[CUSTOM ROBO]

For the Nintendo Gamecube


HOLOSSEUM FAQ

By: Dragoonman

     
< TABLE OF CONTENTS >

[ 1 ] INTRO
[ 2 ] CONTROLS WHILE SELECTING HOLOSSEUMS
[ 3 ] BATTLE RULES
[ 4 ] HOLOSSEUMS
[ 5 ] CONTACT INFO
[ 6 ] SPECIAL THANX
[ 7 ] SPECIAL CREDITS
[ 8 ] LEGAL INFO


< [ 1 ] INTRO >

*Due to circumstances beyond my control, I am not able to complete the
Locations section of the Holosseum listings. Any information provided
would be greatly apreciated, by me and the readers of this FAQ. Proper
credit will be given.*

Hi! I'm Dragoonman and welcome to my fourth attempt at an FAQ! If your 
wondering, my other three didn't make it. The first two I was too lazy 
to finish and the third, well sucked. Well, thats enough about my other 
FAQs now on to this one. I decided to make this FAQ because A) There were 
no FAQs for Custom Robo at the time and B) I thought a Holosseum FAQ 
would be useful. 
In this FAQ you will find all the general information about all the 
Holosseums in the game along 
with some detailed strategies.
If you have any questions, suggestions, notice any errors or would 
like to help out, please see the Contact Info section. Proper credit 
will be given.
Now on with the FAQ!


< [ 2 ] CONTROLS WHILE SELECTING HOLOSSEUMS >

These are the controlls for chossing a holosseum in VS. Mode:
Control Stick: Select Stage
A: Confirm
B: Cancel
X: Help
Y: Change Battle Rules
L: Secret Mode
     (You can still move the cusor after confirming with the A button.
      Press the B button after confirming to finish.)
R + Control Stick Up/Down: Select Page

< [ 3 ] BATTLE RULES >

After pressing Y while selecting a holosseum in VS. Mode, you can 
change two of the battle's rules.

1) Battle Time
     -This changes the length of the battles. You can select infinite, 
      90 seconds, 120 seconds or 180 seconds.
2) Friendly bomb and pod blasts cause damage
     -This chooses whether or not your ally's(if you have one) pod and 
      bomb explosion damage your robo. You can select ON(does do damage)
      or OFF(doesn't do damage).


< [ 4 ] HOLOSSEUMS >

This is where you will find all the information on the Holosseums. As 
this part is not totally complete yet, any help would be appreciated. 
Please see the Contact Info section for more information. Proper 
credit will be given. 
This is how you red this FAQ:

Holosseum Name: The name of the holosseum
Location: Where in the game you earn the holosseum
Description: The in-game description of the holosseum
Strategy: My personal recommendation of strategy for each individual 
     stage
Notes: Any special note about the stage

Here is the list of all 35 Holosseums:

Holosseum Name: Basic Arena
Location: The starting Holosseum
Description: A Stage that sets the standard for robo battles. The 
     formation of the obstacles is well-balanced and makes this 
     a prime place for normal battles.
Strategy:
Notes: 
-Hold Z while selecting this map to battle in the frame of this map.

Holosseum Name: Diamond Fences
Location:
Description: A stage with a peculiar wall pattern. Try not to get cornered.
Strategy:
Notes:

Holosseum Name: High-Rise Plaza
Location:
Description: A stage distinguished by two wall types: high columns and 
     low triangular platforms. 
Use the high walls to evade attacks. 
Strategy:
Notes:

Holosseum Name: Basic Cell
Location:
Description: A Basic Arena with magma pools in its two corners. Be careful 
     when using a slide shot.
Strategy:
Notes: 
-You can run past the larger magma pool by hugging the wall.

Holosseum Name: Diamond Cell
Location:
Description: A Diamond Fences stage with magma pools in its corners. Be 
     careful around the molten areas.
Strategy:
Notes: 
-You can run past the square magma pool by hugging the wall

Holosseum Name: High-Rise cell
Location:
Description: A High-Rise Plaza with magma pools in its corners. Be careful 
     when fighting near the molten areas.
Strategy:
Notes: 
-You can run past the large magma pool by hugging the wall. 
-Be careful not to cut the corner with the triangular magma pool in it to 
     sharp to avoid running into the pool.

Holosseum Name: Crevice Court
Location:
Description: An irregular arena with haphazardly strewn walls and 
     obstacles. Use the unpredictable cover to help you attack.
Strategy: Use a fast robo with fast, long range weapons and run back and forth 
     behind the uneven walls, shooting your opponent at every chance you get.
Notes:

Holosseum Name: L Formation
Location:
Description: A stage distinguished by L-shaped walls. Use the cover to your 
     advantage.
Strategy:
Notes:

Holosseum Name: Checkmate Foundry
Location:
Description: A stage based on a factory. Learn to use the conveyor belts 
     on the sides.
Strategy:
Notes:
-Remember not to run against the conveyor belts, as this makes you a slow, 
     easy target.

Holosseum Name: Castle Keep
Location:
Description: A stage based on a castle's inner keep. Use the sprawling 
     walls to your advantage.
Strategy:
Notes:

Holosseum Name: Castle Citadel
Location:
Description: A stage based on the inner citadel of a castle. The central 
     wall where the stone lantern stands can be vital to victory.
Strategy:
Notes:

Holosseum Name: Lost World
Location: Final Battle in A New Journey with Rahu III
Description: A strange, organic arena with 4 round obstacles. The stage 
     is somewhat large, so fight from an advantageous range.
Strategy:
Notes:

Holosseum Name: Flower Garden
Location: Your first battle with Anthony and Timothy in the park
Description: An arena based on a pleasant park. Use the central arch to 
     your advantage.
Strategy:
Notes:

Holosseum Name: Chinese Bowl
Location: The Chinese restaurant owner in the training gym tournament 
     in A New Journey
Description: A stage based on a Chinese bowl. Use the inclined environment 
     to your advantage.
Strategy:
Notes:

Holosseum Name: Robo's room
Location: The washroom in the amusement park
Description: A stage reminiscent of a lavatory. The small area and large 
     number of walls makes it somewhat difficult to move.
Strategy:
Notes:

Holosseum Name: Nature Park
Location: First encounter with Rahu in Bogey's
Description: A stage designed to mimic the natural world. Use the central 
     bridge to take control of the entire stage.
Strategy: There are three main strategies that fit into this holosseum: 
     1) Do as you normally do. Not much else to say about this. 
     2) Go under the bridge do dodge attacks and sneak up on your opponent. 
     This can be a great technique because the bridge blocks two sides. The 
     only problem with this is that it works both ways as it tends to obscure 
     your view too. A good weapon for this is the Dragon Gun as you are 
     protected during the long pause after you shoot. 3) Go on top of the 
     bridge so that you can hit your opponent almost anywhere on the field. 
     I personally don't like this because you can also get hit from nearly 
     anywhere. A good weapon for this Strategy is anything that goes fast.
Notes:

Holosseum Name: Little Locomotive
Location: 
Description: An arena designed to look like a child's play area. Advanced 
     fighters will use the train for both offense and defence.
Strategy:
Notes:

Holosseum Name: Merry-Go-Round
Location: The 'Fantastic Fighting Four' in the amusement park
Description: A stage designed to look like a merry go round. Fire at 
     your foe from between the horses.
Strategy:
Notes:

Holosseum Name: Magma Hole
Location:
Description: If a robo walks on the middle of this stage, the ground will 
     sink and allow magma to seep through.
Strategy:
Notes:
-The tower in the middle of the stage never sinks below the magma.

Holosseum Name: Magma Ruins
Location:
Description: A stage surrounded by a ring of magma. Over time, the 
     magma slowly melts the stage...
Strategy:
Notes:
-Avoid moving near the edge as: 1)The magma rises 2)It is easy to 
     knock you into the magma, which causes a great deal of damage.

Holosseum Name: Ice and Snow
Location: Your first battle with Marcia in the training gym tournament 
     in A New Journey
Description: An arena covered in ice and snow. Watch your footing on the 
     slippery floors.
Strategy:
Notes: 
-Beware of sliding on the ice, especially if you are using a Little Raider 
     or Formula legs

Holosseum Name: Frozen Field
Location: Your first fight with Sergei in Bogey's
Description: A field entirely covered in ice. Be careful when walking 
     on the ground.
Strategy:
Notes:
-Beware of sliding on the ice, especially if you are using a Little 
     Raider or Formula legs

Holosseum Name: Dead Line
Location: 
Description: A conveyor belt that constantly feeds into a sea of magma. 
     Don't let your robo drift to its doom.
Strategy: Use parts that immobilise or knock down your opponent to let 
     him/her drift into the magma.
Notes:

Holosseum Name: Double Dead Line
Location:
Description: A stage bracketed on both sides by magma. The conveyor belts 
     on the left and right sides move differently, so be very careful.
Strategy: Use parts that immobilise or knock down your opponent to let 
     him/her drift into the magma.
Notes:
-Be aware at all times of which way the conveyor belts and walls are moving.

Holosseum Name: Panic Cubes
Location: Your first fight with Eliza at the Lab during the Z Syndicate raid
Description: An arena filled with vertically oscillating block obstacles. 
     Master the terrain to achieve victory.
Strategy: Use a robo with a high jump or the High Jump Legs to move over 
     the blocks with firing a weapon that goes up then comes down, like 
     the Sword Storm Gun or the Tomahawk Bomb.
Notes:
-Try to avoid getting tapped in the middle of the arena

Holosseum Name: Panic Walls
Location:
Description: An arena that boasts retracting walls. Time the movement of 
     the walls as you fight.
Strategy: Use a robo with a high jump or the High Jump Legs to move over 
     the walls with firing a weapon that goes up then comes down, like 
     the Sword Storm Gun or the Tomahawk Bomb.
Notes:
-Try to avoid getting tapped in the middle of the arena

Holosseum Name: Scramble Walls
Location:
Description: A more difficult version of the Panic Walls stage. The 
     walls here elevate in an odd pattern.
Strategy: Use a robo with a high jump or the High Jump Legs to move 
     over the walls with firing a weapon that goes up then comes down, 
     like the Sword Storm Gun or the Tomahawk Bomb.
Notes:
-Try to avoid getting trapped in the middle of the arena

Holosseum Name: Loading Dock
Location: Holosseum test Tournament in The Grand Battle
Description: A stage distinguished by a suspended platform. It's always 
     moving, so be careful.
Strategy: Use the High Jump Legs to get onto the platform from where 
     you can bombard your opponent.
Notes:

Holosseum Name: Battle Gear Station
Location: Holsseum test Tournament in The Grand Battle
Description: A cogwheel-themed arena. Use the platforms atop the 
     spinning cogwheels to gain the advantage.
Strategy: Stay on the cog-wheels and use a gun with good homing like 
     the Dragon gun while the rotation helps you dodge attacks.
Notes:

Holosseum Name: Impact Craters
Location: Holsseum test Tournament in The Grand Battle
Description: An arena based on a ruined region. The ground splits 
     and moves over time.
Strategy:
Notes:
-You cannot cross or fall through the gaps that appear

Holosseum Name: Sudden Death
Location: Holsseum test Tournament in The Grand Battle
Description: The smallest stage. Short-range battles here are always 
     intense.
Strategy:
Notes:

Holosseum Name: Gigantix Sprawl
Location: Holsseum test Tournament in The Grand Battle
Description: The largest stage. Figure out your optimal distance 
     and fight from afar.
Strategy:
Notes:

Holosseum Name: No Man's Land
Location: Z Leader simulation
Description: A stark arena with absolutely no walls. Attacks that 
     don't normaly hit your foe may work here...
Strategy:
Notes:
-Hold Z while selecting this map to battle in the frame of this map.

Holosseum Name: Practice Stage
Location: After beating A New Journey, it’s the stage you fight 
     in during the credits
Description: A stage designed for target practice and tactics 
     training.
Strategy:
Notes:

Holosseum Name: Dark Star
Location: Earned through Vs. Battles (50 Battles with the same robo) 
Description: An arena that mystifies the senses. Be careful; 
     it's difficult to gauge the distance between you and your 
     foe.
Strategy: A good body to use on this stage is a Strike Vanisher 
     as it can be hard to keep track of it due to the 
     disorientating views.
Notes:
-Try to avoid getting disorientated by the spinning and changing 
     of the view


< [ 5 ] CONTACT INFO >

Here's how you can reach me:
GameFAQs, Custom Robo Network: Dragoonman
E-Mail: silver_zarch@hotmail.com
Please do not send chain mail, junk mail, etc. to my e-mail 
address. Anyone doing so will be immediately blocked.

*Due to circumstances beyond my control, I am not able to complete the
Locations section of the Holosseum listings. Any information provided
would be greatly apreciated, by me and the readers of this FAQ. Proper
credit will be given.*


< [ 6 ] SPECIAL THANX >

I would like to thank the following people:
-Nintendo, for making such an awesome game
-CJayC and rocketlauncher, for posting this on their sites
-My parents, for obvious reasons
-My brother, for paying for half of the game

< [ 7 ] SPECIAL CREDITS >
This is for people who have helped out.
I would like to thank:
-TheGreenReaper for the No Man's Land info
-ace1580 for the No Man's Land description, Dark Star info among
 other things

< [ 8 ] LEGAL INFO >
This FAQ is Copyright 2004 Keith Gaudry-Gardner.
Currently, this FAQ is only allowed on GameFAQs.com, Neoseeker.com,
and Custom Robo Network.
You may print/save this only for personal use.
If I discover that you are using this without my permission, 
I will take action. You have been warned.
If you would like this on your site, please ask me first and 
tell the URL so that I can give it the thumbs up/down.
You will be responsible of retrieving the latest version 
from GameFAQs.com


		

THE END