ROAD RASH II FOR SEGA MEGADRIVE/GENESIS FAQ/GUIDE By Ace251188 (Leigh Costanza) E-mail: Ace251188@aol.com Created: 19th October 2002 Updated: 21st October 2002 This document copyright Leigh Costanza 2002 FINAL VERSION ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ CONTENTS: 1. INTRO 2. CONTROLS 3. THE OBJECT OF THE GAME 4. MONEY & FINES 5. WEAPONS & ATTACKING 6. THE TRACKS 7. THE COPS & GETTING BUSTED 8. GETTING WRECKED 9. THE BIKES 10. THE RASHERS 11. LEVELS 12. RIDING TIPS 13. SECRETS/CHEATS 14. OUTRO ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 1. INTRO Hello, this is my FAQ for Road Rash II. This FAQ may only be found at www.gamefaqs.com and www.neoseeker.com. If you see this FAQ on any other sites, please e-mail me at the above address. Road Rash is a trademark of Sega and Electronic Arts. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 2. CONTROLS DIRECTIONAL BUTTONS: Steer A: Brake B: Accelerate C: Punch or strike with weapon B (twice quickly): Get Nitro boost (nitrous bikes only) C: Grab club or chain from opponent DIRECTIONAL BUTTON UP + C: Strike with backhand DIRECTIONAL BUTTON DOWN + C: Kick DIRECTIONAL BUTTON UP + C: Swing chain continually (when you have chain) DIRECTIONAL BUTTON UP: Backhand with club (when you have club) START: Pause game ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 3. THE OBJECT OF THE GAME To win at Road Rash, you have to draw on your skill, smarts and guts. This is a competition which demands quick reflexes, strategy and a willingness to take risks. There are five ability levels through which you must progress to with the 'Rash'. With a Shuriken 44 and $1000, you start at Level One, the 'Squid Tank' as it's called by veteran riders. To earn the right to ride on the next level, you must finish in third place or better at every track. At each successive level, the races are worth more money, the fines are more expensive, the courses are longer, the opponents are measurably nastier and the cops show up in droves. That said, if you become one of the elite who completes Level Five, you'll have achieved Rashmaster status! But there's always something in the way. If you don't get battered by an opponent or nabbed by the law, you're bound to run into all sorts of debris. Rocks, junked cars, deer and cows all litter the road. And watch out for gravel patches, sand and oil slicks. They're every rider's nemesis. And so are the cars! Never assume that they'll stay in their lanes... ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 4. MONEY & FINES In Road Rash, you earn money for performing well in races. This money can then be used to but new bikes. The amount of money that you earn depends on what position you finish in, and what level you are racing at. Here is a quick guide as to the cash prizes that you can earn: LEVEL 1: 1st position: $1000 LEVEL 2: 1st position: $2000 LEVEL 3: 1st position: $4000 LEVEL 4: 1st position: $6000 LEVEL 5: 1st position: $10000 However, the money that you earn also has to be used to pay for fines that you may receive from the cops, and are also used to pay for repair bills for your bike if you become wrecked. As the levels progress, the races are worth more money and the fines are more expensive. So, in theory, the further you progress in the game, the more careful you need to be when it comes to fines and repairs. However, you still need to push hard to earn money. How hard you push yourself is up to you... ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 5. WEAPONS & ATTACKING In Road Rash II, there are many ways of attacking opponents. It's not a fair game - the toughest and most ruthless rider always triumphs, so attack, attack, attack! Apart from punching riders in the face and kicking their bikes to bits, you can also pick up weapons that can inflict severe damage if used properly. To obtain weapons, you'll have to steal them off other riders, as you will not start any race with a weapon. To steal a weapon, ride along side someone, and punch them. If you're lucky, you'll nab their weapon. Here are the methods of attacking: PUNCHING -------- Just you're average punch - not really anything special. However, the attack is very reliable and quite effective. RATING: ***** KICKING ------- The attack does not actually hurt the opposing riders, but it does pack a punch to their bike and can be used to gain some space when you find yourself in a tight spot. Other than that, it is fairly useless. RATING: ** WEAPON: CLUB ------------ This weapon is considerably more effective than the punch, and is used in pretty much the same way. RATING: ******* WEAPON: CHAIN ------------- Now we're talking! This metal chain is the best weapon in the game. It is powerful, fairly quick, and has a long range. Most riders will be down in just 1-2 hits from the almighty metal chain. RATING: ********** ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 6. THE TRACKS Road Rash has quite a few different tracks that you can race on. However, as the levels build up, the track lengths increase. The track list below is based on Level One, so if you are on a higher level, the length will vary. MOLOKAI EXPRESS, HAWAII ----------------------- LENGTH: 5.5 Miles Named after the treacherous currents off Diamond Head. Brutal hairpin turns and radical changes in elevation make this one of the more difficult tracks on the circuit. You may want a quick, light bike to flick into the hairpin corners. HOODOO'S REVENGE, ARIZONA ------------------------- LENGTH: 5.5 Miles Beware of the ghost-like rock formations standing silent along the roadside. The songs of the spirits may lure you off the road, and if they don't, the oil and debris will lure you to the road. Stay out of the sand and watch out for the abandoned cars in the road. SMOKIN' MOUNTAIN, TENNESSEE --------------------------- LENGTH: 5.5 Miles Through Tennessee's misty range. This winding course has enough gradual turns and steep grades to make even a biker nauseous. Deer and cows freeze in the middle of the road when they hear the roar of your bike. Likewise, the locals in their autos won't flinch. And the cops are just, well, a pain in the ass. GOLD RUSH, ALASKA ----------------- LENGTH: 5.5 Miles Travel the rugged frontier trail at unnatural speeds. Because of the blind turns and shifting grades, this course is one of the more difficult ones of the Road Rash circuit. The pine trees are dangerously close to the road. Watch for oil derricks, mule deer and caribou. MAPLE RUN, VERMONT ------------------ LENGTH: 5.5 Miles There's nothing like a relaxing run through the New England countryside. But when you're fighting for traction at 150mph+, the scenery doesn't count for much. One of the fastest courses on the circuit, Maple Run is characterised by gradual turns and long straights - ideal for a big, fast bike. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 7. THE COPS & GETTING BUSTED While racing in Road Rash, you'll come across cops on their bikes. They can get in the way, so try and take 'em out wherever possible. However, nothing is that simple, is it? If you come off of your bike while near a cop, you'll get busted. Damn. Anyway, once your busted, you will probably receive a ticket. If you don't have enough money to pay for it, then you're screwed. TIP: Don't fall off of your bike when there's a cop around! Here is a quick list of the cops that are featured in Road Rash: MARSHALL -------- An orphan raised in Los Angeles, Marshall is the meanest, toughest cop around. He'll hit the road if he knows he'll bring down a rasher. All he talks about is his gun. Word is he became a cop so he could bust his priest! KELLY ----- A passive, non-confrontational, sickeningly sincere Rookie. He went to college to become a social worker, but his father made him become a cop. He talks like a baby gumming milquetoast. Most annoyingly, he tries his hardest to help you get your life together. ORTEGA ------ A guy just doing his job, this straight-ahead lawman conducts each bust like a minor business deal. His no-frills approach to his job makes him one of the most tolerable cops around. No attitude, no vengeance, no problem. ROURKE ------ 'Gramps' spent eighteen years as a Sergeant at Fort Dix before becoming a cop. An anal compulsive stickler for details, he once gave a guy a ticket for looking left-right-left on a one way street. If you think you'll run into this character, make sure your papers are in order! O'CONNOR -------- An in-your-face kind of gal, this babe was conceived on the wrong side of the bed. She lives with twenty-one huskies in a cabin in Alaska, and she rides her bike three hours to work just so she can dole out tickets to tourists. She cannot deal with twentieth-century life, and she's not shy about it. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 8. GETTING WRECKED During the game, you will no doubt crash quite a few times. Obviously, your bike cannot take all the abuse that it receives - it will give! While racing, you can see your bikes 'life' on the dash at the bottom. Each time you crash, the bar will decrease. Once the bar has totally gone, your bike will explode and you will retire from the race. You will then loose money to pay for repair bills. TIP: Try not to crash, and keep your eyes on the road! ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 9. THE BIKES The bike you use to win at Level Five is no the bike on which you want to learn to ride. Each rider has distinct needs at each stage of his evolution as a rider. It's best to start on a light bike with quick steering. Later you might want to get a bike with more power, and your improved skills will allow you to handle that power (and the weight and slower steering that results). The Bike Shop has a machine for every biker. It supports a full selection of 'Ultra Lights' and a showroom full of 'Superbikes'. It's even got Nitro and exotic bikes stocked! Sorry - you can ride them until you but them! Remember, no deal is closed until a bike is ridden out of the shop, so look at as many as you like. ============ ULTRA LIGHTS ============ SHURIKEN 400 ------------ 50 HP 350 LBS COST: (It's yours)/$3500 Good handling and low power make this the perfect bike for rookie rashers. PANDA 500 --------- 60 HP 380 LBS COST: $4500 Reasonable midrange power and lightweight make this 500 easy to ride at high speeds. SHURIKEN TT 250 --------------- 85 HP 290 LBS COST: $10000 This little 2 stroker can smoke bigger bikes. It is very light and very quick. PANDA 900 --------- 120 HP 390 LBS COST: $15000 A good compromise between power and weight make this Panda a great sportsbike. BANZAI 7.11 ----------- 145 HP 380 LBS COST: $22000 This custom bike has a 1100cc engine stuffed in a stripped 750 chassis. =========== NITRO CLASS =========== BANZAI 600 N ------------ 100 HP 410 LBS COST: $8500 Solves the acceleration problem of the old 600. A great introduction to Nitro bikes. BANZAI 750 N ------------ 135 HP 475 LBS COST: $14000 Nitro bursts push this puppy's HP to 135 for one fast, exciting moment. SHURIKEN 1000 N --------------- 160 HP 515 LBS COST: $20000 An ill timed power burst can be dangerous. Perhaps that's why you want it! BANZAI 7.11 N ------------- 165 HP 385 LBS COST: $28000 Nitro bursts, high HP and light weight. What more could you want. Buy it! DIABLO 1000 N ------------- 180 HP 350 LBS COST: $30000 One big, fat, fast bike filled with Nitros. Bloody hell! ========== SUPERBIKES ========== PANDA 600 --------- 90 HP 410 LBS COST: $6000 Powerful for its size but hard to control, due to a weak chassis. BANZAI 600 ---------- 85 HP 450 LBS COST: $6500 Slow to accelerate but a strong chassis makes this a good handling bike. BANZAI 750 ---------- 115 HP 475 LBS COST: $11000 This 750 is the most popular bike on the Rash. Hang on and shut up. SHURIKEN 1000 ------------- 140 HP 515 LBS COST: $16000 This one's powerful and big. Remember that when screaming into a turn. DIABLO 1000 ----------- 160 HP 400 LBS COST: $28000 Very fast. Very expensive. And very, very RED! ===== OTHER ===== WILD THING 2000 (To get this bike you must use the 'Wild Thing' code) --------------- ?? HP ?? LBS COST: ??? Very high tech. Very, very, very fast, but very hard to control. I could tell you more, but then I'd have to kill you. ================== MANUFACTURERS LIST ================== Banzai Diablo Panda Shuriken Wild Thing ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 10. THE RASHERS There are many Rashers out for your blood. More will join as the game progresses, so you won't be up against the same riders every time. Here is just a quick list of the main Rashers in the game. NOTE: The list only includes the major rashers who are present in the game for quite a while. Not every rider is included, as some are just present for one level. KAKANA ------ A descendant of King Khamayamaya, his childhood was steeped in ancient myth. He was treated like royalty, but the Big Island just wasn't big enough. He was called to the mainland to race the most dangerous circuit since the outrigger regattas of his great, great grandfather's day. A disciplined spirit, his entire existence is focused on victory. Nonetheless, he's a fair and easy going player: and he'll go out of his way to help you out. SLATER ------ A wild man from head to toe, this kid set a world skateboard speed record wearing nothing but a tense grin. His moment of truth came early one morning when he skated alongside a biker who had just tried to run him off the road. He jerked him off the seat, hopped on and sped into the sunset. Good-bye skateboard, hello wheelie heaven. Slater's way radical. His wealth of local knowledge and sarcastic tongue make him one of the most sought-after contacts on the tour. LAWSON ------ Meet the man of the nineties. Beautiful wife, beautiful home, enormous debt. An insurance lawyer at L.A.'s most prestigious firm, he takes out his spent up rage on unsuspecting weekend racers. Don't tell him he's a yuppie. Don't call him by his first name. This dude has no mercy. He'll lie and cheat like there's no tomorrow; and with guys like him around, there may not be. BIFF ---- Daddy bought him a Diablo for high school graduation. Biff cruised Harvard Square without a helmet, just to mock the local cops who dared to pull him over. "Bucking for a desk job?" he'd jeer, tearing up a ticket. Now he travels the country crashing Road Rash events, flashing his cheesy grin and lapping at his trust fund like a fat cat from a bottomless bowl of milk. This guy is a waste product of the '80's: he looks out for no one but himself. IKIRA ----- In his native Japan, there is only one god: Elvis. Ikira is so devoted that over the years he has come to resemble the King. Raised on two-strokes on the crowded streets of Tokyo, he was known to ride up on the sidewalks when traffic got thick, smiling apologetically as he upset strollers and crashed through fruit stands. Caught between two worlds, Ikira has the rare combination of genuine virtue and a burning desire to win. A good friend to have. PUBLIC ENEMY NO. 1 ------------------ She saw her first punk show at five years old. At thirteen she was tattooed black from the waist down. By her eighteenth birthday she had 143 piercings. And after being exiled from the United Kingdom, trafficking arms in Central America, and designing anarchist bumper stickers in Tangiers this nasty Brit gave herself to the love of her life: violence. Colder than a drawer in a morgue, she'll brutally attack anyone or anything in her way with absolutely no regard to her own personal well being. WATCH OUT! WAR HAMMER ---------- San Francisco's hardest hitter, this six foot six, 240lb screamer heads the metal band Sock-n-Mouth, whose albums were banned worldwide. His stage show is a modern Gomorrah: and after a week of swallowing blowfish, smearing himself with elephant dung and rolling in razor wire, the Wardude likes to kick back at 180mph and wreak havoc. A crazed-on-life health nut, his high impact, out-of-control agenda has no room for peace of mind, though he was once spotted sitting idly in a deckchair while his kids arranged refrigerator magnets on his forehead. CHINO ----- Born to ride a chopper, this crusty, stinking facecrusher turned to sport bikes so he could compete in Road Rash events. The most seasoned rider of the bunch, he'll do anything for you if you befriend him; but he'll make life short if you get on his bad side. Legend tells that when he busted out of San Quentin, he hot-wired a police bike and roared into the desert. A one-car chase ensued; and when the cruiser flipped off the road, Chino circled back to the wreckage and put his fist through the windshield. Through the haze of radiator steam, he looked into the blank eyes of the trooper and whispered, "Brother, I'll see you in hell." JORG & SVEN ----------- The Godfretdsen twins. After losing their dirt track licenses for excessive whining, the sinister duo moved their operation stateside. Unable to find sponsors, they turned to illegal circuits where their alien status was overlooked. Jorg seems pleasant enough, but he's one of the nastiest guys on the track - just tell him he looks like Sven. And Sven doesn't even pretend to be nice. Like his brother, he's spent most of his life trying to distinguish himself; and he just never seems satisfied. All mutual hostility aside, the pair is bonded by meanness, and they'll team up on lesser opponents if only to express their hatred for each other. ROZ I RYDE ---------- Reared in the balmy island breezes of the Caribbean, this pleasant girl got her first taste of survival-cycling in the bullet shorn alleys of Trenchtown. Leader of the street gang Liquid Angels, Ryde was immortalised in local patios for her daring 'chicken' passes and mastery of obeah, a potent form of black magic. After fighting her way from the ghetto, Ryde worked as a motorcycle messenger in Manhattan. Craving speed and excitement, she bought an old Shuriken, souped it up, and headed for California. She's both wise and helpful, and she'll back any underdog who takes on the system. NATASHA ------- The crown princess of the circuit, this red-haired beauty has seen it all. She had her first bike at three. At fifteen she was a regular winner at the local junior circuit, but after a few years in the spotlight she fell into some bad company. She quit racing and supported her boyfriend, who was an up-and-coming Grand Prix phenom. After being indicted on charges of sabotage and reckless endangerment of lives (for allegedly tampering with the bike of her husband's competitor before a race), she went underground, emerging only to bust heads at Road Rash events. She's cool and generous, but if you turn on her you're asking for a world of hurt. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 11. LEVELS There are five ability levels through which you must progress to with the 'Rash'. With a Shuriken 44 and $1000, you start at Level One, the 'Squid Tank' as it's called by veteran riders. To earn the right to ride on the next level, you must finish in third place or better at every track. At each successive level, the races are worth more money, the fines are more expensive, the courses are longer, the opponents are measurably nastier and the cops show up in droves. That said, if you become one of the elite who completes Level Five, you'll have achieved Rashmaster status! ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 12. RIDING TIPS Try to keep accelerating all the way through the race. If you have a fast bike however, you may want to ease off as you go through the corners. Try and attack all the time. Learn which riders carry weapons, so you know where to go if you need one. Also, use the brake if you begin to skid or are about to hit something. Avoid crashing into other riders from behind, as when using a fast bike (e.g. Wild Thing 2000), you will crash and fall off. When using Nitrous bikes, use Nitro bursts only when on long straights and just after falling off. Never use them on corners, as you will most likely skid and fall off. Use these tips and you'll soon become a Rashmaster! ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 13. SECRETS/CHEATS (All credit for these codes goes to the people who submitted them for GameFAQs) GET $292000 ----------- Go to Options and Set Passwords. Change the first four digits to E430. Leave the last digits as they are. Press enter and it will say Password Invalid. Ignore it - got to the main menu and your money will be there. For the following codes, change the Passwords to those shown below. LEVEL ONE FIRST PLACE CODES --------------------------- Alaska: 00D8 110N Hawaii: 00DH 101B Tennessee: 035P 1130 Arizona: 02J0 117G Vermont: 02U9 10F5 LEVEL TWO FIRST PLACE CODES --------------------------- Alaska: 05BH Q10S Hawaii: 038B 1MIV Tennessee: 041Q AN33 Arizona: 05RB 2N73 Vermont: 06IR QMFC LEVEL THREE FIRST PLACE CODES ----------------------------- Alaska: 08DA 3NOP Hawaii: OAUB 3M1D Tennessee: 06A4 3M1D Arizona: 08T4 RD7M Vermont: 0DE5 RCF8 LEVEL FOUR FIRST PLACE CODES ---------------------------- Alaska: 0G04 KC0K Hawaii: 09ET C918 Tennessee: 0DQD 49FE Arizona: 0J4T 4976 Vermont: 0NGD 49FE LEVEL FIVE FIRST PLACE CODES ---------------------------- Alaska: 0QQT 590V Hawaii: 0F6L 5J13 Tennessee: 0M44 5J3L Arizona: 0U1K 517D Vermont: 25U5 5JFD WILD THING ---------- Hold UP, A and C at the title screen. Press start to the main menu and release the buttons to start with the Wild Thing. START WITH ANY BIKE ------------------- Choose a two-player head-to-head game and choose a bike from the shop. Go back to the Game Select menu and choose the two-player ''Take Turns'' mode. Then pick a one-player game and press Start. Now you should be able to pick any bike from the shop. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 14. OUTRO Well, that's it. If you have any questions, please e-mail me at: ace251188@aol.com I will do my best to reply. Thanks to: - CJayC, for hosting this FAQ. - Sega, for making the MegaDrive/Genesis. - Electronic Arts and Sega, for making this game. - GameFAQs, for the Secrets and cheat codes. - Me, for writing this FAQ. - Meowthnum1, for helping me with this FAQ. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------