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The Legend of Zelda: Majora's Mask
FAQ/Walkthrough
By MrShotgun of GameFAQs
Copyright Andrew Brown July 26th 2007
Andrew.ComfortablyNumb[at]GMail.com
All guides by MrShotgun are submitted to GameFAQs first, and disseminated to
other hosting websites as the author finds the time and desire to do so. To
ensure that you are viewing the most recent version of any guide, please visit
www.gamefaqs.com.
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Author's Pledge
When Richard Taylor of New Zealand's Weta Workshop undertook the monumental
task of the production design for the Lord of the Rings films, he gave this
speech to his employees. Recognizing the significance of this speech, I have
adopted it as my own pledge to the quality of my guides. God, I'm a nerd.
"If you can't rise to the highest level of enthusiasm, passion, and
professionalism, and grasp this task as if it is the most important thing that
you have ever taken on in your life, you aren't worthy of the task. We have
been blessed with this opportunity." - Richard Taylor, Weta Workshop
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---------------------
FAQ/Walkthrough v1.0
September 12th - September 27th, 2006
This version of the guide is complete and contains the following chapters:
Version Information; Table of Contents; Game Basics; Walkthrough and
Sidequests; Inventory, Songs, Upgrades and Quest Items; Masks; Pieces of Heart;
Stray Fairies; Frequently Asked Questions; Minigame Appendix; Miniboss and Boss
Appendix; and Legal Jargon, Links, Contact Information and Special Thanks. All
chapters are "complete," though I may update them or add additional material as
I feel it is necessary.
---------------------
FAQ/Walkthrough v1.1
October 13th, 2006
I guess it's appropriate that today is Friday the Thirteenth, as it has been
brought to my attention that there is a serious continuity error in my guide.
I instruct players to use the Hookshot before they actually acquire it. This
glaring oversight occurred when cut-and-pasted the entire first half of Stone
Tower to before that point without proof reading.
That was just sloppy guide writing, and I am ashamed of myself for making such
a blunder. I apologize for the confusion this may have brought to people, but
since this game is getting on in age and was never very popular to begin with,
I don't think it has really affected anyone. It actually was possible to
complete the mission in question (defeating Skull Keeta) without the Hookshot,
but I imagine it was still confusing to newbie players to be directed to use an
item that they hadn't acquired yet.
Other fixed errors include: incorrectly stated that the Goron Mask is needed to
finish the Swamp Spider House, when it isn't. Fixed location of Woodfall Piece
of Heart in Piece of Heart chapter (stated it was found in west side of the
area, when it's in the northeast). Clarified that Toto and Gorman's Happiness
Stickers have identical goals, and the duplication is not a mistake. Added
some more steps to the Three-Day Challenge to make completing it easier,
including getting the Stone Mask from Shiro while you are getting the Captain's
Hat.
Also removed a step from the Three-Day Challenge which stated that you must
have ten masks before going to the Moon, which directly contradicts statements
I have made elsewhere in the guide. Numerous typographical errors throughout
the guide have also been fixed. Am I forgetting anything else that I really
fudged up on? Probably. But I won't mention them, because this is starting to
get embarrassing.
---------------------
FAQ/Walkthrough v1.2
November 13th, 2006
Added Author's Pledge to beginning of guide. Ran guide through Microsoft
Work's spellchecker.
---------------------
FAQ/Walkthrough v1.3
November 29th, 2006 - July 26th, 2007
Error concerning Magic Beans has been corrected. Special thanks to Sam
Clements for not only pointing out this error, but also providing the
correction. Links updated to conform with GameFAQ's latest file update. Item
Checklists added to beginning of each chapter, and some mathematical errors in
the Status Reports have been fixed. Error in find code of Chapter Zero-Three
Hundred has been fixed.
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[0000] Version Information
[0100] Table of Contents
[0200] Game Basics
[0300] Walkthroughs and Sidequests
[0400] Inventory, Songs, Equipment, Upgrades and Quest Items
[0500] Masks
[0600] Pieces of Heart
[0700] Stray Fairies
[0800] Minigame Appendix
[0900] Miniboss and Boss Appendix
[1000] Frequently Asked Questions
[1100] Legal Stuff, Links, Contact Information and Special Thanks
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[0201] After Ocarina of Time...
[0202] Termina Overworld
[0203] Dungeons of Termina
[0204] Time in Majora's Mask
[0205] The Many Faces of Link
[0206] Link's Inventory
[0207] Music in Majora's Mask
[0208] Combat and Z-Targeting
[0209] Pieces of Heart and Stray Fairies
[0210] Owl Statues and Game Saving
[0211] Conclusion
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The Legend of Zelda: Majora's Mask takes place immediately after the events of
The Legend of Zelda: Ocarina of Time. After Link finally defeated Ganon in the
ruins of his tower, Zelda used her powers as the Oracle of Time to return Link
to his childhood. From that point on in the series (of which Ocarina is
chronologically the first), the stories take place in one of two timelines: one
timeline being the Hyrule that Link returns to, and the other being the
shattered form which Link left behind. Majora's Mask takes place in the former
timeline.
At the game's outset, Link is searching for his Fairy companion Navi, who left
following the events in Ocarina of Time. Traveling in the Lost Woods on the
back of his trusty pony Epona, Link begins to fall asleep. Tatl and Tael, two
mischievous Fairies, appear and spook Epona. Link is thrown to the ground and
knocked unconscious. At this point, a Skull Kid wearing Majora's Mask appears
and steals the Ocarina of Time. He recovers and confronts the Skull Kid, who
escapes on Epona.
After pursuing the thief through the Lost Woods, Link is ambushed by the Skull
Kid and transformed into a Deku Scrub. Undeterred and now joined by the fairy
Tatl, Link continues to chase the Skull Kid. After passing through a strange,
twisting tunnel, Link and his unlikely companion find themselves in the land of
Termina, in a large city known as Clock Town. There, they encounter the Mask
Salesman, who offers to help cure Link of his curse. But, only if Link can
recover his Ocarina. The Mask Salesman's only request is that Link get
Majora's Mask back as well, and return within in Three Days.
And so, Link embarks on his newest quest.
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The Legend of Zelda: Majora's Mask takes place in a land called Termina, making
it the first console Zelda title to not take place in Hyrule. Termina and it's
people appear as counterparts to Hyrule; familiar Hyrule denizens reappear in
completely unfamiliar roles. The whole game exudes a Wonderland-esque feel,
from the plummet down a bottomless pit in the game's outset, to the quaint
field and lone tree that appear on the Moon.
In the center of Termina is the massive Clock Town, which lives up to it's name
by literally being a gigantic clock. Home to the Termanians, Termina
counterparts to the Hylians, Clock Town acts as the game's central hub. The
inhabitants of Clock Town each adhere to complex schedules, and learning where
and when to be in Clock Town is essential to find a sizable chunk of the game's
Heart Pieces and Masks.
South of Clock Town is the Woodfall region. Home to the Deku Scrubs, it is a
swampy region which hides the Woodfall Temple. North of Clock Town is the
Snowhead region, where the Gorons make their home. At the peak of the mountain
is Snowhead Temple.
West of Clock Town lies Great Bay, home to the Zoras. The area is constantly
menaced by thieving Pirates (and also suffers from a Like-Like infestation).
Far out to sea is the Great Bay Temple. Lastly, east of Clock Town is a region
known only as Stone Tower. Home to an endlessly warring army of Ghosts, the
Stone Tower Temple rests on a massive monolith in the area.
And above it all is the ever-present threat of the looming Moon...
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Majora's Mask has a significantly reduced number of dungeons in comparison to
Ocarina of Time; take Ocarina's thirteen dungeons compared to Majora's four.
The Dungeons in Majora's Mask are even relatively short, but they make up for
this by having harder puzzles then even the hardest puzzle in Ocarina of Time.
As with Ocarina of Time, in the dungeons players must solve many small puzzles
so that they can solve the dungeon's "Big Puzzle" and reach the Boss.
In Woodfall Temple, players must find a way to end a poison that fills the
waters of the temple before the way to the boss will be revealed. In Snowhead
Temple, players must create a bridge in the central chamber, and the break the
bridge in several key places to make it reach the boss chamber. Great Bay
Temple, which makes Ocarina's Water Temple look like Kiddy Land at your local
theme park, players must activate three sets of pipes, and reverse the flow of
the water in the dungeon several times to reach the boss. And in Zelda's most
grandiose dungeon ever, players must literally turn Stone Tower Temple upside
down to find the final door.
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After Link recovers the Ocarina of Time from the Skull Kid, then he can use the
Song of Time to travel through time. But, while in Ocarina of Time Link could
travel at will in two time periods, seven years apart, it's completely
different in Majora's Mask. The power of Majora's Mask sets into motion events
that lead to the end of the world, and the Moon threatens to crash into Termina
in a mere three days. With the power of the Song of Time and the blessing of
the Goddess of Time, Link and Tatl can relive these three days as many times as
they like.
The passage of time is one of the central themes of Majora's Mask. Certain
objectives can only be accomplished on certain days and at certain times,
making intimate knowledge of Termina's lands and peoples necessary to complete
the game and save Termina from apocalypse. Using the Ocarina of Time, Link can
reset time, slow it down, or speed it up to accomplish his goals more easily.
To enhance the sense of urgency that the three-day time limit provides, a
literal ticking clock appears on the screen at all times. But, this is no
ordinary clock. It's a Termanian clock, which looks quite different from the
clocks you and I are probably used to. The Clock rests at the bottom of the
screen, appearing as a half-circle around a large diamond. A symbol of a Sun
or Moon (indicating day or night) slowly follows the perimeter of the Clock.
When it reaches the far right of the half-circle, then the next day or night
begins. The half-circle is divided into twelve wedges; each wedge represents
one hour. A glowing dot also circles the diamond; each rotation around the
diamond is one hour (roughly one minute in our time). Lastly, the number
inside the diamond indicates which day of the Three-Day Cycle you are on.
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Near the beginning of his adventure, Link is transformed into a Deku Scrub as
an evilly mischievous prank. Though he eventually recovers from this
condition, Link also receives the Deku Mask as a memento of the experience.
The Deku Mask transforms Link into a Deku Scrub at will. Other masks can be
found which transform Link into a Goron and a Zora. Still other Masks have no
transformative properties, but are useful in their own way.
As a Hylian, Link's natural form, he maintains most of his abilities from
Ocarina of Time. His sword-wielding and shield-using prowess remains in tact,
as does his ability to jump and dodge. As Hylian Link, he also has access to
most of his items.
While inhabitating the body of an unnamed Deku Scrub, Link's abilities change
significantly. He loses the ability to wield a sword, but gains a fast Spin
Attack instead. He can also spit magic bubbles, and hide beneath an
impenetrable Deku Shell. Most significantly, Deku Link's lighter frame allows
him to walk short distances over water, use magical Deku Flowers as parachutes,
and access areas that Link's heavier forms could not. His wooden body is also
immune to fall damage, but contact with flames causes Link to "black out" and
return to the beginning of the area.
While in the body of the Goron Darmani, Link gains massive strength and girth.
This allows Link to move objects which no other transformations could, or pound
into the ground with incredible force. With hands too big and a body too
clumsy to properly wield a weapon, Link must resort to using his fists.
Considering his fists are the size of small boulders in this form, that's no
big deal. But graceful, he ain't. Goron Link's most important ability,
however, is his ability to roll into a ball and travel at extreme speeds.
Goron Link is also immune to the effects of Lava, and can use his hard back as
a shield.
As Zora Link, our hero enters the body of the Zora Mikau. As an aquatic race,
the Zora have incredible swimming ability, making Majora's Mask the first Zelda
title to have true aquatic adventures. Zora Link can also dive to the bottom
of aquatic areas, and begins functioning in the exact same way that Adult Link
wearing Iron Boots did in Ocarina. Zora Link uses a form of martial arts to
fight, and can throw his fins like boomerangs. He can also use his fins as a
shield, or generate an electrical barrier to damage enemies.
Aside from these three transformations, there are twenty other Masks hidden in
Termina. Each of these Masks has different abilities which aid Link in his
quest. The Bunny Hood, for example, significantly increases Link's movement
speed, while the Gibdo Mask allows Link to communicate with the Undead.
Finding all twenty of these Masks gets you the final transformation mask, which
transforms Link into a dark aberration, with powers that rival even that of
Majora's Mask itself.
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Featuring an inventory more or less identical to Ocarina's, Majora's Mask
doesn't do much to create new items to work with (most of that is done with the
alternate transformations).
The Bow and Arrows and Bombs, a staple since the original title, are still
present, in all their glory. The now-famous Hookshot from A Link to the Past,
arguably the most brilliantly conceived item in the entire series, returns for
Majora's Mask, reworked for it's three dimensional environment. New items from
Ocarina return for Majora's Mask, including the unorthodox and under-utilized
Bombchus (which crawl along walls and ceilings in a straight line before
finally exploding), and the Lens of Truth (which reveals things for what they
truly are, making the invisible visible, and the fake disappear).
Ocarina's interchangeable equipment is gone, no doubt because one of the
biggest gripes people had about Ocarina was the annoying amount of times you
had to change Link's footwear in the Equipment submenu. Instead, most of the
abilities granted by Link's different equipment in Ocarina is now granted by
the different transformations. As a Zora, Link gains the ability to breath
underwater and walk along it's bottom, and as a Goron he can withstand
tremendous heat. The Hover Boots have been dumped entirely, because - let's
face it - they were completely under utilized in Ocarina to begin with.
Ocarina's multiple swords have been abandoned - partially. Link begins the
game with the Kokiri Sword (which is interesting, since he only "borrowed" it
in Ocarina). The Kokiri Sword can then be upgraded twice, once into the Razor
Sword and again into the Gilded Sword. This is exactly the same way that sword
upgrades worked in A Link to the Past and the original Zelda. But, in a nod to
Ocarina of Time, a massive blade which is clearly an homage to the Biggoron's
Sword is available from one of the Stray Fairy sidequests. This isn't a true
sword in the Equipment sense, given that it works like a C-Button item.
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Music has been a staple of the series since it's inception, and has slowly
developed over the ever-expanding list of titles. In the original Legend of
Zelda, the Magic Flute was used to warp around the Hyrule Overworld, and was
even instrumental in defeating certain bosses. In Zelda II: The Adventure of
Link, the flute had a much reduced but still significant role in defeating
enemies. A Link to the Past saw the Magic Flute (still called a Flute, even
though by that time it had evolved fully into the Ocarina we know today) being
used to summon a helpful bird that would carry Link to different corners of
Hyrule. Link's Awakening saw the first introduction of multiple songs
available for the Flute, but Ocarina of Time took the magical flute and turns
it from novelty item into full-blown musical instrument. And this huge
evolution of the item carries over into Majora's Mask.
Though the Ocarina is just that: an Ocarina, the different songs that can be
played on it are key to finishing the game. The Song of Time, replacing
Zelda's Lullaby as the resident "Most Important Song," is the key for the huge
amount of time manipulation available in Majora's Mask. Epona's Song is still
the only way to obtain Epona, Link's legendary pony. The Song of Storm's still
summon storms to Link's location, but gains the additional ability of being
able to water Magic Beans and heal cursed people.
Sticking it's way into the game are two more important songs: the Song of
Soaring and the Song of Healing. Replacing Ocarina's transportation songs, the
Song of Soaring lets you warp to any Owl Statue which you have found in the
game. The Song of Healing heals damaged souls, and is key for gaining several
of the Masks in the game.
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At the start of his journey, Link is joined by a Fairy called Tatl. Tatl, who
joins Link after accidentally being left behind by the Skull Kid, acts as his
guide and companion through his adventure. As a huge improvement over Navi in
terms of personality (Hey! Hey! Listen! Hey!), Tatl is inferior slightly in
that she doesn't know nearly as much about your enemies as Navi did. Tatl also
performs Navi's old job in the game: Z-Targeting.
Constantly copied by Zelda's competitors, but never as faithfully or
brilliantly conceived as it appears in the Zelda series, Z-Targeting allows
Link to focus his attention on a single target, and radically alters his
moveset to focus on combat. While in free-form camera mode, the A Button makes
Link interact with objects in his environment. While Z-Targeted, however, it
causes Link to perform different jumping actions. Jumping to the left or right
will sidestep, while a backwards jump will make Link do a backflip. A jump
while holding forward causes Link to perform the Jump Attack, the most powerful
attack in his repertoire.
While in free-form camera mode, the R Button activates Link's shield. However,
it also makes him completely stationary. While Z-Targeted, however, holding
the R button will tell Link to raise his shield, but he still maintains his
mobility (except with Deku and Goron Link, who can only use their shield while
stationary). Even Hylian Link's attacks change while Z-Targeted (the other
three transformations remain the same). While in free-form mode, tapping the B
Button will cause Link to perform a sideways, sweeping attack. While Z-
Targeted, however, this attack becomes a downward plunge. Holding forward and
B will cause Link to stab, or a whole new assortment of cool attacks. Even
Prince of Persia's "Free-Form Fighting System" isn't nearly as flexible or fun
as Zelda's Z-Targeted battles... at least in this author's opinion.
Mastering the nuances of blocking with the shield, dodging with different
jumping maneuvers, and attacking in many different methods provides a unique,
simple, yet engaging combat experience, one which few other action games in
existence can challenge.
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
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-----zz----------zz----- Pieces of Heart and Stray Fairies
----zzzz--------zzzz---- [0209]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
Like so many concepts that just plain worked since the original title, Zelda
games are filled with lots of optional upgrades to find that enhance Link.
Though in the original game this was limited to four hidden Heart Containers in
the Overworld, since then the hidden items have grown to include the
quintessential Pieces of Heart, the always-elusive Last Bottle, and usually
some kind of hidden item to be gathered for rewards. Exchanging hidden items
for powerful rewards started in Link's Awakening with the Secret Seashells, and
Majora's Mask continues that tradition with sixty-one Stray Fairies hidden
throughout Termina.
Hidden in all four of the game's dungeons are fifteen Stray Fairies (and one
Stray Fairy lost in Clock Town). Finding all of the Fairies in a given
dungeon, then delivering them to the Fairy Fountain near the dungeon, gets Link
one of the powerful upgrades which was available in Ocarina of Time just for
playing Zelda's Lullaby. The Stray Fairy Hunting sidequest replaces Ocarina's
much-loved and oft-despised Gold Skulltulas, attempting to improve on that
formula by focusing the Fairies solely in dungeons.
Majora's Mask follows it's predecessors with the inclusion of the most number
of hidden Heart Pieces of any previous Zelda game - fifty-two total. Each
Piece of Heart represents one-quarter of a Heart Container, and gathering four
Pieces of Heart rewards the player with an additional Heart Container. With
fifty-two total Pieces of Heart hidden around Termina, that amounts to thirteen
of the game's twenty available Heart Containers from Pieces of Heart.
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
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-----zz----------zz----- Owl Statues and Game Saving
----zzzz--------zzzz---- [0210]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
Ocarina of Time had a ridiculously easy save system - pause the game, save the
game. Majora's Mask biggest fault is it's save system, and even it's biggest
fans are the first to admit it. You can save in only one of two ways: Owl
Statues, and the Song of Time. Whenever you play the Song of Time, the three-
day cycle resets, and the game saves. Whenever you interact with an activated
Owl Statue, then the game file is saved... temporarily. Loading this file
erases it, preventing the player from making "Safety Points," a method used in
many other games to prevent game-breaking mistakes.
The only bit of good news I can give is, you'll get used to it.
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
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-----zz----------zz----- Conclusion
----zzzz--------zzzz---- [0211]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
The Legend of Zelda: Majora's Mask is built on a modified version of the engine
used in Ocarina of Time, so it's no surprise that the game feels very similar.
But, while Ocarina of Time's emphasis was clearly on the main quest, Majora's
Mask displaces that emphasis on to what happens in between the dungeons. Just
look at the Heart Pieces if you want a good example; Majora's Mask's fifty-two
Heart Pieces, compared to Ocarina's thirty-six.
The time limit imposed on the player, the ever-looming presence of the Moon,
and the downright evil things which happen to the inhabitants of Termina makes
Majora's Mask a much darker and more intense experience then it's predecessors,
something it's emphasis on Sidequests and Minigames would not seem to imply.
-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-
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-----zzzzzzzzzzzz-----
-----zz----------zz----- Walkthroughs and Sidequests
----zzzz--------zzzz---- [0300]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-
Main Adventure
[0301] The Lost Woods
[0302] Clock Town, First Visit
[0303] Clock Town, Second Visit
[0304] Termina Field, First Visit
[0305] Woodfall, First Visit
[0306] Woodfall Temple
[0307] Woodfall, Second Visit
[0308] Clock Town, Third Visit
[0309] Termina Field, Second Visit
[0310] Snowhead, First Visit
[0311] Snowhead Temple
[0312] Snowhead, Second Visit
[0313] Clock Town, Fourth Visit
[0314] Woodfall, Third Visit
[0315] Romani Ranch
[0316] Stone Tower, First Visit
[0317] Great Bay, First Visit
[0318] Pirates' Fortress
[0319] Great Bay, Second Visit
[0320] Termina Field, Third Visit
[0321] Snowhead, Third Visit
[0322] Great Bay, Third Visit
[0323] Clock Town, Fifth Visit
[0324] Great Bay Temple
[0325] Great Bay, Fourth Visit
[0326] Stone Tower, Second Visit
[0327] Ancient Castle of Ikana
[0328] Stone Tower, Third Visit
[0329] Stone Tower Temple
[0330] Stone Tower, Fourth Visit
[0331] The Moon
Focused Walkthroughs and Sidequests
[0350] Spoiler-Free Walkthrough
[0351] Swamp Spider House
[0352] Oceanside Spider House
[0353] Odd Jobs at Romani Ranch
[0354] Anju and Kafei's Marriage
[0355] Keaton's Questions & Answers
[0356] The Bombers' Notebook
[0357] Three-Day Challenge
Main Adventure
This is the complete guide to The Legend of Zelda: Majora's Mask. It covers
the entire game, beginning to end, room for room, in high detail. All Masks,
Stray Fairies and Pieces of Heart are pointed out, and strategies are given for
fighting the major enemies or maneuvering through the dungeons and overworld.
If you're looking for a 100% completion rating, then this is the Walkthrough
you're looking for.
A Note on Organization: Each part of the walkthrough is divided into areas for
ease of use. To recognize when one area ends and another begins, look for the
line of hyphens (-). At the beginning of each area's section, if there are new
songs, items or upgrades to be found, then it will be pointed out. New areas
are generally separated by a "fade out" or "cut" of the in-game camera.
A Note on the Passage of Time: If you need to be in an area at a certain time
of day, then it will be specified in that area's heading in the guide. If it
doesn't matter what time of day it is, then there will be no time stamp on the
heading.
A Note on [MSKXX] Find Codes: These are special find codes used in conjunction
with the Masks chapter, and do not affect the main walkthrough. They can be
safely ignored.
A Note on [PHXX] Find Codes: These are special find codes used in conjunction
with the Heart Piece chapter, and do not affect the main walkthrough. They can
be safely ignored.
A Note on [SFXX] Find Codes: These are special find codes used in conjunction
with the Stray Fairies chapter, and do not affect the main walkthrough. They
can be safely ignored.
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
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-----zz----------zz----- The Lost Woods
----zzzz--------zzzz---- [0301]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
Status Report - New Things This Chapter -
Heart Containers: 00/20 Heart Containers: 03
Heart Pieces : 00/52 Heart Pieces : 00
Masks : 00/24 Masks : 00
+----------------------------Inventory Checklist------------------------------+
|_ Ocarina of Time _ Hero's Bow _ Fire Arrow _ Ice Arrow |
|_ Light Arrow _ Bombs _ Bombchus _ Deku Sticks |
|_ Deku Nuts _ Magic Beans _ Powder Keg _ Pictobox |
|_ Lens of Truth _ Hookshot _ G. Fairy's Sword |
|_ Bottle #1 _ Bottle #2 _ Bottle #3 |
|_ Bottle #4 _ Bottle #5 _ Bottle #6 |
| |
+------------------------------Song Checklist---------------------------------+
|_ Song of Time _ Inverted SO Time _ SO Double Time _ Song of Healing |
|_ Epona's Song _ Song of Soaring _ Song of Storms _ SonataOfAwakening|
|_ Goron Lullaby _ N. W. Bossa Nova _ Elegy Emptiness _ Oath to Order |
| |
+----------------------------Equipment Checklist------------------------------+
|X Kokiri Sword _ Razor Sword _ Gilded Sword |
|_ Quiver _ Large Quiver _ Largest Quiver |
|_ Bomb Bag _ Big Bomb Bag _ Biggest Bomb Bag |
|X Hero's Shield _ Mirror Shield _ Bombers' Notebook|
|X Child's Wallet _ Adult's Wallet _ Giant's Wallet |
| |
+-----------------------------Upgrade Checklist-------------------------------+
|_ Standard Magic Meter _ Extended Magic Meter _ Bubble Blast |
|X Spin Attack _ Super Spin Attack _ Enhanced Defense |
| _ Powder Keg Certification |
| |
+------------------------------Mask Checklist---------------------------------+
|_ Postman's Hat _ Keaton Mask _ Romani's Mask |
|_ Kamaro's Mask _ All-Night Mask _ Bremen Mask |
|_ Circus Leader's Mask _ Gibdo Mask _ Blast Mask |
|_ Bunny Hood _ Kafei's Mask _ Garo's Mask |
|_ Stone Mask _ Don Gero's Mask _ Couple's Mask |
|_ Captain's Hat _ Great Fairy's Mask _ Mask of Scents |
|_ Mask of Truth _ Giant's Mask _ Deku Mask |
|_ Goron Mask _ Zora Mask _ Fierce Deity Mask|
| |
+-----------------------------------------------------------------------------+
-----------------------------------
The Lost Woods - Forested Clearing
At the game's outset, Link (returned to Childhood after his adventures in
Ocarina of Time) is riding through the Lost Woods on a similarly younger Epona,
searching for Navi (who also left after the Ocarina of Time). In the opening
cutscene, Epona and the Ocarina of Time are stolen by a Skull Kid with an odd
mask, and two Fairies.
Now in control of Link, run around the clearing and slash all the bushes to get
their rupees before following the Skull Kid through the opening at the bottom
of the tall tree. After passing through a shadowy tunnel, you'll arrive in a
similar clearing filled with tree trunks. Slash the bushes in this clearing to
plunder their rupees as well, then jump along the various trunks to the tunnel
at the top. Go through the tunnel.
-----------------------------------
The Lost Woods - Bottom of the Pit
After you've shaken undeniable images of Alice in Wonderland from your mind,
the Skull Kid will turn you into a Deku Scrub as some kind of joke. The Skull
Kid will then retreat through one of the doors in the room, accidentally
leaving Tatl, one of the fairies, behind. Destroy the bushes in the room using
Deku Scrub Link's spinning attack, then help Tatl open the door (sure, she
seems like kind of a female dog right now, but she's actually a significant
improvement over Ocarina's Navi in terms of personality).
-------------------------------
The Lost Woods - Wooden Tunnel
Run down the hall and to the right to reach a wide room. Drop down off the
cliff to find another cluster of bushes. Destroy them with Deku Scrub Link's
spin attack, then stand on the flower on the opposite side of the room. Hold
down the A Button, and Deku Scrub Link will burrow into the flower. Release
the A Button, and Deku Scrub Link will burst into the air and begin gliding on
two helicoptery-flower thingies.
Use the Deku Flowers in the room to climb back up to the ledge, and then float
across to the door on the opposite wall. Go through it.
----------------------------------
The Lost Woods - Deku Flower Room
New Item: Deku Nuts
This room contains more Deku Flowers, which rest on small platforms floating
above a bottomless pit. Dive into the first Deku Flower, then float over to
the next platform. Use the Deku Flower on that platform to reach the chest on
the next platform. Open it to get Deku Nuts.
Turn around, and look to the left to see a large tree root. Dive into the Deku
Flower and float around the tree root to find another platform. Use this Deku
Flower to float to the right, to a narrow platform just visible past more tree
roots. From here, use another Deku Flower to float to the last platform.
On this platform is an odd tree, which looks oddly like you. This tree used to
be a living Deku Scrub, but the Skull Kid used it's soul to turn Link into a
Deku Scrub (this was speculation until Miyamoto confirmed it a few years ago).
Go through the door near the dead Deku Scrub.
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
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-----zz----------zz----- Clock Town, First Visit
----zzzz--------zzzz---- [0302]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
Status Report - New Things This Chapter -
Heart Containers: 03/20 Heart Containers: 00
Heart Pieces : 00/52 Heart Pieces : 01
Masks : 00/24 Masks : 00
+----------------------------Inventory Checklist------------------------------+
|_ Ocarina of Time _ Hero's Bow _ Fire Arrow _ Ice Arrow |
|_ Light Arrow _ Bombs _ Bombchus _ Deku Sticks |
|X Deku Nuts _ Magic Beans _ Powder Keg _ Pictobox |
|_ Lens of Truth _ Hookshot _ G. Fairy's Sword |
|_ Bottle #1 _ Bottle #2 _ Bottle #3 |
|_ Bottle #4 _ Bottle #5 _ Bottle #6 |
| |
+------------------------------Song Checklist---------------------------------+
|_ Song of Time _ Inverted SO Time _ SO Double Time _ Song of Healing |
|_ Epona's Song _ Song of Soaring _ Song of Storms _ SonataOfAwakening|
|_ Goron Lullaby _ N. W. Bossa Nova _ Elegy Emptiness _ Oath to Order |
| |
+----------------------------Equipment Checklist------------------------------+
|X Kokiri Sword _ Razor Sword _ Gilded Sword |
|_ Quiver _ Large Quiver _ Largest Quiver |
|_ Bomb Bag _ Big Bomb Bag _ Biggest Bomb Bag |
|X Hero's Shield _ Mirror Shield _ Bombers' Notebook|
|X Child's Wallet _ Adult's Wallet _ Giant's Wallet |
| |
+-----------------------------Upgrade Checklist-------------------------------+
|_ Standard Magic Meter _ Extended Magic Meter _ Bubble Blast |
|X Spin Attack _ Super Spin Attack _ Enhanced Defense |
| _ Powder Keg Certification |
| |
+------------------------------Mask Checklist---------------------------------+
|_ Postman's Hat _ Keaton Mask _ Romani's Mask |
|_ Kamaro's Mask _ All-Night Mask _ Bremen Mask |
|_ Circus Leader's Mask _ Gibdo Mask _ Blast Mask |
|_ Bunny Hood _ Kafei's Mask _ Garo's Mask |
|_ Stone Mask _ Don Gero's Mask _ Couple's Mask |
|_ Captain's Hat _ Great Fairy's Mask _ Mask of Scents |
|_ Mask of Truth _ Giant's Mask _ Deku Mask |
|_ Goron Mask _ Zora Mask _ Fierce Deity Mask|
| |
+-----------------------------------------------------------------------------+
-------------------------------------
Clock Town - Beneath the Clock Tower
After passing through a spinning tunnel which once again echoes Alice in
Wonderland, run forward and cross the bridge. Climb to the top of the spiral
ramp, and try to go through the door at the top. You'll be stopped by the
Happy Mask Salesman from Ocarina of Time (or, at least, his Termina
counterpart). He'll explain that the Skull Kid stole Majora's Mask, an evil
mask which is said to possess the power to bring about the end of the world.
The Mask Salesman will agree to help you remove the Skull Kid's Curse, but only
if you can get back that "precious object he stole from you" (the Ocarina of
Time). His only request is that you get Majora's Mask back as well. He's
leaving in three days, so you have to do it by then (really easy, don't worry).
After agreeing to help him, head up the stairs and out the door.
-------------------
Clock Town - South
If you look to the right as you enter South Clock Town, you'll see a yellow
Deku Flower. Our ultimate goal is to gain access to this Deku Flower, but the
Akindo Nut who owns the flower won't be so accommodating. Head for the
staircase across from the Deku Flower, near the doorway, with a mailbox in
front of it. Head up the stairs and through the doorway at the top.
---------------------------------
Clock Town - Laundry Pool [SF01]
Run down the path into the Laundry Pool. There is a yellow Great Fairy
Fragment floating above the pool. Use the Deku Scrub's unique ability to hop
five times on the water to reach the Fairy (if the fragment isn't here, then
check East Clock Town). Once you have it, return to South Clock Town.
-------------------
Clock Town - South
Head back towards the yellow Deku Flower, and up the ramp behind it. At the
top is an Owl Statue. Later on in the game, you'll be able to use these Owl
Statues to save and warp around the world, but for now you can just look. Head
up the ramp to the left of the Owl Statue, and at the top go through the door
behind the Clock Tower.
-------------------
Clock Town - North
Head left as you enter North Clock Town to see a winding path leading up to a
cave entrance. Climb up the path and enter the cave opening.
-----------------------
Great Fairy's Fountain
New Upgrades: Standard Magic Meter, Bubble Blast
Run into the Great Fairy's Fountain, right into the pool of water. The Great
Fairy Fragment you found back in the Laundry Pool will leave you and join it's
fellows, restoring the Great Fairy to her full form. She'll reward you with a
Magic Meter and the Deku Scrub's projectile attack, the Bubble Blast. Head
back outside the Fountain to North Clock Town.
-------------------
Clock Town - North
Drop down off the cliff, and at the bottom use a fully charged Bubble Blast to
shoot down Tingle (the oddly-dressed man suspended by a red bubble). Purchase
his map of Clock Town.
Next, destroy the giant bubble that the kid is trying to destroy. Speak with
him (his name is Jim), and he'll be so impressed that you managed to destroy it
that he'll let you play a game so that you can get the Password to access the
Observatory on the other side of town (which you want to do).
Agree to play Jim's game, and he'll call in his gang, the Bombers. You'll have
to play hide & seek with them in Clock Town. While you're playing the game,
you have to avoid entering buildings, otherwise you'll forfeit and the Bombers
will reset. Speak with Jim again to start over.
Bomber #5 is hiding behind the tree at the bottom of the ramp from the Great
Fairy's Fountain. Jim himself is hiding in the opposite corner of North Clock
Town. To "catch" them, all you have to do is run into them. If they run into
one of the doorways in Clock Town, then just stand inside the doorframe and
wait for the Bomber to run into you. If they run into a door with a guard
standing in front of it, however, you'll have to leave and then re-enter the
area to make the Bombers respawn. Once you've caught #5 and Jim, head for East
Clock Town using the doorway near Bomber Jim.
------------------
Clock Town - East
Two more of the Bombers are hiding in this area of town. Directly in front of
you as you enter East Clock Town is a narrow alley blocked by a Bomber (not one
of the ones you're looking for). This is the kid who will only let you pass
once you learn the passcode from Jim.
From the Bomber Guard, head to the right and up the stairs. You'll see Bomber
#4 on the edge of the cliff here, holding a Cucco. Run towards him, and he'll
dive off the cliff and float down with the Cucco. Follow behind him and catch
him as he lands.
Near the large treasure chest-shaped building behind where Bomber #4 lands,
there is a Deku Flower. Dive into the flower, and use it to float up to the
awning near the Flower. At the top is Bomber #3. Once you've captured both #4
and #3, then return to the awning that #3 was standing on top of and go through
the door underneath it.
-------------------
Clock Town - South
Head across to the other side of the area, to the small landing with the Owl
Statue. Go through the doorway across from the Owl Statue.
------------------
Clock Town - West
Bomber #2 wanders around the clearing here. After you capture him, you'll
automatically warp back to North Clock Town.
-------------------
Clock Town - North
The Bombers will refuse to let you join their gang, but they will teach you the
passcode to their "hideout" in East Clock Town. Once you've learned it, return
to East Clock Town.
------------------
Clock Town - East
Speak with the Bomber Guard and tell him the passcode that Bomber Jim taught
you. Once the Bomber Guard has moved aside, go down the alley behind him and
through the darkened tunnel.
------------------------------
Clock Town - Bombers' Hideout
Run down the tunnel. On the other side, head to the right to see a series of
platforms in a pool of water. Use Deku Scrub Link's water-hopping ability to
cross the pool, using each platform as a rest stop. On the other side of the
pool, head for the left and use the Bubble Blast on the Big Skulltula that
drops down from the ceiling. You can use an uncharged shot, but it has to hit
it's backside.
Go around the corner to the right behind the Big Skulltula. In the next room,
destroy the giant balloon with a fully charged Bubble Blast. Destroy the pots
and take their contents, then climb up the ladder. Go through the tunnel on
the other side.
-------------------------
Clock Town - Observatory
Destroy the pots to the left as you enter, and then climb the spiral staircase
on the right side of the room. At the top, go around to the left side of the
room, passing a door along the way. Speak with the old man in front of the
telescope, and he'll offer to let you look inside. Agree. Zoom in on the top
of Clock Town's Clock Tower to see the Skull Kid. A Moon's Tear will fall from
the moon, and land outside the Observatory.
Leave the Telescope view, and then head out the door you passed earlier.
--------------
Termina Field
Take the Moon's Tear to the left as you come out of the door. Once you have
it, go back inside the Observatory.
-------------------------
Clock Town - Observatory
Head back down the stairs and return to East Clock Town through the Bombers'
Hideout.
------------------
Clock Town - East
Now that you have a Moon's Tear, you can barter it for the deed to the Deku
Flower in South Clock Town. Head through the doorway underneath the awning to
return to South Clock Town.
-------------------
Clock Town - South
New Upgrade: Piece of Heart x1 [PH45]
Step near the flower, and an Akindo Nut will float down to yell at you (he may
have already come down on a previous visit). Speak with him, and then give him
the Moon's Tear. He'll gleefully trade the Land Title Deed for the Moon's
Tear. Use the Deku Flower to blast high up, and around to the balcony in front
of the Clock Tower. It's directly above the door you came through after you
met the Happy Mask Salesman. Now on the balcony, take the Piece of Heart.
This balcony will become a doorway late at midnight on the third day, creating
a staircase that leads to the top of the Clock Tower. There's still one or
things you should do before then. Head for West Clock Town.
------------------
Clock Town - West
Head down (or up, depending on your location) the ramp in the south part of
West Clock Town. Along the way, on the wall with no doors, there is a crazy
guy who will become very excited when he sees you. This is the Bank, where you
can deposit and withdraw rupees. When you learn to travel back to the dawn of
the first day later on, you'll lose all of your rupees, so it's important that
you deposit them all in the Bank before resetting time. The banker somehow can
remember your balance. Deposit all of your rupees, then enter the door
directly across from the Bank.
--------------------------
Clock Town - Trading Post
Speak with the Scarecrow to your left as you enter. He'll offer to dance, and
if you agree, time will warp ahead to the next twelve hour marker. Keep on
dancing with him until you reach the Night of the Third Day, at which point the
Scarecrow will run away in fear of the Moon's eminent landing on Clock Town.
Head for South Clock Town.
-------------------
Clock Town - South
Time: Midnight, Third Day
Use the Deku Flower to blast back up to the balcony in front of the Clock
Tower, and just stand around until midnight. At midnight, the Clock Tower will
open, revealing a doorway in front of the balcony. Go through it.
-------------------------
Clock Town - Clock Tower
New Item: Ocarina of Time
New Songs: Song of Time, Song of Inverted Time, Song of Double Time
This is technically a boss fight, but as you can't do much in your current
state, just Z-Target the Skull Kid and shoot him with a fully charged Bubble
Blast. He'll drop the Ocarina of Time. If you need magic for the Bubble
Blast, smash some of the green pots around the perimeter of the Clock Tower.
Run over to the Ocarina and pick it up, and you'll see a flashback of Zelda
teaching Link the Song of Time. Back in reality, use the Ocarina to produce
Deku Scrub Link's Deku Pipes, and then play the Song of Time.
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
zz
-----zzzz-----
-----zzzzzz-----
-----zzzzzzzz-----
-----zzzzzzzzzz-----
-----zzzzzzzzzzzz-----
-----zz----------zz----- Clock Town, Second Visit
----zzzz--------zzzz---- [0303]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
Status Report - New Things This Chapter -
Heart Containers: 03/20 Heart Containers: 02
Heart Pieces : 01/52 Heart Pieces : 07
Masks : 00/24 Masks : 05
+----------------------------Inventory Checklist------------------------------+
|X Ocarina of Time _ Hero's Bow _ Fire Arrow _ Ice Arrow |
|_ Light Arrow _ Bombs _ Bombchus _ Deku Sticks |
|X Deku Nuts _ Magic Beans _ Powder Keg _ Pictobox |
|_ Lens of Truth _ Hookshot _ G. Fairy's Sword |
|_ Bottle #1 _ Bottle #2 _ Bottle #3 |
|_ Bottle #4 _ Bottle #5 _ Bottle #6 |
| |
+------------------------------Song Checklist---------------------------------+
|X Song of Time X Inverted SO Time X SO Double Time _ Song of Healing |
|_ Epona's Song _ Song of Soaring _ Song of Storms _ SonataOfAwakening|
|_ Goron Lullaby _ N. W. Bossa Nova _ Elegy Emptiness _ Oath to Order |
| |
+----------------------------Equipment Checklist------------------------------+
|X Kokiri Sword _ Razor Sword _ Gilded Sword |
|_ Quiver _ Large Quiver _ Largest Quiver |
|_ Bomb Bag _ Big Bomb Bag _ Biggest Bomb Bag |
|X Hero's Shield _ Mirror Shield _ Bombers' Notebook|
|X Child's Wallet _ Adult's Wallet _ Giant's Wallet |
| |
+-----------------------------Upgrade Checklist-------------------------------+
|X Standard Magic Meter _ Extended Magic Meter X Bubble Blast |
|X Spin Attack _ Super Spin Attack _ Enhanced Defense |
| _ Powder Keg Certification |
| |
+------------------------------Mask Checklist---------------------------------+
|_ Postman's Hat _ Keaton Mask _ Romani's Mask |
|_ Kamaro's Mask _ All-Night Mask _ Bremen Mask |
|_ Circus Leader's Mask _ Gibdo Mask _ Blast Mask |
|_ Bunny Hood _ Kafei's Mask _ Garo's Mask |
|_ Stone Mask _ Don Gero's Mask _ Couple's Mask |
|_ Captain's Hat _ Great Fairy's Mask _ Mask of Scents |
|_ Mask of Truth _ Giant's Mask _ Deku Mask |
|_ Goron Mask _ Zora Mask _ Fierce Deity Mask|
| |
+-----------------------------------------------------------------------------+
-------------------
Clock Town - South
Congratulations, you've just looped time for the first time. Get used to doing
it; it will become a familiar experience from now on. Especially since the
only way to save traditionally is to use the Song of Time (you can also use the
Owl Statues, but that is a one-off save - as soon as you reload the file, then
the save is erased).
Whenever you reset time, you're going to want to get into the habit of playing
the Inverted Song of Time to slow down time. This decreases the slow of time
by quite a bit (just look how much slower the townsfolk of Clock Town move when
you do it), making goals much easier to accomplish. The Inverted Song of Time
is just the Song of Time backwards, i.e. C-Down, A Button, C-Right, C-Down, A
Button, C-Right. It sounds confusing, but very quickly you'll know this song
better then you'll know the Song of Time.
You'll also have learned the Song of Double Time, which advances time to the
next twelve-hour mark. You won't use it nearly as much as the other two, but
it's still worth keeping in mind for quickly reaching certain times of day. To
play this song, play the first three notes of the Song of Time twice, i.e. C-
Right, C-Right, A Button, A Button, C-Down, C-Down.
Once you've played the Inverted Song of Time, go through the door at the base
of the Clock Tower to meet the Happy Mask Salesman.
---------------------------------------
Clock Town - Bottom of the Clock Tower
New Song: Song of Healing
New Mask: Deku Mask [MSK21]
Speak with the Happy Mask Salesman. Since you met him immediately before the
Dawn of the First Day, he'll remember your deal. He won't even try to figure
out how you got the Ocarina of Time back so fast (since, from his perspective,
you literally walked out the door and then back in). He'll just be so pleased,
that he'll teach you the Song of Healing, which removes the soul of the Deku
Scrub from Link's body, returning him to normal. You'll also get the Deku
Mask, which lets you turn back into Deku Scrub Link at any time.
The Mask Salesman will now ask that you return Majora's Mask. Except that you
didn't get it from the Skull Kid. Oops. Since you're the good guy, you're
going to spend the rest of the game gathering the "Four who are there" that
Tael mentioned, so that you can defeat Majora's Mask and prevent the Moon from
crushing Clock Town.
Ain't being the hero a pain in the ass?
Return to South Clock Town.
-------------------
Clock Town - South
Go up the stairs near the mailbox, and through the door at the top to the
Laundry Pool.
--------------------------
Clock Town - Laundry Pool
Use the Deku Mask to become Deku Scrub Link. Hop across the surface of the
pool to reclaim the Great Fairy Fragment (check East Clock Town if the Fairy
isn't here). Return her to the Great Fairy Fountain in North Clock Town. On
the way, slash the Owl Statue in South Clock Town with Link's Kokiri Sword.
-----------------------
Great Fairy's Fountain
New Mask: Great Fairy's Mask [MSK17]
If you recall last time you visited her, the Great Fairy told you to visit her
once you got rid of your cursed form. Which you have. So you are.
Return the Great Fairy Fragment to the fountain, and the Great Fairy will give
Link the Great Fairy Mask. This mask, apart from making Link look incredibly
stupid, attracts Great Fairy Fragments in Termina's dungeons, which is
important for unlocking various useful upgrades. But we'll get into that
later. For now, return to East Clock Town.
------------------
Clock Town - East
Tell the Bomber Guard the same password you used before. If you can't remember
it, then you'll have to play Bomber Jim's hide & seek game, in which case
you'll earn the Bombers' Notebook a little early. Pop the balloon with Deku
Link's Bubble Blast, then switch back to Hylian Link before speaking with Jim.
Once you're past the Bomber Guard, go down the alley behind him and through the
tunnel.
------------------------------
Clock Town - Bombers' Hideout
Just use Deku Link through the whole hideout.
Run down the ramp and hop across the pool of water again, as well as to kill
the Big Skulltula with a Bubble Blast. Run around the corner and pop the
balloon with a fully charged Bubble Blast. Climb up the ladder and go through
the doorway.
-------------------------
Clock Town - Observatory
Run up the spiraling staircases, to the left side of the room and speak with
the old man. Look through his telescope to the roof of the Clock Tower.
Another Moon's Tear will fall from the Moon. Run outside and grab the Moon's
Tear, then return to the Bombers' Hideout.
------------------------------
Clock Town - Bombers' Hideout
Head back through the Bombers' Hideout, using the Deku Scrub to quickly cross
the pool of water. Before you return through the tunnel to East Clock Town,
make sure you switch back to Hylian Link.
------------------
Clock Town - East
New Quest Item: Bombers' Notebook
If you remembered to changed back to Hylian Link before returning to East Clock
Town, then Jim will ambush you as you come out of the tunnel. If you forgot,
re-enter the tunnel, change back to Hylian Link, then return to East Clock
Town.
He'll be so impressed that you "guessed" the passcode to their hideout, that
he'll make you an official member and give you the Bombers' Notebook. This
Notebook keeps track of people you've made happy over the course of the game.
If you could care less about making people happy, the more important thing that
finishing the Bombers' Notebook does is it gets you every Mask and Heart Piece
in the game. So that's worth doing.
Once you have the Bombers' Notebook, head for South Clock Town.
-------------------
Clock Town - South
Trade the Moon's Tear for the Land Title Deed from the Akindo Nut at the Deku
Flower. You've got access to the Deku Flower again now, but we don't want that
- we just want the Deed.
Head for West Clock Town.
------------------
Clock Town - West
Empty your bank, then head towards the northern edge of West Clock Town. Hang
around until 3:00 PM (return the flow of time to normal with the Inverted Song
of Time, just remember to play it again once you're inside the house). Enter
the door closest to the doorway leading back to South Clock Town, which is the
entrance to the Postman's House.
-----------------------------
Clock Town - Postman's House
Time: 3:00 PM, Any Day
New Upgrade: Piece of Heart x1 [PH01]
From around 3:00 PM on, the Postman will be on break inside his house. He'll
be on his bed, either having some kind of seizure or doing exercises, I can't
tell which. Speak with him, and he'll challenge you to stop a timer at exactly
ten seconds. The catch: you don't actually get to see the timer past the third
second.
This isn't easy, but you can do it now if you like. If you absolutely can't
manage it, then you can return later with the Bunny Hood, at which point the
timer will remain on screen if you are wearing the Bunny Hood. You can keep
playing this game over and over until it's time for the Postman to begin his
rounds again, and though he will start charging you two rupees, you should have
plenty by now.
Once you have the Piece of Heart, head back out to West Clock Town.
------------------
Clock Town - West
Head into the building to the left of the Postman's House.
-------------------------------
Clock Town - Swordman's School
New Upgrade: Piece of Heart x1 [PH02]
In this building, you can play sword-based minigames. The first few courses
teach you basic attacking techniques, but if you successfully finish the 10-
rupee Expert Course, you'll earn a Piece of Heart. Don't worry about the
title; anyone with even the remotest experience in either Ocarina of Time or
Majora's Mask should be able to manage it easily.
In the game, ten logs will erupt from the small circles in the ground. There
are ten logs total, appearing two at a time. Simply Z-Target each log and use
a Jump Attack to destroy them (other types of attacks work too, but don't earn
enough points). Destroy all of the logs with a Jump Attack to earn the Piece
of Heart.
Once that's done, head for North Clock Town.
-------------------
Clock Town - North
Time: 12:30 AM, First Day
New Mask: Blast Mask [MSK09]
New Upgrade: Piece of Heart x1 [PH03]
If you took so long to complete the Postman's Minigame and the Swordman's
School that it's past 12:30 AM of the first day, then deposit your rupees and
reset time.
Use the pillars in the northeast corner of the area to climb up to the platform
above the steep ramp (you can climb the ramp if you can steer yourself directly
in the middle of it). From the platform, jump across to the pillar, and then
jump again to the top of the tree to get a Piece of Heart.
Jump down from the tree, and hang around until 12:30 AM. Remember to keep the
flow of time at normal, otherwise it will take far too long. At 12:30, the old
lady who works at the Bomb Shop will appear in North Clock Town, and promptly
be robbed by Sakon. Chase after Sakon and slash him with your Sword, and he'll
drop the Bomb Lady's bag. He'll keep running; don't bother chasing, you can't
do much. Once Sakon escapes, the old lady will recover her bag and give you
the Blast Mask in thanks.
The Blast Mask has the same effect as a Bomb, only it damages you to use it.
But, if you press the R button just after using it, then you will avoid damage.
Free bombs! Rescuing the Bomb Lady will also make the larger version of the
Bomb Bag available in the Bomb Shop on the Second Day, which we'll get to in a
little while, once we have a bigger Wallet and can afford it.
Once you have the Blast Mask, head for East Clock Town.
------------------
Clock Town - East
Climb into the Deku Flower near the awning outside the Stockpot Inn. Use the
Deku Flower to float up to the top of the awning, and run to the roof of the
Stockpot Inn. There is a door up here. Go through it.
--------------------------
Clock Town - Stockpot Inn
Time: Midnight to Six AM, Any Day
New Upgrade: Piece of Heart x1 [PH04]
Head down the stairs, and left around the corner as you enter. Run down the
hall and left around the next corner, and then through the first door on the
left on the other side. You'll now be in the Stockpot Inn's... bathroom. Hang
out until midnight, when an... arm... will emerge from the... toilet (if it
doesn't pop out, then leave the bathroom and re-enter it). Give it the Land
Title Deed, and it will be so pleased (don't ask) that it will reward you with
"something that fell down here." Which turns out to be a slightly smelly Piece
of Heart. Once you have it, slow time back down with the Inverted Song of
Time.
Once you have the Piece of Heart, then head out any of the doors of the
Stockpot Inn to West Clock Town.
------------------
Clock Town - West
As Hylian Link, speak with the guard in front of the door, and he'll stand
aside (doesn't work with Deku Link). Go the door once the Guard moves aside.
--------------
Termina Field
Time: Midnight to 6 AM, Any Day
New Mask: Kamaro's Mask [MSK04]
Head north from the door to West Clock Town. Head towards the outer wall, and
start following it north until you reach a gossip stone. Just past the gossip
stone, on the other side of the stone wall, you'll see a large mushroom-like
platform with a man dancing on it. Jump up onto the wall and out to this
platform using Hylian Link. If you don't see anyone, then it's past the time
period. Warp ahead to the next night and hang around until Midnight, where
he'll reappear.
This man is Kamaro, the ghost of a dancer who tried to choreograph a world-
famous dance. But he failed to teach it to others before he died. Play him
the Song of Healing that the Mask Salesman taught you, and his soul will become
Kamaro's Mask. Once you have Kamaro's Mask, return to West Clock Town.
------------------
Clock Town - West
Time: 6 PM to 6 AM, Any Day
New Upgrade: Piece of Heart x1 [PH05]
At any time of night in this area, two women, the Rosa Sisters, will be dancing
outside of the Lottery Shop. Equip Kamaro's Mask and use it's special power
with B to perform Kamaro's Dance for them. They'll learn the dance, and give
you a Piece of Heart as thanks.
Deposit all of your rupees in the Bank, then head for South Clock Town and go
to the Laundry Pool.
--------------------------
Clock Town - Laundry Pool
Time: 6 PM to 6 AM, First or Second Day
New Mask: Bremen Mask [MSK06]
At any time of night on the First or Second Day, you'll find the Circus
Troupe's musician, Guru-Guru, hiding out in the Laundry Pool. Simply speak
with him to hear a confession of his misdeeds, and he'll give you the Bremen
Mask. We'll need this Mask later on in the game, but we can't do much with it
now.
Head for East Clock Town.
------------------
Clock Town - East
Return to the Bombers' Hideout.
------------------------------
Clock Town - Bombers' Hideout
Go down the ramp, and jump into the water as Hylian Link. Swim to the left,
and down a long tunnel. Hug the left wall to avoid a Big Skulltula that comes
from above. Past the Big Skulltula there is a small alcove with a cracked
wall. Use the Blast Mask to open the cracked wall (remember to hold R while
using the mask to absorb the damage). Open the chest to find 100 rupees (but
since you still have the Child's Wallet, you'll only get 99 of them).
Return to West Clock Town.
------------------
Clock Town - West
Enter the Bomb Shop. It's the third door on the left from West Clock Town's
southern entrance.
-----------------------
Clock Town - Bomb Shop
New Upgrade: Big Bomb Bag
New Item: Bombs
Since you saved the Bomb Lady earlier in this cycle, the Big Bomb Bag will be
available for 90 rupees (if you have since played the Song of Time, then you'll
have to save her in North Clock Town at 12:30 AM again). Purchase the Big Bomb
Bag, and then return to West Clock Town.
------------------
Clock Town - West
New Upgrade: Piece of Heart x1 [PH06]
New Equipment: Adult Wallet
Deposit all of your rupees into the bank once again. Now, play the Song of
Time to reset the cycle (and more importantly, reset the chest in the Bombers'
Hideout). Keep returning to the Bombers' Chest, depositing the rupees and
resetting time until you get the Adult Wallet and the Piece of Heart. The
Adult Wallet, which holds two hundred rupees, is gotten for depositing 200
rupees in the bank. The Piece of Heart is gotten for depositing 5000 rupees.
This adds up to about fifty cycles. Which is tedious and ridiculous, yes, but
this is your earliest chance to do it, and it doesn't really become any less
tedious or ridiculous if you do it later. Plus, all those Rupees will come in
VERY handy over the course of the game.
Once you have deposited 5000 rupees, or once you can't stand it anymore
(whichever happens first), reset the flow of time, then fill your wallet with
Rupees and head for North Clock Town. Make sure you do get at least the Adult
Wallet.
-------------------
Clock Town - North
If you use the Deku Flower near the entrance to the Great Fairy's Fountain,
then you can get on the other side of the fence in the southwest corner of the
area and access a Deku Scrub Playground. Head there now.
-----------------------------------
Clock Town - Deku Scrub Playground
New Upgrade: Piece of Heart x1 [PH07]
This is the first of many Clocktown Minigames that must be completed once on
all three days of the cycle in order to earn a Piece of Heart. The Deku Scrub
Playground also has the dubious honor of being the flat-out hardest minigame in
Zelda history. You're going to use a lot of rupees trying to finish this, and
spend a lot of time as well, so make sure you have a lot of rupees stockpiled
in the Bank, and that you have time slowed with the Inverted Song of Time.
All three Deku Scrub Playground minigames are played with, obviously, Deku
Scrub Link.
On the first day, which is actually relatively easy, you have to gather all of
the Rupees from the floating platforms without touching the ground below. The
platforms rise up and down; simply wait for a platform to reach it's apex
before blasting out of the Deku Flower. Always travel to the nearest Deku
Flower; if you try to go straight for the next available rupee, then you'll
likely run out of steam and just fall. Ignore the platform in the rear of the
room.
Once you manage it, go outside and progress time forward with the Song of
Double Time to the Dawn of the Second Day, then return to the Playground.
On the second day, the game becomes SIGNIFICANTLY harder. This time, the
platforms move from side to side instead of in vertical rising/falling
patterns. Normally you could just take things slowly and just slowly hover
down to the platform, but with the 1 minute 15 second time limit, you don't
really have that option. You have to time it perfectly. For the timing, you
just have to learn, it's pretty much impossible to describe in words. The best
bit advice I can give is to study the patterns that the platforms follow before
you launch from the first Deku Flower (the timer doesn't start until you
launch). As before, aim for the nearest Deku Flower, not the nearest rupee. I
also find that it helps to get the outermost platforms first (as they move the
fastest), and then work your way inwards. As last piece of advice, it's often
faster just to wait for two of the platforms to move into range of one another,
instead of blasting up and trying to hover slowly to the next one.
Once you have beaten the Playground on the Second Day, go outside and progress
time forward with the Song of Double Time to the Dawn of the Third Day, then
return to the Playground.
The third day is a combination of Day One and Day Two challenges, and features
both horizontal and vertically moving platforms. This is actually slightly
easier then day two; the relatively easy vertical platforms counter balance the
slightly tricky vertical platforms. Just use the same strategies you used
before, and remember - aim for the nearest Deku Flower, not the nearest
platform.
Once you have beaten the Playground on all three days in a single cycle, then
you will be rewarded with the Piece of Heart. The Akindo Nuts who run the
store will also become incredibly angry. If you run near them, they'll hide in
their Deku Flowers and scream "Ah! It's Link! Hide!" Too much fun.
Since it's the Third Day you can't really do much, and for the next Heart Piece
(yes, there's still more to do in Clock Town - and still more when we return
later) you need to be back on Day One. Deposit your rupees, then play the Song
of Time to return to the first day of the cycle.
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
zz
-----zzzz-----
-----zzzzzz-----
-----zzzzzzzz-----
-----zzzzzzzzzz-----
-----zzzzzzzzzzzz-----
-----zz----------zz----- Termina Field, First Visit
----zzzz--------zzzz---- [0304]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
Status Report - New Things This Chapter -
Heart Containers: 05/20 Heart Containers: 00
Heart Pieces : 08/52 Heart Pieces : 03
Masks : 05/24 Masks : 00
+----------------------------Inventory Checklist------------------------------+
|X Ocarina of Time _ Hero's Bow _ Fire Arrow _ Ice Arrow |
|_ Light Arrow X Bombs _ Bombchus _ Deku Sticks |
|X Deku Nuts _ Magic Beans _ Powder Keg _ Pictobox |
|_ Lens of Truth _ Hookshot _ G. Fairy's Sword |
|_ Bottle #1 _ Bottle #2 _ Bottle #3 |
|_ Bottle #4 _ Bottle #5 _ Bottle #6 |
| |
+------------------------------Song Checklist---------------------------------+
|X Song of Time X Inverted SO Time X SO Double Time X Song of Healing |
|_ Epona's Song _ Song of Soaring _ Song of Storms _ SonataOfAwakening|
|_ Goron Lullaby _ N. W. Bossa Nova _ Elegy Emptiness _ Oath to Order |
| |
+----------------------------Equipment Checklist------------------------------+
|X Kokiri Sword _ Razor Sword _ Gilded Sword |
|_ Quiver _ Large Quiver _ Largest Quiver |
|X Bomb Bag X Big Bomb Bag _ Biggest Bomb Bag |
|X Hero's Shield _ Mirror Shield X Bombers' Notebook|
|X Child's Wallet X Adult's Wallet _ Giant's Wallet |
| |
+-----------------------------Upgrade Checklist-------------------------------+
|X Standard Magic Meter _ Extended Magic Meter X Bubble Blast |
|X Spin Attack _ Super Spin Attack _ Enhanced Defense |
| _ Powder Keg Certification |
| |
+------------------------------Mask Checklist---------------------------------+
|_ Postman's Hat _ Keaton Mask _ Romani's Mask |
|X Kamaro's Mask _ All-Night Mask X Bremen Mask |
|_ Circus Leader's Mask _ Gibdo Mask X Blast Mask |
|_ Bunny Hood _ Kafei's Mask _ Garo's Mask |
|_ Stone Mask _ Don Gero's Mask _ Couple's Mask |
|_ Captain's Hat X Great Fairy's Mask _ Mask of Scents |
|_ Mask of Truth _ Giant's Mask X Deku Mask |
|_ Goron Mask _ Zora Mask _ Fierce Deity Mask|
| |
+-----------------------------------------------------------------------------+
-------------------
Clock Town - South
Before you progress any further, you're going to want to repeat the steps to
get the Moon's Pearl and the Land Title Deed from the Akindo Nut in South Clock
Town. Gets repetitive, huh? Get used to it, you'll be repeating it a few
times more before the game is completed.
Also, while you're in the observatory, use the telescope to look on the left
side of Clock Town, and you'll see a flying Akindo Nut heading out of town,
carrying a lot of luggage. Follow this Akindo Nut's progress, and you'll
eventually see it land in a pit. If you can follow it's progress with the
telescope all the way to it's pit, then you can go visit it and get a Piece of
Heart. The tricky part is the point where the Akindo Nut flies directly in
front of the telescope lens. You have to pan AHEAD OF THE AKINDO NUT in order
to keep it in sight at this time.
If the Akindo Nut gets too far out of the range of the telescope, then it will
disappear and you'll have to Quit the Telescope and try again (you have to be
Hylian Link to use the Telescope multiple times - Deku Link can only use it
once). Once the Akindo Nut flies directly in front of the telescope, then it
will loop back around, near Clock Town, and then circle around again, dropping
into a pit directly in front of the Observatory. Once this happens, you can
leave the Observatory.
Once you have the Land Title Deed and have tracked the Akindo Nut using the
Telescope, leave Clock Town through it's gate in North Clock Town.
--------------
Termina Field
New Upgrade: Piece of Heart x3 [PH16] [PH17] [PH18]
Run forward to the icy-ramp at the edge of the cliff north of Clock Town. To
the left of here, there is a ramp. Go down this ramp, and keep going straight
at the bottom of the ramp until you come to a pit. Drop down into this pit.
Defeat both of the Dodongos inside by either throwing bombs at them, or
circling around and attacking their tails with Hylian Link. A chest containing
a Piece of Heart will appear upon their demise. Once you have the Piece of
Heart, turn around and enter the beam of light to return to Termina Field.
Now, it's time to go visit the Akindo Nut that you tracked in the Observatory
earlier. Head for the east side of the Field, near the Observatory's exterior.
The Akindo Nut's secret hideout is directly in front of the Observatory's
fenced wall. Drop down, and speak with the Akindo Nut, who is camped out in
the tall grass. He'll sell you a Piece of Heart for 150 rupees - which you
should have by now with the Silver Rupee from the Bombers' Hideout, plus one
hundred rupees from the Dodongos in north Termina Field. Once you've pilfered
the Akindo Nut's Piece of Heart, enter the beam of light to return to Termina
Field.
Now, head for the southwest area of Termina Field. Near the entrance to Milk
Road (the exit in the southwest corner of the map), there is a small area of
tall grass. Near the center of this grassy area, there is a pit. Wander
around in the grass until you drop into it. As with the Forest Stage in
Ocarina of Time, butterflies tend to hover around above the pit. If that isn't
good enough to locate the pit, then I find that constantly putting on and
taking off the Deku Mask can distort the game's graphics, temporarily revealing
the pit, but this may not work in all versions of the game.
Once you have dropped into the pit, you will find yourself in a room with a
Peahat. People who played Ocarina of Time will have fond memories of these
little jerkoffs making life difficult in Hyrule Field. Step into the room, Z-
Target the Peahat, and then circle around it's whirling blades until you can
slash it's root with the Kokiri Sword. Repeat until the Peahat dies, and a
chest will appear. Open it to get a Piece of Heart, then return to Termina
Field.
Head for the south end of the field, and go through the passage in the south of
the area. A cutscene will take place. After it's over, leave Termina Field
through it's south exit.
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
zz
-----zzzz-----
-----zzzzzz-----
-----zzzzzzzz-----
-----zzzzzzzzzz-----
-----zzzzzzzzzzzz-----
-----zz----------zz----- Woodfall, First Visit
----zzzz--------zzzz---- [0305]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
Status Report - New Things This Chapter -
Heart Containers: 05/20 Heart Containers: 02
Heart Pieces : 11/52 Heart Pieces : 05
Masks : 05/24 Masks : 00
+----------------------------Inventory Checklist------------------------------+
|X Ocarina of Time _ Hero's Bow _ Fire Arrow _ Ice Arrow |
|_ Light Arrow X Bombs _ Bombchus _ Deku Sticks |
|X Deku Nuts _ Magic Beans _ Powder Keg _ Pictobox |
|_ Lens of Truth _ Hookshot _ G. Fairy's Sword |
|_ Bottle #1 _ Bottle #2 _ Bottle #3 |
|_ Bottle #4 _ Bottle #5 _ Bottle #6 |
| |
+------------------------------Song Checklist---------------------------------+
|X Song of Time X Inverted SO Time X SO Double Time X Song of Healing |
|_ Epona's Song _ Song of Soaring _ Song of Storms _ SonataOfAwakening|
|_ Goron Lullaby _ N. W. Bossa Nova _ Elegy Emptiness _ Oath to Order |
| |
+----------------------------Equipment Checklist------------------------------+
|X Kokiri Sword _ Razor Sword _ Gilded Sword |
|_ Quiver _ Large Quiver _ Largest Quiver |
|X Bomb Bag X Big Bomb Bag _ Biggest Bomb Bag |
|X Hero's Shield _ Mirror Shield X Bombers' Notebook|
|X Child's Wallet X Adult's Wallet _ Giant's Wallet |
| |
+-----------------------------Upgrade Checklist-------------------------------+
|X Standard Magic Meter _ Extended Magic Meter X Bubble Blast |
|X Spin Attack _ Super Spin Attack _ Enhanced Defense |
| _ Powder Keg Certification |
| |
+------------------------------Mask Checklist---------------------------------+
|_ Postman's Hat _ Keaton Mask _ Romani's Mask |
|X Kamaro's Mask _ All-Night Mask X Bremen Mask |
|_ Circus Leader's Mask _ Gibdo Mask X Blast Mask |
|_ Bunny Hood _ Kafei's Mask _ Garo's Mask |
|_ Stone Mask _ Don Gero's Mask _ Couple's Mask |
|_ Captain's Hat X Great Fairy's Mask _ Mask of Scents |
|_ Mask of Truth _ Giant's Mask X Deku Mask |
|_ Goron Mask _ Zora Mask _ Fierce Deity Mask|
| |
+-----------------------------------------------------------------------------+
-------------------------
Woodfall - The Dead Tree
New Upgrade: Piece of Heart x1 [PH21]
Head south into the area, destroying lots of Chus along the way (at night the
Chus become Gray Wolfos). When you reach the dead tree in the center of the
area, start circling around it, using First-Person Mode to target the Bad Bats
who hang from the tree. Kill them with Deku Link's Bubble Blasts. Once
they're all dead, go to the east side of the tree, where there is an ivy-
covered part of the trunk that you can climb. Climb to the top of the ivy to
get a Piece of Heart.
Head south from the dead tree, destroying more Chus on the way. Halfway to the
south exit, you'll see Tingle hanging from his balloon. Shoot him down with a
Bubble Blast, and buy his map of Woodfall. Leave through the south exit.
--------------------------
Woodfall - Southern Swamp
New Upgrade: Piece of Heart x1 [PH22]
Head south from the entrance, out along the wooden bridge extending into the
swamp, and up the ladder to the front of the wooden building. To the left at
the top of the ladder is a Deku Flower occupied by an Akindo Nut. Now as
Hylian Link, speak with the Nut and give him the Land Title Deed, and the
Akindo Nut will gleefully exchange it for a Swamp Title Deed. Now that you
have access to the Deku Flower, dive into it with Deku Link and float to the
roof of the hut. Take the Piece of Heart, then drop back down to the floor of
the swamp. Slash the Owl Statue on the western shore of the area.
As Deku Link, begin hopping along the surface of the water (which is deadly to
Hylian Link) to the east. Use the leaves in the water as rest points. When
you reach the northeastern bank of the Southern Swamp, you'll see an area with
an arch and a smoking pot. Run under this arch into the next area.
You'll come to another hut, this one held up by even larger stilts. Head
around to the back of the stilted building, and you'll find an opening on the
north side of the area. Go through it.
----------------------------
Woodfall - Woods of Mystery
Run forward and speak with the Monkey. The Monkey will lead you on a safe
route through the Woods. The Woods of Mystery is similar to Ocarina's Lost
Woods, only the route changes depending upon what day you're on. Follow the
Monkey to the Woods' end. (some guides include charts of the Woods, but I'm
99.9% sure that the order the Woods follows changes for different game files,
so I'm not going to bother).
While crossing the Woods of Mystery, use Deku Link and use his Spin Attack
continually to dodge the attacks of the Snappers you come across along the way.
Once on the other end of the Woods, you'll encounter one of the Sorceress
Sisters. In Ocarina of Time, Koume and Kotake were the game's toughest bosses.
In their Termina incarnations, however, they're harmless apothecaries. Speak
with the Sister as Hylian Link, and she'll ask for Energy. Since you don't
have any, leave through any one of the tunnels marked by a sign.
--------------------------
Woodfall - Southern Swamp
Climb up the ladder to the large building on top of the stilted platform.
Enter the building.
----------------------------
Woodfall - Magic Hags' Shop
New Item: Bottle #1
Speak with the Hag as Hylian Link, and she'll give you a Bottle of Red Potion.
Return to the Woods of Mystery.
----------------------------
Woodfall - Woods of Mystery
Speak with the Monkey again, and follow him back to the other Sister. Speak
with her as Hylian Link, and give her the Red Potion. She'll fly away, back to
the Tourist Information building (the first building you encountered in the
Southern Swamp). You get to keep the Bottle, though. Leave through any of the
tunnels marked by signs back to the Southern Swamp.
--------------------------
Woodfall - Southern Swamp
As you leave the Woods, you'll be ambushed by three Monkeys. Speak with them,
and they'll beg you to save their brother from the Deku Palace. Fill your new
Bottle with the Spring Water around the potion shop. Head south, back to the
main area of the Southern Swamp and hop along the leaves back to the northwest
corner of the Swamp. Climb up to the stilted platform and enter the hut there
to reach Tourist Information.
-------------------------------
Woodfall - Tourist Information
New Item: Pictobox
Speak with the Hag that you rescued back in the Woods of Mystery. She's in the
small box in the rear of the room, barely visible through the tiny window.
She'll give you the Pictobox in thanks for rescuing her, and let you ride the
Southern Swamp Tour for free. You'll warp outside as soon as she's done
speaking.
--------------------------
Woodfall - Southern Swamp
When you start the Swamp Tour, you will be prompted to take pictures with the
Pictobox to enter in the contest. Don't bother; nothing that can be
photographed here is anything worth bothering with. Ride the Swamp Tour boat
to the first stop, which is the Deku Palace, and then get off.
Run towards the Monkey standing in front of the doorway, and then follow the
Monkey through the door.
-----------------------
Woodfall - Deku Palace
Run north along the bridges set in the poisoned water. Use the Deku Mask to
become Deku Link, and then speak with the pair of Deku Scrubs guarding the
archway leading into the Palace. They'll let you pass. Go through the door on
the north side of the palace, directly behind the Deku Guards.
-------------------------------
Woodfall - Deku King's Chamber
Take a picture of the Deku King while you're in this room. He's the large Deku
standing in front of the throne, with the huge leafy turban coming out of it's
head. Once you've got the picture, climb up the ramp near the Deku King and
speak with the Monkey tied up in the cage, then head back outside.
-----------------------
Woodfall - Deku Palace
New Item: Magic Beans
New Upgrade: Piece of Heart x1 [PH23]
Another Monkey will appear here. Speak with him, and he'll mention a Bean
Seller who lives in the area. There are two doors on the left and right; go to
the left first (you should be heading east). You'll now have to sneak through
the gardens, to a cave which is on the far side of the gardens. Deku Guards
patrol the area; simply wait for their backs to be turned, and follow closely
behind them. Hide behind boulders or giant leaves that appear on the way.
When you reach the far east side of the garden, you'll find the hole in the
ground which leads to the cavern. Drop down into it, and climb up the hill to
the left inside the cavern's entrance. The Bean Man is here; speak with him,
and get a single Magic Bean from him. Now, head back to the entrance to the
Deku Palace (allow one of the guards to see you to speed up the process).
Halfway along the bridge that leads back to the Southern Swamp, there are a
series of lily pads that head to the east and west across the water. Use Deku
Link to bounce along the lily pads to the east first, bouncing along the water
to each leaf, finally reaching the far northeastern corner of the area. Along
the way, you'll pass a Deku Flower. Ignore it for now.
In the far northeastern corner, you'll come to a small island with a Mini Baba
and a patch of soft earth. Plant the Magic Bean you got from the Bean Man, and
use the Bottle of Spring Water on it to make it grow. If you forgot to bring
either a Magic Bean or the Spring Water, you'll have to return to the Bean
Man's cavern in the east wing of the Deku Palace to get some more.
Once the leaf is fully grown, ride it to the top and hop off onto a narrow
ledge, high above the Deku Palace's east wing. Jump from the ledge out to the
lower ledge to reach a Deku Flower. As Deku Link, dive into the flower, and
wait for the floating platform to the west to come near you. Dive out of the
flower and float over to it, dropping down onto it.
In this area, you'll have to use the Deku Flowers on the towers and platforms
above the Deku Palace Gardens to reach a back entrance to the Deku King's
Chamber. If you fall at any time, just let a guard see you so that you can
return to the entrance and try again. If you do fall, you will have to defeat
all enemies you have defeated again.
Ride the floating platform to it's end, and look to the south to see another
tower with a Deku Flower. Except, this flower is occupied by a Deku Scrub.
Either use a fully charged Bubble Blast with Deku Link, or drop some Deku Nuts
on the Scrub's head as you pass over it. The Deku Nuts are more dangerous,
however; you'll have to enter within firing range of the Deku Scrub's
projectiles. Once have you defeated the Scrub and reached the tower, dive into
the flower and look south, over the low wall. There is another floating
platform here.
Wait for the platform to float all the way to the left or right, and then blast
out of the flower and float over to the platform. Drop down onto it as it
passes underneath you. Still looking south, you'll see another tower occupied
with another Deku Scrub. Again, use a Bubble Blast or drop a Deku Nut from
above. Wait for the floating platform to line up with the tower before
attempting to float over.
From the tower, look to the west to see a small platform on the wall. Float
over to the platform. Smash the pots to get their contents, then go through
the tunnel, across the bridge, and through another tunnel to come out above the
West Garden of the Deku Palace.
Look to the northwest to see another tower occupied by a Deku Scrub. Bubble
Blast or Deku Nuts will kill it, as usual, then use the Deku Flower to float
over to the tower. Northwest from the tower is another floating platform.
Just float over to it; the ground that the platform covers is so small that it
really doesn't matter when you blast over.
Look north, over the wall, to see another tower occupied by a Deku Scrub. If
you use a Bubble Blast on this one, you'll have to aim extra high to actually
hit the Scrub. In fact, the Blast won't appear to strike the Scrub at all.
Once the Scrub is defeated, dive into the flower and float north to the top of
the tower.
Look to the west from the tower, to the grounds below, and you'll see a Piece
of Heart. Use the Deku Flower to float out to it, then let a Guard see you
after you have taken it. Then, return to the tower. You can just walk to this
Piece of Heart, but I find this route much easier and faster.
From the tower, look to the north to see a floating platform (you may have to
wait a while - it covers a lot of ground). As soon as the platform becomes
relatively parallel with the tower, float quickly over it. Dive into the
flower, and ride the platform all the way to it's end. The platform will rise
a short distance into the air. When it reaches it's apex, blast out of the
flower and onto the wooden platform. Go through the doorway.
-------------------------------
Woodfall - Deku King's Chamber
New Song: The Sonata of Awakening
Change to Hylian Link as soon as you enter, then jump down from the "window."
Speak with the Monkey tied to the wooden post, and he'll beg you to free him.
Climb up onto the box behind the Monkey, and jump towards him and press the
attack button to do a Mid-Air Jump Attack. It won't work. Switch to Deku
Link, and show the Monkey your Deku Pipes by using the Ocarina of Time. He'll
tell you what really happened to the Princess, and teach you the song that
reveals the Woodfall Temple: The Sonata of Awakening.
As soon as you've learned the song, the Deku Scrubs outside the cage will
notice you and throw you back outside the Temple.
-----------------------
Woodfall - Deku Temple
Jump to the right, back along the string of leaves that leads to the upper area
of the Deku Temple gardens. One-quarter of the way to the small island in the
northeast corner, there is a ledge with a Deku Flower on it. Use the Deku
Flower to blast up to the cave opening above the platform, and go through it.
--------------------------
Woodfall - Southern Swamp
New Song: Song of Soaring
You're now high above the Southern Swamp. As with crossing over the Deku
Temple, if you fall then you'll have to return to the beginning of the area and
climb back up. If you do fall, then try to land in the water, and simply let
Deku Link's water hopping ability dry up. You'll then be sent straight back to
the place you fell from. Nifty, huh?
Use the Deku Flower directly in front of you to blast to the huge orange flower
to the south. Along the way, you'll attract the attention of two Dragonflys.
Ignore them, and keep chugging towards the flower. If you hesitate, then they
WILL hit you. Once you reach the huge orange flower, burrow into the Deku
Flower in the center of it. Wait for the Dragonflys to pass overhead, and then
release from the Deku Flower to destroy them both. Once both of the Dragonflys
are defeated in this fashion, float to the east to the next massive flower.
From here, float to the large log to the south. Land on it, and use the log to
climb onto the next orange flower. Burrow into the flower, and look to the
east to see a rock cliff with an Owl sitting on it. This is Gebora, Kaepora
Gaebora's Termina counterpart. Float over to the rock cliff, and land in front
of Gebora. After he flies away, read the stone plaque that Gebora was standing
on to learn the Song of Soaring. This absolutely fantastic song lets you warp
to any Owl Statue that you've activated.
Dive into the Deku Flower near the stone plaque, and use it to float across the
front of the waterfall to the next stone cliff to the south. Enter the doorway
on the cliff face.
---------
Woodfall
New Upgrade: Piece of Heart x1 [PH24]
Look to the right, and you'll see a Deku Leaf. The water here is poisoned,
just like everywhere else in the Swamp, so use Deku Link to hop along the water
to the leaf, and then to the wooden platform across the way. Start climbing up
the wooden bridge, and you'll come across beetle-like enemies called Hiploops.
Move slowly towards them, and when they face you and start charging at you,
fire an uncharged Bubble Blast directly into their red face.
Kill the Hiploop, then climb up to the next wooden bridge. Climb up this
bridge, kill another Hiploop, and then kill the Deku Scrub at the top with Deku
Link's Spin Attack to commandeer his Deku Flower. Use the Deku Flower to blast
to the wooden platform visible to the south. Either land on the wooden bridge,
or use a Deku Nut to kill the Deku Scrub on the right side of the island, and
land there.
Climb along the wooden bridge to it's southeast end, and use another Spin
Attack to defeat the Deku Scrub and claim his Deku Flower. Dive into the
Flower, and use it to blast to the wooden structure to the east.
Once on the structure, slash the Owl Statue with Hylian Link, and then dive
into the Deku Flower with Deku Link. If you're wondering about that Deku Scrub
Platform, we'll get to that in a little while. Use the Deku Flower to blast to
the platform to the east, which has a Deku Scrub and a Deku Flower. Drop a
Deku Nut onto the Scrub's head to kill it, or land next to it and defeat it
with a Spin Attack.
Use the Deku Flower here to blast to the next Deku Scrub, who is to the
northeast. Again, defeat him with a Deku Nut from above, or a Spin Attack.
Use this Deku Flower to blast to the next Deku Scrub, which is to the north.
Kill him too, then use his Deku Flower to go north again, to the next Deku
Scrub. Either kill it, or just land on the wooden bridge past it. Run to the
end of the wooden bridge, and open the gilded chest at the end to get a Piece
of Heart.
Once you have the Piece of Heart, play the Song of Soaring to warp back to the
Southern Swamp. If you didn't activate the Owl Statue near the Tourist
Information building, then you'll have to walk back by using the south exit in
Woodfall, and swimming through the poisoned waters in the Southern Swamp.
--------------------------
Woodfall - Southern Swamp
Climb up to the building on top of the stilts, and go inside.
-------------------------------
Woodfall - Tourist Information
New Upgrade: Piece of Heart x1 [PH25]
Speak with the large, beefy man as Hylian Link, and show him your picture of
the Deku King (if you've reset time since you took his picture, then it will be
gone; you'll have to return to the Deku Palace to take the picture again).
He'll be so impressed that you got into the Palace when you're "not a Deku
Scrub" that he'll give you the grand prize, a Piece of Heart.
It's about time to begin the game's first dungeon, and generally before doing a
dungeon you'll want to reset time (not necessary, but still a good idea). Warp
back to Clock Town with the Song of Soaring, deposit all of your Rupees, and
then play the Song of Time to reset time.
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
zz
-----zzzz-----
-----zzzzzz-----
-----zzzzzzzz-----
-----zzzzzzzzzz-----
-----zzzzzzzzzzzz-----
-----zz----------zz----- Woodfall Temple
----zzzz--------zzzz---- [0306]
--zzzzzz------zzzzzz--
zzzzzzzz----zzzzzzzz
zzzzzzzzzz--zzzzzzzzzz
zzzzzzzzzzzzzzzzzzzzzzzz
--------------
~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~o~
Status Report - New Things This Chapter -
Heart Containers: 07/20 Heart Containers: 01
Heart Pieces : 16/52 Heart Pieces : 00
Masks : 05/24 Masks : 00
+----------------------------Inventory Checklist------------------------------+
|X Ocarina of Time _ Hero's Bow _ Fire Arrow _ Ice Arrow |
|_ Light Arrow X Bombs _ Bombchus _ Deku Sticks |
|X Deku Nuts X Magic Beans _ Powder Keg X Pictobox |
|_ Lens of Truth _ Hookshot _ G. Fairy's Sword |
|X Bottle #1 _ Bottle #2 _ Bottle #3 |
|_ Bottle #4 _ Bottle #5 _ Bottle #6 |
| |
+------------------------------Song Checklist---------------------------------+
|X Song of Time X Inverted SO Time X SO Double Time X Song of Healing |
|_ Epona's Song X Song of Soaring _ Song of Storms X SonataOfAwakening|
|_ Goron Lullaby _ N. W. Bossa Nova _ Elegy Emptiness _ Oath to Order |
| |
+----------------------------Equipment Checklist------------------------------+
|X Kokiri Sword _ Razor Sword _ Gilded Sword |
|_ Quiver _ Large Quiver _ Largest Quiver |
|X Bomb Bag X Big Bomb Bag _ Biggest Bomb Bag |
|X Hero's Shield _ Mirror Shield X Bombers' Notebook|
|X Child's Wallet X Adult's Wallet _ Giant's Wallet |
| |
+-----------------------------Upgrade Checklist-------------------------------+
|X Standard Magic Meter _ Extended Magic Meter X Bubble Blast |
|X Spin Attack _ Super Spin Attack _ Enhanced Defense |
| _ Powder Keg Certification |
| |
+------------------------------Mask Checklist---------------------------------+
|_ Postman's Hat _ Keaton Mask _ Romani's Mask |
|X Kamaro's Mask _ All-Night Mask X Bremen Mask |
|_ Circus Leader's Mask _ Gibdo Mask X Blast Mask |
|_ Bunny Hood _ Kafei's Mask _ Garo's Mask |
|_ Stone Mask _ Don Gero's Mask _ Couple's Mask |
|_ Captain's Hat X Great Fairy's Mask _ Mask of Scents |
|_ Mask of Truth _ Giant's Mask X Deku Mask |
|_ Goron Mask _ Zora Mask _ Fierce Deity Mask|
| |
+-----------------------------------------------------------------------------+
-------------------
Clock Town - South
Slow time with the Inverted Song of Time, then use the Song of Soaring to warp
to Woodfall.
---------
Woodfall
New Item: Deku Stick
Smash the pots on the wooden structure to find some Deku Nuts, a Deku Stick and
a Fairy. Capture the Fairy in a bottle, and then switch to Deku Link. Stand
on the Deku Scrub Platform, and play the Sonata of Awakening. The Woodfall
Temple will emerge from the poisoned water in the area. Use the Deku Flower on
the structure to blast north to the entrance to the temple. Go inside.
----------------------------------
Woodfall Temple - Lower Root Hall
New Dungeon Item: Stray Fairy x2 [SF02] [SF03]
There is another Fairy in the pot to the right as you come in, if you missed
the one outside. Run forward onto the etching of Majora's Mask near the
entrance of the room, and equip the Great Fairy's Mask to attract the Stray
Fairy to you (1). If you can gather all fifteen of the Stray Fairies in the
dungeon, then you'll get a reward from the Great Fairy back in Woodfall. To
tell if there are still any fairies left in the current room, equip the Great
Fairy's Mask. If the hair of the mask still shimmers, then there are still
fairies to be found in the room.
As Deku Link, dive into the flower and use it to float to the next platform,
visible to the left of the etching of Majora's Mask. If you fall, you'll have
to use the ladder near the entrance of the room to try again. Once on the
platform, use the Deku Flower here to blast all the way to the right side of
the room, where there is a platform with another Deku Flower and a small chest.
Open the chest to get another Stray Fairy (2), and then dive into the flower.
Look towards the back of the room, and you'll see another platform (it's to the
left of the chest which contained the stray fairy). Float out to this
platform, and dive into the Deku Flower resting on it. From there, float
around the tree root growing from the ceiling, and approach the platform in the
rear of the room from it's center point. If you come from the left or right,
then you'll be hit by Big Skulltulas that hang from the ceiling. Go through
the door against the wall.
---------------------------------------
Woodfall Temple - Poisoned Flower Room
New Dungeon Item: Stray Fairy x2 [SF04] [SF05]
This room contains an artificial flower, made out of wood. Like elsewhere in
Woodfall, all of the water in the Woodfall Temple is poisoned. If you can
activate the artificial flower, then the waters in the temple will purify. But
you'll need to defeat Odolowah, the dungeon's boss, before the waters of the
Swamp itself will purify.
From the door, face left. Destroy the Deku Baba, and take the Deku Stick it
drops. If you haven't gotten any Deku Sticks, then you're going to need one
shortly, so it's good to get this one now. Go down the sloping platform to the
bottom of the room. Defeat another Deku Baba at the bottom, and a Stray Fairy
will appear when it dies (3). Take it, then face towards the center of the
room.
In the pool of water, you'll see oddly shaped leaves with teeth growing from
their petals. Only Deku Link can safely stand on these leaves without getting
the chomp. Use the Chomper Flowers to bounce along the surface of the water to
the door on the opposite side of the room. Before you go through it, go to a
platform in the corner of the room, to the right of the door, which has a lot
of pots on it. Smash the pots to reveal another Stray Fairy (4), among other
miscellaneous items. Bounce back to the door and go through it.
--------------------------------------
Woodfall Temple - Chomper Flower Room
New Dungeon Item: Small Key x1, Stray Fairy x1 [SF06]
Water Hop to the Deku Flower in the center of the room, and then from there
blast to the gilded chest on the platform on the left side of the room. Open
the gilded chest to get a Small Key. Look high on the wall to the left of the
chest to see a small, round object - in fact, a bee's nest. Shoot the nest
with a fully charged Bubble Blast to knock it to the surface of the water,
where it will be destroyed and free a Stray Fairy. Use the Great Fairy's Mask
to attract the Stray Fairy to you (5), then Water Hop back to one of the
Chomper Flowers in the room, then to Deku Flower in the center of the room.
Use the Deku Flower to float up to the door opposite the one you came through,
and go through it.
-------------------------------
Woodfall Temple - Snapper Room
New Dungeon Item: Dungeon Map
This room contains more Snappers, which you've previously encountered in the
Woods of Mystery. Since it's unlikely that you even needed (or had the time)
to defeat them there, I'll detail how to do it here. Dive into one of the Deku
Flowers with Deku Link, and wait for a Snapper to pass over you. Dive out of
the flower to strike the Snapper's underside, killing it instantly. Defeat all
of the Snappers in the room to reveal a gilded chest, which contains the
Dungeon Map.
Return to the previous room.
--------------------------------------
Woodfall Temple - Chomper Flower Room
Water Hop to the Deku Flower in the middle of the room, dive into it and float
to the door opposite the one you came through. Go through it to return to the
Poisoned Flower Room.
---------------------------------------
Woodfall Temple - Poisoned Flower Room
Water Hop to the other side of the room, using the Chomper Flowers as rest
stops. Go through the door on the other side.
--------------------------------------
Woodfall Temple - Poisoned Water Room
New Dungeon Item: Stray Fairy x2 [SF07] [SF08]
As Hylian Link, run forward towards the stone block inscribed with Majora's
Mask. Push it forward once, but no further. Go right along the wooden
platform suspended over the poisoned water. Look up to see a bee hive hanging
from the ceiling. Shoot it down with a fully charged Bubble Blast, and then
use the Great Fairy's Mask to attract the Stray Fairy to you (6). If a Hornet
emerges from the nest, then you went slightly too far. The bees nest is
directly above you from where you push the stone block.
Run around the wooden platform on it's linear path until you reach the corner
of the room, where there is a small ledge with a torch and a Big Skulltula.
Kill the Big Skulltula by shooting an uncharged Bubble Blast into it's back
when it spins around, and a Stray Fairy will appear (7). Ignore the torch for
the moment. Run around to the end of the wooden platform, where you will reach
the same stone block you pushed earlier. Push it forwards until the split path
leading left and right is open again.
Return to the torch, and light a Deku Stick with the flames. You'll also take
on some hitchhikers - venomous moths who damage you if they touch you. Keep
moving with the torch, back to the stone block, and go right at the split path.
Light the unlit torch in front of the sealed door, and the door will unseal
itself. Go through it.
---------------------------------
Woodfall Temple - Dragonfly Room
New Dungeon Item: Compass
Defeat the Dragonflies in this room the same way you defeated the Snappers
earlier - dive into a Deku Flower and blast out of it when a Dragonfly passes
underneath it. Defeat all of the Dragonflies in the room to make a gilded
chest appear. Open it to get the Compass, then return to the previous room.
--------------------------------------
Woodfall Temple - Poisoned Water Room
Light another Deku Stick on the torch right next to the door, and then run
along the narrow wooden bridge to the left to reach a stairset. Quickly run up
the stairs, and light the torch at the top. Put away the Deku Stick before it
burns out by slashing your sword.
Look to the north side of the room to see a doorway, blocked by a massive
spider's web. Light another Deku Stick on the torch, and jump out to the
platform suspended above the middle of the room. From there, jump to the
doorway and use the lit Deku Stick to burn away the webbing. Run up the stairs
on the other side of the webbing, and watch out for two Deku Babas on the left.
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Woodfall Temple - Dark Hallway
New Dungeon Item: Stray Fairy x1 [SF09]
Run down the hall, which will turn pitch black as you do. Ignore the Black
Boes you attract along the way. When you reach the flame on the opposite end
of the hall, change to Deku Link and use his Spin Attack to quickly defeat all
of the Boes you attracted. Once they're defeated, run around the circular
chamber, tracking down the last of the Boes (some of them can be quite
persistent in hiding). Once all of the Boes are defeated, a chest will appear.
Open it to get another Stray Fairy (8).
Light a Deku Stick using the torch in the center of the circular chamber, and
then run around the perimeter of the room to find and light three unlit
torches. When you do, the sealed door on the east side of the room will
unseal. Go through it.
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Woodfall Temple - Upper Root Hall
Watch out for the Dragonflies in this room. If you get knocked down, you'll
have to use the stairs on the west side of the room to climb back up. If you
get knocked down one of the pits in the room, then you'll have to climb all the
way back up here from the Lower Root Hall, the first room in the dungeon.
Burrow into the Deku Flower in front of you as you enter, and then wait for the
floating platform on the other side of the first root to reach the far right of
the chamber before trying to float out to it. Don't burrow into this Flower
yet; stand motionless on the platform until you attract the attention of a
Dragonfly, then burrow into the flower to kill it. Wait for the Deku Flower to
draw level with the next one, to the east, before you try to float over.
As with before, stand motionless on the platform until you attract the
attention of the Dragonfly, then kill it using the Deku Flower before
attempting to reach the last platform on the northeast end of the room. Go
down the stairs in this part of the room.
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Woodfall Temple - Poisoned Flower Room
New Dungeon Item: Stray Fairy x1 [SF10]
As soon as you enter, run forward and step on the switch with Hylian Link.
This will make two ladders appear on the lower east side, letting you easily
access the second level of the room. Once you've done that, head for the
northwest corner of the upper level to find a Stray Fairy trapped in a bubble.
Pop the bubble by walking into it, and claim the Stray Fairy (9). Return to
the east side of the room, and go through the door on the upper level.
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Woodfall Temple - Chomper Flower Room
Head to the right as you enter, moving along the platform to the south side of
the room. Go through the door on the south end of the hall. Be careful not to
fall, or else you'll have to return to the Poisoned Flower Room to climb back
up.
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Woodfall Temple - Dinolfols Room
New Item: Hero's Bow
This room contains a single Dinolfols, who looks dangerous, but really isn't.
Simply Z-Target him, and repeatedly stab at him with the Kokiri Sword by
holding forward and the attack button. He'll get a few hits in; it's okay, he
deals almost no damage.
Once the Dinolfols is dead, a gilded chest will appear. Open it to get the
Hero's Bow. Return to the previous room.
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Woodfall Temple - Chomper Flower Room
Use the Hero's Bow to fire an arrow into the golden eye switch on the north end
of the room. This will cause the Deku Flower in the lower part of the room to
begin to rise and fall. Switch to Deku Link, and use the Deku Flower in front
of the south door to blast to the flower in the center of the room, and from
there blast up and float over to the door on the north end of the room. Go
through the door.
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Woodfall Temple - Gekko Room
New Dungeon Item: Boss Key
This room contains the game's first Miniboss, a Gekko. Miniboss it is,
difficult it isn't.
Miniboss: Gekko (Woodfall Temple)
The Gekko passes through three distinct phases. The best way to damage it is
to just shoot it with arrows until it enters phase two. In it's second phase,
the Gekko will begin riding a massive Snapper Turtle. Switch to Deku Link, and
dive into one of the Deku Flowers in the room. Wait for the Snapper to pass
over the Deku Flower, and then blast out of it to turn the Snapper upside down,
knocking the Gekko off. Quickly change back to Hylian Link and Z-Target the
Gekko, since it will enter it's third phase. In phase three, the Gekko will
clamber all over the walls and ceiling until the Snapper recovers, or until you
hit it with an arrow, whichever happens first. Pelt the Gekko with arrows
until you hit it, or until it returns to the Snapper, where the fight returns
to Phase Two. Repeat Phase Two and Three until the Gekko is defeated.
Once the Gekko is defeated, the door in the north end of the room will unseal
itself. Go through it and open the ornate chest to get the Boss Key. Once you
have the Boss Key, return to the previous room.
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Woodfall Temple - Chomper Flower Room
Use the Deku Flower in front of the north door to return to the upper-east side
of the room. Go through the door there.
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Woodfall Temple - Poisoned Flower Room
New Dungeon Item: Stray Fairy x1 [SF11]
Run over to the edge, near where you stepped on the switch to make the pair of
ladders appear. Look off the edge, down towards the artificial flower in the
middle of the room, to see a torch. Fire an arrow through this torch, into the
area just above the torch on the artificial flower. The flower will rise and
begin spinning, purifying all of the water in the dungeon.
Head for the north end of the room, and look south. From here, you can fire an
arrow through the torch in the middle of the flower, onto another torch
attached to a tree branch in the northwestern part of the room. Simply stand
still in any part of the flower, and aim for the unlit torch in the northwest
corner of the room. When you line of sight passes through the torch's flame,
release the arrow. The lit torch will unseal the door on the north end of the
room. But, don't go through it yet.
Return to the north end of the room, and dive into the Deku Flower as Deku
Link. Float out to the tree branch extending from the wall in the northwest
corner of the room, landing on a switch. Change back to Hylian Link to
activate a switch, forcing a chest to appear in the north end of the room. Run
to this chest and open it to get a Stray Fairy (10).
Go back down the ramp on the west side of the room and go through the west
door.
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Woodfall Temple - Poison Water Room
New Dungeon Item: Stray Fairy x1 [SF12]
With the water in the room purified, you can get the last Stray Fairy from this
room. Jump into the water, and swim under the platform in the middle of the
room. Pop the bubble holding the fairy by diving down to it, and use the Great
Fairy's Mask to attract the fairy to you (11). Climb out of the water using
the stairs in the east side of the room and go back through the east door.
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Woodfall Temple - Poisoned Flower Room
Go to the east side of the room and climb back up to the second level using one
of the ladders there. If you still haven't unsealed the door on the north side
of the room, then do so now by firing an arrow through the lit torch on the
artificial flower, into the unlit torch in the northwest end of the room. Once
the door is unsealed, go through it.
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Woodfall Temple - Deku Flower Room
New Dungeon Item: Stray Fairy x4 [SF13] [SF14] [SF15] [SF16]
Run forward and climb down the ladder. At the bottom, dive into the Deku
Flower and spin around to face the ladder. Blast out and float to an alcove to
the left. There's a Stray Fairy in here; burst it's bubble by running into it
(12). Once you it, turn around and dive into the flower.