Quest 64
Review by FFlechas
"Not the worst, yet, not the best, either."
Okay, I want to explain something here.
Gameplay - 1 --> Like many other role-playing games, this game has a _very_ common problem that no RPG has ever been able to correct.
THERE ARE STILL TOO MANY RANDOM BATTLES!
Now, I'm going to soung cynical, but this problem is common among numerous RPGs, and frankly, we need someone to fix it. You'll be even lucky to even go 20 steps and _not_ run into a battle. One minute, you're walking in a cave, the next minute, you're in the previous inn. THQ obviously funded this problem, instead of stopping it. STOP THE INSANITY!!
Story - 2 --> This whole "save the world" bit is _way_ too overused, and you know it. How's about something original, people?!?!?!?!?!?!?
SFX/Music - 3 --> The sound effects are for little 4-year-olds, and the music is for babies. Hey, THQ, how's about somethin' more mature?
Graphics - 10 --> This and one more reason why this game is a must. At least THQ could get good eye candy.
Replayability - 10 --> For the hardcore RPGer mostly. Anyone else would be a 5.
Overall - 6 --> This game is babyish. Real RPGs have tough language and less battles.
RENT OR BUY FIRST? - rent --> If it wasn't for the graphics, than this game wouldn't be worth playing at all.
Reviewer's Score: 6/10, Originally Posted: 12/09/99, Updated 12/09/99
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