C    C   C   CCCC  C       C CCCCCC  CCCC  CCCCCCC
C    C  C C  C   C  C     C  C      C         C      A FAQ/Walkthrough
CCCCCC CCCCC CCCC    C   C   CCCC    CCCC     C         Created by:
C    C C   C C   C    C C    C           C    C
C    C C   C C   C     C     CCCCCC  CCCC     C           ~Croco~

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C C C C C    C C    C CC  C     C      C   C       ______ /____\
C  C  C C    C C    C C C C     CCCC   CCCCCC     /_______\|  |
C     C C    C C    C C  CC     C   C      C      |   ___ ||  |
C     C  CCCC   CCCC  C   C      CCC       C      |___|_|_||__|

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This document is Copyright 2000-2001 by Croco. Reproduction of this document in
part or in whole without the author's consent is strictly forbidden. If the
reader wishes to use the FAQ for their personal and private use only, then a
copy may be made.

Special Features: *Detailed Crop Guide       *Detailed Marriage Guide
                  *Best Crops That Will Make the Most Cash
                  *In-Depth Walkthroughs for Fortune and Fun
                  *Tricks for Extra Stamina and Crops
                  *Detailed Shop Guide       *Character Guide

Contact Me: croco64@yahoo.com (see Part 4, Section 3 for more info)

VERSION HISTORY:
----------------------------------------------------------------------
This is the Final Version of the Croco FAQ/Walkthrough of Harvest Moon 64,
Created 7/7/2001.

Final Version - Update - Created 7/7/01
Hello everyone, it's me again. The FAQ is already in its Final Version, but
I've decided to make a few changes here and there. Whenever I go back and look
at this FAQ, I notice that everything is quite cramped and hard to read. So,
I've decided to space things out a bit. I'm also adding/removing a few tricks
and tips that have been submitted. For instance, the Pink Heart trick
officially doesn't work. Well, that's it. Toodles.

Final Version- Created 11/16/00
This is it. I've been working on this FAQ throughout the entire year, and now
it's time to end. Only a few weeks after my last update, too... pretty good. In
this final version, I've completed the first year of the Fortune Walkthrough,
and have added a decent amount of entries to the Marriage Walkthroughs. To
avoid just leaving them there, I've also included brief tips on what to do
until the Spring of Year 2 for each Marriage Walkthrough. Well, that's all.
Goodbye HM64 FAQ updates! I'll miss you... sniff...

Version 2.2- Created 10/27/00
OK, before I tell you what's new, I have some news: The next update will
probably be the final update. Now, before you go crazy (or not caring), hear me
out. The only stuff I have to finish for this FAQ is the walkthroughs. While
many people enjoy reading these, I think that the information I present is
getting somewhat redundant. I plan on finishing the Fame Walkthrough, and a
couple of the Marriage Walkthroughs (they're the most popular), and get some
more for all the others, but some will be incomplete. If you're mortally
opposed to this, send me an e-mail, but look at both sides first. Anyway, in
today's update I've completed the entire Fame Walkthrough, and I've also
received some new tricks from Laura, a constant contributor to this FAQ.

Version 2.1- Created 9/9/00
It's been a while... a loooong while. But I'm finally back with another update.
You may have noticed my new name... not really new though, I just took the "64"
off. Hey, the Dreamcast came out a year ago to this day... remember? 9/9/99?
Cool date. But now back to the update. New today is the 2nd Fall for the Fame
Walkthrough, plus small updates to the marriage walkthroughs. Tres bon, non?

Version 2.0- Created 6/27/00
Well, I've finally gotten past the 1's and am into the 2's (regarding
versions), and putting the finishing touches onto this FAQ. Anyway, I've gotten
nice updates to all the Walkthroughs, especially the Fame Walkthrough. Oh yes,
and I've started the Maria Walkthrough as well.

Version 1.9- Created 5/21/00
It's been over a month since my last update, so I bet that you think I've been
working on something big, right? Wrong. The Ultimate Walkthrough isn't here
yet, but I have started the Marriage Walkthroughs for Elli and Ann. I've also
added a little bit onto the other walkthroughs. Finally, we've got some more
stuff in the Gameshark Codes section. Expect the Ultimate Walkthrough to appear
in my next update... whenever that is.

Version 1.8- Created 4/15/00
Hey! Version 1.8 already! Where does the time go? Speaking of time, I've used
the time between the last update to add a couple new possesions and added more
entries to all the walkthroughs. Sorry, no new marriage walkthroughs yet.
Expect a new one soon, though. Also, check in Part 4 for my idea about an
Ultimate walkthrough. Stay tuned!

Version 1.7- Created 3/29/2000
It's been a long, long time since the last update... an entire month! Some
personal matters made me miss a couple weeks of work, but the newest update is
here at last! Relish in the greatness of the new Gameshark Codes, A couple new
Possessions, and additions to the walkthroughs. Have fun checking out the
latest installment!

Version 1.6- Created 2/28/2000
This is it! It's finally here! The walkthrough you've all been waiting for...
the Marriage Walkthrough! I'll take you though the first part of getting to
know the girls. Eventually, I'll tell about the relative times of dreams,
gifts, and other events. Enjoy! Also, the tool section now has a guide to how
long it takes to power up tools, and some new Gameshark Codes can be found near
the end. Oh, and by the way, the other two walkthroughs are still being updated
too, so don't forget to check out their new stuff!

Version 1.5-Created 2/23/2000                                              It
looks like there's the fifth update here right now, and what a great time to
read it! The Fame walkthrough has gone through the first Spring, Summer, Fall,
and Winter while the Fortune walkthrough has gone through the Spring and part
of Summer. We've also got some new frequently asked questions, so see if others
have had your problem before e-mailing me. The possessions list has been added
on a little, too.

Version 1.4- Created 2/9/2000
This brand-new version of the great Croco64 FAQ is finally here! Possibly the
last new section is here: Possessions. Also, to keep you Walkthrough people
well fed, I've added a few new entrees-I mean entries, to the two walkthroughs.
Voila!

Version 1.3- Created 1/30/00
January is almost over, and here's the last update of the month. In it is the
complete Photo Album guide, along with sections on Energy and Secrets. Both of
the walkthroughs have new entries, too. Last, but not least, is the rumors
section, found in Part 4, which will tell you about the rumors that are
currently hot.

Version 1.2- Created 1/23/00
Whoops! I miscalculated some of the crop info, but now it's corrected, along
with the new ultimate crop (sorry, it's not corn). I've also added some entries
to both the walkthroughs and updated the FAQ section. Finally, I've added some
new house addition info, got all the Recipes down, and started the "Photo
Album" section.

Version 1.1- Created 1/19/2000
The first update! I've revised the entire thing, updating and correcting info.
Also, I've added some new sections, which are Raising Animals, Festivals, Road
to Marriage, Power Berries, and some of the House Additions. There also is some
more stuff added onto the crop section, including strawberries, yearly nets,
and best crop of the year. There's some minor changes and updates to the
walkthroughs, too.

Version 1.0- Created 1/11/2000
The first part of my Strategy Guide, it includes the Table of Contents, Part 1,
Part 2 Sections 1-6, Part 3's Fame Walkthrough (Spring and the beginning of
Summer) and Fortune Walkthrough (beginning of Spring), and Part 4.

-----------------------------------------------------------------------

UPDATE NOTICE: This update to the Final Version of the FAQ includes a new,
easier to read format, new tricks, and the famous Croco logo at the bottom.

Author's Note- Many people send me questions. While I am very happy that they
do, a third of the time the answer is in the Frequently Asked Questions
section. Another third the answer is in another part of the FAQ. The other
third they can't be found and are worthy of sending in. I mean, I enjoy getting
and reading your mail, but look for the answer here first! The FAQ section is
the first place you should check for a problem, then try the other parts. It's
not really that hard. I thank those of you that have already done this. I'm not
trying to sound mean, but please try and look through the FAQ before e-mailing
me. Thanks.


----------------------------------------------------------------------

TABLE OF CONTENTS:
I. Part 1
 1. Introduction
 2. Author's Note
 3. Story
 4. Changes from the Super NES Version and Things that Won't Work
II. Part 2
 1. Objectives to Obtain
 2. Characters
 3. Places
  a. Farm
  b. Flower Bud Village
  c. Green Ranch/Beach
  d. Vineyard
  e. Moon Mountain
 4. Items
  a. Starting
  b. Other
 5. Growing Crops
  a. Growing Strategies
  b. Seasonal Crops
  c. Other Plants
 6. Foraging/Mountain Items
 7. Raising Animals
 8. Festivals
 9. Road to Marriage
 10. Berries of the Power Tree
 11. House Additions
 12. Recipes
 13. Photo Album
 14. Energy and Stamina
 15. Other Secrets
 16. Possessions
III. Part 3
 1. Walkthrough: Fame
  a. Year 1
  b. Year 2
  c. Year 3
 2. Walkthrough: Fortune
  a. Year 1
 3. Walkthrough: Marriage
  a. Popuri
  b. Karen
  c. Elli
  d. Ann
  e. Maria
IV. Part 4
 1. Additional Tips
 2. Frequently Asked Questions
 3. Rumors
 4. Gameshark Codes
 5. Closing/Thanks/Credits

Where to Go:
Part 1 is generally not needed information and may be skipped.
Part 2 tells about the game and many of the things in it. If you have a problem
that is in a section (look at the Table of contents), then this will be quick,
easy to find info that goes into good detail.
Part 3 is a walkthrough and has the specific events that happen throughout the
year. If you're stuck with an event, or want to be guided through the game,
look here.
Part 4 contains questions and tips that might solve additional problems that
you may have.
If you can't find what you need in any of these sections, feel free to send me
an e-mail and I'll try to answer it.

Special Notice: Throughout this FAQ there will be some things that are rated
from 1 to 10. If you see one of these, be sure to note that 1 is the lowest and
10 is the highest.

________________________________________________________________________

               - - - - - - - - - - PART 1 - - - - - - - - - -
________________________________________________________________________

                              - INTRODUCTION -

   Harvest Moon 64 is a game like few others. In most games there is a set path
that you must stay pretty close to if you want to finish the game. Yet Harvest
Moon is different; it offers you a certain freedom of doing whatever you want.
You can plant your crops in different patterns, decide if you want to raise
animals, think about marriage, or just sit around at the hot spring all day.
The number of possible ways to go through this game is just enormous. You could
become the rich miser that owns the farm down the road, the friendly guy who
likes to chat with everyone, or the pathetic ranch owner who killed his last
five chickens. Chances are, you won't want to be the last of those things. This
strategy guide will help you become either rich or loved by your neighbors (or
both). Harvest Moon is an interesting game, but a challenging one if you don't
know what to do.

                            - AUTHOR's NOTE -

   As my first time writing an FAQ (yes, I know, ANOTHER first-time writer),
I'm having a lot of work to do. I'm a veteran of the SNES Harvest Moon, so I
became pretty good pretty quickly at the new N64 version. I'm no ultimate
master of Harvest Moon Land, but I think my experience will lend a nice helping
hand to the newbies who have never seen Harvest Moon before or some players who
discovered they had a problem. Now, why did I write this? What I'm writing this
for is the lack of a real quality FAQ here. The other ones are great, don't get
me wrong,  but they just didn't have the detail, the needed information that is
sometimes needed. I came one day to see if I could find out why my chicken
died. I fed it, so I thought it should have lived. But, unfortunately, this is
the kind of information I got:

     Chickens: They lay eggs.
     Sheep: I'm not sure what they do yet.
     Cows: I heard someone say there were cows in the game.

This wasn't sufficient. After I finally discovered why my chickens were dying,
and many other things, I set out to create the perfect FAQ. Well, at least try
anyway. In this FAQ/Walkthrough I'm going to try to go into as much detail as I
can.

                                 - STORY -

Natsume opted to go with the story presented in the Game Boy Harvest Moon
rather than the old SNES story. The story might not be one of HM's strong
points, but here it goes. This can also be pretty well explained in the opening
sequence of the game.

Tragically, one day your beloved grandfather dies. He owned the farm near a
remote country village, but in his older days never could keep it together. You
enjoyed spending a lot of time with him, so you decided that you would take
over the farm and try to make it prosperous as it was a long time ago. With
only your Grandfather's trusty dog, his small cottage, barn, and field, you try
to become a rich, famous ranch owner.

                    - CHANGES FROM THE SNES VERSION -
                      (and things that won't work)

While the basic principles and things are quite similar in the two main
versions of Harvest Moon, many things have changed. Besides some nice extra
features, veterans may want to look here and see a few changes that you might
want to know and will prevent you from messing up.

- Night Ends: My first day I stayed up the entire night, thinking that it
  wouldn't end like in the original. All I got was a few extra hours of work
and
  a tired character. You have to go to bed now!
- Power-Up Tools: Instead of Dwarves giving you super tools, you'll have to
earn
  them. Frequent use results in better tools.
- Different Locations: If you wanted to give a girl flowers in the original,
you
  could rely on her being in generally the same place every day. Now, many
  characters will go to the beach, mountain, or other places.
- Fences: You don't need fences to protect your crops anymore. The use of a
  fence is to keep chickens outside at night, something you would never dream
of
  doing in the earlier versions.



________________________________________________________________________

               - - - - - - - - - - PART 1 - - - - - - - - - -
________________________________________________________________________


                               - OBJECTIVES -

Here's what you want to accomplish in Harvest Moon (much of this was taken from
the Instruction Manual):

  *Clear Your Land
  *Grow Crops
  *Raise Animals
  *Make Friends
  *Get Married
  *Make Money
  *Have fun!!!

If you want to have a successful game, then you will have to complete each of
these properly.


______________________________________________________________________

               - - - - - - - - CHARACTERS - - - - - - - -

These characters will be who you meet in the town, mountain, and surrounding
areas. You'll need to get to know them, as it would be impossible to have a
successful game without them!
Key: *Friendly  ^Somewhat friendly  -Not Friendly

Jack- This is you. Officially, the name is Jack, but in the game (and I think
   the Instruction Manual) there is no reference to this name, so feel free to
   name him whatever you want. In this FAQ, he will be referred to as "You"
   rather than Jack.
Jiro, Your Dog- Your Grandfather's old dog that you've taken now that he has
   passed away. He hasn't much use, but take him in when it's going to rain if
   you want him to be happy. He also makes many of the girls in town happy,
   along with lots of the townsfolk (Even Ann's Brother!!!).
Your Horse- Your trusty steed. For more info, check out Part 2, Section 7
   (Raising Animals).
^Mailman- He wanders around most of the day, and you'll meet up with him. His
   conversations are rather boring, but he's very nice once you get to know
him.
   If you are dating Maria, chances are he'll start to get a grudge against
you,
   as he likes her (he'll reveal tidbits of their relationship if you become
   friends). His name is Harris.
^Ranch Owner- Owns the Green Ranch South of your own ranch. He'll be happy to
   sell you some animals and will even let you take one of his horses horses.
*Ann- Ann's father owns the ranch, and she loves animals. She'll spend most of
   her time out in the fields of Green Ranch with her brother and the animals.
   On rainy and snowy days she'll be in the barn. Can play the flute.
-Ann's Brother- Ann's unfriendly brother won't say much and will be hard to
   please. He got injured in a horse accident long ago, and hasn't been very
   nice since. But remember, you can become friends with anyone in this game if
   you try! His name is Gray.
*Lillia- The owner of the Flower Shop in Flower Bud village. She'll be there
   most of the day. She loves Spring but detests winter.
*Popuri- Lillia's daughter. She hangs around the flower shop. She's a good
   singer.
^Lillia's Husband- A wandering traveler that leaves in the Fall and returns in
   the Spring. His name is Basil.
^Parson- Spends all his time in the church, even usually on festival days. He
   also educates the children.
^Bar Owner- Spends his nights serving at the bar. Isn't seen much anywhere
else.
^Rick- Runs the Tool shop and is Ann's cousin.
^Craft Shop Owner (Saibaru) - Runs the Craft shop adjacent to Rick's Tool shop.
^Bakery Owner- Worker at the Bakery and can sometimes be found relaxing at the
   bar. I believe his name is Jeff.
*Elli- Works at the Bakery and enjoys when people snack on the food. She's also
   very good at playing the flute. Her father died a long time ago, and she now
   lives at the Bakery in town.
^Elli's Grandmother- Sits in a rocking chair outside the bakery and doesn't
   really do much besides reminiscing on the past. She seems to be accumulating
   quite a few years...
^Maria- Shy library keeper that enjoys to read. Daughter of the Mayor. She also
   can play the organ at the church quite well.
*Mayor- Mayor of Flower Bud Village. He will ask you to come to many of the
   festivals and will make many announcements.
^Mayor's Wife- Usually stays at home and accompanies the mayor at festivals.
^Midwife- Lives in the South part of town and will deliver children.
^Potion Shop Owner- Makes potions with the help of special herbs. He's very
   popular with many of the villagers.
*Child #1 (Red Hair)- Likes animals a lot. Will sometimes tell you about
   festivals. His name is Kent.
*Child #2 (Black Hair)- Likes Flowers a lot. His name is Stu.
^Child #3 (Girl)- Daughter of the Buyer, granddaughter of the Midwife. Her name
   is May.
^Buyer- Collects your products from your farm. He can also be found at the bar
   on many nights.
Taro- The Potion shop owner's dog was born around the same time as your dog.
^Fisherman- Fishes in the river and encourages you to fish. His name is Greg.
-Vineyard Owner- Owner of the Vineyard that constantly gets in fights with
   Karen.
-Karen- Daughter of the Vineyard owner and rude to strangers. Works at the bar
   on some nights. Likes Wine and Berries.
^Karen's Mother- Not very talkative, and seems sad, perhaps from her husband's
   and daughter's poor relationship.
*Kai- Vineyard worker who is quite friendly. He's from a town far away. Often
   can be found at the bar.
^Chief Carpenter- Lives at the mountain's base and will extend your house.
^Other Carpenters- Live with the chief carpenter and can be found outside in
the
   forest cutting wood.
^Cliff- Seems rude, but is he? He hangs around the mountain and likes to fish.
   He may even share some fish with you.
^Dwarves/Elves/Sprites- They were dwarves in the first game, but their pointed
   ears point toward their elven heritage. Their official names are Sprites,
but
   I'll refer to them as elves. Anyway, they hang around in the mountain cave
   near the carpenter's house.
^Restaurant Owner- On the summit, the kindly owner of the restaurant stays.
He's
   been lonely since the bridge was out, so pay him a visit.
^Restaurant Owner's Wife- Living with her husband, she occupies the restaurant
   near the summit. She is very forgetful.
^Photographer- Only shows up to take pictures for your photo album.
^Festival Girls- These three girls only show up at festivals, because it seems
   that they're from out of town.
^Rich Couple- These people too only show up on festival days. The wife somewhat
   resembles the Restaurant owner's wife.
^Wanderer- This strange-looking guy appears at the Flower Festival and offers
to
   sell you a "Power Nut". He also sells other things, but be careful, because
   it may be a scam!


______________________________________________________________________

                 - - - - - - - - PLACES - - - - - - - -

While the places to go in Harvest Moon may not be gigantic, it provides plenty
of options. Each of these places will be visited numerous times throughout your
game for various reasons.

                                *   *   *

A. FARM- Your Farm is where you'll wake and go to sleep. You can also raise
crops, animals, and a family here.

1. Your House: It may be small, but your little house is your castle. There are
quite a few things to be found here.

*Book- Your Book near your bed will provide statistics and other valuable 
things.
-Write in Diary: This option will make you go to bed. I find that you should
generally write in your diary every night. If you don't write in your diary,
and you do something you wish you rather had not, it's easier to hit the reset
button if you'll only be losing that day compared to a week. The only time you
shouldn't write in it is when you're not sure if you've made a good decision
with something and want to see how it works out. Then you are able to abort it
if you need to.
-Tool Notebook: If you're new to Harvest Moon, it'd be a good idea to check out
this handbook to many of the items you find in the game.
-Estimate: This will tell you your Dog's and Horse's names, how
Cows/Chickens/Sheep you have, how much lumber you have, how much fodder you
have, and your money. It's Good to check this every once in a while.
-Photo Album: If you do something memorable (like win the swimming or the horse
race) then the photographer will show up to take a picture commemorating the
event. Look in here to see the pictures.

*Calendar: Take a look at this to see the layout of the month. You can also put
symbols on certain days. Here's what I use them for.
-Cake: My Birthday, another's birthday, or some festival that has to do with
food.
-Heart: Some day that has something to do with a girl (birthdays), or a
festival like that.
-Spade: Festival
-Exclamation Point: Festival
-Cow: When I'm going to buy a cow, when a cow is going to have a baby, or the
Cow Festival/Animal Related Festival (Dog or Horse Race, maybe).

*TV: Your TV has four channels that you'll want to watch.
-Channel 1 (Weather): Check this every day to see if you want to keep your
animals inside or not. It also tells about disasters such as typhoons.
-Channel 2 (News): This will tell you about festivals. If you don't know when a
festival is, look at this station. Otherwise, watch it every once in a while.
-Channel 3 (Educational): A girl and her brother discuss farming techniques and
a few other topics. If you're new to this game, watch the channel a lot. Even
if you think you know everything, there might be something on here that might
surprise you.
-Channel 4: Nothing but static. But could there be more?...
-Note: Your TV will display a test pattern after 12:00. Be sure to get inside
at a reasonable time if there's something you want to watch.

*Tool Box: Store some of your items in here. Once you get to many to carry,
this will be the place you put 'em.

2. Barn/Silo/Stable- Your animals will be kept here, along with your fodder
(excluding chicken fodder).

*Stable- Your Horse will stay here, so don't worry about taking it inside
during rain or even typhoons.
*Cow/Sheep Barn- Your two most profitable animals will live in here. There's a
handy spout in the back where fodder comes out. Also in the back is a stall
where a pregnant cow can stay and give birth. You can have up to eight
cows/sheep total.
*Silo- This is where the cut grass is kept. Check the sign to see how much you
have. You can pull fodder from the front, but there is little reason to do so.
*Chicken Coop- Chickens stay here. There's no fodder spout because chickens eat
a special fodder that can be purchased at the Green Ranch. You can have up to
six chickens, and can raise your own in the incubator in the back.
*Lumber Box- Take lumber out of here to make fences. You can check to see how
much you have by reading the hard-to-see sign next to it.

3. Field- Your Field/Land, where you grow the crops, will be smothered in
debris. Here's the tools you should use to clear it:
(Note- this is for un-upgraded tools. Check the "Items" section later in this
Part for more detail)
 -Stump: 6 chops with Axe (as a bonus, you get six pieces of wood!)
 -Boulder: 6 swings with Hammer
 -Rock: 1 swing with Hammer/Throw into Pond
 -Weed: 1 swipe with Sickle/Throw in Pond/Throw on Ground

*Shipping Bin- This is where all of your crops go. There are similar ones in
the cow/sheep barn and chicken pen, and it doesn't matter if you put crops,
eggs, milk, etc. in one or the other. The shipper comes at 5 o'clock, but you
don't have to be at the farm to get paid.
*Mailbox- Near the Entrance is your mailbox, and used with the TV, you'll be
kept up to date on all matters. The mailbox usually tells of festivals, but it
also can have letters from friends, announcements of new items in a shop, or
ads. The mail comes in the morning, despite the fact the mailman doesn't show
up until the afternoon.
*Pond- The Pond south of your barn/silo will be where you want to go to refill
your watering can and to throw stones/weeds.
*Doghouse: This is where your dog will stay during the night, so you don't have
to take him inside.

                               *   *   *

B. FLOWER BUD VILLAGE- Many of the townspeople reside here, and this is where
most of your shopping will be done. There are two areas of Flower Bud Village:
the North side of Town and the South side of Town. They are separated by a
small stream and can both be accessed from the central path. The North is where
you'll go more often and in my opinion, better looking than the south side.
Note that all of the shops, Including the Green Ranch, are closed on Festival
days.
                               -North Side-

1. Lillia's Flower Shop: Open 9 am - 5 pm, Closed Sundays
Lillia's Flower Shop is the place to go if you want to buy seeds for crops,
grass, or flowers. Lillia runs the shop, and her husband and daughter are
usually in here. Here's the seeds you can purchase. (for more information on
this, go to the "Growing Crops" section later in this Part)

Turnip:       Available- Spring           Price: 200 gold
Potato:       Available- Spring           Price: 200 gold
Cabbage:      Available- Spring           Price: 200 gold
Flower:       Available- Spring           Price: 200 gold
Tomatoes:     Available- Summer           Price: 300 gold
Corn:         Available- Summer           Price: 300 gold
Eggplants:    Available- Fall             Price: 300 gold
Grass:        Available- Spring/Summer    Price: 500 gold
Strawberries: Available- Winter           Price: 500 gold

2. Church: Open pretty much all day (locked at night)
The church, next to the Flower Shop, also doubles as a school. Go during
weekdays to observe the local children being taught. On Sundays, it would seem
that the Church would be more crowded, but few people go. In this game, the
church doesn't serve much purpose regularly, but some festivals and weddings
will be held here.

3. Bar: Open 6 pm - 12 pm, Closed Sundays
The profitable bar is where many residents go after a hard days work. If you
want to visit someone, particularly Karen, then you can go here. You can also
find Kai, Cliff, the Vineyard Owner, the Bakery Owner, the Buyer, the Green
Ranch owner, the Mailman, and Ann's brother here, but they don't always come.
The drinks sold here can help lift your stamina. Also, the more you drink the
more you can drink at the New Year's festival.

Wine: 300 gold
Liquor: 300 gold
Beer: 350 gold
Milk: 150 gold
Water: 0 gold

4. Town Square: Open All day, All night
The town square is where most of the festivals are held. When you vote for the
Queen of the Flower Festival, you vote here. It is also the entryway to the
racetrack, but you can't go there on most days.

5. Rick's Tool Shop: Open 10 am - 6 pm, Closed Weekends and Wednesdays
Rick, the proprietor of the tool shop, sells his wares here. You'll get much of
the farming equipment that you'll need, such as shears and brushes, at this
store. He also sells some gimmick items, such as a carpet for your house.
Unfortunately, Rick sometimes closes the shop on days that aren't featured on
the sign, which can leave you frustrated when you need something. Here's some
of the things he sells: (check the section "Items" later in this Part for more
information on the things he sells) (Y1/Y2=year)

Brush:          Available- 3rd of Spring (Y1)     Price- 1000g
Wool Cutters:   Available- When you buy a sheep   Price- 1000g
Room Organizer: Available- Summer (Y1)            Price- 2000g
Carpet:         Available- 1st of Fall (Y1)       Price- 3000g
Blue Feather:   Available- Girl with Red Heart    Price-  980g

6. Craft Shop: Open 9 am - 5 pm, Closed Weekends and Mondays
The Craft Shop, or the shop adjacent to the Tool shop, sells things that you
don't necessarily need, but might want for fun. Here's what he has.

Pot:      Available- Spring (Y1)                  Price: Not for Sale
Ocarina:  Available- Fall (Y1)                    Price: 1200g
Dyed Pot: Available- Give Craft Owner Blue Stone  Price: 2000g

7. Bakery: Open 9 am - 5 pm, Closed Mondays
The pleasant Bakery, where Elli and the Bakery owner stay, is filled with
sweets and treats. However, none of these are needed. You can order from the
counter or from the menu, and this is particularly done to impress Elli, but
can be done to fill up stamina. Also, for every cake you purchase you get a
sticker (just like every flower package you purchase). For every ten stickers
you have, you can get 1 raffle ticket at the end of the year.

Cake:   300 gold
Pie:    350 gold
Cookie: 300 gold
Tea:    150 gold
Water:    0 gold

8. Racetrack: Open only on Horse and Dog Racing Days
The Racetrack will open on Horse and Dog race days. See the section "Festivals"
later in this Part for more information on what goes on here.

                               -South Side-

1. Library: Open 9 am - 5 pm, Closed Mondays
The Library has little to do. You don't actually read the books, but just check
what they're about. And doing so doesn't increase your intelligence or
anything. In fact, the only reason to go to the library is to see Maria,
because she likes to hang out here. The Library is also closed from the 1st to
the 10th in Summer and Winter.

2. Midwife: Open All day (Not night)
The Midwife will deliver your children, but doesn't provide much (even a good
conversation) before you need her.

3. Potion Shop: Open Pretty Much All Day
The Potion shop is where you should go if you get sick (a result of not getting
enough sleep, working too hard, or working hard in the rain). You can buy
medicine here.

Prevention- This prevents you from getting sick.       Price: 1000g
Medicine- Heals you if you're sick.                    Price: 1500g

4. Mayor's House: Open All Day
The Mayor's luxury estate is secluded from the rest of the town. You won't be
able to do much here except talk to the mayor's wife and occasionally the mayor
himself.

5. Cemetery: Open All Day, All Night
The small cemetery is where your grandfather is buried. If one of your animals
die, you'll have an early morning funeral here with the parson and the Green
Ranch owner.

                                  *   *   *

C. GREEN RANCH/BEACH- The local Animal farm, the Green Ranch, is located near
the beach and is where many friends can be found.

1. The Green Ranch: Open 8 am - 5 pm, Closed Thursdays
The Green Ranch is the farm just south of yours, but instead of growing
vegetables, they concentrate solely on raising animals. Although they're
competition, they don't pose any threat to you and will be happy to sell you
animals and feed. Here's what you can get:

Chicken Fodder: Use- Feed Chickens               Price: 10g per package
Cow Feed:  Use- Feed Cows when grass is scarce   Price: 30g per package
Medicine:  Use- Cures sick cows/sheep            Price: 1000g
Chicken:   Use- Animal                           Price: 1500g
Sheep:     Use- Animal                           Price: 4000g
Cow:       Use- Animal                           Price: 6000g

2. Beach: The Beach can be found by heading east immediately after entering the
Green Ranch (don't go past the sign). It's usually empty, but you can sometimes
find someone down there (particularly Karen). Many of the Summer festivals are
held down here.

                                  *   *   *

D. VINEYARD- The Vineyard, found on the trail going up the hill from the
central path, is where the area's wine is made. Karen, her family, and Kai are
usually here. Even though it makes wine, the only place you can get it is the
bar (unless you decide to steal some from the wine cellar. If you really want
to, bring a bottle and press A while next to one of the wine barrels). However,
if you give some of the people here wild grapes, you may get rewarded.

                                  *   *   *

E. MOON MOUNTAIN- The Mountain is the rugged wilderness that can actually be
quite profitable. It is a large area, where many people who enjoy nature go.

1. Fisherman's Tent: The Fisherman lives here, but if you're looking for him,
check by the river. If it's the first time you meet him, he'll give you a
fishing pole to go fishing. If you missed what he said, stand by water and
press B to cast and hold it. Release it when you see your line tug. There is
more on fish in the "Foraging/Mountain Items" section later in this part.

2. Spring Area: North of the fisherman's tent and up the trail is a small area
where you can chop wood (or after the spring is built refresh your stamina) or
find seasonal plants.

3. River: The river is a good place to fish, and walnuts often wash up on its
shores in the Summer.

4. Carpenter's House: Open 8 am - 6 pm, Closed Tuesday
The Carpenters live here. You can build additional rooms onto your house if you
have enough gold and lumber. It's open most of the day.

Kitchen:      Gold- 5000    Lumber- 450
Bathroom:     Gold- 3000    Lumber- 300
Stairs:       Gold- 1500    Lumber- 150
Greenhouse:   Gold- 30000   Lumber- 580
Log Terrace:  Gold- 7000    Lumber- 350
Baby Bed:     Gold- 1000    Lumber- 200

The carpenter's also work on many projects throughout the year, and they ask
for your assistance. Helping them is nice, and they'll pay you, too.

5. Cave: The cave is where the Elves/Dwarves live and where the Potion shop
owner goes to get some herbs. He will be happy if you deliver some medical
herbs to him. In the winter you can also mine here for minerals.

6. Grove: West of the Carpenter's house is a tranquil little grove with birds,
flowers, and stream, and seasonal fruits. Some elders tell tales of seeing a
magical being appear from the pond there...

7. Summit: The Summit of Moon Mountain is a nice open area found after the
bridge. If you wanted to know, it's 800 meters tall.

8. Restaurant: The Restaurant owner and his wife live here.


_______________________________________________________________________

                   - - - - - - - - ITEMS - - - - - - - -

Items will help you out with the work that's to be done on the farm. There are
other items that are sold at shops or found places that can add a little fun.
There is a set of five tools that you start out with, but many more can be
found.

                                 *   *   *

A. STARTING TOOLS: When you first begin a game, these five lonely tools will be
all you have to work with. Each of these items can be upgraded by frequent use.
The Tool Manual next to your bed will tell you about the tools, too.
(L1/L2/L3=Level)

The Order in Which the Tools Power Up (from fastest to slowest)
          -Hammer
          -Watering Can
          -Axe
          -Hoe

1. The Axe - Use It On: Stumps - Level Up: 450 Uses
The Axe can be used to chop wood. The You can't cut down a tree, but any stumps
you find (many of which litter your farm's field and the mountainside) can be
chopped. You get six pieces of wood for each stump, which magically transport
back to your lumber bin behind your chicken coop. While using the axe or
hammer, you cannot move or you'll have to chop six times again. Stay still
while doing your work.
Standard Axe (L1)-  Swings: 6
Silver Axe   (L2)-  Swings: 2
Golden Axe   (L3)-  Swings: 1

2. The Hammer - Use It On: Boulders, Rocks - Level Up: 100 uses
The Hammer smashes the rocks and large boulders found on your farm. The only
purpose for smashing rocks is the clear the land. It works much like the Axe,
only on rocks. It can also fix tilled soil so it is no longer tilled.
Standard Hammer (L1)-  Swings: 6
Silver Hammer   (L2)-  Swings: 2
Golden Hammer   (L3)-  Swings: 1

3. The Hoe - Use It To: Till Soil -
The Hoe tills the soil of your fields so you can plant crops. Crops can only be
planted in tilled areas, so you'll get a lot of use out of this. You can also
dig up seeds if you accidentally plant where you don't want to.
Standard Hoe   (L1)-  Tills: 1 Square                                   Silver
Hoe     (L2)-  Tills: 3 Squares (Row)

4. The Sickle - Use It To: Cut Grass/Weeds - Level Up: 200 uses
The Sickle can be used to chop weeds, but this is discouraged because it wastes
stamina. Another use of the sickle is to cut your grass. You're grass, like
wood, will magically transport to the silo. You can also use the sickle to cut
plants. The diagram clarifies the cutting abilities of the L2 and L3 sickles on
a 9x9 area of grass.
Standard Sickle (L1)- Cuts: 1 Square
Silver Sickle   (L2)- Cuts: 3 Squares
Golden Sickle   (L3)- Cuts: 9 Squares

Diagram 1:
(--= your position, always facing down / ||=cut grass / []=uncut grass)
L1:  --     L2:  --   L3: (Positioned on Center square)
   []||[]      ||||||       ||||||
   [][][]      [][][]       ||||||
   [][][]      [][][]       ||||||

5. The Watering Can - Use It To: Water Crops - Level Up: 600 Uses
This will be a frequently used item, as you need to water every one of your
crops. The Watering can works in the same fashion as the sickle, so Diagram 1
should apply to the watering can, too (except that you stand in the normal
position, above the top center square, for the L3 watering can). If you run out
of water, head to your pond to fill it up.
Standard Watering Can (L1)- Waters: 1 Square
Silver Watering Can   (L2)- Waters: 3 Squares
Golden Watering Can   (L3)- Waters: 9 Squares

LEVEL UP TRICK:
It is possible to level up all of your tools in one
 day/night. It takes a LOT of time and patience though, and I mean a LOT!!
! Either go into the bakery
 during the day or into the bar at night, and use your
 tools on nothing until you
get tired. Drink water each time you are too tired
 to continue using the tool
(10-40 drinks) then use them again until you're too
 tired. Repeat this
process until the tool levels up. This is very useful for you millionaire
aspires. By doing this you will more then likely be too sick to work the next
day (which is why you should do it the first
 day). This is how many times I had to use my tools to level them up...

Watering can: 600 times for level 2 and 600 times
 (using it at level 2) for
 level three

Hammer: 100 times for level 2 and 100 times (at
 level 2) for level 3

Axe: 450 times for level 2 and 450 times (at level 2)
 for level 3
Sickle: 200 times for level 2 and 200 times (at
 level 2) for level 3

(You shouldn't level up your hoe because to find the power
 berry you must dig in only one spot at a time).

This process takes hours to complete and like I said you will
 most likely be sick the
 next day, so it may not be the best for every one.


STAMINA CONSERVATION TRICK: If you find yourself low on stamina and
accidentally tilled a square of soil that you didn't want to, you can clear it
without using up stamina. Take a piece of your fence or a rock, and throw it
over the unwanted tilled land. Lift it up, and it will no longer be tilled.

PLANTING TRICK: Once you get the Golden Watering Can, you no longer need to
reach every side of your crops. Making only one side accessible will not only
allow you to plant on the edge of the map, but also plots side by side. This
trick doesn't work in the summer, though, when the crops stay the whole season.

                                *   *   *

B. OTHER ITEMS: The other items you find in the game range from the handy
cow-scrubbin' brush to the musical Ocarina. There are many items to be found,
but many of them come at a price!
(Note- For info on items found in shops, go to the section "Places" earlier in
this Part)
(Needed is a rating of how much you need the item, on a scale of 1 to 10, 1
being the lowest and 10 being the highest)

1. Brush- Found: Rick's Tool Shop - Use: Brush your Horse, Sheep, and Cows
          Price: 1000g - Available: Spring 3rd, Y1 - Needed: 9
If you want to have animals on your farm, you should definitely pick up the
Brush. Your horse will need to be brushed every day if it wants to get big
enough to carry you and saddlebags around, which makes farming a lot easier.
Cows and Sheep need to be brushed if you want quality milk and wool.

2. Fishing Pole- Found: Given by Fisherman - Use: Fish for Fish
                 Price: Free - Available: Spring 3rd, Y1 - Needed: 4
You can do perfectly fine without a fishing pole, but fishing is a fun way to
pass some time and make a nice amount of money at the same time. But, it really
does pass the time, as fishing is unreliable and may take only a few seconds,
or maybe a few hours. Visit the fisherman and he'll give it to you.

3.  Bottle- Found: Rick's at Festivals - Use: Stores Liquids
            Price: 1000g - Available: Flower Festival - Needed: 6
The Bottle is a special item first sold at the Flower Festival that can hold
liquids such as Medicine and Water. It should be bought when you have the cash
because you can hold medicine in it. If you can't afford it, remember that it
also shows up at some other festivals.

4. Animal Medicine- Found: Green Ranch - Use: Cures Animals - Needed: 3
                    Price: 1000g - Available: After 1st Animal Purchase
When your Cow or Sheep gets sick, you'll need this medicine. It's always nice
to have a bottle handy, but it isn't needed if you take good care of your
livestock.

5. Bell- Found: Green Ranch - Use: Calls Cows/Sheep - Needed: 6
         Price: Free - Available: After 1st Cow/Sheep Purchase
The Bell works similar to the whistling you use to call your dog and horse.
After you buy your first Cow or Sheep, the friendly Green Ranch owner will
throw in the Bell free of charge.

6. Wool Cutters (Shears) - Found: Rick's Tool Shop - Use: Cuts Wool
         Price: 1000g - Available: After 1st Sheep Purchase - Needed: 8
The Wool Cutters, or the shears as they're more commonly called, cut the
sheep's wool and are essential if you want to make any money off of your sheep.
You don't need them until your sheep is grown up, however, so you don't have to
have them the second you get a sheep.

7. Milker- Found: Rick's Tool Shop - Use: Milks Cows - Needed: 8
           Price: 1800g - Available: After 1st Cow Purchase
Like the Shears, the Milker is needed if you want to make any money off of your
cows. Also like the Shears, you don't need them until your cow gets big. If you
don't have the cash, save some up while your cow grows.

8. Chicken Feed-  Found: Green Ranch - Use: Feeds Chickens - Needed: 7
                  Price: 10g Each Packet - Available: 3rd of Spring (Y1)
If you want to keep your Chickens inside, then you'll have to buy some feed to
feed them with. Sprinkle it in each chicken's feeding bin (you can tell which
is which by standing next to the feeding area and pressing A). You can buy as
many as you want, so stock up on each trip.

9. Cattle Feed- Found: Green Ranch - Use: Feeds Cows - Needed: 4
                Price: 30g Each Packet - Available: 3rd of Spring (Y1)
If you happen to run out of grass, you can feed your cows with this. It's
rather expensive, so try to keep enough grass for your cows or sell some of
them.

10. Ocarina- Found: Craft Shop - Use: Play at Spirit Festival
             Price: 1200g - Available: Fall (Y1) - Needed: 2
The Ocarina is a musical instrument that everyone who has played Zelda before
should be familiar with. You can't play it whenever you want, but you can play
during the Winter Spirit Festival.


_______________________________________________________________________

              - - - - - - - - GROWING CROPS - - - - - - - -

For each season of the year there is a different set of vibrant,
money-producing crops. With each season, however, the selection gets narrower
and narrower. Which crop will make you the most cash? What are some good
growing strategies? Look in here to find out the big money-makers for each
season!

                                *   *   *

A. GROWING STRATEGIES- Which is the best pattern? Rows are easy to water,
especially for those on a tight schedule, but don't make nearly as much as
crescent formations. The four major formations that are worthwhile (hey, I
guess you could just plant one square) are mentioned here. Which one should you
choose? It all depends on how much time you have. If you find your self with a
little extra time everyday, opt for the less efficient areas. But if you
usually end up going to bed late, than choose the more efficient ones.
(All ratings are out of * to ****, **** being the highest and * being the
lowest) []=Seed/Crop area   ||=unused area

1. Rows: Squares- 6         Efficiency- ****         Money Made- *
 Rows are very efficient and allow for quick watering.
 For those with tight schedules, rows are helpful,             [][][]
 especially for when you have the upgraded watering can.       ||||||
 However, you must sacrifice money made for the quick          [][][]
 watering time, as you make only 2/3 as much as you would
 if you planted a full area.

2. U-Shaped: Squares- 7     Efficiency- ***          Money Made- **
 U-shaped plots aren't nearly as easy to water as rows, but    [][][]
 do provide a little more money. With a powered up watering    []||||
 can, they're just as easy to water as Rows.                   [][][]

3. Crescent: Squares- 8     Efficiency- **           Money Made- ***
 The Crescent shapes provide a good amount of crops and are    [][][]
 very good for summer and fall crops that can be watered       [][]||
 more quickly than full plots.                                 [][][]

4. Full: Squares- 9         Efficiency- *            Money Made- ****
 This is the biggest money producing plot and therefore my
 top choice. It is a nuisance however, because even after      [][][]
 you finish harvesting you must abandon the entire plot until  [][][]
 later if you want to harvest the vegetable in the center,     [][][]
 (which you cannot water when your crops start to grow)
 not allowing you to re-grow on the plot and wasting valuable
 space (only a problem in the Spring). Still, if you want the
 most money, I recommend using this strategy, even for Summer
 and Fall crops. Why? Check out the Bonus Crop trick later in
 this section.

*Note- After you get the watering can upgraded to level three you will no
longer have to worry about the center crop. Then it is almost certain that you
should use Full plots.

                                *   *   *

B. SEASONAL CROPS- All of the crops for all of the seasons will be explored in
depth here. If you want to check out what crop makes the most money, how much
you'll make on a crop in different formations, which formations work best for
different crops, and the choice crop of the season, then look no further, we'll
do all the work for you right here.
(Note: Bonus Crop Trick for Summer not added into seasonal net)

1. SPRING CROPS: The First Season of the year provides the largest choice in
crops. You can Purchase Cabbage, Potatoes, and Turnips, all which cost 200
gold. Each crop grows at a different pace and sells for different amounts. The
tables provide detailed information on the crops. At the bottom is the crop of
the season, which can make the most money in one season (Assuming you replant
as soon as you harvest. This still works with Full plots, but you may have to
replant in another area.). With each profit section, the cost of seeds is
subtracted from the money made to get the profit. Planting Times is the number
of times you can plant in one season. For Spring, the best growing strategy is
Full, or Crescent for those with filled-up land.
*First Column is Money made by 1 plot (using 1 bag of seeds)
**Second Column is Money made in an entire season (season net)

Turnips:  Selling Price- 60 gold   Time- 4 days    Planting Times- 7
    Rows Profit:     160 gold       Season Net (Rows):     1120 gold
    U-Shape Profit:  220 gold       Season Net (U-Shape):  1540 gold
    Crescent Profit: 280 gold       Season Net (Crescent): 1960 gold
    Full Profit:     340 gold       Season Net (Full):     2380 gold

Potatoes: Selling Price- 80 gold   Time- 6 days    Planting Times- 5
    Rows Profit:     280 gold       Season Net (Rows):     1400 gold
    U-Shape Profit:  360 gold       Season Net (U-Shape):  1800 gold
    Crescent Profit: 440 gold       Season Net (Crescent): 2200 gold
    Full Profit:     520 gold       Season Net (Full):     2600 gold

Cabbage: Selling Price- 90 gold    Time- 7 days    Planting Times- 4
    Rows Profit:     340 gold       Season Net (Rows):     1360 gold
    U-Shape Profit:  430 gold       Season Net (U-Shape):  1720 gold
    Crescent Profit: 520 gold       Season Net (Crescent): 2080 gold
    Full Profit:     610 gold       Season Net (Full):     2440 gold

                 -CHOICE CROP OF SPRING: POTATOES!!!!!!!-
                  Season Net: 2600 gold (+160g) per plot

BONUS CROP TRICK (SPRING): This really isn't a trick, but some might not know
about it. If you plant a full plot of crops, you can't reach the middle one and
water it. But after you harvest, you can water and harvest the center crop,
getting more for your money. Rainy days will also water the crop when others
surround it. The downside to this is that you have to wait until you pick the
crop (which may take a while) before you plant more seeds, making it tedious
for farmers with tight space. But after you get the watering can upgraded to
level three, you won't need to use this trick.


2. SUMMER CROPS: Summer has less choice of crops, but the crops are much more
profitable! Each bag costs 300 gold. The great thing about these crops is their
ability to grow over after they're harvested. It takes three days to raise some
additional crops for tomatoes, but corn takes four days. The crops do take a
very long time to grow, and you shouldn't expect to see any harvestable plants
in your field until mid-summer. I once again recommend full plots because of
the special bonus crop trick I came up with.
(Full and Crescent are combined into one category because they yield the same
amount of crops without the Bonus Crop trick) If you're Re-harvesting, add 300
onto the profit because you didn't need to buy new seeds. This is already added
into the Season Net.

Tomatoes: Selling Price- 100g    Time- 9 days    Harvests: 8
    Rows Profit:       300 gold     Season Net (Rows):       4500 gold
    U-Shape Profit:    400 gold     Season Net (U-Shape):    5300 gold
    Cres./Full Profit: 500 gold     Season Net (Cres./Full): 6100 gold

Corn: Selling Price- 120g       Time- 13 days    Harvests: 5
    Rows Profit:       420 gold     Season Net (Rows):       2100 gold
    U-Shape Profit:    540 gold     Season Net (U-Shape):    2700 gold
    Cres./Full Profit: 660 gold     Season Net (Cres./Full): 3300 gold

                   -CHOICE CROP OF SUMMER: TOMATOES!!!!!!-
                    Season Net: 6100 gold (+2800g) per plot

BONUS CROP TRICK (Summer): This not very well known trick is nice and will add
an extra crop to each plot. How? Even though it is discouraged, money-hungry
people should plant Full plots of crops in the Summer. You won't be able to
water the center crop (unless you have the golden watering can), but rain may
water it for you. If rain waters it enough to produce a crop, you can chop down
one of the outside crops with your sickle and go to the center to harvest your
crop. If there wasn't enough rain, then you can still do the same but just
water the center crop. This, however, is less effective and may result in lost
money if it takes too long to grow the crop. It works much better with the
reliable, Golden watering can. This trick also works good in the Fall.

3. FALL CROPS: The only crop available in the Fall are Eggplants. While they
aren't the most valuable plants, they'll be your only source of vegetable
income during the cooler Fall season. Eggplants grow like Summer crops, so many
of the ideas and tricks work the same with them. Eggplants also take three days
to regrow, like tomatoes. That should let you conclude that the Full plots are
my choice again, especially in the rainier Fall Season (where the bonus crop
trick will work better).

Eggplants: Selling Price- 80g      Time- 7 days      Harvests- 8
    Rows Profit:       180 gold     Season Net (Rows):       3540 gold
    U-Shape Profit:    260 gold     Season Net (U-Shape):    4180 gold
    Cres./Full Profit: 340 gold     Season Net (Cres./Full): 4820 gold

                  -CHOICE CROP OF FALL: EGGPLANTS!!!!!!!-
                    Season Net: 4820 gold (+0) per plot

4. WINTER CROPS: Winter has no crops that can withstand the harshness of the
winter snow, but if you purchase a Greenhouse, than you can grow strawberries
during this harsh season. After you get a Greenhouse, you can plant any plant
year-round, with the sole exception of strawberries.

Strawberries: Selling Price- 150 gold   Time- 6 days   Planting Times- 5
    Rows Profit:     900 gold       Season Net (Rows):     4500 gold
    U-Shape Profit:  1050 gold      Season Net (U-Shape):  5250 gold
    Crescent Profit: 1200 gold      Season Net (Crescent): 6000 gold
    Full Profit:     1350 gold      Season Net (Full):     6750 gold

                -CHOICE CROP OF WINTER: STRAWBERRIES!!!!!!!-
                  Season Net: 6750 gold (+0) per plot

5. GREENHOUSE CROPS: In the greenhouse, every crop can be grown (strawberries
only in the winter). So, if you have a greenhouse, which crop should you grow
to make the most money? Here are the yearly nets for each crop, if you grew a
plot of them in your Greenhouse. At the bottom is the Greenhouse crop of
choice, or the one that will make you the most money out of all the crops!

Turnips:      Yearly Net- 10200 gold
Potatoes:     Yearly Net- 10400 gold
Cabbages:     Yearly Net- 10370 gold
Tomatoes:     Yearly Net- 30100 gold
Corn:         Yearly Net- 25620 gold
Eggplants:    Yearly Net- 24020 gold
Strawberries: Yearly Net-  6750 gold

                  -CHOICE GREENHOUSE CROP: TOMATOES!!!!!!!-
                 Yearly Net: 30100 gold (+4480) per plot

                               *   *   *

C. OTHER PLANTS: Man grow grass. Cow eat grass. In other words, you'll need
grass if you want to feed your livestock. Grass is one of the non-profit items
on your farm (at least not directly). Another item you can grow are flowers.
They won't feed your animals, but they do look nice, will impress your
neighbors, and can be given as gifts.

1. Grass: Price- 500 gold     Growing Time- 7 days   Found- Flower Shop
  Grass is the key to raising animals. No grass equals no sheep or cows,
  and that is a large loss of money. Grass should ALWAYS be grown in 9x9
  full plots. You can walk on top of grass, and it also doesn't need to be
  watered. Because of this, place grass plots adjacent to each other. This
  will make a nice field for your cows and sheep to graze in.
2. Moon Drop Flowers: Price- 300 gold     Growing Time- 7 days
                   Found- Flower Shop         Beauty: Average
  The normal flowers that you purchase in the shop look much like the ones
  that grow on the mountain. These can be picked and give as gifts of kept
  to improve the look of your fields. These aren't a necessity, so don't
  spend money on them if you don't want to. I think that rows look the
  best, but any plot formation will look fine.
3. Pink Cat Mint Flowers: Price- 300 gold     Growing Time- 7 days
                   Found- Flower Festival     Beauty: Good
  These special flowers can be bought at the Flower festival. They look very
  nice and will impress the people of the village. They're essentially the
  same as the other flowers, but are very rare and found by Lillia's husband
  in a faraway land.
4. Blue Mist Seeds: Price- 500 gold           Growing Time- 8 days
                    Found- Flower Shop        Beauty: Very Good
These are incredibly rare and are found at the Flower Shop on the 25th of
Spring (Year 2). Once you buy them, Popuri will help you plant them at the
mountain Grove. Be sure to water them every day, or they'll die. They are said
to attract Emerald Butterflies, but no one knows for sure.


_________________________________________________________________________

               - - - - - - FORAGING/MOUNTAIN ITEMS - - - - - -

The mountain will be your main resource when you first get started and can
still bring in some extra cash even after you have a barn full of livestock and
a field full of crops. Most of the items can be sold or eaten (to regain
stamina).

SPRING ITEMS:

1. Edible Herbs:  Found- Fisherman's Tent Area, Cave
                 Selling Price: 30 gold       Gift Rating (1-10): 2
     These yummy little herbs taste nice and are a good snack. They only
     sell for 30 gold, so you can forfeit selling them if you need
     stamina. Look for one in the Cave, and another beneath the
     fisherman's tent. You can find these year-round, excluding Winter.

2. Veryberry Fruit: Found- Fisherman's Tent Area, Spring Area, Grove
                    Selling Price: 40 gold     Gift Rating: 4
     The juicy Veryberry fruits are abundant and found in many places.
     The vineyard family and workers particularly like their taste.

3. Medical Herbs: Found- Cave                  Gift Rating: 5
                  Selling Price: 70 gold
     The other sort of herbs don't taste very good but are invaluable
     when it comes to making medicine. The Potion Shop owner will be
     very grateful if you give some of these to him. These grow from
     Spring to Fall.

4. Flowers: Found- Fisherman's Tent Area, Grove      Gift Rating: 9
     The Grove is bursting with flowers, and you can find some by the
     fisherman's tent, too. Many of the girls like these, but mainly
     Popuri (obviously). They are also found in Summer, too.

5. Fish: Found- River, Pond             Gift Rating: 7
         Selling Price- Small: 30g      Medium: 100g      Large: 180g
     Fish can be worth a lot or a little. The thing about them is there
     unreliability. You don't know how long it will take to catch one,
     and you don't know what size it will be. Therefore, it's only a
     good idea to fish if you have a lot of time. You can also fish in
     the Summer and Fall, too.

SUMMER ITEMS:

1. Walnuts: Found- River Shore, Carpenter's House Area (Near River)
            Selling Price: 70 gold             Gift Rating: 5
     Walnuts are a nice treat for many of the townsfolk, and they're
     willing to pay a decent amount for one as well. This don't make
     as great of gifts as Tropical Fruits, though, so sell them.

2. Tropical Fruits: Found- Spring Area, Carpenter's House Area
                Selling Price- 40 gold          Gift Rating: 6
     These tasty fruits should be collected for gifts or food, but can
     also be sold for a decent amount.

FALL ITEMS:

1. Poison Mushroom: Found- Carpenter's House Area
                    Selling Price- 30 gold         Gift Rating: 1
     Poison Mushrooms can strangely be sold (who would want them?), but
     not for much. The reason, however, people buy them is to compress
     them into medicines (like in the SNES Harvest Moon).

2. Wild Grapes: Found- Carpenter's House Area, Spring Area
                Selling Price- 40 gold             Gift Rating: 6
     The Veryberry Fruit of the Fall, Wild Grapes go over extremely well
     with Karen and Kai. Many of the other townspeople enjoy snacking on
     them as well.

3. Mushrooms: Found- Fisherman's Tent Area, Carpenter's House Area
              Selling Price- 70 gold               Gift Rating: 5
     Unlike their Poisonous cousins, these fun guys (he he) will get you
     a cool 70 gold for each one picked. They are quite helpful in
     the making of soups.

WINTER ITEMS:

1. Coin: Found- Mine      Worth: 10 gold
     In the winter, the only place you can go in the mountain to make
     money is the mine. If you find some nice stones, they can be sold
     for a good price (the next day, though). The rocks usually do not
     make very good gifts. Anyway, the coin actually can't be kept but
     instead instantly adds 10 gold to your funds.

2. Iron Stone: Found- Mine          Selling rice: 100 gold
     These small rocks are the least valuable, and therefore the most
     abundant resource in the mine. A good idea is to store rocks in
     your Room Organizer (Chest of Drawers) until you fill it up, then
     sell it all.

3. Moonlight Stone: Found- Mine     Selling Price: 500 gold
     The crystal-clear Moonlight Stone is a large step up in rarity and
     money made from the Iron Stone.

4. Blue Stone: Found- Mine          Selling Price: 700 gold
     No other things can be found in the mountain at winter, so taking
     a chance in the mine is the only way to go. You also may uncover
     some secret holes in the mine. Where do they lead to? Lower layers
     of the mine, in which it is easier to find more valuable stones.
     Rick is looking out for some of these...

5. Rare Minerals: Found- Mine       Selling Price: 1000 gold
     Finding these objects is like winning the lottery. These beautiful
     stones are sold for a hefty price of 1000 gold.


________________________________________________________________________

    - - - - - - - - - - - - RAISING ANIMALS - - - - - - - - - - - -

Animals are a luxury early in the game, but will come to be your biggest cash
cow (he he). The usual Cows and Chickens are returning from the SNES and GB
versions, but a new animal by the name of "Sheep" has appeared. What is this
strange creature? Read on to discover things you never knew.
KEY: Found- Location where you first get the animal
     Money Maker- What the animal has to get you money (Milk, eggs)
     Usefulness How useful the animal is
     Happy-What to do to make it happy

DOG- Found: Your Farm       Money Maker: None       Usefulness: 3
     Happy: Whistle for it, Give it food (put anything in its dish)
Your grandfather's only animal was his dog. When you arrive on your farm, it'll
be waiting for you, its new master. Your dog will enjoy you playing with it.
You can play with it by whistling and running around. While you don't need to
feed it, it will be happier if you give it food by placing any food item in its
dish near the doghouse. Also take it inside on rainy days. While a dog won't
make you any money, you can enter it into the Winter Dog Race, which will raise
your social status if you win.

HORSE- Found: Green Ranch     Money Maker: None     Usefulness: 8
       Happy: Talk to it, Ride it, and Brush it
       Cost: Free     Items Needed: None     Other Items: Brush
The Green Ranch has an extra pony that they are willing to give away in the
first spring of your game. The pony has no use, but if you brush it and talk to
it will eventually grow into a horse. The horse automatically comes equipped
with saddle bags, which are essentially a portable shipping bin. (look at the
trick below to find an efficient way to collect your crops) Also, the horse
will transport you throughout the ranch more quickly than if you went on foot.
If you have an item and want to ride your horse, just put it into your
backpack. Finally, the Horse can be entered into the Spring or Fall Horse
Races, and, like the dog, better training will result in a better chance of
winning. Your horse has three stages: Pony, Horse, and Tamed Horse. A tamed
horse has no different appearance from a regular horse, but is the best you can
possibly get your horse.

CHICKENS- Found: Green Ranch    Money Maker: Eggs (50g)  Usefulness: 5
          Happy: Take Outside on Good Days, Feed
          Cost: 1500 gold       Items Needed: Chicken Fodder (10g)
Chickens are the least expensive of the livestock, and will therefore likely be
the first one that you purchase. When you purchase a chicken from the Green
Ranch, you'll decide its name. Be sure to feed it every day (if you're keeping
it inside) in its respective bin (press the A button next to a bin to find the
name). If you feed it, a chicken should lay an egg. If you don't feed it or
leave it outside during snow/rain, then it will sulk and won't lay an egg for
two days. You can also leave chickens outside during good weather, as long as a
secured fence (no holes) has been built around the area. The chickens will then
find their own food (and still lay eggs), and you won't have to buy food for
them. However, you must waste time transporting the eggs to the shipping bin,
and time is money. After a rain, be sure to check the fence to see if there are
any holes. Even if you do keep your chickens outside, have a few bags of
chicken fodder handy for rainy days. To raise a chick, put an egg that your
chicken has laid into the incubator in the back of the room. After two days,
the egg will hatch, and a little chick will be out. You do not need to feed the
chick, and, in fact, you can take him outside in the rain or snow and it will
have no effect! However, there's no point in being cruel to it. After five days
(I think) the chick will grow up and become a full-grown chicken. You can keep
it for eggs or sell it to the ranch.

SHEEP- Found: Green Ranch     Money Maker: Wool (900-1800g)
       Happy: Brush, Talk, Take Outside on Good Days    Usefulness: 7
       Cost: 4000 gold        Items Needed: Brush, Shears
Sheep are a good source of money, but take a lot of effort. Sheep take longer
than chickens but less time than cows to mature. Be sure to brush them and talk
to them every day, even after they mature. This will increase the quality of
their wool. Once a sheep has a large coat of wool on its back (It'll be easy to
tell the difference once it matures), then you can shear it and sell the wool
for a high price. However, sheep do not grow wool every day. It takes about a
week to get wool. The wait is well worth the large amount of cash you bring in.
Sheep eat grass and only grass, so be sure to have enough on hand or your sheep
will go without food. As with other animals, it likes to go outside but doesn't
like to in inclement weather. Here's the money you make for different types of
wool:

Normal Wool: 900 gold
Quality Wool: 1800 gold

COWS- Found: Green Ranch     Money Maker: Milk (100-500g)
      Happy: Brush, Talk, Take Outside on Good Days     Usefulness: 8
      Cost: 6000 gold        Items Needed: Milker, Brush
Cows are a very large source of income, as you can milk them every day. Most of
the same rules apply to them as they do other animals, such as feed them grass,
don't take them outside on bad days, and brush them. Cows take a very long time
to mature (23 days), and even then they produce only small quantities of milk.
Sheep will have the edge on them in their early stages and will make more
money. But after a cow becomes more tame, it's milk output and quality greatly
increases, and you'll make way more money off of it than a sheep. Even despite
the cows long growing time (3 seasons until the surpass sheep), their intake
when they get older will make them the most valuable item, crop or livestock,
on your ranch. If you want to be a millionaire, than load up your barn with
cows. If you want larger milks, cows produce gold milks after winning the cow
festival.

Small Milk:  100 gold
Medium Milk: 150 gold
Large Milk:  300 gold
Gold Milk:   500 gold

                  - - - - BEST ANIMAL: COWS!!! - - - -
           Season Net: 15000 max (+7800 over sheep) per cow

COW MILK TRICK: Are you tired of getting only small and medium size milks from
your cow? Here's a nifty little trick that can increase the sizes of your milk
with only a little cost. First, "forget" to feed your cow. The next day, use
some medicine on it. It will produce a milk that is one size larger than it's
normal production! This won't work on a cow producing large milk. The only way
to get gold milks is to win the Cow Festival.

SADDLEBAGS TRICK: An annoying feature farmers may come across is with your
saddlebags. Your horse never seems to stay put. It runs away, gets in the way
of your path, or moves at the last second (resulting in a smashed crop). This
frustration can all be ended quite simply. How? Just whistle for your horse!
Your horse, if well trained, will come over to you, and will follow you for a
while. Because the horse will move towards you, you can just turn around and
the saddlebags will be right there. This will result in the minimum time used
to pick crops.


_________________________________________________________________________

    - - - - - - - - - - - - - - FESTIVALS - - - - - - - - - - - - - -

All work and no play makes Jack a dull boy. Festivals are town gatherings that
are meant to give you a break from work. Each one involves some special theme.
Participation in these festivals will make the villagers like you more. They're
also a lot of fun, so don't miss out on them! Most of the festivals are
celebrated in the town square, but many are celebrated at other places.

PLANTING FESTIVAL: 8th of Spring                Theme: Planting
                   Fun Rating (1-10): 7         Items: None
  The first festival of the year involves the King and seeds. When the festival
begins, the King (who was chosen at the previous Harvest Festival) will ride up
into the sky in a hot air balloon. He can choose one person to go along with
him. After they've taken off, every one gets a balloon. They put seeds for
plants inside the balloons and hope they land somewhere and grow. When
everyone's ready, the balloons are all released to make a magnificent sight.
Like many other festivals, there are multiple names for this festival, such as
the Growing and Sowing Festivals. The point of this festival is to hope the
farmers have a prosperous year in planting.

FLOWER FESTIVAL: 23rd of Spring    Theme: Flowers      Fun Rating: 7
      Items: Power Berry, Bottle, Pink Cat Mint Seeds
  When the flowers are in bloom and a nice smell is in the air, the Flower
Festival takes place at the town square. The first part is when the guests are
allowed to mingle and purchase any items of interest. Then the Flower Princess,
or Queen, who was voted for by the townspeople a few days before the festival,
is escorted by an entourage of flower-throwing girls. The Princess is covered
with flowers and dances with the King. While the princess dances, other town
members can join in with one of the eligible girls.

FIREWORKS CELEBRATION: 1st of Summer          Theme: Fireworks
                       Fun Rating: 7          Items: None
  Although not officially a Festival, the Fireworks celebration celebrates the
beginning of Summer. The five girls take a position to watch the fireworks go
off.
     Maria: Town Square
     Popuri: Mountain
     Elli: Bakery Garden
     Ann: Green Ranch
     Karen: Beach
Each area unfolds a different story, but most of the townspeople gather at the
square. The fireworks go off in a blazing show of lights and sounds.

VEGETABLE FESTIVAL: 9th of Summer             Theme: Vegetables
                    Fun Rating: 5             Items: None
  The best farmer's share their garden's best tasting and most nutritious
vegetables at this festival. There are many good vegetables on display, and
only very good ones will win. You can enter a vegetable or go empty handed.

FIREFLY FESTIVAL: 17th of Summer              Theme: Lanterns, Ancestors
                  Fun Rating: 6               Location: Beach
  Down at the sandy beach the townsfolk gather at night to remember their
departed ancestors. Special lanterns that glow with moonlight stone are give to
the people. In memory of the deceased, everyone floats their lanterns out to
the sea, making a reflection of warm light on the water.

SEA FESTIVAL: 24th of Summer                  Theme: Swimming
              Fun Rating: 8                   Location: Beach
  This festival takes place once again at the sand shores of the beach. It
celebrates the beginning of swimming season. As a feature, the men gather and
hold a swimming competition. By pressing the A button in a consistent and quick
manner, the winner could win a prize. The first year's prize is an Invincible
Katori, and the second prize is a year's supply of lumber.

COW FESTIVAL: 4th of Fall                     Theme: Cows/Milk
              Fun Rating: 7                   Location: Green Ranch
  The day before the cow festival you can choose whether or not to enter one of
your cows. At the cow festival, you can drink milk and here everyone's views on
cows and milk. At the end, the cow with the best tasting and most nutritious
milk will be selected. If your cow wins, it will get a gold trophy and the cow
will be happier.

HARVEST FESTIVAL: 12th of Fall                Theme: Harvest/King
                  Fun Rating: 6               Location: Town Square
  While this festival isn't very exciting, its main attraction is the drawing
of the next year's King. Elli bakes cakes, and gives them to the men. The one
who finds a coin in the cake will become King! The festival also celebrates the
year's Harvest, and much food is displayed.

EGG FESTIVAL: 20th of Fall                    Theme: Egg Hunt
              Fun Rating: 10                  Location: Town
  The Egg Festival is a very fun festival that has everyone running around town
hunting for colored eggs. The mayor holds a certain egg up, and then the
townsfolk scatter and look for one like it. If you win, you get a Power Berry.
Unfortunately, the other townsfolk don't seem to try to hard and usually lose.

THANKSGIVING: 10th of Winter                   Theme: Giving Cakes
              Fun Rating: 9                    Location: Town/Ranch
  On Thanksgiving, many people will bring you cakes to eat if you hang out at
the farm. If you choose not to, you can go into town and visit the people
themselves. Many will give you cakes.

STARRY NIGHT: 24th of Winter                   Theme: Stargazing
              Fun Rating: 7                    Location: Various
  You can celebrate the Starry Night in different ways. There's a performance
at the Church in which Ann, Elli, and Maria play instruments. Popuri hangs out
in the mountain forest and Karen is down at the Beach.

SPIRIT FESTIVAL: 27th of Winter               Theme: Spirit Driving
                 Fun Rating: 4                Location: Town Square
  There's not much happening at the Spirit festival rather than a group of
instrument players scaring off spirits. You can join in playing the bell or the
Ocarina if you wish.

NEW YEAR'S EVE: 30th of Winter                Theme: New Year's Eve
                Fun Rating: 6                 Location: Various/Church
  The main celebration is held at the church. There most of the townsfolk
gather. There are also other places you can go, such as the Bar to drink and
celebrate with Karen.

NEW YEAR'S FESTIVAL: 1st of Spring            Theme: New Year's
                     Fun Rating: 8            Location: Town Square
  Celebrate the New Year by watching the sunrise and having a few drinks with
the townsfolk.

LOCAL HORSE RACE: 17th of Spring, 28th of Fall    Theme: Horse Racing
                  Fun Rating: 8       Location: Town Square/Racetrack
  While not officially festivals, the two horse races are gatherings where
people come to ride and bet on horses. If you have a ridable horse, than you
can enter the race. Race by tapping the A button at a steady pace (pressing it
really fast will just tire your horse out). You can also bet on the races, and
win medals. The more medals you win, the better prizes you can exchange for. If
you would like the details, look at the 17th of Spring entry in the Fame
Walkthrough.

LOCAL DOG RACE: 19th of Winter                 Theme: Dog Racing
                Fun Rating: 8                  Location: Racetrack
  The Dog race is very similar to the horse race, and you can bet medals, buy
food, and win prizes. However, there are different prizes, different foods, and
the actual racing is harder.


_________________________________________________________________________

          - - - - - - - - - ROAD TO MARRIAGE - - - - - - - - -

     Although your main priority in this game is farming, one of the more
interesting elements included in the game is romance. There are five young
women that are eligible for marriage. Karen, Elli, Popuri, Ann, and Maria all
can be married by you- or by one of the other men in the town. Its best if you
choose one target and stick to it, but if you want to keep a steady
relationship with multiple girls its okay. However, you may want to know what a
girl likes, what you should do in a certain situation, or where you should go
to meet her. This is the extensive guide to marriage!

Heart Rating: When you talk to the eligible girls, you'll spot a little heart
in the bottom right corner. The color of this heart relates to the amount of
interest a girl has in you.

               White= No Interest
               Blue= Slight Interest
               Green= Moderate Interest
               Yellow= High Interest
               Red= Ready for Marriage


-Karen-
Locations: Beach, Woods Near Carpenter, Vineyard       Night: Bar              
      Birthday: Winter 29th             Rival: Kai (Vineyard Worker)           
       Fireworks: Beach                  Starry Night: Beach
Special Likes: Veryberry Fruit, Wild Grapes
Also Likes: Tomatoes, Strawberries
Dislikes: Your Dog                Chores: Crates Eggs (She may drop some!)

Karen, the daughter of the Vineyard owner, lives at the Vineyard and works at
the bar. Many would say that she is the easiest to date, because she works at
the bar. While this is true, she isn't always at the bar and isn't easy to win
over. She is quite indifferent and hard to woo because she is sort of picky.
The information above should tell you pretty much all you need to know, but
this part will go into the details. She generally likes dancing, wine, and her
favorite spot is the beach (away from all of the people). She has a poor
relationship with her father, and often gets angry. Because of her dancing,
choosing her as a dance partner at the Flower and Harvest festivals will
greatly increase the closeness of your relationship. She has a somewhat poor
temper, and doesn't like it when you talk too much (it doesn't seem to have a
dramatic effect). On New Year's Eve she hangs out at the bar. On New Year's day
she might challenge you to a drinking contest. She'll be happy if you can beat
her. Kai, the Vineyard worker who eventually gets interested in Karen, is also
the guy you should become friends with if you want to make Karen happier. If
you don't get serious with her fast enough, Kai will start courting her, or she
might even move to the city. Like the other girls, Karen has a dream sequence,
sickness, and sprained ankle. Be sure to take advantage of these situations,
because you will get closer to the girl after.

Sick: When Karen gets sick, head to the house at the vineyard and talk to her
mother. She'll allow you into Karen's room where you can talk and look around.
You don't know when she gets sick, and I'm not sure if its a random date or
just "the next time you visit" that it happens. Pretty much the same thing
happens with the other girls, too.

Dream: There will be one day when you have a dream about a little girl falling
into a hole and her dad helps her out. This is a hint that you should go see
Karen, a very obvious hint. You have to go to the wine cellar (the other
building besides the house) and she'll meet you and say she'll give you a tour.
Then you'll both get locked in, and you better have something to give her
because she is hungry.

Ankle: This can be interpreted for all the girls. When she sprains her ankle,
the only advice really is to carry her rather than go get help.
Fireworks Festival: You'll go down to the beach, where Karen will reveal that
she doesn't like crowds, but also doesn't like to be alone. After watching the
fireworks reflect off the water, you'll set off a few firecrackers of your own.

-Ann-
Locations: Ranch Fields, Barn, Grove, Tool Shop                                
                      Birthday: Summer 14th                  Rival: Cliff
(Wanderer)           Fireworks: Green Ranch                 Starry Night:
Church
Special Likes: Wool, Your Dog
Other Likes: Eggs, Milk, Corn          Chores: Crates Eggs, Feeds Animals

Ann, the red-headed girl who cares for the animals at the ranch, spends most of
her days in the fields or the barn caring for the animals with her angry
brother. Rumor has it that she likes the animals from the forest, but most of
the reactions that I've gotten were actually negative. She really likes your
dog and wool (WARNING!!! EXPENSIVE GIFT). Sometimes she visits her cousin
Rick's shop in town. At the starry night festival she performs at the church.
She also likes winners of the horse races, if that's a hint. Try to become
friends with her brother to boost her friendliness.

Dream: After the dream, head to the tree behind the carpenter's house.
Starry Night: On the Starry Night, Ann, Elli, and Maria have a musical
performance at the church. Ann and Elli play flute, while Maria plays the
organ. After they're done, be sure to say good night.

Cake Card: If Ann has a green heart rating towards you during the second fall,
this may happen. As you leave the Green Ranch, Ann will follow you and tell you
that you've dropped your cake card (if you have one). She'll ask you if you
like sweets. If you say yes, she'll be happy, but if you say no, she'll think
that the reason you buy cakes is for Elli!

-Popuri-
Locations: Outside Flower Shop, Inside Flower Shop, Bakery, Summit     
Birthday: Spring 22nd                 Rival: Gray (Ann's Brother)  Fireworks:
Mountain                   Starry Night: Mountain
Special Likes: Flowers
Also Likes: Cake, Pie
Dislikes: Butterflies                  Chores: Crates Eggs, Waters Plants

Popuri, the pink haired girl whose parents own the flower shop, loves plants,
specifically flowers. She also likes sweets from the bakery. She'll like to see
flowers planted at your farm, and also seems to like the old couple up on the
mountain (she visits them every once in a while). Her choice spot is the
mountain, ablaze with plants and flowers. One time she will come to your ranch
wanting a flower. Another time she would like you to purchase something at the
flower shop. Be sure to buy and take care of the Blue Mist plant, which will
raise her heart rating towards you. Become friends with her parents. When you
get married to her, it may seem great that she'll water the plants for you, but
don't be fooled. All she does is water a few random plots of tilled soil.
Finally, at some point she might ask you a question. Say yes. Then she'll ask
you if you like any of the girls. Say yes. She'll ask who, and then say her.
That will make her really happy.

Dream: You'll have a dream about a girl falling after she tries to pick a
flower. The next day, head to the forest (carpenter's area) and you'll spot
Popuri dangling from the cliff. Climb up the tree behind the carpenter's house
(press A) and then save her. She'll ask if you remembered something like this
before. She seems happy if you say yes.

Starry Night: Go to the summit, where Popuri will be waiting. She'll say it's
cold, and if she likes you, might cuddle.

-Elli-
Locations: Bakery, Mountain (Carpenter & Fisherman Areas), Flower Shop 
Birthday: Fall 1st                     Rival: Bakery Owner
Fireworks: Bakery Garden               Starry Night: Church
Special Likes: Cake, Pie, Cookies
Also Likes: Eggs, Milk, Fish
Dislikes: Squirrels, Bugs

Elli, the bakery worker has had a tough time. After her father passed away, the
bakery owner let her stay at his place. Elli loves sweets, so she decided to
live and work there. Most of the time she can be found working at the bakery.
She also likes to fish. To make the sweet cakes, she also likes milk and eggs.
Even if you eat the snacks at the shop, she grows happier. Become friends with
the bakery owner to raise her heart status. But if you don't act soon, the
bakery owner will live up to his promise of watching Elli get married, but not
in the way he meant it at the time.

Dream: Go to the bakery and watch or talk to the little children and she'll
appear.

-Maria-
Locations: Library, Mayor's House, Fisherman's Tent Area
Birthday: 11th of Winter                Rival: Harris (The Mailman)     
Fireworks: Town Square                  Starry Night: Church
Special Likes: When you Read the Books in the Library
Also Likes: Cabbages, Bugs
Dislikes: Your Dog

Maria, the shy mayor's daughter, likes to read and spends most of her time in
the library as the receptionist. She especially likes when you come to read the
books there. Although she really hates your dog, she likes bugs. Her choice
gift is probably cabbages. She's almost always at the library when it's open.
Visit and read the books there to get her to like you more.

Fireworks: Maria will be happy to see some fireworks at the town square with
you, along with many of the other townsfolk.

       *Special Gift: Music Box- Give it to the girl you love!*

    -MARRIAGE-
If you've been nice enough to a girl to get a Red Heart in her box, then you're
ready to get married. If you get the red heart, than the blue feather, which is
sort of the engagement ring of Harvest Moon, will appear at Rick's Tool Shop.
When you propose, you'll get married the next Sunday. Once you're married, you
must do certain things to keep a loving relationship. A no-brainer is to not
give the other girls gifts and only dance with your wife at the festivals.
Also, try to get home before dark. The best thing you can do is give gifts. If
you give gifts daily, your wife may get pregnant. In order to have a child, you
have to continue to give her gifts. She'll get cravings soon, like wanting
cake, and saying she's read many maternity books. Pregnancy lasts from 2-4
seasons, you'll know she'll give birth when the midwife magically appears at
your ranch. The child you give birth to has three "stages":

1. Blanket Stage                     2. Crawling Stage                         
                              3. Talking Stage

Each stage lasts a little while (the blanket lasts 1 season). You are suppose
to give your baby gifts and interact with it every day. A really good way to
please the baby is to just show him/her your dog (when it's in the crawling
stage). Try to give it eggs in the blanket stage or something else that's
inexpensive. Don't forget to pick it up and carry it around.


-BAMBOO FLOAT-
If you have a good relationship with your wife, she should be waiting outside
your house near the shipping crate on Summer 7th between 6 and 7 pm. If you
come then, she will take you to a bamboo boat and ask you to make a wish. If
the boat floats, your wish will come true.


________________________________________________________________________________

      - - - - - - - - BERRIES OF THE POWER TREE - - - - - - - - - -

Berries of the Power Tree, or Power Berries for short, are tasty fruits found
throughout that game that increase your stamina capacity. These are valuable
items, so get them whenever you have the chance.

1. In the winter, go on the fishing pond (you can walk on it because of the
ice) and pound the boulder with your golden hammer.

2. If you spend enough time tilling your land, you'll dig up one.

3 Buy one at the flower festival from the Wandering Salesman for a steep 1000
gold.

4. Throw a vegetable in the pond in the grove and wish for strength.

5. In the winter, you may dig up one in the mine.

6. By defeating everyone else and becoming the winner of the egg festival,
you'll take home one of these as your prize.

7. Throw a fish that you caught into the pond above the fisherman's tent.

8. Go down to the beach and fish off the dock. You may catch a power berry!


_________________________________________________________________________

         - - - - - - - - - HOUSE ADDITIONS - - - - - - - - - -

  If you enjoy the small house that you live in, then there's no need for
additions. However, who could resist having a hot bath in their home or a
freezer for storing food? For those with the resources, making a bigger and
better house is a big part of the game.

1. Kitchen:     Cost- 5000 gold               Lumber- 450 pieces
The kitchen is the only addition that is actually needed to keep track of
things, and the only one to have a significant use (besides the Greenhouse).
The kitchen's entrance is on the left side of your house. Inside, there are
three useful things, besides the decorative sinks, cupboards, and tables. The
Freezer allows you to store vegetables and other food for gifts, snacks to
recover stamina, or something to bring to the vegetable festival. On the wall
are two lists. One keeps track of the recipes you've gotten (see Part 2 Section
12 for details). The other keeps track of the Power Berries you've obtained
(see Part 2 Section 10 for details). Of all the additions, the kitchen is the
most needed (besides the Greenhouse, of course).

2. Bathroom:    Cost- 3000 gold               Lumber- 300 pieces          The
bathroom branches off the kitchen and is the area of relaxing. There are two
main things: the bathtub and the toilet. The toilet serves no purpose, except
to answer the question "how does he go to the bathroom?"  It's merely a
gimmick. The bathtub, however, does have significance. Rather than refilling
stamina (as the popular belief is), it instead helps to prevent you from
getting sick. If you've been working late and your forehead's getting dark,
then a dip in the tub should help to cure you.

3. Greenhouse:     Cost- 30000 gold           Lumber- 580 pieces          The
most expensive but most useful of all the additions, the greenhouse actually
goes into the yard south of your house. The greenhouse serves several purposes.
                                                           *Allows you to grow
crops during the winter.                                 *Allows you to grow
strawberries.                                         *Places a Watering Can
refilling area at the other end of the farm.                  *Allows you to
grow any crop year round.
Pretty nice, huh? Not only do you get the high profit strawberries, you also
get those other features. If you wish, you can grow all of your crops inside of
your greenhouse, which allows no time being wasted watering, harvesting, or
planting. If you don't plant too many crops (under about 16 plots) then you can
shift everything inside and save time. The only downside to this is that you
can't take your horse inside, and it will be tedious running back and forth
between the shipping bin and crops. Definitely the best purchase, but it may be
out of reach for those with few resources. If you're going for money, having
one at the first winter is essential. The only downside to Greenhouses is that
they're unstable and could be blown away by fierce winds...

4. Log Terrace:    Cost- 7000 gold             Lumber-  350 pieces       
Outside of your house, above your barn, the Log Terrace can be built. It
actually has no purpose other than looks. It's elevated and has a picnic table.
You can walk up on it and run around, but other than that there's not much you
can do with it.

5. Staircase:      Cost- 2000 gold             Lumber- 250 pieces         The
staircase actually kind of makes your house look ugly and you might want to
think twice before getting it. If you do decide to, it makes a staircase (duh)
in the main section of your house that goes up to the roof. You can walk around
on the roof, but that's it. Is it worth it? No, but if you have to have a house
with EVERYTHING in it, then go ahead and get it.

6. Baby Bed:        Cost- 1000 gold            Lumber- 200 pieces
The baby bed is exactly what it is. A bed for a baby. If your wife is pregnant,
you'll definitely need one. It's needed to have a baby.


_______________________________________________________________________

             - - - - - - - - - - RECIPES - - - - - - - - - -

Recipes are kept track of in your kitchen, and add a sense of collectibility to
the game. You can't actually use any of them, but they if you have an
incomplete list, you'll feel that you need more. Practically every character
can give you one, but you'll have to give them a key ingredient to get it. I
think there's 34 or 35 total, but there are 48 spaces. What could this mean?

Anyway, thanks to an Anonymous, dedicated Harvest Moon player, I've gotten this
section rearranged so it's easier to find the items you need to get the
recipes.

TOMATOES
Tomato Rice- Give a tomato to Karen's Mom.
Easy Tomato Soup- Give a tomato to the shipper. You can usually find him at the
bar during the evening.
Simple Tomato Soup- Give tomatoes to the priest.
Twice Cooked Tomatoes and Greens- Give a tomato to Lillia.

POTATOES
Mashed Potatoes- Give a potato to Ann.
Potato Pancakes- Give a potato to the little girl named May.
Fried Potatoes and Bacon- Give the mayor a potato.
Garlic Potato Beef- Give a potato to the mailman.

EGGS
Hunter's Tea- Give an egg to Cliff.
Stuffed Omelet- Give an egg to Ann's brother Gray.
Spa Poached Egg- Give an egg to the brown haired kid named Kent.
Bread Pudding- Give an egg or milk to Elli.

MILK
Butter Recipe- Give milk to Rick.
Cinnamon Milk Tea- Give a milk to the Bakery Owner to get this warming drink
recipe for those chilly winter days.
Cinnamon Milk Tea- Give milk to the bakery owner.

MUSHROOMS
Mushroom Rice- Give a regular mushroom to the carpenter.
Char Stuffed W/Mushrooms- Give one of the carpenters a mushroom.
Mushroom Salsa- Give a lot of mushrooms to the elf outside the cave.

WILD GRAPES
Steamed Clams with Wine- Give wild grapes (Found in autumn) to Karen's Dad.
Veryberry Wine- Give Kai (the vineyard worker) a Verryberry fruit or wild
grapes.
Hot Spicy Wine- Give a wild grape to the bartender.

STRAWBERRIES
Strawberry Dog- Give some strawberries to the little boy with black hair named
Stu.
Strawberry Champagne- Give a strawberry to Karen.
Strawberry Jam- Give a strawberry to Popuri.

CORN
Corn Fritters- Give corn to Ann's dad.
Corn Pasta- Give some corn to Popuri's dad.

TURNIPS
Pickled Turnip and Cabbage- Give a turnip to the old man on Mt. Moon.
Turnip Stew- Give a turnip to Maria's mother.

EDIBLE HERBS
Herb Rice Cake- Give an edible herb to the old woman on Mt. Moon.
Miso Soup- Give an edible herb to the Potion Shop owner.

FISHES
Fried Char- Give a big, blue fish to the fisherman.
Grilled Trout W/Cheese- Give a fish to one of the carpenters.

EGGPLANTS
Eggplant with Miso Paste Give an eggplant to the midwife.

MEDICINAL HERBS
Sesame Dandelion Greens- Give the souvenir shop owner a medicinal plant.

CABBAGES
Rolled Cabbage- Give a cabbage to Maria.

WALNUTS
Walnut Cake- Give a walnut to Elli's grandmother.


_______________________________________________________________________

      - - - - - - - - - - - - PHOTO ALBUM - - - - - - - - - - -

On your table near your bed sits your dusty photo album. In here are pictures
of the main events in your life. It's fun to look at them and collect them, so
here's how to get 'em!

Picture with Grandpa:
This Picture taken with your grandfather and your dog is in here from day one.
Not very hard to get, huh?

Planting Festival Picture:
When you're King, this picture will be taken of you and the mayor before you
set off in the balloon.

Horse Race Picture:
Win the horse race, and the Green Ranch owner will pose for a picture with you.

Sea Festival Picture:
Win the Sea Festival, and you'll all gather around for a picture.

Hot Springs Picture:
If you work with the Carpenters on the hot spring, then you'll all take a
picture together.

Wedding Picture:
When you get married, your picture of the special occasion will be put here.

Blue Mist Picture:
If you plant the Blue Mist seed and take care of it until it blooms, the
explorer will take a picture of the flower, you, Popuri, and the Emerald
butterfly.

Baby Picture:
When your baby is born, you'll get a picture to remember its birth.

Dog Race Picture:
Like the horse race, victory at the dog race will get you a nice picture to add
to your album.

All Building Extensions Picture:
Complete all of the Extensions on your house to get this. That means you'll
have to get everything built from the carpenter's, including the baby bed.

Cow Festival Picture:
If you win the Cow Festival, the three girls that are from out of town will ask
to take a picture of the cow. However, you must keep your cow outside for this
to happen.

Maria Picture:
Get this picture before the Firefly Festival, but only if you're friends with
Maria.

Elli Picture:
If you're friends with Elli, you'll get this during the Fall with the Spring
Goddess. Has to do with the Moondrop Potion.
Ann Picture:
On the 2nd Winter, if Ann is enamored with
 you, she'll come by your ranch and
ask you to come to the mountain to see the very rare Pika Bunny.


Karen Picture:
If you're friends with Karen, you've gotten the old wine, revived the vineyard
tree, and it's Fall, she may call you to watch the fairies dance. (details on
this later in the "Other Secrets" section.)

Party Picture:
If you're friends with everyone, have a kid, and have all of the house
extensions, you'll have a party at your farm.


________________________________________________________________________

    - - - - - - - - - - - - ENERGY AND STAMINA - - - - - - - - - - - -

Once you begin to do intensive chores such as cutting grass, chopping wood, and
watering crops, you'll lose stamina quickly. There are four stages of energy:

50%- You'll take out your handkerchief and wipe your forehead. You've used
about
  half your energy.
25%- You'll start to pant and breath harder. You still have a bit of energy
  left.
10%- After you've depleted almost all of your stamina, you'll fall to the
  ground, but get back up to do a little more work.
0% to 5%- You'll start to tip back, then you'll fall down. Sometimes this means
  you have no energy left, and other times it means you only have around 2 or 3
  percent.

As you all know, Power Berries will increase the maximum percentage of energy
you have. One power berry raises it 10%. So, say you've found three power
berries. You will then start the day with 130%. Here's a few more tips:

*Cake is one of the best things to refill energy. It will refill 25%.
*Water will refill 10%.
*Many of the items you find in the forest will also restore about 10%.
*Level 1 (Normal) items will use up about 1% of your energy with each use.
  Higher levels will require more.
*Losing a lot of Energy late at night or on rainy/snowy days might result in
  sickness.
*Your bathtub/the hot springs do not refill energy, contrary to popular belief.
  Instead, they help to prevent you from getting sick.


________________________________________________________________________

      - - - - - - - - - - - - OTHER SECRETS - - - - - - - - - - - -

Harvest Moon is a game filled with many secrets. You can play for weeks and
weeks and still not find some of this stuff. Here are some of the far-out,
interesting things that you can do in the game.

1. Music Box
The music box is can be found at your very own ranch, and is one of the best
gifts that you can give to a girl. The music box is very hard to find, however,
so here is a map of your farm to help you:

[]=Land     <=path from tree/doghouse      T= Tree        D= Dog House
  D

[]V [][][][][][][][][][]
[]V [][][][][][][][][][]
[]V [][][][][][][][][][]                                                      
[]X < < < < < < < < < <        T
[][][][][][][][][][][][]
[][][][][][][][][][][][]

You need the treasure map before you can find this, which is located inside the
tree. Once you find this area, which is located exactly between the dog house
and tree, dig there with the hoe around 15 times. If you uncover it, take it to
Rick to get it fixed. After that, you can give it to a girl (they'll notice
it). The music box is found in the Summer.

2. Old Wine and Reviving the Vineyard Trees
Karen's grandmother used to make very good wine that made the vineyard very
profitable. However, little of that wine is left, and the vineyard is in
trouble. If you become good friends with the bartender by giving him
Verryberries and Wild Grapes, he may give you some of that old wine. After you
get this wine, become friends with the elves. Eventually, they will notice the
wine and ask you about it. After you do this, put a vegetable in the pond
inside the mountain grove, and ask the goddess to revive the tree. If you're
good friends with Karen, in the Fall she may ask you to watch the fairies dance
(this is her photograph).

3. Marbles
Stu, the black-haired, flower-loving son of the Potion Shop owner, will give
you these. But, of course, there's a requirement to get them. On your third
year or later, plant flowers at your house. The number is around eight (mixture
of Pink Cat Mints and Moondrop). I usually plant five Moondrops and three Pink
Cat Mints, but other ones will work. You'll know you're doing good if a young
couple comes by to look at the flowers. If you plant enough, Stu will come by
one day asking for a flower. He doesn't have any money, so he'll give you his
marbles instead. After you receive them, take them to the elves. If you're
friends with them, they'll give you a Power Berry.

4. Full Moon Berry
During the Fall, the poster on the back wall of the Flower Shop has smiley
faces between the 10th and 12th. This is actually the dates that the Full Moon
Berry is in bloom. To get it, go to the restaurant on the summit one of these
days. If you head south from it, you'll see two trees close to each other (on
the left side). In between the trees is the Full Moon Berry. It's like every
other mountain item, but sells for more.


________________________________________________________________________

        - - - - - - - - - - - - POSSESSIONS - - - - - - - - - - - -

    If you press pause and look to the right section of the screen, you'll see
a brownish column. When you begin the game, you'll have nothing there, but by
the end, you may have many things. What can you get? Take a look!

1. Medal Bag:   Found- Town Square     Use- Holds Medals
     The medal bag is simply a bag to store your medals. When you go to the
races and win for the first time, you'll automatically get this to hold your
medals in. If you press Z, it'll tell you how many medals you have.

2. Ocarina:     Found- Craft Shop      Use- Play at Spirit Festival
     The people of the village have two instruments- flutes and ocarinas
(excluding the organ). Since the girls play flutes, the guys play the ocarinas.
These potato-shaped pipes play a good sound, but can only be played at the
Spirit Festival. If you're friends with the King, he'll call you to play with
this.

3. Cake Card:   Found- Bakery          Use- Holds Stickers
     One of the things to look forward to is the raffle at the end of each
year. When you purchase a cake, the bakery owner will give you this. On it are
stickers. For each cake you buy, you'll get an extra sticker added to your
card. For every 10 stickers, you can draw one raffle ticket at the end of the
year.

4. Flower Card: Found- Flower Shop     Use- Holds Stickers
     This is the exact same as the Bakery Card, except it holds Flower
Stickers. Remember, Flower Stickers are not interchangeable with Bakery
Stickers, so you'll have to buy ten bags of flower seed (any kind) to get a
prize here.

5. Marbles:      Found- Stu            Use- Give them to Elves
     These are explained in more detail in the "Other Secrets" section.
Basically, if you plant enough flowers in the spring, Stu will give these to
you. Give them to the elves (become friends with them) and they'll give you a
Power Berry.

6. Music Box:    Found- Your Ranch     Use- Give it to a Girl
     One of the most elusive items in the game (read the section "Other
Secrets" to find out how to get it) is the music box. Hidden deep beneath the
soil, this box is old and worn. If you happen to be friends with Rick, take
this to him and he'll fix it up to be good as new. After it's fixed, the
eligible girls in town will notice it. After they say something, you can choose
to give it to them or not. If you do, it'll make them very happy.

7. Popuri's Potpourri: Found- Popuri   Use- Raises Energy
     If you happen to be really good friends with Popuri (Pink Heart), then she
may drop by your house on your birthday to deliver this gift. This potpourri
(ironically pronounced the same as Popuri) is composed of many plants and
flowers. It is said to help aid you in sleep, which will raise your energy.

8. Hand-Knit Socks: Found- Ann         Use- ???
     Ann, originally not a knitter, has become very skilled at the art. Like
Popuri and the rest of the girls, if you're super-extra-good friends with her
she'll say hello on your birthday and bring along a pair of lovely hand-knit
socks as a present! How nice. This has a helpful power, but I forgot what it
was.

9. Lucky Bracelet: Found- Karen        Use- ???
     This charming bracelet is given to you by Karen, but only if you're good
friends. It's received just like all the other girl's gifts. This has a helpful
power, supposedly to help prevent bad weather.

10. Treasure Map:  Found- Tree         Use- Use to find Music Box
     Go to the tree at the bottom/right side of your farm, stand next to it,
and Press A. You'll get the treasure map. It will tell you to go where the tree
and doghouse meet. This is the location of the music box (see Section 15 "Other
Secrets" for details).

11. Handkerchief: Found- Elli          Use- Conserves Stamina
     Like the other girls, Elli will kindly drop this gift off on your birthday
if you two are really good friends. It is said to make you sweat less,
conserving your stamina. How nice of her!


12. Gold Pendant:  Found- Mailbox       Use- Give it to Maria
     An interesting scene appears later in the game if you're friends with
Maria. The wandering peddlar, commonly known as the con man, will get on the
mayor's back about some debts, and Maria will give him her gold pendant to pay
them off. However, the peddlar will send it to you in the mail, and you can
keep it or give it back to Maria. I don't think that either decision has much
outcome.

13. Old Wine:      Found- Bar Owner      Use- Revives Tree
     The bartender will give this Old Wine made by Karen's grandmother to you.
It' known as the "Door to Heaven". This is a key element that you need to
revive the tree. If you take it to Kai and Karen, they may notice that you have
it.



________________________________________________________________________

               - - - - - - - - - - PART 3 - - - - - - - - - -
________________________________________________________________________


- - - - - - - -  - - - - - WALKTHROUGH 1: FAME - - - - - - - - - - - - - -

I'll be honest. You won't really get famous with this walkthrough, but you'll
have a good time while making some friends and a decent amount of cash. If you
want solely cash, take a look at the other walkthrough. I'll start with year
one and go through all the seasons, and many of the days. Then I'll do the same
for the second year. I recommend this walkthrough for a first-time player or
someone who wants to have fun, and also for a person who is looking for an
answer to something that doesn't pertain to money-making. This walkthrough will
be pretty much for the bachelor, because the different tastes of the girls
would make it overly complicated. I'm currently thinking about making a third
walkthrough, the Marriage Walkthrough, if I get enough support. And hey, I'm
always open for suggestions on other unique walkthroughs, such as a combination
of fame and fortune or a combination of fortune and marriage, so send in an
idea. Now back to the original topic and the first walkthrough!

Note- There is a Marriage walkthrough now! Take a look at it later in this
Part.

                                *   *   *

                            - - YEAR ONE - -

SPRING: The first year begins with the fresh, new spring. Everything is green,
and rain pours throughout. There are three Events/Festivals, which you might
want to mark on your calendar. Here's the virtual calendar:

     Planting Festival:  8th
     Spring Horse Race:  17th
     Flower Festival:    23rd

3rd of Spring: First Day
   Your first day on the farm! It's strange that the game starts on the third
rather than the first or second, but what are you gonna do? After you wake up,
see what's on TV. Get used to checking it every morning, as it may help you
plan your day. When you first leave your house, the mayor will be waiting
outside. If you'd like a tour of the town, accept his offer. You'll get to meet
many of the characters and learn about the shops, so I recommend that you do
this. The tour won't waste too much time, so after you get back, start to clear
out your land. Don't expect to get it all done, just clear out a portion large
enough to plant a bag of crops. Till the soil, then go into town and visit
Lillia's shop to get some seeds to plant. Everything comes at a price, so you
should start making a steady course of income as soon as possible. I suggest
that you buy a bag of turnip seeds, because they grow quickly and will give you
a decent amount of cash. Go home and plant these. You don't need fences around
them, so the time of day should tell you what to do next. If you were super
fast and it's 12:00-2:00, than you could make a quick trip up to the forest to
grab some Edible herbs and Veryberry fruit near the fisherman's tent. If it's
3:00-5:00, than stay at the farm and clear some more land. Stay up until about
8:00 clearing your land. Get a good nights sleep.

4th of Spring: Get a Foal                    Money: 0-70g
  6:00- Leave your farm early and head down to the Green Ranch. The
       owner will kindly give you a foal if you're interested. Be sure
       to talk to it every day to make it happy.
  8:00- Go to town and talk to some people. It doesn't matter who in
       particular, but just let everyone know you're here and begin some
       friendships.
  10:00- Go to the Vineyard, and see Karen and here father getting in a
       fight. They'll both be angry afterwards, and even a kind word
       won't change their feelings.
  12:00- Go up to the forest and talk to the fisherman. He'll give you
       the fishing pole and tell you how to use it. Try it out in the
       river or pond. If you catch a fish, good job. If you do or don't,
       be sure to grab the Veryberry Fruit and Edible Herbs on your way
       back to the farm (remember, you can carry multiple items by
       storing them in your rucksack). A general rule is to head back to
       farm by 4:00, 3:00 if you're far away.
       (*Note: I don't think that you have to be home to collect your
       money. But it's always nice to have some time to do things at
       home before the day is done.)
  4:00- Head back to the farm and put whatever you have in the shipping
       bin. While waiting for the shipper, water your crops. When you're
       done, continue to clear your land. Try breaking up stumps first,
       so you can get valuable wood.
  8:00- Go to bed.


5th of Spring: Forage for Food                    Money: 70+ gold
       If you didn't notice, yesterday's entry was in the form of a timeline.
I'll use a timeline if there is a strict schedule that you must follow. For
entries like today's, there is really no time that you must get something done
by, just be sure to get it all done. That being said, today you should continue
to forage for food, water your plants, and clear your land. Also till a few
extra plots so that you can plant when ready. Remember to cut and re-till and
square that a weed has grown in. Whenever you make enough cash from the forest
plants (medical herbs are worth the most), than head to Lillia's Flower Shop to
buy some more seeds. Get some Potatoes, than some Cabbages, than some more
turnips. If you have money, you can replant after you pick. Four plots will be
good for your first year, and is about how much your cash will allow.


Rainy Spring Day: Don't Get Sick
    I'm just putting this entry in as a general day, but none specifically.
Rainy days are both helpful and hurtful. You won't have to water your crops, so
if you have vast fields a little rain will be heavenly. However, if you work to
hard, you run a greater risk of getting sick. Don't stay up to late either.
Your animals will also get sick if you leave them outside in the rain. If you
ever do get sick, go to the potion shop owner, and remember to bring an empty
bottle.


6th of Spring: Normal Work Day
     Normal Work Day? This is basically what you would do every day; forage the
forest, water crops, clear land, etc. Also, you can use these days to visit a
girl if you're planning on marriage.


7th of Spring: 1st Turnip Harvest
     Congratulations, your first harvest has arrived! Turnips grow rather
quickly and should be ready to be picked if you took good care of them (they
can be picked when you see their white bottoms above the soil).  Your crop
should have earned you somewhere from 180-340 gold, so you can go on a small
shopping spree! After you buy some seeds to replace the turnips (you might want
to replace them with Potatoes or cabbages), if you've saved up 500 gold, I
suggest you purchase some grass. It's always good to get your fields started as
soon as you can. After you purchase a plot or two of grass, start saving up
1000 gold.
     Continue with your normal work, but it would also be fun to go to town to
talk with people. Not only will this make you a tad closer to being friends
with some people (talking does help. Even the meanest person may eventually
become your friend through talking and an occasional gift), but you'll also
here some interesting conversation regarding the festival. People's dialogues
change before festival days, and many of them have interesting things to say.
It's not vital for you to go and talk, though, so put your chores before it.


8th of Spring: Planting Festival
     Your first free day has finally arrived! If you have crops to harvest,
don't worry, the shipper will pick them up. As always, water your plants, and
if you have a little time, get a few things from the forest. As long as it's
daytime, you can go to the festival. I personally prefer to go around
1:00-2:00. At the Planting Festival, the village king (chosen at last year's
harvest festival, which you didn't go to) gets to take off in a hot air
balloon. The king this year is the potion shop owner, and he takes his son to
go with him. Everyone gets a balloon which is filled with seeds. When you're
ready, everyone will release them into the sky. This concludes the festival,
and you'll go home to rest.


9th of Spring: Continue with Normal Work


10th of Spring: Buy a Brush                          Money: 1000 gold
     If you've saved up some of your money, than head into town and to Rick's
tool shop to purchase a brush. You'll definitely need the brush later in the
game for your cows and sheep, but now it would be good to brush your horse and
try to get it full-grown. Spend the rest of the day normally. Also try to get
some of your tools up a level. The Hammer will gain levels the quickest, but is
the least useful. The main item you want to get powered up is the watering can.

11th of Spring: Chop Some Wood
     Today you should spend less time foraging for food and more time chopping
wood. This will help power up your axe, and will also give you wood needed for
fences and additions to your house. A good place to chop wood is up the
mountain a little ways, near the broken bridge (I'll refer to this place as the
Spring Area, as the Spring will eventually be built here). There is an
abundance of wood here, so chop and then pick up some plants on your way back
down.

12th of Spring: Visit the Bar
     If you haven't already, this is as good of night as any to visit the bar
(unless you have a lot of work to do). After the shipper collects the shipment,
head into the village and to the bar. Talk with the people, but only get water
(for now). You might want to arrive home a little early so you can water your
plants before the shipper comes.

13th-14th of Spring: Continue with Normal Work

15th of Spring: Lillia's Husband Returns
     One of the reason Lillia loves Spring is that her husband comes back from
he travels. You'll get to meet him in the morning, but he won't explain to
clearly who he is. He, as I said earlier, is Lillia's husband. He hangs around
the flower shop and likes flowers. During the cold Winter and Fall months he
travels to the South to find interesting plants. When the weather gets warm
where you live, he comes back. After meeting this guy, you can go to the Flower
Shop anytime you want to talk to him.

16th of Spring: Enter Horse Race
     If you've managed to grow your foal into a large horse (chances are you
won't have by now), than you can enter into the horse race. Do whatever you
feel like, but remember that you only have to participate in 1 of the 3 races.
The Green Ranch owner will approach you in the early morning, so there is no
way you can miss this. Continue the rest of the day normally.

17th of Spring: Spring Horse Race
     The Spring Horse Race isn't officially a festival, but as Elli would say,
"When I was young, I assumed it was a festival." It's a lot like festivals,
with snacks, drinks, and three horse races! You can buy a bunch of treats such
as Candy, Cookies, and Iced Tea. To bet on the race, which makes it more fun,
go to the Mayor's Wife and select the horse you want. Press up or down to bet.
The mayor will let you exchange the gifts for prizes, such as a new stable, a
stuffed horse, and an energy carrot. The most valuable to get is the new
stable, but likewise requires the most medals. Here's some other things you can
purchase:

Medals:   Use- Exchange for Prizes       Cost- 50 gold
Candy:    Found- Buyer's Booth           Cost- 120 gold
Fry:      Found- Buyer's Booth           Cost- 200 gold
Corn:     Found- Buyer's Booth           Cost- 250 gold
Iced Tea: Found- Baker's Booth           Cost- 150 gold
Cookie:   Found- Baker's Booth           Cost- 300 gold

Prizes:  New Stable-         3000 medals
         Stuffed Horse-      1000 medals
         Sustaining Carrot-  500 medals

18th of Spring: The Mysterious Stranger
     When you get up on this bright sunny day, everything seems normal. But
when you go out the door, you find a man on the ground. He asks for some food.
What do you do? Give it to him! Don't go to the mountain, but grab something
from your farm. If you give it to him, you may become friends. This guy will
introduce himself as the wanderer Cliff, with his pet condor Cain. He stays at
the mountain and likes to fish.

19th of Spring: Vote for the Flower Princess
     The Flower Princess, or the Queen, is one of the Five eligible women from
the town (in other words, the ones you can marry can become the Flower
Princess). It seems like no one else votes, because whoever you vote for will
become the Queen. Remember, if you want to dance with a particular girl at the
Flower Festival, do not select her to be the queen, because the Queen and King
must dance together. You can vote at the Town Square (at the bottom near the
lower exit). If you've saved up enough money for a chicken (1500 gold), after
you vote, it may be a good idea to start building a pen for it outside.

20th of Spring: Get a Chicken                     Money- 1500 gold
     You'll need a steady source of income, and the simplest animal to purchase
and raise is the chicken. Head down to the Green Ranch and spend your hard
earned cash on the chicken. It would also be wise to purchase some feed, even
if you do plan to keep it outside. Be sure to feed it in its respective food
bin (check the bin with the A button to make sure which bin it is). Take it
outside on nice days, and build a pen for it. It'll be delivered to the farm
and you'll get to name it. The name doesn't matter, because you won't be seeing
it much. It could be anything from Alfred to Zuzu. If you really can't think of
a name, you can ask me (tell me what kind of name you want, like serious,
funny, happy, etc.). I would recommend that early in the game you should keep
them outside in good weather, to save money. You will also have the time to
transport the eggs.

21st of Spring: Fields of Greens
     For the rest of Spring you should be spending a little bit of your cash on
grass. Getting grass up as soon as possible is key, and will help you get more
grass. Still save, but every once in a while, say four to five days, purchase
some grass.

22nd of Spring: Popuri's Birthday
     Whether or not you're dating Popuri, it's always nice to give someone a
present on your birthday. Popuri especially likes flowers, an giving her some
from the mountain will make her very happy. If you are dating her, don't miss
this golden opportunity to score big points with her.

23rd of Spring: Flower Festival
     The flowers are all in bloom across the land, and what better way to
celebrate than having the flower festival? Here you can observe the flowers,
purchase items from merchants, watch the entourage escort the Flower Princess,
and dance with the girl of your choosing. I strongly suggest that you go,
because it's quite fun and will raise a girl's interest in you. Here's some
things you can buy:

Bottle: Found- Rick's Booth                  Price- 200 gold
Pink Cat Mint Seeds: Found- Lillia's Booth   Price- 300 gold
Power Nut: Found- Wanderer                   Price- 1000 gold

the bottle can hold medicine and other liquids in it, so if you have the money
it would be a good idea to get it. Like all festivals, you'll go home when
you're done. Also, today is the last day that you can plant Cabbages and
harvest them before the season ends.

24th of Spring: Last Day to Plant Potatoes
     Don't buy any more Potato seeds after this day, and if you have a few
extra bags either save them for the next year or plant them now. Like all
crops, when a season is over, the crops found in that season will die. Also,
remember to take trips down to the Green Ranch frequently if you keep your
chicken indoors.

25th of Spring: Clear Land
     Your entire land should be cleared by now. If it isn't, stay up late to
finish clearing it. If you have a large job and need to conserve stamina, throw
rocks into the pond instead of smashing them, and throw leaves on the ground
instead of cutting them. Having clear land will allow you to think of better
planting designs and have more room. Be sure to periodically check your land
for re-growing weeds, though, especially after rain.

26th of Spring: Last Day to Plant Turnips
     Spring is finally drawing to a close, and this is the last possible time
to plant turnips until next year. I highly recommend staying up late tilling
and planting and watering over waiting to plant next year, because you'll need
as much cash as you can possibly get.

27th of Spring: Raise Another Chicken
     This is a good time to get a second chicken. Instead of purchasing one,
It's much cheaper to raise your own. Put an egg in the incubator and watch it
until it hatches. Take the chick outside. You'll have to buy more feed if you
keep them inside, but remember that you'll be getting a profit of 40 gold
still. If you're keeping them outside, possibly expand the pen before you raise
any.

28th of Spring-29th of Spring: Normal Work Days

30th of Spring: Last Day of Spring
     Spring is coming to a close, and grab as many items from the forest as you
can. At the end of the day, If you've made a good amount of money (over, say,
3000 gold), than head into town and congratulate yourself for making it through
the first season with a drink at the bar. Don't get beer, as it's too
expensive, but milk wouldn't seem right for the occasion. Get either Wine or
Liquor. If you're low on cash (Under 1000g) or haven't made a g