Wizardry: Proving Grounds of the Mad Overlord Save State Hacking Guide For use with FCE Ultra save states FAQ copyright 2002, Jan Wilson Contact: evil_jan@hotmail.com This may not be reproduced under any circumstance except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any websites other than those listed below, or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This FAQ can only be posted on www.gamefaqs.com. This was created using the FCEU emulator, and Breakpoint Software's Hex Workshop. They can be found at www.zophar.net and www.bpsoft.com, respectively. Different emulators use different save states, so this guide will only work with FCE Ultra emulators. Version History: --Version 0.50, October 19th, 2002: Did stuff. Typed it up. Yeah. -Fun with numbers- I keep forgetting that not everyone understands hex. Sparing you all the boring details, I'll just run you through it really fast. Assuming you're using Hex Workshop (because I've never worked with another editor, so I don't know how they act), simply find what you want to change, from the lists below, and make a note of the number beside it. Then you go into your editor, and open the save state. Right click in the place with all the numbers, and select Go To > Offset. Or you can just hit Ctrl+G. Either way, once the Find menu is open, enter the Offset in the box, and make sure that the bubble next to Hex is filled in. Then you just hit Go. It'll take you right there. Then you enter the number you want, in hex. And then you reload the state. So. Let's recap. Open editor. Load save state. Hit Ctrl+G. Enter offset. Change number. Reload. Yeah, that's not too hard, is it? -Character Offsets (as listed in the Training Grounds)- Character 1: Name: 18F9 - 18FF Level: 191B Experience: 1910 - 1915 Age: 191D Armor Class: 191F Strength: 1904 I.Q.: 1905 Piety: 1906 Vitality: 1907 Agility: 1908 Luck: 1909 Current HP: 1917 Maximum HP: 1919 Class: 1902 Gold: 190A - 190E Race: 1901 Alignment: 1903 Items: 194B - 1952 Number of items: 1953 Character 2: Name: 19F9 - 19FF Level: 1A1B Experience: 1A10 - 1A15 Age: 1A1D Armor Class: 1A1F Strength: 1A04 I.Q.: 1A05 Piety: 1A06 Vitality: 1A07 Agility: 1A08 Luck: 1A09 Current HP: 1A17 Maximum HP: 1A19 Class: 1A02 Gold: 1A0A - 1A0E Race: 1A01 Alignment: 1A03 Items: 1A4B - 1A52 Number of items: 1A53 Character 3: Name: 1AF9 - 1AFF Level: 1B1B Experience: 1B10 - 1B15 Age: 1B1D Armor Class: 1B1F Strength: 1B04 I.Q.: 1B05 Piety: 1B06 Vitality: 1B07 Agility: 1B08 Luck: 1B09 Current HP: 1B17 Maximum HP: 1B19 Class: 1B02 Gold: 1B0A - 1B0E Race: 1B01 Alignment: 1B03 Items: 1B4B - 1B52 Number of items: 1B53 Character 4: Name: 1BF9 - 1BFF Level: 1C1B Experience: 1C10 - 1C15 Age: 1C1D Armor Class: 1C1F Strength: 1C04 I.Q.: 1C05 Piety: 1C06 Vitality: 1C07 Agility: 1C08 Luck: 1C09 Current HP: 1C17 Maximum HP: 1C19 Class: 1C02 Gold: 1C0A - 1C0E Race: 1C01 Alignment: 1C03 Items: 1C4B - 1C52 Number of items: 1C53 Character 5: Name: 1CF9 - 1CFF Level: 1D1B Experience: 1D10 - 1D15 Age: 1D1D Armor Class: 1D1F Strength: 1D04 I.Q.: 1D05 Piety: 1D06 Vitality: 1D07 Agility: 1D08 Luck: 1D09 Current HP: 1D17 Maximum HP: 1D19 Class: 1D02 Gold: 1D0A - 1D0E Race: 1D01 Alignment: 1D03 Items: 1D4B - 1D52 Number of items: 1D53 Character 6: Name: 1DF9 - 1DFF Level: 1E1B Experience: 1E10 - 1E15 Age: 1E1D Armor Class: 1E1F Strength: 1E04 I.Q.: 1E05 Piety: 1E06 Vitality: 1E07 Agility: 1E08 Luck: 1E09 Current HP: 1E17 Maximum HP: 1E19 Class: 1E02 Gold: 1E0A - 1E0E Race: 1E01 Alignment: 1E03 Items: 1E4B - 1E52 Number of items: 1E53 About the "Number of items" offset. It sets the amount of items you have in your character's inventory. Meaning, if you want to give a character 8 items, you enter 08 at the "Number" offset. -Item Digits- 00 - Nothing 10 - Scroll of Neutralizing 01 - Long Sword 11 - Sword of Slicing 02 - Short Sword 12 - Blade of Biting 03 - Anointed Mace 13 - Mace of Pounding 04 - Anointed Flail 14 - Rod of Iron 05 - Staff 15 - Amulet of Sleep 06 - Dagger 16 - Padded Leather 07 - Small Shield 17 - Shiny Chain 08 - Large Shield 18 - Sturdy Plate 09 - Robes 19 - Iron Shield 0A - Leather Armor 1A - Body Armor 0B - Chain Mail 1B - Amulet of Pain 0C - Breast Plate 1C - Amulet of Fire 0D - Plate Mail 1D - Sword of Swishes 0E - Helm 1E - Epee of Dismay 0F - Scroll of Curing 1F - Mace of Misfortune 20 - Studly Staff 30 - Treated Leather 21 - Slayer of Dragons 31 - Elven Chain 22 - Helm of Hardiness 32 - 1st Class Plate 23 - Rotten Leather 33 - Shield of Support 24 - Corroded Chain 34 - Helm of Evil 25 - Broken Breast Plate 35 - Scroll of Healing 26 - Screwy Shield 36 - Ring of Shielding 27 - Ring of Jewels 37 - Wereslayer 28 - Amulet of Agony 38 - Masher of Mages 29 - Scroll of Glass 39 - Mace of Snakes 2A - Sword of Slashing 3A - Rod of Silence 2B - Epee of Excellence 3B - Blade Cusinart 2C - Mace of Power 3C - Ring of Rigidity 2D - Amulet of Brightness 3D - Rod of Flame 2E - Amulet of Darkness 3E - Chain of Evil 2F - Gloves of Copper 3F - Neutral Plate 40 - Shield of Evil 50 - Gloves of Silver 41 - Ring of Suffocation 51 - Saber of Evil 42 - Ring of Movement 52 - Soul Slayer 43 - Amulet of Affliction 53 - Dagger of Thieves 44 - Epee of Disaster 54 - Armor of Heroes 45 - Dagger of Slicing 55 - Armor of Lords 46 - Morbid Mace 56 - Muramasa Blade 47 - Bent Staff 57 - Shuriken 48 - Dagger of Speed 58 - Armor of Freon 49 - Robe of Curses 59 - Armor of Evil 4A - Leather of Loss 5A - Shield of Defense 4B - Chain of Curses 5B - Ring of Healing 4C - Breast Plate of Fiends 5C - Ring of Dispelling 4D - Shield of Nothing 5D - Ring of Death 4E - Helm of Hangovers 5E - Werdna's Amulet 4F - Breast Plate of Boons 5F - Statue of Bear 60 - Statue of Frog 61 - Key of Bronze 62 - Key of Silver 63 - Key of Gold 64 - Blue Ribbon 65+ - Glitches -Other Digits- Classes: 00 - Fighter 01 - Mage 02 - Cleric 03 - Thief 04 - Wizard 05 - Samurai 06 - Lord 07 - Ninja Races: 00 - Human 01 - Elf 02 - Dwarf 03 - Gnome 04 - Hobbit Letters: 61 - a 41 - A 62 - b 42 - B 63 - c 43 - C 64 - d 44 - D 65 - e 45 - E 66 - f 46 - F 67 - g 47 - G 68 - h 48 - H 69 - i 49 - I 6A - j 4A - J 6B - k 4B - K 6C - l 4C - L 6D - m 4D - M 6E - n 4E - N 6F - o 4F - O 70 - p 50 - P 71 - q 51 - Q 72 - r 52 - R 73 - s 53 - S 74 - t 54 - T 75 - u 55 - U 76 - v 56 - V 77 - w 57 - W 78 - x 58 - X 79 - y 59 - Y 7A - z 5A - Z -Thanks to- *CjayC for posting this on his website, www.gamefaqs.com. *Gamefaqs itself for having the best forums ever, where many a sleepless night have been spent. *SG81 for the Wizardry V FAQ. Helped me figure out where some things were. *Bit Point Software for making Hex Workshop. *Whoever made the FCE Ultra emulator. *Sir-Tech, Nexoft, and everyone else involved in making this game. *GWAR for making the music that makes my dad run away in terror. *Thundergod and Ragnarosen for their various lovely FAQs, which taught me about hex. *My good buddies, Jay and Kat, for telling me how I needed a hobby. *My millions of fans! *weeps happily* I wouldn't be here without you!! *And um, everyone else that helped. You know who you are. Yeah.