* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*    ____                  __                                         *
*   / __ )____  ____ ___  / /_  ___  _________ ___  ____ _____        *
*  / __  / __ \/ __ `__ \/ __ \/ _ \/ ___/ __ `__ \/ __ `/ __ \       *
* / /_/ / /_/ / / / / / / /_/ /  __/ /  / / / / / / /_/ / / / /       *
*/_____/\____/_/ /_/ /_/_.___/\___/_/  /_/ /_/ /_/\__,_/_/ /_/        *
*                                                                     *
*              _   _   _   _   _   _     _   _   _   _                *
*  V          / \ / \ / \ / \ / \ / \   / \ / \ / \ / \      A        *
*  E         ( B | a | t | t | l | e ) ( M | o | d | e )     U        *
*  R          \_/ \_/ \_/ \_/ \_/ \_/   \_/ \_/ \_/ \_/      T        *
*  S                      _____ __ __                        H        *
*  I                     / ___// // /                        O        *
*  O                    / __ \/ // /_                        R        *
*  N                   / /_/ /__  __/                   marshmallow   *
* 2.0                  \____/  /_/               <m_mallow@hotmil.com>*
*                                                                     *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 

Bomberman 64's battle mode is, quite frankly, superbly pulled off and 
whether you're alone or with friends, can be the source of hours of 
entertainment. If you need some down-right nasty tips, tricks, or 
strategies, you're in the right place my friend...


* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*               T A B L E    O F     C O N T E N T S                  *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
              Chapter 1 -- "Revision History / Updates"
              Chapter 2 -- "Important Legal Information" 
              Chapter 3 -- "Introduction"
              Chapter 4 -- "Controls & Moves"
              Chapter 5 -- "Options"
              Chapter 6 -- "Items"
              Chapter 7 -- "General Tips & Tricks"
              Chapter 8 -- "Specific Level Strategies"
              Chapter 9 -- "Credits"
              Chapter 10 -- "Contact Information"


========================================================================
CHAPTER 1) REVISION HISTORY / UPDATES
========================================================================

Saturday, December 4th, 1999 (Version 2.0):
--------------------------------------------

= I have returned, and gave this guide an enormous make-over. Consider 
it an early Christmas present...

Tuesday, March 9th, 1999 (Version 1.5):
-----------------------------------------

= I changed the font from Courier to Courier New. Makes a big 
  difference, eh?

???????????? (Version 1.0):
-----------------------------
 
= First version released. 


========================================================================
CHAPTER 2) IMPORTANT LEGAL INFORMATION
======================================================================== 

This FAQ can only appear on the following sites:

- GameFAQs <www.gamefaqs.com>
- Cheat Code Central <www.cheatcc.com>
- GameSages <www.gamesages.com>
- A scant few others I have given permission to. Don't worry about them.

Why? Because those are the only three sites that can keep my FAQs 
updated. GameFAQs gets away with murder, though, on account of the fact 
I send my FAQs there myself. Gamesages is GameFAQs sister site, so they 
share information. Cheat Code Central is great, because they always seem 
to have the most updated version without me having to tell them. Great 
job, guys and gals. 

I just hate it when people have outdated versions of my FAQs, because I 
get loads (e.g. 100+) of e-mails telling me to "update my FAQ" even 
though it IS updated, or they ask a question that has been answered in 
the new versions, or make additions that are already there, etc., etc. 
I've had problems with this with other FAQs, and I'm taking steps (e.g. 
this note) to put an end to it! 

Here are a few "do's" and "don'ts". Webmasters! Take note...

WEBMASTERS! DO NOT:
------------------------

Post this FAQ on your site directly. The only sites that this rule DOES 
NOT apply to are GameFAQs, GameSages, and Cheat Code Central, as shown 
above. 

WEBMASTERS! PLEASE DO:
------------------------

If you are a webmaster of a site that wants to post this FAQ, what do 
you do? As you read above, you can not post it directly. Instead, link 
to the page at www.gamefaqs.com that lists all the FAQs for this game. 
Why GameFAQs? Because I said so. To clear up some confusion, you can not 
link to the URL if it ends in ".txt" or ".doc", you just can't use that. 
If it ends in anything else, such as the page where it lists all the 
FAQs for a game, you can link to THAT, but not to the actual FAQ. I'm 
only repeating myself, but I had to because some people have to be told 
something twice. If you have any questions on linking, notify me. To 
answer the most common question I'll get, you can not link to any 
GameFAQs URL that ends in ".txt" or ".doc" because it's in GameFAQs' 
legal section. So there. 

Any characters, names, places, or miscellaneous objects are copyright 
their respective companies. I am in no way affiliated with Nintendo, 
Hudsonsoft, nor any companies that were/are involved with this game.

This document is © 1998-1999 marshmallow
All rights reserved

========================================================================
CHAPTER 3) INTRODUCTION
========================================================================


From the get go there are six battle courses available, some good, some 
bad. After finding 120 gold cards in Adventure Mode (see my Adventure 
Mode walkthrough for help on that momentous task) four more will appear, 
and they're definitely worth the trouble. 

Each player will start in a corner of the screen, their objective is to 
kick ass!...basically. You must use your infinite amount of bombs to 
kill everyone else, and in a certain mode, the other team's gems. 
Sometimes the winner is decided at the beginning, other times at the 
end. Sometimes a match is over in 5 seconds (according to the timer at 
least), while others will last all of the way into over-time. 

Short section, I know.

 
========================================================================
CHAPTER 4) CONTROLS & MOVES
========================================================================


LAYING BOMBS:
To lay a bomb press A, if you can set another then you can tap it to lay 
many bombs at once, but that is determined by bomb items. 

PICKING UP BOMBS:
Lay a bomb and then get close to it, press B and Bomberman will lift it 
over his head. 

BOMB LIFT:
Press A and B together and a bomb will automatically appear in your 
hands.

THROWING BOMBS:
Press B to throw a bomb, but how far it goes depends on how far you push 
the control stick.

WALKING/RUNNING:
If you somehow forget, it's the control stick.

PICKING UP PEOPLE:
If someone is knocked out, you can pick them up like a bomb, you can 
throw them too!

KICKING BOMBS:
The quickest way is to lay a bomb and press B while it's 'under' you. 
You'll also kick a bomb if you run into it and press B.

PUMPING UP BOMBS:
Pick up a bomb, or bomb lift it, just get one in your hands. Tap the A 
button and the bomb will get larger, keep doing this until this until a 
yellow flash appears, now it's a pumped up bomb! You can't throw it as 
far, but it won't matter, the end explosion will be huge. Once a pumped 
up bomb is on the ground, no one can pick it up or kick it.


========================================================================
CHAPTER 5) OPTIONS
========================================================================


MAIN SCREEEN:

Single Battle - You against everyone else

Team Battle - Just like it reads, you can form teams and make them go
              against each other. The objective is to blow up the others     
              team's gems.

Options - See Options Screen. 

------------------------------------------------------------------------

SINGLE AND TEAM BATTLE: 1st screen

Here you can configure everyone to either CPU (computer controlled) or a 
real player. Black is controller 2, Red is 3rd, Blue is 4th, and White 
is one. The blue marks stand for the CPU's A.I., 1 is weak and three is 
smart. You can also select your custom Bombermen here!

------------------------------------------------------------------------

TEAM BATTLE: 2nd screen

You can select teams. The blue gem team is at the top, the red gem team 
is at the bottom. It can be one against three, two against two, you name 
it, they got it. 

------------------------------------------------------------------------

OPTIONS SCREEN:

Battle - This is how many battles you have in one course before you get
         the trophy. You can have 1-5.

Time - There is a clock that ticks down, when it reaches 0:00 the battle  
       is over, unless someone wins before that. Time is 1:00 - 5:00 -  
       unlimited. 

Sudden Death - If this is ON then the game will go into sudden death  
               when only 1:00 remains. In sudden death, something  
               happens to make the players even more frantic. Also,  
               ghosts disappear.

Ghost - Simple. When you die, you come back as a ghost. As a ghost, you 
        can bug the 'living' players. You can't lay or pump bombs, but  
        you can throw and kick bombs that the living have set. You can  
        also jump on a living player and control them for a few seconds,  
        here you can do anything you could when you were alive! This is  
        a great way to have revenge. If you get blown up as a ghost, you  
        will return in a few seconds.


========================================================================
CHAPTER 6) ITEMS
========================================================================


During battle you find items in destructible blocks, stones, or whatever 
that level has. Here is what you find...

Flame Item: Collect this and your bombs will have a large radius when 
            they explode. It stops after five, though.

------------------------------------------------------------------------

Bomb Item: This lets you set one more bomb at once. For example, at  
           first you can only set two at once. Collect one and you can  
           set three at once, another one, four at once. You get the  
           idea. You can have eight max. 

------------------------------------------------------------------------

Heart: This rare item will let you get hit one more time. When you do  
       get hit, it will fly out of you and bounce away. If you can get  
       it before it disappears then you can have it again! But it can be  
       difficult because someone else might snatch it up. 

------------------------------------------------------------------------

Power Bomb: If you see this item, stop everything and run as fast as you  
            can to get it! This will make your bombs red. Red bombs make  
            giant blue explosions, depending on how many flames you  
            have. A pumped up, five flamed bomb can take out 1/4 (and  
            sometimes 1/2) of a battle arena! Just be careful not to  
            blow yourself up...which happens often.

------------------------------------------------------------------------

Evils: Evils are rare, they seem to appear when it gets close to 1:00.    
       This item will do something strange to everyone, but it will only  
       be one of the following...
       
1. The entire screen flashes with colors, disco is back!
2. Everytime someone picks up something, they automatically throw it
3. Everyone has five flamed red bombs
4. Everyone has black bombs, but they are really pumped five flame red  
  bombs!
5. People shuffle places at random, very strange.
6. Everyone five seconds, people get knocked out
7. A cyclone appears. If it hits you, you'll be thrown several feet.  
   Bombs will bounce off of it too!

------------------------------------------------------------------------

Skulls (Also Known as Plague): Like Evils, Skulls always do something  
                               different. The only difference is that it  
                               only happens to the person who picked it  
                               up. BUT! If two players touch, the  
                               disease will be transferred and the  
                               original carrier will be free! You can  
                               tell when this happens because you will  
                               flash yellow for a short period of time.


1. Your Control stick gets messed up. The harder you push it, the slower  
   you go, and vice versa.
2. You can't lay bombs whatsoever.
3. Your black bombs are really five flamed red bombs
4. Your bombs explode in about two seconds, instead of five
5. Your Bomberman catches on fire, you can't lay bombs. If you touch  
   someone, they die. If you touch a bomb, you blow up.
6. You get really big, and really slow.
7. You get really small and really fast


========================================================================
CHAPTER 7) GENERAL TIPS AND TRICKS
========================================================================


SKULLS: TO GET OR NOT TO GET?:

If you see a skull, it is usually a good idea to get it. If you get 
something bad, such as the messed up control stick or you can't lay 
bombs, give it to someone else! Of course, they'll try to give it back 
to you. They'll probably chase you, so just lay a bomb to block their 
path. While their vulnerable, kick lots of bombs in their direction! 
When they die, the disease does too!

------------------------------------------------------------------------

A FIREMAN CHASE:

If a fireman (when someone is on fire) starts to chase you, they will 
generally follow right behind you. Just drop a bomb, and they won't know 
what hit them! Although, if the explosion is too big it may kill 
you...but at least you got him! :)

------------------------------------------------------------------------

KILL A PERSON WITH ONE BOMB?:

Most stages have a place where you can through bombs and items off into 
a cliff, right? Well, get someone next to one of them and kick a bomb 
into them so they get knocked out. Take the chance, kick the bomb away 
(so it won't kill you), pick up the person, and hurl him over the cliff! 

------------------------------------------------------------------------

MORE PEOPLE THROWING:

If there are two other people duking it out with lots of bombs, and the 
4th person is near you, try this: Knock him out, slide the bomb out of 
your way, and throw the guy right into a pile of bombs! When they go 
off, he'll be blown away!

------------------------------------------------------------------------

CORNER KILLING:

If there is a corner with walls, here is something neat to do. When the 
person is right in front of it, kick a bomb at him to knock him out. 
Kick a bomb at the first bomb really quick, and if you were fast enough, 
he's bouncing on the 1st bomb! He'll be stuck, and get blown up. 

------------------------------------------------------------------------

OVERWHELMING:

If you have a lot of bomb items, and there are lots of people by a wall, 
just kick as many bombs as you can. Some pretty neat things might 
happen!

------------------------------------------------------------------------

WHAT THE @#*)!?:

Sometimes, you can hide bombs! Like behind a pillar, a rock, a wall, or 
something else. If you're ***really*** lucky, someone might get killed 
because they didn't see it!

------------------------------------------------------------------------

BLOCKING THE PATH:

Some levels have multiple levels, connected with stairs and runways. 
Well, if you're at the top level, and someone is coming up to you, kick 
a bomb at them to knock them out. Throw a bomb behind them, now he's 
stuck between two bombs and he has absolutely no where to go! Can you 
say, "Bye bye"? If you're aim is good, you can do this from below, as 
well. 

------------------------------------------------------------------------

BLOCKING BOMBS:

Pick up a bomb and don't throw it. If someone throws a bomb and it hits 
the bomb, it will bounce off! You can knock people out with this, set up 
traps, and anything else you can come up with!

------------------------------------------------------------------------

THIS IS A DEAD END, BUDDY:

As long as no one disturbs you, this is an almost sure fire way to kill 
someone. First, throw a pumped bomb and knock someone out, the bomb will 
bounce off their head and land a few feet away. When they're about to 
come to, kick a bomb. The pumped bomb will blow, and they'll be blasted 
into oblivion. 

------------------------------------------------------------------------

FENCED IN:

Kick a bomb at someone, and if you have a lot of bomb items, make a 
circle of bombs around them while they're knocked out. They could kick 
their way out, but they wouldn't have enough time. 

------------------------------------------------------------------------

POOL TABLE:

If you kick a bomb into a still bomb, the still bomb will go flying off. 
So, here's what you can do with this small piece of knowledge: When 
someone lays a bomb, wait a second, kick a bomb at it. So now, the 2nd 
bomb is about to explode, so if anyone is near they will go bye bye.

------------------------------------------------------------------------

REVENGE IS SWEEEEEET:

When you come back as a ghost, hop on someone and you can control them 
for several seconds. Lay a bomb, stay there, and he'll explode! Or, you 
could drive him right into a pile of bombs, that always works.

------------------------------------------------------------------------

IT'S ALIVE I TELL YOU, ALIVE!!:

I'm running out of names here...Anyway, this is a really good way to 
kill someone with one bomb, it's mostly useful in really open courses. 
Lay a bomb, keep it 'under' you for about two seconds. Now kick it, it 
will explode in about one second. So...anyone in your path is gonna be 
tasting some fire, basically. 

------------------------------------------------------------------------

THE SNAKE!:

In open areas, lay a bomb and then another near it. When the first one 
explodes, run some more and lay another, it will explode, and a chain 
reaction will occur, so keep laying bombs and a snake of fire will be 
following you. Just don't let it kill you! This is useful for taking out 
other people or blocks...duh. 

========================================================================
CHAPTER 8) LEVEL SPECIFIC TIPS
========================================================================


LEVEL ONE: ROCK GARDEN

DESCRIPTION: An open field with a lot of rocks for getting items. There  
             are four large pillars, and one huge one in the middle. 

                - - - DEATHMATCH TIPS - - -

Your first priority is to find some items! So pump up a bomb and place 
it where it will destroy the most blocks, you may even kill someone! If 
you can, trap some people in the rocks because sometimes they'll be 
killed because they have no where to go!

After all of the rocks are cleared, this level is extremely bland, 
unless someone finds a power bomb item! With this, 1/4 of the level will 
turn to fire, and with the help of others, 1/2! Dodging the kicked bombs 
is an important skill, because it could blow up in your face. 


                  - - - TEAM MODE TIPS - - -

Someone gets a power bomb on the opposing side, kill them! When you 
first begin, everyone will be tossing bombs at the opponent's gems. 
While that's happening, go and pick up your gem. If you're good, you can 
throw the gem on one of the four pillars surrounding the one on the 
middle. Now, unless someone puts a pumped up red bomb with five flames 
by the pillar, your gem can't be touched! HAHA!

                   - - - SUDDEN DEATH - - - 

Rocks will rain from the sky. Don't even think about kicking bombs, just 
lay them everywhere, dodge, and hope for the best. If you get hit by a 
rock, you die.

------------------------------------------------------------------------

LEVEL TWO: UP AND DOWN

DESCRIPTION: A large platform above water, it has several ramps and  
             staircases. The blocks are in the middle and there are two  
             to the side. You won't get very many items here. 

                   - - - DEATHMATCH TIPS - - -

Kick a bomb to the two people who are facing you, if you hit someone 
give them a barrage of bombs and maybe, just maybe, you'll kill them. 
Drop down to the lower platform, and go to where all of the item blocks 
are. Pump up a bomb, throw it in the center, and hope for a power bomb. 
The item block place is the core of the level AND the action, as you 
have little room to move and it will get very crowded. Your best hope is 
to knock someone out, kick away any bombs that get in your way, and 
throw them into the water. If you want to be sneaky, return to where you 
started and drop down some bombs. :) 


                   - - - TEAM MODE TIPS - - -

Sometimes the gems will be hidden behind the platforms, so be sure to 
bomb where you can't see. If you want to hide your gems from the CPU 
players, put them on the upper sections, they'll have a tough time 
getting up there.

                      ---SUDDEN DEATH---

The water will start to rise, if you get under it you'll die. I'd 
suggest going to the starting platforms because the water won't reach 
you for awhile.   

------------------------------------------------------------------------

LEVEL 3: PYRAMID

DESCRIPTION: My favorite level!! Whoohoo! The action is intense on this  
             little pyramid, because there is almost always a power bomb  
             item to find.       

                  - - - DEATH MATCH TIPS - - - 

When you start, kick a bomb or two into the crowd, because unlike other 
levels everyone begins in a row. You can kill one, or even two people! 
Pump up a bomb and throw it into the mass of blocks, clear it out with 
little bombs and collect all of the items. This is where the action 
takes place, so take note of where everyone is coming from so you can 
plan your assault. Pump up bombs and throw them to one side and then run 
up the stairs and out of there! If everyone is not dead by now, drop 
down and kick all of your bombs at the people. 


                 - - - TEAM MODE TIPS - - -

Keep your gems out of the item blocks, they _will_ be blown away. If you 
want to trick the CPU, put your gem at the very tip of the pyramid, 
they'll ignore it for about 30 seconds...! If you're gem appears in the 
item blocks, get down there! If there are simply too many bombs to get 
out, throw it over the cliff, it won't destroy it! It will be simply 
warped somewhere else in the level.

                   - - - SUDDEN DEATH - - -

The water will slowly rise, and the space to fight gets smaller, and 
smaller, and...zzzzzz...

------------------------------------------------------------------------

LEVEL 4: GREEDY TRAP

DESCRIPTION: It looks like a donut. You start on the outside, and all of  
             the blocks are in the middle. You fall in, and the only way  
             to get out are a few staircases.

                  - - - DEATH MATCH TIPS - - -

The winner is decided in the first few seconds of the match. Whoever 
gets a lot of bomb items and/or a power bomb WILL win, unless they suck 
really bad. At first, everyone will scramble into the center. Instead, 
pump up a bomb and throw it right in the center. If someone tries to 
escape, hit them in the head with a well aimed, kicked bomb. Or you 
could block the stairs with a bomb, by the time they move it aside the 
'big bomb' would have slaughtered them. If anyone is left, not only are 
they good, but they need to be killed! Pumped up a bomb and do the best 
you can.


                     - - - TEAM MODE TIPS - - -

Throw the other team's gems right into the pit, because there will be so 
many bombs there that, <enter amusing joke about Bill Clinton here>. 
This is a place where throwing your gems out of harm's way is a must!


                      - - - SUDDEN DEATH - - -

The walls will close in. If you touch a wall you will be killed, 
actually, you are sucked into a world of infinite possibilities!!! 
Sorry, but I'm tired. *sips coffee* Ah, much better. Where was I? Ah, 
yes, walls. Well, you see, after a few seconds of the walls closing in, 
you will have barely any room at all left to fight in, and reappearing 
blocks are a leading cause of tooth decay (er...death).  

------------------------------------------------------------------------

LEVEL 5: TOP RULES

DESCRIPTION: This takes place inside a castle. There are a scant few  
             items in the lower area, not worth the trouble of even  
             blowing them up unless you think you can get a power bomb,   
             which would be awesome, not to mention rare.

                 - - - DEATHMATCH TIPS - - -

Fall down and unload your bombs, if you can get a lot of bomb items then 
great! Use some of the secrets from the general section. A good place to 
hide bombs would be at the lower part of the screen where the wall is, 
they won't know what hit 'em! If you get red bombs, go to the rafters 
and let them rain down, everyone will go to their grave!! Muahahah. 
Also, if you don't find anything worth value, pump up a bomb and get 
below the rafters, when someone comes along, throw it at them! It's 
really easy to do, and the Bomb will be bouncing on him to keep him 
knocked out. He'll be dead in no time!

                  - - - TEAM MODE TIPS - - -

If you're against the CPU, hide the gem up on the rafters because they 
won't go up to it after about a minute, it's really pathetic. :) If 
there are 'real players', put it behind the wall where you can't see it, 
because they prolly won't see it either.


                  - - - SUDDEN DEATH - - -

The walls will close, and if you touch them you'll be killed. This gets 
really frantic, because there usually won't be a winner until the walls 
get really close together...gulp.

------------------------------------------------------------------------

LEVEL 6: FIELD OF GRASS

DESCRIPTION: A really big field of grass is in the middle, with item  
             rocks all over the place. The neat thing is, you can barely  
             see your bombs! The left and right sides are hills, that is  
             where most of the action will take place. Which hill is   
             usually up to the player (s).

                    - - - DEATHMATCH TIPS - - -

Use any and all of the general tricks, because this level is so open you 
can do pretty much everything! If you find a red bomb, knock someone out 
and plant a large one next to them...hehehe. This is the best stage in 
terms of being able to throw people over the edge. When there are piles 
of people on the hills, battling for their lives, unload as many bombs 
as you can, and then top it off with a pumped bomb.  


                     - - - TEAM MODE TIPS - - -

To tell the truth, none really. 


                     - - - SUDDEN DEATH - - -

Rocks will rain down. Again, ignore everything and just avoid the rocks, 
sooner or later someone will get killed by one...hopefully.

------------------------------------------------------------------------
                     * * * SECRET LEVELS * * *

You may only get the following levels if you get 120 gold cards in 
Adventure Mode. Good luck, you're going to need it! 

Alternatively, you can also press start at the main screen in rapid 
succession until you hear a chime, but it won't have saved, and it's 
very difficult to do without a turbo controller. 

                      * * * SECRET LEVELS * * *
------------------------------------------------------------------------

LEVEL 7: IN THE GUTTER

DESCRIPTION: There are four small pillars surrounding a larger, central  
             one. Each Bomberman begins on one of the smaller ones, and  
             the middle one is home to a strange creature. When it faces  
             a direction (either left or right) the water will flow into  
             that direction, pushing you against the wall. Bombs and  
             Bombermen will flow with the water. 

                   - - - DEATHMATCH TIPS - - -

If you want to be cheap, DO NOT get off your starting pillar! Now, you 
can rain down bombs onto the people below, and they can't do anything 
about it! Unless someone puts a pumped up red bomb with fire flame items 
next to you, you're safe. Now, if you _do_ fall off then here's a few 
things to protect yourself: If someone is on the same plane as you and 
the water is flowing, kick a bomb at them. They will be knocked out and 
both them and the bomb will go scuttling off into the wall where the 
bomb will explode. 

When the water flows, pretty much all of the players will line up 
against the water. This is where things get dangerous, if you have 
collected a lot of bomb items then you'll able to kick some @$$! This is 
also a good place to throw people off the edge.


                - - - TEAM MODE TIPS - - -

Unlike bombs and players, gems are not carried off with the water. So 
out one behind the pillars, and everyone will have a hard seeing it! 
Otherwise, just pick it up and throw it away from the bombs and do the 
opposite with your opponents! :)


                  - - - SUDDEN DEATH - - -

The walls will close in, and if you touch them, you die. But there is a 
catch, the water will continue to push you near the walls, so avoid the 
walls, the water, and the bombs. 

------------------------------------------------------------------------

LEVEL 8: SEA SICK

DESCRIPTION: A ship with two poles, a large center one, and a lot of  
             barrels with items, and I mean lots. The ship will sway  
             back and fourth, hence the name of the ship, which will  
             make it difficult to judge distances and such...sometimes.

                   - - - DEATH MATCH TIPS - - -
 
Your first priority is to move out of every else's range, so just hide 
behind a pillar and throw lots of bombs at the barrels. If you get a 
power bomb, which isn't rare, will almost guarantee a win. Nothing much 
else to say, really. 

                    - - - TEAM MODE TIPS - - -

Hide your gems behind pillars...and...um....uh...that's it, actually.


                      - - - SUDDEN DEATH - - -

Rocks will plummet from the sky.

------------------------------------------------------------------------

LEVEL 9: BLIZZARD BATTLE

DESCRIPTION: A large snow field with a lot of ice cones to break for  
             items. By the way, there will be a strong gust of wind, but  
             it's 100% unpredictable, and it's not just left and right,  
             it's up, down, and sometimes diagonally. Not only will you  
             be blown violently, but your bombs (as they travel through  
             the air) will also be affected. If you throw them against  
             the wind, it will come back and hit you in the head! If you
             throw it with the wind, it will travel almost past the  
             entire arena!

                  - - - DEATH MATCH TIPS - - -

Use the wind to your advantage, this level is one big, wide open space, 
use it to your advantage as well. 


                  - - - TEAM MODE TIPS - - -

The levels are getting so bland, there are none to speak of. 


                    - - - SUDDEN DEATH - - -

There will be a big avalanche, although they should've made it a lot 
better, not to mention faster. It's pretty similar to the way the walls 
close in like the some of the earlier levels...

------------------------------------------------------------------------

LEVEL 10: LOST AT SEA

DESCRIPTION: Basically, a large open area with blocks in the middle, and  
             some posts. Except for the thin ring around the outside,  
             this level is really slippery and makes you slide around.  
             The main feature is the transparent floor that let you see  
             into the ocean, and several fish and other aquatic  
             creatures come you way.

                    - - - DEATH MATCH TIPS - - -

Throw lots o' bombs!!!

                    - - - TEAM MODE HINTS - - -

Hide the gems behind the posts...naturally.

                        - - - SUDDEN DEATH - - -

Rocks fall down from the sky, and it can hard to stop to avoid them 
because everything is so slippery. 


========================================================================
CHAPTER 9) CREDITS
========================================================================


COMPANIES 
------------

Hudsonsoft: For making such an incredible and enjoyable game!

INTERNET SITES
-----------------

GameFAQs <www.gamefaqs.com>: A huge vault that holds all of my -- plus 
hundreds of other's -- FAQs. Honestly, if you can't find help here, 
you're just out of luck.

PEOPLE
---------

Jeff "CJayC" Veasey <gamefaqs@gamefaqs.com>: For kindly accepting my 
FAQs, and for making such a cool site. 

========================================================================
CHAPTER 10) CONTACT INFORMATION
========================================================================


Feel free to contact the insane author of this FAQ, marshmallow, with 
any e-mail, corrections, adorations, admonitions, praise, damnation, 
condemnation, or death threats at: m_mallow@hotmail.com

Basically, there are five different types of e-mail I will receive on a 
daily basis. 

QUESTIONS:
------------
 
I will answer questions to the best of my ability, but not necessarily 
immediately. Who knows...you may get an answer hours after sending it, 
or maybe even weeks. Do not e-mail me telling me to "answer your 
questions", unless you like to be ignored. Also, please realize that I 
<prepare for a shocker> do have a real life outside the Internet. 
School, friends, what have you. Hey, sometimes I might not even get on 
the Internet for a few days if I pick up a hot new game that I enjoy.  

If you ask a question that has been answered in the FAQ, I will most 
definitely ignore it. If your question is poorly written (e.g. "Hez waz 
up, dawg? Got mez uh q!") I will delete it.  Etc., etc...

PRAISE LETTERS: 
-----------------

Hey, you mean people actually receive help from me and like to praise my 
work? Believe me, though I may not reply to it, I do appreciate your 
comments. Though, most people, if they praise me, do it along with a 
question, in which I might reply something like, "Yeah, thanks for the 
support. As for your problem..." 

HATE LETTERS:
---------------
 
I've received very few of these, but it's happened. Chances are high 
that I may not reply, but if you present a valid criticism, I may 
acknowledge your critique. As for those less intellectual letters, heh, 
they're always good for laughs.

JOB APPLICATIONS:
-------------------

Though I can assure you I will be flattered, I will *not* work for your 
site exclusively (or even as a third party). I don't care how much 
money, women, or drugs you offer me, either. No means no, okay?

CHAIN LETTERS: 
----------------

No, I don't care about what kind of whore house your uncle runs. No, I 
don't know who Louie is and why he has a fetish for panties. No, I don't 
think a piano is going to mysteriously appear out of thin air and fall 
on me if I don't send a piece of sh!t letter to other people. No, I 
won't send you cash for a "dying" (yeah, right) kid who is infected with 
brain cancer, though sometimes I wonder if YOU'RE the one with brain 
cancer. No, I don't care about this new, amazing revelation about weight 
loss (my muscle to fat ratio is quite normal, thank you very much). And, 
finally, I will *not* make out with you!  

I apologize for the aforementioned subjects, because they had some 
questionable material. However, considering this is a FAQ for an E  
rated game with copious amounts of explosions and anime-like characters, 
I assume you will not be offended by a little sexual innuendo. 
 
Sincerely, 
marshmallow

                           ~ End of Document ~