________          __________      ___.           __         .__ __
\______ \_______  \______   \ ____\_ |__   _____/  |_  ____ |__|  | __  ______
 |    |  \_  __ \  |       _//  _ \| __ \ /  _ \   __\/    \|  |  |/ / /  ___/
 |    `   \  | \/  |    |   (  <_> ) \_\ (  <_> )  | |   |  \  |    <  \___ \
/_______  /__|     |____|_  /\____/|___  /\____/|__| |___|  /__|__|_ \/____  >
        \/                \/           \/                 \/        \/     \/
   _____                         __________
  /     \   ____ _____    ____   \______   \ ____ _____    ____
 /  \ /  \_/ __ \\__  \  /    \   |    |  _// __ \\__  \  /    \
/    Y    \  ___/ / __ \|   |  \  |    |   \  ___/ / __ \|   |  \
\____|__  /\___  >____  /___|  /  |______  /\___  >____  /___|  /
        \/     \/     \/     \/          \/     \/     \/     \/
   _____                .__    .__
  /     \ _____    ____ |  |__ |__| ____   ____
 /  \ /  \\__  \ _/ ___\|  |  \|  |/    \_/ __ \
/    Y    \/ __ \\  \___|   Y  \  |   |  \  ___/
\____|__  (____  /\___  >___|  /__|___|  /\___  >
        \/     \/     \/     \/        \/     \/

Title of Game: Dr. Robotnik's Mean Bean Machine
Name of System: Genesis/Mega Drive, GameCube, PlayStation 2, XBox
Type of Guide: FAQ
Number of Version: Version 1.2
Last Revision Date: 02-09-06
Name of Writer: Tails333

Table of Contents
-----------------
1.  Introduction
2.  Version History
3.  Story
4.  Game Overview
	4.01 - Game Controls
	4.02 - Main Menu
	4.03 - Game Screen
	4.04 - Bean Diagrams
5.  Scenario Mode Guide
6.  Hints and Tips
7.  Frequently Asked Questions
8.  Credits
9.  Contact Information
10. Copyright Information

TIP: If you want to find a section in the Table of Contents more quickly and
easily, press Ctrl + F simultaneously to bring up the 'Find' function menu.
Type or paste the name/number of the section into the menu.  Click on 'Find
Next' to go to the section you've typed or pasted.

NOTE: This game was re-released on two compilations entitled Sonic
Classics/Sonic Compilation and Sonic Mega Collection for Genesis/Mega Drive and
GameCube/PlayStation 2/XBox, respectively.  It was also re-released on Volume 1
of Genesis/Mega Drive Multi-Game Unit.  This FAQ was written using Sonic
Compilation's version, but it can be used with all versions of the game.

###############################################################################
1.  Introduction
###############################################################################

Thank you for choosing to read my Dr. Robotnik's Mean Bean Machine FAQ.  I hope
this guide gives you some assistance in completing this game.  I've written a
Game Overview, Scenario Mode Guide, Hints and Tips, and much more.  Beware of
the spoilers, though.  The storyline is based on Adventures of Sonic The
Hedgehog, an old American Sonic animated television series.  This is evidenced
by a scene from that series being reused as the Game Over screen and by AoStH
henchbots making their appearance as opponents in the 1-Player Scenario Mode.

Dr. Robotnik's Mean Bean Machine is a modified version of the Japanese Puyo
Puyo puzzle game series.  Since the latter was not at the time a well-known
franchise in the West, the Sonic-related game was released in an attempt to
turn things around.  The attempt proved to be successful, as many western Puyo
Puyo players started playing the series when they played this game.  Although
the game was never released in Japan for the Mega Drive (it was probably too
similar to Puyo Puyo), it was finally released on Sonic Mega Collection for the
GameCube, PlayStation 2 and XBox consoles.

###############################################################################
2.  Version History
###############################################################################

Version 1.0, 14th August 2006:
Submitted the FAQ.

Version 1.1, 19th August 2006:
Added ASCII art to the top of the FAQ.

Version 1.2, 2nd September 2006:
Changed the Credits section.

###############################################################################
3.  Story
###############################################################################

Dr. Robotnik, that malicious mastermind of planet Mobius, is always coming up
with new ways to menace the world and its inhabitants.  Witness his newest
plan: the Mean Bean-Steaming Machine, a nasty device that changes the jolly
folk of Beanville into devious little robots that will help the deranged doctor
rid Mobius of music and fun forever!

Robotnik's henchbots are rounding up all the unfortunate bean folk they can
find and grouping them together in dark dungeons.  Once four or more beans are
grouped together, they are sent to the Mean Bean Machine and a horrible fate!

Here's where you come in: You can group the bean folk together and allow them
to escape! However, there is only a short time before the holding area
overfills and bursts open.  To make matters worse, the henchbots have noticed
you, and are trying to short-circuit your plans for good!

You must move more beans through your dungeon than the henchbot jailer next to
you, and at the same time bust your enemy's dungeon wide open.  If you succeed,
you'll be sent up the line to deal with the wilier henchbots, and eventually
with that rotten Robotnik himself!

The beans are counting on you!

(Taken from Instruction Manual)

###############################################################################
4.  Game Overview
###############################################################################

This section overviews everything you should know prior to starting this game.

===============================================================================
			4.01 - GAME CONTROLS
===============================================================================

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
			Menu Screen Controls
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name			| Description
-------------------------------------------------------------------------------
+Control Pad		| Choose selections
Start Button		| Make selections
A Button		| Make selections
B Button		| Same as A
C Button		| Same as A
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
			Game Screen Controls
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name			| Description
-------------------------------------------------------------------------------
Left/Right		| Move your beans left or right
Down			| Move your beans down faster
Start Button		| Pause/resume the game
A Button		| Arrange your beans
B Button		| Same as A
C Button		| Same as A
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===============================================================================
			4.02 - MAIN MENU
===============================================================================

When you press the Start Button at the Title Screen, you'll be sent to the Main
Menu.  There are 4 options (Scenario Mode, 1P Vs 2P Mode, Exercise Mode, and
Options) to choose from.

Scenario Mode
-------------
If you want to begin the 1-Player Mode, select Scenario Mode.  Choose Start if
you want to start a new game.  If you want to continue a game, select Continue.
This mode is divided into 13 stages.  After you clear a stage, you can play the
next one.  Passwords allow you to continue at the stage where you left off.
At the Options screen, there are four difficulty levels (Easy, Normal, Hard,
and Hardest) to choose from.

1P Vs 2P Mode
-------------
If you want to begin the 2-Player Mode, select 1P Vs 2P Mode and you'll be sent
to the Level Selection screen.  There are five difficulty levels (Easiest, Easy,
Normal, Hard, and Hardest) to choose from.  Since players can pick their own
difficulty level, beginners and veterans of this game can have great matches
against each other.  When one player wins a majority of the matches, your wins
and losses are tallied.

Exercise Mode
-------------
If you want to practice, select Exercise Mode to improve your skills, alone or
with a friend.  There are three difficulty levels (Easiest, Normal, and Hardest)
and three bonus settings (No bonus, 40,000 point bonus, and 90,000 point bonus)
to choose from.  Unlike Scenario Mode and 1P Vs 2P Mode, no garbage beans will
be dropped into your dungeon.  Two characters named Has Bean and Big Bean can
drop down to help you out.  When the former walks over beans, they will change
to the same colour and disappear.  If the latter drops onto them, they'll
immediately vanish.

Options
-------
If you want to see the options, select Options and you'll be sent to the
Options Selection screen.  You can customize the functions of Buttons A, B and
C on your Control Pad for the 1-Player and 2-Player Modes.  You can also change
the difficulty level for 1-Player Mode, adjust the number of game matches for
2-Player Mode, turn sound effects on/off, and see if the buttons on your
Control Pad are working correctly.

===============================================================================
			4.03 - GAME SCREEN
===============================================================================

This section gives information about the Game Screen.

Normal Beans
------------
Normal Beans will drop from the top of your dungeon in pairs.  If two beans of
the same colour touch each other, they link together.  You can make the beans
disappear by linking up four or more beans of the same colour vertically or
horizontally.  If you drop a pair of beans on an uneven surface, any bean left
hanging will seperate from the pair and drop to the lowest point.  When a group
of beans disappears, any beans left on top drop into the remaining space.  You
can exploit this to create chain reactions.

Garbage Beans
-------------
When you make your beans disappear, they are dropped into your opponent's
dungeon as Garbage Beans.  These beans can only vanish if they are linked to a
neighbouring group of four or more Normal Beans.  Use chain reactions to dump
more Garbage Beans into his/her dungeon.

Score System
------------
The Score System consists of points and bonus points.  Pick up the former by
speeding up the descent rate of the beans dropping into your dungeon.  Pick up
the latter when your beans vanish and create chain reactions.  If you win a
game within a certain amount of time in Scenario Mode (110 seconds for a normal
game), you receive a Time Bonus for each second remaining.  Watch the game's
demos to see examples of the above actions.

Next Meter
----------
This is displayed in the centre of the screen.  It indicates the colour of
beans that will be dropped into your dungeon.  For example, if a pair of yellow
beans is shown on the meter, a pair of yellow beans will be dropped into your
dungeon.

Game Over
---------
When you play the game, beans will start dropping faster and faster into your
dungeon.  The dungeon is a 12x6 grid, so it can only hold 72 beans.  If they
reach the top of your dungeon's third column, the bottom collapses and you lose
the game.  When the Game Over screen appears, you can choose to quit or
continue the game.

===============================================================================
			4.04 - BEAN DIAGRAMS
===============================================================================

This section lists bean diagrams of normal linking, chain reactions and garbage
erasing.  Bs represent blue beans, Gs green, Ps purple, Rs red, Ys yellow, and
Os garbage.  More examples can be seen in the game's demos.

Normal Linking
--------------
B	P	R Y	BB
B	P	Y 	BB
B      PP	Y
B		Y	GGGG

Chain Reactions
---------------
B P R Y
G G G G
B P R Y
B P R Y
B P R Y

Garbage Erasing
---------------
B      OP	R Y	BB
B      OP 	Y	BB
B      PP	Y O	OO
BO		Y O	   O
O			GGGGO

###############################################################################
5.  Scenario Mode Guide
###############################################################################

This section lists the opponents that you'll face as you progress through the
stages of Scenario Mode.  In each stage, you can check your progress by looking
at your opponent's expression.  He can have a normal, happy, or infuriated
expression.  If his expression is normal, neither you nor your opponent are
winning; if happy, your opponent is winning; if infuriated, you are winning;
and if infuriated and highlighted white, you are about to win the match.  Your
opponent can alternate between expressions, though, so watch out.

===============================================================================
			STAGE 1 - ARMS
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Arms
Difficulty:	Easy
Opening Quote:	"Beans, beans let me give you a hand - or two.  I've to prepare
		Dr. Robotnik a beautiful bean feast. Come to Arms my beauties."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
Arms is basically a warm-up for all the opponents you'll face in the later
stages.  He'll mainly try to take you out with the basics, but just stay alert
and you should have an easy time defeating this henchbot.  With the exception
of Humpty, we'll be challenging Easy Opponents for the next four stages.

===============================================================================
			STAGE 2 - FRANKLY
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Frankly
Difficulty:	Easy
Opening Quote:	"Arms is always too wrapped up in himself to do anything
		useful.  I'm a bright spark though and I reckon I know how to
		beat you."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
Frankly's strategy is the exact opposite of Arms'.  He'll fill up half of his
dungeon with beans for a few minutes and then concentrate on setting off chain
reactions to finish you.  Try to set off your own chains first to defeat
Frankly before he can start his strategy.

===============================================================================
			STAGE 3 - HUMPTY
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Humpty
Difficulty:	Normal
Opening Quote:	"Gracious! You're here already.  I'm shell shocked! But please
		eggscuse me if I scramble your chances of seeing Dr. R."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
Humpty always seems to get the best of me.  Be prepared to lose a few times and
keep in mind that if you can beat him, the next stage is easier to progress
through.  This henchbot always makes a comeback when I least expect it.  Just
as I'm about to win, he sets off loads of chain reactions to dump dozens of
Garbage Beans into my dungeon.  Your best bet is to use his own strategy.  The
longer the battle goes on, the more likely Humpty will win, so try to dump
loads of Garbage Beans into his dungeon as soon as possible.

===============================================================================
			STAGE 4 - COCONUTS
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Coconuts
Difficulty:	Easy
Opening Quote:	"I'm Coconuts and I'm Dr. Robotnik's favorite robot, because
		I'm gonna finish you in a flash."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
Dr. Robotnik's favourite robot he may be, but Coconuts is easy to beat in
comparison to Humpty.  The henchbot concentrates on filling up the left most
and right most corners of his dungeon with beans.  While he's doing this, he
won't have time to set off chain reactions, so you can set off yours first to
dump his dungeon with Garbage Beans.  By the time Coconuts can recover from
your onslaught, you should be able to defeat him after a while.

===============================================================================
			STAGE 5 - DAVY SPROCKET
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Davy Sprocket
Difficulty:	Normal
Opening Quote:	"A squirt like you has been reuniting too many beans.  I reckon
		I'll have to pioneer some new techniques."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
No notes and strategy needed.  We'll be challenging Normal Opponents for the
next four stages.  Now the match music changes from the Easy theme to the
Normal theme.

===============================================================================
			STAGE 6 - SKWEEL
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Skweel
Difficulty:	Normal
Opening Quote:	"I've got more sizzle than a rasher of bacon.  I'm hungry and
		it ain't meals on wheels I'm after - it's you."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
No notes and strategy needed.

===============================================================================
			STAGE 7 - DYNAMIGHT
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Dynamight
Difficulty:	Normal
Opening Quote:	"Well blow me away! As if Dr. R hasn't had enough stick
		already.  Here I am to provide a fireworks display."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
No notes and strategy needed.

===============================================================================
			STAGE 8 - GROUNDER
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Grounder
Difficulty:	Normal
Opening Quote:	"I'm Grounder, but you can call me SAM, 'cos I'm like a
		Surface to Air Missile and I'm gonna have you for launch."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
No notes and strategy needed.

===============================================================================
			STAGE 9 - SPIKE
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Spike
Difficulty:	Hard
Opening Quote:	"C'mon squirt, let's see what you're made of.  Forget those
		rivet-brains you've seen.  I'm Spike and I'm gonna stick it to
		ya!"
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
No notes and strategy needed.  We'll be challenging Hard Opponents for the next
four stages.  Now the match music changes from the Normal theme to the Hard
theme.

===============================================================================
			STAGE 10 - SIR FFUZY-LOGIK
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Sir Ffuzy-Logik
Difficulty:	Hard
Opening Quote:	"Milord is troubled by thy success, Sire.  But thou art
		destined to proceed no further.  Prepare to duel Lord
		Robotnik's champion."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
No notes and strategy needed.

===============================================================================
			STAGE 11 - DRAGON BREATH
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Dragon Breath
Difficulty:	Hard
Opening Quote:	"Ol' Ffuzy Fface got tied in knots, huh? I guess that's why the
		Doc's sending the boys 'round.  So long sucker!"
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
No notes and strategy needed.

===============================================================================
			STAGE 12 - SCRATCH
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Scratch
Difficulty:	Hard
Opening Quote:	"You've been scratching around here for too long, worm-bait.
		Time to cross the road and head home, pal.  I'm winning this by
		fair means or fowl."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
No notes and strategy needed.

===============================================================================
			STAGE 13 - DR. ROBOTNIK
===============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Opponent:	Dr. Robotnik
Difficulty:	Very Hard
Opening Quote:	"You dopey duncebots - Can't you do anything right? Now I'll
		have to do my own dirty work and blend those beans."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Notes and Strategy
------------------
I hope that you have written down passwords, because you will find Robotnik is
not cutting you any slack here.  He is quite ticked off that you have made it
this far and will use every trick in the book to win.  This is a very hard
battle (it is the final fight after all).  Since the descend rate of beans is
very fast, you must be quick with chain reactions to have a better chance of
winning.  We'll be challenging one Very Hard Opponent.  The match music changes
from the Hard theme to the Very Hard theme.

When you finally win, you can see the ending and watch the credits.  The Mean
Bean Machine is destroyed, freeing the jolly folk of Beanville in the process.
Robotnik flies away in his Egg Pod and escapes from his exploding fortress.
The character cast appear in this order: Arms, Frankly, Humpty, Coconuts, Davy
Sprocket, Skweel, Dynamight, Grounder, Spike, Sir Ffuzy-Logik, Dragon Breath,
Scratch, Dr. Robotnik, and finally, Has Bean.  Congratulations on completing
Dr. Robotnik's Mean Bean Machine!

###############################################################################
6.  Hints and Tips
###############################################################################

This section lists hints and tips on how to progress through this game.  They
are useful to know if you want to have an easier time completing this game.

*If two beans of the same colour touch each other, they link together.  You can
 make the beans disappear by linking up four or more beans of the same colour
 vertically or horizontally.  If you drop a pair of beans on an uneven surface,
 any bean left hanging will seperate from the pair and drop to the lowest
 point.  When a group of beans disappears, any beans left on top drop into the
 remaining space.  You can exploit this to create chain reactions.

*Check the top of your dungeon for a warning of how many Garbage Beans are
 about to drop in.  If you see one small clear bean, one garbage drops in.  If
 you see one big clear bean, six garbages drop in a row.  If you see one big
 red bean, thirty garbages drop in five rows.

*Sometimes the descend rate of the beans speeds up suddenly.  It happens even
 in the early stages.  This is only temporary, so don't worry.

*If you're having trouble with an opponent, taking a break and resting may be
 a good idea.  Be prepared to lose a few times and keep in mind that practice
 makes perfect.  Keep trying, and don't give up.

*When you are progressing through Scenario Mode, I advice writing down the
 passwords you receive after defeating an opponent.  With the exception of the
 PlayStation 2 and XBox versions, this game doesn't have a save function, so
 you must take note of the passwords to record your progress.

*Check the Next Meter to see what colour of beans will be dropped into your
 dungeon.  You can use this information to set up beans in positions where you
 can initiate chain reactions.  Your Scenario Mode opponents will use this
 strategy in the later stages, so it's best to learn it.  It's essential for
 completing Scenario Mode on the higher difficulty levels.

*If you're winning a match, don't get too complacent - your opponent can make
 make a comeback when you least expect it.  When I face the opponents in the
 later stages of Scenario Mode, they somehow manage to get very lucky and are
 able to set off chain reactions, even when I've dropped dozens of Garbage
 Beans into their dungeons.  As they say in Cardcaptors, expect the unexpected.

###############################################################################
7.  Frequently Asked Questions
###############################################################################

Q: Can I permanently save my High Scores?
A: In the PlayStation 2 and XBox versions, yes.  In the other versions, no.  To
   save your High Scores in the PlayStation 2 and XBox versions, go to the
   game's menu and select "Save Game Data".  By Saving Game Data, you can
   permanently record the High Scores to your Memory Card or Hard Drive.

Q: What's the difference between the Scenario Mode's difficulty levels?
A: Beans descend faster, opponents set off chain reactions quicker, garbage
   beans appear more frequently, etc.

Q: I'm stuck.  How do I defeat [name of opponent]?
A: Read the Hints and Tips section.  Keep trying, and don't give up.  Remember,
   practice makes perfect!

Q: Did Compile re-release this game?
A: Yes.  This game was re-released on two compilations entitled Sonic
   Classics/Sonic Compilation and Sonic Mega Collection for Genesis/Mega Drive
   and GameCube/PlayStation 2/XBox, respectively.  It was also re-released on
   Volume 1 of Genesis/Mega Drive Multi-Game Unit.  This FAQ was written using
   Sonic Compilation's version, but it can be used with all versions of the
   game.

Q: I have the Genesis/Mega Drive Multi-Game Unit's version of this game.  I
   can't access 1P Vs 2P Mode.  What's the deal?
A: The Genesis/Mega Drive Multi-Game Unit is designed for 1-Player only.
   Therefore, you can't play 1P Vs 2P Mode on its version of the game.

Q: How do I input my High Score?
A: When you get a Game Over, you can input your High Score, if you've achieved
   a greater score than the ones on the High Score screen.  You can enter three
   initials to represent your High Score.  Note that your High Scores will be
   erased each time you turn off the game, unless you select "Save Game Data"
   in the PlayStation 2 and XBox versions.  By Saving Game Data, you can
   permanently record the High Scores to your Memory Card or Hard Drive.

Q: How do I input my password?
A: When you choose Scenario Mode, select Continue and you'll be sent to the
   Password screen.  Once you've entered your password, press the Start Button,
   or select End and press Button A or C.  The Opponent Lineup will appear and
   you can continue on the stage where you left off.  Note that passwords save
   your progress but not your score.  If you select "Save Game Data" in the
   PlayStation 2 and XBox versions, you can record your progress and score to
   your Memory Card or Hard Drive.

Q: What's Sonic Compilation/Sonic Classics?
A: Sonic Compilation/Sonic Classics is a compilation game.  It contains Sonic
   the Hedgehog, Sonic the Hedgehog 2, and Dr. Robotnik's Mean Bean Machine.
   The compilation was entitled Sonic Classics and Sonic Compilation for
   Genesis and Mega Drive, respectively.  Sonic & Knuckles' Lock-On Feature
   does not work with the game, so you can't play Knuckles the Echidna in
   Sonic the Hedgehog 2 or Blue Sphere.

###############################################################################
8.  Credits
###############################################################################

- Thanks to me for writing this FAQ.

- Thanks to you for reading this FAQ.

- Thanks to GameFAQs for hosting this FAQ.

- Thanks to Instruction Manual for information regarding the Game Overview
  section.

- Thanks to Compile for developing this game.

- Thanks to Sega for publishing this game.

- Thanks to en.wikipedia.org for information about this game regarding its
  background and the Game Overview section.  This article is licensed under the
  GNU Free Documentation License. It uses material from the Wikipedia article
  "Dr. Robotnik's Mean Bean Machine"
  http://en.wikipedia.org/wiki/Dr._Robotnik's_Mean_Bean_Machine .

- Thanks to www.network-science.de/ascii for the ASCII art at the top of this
  FAQ.

###############################################################################
9.  Contact Information
###############################################################################

If you have any questions about my FAQ/Walkthrough, you can post a topic called
Tails333's FAQ Topic on the message board of Dr. Robotnik's Mean Bean Machine.

###############################################################################
10. Copyright Information
###############################################################################

This may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.  GameFAQs and its affiliates are
the ONLY websites that have permission to host this document.  Any other
websites, Cheat CC for example, do NOT have permission to host it.

Copyright 2006 David Lucey