Rampage World Tour
Review by Brazilian
"This game is no fun after you finish it for the first time."
When I decided to try this game, I thought it was going to be 3D. Pure mistake. This 2D-scroller lasts a bit, thus I strongly suggest you to not buy it. To the review:
Graphics:5.1/10
This game is 2D, à la 16 bits. The backgrounds are average, some are thematic, acording to the city where you are, but they're nothing like Donkey Kong 2 for example. The characters are also OK, but not something great, and in my opinion they're too small. The buildings will soon get repetitive, as the whole game. The stages are small, very small; you'll see what I mean by how fast they end. Hey, here we're talking about a N64 game! This machine is powerful, so we want something more than an average SNES-looking game!
Now, the good things. While the objects aren't all that good, they're colorful and have some detail. Again, I find them to be too small.
Sound Effects and Music:3.5/10
The worst thing in this game. If this game was something like GoldenEye or Mario 64, the worst thing in the game would sure not be noticeable, or something not so bad, but in this game ''the worst thing'' means crapity crap. You see, I don't like the sounds of World Tour.
Gameplay:5.8/10
There are ONLY 3 characters available (I don't care if there's any secret about getting a fourth of fifth guy; it's not worth my time to look for secrets for this game), and they can do one thing: destroy everything. I know the destroy everything may sound good for some, including myself, and this is the great attraction of World Tour. But destroying the same buildings and eating the same small people and items after one zillion levels is not attractive. As I mentioned earlier, this is the N64, not SNES or Genesis. SimCity's destruction is much more fun, and in that game you can also build things. There are two details though: that game is from 1991, and is for the Super Nintendo.
In this game you travel around the world, and of course the scenarios change properly according to where you are. But the facts that in this game you can see the flag of my country and go to the stylized stereotype (this stereotype is not bad, but it's a stereotype) of my city (Rio de Janeiro) are not strong enough to make me buy this thing for more than 15 dollars. (In my country we don't use dollars, just for the record)
You can use only the buttons A, B and C-down, for what I know. For obvious reasons (this game is 2D), it's better to use the D-pad than the Control Stick. The concept of World Tour is simple: when the game starts the player is prompted to a side-scrolling representation of a city somewhere on the Earth. There, you have to destroy everything: buildings, vehicles, people (you better eat people). There are some prizes that shall be eaten to make their proper effects. Many of buildings are big, and in order to destroy them it's needed to punch (or kick) different parts of the construction.
But quickly this concept gets repetitive. Of course, the edifices are not always the same, but they're very similar, and the game is a side-scroller, what helps the tedious feeling to take place. And eating people is not so fun.
Oh, and there's a multiplayer mode, but it's almost useless. I played with my two brothers. It took less than 5 minutes to we all get bored.
Overall:4.3 (not an average score)
You could even rent World Tour once, just to waste your precious money on something you're curious about. But don't buy, unless you find it very cheap somewhere, or someone gives it to you. DO NOT get the official game from a shop, I am sure there are better things to spend your money with.
Oh, and I found out that sometimes, before the game starts, it says, about the place where the game is going to take place: ''......., but don't drink the water''. WTF?!? The water outside the so called ''first world'' tastes the same (I say this even knowing that water has no taste), and is not inferior in quality in any way, at least where I live. After all, this game is biased...
Reviewer's Score: 4/10, Originally Posted: 03/02/02, Updated 03/02/02
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