________ _____ ____ _ ___ __
\`\__/´/ /__ / / __/ / \ | \ / \
| /o \ | / / | \_ | | | |\ | | /\ |
|`\ /´| / /_ | /__ | |__ | |/ | | ŻŻ |
/__\/__\ / / \ / \ / | / | /\ |
|/ | ŻŻŻŻ ŻŻŻ ŻŻŻ ŻŻŻ Ż Ż
| /| ___ _ _ ____ ____ ___ _ _
|/ | | \ /\ /\ | \| | | __| / __/ / _ \ | \| |
| /| | |\ | | | | | | | | |__ | \_ |/ \| | | |
|/ | | |/ | | | | | | | | |\ \ | /__ |\_/| | | |
___/`ŻŻ´\___ | / \ / | |\ | \ Ż / \ / \ / | |\ |
\_Ż_Ż_Ż_Ż_Ż/ ŻŻŻ ŻŻŻ Ż Ż ŻŻŻŻ ŻŻŻ ŻŻŻ Ż Ż
\________/ _ _ ____ _____
| | | || | \| | / __/| |
| |_| || | | | | \_ Ż| |Ż
| |-| || /\ | | | | /__ | | Proudly Presents...
| |Ż| || \/ | |\ | \ / | |
| | | || Ż Ż ŻŻŻ Ż
/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ T H E L E G E N D O F
| _________ /________ ______ ______ ____
|/ | | / / /\ |\ / \ _ \ \ |
| |/ / / | |ŻŻ\ | | | | | \ \ / |
| / / / | | \ | | | | | | | / /| |
|/ / | |__/|\| | | | | | | / / | |
/ + /| | | | | | | | | / / | |
/ /|| | |ŻŻ\|/| | | /| | | | | / ŻŻŻ |
/ / / || | | / | | | / | | | | |/ /ŻŻŻŻ| |
/ / /| || | |__/ | | |_/ | | |_/ // / | |
/ / / | || /| |/ |/ // | / \
/ ŻŻŻŻŻŻŻŻŻ |ŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻ ŻŻŻ ŻŻŻŻŻ
/________________/ M A J O R A ' S M A S K
| |_| ||
| |-| || -------------------------------------
| |Ż| || O U R O F F I C I A L G U I D E
\| | || -------------------------------------
____________| ||_____________________________________________
+------+ ==========/ ||============================================ +------+
\ 1) \ --------/ ||--={ Table of Contents }=---------------- / (A /
\ 2) \ | || [TABLE] / (B /
\ 3) \ | / | / (C /
\ 4) \ | / / http://www.zeldadungeon.net/ / (D /
\ 5) \ | / / Zelda06.php / (E /
\ 6) \ --|/ /----------------------------------------- / (F /
+------+ =| /========================================= +------+
|/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1...[TABLE]... Table of Contents ####################################
2...[INTRO]... Introduction # #
3...[ABOUT]... About This Guide # A complete guide written by: #
4...[CTRL].... Controls # #
5...[BASICS].. Game Basics # Caleb M Simpson (c) 2007-2008 #
6...[STORY]... Story # #
7...[WALK].... Walkthrough # stud_zeldarevolution@hotmail.com #
8...[STRAY]... Stray Fairies # ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ #
9...[ENEMY]... Enemies ####################################
10..[BOSS].... Bosses
10..[HEART]... Heart Pieces
11..[MASKS]... Masks .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
12..[ITEMS]... Items | HOW TO GET TO EACH SECTION FAST! |
13..[BOTTLE].. Bottles |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
14..[SONGS]... Songs | --> Ctrl/Apple + F |
15..[CHAR].... Characters | |
16..[BOMBER].. Bomber's Notebook | --> Copy-paste the commands |
17..[GOSSIP].. Gossip Stones | [EXAMPLE] |
18..[SKULL]... Skulltula Houses | |
19..[ANJU].... Anju & Kafei Quest | --> Click "Find" until you get |
20..[SWORD]... Sword Quests | there |
22..[KEATON].. Keaton Questions '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~'
23..[HINTS]... Hints & Tips
24..[FAQS].... Frequently Asked Questions
25..[REVIEW].. Review
26..[AUTHOR].. About/Contacting Author
27..[LEGAL]... Legal/Closing
/\ _____________________________________________________ /\
/ \ =================================================== / \
/ \ ---------------={ Introduction }=-------------- / \
/ \ [INTRO] / \
/________\ /________\
/\ /\ /\ /\
/ \ / \ http://www.zeldadungeon.net/ / \ / \
/ \ / \ --------------------------------------- / \ / \
/ \ / \ ===================================== / \ / \
/________\/________\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /________\/________\
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Everything Looks Funky! |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- If everything above doesn't align correctly, try widening your window. This
guide was designed to be viewed using a "fixed-width" font like:
* Consolas
* Courier
* Courier New <-- GOOD
* Fixedsys
* Lucida Console <-- BEST
- This whole guide fits within the exact width of 79 characters, as required
by GameFAQs.com. If you're not sure if you're using a "fixed-width" font,
look below:
IIIIIIIIIIIIIIII (Copyright to Bedman at bedman@mail.com)
WWWWWWWWWWWWWWWW (thanks for coming up with the test man!)
- If those two lines align perfectly together, than the font you are using is
a fixed width like Lucida Console and many other fonts. This means that
each character takes up the same amount of space, both in height and width.
In this case, the I should be just as wide as the W.
- If all else fails, try copy-pasting the guide into a program on your
computer that has some fixed-width fonts (Notepad works best).
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Getting Started: Comments |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Greetings boys and girls. My name is Caleb Simpson; your host this evening.
- This is my first official walkthrough and it is my hope to make it very
comprehensive visually and easy to read. I will attempt to be simple, yet
in-depth. And in case you couldn't tell, I'm fond of drawing pictures. =D
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| About This Game |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- In 1998, Nintendo released Ocarina of Time, which was the first time the
Zelda world had been seen in 3D. That game was filled with an epic feel
partly because it couldn't help but do so due to it being its first strides
in a 3-dimensional world. All in all, it was an awesome game that lacked any
real depth but was still very fun to play.
- Majora's Mask was released in 2000, and sought to correct these issues with
better graphics, a more in depth storyline as well as involving characters.
Nintendo took full use of the Ocarina of Time and its mystical powers in this
game and focused far more on the individual races of Hyrule/Termina.
- Suffice to say, Majora's Mask has all of that, but lacks the epic'ness its
predecessor had. The game is simply too short, and in some cases, very
frustrating due to the heavy reliance on time and quests restarting.
- But when all's said and done, this game stands tall as an excellent and
unique game that is slightly on the creepy side. If you're up for an exciting
adventure in the world of Zelda, you'll find it.
_________ _________
| ____ / _______________________________________________ | ____ /
|/ / / =============================================== |/ / /
/ /____ -------------={ About This Guide }=---------- / /____
/ / __ \ [ABOUT] / / __ \
/ /| | \ \ / /| | \ \
/ / | /| | | / / | /| | |
/ ŻŻŻŻ | | | http://www.zeldadungeon.net/ / ŻŻŻŻ | | |
ŻŻŻŻŻŻ|Ż| | | -------------------------------------------- ŻŻŻŻŻŻ|Ż| | |
| | / / ============================================== | | / /
/ ŻŻ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ / ŻŻ /
ŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻ
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Versions Of This Guide |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
==============
Current: v2.00
==============
- Established July 4, 2008.
- Redesigned all of the sections, chapters and quick navigation to work much
better as well as look snazzy!
- Added tons of maps for the walkthrough.
- Made the Heart Pieces a form of quick navigation to quickly go between the
walkthrough and the Heart Piece Guide.
- Added the "width test" at the beginning. This test is copyright to Bedman
at bedman@mail.com. I tried to e-mail him, but he apparently doesn't use that
e-mail anymore...? Giving him credit for his work. Good stuff man!
- Updated the legal and e-mail information at the end.
- Found an error with the Anju & Kafei Guide with the Postman's delivery of
the Letter to Mama.
- Special thanks to Lukas Bjarre for telling me about wearing the Bremen Mask
to make the Stalfos Guards dance right before the King of Ikana.
- Special thanks to Christopher Albert for informing me that you could stun
the kids when playing Hide And Go Seek in Clock Town using Bubbles. So
useful!
- Thanks to Dustin Roberts for reminding me to mention that Japas is playing
the dungeon theme from the original Legend of Zelda in Zora's Hall. I thought
I had mentioned it, but apparently not...
- Thanks to Charlie Perez for letting me know you could use Light Arrows to
kill Iron Knuckles (in particular the one in the Twinmold Dungeon on the
Moon).
- Special thanks to Devon Bodmer for finding a sneaky little trick so you
don't have to pay the Postman when playing his timing mini-game.
- Thanks to Nicole Aki for reminding me to add a cheap trick for Wart (a mini-
boss in the Great Bay Temple).
==============
Version: v1.03
==============
- Established February 28, 2008.
- Special thanks to Shawn who pointed out a mistake in the Enemies section
involving the Floormasters. I'm truly ashamed at myself!
- Special thanks to sabretooth who showed me a very unclear Stray Fairy in the
Stone Tower Temple.
==============
Version: v1.02
==============
- Established January 10, 2008.
- Fixed many spelling errors.
- Fixed map in the Goron Switch Room in the Snowhead Temple to make it much
easier to understand.
- Posted the guide on www.neoseeker.com
- Special thanks to Lucas who informed me of a glitch in the Anju & Kafei
Quest!
- Special thanks to Agnem who showed me tons of errors throughout the guide.
He gave me a thorough list of everything he found. You rock dude!
==============
Version: v1.01
==============
- Established December 2, 2007.
- Added some things here and there.
- Special thanks goes to CoolZero who e-mailed me to inform me about the Guays
giving 50 Rupees when shot with a Light Arrow!
- Special thanks to Scott who e-mailed me about an optional event in the Anju
& Kafei Quest!
==============
Version: v1.00
==============
- Established September 1, 2007.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Finding Stuff: [] |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Whenever you see anything with brackets around it [EXAMPLE], you can use
that same batch of symbols to quickly find what you're looking for. For
example, every Heart Piece has a code that goes with it: [HP##]. There's 52
Heart Pieces in total, but each one only has two codes: one in the
walkthrough and one in the guide. Simply use that code to find that Heart
Piece in either location!
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| A Picture Says A Thousand Words |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- I like drawing as many pictures as I can, because I believe it cuts down on
the need for confusing text quite a bit. I will still try to describe
everything as much as possible though, so don't worry.
_____ _____
____/ \____ _________________________________________ ____/ \____
/ ^ o \ ======================================= / ^ o \
|< > ( ) o o o | -----------={ CONTROLS }=---------- |< > ( ) o o o |
| v o o | [CTRL] | v o o |
|\_____ /Ż\ _____/| |\_____ /Ż\ _____/|
| | \\_// | | | | \\_// | |
| | | | | | http://www.zeldadungeon.net/ | | | | | |
\_/ | | \_/ --------------------------------------- \_/ | | \_/
\ / ========================================= \ /
\_/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ \_/
L Button R Button
\ Start Button /
\ | /
\ | /
\ _____|_____ /
_________/ | \_________
/ŻŻŻŻŻŻŻŻŻ | ŻŻŻŻŻŻŻŻŻ\
/ _ | \
| _|^|_ | () |
Control------|< >| ( ) ( ) () ()----- C Up, down,
Pad | Ż|v|Ż |( ) () | left, right
|\ Ż | \ /|
| \________ | ___\____/ |
| | \ /Ż\ |/ |\ |
| | \ \_/ / | \ |
| | \ | /| | \ |
| | | | | | | \ |
\ / /| | | | \ \/
\__/ / | | | | \__/\
/ | | | | \
/ | | | | A Button
/ \ | / |
/ \_|_/ |
Z Button | B Button
|
|
Analog Stick
A Button:...........Action Button (Speak, Check, Open, Attack, Put Away, etc.)
B Button:...........Attack/Cancel (Mask variations).
Z Button:...........Center Camera/Z Target.
R Button:...........Shield.
L Button:...........Toggle Mini-map/Ocarina animations.
C-up:...............Look around in first person view/talk to Tatl.
C-left/right/down:..Use item(s) set to C buttons.
Start Button:.......Pause game/open menu.
Control Stick:......Move character/cursor.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Form Specific Controls |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- In general, your controls remain the same. Link's Controls are the standard,
while I will only mention the changes when in other forms. Also, you can only
ride Epona in your normal form.
===================
~ Link's Controls ~
===================
- Regular you is the most versital.
- Most of your items can only be used in this form.
- Only form you can ride Epona in.
A: Put sword away.
+ Forward: Roll (used to break stuff or avoid attacks).
+ Z: Jump attack (2x normal sword damage, sword must be out).
+ Swimming: Dive.
B: Horizontal swing (takes sword out).
+ Forward: Vertical swing.
+ Z: Vertical swing.
+ Z + Forward: Stab.
+ Z + Left/Right: Horizontal/Diagonal swing.
+ Hold: Spin Attack.
+ Epona: Take out/shoot Hero's Bow.
C-left/right/down: Take out, put away, or use item/mask.
C-up: Look around in first person view/Talk with Tatl.
Z: Z target the nearest person, enemy or object.
+ Z + Left/Right: Switch target.
+ Z + Backwards: Un-target.
+ C-up: Ask Tatl about target.
R: Duck/Raise shield.
+ Direction: Duck/Aim shield in that direction.
+ B: Quick stab.
+ Z: Raise shield against target (can move around, not attack).
L: Toggle Mini-Map/Ocarina animations.
Other Moves:
Jumping: If you walk near a ledge, your character will
automatically jump or hop in that direction depending on
how fast you're moving.
Spin Attack: You do start out with this, but it can be upgraded later
to use Magic and have further range.
Quick Spin: Rotate the analog stick quickly, then press B to perform
a quick Spin Attack that uses no magic.
========================
~ Changes In Deku Form ~
========================
- The Deku are vulnerable to fire!
- They are also very light.
- They can't swim, but can bounce on the water a few times.
- Flowers can be used to launch yourself into the air and fly around.
- Ocarina becomes pipes.
A: Deku Spin: stuns most enemies.
+ Direction: Moves in that direction while spinning.
B: Bubble Blast. Does some damage, but has little range.
+ Hold: Bubble, blows it bigger, increases range.
(+ Hold) + Z: Bubble (aimed at target).
R: Nut Shield. Can't move, with or without Z.
Other Moves:
Deku Helicopter: Press and hold A when you're standing over a pink or
yellow flower to burrow into it and aim. Then release to
shoot up and fly around for a brief time.
Water Hop: Touch water to hop up to five times before you sink. Press
A before you fall into water to bounce really far!
Deku Bomber: While flying, press B to drop Deku Nuts.
=========================
~ Changes In Goron Form ~
=========================
- The Gorons sink in water!
- They are very heavy and strong.
- They can walk in lava.
- Ocarina becomes drums.
A: Curls you into a stone ball.
+ B: Fire Slam (works when rolling without spikes too).
+ Direction: Roll.
B: Fire Punch (a "blunt" attack, doesn't work on some foes).
R: Hardens your rocky exterior, but you can't move.
Other Moves:
Goron Roll: While rolling with A, fire will appear at your sides. If
you stop moving or let go of A, these flames will
disappear. If you can roll continually for a short amount
of time, spikes will surround you (which can damage
enemies) and your Magic will slowly be consumed. You will
also move very quickly during this time. At this point,
you don't have to hold forward anymore. Letting go of the
A button, hitting something, or running out of Magic,
will cause it to stop.
========================
~ Changes In Zora Form ~
========================
- Zora's are excellent swimmers!
- You are also much taller, meaning you can reach higher things.
- Ocarina becomes Mikau's guitar.
A: Swims/Put Fins away.
+ Water: Surface (start floating).
B: Fin slash.
+ Hold: Boomerang Fins (grabs stuff, lots of damage, stuns).
+ Swimming: Dive (sink).
R: Fin shield.
+ B: Electric Barrier (creates a shield that damages too).
+ Swimming: Electric Barrier.
/ _________________________________________________________________ \
/ _ =============================================================== _ \
/ / \ ---------------------={ Game Basics }=--------------------- / \ \
o \_/_ [BASICS] _\_/ o
\\/| |o| |o| |\//
\/| | | | | |\/
|_|/ http://www.zeldadungeon.net/ \|_|
| | ----------------------------------------------------------- | |
| | ============================================================= | |
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
- This section contains other bits of information that would be good to know
about the game before diving right in. A lot of this stuff is pretty obvious
and explained as you play, but I will attempt to be helpful in any case.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| About The Screen |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
B Button Icon C-up (Tatl)
\ /
\ Action (A) Icon /
________________________\_______|_________/_____
| \ | / |
Hearts | \ | ( ) |
(Health)----??? /Ż\ | /Ż\-----/Ż\----- C-Left, Right
| _______ \_/ /Ż\ \_/ /Ż\ \_/ | & Down (Item)
Magic -----| | \_/ \_/--------- Icons
Meter | ŻŻŻŻŻŻŻ |
| |
| |
| |
| |
| |
| |
| |
| |
| __________ |
| | | |
| | | |
| ,*ŻŻŻŻŻŻ*, | ------- Mini-map
| / o \ | | | Area
| # o| ,'', \ | | | |
Rupees -----? 00 / || ',,' \ | | | |
| ? 0 / | | \ ŻŻŻŻŻŻŻŻŻŻ |
| / / | | \ |
/ŻŻŻŻŻŻŻŻŻŻ/ŻŻŻŻŻ|ŻŻŻŻŻŻ|ŻŻŻŻŻŻŻ\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Small Keys / | | \
/ AM/PM | Minute
Hour Day
Hearts: At the top left of your screen, you have your Hearts, which
(Health) represent your life energy. Taking damage will cut chunks out of
them one at a time in a pie type pattern.
Magic Very early on, you will get your first magical ability. Some
Meter: abilities use Magic, which will drain a portion of it from your
Magic Meter. You can restore your Magic by drinking some types of
potions, finding green jars, or speaking with a Great Fairy.
Rupees: Rupees (a standard unit in India, wrought silver, according to the
New World Dictionary...) are the currency in the Zelda series. They
can be found in bushes, on enemies, in chests, and won in games.
There is the option of storing Rupees in the Bank so they cannot be
lost later. Do this whenever you are about to play the Song of Time.
You start out only able to carry 99, but you can increase the max
amount by finding larger Wallets throughout the game.
Small You're only able to see this at the bottom left of your screen (and
Keys: use them) when in dungeons. They are used to unlock doors, so it is
very important to find all there are in each dungeon.
B Button At the top of the screen, this green icon will show the current mode
Icon: of attack that will occur if you press the B button. Keep in mind
this is also your "cancel" button in general. The options will vary
with each form.
Action This blue icon at the top of the screen will indicate what your
(A) Icon: action would be if you were to press it at that time. Pay attention
to it, because it changes often.
C-Left, These three yellow icons at the top right of the screen allow you to
Right, use the items you have set to each of them. In some cases, pressing
& Down: the button again will use the item or put it away.
C-Up: When standing near something or Z-targeting an object or enemy, a
(Tatl) little button will pop up right above your other C button icons
which will be the C-up button. Pressing it will allow your fairy to
give you useful information about whatever it is.
Mini- There is a small map at the bottom right of your screen, which can
Map: be toggled with the L Button. This will only work if you have bought
or found the appropriate map for that location. The red triangle
represents where you entered the area from while the yellow one
represents yourself, pointing in the direction you are facing.
Day: In the center bottom of your screen is a clock that appears as a
half circle. In the center of the diamond shape, it will show the
current day: 1st, 2nd or Final.
Hour: There is a number along the outside of your clock that will slowly
go around it. This represents the current hour.
AM/PM: Between the Hour and the rest of the clock, there is a sun or a
moon, showing whether it's day or night.
Minute: Within the clock, there is a small star that moves along between the
rim and the Day in the middle. It works the same way the minute hand
does on a regular clock.
- Pay attention to the clock, it is very important to understand how it works
and to ensure that you don't run out of time.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| "A" Is For Action |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- At the top right of your screen is a blue icon called the Action Icon. The
words displayed there say what will happen if you are to press it at that
moment.
- As with most RPGs, this is the button you use to speak, check and perform
most other actions.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Using Items & Masks |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Press Start to open your menu. On either the Item or Mask Subscreen, you can
then set items to a (C) button by pressing one.
- When you press a (C) button during the game, the Item will be used or Mask
will be put on. Only one Mask can be worn at a time.
- Some Items will require you to press it once to get it out, then again to
actually use it.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Z Targeting |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
________
/ / - Many games attempt to pull off some sort of targeting
\ v \ method, but few have been as successfully designed as
/ > < / that in the Zelda series.
\ ^ \ / - While targeting something, you can use and interact
/ / / with it from a farther range as well as change your
\ \ / /Ż\ whole moveset to be more battle oriented, from
ŻŻŻŻŻŻŻŻ o \_/_ sidesteps to backflips.
\\/| |o|
\/| | | - While targeting an enemy, you can use your shield and
| |/ other items while moving, which is a huge advantage.
|Ż| Also, you will automatically aim at the target's
| | current location.
A BUTTON: One of the main differences is the A Button's functionality changes
to allow you to jump/roll or perform a Jump Attack in the direction
you are currently facing.
- You can tell what your potential targets are by little arrows pointing to
them. Blue for things you can speak with, green for objects and yellow for
enemies.
- There are two options for Z targeting which you can change in the main menu
when you start the game: Switch and Hold.
Switch: Press Z once to latch onto a target. Hit it again to switch to the next
nearest target. Hold back on the Analog Stick and press Z to stop
targeting.
Hold: Press and hold Z to target something. Let go at any time to stop.
- Switch is the default and is generally better when against multiple enemies.
Hold is better for advanced players and is particularly handy for bosses.
Use whichever suits your style. Just remember, you can't change it once the
game is started.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Using The Ocarina |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
What IS an Ocarina?
|\___ Ocarinas are wind instruments that are usually in an egg or potato
/ % %/ shape. It was popular in Japan as well as among western North
\% / American cowboys for a time.
ŻŻŻ
So, why do I have one?
,´Ż- In Zelda 5: Ocarina of Time, Link's best friend, Saria, gave him
.' the Fairy Ocarina as a going away present because he was off to
.´ save the world. Later, it was replaced by the legendary Ocarina of
´ .-. Time, which he used to open a door in the Temple of Time and
' '_, ` travel through time. In this game, Zelda has given it to you
`.__.´ because it's better in your hands. This game is heavily reliant on
time as well, so it's a good thing!
How do I play it?
-(^)----- With the C Buttons and the A Button. Press B to stop playing.
-----(<)- When you have successfully played notes in the right order, it
-(>)----- will play the song again and something spiffy will happen. Each
-----(v)- song is played (and does something) different. If you ever forget
-(A)----- a song, you can find them in your Start menu.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Trading |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- When talking with people, occasionally, it will give you the option of
presenting an item to them. This is a vast improvement over Ocarina of Time
because you can offer them filled bottles without using or releasing the
contents accidentally.
- There are lots of "quest items" you will get throughout the game that
usually only serve one or two purposes, so sometimes you can go back and do
that quest again for the second option.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Dungeon Items |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Throughout the games, you encounter small dungeons or temples. There are
special items you get and can only use in that place.
Dungeon Map: Allows you to use the Mini-Map in this place. You can use your
Start menu to find it as well.
Compass: Shows you the location of you on the map, elevators and chests.
Small Keys: Use these to open locked doors.
Boss Key: Needed to get through the Boss Door.
Dungeon Item: Each dungeon or temple has a special item that you have to
find. Usually, these are also needed to defeat the Boss.
Stray Fairies: Each temple has 15 Stray Fairies. Find them all and bring them
to the nearby Fairy Fountain to get a special upgrade. I will
be covering this in the Walkthrough, but it's not required.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| Saving |
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
================
~ Song of Time ~
================
- SPOILERS!
- The only way to REALLY save is to play the Song of Time when you have the
Ocarina. This will cause you to go back to the first day and lose all your
Rupees and numerical items. You can store your Rupees in the Bank, which
happens to transcend time (odd).
/\ /\
=============== \ \^/ /
~ Owl Statues ~ \ /
=============== \ /
Ż
- The other way to save is to use the Owl Statues (you have to smack them with
your sword to activate them first). Talking to them will allow you to,
essentially, pause your current progress and exit. However, if you are to
load it back up again, then die or shut off your N64, you will lose all your
information back until the last time you played the Song of Time.
- Thus, you can use the Owl Statues if you need to take a break, but you will
lose everything unless you play the Song of Time eventually.
_________ _________
/ \~~~~~~~\ ___________________________________________________ /~~~~~~~/ \
\_/\~~~~~~~\ =================================================== /~~~~~~~/\_/
|~~~~~~~| ------------------={ Story }=------------------ |~~~~~~~|
|~~~~~~~| [STORY] |~~~~~~~|
|~~~~~~~| |~~~~~~~|
|~~~~~~~| |~~~~~~~|
|~~~~~~~| http://www.zeldadungeon.net/Zelda06Story.php |~~~~~~~|
|~~~~~~~| ------------------------------------------------- |~~~~~~~|
/Ż\/~~~~~~~/ =================================================== \~~~~~~~\/Ż\
\_/~~~~~~~/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ \~~~~~~~\_/
ŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻ
- With the exception of the "sound" I have interjected, below is the story for
Majora's Mask, found in the instruction booklet that comes with the game. It
is also shown when you first create your file in the game (and where this
sound is heard).
.~~~~~~~.
+--------------/ Story \--------------+
| '~~~~~~~~~' |
| |
| In the land of Hyrule, there |
| echoes a legend. A legend held |
| dearly by the Royal Family that |
| tells of a boy... |
| |
| A boy who, |
| after battling evil and saving |
| Hyrule, crept away from the land |
| that had made him a legend... |
| |
| Done with the battles he once |
| waged across time, he embarked |
| on a journey. A secret and |
| personal journey... |
| |
| A journey in search of a |
| beloved and invaluable friend... |
| |
| A friend with whom he parted |
| ways when he finally fulfilled his |
| heroic destiny and took his place |
| among legends... |
| |
| *Fairy sound* |
| |
+---------------------------------------+
- If you have played Ocarina of Time (the prequel to this game) it's safe to
assume that this "invaluable friend" must be Navi (your fairy companion in
that game). It's also possible that it is Saria (your best friend growing
up).
o o o
____________________________________________________________ () ___ o
o o o ============================================================ / \
o ___ () ---------------------={ Walkthrough }=-------------------- | |
/ \ [WALK] \ |
| | | |
| / | |
| | http://www.zeldadungeon.net/Zelda06Walkthrough.php / |
| | ---------------------------------------------------------------- \ /
| \ ================================================================ ŻŻŻ
\ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻ .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
| HOW TO GET TO EACH SECTION FAST! |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| --> Ctrl/Apple + F |
| |
| --> Copy-paste the commands |
| [EXAMPLE] |
| |
| --> Click "Find" until you get |
| there |
'~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~'
=================================
[W100] Chapter 1 - A "Short" Tale
================================= ____________________________
[W101] Unfortunate Events \ /
[W102] Welcome To Clock Town | First section of the |
[W103] Fairies Can Shatter? | game up until you |
[W104] Child's Play | receive the |
[W105] Shed A Tear For me | Ocarina of Time. |
[W106] Pass-times / \
[W107] Get That Ocarina Back! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
================================
[W200] Chapter 2 - Poisin Is Bad
================================ ____________________________
[W201] I'm A Real Boy! \ /
[W202] Item Collection #1 | Parts immediately |
[W203] Swampy Goodness | after the first three |
[W204] Monkey Business | days and the |
[W205] Flower Happy | Woodfall Temple. |
[W206] Woodfall Temple / \
[W207] Post Temple Collection #1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
=========================================
[W300] Chapter 3 - Melting Winter's Heart
========================================= ____________________________
[W301] Item Collection #2 \ /
[W302] Winter Wonderland | North section of |
[W303] The Goron Hero | Termina, including |
[W304] Lullaby | the Snowhead Temple. |
[W305] Snowhead Temple / \
[W306] Post Temple Collection #2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
=========================================
[W400] Chapter 4 - To Kill A Mocking Fish
=========================================
[W401] Grasshopper ____________________________
[W402] Stone & Fish \ /
[W403] Pirates' Booty | Stuff in Great Bay, |
[W404] Egg Hunt | Zora Cape and the |
[W405] Item Collection #3 | Great Bay Temple. |
[W406] Zora Cape / \
[W407] Great Bay Temple ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
[W408] Post Temple Collection #3
=================================
[W500] Chapter 5 - Right Side Up?
================================= ____________________________
[W501] Grave Robbing \ /
[W502] Item Collection #4 | Some of the remaining |
[W503] We Are The Garo | side quests as well |
[W504] Blowing Away The Curse | as Ikana Valley |
[W505] Beneath The Well | through the |
[W506] Ikana Castle | Stone Tower Temple. |
[W507] Ascending Stones / \
[W508] Stone Tower Temple ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
[W509] Post Temple Collection #4
=============================== ____________________________
[W600] Chapter 6 - Majora Melee \ /
=============================== | The few remaining |
[W601] Final Quests | quests, the Anju & |
[W602] Anju & Kafei Stuff | Kafei trading sequence,|
[W603] Sacret Shrine | the Secret Shrine, the |
[W604] Giants And A Tree | Moon, and of course, |
[W605] The Demon Awakens | the final boss. |
[W606] Credits / \
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
/\ ŻŻŻŻŻŻŻŻŻŻŻŻ\ /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /\
/__\ Chapter 1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /ŻŻŻŻŻŻŻŻŻŻŻŻ /__\
/\ /\ A "Short" Tale ____________________/ [W100] /\ /\
/__\/__\ _________________________/ \____________________ /__\/__\
|-----------------------------------------------------------------------------|
| / Items \ / Masks \ |
|-----------------------------------------------------------------------------|
| Deku Nuts |
| Map of Clock Town |
| Ocarina of Time |
| |
|-----------------------------------------------------------------------------|
| / Songs \ / Heart Pieces \ / Upgrades \ |
|-----------------------------------------------------------------------------|
| Song of Time [HP01] Bubble Blast |
| Song of Double Time |
| Inverted Song of Time |
| |
|-----------------------------------------------------------------------------|
| / Sections Within This Chapter \ |
|-----------------------------------------------------------------------------|
| [W101] Unfortunate Events - The beginning. |
| [W102] Welcome To Clock Town - Getting the map. |
| [W103] Fairies Can Shatter? - Fairy Fountain and Bubble Blast. |
| [W104] Child's Play - Hide and seek with the Bombers. |
| [W105] Shed A Tear For me - Getting the Moon's Tear. |
| [W106] Pass-times - Things to do while waiting. |
| [W107] Get That Ocarina Back! - Kick Skull Kid's butt! |
\ /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~/ [W101] Unfortunate Events \~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \
| / Items \ |
| --------- |
\ Deku Nuts /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- After the story gets over with, you will see a short movie involving Link
riding alone in the forest on his trusty steed, Epona. He looks rather
depressed to me. Two fairies will appear and scare the horse while he's
looking the other way, causing him to fall off and get knocked out. Come on,
you've suffered worse than that before!
- Weird music introduces the Skull Kid, who will come and search Link. Taking
the Ocarina of Time and messing with it, he will laugh maniacally as the
fairies argue in the background.
- Link wakes up and tries to tackle him, only to have him by the leg as the
jerk jumps on Epona and rides off, dragging you along the ground.
- The scene changes and Link loses his grip as they round a corner. Eep, get
up dude!
===============
~ Lost Woods? ~
===============
End - Okay, now that you have gained control of our
| | hero, get used to the controls. Use the Analog
/ \ Stick to move around, press the A to perform
| o| actions and the B button to slash your sword.
| | Slash some bushes to get some Rupees, then run
|o | o = Trees through the stump that the Skull Kid went
\ o/ through.
| | ^ = Start
__| |_ - This next area has a bunch of stumps sticking
| `O\ out of the ground. You can jump simply by running
| \ towards a ledge. Jump across them to work your
| \ way up to the next exit. If you've played Ocarina
|, ^o | of Time before this, you will undoubtedly drool
|O`, | at Link's cool new jumps.
ŻŻŻŻŻŻŻŻ
- Another clip will begin and you will get the privilege of watching a Windows
95 worthy screen saver. Link lands on a pink flower and the Skull Kid will
insinuate having done something horrible to Epona, that biznatch! Guess he
decides Link's horror at the previous comment is a gesture of war because he
takes the opportunity to give him a creepy dream.
- Run away from the Deku, Link! When the dream ends, Skull Kid giggles at the
new fashion statement, which will cause Link to scream. Well, that sucks
doesn't it? Tatl will try to stop you and lose her chance to stay with her
buddies. Of course, that's all your fault, right?
=========================
~ Mysterious Underworld ~
=========================
________
__ | | ^ = Start
___/ \__| 3D |
| # ~ 1 2 | ~ = Door
| |Ż\##/ŻŻ| 4 |
|~| ŻŻ | | # = Platform (Deku Launcher)
/ \ | 5 |
| ^ | | 6 | D = Deku Nuts
\ / ŻŻ| |ŻŻŻ
ŻŻŻ End
- You gain control of Link again, who is now an incredibly short Deku Scrub.
You're head is so big compared to your body... Anyway, walk around and get
used to spinning around with A. When you're ready, go up to the door and
press A to go through.
- Go around the corner and Tatl will run after you. She wants you to take her
with you and she'll help out... until you get back to Skull Kid. One sided
love, eh?
- You now have the option of pressing C-up when near something of interest and
Tatl will tell you about it if you wish. For those who have played Ocarina of
Time, this means no more annoying interruptions for every single thing you
encounter.
- When you're ready, stand atop the flower, press and hold A to dive into it.
Aim, then let go of A and you'll shoot up and fly around using flowers in
each hand. Head over to the other side of the room and either wait awhile or
press A to drop down. If you fall down, use the flowers to work your way back
up. When you're there, go through the door.
- In this room, you'll have to use these flowers to go from one island to the
other. Get in the first flower and fly to the second platform.
- From here, use the flower to get to the third platform (on the left). Once
there, open the large chest to find Deku Nuts.
+----------------------.
| New Item : Deku Nuts `-------------------------------------+
| |
| - Throw these on the ground to stun enemies. You can also |
| use them with B while flying as a Deku Scrub. |
| |
+-------------------------------------------------------------+
- To your right is a tree. The fourth platform is behind it, so you can either
try and fly around it, or go back to the second platform below and then to
the fourth.
- Once on the fourth platform, you will see the fifth platform in the
distance. Get in the flower and go around the tree, then straight for the
platform. You should just make it.
- Tatl will inform you of the thingy over there. Z target it if you wish, and
then fly over there.
- Check out the weird tree (looks like a Deku Scrub doesn't it?) and go
through the last entrance.
========================
~ Clock Tower Basement ~
========================
- You will appear in a room with a waterwheel and a river going through bars
on either side. Take the stairs up to the top and make your way for the
double doors.
- A clip begins as the emotional Mask Salesman appears on stage behind Link.
While lots of characters have the same models as those in Ocarina of Time,
this guy not only looks like the one from the last game, it really is the
same person.
- Apparently this guy has been traveling around the world collecting masks,
but the Skull Kid stole the most important one: Majora's Mask. Also, he
informs you he's a stalker. Creepy. Too bad stalkers are the only ones who
know how to fix your little curse problem, dang it all!
- Turns out, you need to get back your "precious item" and he'll teach you
how, IF you get him the mask back. But there's ANOTHER catch. He's leaving
in three days. There's actually a very important reason for that.
- He'll shush now, allowing you to go outside and take your first look at
Clock Town.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~/ [W102] Welcome To Clock Town \~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \
| / Items \ |
| --------- |
\ Map of Clock Town /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
==============
~ Clock Town ~
==============
+ = Area Transition O = Owl Statue H = Heart Piece
M = Mailbox F = Frog $ = Chest (Rupees)
S = Stray Fairy
North 1: Clock Tower Basement
^ 2: Clock Tower
| _______ 3: Deku Flower
______| |_| | 4: Kafei's Hideout
| | 15 H /| | 5: Curiosity Shop
__| | 14 / | | ____ 6: Trading Post
13 _|_ M ŻŻ |__| 16 |__ 7: Bomb Shop
ŻŻ|12 | ++ 17 8: Bank
ŻŻŻŻŻŻŻ|+|ŻŻŻŻŻŻŻŻŻŻŻ| |ŻŻ 9: Swordman's School
_____ ____|+|_____ | M | 10: Postman's House
__| 9 10|_| _______ _| __| |Ż | 11: Lottery Shop
West <- + | | | | |19| | | 12: Deku Playground
ŻŻ| 11|Ż| | 2 | M| |__| |__| 13: Fairy Fountain
| |Ż | |_____| |__|18 20|__ 14: Jim (Bomber's Leader)
\7 \ | 1 ++ -> East 15: Tingle (Maps)
\6 8\ |3 |ŻŻŻ|Ż S Ż| 16: Mayer's Residence
__ \5 \_| | | 23 21| 17: Observatory Path
|4 \ \ + _ |_ ŻŻŻ| M|Ż 18: Stock Pot Inn
Laundry| \ ŻŻŻŻ| | | |_____| 22/Ż| 19: Inn's Top Entrance
Pool | FŻŻŻŻŻŻ| |M Ż +++____/ | 20: Latte Milk Bar
| S |ŻŻ|+ | |ŻŻŻ|$ | 21: Honey & Darling Shop
ŻŻŻŻŻ ŻŻŻŻŻŻ| |ŻŻŻŻ ŻŻŻŻŻŻŻ 22: Town Shooting Gallery
| 23: Treasure Chest Shop
v
South
- Tatl will remind you of how ridiculous the Mask Salesman's terms are, as
well as tell you to go see the Great Fairy. The latter sounds like a good
idea.
- You should explore a little and get used to Clock Town. It seems really big
at first, but you get used to it quick. Talking to the town people will
inform you that there's a giant, creepy faced moon looming over the city.
Well that's just dandy isn't it? Also, they're all preparing to celebrate the
annual Carnival of Time.
- On the opposite side of the Clock Tower (where you start), there is a
doorway that leads to North Clock Town. Go there.
- Here, you will find a creepy guy in green. His name is Tingle, and for some
reason, Nintendo is obsessed with bringing this freaky character back in the
Zelda series over and over again. He's 35, thinks he's a fairy (no argument
there), and his father is ashamed of him (go figure). He usually flies around
using a red balloon tied to his back and drawing maps of the land. Anyway,
He's selling a Clock Town Map for 5 Rupees. Get Rupees from the bushes
nearby until you have that much and buy it.
- Tatl wants us to enter the cave here in North Clock Town, but there's
something we should do first.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~/ [W103] Fairies Can Shatter? \~~~~~~~~~~~~~~~~~~~~~.
/ ---------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \
| / Upgrades \ |
| ------------ |
\ Bubble Blast /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
North - It should still be day. If it
^ is, go to the Laundry Pool (the
| _______ entrance leading from the bottom
______| |_| | left of South Clock Town).
| | /| | - You will find another
Great __| | / | | ____ big-headed individual similar to
Fairy _|_ ŻŻ |__| |__ yourself, if a bit shinier. It's
FountainŻŻ| | ++ a Stray Fairy, one of many
ŻŻŻŻŻŻŻ|+|ŻŻŻŻŻŻŻŻŻŻŻ| |ŻŻ you'll see in this journey. Go
_____ ____|+|_____ | | touch it (you can bounce on
__| |_| _______ _| __| |Ż | water) and it will explain its
West <- + | | | | | | | | predicament.
ŻŻ| |Ż| | | | |__| |__|
| |Ż | |_____| |__| |__
\ \ | ++ -> East
\ \ | |ŻŻŻ|Ż S Ż| <--- Stray Fairy
__ \ \_| | | | Night
| \ \ + _ |_ ŻŻŻ| |Ż
Laundry| \ ŻŻŻŻ| | | |_____| /Ż|
Pool | ŻŻŻŻŻŻ| | Ż +++____/ | - If it's night, the Stray Fairy
| S |ŻŻ|+ | |ŻŻŻ| | will be in East Clock Town in
ŻŻŻŻŻ ŻŻŻŻŻŻ| |ŻŻŻŻ ŻŻŻŻŻŻŻ the middle of the square. You
^ | can't miss it. It's too high to
| v get to however, so use the Deku
Stray Fairy South Launcher (flower) nearby to get
Day it.
- With Stray Fairy in hand, go back to North Clock Town and enter the cave on
the left side.
- The Stray Fairy you found earlier will combine with the others to become a
large scandalous female known as the Great Fairy of Magic. They look much
less obnoxious than they were in Ocarina of Time. Anyway, she'll give you
Magic, allowing you to shoot bubbles with B! Sweetness. She reminds you,
however, to come back when you have returned to your old self. What do you
think she has in mind? ;)
+------------------------.
| Upgrade : Bubble Blast `-----------------------------------+
| |
| - Press B as a Deku Scrub to blow bubbles. Hold it in |
| longer to make it go further. |
| |
+-------------------------------------------------------------+
.~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~/ [W104] Child's Play \~~~~~~~~~~~~~~~~~~~~~~~~~~.
/ `~~~~~~~~~~~~~~~~~~~~~~~´ \
\ /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Back outside (North Clock Town), you will notice Tingle is now floating
around with a red balloon. He'll be that way from now on. Anyway, our
objective is to pop the Majora's Mask balloon with our new found ability. Why
does this kid HAVE that anyway?
- Jim, the Bomber's leader will be startled. Go talk to him and he will tell
you how impressive your big head is.
- Apparently, he is willing to let you into their gang if you will play hide
and go seek with him and his friends. Sounds good right? You have until the
next day starts, so if it's night already, you'll have less time to do it.
- The kids will run off and hide now and it's your job to find them. They
cheat however and run away when they see you. So it's actually hide and go
catch. Walk after them and use your spin to catch up quickly.
- You will start out in North Clock Town.
North - The kids will run off and
^ hide now and it's your job to
| _______ find them. They cheat however
______| |_| #2| and run away when they see
| | /| | you. So it's actually hide and
__| | / | | ____ go catch. Walk after them and
_|_ ŻŻ |__| |__ use your spin to catch up
ŻŻ| |#1 ++ quickly.
ŻŻŻŻŻŻŻ|+|ŻŻŻŻŻŻŻŻŻŻŻ| |ŻŻ - You can also use your new
_____ ____|+|_____ | | Bubble Blast to stun them from
__| #5 |_| _______ _| __| |Ż | afar for a few seconds.
West <- + | | | | | | | | - You start out in North Clock
ŻŻ| |Ż| | | | |#4| |#3| Town.
| |Ż | |_____| |__|ŻŻ ŻŻ|__
\ \ | ++ -> East
\ \ | |ŻŻŻ|Ż Ż|
__ \ \_| | | |
| \ \ + _ |_ ŻŻŻ| |Ż North Clock Town
Laundry| \ ŻŻŻŻ| | | |_____| /Ż| ----------------
Pool | ŻŻŻŻŻŻ| | Ż +++____/ | #1 Behind a tree near the Fairy
| |ŻŻ|+ | |ŻŻŻ| | Fountain
ŻŻŻŻŻ ŻŻŻŻŻŻ| |ŻŻŻŻ ŻŻŻŻŻŻŻ #2 Hiding behind the slide.
|
v
South East Clock Town
---------------
#3 Standing atop the roof of the Latte Milk
West Clock Town Bar (near the exit from East Clock Town)
--------------- holding a chicken (just follow the chicken
#5 Standing in the middle of noises). He will jump off when you come
the street at the top of after him.
West Clock Town. Try to get #4 On top of the thatched overhang in front
him in one of those corners of the Stock Pot Inn. You can get up there
to ensure you don't chase using the door via the Inn, or by using the
him up and down the path the Deku Flower nearby. Otherwise, you can
below. walk underneath him to scare him. Either
way, he'll most likely jump off.
To quote worms: "Kamikazeeee!"
- After you have caught all of the children, the screen will fade and you'll
be back in North Clock Town. Well, you can't join the club they decide. But,
they will give you their password to let you go to their secret hang out
spot. Nifty.
- Write this number down! The order they are standing in is different each
time you play, so don't forget it!
.~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~/ [W105] Shed A Tear For Me \~~~~~~~~~~~~~~~~~~~~~~.
/ `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \
\ /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Go to East Clock Town and talk to the Bomber with the yellow cap. He'll give
you the "Hmm" as well as a demand for their secret code. Didn't he see you
chasing his buddies? Give it to him and he'll stand out of the way. Go
inside.
=====================
~ Clock Town Sewers ~
=====================
- Ahead there's a fork to either go left or continue on
Astral Observatory forward. There's only one way we can go for now, so
__| |__ bounce from platform to platform until you get back to
| | solid land. Use A to spin right before you touch the
| | water to go really fast!
| |
ŻŻ| |ŻŻ - Go left now and you will encounter your first enemy, a
| |_____ Skulltula. They're a little harder than they were in
| | Ocarina of Time, but you can still beat them the same
| | way: by waiting for their vulernable backside to be
ŻŻŻŻŻ| | turned to you and hitting them (in your case, with a
| | Bubble). Either way, show it who's boss, or walk around
__________| | it in the shallow water.
_| |
|$| |ŻŻŻŻŻ| | <--- $ = Chest with 100 Rupees - At the end, go through
ŻŻŻ | | (can't get it yet) the narrow passage, which
Ż||Ż will lead to an open
|| room. Break the jars
|| around, there's some magic jars in two of them.
Back To Clock Town The ladder in the center of the wall is blocked
by another balloon of all things. Pop this
obstacle and climb up the ladder.
======================
~ Astral Observatory ~
======================
- There's some stairs here, some pots and a scarecrow.. right... We'll get to
that later, but first, go up the stairs and around to talk to the old guy
who likes to stand way too close when speaking to you.
- Look in his telescope and then zoom in with A at the top of the Clock Tower.
The Skull Kid will glance at the Moon, which will cause it to cry I guess.
Jeez, you're mean! Anyway, the Skull Kid will show off his rear due to your
horrendous act.
- Ignore the old man and go outside to find your very own Moon's Tear! Yippee!
- Head back up to Clock Town by way of the Sewers.
==============
~ Clock Town ~
==============
- Go back to South Clock Town and approach the giant yellow flower (assuming
you haven't already). Right before you can get to it, a large Business Scrub
will fly in and take residence, claiming he has the ownership papers and
everything. Dang. He does comment however that he'd be willing to sell it in
exchange for a Moon's Tear.
- Heck, I think you know what to do. Here's your first Trading Sequence, and
it is wonderfully better in this game (compared to Ocarina of Time). You can
press Start and set your quest items to a C button and give it to the people
while in a conversation.
- Anyway, give him the Moon's Tear and he'll leave in a clip that's far too
long.
.~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~~~/ [W106] Pass-Times \~~~~~~~~~~~~~~~~~~~~~~~~~~.
/ `~~~~~~~~~~~~~~~~~~~~~´ \
\ /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Well, I'm assuming your on the night of the First Day right now, so, you
have some time to burn. I suggest you spend your time talking to people and
getting acquainted with the town.
- You can also try earning some money by playing Mini-Games around town. There
aren't many that you can do yet, other than the Treasure Chest Shop. Your
options really are quite limited at the moment.
____
_| |__ - If you're really ambitious,
~ Clock Town ~ + you can escape Clock Town by
Ż| |ŻŻ sneaking past the guards. I
_____ ____|+|_____ | | suggest only those whom have
__| |_| _______ _| __| |Ż | beaten the game already do
West + | | | | | | | | this however, just
ŻŻ| |Ż| | | | |__| |__| make sure you're
| |Ż | |_____| |__| |__ Escape back before the
\ \ | ++ <-- Clock night of the Third
\ \ | South |ŻŻŻ|Ż East Ż| Town! Day! To do it, you
\ \_| | | | stand near the
Trading -->\ + _ |_ ŻŻŻ| |Ż guard in East Clock
Post ŻŻŻŻ| | | |_____| /Ż| Town and face back towards
(Scarecrow) ŻŻ| | Ż +++____/ | the square.
|+ | |ŻŻŻ| | - Now, hold Z and backwards
ŻŻŻŻŻŻ| |ŻŻŻŻ ŻŻŻŻŻŻŻ on the Analog Stick and walk
along the wall on either the
the left or right side. The guard will impede you, but you'll slowly inch
your way out. Outside, there are several chests you can open and holes you
can fall into that will reward you with Rupees.
- If you really don't care, and/or are just lazy, like me, go find a Scarecrow
(there's one in the Trading Post in West Clock Town) and dance with him
repeatedly until the night of the Final Day. He is also willing to tell you
about some hidden songs.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~/ [W107] Get That Ocarina Back! \~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ -------------- / Songs \ |
| --------- / Heart Pieces \ --------- |
| Ocarina of Time ---------------- Song of Time |
| [HP01] Song of Double Time |
\ Inverted Song of Time /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Okay, during the night of the Final Day, get ready, cause we're going to get
your instrument! Check out the Moon every little while, it's getting bigger
very quick now.
- First, go to the Bank in West Clock Town and let him stamp you so you can
use it. Now put all your remaining Rupees in the bank. This will save them
for later (you'll see).
- When you're all ready, go to the yellow Deku flower in South Clock Town we
traded our Moon's Tear for earlier and get in. Fly to that overhang above the
door leading into the Clock Tower. Here, you'll find your first HEART
PIECE [HP01]!
For every four of these you get, another Heart will be added to the others at
the top left of the screen, extending your life energy.
- At 12:00 o-clock on the last night, the door to the Clock Tower will open,
revealing some stairs so you can get up there. Climb up them to confront the
Skull Kid and get back what's rightfully yours!
========================
~ Atop The Clock Tower ~
========================
- A short movie ensues in which the Skull Kid is revealed as a jerk. Tael will
attempt to give you a hint about what to do that Tatl will decipher later.
The Skull Kid will eventually scream with those multiple voice boxes of his
which causes the Moon to fall even faster.
- You regain control of your Deku Scrub once more. Let's show him our
spectacular, unstoppable new ability! Z-target him and blow the biggest
Bubble you can.
- This will cause the Skull Kid to drop the Ocarina of Time. Get it, quick!
- Another movie will take place in which you remember Zelda teaching you the
Song of Time from the prequel.
+----------------------------.
| New Item : Ocarina of Time `-------------------------------+
| |
| - Use it with (C), then use the four (C) buttons and A to |
| play mystical songs! You can look in your Start Menu any- |
| time if you forget the ones you've learned. |
| |
+-------------------------------------------------------------+
+-------------------------.
| New Song : Song of Time `----------------------------------+
| |
| ,´Ż- |
| .' --------------------------------- |
| .´ --------------------------------- |
| ´ .-. -(>)---------(>)----------------- |
| ' '_, ` ---------(v)---------(v)--------- |
| `.__.´ -----(A)---------(A)------------- |
| |
| - C-right, A, C-down, C-right, A, C-down. |
| |
| - Playing this song will take you back to the First Day and |
| save your game. You will lose all your 'collectable' items |
| such as Arrows, Bombs, Deku Nuts, etc. |
| |
+-------------------------------------------------------------+
+-----------------------------------.
| Hidden Song : Song of Double Time `------------------------+
| |
| ,´Ż- |
| .' --------------------------------- |
| .´ --------------------------------- |
| ´ .-. -(>)-(>)------------------------- |
| ' '_, ` -----------------(v)-(v)--------- |
| `.__.´ ---------(A)-(A)----------------- |
| |
| - C-right, C-right, A, A, C-down, C-down. |
| |
| - Play each note of the Song of Time twice and you will |
| have the option of jumping forward in time to the next |
| 6:00 AM or 6:00 PM, just like dancing with the Scarecrow, |
| but you can do it wherever you want instead. |
| |
+-------------------------------------------------------------+
+-------------------------------------.
| Hidden Song : Inverted Song of Time `----------------------+
| |
| ,´Ż- |
| .' --------------------------------- |
| .´ --------------------------------- |
| ´ .-. ---------(>)---------(>)--------- |
| ' '_, ` -(v)---------(v)----------------- |
| `.__.´ -----(A)---------(A)------------- |
| |
| - C-down, A, C-right, C-down, A, C-right. |
| |
| - Play the Song of Time backwards to slow time to 1/3 that |
| of normal or speed it back up again. This is perhaps the |
| most useful song ever. |
| |
+-------------------------------------------------------------+
- You'll regain control again and it's pretty obvious what you need to do. Set
the Ocarina of Time to one of your C buttons and use it. It will turn out to
be... pipes? That's kind of odd.
- Play your spiffy new song to go back in time 72 hours to the dawn of the
First Day. Well, you're still stuck in Termina, but now you have the
Ocarina of Time back and the world doesn't meet certain doom yet!
/\ ŻŻŻŻŻŻŻŻŻŻŻŻ\ /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /\
/__\ Chapter 2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /ŻŻŻŻŻŻŻŻŻŻŻŻ /__\
/\ /\ Poison Is Bad ____________________/ [W200] /\ /\
/__\/__\ _________________________/ \____________________ /__\/__\
|-----------------------------------------------------------------------------|
| / Items \ / Masks \ |
|-----------------------------------------------------------------------------|
| Bomber's Notebook Deku Mask |
| Adult Wallet Great Fairy Mask |
| Big Bomb Bag Blast Mask |
| Deku Sticks Bremen Mask |
| Empty Bottle #1 Bunny Hood |
| Hero's Bow Odolwa's Remains |
| Quiver Mask of Scents |
| |
|-----------------------------------------------------------------------------|
| / Songs \ / Heart Pieces \ / Upgrades \ |
|-----------------------------------------------------------------------------|
| Song of Healing [HP02] [HP04] Spin Attack |
| Sonata of Awakening [HP16] [HP21] |
| Song of Soaring [HP26] [HP27] |
| |
|-----------------------------------------------------------------------------|
| / Sections Within This Chapter \ |
|-----------------------------------------------------------------------------|
| [W201] I'm A Real Boy! - Song of Healing and the Deku Mask. |
| [W202] Item Collection #1 - Getting a bunch of goodies. |
| [W203] Swampy Goodness - Southern Swamp. |
| [W204] Monkey Business - Trying to help the monkey. |
| [W205] Flower Happy - Getting to Woodfall. |
| [W206] Woodfall Temple - The temple. |
| [W207] Post Temple Collection #1 - Goodies you can get afterwards. |
\ /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~/ [W201] I'm A Real Boy! \~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Songs \ / Masks \ |
| --------- --------- |
\ Song of Healing Deku Mask /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- You'll get flashes of the start of your journey and appear back in Clock
Town just as you exited the Clock Tower Basement. Tatl will voice everything
that's obviously going through your head and then apologize to you for being
rude earlier. She wants to help out, isn't that precious? Anyways, you have
your "precious item" back, so let's pay the Mask Salesman a visit, shall we?
========================
~ Clock Tower Basement ~
========================
- Speak with the Mask Salesman and he'll emphatically shake your shoulders
with excitement. Somehow, he magically makes an organ appear, that sounds
like a piano no less. Strange. Play his melodic tune to become normal once
more my wooden friend.
+----------------------------.
| New Song : Song of Healing `-------------------------------+
| |
| ,´Ż- |
| .' --------------------------------- |
| .´ -(<)---------(<)----------------- |
| ´ .-. -----(>)---------(>)------------- |
| ' '_, ` ---------(v)---------(v)--------- |
| `.__.´ --------------------------------- |
| |
| - C-left, C-right, C-down, C-left, C-right, C-down. |
| |
| - This song has the power to heal souls and create masks. |
| Whenever anyone mentions souls or healing, play this song. |
| |
+-------------------------------------------------------------+
+----------------------.
| New Mask : Deku Mask `-------------------------------------+
| |
| - This mask has the power to transform you into a Deku |
| Scrub! |
| |
+-------------------------------------------------------------+
- Sweet, now you can be normal or a Deku Scrub! This is a huge advantage to
have. Oops, I guess he did want us to get Majora's Mask back, huh? Check out
his angry eyes, they're so fierce!
- He'll then tell you about Majora's Mask and how apparently it was used by an
ancient tribe to curse people and gave its user incredible power that could
destroy the world. It became too dangerous to keep around, so they hid it in
shadow, whatever that means. The Mask Salesman found it and took it cause
he's stupid, then the Imp (Skull Kid) came and stole it from him, cause HE's
stupid. And well, due to their stupidity, we are playing a game. Pretty cool,
really. I like his chuckle at the end. "Just believe! Ho, ho, ho!"
- Well, with all that out of the way, let's leave.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~/ [W202] Item Collection #1 \~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ -------------- ---------- / Masks \ |
| --------- / Heart Pieces \ / Upgrades \ --------- |
| Bomber's Notebook ---------------- ------------ Great Fairy Mask |
| Bombs [HP02] Adult's Wallet Blast Mask |
| Map of Romani Ranch [HP04] Big Bomb Bag Bremen Mask |
| [HP16] Bunny Hood /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- If you'd like a lot of extra stuff before we actually tackle our next area,
go through this section. If not, just skip to the next.
==============
~ Clock Town ~
============== North - Now, if you remember from
^ earlier, the Great Fairy of
| _______ Magic told you to come back
______| |_| | to her when you had
| | /| | returned to your old self.
Great __| | / | | ____ Of course, everything has
Fairy _|_ ŻŻ |__| |__ started over...
FountainŻŻ| | ++ - Go back to the Laundry
ŻŻŻŻŻŻŻ|+|ŻŻŻŻŻŻŻŻŻŻŻ| |ŻŻ Pool, catch the Stray Fairy
_____ ____|+|_____ | | and take it back to the
__| |_| _______ _| __| |Ż | Fairy Fountain in North
West <- + | | | | | | | | Clock Town.
ŻŻ| |Ż| | | | |__| |__|
| |Ż | |_____| |__| |__
\ \ | ++ -> East
\ \ | |ŻŻŻ|Ż Ż|
__ \ \_| | | |
| \ \ + _ |_ ŻŻŻ| |Ż
Laundry| \ ŻŻŻŻ| | | |_____| /Ż| - She will give you a mask
Pool | S ŻŻŻŻŻŻ| | Ż +++____/ | that will let you snag
| |ŻŻ|+ | |ŻŻŻ| | other Stray Fairies in
ŻŻŻŻŻ ŻŻŻŻŻŻ| |ŻŻŻŻ ŻŻŻŻŻŻŻ the four temples. That
^ | may sound kind of stupid,
| v but it's very helpful!
Stray Fairy South
+-----------------------------.
| New Mask : Great Fairy Mask `------------------------------+
| |
| - Stray Fairies will fly to you when you wear this mask. |
| The mask's hair will shimmer and float around when there |
| are Stray Fairies in the area. |
| |
+-------------------------------------------------------------+
- Head outside and mess around for awhile. Play the Song of Double Time once
if you like to skip to the Night of the First Day (I will), and make sure
you're here by 12:00 AM. Many things in this game are time based, as in, the
characters have schedules.
Termina - While we're waiting, go to the (pillars
Field _______ I suppose you would call them,) next to
______| |_| | the slide and use them to get on top of
| | H /| | the flat part of the slide. Now, face the
Great__| | / | | tree and jump to the next platform, then
Fairy _|_ ŻŻ |_ East into the tree branches to snag yourself a
ŻŻ| | Clock HEART PIECE [HP02].
ŻŻŻŻŻŻŻ|+|ŻŻŻŻŻŻŻŻŻŻ Town
South - At 12:00 AM on the First Night, the old
Clock Town lady from the Bomb Shop will walk through
North Clock Town carrying a bag on her
back. Sakon the Thief will attempt to steal it from her. Slash him with your
sword to stop him and the old lady will reward you with the Blast Mask. Also,
she states she'll stock her Bomb Bags at the shop in the morning. We'll have
to snag one of those later.
+-----------------------.
| New Mask : Blast Mask `------------------------------------+
| |
| - Wear it and press B to explode! It takes a little while |
| recharge though... |
| - Press R immediately after using it to explode without |
| taking any damage! In this way, use it often, it's nice. |
| |
+-------------------------------------------------------------+
North Clock
Town
_____ ____|+|_____
__| |_| _______ _| - Head over to the Laundry Pool to
Termina + | | | | find Guru Guru, a member of the
Field ŻŻ| |Ż| | | | Gorman Traveling Troupe, playing his
| |Ż | |_____| |_ East music box thoughtfully to himself.
\ \ | + Clock He's here between 6:00 PM and 6:00
\ \ | |ŻŻŻŻ Town AM on the First and Second Nights
__ \ \_| | because his other Troupe members
| \ \ + _ |_ kick him out of the room for
Laundry| \ ŻŻŻŻ| | | |__ East practicing into the night. If you
Pool | ŻŻŻŻŻŻ| | Ż + Clock talk to him right now, he'll lament
| G|ŻŻ|+ | |ŻŻ Town about his past and give you the
ŻŻŻŻŻ ŻŻŻŻŻŻ| |ŻŻŻŻ Bremen Mask to get it off his
^ Termina conscience.
| Field
Guru Guru
+------------------------.
| New Mask : Bremen Mask `-----------------------------------+
| |
| - Wear it and press B to march around while playing a tune |
| on your Ocarina. Small animals will parade with you and |
| grow up in an instant. |
| |
+-------------------------------------------------------------+
- Next we're going to get the Bomber's Notebook. To do so, you can either play
hide & go seek with the Bomber's again in your normal form, or enter and exit
their hideout, using the code you got last time. On your way back out, the
kid with the yellow cap will give it to you.
+------------------------------.
| New Item : Bomber's Notebook `-----------------------------+
| |
| - Find it in your Start Menu and use it to keep track of |
| everyone you've helped so far. Can you make everyone |
| happy? |
| |
+-------------------------------------------------------------+
_____ - Run around and start gathering Rupees. You can only hold
__|West |_ 99 at the moment. A good way to gather Rupees is to run
Clock + around Termina Field.
ŻŻ|Town |Ż - The tree near the Observatory, the song on the wall on
| |Ż the ramp leading to the snowy area and the fountains
\ \ towards the beach scene are all good places to get easy,
\ \<-- Bank free Rupees.
\ \_ - Go to the Bank and keep putting it in until you have at
\ + 200 in there. The Banker will then give you the Adult
ŻŻŻŻ Wallet.
+-------------------------.
| New Item : Adult Wallet `----------------------------------+
| |
| - Allows you to hold up to 200 Rupees at a time. |
| |
+-------------------------------------------------------------+
_____
__|West |_ - You should still be in West Clock Town. Take out 90
Clock + Rupees from the Bank or go and find that much, then
ŻŻ|Town |Ż return here.
| |Ż - Enter the Bomb Shop. Because you saved the old lady (the
\ \ Bomb Shop Owner's mother) on the First Night, they are
\ \ now selling Big Bomb Bags for 90 Rupees (yes, we're
Bomb -->\ \_ skipping the smaller one entirely). Get it.
Shop \ +
ŻŻŻŻ
+-------------------------.
| New Item : Big Bomb Bag `----------------------------------+
| |
| - Allows you to hold up to 30 Bombs at a time. |
| |
+-------------------------------------------------------------+
Swordman's School
|
_v___
__|West |_
Clock + - Don't bother with the Bombchus. You'd lose them when you
ŻŻ|Town |Ż go back in time and we can't use them for anything yet
| |Ż anyway.
\ \
\ \ - Next, go to the Swordman's School in West Clock Town and
\ \_ prove your worth.
\ +
ŻŻŻŻ
_______________________________________
/ M I N I - G A M E : Swordman's School \_______________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - A Sword | - Heart Piece #4 (1st time |
| | only) |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Slash the logs to earn points. Must | - Novice: 5 |
| use a sword. | - Expert: 10 |
|-----------------------------------------------------------------------|
| |
| - There are two courses available at the Swordman's School. The first |
| is merely training, while the second will reward you if you can get |
| a lot of points (a more stylish way of cutting the logs up). |
| |
| - Use Jump Attacks on them in the Expert Course (Z + A) to slice them |
| down the middle and get lots of points. |
\_______________________________________________________________________/
- Play his "expert" game and Jump Attack all of the logs to get a HEART PIECE
[HP04].
- Exit Clock Town now, preferably through either the South or West exits.
=================
~ Termina Field ~ / /
================= | \
___________\ ŻŻ\
/_ _ __ŻŻŻ /______ - You should have the map for
/| | _ | | \ / _ _\ this place. The south exit is
| Ż / \ Ż $ ŻŻ | | | |\ the way leading to the Swamp,
/ \_/ ŻŻŻŻŻ\ Ż Ż |__ our next objective. However,
| _ /ŻŻŻŻŻŻŻ ŻŻŻŻŻŻ\ \__ that's not what we're here to
| | | / \ \ do right now.
/ Ż / | - Go southwest and you'll find
/ / /ŻŻŻ| |ŻŻŻ\ | an exit leading North that
/ / / N \ \ will take you to Milk Road.
/ / / \ | Watch out for the Takkuri
_____| |___ |_ Clock _|- ' o o o|__ bird along the way though! If
| | | W Town E he touches you, he'll steal
| |ŻŻŻ | |Ż Ż|- ' o o o|ŻŻ your sword!
ŻŻŻŻ| / | | \ / | - Before we go to Milk Road,
|Ż \ | \ S / | run through the tall grass
\ \ | \___| |___/ /ŻŻ / right here. There are two
\___ \ ' ' / | large trees nearby. Between
\ \ \ ' ' _/ o | them is a Deku Baba and some
Ż\Ż \________ ' ' __/o /ŻŻ/ butterflies. Walk across the
\ O ' ' $ | / area the butterflies are at
Milk Ż\ '_' |/ to fall into a hole.
Road \ | O H |$| O /ŻŻŻŻ - Inside, battle the Pea Hat
\ \| Ż O | (giant plant that flies
\ ' ' $/ around) to get a HEART PIECE
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\O /ŻŻŻŻŻŻ [HP16]. Just stay on its
| / "root side" and you should
/ / be fine.
Road to - When that's done, get out of the hole
Southern Swamp and enter Milk Road to the southwest.
=============
~ Milk Road ~
=============
- Ahead, you'll see an Owl Statue. Smack it
with your sword to wake it up. I'd like to
Romani Ranch ___ B = Boulder point out that these two little grass
\ \__/ŻŻ\__/ \ T = Tingle patches right here; one holds a Fairy,
\B /Ż\ \ while the other holds a green jar. That
ŻŻŻ/T/ŻŻ\ \ Termina Field means you can restore your Magic and catch
Gorman infinate Fairies by running in either of
Racetrack these exits and coming back. We'll do this
a lot later, but it probably doesn't make
sense.
- You'll find Tingle here, so I suggest you put on your Deku Mask and Bubble
Blast him out of the sky so you can buy a map of Romani Ranch for 20 Rupees.
- Continue onward and you should see one of those construction workers up
ahead holding a pick. If it's the First or Second day or night, he'll be
picking away at a gigantic boulder. At the dawn of the Final Day, he will
have cleared it allowing you to go through. If it's not the Final Day yet,
just keep playing the Song of Double Time until it is.
================
~ Romani Ranch ~ - I suggest you play the Inverted Song of Time
================ Time at this point. It will slow time so you
_____________ can walk around and do your thing without
/ ___ _ \ having to worry about the Moon.
/ | | | | \ - There's nothing special we can
/ ||ŻŻ Ż \ do here yet, but there are two
| \ doors on the opposite side of
Cucco Shack + \ the ranch. One of them holds the
| \ Doggy Races, which are just an
Mamamu + ŻMilk Road interesting pass-time for easy
Yan's Doggy \ /ŻŻ money later on. The other has
Racetrack \________________/ a guy named Grog who's a chicken
lover. Enter the Cucco Shack
(it's pretty obvious which one).
- Okay, so Grog is pretty depressed. Go ahead and talk to him. Apparently, he
has accepted his doomed fate due to the Moon and his only regret in life is
that he never got to see his chicks grow up.
- Put on that Bremen Mask we got earlier and hold B. Link will start playing a
catchy, yet incredibly repetitive tune that will cause the baby Cuccos to
follow you if you get close to them.
- Keep holding B and wander around until you have collected all ten of them.
It can take a little while and they can walk between those little holes in
the boards, which makes things all the more annoying.
- When you have them all, they'll one by one grow into roosters. Keep holding
B! When they all grow up, a victorious cockle-doodle-doo will announce your
success, as well as the reciprocation of one of the best masks in the game.
+-----------------------.
| New Mask : Bunny Hood `------------------------------------+
| |
| - Allows you to run twice as fast, thus jump twice as far! |
| Doesn't work when your Z targeting though. =( |
| |
+-------------------------------------------------------------+
- I keep this on one of my C buttons about 90% of the time. This cuts
traveling in half and is very useful in many of the boss battles.
- We're pretty much done for now, the Moon's about to fall. Go back to Clock
Town, put your remaining Rupees in the Bank, and play the Song of Time.
.~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~/ [W203] Swampy Goodness \~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ \
| / Items \ |
| --------- |
| Map of Woodfall |
| Deku Sticks |
\ Empty Bottle #1 /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
=================
~ Clock Town ~
=================
- Tatl will now explain what you should do next if she didn't already. Our
next objective is to get to the Swamp. I'm going to play the Inverted Song of
Time to ensure I have far more than enough time to do what I want.
- Okay, now before you leave, go around the corner (to the right) and smack
the Owl Statue with your sword. This will become important for later.
- Speak with the guard at the entrance to South Clock Town. He will allow you
to leave once he notices your sword.
=================
~ Termina Field ~
=================
Road to
Mountain Village
/ /
| \
___________\ ŻŻ\
/_ _ __ŻŻŻ /______
/| | _ | | \ / _ _\
| Ż /2\ Ż $ ŻŻ | | | |\
/ \_/ ŻŻŻŻŻ\ Ż Ż |__ 1: Observatory
| _ /ŻŻŻŻŻŻŻ 3ŻŻŻŻŻŻ\ \__ 2: Kamaro (12:00 AM)
| | | / \ G\ 3: Song Holes
/ Ż / |
/ / /ŻŻŻ| |ŻŻŻ\ |
/ / 3 / N \ \
/ / / \ |
_____| |___ |_ Clock _|- ' o o o|__
Great Bay |H| | W Town E Road to
Coast | |ŻŻŻ | |Ż Ż|- ' o o o|ŻŻIkana Canyon
ŻŻŻŻ| / | | \ / |
|Ż \ | \ S / |
\ \ | \___| |___/ /ŻŻ /
\___ \ ' ' / |
\$ \ \ ' ' _/ o 3| $: Easy Money
Ż\Ż \________ ' ' __/o /ŻŻ/ o: Trees/Pillars
\ O ' ' $ |1/ G: Gossip Stones
Milk Ż\ '_' |/ H: Heart Piece (Hole)
Road \ | O H |$| O /ŻŻŻŻ
\ \| Ż O |
\ 3 ' ' $/
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\O /ŻŻŻŻŻŻ
| /
/ /
Road to
Southern Swamp
- Walk straight ahead, through the hollowed out stump and towards the tree to
witness a long movie about the Skull Kid and his friendship with Tatl and
Tael.
- When it's done, walk around the left side of the tree to enter the next
area.
==========================
~ Road to Southern Swamp ~
==========================
Termina Field - Walk forward and you'll see a tree
/ / with lots of Bad Bats. Kill the
| | H = Heart Piece three that are flying around, then
\ \_ put on the Deku Mask and blow your
/ \ _ S = Spring Water biggest Bubble at the one staying at
| ŻŻ\___/S| the top of the tree. When it's dead,
| H __ | T = Tingle climb up the vines and get on top of
\ / \___ | it (which is flat) to receive
| / / / a HEART PIECE [HP21].
|T| Ż| | - From here, the path forks either
/ / Swamp Shooting left or straight ahead. Left leads
Southern Gallery to a Shooting Gallery which we'll
Swamp visit later. If you don't have 20
Rupees, I suggest you go there and
slash the bushes near the door to
death for some easy money. When you come back, go straight down the next
path.
- You'll notice Tingle here. I suggest using your Deku Mask again to shoot him
down and buy a map of Woodfall for 20 Rupees.
- Continue through to the next area.
==================
~ Southern Swamp ~
==================
Road to - First thing, go right and smack the Owl
Southern Statue with your sword to wake it up.
Swamp Woods of - Next, go to the opposite side, ignoring
// Mystery the building. You'll find a bunch of lily
/ \__ __/ \ pads in the water. If you step on them in
_/ | / _ | your normal form, it will cause them to
/W______| _ | |2| | sink and disappear for a moment. Either use
| || \ /|\_/ Ż / the Deku Mask to bounce from each lily pad,
| || \__/ \__/ŻŻŻŻŻ or just swim around them in your normal
| |ŻŻ|1 |_ form.
\ ŻŻ |\____ /
|B|ŻŻŻŻŻŻ / |
/ _ Ż| | / 1: Swamp Tourist Center B: Big Octoroks
|||3| | \ \ 2: Magic Hag's Potion Shop W: Owl Statue
|/|Ż| |_Woodfall/ ŻŻ\ 3: Swamp Skulltula House F: Frog
\ Ż \|_// /Ż F |
\ /\ Ż\/ / |
\ŻŻ |_| / - After a little ways, you can either keep going
\_ B /Ż along the water, or take a detour to the left with
/ \ |Ż| /Ż some smoldering pots. Take the detour. You'll
//ŻŻŻŻ\| ŻŻŻŻ probably kill the Deku Babas here and get your
Deku first Deku Sticks.
Palace
+------------------------.
| New Item : Deku Sticks `-----------------------------------+
| |
| - Swing them as weapons or use them to light torches. You |
| will probably just use them for the latter. |
| |
+-------------------------------------------------------------+
- In this area you'll find a tea kettle building called the Magic Hag's Potion
Shop. Ignore that for now and enter the 'cave' behind it.
====================
~ Woods of Mystery ~
====================
~ 1st Day ~ ~ 2nd Day ~ ~ Final Day ~
Left x--< Right v--< Straight >-->--v
Right | Left | | Left | |
Right >-->--^ Straight x--< ^ Right ^--< x
Straight | Left | Right |
Left ^--< Left >--^ Straight ^
Left | Right | Right |
- This place is a maze, just like the Lost Woods from Ocarina of Time. The
difference is that the directions you go change depending on which day it is.
It's pretty easy to navigate once you realize it's in a 3x3 square.
- Either use the chart above to reach the end, or speak with the monkey and
follow it. This will be very easy if you have the Bunny Hood. Just avoid the
Snappers along the way.
- When you reach the end, you will find Koume beaten up on the ground. She was
one of the bosses in the last game along with her sister, but apparently,
these are completely different people with the same model and names? Talk to
her to get the full story, then exit the Woods of Mystery.
- Enter the Magic Hag's Potion Shop this time and speak with her sister,
Kotake, who will gasp and give you a Red Potion in a Bottle.
+----------------------------.
| New Item : Empty Bottle #1 `-------------------------------+
| |
| - Set it to (C) and use it to swipe and hold stuff to be |
| used later. |
| |
+-------------------------------------------------------------+
- Go back to the end of the Woods of Mystery. Speak with Koume and give her
the Red Potion. She'll snag it from you and fly off after a brief word of
thanks.
- Exit the woods again.
.~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~/ [W204] Monkey Business \~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ -------------- / Songs \ |
| --------- / Heart Pieces \ --------- |
| Pictograph Box ---------------- Sonata of Awakening |
\ Magic Beans [HP26] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
==================
~ Southern Swamp ~
==================
- After helping Kotake, a bunch of
Road to monkies will block the exit from the
Southern Woods of Mystery. Talk to them to hear
Swamp Woods of their plea for help. It seems one of
// Mystery them was arrested by the Deku and is
/ \__ __/ \ being held in the palace. You're so
_/ | / _ | generaous and thoughtful, you could
/W______| _ | |2| | help him out, right?
| || \ /|\_/ Ż /
| || \__/ \__/ŻŻŻŻŻ
| |ŻŻ|1 |_ 1: Swamp Tourist Center
\ ŻŻ |\____ / 2: Magic Hag's Potion Shop
|B|ŻŻŻŻŻŻ / | 3: Swamp Skulltula House
/ _ Ż| | /
|||3| | \ \ B: Big Octoroks
|/|Ż| |_Woodfall/ ŻŻ\ W: Owl Statue - Make your way back to the
\ Ż \|_// /Ż F | F: Frog SwampTourist Center.
\ /\ Ż\/ / | - Now talk to Koume, the witch you saved
\ŻŻ |_| / earlier, who is peeking out of the
\_ B /Ż little hole in the wall. She'll offer a
/ \ |Ż| /Ż ride through Southern Swamp and give
//ŻŻŻŻ\| ŻŻŻŻ you the Pictograph Box, all for free.
Deku Heck yea!
Palace
+---------------------------.
| New Item : Pictograph Box `--------------------------------+
| |
| - Take pictures of stuff and take it back to the Swamp |
| Tourist Center for a reward based on what you have. You |
| can only have one picture at a time. |
| |
+-------------------------------------------------------------+
- This boat ride is a little odd, as it is automated, but has no driver. It'll
take you right through one of those Big Octoroks, whom are no match for your
pointy wooden steed.
- The boat will take you to the second half of the swamp. The water is
poisonous here, so don't go swimming any time soon. When the boat asks you to
disembark for awhile, do so. Follow the monkey through the entrance.
===============
~ Deku Palace ~
===============
Deku Throne - Walk up to the Deku Guards out front and
Shrine Room put on the Deku Mask. When you talk to
||_____________________ them as a Deku, they'll let you in. Go
| | | |/ | B|| | straight ahead and enter the throne room.
| | H |ŻŻ | | |_ \| |
| |___|__ |__| __|___|_| - Speak with the various Deku in here,
| | __||__ | | including the Deku King to discover that
\ | _| |__Ż| / they plan on punishing the monkey for
\ |____||____| / stealing the princess or something to
\ \ _/ / that extent.
\ \\ _/
\ // | ŻWoodfall - Back outside, a monkey will tell you to
\ || /ŻŻShortcut find the Bean Salesman and plant one of
\ / \ / his Beans to get to a high place so you
ŻŻŻ||ŻŻŻ can rescue the monkey. That, of course,
Southern sounds completely logical.
Swamp - For some reason, you're allowed in the
the throne room with the king, but not
allowed to wander in the gardens on either side?
- Our objective is to get to the end of each of them by avoiding the guards.
If they see you, they'll throw you out of the palace. It's pretty straight
forward.
- In one side (west), there's a HEART PIECE [HP26].
- In the other (east), there's a hole at the end. Inside is the Bean Salesman.
Buy a Bean or two. Fill up your bottle with some Fresh Spring Water here if
it's not the Second Day.
+------------------------.
| New Item : Magic Beans `-----------------------------------+
| |
| - Plant them in soft patches of soil, then water them to |
| create a Magic Bean Plant that can take you to places you |
| normally couldn't reach. |
| - Once you get the Song of Storms, you can use that instead |
| of Fresh Spring Water. |
| |
+-------------------------------------------------------------+
Deku Throne - Touch the light to exit the hole,
Shrine Room then get caught to be thrown out
||_____________________ of the palace.
| | | |/ | || | - Go to the right (east) side via
| | |ŻŻ | | |_ \| | <-- Plant Here the lily pads, where you'll find
| |___|__ |__| __|___|_| a soft patch of soil. Plant the
| | __||__ | | Magic Bean and pour on some Spring
\ | _| |__Ż| / Water if it's not the Second Day (raining).
\ |____||____| / - The Bean will grow into a plant which you
\ \ _/ / can use to reach an even more restricted
\ \\ _/ area.
\ // | ŻWoodfall
\ || /ŻŻShortcut - This place is above the guard littered
\ / \ / areas you just tackled below. If you should
ŻŻŻ||ŻŻŻ fall, due to bad timing or the Mad Scrub's
Southern Deku Nuts, they will catch you and throw
Swamp you out again.
- I suggest avoiding the Mad Scrubs for the
most part. There are a few where it's
easier to do so, but most of them are quite hard to kill without falling.
- For the platforms, just keep in mind it's a good choice to fly at them only
when they'll be moving in your direction, rather than away from you.
- The path is pretty straightforward. When you get to the end, you'll come to
an entrance above the throne room.
- Inside, you'll find yourself in the Monkey's cage. What a dumb place for a
secret entrance (escape), no?
- Speak with him to learn he didn't kidnap the princess at all, and he wants
to teach you a song. Use your Ocarina. If you don't have the Deku Mask on,
he'll say it doesn't sound right. When you reveal your Pipes, he'll
ecstatically teach you the Sonata of Awakening.
+--------------------------------.
| New Song : Sonata of Awakening `---------------------------+
| |
| ,´Ż- |
| .' -(^)-----(^)--------------------- |
| .´ -----(<)-----(<)----------------- |
| ´ .-. ---------------------(>)--------- |
| ' '_, ` --------------------------------- |
| `.__.´ -----------------(A)-----(A)----- |
| |
| - C-up, C-left, C-up, C-left, A, C-right, A. |
| |
| - This mystical song has the power to make old stuff wake |
| up. Play it for sleeping things. Go figure... |
| |
+-------------------------------------------------------------+
- The King and the Guards will witness this display and throw you out of the
Palace.
- Alrighty, well, the Monkey told you to get to Woodfall via the "shortcut".
It's also on the right (east) side of this area. Get to the small island with
a sign and a Deku Flower along the wall using the lily pads. Shoot yourself
up into the cave entrance.
.~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~~/ [W205] Flower Happy \~~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~´ \
| / Songs \ |
| --------- |
\ Song of Soaring /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
==================
~ Southern Swamp ~
==================
- You're actually above the second area of Southern Swamp. I suggest blowing
Bubbles at the two Dragonflies before you attempt anything.
- The path is pretty obvious, just use the Deku Launchers to get from flower
to flower until you eventually reach the platforms near the waterfall. Here,
you'll see a short movie with Kaepora Gaebora (the owl), then read the
tablet to learn a spiffy new song.
+----------------------------.
| New Song : Song of Soaring `-------------------------------+
| |
| ,´Ż- |
| .' ---------(^)---------(^)--------- |
| .´ -----(<)---------(<)------------- |
| ´ .-. --------------------------------- |
| ' '_, ` -(v)---------(v)----------------- |
| `.__.´ --------------------------------- |
| |
| - C-down, C-left, C-up, C-down, C-left, C-up. |
| |
| - Play this song to soar to the entrance of a dungeon or |
| Owl Statues you have awakened thus far. |
| |
+-------------------------------------------------------------+
- Sweet, those Owl Statues are suddenly much more useful. Anyways, use the
Deku Launcher to get to the last platform across the waterfall and enter the
entrance that was hiding up here.
============
~ Woodfall ~
============
Southern Swamp - Our objective is to get to the
/ŻŻŻ\ /ŻŻŻ\ large wooden platform with the
/ v \ Deku Symbol and Owl Statue on it.
/ O | $ H\ 1: Woodfall Temple - To your left, you'll notice some
/ / | / \ lily pads in the grass. Go that
| O |ŻŻŻ| O | O: Islands way for some free Rupees if you
| |$ | 1 | | W: Owl Statue feel like it, then come back.
| O |___| O | H: Heart Piece
| | $: Rupees (in chests) - Go right, from the lily pad to
\ O\ O / the platform. Here, you'll have
\ \O W O |_/ to battle a Hiploop. It can be
\ / | killed with two Bubble Blasts or two sword swipes.
\ $ |/\\ It's probably safer to fight as a Deku though,
ŻŻŻŻŻŻŻŻŻ Fairy because if you fall into the poison water, you'll
Fountain just appear back on the platform. Use Deku Nuts to
make this easier if you like.
- Climb up the next ramp, killing another Hiploop along the way. At the end,
kill the Mad Scrub and use his Deku Launcher to get to the platform below.
- It's easiest to land next to the Mad Scrub. Kill it, go to the further
flower, kill that one as well, then use it to get to the main platform.
- Slash the Owl Statue with your sword to wake it up. We really only need the
Sonata of Awakening and this Owl Statue to get into the Temple, so, use your
Song of Soaring to get to Clock Town, put your Rupees in the Bank and play
the Song of Time. This way, you won't have to worry about running out of
time.
- There's some other stuff you can do here real quick, like getting Heart
Piece #27 to the right (if your facing the middle of Woodfall), and some
Rupees behind you. I'm going to do that later though.
- I do suggest, however, that you slash the jars next to you and put the Fairy
you find in that Bottle for later. Fairies are way better than Red Potion,
because they will revive you if you die as well as heal you all the way,
automatically.
- Stand on the Deku Symbol that Tatl points out and play the Sonata of
Awakening while wearing the Deku Mask.
- The Woodfall Temple will then emerge from the depths. Use the Deku Launcher
to get over there and enter our first dungeon.
.~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~/ [W206] Woodfall Temple \~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ --------------- ------- / Masks \ |
| --------- / Stray Fairies \ / Songs \ --------- |
| Hero's Bow ----------------- --------- Odolwa's Remains |
\ Quiver 15 Oath To Order /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
Boss Room
___+___
/O| |O\
| ŻŻŻ |
| _ | ___
|()o| |o()| | B |
_| |Ż| | /ŻŻ ŻŻ\
Top Level | Ż | | | 2nd Floor
Ż/ /Ż\ \ | |
1 \/| | | |\/ \ / 1
| | ŻŻŻ+ŻŻŻ ŻŻ+ŻŻ ||
_| |_ _____ _____+____2 ____+____ || _______2
| O | | ___ | |-, | | | |K| | || / | |
|_ o _| || _|| |Ż \_/ŻŻ| | | Ż | ____ /ŻŻ ŻŻ\ / Ż|
| |-| | || | _| |__ \|/ | | |_ o _ o _| | | | | |_ |
| |-| | --> |--o- === |o-x-o | +++ | | | | +++ M | | +++ |--- |
| | Ż| | | Ż| |Ż|| /|\ Ż| | |o Ż o Ż| | | | | |Ż /
| | | |__| | | \\_/Ż\ _| | | | ŻŻŻŻ \ / \ /
| | | | | | \ | | | | ŻŻŻ| | ŻŻŻŻŻŻ ŻŻŻŻŻŻŻ
ŻŻŻŻŻ ŻŻ+ŻŻ ŻŻŻŻŻ+ŻŻŻŻŻ ŻŻŻŻ+ŻŻŻŻ
+ _____+_____ __+__ +: Doors
/Ż Ż\ | | | | / \ =: Locked Doors
| | | ŻŻŻ | | | o: Flowers / Platforms
\ C / | O | | I | #: Stairs
ŻŻŻ | | \ /
| O _ | ŻŻŻŻŻ K: Small Key
| _ | || M: Dungeon Map
| | | Ż | C: Compass
ŻŻŻŻ| |ŻŻŻŻ B: Boss Key
Entrance I: Item - Hero's Bow
===================
-----------------
Getting The Map
-----------------
===================
___________ _________
| | | |K| |
| | | Ż | ____ K: Small Key
|__ \|/ _| |_ o _ o _| | | M: Map
#3 --> === |o-x-o | +++ | | | | +++ M |
|Ż|| /|\ Ż| |Ż o Ż o Ż| | | =: Locked Door
| \\_/Ż\ _| | | ŻŻŻŻ
| \ | | | | |
ŻŻŻŻŻ+ŻŻŻŻŻ\ ŻŻŻŻŻŻŻŻŻ
_____+_____ #4 + + + + + + + + + + + + + + +
| | | | + We will be finding things +
| ŻŻŻ | + like Maps, Compasses, Boss+
| O | + Keys, Dungeon Items, Keys +
| | + and Stray Fairies +
| O _ | + throughout the Temples. +
| _ | || <-- #1 & #2 + See the Game Basics +
| | | Ż | + section if you don't know +
ŻŻŻŻ| |ŻŻŻŻ + about this stuff. +
Entrance + + + + + + + + + + + + + + +
#1 The first Stray Fairy is straight ahead as soon as you enter.
Use the Great Fairy Mask if you have it, or just fly to it
using the nearby flower.
- Put on the Deku Mask and get in the flower on the left. Now face to the
right and fly around the right side of the tree here to land on the platform
with the chest.
#2 Open the chest on the second platform.
- Use the flower here to fly to the next platform.
- Do the same to get to the last platform. Be careful for the Skulltulas
though (just aim for the middle).
- Go through the door.
- This is the center room of the dungeon and we will be revisiting it often. I
will refer to it as the "main room" from now on.
#3 Kill the Deku Baba at the end of the wooden ramp.
- At the bottom of the ramp, turn towards the center of the room and jump
across the Venus fly trap'ish lily pads. As a Deku they won't hurt you. Get
to the other side of the room.
#4 There's a little island in the corner with several pots filled
with goodies. In one of them is a Stray Fairy.
- Enter the door.
- Get to the Deku Flower in the middle and use it to get to the door across
the way.
- In this room, you have to kill the three Snappers. To do so, you have to
flip them over first, using either the flowers, Bombs or the Blast Mask.
- Once they're dead, open the chest to get the Dungeon Map. Head back out.
=======================
---------------------
Getting The Compass
Top Level ---------------------
=======================
1
| | #6
_| |_ \_____ __________2 ____+____
| O | | ___ | | | |#5 |K| |
|_ o _| || _|| | | | Ż |
| |-| | || | _| |__ \|/ _| |_ o _ o _|
| |-| | --> |--o- === |o-x-o | +++ | | | | +++
| | Ż| | | Ż| |Ż|| /|\ Ż| |Ż o Ż o Ż|
| | | |__| | | \\_/Ż\ _| | |
| | | | | | \ | | | | |
ŻŻŻŻŻ ŻŻ+ŻŻ ŻŻŻŻŻ+ŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻ
+
=: Locked Door /Ż Ż\ K: Small Key
| | C: Compass
\ C /
ŻŻŻ
- Back in this room, get back to the Deku Flower and this time fly to the
platform on your right where there's a small chest. Open it for a small key.
#5 On the platform where the small key is, turn to your left to
see a bee hive against the wall. Hit it with a Bubble Blast or
two to knock it down, then snag the Stray Fairy by spinning
into it with the Deku Mask or use the Great Fairy Mask.
- Go back to the main room (with the giant flower).
- Go to the other side of the room using the Venus fly traps and enter the
locked door.
- Push the stone block forward. Now follow the bridge around to the other
side.
#6 Kill the Skulltula.
- Go to the end of the bridge and push the stone block.
- Now, go back to the torch near where the Skulltula was and light a Deku
Stick. Run along the skinny bridge to the last area in the southern part of
the room. Light the unlit torch here to open the door. Go through it.
- Kill the two Dragonflies in this room to make a chest appear containing the
Compass. Exit the room.
==========================
------------------------
Getting The Hero's Bow
Top Level ------------------------
==========================
1 1 2nd Floor
| | ||
_| |_ _____ _____+____2 ____+____ || _______2
| O | | ___ | |-, | | | | | | || / | |
|_ o _| || _|| |Ż \_/ŻŻ| | | Ż | /ŻŻ ŻŻ\ / Ż|
| |-| | || | _| |__ \|/ | | |_ o _ o _| | | |_ |
| |-| | --> |--o- +++ |o-x-o | +++ | | | | + | +++ |--- |
| | Ż| | | Ż| |Ż|| /|\ Ż| | |o Ż o Ż| | #7 | |Ż /
| | | |__| | | \\_/Ż\ _| | | | \ / \ /
| | | | | | \ | | | | ŻŻŻ| | ŻŻŻŻŻŻ ŻŻŻŻŻŻŻ
ŻŻŻŻŻ ŻŻ+ŻŻ ŻŻŻŻŻ+ŻŻŻŻŻ ŻŻŻŻ+ŻŻŻŻ
__+__
/ \
I: Dungeon Item: | | 1: First set of stairs
Hero's Bow | I | 2: Second set of stairs
\ /
ŻŻŻŻŻ
- This time, take a Deku Stick and light it with your now lit torch and run it
up the stairs on your left to light yet another torch.
- Wait for the moths to catch up to the torch, then light your stick again.
Jump from platform to platform until you touch the spider web covering the
door to your left.
- Go up the stairs here.
- This room is very dark and filled with tons of Boes. I suggest wearing the
Deku Mask and spinning circles through it, quite literally.
#7 Kill all the Black Boes to make a chest appear.
- Next, light your Deku Stick on the torch in the middle and run around
lighting the three unlit torches in the room. This will open the door to one
side; go through it.
- There are holes in this room that lead to the one below, so be careful not
to fall down.
- Use the flower here to fly to the platform on your right. This first
platform just goes back and forth while the second one goes along an "L"
pattern.
- Hopefully, the Dragonflies will come to you while on the second platform so
you can kill them with Bubble Blasts. When you can, fly to the second one
when it's coming towards you.
- Fly to the last area and head down the stairs.
- We're back in the main room with the giant flower, but this time, on the
upper level. Go straight ahead and step on the switch (without wearing the
Deku Mask) to create some ladders for a shortcut.
- Enter the door on your left.
- This is the room with the four Venus fly traps. Go along this top area and
enter the door on the right. Get ready, here's your first Mini-Boss.
_______________________________
/ M I N I - B O S S : Dinofol \______________________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "What?! You don't know about | - Hero's Bow |
| the Dinofols? Use targeting | - Quiver |
| methods while defending. And | |
| watch out for its fiery breath!" | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Slashes with its sword. |
| - Breathes fire straight ahead. |
|-----------------------------------------------------------------------|
| |
| - This giant lizard with a sword and shield is a little harder than |
| the Lizalfos you've experienced from Ocarina of Time. They jump a |
| lot and use their shield quite a bit. |
| |
| - Use your shield for most of the battle to prevent his blade's |
| attempts to become friends. He will breathe fire after awhile on his |
| own, but he uses it most often after being hit, so be warned. |
| |
| - Because he uses fire, don't use the Deku Mask. Just use Z targeting |
| and sword slashes to take him down. He takes about four hits. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Use sword and shield tactics. Jump/roll a lot. Stab when you can. |
| Quickly get away when he starts to breathe fire. DO NOT use the |
| Deku Mask. |
\_______________________________________________________________________/
- After he's dead, open the chest to receive the Hero's Bow.
+-----------------------.
| New Item : Hero's Bow `------------------------------------+
| |
| - Put it to (C) and press it again to shoot. Use it while Z |
| targeting to move while aiming. |
| |
+-------------------------------------------------------------+
+-------------------.
| New Item : Quiver `----------------------------------------+
| |
| - Allows you to hold up to 30 Arrows at a time. |
| |
+-------------------------------------------------------------+
- Yes! One of the best items in the game. Turn around and exit this room.
========================
----------------------
Getting The Boss Key
----------------------
========================
___
| B |
/ŻŻ ŻŻ\
| |
| |
\ /
ŻŻ+ŻŻ
____+____
| | | |
| Ż |
|_ o _ o _| B: Boss Key
+ | | | | +
| |o Ż o Ż|
| | |
| ŻŻŻ| |
ŻŻŻŻ+ŻŻŻŻ
__+__
/ \
| |
| |
\ /
ŻŻŻŻŻ
- We're back in the room with the four Venus fly traps. If you look right
across the way, you'll notice there's another door we still can't reach.
There is however a strange golden eye.
- Shoot it with your bow to make the platform in the middle with the flower
start raising up and down.
- Use the flower to fly to the one in the middle, then use that one to get to
the "unreachable" door.
- Walk forward to immediately face another Mini-Boss... Two in a row? Yes
sir/ma'am.
_____________________________
/ M I N I - B O S S : Gekko \________________________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "That's a Gekko. | - Boss Key |
| And it's pretty angry! | |
| It's pretty weak, too. It really | |
| shouldn't be making a fool of you." | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Jumps towards you. |
| - Spins at you while atop a giant Snapper. |
|-----------------------------------------------------------------------|
| |
| - This giant frog starts out the battle by harmlessly coming towards |
| you. After three hits he will call a Snapper to join him. |
| |
| - On top of the Snapper, he will spin towards you, alike all the |
| other Snappers you've encountered thus far. Use either Bombs or |
| Blast Mask to blow him off, or use the flowers to knock them over. |
| |
| - Once this happens, the Snapper will be flipped upside-down and the |
| frog will climb around the walls and ceiling. Z target him and shoot |
| him with an arrow once he holds still. Do this three times to defeat |
| Gekko. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Slash him with your sword. When he gets on the Snapper, use either |
| Bombs, Blast Mask or flowers + Deku Mask to get him off. Shoot him |
| with arrows as he climbs around. |
\_______________________________________________________________________/
- When Gekko is defeated, he will revert back into a frog. You should remember
this fact for a later quest. Anyway, go into the small room that is now open
and get yourself the Boss Key.
=======================
---------------------
Cleansing The Water
---------------------
=======================
_____+____2 ____+____
|-, | | | | | |
|Ż \_/ŻŻ| | | Ż |
|__ \|/ | | |_ o _ o _|
+ |o-x-o | +++ | | | | +
|Ż|| /|\ Ż| | |o Ż o Ż|
| \\_/Ż\ _| | | |
| \ | | | | ŻŻŻ| |
ŻŻŻŻŻ+ŻŻŻŻŻ ŻŻŻŻ+ŻŻŻŻ
- Make your way back to the main room with the giant wooden flower. You should
have the ladder shortcut to get between the two levels of it. If not, use
your rising platform in the last room to get to the top level, then come
through the door.
- On this top level, near the switch, Tatl will comment how you have a good
view of the 'shrine' below. You will also notice a few torches mischievously
placed. Z target the 'shrine' and shoot an arrow through the fire to the
unlit torch in the flower thing.
- This will cause it to rise and cleanse all the water of poison, meaning you
can swim now. It will also start spinning around, giving you another shortcut
deal.
===========================
-------------------------
Remaining Stray Fairies
-------------------------
===========================
#9.1
_____ \_____+____2
| ___ | |-, |#8 |
|| _|| |Ż \_/ŻŻ| |
|| | _| |__ \|/ | |
#10 --> |--o- === |o-x-o | +
& #11 | | Ż| |Ż|| /|\ Ż|
|__| | | \\_/Ż\ _|
| | | | \ | | |
ŻŻ+ŻŻ ŻŻŻ/Ż+ŻŻŻŻŻ
#9.2
#8 On the top level of the Main Room, there's a Stray Fairy just
floating there, trapped in a bubble.
#9 Next, put on the Deku Mask and use the flower here to get to
the little platform in the northwest corner of the room with the
unlit torch. Take off the Deku Mask and step on the switch.
- This will cause a chest to appear near the beginning, make your
way over there and open it.
#10 Go back to the room with the stone block and torches.
- There's a bee hive above the stone block. Shoot it with your
new Hero's Bow and snag your Stray Fairy.
#11 This one is trapped in a bubble underneath the skinny bridge,
under the stone block.
- Either swim into it after you've removed the poison, or stand
near the first torch you light and shoot it, then use the Great
Fairy Mask.
=================
---------------
The Last Room
---------------
=================
Boss Room
___+___
/O| |O\
| ŻŻŻ |
| _ |
#15 --> |()o| |o()|
_| |Ż| |
| Ż |
Ż/ /Ż\ \ <-- #13
#14 --> \/| | | |\/ <-- #12
ŻŻŻ+ŻŻŻ
_____+____2
|-, | |
|Ż \_/ŻŻ| |
|__ \|/ | |
+ |o-x-o | +
|Ż|| /|\ Ż|
| \\_/Ż\ _|
| \ | | |
ŻŻŻŻŻ+ŻŻŻŻŻ
- Now, stand on top of your spinning wooden flower shrine of doom. Take out
your bow and aim towards the unlit torch in the corner atop that tiny
platform jutting out of the wall.
- When you are lined up with the fire in the center of the shrine, shoot to
light the unlit torch and thus, open the final door. Enter it.
#12 Trapped in a bubble in one of the cubbies on the right side.
#13 Trapped in a bubble in one of the cubbies on the right side.
#14 Trapped in a bubble in one of the cubbies on the left side.
- Go from flower to flower to work your way up the left side.
- When you reach the top, use your bow to shoot the Dragonflies so they're not
in the way.
#15 This one is floating on the left side of the room, in one of
the pillars ahead of you. Shoot the bubble to release the last
Stray Fairy, and use the Great Fairy Mask to reel it in.
- Across the room, you can see a dark crystal. Shoot it with your Bow to make
it turn yellow, and start a timer that will keep the fire out.
- Quickly, fly to the flower inside the housed in area (its easier to do so
from the 2nd to highest cubby).
- Next, fly to the second pillar, where there's another flower.
- Finally, fly to the top of the second housed area that contains the crystal
you shot earlier.
- Now, use this last flower to fly to the last platform with the Boss Door.
- You can kill the Skulltula above with one shot of your bow, then jump to the
small platform with the 20 Rupees on it if you dare, but it's really not
worth it.
- Make sure you have a Fairy in your Bottle and go through the door.
___________________________________________
/ B O S S : Masked Jungle Warrior, ODOLWA \__________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "If you get close to him, you'll be | - Heart Container |
| beaten! Do you understand me?" | - Odolwa's Remains |
|-----------------------------------------------------------------------|
| Attacks : |
| - Slashes at you with his huge sword. |
| - Zooms towards you in a mighty slash. |
| - Ducks low and uses a kind of Spin Attack move as he zips towards |
| you. |
| - Jumps to a random point in the room (usually behind you). |
| - Surrounds a small area around you with flames. |
| - Dances and summons a bunch of moths that follow you. |
| - Dances and summons several bugs that resemble crabs. |
| - Dances and summons rocks that fall from the sky. |
|-----------------------------------------------------------------------|
| |
| - Thanks for the vote of confidence there Tatl. Sheesh, no respect. |
| |
| - This guy is a huge tribal warrior with a long sword and a big |
| shield. Because of his wide range of attacks, he forces you to go |
| between close and ranged combat every few seconds. If you have the |
| Bunny Hood, I suggest you wear it for the whole fight. If you run |
| out of Arrows or need life, there are bushes along the walls that |
| grow back. Also his bugs will drop Recovery Hearts. |
| |
| - Despite the Deku Launcher (flower) in the middle of the room, this |
| guy's moths and fire, as well as the range of his sword, make using |
| the Deku Mask worthless. You can, however, utilize the Bomb Flowers |
| around the room. |
| |
| - Use Z Targeting techniques to defend against his sword slashes. |
| When you see him raise his sword above his head, it means he's about |
| to swoop towards you. Jump to the left or right to avoid it. When he |
| uses his spin attack move, just keep holding R in his direction. |
| |
| - Whenever you hear him start chanting something different, such as |
| "A-law, A-law!" or "Ah ha dai, ah ha dai!", it means he's trying to |
| summon something. His guard is down while doing this, so quickly, |
| shoot him with an arrow! If he blocks it, don't feel bad, because |
| you still interrupted his summoning. |
| |
| - After several hits, he'll move faster, summon a lot more and start |
| using that spinning move I talked about earlier. After about 20 hits |
| he'll die. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Use your shield a bunch. Use Arrows or Bombs to stun him from afar |
| and run in for the kill. If he starts chanting or dancing, his |
| guard is down, leaving him open for your bow. Use the Bunny Hood if |
| you have it. Don't use the Deku Mask. |
\_______________________________________________________________________/
- Grab the Heart Container he leaves behind and enter the light to claim the
first Remains.
+--------------------------------.
| New Remains : Odolwa's Remains `---------------------------+
| |
| - Proof that you've killed the boss and have freed this |
| Guardian. With it, you can return to this temple and kill |
| the boss again. |
| |
+-------------------------------------------------------------+
- Now you will witness a little movie involving the first of the four Giants.
I like the song in the background. Anyway, it'll teach you a spiffy little
tune and send you on your merry way.
+--------------------------.
| New Song : Oath To Order `---------------------------------+
| |
| ,´Ż- |
| .' ---------------------(^)--------- |
| .´ --------------------------------- |
| ´ .-. -(>)-------------(>)------------- |
| ' '_, ` -----(v)-----(v)----------------- |
| `.__.´ ---------(A)--------------------- |
| |
| - C-right, C-down, A, C-down, C-right, C-up. |
| |
| - Use this song to call the Giants to the Clock Tower when |
| you have freed all four of them. Woot. |
| |
+-------------------------------------------------------------+
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~/ [W207] Post Temple Collection #1 \~~~~~~~~~~~~~~~~~~~.
/ ---------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Upgrades \ -------------- / Masks \ |
| ------------ / Heart Pieces \ --------- |
| Spin Attack ---------------- Mask of Scents |
\ [HP27] [HP24] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Because the boss has been defeated, the Swamp will return to normal, meaning
various vines have grown back and the poison is now gone. How quaint.
- You will appear in a little room with Tatl and, bum bum bum... Slash the
vine'y veil to reveal... The Deku Princess! Oh jolly day!
- After learning what her father is up to she will beg you to find a means of
transporting her. ANYTHING will do. Well, this'll sound silly.
- Take that Bottle of yours and swipe it at her. You have a Bottled Princess!
Who'd a thunk?
============
~ Woodfall ~
============
- Our next goal is to bring the
Southern Swamp Princess back to the Deku Palace,
/ŻŻŻ\ /ŻŻŻ\ but first we'll make a detour.
/ v \ - If you've collected all the Stray
/ O | $ H\ 1: Woodfall Temple Fairies in the Woodfall Temple, go
/ / | / \ to the other side of the Temple,
| O |ŻŻŻ| O | O: Islands where the main platform with the
| |$ | 1 | | W: Owl Statue Owl Statue is. Either swim over or
| O |___| O | H: Heart Piece teleport to the Owl Statue.
| | $: Rupees (in chests) - There is a large cave in the rock
\ O\ O / face. If you swam, climb onto the
\ \O W O |_/ platform and go up the ramp to the
\ / | flower. From either that flower or the one on the
\ $ |/\\ main platform, fly to the flower up high between the
ŻŻŻŻŻŻŻŻŻ Fairy two, closest to the cave.
Fountain - From here, fly to the cave and enter.
- Inside, the Great Fairy of Power will enhance your Spin Attack. It's not too
much of an improvement, but it certainly helps.
+-----------------------.
| Upgrade : Spin Attack `------------------------------------+
| |
| - You can now charge up your Spin Attack even further, |
| giving it greater range. |
| |
+-------------------------------------------------------------+
- Back outside the cave, if you didn't get the HEART PIECE [HP27] earlier, go
right using all the flowers until you come to a chest to receive your prize.
- At long last, exit Woodfall and return to the Deku Palace.
===============
~ Deku Palace ~
===============
Deku Throne
Shrine Room
||_____________________
| | | |/ | || | - Return to the throne room and plop out the
| | |ŻŻ | | |_ \| | Deku Princess in front of her father.
| |___|__ |__| __|___|_| - You will witness a humorous scene in which
| | __||__ | | she shows him who's boss.
\ | _| |__Ż| / - You can now run around without the Deku Mask
\ |____||____| / if you like, but there's really no point.
\ \ _/ /
\ \\ _/ - Outside, follow the lily pads to the right
\ // | (the left side of the map) and enter the
\ || /ŻŻ cave here to get into the Deku Shrine.
\ / \ /
ŻŻŻ||ŻŻŻ
===============
~ Deku Shrine ~
===============
- Because you saved the princess, the Butler is prepared to give you a special
gift. It helps to use the Bunny Hood here, but it's not required.
- There's no reason to be a Deku Scrub for this deal and you'll be doing a lot
of jumping anyway, so take off the Deku Mask.
- Speak with the Butler to start the 'race'.
- You'll start out going around some corners. When you get to a fork, follow
him left.
- Go left again.
- Follow the twisting walkway then up the ramps. Make sure you walk along each
one, jumping for the ledges will slow you down.
- At the top, follow him around the corner, then jump over the two gaps above
little patches of water.
- At the next corner, follow him left again.
- You'll come to two blue flames and three choices. Go right.
- Here, you'll have to jump across a tiny platform to another one. Around you
is water, so at least you can get back out, but you'll lose precious time.
- When you come to the next fork, take a left again.
- Here is a series of tree platforms I suppose, jump along them all till you
get to the end. You can snag the Rupees if you like, but they're seriously
not worth it.
- Follow him down the corridor till you come to a fork, go right.
- Immediately after, take a left.
- In this room, you'll find lots of moving platforms along water. Follow the
Rupees to the platform across from you, to your right, then to your left.
- In the next area, the road splits in many directions. Take the far left
choice.
- You'll come to a room with invisible walls of fire. Follow the path below.
Exit
__| |________
| |
| o--o--o--o |
| | |
| o o o--o--|
| | |
| o o--o--o |
| | |
| o o o o |
| | |
| o o o--o |
| | |
ŻŻŻŻŻŻŻŻ| |ŻŻ
Entrance
- Climb up the stairs and make sure you walk on the "stair" part. If you touch
the smooth part, you'll slide back down.
- At the top, take a right, but watch out for the boulder.
- Take a left and head up the stairs, being careful not to slip.
- You'll be in a room with a hexagon shape and lots of choices. Take a sharp
left to the one next to you.
- At the next fork with purple flames, take a right.
- In this room, quickly whip out your Hero's Bow and use it on the crystal
switch. Jump across the platforms.
- At the last fork, take a left.
- Go straight ahead.
- Congratulations, you're done! Speak with the Deku Butler to receive your
prize.
+---------------------------.
| New Mask : Mask of Scents `--------------------------------+
| |
| - This mask will heighten your sense of smell and allow you |
| to "see" what you smell. |
| |
+-------------------------------------------------------------+
- Cool beans. The Butler will apologize for attempting to race with you,
because he used to do so with his son all the time, who mysteriously went
missing not too long ago. What happened to him? Hmm... Stand in the light to
exit.
==================
~ Southern Swamp ~
==================
- If you'd like to earn a Piece of a Heart, soar to Southern Swamp and do the
following:
- Speak with Koume. Now that the poison is gone, she's willing to play a
little game and the first one's free.
__________________________________________________
/ M I N I - G A M E : Broomstick Target Shooting \____________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Hero's Bow | - Heart Piece #24 (1st x) |
| - Koume Rescued | |
| - Poison Gone (Odolwa Defeated) | |
| - Rupees | |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Hit the target on Koume's broom. | - 10 Rupees |
| - Hit her ten times and you lose. | |
|-----------------------------------------------------------------------|
| |
| - I'm not entirely sure what the title of this game is, but the goal |
| is to hit the target as many times as you can without actually |
| hitting the wench riding the broom. |
| |
| - It's pretty easy and you have infinite arrows, so you should have |
| no trouble with it. The only annoyance is that you have to rescue |
| her if you don't do this immediately after completing the Woodfall |
| Temple. |
\_______________________________________________________________________/
- It sounds pretty easy, but it may take a couple tries. When you have
accomplished this feat, you will be rewarded with a HEART PIECE [HP24].
- There isn't much else to be done in the Swamp at the moment, so get back to
Clock Town, put your remaining Rupees in the Bank and play the Song of Time.
/\ ŻŻŻŻŻŻŻŻŻŻŻŻ\ /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /\
/__\ Chapter 3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /ŻŻŻŻŻŻŻŻŻŻŻŻ /__\
/\ /\ Melting Winter's Heart ____________________/ [W300] /\ /\
/__\/__\ _________________________/ \____________________ /__\/__\
|-----------------------------------------------------------------------------|
| / Items \ / Masks \ |
|-----------------------------------------------------------------------------|
| Large Quiver Kamaro's Mask |
| Map of Snowhead Goron Mask |
| Lens of Truth Don Gero Mask |
| Fire Arrow Goht's Remains |
| Powder Keg |
|-----------------------------------------------------------------------------|
| / Songs \ / Heart Pieces \ / Upgrades \ |
|-----------------------------------------------------------------------------|
| Goron Lullaby [HP23] [HP10] Magic Meter |
| [HP05] [HP06] Razor Sword |
| [HP07] [HP09] Gilded Sword |
| [HP17] |
| |
|-----------------------------------------------------------------------------|
| / Sections Within This Chapter \ |
|-----------------------------------------------------------------------------|
| [W301] Item Collection #2 - More goodies. |
| [W302] Winter Wonderland - Scaling the mountain. |
| [W303] The Goron Hero - Getting the Goron Mask. |
| [W304] Lullaby - Goron's Lullaby and Snowhead. |
| [W305] Snowhead Temple - The temple. |
| [W306] Post Temple Collection #2 - Upgrades you can get afterwards. |
\ /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~/ [W301] Item Collection #2 \~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ -------------- / Masks \ |
| --------- / Heart Pieces \ --------- |
| Large Quiver ---------------- Kamaro's Mask |
| [HP23] [HP10] |
| [HP05] [HP06] |
\ [HP07] [HP09] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Our next objective is the mountains, but first, let's snag some more stuff,
shall we?
==================
~ Southern Swamp ~
==================
- First of all, there's a contest at the Swamp Tourist Center that ends when
the poison goes away. Bringing the big guy pictures will give you different
rewards. To get a HEART PIECE [HP#23], bring him a picture of either the Deku
King or Tingle, his son, at the entrance to Southern Swamp (only Swamp
pictures count). The latter is much easier in my opinion.
Postman's House
============== |
~ Clock Town ~ ___v_
============== __|West |_
Clock
- On either the First and Second Night etween 6:00 PM ŻŻ|Town |Ż
and 12:00 PM, go to the Postman's House in West Clock | |Ż
Town. Speak with him to test your timing skills. \ \
\ \
\ \_
______________________________________ \____
/ M I N I - G A M E : Perfect Timing \________________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Bunny Hood (or stop watch) | - Heart Piece #5 (1st x) |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Stop the timer at exactly 10 | - 2 Rupees |
| seconds. | |
|-----------------------------------------------------------------------|
| |
| - After the timer starts, the goal is to hit A at exactly 10 seconds. |
| I suggest turning off the sound, it's off beat with the timer. |
| |
| - You can run and snag a stop watch (in the real world =P) or simply |
| bob your head or tap the controller to the beat. I like the tapping |
| myself. |
| |
| - If you have the Bunny Hood, you can use that to see the timer for |
| the entire duration of the game. |
| |
| - He charges you 2 Rupees a game except for the "first time," so you |
| can actually cheat in a way and just leave and come back in again to |
| keep playing for free. Although, is 2 Rupees really worth the |
| trouble? |
\_______________________________________________________________________/
- When you have completed this task, he will award you with a HEART PIECE
[HP05].
=================
~ Termina Field ~ / /
================= | \
___________\ ŻŻ\
/_ _ __ŻŻŻ /______
/| | _ | | \ / _ _\
| Ż /K\ Ż ŻŻ | | | |\
/ \_/ ŻŻŻŻŻ\ Ż Ż |__
| _ /ŻŻŻŻŻŻŻ ŻŻŻŻŻŻ\ \__
| | | / K = Kamaro \ \
/ Ż / (12:00 --> 6:00 AM) | - Next, go to Termina Field
/ / /ŻŻŻ| |ŻŻŻ\ | through the North exit.
/ / / N \ \ At 12:00 AM on any Night,
/ / / \ | a pale dude will be
_____| |___ |_ Clock _|- ' o o o|__ dancing atop one of the
| | | W Town E mushrooms in the snowy
| |ŻŻŻ | |Ż Ż|- ' o o o|ŻŻ area to the northwest of
ŻŻŻŻ| / | | \ / | the north entrance to
|Ż \ | \ S / | Clock Town.
\ \ | \___| |___/ /ŻŻ / - Go over and talk to him
\___ \ ' ' / | for a very interesting
\$ \ \ ' ' _/ o | conversation. Play the
Ż\Ż \________ ' ' __/o /ŻŻ/ Song of Healing to put
\ O ' ' $ | / his soul to rest and
Ż\ '_' |/ receive Kamaro's Mask.
\ | O |$| O /ŻŻŻŻ
\ \| Ż O |
\ ' ' $/
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\O /ŻŻŻŻŻŻ
| /
/ /
+--------------------------.
| New Mask : Kamaro's Mask `---------------------------------+
| |
| - This mask holds the spirit of the charismatic dancer; use |
| it to share his dance with the world! |
| |
+-------------------------------------------------------------+
==============
~ Clock Town ~
============== Sewers
____ 100 Rupees
Rosa __| |__ / - From 6:00 PM to 6:00 AM on
Sisters ++ ++ any Night, the Rosa Sisters
/ ŻŻ| |ŻŻ are dancing in West Clock Town
_____/ ____|+|_____ | | Trying to figure out a spiffy new
__| /|_| _______ _| __| |Ż | dance before the Carnival of Time.
++ / + | | | | | | | | Let's go over there and share the
ŻŻ| |Ż| | | | |__| |__| joy of Kamaro's weird jig, shall
| |Ż | |_____| |__| |__ we? In doing so, they will bow to
\ \ | ++ ++ you and gift you with a HEART
\ \ | |ŻŻŻ|Ż Ż| PIECE [HP06].
\ \_| | | |
\ + _ |_ ŻŻŻ| |Ż - Next we're going to tackle the
ŻŻŻŻ| | | |_____| /Ż| Shooting Gallery, but you'll need
ŻŻŻ| | Ż +++____/\ | lots of Rupees to do so. Collect
Ż|+ | |ŻŻŻ|$ \| 200 if you can.
ŻŻŻŻŻŻ|+|ŻŻŻŻ /ŻŻŻŻŻŻŻ\ - A good way to do so is to use the
/ Shooting Bunny Hood and start off near the
100 Rupees Gallery yellow cap Bomber and run towards
the Shooting Gallery along the
wall. You will walk along the tops
of signs and the like until you reach a secret area. Open the chest here to
get 100 Rupees.
- There's also 100 Rupees to left when you enter the Sewers (behind the yellow
cap kid). Blow up the wall with either the Blast Mask or Bombs to snag a free
100 Rupees.
- Go to the Town Shooting Gallery in East Clock Town during the Day and play
his game for 20 Rupees a try.
_____________________________________________
/ M I N I - G A M E : Town Shooting Gallery \_________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Hero's Bow | - Large/Largest Quiver |
| - Rupees | - Heart Piece #7 |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Shoot red Octoroks. | - 20 Rupees |
| - Avoid blue ones. | |
|-----------------------------------------------------------------------|
| |
| - Your goal is to hit all the red Octoroks without hitting any of the |
| blue ones. It'll just take practice to memorize where they all are. |
| |
| - The only real tip I can give you is to go from left to right or |
| vice versa. Bring lots of Rupees. |
\_______________________________________________________________________/
- Your goal is to hit all the red Octoroks without hitting any of the blue
ones. It'll just take practice to memorize where they all are.
- If you get a score of 40+, you will get the Large Quiver. If you get a
perfect score of 50, you'll receive a HEART PIECE [HP07].
+-------------------------.
| New Item : Large Quiver `----------------------------------+
| |
| - Allows you to carry up to 40 Arrows at a time. |
| |
+-------------------------------------------------------------+
Flower _______
_\____|+|_| |
| F| /| | - If you'd like another Heart Piece, go to North
__| | / | | Clock Town and bring lots of Rupees. There's a
++ _|_ ŻŻ |__ fenced in area near the Fairy Fountain; use the
ŻŻ|D | ++ nearby flower to get there and fall down the
/ŻŻŻŻŻŻŻ|+|ŻŻŻŻŻŻŻŻŻŻŻ hole. Inside you'll find the Deku Playground.
Deku
Playground
_______________________________________
/ M I N I - G A M E : Deku Playground \_______________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Deku Mask | - Heart Piece #9 |
| - Rupees | |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Collect all the Rupees in the room | - 15 Rupees |
| within the time limit. | |
|-----------------------------------------------------------------------|
| |
| - This game is simply a race to collect all the Rupees. It can be |
| very disorienting because you have to account for all the moving |
| platforms. |
| |
| - If you manage to get all of them, you will have earned back your |
| money and then some. |
\_______________________________________________________________________/
____
__| |__
++ ++
ŻŻ| |ŻŻ - If you beat your high score (time) once each day, on the
| | Final Day, they'll reward you with a HEART PIECE [HP09]!
__| |Ż |
| | | | - There's another mini-game deal in East Clock Town called
|__| |__| the Honey & Darling's Shop. You'll need a bomb Bag and
__| |__ Quiver before you can do it though.
++ ++
|Ż Ż|
| |
ŻŻŻ| |Ż\
____| /Ż| \
+++____/ | Honey &
ŻŻ| | Darling's Shop
ŻŻŻŻŻŻŻ
______________________________________________
/ M I N I - G A M E : Honey & Darling's Shop \________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Bomb Bag | - Heart Piece #10 |
| - Hero's Bow & Quiver | |
| - Rupees | |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Stay on the platform. | - 20 Rupees |
| - Blow up / Hit all the targets within | |
| the time limit. | |
|-----------------------------------------------------------------------|
| |
| - The games change each day, and they are random which ones they will |
| be. Each of them consist of standing on a spinning, raising platform |
| in the middle of the room that goes faster as you go. If you fall |
| off, you lose. The games are the following... |
| |
| Target Shooting: Stand in the middle and shoot the targets with |
| arrows. |
| Bomb Baskets: Stand near the middle and throw the bombs when |
| you're lined up with the baskets. |
| Bombchu Gallery: By far, the hardest. Lay these things down and |
| they'll go along the floors and walls until they |
| blow up and/or hit something. Stand near the edge |
| and time it well. This can be really hard because |
| you not only have to account for lining yourself up |
| with the targets, but the raising platform will have |
| to be considered as well. |
\_______________________________________________________________________/
- If you win them each day, on the last day you'll receive another HEART PIECE
[HP10]!
This is really hard, and I'm too lazy to do so myself, so don't feel bad if
you can't do it either.
- Well, that's pretty much it for now. Put your remaining Rupees in the Bank
and play the Song of Time.
.~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~/ [W302] Winter Wonderland \~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \
| / Items \ -------------- |
| --------- / Heart Pieces \ |
| Map of Snowhead ---------------- |
\ [HP17] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
==============
~ Clock Town ~
==============
- Alright, we're heading to the Snowhead next. We'll need Bombs for this
journey however.
- If you don't have them, go to the Bomb Shop and purchase a Bomb Bag for 40
Rupees. If you'd like the upgrade of that, save the old lady in North Clock
Town at 12:00 AM on the First Night, then buy the Big Bomb Bag on the Second
Day for 90 Rupees.
- When you're ready, exit via North Clock Town.
================= Road to
~ Termina Field ~ Mountain Village
================= / /
| \
___________\ ŻŻ\ - You should be in Northern
/_ _ __ŻŻŻ /______ Termina Field in the snowy area.
/| | _ | | \ / _ _\ Slash some bushes to fill up on
| Ż / \H Ż $ ŻŻ | | | |\ Arrows and Bombs.
/ \_/ \ ŻŻŻŻŻ\ Ż Ż |__
| _ /ŻŻ\ŻŻŻŻ ŻŻŻŻŻŻ\ \__ - If you'd like a Heart Piece,
| | | / Heart \ \ go down into the snowy area
/ Ż / Piece | below the mushroom shaped
/ / /ŻŻŻ| |ŻŻŻ\ | rocks and find a hole in the
/ / / N \ \ ground a little to the left.
/ / / \ | - Inside are two Dodongos. To
_____| |___ |_ Clock _|- ' o o o|__ defeat them, you have to
| | | W Town E either throw 6 Bombs at them
| |ŻŻŻ | |Ż Ż|- ' o o o|ŻŻ relentlessly, or stab them in
ŻŻŻŻ| / | | \ / | the tail about 12 times. They
|Ż \ | \ S / | will try to breathe fire at
\ \ | \___| |___/ /ŻŻ / you, so keep out of their way
\___ \ ' ' / | if that happens.
\$ \ \ ' ' _/ o | - When they have died, a chest
Ż\Ż \________ ' ' __/o /ŻŻ/ will appear with a HEART
\ O ' ' $ | / PIECE [HP17] inside.
Ż\ '_' |/
\ | O |$| O /ŻŻŻŻ - If you'd like some free money,
\ \| Ż O | play the song on the wall while
\ ' ' $/ standing in front of it.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\O /ŻŻŻŻŻŻ
| / - When you're ready, go up the ramp in
/ / the snowy area up against the wall.
you'll find a wall of ice that will
freeze you if you touch it. Well, that's lame now isn't it?
- Z target the icy stalactite hanging above it. Tatl will wish to point out
that you could pierce right through it with two shots of some kind of
weapon... Whip out your trusty bow and prove her point.
- The chunk of ice will fall down and smash it all to bits. The resounding
puzzle noise will inform you of the new area you can now enter.
============================
~ Road to Mountain Village ~
============================
Mountain Village
\\____ - This area is slippery and there are several Blue
\__ \ Tektites under the snow. Use vertical slashes to
/ | defeat them.
| /ŻŻ - Go up and around the next corner. In this next
||__ area, you'll see the way to proceed is blocked off
/ \__ by three gigantic snowballs. If you stand near
| ___ \ them, Tatl will tell you to blast through them. Use
| / / | Bombs or the Blast Mask to do just that.
ŻŻ |/ŻŻ - Continue on ahead and take the north exit out of
// this place.
Termina Field
====================
~ Mountain Village ~
====================
Goron
Road to Graveyard - How is this a "village"? It's
Snowhead /Ż Ż\ just one house... Anyway, go
\\ _|ŻŻŻŻ\ straight ahead to find an Owl
|\_| | 1: Mountain Smithy Statue being buried in the snow.
/ WŻŻŻŻŻŻŻ| Slash at it to wake it up.
/| \ W: Owl Statue
| __ | - There isn't much else we can do
\ |1 | \ here yet, so go through the
\ ŻŻ /ŻŻŻŻ\\ right exit.
|/ŻŻŻŻ Road to
Road to Goron Village
Mountain Village
=========================
~ Road to Goron Village ~
=========================
Goron
Racetrack
_| |________ B: Boulder
/\ B | \ S: Hot Spring (frozen over)
/\/ŻŻŻ E \ E: Goron Elder (in a giant snowball)
|_| __ T __ \ T: Tingle (maps)
|_| / \/ \/S \ | H: Heart Piece (chest, Spring only)
| | \ / \ /\ |__ Goron
\Ż\ /ŻŻ ŻŻ \ Village
/ŻŻ\/ H |ŻŻ
Mountain / /\ ŻŻŻŻŻ /
Village ŻŻŻ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ - In this area, there are a couple Blue
ŻŻŻŻ Tektites as well as some White Wolfos.
to kill the latter, just keep stabbing at them, or jump back when they try
and hit you, then stab them from behind.
- Go across the first two bridges. You'll see Tingle here. Shoot him down with
your bow and buy his Map of Snowhead for 20 Rupees.
- Continue onto the next area.
.~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~/ [W303] The Goron Hero \~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ / Masks \ |
| --------- --------- |
\ Lens of Truth Goron Mask /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
=================
~ Goron Village ~
=================
Powder Keg
Maker
___||_______
/_ \ _ 1: Goron Shrine
///ŻŻŻŻ /ŻŻŻ\ \_ // 2: Shrine of Truth
/// /ŻŻŻ\/ /ŻŻ\\ \ / \
||| | | /| | | | |2 \
||\ \___// \__// | \ |
\ \_____/ Ż\__/ / ŻŻŻ - Talk to the Gorons around town if you
/ \ 1 /ŻŻ like. Everything's frozen over right
//Ż\ ŻŻ- /ŻŻ now so most of them are all indoors.
Road to ŻŻŻŻŻŻŻŻ - Go to the opposite side of the village. You'll see
Goron Village a floating island out in the distance. Right before
that, Kaepora Gaebora (the owl) is perched atop the
nearby piller. Walk up to him.
- After a short conversation, the owl will begin to fly around an odd path,
dropping feathers as he goes. These will land on invisible, icy platforms.
- Jump from feather to feather to get to the floating island. Be sure to
hurry, because they disappear after awhile. Enter the shrine.
- Open the huge chest to receive the Lens of Truth.
+--------------------------.
| New Item : Lens of Truth `---------------------------------+
| |
| - Use this item to see through illusions and reveal what's |
| hidden. It will slowly drain your Magic though. You can |
| use it in short bursts to conserve Magic if need be. |
| |
+-------------------------------------------------------------+
- Set it to a (C) button and the fun begins. Blow up all the giant boulders
in here and use your Lens of Truth to find two chests, one with 20 Rupees and
the other with 50. There's also an invisible Skulltula, so be warned.
___||_______ - Back outside, use the Lens of Truth to
/_ \ _ get back to land. Now it all makes
///ŻŻŻŻ /ŻŻŻ\ \_ // sense, eh?
/// /ŻŻŻ\/ /ŻŻ\\ \ / \ - When you get there, you'll notice a...
||| | | /| | |D| | \ well, a dead Goron floating there. Speak
||\ \___// \__// | \ | with him while using the Lens and he'll
\ \_____/ Ż\__/ / \ ŻŻŻ ask you to follow him.
/ \ /ŻŻ Ghost of - Basically, just follow his shadow.
//Ż\ ŻŻ- /ŻŻ Darmani Every time he stops and sits there, you
Road to ŻŻŻŻŻŻŻŻ have to be standing next to him using
Goron Village the Lens in order to proceed.
- When you get to the end, do that before
entering the next area.
=========================
~ Road to Goron Village ~
=========================
- Follow him through this area too. Just ignore the enemies.
====================
~ Mountain Village ~
====================
- The Goron will attempt to lead you up the giant wall above the small lake
here. With your Lens, you'll see there are actually invisible ladders all
# across it. How odd...
@ #
@@### - Jump across the spinning icebergs to get to
@ # the platform on the other side. The smaller
@ @ # @ # = Correct Path ones circle the larger, so use them to get
@ @ # @ there.
@@@ ##@@ @ = Wrong Way - Start climbing the ladder, which is a little
@ # maze. The correct path is shown on the left.
@ # It's right, left, right.
@@###
# - At the top, stand next to him while using the
# Lens, then enter the grave.
#
===================
~ Goron Graveyard ~
===================
- Use your Lens one last time to speak with the spirit. It seems this Goron is
named Darmani, the great Goron Hero. He tried to go tackle the Snowhead
Temple on his own and got blown off into the valley. Yipes! Better not fall
off yourself then, huh?
- After speaking with him, he's no longer invisible. Strange. Anyway, he wants
you to 'heal his sorrows' so play the Song of Healing and witness a sad
little movie with Darmani crying because he could not save his people. At the
end, he is willing to pass on his burden to you. =(
- As expected, you receive the Goron Mask, which will allow you to change to
the very form of Darmani! Everyone will think you're him... creepy...
+-----------------------.
| New Mask : Goron Mask `------------------------------------+
| |
| - This mask has the power to transform you into a rock |
| rolling shape of Darmani, the Goron Hero! |
| |
+-------------------------------------------------------------+
- Put on the Goron Mask and read the grave for more instructions on how to use
it.
- The Goron outside mentions that there is a hot spring beneath the grave.
Stand behind it and pull it back as a Goron. This will allow the area to fill
up with steaming hot water.
- Snag some in a Bottle. This stuff won't stay hot long so let's run. Exit the
cave.
.~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~/ [W304] Lullaby \~~~~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~´ ------- \
| / Songs \ / Masks \ |
| --------- --------- |
| Lullaby Intro Don Gero Mask |
\ Goron Lullaby /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
====================
~ Mountain Village ~
====================
- Outside the cave, take off your Goron Mask and jump off the ledge into the
water below. Now quickly run towards Goron Village.
=========================
~ Road to Goron Village ~
========================= Melt The Ice
(Hot Spring)
_| |________ /
/\ | \/ - Go to the giant chunk of ice
/\/ŻŻŻ /\ covering the hole on the last
|_| __ o _/ \ island. Stand next to it and pour
|_| / \/ \/S \ | out your Hot Spring Water. This
| | \ / \ /\ |__ Goron will melt it.
\Ż\ /ŻŻ ŻŻ \ Village
/ŻŻ\/ |ŻŻ - Inside, there is another Hot
Mountain / /\ ŻŻŻŻŻ / Spring so you can get more water
Village ŻŻŻ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ close by.
ŻŻŻŻ
=================
~ Goron Village ~
=================
___||_______
/_ \ _
///ŻŻŻŻ /ŻŻŻ\ \_ //
/// /ŻŻŻ\/ /ŻŻ\\ \ / \ - If you haven't been to the Goron Shrine
||| | | /| | | | | \ in Goron Village yet, do it now. To get
||\ \___// \__// | \ | in, either talk to the Goron right at
\ \_____/ Ż\__/ / ŻŻŻ the entrance to Goron Village, or stand
/ \ \ /ŻŻ in front of the door below and use your
//Ż\ ŻŻ- \ /ŻŻ Goron Slam (A + B).
ŻŻŻŻŻŻ\Ż
Goron
Shrine
================
~ Goron Shrine ~
================
- Inside, it seems that the baby Goron is crying so hard that all the fires
have been blown out. Speak to him while wearing the Goron Mask to learn that
he misses his dad. That's all we need, so leave.
=========================
~ Road to Goron Village ~
=========================
_| |________ Frozen - Go back to our new found Hot Spring,
/\ | \ Goron snag some water and smash the giant
/\/ŻŻŻ E--- Elder snowballs around this last island
|_| __ o __ \ before Goron Village. In one of them
|_| / \/ \/S \ | is the Goron Elder.
| | \ / \ /\ |__ Goron - Use the Hot Spring Water to
\Ż\ /ŻŻ ŻŻ \ Village release him from his icy
/ŻŻ\/ |ŻŻ predicament and speak with him
Mountain / /\ ŻŻŻŻŻ / twice while wearing the Goron
Village ŻŻŻ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mask.
ŻŻŻŻ - At hearing that his son misses him, he
will teach you the Lullaby Intro because he can't remember the rest.
+---------------------------------.
| Incomplete Song : Lullaby Intro `--------------------------+
| |
| ,´Ż- |
| .' --------------------------------- |
| .´ ---------(<)---------(<)--------- |
| ´ .-. -----(>)---------(>)------------- |
| ' '_, ` --------------------------------- |
| `.__.´ -(A)---------(A)----------------- |
| |
| - A, C-right, C-left, A, C-right, C-left. |
| |
| - Play this for the Goron Elder's son at the Goron Shrine. |
| |
+-------------------------------------------------------------+
================
~ Goron Shrine ~
================
- Head up to the top into the little alcove and stand right in front of the
crying baby. Play the Lullaby Intro for him to learn the second half of the
song as well as put him and all the other Gorons to sleep.
+--------------------------.
| New Song : Goron Lullaby `---------------------------------+
| |
| ,´Ż- |
| .' --------------------------------- |
| .´ ---------(<)---------(<)--------- |
| ´ .-. -----(>)---------(>)-----(>)----- |
| ' '_, ` --------------------------------- |
| `.__.´ -(A)---------(A)-------------(A)- |
| |
| - A, C-right, C-left, A, C-right, C-left, C-right, A. |
| |
| - This mystical song has the power to make your eyes heavy |
| and fall into a deep slumber. |
| |
+-------------------------------------------------------------+
- Well, now that the kid's asleep, the torches are lit once again. Take off
the Goron Mask and whip out a Deku Stick. Light it, then run out and quickly
run along the right side of the torches all the way down, and finally, light
the last three on the small platform below.
- This will light the chandelier above and cause it to start spinning. Stand
near the beginning at the entrance to the little room that leads to the baby.
This rug is slippery for some reason.
- Curl into a ball and start spinning in the direction of the chandelier. When
you get fully charged, you'll break one of the five jars above. Use the
process of elimination until you find the Rock Sirloin (it looks like one of
those giant pieces of meat off the Flintstones).
- This giant piece of rock is too heavy to carry around normally, so, with the
Goron Mask, carry it above your head and take it all the way back to Mountain
Village. Walk around all the enemies that get in your way.
====================
~ Mountain Village ~
====================
Road to
Snowhead /Ż Ż\
\\ _|ŻŻŻŻ\ - When you get there, go up to the Goron with the funny
|\_| | green mask that's atop the small ledge. He'll inform
/ ŻŻŻŻŻŻŻ| you that he is too famished and cold to make it down.
Don ---/| \ Throw him the Rock Sirloin to give him the energy he
Gero | __ | needs to return home and bless you with the
\ | | \ Don Gero Mask.
\ ŻŻ /ŻŻŻŻ\\
|/ŻŻŻŻ Road to
Goron Village
+--------------------------.
| New Mask : Don Gero Mask `---------------------------------+
| |
| - Wear this to conduct the frog choir! The Frogs in Termina |
| will gather at Mountain Village in the Spring when you |
| speak to them. |
| |
+-------------------------------------------------------------+
- We'll use that in a side quest much later.
- Go through the exit next to the Owl Statue on your right.
====================
~ Road to Snowhead ~
====================
Snowhead
\ \
\ \ - Curl up and roll. Once your
\ \ spikes are out, you should be
| \ fine. Roll across each of the
|_/ Invisible gaps and just try to stay in the
Blocks middle. Hit all of the giant
|Ż\ / snowballs if you can, cause they
| |'. have Magic Jars in them so you
| / '. _ don't have to stop halfway.
\ \____ |H| <-- Piece of a Heart - When you get to the end, just
\ \ Ż (can't get it yet) continue on through.
ŻŻŻŻ\_|
|Ż|
/ /
/ /
| |
Mountain Village
============
~ Snowhead ~
============
/ŻŻŻŻŻŻŻ\ - First off, smack the Owl Statue with your
/ ,---, \ sword to wake it up.
| //ŻŻŻ\\ | - Alike all the Temples, we only need the
| | ||| final Owl Statue and the Song for this area
| | 2|| to get into the Temple. Soar back to Clock
| \_1_// | Town, put your Rupees in the Bank and play
\ `-´ / the Song of Time.
\ /
ŻŻ|Ż|ŻŻ - When you return, slash the snowballs here
|Ż| 1: Snowhead Temple and put the Fairy in a Bottle just in case.
| | 2: Fairy Fountain
| | - So as you can see, you can't make much
// W: Owl Statue progress due to the wind. Darmani died
// because he was trying to get through anyway
// and got blown off. Use the Lens of Truth to
// see that a gigantic, invisible Goron is the
/ | source.
| | - While wearing the Goron Mask, play the Goron Lullaby to put him
\ \ to rest, allowing you to proceed.
| |
|W| - There's two methods of scaling this mountain: Using the Goron
| | Mask to go slowly, punching your way through the rolling
Road to snowballs, or running around quickly with the Bunny Hood. I
Snowhead prefer the latter, but I suppose the first option is better...
- In any case, head around the left side, avoiding all the
enemies. You'll come to a skinny ramp that leads up and around
the exterior of Snowhead itself.
- Either avoid the snowballs as they come, Fire Punch them (Goron Mask), or
simply allow them to hit you if you don't care. If you're really daring, you
can use the Blast Mask to blow them up right before they hit you.
- When you get to the top, you'll find the entrance.
.~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~/ [W305] Snowhead Temple \~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ --------------- / Masks \ |
| --------- / Stray Fairies \ --------- |
| Fire Arrow ----------------- Goht's Remains |
\ 15 /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
__________ ___3______
/|o o o| \ /\_/ |% ___ \
//o o o | | \F | |__ \ |
/Żo o_/ŻŻŻ\ %| .~~~~~~~~~~~. _____ / | | \ | | _
| o o/+ ŻŻ+ / 1st Floor \ | | |_____/ŻŻŻ\ | | | _|1|_
\ o_| +_______+____`~~~~~~~~~~~~~´ | I +++ | |ŻŻŻŻ ++|_ M|
\/Ż | |G _/ \%/ \ | | |ŻŻŻŻŻ\___/ŻŻŻŻŻ|++ |o |
\ %++|_/ | \ \ ŻŻŻŻŻ \ | | / | |___|
|Ż\ ŻŻ ++%\ \ | / 6 \ | | / | % |
| ,\__ | / /ŻŻŻ\ \ | _1_ \ | | / ŻŻŻŻŻ
/ Ż Ż | || | |Ż\/ ++ / v \ ________ ŻŻŻŻ+ŻŻŻŻ .~~~~~~~~~~~.
| +++ \ /Ż\___/\__/Ż|++ŻŻ/ | / \K___/ \ _____+ / 2nd Floor \
|ŻŻ\_ _| \ Ż /Ż / //Ż/ /| 2 % % % %/ / % G\ `~~~~~~~~~~~~~´
\ /|K \ \ \_____/\ / /% O // \ , o === \ŻŻ\ G|
Ż+ ŻŻŻ \ % / / // |/ \ o % / | \\ G| /
_+_______ ŻŻŻŻ+ŻŻŻŻ /K / / ŻŻŻ\ \ \G | G|/
/\__/ % \ + |\_/ / ŻŻ ŻŻŻŻŻŻ
2 C \ /Ż%Ż\ ++ /\_/ .~~~~~~~~~~~.
\ % === ++\ / / 3rd Floor \
\G% /Ż\ / \_ _/ ŻŻŻ _4_ ______3____`~~~~~~~~~~~~~´
ŻŻŻŻŻŻŻŻŻ | /o% \ / / \
/Ż Ż\ |o o | | /ŻŻŻ| | \
| | | o o| | | | | \
\_ _/ |o | | \___/ŻŻŻ\ |
| |..o === | | |
Entrance /\' o/ |_/ŻŻŻ\___/ |
_____ \/ŻŻŻ \ |o| /
|o o o| \ |o| /
/o o o | \ |o| /
/Żo o_/ŻŻ .~~~~~~~~~~. ŻŻŻŻ5ŻŻŻŻ
| oF%/ / Basement \ .~~~~~~~~~~~.
\F o | ____________`~~~~~~~~~~~~´ / 4th Floor \
\/| | |G / /ŻŻ| \ Boss Room`~~~~~~~~~~~~~´
| ++|_ \_/ \ __4__ _______+____ _ ______
Ż ++ 6 | | | / \ / \/B+++ \ |
|__ /ŻŻŻ\ | ___ | _| | / | | \\/ | \|
|\ \ | | | / \ |_ | |/ |F| \\ | |
| ŻŻ \___/ __ | | o | | Ż| | /ŻŻŻ\ || | |
\ /\___ \ |/ | / |Ż +++ŻŻŻŻŻ| |ŻŻŻŻ +++ |
\ \ | Ż/ / O / \ / |ŻŻŻŻŻ\___/ŻŻŻŻŻ| | |
\ ŻŻŻŻ / / | ŻŻŻŻ \ | | / | |
ŻŻŻŻŻŻŻŻŻ _/ / \ | | / |ŻŻ\ |
+: Doors \_ / C: Compass \ | | / | Ż\ |
=: Locked Doors \_/ M: Dungeon Map ŻŻŻŻ5ŻŻŻŻ ŻŻŻŻŻŻ
#: Stairs K: Small Key
F: Deku Flower B: Boss Key
G: Goron Switch I: Dungeon Item - Fire Arrows
%: Ice
===================
-----------------
Getting The Map
-----------------
===================
_1_
/ v \ <-- #2
.~~~~~~~~~~~. +ŻŻ/ | .~~~~~~~~~~~.
/ 1st Floor \ //Ż/ /| <- #1 / 2nd Floor \
`~~~~~~~~~~~~~´ /% O // `~~~~~~~~~~~~~´
// |/ _
// / / _|1|_
+ |\_/ / |_ M|
/Ż%Ż\ ++ /\_/ + |o |
= ++\ / | |___|
\_ _/ ŻŻŻ | % |
| ŻŻŻŻŻ
/Ż Ż\ %: Ice
| | M: Dungeon Map
\_ _/
|
Entrance
- You'll need Bombs and Arrows for this dungeon, so come prepared. I also
suggest ensuring that time is slowed (Inverted Song of Time).
- When you first enter, you'll be surrounded by some White Boes in very short
order. Use a Goron Slam (A + B) to take them out quickly. When they're dead,
smash the ice stalagmites ahead of you with anything you like.
- This large stone is too heavy to push normally, so wear the Goron Mask and
get a'movin'.
- In this next area, a White Wolfos will appear, kill it (from behind) if you
like or just ignore it. There are three doors, but we can only enter the dark
blue one on your right for now.
- In this next room, you'll see a lot of Freezards blowing across the gap.
Don't worry about them as they don't cause much of a problem.
#1 This one is trapped in a bubble within the pillar holding up
the second half of the bridge. It's easier to see from down
below.
#2 The second Stray Fairy is in a bubble under the ledge leading
to the stairs on the far side of the room. Shoot it and use the
Great Fairy Mask.
- Climb back up the ladder if you're down below and face towards the partial
bridge. Use the slippery ground here to start rolling towards it. If you
start around the time the first Freezard is done blowing, you should be fine.
- Hold A until you've cleared the bridge, then take off your Goron Mask. Jump
across here and take the stairs up a level.
- There's a new enemy in this room called a Real Bombchu. It can be killed by
simply walking into it with your shield raised. Open the large chest to find
the dungeon map. Snag Stray Fairy #10 if you like, I'll get it later.
- There's nothing else we can do in here for now, so go back down the stairs
and through the blue door this time.
=======================
---------------------
Getting The Compass
---------------------
=======================
_______+____
| _/ \%/ \ .~~~~~~~~~~~.
|_/ | \ \ / 1st Floor \
|Ż\ +%\ \ | / 6 `~~~~~~~~~~~~~´
| ,\__ | / /ŻŻŻ\ \ | _1_
/ Ż Ż | || | |Ż\/ ++ / v \
| +++ \ /Ż\___/\__/Ż|++ŻŻ/ |
|ŻŻ\_ _| \ Ż /Ż / //Ż/ /| %: Ice
\ /|K \ \ \_____/\ / /% O // K: Small Key
Ż+ ŻŻŻ \ % / / // |/ C: Compass
_+_______ ŻŻŻŻ+ŻŻŻŻ // / /
/\__/ % \ + |\_/ / 1: First set of Stairs
Bomb This --> 2 C \ /Ż%Ż\ ++ /\_/ 2: Second set of Stairs
Wall \ % === ++\ / 6: Basement
\G% /Ż\ / \_ _/ ŻŻŻ
ŻŻŻŻŻŻŻŻŻ |
- Welcome to the Main Room of this dungeon. As you can see, it's huge, and
yes, it does suck to fall down.
- Run straight across this platform and enter the yellow door.
- In this small room, put on your Goron Mask and pull out the two large stones
from the wall on your left. If you'd like a Stray Fairy later, push/pull it
all the way as far as it can go along this snowy path. At the end, it'll
fall into a hole and create a chest you can snag later.
- Now, enter the cubby hole you have revealed and open the chest for a Small
Key.
- We're back in the Main Room. We can go downstairs, but we'll do that later.
- We need to get back to the starting room, so head over to the red door and
shoot an arrow through the torch at the ice to melt it. This will create a
shortcut.
- Alternatively, you can go back through the bridge room with the Freezards.
- Back in the first room, ignore the White Wolfos and use your key on the
locked (light blue) door.
- This large room has two White Wolfos in it, but they don't attack you unless
you get close or Z target them. Open the chest in here to find the Compass.
- There are three Stray Fairies here, but we'll have to come back for them
later.
- Use a Bomb or the Blast Mask to blast through the cracked wall here to
reveal a set of stairs.
=============
-----------
2nd Floor
-----------
=============
________
/ \K___/ \ _____+ %: Ice
2 % % % %/ / % G\ G: Goron Switch
\ , o === \ŻŻ\ G| K: Small Key
\ o % / | \\ G| /
ŻŻŻ\ \ \G | G|/ 2: Second Set of stairs
/ŻŻ ŻŻŻŻŻŻ\
#3 #4
- In this room, there's lots of small pillars covered in ice. Above them,
however, are more loose stalactites on the ceiling. Shoot arrows to pave your
way.
#3 Climb onto the first three little pillars. Straight ahead, in
the wall, you'll notice an icy patch that looks funny.
- Use the Lens of Truth if you like to see that it's a hidden
cubby in the wall. Jump in and open the chest to snag your
prize.
- Work your way to the opposite side of the room along the pillars to get to
the platform with the giant snowball on it. Fire Punch it while wearing the
Goron Mask to reveal a chest containing a Small Key.
- With that in hand, jump down and use it on the locked door.
- In this room, some White Boes will fall from above into the snowy area
below.
#4 Kill the White Boes here and stand near the center of the
snowy area below. Look up while wearing the Great Fairy Mask
and using the Lens of Truth. Shoot the center of the dark area
to pop a bubble.
.~~~~~~~~~~~~~~~~~~~.
~ Map of puzzle below ~
______ '~~~~~~~~~~~~~~~~~~~'
| 2 | 1.) Stomp this switch.
|---._.-| 2.) Jump across and stomp switch #2.
| 4 3 | 3.) Go back and stomp the switch (#3) you used to get here.
|___.---| 4.) Use the timed switch (#4) to jump back up to the second platform.
| 1 | Go through the door.
ŻŻŻŻŻŻŻ
- In this puzzle, you have to hit the switches while wearing the Goron Mask
(A + B) in the right order to get through the door ahead.
- First, push the yellow one up high, down.
- Take off your Mask and jump across to the next platform using the second
yellow one, which is now raised. Now, put the Goron Mask back on and slam
down on the green one up here.
- Slam the second yellow one (you used to get over to this platform) down this
time, then quickly, take off the Goron Mask one last time quickly get on the
small green one down here in the snowy area to jump up to the second
platform.
- The door will no longer be blocked, so you can go through.
===========================
-------------------------
Getting The Fire Arrows
-------------------------
===========================
.~~~~~~~~~~~. ___3______
/ 2nd Floor \ /\_/ |% ___ \
`~~~~~~~~~~~~~´ \ | |__ \ | %: Ice
_____ / | | \ | | _ F: Deku Flower
| | |_____/ŻŻŻ\ | | | _|1|_ I: Dungeon Item
| I +++ | |ŻŻŻŻ ++|_ | Fire Arrows
| | |ŻŻŻŻŻ\___/ŻŻŻŻŻ|++ |o |
ŻŻŻŻŻ \ | | / | |___| 1: First set of stairs
\ | | / | % | 3: Third set of stairs
\ | | / ŻŻŻŻŻ
ŻŻŻŻ+ŻŻŻŻ
- Roll across this bridge to the other side. Straight ahead is a set of
stairs, but it's blocked by ice for now. Roll along the wall to the right. If
you fall, just use the ladder to get back.
- When you get to the other side, once again, roll across to the opposite side
and enter the door here.
_______________________________
/ M I N I - B O S S : Wizrobe \______________________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "It's a Wizrobe. | - Fire Arrows |
| You'll get your chance right when | |
| it starts to attack. Be on the | |
| lookout for it!" | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Shoots an icy blast at you. |
|-----------------------------------------------------------------------|
| |
| - This skinny, blue guy with one dopey eye will teleport around the |
| room attempting to freeze you from afar. When you get close, he will |
| disappear. |
| |
| - Because you have limited time, it's easiest to just use the Goron |
| Mask for this whole battle. Face towards him and wait for him to |
| stop glowing, then roll towards him and quickly take your shot. |
| |
| - After a few hits, this foe will create several illusions of himself |
| that will attempt to confuse you. Search for the one that doesn't |
| run around and is solid. When you find it, just continue the process |
| you've used until now. He will also appear as a red dot on your Map, |
| thanks to your Compass. |
| |
| - Another method to damage him is to use Arrows, which is also pretty |
| effective, but does less damage. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Use the Goron Mask to roll around when he starts appearing or use |
| arrows. The real one is solid, as well as a red dot on your Map. |
\_______________________________________________________________________/
- After he's been defeated, open the chest to find the Fire Arrows!
+------------------------.
| New Item : Fire Arrows `-----------------------------------+
| |
| - Charge up your Arrows with Fire, then burn and melt just |
| about anything. Pretty awesome really. |
| |
+-------------------------------------------------------------+
- As you've probably already guessed, several areas have essentially opened up
to us.
============================
--------------------------
Raising The Giant Pillar
--------------------------
============================
_____ __________
|o o o| #6 --> /|o o o| \
/o o o | //o o o | |
/Żo o_/ŻŻ .~~~~~~~~~~. /Żo o_/ŻŻŻ\ %| .~~~~~~~~~~~.
| oF%/ / Basement \ | o o/+ ŻŻ+ / 1st Floor \
\F o | ____________`~~~~~~~~~~~~´ \ o_| +_______+____`~~~~~~~~~~~~~´
\/| | |G / /ŻŻ| \ \/Ż | |G _/ \%/ \
| ++|_ \_/ \ \ %++|_/ | \ \
Ż ++ 6 ŻŻ ++%\ \ | / 6
|__ /ŻŻŻ\ | | / /ŻŻŻ\ \ |
|\ \ | | | %: Ice || | |Ż\/ +
| ŻŻ \___/ __ | G: Goron Switch + \ /Ż\___/\__/Ż|
\ /\___ \ |/ F: Deku Flower \ Ż /Ż /
#5 --> \ \ | Ż/ \ \_____/\ /
\ ŻŻŻŻ / 6: Basement stairs \ % / /
ŻŻŻŻŻŻŻŻŻ ŻŻŻŻ+ŻŻŻŻ
#5 Go to the lowest level of the main room, the Basement. Here,
you'll find a large switch in the lava. Wear the Goron Mask and
step on it to cause a chest to appear in another lava puddle.
Snag it, then head back up the stairs.
- Go to the First Floor (where all the colored doors are) and shoot
Fire Arrows at the green doors (and red if you haven't melted it yet). Go
through either of the green doors (they both lead to the same room).
#6 Kill the three Freezards in this room to make a chest appear.
- If you fall down at any point, melt the flowers below and use them to get
back up.
- You'll notice there's three unlit torches. Stand on one of the pillars
between them and light them all before they go out. This will cause the door
in the middle of the room to open. Enter it.
- Out in the little cubby, hit the Goron Switch to make the giant stone pillar
in the middle of the main room raise up to the top floor. If you'd like to
put it back for whatever reason, there's another switch one level down that
will do so.
==========================
------------------------
Stray Fairy Collection
------------------------
#9 ==========================
|Ż\ /
| ,\__
/ Ż Ż |
| + .~~~~~~~~~~~. Block Path Block Path
|ŻŻ\_ _| / 1st Floor \ For #8 For #9
\ /| \ `~~~~~~~~~~~~~´
Ż+ ŻŻŻ --> <--
_+_______ ^ | Then... ^
#7 --> /\__/ % \ + | v |
2 \ /Ż%Ż\ <--
\ % === +
\ % /Ż\ / \_ _/
ŻŻŻŻŻ/ŻŻŻ |
#8
#7 Go back to the entrance room and enter the light blue room
with the two stalagmites next to it. Inside is the room with
the Wolfos and frozen stuff we ignored earlier.
- In this room, right near the cracked wall we blew up earlier
to reveal the stairs is a crate atop one of the pillars.
- Throw a Bomb at it to blow it up, then use the Great Fairy
Mask to reel it in.
#8 Right next to you is a frozen switch. Melt it, kill the White
Wolfos, then step on the switch to make a chest appear on a
ledge.
- Melt the nearby frozen block. Now, if you look at it from your
MAP PERSPECTIVE, push the block UP, RIGHT, then DOWN.
- Jump onto the ledge and open the chest.
#9 If you moved the "double blocks" in an earlier room into a
little slot, there is another Stray Fairy you can get now.
- Push the block LEFT, UP, LEFT. Jump onto the second platform
and enter the door.
- In this familiar room, if you placed the double blocks in the
right place (where it fell into a slot), you can use them to
jump to the other side. Open the chest when you get there to
claim your prize.
========================
----------------------
Climbing And Rolling
----------------------
========================
.~~~~~~~~~~~. .~~~~~~~~~~~.
/ 3rd Floor \ / 2nd Floor \
`~~~~~~~~~~~~~´ `~~~~~~~~~~~~~´
_4_ ______3____ ___3______ #11
/o% \ / / \ /\_/ |% ___ \ #10 | .~~~~~~~~~~~.
|o o | | /ŻŻŻ| | \ \ | |__ \ | | v / 1st Floor \
| o o| | | | | \ / | | \ | | v _ `~~~~~~~~~~~~~´
|o | | \___/ŻŻŻ\ | |_____/ŻŻŻ\ | | | _|1|_ _1_
|..o === | | | + | |ŻŻŻŻ ++|_ | / v \
/\' o/ |_/ŻŻŻ\___/ | |ŻŻŻŻŻ\___/ŻŻŻŻŻ|++ |o | +ŻŻ/ |
\/ŻŻŻ \ |o| / \ | | / | |___| //Ż/ /|
^ \ |o| / \ | | / | % | /% O //
| \ |o| / \ | | / ŻŻŻŻŻ // |/
#12 ŻŻŻŻ5ŻŻŻŻ ŻŻŻŻ+ŻŻŻŻ /K / /
+ |\_/ /
%: Ice 2: Second stairs /Ż%Ż\ ++ /\_/
K: Small Key 3: Third stairs + ++\ /
1: First stairs 4: Fourth stairs \_ _/ ŻŻŻ
|
- Head back to the entrance room and enter the dark blue door that leads to
the room with the three Freezards and the bridge you had to roll across.
- Kill the three enemies to make a chest appear. Use a Fire Arrow on the giant
lump of ice to melt it, then proceed to open the chest for a Small Key.
- Jump across to the small ledge and go up the stairs where we found the map
earlier.
#10 This one is directly on your right, just floating there.
- Kill the Real Bombchu if you like, then stand on the small platform in the
center of the room. Shoot the Freezard on the upper level with a Fire Arrow.
Now, shoot the frozen eye switch directly behind it. This will cause the
platform to rise temporarily.
#11 In the upper level of this room, use your Lens of Truth to see
tiny hidden platforms. Use them to reach a cubby above the
stairs with a hidden chest containing another Stray Fairy.
- Go through the door on the upper level of this room.
- We're back in the main room, across the way from the Mini-boss room we
tackled earlier. Go to the area on your right and melt the ice blocking the
stairs, then take them up.
- On this level, we have a more complicated snow berm on the side. This time,
there is now net-like thing to catch us if we mess up. So, go to your right,
being extremely careful not to fall down.
- Use your key on the locked door.
- This room has several Eenos (snowball throwing clumps of snow with eyes?).
#12 In the south portion of this room are three blue stalactites
in front of a little invisible cubby that's pretty obvious due
to the snow hanging from its ledge. Use the Lens of Truth,
Great Fairy Mask and Hero's Bow to pop the bubble hidden in the
center.
- Kill the Eenos if you like, then melt the ice covering the stairs and take
them up once more.
========================
----------------------
Getting The Boss Key
----------------------
========================
Boss Room
__4__ _______+____ _ ______
| | | / \ / \/B+++ \ | .~~~~~~~~~~~.
|#13 _| | / | | \\/ | \| / 4th Floor \
|_ | |/ |F| \\ | | `~~~~~~~~~~~~~´
| Ż| | /ŻŻŻ\ || | |
|Ż#14 +++ŻŻŻŻŻ| |ŻŻŻŻ +++ | B: Boss Key
\ / |ŻŻŻŻŻ\___/ŻŻŻŻŻ| | | F: Deku Flower
ŻŻŻŻ \ | | / | |
\ | | / |ŻŻ\ | 4: Fourth set of stairs
\ | | / | Ż\ | 5: Fifth set of stairs
ŻŻŻŻ5ŻŻŻŻ ŻŻŻŻŻŻ
- This room actually has two Dinofols. I suggest killing them as a Goron
because you'll do much more damage.
#13 Kill the first Dinofol.
#14 Kill the second.
- Exit the room through the other door.
- We're back in the main room. Walk across the giant platform that is now
raised and enter the room for another Mini-boss battle.
(If you've already been knocking out chunks of the giant pillar, you can fall
onto the top of it, go through the snowball route, up the stairs, roll
across, then use the flower to get to the Mini-boss door.)
_______________________________________
/ M I N I - B O S S : Wizrobe (Again) \______________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "It's a Wizrobe. | - Boss Key |
| You'll get your chance right when | |
| it starts to attack. Be on the | |
| lookout for it!" | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Shoots an icy blast at you. |
|-----------------------------------------------------------------------|
| |
| - This battle is exactly the same as the first. The only difference |
| is that now the room is larger. Use your compass (he's the red dot) |
| to your advantage and take him out with your polished skills. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Use the Goron Mask to roll around when he starts appearing or use |
| arrows. The real one is solid, as well as a red dot on your Map. |
\_______________________________________________________________________/
- After he's been defeated, enter the second door on the far side of the room.
- Here, open the chest to receive the Boss Key. Exit through the next door.
========================
----------------------
Punching Out The Ice
----------------------
========================
.~~~~~~~~~~~. .~~~~~~~~~~~.
/ 2nd Floor \ / 3rd Floor \
`~~~~~~~~~~~~~´ ___3______ ______3____ `~~~~~~~~~~~~~´
/\_/ | ___ \ / / \
#15 --> \F | |__ \ | | /ŻŻŻ| | \
/ | | \ | | | | | | \ F: Deku Flower
You can roll to |_____/ŻŻŻ\ | | | | \___/ŻŻŻ\ | o: Snowballs
either the + | |ŻŻŻŻ + + | | |
higher or lower |ŻŻŻŻŻ\___/ŻŻŻŻŻ| |_/ŻŻŻ\___/ | 3: Third stairs
portion of each \ | | / \ |o| / 5: Fifth stairs
level to punch \ | | / \ |o| /
out the cylinders. \ | | / \ |o| /
ŻŻŻŻ+ŻŻŻŻ ŻŻŻŻ5ŻŻŻŻ
- We're back in the Main Room. We can't yet access the top level of the temple
yet, so we'll have to do a little redecorating. I know it's a pain, but bear
with me.
- Go to the second floor (the place with the snow along the wall and the brown
net-like thing to catch you). Put on your Goron Mask and Fire Punch the two
blue looking (ice) cylinders out of the main pillar.
- Now head up to the third floor and roll over to the right side carefully.
Punch these two out as well.
#15 In the main room, there is a small hidden cubby that holds a
chest containing the last Stray Fairy. You can see where it is
by the patch of ice hanging off the ledge (or use your Lens of
Truth).
- To get to it, you'll have to jump from a higher level, by
using the Goron Mask, Bunny Hood or Deku Mask to roll, jump,
spin or fly (using the flower on the top floor) towards it. If
you're lucky, you'll land in there.
- The best way in my opinion is to stand on top of the pillar in
the center of the room after you've punched out the ice
cylinders, and spin towards the cubby with the Deku Mask. You
will just make it, no problem.
- Once you get it, you can salvage some ascending by using the
flower there to fly to the third floor on your left.
- Go to the fourth floor. Because you punched out the ice cylinders earlier,
the main pillar is now low enough to reveal the snowball covered bridge.
Either Fire Punch or Goron Roll through them and head up the stairs.
- For the very last stretch, Goron Roll across the gap and enter the Boss
Room.
_____________________________________________
/ B O S S : Masked Mechanical Monster, GOHT \________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "Hurry! Chase after it. Even if it | - Heart Container |
| means throwing your own body | - Goht's Remains |
| into it, do it so it'll stop!" | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Rams into you like a bull (if you're in front of it). |
| - Far ahead of you... stands still and fires homing, electric bolts |
| at you. |
| - Hit it in the legs... Shoots a homing, electric bolt at you. |
| - Rocks fly out from behind it. |
| - Rocks fall from the ceiling. |
| - Causes stalctites to fall from the ceiling and stick out of the |
| ground in your way. |
| - Bombs get thrown behind it. |
|-----------------------------------------------------------------------|
| |
| - As you enter, you'll notice that the dreaded demon of Snowhead is |
| actually frozen itself? *Sigh* Sadly, shoot it with a Fire Arrow to |
| commence a joke of a boss battle. |
| |
| - Quickly put on the Goron Mask and begin rolling after it. All you |
| have to do is swerve back and forth as you follow it, restore your |
| magic via the jars along the path that replenish themselves, and hit |
| Goht with your spikes. |
| |
| - It IS possible to damage it by hitting it in the legs, but not very |
| successful. The better method is to roll along-side it, then, when |
| you get to a jump, use it to fling yourself up and land on its back. |
| - This will stun it, giving you tons of time to punish it properly. |
| |
| - Alternatively, you can roll after it, take off the Goron Mask, and |
| shoot it with Fire Arrows. Don't think you can just stay in one spot |
| and wait for him, because he'll turn around and snipe you from afar. |
| - The exception to that is the entrance to this room, in that little |
| slot, he is powerless to attack you, so you can wait for him and |
| shoot him repeatedly. |
| |
| - All of its attacks are nothing to worry about. Just keep your |
| distance, zig zag a bunch, and go in for the kill. Before long, this |
| pathetic boss will bite the dust. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Roll after it. Use the jumps to land on its back, stunning it. |
| proceed to demolish it. |
| - You can also take off your Goron Mask, shoot it with Fire Arrows, |
| and repeat. |
\_______________________________________________________________________/
- After Goht decides to burry himself (to return later in the game... just
kidding...) go over and snag the Heart Container. Enter the glowing light to
receive Goht's Remains.
+------------------------------.
| New Remains : Goht's Remains `-----------------------------+
| |
| - Proof that you've killed the boss and have freed this |
| Guardian. With it, you can return to this temple and kill |
| the boss again. |
| |
+-------------------------------------------------------------+
- You will once again witness a short clip revealing more of the story behind
the four Giants. Or should I say, Guardians.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~/ [W306] Post Temple Collection #2 \~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ---------- \
| / Items \ / Upgrades \ |
| --------- ------------ |
| Powder Keg Magic Meter |
| Empty Bottle #2 Razor Sword |
\ Gilded Sword /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
====================
~ Mountain Village ~
====================
- Because you defeated Goht, the snow has now melted and Goron Village is
saved. Hooray! You will appear in the Mountain Village in front of the small
lake.
- If you were collecting the Stray Fairies in the Temple, you should head back
to Snowhead to collect your reward.
============ /ŻŻŻŻŻŻŻ\
~ Snowhead ~ / ,---, \
============ | //ŻŻŻ\\ |
| | |||
- Once there, walk along the bottom of | | F||<-- Fairy Fountain
Snowhead and enter the cave you find. The | \_ _// |
Great Fairy of Wisdom will give you another \ `-´ /
nifty enhancement. \ /
ŻŻ|Ż|ŻŻ
+-----------------------. | |
| Upgrade : Magic Meter `------------------------------------+
| |
| - You now have twice as much Magic. This will certainly |
| come in handy. |
| |
+-------------------------------------------------------------+
- The next thing I will cover is getting the second Bottle, as well as getting
your new sword! We need Goht defeated to do so, but we also need quite a bit
of time... So...
- Put your Rupees in the Bank, play the Song of Time and defeat Goht again.
I know it's a pain, but it'll make sense later. After you've done so, return
to Goron Village, that is now melted.
=================
~ Goron Village ~
=================
Powder Keg - In the northern part of the village,
Maker the Powder Keg Maker has a shop that was
___||_______ frozen over before. You can melt it with
/_ \ _ your Fire Arrows, but you'll need it to
///ŻŻŻŻ /ŻŻŻ\ \_ // be spring later anyway for this.
/// /ŻŻŻ\/ /ŻŻ\\ \ / \ - Go there and speak with the Giant Goron
||| | | /| | | | | \ inside while wearing the Goron Mask. He
||\ \___// \__// | \ | will give you a 'test' in the form of a
\ \_____/ Ż\__/ / ŻŻŻ Powder Keg with a very long wick, and
/ \ /ŻŻ tell you to blow the boulder in front of
//Ż\ ŻŻ- /ŻŻ the Goron Racetrack.
Road to ŻŻŻŻŻŻŻŻ
Goron Village - Pick up the Powder Keg he gives you and throw it up each
ledge, roll up it, repeat, until you get out of here.
Take it to the entrance of Goron Village.
=========================
~ Road to Goron Village ~
=========================
Goron - Take it across all the bridges, then turn
Racetrack right and throw it up all the ledges, roll
_| |________ up, repeat, until you get to the top. Place
/\ B | \ it in front of the giant silver boulder.
/\/ŻŻŻ E \ - At long last, either wait for it
|_| __ T __ \ to explode or shoot it with an
|_| / \/ \/S \ | Arrow.
| | \ / \ /\ |__ Goron - After it exlpodes, the Goron
\Ż\ /ŻŻ ŻŻ \ Village Elder's Son will run on in there.
/ŻŻ\/ H |ŻŻ Before we follow him, let's return
Mountain / /\ ŻŻŻŻŻ / to Goron Village.
Village ŻŻŻ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻ
=================
~ Goron Village ~
=================
- Speak with the Powder Keg Maker again before you forget and he'll give you a
Keg for free. You'll also be able to use them whenever you want from now on!
+-----------------------.
| New Item : Powder Keg `------------------------------------+
| |
| - Wear your Goron Mask and lay these puppies down. You may |
| want to wear ear plugs, cause they create quite the |
| explosion! |
| - Use these to blow up large boulders and cracked areas in |
| which normal Bombs just don't do the job. You can purchase |
| them at the Bomb Shop in West Clock Town for 50 Rupees. |
| |
+-------------------------------------------------------------+
- Head back to the Road to Goron Village and enter the cave we blew up
earlier.
===================
~ Goron Racetrack ~
===================
- Inside, (IT MUST BE SPRING, GOHT DEFEATED,) lots of Gorons have gathered for
a little friendly competition in which they roll through a race course.
- The prize for this endeavor is a Bottle filled with the one and only, Gold
Dust.
_______________________________________
/ M I N I - G A M E : Goron Racetrack \_______________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Goron Mask | - Empty Bottle #2 (1st x) |
| - Spring (Goht Defeated) | - Gold Dust |
| - Magic Meter Upgrade (Advised!) | |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - You get hit, you blink. | - Free |
| - Get hit while blinking, you fall. | |
| - Use green jars whenever possible. | |
|-----------------------------------------------------------------------|
| |
| - This game is pretty simple, and your opponents will get stupid and |
| slow if you slow down yourself or get knocked down, so don't worry |
| TOO much about how fast you go. It takes everyone several tries, so |
| don't feel too bad if you don't make it the first... ten... times... |
| |
| - There's two play styles for this: Avoid other Gorons at all costs, |
| or ram into them then avoid while you're blinking. A mixture of the |
| two is what will guarantee you success. |
| |
| - You'll use a lot of Magic for this, so I strongly suggest you have |
| gotten the Magic Meter Upgrade from the Great Fairy of the Snowhead |
| Temple. |
| |
| - The very end is the most crucial part. It's a long, drawn out area |
| that pretty much goes straight. You'll only win if you are on the |
| inside (right side) and can knock your competitors away when they |
| get close. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Use the Goron Mask. Avoid other Gorons. Watch your Magic Meter. |
| Cut corners as much as possible. At the end, stay on the inside |
| edge and ram anyone that tries to cut ahead. |
\_______________________________________________________________________/
- When you finally come in first, you will receive a bottle full of Gold Dust!
+----------------------------.
| New Item : Empty Bottle #2 `-------------------------------+
| |
| - Set it to (C) and use it to swipe and hold stuff to be |
| used later. |
| |
+-------------------------------------------------------------+
- If you don't have 100 Rupees, go around and collect that much, then head to
the Mountain Village.
====================
~ Mountain Village ~
====================
Road to
Snowhead /Ż Ż\
\\ _|ŻŻŻŻ\ - If it's still the First Day, you can now acquire a new
|\_| | sword. Go to the Mountain Smithy (only building in this
/ ŻŻŻŻŻŻŻ| area), and speak with the short, lazy guy named Zubora.
/| \ - Pay him 100 Rupees and they'll take your sword and
| __ | begin working on it.
\ | M| \ - Play the Song of Double Time until it's the
\ ŻŻ /ŻŻŻŻ\\ Second Day and speak with them to receive
|/ŻŻŻŻ Road to your newly polished Razor Sword.
Goron Village
+-----------------------.
| Upgrade : Razor Sword `------------------------------------+
| |
| - By far, the coolest looking of all the swords in this |
| game. This bad daddy does twice the damage of your Kokiri |
| Sword! |
| - Unfortunately, it's only as good as the money you put |
| into it, and after 100 sword slashes, it will revert back |
| back to its old form. =( |
| |
+-------------------------------------------------------------+
- If you won at the Goron Racetrack earlier, have the Gold Dust in one of your
Bottles, and it's still only the Second Day, you can give your Razor Sword
back to the Smithies and have them forge your Sword one more time.
- Play the Song of Double Time twice more and return to claim your new,
awesome weapon.
+------------------------.
| Upgrade : Gilded Sword `-----------------------------------+
| |
| - Your Kokiri Sword will now do twice as much damage, and |
| never dull! |
| - This is the second best Sword in the game, and it's most |
| certainly worth the trouble you went through to get it. |
| |
+-------------------------------------------------------------+
- With that said and done, go back to Clock Town, put your remaining Rupees
in the Bank and call it a (third) Night... Okay, bad pun...
/\ ŻŻŻŻŻŻŻŻŻŻŻŻ\ /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /\
/__\ Chapter 4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /ŻŻŻŻŻŻŻŻŻŻŻŻ /__\
/\ /\ To Kill A Mocking Fish ____________________/ [W400] /\ /\
/__\/__\ _________________________/ \____________________ /__\/__\
|-----------------------------------------------------------------------------|
| / Items \ / Masks \ |
|-----------------------------------------------------------------------------|
| Empty Bottle #3 Romani Mask |
| Map of Great Bay Stone Mask |
| Hookshot Zora Mask |
| |
|-----------------------------------------------------------------------------|
| / Songs \ / Heart Pieces \ / Upgrades \ |
|-----------------------------------------------------------------------------|
| Epona's Song [HP33] [HP37] [HP41] Defense |
| New Wave Bossa Nova [HP35] [HP38] [HP42] |
| [HP36] [HP28] |
| |
|-----------------------------------------------------------------------------|
| / Sections Within This Chapter \ |
|-----------------------------------------------------------------------------|
| [W401] Grasshopper - Romani Ranch and Epona. |
| [W402] Stone & Fish - Getting the Stone and Zora Masks. |
| [W403] Pirates' Booty - First four eggs in Gerudo Lagoon. |
| [W404] Egg Hunt - Last three eggs in Pinacle Rock. |
| [W405] Item Collection #3 - Goodies. |
| [W406] Zora Cape - Things at the Cape before the temple. |
| [W407] Great Bay Temple - The temple. |
| [W408] Post Temple Collection #3 - Goodies afterwards. |
\ /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~~/ [W401] Grasshopper \~~~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ ------- / Masks \ |
| --------- / Songs \ --------- |
| Empty Bottle #3 --------- Romani Mask |
\ Epona's Song /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
===================
~ West Clock Town ~
===================
_____
__| |_ - Our next area to explore is Great Bay. Before we can go
+ + there, we must have a little reunion with an old friend of
ŻŻ| |Ż ours.
| |Ż
\ \ - Run around and gather 50 Rupees. Take them to West Clock
Bomb -->\ \ Town and while wearing the Goron Mask, purchase the Powder
Shop \ \_ Keg from the Goron in the Bomb Shop.
\ + - Exit into Termina Field and go to Milk Road (the southwest
ŻŻŻŻ exit). Watch out for the Takkuri Bird along the way though.
=============
~ Milk Road ~
=============
Romani Ranch ___ B = Boulder - Straight ahead, one of the construction
\ \__/ŻŻ\__/ \ workers will be picking away at a large
\B /Ż\ \ boulder (jeez, one of them actually
ŻŻŻ/ /ŻŻ\ \ Termina Field works rather than running around!)
Gorman - Lay the Powder Keg and shoot it with an
Racetrack Arrow if you don't like waiting. After
it explodes, head on through to Romani
Ranch.
================
~ Romani Ranch ~
================
_____________
/ ___ _ \
/ | 1| |2| \ 1: Ranch House
/ ||ŻŻ Ż \
| \ 2: Barn
Cucco Shack + \
| \
Mamamu + ŻMilk Road
Yan's Doggy \ /ŻŻ
Racetrack \________________/
- If you've been following the Walkthrough thus far, you've probably been here
before to get the Bunny Hood (if you don't have that yet, GET IT, QUICK!).
- Run on ahead and you'll witness a joyous scene in which Link will see his
good old steed, Epona, who is still alive. Yippee!
- Speak with the little girl running around and hear her plight, one of the
strangest predicaments in Zelda history. After that, she'll ask you to
help her fend off against the vile fiends.
_____________________________________
/ M I N I - G A M E : "THEY" Practice \_________________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Hero's Bow | - Epona's Song (1st x) |
|-----------------------------------------------------------------------|
| Rules : |
| - Ride around and shoot the balloons. |
|-----------------------------------------------------------------------|
| |
| - This thing is just for practice. There is no reward other than the |
| song for the first time. It would be good to at least beat Romani's |
| current record to prepare yourself for the aliens. |
\_______________________________________________________________________/
- After you've done it one time through, she'll teach you a familiar tune.
+-------------------------.
| New Song : Epona's Song `----------------------------------+
| |
| ,´Ż- |
| .' -(^)---------(^)----------------- |
| .´ -----(<)---------(<)------------- |
| ´ .-. ---------(>)---------(>)--------- |
| ' '_, ` --------------------------------- |
| `.__.´ --------------------------------- |
| |
| - C-up, C-left, C-right, C-up, C-left, C-right. |
| |
| - Play this song and your horse will come to you. You can |
| use her to jump over things and move around quickly. |
| - Play this song for cows to fill a Bottle with Milk for |
| free! |
| |
+-------------------------------------------------------------+
- She'll ask you to "help tonight". Say yes and then make sure you're here at
2:00 AM. In the meantime, run around and collect Rupees and put them in the
Bank.
____________________________
/ M I N I - G A M E : "THEY" \__________________________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Hero's Bow | - Empty Bottle #3 full of |
| - Talk to Romani on the First Day | Milk |
| - Be at Romani Ranch at 2:00 AM | |
|-----------------------------------------------------------------------|
| Rules : |
| - Ride around and shoot the aliens until 5:15 AM. |
| - Don't let them get to the barn! |
|-----------------------------------------------------------------------|
| |
| - Ride around Romani Ranch on Epona, shooting all the lantern-heads. |
| If a single one gets to the barn, you lose. You can tell when they |
| get close because the dog will run over to that one and begin |
| growling. |
| |
| - Try to continually run around the Ranch. Don't turn around mid way, |
| that will use your precious seconds. If you run low on Arrows, run |
| through the bushes. |
| |
| - You can play the Inverted Song of Time to slow time, and "Them" way |
| down. This will make this task extremely easy. |
|-----------------------------------------------------------------------|
| Summery : |
| - Ride circles around the barn, shooting aliens with your bow. Run |
| through bushes when you need arrows. Keep it up till dawn. |
\_______________________________________________________________________/
- After you've saved the Ranch cows, Romani will give you another precious
gift!
+----------------------------.
| New Item : Empty Bottle #3 `-------------------------------+
| |
| - Set it to (C) and use it to swipe and hold stuff to be |
| used later. |
| |
+-------------------------------------------------------------+
- If that wasn't enough, there's one more thing for you to do here. Play the
Song of Double Time until it's the Second Night.
- Because you blasted the boulder on the First Day, Cremia, Romani's older
sister and the owner of the Ranch, will be about to leave. She's got a wagon
full of Milk headed for Clock Town, and she needs someone with a knack for
the bow to accompany her. Let's do so.
- Cremia will lament about what's going on lately and inform you of her
friendship and worries about her good friend, Anju. This is a spiffy new
song they play here. "Dee doo, Dee doo, doo dee doo, dee doo dee doo..."
- Anyway, things go wrong and you'll have to protect the wagon. Predictable.
__________________________________________
/ M I N I - G A M E : Protecting The Wagon \___________________________
|----------------------------------------------------------------------\
| Required : | Prize : |
| - Hero's Bow | - Romani Mask |
| - Blow up the boulder blocking the | |
| ranch. | |
| - Talk with Cremia on the Second Night | |
| at 6:00 PM. | |
|-----------------------------------------------------------------------|
| Rules : |
| - Shoot the thieves (Gorman Brothers) as they get close to knock |
| them back! |
|-----------------------------------------------------------------------|
| |
| - This is truly a simple game with little purpose. Just keep firing |
| away because you have unlimited Arrows. Easy, easy, easy. I do, |
| however find it slightly disturbing that we're shooting people with |
| arrows. All well, it's a video game. |
| |
| - If you wear the Circus Leader's Mask while doing this game, the |
| thieves won't assault the wagon. Unfortunately, it's worthless, |
| because you can't get that mask until AFTER you get the mask you are |
| rewarded with for this particular game in the first place... |
|-----------------------------------------------------------------------|
| Summery : |
| - Shoot the thieves, protect the milk. |
\_______________________________________________________________________/
- After you show your valor, Cremia will drop you off in front of the entrance
to East Clock Town and award you with a mask that allows you to get into the
Milk bar.
+------------------------.
| New Mask : Romani Mask `-----------------------------------+
| |
| - Wear this to prove your membership and enter the Latte |
| Milk Bar. |
| - I don't see what the big deal is... It's just milk... |
| |
+-------------------------------------------------------------+
- With that, we're done with this short section. Put your remaining Rupees in
the Bank and play the Song of Time.
.~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~~/ [W402] Stone & Fish \~~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ / Masks \ |
| --------- --------- |
| Map of Great Bay Stone Mask |
\ Zora Mask /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
=================
~ Termina Field ~ / /
================= | \
___________\ ŻŻ\
/_ _ __ŻŻŻ /______
/| | _ | | \ / _ _\
| Ż / \ Ż $ ŻŻ | | | |\
/ \_/ ŻŻŻŻŻ\ Ż Ż |__
| _ /ŻŻŻŻŻŻŻ ŻŻŻŻŻŻ\ \__
- There's a usful | | | / \ \
mask we can get / Ż / |
before heading to / / /ŻŻŻ| |ŻŻŻ\ |
the next area. / / / N \ \
First, go snag / / / \ |
yourself a Red _____| |___ |_ Clock _|- ' o o o|__
Potion from | | | W Town E Road to
Kotake in | |ŻŻŻ | |Ż Ż|- ' o o o|ŻŻIkana Canyon
Southern Swamp ŻŻŻŻ| / | | \ / |
for 20 Rupees. |Ż \ | \ S / |
- Exit Termina \ \ | \___| |___/ /ŻŻ /
Field via the \___ \ ' ' / |
east exit. \$ \ \ ' ' _/ o |
Ż\Ż \________ ' ' __/o /ŻŻ/
\ O ' ' $ | /
Ż\ '_' |/
\ | O |$| O /ŻŻŻŻ
\ \| Ż O |
\ ' ' $/
================ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\O /ŻŻŻŻŻŻ
~ Ikana Valley ~ | /
================ / /
- We can't do much here yet, but there is
Termina / / something we can get at the moment that
Field \________ /ŻŻ\ will be a big help in the very near
\ ! \_/ \______ future. Use Epona to jump over the first
ŻŻŻŻŻŻ\ O ! | \ two fences.
ŻŻ\! S /ŻŻŻŻ\ ŻŻŻ - On your right, you'll see a cirlce of
ŻŻŻ/ŻŻ ŻŻŻŻŻ stones. Use your Lens of Truth to see an
/ invisible soldier of all things.
Shiro, The Stone Solider Talk with him to learn the he's been
waiting for someone to come along that
could see and hopefully heal him.
- Give him a Red Potion to cure him and receive the Stone Mask as thanks.
+-----------------------.
| New Mask : Stone Mask `------------------------------------+
| |
| - This mask will make you as "plain as stone", which lets |
| you walk past "guards" such as the Deku Officers and the |
| Gerudo Pirates without having to worry about it at all. |
| Very handy indeed! |
| |
+-------------------------------------------------------------+
/ /
================= | \
~ Termina Field ~ ___________\ ŻŻ\
================= /_ _ __ŻŻŻ /______
/| | _ | | \ / _ _\
- Head back to Termina Field | Ż / \ Ż $ ŻŻ | | | |\
and this time go towards the / \_/ ŻŻŻŻŻ\ Ż Ż |__
beach area. Use your new found | _ /ŻŻŻŻŻŻŻ ŻŻŻŻŻŻ\ \__
Epona's Song to ride your | | | / \ \
horse at long last and use / Ż / |
her to jump over the stone / / /ŻŻŻ| |ŻŻŻ\ |
fences along the way. / / / N \ \
/ / / \ |
_____| |___ |_ Clock _|- ' o o o|__
Great Bay | | | W Town E
Coast | |ŻŻŻ | |Ż Ż|- ' o o o|ŻŻ
ŻŻŻŻ| / | | \ / |
/ |Ż \ | \ S / |
/ \ \ | \___| |___/ /ŻŻ /
/ \___ \ ' ' / |
Use Epona \$ \ \ ' ' _/ o |
to jump Ż\Ż \________ ' ' __/o /ŻŻ/
the fences \ O ' ' | /
Ż\ '_' |/
\ | O | | O /ŻŻŻŻ
\ \| Ż O |
\ ' ' /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\O /ŻŻŻŻŻŻ
=================== | /
~ Great Bay Coast ~ / /
===================
\______
% \ Gerudo
% \ Lagoon
% | | |__ %: Murky Water (get lost)
% \__/ \__
% /\ W: Owl Statue
O ''o | |
Pinnacle _ '' | | 1: Great Bay
Rock O \\ __ / | Skulltula House
% \ŻŻ/Ż _/ |
% \ ŻŻ\ / / 2: Fisherman's Hut
% |/ŻŻŻŻŻŻŻŻŻŻŻ
% \___/ŻŻ\______ 3: Marine Research Lab
% | '._'\
% | _|_\'\
% ___ | 1|\ Termina
% |3|W| | | | Field
% ŻŻŻ | | 2/
% | /ŻŻŻ
% | / - On your left are two houses, but
/ŻŻŻŻŻŻŻŻŻŻŻŻ| | we can't do anything with them yet,
Zora Cape so just store them away in your
memory for now.
- Go towards the water, avoiding the Leevers (ground spinning enemies) and
you will notice something in the water that the sea gulls find of interest.
- Swim out to it and get on the other side of the Zora (fish-like man) you
find. You can now press A to grab him, then push him back towards shore. When
you get there, there's a short cut scene in which he struggles to walk
several paces.
- Go speak with him to learn his plight, in the form of... a song?
- It turns out that he's a member of the Indigo-Go's, a band of Zora that are
supposed to be playing at the Carnival of Time. Their lead singer laid some
eggs that were stolen by Gerudo Pirates, and Mikau got beat up when he tried
to go get them back.
- After the comic relief is over, he'll plop back down and ask you to "heal
his soul". Play the Song of Healing to witness another sad movie in which
Mikau hangs out with the band one last time.
+----------------------.
| New Mask : Zora Mask `-------------------------------------+
| |
| - This mask has the power to transform you into a wave |
| riding Zora guitarist, Mikau! |
| |
+-------------------------------------------------------------+
- Afterwards, you will be standing in front of a grave you made for the guy
that has the instructions on how to use this mask on it. Read it if you like.
For the most part, this mask operates a lot like your normal form, except it
can swim and has a slightly different battle scheme.
- First of all, put on the mask to test out your new form and swim out into
the water. There is a teapot looking building on top of a platform in the
water. Go to it.
- Once there, smack the Owl Statue with your sword to wake it up and then
look up. Tingle is floating around far up in the sky. Shoot him down with an
arrow and purchase the Map of Great Bay for 20 Rupees.
- You can head to the second portion of Great Bay called Zora Cape and check
out all the other Zora stuff if you like by heading through the cave-like
entrance along the beach. There isn't much we can do there yet, so I'll cover
that later.
.~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~/ [W403] Pirates' Booty \~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~´ \
| / Items \ -------------- |
| --------- / Heart Pieces \ |
| Hookshot ---------------- |
\ [HP41] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- As Mikau told you before he died, Lulu, the lead singer of his band lost her
voice because the Gerudo Pirates stole her eggs. Kinda strange, but let's get
those things back and avenge the groovy guitar player's death!
\______
=================== % \ Gerudo
~ Great Bay Coast ~ % \ Lagoon
=================== % | | |__
% \__/ \__
- Put on the Zora Mask and % /\
swim to the northern portion O ''o | |
of Great Bay Coast. Along Pinnacle _ '' | |
the wall, sink down to the Rock O \\ __ / |
seafloor and you'll find % \ŻŻ/Ż _/ |
four boards with skulls % \ ŻŻ\ / /
painted on them along the % |/ŻŻŻŻŻŻŻŻŻŻŻ
wall. Using A, swim (ram) % \___/ŻŻ\______
into the second from the % | '._'\
left to reveal a secret % | _|_\'\
entrance. Go inside. % ___ | |\ Termina
% | | | | | | Field
% ŻŻŻ | | /
================= % | /ŻŻŻ
~ Gerudo Lagoon ~ % | /
================= /ŻŻŻŻŻŻŻŻŻŻŻŻ| |
________________ Pirates' Zora Cape
/ \ G| | Fortress
/ŻŻŻŻ ŻŻŻŻŻŻ | |Ż
| / /
| $ / /| - You'll appear at a
| | ŻŻ| cave entrance above a
| ŻŻŻ| G: Goron Switch large lake with
| | $: Chests (20 Rupees) several patrol boats
| | circling the area. If
| _| these guards see you,
| $ \ they will throw you out of the
\ \__ Secret area. To prevent that from
to Great ŻŻŻŻ\ Entrance happening, avoid their sight, or
Bay Coast ŻŻŻŻ\ $|ŻŻ simply wear the Stone Mask if you
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ have it.
- Jump in the water and swim to the left side. Once there, you will find a
platform with a Goron Switch on it. Put on the Goron Mask and use it.
- This will open the gate for one of the underwater flow tube thingies. Put
the Zora Mask back on and swim through (stealthily).
=================
~ Water Channel ~
================= _ __
| | --> |S | __
______________--___| | | @| --> | @|_
| S | | | ŻŻ |S | | S: Switch (button or crystal)
|_____ _|ŻŻŻŻŻŻŻŻŻŻŻ +Ż Ż G: Goron Switch
|$ __ |H| End %: Wooden things you can ram
| | ___|_| _____--. _ o: Stone Block
|G | |+++| @| <-- |@\ +: Door
ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻ--' \ \________ $: 20 Rupees
| __ o % \ H: Heart Piece
| |$ | | |Ż| | @: Blows you to next one (map
| |__| |%| | | wise, anyway)
|o_____| | | |
| % | | |
ŻŻŻŻŻŻŻŻ Start
- As you enter the area, go forward and round the corner. Ram the boarded hole
and either push or pull the block. Now go left and work your way around that
side, doing the same.
- Either way, you'll be able to make it to
_____--. _ the other side. (You can get to the chest in
+| @| <-- |@\ the center via the top near the third wooden
ŻŻŻŻŻ--' \ \________ thing you can break. It's only 20 Rupees
| __ o % \ though...)
| |$ | | |Ż| | - When you get to the end, stand on the sewage
| |__| |%| | | pump to go upwards.
|o_____| | | |
| % | | | - On this next level, avoid the water mines
ŻŻŻŻŻŻŻŻ Start (spiky things) and stay low to not get blown
out by this sewage pump. At the end, float
back up, climb up the ledge and enter the door door.
_ - In the next room, avoid the water mines, open the
| | chest if you like, then go up the ramp.
______________--___| | - Go up the set of stairs you see here and head
| S | | | left. Roll into or Fire Punch all the barrels
|_____ _|ŻŻŻŻŻŻŻŻŻŻŻ around here. On the far left side, you'll find a
|$ __ |H| switch. Step on it to start a timer that opens the
| | ___|_| door below.
|G | | - Quickly roll there (or run, using the Bunny Hood) before the
ŻŻŻŻŻŻŻŻŻŻ door closes to snag yourself the HEART PIECE [HP41]! Step on the
switch in here to get through the door again.
- The next area in the water is sealed off by a gate. Go back up the stairs
and shoot the crystal switch you see across the way with Arrows or charged up
Zora Fins.
- Quickly swim through before the timer ends.
- Here, simply swim along the surface of the water while avoiding the sewage
pump and water mines. Round the corner and climb the ladder.
__
|S | __ - In this top area, step on the switch to open the gate
| @| --> | @|_ covering the crystal switch. Quickly run over and stand
ŻŻ |S | | on the inactive water pump and shoot the switch with an
+Ż Ż Arrow to activate it. It will take you up.
End
- Jump off the water before you get to the top, or as it's
going back down to avoid getting hurt by the mines hanging from the ceiling.
- Climb up the ladder and turn around. Shoot the mine in front of you to cause
it to collide with the one behind it. This will clear the way for a good shot
at the crystal switch on the ledge. Shoot it to open the door below. Go
through it.
=================
~ Gerudo Lagoon ~
=================
- We're back, but we're up higher now. Do NOT jump back in the water.
- Go around the corner, up the ramp and through the doorway to enter the
actual Fortress.
=====================
~ Pirates' Fortress ~
=====================
_____________
Gerudo 3 | | |----| |
Lagoon\/ŻŻŻŻŻ /Ż4Ż
+ \ | / +: Door
_| |_/Ż /| $: 20 Rupees
| / +
| |ŻŻŻ1 <-- Hookshot
| _ | | |Ż
| | |-----|Ż+ <-- Secret Entrance
| Ż | |Ż|
| | /
_|____.----'ŻŻŻ|Ż #: Zora Egg Locations, in order
Gerudo \___.-----+-| (need Hookshot)
LagoonŻ\ |_ | |
\ 2 |$ /
ŻŻŻŻ ŻŻŻŻ
- And here you thought your troubles were over. This place is littered with
guards. If any of them see you, they throw you out to that high part of the
Lagoon we were just at a moment ago.
- Avoid their sight to get through this place. You can stun them with your
sword or with arrows, though, the latter is the better choice as the other
option is very risky.
- Our first goal is to get to that ladder in the center. It looks tough, I
know. Wait for the shift in the guards when the one in the center begins to
leave. Quickly, shoot the two nearest you with arrows, then run for the
ladder.
- Once on the ladder, climb up but stop right at the top so you can see above
without letting the guard up there see you. Wait for her to be on the other
side or at least half way across the bridge.
- Climb up, shoot her, then run across the bridge. Enter the door on the other
side of the pillar.
___
_____|_ | - Inside, run forward to witness a short clip in which two
| | _| | Gerudo Pirates (this is the only time you'll see Aveil,
|E| I | | the chief, in the game) are talking about the Zora Eggs
| | Ż| | and how they plan on looting the Great Bay Temple.
|Ż . . | | - Anyways, you witnessed a Giant Bee fly into a Bee Hive
| |ŻŻ + above them, so shoot it with an arrow if that wasn't
ŻŻ| | Secret obvious to you already.
+ Entrance
Pirates' - After they run out, exit this area yourself. Now, jump
Fortress to your right and enter the official door.
- With the guards and Aveil gone, you can easily snag yourself their treasure
the Hookshot!
+---------------------.
| New Item : Hookshot `--------------------------------------+
| |
| - Grapple things and bring them to you, or bring yourself |
| there. |
| - Some enemies can be stunned or even killed with this, |
| just make sure you don't fling yourself into a dangerous |
| foe's clutches. |
| |
+-------------------------------------------------------------+
- All those "circle" things on the pillars and walls you've seen in this area
are Hookshot-able, meaning you can suck yourself up to them. Before we leave
this room, check out the tank on your left. Inside, you'll see one of the
7 Zora Eggs we've been looking for!
- Hookshot the wooden beam above the tank (preferably on the left or right
can jump into the water and use the R button _____________
to electrocute them. Gerudo 3 | | |----| |
- Snag yourself the Egg in one of your bottles Lagoon\/ŻŻŻŻŻ /Ż4Ż
and exit this room. + \ | /
_| |_/Ż /|
- Aveil said there were only four Zora Eggs | / +
in this Fortress, so let's find the other | |ŻŻŻ1
three, shall we? | _ | | |Ż
| | |-----|Ż+
- First, let's cover the south side (the side | Ż | |Ż|
opposite where you entered from). | | /
- Hookshot onto the targets to get up to _|____.----'ŻŻŻ|Ż
the second level on the west side. Here, Gerudo \___.-----+-|
you'll see two doorways. Enter the one LagoonŻ\ |_ | | Next
right next to the target. \ 2 |$ / <-- Egg
___ ŻŻŻŻ ŻŻŻŻ
| E | - Inside, you'll find yourself in a room with a lone guard
End ŻŻŻ| and lots of barrels. Use them to your advantage and
ŻŻŻ+ make your way to the door. Enter.
+__
| | - In this room, you'll battle your first Pirate. These
| | tan young ladies use two swords and fight much like you
ŻŻ+ do in your normal form. They have a jump attack that can
+__ knock you out. They'll throw you out if that happens, so
|...| get out of the way when you see it coming!
|:::| - Basically, you're best off using regular Z targeting and
|ŻŻ | sword techniques. You can also use the Deku Mask to stun
| |Ż her for easy killing. Either way, if you've upgraded
Start your sword to the Gilded Sword, you have it made.
- After she's done for, head through the next door.
- Once again, Hookshot up to the next area, use your Zora Mask to tackle the
Shell Blade and snag yourself the 2nd Zora
Egg in a bottle. Exit through the next Next Egg
doorway. \ _____________
Gerudo 3 | | |----| |
- You should have three Bottles, two filled Lagoon\/ŻŻŻŻŻ /Ż4Ż
with Zora Eggs at the moment. We'll have to + \ | /
come back anyway, so now is a good time to _| |_/Ż /|
do so. | / +
- Use the Song of Soaring to fly to Great Bay | |ŻŻŻ1
Coast and enter the Marine Research Lab. | _ | | |Ż
Inside, stand on top of the giant tank and | | |-----|Ż+
use your bottles to dump the Zora Eggs inside. | Ż | |Ż|
- After that, head back to Gerudo Lagoon. | | /
Where you hit the Goron Switch earlier, _|____.----'ŻŻŻ|Ż
you can grapple yourself to the target Gerudo \___.-----+-|
against the wall for a huge shortcut back LagoonŻ\ |_ | |
to the Pirates' Fortress. \ 2 |$ /
___ ŻŻŻŻ ŻŻŻŻ
| E | - The next two Eggs are in the north side of things. From
End ŻŻŻ| the entrance, turn left and grapple onto the target you
ŻŻŻ+ see. Once up there, turn left and grapple the next one as
+__ well.
| | - Enter the doorway you see.
| |
ŻŻ+ - In this next area, there's a Gerudo patrolling this
+ small area. Wait for her to be heading towards the right
| | and fairly far away before running past her on the left
| |_____ side. Enter the door.
| | - In this room, you'll battle another Pirate. Use the same
ŻŻ| |ŻŻ tactics as last time. Enter the next door.
| | - This room is slightly different than the others in that
Start there's a Deskbro (skeleton fish with lots of small ones
with it). Hit it twice with the Hookshot, then snag the
Zora Egg. Exit through the doorway.
___
| E | - The fourth Egg is right above the last one. Grapple onto
|ŻŻŻŻŻEnd the first two targets, then face the opposite direction.
Ż+ŻŻŻ The last one is above you. Get up there and head across
_+_ the bridge, stunning the guard when you come to her.
_____ / | Enter the door.
|/ |+++ O|
| $ || \ | - This room is littered with guards. In the center of the
| | ŻŻŻ room is a chest with 100 Rupees inside. You can shoot
| Ż|Ż them all with Arrows and quickly snag it if you like.
+Ż Otherwise, just Hookshot across the platforms along the
Start top to get to the door.
- Once there, you'll have to fight another Pirate. This
room is cool looking though... Enter the last door.
- Snag the last Zora Egg in this room.
- Before you leave the Pirates' Fortress, snag a picture of one of the Gerudos
with your Pictograph Box for later. This is easily done with the Stone Mask,
but you can do it pretty easily by shooting them with an Arrow and taking one
of them knocked out as well.
- Use the Song of Soaring to get back to the Great Bay Coast.
- Enter the Marine Research Lab and once again, drop your Zora Eggs into the
tank. We have four of the seven, so where are the others?
.~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~/ [W404] Egg Hunt \~~~~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~´ \
| / Songs \ -------------- |
| --------- / Heart Pieces \ |
| New Wave Bossa Nova ---------------- |
\ [HP42] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
===================
~ Great Bay Coast ~ \______
=================== % \ Gerudo
% \ Lagoon
- Near the entrance of Great % | | |__
Bay Coast, there are two % \__/ \__
houses, enter the one % /\
on the right. O ''o | |
Pinnacle _ '' | |
- This is the Fisherman's Rock O \\ __ / |
Hut, and he has a % \ŻŻ/Ż _/ |
Seahorse he caught in the % \ ŻŻ\ / /
ocean recently. Speak with it % |/ŻŻŻŻŻŻŻŻŻŻŻ
and he'll be willing to trade it % \___/ŻŻ\______
for a picture of one of the % | '._'\
Gerudo Pirates. A picture of any % | _|_\'\
of them will do. Once you give % ___ | |\
him one, he will fork over the % | | | | | |
little guy. Exit the hut. % ŻŻŻ | | F/<--- Fisherman's
% | /ŻŻŻ Hut
- Get back in the water and swim % | /
towards the two giant pillars in /ŻŻŻŻŻŻŻŻŻŻŻŻ| |
the water. Once you get there, Zora Cape
=================
~ Pinnacle Rock ~
================= _
/\ |E|
\ \___| |_
\ \
/ \ E: Zora Eggs
| |___
___| | o: Stone Pillars / Signs
|E |ŻŻŻ
ŻŻŻŻ\ /
/ \
/ /ŻŻ ŻŻ\E\
\/ o--o \/
|
o--------o <-- Correct path
|
Signs o--o--o o
|
o
O O
Entrance
- When you enter, take the Seahorse out of the bottle and it will guide you
along the right path. If you don't have it, follow the map above.
- There are eight holes, each with their own Deep Python. These things will
come out of their holes when you get close and swing back and forth to try
and grab you.
- Their heads are invulnerable, but their long necks are weak. They can be
killed by standing near the entrance on those slanting parts and charging up
your fins to hit them in the neck when they're out
- The other method is to swim past their head when it tries to grab you, then
hold R as you swim along their neck. This is a much faster and efficient
approach, but eats up your Magic quickly.
- However you choose, kill them off. It's easier to start from the bottom and
work your way up to keep track of where you are.
- Three of them have the remaining Zora Eggs, so snag those and put them in
Bottles.
- If, however, you kill all of them, the other seahorse will appear and you'll
receive a HEART PIECE [HP42] in thanks before they start a make out session.
- At long last, leave this retched place. Unfortunately, we can't use our
Ocarina underwater, so we'll have to swim all the way back.
===================
~ Great Bay Coast ~
===================
- Swim back to the Marine Research Lab and put the remaining Eggs in the tank.
(Why are we doing this rather than bringing them to Lulu anyway?)
- After all of them are there, go stand in front of the aquarium to witness
something special. It seems the Zora children are born with a song in mind...
Play the wicked awesome tune they show.
+--------------------------------.
| New Song : New Wave Bossa Nova `---------------------------+
| |
| ,´Ż- |
| .' -----(^)------------------------- |
| .´ -(<)-----(<)---------(<)--------- |
| ´ .-. -------------(>)---------(>)----- |
| ' '_, ` -----------------(v)------------- |
| `.__.´ --------------------------------- |
| |
| - C-left, C-up, C-left, C-right, C-down, C-left, C-right. |
| |
| - This song really makes me feel like Nintendo got lazy. |
| It's only use is to awaken the Island Turtle, it doesn't |
| even restore Lulu's voice, like its supposed to. |
| |
+-------------------------------------------------------------+
- We'll need this to get into the Great Bay Temple later, but for now, there's
a few things we can get. Now is a good time to put your Rupees in the bank
and play the Song of Time.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~/ [W405] Item Collection #3 \~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \
| / Items \ -------------- |
| --------- / Heart Pieces \ |
| Empty Bottle #4 ---------------- |
| [HP33] [HP35] |
\ [HP37] [HP38] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- Before we Tackle the next Temple, let's gather Heart Pieces and a bottle
from this general area, shall we?
- First, go find a Scarecrow. There's one in the Trading Post in West Clock
Town. Pull out your Ocarina for him and he'll allow you to create a song.
Make an 8 note song you can remember.
- Go to Southern Swamp, to the Swamp Tourist Center and wear the Deku Mask to
buy a Magic Bean from the Business Scrub right outside for 10 Rupees. Now go
through the entrance to this area.
- Follow the wall on your right until you see some water. This is Spring
Water, which we can use to grow our Bean, so snag some in a bottle.
=================== \______
~ Great Bay Coast ~ % \ Gerudo
=================== % \ Lagoon
% | | |__
- Go to the far right side of % \__/ \__
Great Bay, where the Fortress % /\ Heart
is and along the wall O ''o | H <-- Piece
there's several platforms Pinnacle _ '' | | #35
with targets on them. Use Rock O \\ __ / |
your Hookshot to get on top % \ŻŻ/Ż _/ |
of the far right one, then start % \ ŻŻ\ / /
working your way left. % |/ŻŻŻŻŻŻŻŻŻŻŻ
- At one point, you'll come to a % \___/ŻŻ\______
soft patch of soil. Use your % | '._'\
Magic Bean to plant it and % | _|_\'\
use our Fresh Spring Water Heart % ___ | |\ Termina
to make it grow. Piece -->% |H|W| | | | Field
- Ride your plant to the #33 % ŻŻŻ | | /
higher platform. % | /ŻŻŻ
- Tatl will fly to the next one % | /
that is too far to jump to. Play /ŻŻŻŻŻŻŻŻŻŻŻŻ| |
the Scarecrow's Song you made earlier Zora Cape
to make him appear. Hookshot to him and
grab the HEART PIECE [HP35] in the cubby! =)
- Jump down and check the puddles near this area (the far right side of Great
Bay Coast). There are some fish here, so put on the Zora Mask so you're tall
and snag a bunch in your bottles.
- Bring them to the Marine Research Lab. Inside, there's a small aquarium with
two fish. Stand on top of it and drop the fish inside. The goal here is to
feed one of the fish at least four bottled ones. They'll race to get them
each time, and there isn't a way to guarentee one of them gets it over the
other, so, you'll probably have to go get more fish and return.
- After either of the fish in the aquarium has eaten four fish, the one will
consume the other. It will then spit out a HEART PIECE [HP33]!
- Go back to the beach and head through the cave to enter the second area of
Great Bay.
=============
~ Zora Cape ~ \______ Great Bay
============= % \___Coast
% ___ \| |_
- Follow the wall on your left until you get % _/__ \ \ \__
to a waterfall. It plunges into a deep pit %| | :`---. \
with some enemies down there. Sink down with % Ż\ŻŻ / .: .-.`,\
the Zora Mask and kill them. This is somewhat % ŻŻŻ ..__/ |: |
annoying because the ground sinks towards the % | / |:.\
center. Keep your distance and kill the Like % | /\ |
Like to find a HEART PIECE [HP37]! % | W/ŻŻ\
% | / Heart
- Now, if you look up, you'll see many grassy % / / Piece
ledges with trees on them along the walls. Go near % / Waterfall #37
the entrance of this smaller area and Hookshot up %%% Rapids
to the lowest ledge and work your way up to the cave
at the top.
====================
~ Waterfall Rapids ~
====================
- This is a cool looking place. Anyway, jump in the water and swim over to the
beaver here. Z target him to make him swim down to the bottom.
- Use your Zora Mask to sink down and speak with the anti-social dude from the
sixties. (He makes me dizzy!) Everyone comes to these guys for Bottles, so
he'll give you one if you can beat him in a race.
__________________________________
/ M I N I - G A M E : Ring Races \____________________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Zora Mask | - Empty Bottle #4 (1st x) |
| - Hookshot (to get there) | - Heart Piece #38 (2nd x) |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Follow the beavers through the | - Free |
| flashing rings. | |
| - You have limited time, don't mess | |
| up! | |
|-----------------------------------------------------------------------|
| |
| - Another simple game. Wear the Zora Mask and hold A the whole time |
| to follow behind the beaver. The object of the game is to swim |
| through all of the rings within the time limit. Each "complete game" |
| consists of two "races", with 20 and 25 rings. |
| |
| - There isn't much else to be said about it. Try not to jump out of |
| the water though, it eats up precious seconds. Also, I'm too lazy to |
| investigate it, but I think the courses are different for each of |
| the days. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Use the Zora Mask. Follow the beavers through the rings. Just keep |
| holding A. Try not to jump out of the water. You have to race them |
| each twice. |
\_______________________________________________________________________/
- You race the first beaver with 20 rings in 2 minutes. He'll then make you
race his brother with 25 rings. If you beat both of them (it's not too hard)
they'll give you another bottle!
+----------------------------.
| New Item : Empty Bottle #4 `-------------------------------+
| |
| - Set it to (C) and use it to swipe and hold stuff to be |
| used later. |
| |
+-------------------------------------------------------------+
- After this, you can race them again if you like. The second time is the
exact same except now you only have 1:50 seconds. It's horridly hard. I can't
do it myself, but if you manage it, they'll give you a HEART PIECE [HP38]!
.~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~~~/ [W406] Zora Cape \~~~~~~~~~~~~~~~~~~~~~~~~~~~.
/ `~~~~~~~~~~~~~~~~~~~~´ \
| -------------- |
| / Heart Pieces \ |
| ---------------- |
\ [HP39] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
===================
~ Great Bay Coast ~
===================
- Go to that cave entrance along the beach near the entrance to Great Bay
Coast. This will take you to the second area called Zora Cape.
=============
~ Zora Cape ~
=============
\______ Great Bay
% \___Coast
% ___ \| |_ %: Murky Water
% _/__ \ \ \__ - If you followed the last
%|W| 1 :`---. \ W: Owl Statue section, we've been here
% Ż\ŻŻ / .: .-.`,\ before. All we have to do
% ŻŻŻ ..__/ |: | 1: Zora Hall is swim to that fish thing
% | / |:.\ on your right. When you get
% |3 /\ | 2: Waterfall Rapids there, you'll notice a
% | 2/ŻŻ Like Like in the way. Just
% | 3: Fairy Fountain swim around it and enter the
% / mouth of the stone fish.
% /
%%%
=============
~ Zora Hall ~
=============
__3_____ - This place is interesting.
4 \ 1: Mikau & Tijo's Room It's a Zoran music hall!
/__/ŻŻŻ\_ \ 2: Japas' Room Right now, they're doing
| \ / \ 2 3: Evan's Room sound tests and the like.
|\ ŻŻŻ / | 4: Lulu's Room There's lots of interesting
\|______/ 1 5: Shop character interaction you can
\ ____ / do, such as taking pictures
/ /| _/\ \__ of Lulu and giving it to the
/ / \ \_/ Zora crazed fan upstairs, helping them do a sound check
Zora/\/ \ /Ż5Ż Cape on stage, and even hang out with the band members.
Cape/ ŻŻŻ - All of these things don't really matter in our
quest, but it's still fun to check out. We can,
however, get a Heart Piece here, so do the
following:
- Put on the Zora Mask and enter Mikau's room (first door you come to). Use
your Hookshot to get on the top bunk because the ladder's broken. Put the
Zora Mask back on and read the diary to learn part of a spiffy song. Exit the
room and enter the next one.
A, v, >, A
v, >, <, v
- This is Japas' Room (he's playing the dungeon theme from the original Zelda
game, by the way). Wear your Zora Mask and whip out your Ocarina (guitar),
then play the parts you learned the last room.
>, >, v, A... A, v, >, A
<, <, >, v... v, >, <, v
- Enter the next room down the way, this is the grumpy band leader, Evan's
room (He's playing another song from the first game, the credits). Play the
completed tune for him WITHOUT wearing the Zora Mask. He'll steal your song
and give you a HEART PIECE [HP39] to keep it quiet. Leave.
- When you're all done messing around, go through the small hallway on one
side of the room, take a left to be taken outside where Lulu hides out.
=============
~ Zora Cape ~
=============
- Unlike the last game, the Zora females have clothes now (when will the men
learn that trick?). She still doesn't have her voice, so she can't speak with
you. Turn to your left and smack the Owl Statue to wake it up.
- Before we continue, it would be a good idea to save time. Once again, we
have the song and the Owl Statue, so we can make it back here quick.
- When you come back, put on the Zora Mask and play the New Wave Bossa Nova
for Lulu. She'll sing along and thus, wake up the giant sea turtle! This
thing apparently knows your name and can also take you to the Great Bay
Temple.
- When you're ready, Hookshot onto the beast's back via the tree and ride
into the next temple.
.~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~/ [W407] Great Bay Temple \~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ --------------- / Masks \ |
| --------- / Stray Fairies \ --------- |
| Ice Arrow ----------------- Gyorg's Remains |
\ 15 /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
_______ _______
| | | |
| | | |
| | | |
| I | | |
| | | | .~~~~~~~~~~~~~.
ŻŻŻ+ŻŻŻ _______ ŻŻ+Ż+ŻŻ / Above Water \
__+__ | _ | + + `~~~~~~~~~~~~~~~´
| | | _ |G|| | | |_
| | || | Ż | | | B | +: Doors
| | | Ż | _/ŻŻŻŻŻŻ| _ =: Locked Doors
ŻŻ=ŻŻ | /Ż\ | |C| _| ___| |_
___=___ ŻŻŻ+ŻŻŻ Ż\ / _\ | | || K: Small Key
|.-\_/-.| ___+___ \__/ +\ |Ż || M: Dungeon Map
|| _ || // \ / \\ \__/\/ |_ |Ż | C: Compass
|'-|R| || // | | \\ |+|ŻŻŻŻŻ B: Boss Key
| Ż | |/ |_| \| ++
| | || | | || +
ŻŻŻŻŻŻŻ |\ |Ż| /| _/ /_____ Colored Switches/Pumps...
\\ | | // ___ | _|
\\ / \ // |\_/| | o o|G| Y: Yellow
ŻŻ| |ŻŻ |_ Ż++Ż Ż| o || R: Red
____| |____ |M| |Ż Ż|ŻŻŻŻ|--'| G: Green
|R |____ Y| |Ż | ŻŻŻŻŻŻŻŻ
|R Y |_| |/Ż\|
| R Y Y| Ż+Ż
| |Ż| _+_ .~~~~~~~~~~~~~.
| | | | | _______ / Under Water \
|ŻŻ| |Ż| | | | _ | | _ | `~~~~~~~~~~~~~~~´
ŻŻŻŻŻ+ŻŻŻŻŻ ||R|| | _ | ||
_____+_____ ŻŻŻ || | Ż |
|____ ____| | Ż | /ŻŻŻŻŻŻ| _______
| | | | | | | K _|_/ _____ \
| _______ | __________ ŻŻŻŻŻŻŻ \ / ___/ \ \
| | | | | \______________\__/ / |ŻŻ Ż|
|_| Start |_| | _ |Ż\__ ________/ /\ |Ż |
| | | | | | / \ \ \ | |Ż
ŻŻ| |ŻŻ | Ż | | | \ \ ŻŻŻŻŻ
| | | | | | \ \
| | ŻŻŻ\ \Ż | | / /
ŻŻŻŻŻ \ ŻŻŻŻ / ___ / /
ŻŻŻŻŻŻŻ\ ŻŻŻ\_| | | |
| |ŻŻ| |ŻŻ\ | | |
/ / / / ŻŻ| |/ /
| |__| |_ | /
|\ _ | | |Ż
Boss + |o|G| || ŻŻŻ
|/ Ż--'|
ŻŻŻŻŻŻŻŻ
===================
-----------------
First Two Rooms
-----------------
===================
- As you enter this temple, you'll witness a short _____+_____
clip of the Gerudo Pirates attempting to approach |____ ____|
the storm and get sucked up, allowing you to hear | | | | <-- #1
their monotone, repetitive screams once more. If | _______ |
you want to leave at any point, just Hookshot onto | | | |
his back again. |_| Start |_|
- This temple is full of machinery. Our goal is to | |
fix or change the water flow. ŻŻ| |ŻŻ
- I suggest you bring some Fairies or Milk and some | |
Green Potion in your bottles, you may need them, | |
especially for the boss. ŻŻŻŻŻ
- After waving at the turtle, you'll find yourself in a small room with a
couple of torches.
#1 There are four unlit torches near the first door. Either shoot
them all with Fire Arrows or run along them with a Deku Stick
(there's some in the barrels nearby). If you light all of them
in time, a chest appears.
- Go through the first door.
- Welcome to the Waterwheel Room, as dubbed by Tatl.
____| |____ First, slap on the Zora Mask and swim to the other
|R |____ Y| side of the room. There is a yellow platform next
|R Y |_| to the first one you see, this one is underwater.
| R Y Y| This will aloow the water to continue to flow
| |Ż| through the YELLOW colored pipes, and thus
| | | create a "water platform" of sorts to allow
#3 --> |ŻŻ| |Ż| | | <-- #2 you across.
ŻŻŻŻŻ+ŻŻŻŻŻ - Head back to the platform with the door you
entered from.
#2 The next one is trapped in a bubble underneath the platform
you enter this room from. Sink down with the Zora Mask and grab
it.
#3 There are two platforms rising up out of the water repeatedly.
Take the right one (when facing the door) to come to a platform
with Rupees and a Skulltula. Kill it to find the Stray Fairy.
- There are two platforms rising up out of the water. Use the one on the left
(when facing the door) to get onto a platform with two Skulltulas (shoot them
in the back with your Hookshot to take them out quickly and conserve Arrows).
- Jump onto the yellow water pump when it's low, then jump onto the higher
platform when it rises. Round the corner and through the small hallway.
======================
--------------------
Getting To The Map
--------------------
======================
___+___ +\
// \ / \\ \/\
// | | \\ \ \
|/ |_| \| \ \
#4 --> || | |#5 || \ \ <-- #6
|\ |Ż| /| / /
\\ | | // ___ / /
\\ / \ //ŻŻŻ\_|\_/| | |
ŻŻ| |ŻŻŻŻŻ\ _ | | |
Follow the RED and ŻŻ|M| |/ /
GREEN Pipes --> |Ż /
|/Ż\|Ż
Ż+Ż
- Man, this room is massive! So, as you've probably figured out, you can only
go one way at a time and you'll eventually change the water flow so you can
reach the other few areas.
#4 On one side of the room, there's a barrel atop one of the small
platforms with the ladders. Break it and snag the Stray Fairy.
#5 There's a lone jar in the center of this room in the 'eye of
the storm' of spinning water at the bottom. Stand on the side
and shoot an arrow at it, then wear the Great Fairy Mask. Or,
just sink down and hit it with your Zora Fins, then try to swim
into it.
- Put on the Zora Mask and jump into the water. Following the flow of the
water, you'll notice there's only two areas we can get to at the moment. Swim
through the upper one, with the RED and GREEN pipes.
- In this new room, swim to the surface and climb onto the lowest platform on
your left. Once there, turn around. Hookshot the chest, then open it to find
the Dungeon Map. There's a door ahead, but we can't get to it yet.
- Instead, sink to the bottom and avoid the Skullfish. There's an opening that
has two Dexihands in it. You can charge up your fins to hit them from afar or
just swim through them and use R to kill them as you go. Either way, go
through the opening.
- Your route will turn a corner and you'll find yourself in a small room with
several Bio Deku Babas. When you hurt these things, they'll break away from
their roots and walk around. Nasty little things.
#6 Kill all the Bio Deku Babas to make a chest appear on the small
ledge. Use the lily pads to get there.
- Climb up the ledge and enter the next door.
===========================
-------------------------
Compass And A Small Key
-------------------------
===========================
+ +
| | |_
| | B |
_/ŻŻŻŻŻŻ|
|C| K _|
Ż\ / _\ <-- #7
\__/ +
\__/
- In this next room, go forward and use your fins to slice off the Bio Deku
Babas hanging upside-down in the water. This will allow you to use the
lily pads to get to the platform on the other side. Stand partway and hold
your shield to kill the Real Bombchu when it comes at you.
- Climb onto the platform and open the chest for the Compass.
- Sink to the bottom of the still water here and open the chest for a Small
Key. You'll have to kill the Dexihand first.
- Climb back up to the ledge with the door.
#7 On the left side of the flowing water (when you're facing the
door), there are two Dexihands attached to the wall. Between
them is a jar. Break it and use the Great Fairy Mask or swim
into it.
- Jump into the moving water to be taken back to the main room.
==========================
------------------------
Getting The Ice Arrows
------------------------
==========================
_______
| |
| Wart |
| |
| I |
| |
ŻŻŻ+ŻŻŻ
__+__
| |
| | Follow The
| | RED pipes
ŻŻ=ŻŻ <--
___=______
|.-\_/-.| \_____+___
|| _ ||Ż\__// \ / \\
|'-| | || // | | \\
| Ż | |/ |_| \|
| | || | | ||
ŻŻŻ\Ż\Ż |\ |Ż| /|
\ ŻŻŻŻ \\ | | //
ŻŻŻŻŻŻŻ\\ / \ //
ŻŻ| |ŻŻ
- This time, swim down and enter the opening with the RED pipe.
- Once there, float to the surface of the water and climb onto the red pipe.
Kill the Real Bombchu when you come to it (I suggest with ranged weapons).
- After that, walk along the pipe the rest of the way to a platform. Use the
Small Key we found a moment ago to enter the door.
- This small room has nothing but Chuchus and jars. Stock up on items and
head through the next door.
- This spacious room has an ominous feel. Look up.
____________________________
/ M I N I - B O S S : Wart \_________________________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "It's a Wart. | - Ice Arrow |
| Once you've gotten rid of the | |
| spheres that shield the main body, | |
| you can attack the eye." | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Floats around the room. |
| - Surrounds itself in pink... eggs? |
| - Rams the walls in an attempt to hit you. |
|-----------------------------------------------------------------------|
| |
| - This creature is quite simply a giant eyeball that can only be |
| damaged when its eyelid is open. It was actually a boss in one of |
| the previous Zelda titles, A Link To The Past. |
| |
| - The main eye can be damaged with just about anything. However, this |
| thing obviously doesn't just float around... After several hits, it |
| will drop all the pink things and zoom around the room, ramming the |
| walls repeatedly in an attempt to squish you. |
| |
| - Now rewind. At the start of the battle, it surrounds itself with |
| pink things. You can get these off by hitting them with just about |
| anything, but Deku Nuts or Fire Arrows work the best. They will then |
| bounce around. At that point, you can kill them with your sword. |
| |
| - Suffice to say, if you hit the main eye too much before you kill |
| most of the pink things, it will be really annoying. To make this |
| battle easier, kill as many of the pink things as your patience |
| allows, then shoot the main eye with arrows when it's open. |
| |
| - When it starts zipping around, keep it Z targeted, hit it when its |
| vulnerable. Before long, you'll claim your prize. |
| |
| - Now, if you want to be REALLY cheap, you can just stand in one of |
| the corners. Wart is so big that he can't fit into any of the four |
| corners of the room, so standing there, you are completely safe to |
| fire away at him with your bow (with the exception of the pink |
| things of course... |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Only vulnerable when the eye is open. Hit eye with sword, arrows, |
| whatever works. If damaged enough, it'll go berserk and zoom around |
| trying to hit you. Thus, kill the pink stuff first. |
| - Knock them away from his body using Bombs, Fire Arrow or sword. |
| Then kill them with whatever you like. |
| - Keep him Z targeted when he's running around. Shoot or slash his |
| eye when it's open. |
\_______________________________________________________________________/
- After you defeat Wart (who wasn't as much hard as annoying and drawn out),
open the chest to find the Ice Arrow.
+----------------------.
| New Item : Ice Arrow `-------------------------------------+
| |
| - Charge up your Arrows with Ice, then freeze stuff! Shoot |
| water to create a solid platform for a short time. Some |
| enemies can even be frozen and used as stepping stones! |
| |
+-------------------------------------------------------------+
- The plot thickens! Exit this room as well as the next after stocking up on
resources again.
========================
----------------------
The First Red Switch
----------------------
========================
___+______
|.-\_/-.| \_____+___
Freeze an || _ ||Ż\__// \ / \\
Octorok to --> |'-|R| || // | | \\
Get up here | Ż | |/ |_| \|
| | || | | ||
ŻŻŻ\Ż\Ż |\ |Ż| /|
\ ŻŻŻŻ \\ | | //
ŻŻŻŻŻŻŻ\\ / \ //
ŻŻ| |ŻŻ
- Back in the room with the RED pipes, head to one of those small platforms
in either corner of the room. Shoot either of the Octoroks with an Ice Arrow
to freeze them into solid blocks and jump onto them.
- Climb onto the platform and push/pull the giant RED switch to let the water
flow through the pipes. Head back to the main room.
=========================
-----------------------
The Second Red Switch
-----------------------
=========================
___+___
// \ / \\
// | | \\
|/ |_| \|
|| | | ||
|\ |Ż| /|
\\ | | // ___
\\ / \ //ŻŻŻ\_|\_/|
ŻŻ| |ŻŻŻŻŻ\ _ |
Follow the RED and ŻŻ| | | <-- #8
GREEN Pipes --> |Ż
(again) |/Ż\|
Ż+Ż
_+_
| |
| _ |
||R||
ŻŻŻ
- Go back through the top opening with the RED and GREEN pipes.
- Once there, climb back onto the small platform and Hookshot to the chest
again. Open it if you haven't already.
#8 There's a small platform with two pots on it. Break the pots to
find a Stray Fairy in one of them.
- Now, face towards the door across the way. It's too far to get to, so whip
out your Ice Arrows and shoot the water to create platforms. It takes a bit
to get used to. You'll need at least two to get there. Enter the door.
- In this small room, lure the Chuchu close to the red cylinder and shoot it
with an Ice Arrow to turn it into a block.
- Pull your frozen enemy close enough, then jump up and use it to get to the
red platform. Kill the Real Bombchu, then push/pull the RED switch.
- Now that the water's flowing nicely, exit the room and head back through the
opening with the Dexihands.
================
--------------
The Boss Key
--------------
================
_______
| |
| |
| Gekko |
| |
| |
ŻŻ+Ż+ŻŻ
+ +
| | |_
| | B | <-- Boss Key
_/ŻŻŻŻŻŻ|
| | _|
Ż\ / _\
\__/ +\
\__/\/\
\ \
\ \
\ \
/ /
___ / /
ŻŻŻ\_| | | |
ŻŻŻ\ | | |
ŻŻ| |/ /
| /
| |Ż
ŻŻŻ
- We're back in the small room with the Bio Deku Babas. You should have killed
them all earlier. Anyway, climb up the ledge and through the door.
- We're back in the room where we got the Compass and the Small Key. Slice the
Bio Deku Babas off their lily pads again and kill the Real Bombchu just in
case.
- As you've probably already guessed, use your Ice Arrows to make platforms to
get to the ledge just out of reach. Once there, use a Fire Arrow on the ice
patch and go through the door.
_____________________________________
/ M I N I - B O S S : Gekko (Again) \________________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "He's run inside a Mad Jelly. | - Boss Key |
| Since its body is so soft, normal | |
| attacks won't do any good! Figure | |
| out another way! | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Throws Mad Jellies that are scattered around the room at you. |
| - Jumps up on the ceiling and makes all the jelly things fly up to |
| him, then he tries to fall down on you. If he touches you while |
| inside the jellies, he'll beat the snot out of you, dealing massive |
| damage! |
|-----------------------------------------------------------------------|
| |
| - This guy is still easy if you know what to do, but that shouldn't |
| be too hard. |
| |
| - Basically, he jumps around like he did the last time you faced him. |
| Now, however, he has all these water jellies that he can throw at |
| you. just zig-zag to avoid them and stab him with your sword. |
| |
| - Whenever you hurt him, he'll climb up the wall and make all the |
| jellies go up there too. He will then try to fall on top of you. If |
| he touches you, he'll hurt you a ton, so don't let him! |
| |
| - When he first goes up to the ceiling, just watch the shadow on top |
| of you and run out of the way. Turn around and Z target him. You can |
| shoot him with an Ice Arrow, but it has no real effect. Wait for him |
| to go up to the ceiling, THEN shoot him. |
| |
| - If you do this correctly, he'll freeze up and shatter when he hits |
| the ground, allowing you to chase him once more. After several |
| smacks he rightfully deserves, he'll revert back into a normal frog. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - There's blobs everywhere. He'll throw some at you. Avoid them, |
| chase him down, skin him alive. |
| - When he zips up to the ceiling, watch the shadow it casts on you. |
| Run far away. Turn around, Z target. Wait till he gets back on the |
| ceiling and shoot an Ice Arrow. |
| - Repeat. |
\_______________________________________________________________________/
- After the punk dies, head through the new door on your left. It will lead
to a small blocked off area in the previous room. Open the large chest to
find the Boss Key.
- To get out of this golden gate area, either use your Hookshot or climb over
it. Now use the flowing water to get back to the main room.
==========================
------------------------
The First Green Switch
------------------------
==========================
_______
#9 --> | _ |
| _ |G||
|| | Ż |
| Ż |
| /Ż\ |
ŻŻŻ+ŻŻŻ
___+___
// \ / \\
// | | \\
|/ |_| \|
|| | | ||
|\ |Ż| /|
\\ | | //
\\ / \ //
ŻŻ| |ŻŻ
- Climb onto one of the top ledges, then climb any of the ladders and use
them to jump onto the spinning waterwheel blades. Quickly jump onto whichever
platform that splits it down the middle you come to.
- One of these areas leads to the hallway that you entered from to get to
this room. The other has a waterfall blocking your way to climb a ladder.
Shoot it with an Ice Arrow to freeze it, then climb the ladder to get to a
new area.
- In this new room, I suggest you kill both of the Blue Tektites as well as
the Desbreko. Use your Ice Arrows to make platforms and get to the YELLOW
platform (I suggest putting on the Zora Mask when you jump to it, to give
you extra height).
#9 Get to the YELLOW platform and face the wall opposite the door.
If you look up, you'll notice some metal grating separating you
from a small area up there.
- In front (above) of you is a hole in the grating with a target
nearby on the ceiling. Use your Ice Arrows to create platforms
and get near the far wall, then turn around and Hookshot the
target.
- It may take a couple tries, but once you get up there, in the
center you'll find a chest.
- Next, make your way to the GREEN platform. Turn the switch.
- If the water is flowing nice and smoothly, we're done in this room. Exit.
===========================
-------------------------
Changing The Water Flow
-------------------------
===========================
___+___
// \ / \\
// | | \\
|/ |_| \|
|| | | ||
|\ |Ż| /|
\\ | | //
\\ / \ //
ŻŻ| |ŻŻ
____| |____
Hookshot --> |R |____ Y|
Here |R Y |_|
| R Y Y|
| |Ż|
| | |
|ŻŻ| |Ż| | |
ŻŻŻŻŻ+ŻŻŻŻŻ
- If the RED pipes are both flowing freely, then head back to the room right
after the starting area, where Tatl pointed out the first waterwheel (on the
opposite side of the room from where you are now).
- Once there, turn right and notice the RED pump from earlier is now flowing,
thus going up and down alike the YELLOW one we used in the beginning. Use the
target above it to land on it, then jump to the RED platform when you're high
enough.
- Turn the RED switch. This will make both pumps blast into the waterwheel,
making it still. Jump into the water and turn the YELLOW switch. The
waterwheel will now turn the opposite direction.
- Go back to the main waterwheel room.
===============================
-----------------------------
Getting To The See-Saw Room
-----------------------------
===============================
+ +
| | |_
| | |
_/ŻŻŻŻŻŻ| _______
| | _|_/ _____ \
Ż\ / ___/ ___|Ż|_ <-- #11
___+________\__/ / | | Ż ||
// \ / \\________/ |Ż ||
// | | \\ |_ |Ż | <-- #10
|/ |_| \| |+|ŻŻŻŻŻ
|| | | || ++
|\ |Ż| /| +
\\ | | //
\\ / \ //
ŻŻ| |ŻŻ
- Now that the water's flowing the other way, jump back in. Swim through the
top opening with the RED and GREEN pipes.
- This will take us back to the room where you got the Boss Key. At long last,
however, we can go the other direction. Keep following the water.
- In this small room, find the platform you can climb onto. There is a moving
platform (elevator) that's going up and down. Jump onto it when you can.
- When it takes you up, jump onto the spinning waterwheel's gear I suppose
you would call it, then jump to the next platform when it's close enough.
#10 After you've used the elevator thing to go up, jumped onto the
spinning waterwheel and are standing on the next moving
platform, turn right and you'll notice a torch burning in a hole
in the wall.
- Use your Hookshot on it to find a small space with a chest.
- Jump to the next ledge and head right. Turn back to the waterwheel and shoot
the water source with an Ice Arrow to create a flat surface for you to walk
on.
#11 When you've frozen the waterwheel in this room, walk part way
across the paddles, then turn right. When you get to the six
blades (only two are accessible, pointing in either diagonal
direction) climb onto the one on your right.
- Climb to the end of it. You'll notice that straight ahead is a
small hole in the wall with a chest. Hookshot the chest and open
it.
- If you fall down at any point during this, you'll have to melt the water,
climb back up, then freeze it again. (By the way, why doesn't this room flood
with water, if the water flow from the main room is being pumped in here?)
- When you get to the other side of the waterwheel, turn left, jump to the
ledge and go through the door.
===========================
-------------------------
The Second Green Switch
-------------------------
===========================
+
_/ /_____
| _|
#12 --> | o o|G|
+Ż Ż| o ||
Ż|ŻŻŻŻ|--'| <-- #13
ŻŻŻŻŻŻŻŻ
- This room is filled with see-saws that will swing either way if you apply
weight or force to it. Above one side of them are waterfalls that you can
freeze and melt in order to raise yourself higher.
- Jump down into the watery area. There's lots of barrels and stuff for you
to stock up on Magic and the like.
#12 The first see-saw you come to when you enter the room, jump
into the water on either side, sink down and break the barrel.
- Ignore the first see-saw you see and instead, go left. There's two near each
other. Stand on the one on your right and shoot the waterfall deal on the
other side (on the ceiling) with a Fire Arrow to melt it.
- This will raise you up. Jump onto the platform on your left and melt the
waterfall opposite it as well.
- Now that you're high enough, jump onto the GREEN platform and push/pull the
switch.
#13 When standing on the GREEN platform with the switch, kill the
Real Bombchu, then walk along the GREEN pipes. Put on the Zora
Mask and climb your way right.
- Follow it and jump down into the small area when you can't go
any further. Use your Hookshot on the chest and open it.
- Now that the water's flowing through this area too, jump down and head back
to the first see-saw near where you entered this room. Stand on the lower
portion and melt the waterfall to raise yourself up to the last ledge. Go
through the door.
==========================
------------------------
The Final Green Switch
------------------------
==========================
\___________
\__ __
Follow The / \
GREEN pipes | |
at long last | |
| | | |
v v Ż / ___
ŻŻŻŻ\ ŻŻŻ\_|\_/|_
| |ŻŻ| |ŻŻ\ _ +
/ / / / ŻŻ| | |Ż
#14 --> | |__| |_ |Ż |
|\ _ | |/Ż\|
Boss + |o|G| || ŻŻŻ
|/ Ż--'|
ŻŻŻŻ^ŻŻŻ
|
#15
- This will take you back to the Map room. Jump down and swim through the
opening back to the main room.
- Take the bottom route this time, with just the GREEN pipes.
- This is the room right before the boss, so stock up on health, Magic and
Arrows before the boss.
#14 At the exit to this room, there is a Stray Fairy in a bubble in
the opening. Use your charged up fins to break the bubble, then
swim into it.
#15 Directly underneath the GREEN platform is a Stray Fairy in a
bubble. It's too high to get when you're in the water, so stand
on the GREEN pipe right on the edge of the water and shoot it
with an Arrow, then use the Great Fairy Mask.
- Climb up the pipe and onto the GREEN platform. Push/pull the switch to bring
water to the pump, allowing you access to the Boss Room.
- When you're ready, go through and jump down the hole.
___________________________________________
/ B O S S : Gargantuan Masked Fish, GYORG \__________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "If you go near it now, you'll be | - Heart Container |
| eaten! Aim at it from afar to | - Gyorg's Remains |
| weaken it!" | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Jumps over the platform (will grab you if you're standing in the |
| middle). |
| - Rams the platform (will knock you off if you're NOT in the |
| middle). |
| - Grabs you and chomps down on you, dealing massive damage! |
| - Eventually, lets loose a bunch of piranha-like fish. |
|-----------------------------------------------------------------------|
| |
| - I hope you came prepared with Fairies or Milk in bottles and maybe |
| even some Green Potion or even Chateau Romani. You'll need it, cause |
| this is one of the harder battles in the game. |
| |
| - There are two methods of fighting: from the platform, and under |
| water. The latter is more dangerous, but it's hard to get back on |
| the platform, so it's a toss up between the two. Personally, I like |
| the platforming. |
| |
| - First, understand that Gyorg swims around and attempts to get you |
| in the water. Its only real attack is to take you in its mouth and |
| show you a world of pain with its sharp teeth. |
| |
| - To stun it, you can stand on the platform and use (Fire) Arrows, or |
| use the Zora Mask to charge up you fins, or swim into it and use the |
| Electric Barrier (Zora + swimming + R). The last way is the most |
| dangerous... |
| |
| - Once its stunned, put on the Zora Mask and jump into the water (if |
| you're not already). Quickly swim over to him and start smacking |
| away with your Fins or the Electric Barrier. |
| |
| - When he gets back up, gain your distance. If you're fighting from |
| the platform, try circling the platform to get height, then dolphin |
| jump onto it. This can be very tricky. |
| |
| - Half way through the battle, it will let loose lots of piranha-like |
| fish. This is a huge pain, because they make it easier for Gyorg to |
| chase you down. Use your Electrical Barrier (R) to kill them. |
| |
| - All in all, this is a tough fight. You may use a couple Fairies in |
| the process (now why can't Tatl do that?!). |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Stand on the platform, shoot the giant fish with (Fire) Arrows to |
| stun it. Alternatively, use the Zora Mask under water and charge up |
| your Fins, or swim into it with the Electric Barrier (R). |
| - Once it's stunned, get close and smack away at it with the Zora |
| Mask. Run away when it comes to. |
| - Eventually it'll spit out piranhas. Avoid them or use the Electric |
| Barrier (R). Soon after, you'll win. *clap clap* |
\_______________________________________________________________________/
- After Gyorg has been defeated, *whew* go back to the platform and snag
yourself another Heart Container, followed by Gyorg's Remains.
+-------------------------------.
| New Remains : Gyorg's Remains `----------------------------+
| |
| - Proof that you've killed the boss and have freed this |
| Guardian. With it, you can return to this temple and kill |
| the boss again. |
| |
+-------------------------------------------------------------+
- You'll witness another short clip with the next Guardian. "Help our friend"
is what it says. But who could they be talking about? Hmm...
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~/ [W408] Post Temple Collection #3 \~~~~~~~~~~~~~~~~~~.
/ `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ---------- \
| -------------- / Upgrades \ |
| / Heart Pieces \ ------------ |
| ---------------- Defense |
\ [HP36] [HP28] [HP29] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
=============
~ Zora Hall ~
=============
- Now that Lulu's voice is back, you can have a little practice with the band,
which is that song you and Japas made together, and also part of the credits
at the end. It's cool to witness, so go have some fun with it. Speak to Lulu
to start the rehearsal.
=============
~ Zora Cape ~ \______ Great Bay
============= % \___Coast
% ___ \| |_
- Other than Lulu, nothing's really changed since % _/__ \ \ \__
you beat the temple, unlike all the other places %|W| 1 :`---. \
in the game... how lame... % Ż\ŻŻ / .: .-.`,\
- Anyway, if you collected all the Stray Fairies, % ŻŻŻ ..__/ |: |
go to Zora Cape and along the beach near the % | / |:.\
entrance, there are some small platforms that lead % |3 /\ |
to the southern wall. Follow them until you get to % | \ 2/ŻŻ
the islands with the trees. % | \
- Use your Hookshot to work your way along the islands % / Fairy
until you eventually get back to the wall where there's % / Fountain
a ledge with two boulders blocking a cave. use some %%%
bombs to blast them away.
- Inside, speak with the Great Fairy of Courage to get an excellent upgrade.
+-------------------.
| Upgrade : Defense `----------------------------------------+
| |
| - All damage received is cut in half. Essentially, you just |
| doubled your life! |
| |
+-------------------------------------------------------------+
===================
~ Great Bay Coast ~
===================
- The waters are supposedly more clear now, so the Fisherman has a little game
you can play. Go get lots of money first.
- Go to the northern portion of Great Bay Coast and find a boat. Get on it to
make it start going. When you get close the batch of islands, Hookshot to the
tree and speak with the Fisherman to play his "Jumping Game".
________________________________________
/ M I N I - G A M E : Fisherman's Game \______________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Hookshot | - Heart Piece #36 (1st x) |
| - Gyorg Defeated | - 50 Rupees |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Jump to as many lit torches as | - 20 Rupees |
| possible within time limit. | |
| - Don't fall off. | |
|-----------------------------------------------------------------------|
| |
| - There isn't much to be said about this game. Pay the dude and jump |
| to the center to start. The torches on the four platforms will light |
| one at a time. The goal is to jump to them before they go out. You |
| need 20 points to win. |
| |
| - The fact that you have a time limit makes it feel as though you |
| really have to rush it. Don't. Go slow and take your time. You |
| shouldn't find any difficulty getting at least 25 points within the |
| time limit. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Jump to the lit torches. If you fall in the water, you lose. Take |
| your time, don't worry about the limit. Get 20 points to win. |
\_______________________________________________________________________/
- If you can get 20 points within the time limit, you get a prize. The first
time, it's a HEART PIECE [HP36].
=============================
~ Mountain Village (Spring) ~
=============================
- This next Heart Piece is completely optional. You must have the Don Gero
Mask to do it.
- There are five frogs across Termina. If you can get them all together and
conduct the Frog Choir, they'll reward you with, GASP, a HEART PIECE [HP28]!
//
Mountain _____ ____|+|_____ / \__ __/ \
Village __| |_| _______ _| _/ | / _ |
/Ż Ż\ + | | | | /_______| _ | | | |
\\ _|ŻŻŻŻ\ ŻŻ| |Ż| | | | | || \ /|\_/ Ż /
|\_| #1 | | |Ż | |_____| |_ | || \__/ \__/ŻŻŻŻŻ
/ ŻŻŻŻŻŻŻ| \ \ | + | |ŻŻ| |_
/| \ \ \ | |ŻŻŻŻ \ ŻŻ |\____ / Southern
| __ | __ \ \_| | | |ŻŻŻŻŻŻ / | Swamp
\ | | \ | \ \ + _ |_ / _ Ż| | /
\ ŻŻ /ŻŻŻŻ\\ | \ ŻŻŻŻ| | | |___ ||| | | \ \
|/ŻŻŻŻ | #2ŻŻŻŻŻŻ| | Ż ++ |/|Ż| |_ / ŻŻ\
| |ŻŻ|+ | |ŻŻŻ \ Ż \|_// /Ż #3 |
LaundryŻŻŻŻŻ ŻŻŻŻŻŻ| |ŻŻŻŻ \ /\ Ż\/ / |
Pool \ŻŻ |_| /
\_ /Ż
/ \ |Ż| /Ż
#1 The first one is already in the lake in //ŻŻŻŻ\| ŻŻŻŻ
Mountain Village in spring (when the
Snowhead Temple boss is defeated).
#2 Waiting in the Laundry Pool of Clock Town.
#3 On a log in Southern Swamp when you're heading towards the Deku
Palace in the non-poison water.
#4 Defeat Gekko in the Woodfall Temple.
#5 Defeat Gekko in the Great Bay Temple. _| |________
/\ | \
/\/ŻŻŻ \
- Also, as long as Goht's defeated, head to the area |_| __ o __ \
right before Goron Village. Now that it's spring, |_| / \/ \/ \ |
sink down into the water using the Zora Mask and | | \ / \ /\ |__
open the chest to find a HEART PIECE [HP29]! \Ż\ /ŻŻ ŻŻ \
/ŻŻ\/ H <- #29 |ŻŻ
- That's pretty much all we can get right now, so / /\ ŻŻŻŻŻ /
put your Rupees in the Bank and play the Song ŻŻŻ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
of Time. ŻŻŻŻ
/\ ŻŻŻŻŻŻŻŻŻŻŻŻ\ /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /\
/__\ Chapter 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /ŻŻŻŻŻŻŻŻŻŻŻŻ /__\
/\ /\ Right Side Up? ____________________/ [W500] /\ /\
/__\/__\ _________________________/ \____________________ /__\/__\
|-----------------------------------------------------------------------------|
| / Items \ / Masks \ |
|-----------------------------------------------------------------------------|
| Empty Bottle #5 Captain's Hat |
| Map of Stone Tower Mask of Truth |
| Light Arrow Garo's Mask |
| Great Fairy's Sword Gibdo Mask |
| Giant's Mask |
| Twinmold's Remains |
| |
|-----------------------------------------------------------------------------|
| / Songs \ / Heart Pieces \ / Upgrades \ |
|-----------------------------------------------------------------------------|
| Song of Storms [HP08] [HP18] [HP32] Biggest Bomb Bag |
| Elegy of Emptiness [HP31] [HP20] [HP34] Largest Quiver |
| [HP43] [HP22] [HP45] Giant's Wallet |
| Mirror Shield |
| |
|-----------------------------------------------------------------------------|
| / Sections Within This Chapter \ |
|-----------------------------------------------------------------------------|
| [W501] Grave Robbing - Skull Keeta and the Song of Storms. |
| [W502] Item Collection #4 - Goodies. |
| [W503] We Are The Garo - Getting to Ikana Canyon. |
| [W504] Blowing Away The Curse - Getting the Gibdo Mask. |
| [W505] Beneath The Well - Zombie trading! |
| [W506] Ikana Castle - Trying to get to the king. |
| [W507] Ascending Stones - Climbing Stone Tower. |
| [W508] Stone Tower Temple - The most confusing temple. |
| [W509] Post Temple Collection #4 - Goodies afterwards. |
\ /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~~/ [W501] Grave Robbing \~~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ -------------- ------- / Masks \ |
| --------- / Heart Pieces \ / Songs \ --------- |
| Empty Bottle #5 ---------------- --------- Captain's Hat |
\ [HP43] Song of Storms /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
=================
~ Termina Field ~
=================
- Our next area is Ikana. There's a few things we have to do before we can get
all the way there though. Go through the east exit into a rocky area.
================
~ Ikana Valley ~
================
Ikana Graveyard !: Fence
Termina / /
Field \________ /ŻŻ\ R: Red eyed spirit guy...
\ ! \_/ \______
ŻŻŻŻŻŻ\ O ! |R \ Ikana S: Shiro, the Stone Soldier
ŻŻ\! S /ŻŻŻŻ\ ŻŻŻ Canyon (invisible)
ŻŻŻŻŻŻ ŻŻŻŻŻ
- Run along the path with Epona and jump over the fences. The Real Bombchus
can't hurt you while you're riding her, so don't worry about it.
- After you come to a wall, turn left. Get off of Epona and climb up the small
ledges here to enter another area.
===================
~ Ikana Graveyard ~
===================
/ŻŻŻŻŻ\
/ /ŻŻŻ\ \
| | | | D: Dampe's House
_|_|__/ / K: Skull Keeta
|T|K| / (asleep)
|DŻŻŻŻŻŻ| T: Skull Keeta's Treasure
| /
\ /
Ż| |
/ŻŻ ŻŻ\ 1: First Grave (Song of Storms)
| 2 \ 2: Second Grave (Heart Piece)
| 3 | 3: Third Grave (Bottle #5)
| |
\ 1 /
\ /
Ż| |ŻŻ
Ikana Valley
- This is a very lonely place, and ironically, the grave keeper is terrified
of undead and ghosts.
- Run up to Dampe's house and you'll notice a giant Stalchild in the wall on
the right. The inscription tells you that whomever can wake it up will face
it in battle.
- Play the Sonata of Awakening (in any form) to start this battle.
___________________________________
/ M I N I - B O S S : Skull Keeta \__________________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "Hurry! Chase him until you get | - Captain's Hat |
| your chance at him! But if you | |
| get too close, you might regret | |
| it!" | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Smacks you with his huge arms. |
| - Jumps up in the air and tries to land on you (run away from the |
| shadow to avoid it). |
|-----------------------------------------------------------------------|
| |
| - You'll find this guy in front of Dampe's House in the Ikana |
| Graveyard. Play the Sonata of Awakening to start the battle. He will |
| run up the hill, during which time Stalchildren will appear out of |
| ground every few paces. Shoot him with arrows to slow him down, then |
| slash him with your sword to confront him. |
| |
| - This battle is quite easy. After you've caught up with him, just |
| get close and smack him with your sword. You can defend against his |
| slapping with your shield, but if you're too close, he'll swing over |
| it. When he disappears, run away from the shadow, then turn around |
| and lay a hit on him. |
| |
| - Part of what makes this guy so easy is that you can use your Bow, |
| Hookshot or Bombs to easily stun him. Have some fun with it, use the |
| Deku Mask for a challenge. =) |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Really easy. He smacks at you and tries to pull a Bowser on you |
| (jumps up and lands on you). Avoid these. Stun him with Arrows or |
| Hookshot. Run in for the kill. |
\_______________________________________________________________________/
- After he's defeated, you'll witness a short clip in which the Skull Keeta
surrenders his position to you! After a salute from our hero, the skeleton
man will disappear along with the flames guarding the goodies in the chest.
- Hookshot the chest, or use the Bunny Hood to jump across. Open it.
+--------------------------.
| New Mask : Captain's Hat `---------------------------------+
| |
| - Wear this and speak with Stalchildren to learn stuff and |
| even order them around! |
| |
+-------------------------------------------------------------+
Rest of the
- Go speak with Dampe while wearing it Graveyard
to witness something humorous. Anyway, | |
play the Song of Double Time or wait /ŻŻ ŻŻ\ 1: First Grave
until it's the First Night. | 2 \ (Song of Storms)
- Put on the Captain's Hat and find the | 3 |
grave with the three Stalchildren | |
(skeletons) patrolling around it. Speak \ 1 /
with one of them and order them to open \ /
the grave. Jump in. Ż| |ŻŻ
Ikana Valley
___ ________
__ _ ___/ --\ | | | - You'll find yourself in a cave-like
|E | | | | +++ | | underground scene. Jump across the ledge
ŻŻ Ż ŻŻŻ\ --/ | | | and go through the doorway.
ŻŻŻ ŻŻŻŻŻŻŻŻ - This room has lots of Keese in it. I
suggest using the Deku Mask to dispose of them. After they're dead, use a
Deku Stick or Fire Arrows to light the two torches near the entrance and the
one near the door, which will cause it to open. Go through.
- In the next room, run forward and smack the statue to wake it up.
____________________________________
/ M I N I - B O S S : Iron Knuckle \_________________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "You know about the Iron | - Song of Storms |
| Knuckle, right? Stay away from | |
| its ax attack, then look for a | |
| chance to retaliate. | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Swings its axe at you, OUCH! |
|-----------------------------------------------------------------------|
| |
| - These enemies are fairly simple, but they hurt a lot! Get close to |
| them, then back up or do a back flip to avoid the attack. As they're |
| still recovering from their swing, you can go in for a quick jab. |
| |
| - Most other attacks won't work against them, except for Bombs. You |
| can use those for the first half of the battle, but they are hard |
| to use when he moves faster. |
| |
| - After a few hits, a layer of armor will fall off and they will be |
| able to move much faster. Use the same patterns to defeat them |
| shortly after. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - This guy hurts... Get close, then back flip to avoid the p-a-i-n. |
| Run in and smack him with your sword, then get back again. Repeat. |
| Half way through, he loses his armor and moves faster. Keep it up |
| and he dies. |
\_______________________________________________________________________/
- After he's been defeated, the curtain on the platform ahead will reveal a
grave. One of the composer brothers, Flat, will then appear and thank you for
releasing his soul. It turns out, his brother Sharp turned evil and sealed
him in here.
- Climb up there and read the tombstone to learn a spiffy new song.
+---------------------------.
| New Song : Song of Storms `--------------------------------+
| |
| ,´Ż- |
| .' ---------(^)---------(^)--------- |
| .´ --------------------------------- |
| ´ .-. --------------------------------- |
| ' '_, ` -----(v)---------(v)------------- |
| `.__.´ -(A)---------(A)----------------- |
| |
| - A, C-down, C-up, A, C-down, C-up. |
| |
| - Play this song to blow away curses, like when the Bubbles |
| Jinx you (can't use your sword). |
| - You can also use it to water Magic Beans to make them |
| grow without using Spring Water. |
| |
+-------------------------------------------------------------+
Rest of the
- This song was in the last game as well, Graveyard
and Guru Guru plays it on his music box. | |
Anyway, get out of this grave. /ŻŻ ŻŻ\
| 2 \ 2: Second Grave
- That's all you really need here, but if | 3 | (Heart Piece)
you'd like a Heart Piece and another | |
bottle, stick around. Play the Song of \ 1 / 3: Third Grave
Double Time until it's the Second Night, \ / (Bottle #5)
then order the Stalchildren to open the Ż| |ŻŻ
next grave. Ikana Valley
_ _________
| |_/ | / \ - Inside, jump across to the next area and use the Lens of
| |- | |Ż| | Truth to see through the fake wall. Go through the door.
| |Ż\ | -| | | | - In the next room, follow the path and use your Lens to
|~| ŻŻŻŻŻŻ + kill the Keese and Skulltulas as you make your way across
+ + the gap. At the end, turn left and use a Bomb on the fake
_+_ | | wall. Go through the door.
| | | | - In this room, there is another Iron Knuckle. After he's
| | / _| defeated, he will leave behind a chest. Open it to find a
ŻŻŻ | / __ HEART PIECE [HP43]!
Ż | E|
ŻŻ
- Back outside, play the Song of Double Time again until it's the Third Night.
Open the last grave and enter.
To Dampé's House - Inside, you should run forward and kill
_| |_ the Wallmaster before doing anything else.
| | This next part requires you to move
_____|---|_______ slowly, so it can easily snatch you up and
| \_|---| |X | take you away.
| E E Ż| | X: Dirt - Up ahead, you'll find Dampe wandering
| X X | | pile around because he can't see in the dark. Z
| X | | target him and guide him to the dirt piles
| _ |Ż E: Elevator around the room to dig them up.
| |X| X | - You're trying to find three blue flames
| Ż_________ | that are randomly in three of the piles.
| ]]] [[[ | - Four of these piles are on the ground, but
ŻŻŻŻŻ| |ŻŻŻŻŻ two are high up. To get to them, lead
| | Dampe to those brown tiles, then makes sure
ŻŻŻ you're not on them yourself.
- The left one will take him to the small platform with the ladder on the left
side of the room. The right one takes him to the platform with the blocks
leading up to it. After all three flames are lit, a Big Poe will appear. Kill
it to make a chest appear as well.
+----------------------------.
| New Item : Empty Bottle #5 `-------------------------------+
| |
| - Set it to (C) and use it to swipe and hold stuff to be |
| used later. |
| |
+-------------------------------------------------------------+
- Use a bottle on the Big Poe's spirit before it disappears to sell at the
Curiosity Shop in West Clock Town for 200 Rupees later. Head upstairs and
exit through Dampe's house.
- Not much else to do but put your Rupees in the Bank, (sell the Big Poe,)
and play the Song of Time.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~/ [W502] Item Collection #4 \~~~~~~~~~~~~~~~~~~~~~~.
/ ---------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Upgrades \ -------------- / Masks \ |
| ------------ / Heart Pieces \ --------- |
| Biggest Bomb Bag ---------------- Mask of Truth |
| Largest Quiver [HP08] [HP18] [HP31] |
| Giant's Wallet [HP31] [HP20] [HP34] |
\ [HP22] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
- This section covers the Skulltula quests as well as some other Heart Pieces
I've avoided thus far. A lot of these we could have gotten a little earlier,
but now is a good time to get them all at once. ____
___| |__
++ ++
=================== ŻŻŻ| |ŻŻ
~ East Clock Town ~ | |
=================== __| |Ż |
| | | |
- Go to the Treasure Chest Shop in East Clock Town. |__| |__|
The lady who runs the shop is shallow and will __| |___
give you a price dependant on your looks. ++ ++
Ż|Ż Ż|
| |
Treasure Chest --> ŻŻŻ| |Ż
Shop ____| /Ż|
+++____/ |
ŻŻ| |
_________________________________________ ŻŻŻŻŻŻŻ
/ M I N I - G A M E : Treasure Chest Shop \_____________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Bunny Hood or Goron's Mask (helps) | - Heart Piece #8 |
| | - 20 or 50 Rupees |
|-----------------------------------------------------------------------|
| Rules : |
| - Find your way through the maze, open the chest. |
|-----------------------------------------------------------------------|
| |
| - At the start of the game, a chest will appear on the opposite side. |
| The checkerboard floor will rise to impede you. Keep track of where |
| the invisible walls are at and make your way to the other side. |
| |
| - I strongly suggest you use the Bunny Hood or Goron Mask to whip |
| through it quickly. Also, the lady who owns the shop is shallow and |
| will price you dependent on your looks. 5 Rupees for a handsome Zora |
| or 30 Rupees if you're an ugly Goron. |
\_______________________________________________________________________/
- Play as a Goron to pay the most, but receive a HEART PIECE [HP08] if you
win. I suggest using the Bunny Hood after you've paid.
====================
~ Road to Snowhead ~ Snowhead
==================== \ \
\ \
- Go find a Scarecrow and make a \ \
song if you haven't already. There's | \
one in the Trading Post in West |_/ Invisible
Clock Town. Blocks
- Play the Song of Soaring to get to |Ż\ /
Snowhead, then head back through the | |'.
entrance into the previous area with | / '. _
all the rolling snowballs and big \ \____ |H| <-- Piece of a Heart
cliffs. \ \ Ż
- Roll across the first deal. From ŻŻŻŻ\_|
here, turn left and use the Lens of
Truth to see some invisible ice |Ż|
Blocks. Jump along them then use the / /
Scarecrow's Song at the end. / /
Hookshot to him and snag the | |
HEART PIECE [HP31]. Mountain Village
=================
~ Goron Village ~
================= ___||_______
/_ \ _
- Next, go get 200 Rupees and bring ///ŻŻŻŻ /ŻŻŻ\ \_ //
them to Goron Village. There's a /// /ŻŻŻ\/ /ŻŻ\\ \ / \
Business Scrub here on the south ||| | | /| | | | | \
side (right of where you enter ||\ \___// \__// | \ |
from). Put on the Goron Mask \ \_____/ Ż\__/ / ŻŻŻ
and talk with him. He'll upgrade / \ /ŻŻ
your Big Bomb Bag to the //Ż\ ŻŻ- /ŻŻ <-- Business Scrub
Biggest Bomb Bag for a Road to ŻŻŻŻŻŻŻŻ Bomb Bag Upgrade
hefty penny. Goron Village
+----------------------------.
| Upgrade : Biggest Bomb Bag `-------------------------------+
| |
| - Allows you to carry up to 40 Bombs at a time. |
| |
+-------------------------------------------------------------+
=================
~ Termina Field ~
=================
- Go to the entrance to Great Bay, right before the fence you have to jump
over with Epona. There's a big rock here, blow it up with Bombs or punch it
with the Goron Mask. Enter.
- Inside, there's some water with Bio Deku Babas underneath lily pads. Slice
them off and kill them. Now, if you look at the ceiling, there's some bee
hives. Hit them with Arrows or your Hookshot. One of them has a HEART PIECE
[HP18], which will fall in the water. Sink down with the Zora Mask to get it.
/ / - Back outside, we need to find
| \ four seperate holes, one in each
___________\ ŻŻ\ compass direction. In each of
/_ _ __ŻŻŻ /______ these holes are four Gossip
/| | _ | | \ / _ _\ Stones, each representing the
| Ż / \ Ż ŻŻ | | | |\ corresponding holes.
/ \_/ ŻŻŻŻŻ\ Ż Ż |__ - In each hole, play
| _ /ŻŻŻŻŻŻŻ NŻŻŻŻŻŻ\ \__ either the Sonata of
| | | / \ \ Awakening with the Deku
Heart / Ż / | Mask, Goron's Lullaby
Piece #18 / / /ŻŻŻ| |ŻŻŻ\ | with the Goron Mask, or
\ / / W / \ \ the New Wave Bossa Nova
\ / / / \ | with the Zora Mask. When
_____| |___ |_ Clock _|- ' o o o|__ all of the Gossip Stones
|H| | Town are the same color,
| |ŻŻŻ | |Ż Ż|- ' o o o|ŻŻ you'll get a HEART PIECE
ŻŻŻŻ| / | | \ / | [HP20].
|Ż \ | \ / |
\ \ | \___| |___/ /ŻŻ /
\___ \ ' ' / | NORTH: Right before the
\ \ \ ' ' _/ o E| ramp leading down
Ż\Ż \________ ' ' __/o /ŻŻ/ into the snowy
\ O ' ' | / area, on the right.
Ż\ '_' |/
\ | O | | O /ŻŻŻŻ EAST: On the left side of
\ \| Ż O | the Observatory.
\ S ' ' /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\O /ŻŻŻŻŻŻ SOUTH: Between the entrance
| / to Milk Road and
/ / Southern Swamp.
WEST: Near the stairs leading down into
the beach area, under a rock.
==========================
~ Road to Southern Swamp ~
==========================
Termina Field
- When heading towards Southern Swamp through / /
the little area before it, turn left instead and | |
enter the door at the end. This is the Swamp \ \_
Shooting Gallery. / \ _
- Bring lots of Rupees, it's 20 a try. This one is | ŻŻ\___/ |
a little different than the one in Clock Town in | __ |
that it's enemies running across a field. Each \ / \___ |
one gives you some points. | / / /
- It can be pretty difficult, but remember to | | Ż| |
just try and kill all the Deku Scrubs as quick / / Swamp Shooting
as possible. Those ones will reappear on mass Southern Gallery
if you kill them all before they duck down. Swamp
The Wolfos give you 100 points each, so
they're valuable as well.
- If you can get 2000+ points, he'll give you the Largest Quiver (if you've
already gotten the Large Quiver from the other Shooting Gallery).
_______________________________________________________
/ M I N I - G A M E : Southern Swamp Shooting Gallery \_______________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Hero's Bow | - Large/Largest Quiver |
| - Rupees | - Heart Piece #22 |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Shoot anything that moves. | - 20 Rupees |
| | |
|-----------------------------------------------------------------------|
| |
| - This one is a little different than the one in Clock Town in that |
| it's enemies running across a field. Each one gives you some points. |
| |
| - It can be pretty difficult, but remember to just try and kill all |
| the Deku Scrubs as quick as possible. Those ones will reappear on |
| mass if you kill them all before they duck down. The Wolfos give you |
| 100 points each, so they're valuable as well. |
\_______________________________________________________________________/
+---------------------------.
| New Item : Largest Quiver `--------------------------------+
| |
| - Allows you to carry up to 50 Arrows at a time. |
| |
+-------------------------------------------------------------+
- If you get a perfect score, he'll gift you with a HEART PIECE [HP22]. This
is pretty hard and I'm lazy. Get it if you feel like it, I skip it half the
time I play this game.
==================
~ Southern Swamp ~
==================
Road to
- Next, we're going to tackle Southern
the first Skulltula House. Swamp Woods of
First, go buy a Magic Bean // Mystery
from the Business Scrub / \__ __/ \
outside the Swamp Tourist _/ | / _ |
Center. /W______| _ | | | |
| || \ /|\_/ Ż /
- At this point, you can either | || \__/ \__/ŻŻŻŻŻ
kill the Big Octorok near the Magic --> | |ŻŻ| |_
Swamp Tourist Center using Beans \ ŻŻ |\____ /
your Bow or Hookshot, or you |B|ŻŻŻŻŻŻ / |
can play the Song of Soaring / _ Ż| | /
to get to Woodfall and hop Fearful ||| | | \ \
along the lily pads. Either Spider --> |/|Ż| |_Woodfall/ ŻŻ\
way, our destination is the House \ Ż \|_// /Ż |
island with a torch in the \ /\ Ż\/ / |
second half of Southern Swamp \ŻŻ |_| /
between the Deku Palace and \_ B /Ż
the Tourist Center. / \ |Ż| /Ż
- Use a Deku Stick or Fire //ŻŻŻŻ\| ŻŻŻŻ
Arrows to burn the spider web Deku
blocking the door here, then Palace
enter.
_________________________________________
/ Fearful Spider House (Southern Swamp) \____________________________
|----------------------------------------------------------------------\
| Needed : | Reward / Found : |
| - Empty Bottles | - Mask of Truth |
| - Deku Mask | |
| - Goron Mask | |
| - Magic Beans (2) OR | |
| Hookshot & Bunny Hood | |
|-----------------------------------------------------------------------|
| Where It's At : |
| - In the second half of Southern Swamp (where the water's poisonous) |
| there's an island with a doorway covered in spider webs. You can |
| get there quick by using the Song of Soaring to get to Woodfall, |
| going through the exit and hopping along the lily pads, going |
| right. |
|-----------------------------------------------------------------------|
| First Floor Second Floor |
| _____ _______ |
| | 18| |24 30 | |
| |o o| __ |25/Ż\28| |
| |20 | /16| |23\_/22| |
| ŻŻ+ŻŻ / |Ż | 26 27 | |
| ____+____ |ŻF Ż| ŻŻ| |ŻŻ |
| | _____ | | 15| ___| |___ |
| | |o o| |++ O| | | 21 | | _____ |
| ____ |29 O 2| ++| O| | |o 19o| ++| 17 | |
| |4__ | | |o 1 o| | | 14| | | | |++ | |
| | || | | | | | | | |13 O/ ŻŻŻŻŻŻŻŻŻ | | |
| |5|| | | |o| |o| | | / _________ |ŻŻŻŻŻ| |
| |6ŻŻ +++ | | | 28| ŻŻŻ | |9 10 | | | | |
| | | | |o| |o| | | |o o| | |11 | |
| ŻŻŻŻ | 3| |Ż | ____ | | O | | | 12 | |
| ŻŻŻŻ+ŻŻŻŻ | __8| | |o o| |++Ż| | |
| __+__ |||||+++ | | ++|Ż / |
| | | ||7|Ż| | |o o| | | / |
| \ / ||ŻŻ | | | | | ŻŻŻ |
| \ / | ŻŻŻ| | |o o| | |
| | | ŻŻŻŻ | | 30| |
| Entrance ŻŻŻŻŻŻŻŻŻ |
|-----------------------------------------------------------------------|
| - After speaking with the spider dude, enter the door to the first |
| room. You can get Fresh Water in your Bottles here. |
| |
| #1 At the bottom of the ramp, going back and forth. |
| #2 Turn right, the next one goes up and down the pillar on the left. |
| #3 In a jar on the left side of the ramp. |
|-----------------------------------------------------------------------|
| - There's more in this room, but we'll come back for them later. For |
| now, enter the room on the left (with the giant tombstone looking |
| thing). |
| |
| #4 In the crates in the right corner of the room. |
| #5 On the wall. You can get it using the Hookshot, or breaking the |
| boulder, planting a Magic Bean, use Fresh Spring Water or the Song |
| of Storms, then ride the plant to get the token.
| #6 In the crates in the left corner of the room. |
| #7 On top of the Tombstone thing. |
| #8 In a corner next to the door on the upper level. |
|-----------------------------------------------------------------------|
| - We're done in this room, head back to the main room, this time via |
| the upper door. |
| |
| #9 After going through the door, turn left. It's behind the last |
| pillar. |
| #10 On the north wall. Get it with either the Hookshot, or shoot it |
| with the bow, then use the Deku Mask to collect the token. |
|-----------------------------------------------------------------------|
| - We're done in the main room for now. There's still two more we'll |
| snag later. Fly across the way and enter the door. |
| |
| #11 In a bee hive on the ceiling. |
| #12 In a bee hive on the ceiling. |
| #13 Jump down, slash the jars. |
| #14 Roll into the giant jar second from the right. |
| #15 Roll into the giant jar on the far left. |
| #16 Slash the grassy wall, then find the Skulltula at the end of the |
| cave. |
| |
| - Play the Sonata of Awakening for the Deku Scrub, then use the |
| flower to get to the top ledge. |
| |
| #17 Crawling along the wall. Use the flower below to get it if need |
| be. |
|-----------------------------------------------------------------------|
| - Under the rock here are some bugs. Fill several bottles with the |
| critters and enter the door on your left (upper level). Once in the |
| next room, slash the crystal switch to make ladders appear. |
| |
| #18 Going up and down the right pillar. |
| #19 In a bee hive on the ceiling. |
| #20 On the small wall, where the ladder appears. |
| |
| - Climb up the ladder. If you have the Hookshot and the Bunny Hood, |
| get #21 that way and jump to the opening. Otherwise, plant a Magic |
| Bean here and use either Spring Water (from the main room) or the |
| Song of Storms to make it grow. |
| |
| #21 Above the opening in the wall. Ride the Magic Bean Plant or use |
| the Hookshot to get it. |
|-----------------------------------------------------------------------|
| - Use the Plant to get to the opening, then go through the door. |
| |
| #22 Crawling around in the tall grass. |
| #23 Crawling around in the tall grass. |
| #24-26 Roll into the tree to make them fall out. |
| #27 In a bee hive on a tree branch. |
| |
| - There's some bugs in this room too. If you don't have any, snag |
| some now. You need three bottles full. Go back to the main room. |
|-----------------------------------------------------------------------|
| #28 In a soft patch of soil on the east wall, lower level. Use bugs. |
| #29 In a soft patch of soil on the west wall, lower level. Use bugs. |
| #30 In a soft patch of soil on the south wall, upper level. Use bugs. |
| |
| - That's all of them. Go back to the entrance and speak with the dude |
| to get your reward. |
\_______________________________________________________________________/
+--------------------------.
| New Mask : Mask of Truth `---------------------------------+
| |
| - Wear this to be able to hear the thoughts of Gossip |
| Stones and dogs. Only really useful for a couple things. |
| |
+-------------------------------------------------------------+
- With the Mask of Truth in hand, we have a Piece of a Heart we can snag.
_____________
================ / ___ _ \
~ Romani Ranch ~ / | 1| |2| \ 1: Ranch House
================ / ||ŻŻ Ż \
| \ 2: Barn
Cucco Shack + \
| \
Mamamu + ŻMilk Road
Yan's Doggy \ /ŻŻ
Racetrack \________________/
- Go collect lots of Rupees, then head to the Romani Ranch (just warp to the
last day so you don't waste a Powder Keg). At the far back of the Ranch,
there's two doors: the Cucco Shack and Mamamu Yan's Doggy Racetrack. Enter
the latter (left door).
__________________________________________________
/ M I N I - G A M E : Mamamu Yan's Doggy Racetrack \____________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Mask of Truth | - Heart Piece #32 |
| - Rupees | (1st time only) |
| | - Various Rupee Amounts |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Pick a little dog and bring it to | - 10 to 50 Rupees |
| Mamamu Yan to enter it in the race. | |
|-----------------------------------------------------------------------|
| |
| - This game is one of great chance, mostly not in your favor. There |
| tons of little doggies to choose from, but only a few are actually |
| fast. Even if you pick a fast one, it may get caught behind some of |
| the others and you'll still lose your bet. |
| |
| - To make the entire experience much easier on yourself, wear the |
| Mask of Truth when picking your pooch to hear their thoughts. When |
| you get one that says something like: |
| "There's no way I'll lose!" |
| "I feel unstoppable!" |
| "My paws feel lighter than air!" |
| you've found your pup. Bet as much as you can for easy money. |
\_______________________________________________________________________/
- If you pick a fast one, bet a large amount of Rupees. If you earn 150 in
return or more, you'll be rewarded with a HEART PIECE [HP32]! It's pretty
easy, really.
\______
% \ Gerudo
=================== % \ Lagoon
~ Great Bay Coast ~ % | | |__
=================== % \__/ \__
% /\
- Play the Song of O ''o | |
Time to save, then Pinnacle _ '' | |
head to Great Bay Rock O \\ __ / |
Coast. There are % \ŻŻ/Ż _/ |
two houses near the % \ ŻŻ\ / /
entrance, the one on % |/ŻŻŻŻŻŻŻŻŻŻŻ
the left is our next % \___/ŻŻ\______
destination. % | '._'\
% | _|_\'\
% ___ | S|\<--- Oceanside
% | |W| | | | Spider House
% ŻŻŻ | | /
% | /ŻŻŻ
% | /
/ŻŻŻŻŻŻŻŻŻŻŻŻ| |
____________________________________________ Zora Cape
/ Oceanside Spider House (Great Bay Coast) \_________________________
|----------------------------------------------------------------------\
| Needed : | Reward / Found : |
| - Bombs | - Giant Wallet (1ST DAY ONLY!) |
| - Hookshot | - Heart Piece #34 |
| - Fire Arrows | |
| - Captain's Hat (optional, heart | |
| piece) | |
|-----------------------------------------------------------------------|
| Where It's At : |
| - Right at the entrance to Great Bay Coast, there's two houses. |
| enter the one on the left. |
|-----------------------------------------------------------------------|
| ___ |
| | 5| |
| ______ |7|4| |
| |161517| | 6 | _____ |
| _| +++Ż | | 20| ___ |
| | | ŻŻ+ |2124 +++_ | <-- 10, 11, 12 |
| Ż| 1918| __+__ | 22 | | | | ____ __ |
| |\ŻŻŻŻŻŻ |\3 /| Ż| |Ż | |9| |2625|___/ \ |
| 13, 14 | ŻŻŻ | / Ż |8 +++ H | |
| Ż|2|Ż 23 ŻŻŻ |27 |ŻŻŻ\ / |
| .~~~~~~~~~~~. |1| / ŻŻŻŻ ŻŻ |
| / Top Floor \ _| |_ 28, 29, 30 |
| `~~~~~~~~~~~~~´ | | |
| | | .~~~~~~~~~~~~~~. |
| Ż| |Ż / Bottom Floor \ |
| Entrance `~~~~~~~~~~~~~~~~´ |
| |
|-----------------------------------------------------------------------|
| - As you enter, use a Bomb on the cracked wall to reveal the hidden |
| entrance. Go ahead and slide down the ramp. |
| |
| #1 On the wall on the ramp. |
| #2 On the wall on the ramp. |
| #3 On the ceiling in the lower part of the room. Burn the spider web |
| with Fire Arrows, or use the torches nearby. |
| |
| - Once at the bottom, use your Hookshot to get to the other side. Go |
| through the door. |
|-----------------------------------------------------------------------|
| - In this "stairs room", there are several spider webs blocking the |
| doors. We'll get to that later. |
| |
| #4 Roll into the first large jar/barrel thing. |
| #5 Roll into the last large jar/barrel (burn the spider webs first). |
| #6 On one of the rafters on the ceiling. Climb on top of the crates, |
| then snag it with your Hookshot. |
| #7 Behind the mask on the wall above the stairs (wait for it to come |
| up). |
| |
| - That's all up here, go downstairs now. |
| |
| #8 While standing on the stairs, look towards the opposite wall. |
| Along the top in a dark crevasse, there's a Skulltula marching |
| back and forth. Kill and snag it with the Hookshot. |
| #9 Roll into the lone jar/barrel next to a door. |
| #10 In a jar atop some crates in the corner of the room. |
| #11 Inside a little hole in the wall. Burn the spider webs and use |
| your Hookshot. |
| #12 Behind a mask near the last door. |
| |
| - We're done in this room. Go back up the stair and burn the spider |
| webs covering the door nearest the one you entered from. Enter. |
|-----------------------------------------------------------------------|
| - This is the Library. First of all, if you have the Captain's Hat, |
| go speak with the two Stalchildren in this room to learn some useful |
| information for later (write it down). One's on the left side of the |
| room at a table, and the other's on top of a bookcase. |
| |
| #13 On the far side of the left of the room, there is a bookcase |
| against the wall that you can push/pull to the right. Do so to |
| reveal a hidden hole with two Skulltulas. |
| #14 See #13... |
| #15 On the right side of the room, there are three small bookcases. |
| Pull the outer ones away, then push/pull the middle one to either |
| side to reveal a small hole. Use the Hookshot. |
| |
| - On the right side of the room, there is a bookcase with some of the |
| books missing from it. Use it like a ladder to jump along the tops |
| of all the other bookcases. |
| |
| #16 Behind a painting, right side corner of the room. |
| #17 Along the ceiling on the right side of the room. |
| #18 On top of a bookcase in the bottom left corner of the room. |
| #19 Behind a painting on the left side of the room, in a small hole. |
| use the Hookshot. |
| |
| - We're done here. Go to the previous room and go down the stairs. |
| Go around the corner and enter the last door. |
|-----------------------------------------------------------------------|
| - This is the storage room. It's dank, dusty and covered in white |
| blankets. Watch out for the big Skulltula in the center of the room. |
| |
| #20 Roll into the brown crate just right of the door. |
| #21 There are some canoes leaning up against the wall opposite the |
| door. Stand on the crates next to it and look behind it. |
| #22 Behind a spider web on the ceiling. |
| #23 Roll into the brown crate to the left of the door where the boxes |
| are about to start getting higher. Enter the small hole and turn |
| around. It's above the entrance. |
| #24 Climb on top of the crates on the left side of the door as far as |
| they will go. Use your Hookshot on the target in the ceiling area |
| on the right side of the room. In this upper area, slash the jars |
| to find the last Skulltula in this room. |
| |
| - We're done here, exit the room and enter the last door (near the |
| stairs). |
|-----------------------------------------------------------------------|
| - This room has a table with four Stalchildren sitting around it. If |
| you have the Captain's Hat, speak with them to learn the last of the |
| order (write it down). |
| - Once you have the completed order, shoot the colored masks on the |
| wall with your bow to open the gate. Go up the stairs, defeat the |
| Skulltula and claim the HEART PIECE [HP34]! |
| |
| #25 Roll into the giant jar/barrel thing in the corner, under the red |
| mask. |
| #26 Behind the painting (Hookshot) closest to the red mask. |
| #27 Crawling along the dark parts of the ceiling, along the walls. |
| Stand on the table for a good shot. |
| #28 Put on the Goron Mask and use a Goron Stomp (A + B). |
| #29 See #28... |
| #30 See #28... |
|-----------------------------------------------------------------------|
| - That's all! Head back to the entrance (Hookshot the targets, roll |
| up the ramp) to find a dude seeking a shelter from the Moon. He's |
| willing to give you something special if you'll give it to him. |
| - ONLY IF IT'S THE FIRST DAY OR NIGHT, he'll give you the Giant |
| Wallet! |
\_______________________________________________________________________/
+-------------------------.
| New Item : Giant Wallet `----------------------------------+
| |
| - Allows you to carry up to 500 Rupees. |
| |
+-------------------------------------------------------------+
- With that done, put your remaining Rupees in the Bank and play the Song of
Time.
.~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~/ [W503] We Are The Garo \~~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ -------------- / Masks \ |
| --------- / Heart Pieces \ --------- |
| Map of Stone Tower ---------------- Garo's Mask |
\ [HP45] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
=============
~ Milk Road ~
=============
Romani Ranch ___
\ \__/ŻŻ\__/ \ - We need to get to Ikana Canyon, but in
\B /Ż\ \ order to do so, we need one more mask for
ŻŻŻ/ /ŻŻ\ \ Termina Field the road. This time, take the path to the
Gorman left of the Owl Statue (when facing it).
Racetrack
====================
~ Gorman Racetrack ~
====================
- Here, you can speak with the brother near the fence to purchase Milk for 50
Rupees. It's not worth it, if you ever need Milk, just go play Epona's Song
for a cow.
- Anyway, bring your horse and speak with either of them to be challenged to
a little race for 10 Rupees a try. It's pretty easy, just make sure you use
your carrots right before you get to jumps or mud holes. At the end, avoid
the big mud holes, because you can't quite jump over them completely and
they'll slow you down.
______________________________________
/ M I N I - G A M E : Gorman Racetrack \________________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Epona's Song | - Garo's Mask (1st time) |
| - Rupees | - Milk |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Get across the finish line before | - 10 Rupees |
| the Gorman Bros. | |
| - Try not to slow down in the mud, | |
| speed up for the jumps, etc. | |
|-----------------------------------------------------------------------|
| |
| - Simply another racing mini-game. Use a carrot when your speed wears |
| off. There's two methods for using them, either to use one at a time |
| and use them as soon as they reappear, or to use them out completely |
| and let them charge up all at once (faster, but you're vulnerable |
| for longer). Use the latter method at the end in any case. |
| |
| - The other thing to watch out for is all the obstacles. Make sure |
| you're going fast enough when you come to the fences if you plan on |
| jumping them. The mud pits are more dangerous in my opinion, because |
| there are some at the end you can't jump completely over at all. |
|-----------------------------------------------------------------------|
| Summery : |
| - Press A to speed up. Remember carrots need to charge. Jump fences, |
| avoid mud. |
\_______________________________________________________________________/
- When you win, they'll have no choice but to gift you with a mask we need to
procede.
+------------------------.
| New Mask : Garo's Mask `-----------------------------------+
| |
| - Wear this Mask to summon the wandering spirits of the |
| Garo in Ikana Canyon and Ikana Castle. |
| |
+-------------------------------------------------------------+
================
~ Ikana Valley ~
================
- Jump across the fences using Epona. At the end, put on the Garo Mask and
speak with the one-red-eyed creepy guy sitting on the ledge. He'll disappear,
leaving a small tree to take his place. Hookshot to it and continue to the
next area, ignoring the Nejirons along the way.
================ ____
~ Ikana Canyon ~ / \
================ | |
| /
\ / - If it's still the First Day, you
| |Ż can see Sakon prancing around. If
| | Stone you talk to him, he'll ask to see
Spirit | | _/ Tower your sword for a moment (he's a
House ___| |___ /| / thief). Obviously, dont' give it
\ / : : \__// _/ to him.
___+ : : Ż // - Run forward to the water and see two
/ / __:__:_ |/ Octoroks placed mischievously. Shoot them
/ / / : :| |___| with Ice Arrows, then use your Hookshot
/| / / :__ : + to work your way up the cliff using the
|_/ / / | |: / small ledges with trees.
| / / |__|: |
| / / : : _ | - At the top, slash the Owl Statue to wake
| /\ | | |:ŻŻŻŻ:\| it up. If you look up, you'll notice
| \/ | | |: .' + Tingle floating around. Work your way up
| _ | | | : : | to the higher ledge using the nearby
\| || | : : .| ramps, shoot him down and buy a Map of
ŻŻŻ \ /W : : .| Stone Tower for 20 Rupees.
.---. \/______:__:__/|___ __ - Now, all around this area, you
+' |ŻŻ|----| |/| | |-| \__ can wear the Garo's Mask to
+. |__|----|__ Ż _____|-|_ \H\ summon the Garo ninjas who will
'---' | |__ _/ ____+++ \ ŻŻ\ fight you. After defeating them,
Ż| \--. / / \B\ | they give you useful bits of
\ ŻŻŻŻ | \ | | information. It doesn't really
| / _| | | matter, but do so if you want
\ / Sakon's | / the full game experience.
| | HideoutŻ|_| |
| / + - Now, if you'd like a Piece of
+ Southern a Heart, go to the Spirit House
Ikana Valley Swamp on the far left side of this
area along the top. Inside, you
can play a little game for 30
__________________________________ Rupees a try.
/ M I N I - G A M E : Spirit House \____________________________________
|-----------------------------------------------------------------------\
| Required : | Prize : |
| - Rupees | - Heart Piece #45 (1st |
| | time) |
|-----------------------------------------------------------------------|
| Rules : | Cost : |
| - Kill the four Poe Sisters within the | - 30 Rupees |
| time limit. | |
|-----------------------------------------------------------------------|
| |
| - The object of the game is to kill the four Poe Sisters within three |
| minutes. The first three fight the same way. They become invisible |
| (and invulnerable), and charge at you. While they're visible and not |
| spinning, slash them with your sword or shoot them with an arrow. |
| |
| - The last one, Meg, works a little differently. She'll appear with |
| three illusions of herself. Right after they appear, the real one |
| will spin around. Z target that one and shoot it with an arrow. |
| Repeat. |
\_______________________________________________________________________/
- After you've defeated them all, you will be rewarded with a HEART PIECE
[HP45]!
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~/ [W504] Blowing Away The Curse \~~~~~~~~~~~~~~~~~~~~.
/ `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Masks \ |
| --------- |
\ Gibdo Mask /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
================
~ Ikana Canyon ~ ____
================ / \
|Spring|
- You'll notice there's some Gibdos |Water /
(mummies walking around here. We'll \Cave/
take care of that problem now. | |Ż
- Follow the dried out riverbed to 1: Music Box | | Stone
a cave and enter. House | | _/ Tower
___| |___ /| /
/ : : \__// _/
===================== ___+ : : Ż //
~ Spring Water Cave ~ / / __:__:_ |/
===================== / / / : :| |___|
/| / / :__ : +
- Inside, you'll witness a short |_/ / / | 1|: /
disturbing clip in which Sharp appears | / / |__|: |
and plays his evil music which hurts | / / : : _ |
you. =( Play the Song of Storms to blow | /\ | | |:ŻŻŻŻ:\|
away the curse, like Flat asked you to | \/ | | |: .' +
earlier. | _ | | | : : |
- After the purple curse'ish mist \| || | : : .|
dissipates, you will witness an extremely ŻŻŻ \ /W : : .|
long movie in which the restored water flow \/______:__:__/|
causes the Music Box House to play it's
mummy-killing circus tune once more. Sharp will then tell you to seek out
the King in Ikana Castle.
================
~ Ikana Canyon ~
================
- Back outside, the door to the Music Box House is unlocked... when the little
girl is outside. Wait for her to leave (you can lay a Bomb to cause her to
investigate) then run inside when she's not looking.
===================
~ Music Box House ~
===================
- The annoying song plays in here too. Too bad =(. Go downstairs and head to
the end. Suddenly, a half-mummified dude jumps out of the closet! I'm
serious...
- Play the Song of Healing to restore him to normal... And gain the next Mask
we need!
+-----------------------.
| New Mask : Gibdo Mask `------------------------------------+
| |
| - Wear this mask to hang out with the Gibdos and even speak |
| to them! |
| |
+-------------------------------------------------------------+
- Word. Well, if you leave and come back in, Pamela's Father will give you
useful information about the Gibdos he's been studying. He'll also inform you
that there's a treasure guarded by the Gibdos in the well beneath Ikana. Is
that so? =)
.~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~/ [W505] Beneath The Well \~~~~~~~~~~~~~~~~~~~~~~~.
/ `~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ---------- \
| / Upgrades \ |
| ------------ |
\ Mirror Shield /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
================ ____
~ Ikana Canyon ~ / \
================ | |
| /
- Basically, the Well is a huge trading sequence \ /
to get our next item. You will need several | |Ż
bottles as well as the following items: | | Stone
| | _/ Tower
* 5 Magic Beans ___| |___ /| /
* 10 Deku Nuts / : : \__// _/
* 10 Bombs ___+ : : Ż //
* Fish / / __:__:_ |/
* Milk / / / : :| |___|
* Blue Potion (if you want to /| / / :__ : +
explore the rest of it) |_/ / / | 1|: /
| / / |__|: |
- Get the Magic Beans from the | / / : : _ |
Business Scrub outside the | /\ | | |:ŻŻŻŻ:\|
Swamp Tourist Center. A | \/ | | |: .' +
Good place to find Fish Beneath | _ | | | : : |
is in the puddles along The Well -->\| || | : : .|
the bank near the Gerudo ŻŻŻ \ /W : : .|
Lagoon entrance in great Bay. \/______:__:__/|
- A good place to find Milk is in a hidden
hole in the log (use Bombs) leading towards Southern Swamp in Termina Field.
Play Epona's Song for the cow down there.
- Once you have these items, go to Ikana Canyon and (from the Owl Statue) work
your way up the left ramps until you get to the top. You'll find a circle
shape with a ladder leading down.
====================
~ Beneath The Well ~
====================
/ŻŻŻ\
|Fairy| S: Spring Water
\ / H: Hot Spring Water
| | D: Deku Babas (nuts, sticks)
| | To Ikana B: Bugs
+ Castle Bm: Bombs
+ | | F: Fish
|9|_ _.-. __ ___|_| M: Milk (play Epona's Song)
| 10+++ | |13+++ | P: Big Poe
| |Ż Ż'-' | | ŻŻŻ|I| $: 50 Rupees (light torches)
.-| |-. | | Ż
|B Bm| .-| | - Gibdos -
'-| |-' |B | 1: 5 Magic Beans
+ '-| | 2: Fish
_____ __+ + _____ 3: 10 Deku Nuts
|H _ _+++7 8| + | | 4: Hot Spring Water
ŻŻ|F| |Ż| |.--. __|12 | P | 5: 10 Bombs
Ż |F || $ +++11 |-. | | 6: Blue Potion
'-| |'--' ŻŻ| D| Ż| |Ż 7: Fish
+ | |-' + 8: Spring Water
_+_ + +_ 9: Bugs
| 6 | ____+__ |5 | _.-. 10: Bugs
| |__ | SD|2 3+++ŻŻŻŻ4+++ M| 11: Bugs
| 1+++Ż Ż |Ż |ŻBŻ|Ż Ż'-' 12: Big Poe
Ż| |ŻŻ ŻŻŻŻŻ ŻŻŻ 13: Milk
Entrance
- I am only going to cover the essentials. Make sure you brought the items I
listed earlier (except for the Blue Potion).
- As you enter, put on the Gibdo Mask and speak with the Gibdo on your right.
This one wants 5 Magic Beans. Fork them over and go through the door.
- In this room, you can get Deku Sticks and Spring Water. Speak with the Gibdo
farthest from where you entered. Give him 10 Deku Nuts and go through.
- Here, you can find Bugs. Go around the corner and hand this Gibdo 10 Bombs.
Go through.
- Make your way to the center to make a Big Poe appear. Jump to avoid it, then
shoot it in the back with an arrow. Repeat till it's dead, then snag it in a
bottle. Return to the room previous to the last one.
- This time, speak with the Gibdo we ignored earlier. He wants a Fish. After
you've appeased his wild fetish, go through the door.
- This room has Deku Nuts. Continue onward to the door straight ahead. Give
him the Big Poe and go through.
- Here, there's Bugs on the left. Watch out for the two Wallmasters that
attempt to steal you.
- Work your way to the far side of the room, timing your running bursts to
avoid the spinning wooden deals. At the end, give the final Gibdo a bottle of
Milk.
- In this last room, run ahead and light all the torches to make a chest
appear.
+-------------------------.
| Upgrade : Mirror Shield `----------------------------------+
| |
| - Stronger than your last shield, you can now protect your- |
| self from energy attacks. You can also reflect and store |
| light. |
| |
+-------------------------------------------------------------+
- Test it out on the Sun Block and Sun Face if you like. This will reveal a
secret entrance to Ikana Castle.
.~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~~~/ [W506] Ikana Castle \~~~~~~~~~~~~~~~~~~~~~~~~~.
/ `~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| -------------- / Songs \ |
| / Heart Pieces \ --------- |
| ---------------- Elegy of Emptiness |
\ [HP47] /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
===================
~ West Clock Town ~
===================
_____
__| |_
+
ŻŻ| |Ż - Okay, for this next area, we'll need a Powder Keg,
| |Ż so buy one from the Goron in the Bomb Shop for 50
\ \ Rupees.
Bomb --> \ \
Shop \ \_
\ +
ŻŻŻŻ
++ _/++
================ ___| |___ /| /
~ Ikana Canyon ~ / : : \__// _/
================ ___+ : : Ż //
/ / __:__:_ |/
- There's two ways to get into Ikana Castle. / / / : :| |___|
One is at the end of the Well area we just /| / / :__ : +
finished. The other shortcut only works if |_/ / / | |: /
you have the Mirror Shield. | / / |__|: |
| / / : : _ |
- From the Owl Statue in Ikana Canyon, run | /\ | | |:ŻŻŻŻ:\| Ikana
towards the Castle gate (it's white and | \/ | | |: .' + Castle
red) with the pillars around it. To the | _ | | | : : |
left side of it is a hole in the stone \| || | : : .|
wall. Enter it. ŻŻŻ \ /W : : .|
\/______:__:__/|
===========================
~ Ancient Castle of Ikana ~
===========================
- This is the secret entrance. Turn left and hit the crystal switch to make
the sunroof give way I suppose. Shine light onto the Sun Block near the door
to make it disappear.
- There's nothing to do outside (other than summon more Garos) so enter the
actual castle itself.
____
_____________ |/ . | ___
| . +++| .|+++ Roof
+ŻŻŻŻŻŻŻŻŻŻŻŻ |.-. | ŻŻŻ
_+_ ŻŻŻŻ
_/. .\__
Entrance + Boss
Ż\' '/ŻŻ
Ż+Ż ____
+____________ | | ___
| : +++ +++ Roof
ŻŻŻŻŻŻŻŻŻŻŻŻŻ | | ŻŻŻ
ŻŻŻŻ
- Inside, you'll find several ReDeads (zombies). If you wear the Garo's Mask,
Gibdo Mask or Captain's Hat, they will dance harmlessly, allowing you to
slaughter them without a fight.
- There are two frozen eye switches on the pillars in this room. Melt the one
on the left to open the left door.
- In this room, hit the crystal switch to _____________
make the flamey platform of doom rise for a | . +
short time. Run across to the other side +ŻŻŻŻŻŻŻŻŻŻŻŻ
before it goes back down.
- Our goal is to get on top of the small platform halfway here. Hit the switch
on this side and quickly run to the closest flower to the platform. Slap on
the Deku Mask and fly onto the platform.
- If you mess up you'll have to restart. When you get there, take off the Deku
Mask to press in the switch, shoot the crystal switch with an arrow, jump
down and go through the door.
- This room is a little trippy. It's got a big hole that leads ____
nowhere and it's pretty easy to fall in. The first step is to |/ . |
unlike the door on the other side. ++| .|++
- Get to the platform on your left with the switch on it. You can |.-. |
use the flower on the starting platform, or you can use your Lens ŻŻŻŻ
of Truth to see an invisible ice platform.
- After that, there's two methods of getting to the door:
- You can go along the left, using the Lens of Truth and Bunny Hood to jump
around as you kill Skulltulas, or...
- You can get back to the starting platform (using the ice platform) then fly
along the right side using the flowers. Shoot the hanging mines in the center
between the pillars, then fly through there to the door.
___
- In the next room, there are some Blue Bubbles. If they Jinx you, + Roof
just play the Song of Storms to cure yourself. Go up the stairs. ŻŻŻ
- We're back outside. First of all, I suggest you kill the Guay (crows) using
your bow so they don't bother you. Next, climb on top of the outer railing
and walk along it going left. Jump down to the lower area (above the
entrance) with the flower on it.
- From here, fly to the switch and take off your mask to press it down. This
will cause a big block to move, allowing light into one of the rooms we
ignored earlier.
- If you'd like a Heart Piece, jump across to the flower, take it back to the
other flower, back to the railing. Go back left, then shoot the crystal
switch to cause the fire on the pillars to cease.
- Quickly jump down to the first flower, put on the Deku Mask and fly along
the pillars before the fire returns. At the end, you will find a HEART PIECE
[HP47]!
- Go back to the first room (at the entrance). You can just jump down and go
through the front door if you're up there still.
- This time, shoot a Fire Arrow at the frozen eye switch on the right to open
the right door. Go through.
- In this room, there's a Floormaster. Nasty thing. ____
Reflect some light on it to kill it easily as well +____________ | |
as the little ones that pop out. Shine some on the | : +++ ++
Sun Block to remove it. Harass the ReDeads and ŻŻŻŻŻŻŻŻŻŻŻŻŻ | |
finally, go through the door. ŻŻŻŻ
__________________________________________
/ M I N I - B O S S : Wizrobe (3rd Time) \___________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "It's a Wizrobe. | - Nothing =( |
| You'll get your chance right when | |
| it starts to attack. Be on the | |
| lookout for it!" | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Shoots a fire blast at you. |
|-----------------------------------------------------------------------|
| |
| - I'm sorry, but yes, you have to fight him, AGAIN. This time, he has |
| a fire attack which explodes into little fire things that fling in |
| several directions once it hits the ground. |
| |
| - Other than that, everything's the same. Use your compass to find |
| him quickly. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Use the Goron Mask to roll around when he starts appearing or use |
| arrows. The real one is solid, as well as a red dot on your Map. |
\_______________________________________________________________________/
- After he's dead, put on a scary mask and go through the next door. Kill the
ReDeads and go up the stairs.
- We're back on the roof. There's a hole we uncovered earlier, but DON'T JUMP
IN! Instead wander around this top area to find a cracked portion of stone.
- Lay the Powder Keg I told you to buy earlier and let a resounding "boom"
announce the way forward. Jump on into this one.
- We're back in the entrance room. Shine some light on the ReDeads (by just
spinning around in a circle) then make the Sun Block disappear. Venture
onward to tackle the boss of this area.
____________________________________________
/ M I N I - B O S S : Stalfos Royal Guards \_________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "Just keep defending and watch his | - N/A |
| movements. I think I'm starting to | |
| see his weak point! | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Slashes at you with their swords. |
|-----------------------------------------------------------------------|
| |
| - I don't really know these guys' names. Seeing as they're a comic |
| relief, you'd think Nintendo would give them something... |
| |
| - As you start the battle with the King of Ikana, he will instead |
| send his lackeys after you and watch from the sidelines. If you try |
| to harm him, he'll either counterattack or deflect it. |
| |
| - As soon as you can, burn away one of the two blinds blocking the |
| windows using a Fire Arrow to allow light to come in. While standing |
| in the light, the skeletons will avoid you at all cost. From there, |
| shoot the other drapes. |
| |
| - These guys obviously are weak to the light, but you can't reflect |
| any onto them because they just guard against it. Wait for a gap in |
| their defenses or stun them, then stab them quickly. This can be |
| done quickly using the Deku Mask or Deku Nuts. |
| |
| - After just a few hits, they'll fall to the ground. Run back to the |
| light and shine it on their bodies to finish them off. Repeat this |
| process with the other one. |
| |
| - A little secret you can use on them is to use the Bremen Mask to |
| march, they'll go right along with you! As weird as that is, you can |
| easily get behind them while they're vulnerable, quickly take off |
| the mask and slash away. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Shoot the drapes blocking the windows with Fire Arrows. Stand in |
| the light when you don't wish to be attacked. Go confront them, |
| use sword and shield tactics to take them down. Run back and shine |
| light on them to kill them. |
\_______________________________________________________________________/
- After they're defeated, you'll have to battle the king himself. Quickly, put
on the Captain's Hat for something amusing. =)
____________________________________________________
/ M I N I - B O S S : Igos du Ikana (King of Ikana) \_________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "Stick with using the basic | - Elegy of Emptiness |
| target methods while defending. | |
| ...He's a different rank than those | |
| other two lackeys, though..." | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Slashes at you with his sword. |
| - Uses a jumping slash attack. Easy to avoid, but does heavy damage. |
| - Decapitates himself, sending his head flying around to chomp on |
| you. Hard to avoid. |
| - Breathes poison gas towards you. |
|-----------------------------------------------------------------------|
| |
| - If you wear the Captain's Hat before the battle, he thinks you're |
| him! Anyway, this guy is pretty much the same as the other two, but |
| considerably harder. |
| |
| - For the most part, this guy will use a variety of attacks and can |
| still defend against yours on the fly, which makes him much harder. |
| Use Z targeting and your shield a lot. |
| |
| - Obviously, the goal is to shine light on him. He takes quite a bit |
| of hits to knock him to the floor though, and unlike the other two, |
| it's much easier to shine light on him while he's running around. |
| |
| - One method of hurting him is to use the Deku Mask to spin around to |
| his backside, take off the mask, and slash him while he's stunned. |
| |
| - Perhaps the most annoying thing about this guy is his decapitation |
| technique. He severs his head which flies around, and as far as I |
| know, is invulnerable. His body becomes transparent and will follow |
| you around, slashing at you. Inevitably, he'll come and chomp on |
| your own head. For the most part, It's unavoidable... It is possible |
| to avoid though if you roll at just the right moment. |
| |
| - After several hits, he'll fall down. Run over to the light and |
| shine it on this fellow as well. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Same as his guards, but harder. Stay close and stab him when you |
| can. Try to shine light on him when he uses his poison breath. Run |
| away when his head starts floating around. After several hits, he |
| will fall down. Shine light on him to slay him. |
\_______________________________________________________________________/
- After he's been defeated, his two guards will bicker with one another even
though they've lost their bodies. The king will shut them up and thank you in
the form of poetic nonsense.
- As we already knew, the cause of all of this is because the Skull Kid caused
evil to enter the Stone Tower Temple. According to him, not even all of his
warriors combined would be able to stop it. The solution, (of course!) is a
song.
+-------------------------------.
| New Song : Elegy of Emptiness `----------------------------+
| |
| ,´Ż- |
| .' ---------------------(^)--------- |
| .´ -----(<)-----------------(<)----- |
| ´ .-. -(>)-----(>)-----(>)------------- |
| ' '_, ` -------------(v)----------------- |
| `.__.´ --------------------------------- |
| |
| - C-right, C-left, C-right, C-down, C-right, C-up, C-left. |
| |
| - Play this song to create a statue of your current form. |
| Using the Deku, Goron and Zora Masks, you can create up to |
| four statues at a time. |
| |
+-------------------------------------------------------------+
- Out of all the statues, your regular form looks the creepiest. It's like a
stoned, female version of yourself... Ick...
- With that out of the way, it may be a good time to put your Rupees in the
Bank and play the Song of Time.
.~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~~/ [W507] Ascending Stones \~~~~~~~~~~~~~~~~~~~~~~~.
/ `~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \
\ /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
____
================ / \
~ Ikana Canyon ~ | |
================ | /
\ /
- At long last, we can tackle the tower. Now that | |Ż
we finally have the song, we can use it to get | | Stone
there. In Ikana Canyon, follow the ramps up, | | _/ Tower
then go right (of the dried up well). ___| |___ /| /
Enter the statue looking entrance. / : : \__// _/
___+ : : Ż //
/ / __:__:_ |/
=============== / / / : :| |___|
~ Stone Tower ~ /| / / :__ : +
=============== |_/ / / | |: /
| / / |__|: |
- This place reminds me of the Pueblo | / / : : _ |
Indians from New Mexico. Our goal is | /\ | | |:ŻŻŻŻ:\|
obviously to climb to the top, which | \/ | | |: .' +
can be hindered by the rolling | _ | | | : : |
boulders that fall continuously. \| || | : : .|
- We will be using the Elegy of ŻŻŻ \ /W : : .|
Emptiness to create statues to hold down \/______:__:__/|
switches in particular orders so that we can
proceed. You will have to do it for your normal form as well as the Zora and
Goron Masks. The Deku Mask isn't heavy enough, so I won't mention that one.
- As you enter, jump across the floating blocks to the other side.
- Ignore this first switch for now and Hookshot up to the nearby
ledge.
| 2 | - Kill the Beamos by throwing a Bomb at it. Stand on the switch
| |ŻŻŻŻŻ here and create a statue.
| 1 |Ż - Hookshot to the next ledge up and make a statue.
ŻŻŻ| 3 - Jump back down to the first switch we saw and make a statue.
ŻŻŻŻŻŻŻŻ| This will allow the three blocks to make a bridge to the next
area.
- Climb back up and jump across the blocks. When you get there,
step on the three switches to lock your old blocks into place.
- Hookshot up to the next ledge. Ignore this switch for now and
| 3 | go up a level. Use that one instead.
ŻŻ| 1 | - Jump back down to the first ledge (after the three switches)
ŻŻŻŻŻ| and place a statue.
2 | - Hookshot back up to the very top and make the last statue.
|ŻŻŻŻŻ - Jump across the blocks to the new area and use the three
switches there to lock these into place as well.
- In this general area, there are some secret areas you can get to using the
Scarecrow's Song, but there's no Heart Pieces or anything else of value, so
I won't cover that.
- Hookshot up to the ledge on your right. Turn right again and stand between
the target and the edge, then Hookshot to the next one as well. From that
area, look around for the last target to grapple onto.
- At this final ledge, you'll find three remaining switches and an Owl Statue.
Go smack it.
- Now is a good time to put your Rupees in the Bank and play the Song of Time.
Once again, all we need to get to the Temple is the Owl Statue and the song
for this area.
3 - When you are ready, you'll have to move blocks one last time. The
2 1 order is: right, left, middle. Jump across the blocks and enter the
temple.
.~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~~~~/ [W508] Stone Tower Temple \~~~~~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \
| / Items \ --------------- / Masks \ |
| --------- / Stray Fairies \ --------- |
| Light Arrow ----------------- Giant's Mask |
\ 15 Twinmold's Remains /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
_______
| |
| | |
_______ | |Ż|_ |
| | | |_|_| |
| | |_____|G| .~~~~~~~~~~~~~~~.
| I +++ |Ż| / Right-Side Up \
| | ŻŻŻŻŻŻ+ `~~~~~~~~~~~~~~~~~´
| | +
ŻŻŻ+ŻŻŻ __| |__
+ |___&___|
| | |ŻŻŻ_ŻŻŻ|__ +: Doors
| | | | | & | =: Locked Doors
| | | Ż |ŻŻ #: Stairs
| | Ż| |Ż F: Deku Flower
+ | | G: Goron Switch
_____+_____ Ż=Ż &: Sun Block
_1______ |&___| |&___|______=
| _ === | | | | |_____ |
| |_| | | | | | |K| ___| |___
|______ | | | | | | | | | | |
| || | | | | | | | | | | | | .~~~~~~~~~~.
|__ | ŻŻŻŻŻ+ŻŻŻŻŻ | | | | / Basement \
| || |_| _____+_____ |___| |___| `~~~~~~~~~~~~´ _______
| ++| | | | | __/ / _____ |
ŻŻ| |Ż ++__ | | | +++ C& / __1__ | |
Ż \ | | / ŻŻŻŻ | | ___| |___
\ \ / / |_____| | |
\ Ż / | K | | _|
\ / | & | | _ | |
| | Ż| |Ż | | | Ż|
Entrance |M| ŻŻŻŻŻŻŻŻŻ
Ż
Boss Room
+ C: Compass
| | .~~~~~~~~~~~~~~. M: Dungeon Map
| | / Up-Side Down \ K: Small Key
| | `~~~~~~~~~~~~~~~~´ B: Boss Key
| | I: Dungeon Item - Light Arrows
+
_____+_____
________ | | | |_______ _______
_|_ __| |_ | | |_____ | | |_
2 F| |F +++F| | | _| ___|_|___ | | |
Ż|Ż ŻŻ| | | | | |F+++_________+++ +B|
Ż|Ż||Ż|Ż| | | | | Ż| | _| | | | .~~~~~~~.
|__ | +ŻŻŻŻ=ŻŻŻŻŻ | _ |F| | |Ż / Attic \
|K|| |_| +____=_____ |___|F|___| ŻŻŻŻŻŻŻ `~~~~~~~~~´
| | |Ż | || __/ / _______
ŻŻ| |Ż |Ż| | |+++ & / _____ ____ _____ |
Ż \________// ŻŻŻ 2 | | | | ____ ___| |___
\ \ / / | | +++ +++ ===F| | | |
\ | / |Ż | | | ŻŻŻŻ |Ż | | _|
\/ \/ | | ŻŻŻŻ | | | |F|
| | Ż|Ż|Ż |___|_|___|
Entrance | |
Ż
- While the past three temples have focused on their corresponding forms, this
one uses all of them. It is also far more confusing to keep track of where
you're supposed to go.
- I suggest you bring a few fairies in bottles as well as some Green Potion if
not Chateau Romani. It would also be good to use the Inverted Song of Time
to ensure you have enough time to complete it.
- If you plan on getting all the Stray Fairies, you'll have to exit and re-
enter the temple repeatedly, so be emotionally prepared for that annoyance.
===================
-----------------
Getting The Map
-----------------
===================
__1__ _1______
#2 --> | | | _ =
|_____| | |_| | .~~~~~~~~~~~~~~~.
| K | |______ | / Right-Side Up \
| & | | || | | `~~~~~~~~~~~~~~~~~´
Ż| |Ż |__ |
|M| | || |_| _____+_____
Ż | ++| | | | |
.~~~~~~~~~~. ŻŻ| |Ż ++__ | | | + <-- #1
/ Basement \ Ż \ | | /
`~~~~~~~~~~~~´ \ \ / /
K: Small Key \ Ż /
M: Dungeon Map \ /
&: Sun Block 1: Basement Stairs | |
Entrance
- As you first enter the temple, you'll notice that some things are upside-
down, such as the platforms above you.
#1 To get the first Stray Fairy, shoot the golden eye switch in
one of the eyes in the giant figure straight ahead. Jump to the
chest that appears using the Bunny Hood or Zora Mask. Open the
chest. If you don't have that mask, you can get it later when
you come through that door.
- There are two doors we can go through. Go through the one on the left side.
- Run through and kill all the Real Bombchus (use your shield). There are four
switches in this room, but we can only hold down three at a time. Straight
across from the door we entered from is a cracked wall.
- Use a Bomb to blow it up and reveal some crates, behind which are small ones
we can pick up and set down on the switches. Do so and use the Elegy of
Emptiness to hold down the remaining ones (the large one must be the Goron
statue).
- In the second half of this room, there are two dark patches on the floor.
Place a Bomb on the patch without grass to open up a hole. Put on the Goron
Mask and either fall down it or take the stairs down.
- In this dark room, stand in the light and use your Mirror Shield to get rid
of the Sun Block.
#2 There's a target on the ceiling that allows you to get onto a
small, hard to see ledge. Find it and get up there. Open the
chest.
- There are six Armos statues in this room. Four of them are real, meaning
they will walk up and chase after you if you touch them. They can be killed
by laying/throwing a Bomb next to them, or by using a Fire Punch (Goron). Use
the Goron Mask to walk across the lava and kill all four of them. This will
make a chest appear containing a Small Key.
- There's a small ledge where the Sun Block used to be. Go in there and open
the chest to find the Dungeon Map.
- Go back up the stairs and use your Small Key on the nearby door.
=======================
---------------------
Getting The Compass
---------------------
=======================
_____+_____
|&___| |&___|______= _______
+ | | | | |_____ | _____ |
| | | | |K| ___| |___ ___| |___
| | | | | | | | | | | |
| | | | | | | | | | |#3.1 _|
ŻŻŻŻŻ+ŻŻŻŻŻ | | | | --> | \ _ | |
|___| |___| | | | Ż|
__/ / ŻŻŻŻŻŻŻŻŻ
K: Small Key + C& / .~~~~~~~~~~~~~.
&: Sun Block ŻŻŻŻ.~~~~~~~. / Below Water \
C: Compass / Above \ '~~~~~~~~~~~~~~~'
'~~~~~~~~~'
- This room is filled with water, so slap on your Zora Mask and jump in. On
the other side, there's a Dexihand placed curiously. Allow it to grab you and
throw you up onto the ledge.
- Open the chest here for another Small Key. Jump back into the water and go
through the opening underneath the Dexihand.
- This new room is filled almost to the brim with water.
#3.1 This is a two parter. Sink down to the bottom here and charge
up your Zora Fins to make the mines blow up. Step on the switch
to make a chest appear for later. Don't forget!
- Rise up to the surface and climb onto the ledge. There's a locked door
nearby, but we'll come back for that later. Instead, stand in the light
shining down and use your shield to aim it into the convex mirror.
- Do this for a few seconds to charge it up, then run over to it and use it to
to reflect light onto the Sun Block. Kill the Real Bombchu ahead and open the
chest to find the Compass.
- The door leads back to the main room; we just made a shortcut. Go back to
the locked door on the other side of the room and use your Small Key to go
through.
=============================
---------------------------
Mirror And Black Boe Room
---------------------------
=============================
+
__| |__
|___&___|
&: Sun Block |ŻŻŻ_ŻŻŻ|__ <-- #4
| | | & | <-- #5
| Ż |ŻŻ
Ż| |Ż
| |
Ż+Ż
- This room is filled with Black Boes that will repeatedly reappear. First of
all, put on the Goron Mask and Fire Punch the three suspicious pillars near
the door you entered from. This will reveal a light source from above we can
use.
#4 There are six Sun Faces on the wall near the light source. Use
the far left one on the right side to make a chest appear.
#5 When standing in the light facing the pillar in the center of
the room, charge up the mirror on the right. Now run over and
use it to make the Sun Block on your right disappear. This will
reveal a small area with a Nejiron and a chest.
- Alright, our goal is to remove the Sun Block on the opposite side of the
room. As you've probably already guessed, we'll have to charge the left
mirror on the pillar, then the one on the left wall to get to the Sun Block.
- This may take several tries and the Black Boes make it slightly annoying. I
suggest waiting at least for the first one to be right on your butt before
you kill it and run to charge your second mirror.
- When you do make it, go through the door.
============================
--------------------------
Getting The Light Arrows
--------------------------
============================
_______
| |
G: Goron Switch | | |
I: Dungeon Item _______ | |Ż|_ | <-- #7
Light Arrows | | | |_|_| |
| | |_____|G|
| I +++ |Ż|
| | ŻŻŻ^ŻŻ+
| | |
ŻŻŻ+ŻŻŻ #6
- This next room is in the shape of a "U" and you have to use the flowers and
air pump things to keep going. It can take several tries, so don't feel too
bad if you fall.
#6 There is a chest on the other side that is surrounded by fire.
Down below, there is a switch you can stop on as a Goron to put
the fire out, but it's on fire as well.
- Use a Goron Stomp (A + B) on the Goron Switch on the first
side, then run and roll to the other side and step on the
switch before the fire returns. This will put out both flames.
- When you get to the other side later, open the chest.
#7 As you just start flying around the "U" shape, right before
you turn the corner, there's a platform on your left with lots
of Rupees. Go there and open the chest.
- When you get there (it may take several tries), open the chest if you did
that part, then go through the door.
___________________________________
/ M I N I - B O S S : Garo Master \__________________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "That's the Garo Master... | - Light Arrow |
| You can't fight him like an | |
| ordinary Garo. Just dodge those | |
| swords..." | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Flies towards you quickly and slashes. |
| - Jumps over you, turns around, slashes. |
| - Disappears and appears above you, followed by a quick slash. |
| - Does a spinning attack towards you (usually defensive). |
|-----------------------------------------------------------------------|
| |
| - This guy is very quick, and unfortunately, his swords do not break |
| because of your Mirror Shield alike the other Garos. If you have the |
| Bunny Hood, I suggest you use that and no Z targeting. |
| |
| - Up close attacks don't work, so you have to wait for an opening. He |
| has a tendency to pause after his charging attack and his disappear |
| one as well, so that's our chance. |
| |
| - For the charge one, Z target him from far away, then move to the |
| side. Stay close enough that he'll slash when he gets close to you |
| though, but far enough that he doesn't hit you. Quickly, smack him. |
| |
| - If you run too far away when he zooms at you, he'll disappear. He |
| will appear a few feet in front of the direction you were facing |
| when he disappeared. So just count on that, wait for him to appear |
| and slash, then run in and kick his butt. |
| |
| - He's very easy as a Goron. Use the Goron Stomp (A + B) when he's |
| about to charge. You'll land and hurt him after he's already swiped. |
| |
| - He CAN be quite easy as a Zora. Use the Electric Barrier (R + B) to |
| stun him, then attack. If you get burned though, you'll have to |
| start over... |
| |
| - After just a few hits, he'll bite the dust. Run away, because he'll |
| blow himself up with a Bomb after a few quick words. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Keep your distance, Z target (or use Bunny Hood). Move to the side |
| when he charges at you. If you're close enough, he'll swipe, then |
| sit there for a second. Smack him. |
| - If you move too far away when he zooms at you, he'll disappear. |
| Stand still and defend. He'll appear and slash. Smack him right |
| after that. |
\_______________________________________________________________________/
- When he dies, open the chest to find the arrow of this temple.
+------------------------.
| New Item : Light Arrow `-----------------------------------+
| |
| - Charge up your Arrows with the power of Light. This will |
| allow you to shoot things (other than mirrors) that need |
| light to use them, like the Sun Blocks and Sun Faces all |
| over the place. |
| - You can also use it to flip things with the red crest on |
| them. Kind of strange. |
| |
+-------------------------------------------------------------+
- With that in hand, go through the next door.
=======================
---------------------
Flipping The Temple
---------------------
=======================
+
| |
| |
| |
| |
+
_____+_____
|&___| |&___| <-- #8
+ | | | | |
| | | | | |
| | | | | |
| | | | | |
ŻŻŻŻŻ+ŻŻŻŻŻ
_____+_____
| | | | |
+__ | | | +
\ | | /
\ \ / /
\ Ż /
\ /
| |
Entrance
- This small room is very confusing looking. If you fall down, Hookshot up to
the target on the ceiling.
- Jump straight across to the skinny platform and kill the Hiploop. This one
has a mask, which you'll have to either blow off with a Bomb, or take off
with the Hookshot. Go through the door.
- We're in one of the earlier rooms with water, but this time we're on the
bridge. Go forward to tackle your first Eyegore. These enemies are quite
interesting. To kill it, you must stand close to it, then jump back as it
slams the ground. While it's eye is green and not jiggling about, shoot it
with an arrow. After about five hits, it dies.
#8 Kill the Eyegore to make a chest appear.
- Go through the door to be taken back to the entrance room. Not much left to
do, so exit the temple.
- Move some of the blocks out of the way enough so that you can shoot the red
emblem at the "tongue" of the temple with a Light Arrow. The Garo Master told
us to do so. This will cause everything to flip upside-down.
- Jump back across the blocks (there's four of them now, odd...) and enter the
now flipped temple.
================
--------------
Upside-Down!
--------------
================
_______ #10 _______
|_____ | / |_____ | .~~~~~~.
.~~~~~. ___|_|___ ___| |___ / High \
/ Low \ +_________+ =F| | | | '~~~~~~~~'
'~~~~~~~' | _| |Ż | | _|
| _ |F| | | | |F|
+____=_____ |___|F|___| |___|_|___|
|Ż | || __/ / / \
|Ż| | |+++ & / #3.2 #11.1
\________// ŻŻŻ
#9 --> \ \ / /
\ | / &: Sun Block
\/ \/ F: Deku Flower
| |
Entrance
- As you re-enter the temple, you may feel a little uncomfortable with the sun
or stars beneath you (it looks pretty sweet at night).
#9 Stand near the Majora's Mask emblem in the center of the room
and turn around. Shoot a Light Arrow practically straight up
into the Sun Face above you. Open the chest that appears next
to you.
- There's some small crates around with Magic jars in case you're running low.
Go through the door on your right.
- Shoot the Sun Block with a Light Arrow when you enter to rid yourself of it.
This is the room where we made the shortcut earlier.
- This room has lots of wind pumps that used to be light sources when the
temple was right-side up.
#10 Right underneath the platform with the flower you start at,
there's a Frozen Eye Switch. Jump down and shoot it with a Fire
Arrow. This will make a chest appear on a nearby ledge. Use the
middle air pump thing to get there.
- Fly up to the bridge-like platform in the middle with the masked Hiploop.
Crawl into the opening at one end and go step on the switch to make a chest
appear back at the other side of the bridge. Go open it to find a Small Key.
#3.2 There's a small platform at the top of the room with a flame
on it. If you stepped on a switch in this room (that was filled
with water before) earlier, there's a chest here now.
- Go to the small platform on the right side of the room with a
switch on it. Play the Elegy of Emptiness to keep it down, then
fly up and claim your prize.
#11.1 At the edge of the platform mentioned above, there's a Sun
Face that can be shot from below that will make a chest appear.
It's right-side up though, so you'll need to come back for it
later.
- Use the air pump on the left to get to the platform up high in the corner.
Use your Small Key to get through the locked door.
=================================
-------------------------------
Lava Falling From The Ceiling
-------------------------------
=================================
_______
_____ ____ |_____ |
2 | | | | ____ ___| |___ F: Deku Flower
#12 --> | | +++ +++ ===F| | | | 2: Attic Stairs
|Ż | | | ŻŻŻŻ |Ż | | _|
| | ŻŻŻŻ | | | |F|
Ż|Ż|Ż |___|_|___|
| |
- This small room is filled with lava on the ceiling, which drips down and
sends burning rock in several directions. Shoot the red emblem across the way
to flip the room upside-down.
- Put on the Goron Mask and walk to the small platform in the middle of the
room, then shoot the emblem again. Go through the door.
- In this room, you have a block you are trying to get it into the little
blue "Majora slot" at the other corner of the room. You have to move your
block as far as it will go, flip the room, and repeat.
- This is a lengthy and boring process. Luckily, there's a Green and Yellow
Chuchu with supplies for you the whole while.
- When you finally get it into the slot, get up to the door, either by
flipping the room twice more or climbing on top of the block.
__________________________________________
/ M I N I - B O S S : Wizrobe (4th Time) \__________________________
|---------------------------------------------------------------------\
| Tatl : | Received : \
| "It's a Wizrobe. | - Stray Fairy #12 \
| You'll get your chance right when | |
| it starts to attack. Be on the | |
| lookout for it!" | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Shoots a fire blast at you. |
|-----------------------------------------------------------------------|
| |
| - Okay, this is the last time you have to fight him, I swear! This is |
| also the hardest time as well... There's lava on the ceiling that |
| drips down on you, making it hard to sit still for very long. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Use your compass to sit back and shoot him with arrows to get this |
| over with quickly and painlessly. |
\_______________________________________________________________________/
- After killing him, a chest will appear on a nearby ledge. Hookshot to it.
#12 Open the chest after defeating Wizrobe.
- Go down the stairs on this ledge.
========================
----------------------
Getting The Boss Key
----------------------
========================
___________
________ | | | | _______
_|_ __| |_ Ż | | |_ F: Deku Flower
2 F| |F +++F| _| _________ | | | B: Boss Key
Ż|Ż ŻŻ| | | |F+++_________+++ +B| 2: Attic Stairs
Ż|Ż||Ż|Ż| | | Ż| | _| | | |
|__ | +ŻŻŻŻŻŻŻŻŻŻ | _ |_| | |Ż
|K|| |_| |___| |___| ŻŻŻŻŻŻŻ
| | / /
ŻŻ| |Ż
Ż
- This is the room right above the dark room with the lava we were at earlier.
It's filled with Poes, which can be killed, bottled and sold for 50 Rupees
each. Use the flower to get to the other side.
- Once there, use that flower to get to the area on your right. This is the
upside-down room with all the switches we used to open the gate earlier.
- Now it's littered with Death Armos, which are a real pain. You have to shoot
them with Light Arrows, then get them to slam down on their own head to kill
them.
- If you have the Stone Mask, just use that so they'll ignore you. Run through
this area and find the lone switch you can step on. Play the Elegy of
Emptiness to keep it down.
- Go open the chest that was once surrounded by fire to find a Small Key. Run
back to the start of this section and jump down to the platform. Enter the
next door.
- This next room is the one with water, mines and the bridge we swam through
earlier. Now, shoot one of the mines with an arrow to clear the way and fly
to that platform on the left, being careful not to fall into the sky.
- From there, fly to the next platform and go through the door.
- This short bridge-like area has two Blue Bubbles. If they Jinx you, just
play the Song of Storms. At the end, there's some crates with Magic jars and
arrows. Enter the door.
______________________________
/ M I N I - B O S S : Gomess \_______________________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "It's Gomess. There'll be no end to | - Boss Key |
| it if you can't get those bats | |
| away from it. Does that shed any | |
| light on the situation?" | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Slashes at you with its Scythe. |
| - Charges towards you, spinning its scythe around quickly. |
| - Sends bats to follow you. |
|-----------------------------------------------------------------------|
| |
| - This is one of the cooler mini-bosses in the game. He has an odd |
| defense of surrounding himself with bats. |
| |
| - Although he's really cool, he's also pretty easy. If you stand far |
| away, he'll send his bats after you, which is perhaps his most |
| dangerous attack because they can work their way around you. |
| |
| - Close up, he has two attacks. One is to charge towards you, which |
| can easily be deflected with your shield. The other is to swipe at |
| you, which can reach over your shield at the right distance. It will |
| miss if you're right up against him, or just out of range. |
| |
| - With all that being said, stay at mid-range, close enough so that |
| he doesn't send his minions after you. Shoot him with a Light Arrow |
| to get the bats to fly away for a short time. |
| |
| - During this time, he is vulnerable in the heart (the orb-like thing |
| in his chest). Get close and use a vertical slash or a Jump Attack |
| (Z + A). Get back out of reach. |
| |
| - Repeat this process about eight times and this guy will heel over. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Stay at mid range (just out of reach of his scythe) and defend. |
| While the bats surround him, he's invincible. Shoot him with Light |
| Arrows to get them to leave temporarily. Run in for the kill (smack |
| the orb-like thing in his chest). Repeat. |
\_______________________________________________________________________/
- After he's dead, go through the door and snag the Boss Key. With that in
hand, return to the previous room.
============================
--------------------------
Getting The Giant's Mask
--------------------------
============================
Boss Room
+
| |
| |
| | <-- #15.1
| |
+
_____+_____
| | | |
|_ | | |
+F| | | _| _________
| | | | |F+++_________+
| | | | Ż| | _|
+ŻŻŻŻ=ŻŻŻŻŻ | _ |_|
+____=_____ |___| |___|
|Ż | || / /
#13.1 --> |Ż| | |+
\________//
\ \ / /
\ | / F: Deku Flower
\/ \/
| |
Entrance
- Shoot the mines hanging from the upside-down bridge again. Fly to the
platform on the right, then to the area opposite where you were before. This
time, go through the door on your left we ignored earlier.
- We're back in the starting room, in a corner opposite the entrance. There's
a Death Armos straight across. To kill it, you'll have to shoot the red
emblem on its chest with a Light Arrow to flip it, then run underneath it to
make it slam down on its head. If you have the Stone Mask, you can just use
that to avoid this troubling encounter altogether.
- In any case, you need to jump across to this small platform and step on the
switch to make a chest appear on the ceiling. This is a shortcut in it's own
way. We can use the Hookshot on this chest from the entrance in order to get
to the final area of the temple.
#13.1 Step on the switch with the Death Armos to make a chest appear
on the ceiling.
- Once you do go up there, use your last small key on the locked door straight
ahead.
- In this bridge room, we have to face the Eyegore again. This time however,
it shoots energy beams. You can kill it by stunning it with Light Arrows,
then shooting its eye again with regular arrows, or you can just get close
and use the same method as last time.
- Either way, after a few hits, it will leave behind a chest. Open it to find
a unique treasure.
+-------------------------.
| New Mask : Giant's Mask `----------------------------------+
| |
| - Wear this at the expense of lots of Magic a second. It |
| allows you to become Enormous! Use it in the battle with |
| the Boss in the Stone Tower Temple. |
| |
+-------------------------------------------------------------+
- It's a cool little edition. We can only use it once in the whole game, so
that's depressing. Proceed.
- In this last room (looks familiar, no?) run forward and slash the crystal
switch.
#15.1 Hit the crystal switch while the temple is upside-down.
- Hookshot to the chest that appears, then to the target across the way to
avoid the spiky thing. Straight ahead is the Boss Door.
===================================
---------------------------------
Optional Stray Fairy Collection
---------------------------------
===================================
_______
| |
| | |
_______ | |Ż|_ |
| | | |_|_| |
| | |_____|G| .~~~~~~~~~~~~~~~.
| +++ |Ż| / Right-Side Up \
| | ŻŻŻŻŻŻ+ `~~~~~~~~~~~~~~~~~´
| | +
ŻŻŻ+ŻŻŻ __| |__
+ |___ ___|
| | |ŻŻŻ_ŻŻŻ|__
#15.2 --> | | | | | | F: Deku Flower
| | | Ż |ŻŻ G: Goron Switch
#14 | | Ż| |Ż &: Sun Block
\ + | |
_____+_____ Ż=Ż _______
_1______ |&___| |&___|______= _____ |
| _ +++ | | | | |_____ | | |
| |_| | | | | | | | ___| |___ --> ___| |___
|______ | | | | | | | | | | | | |
| || | | | | | | | | | | | | --> | _|
|__ | ŻŻŻŻŻ+ŻŻŻŻŻ | | | | | _ | |
| || |_| _____+_____ |___| |___| --> | | | Ż|
| ++| | | | | __/ / ŻŻŻŻŻ\ŻŻŻ
ŻŻ| |Ż ++__ | | | +++ / 11.2
Ż \ | | / ŻŻŻŻ .~~~~~~~~~~~~.
\ \ /\ / / Underwater \
\ Ż \ `~~~~~~~~~~~~~~´
\ / \
| | #13.2
Entrance
- I'm going to pause now and go collect the other Stray Fairies that we've
been working towards. If you're not collecting them, skip ahead to the Boss.
Otherwise, head outside and flip the tower again so it's right-side up.
#13.2 Go back outside and flip the temple so it's right-side up.
- Head back to the entrance room and jump down into the pit deal
and open the chest we created (that you need to Hookshot to, to
get to the Boss room when the temple's upside-down).
#14 Go back to the room with the water, the bridge and the hand
enemy. Use it to throw you up onto the ledge. Use a Bomb or a
Spin Attack to hit the crystal switch to make a chest appear in
the other area.
- Go to the other side by either going back through the various
rooms, using a dolphin jump with the Zora Mask to get back on
the ledge, or play the Song of Soaring to get back to the start
of the temple and go through the two doors on your left. The
last way gets my vote for the best.
- Use a Light Arrow to remove the Sun Block. Kill the Beamos
using a Bomb and open the chest.
#11.2 Go to the room with the all the water. On top of the platform
at the bottom, there's a chest for the Sun Face nearby that you
shot earlier.
#15.2 Go to the room with all the mirrors and Black Boes we had to
tackle earlier. Follow this whole chain of rooms until you get
to the room with the skinny bridge and the Hiploop.
- Fall to the bottom and open the chest we created earlier.
=========================
-----------------------
Back To The Boss Room
-----------------------
=========================
Boss Room
+
| |
| |
| |
| |
+
_____+_____
| | | |
|_ | | |
+ | | | _|
| | | | | +
| | | | Ż|
+ŻŻŻŻ=ŻŻŻŻŻ
+____=_____
|Ż | ||
|Ż| | |+
\________//
\ \ / /
\ | /
\/ \/
| |
Entrance
- Once you enter the Boss Room (where we fought the Garo Master when it was
right-side up), jump on into the pool of sky to be warped to a very unique
desert scene.
____________________________________________
/ B O S S : Giant Masked Insect, TWINMOLD \_________________________
|----------------------------------------------------------------------\
| Tatl : | Received : |
| "Just its head and tail aren't | - Heart Container |
| protected by its hard exoskeleton, | - Twinmold's Remains |
| so aim carefully. If only you were | |
| the same size as it... | |
|-----------------------------------------------------------------------|
| Attacks : |
| - Flies at you. |
|-----------------------------------------------------------------------|
| |
| - This huge desert scene is deadly for you. You can sink into the |
| sand if you're not careful. Also, these insects are gigantic. Slap |
| on the Giant's Mask to show them who's boss (no pun intended). |
| |
| - The problem with wearing the Giant's Mask is that it uses up SOOO |
| much Magic! Go take a stab at the nearby pillars to make them drop |
| magic jars. I strongly suggest you bring some Green Potions if not |
| Chateau Romani. |
| |
| - Alternatively, you can stand on the main platform and shoot them |
| with Light Arrows. They move quickly though, so using Z target |
| methods isn't an option. This uses up more magic than the Giant's |
| Mask, so it's not really a better option. |
| |
| - Even though this is a cool battle, it's really incredibly easy and |
| simple. Don't bother Z targeting them, just slash either the head |
| or tail of either insect to damage them. And that's all there is to |
| it! Keep this up for a little while (your health shouldn't be much |
| of a problem) and they'll both die. |
| |
|-----------------------------------------------------------------------|
| Summery : |
| - Giants Mask. Slash pillars to find Magic Jars if you run low if |
| you didn't bring Green Potions and Chateau Romani. |
| - Slash the head or tail of the insects to hurt them. Do this wildly |
| without any technique or skill... it's their weakness...? =P |
\_______________________________________________________________________/
- After they're defeated (yeesh, so easy), go snag the Heart Container as well
as the last Guardian Mask.
+----------------------------------.
| New Remains : Twinmold's Remains `-------------------------+
| |
| - Proof that you've killed the boss and have freed this |
| Guardian. With it, you can return to this temple and kill |
| the boss again. |
| |
+-------------------------------------------------------------+
- You will then witness the movie for the fourth Giant. "Forgive your friend",
they say. Hmm, the plot thickens!
.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.
.~~~~~~~~~~~~~~~~~~~/ [W509] Post Temple Collection #4 \~~~~~~~~~~~~~~~~~~.
/ ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \
| / Items \ |
| --------- |
\ Great Fairy Sword /
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´
Stone
++ _/ Tower
___| |___ /| /
/ : : \__// _/ - Once Stone Tower has been cleansed, you'll
___+ : : Ż // witness a short clip with orb thingies
/ / __:__:_ |/ healing the land. Strange.
/ / / : :| |___| - Well, not much changes in Ikana other than
/| / / :__ : + Fairy all the Gibdos disappearing.
|_/ / / | |: / Fountain
| / / |__|: | - If you've collected the Stray Fairies in the
| / / : : _ | temple, go to the house on the right side on
| /\ | | |:ŻŻŻŻ:\| the second level (between the entrance to
| \/ | | |: .' + Stone Tower and Ikana Castle). This is
| _ | | | : : | actually the Fairy Fountain.
\| || | : : .|
ŻŻŻ \ /W : : .| - Inside, the Great Fairy of Kindness will give
\/______:__:__/| you the last Fairy deal of the game.
+------------------------------.
| New Item : Great Fairy Sword `-----------------------------+
| |
| - The strongest sword in the game. Does four times as much |
| damage as the sword you start with. Unfortunately, it's an |
| item, meaning you have to use it with a (C) button. That |
| and it has an awkward swing angle... All well... |
| |
+-------------------------------------------------------------+
- This thing is kind of nice for most tougher enemies, such as Dodongos,
Lizalfos, all of the Bosses. It has such a strange swing angle that it's hard
to hit things like Keese (bats) and Tektites (spiders).
- With that out of the way... There really isn't anything left to do after
this temple has been completed. Put your remaining Rupees in the Bank and
play the Song of Time.
/\ ŻŻŻŻŻŻŻŻŻŻŻŻ\ /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /\
/__\ Chapter 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ /ŻŻŻŻŻŻŻŻŻŻŻŻ /__\
/\ /\ Majora Melee ____________________/ [W600] /\ /\
/__\/__\ _________________________/ \____________________ /__\/__\
|-----------------------------------------------------------------------------|
| / Items \ / Masks \ |
|-----------------------------------------------------------------------------|
| Empty Bottle #6 All-Night Mask |
| Circus Leader's Mask |
| Kafei's Mask |
| Keaton Mask |
| Postman's Hat |
| Couple's Mask |
| Fierce Deity's Mask |
| |
|-----------------------------------------------------------------------------|
| [ Songs ] / Heart Pieces \ / Upgrades \ |
|-----------------------------------------------------------------------------|
| [HP25] [HP11] [HP46] |
| [HP30] [HP12] [HP48] |
| [HP40] [HP13] [HP49] |
| [HP44] [HP14] [HP50] |
| [HP19] [HP15] [HP51] |
| [HP03] [HP52] |
| |
|-----------------------------------------------------------------------------|
| / Sections Within This Chapter \ |
|-----------------------------------------------------------------------------|
| [W601] Final Quests - Getting tons of Heart Pieces! |
| [W602] Anju & Kafei Stuff - The big side quest and related goodies. |
| [W603] Sacret Shrine - One of the last side quests. |
| [W604] Giants And A Tree - Skull Kid and the Moon. |
| [W605] The Demon Awakens - Final boss. |
| [W606] Credits - Spoilers and my comments afterwards. |
\ /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ