WarioWare Inc. Mega Party Game$! - GameCube

Single Player Mode Guide v0.22
  written by Walter "MoonSaultKid" Williams

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VERSION INFORMATION
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v0.22 - April 10, 2005
- Added the rest of the rankings, up to levels 49 & 50 - "Wario Disciple".
- Added a few more titles - "Promising Future", "Inquisitive One", "Dislike
Sight Unseen".

v0.21 - April 2, 2005
- Added a few more rankings, up to Level 40 - "Champion".

v0.2 - February 19, 2005
- Added information on the "Staff Roll" door.
- Added a few more rankings, up to Level 37 - "Old Pro".
- Added a few more titles - "Shrewd", "Dreamer", and "Mega-intellectual".

v0.1 - February 14, 2005
- The first version of this guide. Includes just about everything you need to
know about "Games" mode, and (almost) all of the player rankings up to Level
30 - "Maniac".

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WHERE TO FIND THIS GUIDE
===============================================================================

The latest version of this guide will always be posted at the following sites
first:

  GameFAQs - http://www.gamefaqs.com
  Neoseeker - http://www.neoseeker.com

I post my guides at these websites because they're trusted sources, and are
usually (very) good with updating.

Corrections, suggestions, omissions, additions, and other related mail should
be sent to moonsaultkid(at)lycos(dot)com.

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HELP WANTED
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* The titles for Level 9 (after Wage Slave) and Level 36 (after Superstar) are
still missing from my list.

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ABOUT THIS GAME & GUIDE
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WarioWare Inc. Mega Party Game$. is a Gamecube version of the highly successful
Game Boy Advance game "WarioWare Inc. Mega Microgame$!". It consists of over
200 rapid-fire microgames, with very simple yet intuitive controls. The
Gamecube version incorporates multi-player functionality with its microgames
to create a party game that's enoyable for anyone. However, it does retain most
of the features from the GBA version's single-player mode. All of the
microgames are playable from the get-go, and there are other challenges that
can be unlocked by playing through the different game modes.

This guide will cover the features in the single-player mode. Strategies on
beating the microgames will not be included, as I've already concocted a
separate guide for that (look in the GBA WarioWare section on GameFAQs, and ye
shall find it).

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SINGLE-PLAYER GAMES
===============================================================================

When you first start playing Single Player mode and create a new profile, there
are two different doors that you can enter - labeled "Games" and "Album". The
"Games" mode is where you tackle different challenges and unlock different game
variations. "Album" mode is similar to Grid mode in GBA WarioWare, where you
play the microgames repeatedly to beat the high score.

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THE "GAMES" DOOR
===============================================================================

The first and only option that is available to you when you first enter the
"Games" door is Stage Clear. After you complete this mode, other doors will
become available to you. Below is a layout of the "Games" door grid.

          -----------    -----------    -----------
  3F === |   Time    |  |   Staff   |  | ????????? |
         |  Attack   |  |   Roll    |  |           |
          -----------    -----------    -----------
          -----------    -----------    -----------
  2F === | All Mixed |  |   Hard    |  | Thrilling |
         |    Up     |  |           |  |           |
          -----------    -----------    -----------
          -----------    -----------    -----------
  1F === | Character |  |   Stage   |  |   Movie   |
         |  Intros   |  |   Clear   |  |  Matters  |
          -----------    -----------    -----------

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FIRST FLOOR
===============================================================================
STAGE CLEAR
  In this mode, you have to play through the entire roster of microgames in
  each of the nine genres, including their boss games (that's 12 plus the boss
  game for the Introduction stage, and 24 plus the boss game for all of the
  others). To move up to the next developer, you have to successfully complete
  the boss game in the genre you're on. If you fail, you'll have to repeat it
  until you're done. Successful completion of the genre will earn you an extra
  life, if you have less than four. When you lose all four of your lives, the
  game ends. However, you get the chance of starting from whichever genre
  you've already unlocked.

  All microgames in each set are chosen at random, and unlike in GBA
  WarioWare, they are not arranged by speed level, so it'll be hard to
  determine the games you play when the speed increases. Below is a list of the
  order of genres that you'll have to play, and the number of games it takes
  to reach "Speed Up" and "Level Up".

  On a side note, in the last three genres (Reality, Nature, and Anything
  Goes), the games speed up twice as quickly as normal. When "Level Up"
  occurs, the games reset to their default speed.

  Introduction - Wario
    Speed Up after 6 and 10 games
  Sports - Jimmy T.
    Speed Up after 8, 14 and 20 games
  Sci-Fi - Dribble & Spitz
    Speed Up after 6, 13 and 20 games
  Strange - Mona
    Speed Up after 5, 11 and 19 games
  Nintendo - 9-Volt
    Speed Up after 6, 12, 18 and 21 games
  I.Q. - Orbulon
    Speed Up after 5, 11, 17 and 21 games
  Reality - Dr. Crygor
    Speed Up after 4 and 9 games
    Level Up after 14 games
    Speed Up after 18 and 21 games
  Nature - Kat & Ana
    Speed Up after 4 and 8 games
    Level Up after 13 games
    Speed Up after 17 and 21 games
  Anything Goes - Wario
    Speed Up after 4 and 8 games
    Level Up after 12 games
    Speed Up after 16 and 20 games

  Completing every game in the Stage Clear challenge will unlock the other
  doors on the first floor (Character Intros and Movie Matters), as well as the
  three doors on the second floor (All Mixed Up, Thrilling, and Hard).
===============================================================================
CHARACTER INTROS
  This mode isn't playable, but it allows you to check out the profiles of
  Wario and the other game developers at WarioWare Inc.

Wario
  Occupation: CEO, Adventurer
  Skills: Stupid Strength, Gluttony
  Words to Live By: "Get Rich Quick!"

  A treasure-hungry adventurer, Wario dreams of making a fortune off of video
  games. He's even formed his own company. So far, it's not working out very
  well.

Jimmy T.
  Occupation: Dancer
  Hobby: Collecting Ring Tones
  Biggest Boast: His Crazy Wigs

  This cool guy loves the dance floor more than anybody. He stays up all night
  dancing at Club Sugar. His hairdo hides a secret, but he refuses to tell
  anyone what it is.

Dribble
  Occupation: Taxi Driver
  Skill: Driving
  Personality: Speed Freak

  This speed freak of a cabby drives for Diamond Taxi. He's [a] burly guy, but
  he's not as bright as his partner, Spitz. For some reason, they both have
  Bronx accents.

Spitz
  Occupation: Taxi Driver
  Skill: Reading Science Fiction
  Personality: Calm

  Sure, he's tiny, but in the cab, he's the leader of the pack. His cool head
  suits Dribble's need for speed well. Together, they dream of cabbing it into
  outer space.

Mona
  Occupation: High School Student
  Place of Employment: Sora Sora
  Preferred Type: Wild Guys

  This peppy high-school girl keeps busy with schoolwork, a part-time job at
  the restaurant, and her red scooter. For some reason, she's a little smitten
  with Wario. Ew.

9-Volt
  Occupation: Grady School student
  Hobby: Skate Boarding
  Biggest Boast: His Nintendo Collection

  This high-tech skater boy studies at Diamond Elementary. He is such a huge
  Nintendo fanboy that he owns every piece of Nintendo hardware and software
  ever made.

Orbulon
  Age: 2003
  IQ: 300
  Occupation: Alien

  Orbulon, once plotted to conquer the earth, but after his UFO crashed in
  Diamond City, he just settled in. He's superintelligent, but he still has a
  tough time with English.

Dr. Crygor
  Age: Unknown
  Occupation: Genius Scientist
  Equipment: Cryogenic Suit

  This odd genius lives in seclusion. He build Wario's bike, Mona's moped,
  Kat's sword, and Jimmy's cell phone. He wears a cryogenic suit that doesn't
  protect his head.

Kat
  Occupation: Kindergartener
  Special Skill: Throwing Stars
  Favorite Thing: Animals

  Descendant of the Iga ninja clan, Kat is the oldest of twin sisters. She goes
  to Diamond Kindergarten. Kat is bossy and a bit of a bully, but she loves her
  pet turtles.

Ana
  Occupation: Kindergartener
  Special Skill: Weapon "MAKIBICHI"
  Favorite Thing: Flowers

  Kat's younger siter, Ana, is very quiet. Kat sometimes makes Ana cry, but Kat
  is always there when Ana is in danger. Ana loves all living things,
  especially flowers.
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MOVIE MATTERS
  At the end of Stage Clear mode (after you defeat Wario's Adventure in
  Anything Goes), or if you sit still for a while at the "Press Start" screen,
  you'll probably see a movie with one or more members of the WarioWare gang
  acting goofy. When you finish Stage Clear Mode, you'll be able to look at
  these videos at any time. There are two that are locked initially, so you'll
  have to play through the new games you've acquired to make them viewable.
===============================================================================
SECOND FLOOR
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ALL MIXED UP
  This game replaces the Easy Tower from GBA WarioWare. In this mode, you play
  as many microgames as you can on four lives before failing. Again, all of the
  games from all of the genres are mixed up, so it's hard to predict which game
  will come next. If you score 30 or better in this mode, you will unlock Time
  Attack mode on the third floor.

  Unlike the Easy Tower, where the games always stay at low tempo, the games in
  All Mixed Up will increase in speed and level as you score higher. After
  you reach the third level, the games will increase in tempo slowly and
  without warning. Keep on your toes!
===============================================================================
HARD
  In Hard Mode, the games start fast, and only get faster as you continue to
  succeed. Luckily, you still get four lives for this challenge, and all of the
  microgames remain at level 1 throughout.
===============================================================================
THRILLING
  It's all-or-nothing in Thrilling mode. Here, the microgames stay slow, but
  you have to play them all at their maximum difficulty level (that is, level
  3). What's more, if you lose even a single microgame, your game ends.
===============================================================================
THIRD FLOOR
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TIME ATTACK
  The first secret unlocked on the third floor is the Time Attack mode. This
  is new to WarioWare games, as your goal is to complete the microgames in the
  fastest time. Each time you complete a microgame, the game speeds up.
  However, for every microgame you fail, the game slows down (and a "Speed
  Down" message scrolls across the screen, adding precious seconds to your
  time).

  Time Attack mode can be played in blocks of 20, 40, or 60 microgames. Once
  you reach the halfway point of the block you're on, the games will increase
  to level 2.
===============================================================================
STAFF ROLL
  The Staff Roll door appears after you clear one of the challenges in Time
  Attack Mode. Here, you can view the names of the people credited with
  creating the game. This is like another mini-game itself, modeled after
  Dribble & Spitz's "Word Up". After each set of credits appears, you'll see
  one or more "?" boxes. Shoot the "?" boxes to reveal the first letter of the
  first name of the contributor.
===============================================================================
?????????
  Coming soon...
===============================================================================
THE "ALBUM" DOOR
===============================================================================

The game album is similar to GBA WarioWare's game "Grid". Here, you can play
all of the microgames in order to beat set high scores for each game. For each
game that you successfully pass, you'll receive a red flower. If you earn red
flowers for all of the microgames (including the boss games), you will unlock
the hidden third door on the third floor in "Games" mode.

After selecting a game, you can elect to either "Beat the score" or "Practice".
If you choose "Beat the score", you'll have to play the game repeatedly in
order to top the game's "passing" score (which can be anywhere from 5 to 30
points). You get four tries to score as high as you can. Each time you
successfully meet the game's objective, you score one point. For each time you
fail, you lose a try (though if it isn't your last, you'll still get the point
for playing it...the minimum score you can get without quitting is 3).
The game will proceed in cycles. The first time you play, the microgame will
be presented at level 1, then level 2, and again at level 3. After the third
try, the microgame will return to level 1, but its speed will increase
slightly.

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RANKINGS
===============================================================================

When you view your profile at the Game Data building from the main menu, you'll
be able to check out your personal rankings for single-player mode, as well as
your rankings for the single-player and multi-player games.

As you play through the games in single-player mode, you will be ranked based
on your performance in all of the microgames. Your performance will be ranked
across five key categories:

  Timing - Increases when you score high in games that require precise timing.
  Control - Increases when you score high in games that require precise
    movement.
  Speed - Increases as you complete the microgame challenges more quickly.
  Intelligence - Increases when you score high in games that require quick
    thinking (mostly in Orbulon's games).
  Stamina - Increases when you score high in games that require rapid button-
    pressing.

These attributes influence the titles that you will earn (of which there are
two). The first title is based on the attribute(s) that have the highest level.

  Timing best = Punctual
  Control best = Thread the Needle
  Speed best = Unattentive
  Intelligence best = Mega-intellectual
  Stamina best = Meat Lover
  Timing + Control = ?????
  Timing + Speed = Shrewd
  Timing + Intelligence = ?????
  Timing + Stamina = Specialist
  Control + Speed = Excellent reflexes
  Control + Intelligence = ?????
  Control + Stamina = ?????
  Speed + Intelligence = Promising Future
  Speed + Stamina = Call of the Wild
  Intelligence + Stamina = ?????
  Timing + Control + Speed = ?????
  Timing + Control + Intelligence = ?????
  Timing + Control + Stamina = Thorough
  Timing + Speed + Intelligence = Dreamer
  Timing + Speed + Stamina = Happy-go-lucky
  Timing + Intelligence + Stamina = ?????
  Control + Speed + Intelligence = Inquisitive One
  Control + Speed + Stamina = ?????
  Control + Intelligence + Stamina = ?????
  Speed + Intelligence + Stamina = ?????
  All but Timing highest = Dislike sight unseen
  All but Control highest = ?????
  All but Speed highest = ?????
  All but Intelligence highest = Noble Lineage
  All but Stamina highest = ?????
  All same = Faultless

The second title is determined by calculating the average of the levels of all
five attributes (from 1 all the way up to 50).

  1 - Fledgling
  2 - Chimp
  3 - Weakling
  4 - Greenhorn
  5 - Beginner
  6 - Novice
  7 - Apprentice
  8 - Wage Slave
  9 - ?????
  10 - Assistant
  11 - Average
  12 - So So
  13 - Decent
  14 - Popular
  15 - Hard Worker
  16 - Diligent
  17 - Normal
  18 - Intermediate
  19 - Milquetoast
  20 - Youngster
  21 - Freshman
  22 - Nerd
  23 - Alien
  24 - Worldly Wonder
  25 - Pro Assistant
  26 - Master
  27 - Breadwinner
  28 - Boss
  29 - Brilliant Student
  30 - Maniac
  31 - Mastermind
  32 - Leader
  33 - Pro
  34 - Gold Medalist
  35 - Superstar
  36 - ?????
  37 - Old Pro
  38 - Idol
  39 - Great One
  40 - Champion
  41 - Superhuman
  42 - Chief
  43 - Big Cheese
  44 - Expert
  45 - Genius
  46 - Supergenius
  47 - Gamer
  48 - Virtuoso
  49 - Wario Disciple
  50 - Wario Disciple (again)