Lil' Ida's Sonic Championship FAQ

1. Introduction
2. Updates
3. About the Author
4. Legal Stuff
5. Info on the Game
6. Plot of the Game
7. Playable Characters, their specialties, and moves
 a. Sonic the Hedgehog
 b. Miles "Tails" Prower
 c. Knuckles the Echidna
 d. Amy Rose
 e. Espio the Chameleon
 f. Fang the Sniper
 g. Bark the Polarbear
 h. Bean the Dynamite
 i. Super Sonic
8. Boss Characters, their specialties, and moves
 a. Metal Sonic
 b. Dr. Robotnik
9. Game Basics
10. Arenas and Strageties
 a. South Island
 b. Flying Carpet
 c. Aurora Icefield
 d. Mushroom Hill
 e. Canyon Cruise
 f. Casino Night
 g. Dynamite Plant
 h. Giant Wing
 i. Death Egg's Eye
 j. Robotnik's Hangar
11. Some stuff on Sonic Championship
___

1. Introduction
Sonic Championship is a lot of fun for me (though a lot of other games came
along since the last time I updated this guide). I decided to make this FAQ to
people who haven't play the game or never heard of it since, at the time I
made this, Sonic Championship (aka Sonic the Fighters) was pretty obscure.
Also, it's Sonic first fighting game (which a friend of mine said it was a
unique idea to make a game like this and I agree) and I usually don't like
fighting games, but it just pulled me to it. Anyway, I hope you like the
FAQ. If you see somewhere that I screwed up on, e-mail me at
puyodius[at]gmail.com.


2. Updates
August '99: FAQ was born
Other dates: FAQ was updated
8/19/01: FAQ was revamped a bit
11/18/01: Movelist completed, added a new section, strategies updated
4/5/02: Sections 7 & 9 updated.
4/29/08: Much needed cleanup. Most likely final update

3. About the Author
Hiyas! I'm Ida Kathry(n), but I'm often reffered to as Lil' Ida or Ida-chan.
I just loved Sonic the Hedgehog ever since I first saw him when I was 8. In
late 1998, I went to Las Vegas with one of my classmates. I convinced my mom
to take me to GameWorks. Little did I know what awaited me changed my life...

4. Legal Stuff
Sega, Sonic the Hedgehog and all related characters are trademarks of SEGA.
This FAQ has no relation to Sega or AM2. In other words, I hope I'm not
violating any copyrights making the FAQ. Also, please don't take anything
from here without permission (although some of the info came from some web
sites, so thanks to all of them!).

5. Info on the game
From what I heard from most sites, the gameplay is similar to Virtua Fighter,
only on a much simpler level. The Japanese version, which is called "Sonic
the Fighters", had a fairly wide release across Japan, but here, it almost
wasn't released at all. Lucky for me, I was able to find it at GameWorks in
Las Vegas.

Sonic Championship was supposed to be released on the Sega Saturn in May 1998,
but the Saturn was old news at that time, so there wasn't any market for the
game. There were rumors about a Dreamcast version, but that was dead.

6. Plot of the Game (From the GHZ, paraphrased by me)
Thanks to a robot bearing a resemblace to Metal Sonic, Tails learns about
Robotnik's (or Eggman, take your pick) latest scheme: the Death Egg II.
The fox wastes no time making the Lunar Fox (very appropiate name considering
the color scheme). However, the Lunar Fox needs the power of the Chaos Emeralds
(and there's eight of them!), and even then, only one person can pilot it. The
Chaos Emerald bit has already been covered with Sonic the Hedgehog, Miles
"Tails" Prower, Knuckles the Echidna, Amy Rose, Nack the Weasel, Espio the
Chameleon, Bark the Polarbear, and Bean the Dynamite each having one. Fast
forward to Sonic and Tails's run-in with Knuckles on the Floating Island.
Knuckles suggests only the strongest should go, and that title has his name
written all over it. Sonic disagrees, but Tails stops a potentially
unneccessary brawl with an idea: a good old-fashioned fighting tournament.

7. Playable Characters, their specialties, and moves
*=Move is unable to be dodged

a. Sonic the Hedgehog
SPECIALTY: Spin Attack

MOVES
Spin Dive
Dizzy Spin Attack*
Dodging Spin Attack
Spiral Spin Attack
Quick Toss*
Dash Spin Attack
Head Spin Attack*

TIPS ON USING SONIC (by stonevamp[at]hotmail.com: "Stone Dead"):
"The air combo's are pretty easy and painful. The best way to cheese the
game is to do the spin attack constantly, espescially in close. Just keep
spin attack up, even if you're losing the round, the job will be worth it.
In round two, their shield will be gone, from the constant spin attacks--
when the spin is charged in close, it can obliterate the shield with one
hit--the guard is worn away. So in round two they can only sidestep,
which the computer doesn't do often."

b. Miles "Tails" Prower
SPECIALTY: Propeller Dash

MOVES
Propeller Dash R
Propeller Dash L
Kiddy Punch
Spin Attack
Airplane Drop*
Dodging Punch
Squash Punch
Stamp Dive
Push Away

c. Knuckles the Echidna
SPECIALTY: Knuckle Glider

MOVES
One-Two-Uppercut*
Body Dive
Dodging Punch
Knuckles Special
Push Away
Spin Attack
Foot Trample
Uppercut

d. Amy Rose
SPECIALTY: Magical Hammer

MOVES
Hey! What's that?*
Hammer Dive
Head Sliding
Hammer Spin
Hip Attack
Vaulting Horse*
Dodging Hammer

e. Espio the Chameleon
SPECIALTY: Tongue Attack

MOVES
Tongue Toss*
Long-range tounge*
Espio Chop
Whirling Attack (Espio Spin Attack)
Backhand Slap
Dash Tongue
Back Toss*
Tongue Throw*
Dodging Tongue Attack

TIP ON USING ESPIO (by wayne_steed[at]yahoo.com "Wayne Steed")
"When fighting against Fang on the Casino Night stage, I found that Espio's
Whirling Attack deflects Fang's popgun's bullets."


f. Fang the Sniper
SPECIALTY: Popgun

MOVES
Rapid Shoot
Great Popgun
Tail Combination
Horse Kick
Tail Spring Kick*
Tail Down Attack*
Tail Throw*
Dodging Shoot

g. Bark the Polarbear
SPECIALTY: Throw

MOVES
Triple Squash Punch
Holding Punch
Giant Swing*
Bark Strike
Knock Down Throw
Stamp and Hook
One-Two-Throw*
Guard Walk
Dodging Punch

h. Bean the Dynamite
SPECIALTY: Bomb Attack

MOVES
Rapid Peck
Shoot Bomb
Throw Bomb
Power Uppercut
Terrific Peck Attack*
Dash Peck
Super Peck*
Dodging Attack

i. Super Sonic
SPECIALTY: Super Spin Attack
NOTE: Super Sonic is only accessible in Round 2 against Metal Sonic. Before that
can happen, you have to defeat every single opponent without losing a single
round. No, it's not easy.

MOVES
Unknown

8. Boss Characters and their specialties
a. Metal Sonic
SPECIALTY: All

MOVES
Unknown

b. Dr. Robotnik
SPECIALTY: None
NOTE: A bonus round. You have to beat him in under 15 seconds. Otherwise, it's a
game over.

MOVES
Unknown

9. Game Basics
-By default, there are two rounds, both lasting 50 seconds each. When time runs
out, the player who has the highest amount of health wins.

-If both players get a KO, then it's a draw. If this happens in the final round
of the stage, Sudden Death will occur. Your health is already really low on this
part and so will the opponent, so it wouldn't be wise to fool around.

-Health is three colors. Green means you're in great condition. Yellow is a
warning sign. Red means you're on the point of getting pounded. KOs happen
when your health is depleted (of course).

-There is a Punch (P), Kick (K), and Barrier (B) button. The CPU often uses
Barriers, but there are some moves (like Spin Attack) that can destroy them.
Once all Barriers are destroyed, the character can't guard against attacks
until the next stage.

-If a character uses an attack that sends you flying, you can land back on
your feet by pressing P+K+B. P+K+B is also handy to dodge attacks.

-To use the Hyper Power, push the joystick to the left and press the P and K
button at the same time. You'll know you got it up and running if stars form
around your character. The catch is that you'll be sacrificing a barrier if
you use it.

10. Arenas and Strageties

a. South Island
Difficulty: Easy
Opponent: Knuckles
Chaos Emerald: Red
Stragety: Strangely, Knuckles is a pushover. This is a great place to try out
your basic moves.

b. Flying Carpet
Difficulty: Easy
Opponent: Amy Rose
Chaos Emerald: Pink
Stragety: Nothing too much to worry about. Amy's just slightly better than
Knuckles, but she shouldn't give you too much of a problem.

c. Aurora Icefield
Difficulty: Medium
Opponent: Bark
Chaos Emerald: Yellow
Stragety: This guy's a bit tough. The only thing you have to worry about is
his Triple Squash Punch and his various throws. Other than that, you'll finish
him off in no time flat.

d. Mushroom Hill
Difficulty: Medium
Opponent: Espio
Chaos Emerald: Dark Purple
Stragety: Another challenge. Espio will often use Espio Chop, so watch out
for that. However, he and Bark are nothing compared to Metal Sonic.

e. Canyon Cruise
Difficulty: Medium
Opponent: Tails
Chaos Emerald: Orange
Stragety: If you don't know how to use the basic moves well, you'll have a rough
time here. Tails also likes to use Airplane Drop, and there's no way to escape
that.

f. Casino Night
Difficulty: A little harder than the first 5
Opponent: Fang
Chaos Emerald: Light Purple
Stragety: Your biggest worry here is Fang's popgun. And it doesn't make you feel
any better that he uses it often (though you can deflect the shots with Sonic,
Tails, or Knuckles's Spin Dash). He also uses barriers a lot, so break 'em all
and avoid the popgun so you can show him what's what.

g. Dynamite Plant
Difficulty: Medium
Opponent: Bean
Chaos Emerald: Green
Stragety: Look out for this guy's bombs! Bean often uses Hyper Power, which
cuts out your work for you since he loses a barrier. Bash Bean when you get
the chance and you'll be fine.

h. Giant Wing
Difficulty: Most of the time medium
Opponent: Sonic
Chaos Emerald: Blue
Stragety: If you thought Tails and Nack were hard, get ready. Sonic seems
to read your tricks and often uses Quick Toss when you get close to him.
Look out when he uses the Dizzy Spin Attack! Not only you won't be able
to move while he's doing it, but you'll take damage by falling on the
ground. This is just preparing you for the next stage...

But before that, a cutscene plays with your character in the Lunar Fox, heading
toward the Death Egg II. Now, get ready to battle...

i. Death Egg's Eye
Difficulty: Hard
Opponent: Metal Sonic
Chaos Emerald: None
Metal Sonic. This guy makes all stages 3-8 look easy! Metal Sonic can
really whoop you if you're not careful. Worse yet, he does this weird
attack where sticks his arms out, spins clockwise, and bashes you
against the wall. Throw in the fact that he has a laser and you got
a tough opponent. It won't be easy taking him out.

After you beat Metal Sonic, a message appears saying that the Death
Egg II will explode in 30 seconds...and counting. You're on a moving
platform, and when you're at the bottom, guess who you'll run into?
Robotnik! You use the power of the Chaos Emeralds and the final
battle begins (despite what the game tells you)...

j. Robotnik's Hangar
Difficulty: Not extremely hard
Opponent: Robotnik
Chaos Emerald: None
Robotnik only has a triple punch combo and a throw, but if you keep
on thrashing him, you'll knock him out. Congratulations! You've beaten
the game!

After you beat Robotnik, your character flies the Lunar Fox as the
Death Egg II explodes. Then your character heads back to Earth. Then
the Credits roll as you watch replays of your victories in the second
or third round of each stage. After the credits are done, Robotnik (in
a spaceship) waves his arms in anger and flies away. Metal Sonic follows.

11. Some stuff on Sonic Championship
-There is a OST that has the music of the aracde game. The tracks are:

1. Advertise (K.I.Y.O.) 
2. Character Select (Get Into The Wave 2)
3. Game Start (Are You Ready?)
4. South Island (Lovers)
5. Flying Carpet (Back To Soul)
6. Aurora Icefield (Black Bed)
7. Mushroom Hill (Come On, Mr. Sonic)
8. Canyon Cruise (Blue Garden)
9. Casino Night (Here We Go)
10. Dynamite Plant (Try Again)
11. Giant Wing (Fire Stone)
12. Chaos Emerald (Emerald)
13. Death Egg's Eye (Never Let It Go)
14. Death Egg's Hangar (Hurry Up)
15. Mission Complete (Egg's Fanfare)
16. Super Sonic (Everything)
17. Sonic vs Knuckles (North Wind)
18. You Are Winner (Winner's Fanfare)
19. Name Entry (What's Your Name?)  
20. Ending Theme (Take Me Away)
21. Continue (Continue)
22. Game Over (Game Over)
23. Character Select (Bonus Track 1)
24. Sunset Town (Bonus Track 2)

-Bark and Bean appeared as hidden characters in the Saturn game
"Fighters Megamix".

-Track 24, "Sunset Town" is for a level that didn't make it in the game.

-In the opening sequence, Robotnik's name is spelled "Robotnic".

-Bark is the only character in the game that can't squat.

-If you play a VS. game where one player is Sonic and the other is
Knuckles, the BGM will be Sonic vs Knuckles (North Wind) regardless
of the stage. This music also plays at the Robotnik bonus round.

-Believe it or not, due to the game's lack of popularity, I decided
to make a fanfic (called it a "fan cartoon" at the time, though) series
called "Wacky World Adventures" staring the characters of the game
(except Metal Sonic and Robotnik). Unfortunately, it's no longer
around since I took the site down in around 2003. However, I do have
fanfiction that continue its legacy in some form. If you want to gather
some details about 'em, feel free look at my LiveJournal
(http://lil-ida.livejournal.com/).

-In 2005, the game was made available in Sonic Gems Collection for
the GameCube and PS2! Differences aren't major except for the music
(the extended CD versions are used for the stages and track 23 is used
for the menu)

-A yellow cat named Honey was a scrapped character for the
game. However, she can be played by hacking the game. She challenger
picture will be Eggman, and she's said fight like Knuckles.

Well, that ends the FAQ. If you have any comments or anything at
all, e-mail me at puyodius[at]gmail.com.