----------------------------
Megaman Network Transmission
----------------------------

Battle Chip Location FAQ

Author: Toma6012
E-Mail: Toma6011@yahoo.com

Table of Contents
1. Version History  [HST]
2. Introduction  [INT]
3. Library [LBR]
 - Mystery Data Types [MDT]
 - SubChips [SCP]
 - SubChip Health Recovery Chart [SRC]
4. Program Advances [PGA]
 - VarSwrd Combos [VCM]
 - Fist Combos [FCM]
5. Chip Locations [CLS]
 - Navi Chip Strategies [NVC]
6. Frequently Asked Questions [FKQ]
7. Whats in Your Folder Toma6012? [WIF]
8. Contacting Me [CTT]
9. Special Thanks [TKS]
10. Copyright Information [CRI]

------------------------
1. Version History [HST]
------------------------

V 1.0 First version 6/30/03
 - Completed Library
 - Began work on chip locations

V 1.05 Second version 7/1/03
 - Worked on Navi Chips Section
 - Worked more on chip locations
 - added entire chip locations shell

V 1.10 Third version 7/2/03
 - Finished Navi Chips Section
 - Worked more on chip locations
 - Fixed some Typos
 - Changed name to Battle Chip Location FAQ since thats what
   everyone really needs!

V 1.20 Fourth Version 7/2/03
 - Did extensive work on the Chip locations (almost done!!)

V 1.22 Fifth Version 7/3/03
 - Lazy day Added Frequently Asked Questions section
 - Fixed some typos/gramatical errors
 - Random touch ups around the FAQ (if you can find all of
   them I'll give you a cookie >_<)
 - Added very few chip locations
 - Added a few Max Nums

V 1.30 Sixth Version 7/5/03 (1:30 AM!!!)
 - I worked all day so I couldnt work on this untill late at night
   sorry for any inconvinience
 - Checked My E-Mail and added one or two things
 - Confirmed a few things in the chip locations

V 1.31 Seventh Version 7/5/03 (Later... >_<)
 - Did some more E-Mail stuff
 - Found some more chip locatins (sadly im starting to rely on
   Green Myst Data)
 - Added the spoiler alert (why would you even come to this FAQ
   if you dont want things ruined for you!  As if you didnt know
   what was going to be in it!)

V 1.32 Eighth Version 7/6/03
 - Only added a few Max Nums

V 1.33 Ninth Version 7/7/03
 - Added a few Max Nums
 - Got MegaMan Battle Network 3: White (reason for lack of updates!)

V 1.40 Tenth Version 7/8/03
 - Worked on a few more chips
 - Added Whats in My Folder section

V 1.41 Eleventh Version 7/9/03
 - Added some more to the intro and changed the format a little bit

V 1.42 Twelfth Version 7/10/03
 - Added some more to the battle chip locations

V 1.50 Thirteenth Version 7/19/03
 - Added some more battle chip locations
 - Added VarSwrd Combos Section
 - Added Fist Combos Section

V 1.60 Fourteenth Version 7/19/03
 - Hell broke loose... dont know how but for some reason all of my charts
   came off by one place so i had to change them all to downsize it sorry
   for any inconvinences this has caused...  (if any)

V 1.62 Fifteenth Version 7/20/03
 - Added another question to my FAQ
 - Clarified my section on P.A.
 - Changed a piece of info in My Folder's section
 - A few more locations

V 1.80 Sixteenth Version 8/5/03
 - Due to a recent Wisdom tooth extraction I havent been updating, sorry
 - Added Mystery Data Types Section
 - Added SubChips Section
 - Added SubChip Health Recovery Chart
 - Completed the Max Nums of all the Chips
 - Added a few new chip locations (only missing one!)
 - Added a few new FAQ questions

---------------------
2. Introduction [INT]
---------------------

Hello and welcome to my Battle Chip/Battle Chip Location FAQ.  This FAQ will,
generally, tell you where you can find those Battle Chips that you have been
looking for, for such a long time!!  Before we get to the FAQ there are a few
things you should know about virus-busting.

Toma6012's 7 Commandments of Chip Hunting

    1. Thou shal not recieve thy chip that thy wants every time
Thats right, the chip you are after might not be the one you recieve when your
enemy of choice drops it.

    2. Enemies shalt dropith more than one kind of chipith
       (Enemies usually drop more than one kind of chip)
That is why you wont get your desired chip most of the time.  The other portion
of the time is simply when your enemy drops nothing at all, energy, or zenny.

    3. Thou shall kill thy enemy with speed and accuracy
       (The faster you kill your target, the better the results)
The higher your busting rank is, the more likely your going to get the best
prize after the battle (or the chip you want).  If you dont recieve the chip
you want you probably got hit by the enemy a few times, killed it with only
your buster, or took your time.

    4. Thou shall use thy chips, thou shall recieve chips
       (Using chips nets you a better chance of getting the chip you want)
Use those Navi Chips and those M-Cannons to get what you want!  Don't bother
chipping away at the enemy with your buster.  Remember time is money.  The game
seems to not care how you kill the enemy so long as it dies quickly.

    5. Thy timer beginnith when thy enemy appearith on thy screen
       (The timer starts ticking when the enemy is on the screen)
Its actually a little before that.  I'd say about a screen and a half is when
the timer starts.  You need to get to your enemy and get to it fast.  Worse
comes to worse it dosent drop what you want, you can always scroll back and try
it again.  The enemy will respawn after about 6 dashes in either direction.
Remember time is money! (well not really considering if you go slow your
probably going to get money instead of chips but who cares!)

    6. Thou shalt not recieve wounds
       (Avoid taking damage at ALL costs)
Taking damage is a very very very bad thing!  Especially when you are going
after chips.  Some say its impossible to get an S-Rank on a Navi if you get hit
more than twice.  This may be true and it may not be true but I do know that
getting hit is bad !!(uh oh we have a smart one!!).  If you must take damage
make sure your taking it for a good reason.  A good reason would be so that you
can deliver the final blow on a boss or somthing that will decrease his HPs in
half (or somthing like that).  Overall I feel time is important, but if you are
on the border and you got hit alot your not going to get your chip

    7. Thou shalt not hunt before thou hath completith thy level
       (Don't go chip hunting while attempting to advance in the game)
Here is a big one.  You shouldnt be looking for chips in a level you are trying
to beat!  You are not going to want to use your best chips on the small viruses
since you are going to have a difficult boss fight at the end.  It is strongly
reccomended that you go and beat a level before returning to find chips.  Some
people are able to pull it off but your best bet is to come to a level knowing
what you need out of it.

Why did you write this FAQ Toma6012?

Well after seeing the FAQs done by everyone else on this game, and after being
a constant user of FAQs for about 3 years now.  I decided it was about time I
gave somthing back to the community and created my very on FAQ (first one
W00T!) I also decided it was about time someone made a full library from an
english version of the game.  I then noticed that the message boards were
flooded with the same questions over and over and over and over again.  "where
is this chip", "who drops this chip", "I cant get <Navi>'s Chip!", and the ever
so annoying "where are the following chips".  I decided to compile some of the
information that was basically common sense and to go on my own journey to help
you, thats right you!

------------------------------------------------------------------------------
SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER
ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT SPOILER ALERT
------------------------------------------------------------------------------

This FAQ assumes you have gotten to the last level of the game and completed
it.  No mention of the last boss is ever made in this FAQ but mentions of the
secret boss and many of the bosses in the game are made.  Do not continue
reading this FAQ if you have not gotten to the last level


----------------
3. Library [LBR]
----------------

There are a total of 137 Chips in Megaman Network: Transmission as such there
are a few different kinds of chips:

Attack Chips
These are the meat of this game.  These are the chips that are going to get you
through the tough boss battles and past the annoying enemies inbetween.  These
are the coolest chips of them all since they allow Megaman to perform various
attacks.

Support Chips
These are the chips that are going to keep you alive in this game.  These chips
dont attack for you, they allow you to avoid things, to recover health, or to
help Megaman get from point A to point B.  Your folder should be balanced with
Support chips as well as attack Chips

Navi/Summon Chips
These chips allow you to summon powerful Bosses that you fought before.  These
chips are rather hard to acquire since they involve deleting the Bosses you
fought before almost flawlessly (for most of them).

There are also elements.  As with most games with elements, each element is
weak against one element and is strong against another element.  No Megaman
Network: Transmission player should play this game without knowing the element
table

Aqua-> Fire-> Wood-> Elec-> Aqua-> Fire-> Wood-> Elec
(Each element pointing to its Strength)
or
Elec-> Wood-> Fire-> Aqua-> Elec-> Wood-> Fire-> Aqua
(Each element pointing to its Weakness)

Now onto the Library! If your wondering the specific stats of a chip or what
a chip does this is the place to look

Table
Chip Number - The number of the chip as shown in the in-game library
Chip Name - The name of the chip as shown in the library (duh)
Damage - The amount of damage inflicted upon enemies/self
Element - The element corresponding to the chip
Max Num - The maximum amount of the chip you can carry with you
Description - What the chip does as shown in the in-game library


Chip Number | Chip Name | Damage | Element | Max Num | Description            |
____________|___________|________|_________|_________|________________________|
001         | Cannon    | 40     |  N\A    | 30      |                        |
____________|___________|________|_________|_________|                        |
002         | HiCannon  | 80     |  N\A    | 20      | A cannon with a        |
____________|___________|________|_________|_________| powerful forward attack|
003         | M-Cannon  | 120    |  N\A    | 10      |                        |
____________|___________|________|_________|_________|________________________|
004         | Shotgun   | 40     |  N\A    | 30      | Explosion spreads      |
            |           |        |         |         | forward after hitting  |
____________|___________|________|_________|_________|________________________|
005         | V-Gun     | 50     |  N\A    | 20      | Spreads Diagonally in  |
            |           |        |         |         | two directions         |
____________|___________|________|_________|_________|________________________|
006         | CrossGun  | 60     |  N\A    | 15      | Spreads forward, up,   |
            |           |        |         |         | and down               |
____________|___________|________|_________|_________|________________________|
007         | Spreader  | 70     |  N\A    | 10      | Explosion spreds widely|
            |           |        |         |         | after hitting          |
____________|___________|________|_________|_________|________________________|
008         | Bubbler   | 50     | Water   | 30      | Explosion spreads      |
            |           |        |         |         | forward after hitting  |
____________|___________|________|_________|_________|________________________|
009         | Bub-V     | 60     | Water   | 20      | Spreads Diagonally in  |
            |           |        |         |         | two directions         |
____________|___________|________|_________|_________|________________________|
010         | BubCross  | 70     | Water   | 15      | Spreads forward, up,   |
            |           |        |         |         | and down               |
____________|___________|________|_________|_________|________________________|
011         | BubSprd   | 80     | Water   | 10      | Explosion spreds widely|
            |           |        |         |         | after hitting          |
____________|___________|________|_________|_________|________________________|
012         | HeatShot  | 50     | Fire    | 30      | Explosion spreads      |
            |           |        |         |         | forward after hitting  |
____________|___________|________|_________|_________|________________________|
013         | Heat-V    | 60     | Fire    | 20      | Spreads Diagonally in  |
            |           |        |         |         | two directions         |
____________|___________|________|_________|_________|________________________|
014         | HeatCros  | 70     | Fire    | 20      | Spreads forward, up,   |
            |           |        |         |         | and down               |
____________|___________|________|_________|_________|________________________|
015         | HeatSprd  | 80     | Fire    | 10      | Explosion spreds widely|
            |           |        |         |         | after hitting          |
____________|___________|________|_________|_________|________________________|
016         | MiniBomb  | 50     |  N\A    | 30      | Throws bombs forward in|
            |           |        |         |         | a parabola             |
____________|___________|________|_________|_________|________________________|
017         | LilBomb   | 50     |  N\A    | 20      | Throws bombs forward,  |
            |           |        |         |         | that explode sideways  |
____________|___________|________|_________|_________|________________________|
018         | CrosBomb  | 60     |  N\A    | 20      | Throws bombs that      |
            |           |        |         |         | explode in a cross     |
            |           |        |         |         | pattern                |
____________|___________|________|_________|_________|________________________|
019         | BigBomb   | 80     |  N\A    | 10      | Throws large bombs     |
            |           |        |         |         | forward                |
____________|___________|________|_________|_________|________________________|
020         | TreeBom1  | 100    | Wood    | 20      |                        |
____________|___________|________|_________|_________|                        |
021         | TreeBom2  | 120    | Wood    | 20      | Throws tree seeds      |
____________|___________|________|_________|_________| forward !              |
022         | TreeBom3  | 140    | Wood    | 20      |                        |
____________|___________|________|_________|_________|________________________|
023         | Sword     | 80     |  N\A    | 20      | Cuts the enemy in front|
            |           |        |         |         | of you !               |
____________|___________|________|_________|_________|________________________|
024         | WideSwrd  | 80     |  N\A    | 20      | Cuts the enemy in front|
            |           |        |         |         | of you ! vertically    |
            |           |        |         |         | wide                   |
____________|___________|________|_________|_________|________________________|
025         | LongSwrd  | 80     |  N\A    | 20      | Cuts the enemy in front|
            |           |        |         |         | of you ! Long to the   |
            |           |        |         |         | side                   |
____________|___________|________|_________|_________|________________________|
026         | FireSwrd  | 100    | Fire    | 10      | A vertically wide flame|
            |           |        |         |         | sword !                |
____________|___________|________|_________|_________|________________________|
027         | AquaSwrd  | 100    | Water   | 10      | A vertically wide water|
            |           |        |         |         | sword !                |
____________|___________|________|_________|_________|________________________|
028         | ElecSwrd  | 100    | Elec    | 10      | A vertically wide      |
            |           |        |         |         | electric sword !       |
____________|___________|________|_________|_________|________________________|
029         | FireBlde  | 90     | Fire    | 10      | A horizontally long    |
            |           |        |         |         | flame sword !          |
____________|___________|________|_________|_________|________________________|
030         | AquaBlde  | 90     | Water   | 10      | A horizontally long    |
            |           |        |         |         | water sword !          |
____________|___________|________|_________|_________|________________________|
031         | ElecBlde  | 90     | Elec    | 10      | A horizontally long    |
            |           |        |         |         | electric sword !       |
____________|___________|________|_________|_________|________________________|
032         | SonicBld  | 80     |  N\A    | 5       | A sword attack with a  |
            |           |        |         |         | shock wave to lt & rt  |
____________|___________|________|_________|_________|________________________|
033         | Z-Saber   | 80     |  N\A    | 1       | A powerful three stage |
            |           |        |         |         | sword attack !         |
____________|___________|________|_________|_________|________________________|
034         | Kunai1    | 50     |  N\A    | 10      | Shoots spinning kunais |
            |           |        |         |         | diagonally and up      |
____________|___________|________|_________|_________|________________________|
035         | Kunai2    | 60     |  N\A    | 20      | Shoots spinning kunais |
            |           |        |         |         | diagonally & up/down   |
____________|___________|________|_________|_________|________________________|
036         | Kunai3    | 70     |  N\A    | 20      | Shoots spinning kunais |
            |           |        |         |         | in an X pattern        |
____________|___________|________|_________|_________|________________________|
037         | CustSwrd  |  N\A   |  N\A    | 10      | Attack's power is based|
            |           |        |         |         | on Custom Guage level  |
____________|___________|________|_________|_________|________________________|
038         | Muramasa  |  N\A   |  N\A    | 5       | Cursed sword that gains|
            |           |        |         |         | Power as you lose HP   |
____________|___________|________|_________|_________|________________________|
039         | VarSwrd   |  N\A   |  N\A    | 5       | A kaleidoscopic,       |
            |           |        |         |         | technical sword        |
____________|___________|________|_________|_________|________________________|
040         | Slasher   | 180    |  N\A    | 10      | Cut the enemy with     |
            |           |        |         |         | perfect stance & timing|
            |           |        |         |         |  !                     |
____________|___________|________|_________|_________|________________________|
041         | ShockWav  | 40     |  N\A    | 30      |                        |
____________|___________|________|_________|_________|                        |
042         | SonicWav  | 70     |  N\A    | 20      | Smashes blocks with    |
____________|___________|________|_________|_________| pickax for a shockwav  |
043         | DynaWav   | 100    |  N\A    | 10      | attack !               |
____________|___________|________|_________|_________|________________________|
044         | FireArm   | 30     | Fire    | 5       | Flamethrower attack    |
            |           |        |         |         | that pierces obstacles |
____________|___________|________|_________|_________|________________________|
045         | FootStmp  | 90     |  N\A    | 10      | Jumps onto and crushes |
            |           |        |         |         | the enemy              |
____________|___________|________|_________|_________|________________________|
046         | DoubJump  |  N\A   |  N\A    | 10      | Use this in the air to |
            |           |        |         |         | jump even higher !     |
____________|___________|________|_________|_________|________________________|
047         | GutPunch  | 100    |  N\A    | 5       | Punches what is in     |
            |           |        |         |         | front of you to push   |
            |           |        |         |         | forward                |
____________|___________|________|_________|_________|________________________|
048         | ColdPnch  | 80     | Water   | 10      | Cold air punch that    |
            |           |        |         |         | pushes things forward  |
____________|___________|________|_________|_________|________________________|
049         | BrnzFist  | 80     |  N\A    | 15      |                        |
____________|___________|________|_________|_________|                        |
050         | SilvFist  | 120    |  N\A    | 10      | A mystical fist of     |
____________|___________|________|_________|_________| power !                |
051         | GoldFist  | 160    |  N\A    | 5       |                        |
____________|___________|________|_________|_________|________________________|
052         | IceSlshr  | 100    | Water   | 5       | Slashes the enemy with |
            |           |        |         |         | a blade of ice !       |
____________|___________|________|_________|_________|________________________|
053         | QuikBmrg  | 60     |  N\A    | 5       | A boomerang attack that|
            |           |        |         |         | arcs out and returns   |
____________|___________|________|_________|_________|________________________|
054         | ClrBall   | 80     |  N\A    | 5       | Throws small bouncing  |
            |           |        |         |         | balls                  |
____________|___________|________|_________|_________|________________________|
055         | ThunBeam  | 60     | Elec    | 5       | An electric attack     |
            |           |        |         |         | moving in 3 different  |
            |           |        |         |         | directions             |
____________|___________|________|_________|_________|________________________|
056         | GrvtyHld  | 20     |  N\A    | 5       | A slow gravity bolt    |
            |           |        |         |         | that pierces the       |
            |           |        |         |         | terrain                |
____________|___________|________|_________|_________|________________________|
057         | StrArrow  | 40     |  N\A    | 5       | A shining arrow that   |
            |           |        |         |         | you can even ride      |
____________|___________|________|_________|_________|________________________|
058         | DashAtk   | 90     |  N\A    | 10      | A dashing attack in the|
            |           |        |         |         | direction you are      |
            |           |        |         |         | facing                 |
____________|___________|________|_________|_________|________________________|
059         | Wrecker   | 80     |  N\A    | 20      | An attack that throws  |
            |           |        |         |         | wrecking balls         |
____________|___________|________|_________|_________|________________________|
060         | CannBall  | 120    |  N\A    | 10      | An attack that throws  |
            |           |        |         |         | cannon balls           |
____________|___________|________|_________|_________|________________________|
061         | Hammer    | 160    |  N\A    | 5       | An attack that throws  |
            |           |        |         |         | hammers                |
____________|___________|________|_________|_________|________________________|
062         | DoubNdl   | 50     |  N\A    | 30      | Fires off two needles !|
____________|___________|________|_________|_________|________________________|
063         | TripNdl   | 50     |  N\A    | 20      | Fires off three needles|
            |           |        |         |         |  !                     |
____________|___________|________|_________|_________|________________________|
064         | QuadNdl   | 50     |  N\A    | 10      | Fires off four needles |
            |           |        |         |         | !                      |
____________|___________|________|_________|_________|________________________|
065         | NdlCanon  | 20     | Wood    | 5       | Fires off eight needles|
            |           |        |         |         |  !                     |
____________|___________|________|_________|_________|________________________|
066         | Ratton1   | 70     |  N\A    | 10      |                        |
____________|___________|________|_________|_________|                        |
067         | Ratton2   | 80     |  N\A    | 10      | A rat missile that     |
____________|___________|________|_________|_________| crawls along the ground|
068         | Ratton3   | 90     |  N\A    | 10      |                        |
____________|___________|________|_________|_________|________________________|
069         | 3-Way     | 60     |  N\A    | 20      | Fires busters in three |
            |           |        |         |         | directions             |
____________|___________|________|_________|_________|________________________|
070         | RemoPlug  | 80     | Elec    | 5       | A remote-control plug  |
            |           |        |         |         | attack !               |
____________|___________|________|_________|_________|________________________|
071         | Tornado   | 20     |  N\A    | 15      |                        |
____________|___________|________|_________|_________|                        |
072         | Twister   | 20     | Wood    | 15      | Forms a tornado in     |
____________|___________|________|_________|_________| front of you           |
073         | Blower    | 20     | Fire    | 15      |                        |
____________|___________|________|_________|_________|________________________|
074         | Burner    | 80     | Fire    | 10      | Surrounds you in flames|
            |           |        |         |         |  !                     |
____________|___________|________|_________|_________|________________________|
075         | ZapRing1  | 20     | Elec    | 10      |                        |
____________|___________|________|_________|_________|                        |
076         | Zapring2  | 30     | Elec    | 10      | Electric ring attack   |
____________|___________|________|_________|_________| that paralyzes !       |
077         | Zapring3  | 40     | Elec    | 10      |                        |
____________|___________|________|_________|_________|________________________|
078         | Satelit1  | 60     | Elec    | 10      |                        |
____________|___________|________|_________|_________|                        |
079         | Satelit2  | 80     | Elec    | 10      | Bobbing satellite,     |
____________|___________|________|_________|_________| spins off obstacles    |
080         | Satelit3  | 100    | Elec    | 10      |                        |
____________|___________|________|_________|_________|________________________|
081         | Spice1    | 40     | Wood    | 10      |                        |
____________|___________|________|_________|_________|                        |
082         | Spice2    | 60     | Wood    | 10      | Attacks with dangerous |
____________|___________|________|_________|_________| powder on body         |
083         | Spice3    | 80     | Wood    | 10      |                        |
____________|___________|________|_________|_________|________________________|
084         | MagBomb1  | 80     | Elec    | 10      |                        |
____________|___________|________|_________|_________|                        |
085         | MagBomb2  | 90     | Elec    | 10      | Stops the enemy's      |
____________|___________|________|_________|_________| attack for a moment !  |
086         | Magbomb3  | 100    | Elec    | 10      |                        |
____________|___________|________|_________|_________|________________________|
087         | Yo-Yo1    | 40     |  N\A    | 10      |                        |
____________|___________|________|_________|_________|                        |
088         | Yo-Yo2    | 50     |  N\A    | 10      | A yo-yo attack that    |
____________|___________|________|_________|_________| pierces and returns    |
089         | Yo-Yo3    | 60     |  N\A    | 10      | back !                 |
____________|___________|________|_________|_________|________________________|
090         | Guard     |  N\A   |  N\A    | 10      |                        |
____________|___________|________|_________|_________|                        |
091         | ShldGard  |  N\A   |  N\A    | 10      | Can be used to convert |
____________|___________|________|_________|_________| attacks into shockwaves|
092         | HiGuard   |  N\A   |  N\A    | 10      |                        |
____________|___________|________|_________|_________|________________________|
093         | Repair    |  N\A   |  N\A    | 5       | Restores terrain ! Can |
            |           |        |         |         | save fading footholds  |
____________|___________|________|_________|_________|________________________|
094         | Recov10   | 10     |  N\A    | 15      | Replenishes 10 HPs     |
____________|___________|________|_________|_________|________________________|
095         | Recov30   | 30     |  N\A    | 10      | Replenishes 30 HPs     |
____________|___________|________|_________|_________|________________________|
096         | Recov80   | 80     |  N\A    | 5       | Replenishes 80 HPs     |
____________|___________|________|_________|_________|________________________|
097         | Recov150  | 150    |  N\A    | 5       | Replenishes 150 HPs    |
____________|___________|________|_________|_________|________________________|
098         | Recov300  | 300    |  N\A    | 5       | Replenishes 300 HPs    |
____________|___________|________|_________|_________|________________________|
099         | Candle1   | 2      |  N\A    | 5       |                        |
____________|___________|________|_________|_________|                        |
100         | Candle2   | 5      |  N\A    | 5       | Places a candle that   |
____________|___________|________|_________|_________| gradually restores HPs |
101         | Candle3   | 10     |  N\A    | 5       |                        |
____________|___________|________|_________|_________|________________________|
102         | RockCube  | 20     |  N\A    | 5       | Places a stone cube in |
            |           |        |         |         | front of you           |
____________|___________|________|_________|_________|________________________|
103         | IceCube   | 20     | Water   | 5       | Places an ice cube in  |
            |           |        |         |         | front of you           |
____________|___________|________|_________|_________|________________________|
104         | Anubis    | 20     |  N\A    | 5       | Places Anubis that     |
            |           |        |         |         | steals the enemy's     |
            |           |        |         |         | energy                 |
____________|___________|________|_________|_________|________________________|
105         | Invis1    |  N\A   |  N\A    | 5       |                        |
____________|___________|________|_________|_________|                        |
106         | Invis2    |  N\A   |  N\A    | 5       | For a short time you   |
____________|___________|________|_________|_________| are invisible &        |
107         | Invis3    |  N\A   |  N\A    | 5       | invulnerable           |
____________|___________|________|_________|_________|________________________|
108         | DropDown  |  N\A   |  N\A    | 5       | For a set time, you are|
____________|___________|________|_________|_________| invisible &            |
109         | PopUp     |  N\A   |  N\A    | 5       | invulnerable           |
____________|___________|________|_________|_________|________________________|
110         | StoneBod  |  N\A   |  N\A    | 5       | For a set time, you    |
            |           |        |         |         | can't move or be       |
            |           |        |         |         | attacked               |
____________|___________|________|_________|_________|________________________|
111         | IronBody  |  N\A   |  N\A    | 5       | You can't shoot, but   |
____________|___________|________|_________|_________| the enemy can't hurt   |
112         | MetalBdy  |  N\A   |  N\A    | 5       | you                    |
____________|___________|________|_________|_________|________________________|
113         | Barrier   |  N\A   |  N\A    | 5       | You take no damage from|
            |           |        |         |         | one attack !           |
____________|___________|________|_________|_________|________________________|
114         | AquaAura  |  N\A   | Water   | 5       | Atcks under 40 have no |
            |           |        |         |         | effect; weak vs. elec. |
____________|___________|________|_________|_________|________________________|
115         | FireAura  |  N\A   | Fire    | 5       | Atcks under 40 have no |
            |           |        |         |         | effect; weak vs. aqua  |
____________|___________|________|_________|_________|________________________|
116         | WoodAura  |  N\A   | Wood    | 5       | Atcks under 80 have no |
            |           |        |         |         | effect; weak vs. fire  |
____________|___________|________|_________|_________|________________________|
117         | ElecAura  |  N\A   | Elec    | 5       | Atcks under 80 have no |
            |           |        |         |         | effect; weak vs. wood  |
____________|___________|________|_________|_________|________________________|
118         | LifeAur1  |  N\A   |  N\A    | 5       | Repels attacks less    |
            |           |        |         |         | than 80; has no        |
            |           |        |         |         | weakness               |
____________|___________|________|_________|_________|________________________|
119         | LifeAur2  |  N\A   |  N\A    | 5       | Repels attacks less    |
            |           |        |         |         | than 100; has no       |
            |           |        |         |         | weakness               |
____________|___________|________|_________|_________|________________________|
120         | LifeAur3  |  N\A   |  N\A    | 5       | Repels attacks less    |
            |           |        |         |         | than 150; has no       |
            |           |        |         |         | weakness               |
____________|___________|________|_________|_________|________________________|
121         | Roll      | 80     |  N\A    | 5       | Attacks one enemy and  |
            |           |        |         |         | replenishes HPs        |
____________|___________|________|_________|_________|________________________|
122         | GutsMan   | 90     |  N\A    | 5       | Smashes the ground,    |
            |           |        |         |         | causing a shockwave !  |
____________|___________|________|_________|_________|________________________|
123         | ProtoMan  | 160    |  N\A    | 5       | Hunts the enemy down   |
            |           |        |         |         | and cuts it !          |
____________|___________|________|_________|_________|________________________|
124         | FireMan   | 40     | Fire    | 5       | Emits flames that      |
            |           |        |         |         | pierce walls           |
            |           |        |         |         | horizontally           |
____________|___________|________|_________|_________|________________________|
125         | NeedleMan | 80     | Wood    | 5       | Fires needle cannon all|
            |           |        |         |         | over from air !        |
____________|___________|________|_________|_________|________________________|
126         | BrightMan | 20     | Elec    | 5       | Emits blinding flash of|
            |           |        |         |         | light to stun enemies !|
____________|___________|________|_________|_________|________________________|
127         | IceMan    | 90     | Water   | 5       | Grows pillars of ice to|
            |           |        |         |         | attack the enemy !     |
____________|___________|________|_________|_________|________________________|
128         | QuickMan  | 60     |  N\A    | 5       | Throws a quick         |
            |           |        |         |         | boomerang that pierces |
            |           |        |         |         | terrain !              |
____________|___________|________|_________|_________|________________________|
129         | ColorMan  | 100    |  N\A    | 5       | Generates large balls  |
            |           |        |         |         | to throw at enemy      |
____________|___________|________|_________|_________|________________________|
130         | ElecMan   | 90     | Elec    | 5       | Calls storm clouds to  |
            |           |        |         |         | shoot off lightning !  |
____________|___________|________|_________|_________|________________________|
131         | SwordMan  | 60     |  N\A    | 5       | Unleashes a devastating|
            |           |        |         |         |  ! sword attack !      |
____________|___________|________|_________|_________|________________________|
132         | GravityMan| 0      |  N\A    | 5       | Uses gravity to wipe   |
            |           |        |         |         | out small viruses!     |
____________|___________|________|_________|_________|________________________|
133         | StarMan   | 50     |  N\A    | 5       | Calls a swarm of       |
            |           |        |         |         | meteors from outer     |
            |           |        |         |         | space !                |
____________|___________|________|_________|_________|________________________|
134         | Zero      | 100    |  N\A    | 1       | A three-stage attack   |
            |           |        |         |         | using the Z Saber !    |
____________|___________|________|_________|_________|________________________|
135         | PharaohMan| 30     |  N\A    | 5       | Calls forth a laser    |
            |           |        |         |         | coffin; adjusts angle  |
____________|___________|________|_________|_________|________________________|
136         | ShadowMan | 90     |  N\A    | 5       | Appears out of the     |
            |           |        |         |         | darkness to throw      |
            |           |        |         |         | shurikens !            |
____________|___________|________|_________|_________|________________________|
137         | Bass      | 60     |  N\A    | 1       | Covers whole screen    |
            |           |        |         |         | with an air burst !    |
____________|___________|________|_________|_________|________________________|

--------------------------
- Mystery Data Types [MDT]
--------------------------

Ok, Mystery Data are those diamonds that you encounter in the game of various
colors.  This section will tell you what those different colors mean.  When I
refer to Mystery Data in the Chip Locations section, you will know what to be
looking for by seeing this section

1. Green Mystery Data:
This is the data you are going to be finding the most.  This type of data can
have Chips, Money or even SubChips in side of them.  They are found all over
the game and usually are not in hard to reach spots.  Make sure you pick up
all of them because their drops are RANDOM.  There are a few things a given
Green Mystery Data can drop but there is still some chance involved in getting
what you want from them.  If the FAQ says that the data will drop the given
chip.  Try it a few times before saying it does not.  In order to get this data
to respawn, jack out then jack back in.

2. Blue Mystery Data:
This is the second most common data but is still rather rare.  These datas can
contain Chips, PowerUps, HP Memorys, and RegMemorys.  These (unlike the Green
Mystery Data) do not respawn after leaving a level.  Once you pick them up they
are gone.  These datas can sometimes be in hard to reach places and are usually
not in incredibly hard to reach places but can be at times.

3. Purple Mystery Data:
This is the second Rarest type of data in the game.  These datas can contain
the same exact things that the Blue Mystery Datas can.  "Well whats to special
about these ones if they have the same as the blue?"  These Datas require that
you purchase/find the Unlocker subchip in order to open them.  These are
usually in totally out of the way places that you would never normally go if
you wanted to complete the level.  You usually have to go through spikes or use
alot of DoubJumps to get these.

4. Yellow Mystery Data:
These are the rarest of the rare types of data.  These serve Storyline-type
purposes in the game.  They usually contain passwords for MegaMan to get
through links or the Extra Code Hints for MegaMan to find.  These usually force
you to go on a small adventure to acquire these and technically because they
drive the story, you should.  Don't worry about missing any of these.  They
usually force you to get them (With the exception of the Zero Data) so you
really should not go out looking for them (they will find you >_<)

----------------
- SubChips [SCP]
----------------

SubChips are things that arent really chips but still serve a purpose in the
game.  They allow MegaMan to recover health, Recover his custom gauge, heal
himself, or unlock certain Mystery Datas.  These usually will give MegaMan an
unfair advantage over alot of the viruses in the game.  All of them can be
bought at Higsby's shop from the map.

1. MiniEnrg - Replenishes a small amount of HPs !
This subchip will allow MegaMan to heal himself some free HP.  This chip will
heal 1/5 (20%) of Megaman's health.  Usually this is not enough but sometimes
this can be helpful on bosses you cant seem to beat.  You generally only use
this chip during boss fights or when you are running out of lives when you are
going through the game.  Again this will heal a certain amount depending on
your Max HP (See the chart Below for Details)

2. HalfEnrg - Replenishes a moderate amount of HPs !
Like the subchip says you will be able to fill up half of your energy with this
chip.  Or will it?  yea it will... Simple as that.  When you use it 50% of your
HPs will be filled up.  Depending on your Max HP this will do a certain amount
of recovery (See the Chart Below for Details)


3. FullEnrg - Replenishes all of your HPs !
Hmmm.  This one is a toughie...  I cant seem to figure out what this one does..
If anyone has any information... let me know..... errr yea..
This chip will fill up all of MegaMans Hps.  No matter how much you have it use
this chip to fill up everything he has.  These chips are the most similar to
the E-Tanks/SubTanks that Megaman had access to in other Megaman games.

4. MPCharge - Gradually replenishes MPs to the maximum !
I don't know why the game tells you it replenishes them gradually because it
fills it up to the max whenever you use it.  I guess they dont want you to use
it unless you really needed it.  Oh well dont be fooled!!

5. FstGauge - Custom Gauge recovers faster for a set time after you use it
Use this SubChip and your CustomGuage will recover 2x the normal speed it would
usually fill up at.  Of course this is useful mainly on Navi Fights but it is
also useful when you want a chip and you dont feel like waiting anymore.  This
is one of my favorites

6. FullCust - When you use it, Custom Gauge gradually fills to maximum !
Again I do not know why they use the word "gradually".  Perhaps they do not
know what it means..., anyway.  This chip will fill up your custom bar.  Simple
as that.  Use this and your bar will be at the top when you go back to your
screen.

7. Unlocker - Analyzes mystery data that is protected by security
This subchip is also a very useful subchip.  This one allows you to open up
the rare Purple Mystery Data.  These are not too hard to find but you should
always have a full stock of these whenever you go into a new level.  You do not
want to have to leave somthing behind because you forgot to buy some!

-------------------------------------
- SubChip Health Recovery Chart [SRC]
-------------------------------------

This chart is for all you mathless people.  If you want to know how much you
will be able to recover from these chips here is the place to look.  For the
mostpart you will probably scroll past this but for that select few who have
been annoying me since they cant seem to figure out how this works here you
go.

Megamans HP|   MiniEnrg|   HalfEnrg|   FullEnrg|
___________|___________|___________|___________|
X          |     X/5   |      X/2  |        X  |
___________|___________|___________|___________|
100        |       20  |       50  |      100  |
___________|___________|___________|___________|
120        |       24  |       60  |      120  |
___________|___________|___________|___________|
140        |       28  |       70  |      140  |
___________|___________|___________|___________|
160        |       32  |       80  |      160  |
___________|___________|___________|___________|
180        |       36  |       90  |      180  |
___________|___________|___________|___________|
200        |       40  |      100  |      200  |
___________|___________|___________|___________|
220        |       44  |      110  |      220  |
___________|___________|___________|___________|
240        |       48  |      120  |      240  |
___________|___________|___________|___________|
260        |       52  |      130  |      260  |
___________|___________|___________|___________|
280        |       56  |      140  |      280  |
___________|___________|___________|___________|
300        |       60  |      150  |      300  |
___________|___________|___________|___________|
320        |       64  |      160  |      320  |
___________|___________|___________|___________|
340        |       68  |      170  |      340  |
___________|___________|___________|___________|
360        |       72  |      180  |      360  |
___________|___________|___________|___________|
380        |       76  |      190  |      380  |
___________|___________|___________|___________|
400        |       80  |      200  |      400  |
___________|___________|___________|___________|
420        |       84  |      210  |      420  |
___________|___________|___________|___________|
440        |       88  |      220  |      440  |
___________|___________|___________|___________|
460        |       92  |      230  |      460  |
___________|___________|___________|___________|
480        |       96  |      240  |      480  |
___________|___________|___________|___________|
500        |      100  |      250  |      500  |
___________|___________|___________|___________|
520        |      104  |      260  |      520  |
___________|___________|___________|___________|
540        |      108  |      270  |      540  |
___________|___________|___________|___________|
560        |      112  |      280  |      560  |
___________|___________|___________|___________|
580        |      116  |      290  |      580  |
___________|___________|___________|___________|
600        |      120  |      300  |      600  |
___________|___________|___________|___________|
620        |      124  |      310  |      620  |
___________|___________|___________|___________|
640        |      128  |      320  |      640  |
___________|___________|___________|___________|
660        |      132  |      330  |      660  |
___________|___________|___________|___________|
680        |      136  |      340  |      680  |
___________|___________|___________|___________|
700        |      140  |      350  |      700  |
___________|___________|___________|___________|
720        |      144  |      360  |      720  |
___________|___________|___________|___________|
740        |      148  |      370  |      740  |
___________|___________|___________|___________|
760        |      152  |      380  |      760  |
___________|___________|___________|___________|
780        |      156  |      390  |      780  |
___________|___________|___________|___________|
800        |      160  |      400  |      800  |
___________|___________|___________|___________|
820        |      164  |      410  |      820  |
___________|___________|___________|___________|
840        |      168  |      420  |      840  |
___________|___________|___________|___________|
860        |      172  |      430  |      860  |
___________|___________|___________|___________|
880        |      176  |      440  |      880  |
___________|___________|___________|___________|
900        |      180  |      450  |      900  |
___________|___________|___________|___________|
920        |      184  |      460  |      920  |
___________|___________|___________|___________|
940        |      188  |      470  |      940  |
___________|___________|___________|___________|
960        |      192  |      480  |      960  |
___________|___________|___________|___________|
980        |      196  |      490  |      980  |
___________|___________|___________|___________|
1000       |      200  |      500  |     1000  |
___________|___________|___________|___________|


-------------------------
4. Program Advances [PGA]
-------------------------

Program Advances allow you to combine three chips to form one super attack!
This attack is pretty strong and some of the more useful ones can be used to
take out even the toughest bosses.  In order to create these you need to assign
Megaman with the correct chips in the correct order (shown below).  You can add
chips before or after them so long as they are next to each other and in the
right order.  Once thats done Megaman will ask you if you want to make a
Program Advance.  Say yes and you will have the PA icon in the above corner,
make sure to use them wisely!  Since i get so many E-mails about this I
decided to make it more clear [PAA]

HOW TO MAKE A PROGRAM ADVANCE
STEP 1. WAIT FOR MEGAMAN'S CUSTOM BAR TO FILL UP
STEP 2. MAKE SURE YOU HAVE THE CORRECT CHIPS TO PERFORM THE PROGRAM ADVANCE
STEP 3. SEND THE CHIPS TO MEGAMAN IN THE ORDER SHOWN BELOW
STEP 4. SELECT YES WHEN MEGAMAN ASKS YOU IF YOU WANT TO MAKE THE CHIPS INTO
        A PROGRAM ADVANCE
STEP 5. PRESS Y (DEFAULT) TO ACTIVATE THE PROGRAM ADVANCE

I thought I was pretty clear about this but I guess I was wrong.. since i get
about 5 E-mails a day asking me how to do this.

Number | Name /Power  | Contents               | Description                  |
_______|______________|________________________|______________________________|
01     | Z-Canon/120  | Cannon, Hi Cannon,     | Lets you turn invisible and  |
       |              | M-Cannon               | fire cannons                 |
_______|______________|________________________|______________________________|
02     | Z-Raton/90   | Ratton1, Ratton2,      | Lets you turn invisible and  |
       |              | Ratton3                | fire Rattons                 |
_______|______________|________________________|______________________________|
03     | GigaDeth/300 | Spreader, BubSprd,     | A devastating ! shot;        |
       |              | HeatSprd               | explodes on impact           |
_______|______________|________________________|______________________________|
04     | Arrows/100   | DoubNdl, TripNdl,      | A devastating ! arrow attack |
       |              | QuadNdl                | ! Shoots 10 arrows           |
_______|______________|________________________|______________________________|
05     | UltraBmb/200 | LilBomb, CrosBomb,     | Most powerful bomb with a    |
       |              | BigBomb                | huge explosion               |
_______|______________|________________________|______________________________|
06     | Lifesrd1/200 | Sword, WideSwrd,       |                              |
       |              | LongSwrd               |                              |
_______|______________|________________________|                              |
07     | LifeSrd2/300 | FireSwrd, AquaSwrd,    | A giant sword with a powerful|
       |              | ElecSwrd               | attack !                     |
_______|______________|________________________|                              |
08     | LifeSrd3/400 | FireBlde, AquaBlde,    |                              |
       |              | ElecBlde               |                              |
_______|______________|________________________|______________________________|
09     | Punch/100    | GutPunch, ColdPnch,    | Three forward punches, like a|
       |              | DashAtk                | machinegun !                 |
_______|______________|________________________|______________________________|
10     | Meteors/80   | SonicBld, GrvtyHld,    | Zillions of meteors from     |
       |              | StrArrow               | Above !                      |
_______|______________|________________________|______________________________|
11     | BigHeart/200 | Repair, Recov300, Roll | Roll attacks, then heals you |
       |              |                        | to maximum !                 |
_______|______________|________________________|______________________________|
12     | GtsShoot/300 | Guard, DashAtk, GutsMan| GutsMan throws MegaMan at    |
       |              |                        | enemy !                      |
_______|______________|________________________|______________________________|
13     | 2xHero/70    | CustSwrd, VarSwrd,     | A wide attack by Proto-Man   |
       |              | ProtoMan               | and MegaMan                  |
_______|______________|________________________|______________________________|
14     | ZeroCntr/300 | HiGuard, Z-Saber, Zero | Double counter attack by Zero|
       |              |                        | and MegaMan                  |
_______|______________|________________________|______________________________|


-----------------------
 - Varswrd Combos [VCM]
-----------------------
The Varswrd allows you to pull off various combo attacks.  To execute these
simply hold down the Y button (if your using standard controls) and it will
look like MegaMan is charging for somthing.  To be honest he isnt, but he is
waiting for you to input some commands for the Varswrd to do different combos
and here they are!  The combos written below already assume that you are
holding down Y. Another thing to remember is that most of these are
supposed to be done smoothly (you dont need to put the joystick back to the
center after inputting a direction!  Enjoy!

Translation Table
FWD     Forward
FDN     Forward Diagonally Down
DWN     Down
BDN     Back Diagonally Down
BCK     Back
BUP     Back Diagonally Up
UP      UP (>_<)
FUP     Forward Diagonally Up

*Indicates a Tentative Name

Name         |Combo                |What it looks like                       |
_____________|_____________________|_________________________________________|
Sword        |N/A                  |If you press Y and do nothing a regular  |
             |                     |sword swipe is what youll get!           |
_____________|_____________________|_________________________________________|
LongSwrd     |DWN,FDN,FWD          |This looks very similar to the regular   |
             |                     |Sword only it is a little bit longer.  I |
             |                     |do not find this combo very useful       |
_____________|_____________________|_________________________________________|
WideSwrd     |UP,FUP,FWD,FDN,DWN   |Looks like a sword that goes above       |
             |                     |Megaman's head.  This is not very useful |
             |                     |since there is a chip for it but         |
             |                     |nevertheless in a pinch its nice to know.|
_____________|_____________________|_________________________________________|
ShckSwrd*    |BCK,FWD,FDN,DWN,BDN  |looks like a sword and two sonic waves   |
             |BCK                  |that go on opposite sides of MegaMan.  I |
             |                     |have found very little use for this!     |
_____________|_____________________|_________________________________________|
WaveSwrd*    |BCK,FWD,BCK,FWD,BCK  |Looks like a sword that lets out a wave  |
             |FWD                  |in front of Megaman.  The wave will      |
             |                     |travel untill it hits somthing!          |
_____________|_____________________|_________________________________________|
LifeSwrd     |DWN,BDN,BCK,BUP,UP,  |Ah a very useful sword indeed!  This is  |
             |FUP,FWD,FDN,DWN      |just like the P.A. LifeSwrd and if you   |
             |                     |can master this you will be able to kill |
             |                     |countless things with it!  It looks like |
             |                     |a very large sword that goes way over    |
             |                     |Megaman's head and forward               |
_____________|_____________________|_________________________________________|

--------------------
 - Fist Combos [FCN]
--------------------

The Fist Chips allow you to pull off various attacks as well.  To execute
these simply hold down the Y button just like you would for a VarSwrd combo.
MegaMan will do the same charging animation and you have three options to
choose from as of now!  These Combos work on all of the chips that are "fist"
attacks (GutPunch, ColdPnch, BrnzFist, SilvFist, GoldFist).

Translation Table
FWD     Forward
FDN     Forward Diagonally Down
DWN     Down
BDN     Back Diagonally Down
BCK     Back
BUP     Back Diagonally Up
UP      UP (>_<)
FUP     Forward Diagonally Up

*Indicates a Tentative Name

Name         |Combo                |What it looks like                       |
_____________|_____________________|_________________________________________|
Punch        |N/A                  |Press Y and let it go and this is what   |
             |                     |you will get! :-p                        |
_____________|_____________________|_________________________________________|
SlowFist*    |DWN,FDN,FWD          |The fist will leave Megaman's hand and   |
             |                     |will move forward rather slowly.  It will|
             |                     |keep going untill it hits somthing       |
_____________|_____________________|_________________________________________|
FastFist*    |FWD,BCK,BDN,DWN,FDN, |The fist will leave Megaman's hand and   |
             |FWD                  |will move forward quickly.  I prefer this|
             |                     |one of the two since its more accurate   |
             |                     |and requires less timing.                |
_____________|_____________________|_________________________________________|


-----------------------
5. Chip Locations [CLS]
-----------------------

Alright here is what you came here for.  Lets just get into it!!
Note* Most of these names are not the actual names, please bear with me untill
I can get my hands on an actual name list for all the viruses

Note I dont like to put Green Myst Data under where a chip is located since it
is usually random, but I may put it there just for the sake of having somthing
If anyone has information on the following chips which only have Green Myst Data
as their locations please let me know
V-Gun
HeatShot
CrossGun
FireBld

CHIP LOCATION COMPLETION 136/137 (One more to go!!!!)

Chip     | Enemies         | Identification/Locations                         |
_________|_________________|__________________________________________________|
001      |Cannon1          |They look like big green cannons that can lock    |
Cannon   |                 |onto you, they are found all over the beginning of|
         |                 |the game                                          |
_________|_________________|__________________________________________________|
002      |Cannon2          |They look like Big Blue Cannons, They can be found|
HiCannon |                 |In ColorMan's Area and in SwordMan's Area         |
_________|_________________|__________________________________________________|
003      |Cannon3          |They look like big Red Cannons, they can be found |
M-Cannon |                 |In PharaohMan's Area and in GravityMan's area     |
_________|_________________|__________________________________________________|
004      |Green Myst Data  |Ok, there is absoutely no enemy in this game that |
Shotgun  |                 |drops shotgun chips.  I have been looking for them|
         |                 |for quite awhile and I can safely say that the    |
         |                 |only place your going to find them is in green    |
         |                 |mystery data.  The first green data you come in   |
         |                 |contact with is in Den Area 1 right off of Lan's  |
         |                 |house.  Just go right and jump over the pit.      |
_________|_________________|__________________________________________________|
005      |Green Myst Data  |I recently got one of these chips out of a Green  |
V-Gun    |                 |Myst Data in NeedleMan's Stage, It was the one    |
         |                 |that was very close to the entrance of the stage (|
         |                 |the one under the platform that the Metool1 falls |
         |                 |on)                                               |
_________|_________________|__________________________________________________|
006      |Green Myst Data  |I recently got one of these chips out of a Green  |
CrossGun |                 |Myst Data in BrightMan's Stage.  At the very end  |
         |                 |of Area1 there is a Green Myst Data after the link|
         |                 |at Area2                                          |
_________|_________________|__________________________________________________|
007      |Green Myst Data  |According to Major Gamer:                         |
Spreader |                 |"You can get Spreader chips in StarMan's stage.   |
         |                 |Go left of the start of the first area and the    |
         |                 |green myst data can contain one."                 |
_________|_________________|__________________________________________________|
008      | Higsby's        |They can be bought at Higsby's for 300Z           |
Bubbler  |                 |                                                  |
_________|_________________|__________________________________________________|
009      | Crayfis1,       |These guys can be found in IceMan's areas1 and 2  |
Bub-V    | Crayfis2        |they look like crayfish of various colors         |
_________|_________________|__________________________________________________|
010      | Crayfis2,       |These guys can be found in IceMan's areas 1 and 2 |
BubCross | Crayfis3        |they look like crayfish of various colors         |
_________|_________________|__________________________________________________|
011      | Fishy           |Fishy looks like a blue puffer-fish that shoots   |
BubSprd  |                 |bubbles at you.  It can be found in IceMan's Stage|
         |                 |area 3                                            |
_________|_________________|__________________________________________________|
012      |Green Myst Data  |I recently got one of thee chips out of a Green   |
HeatShot |                 |Myst Data in NeedleMan's Stage, It was the one on |
         |                 |the platform with the FastDisk1 on it (about      |
         |                 |midway through Area 1)                            |
_________|_________________|__________________________________________________|
013      |Higsby's         |They can be bought at Higsby's for 700Z           |
Heat-V   |                 |                                                  |
_________|_________________|__________________________________________________|
014      | FlameDog3       |This guy can be found right at the entrance of    |
HeatCros |                 |Global Area3.  (Take the link from Lan's House).  |
         |                 |He is the first virus you will see.  He looks like|
         |                 |a big yellow dog                                  |
_________|_________________|__________________________________________________|
015      | FlameDog3, Fishy|This guy can be found right at the entrance of    |
HeatSprd |                 |Global Area3.  (Take the link from Lan's House).  |
         |                 |He is the first virus you will see.  He looks like|
         |                 |a big yellow dog                                  |
         |                 |According to AngelWithOneWing:                    |
         |                 |"you get heat spread from a read fishy in color   |
         |                 |mans stage"                                       |
         |                 |According to Major Gamer:                         |
         |                 |"Head on over to IceMan's Stage then to Area 3.   |
         |                 |You will run into the mini-boss guy that is a     |
         |                 |giant red fishy.  He breaks up into small pieces. |
         |                 |It doens't matter how fast you kill them until    |
         |                 |they are at the smallest stage (each breaks up    |
         |                 |twice).  When they are the smallest, kill them    |
         |                 |ASAP (multi-hitting strong chips work, like       |
         |                 |Big-Bomb).  Each one can give you a HeatSprd, so  |
         |                 |you can max out your stock on one go as there are |
         |                 |16 possible HeatSprd chips to drop."              |
_________|_________________|__________________________________________________|
016      | Higsby's        |They can be bought at Higsby's for 150Z           |
MiniBomb |                 |                                                  |
_________|_________________|__________________________________________________|
017      | HeraCross1      |The first navi you spot entering Global Area1 from|
LilBomb  |                 |Den Area3 is HeraCross1.  Run up to him and blast |
         |                 |him fast for the chip.  It looks like a spherical |
         |                 |virus with a hammer on his head he is red in color|
_________|_________________|__________________________________________________|
018      | HeraCross2      |The second navi you see entering SwordMan's Area  |
CrosBomb |                 |is a HeraCross2.  He looks like a spherical virus |
         |                 |with a hammer on his head.  It is blue in color   |
_________|_________________|__________________________________________________|
019      | HeraCross3      |HeraCross3 looks like a shperical virus with a    |
BigBomb  |                 |hammer on its head.  It is white in color and can |
         |                 |be found in GravityMan's area. (Area2)            |
_________|_________________|__________________________________________________|
020      | TreeBomb1       |Head over to NeedleMan's stage and look for tiny  |
TreeBom1 |                 |trees that have mouths.  There is one very close  |
         |                 |to the start of the stage.  The Treebomb1 is brown|
         |                 |in color                                          |
_________|_________________|__________________________________________________|
021      | TreeBomb2       |Head over to NeedleMan's stage and look for tiny  |
TreeBom2 |                 |trees that have mouths in Area 2.  There is one   |
         |                 |very close to the beginning of area 2. The        |
         |                 |TreeBomb2 is bluish in color.                     |
_________|_________________|__________________________________________________|
022      | TreeBomb3       |Head over to PharoahMan's stage and look for the  |
TreeBom3 |                 |trees, when you get to the highest point (after   |
         |                 |you get off of the moving blocks)you are almost   |
         |                 |continue on for a little bit and you should see   |
         |                 |two TreeBomb3s below you                          |
_________|_________________|__________________________________________________|
023      | Sword1          |Sword1s can be found in Global Area 1 almost near |
Sword    |                 |the end and near the end of Global Area2.  They   |
         |                 |like grey knights with a red feather on their hat |
         |                 |you will know its him since he is holding a sword |
_________|_________________|__________________________________________________|
024      | Sword1, Sword2  |Sword1s can be found in Global Area 1 almost near |
WideSwrd |                 |the end and near the end of Global Area2.  They   |
         |                 |like grey knights with a red feather on their hat |
         |                 |you will know its him since he is holding a sword |
         |                 |Sword2s can be found in Swordman's area.  they    |
         |                 |look exactly like Sword1s only they are yellow in |
         |                 |color                                             |
_________|_________________|__________________________________________________|
025      | Sword1          |Sword1s can be found in Global Area 1 almost near |
LongSwrd |                 |the end and near the end of Global Area2.  They   |
         |                 |like grey knights with a red feather on their hat |
         |                 |you will know its him since he is holding a sword!|
_________|_________________|__________________________________________________|
026      | Sword2          |Sword2s can be found all over SwordMan's area.    |
FireSwrd |                 |They are yellow in color and take a few more shots|
         |                 |than the Sword1s (there is are only a few Sword1s |
         |                 |in this area) They are present in Area1 and Area2 |
         |                 |but they are more abundant in Area1               |
_________|_________________|__________________________________________________|
027      |Higsby's         |They can be bought at Higsby's for 1000Z          |
AquaSwrd |                 |                                                  |
_________|_________________|__________________________________________________|
028      |Green Myst Data  |Ive looked all over for these and I have found a  |
ElecSwrd |                 |spot that has some of these chips.  Go to SwordMan|
         |                 |'s area and head to the very end.  If you have    |
         |                 |DoubJump chips you can get there pretty quickly.  |
         |                 |The Green Mystery Data at the end sometimes drops |
         |                 |these chips                                       |
         |                 | Credit: Gerk
_________|_________________|__________________________________________________|
029      |Green Myst Data, |I recently found this chip in a Green Myst Data in|
FireBlde |Blue Myst Data   |Global Area3 right next to GravityMan's Stage     |
         |                 |According to Jennifer Banks:                      |
         |                 |"the chip fireblade can be found as a blue mystery|
         |                 |data in the bank computer 2, before you reach the |
         |                 |security beams turn up instead of down. you'll    |
         |                 |find a firesword virus and a lot of spikes. right |
         |                 |by where the backup chip is (unless you've already|
         |                 |gotten it) would be a blue mystery data containing|
         |                 |the fireblade chip."                              |
_________|_________________|__________________________________________________|
030      |Green Myst Data  |This chip can be found near the entrance to       |
AquaBlde |                 |StarMan's level in Global Area 3.  Its right next |
         |                 |to the portal so you really cant miss it          |
         |                 | Credit: Gerk
_________|_________________|__________________________________________________|
031      | Higsby's        |They can be bought at Higsby's for 1000Z          |
ElecBlde |                 |                                                  |
_________|_________________|__________________________________________________|
032      | SwordMan.Exe    |According to Timothy Lazicki:                     |
SonicBld |                 |"SonidBld is the attack chip you get from swordman|
         |                 |"                                                 |
         |                 |Get this from the Net Battle Simulator after a    |
         |                 |fight with SwordMan.  If he drops a chip and its  |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
033      | N\A             |This is one of this chips that is just plain given|
Z-Saber  |                 |to you.  You automatically get it after your fight|
         |                 |with Zero.  Theres no way around it!              |
_________|_________________|__________________________________________________|
034      | Kunai1          |This guy looks like a green drop of water (much   |
Kunai1   |                 |bigger of course) with a mask and two blades.  it |
         |                 |is the first virus you will see when you enter    |
         |                 |area2                                             |
_________|_________________|__________________________________________________|
035      | Kunai2          |This guy looks like a pink drop of water (much    |
Kunai2   |                 |bigger of course) with a mask and two blades.  You|
         |                 |can find them about halfway through ShadowMan's   |
         |                 |area2                                             |
_________|_________________|__________________________________________________|
036      | Kunai3          |This guy looks like a blue drop of water (much    |
Kunai1   |                 |bigger of course) with a mask and two blades.  You|
         |                 |can find them about halfway through ShadowMan's   |
         |                 |area2.  There is only one of these guys in the    |
Kunai3   |                 |entire game!                                      |
_________|_________________|__________________________________________________|
037      | Higsby's        |They can be bought at Higsby's for 2500Z          |
CustSwrd |                 |                                                  |
_________|_________________|__________________________________________________|
038      | ShadowMan.Exe   |Get this from the Net Battle Simulator after a    |
Muramasa |                 |fight with ShadowMan.  If he drops a chip and its |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
039      | ProtoMan.Exe    |Get this from the Net Battle simulator after a    |
VarSwrd  |                 |fight with ProtoMan.  If he drops a chip and its  |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
040      | Blue Myst Data  |According to Phil Stortzum:                       |
Slasher  |                 |"Slasher chips are found in blue mystery data. I  |
         |                 |can only remember where I got two of mine.        |
         |                 |1.In the Undernet in a secret area you can get to |
         |                 |by falling down on an ice cube to the left of the |
         |                 |transporter to the firewall boss.                 |
         |                 |2.In the Den Area on the path to Bass' transporter|
         |                 |"                                                 |
_________|_________________|__________________________________________________|
041      | Metool1         |If you have ever played a megaman game before you |
ShockWav |                 |know what they look like!  In case you havent they|
         |                 |look like yellow short things with large helmets. |
         |                 |They can be found in ElecMan's area right at the  |
         |                 |beginning, and the beginning of the entire game is|
         |                 |literally littered with these guys!               |
_________|_________________|__________________________________________________|
042      | Metool2         |If you have ever played a megaman game before you |
SonicWav |                 |know what they look like!  In case you havent they|
         |                 |look like red short things with large helmets.    |
         |                 |They can be found in ColorMan's Area right near   |
         |                 |the beginning                                     |
_________|_________________|__________________________________________________|
043      | Metool3         |If you have ever played a megaman game before you |
DynaWave |                 |know what they look like!  In case you havent they|
         |                 |look like purple short things with large helmets. |
         |                 |They can be found in GravityMan's Area            |
_________|_________________|__________________________________________________|
044      | FireMan.Exe     |Get this from the Net Battle Simulator after a    |
FireArm  |                 |fight with FireMan.  If he drops a chip and its   |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
045      | Pounder         |This is the very large guy near the end of        |
FootStmp |                 |QuickMan's stage.  It looks like a big grey weight|
         |                 |that has two arms.  It tries to go above you and  |
         |                 |slam ontop of you.  Use M-Cannons to dispose of it|
         |                 |fast!                                             |
_________|_________________|__________________________________________________|
046      | Penguin         |Go to IceMan's stage.  The first enemy you see is |
DoubJump |                 |a penguin!  He travels in a wave like pattern.    |
         |                 |Its only attack is running into you so its pretty |
         |                 |easy                                              |
_________|_________________|__________________________________________________|
047      | GutsMan.Exe     |Get this from the Net Battle Simulator after a    |
GutPunch |                 |fight with GutsMan.  If he drops a chip and its   |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
048      | Higsby's        |They can be bought at Higsby's for 500Z           |
ColdPnch |                 |                                                  |
_________|_________________|__________________________________________________|
049      | NumberMan       |You can buy this from NumberMan's shop in the     |
BrnzFist |                 |outer net for 500Z                                |
_________|_________________|__________________________________________________|
050      | NumberMan       |You can buy this from NumberMan's shop in the     |
SilvFist |                 |outer net for 1250Z                               |
_________|_________________|__________________________________________________|
051      | Purple Myst Data|Ok, There are only five locations this chip can be|
GoldFist |                 |found in, in the entire game.  These five Datas   |
         |                 |will all require the unlocker subchip so you will |
         |                 |need to buy/find those in order to pick these up  |
         |                 |their locations are the following.                |
         |                 |1. Den Area 2:                                    |
         |                 |About Midway through the level after you have     |
         |                 |finished hopping across the platforms with the    |
         |                 |canons.  Stop and jump up and continue going up   |
         |                 |with DoubJump chips.  You should see a few more   |
         |                 |platforms.  Go to your right to get the chip      |
         |                 |2. GravityMan's Area 1:                           |
         |                 |The first Data you come up to should be the purple|
         |                 |data you are looking for                          |
         |                 |3. StarMan's Area 1:                              |
         |                 |Towards the end of the stage you should come to a |
         |                 |part with a moving platform and some spikes.  Jump|
         |                 |over the first set and in the middle (solid ground|
         |                 |)there should be a purple mystery data            |
         |                 |4. PharoahMan's Area 1:                           |
         |                 |Near where you would acquire the PopUp chip make a|
         |                 |right instead of a left after jumping up.  You    |
         |                 |should find the data at the end of the corridor   |
         |                 |5. The Undernet:                                  |
         |                 |After you encounter the LifeAura viruses continue |
         |                 |and jump down the pit.  Continue along to your    |
         |                 |right untill you see another pit you can fall down|
         |                 |.  Instead of going down.  Go up and up the next  |
         |                 |ladder to find your chip.                         |
_________|_________________|__________________________________________________|
052      | IceMan.Exe      |Get this from the Net Battle Simulator after a    |
IceSlf |                 |fight with IceMan.  If he drops a chip and its not|
         |                 |his Navi chip, its this one!                      |
_________|_________________|__________________________________________________|
053      | QuickMan.Exe    |Get this from the Net Battle Simulator after a    |
QuikBmrg |                 |Fight with QuickMan.  If he drops a chip and its  |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
054      | ColorMan.Exe    |Get this from the Net Battle Simulator after a    |
ClrBall  |                 |Fight with ColorMan.  If he drops a chip and its  |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
055      | ElecMan.Exe     |Get this from the Net Battle Simulator after a    |
ThunBeam |                 |Fight with ElecMan.  If he drops a chip and its   |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
056      | GravityMan.Exe  |Get this from the Net Battle Simulator after a    |
GrvtyHld |                 |Fight with GravityMan.  If he drops a chip and its|
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
057      | StarMan.Exe     |Get this from the Net Battle Simulator after a    |
StrArrow |                 |Fight with StarMan.  If he drops a chip and its   |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
058      | Dash1           |They are found in Global Area1 a little ways into |
DashAtk  |                 |it you should see a bunch of cables that you can  |
         |                 |grapple onto.  You can shoot them from the cable  |
         |                 |but make sure the chip does not leave the screen  |
         |                 |at any time or it will dissapear!!                |
_________|_________________|__________________________________________________|
059      | NumberMan       |You can buy this from NumberMan's shop in the     |
Wrecker  |                 |outer net for 500Z                                |
_________|_________________|__________________________________________________|
060      | Hammer          |According to Timothy Lazicki                      |
CannBall |                 |"CAnnBall's can be obtained by I think he's called|
         |                 |Hammer Joe, he's found in Gravity Man's area,     |
         |                 |swinging his weapon over his head."               |
         |                 |This guy looks like a green guy that hurls cannon-|
         |                 |ball like objects attatched to chains at you.  he |
         |                 |can be found in GravityMan's area.  Some of you   |
         |                 |may remember this guy from MegaMan3!              |
_________|_________________|__________________________________________________|
061      | Hammer          |This guy looks like a green guy that hurls cannon-|
Hammer   |                 |ball like objects attatched to chains at you.  He |
         |                 |can be found in GravityMan's area.  Some of you   |
         |                 |may remember this guy from MegaMan3!              |
_________|_________________|__________________________________________________|
062      | Shell1          |Shell1s look like clams with pink shells, they can|
DoubNdl  |                 |be found in IceMans Area1                         |
_________|_________________|__________________________________________________|
063      | Shell2          |Shell2s look like clams with yellow shells, they  |
TripNdl  |                 |can be found in IceMans Area2.  They can be found |
         |                 |right near the beginning of the area (the first   |
         |                 |virus you see)                                    |
_________|_________________|__________________________________________________|
064      | Shell3          |Shell3s look like clams with purple shells, they  |
QuadNdl  |                 |can be found in IceMans Area1, when you are near  |
         |                 |the entrance to Area2 you will have to fall down a|
         |                 |pit use a doublejump to jump over the pit and you |
         |                 |will see it                                       |
_________|_________________|__________________________________________________|
065      | NeedleMan.Exe   |Get this from the Net Battle Simulator after a    |
NdlCanon |                 |Fight with NeedleMan.  If he drops a chip and its |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
066      | Ratton1         |There is a Ratton1 right near the entrance to     |
Ratton1  |                 |global area 1. Fall down the first ladder to the  |
         |                 |left and there should be one right there.         |
_________|_________________|__________________________________________________|
067      | Ratton2         |Ratton2s look like blue little mice that shoot    |
Ratton2  |                 |even smaller mice at you when they see you.  They |
         |                 |can be found in ShadowMan's Area2 stage about near|
         |                 |the entrance                                      |
_________|_________________|__________________________________________________|
068      | Ratton3         |Ratton3s look like grey little mice that shoot    |
Ratton3  |                 |even smaller mice at you when they see you.  They |
         |                 |can be found all over the place in PharaohMan's   |
         |                 |Level                                             |
_________|_________________|__________________________________________________|
069      | Turret          |These things are the little red capusules that are|
3-Way    |                 |found on walls and shoot things at you.  They can |
         |                 |be found in the zero account and in ElecMan's     |
         |                 |Stage                                             |
_________|_________________|__________________________________________________|
070      | BrightMan.Exe   |Get this from the Net Battle Simulator after a    |
RemoPlug |                 |Fight with BrightMan.  If he drops a chip and its |
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
071      | NumberMan       |You can buy this from Numberman's Shop in the     |
Tornado  |                 |Outer net for 500Z                                |
_________|_________________|__________________________________________________|
072      | NumberMan       |You can buy this from Numberman's Shop in the     |
Twister  |                 |Outer net for 500Z                                |
_________|_________________|__________________________________________________|
073      | NumberMan       |You can buy this from Numberman's Shop in the     |
Blower   |                 |Outer net for 500Z                                |
_________|_________________|__________________________________________________|
074      | Dash2           |Dash2s look exactly like Dash1s only they are red |
Burner   |                 |and they drop fire in their path.  They can be    |
         |                 |seen in the zero account near the beginning, if   |
         |                 |you see an AquaHead, you went the wrong way       |
_________|_________________|__________________________________________________|
075      | Rabbit1         |Rabbit1s look like pink bunnies that hop.  They   |
         |                 |can be found right next to the entrance to Global |
Zapring1 |                 |Area2 on all the conveyer belts.  They can also be|
         |                 |found near the end of Global Area1                |
_________|_________________|__________________________________________________|
076      | Rabbit2         |Rabbit2s look like blye bunnies that hop.  They   |
Zapring2 |                 |can be found in BrightMan's Area2                 |
_________|_________________|__________________________________________________|
077      | Rabbit3         |Rabbit3s look like yellow bunnies that hop.  They |
Zapring3 |                 |can be found in GravityMan's Area and in alot of  |
         |                 |places later in the game                          |
_________|_________________|__________________________________________________|
078      | Satelit1        |Satelit1s look like spheres with sticks sticking  |
Satelit1 |                 |out of them.  They are greenish in color and can  |
         |                 |be found in BrightMan's area.  You will notice    |
         |                 |them clinging to the various platforms.           |
_________|_________________|__________________________________________________|
079      | Satelit2        |Satelit2s look like spheres with sticks sticking  |
Satelit2 |                 |out of them. They are purpleish in color and can  |
         |                 |be found in GravityMan's area                     |
_________|_________________|__________________________________________________|
080      | Satelit3        |Satelit3s look like spheres with sticks sticking  |
Satelit3 |                 |out them.  They are orangeish in color and can be |
         |                 |found in the beginning of StarMan's Area          |
_________|_________________|__________________________________________________|
081      | Higsby's        |They can be bought at Higsby's                    |
Spice1   |                 |                                                  |
_________|_________________|__________________________________________________|
082      | Mushrm2         |Mshrm2s look like green mushrooms that hop around |
Spice2   |                 |and spit out poisonous spores when you get close  |
         |                 |to them.  They can be found right near the Spice3s|
         |                 |in ShadowMan's Area2 which is about halfway       |
         |                 |through it                                        |
_________|_________________|__________________________________________________|
083      | Mushrm3         |Mushrm3s look like purple/blue mushrooms that hop |
Spice3   |                 |around and spit out poisonout spores when you get |
         |                 |close to them.  They can be found right near the  |
         |                 |Spice2s in ShadowMan's Area2 which is about       |
         |                 |halfway through the level                         |
_________|_________________|__________________________________________________|
084      | Insect1         |Insect1s look like yellow/green grasshoppers that |
MagBomb1 |                 |shoot little electric balls out at you.  They can |
         |                 |be found at BrightMan's Stage in the very         |
         |                 |beginning of Area1                                |
_________|_________________|__________________________________________________|
085      | Insect2         |Insect2s look like yellow/pink grasshoppers that  |
MagBomb2 |                 |shoot little electric balls out at you.  They can |
         |                 |be found at BrightMan's Stage in the middle of    |
         |                 |Area2                                             |
_________|_________________|__________________________________________________|
086      | Insect3         |Insect3s look like yellow/black grasshoppers that |
MagBomb3 |                 |shoot little electric balls out at you.  They can |
         |                 |be found at ElecMan's stage Area2                 |
_________|_________________|__________________________________________________|
087      | Yo-Yo1          |Yo-Yo1s look like white/purple arrows that shoot  |
Yo-Yo1   |                 |red discs at you, they can be found in StarMan's  |
         |                 |stage about halfway through Area1                 |
_________|_________________|__________________________________________________|
088      | Yo-Yo2          |Yo-Yo2s look like yellow/blue arrows that shoot   |
Yo-Yo2   |                 |Green discs at you, they can be found in StarMan's|
         |                 |stage about halfway through Area1 after the       |
         |                 |Yo-Yo1s                                           |
_________|_________________|__________________________________________________|                                                  |
089      | Yo-Yo3          | Yo-Yo3s look like yellow/White arrows that shoot |
Yo-Yo3   |                 |Blue discs at you, they can be found in StarMan's |
         |                 |stage about halfway through Area2                 |
_________|_________________|__________________________________________________|
090      | Metool1, Metool2|I recieved a Guard from a Metool2 in the beginning|
Guard    |                 |of ColorMan's stage if anyone has any more info on|
         |                 |this chip please let me know                      |
         |                 |According to AngelWithOneWing:                    |
         |                 |"You get guard from Mettuars the little yellow    |
         |                 |monsters from the start and you get shockwaves    |
         |                 |from them"                                        |
_________|_________________|__________________________________________________|
091      | ShldGuy         |These guys are the red shields with the jets on   |
ShldGard |                 |the back of them (which also happens to be their  |
         |                 |weak point).  They can be found in QuickMan's     |
         |                 |Stage Area1 very close to the start               |
_________|_________________|__________________________________________________|
092      | SniperJoe       |These guys are the little green men (>_<)that have|
HiGuard  |                 |shields. They are found in QuickMan's stage.  They|
         |                 |have shields and shoot charged shots and three    |
         |                 |rapid shots.                                      |
_________|_________________|__________________________________________________|
093      | NumberMan       |You can buy this from NumberMan's shop in the     |
Repair   |                 |Outer net for 500Z                                |
_________|_________________|__________________________________________________|
094      | Ghost1, Many    |Head over to Den Area3.  You should spot a little |
Recov10  | other virus'    |purple ghost as your first virus.  If you didnt se|
         |                 |see him you probably missed him.  once you finish |
         |                 |with the first wave of ladders he is right there. |
         |                 |There are a few more scattered about Den area 3 as|
         |                 |well.  When your going after the Ghost1, your best|
         |                 |bet would probably be going after the Invis1 chip |
         |                 |but you will end up with this for the mostpart    |
_________|_________________|__________________________________________________|
095      |                 |                                                  |
Recov30  |                 |                                                  |
_________|_________________|__________________________________________________|
096      | Candle1, BallGuy| For Candle1:                                     |
Recov80  |                 |Head over to SwordMan's Area.  once you see a few |
         |                 |sword2s be on the lookout for this guy.  he has   |
         |                 |alot of HPs so be sure to drain it fast!  It looks|
         |                 |like a big cat thats on fire with a candle behind |
         |                 |it.                                               |
         |                 | For BallGuy                                      |
         |                 |These viruses are the ones that reside in         |
         |                 |ColoMans stage area2.  They are the ones balancing|
         |                 |on a ball they are pretty easy to defeat and they |
         |                 |cant be avoided for the mostpart so they are an   |
_________|_________________|__________________________________________________|
097      | Stomper         |This guy looks like a large red virus on a pogo   |
Recov150 |                 |stick.  This virus can be found in a few places   |
         |                 |including ElecMan's stage.  (Credit: Vienticus    |
         |                 |Prime)                                            |
_________|_________________|__________________________________________________|
098      | PopUp1          |Head over to PharoahMan's level.  About halfway   |
Recov300 |                 |into the level you should see some spikes moving  |
         |                 |up and down.  Jump up onto one of the ones moving |
         |                 |up and head left.  Climb up the ladder and welcome|
         |                 |to the arena.  If you see a little brown doggie he|
         |                 |is your target kill him and in about 15 shots he  |
         |                 |should be down and out.  If it is a pink little   |
         |                 |doggie look further down and see PopUp            |
_________|_________________|__________________________________________________|
099      | Candle1         |Head over to SwordMan's Area.  once you see a few |
Candle1  |                 |sword2s be on the lookout for this guy.  he has   |
         |                 |alot of HPs so be sure to drain it fast!  It looks|
         |                 |like a big cat thats on fire with a candle behind |
         |                 |it.                                               |
_________|_________________|__________________________________________________|
100      | Candle2         |Head over to the Zero Account.  There is a Candle2|
Candle2  |                 |right in the beginning of the level.  When you    |
         |                 |fist get the option to go down or right, go right.|
         |                 |Youll notice a conveyer belt.  Follow that (watch |
         |                 |for spikes at the end) and the candle2 is on the  |
         |                 |platform to your upper-right                      |
_________|_________________|__________________________________________________|
101      | Candle3         |Head over to ShadowMan's Area.  Once you get past |
Candle3  |                 |the first couple of obstacles you will see some   |
         |                 |zenny on the near the ceiling of the stage.  Get  |
         |                 |ready to blast this guy really fast since he has a|
         |                 |lot of HPs.  There is also one in Area2           |
_________|_________________|__________________________________________________|
102      | NumberMan       |You can buy this from NumberMan's shop in the     |
RockCube |                 |Outer net for 2500Z                               |
_________|_________________|__________________________________________________|
103      | PolarBear       |The PolarBear looks like a big bear that shoots   |
IceCube  |                 |ice cubes at you.  He can be found in IceMan's    |
         |                 |Stage                                             |
_________|_________________|__________________________________________________|
104      | PharaohMan.Exe  |Get this from the Net Battle Simulator after a    |
Anubis   |                 |Fight with PharaohMan.  If he drops a chip and its|
         |                 |not his Navi chip, its this one!                  |
_________|_________________|__________________________________________________|
105      | Ghost1          |Head over to Den Area3.  You should spot a little |
Invis1   |                 |purple ghost as your first virus.  If you didnt   |
         |                 |see him you probably missed him.  once you finish |
         |                 |with the first wave of ladders he is right there. |
         |                 |There are a few more scattered about Den area 3 as|
         |                 |well                                              |
_________|_________________|__________________________________________________|
106      | Ghost2          |Head over to PharoahMan's level, Area1.  Once here|
Invis2   |                 |follow the path untill you see a ratton3, then get|
         |                 |ready to start shooting.  He is a Red ghost that  |
         |                 |teleports whenever you are on the same level as   |
         |                 |him so bring some M-Cannons                       |
_________|_________________|__________________________________________________|
107      | Ghost3          |Head over to ShadowMan's level, Area 2.  Once here|
Invis3   |                 |go the wrong way through one of the checkpoints   |
         |                 |and an Invis3 virus will be let out.  He is a     |
         |                 |quick one so be sure to take him out fast         |
_________|_________________|__________________________________________________|
108      | DropDown3       |Head over to the Zero Account and go through the  |
DropDown |                 |level.  When you reach the first large conveyer   |
         |                 |belt, jump down at the very end and follow the    |
         |                 |path to the right.  Follow it untill you see a    |
         |                 |little virus in a pinecone.  Theres your target,  |
         |                 |seek and destroy!                                 |
_________|_________________|__________________________________________________|
109      |PopUp2           |Oh boy, this one is a pain, a real big pain head  |
PopUp    |                 |over to PharoahMan's level.  About halfway into   |
         |                 |the level you should see some spikes moving up and|
         |                 |down. Jump onto one of them and go left.  Youll   |
         |                 |see a ladder.  This is your battle arena.  If you |
         |                 |see a little brown dog, you will end up with a    |
         |                 |Recov300 so don't bother.  If you see a little    |
         |                 |pink dog, let the battle begin!  This little guy  |
         |                 |has 200 Hps and no matter what attack you use,    |
         |                 |every attack will take away 1Hp.  Thats right,    |
         |                 |this is going to take awhile and be quite a pain. |
         |                 |I reccomend bringing 5 of the multi-hit Navi chips|
         |                 |like NeedleMan and ShadowMan, just in case you    |
         |                 |miss.  I also reccomend using charge shots so that|
         |                 |you don't need to be 100% accurate all the time.  |
         |                 |This little guy will leave very quickly if you    |
         |                 |dont shoot at him right away.  Use the navi chips |
         |                 |if you miss so that you don't have to start all   |
         |                 |over again.  Use them only as a safety blanket    |
         |                 |though! Best of luck with this one! Try to remain |
         |                 |clam.                                             |
_________|_________________|__________________________________________________|
110      |Higsby's         |They can be bought at Higsby's for 150Z           |
StoneBod |                 |                                                  |
_________|_________________|__________________________________________________|
111      | FastDisk1       |FastDisk1s look like Orange/Silver disks that move|
IronBody |                 |along the ground preventing MegaMan from jumping  |
         |                 |on their platforms.  They can be found in         |
         |                 |ElecMan's stage Area1 and Area2                   |
_________|_________________|__________________________________________________|
112      | FastDisk2       |FastDisk2s look like Teal/Orange disks that move  |
MetalBdy |                 |along the ground preventing MegaMan from jumping  |
         |                 |on their platforms.  They can be found in         |
         |                 |StarMan's Area 1                                  |
_________|_________________|__________________________________________________|
113      | Higsby's,       |They can be bought at Higsby's, the elemental     |
Barrier  | AquaHead,       |heads also drop these when they do not drop their |
         | FireHead,       |elemental chips.  It is obviously easier just to  |
         | WoodHead,       |buy them from Higsby's                            |
         | ElecHead        |                                                  |
_________|_________________|__________________________________________________|
114      | AquaHead        |The most direct place to find this guy would be in|
AquaAura |                 |the zero account.  He looks like a rotating head  |
         |                 |that shoots his head out at you when you get close|
         |                 |I reccomend GoldFist for these guys.  Make sure he|
         |                 |has bubbles surrounding him or you will not get   |
         |                 |the AquaAura.  He is the first type of this virus |
         |                 |that you will encounter in the Zero account       |
_________|_________________|__________________________________________________|
115      | FireHead        |The most direct place to find this guy would be in|
FireAura |                 |the zero account.  He looks like a rotating head  |
         |                 |that shoots his head out at you when you get close|
         |                 |I reccomend GoldFist for these guys.  Make sure he|
         |                 |has fire surrounding him or you will not get the  |
         |                 |FireAura.  He is the second type of this virus    |
         |                 |that you will encounter in the Zero account       |
_________|_________________|__________________________________________________|
116      | WoodHead        |The most direct place to find this guy would be in|
WoodAura |                 |the zero account.  He looks like a rotating head  |
         |                 |that shoots his head out at you when you get close|
         |                 |I reccomend GoldFist for these guys.  Make sure he|
         |                 |has leaves surrounding him or you will not get the|
         |                 |WoodAura.  He is the third type of this virus that|
         |                 |you will encounter in the Zero account.  These    |
         |                 |guys can also be found in StarMan's Area          |
_________|_________________|__________________________________________________|
117      | ElecHead        |The most direct place to find this guy would be in|
ElecAura |                 |the zero account.  He looks like a rotating head  |
         |                 |that shoots his head out at you when you get close|
         |                 |I reccomend GoldFist for these guys.  Make sure he|
         |                 |has multi-colored lines surrounding him or you    |
         |                 |will not get the ElecAura.  He is the last type of|
         |                 |this virus that you will encounter in the Zero    |
         |                 |account                                           |
_________|_________________|__________________________________________________|
118      | FireVirus,      |These Viruses are the really strong elemental     |
LifeAur1 | AquaVirus,      |viruses that you find in the last level of the    |
         | WoodVirus,      |game 3 M-Cannons will kill these guys (one to     |
         | ElecVirus       |destroy their shield 2 to kill them).  GoldFist   |
         |                 |works well too                                    |
_________|_________________|__________________________________________________|
119      | DreamVirus      |These guys can be found near the middle of the    |
LifeAur2 |                 |last stage of the game.  They are the white things|
         |                 |that shoot white lazers out at you.  Use GoldFists|
         |                 |to kill them fast                                 |
_________|_________________|__________________________________________________|
120      | DreamVirus      |These guys can be found near the middle of the    |
LifeAur3 |                 |last stage of the game.  They are the white things|
         |                 |that shoot white lazers out at you.  Use GoldFists|
         |                 |to kill them fast                                 |
_________|_________________|__________________________________________________|


-----------------------------
 - Navi Chip Strategies [NVI]
-----------------------------
Chips 121 - 137

These Chips were al of the navi chips.  With the exception of the Roll and the
Bass chip.  All of these chips must be acquired from defeating a boss quickly
and efficiently.  Although looking at a Boss FAQ would probably be your best
bet, I will provide you with a few tips and tricks to get the chip that you
want.  Overall you are going to be fighting these guys alot to get their chips
use these strategies and them supplement them with your own.  When all else
fails use common sense and their weakness chips.  A PopUp chip is strongly
reccomended for all of these fights and as such it should be set to your
default for most of the time unless i state otherwise.  I know that that chip
can be very hard to get and as such you can substitute the best Invis chip you
currently have for it

Navi      |Program/Health   |How to get it
__________|_________________|_________________________________________________|
121       |  N\A / N\A      |You get this chip in your E-Mail twice but if you|
Roll      |                 |still want more you will have to go to the slot  |
          |                 |machiene in ColorMan's stage.  Try to get three  |
          |                 |of the Roll pictures on the machiene.  Although  |
          |                 |you may get the pictures, you wont get a Roll    |
          |                 |chip every time                                  |
__________|_________________|_________________________________________________|
122       | GutsMan.Exe /   |GutsMan can be a tough customer.  I do not       |
GutsMan   |     600Hps      |reccomend coming back for this chip untill you   |
          |                 |have completed at least QuickMan.  Try to use    |
          |                 |dash chips, and strong Navi chips.  He has no    |
          |                 |elemental weakness so anything will work.        |
__________|_________________|_________________________________________________|
123       | ProtoMan.Exe /  |ProtoMan is a very hard Navi.  I was only able to|
ProtoMan  |     800Hps      |get one of his chips.  The main reason he is     |
          |                 |difficult is because he reflects anything you    |
          |                 |shoot at him if he is not attacking you.  Try to |
          |                 |use strong Navi Chips as well as sword chips.    |
          |                 |Getting a P.A. is tough on this since you cant   |
          |                 |really depend on it.  This is going to take alot |
          |                 |of luck and alot of skill.  Bringing a PopUp chip|
          |                 |makes this battle a whole lot easier             |
__________|_________________|_________________________________________________|
124       | FireMan.Exe /   |FireMan is probably one of the easiest Navis that|
FireMan   |     400Hps      |you will be fighting.  As long as you can time   |
          | Fire Elemental  |your dashes so that you can dash under his flame |
          |                 |you should be fine.  Use water chips to kill him |
          |                 |quickly.  As always a good M-Cannon works well   |
__________|_________________|_________________________________________________|
125       | NeedleMan.Exe / |NeedleMan is not very hard either but getting    |
NeedleMan |     600Hps      |many of his chips will help you with BrightMan   |
          | Wood Elemental  |You need to watch out for his needle cannon and  |
          |                 |when he jumps up in the air and sprays needles   |
          |                 |everywhere.  Try to use fire chips and try to    |
          |                 |kill him before he can use his needle spray      |
          |                 |attack                                           |
__________|_________________|_________________________________________________|
126       | BrightMan.Exe / |The best strategy I could give you for BrightMan |
BrightMan |    500Hps       |would probably be to get 4 NeedleMan chips and   |
          | Elec Elemental  |set them to default.  Since he is a Electric type|
          |                 |the wood type works very well on him.  Also try  |
          |                 |TreeBombs if you cant get enough NeedleMan chips |
          |                 |These are risky since you need to get relatively |
          |                 |close to use them.  The main problem is getting  |
          |                 |around the shield that blocks almost everything  |
          |                 |you shoot at him                                 |
          |                 |According to Cyrus_Ğrogen:                       |
          |                 |"There is a much easier way to kill him. just    |
          |                 |jump and shoot above his head, your shot will    |
          |                 |miss.  if you time it correctly you can either   |
          |                 |shoot him with his weakness or a powered up shot |
          |                 |when he lets his shield down. if you don't time  |
          |                 |it right he will block with his shield and hurt  |
          |                 |you.  also if you do it right, he will not attack|
          |                 |you once."                                       |
          |                 |According to Blazer:                             |
          |                 |"what you do is go in with shield chips like     |
          |                 |guard. then u reflect every one of his attacks   |
          |                 |until u kill him. if he still has life left, use |
          |                 |a navi chip or have more shield chips ready."    |
__________|_________________|_________________________________________________|
127       | IceMan.Exe /    |This guy is almost as easy as FireMan.  Simply   |
IceMan    |     500Hps      |bring a bunch of electric chips or you can kill  |
          | Aqua Elemental  |him basically with anything you like.  This guy  |
          |                 |can easily be killed with out getting hit.  The  |
          |                 |only thing you need to watch out for is when he  |
          |                 |throws snowflakes into the air, those do alot of |
          |                 |damage and if you get hit you probably wont get  |
          |                 |the chip                                         |
__________|_________________|_________________________________________________|
128       | QuickMan.Exe /  |QuickMan can be pretty tough if you dont know    |
QuickMan  |     500Hps      |what you are doing.  If he is not attacking dont |
          |                 |bother attacking him since he will only block it.|
          |                 |Only use Navi chips when he is attacking or he   |
          |                 |will block it.  His boomerang can be difficult to|
          |                 |dodge at times so its better to keep your        |
          |                 |distance.  Use M-Cannons so that the travel time |
          |                 |of the shot dosent stop you from hitting him     |
__________|_________________|_________________________________________________|
129       | ColorMan.Exe /  |ColorMan is not difficult at all.  Most of his   |
ColorMan  |     700Hps      |attacks consist of throwing his ball at you which|
          |                 |happens very very slowly.  His attacks are not   |
          |                 |hard to evade, so just jump up when the ball gets|
          |                 |near you simple as that.  Use M-Cannons and dont |
          |                 |forget to jump to hit him or you will miss!      |
__________|_________________|_________________________________________________|
130       | ElecMan.Exe /   |The only problem you will have with this guy is  |
ElecMan   |     700Hps      |getting around his thunderstorm move.  He summons|
          | Elec Elemental  |three or four lightning clouds which spread      |
          |                 |evenly just below the ceiling.  You can see them |
          |                 |in advance but they are still difficult to dodge |
          |                 |Whenever you hit him with your buster he is going|
          |                 |to teleport behind you and try to stun you.  To  |
          |                 |avoid this simply shoot at him, slide then blast |
          |                 |an M-Cannon right in his face, rinse and repeat  |
__________|_________________|_________________________________________________|
131       | SwordMan.Exe /  |The main problem you should have with this guy is|
SwordMan  |     700Hps      |that he is big his swords are big and they come  |
          |                 |at you pretty fast.  Avoiding them can be hard at|
          |                 |times so i reccoment Invis chips for this.  He   |
          |                 |also likes to thrust downward at you from above. |
          |                 |to avoid this stand still, count to 5, then run  |
          |                 |and jump in either direction.  He should miss you|
          |                 |Using sword chips works well but that requires   |
          |                 |you to get close, so use at your own risk!       |
__________|_________________|_________________________________________________|
132       | GravityMan.Exe /|This guy is pretty big.  The only problem you    |
GravityMan|     700Hps      |should have with this guy is that he takes too   |
          |                 |long to kill.  This is true.  I reccomend taking |
          |                 |Bomb type chips so you can stand on the ceiling  |
          |                 |and throw them right in his face.  M-Cannons work|
          |                 |well too.  His attacks move pretty slowly so you |
          |                 |should not have a hard time avoiding them        |
__________|_________________|_________________________________________________|
133       | StarMan.Exe /   |StarMan likes to teleport around and throw TONS  |
StarMan   |     700Hps      |of stars at you.  His other attacks include      |
          |                 |shooting arrows in 8 directions.  That is not    |
          |                 |hard to avoid, but the stars are.  Id reccomend  |
          |                 |setting the highest level Invis chip you have    |
          |                 |(PopUp is preferred) to default and waiting until|
          |                 |you can get your hands on a good Cannon chip the |
          |                 |stars are sometimes impossible to avoid and thus |
          |                 |the invis chip is very useful here               |
__________|_________________|_________________________________________________|
134       | Zero Virus /    |You get this chip in your E-Mail from Zero after |
Zero      |      N\A        |the battle with him if you picked up the yellow  |
          |                 |mystery data from the data graveyard before you  |
          |                 |defeated him.  Unfortunately if you didnt pick   |
          |                 |it up before the fight, its impossible to get    |
          |                 |this chip                                        |
__________|_________________|_________________________________________________|
135       | PharoahMan.Exe /|The main problem you will have with this guy is  |
PharoahMan|     1000Hps     |that his HP is really high.  This battle takes   |
          |                 |too long most of the time.  I reccomend bringing |
          |                 |M-Cannons into this fight since its easy to kill |
          |                 |him quickly with those.  Also try to bring in a  |
          |                 |good Navi chip like ProtoMan or Zero to rack on  |
          |                 |massive damage from the start                    |
__________|_________________|_________________________________________________|
136       | ShadowMan.Exe / |ShadowMan is pretty easy once you get his pattern|
ShadowMan |     700Hps      |down.  for the most part he will be teleporting  |
          |                 |and creating 3 images of himself.  Stay in the   |
          |                 |corner and shoot a charged buster shot at him    |
          |                 |while he is in the air to stop this promptly.    |
          |                 |Once you have that down pat, all you need to do  |
          |                 |watch out for the shruikens when he lands.  He   |
          |                 |also likes to shoot largeer shruikens before he  |
          |                 |jumps up.  A good M-Cannon chip will end this    |
          |                 |battle fast                                      |
__________|_________________|_________________________________________________|
137       | Bass.Exe / N\A  |To obtain this chip you must have all of the Navi|
Bass      |                 |chips to even be able to confront Bass.  Once you|
          |                 |have completed all of the above.  Mayl should    |
          |                 |send you an E-Mail telling you about a mysterious|
          |                 |Navi in Den Area3.  Head over there and get close|
          |                 |to the end.  Use a couple of double jumps and you|
          |                 |should notice that there is a securiblock in the |
          |                 |way.  Theres your mark Altough most people find  |
          |                 |Bass very difficult, I found out that he is quite|
          |                 |easily defeated by a Z-Cannon P.A..  Do not worry|
          |                 |about his life bar!  You wont be depleting the   |
          |                 |whole thing.  Bass will give you his chip after  |
          |                 |you prove your power to him, then he will retreat|
__________|_________________|_________________________________________________|

-----------------------------------
6. Frequently Asked Questions [FKQ]
-----------------------------------
These are basically questions/statements I recieve in E-Mails that you shouldnt
bother asking me in an E-Mail since it is already written here!

1. "Hey Toma6012!!! I found a location of a chip that you didnt put in your
    FAQ!!!"
Good for you..... No really, If there is already a location for the chip in the
FAQ it is probably the closest one to an entrance, but if the location of the
chip you find is more convinient send away.

2. "I keep killing the virus your FAQ says but not getting the chip that I
    want"
Did you bother to read the beginning with the virus busting tips?  If not I
suggest you check it again.. NOW!! j/k Is the virus dropping a chip at all?
If not then your busting level simply was not high enough.  Try using strong
chips to kill it fast

3. "Hey Toma6012 I found the Super Duper Secret Chip No. 138 Its called
    <insert fake name here> and you have to get it by <super impossible and
    time consuming method>, oh yea its stats are <insert rediculously high
    stats>.  Dont say it dosent exist just beacuse you dont feel like doing
    it!!!"
No... No you didnt.... But just in case you did you better have some sort of
proof like a screenshot or somthing (when i say screenshot it means you are
going to have to spend some time before I even think about opening the E-Mail)
but chances are that I am going to know about any super secret chips before you
so prove me wrong... I dare you...

4. "The virus that you said would be in <insert place> is not there WHAT DO I
   DO!!!"
Erm... yea... see the only problem is that I personally check every submission
that is entered in this guide.  This means that if its in here and I did not
write it myself, I made sure the information was true before I entered it into
this FAQ.  If the FAQ says somthing the chances are that it is 99.9% true (.1%
being a re-release with different stuff).  I tell it like it is and nothing
more nothing less.  If you are 100% sure you see somthing wrong (oh and you
better be sure) E-Mail me and we will see what happens >_<

5. "Toma6012 I dont know how to do a P.A.!! Please tell me!"
Jeese does anyone even bother to READ THE FAQ?  I made a special section for
people like you type [PAA] (no brackets) into the search menu and read the
big capitalized letters.  I thought I was pretty clear about this.  If you
send me an E-mail about this you will be blocked.

6. "Toma6012 I dont know how to set a default chip! What does that mean!"
Well technically this is not the kind of question you should be asking me
but I will answer it since some people simply do not get it.  Perhaps I need
to make a section for this like I need to for my P.A. section oh well.  Go to
your folder and highlight the chip you want to set to default.  Press Z.
Now whenever your custom gauge fills up you'll have that chip first.  If it
does not let you select it, your memory is not high enough

---------------------------------------
7. Whats in your folder Toma6012? [WIF]
---------------------------------------
Ok, way too many E-Mails about this too so i decided to just put it in here.
This is my preference and is pretty good for deleting alot of the Navi's in
order to get their chips.  Very few of my chips are element based since when
in a pinch you are going to need to do the damage said on a chip.  Granted it
has the possibility of doing double the damage, it also has the possibility of
doing half the damage.  I like things like they say they are and as such the
element chips for the most part stayed out of my folder.

Number | Chip   | Why?
_______|________|____________________________________________________________|
001    |Cannon  |Cannon is a good chip even late in the game.  I also found  |
       |        |the P.A. Z-Canon very useful and as such it gets a spot in  |
       |        |my folder.  Its also useful since I can use it in the stages|
       |        |without feeling like i have wasted somthing                 |
_______|________|____________________________________________________________|
002    |HiCannon|HiCannon is even better than Cannon (Duh!!) and is a very   |
       |        |good chip for taking on late-game enemies.  It is also a    |
       |        |part of the Z-Canon P.A. and as such is necessary!          |
_______|________|____________________________________________________________|
003    |M-Cannon|M-Cannon is even better than Cannon and HiCannon (I now feel|
       |        |10 I.Q. points dumber).  This is excelent for taking out    |
       |        |those strong viruses and can delete alot of viruses in one  |
       |        |shot.  Remember your being timed here!  Its part of Z-Canon |
       |        |too so I guess its useful for that too >_<                  |
_______|________|____________________________________________________________|
004    |BigBomb |BigBomb is a good chip beacuse its explosion can hit lots of|
       |        |viruses at once.  Its explosion is the greatest range and   |
       |        |power of all the bombs and can be used  in any position!    |
_______|________|____________________________________________________________|
005    |TreeBom3|Treebom3 is the only elemental chip I keep in my folder. Why|
       |        |Why make this exception for an elemental chip?  The damage  |
       |        |this chip does is extrodinary!  You can kill almost anything|
       |        |in one hit.  It is also strong enough to destroy the auras  |
       |        |around most of the late game enemies!                       |
_______|________|____________________________________________________________|
006    |CustSwrd|Who says you need to use the Custom Bar the second it fills |
       |        |up?  This chip does.  This chip is utterly useless unless   |
       |        |you pay very close attension to your Custom Guage.  The     |
       |        |second your Custom Guage fills up this sword is reduced to  |
       |        |a mere waste of a chip.  Why? it does 0 DMG when your bar is|
       |        |filled.  But if you can use it just before it does get fills|
       |        |up, this chip can do alot of damage.  Thanks to Agent Double|
       |        |O Nothing for correcting me on this                         |
_______|________|____________________________________________________________|
007    |Muramasa|Who says getting hit was a bad thing (well you did Toma6012!|
       |        |remember when you said it effected your buster ranking?)    |
       |        |well disregard that for a moment and think of the           |
       |        |possibilities.  This is not the kind of chip your going to  |
       |        |want to tackle Navi's with since your not going to want to  |
       |        |get hit but it is good for killing viruses(if thats a word).|
       |        |If your chip hunting your health bar may take its toll on   |
       |        |you and you may be tanking.  This can be a bad chip however!|
       |        |At times youll have to decide between this and a recov chip!|
_______|________|____________________________________________________________|
008    |VarSwrd |You can do almost anything with this sword.  The various    |
       |        |combos can do almost endless amounts of damage and you get  |
       |        |all of them in one nifty sword! What more could you ask for?|
_______|________|____________________________________________________________|
009    |DoubJump|This one is obvious.  No folder should be without this one! |
_______|________|____________________________________________________________|
010    |GoldFist|Oh man I simply love this chip.  160 Dmg of Raw Non-        |
       |        |Elemental damage! oh joy!  These things pierce auras, then  |
       |        |keep going!  You can kill the viruses in the end of the game|
       |        |with this using only one hit!  I have this chip set to      |
       |        |default when I am not fighting Navis
_______|________|____________________________________________________________|
011    |Recov80 |I shouldnt need to tell you...                              |
_______|________|____________________________________________________________|
012    |Recov150|I shouldnt need to tell you...                              |
_______|________|____________________________________________________________|
013    |Recov300|I shouldnt need to tell you...                              |
_______|________|____________________________________________________________|
014    |PopUp   |One of the best chips in the game!  Makes you invisible for |
       |        |the longest amount of time compared to all the other chips. |
       |        |Unfortunately these chips are very hard to come by!  I have |
       |        |this chip set to default for all of my Navi Battles         |
_______|________|____________________________________________________________|
015    |LifeAur3|Ever get that burning desire to just run through a level?   |
       |        |Permission granted!  Now you can run right to the part of   |
       |        |the level that you need to be to get that chip that you were|
       |        |looking for!  Make sure you pay attention though!           |
_______|________|____________________________________________________________|
016    |Roll    |Overall wonderful chip!  Very low MB and very good results! |
       |        |goes and finds an enemy, atacks, and as if that was not good|
       |        |enough to warrant using this chip she heals half your HP too|
_______|________|____________________________________________________________|
017    |ProtoMan|This is quite possibly one of the best chips in the game.   |
       |        |not only is the damage incredible (160) but it is like an   |
       |        |awesome homing missile!  ProtoMan finds an enemy and will   |
       |        |deliver an awesome blow which means you can hit things that |
       |        |are totally out of your range with awesome power!  Whats not|
       |        |to like?                                                    |
_______|________|____________________________________________________________|
018    |Shadow  |Before I had this chip, I used NeedleMan in place of it.    |
       |     Man|This chip will hit almost anything on the screen.  It fires |
       |        |ninja stars in the direction of the enemy.  NeedleMan does  |
       |        |the same only it is a little weaker, and it takes a little  |
       |        |more aiming than ShadowMan does                             |
_______|________|____________________________________________________________|
019    |Zero    |Simply amazing chip.  Does a Three-sword slash with the Z-  |
       |        |Saber that does 100 Dmg.  On top of that he will usually hit|
       |        |the enemy twice with the Z-Saber which means your getting   |
       |        |200 Dmg off of one attack!  Simply amazing!                 |
_______|________|____________________________________________________________|
020    |Bass    |Personally I dont know why i carry this chip.  Oh yea!      |
       |        |because its amazing!!!  This chip is not very useful on     |
       |        |Navis because it only does 60 dmg.  "So what is it so darn  |
       |        |useful Toma6012?"  Did I mention that it attacks everything |
       |        |on the screen?  This will kill almost anything on the screen|
       |        |and as such it is very easy to get chips with this chip     |
_______|________|____________________________________________________________|


----------------------
8. Contacting Me [CTT]
----------------------

Do not send me hate mail, you will be blocked promptly.  If I dont respond
to one of your E-Mails, re-read the FAQ or you are asking the wrong person.
Do not constantly send me the same E-Mail over and over and over again.  If
I didnt respond to it once its very likely I wont respond to the second,
third, fourth etc. time you send it.

If you have some information youd like to add please feel free to E-mail me.
Be sure to include your name (alias preferred) and you will be added to the
thanks section.
If you are going to help please E-Mail me with information Regarding
1. Chip Locations That Are Blank/Need more thorough descriptions
2. Anything else that is missing/you feel needs improvement

If you are sending me somthing that you would like put in the FAQ please use
correct grammar and spelling (you instead of u etc.)  I will most likely take
your exact statement and put it into the FAQ so that your words wont get
twisted around and you get the correct message out.  Besides its easier on me
that way!

Please do not tell me that somthing i have done is bad without providing
something that is better than what is already in the FAQ

E-Mail adress is Toma6011@yahoo.com
-----------------------
9. Special Thanks [TKS]
-----------------------

Thank you Capcom, for creating Megaman and all of his buddies

Thank you CJayC, for posting this FAQ on GameFAQs

Thank you Toma6012, for sparing all the people on the message boards their trouble

Thank you:

Cyrus_Ğrogen for the insight on the BrightMan Navi Chip
Timothy Lazicki for the Max Nums for 18 of the chips, and for two of the chip
                locations!
Phil Stortzum for some insight on the PopUp chip, and for the location of some
              slasher chips
Aaron Greer for correcting my typos!! and for some of the Max Nums for a few
            chips (goes without saying that this guy is helping me the most
            and is probably still helping me to this date! Thanks alot for
            helping to make this FAQ all that it is!!)
AngelWithOneWing for insight on the Guard and HeatSprd Chips
Blazer for even more insight on the BrightMan Navi Chip
Vientics Prime for insight on the Recov150 chip
Jennifer Banks for the insight on the fire blade chip
Major Gamer for the insight on the Spreader chip and a couple of Max Nums
Agent Double O Nothing for correcting me on the CustSwrd Chip
Gerk For assistance with the ElecSwrd and AquaBlde Chips

------------------------------
10. Copyright Information [CRI]
------------------------------
The Following Websites have permisson to display this FAQ
1. Http://www.Gamefaqs.com
2. Http://www.cheats.de
3. Http://faqs.ign.com
Megaman and all related charachters are all trademarks of Capcom, all rights
reserved.  I do not work for Capcom nor do i own any part of it
This FAQ belongs to Thomas Ingrassia 2003.  It is illegal to print
and sell this in any way shape or form.  Do not post this on your web page
without first getting permission by me.  If you paid for this FAQ in any way
please feel free to E-Mail Toma6011@yahoo.com so that I can sue whoever sold
it to you!

6012 Out