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/ Guide Information \__________________________________________________________
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Battalion Wars
Unit Strength/Weakness Matrix
Written By John Edwards (KyoraStryker) [Contact info provided at bottom]
Version 1.0 (Final)
13 October 2006

 ______________
/ Introduction \_______________________________________________________________
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Thank you for taking the time to look at my strength/weakness guide for
Batallion Wars. This is my first guide, so don't kill me if it sucks. But look
at it this way: If it sucked, you wouldn't be looking at it, would you? =)

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/ Matrix Abbreviations \_______________________________________________________
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Before you take a look at the matrix, here is a description of the
abbreviations you will find in this guide:

RG - Rifle Grunt
AS - Assault Veteran
FL - Flame Veteran
BZ - Bazooka Veteran
MI - Missile Veteran
MO - Mortar Veteran
LT - Light Tank
HT - Heavy Tank
LR - Light Recon
HR - Heavy Recon
AA - Anti-Air Vehicle
AT - Artillery
BS - Battlestation
TC - T-Copter
BM - Bomber
FG - Fighter
GS - Gunship
SD - Strato Destroyer

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/ Matrix Notes \_______________________________________________________________
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Now, before you say, "But Kyora, you're forgetting some units!" take note of
the following:

* The Minigun units holds the same attributes as an Assault Veteran.
* The Acid Gas units holds the same attributes as a Flame Veteran.
* The Rocket units hold the same attributes as a Bazooka Veteran
* The Ack-Ack units hold the same attributes as a Missile Veteran.
* The Grenade units hold the same attributes as a Mortar Veteran.
* The Watchtower, MG Nest, MG Bunker, and Pillbox units are not included in
the matrix.

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/ The Matrix \_________________________________________________________________
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Now that we have any confusion clarified, here's the matrix. The attacking
units (Your own units) are displayed in the rows, while the defending units
are displayed in the columns. Each units has one of three strength levels; S
being strong against that unit; A being average against that units; and W being
weak against that unit. Simple, eh?



      D E F E N D I N G   U N I T -------->
                                     
A     |R|A|F|B|M|M|L|H|L|H|A|A|B|T|B|F|G|S|
      |G|S|L|Z|I|O|T|T|R|R|A|T|S|C|M|G|S|D|
T  ----------------------------------------
    RG|A|A|A|A|A|A|W|W|W|W|W|W|W|W|W|W|W|W|
T  ----------------------------------------     *Note: This matrix assumes
    AS|S|S|S|S|S|S|A|W|A|A|W|W|W|W|W|W|W|W|      that each unit is attacking
A  ----------------------------------------      in an appropriate manner.
    FL|S|S|S|S|S|S|W|W|A|A|W|W|W|W|W|W|W|W|
C  ----------------------------------------      Circumstances may arise
    BZ|W|W|W|W|W|W|S|A|S|S|A|A|W|W|W|W|W|W|      where units may not be used
K  ----------------------------------------      in their intended manner,
    MI|W|W|W|W|W|W|W|W|W|W|W|W|W|S|S|S|S|S|      which renders this matrix
I  ----------------------------------------      useless.
    MO|A|A|A|A|A|A|A|A|A|A|A|A|A|W|W|W|W|W|
N  ----------------------------------------      This matrix is only accurate
    LT|S|S|S|S|S|S|A|W|S|S|W|W|W|W|W|W|W|W|      when using units in their
G  ----------------------------------------      intended manner.
    HT|S|S|S|S|S|S|S|S|S|S|S|S|A|W|W|W|W|W|
   ----------------------------------------
    LR|S|A|A|A|A|A|W|W|W|W|W|W|W|W|W|W|W|W|
   ----------------------------------------
    HR|S|S|S|S|S|S|W|W|W|W|W|W|W|W|W|W|W|W|
U  ----------------------------------------
    AA|W|W|W|W|W|W|W|W|W|W|W|W|W|S|S|S|S|S|
N  ----------------------------------------
    AT|A|A|A|A|A|A|A|A|A|A|A|A|A|W|W|W|W|W|
I  ----------------------------------------
    BS|S|S|S|S|S|S|S|S|S|S|S|S|S|W|W|W|W|W|
T  ----------------------------------------
    TC|W|W|W|W|W|W|W|W|W|W|W|W|W|W|W|W|W|W|
|  ----------------------------------------
|   BM|S|S|S|S|S|S|S|S|S|S|S|S|S|W|W|W|W|W|
|  ----------------------------------------
|   FG|W|W|W|W|W|W|W|W|W|W|W|W|W|S|S|S|S|S|
|  ----------------------------------------
|   GS|S|S|S|S|S|S|S|S|S|S|S|S|S|W|W|W|S|W|
|  ----------------------------------------
|   SD|S|S|S|S|S|S|S|S|S|S|S|S|S|S|S|S|S|S|
V  ----------------------------------------


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/ Contact Information \________________________________________________________
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If you need to contact me about this guide, feel free to do so. Send an email
to shortstuff12341@yahoo.com if you have any problems. Please include the name
of the game and the guide you are referring to when sending mail so I can help
answer your questions faster.

Frequently asked questions that end up in my inbox will be posted here in a
new version, but I ask that you don't flood my inbox with questions that are
already here. Doing this will only cause me to get pissed off and not reply.

 ___________________
/ Legal Information \__________________________________________________________
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This guide and matrix was written completely by me, not anyone else. Under no 
circumstance should this guide be reproduced without the author's written 
consent. Besides, who the hell likes a nasty thief anyway?

The following site(s) have my permisson to host this guide on their site:

http://www.gamefaqs.com

If you see this guide on a site other than the site(s) listed above, please
contact me. Include the game and the guide you are referring to, along with
the URL of the site you found this on when sending mail so I can keep
moronic thieves from getting ahold of my guide.

 _________
/ Credits \____________________________________________________________________
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There aren't too many people who deserve credit, but I'll list the ones who do:

 cJayC for hosting this guide on his badass site.
 Nintendo, and Kuju Entertainment Ltd. for creating an interesting game.
 My girlfriend for having the patience with me and my video game habits.
 My friend Mike for allowing me to temporarily steal his laptop to create this
guide.
 And you, for taking the time to look at the first guide I've written. Hope you
enjoyed looking at it and found it helpful.


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