Turok 2: Seeds of Evil
Review by Mortortex
"First-person shooting that needs to take a hint with its repetitiveness and expansiveness."
After the somewhat disappointing, original Turok dinosaur hunter, we see Turok back in action. For the most part this was a complete surprise. Turok seemed like a one-game-shot-character to me, but apparently its sequel was supposed to be far superior than its predecessor.
Turok has landed himself in a save the universe storyline. The Primagen, the antagonist, has threatened to take over the universe, if that were possible, so Turok must go forth to stop him.
In Turoks's arsenal are some of the basics from the last Turok and some new and devastatingly powerful weapons. Some highlights include the mag .60, which shoots 50 or so bullets at and incredible rate. Alto the cerebral bore has got to be the most disgusting weapon imaginable. It bores into your brain and messes it about, meanwhile the victim is having a seizure-like dance.
Even with all that, the part where the game falls flat on its face is the levels. The expansive areas of the game are too big and are infested with tons and tons of the same enemies. Besides the fact that you'll be fighting loads of the same guys time and time again, the areas are in fact over sized. This game should learn that it's quality not quantity. The almost constant multiple paths and new areas makes me wonder if they were just trying to fill the game cartridge with all the data that it will hold. You're more than likely to get lost in this game and it will not be any fun going every-which-way trying to figure out where in the hell you're supposed to be.
When you look at the game it is pleasant because it is expansion packed equitable and it happens to have above average graphics. Although there seems to be no reasoning for some of the things you see in the game, I can understand the little dinosaur guys and even the lizard people but what is the excuse with the blind ones, pur-linn or the mantids. Is this a joke? What purpose would these being exist for? Some far forgotten races that turok must hunt through because he cant understand that maybe they don't like a human rustling around their habitat. Walking dead are other little impossibilities in this game.
The game is given a great deal of appeal from the variety and looks of its levels. This game delivers multiple and strange levels for the person who craves that in their games. These include a hive full of bugs, swamp full of gorilla-like people, a place with walking dead and many more.
When Turok 2: seeds of evil is looked at from a gamers perspective, it looses its touch because of overwhelming areas and repetitive monsters. It could have been a much better 3rd-person RPG or action/adventure because it deserved more than just a kill, kill nature that is notorious with the first person shooters.
Turok 2: seeds of evil is one of those games that needs a buddy to poke it in the arm now and then and tell it that its alright if its not the biggest game in the world. This game is nothing more than redundant first-person shooting that needs to take a hint with its repetitiveness and expansiveness.
Reviewer's Score: 7/10, Originally Posted: 08/11/05
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