Bee 52
FAQ/Walkthrough
By DocDragon

1. Table of Contents
2. Bee 52?
3. Controls
4. Enemies
5. Power-ups
6. Front Door levels
7. Back Door levels
8. Secrets
9. Revision History/Legal

2. Bee 52?

Bee 52 is an interesting game released by Camerica/Codemasters. That's right, 
the guys who brought you the Game Genie actually brought you a GAME. Not 
exactly a common game, you'd be really lucky to find one, and even more lucky 
to find one that works. Anyhoo, on to the game. You play a Bee. Bee 52, to be 
precise. Bee has to go to the flowers so she(yes, Bee is a she. All worker 
bees are shes) can collect pollen to be made into honey back at the hive. 
Yeah, I can see why this game is so obscure. Anyway, it's fun.

3. Controls
Control pad: Move Bee 52
This needs very little explanation. Press a button, and Bee will move in the
direction you pressed. If you don't hold anything, Bee will just hover there.

A button: spit
Bee's weakest weapon, but it travels all the way across the screen, and can
pass through certain walls.

B button: sting
Far more powerful than Bee's spit attack, the sting can take out just about
anything in one hit. The range though, is pretty much just below Bee.

A+B button: use bomb
THE most powerful weapon Bee possesses,the Bomb will instantly kill just 
about any enemy on the screen. But first you must HAVE bombs in order
to use them. They can be obtained as power-ups from the Fireflies (see the
"Enemies" section).

Start: pause
Pause the game... Yeah.

4. Enemies

Note: Enemies can't be permenantly destroyed in this game. They can be 
temporarily destroyed by applying the appropriate amount of violence to them, 
but they will respawn soon afterwards. In the latter levels, some of them may 
respawn almost immediately after you destroy them, expecially if you use a 
Bomb.

Ants: First appear in level 1

Ants crawl along the ground, or the bottom of the screen. The only way to
beat Ants is with the Sting, or a Bomb. Do NOT let an Ant reach your hive, or
else they'll steal your honey, and you'll have to go back to collecting it from
the flowers.

Spiders: First appear in level 1

The main weapon of the Spiders is the sticky thread that they hang from. If you
fly into that thread, you won't be able to move, except for going up and down.
If you fly into the thread, go down and sting the spider. Otherwise, fly under
the spider or use a Bomb if need be.

Butterflies: First appear in level 1

Butterflies are pretty harmless. They just flutter toward you in a predictable
wave pattern. Shoot them down.

Sprayers: First appear in level 1

Sprayers are harmless by themselves, but can be deadly in conjunction with
badly-positioned enemies or a rapidly-approaching time limit. Sprayers, well,
spray stuff in varying patterns, and you get knocked back if any of it hits
you. Wait for an opening and zip by.

Inchworms: First appear in level 1

Inchworms are just that. They inch upward to the top of the screen, then they
turn around and inch most of the way down. Then they start inching back up.
Sometimes, if whatever it is they're inching on ends before they reach where
they normally turn around, they simply drop. Shoot them or sting them, they
go down quickly either way.

Fireflies: First appear in level 2

Fireflies are where you get power-ups from. Shoot or sting them to release the
power-up, then grab said thing to up your power.

Spitting Spiders: First appear in level 2(front)/3(back)

I'm not exactly sure what kind of bugs these are, so I'll just call them 
Spitting Spiders. These critters hang out around the top of the screen, and 
spit strands of sticky stuff down at you. Get hit by one of these, and you get
sucked up into contact with the bug, and die. Fly above them if at all possible
, or shoot them up.

Grasshoppers: First appear in level 3

Grasshoppers... They hop. They hang around at the bottom of the screen, then 
hop up and try to nail Bee 52. Either sting them on the ground, or shoot them
when they hop up.

Weevils: First appear in level 3(front)/4(back)

These creatures hide in holes, and in flowers in the later levels. Avoid the 
stuff they shoot at ya, then shoot them and take a look in the holes. You may 
find a power-up or something.

Flower Bugs: First appear in level 4

Flower Bugs don't do much. They just take up space in flowers, waiting for 
unsuspecting Bee 52s. Just shoot 'em.

Wasps: First appear in level 4

Wasps sit and wait until you come close, then they swoop up and try to get 
you. They're about as fast as Bee 52 is at top speed, so dodging is as 
important as attack. Shooting them is preferred to stinging, since stinging
makes Bee 52 stop for a second, and that's all that wasps need to get you.

Bugeyed Bubble Monsters: First appear in level 5

These creatures effectively replace Ants after level 4. They float along, 
towards the hive, seeking to snag your honey. Sting 'em.

Bubbles: First appear in level 5

These float up from the water in the pond/swamp levels. Shoot them or sting 
them, just get rid of 'em.

Water Beetles: First appear in level 5

These critters jump out of the water or dive from the overhead vegitation. 
They're not all that dangerous unless they catch you by surprise, and can be 
taken out with either a few shots or a sting.

Gnats: First appear in level 5

Mostly harmless, hang about in little swarms, buzzing around aimlessly. Shoot
'em up good or bomb 'em out of the way.

Frogs: First appear in level 6

Frogs swim about in the water, then jump out and try to eat Bee 52. Shooting 
them takes a lot of time, and they can be beaten with one sting, so just sting 
at them to beat them quickly.

Fish: First appear in level 7

Fish lurk under the water,unseen until you get close, then they leap out. 
Usually they just fall back into the water, but sometimes they can "swim" in 
midair for the distance of most of the level. Sting them if you want to get 
rid of them, otherwise just avoid them.

Dragonflies: First appear in level 8

Dragonflies are some of the most dangerous enemies in the game. They're fast, 
they shoot stuff, and they're hard to dodge. If at all possible, when you see 
one perched on something, take it out with a barrage of shots before it's able 
to take off, otherwise, dodge it and sting once you get above it.

Blue Firefly-ish bugs: First appear in level 8

These bugs look SO much like fireflies it's scary. They just fly in a circle, 
leaving little glowing spots in the air behind them. Shoot the bug and wait 
for the glowing spots to drop before passing, or weave between the spots.

Venus Flytraps: First appear in level 9

Okay, that does NOT look like a Venus Flytrap. Anyway, these things shoot out 
"Tongues" when Bee passes over them, so either zip over them really quickly, 
sting them with equal quickness, or bomb them into the dust.

No-Pest Strips: First appear in level 9

Not exactly enemies, but obstacles nonetheless. If Bee runs into a no-pest 
strip, his speed is reduced to the airborne equivalent of a crawl. Bee's speed 
is returned to normal once Bee is clear of the no-pest strip.

Oven: First appears in level 9

Another obstacle, the Oven's burner will force Bee upwards and kill him if he 
touches it.

Faucets: First appear in level 9

Yet another house-based obstacle, the drips will kill you if they touch you. 
Just avoid 'em.

Fleas: First appear in level 10

Some of the most annoying critters in the game, Fleas are like grasshoppers, 
just a LOT smaller. Avoid them, bomb them, or shoot them while they're idle, 
since shooting or stinging them is REALLY hard once they start hopping.

Sniper Spiders: First appear in level 11

These critters pop out of the ground and shoot at you. They either fire 
several shots straight upwards, or three shots  in a volcano-ish pattern.
Either sting them in between firings, or bomb them, or simply fly over them 
when they duck back into the ground.

Mystery Green Bugs: First appear in level 12

These are, without question, THE most annoying critters in the game. They're 
small, they're fast, they're shot-proof, and they're plentiful. They float up 
to your level from wherever they're perched on, and charge right at you. In 
order to get rid of these things, either sting them before they charge, make 
judicious use of bombs, or just avoid their charges.

5. Power-ups

Bombs: Looks like a bomb. 
Each one gives you another Bomb. There's no limit to the number of bombs that 
Bee can carry, but it only shows three at a time.

Rapid-Fire: Looks like three of Bee 52's spit-shots.
Allows you to have more spit-shots on-screen at once. Normally you can only 
have two, but with the Rapid-Fire you can have 5.

Invincibility: Looks like a shield.
Renders Bee 52 invincible for a long period of time. Anything you hit is 
instantly destroyed.

Sting Enhancer: Looks like Bee 52's stinger.
Enhances the strength and range of Bee 52's sting attack. Now it can kill just
about anything in one hit, and the range is double, though that's not saying 
much.

Junior: Looks like a tiny bee
Junior is a tiny bee that orbits Bee 52. Junior serves the double purpose of
absorbing 1 hit for Bee 52, and adding to Bee 52's firepower. Junior will 
match Bee 52 shot-for-shot.

Three-Way Shot: Looks like arrows going in three directions.
The Three-Way Shot splits your shots into three directions. It's possible to
hit the enemies with more than one shot at once.

Power Shot: Looks like a starburst-y thing.
The Power Shot doubles the strength of Bee 52's spit-shots.

Auto-Fire: Looks like an A.
The Auto-Fire powerup allows you to hold down the A button to fire Bee 52's 
spit-shot continuously.

1-Up: The words "1UP" in the bubble
Gives Bee an extra life.

6. Front Door levels

6a. Garden Levels(1-4)

The Garden Levels serve to introduce you to the game. Enemies are not very 
threatening, there isn't much in the way of hazards, and you'll finish most of 
the levels in less than half the time given. In the first ones, you even start 
the level with your honey jar partly to mostly filled.

Level 1: If this is your first level, then you start with the honey jar almost 
filled. If you've gone through the back door and this is level 13 for you, 
then the jar is totally empty. To start with, there's a spider, then a fence 
in the background with holes in it. Go into the third of these holes (face it 
on the same level and fly towards it) to get a Bomb. After the fence are two 
flowers, a butterfly and a sprayer. Collect the pollen from the flowers, then 
go past the sprayer to find a wall, another flower close to the ground, and an 
ant. Gather the pollen from the flower and sting the ant, and then head back 
to the hive. If this is the first level for you, then congratulations, you've 
beat the level! If not, keep reading.

After the flower, there's a stick with an inchworm on it, then a tree with two 
inchworms hidden in the leaves, two tall flowers, and a spider. After that, 
there are two more flowers and a sprayer, with four sticks with inchworms on 
them between the flowers and sprayer. Afterwards, there's a flower, a flower 
close to the ground, and the edge of the level.

Level 2: If this is the actual Level 2, your Honey Jar starts half-full. If 
this is level 14 to you, then the jar starts off empty. To start with, shoot 
the Spitting Spider and wait for the Inchworm to drop out of the tree. Gather 
the pollen from the flower, shoot the Inchworm on the stick, then get the 
pollen from the next flower, and the flower after that. Go back to the hive 
and dump your stuff, then go past where you were before and sting up the 
spider. After the spider is a flower close to the ground and a sprayer. 
This sprayer sprays in an odd, semi-irregular pattern, so just hover just 
above and to the right of it, and wait for one of the sprays to fire right 
next to you before zipping past it. After the sprayer there's a flower, a 
spider, another flower, a spider dropping in from the top of the screen, a 
flower close to the ground and another one right next to it, and a little 
higher up. After that is an ant, an inchworm, a flower close to the ground, 
two spitting spiders and a sprayer. After the sprayer are two more spitting 
spiders, two more flowers, and the edge of the level. Note: The fireflies 
in this level give bombs, then an Automatic power-up, followed by a 
rapid-fire power-up, then a three-way power-up.

Level 3: This is the first level where you have to fill the honey jar all the 
way up. To start, there's a grasshopper, then a flower with Junior in it. A 
Firefly should buzz by right about now with a power-up, so get it, go left 
until you find a spider, then sting it and collect the pollen from the 
flowers. By now you've figured out that Bee can only carry 3 flowers worth of 
pollen at once, so head back to the hive when necessary. In the later levels 
it makes more sense to go to collect the pollen from the flowers at the end 
of the level first so you don't have to scramble all the way across the level 
multiple times. After the flowers(there's 4), there's a fence with weevils 
hiding in holes. The fourth hole contains a three-way shot power-up. Just 
after the fence, there's a sprayer and a flower. The flower is close enough 
to the sprayer to be difficult to get to, so watch the sprayer, and zip in 
between shots. After the sprayer/flower thing, there are two more flowers 
flanked by sticks with inchworms on them. Another flower follows soon after, 
and there's usually Grasshoppers here. After the flower and grasshoppers, 
there's a flower close to the ground, then a bunch of sticks and another 
flower, then a few more sticks, two more flowers, and the edge of the level.

Level 4: This level starts off with a grasshopper, followed by some spitting 
spiders and your first wasps. A bit past this is a fence with Weevils in 
holes, then the first two flowers, one with a weevil hidden in it. Right 
after the flowers is an inchworm hidden in a tree and a grasshopper. After 
the tree, there are two more flowers, one with a weevil hiding in it. Then, 
there is an inchworm, another flower, and an Ant. There is then a fence, and 
the first hole in said fence contains a Shield power-up. After the fence, 
there's a flower, then another flower, a grasshopper, and a flower  with a 
flower bug in it. Following that flower is an inchworm hidden in a tree, an 
ant, a wasp, then two more flowers. Then, there is a wall, a flower with a 
flower bug in it. A short flight after this, is an inchworm, two flowers, an 
ant and a sprayer with a wasp perched on it. Following this, there's an ant, 
three flowers, one with a flower-bug in it, a wasp, and the edge of the level.


6b. Swamp/Pond Levels(5-8)

The Swamp/Pond Levels are where the game starts to get more difficult. The 
enemies are more numerous and dangerous, but aside for a few areas where Bee 
has to do some tricky manouvreing, these aren't THAT much more difficult.

Level 5: The first of the Swamp/Pond levels starts off with a new variety of 
flower, on one of the lilypads, that opens upwards. This one has a weevil in 
it. Don't worry, touching the water won't kill Bee. A short flight after the 
lilypad, there's a few reeds that mean you have to go up to the top, and an 
inchworm hanging out of a flower at the top of the screen. After the flower, 
there are bubbles floating out of the water which you have to shoot or fly 
past. Following the bubbles are some vines that you have to go under, with a 
water beetle hanging off them. Past that, another water beetle drops off the 
top of the screen, then another, then there are more vines that you have to 
duck under. After those vines is a cloud of gnats, two lilypad-flowers, and a 
stump. There's a 1-up in the hole in the right side of the stump, but you have 
to ignore the bubbles that emerge from the holes. There's also your first 
bugeyed bubble beast here. Just after the stump are vines that you have to 
duck under, and another lilypad-flower. After that flower, a water beetle 
drops from the top of the screen, and a wasp is perched on a rock. Then, there 
is a lilypad-flower, a water beetle dropping from the top of the screen,  and 
a bugeyed bubble thingy. Then, there is a water beetle jumping from the bottom 
of the screen, another lilypad-flower, some bubbles floating up from the 
bottom of the screen(possibly with a bugeyed bubble thingy, and a flower 
hanging from the top of the screen. After the hanging flower are some vines 
that you must duck under with a water beetle hanging off them, a water beetle 
hiding at the bottom of the screen, a lilypad-flower with a weevil hiding in 
it, and the edge of the level.

Level 6: The level starts with two frogs, a lilypad-flower between them, and 
another lilypad-flower just past the second frog. After this, there's another 
frog perched on a rock, then a few sets of vines that you have to duck under, 
with a frog perched on a lilypad, then a weevil in a flower hanging from the 
top of the screen, then one in a lilypad-flower. After this is a bunch of 
vines that you have to duck under, one of which has in inchworm, then a 
lilypad-flower, some reeds that you have to go over, another lilypad-flower, 
more reeds, and a flower with a weevil in it hanging from the top of the 
screen. After that, there's a frog, and another flower with a weevil hanging 
from the top of the screen. There is then a stump, bubbles, a bugeyed bubble 
thingy, and a few wasps, then a lilypad-flower. Then, there's more vines that 
you must duck under, a wasp, a stump with a shield power-up in the right hole, 
two more lilypad-flowers, one with a weevil in it, and the edge of the level.

Level 7: This level begins with a fish jumping out of the water, then a stump 
with a weevil in the hole on the left side, and a lilypad-flower. Following 
this are some reeds that you have to fly over, a flower hanging off the top 
of the screen with a Weevil in it, and another fish that hops out of the 
water right under the flower. Following this are some reeds that you have to 
fly over, a lilypad-flower, and a stump with a weevil hiding in the hole on 
the right side. After the stump is a lilypad-flower, a fish, another 
lilypad-flower, another fish and a wasp perched in a tree. Then there is 
another fish, two lilypad-flowers, and a stump with a weevil in the hole on 
the right and a wasp perched on it, followed by reeds that you have to fly 
over and a pair of flowers hanging from the top of the screen. There is then 
a lilypad-flower flanked by reeds and guarded by a cloud of gnats. Following 
that is a series of vines that you must go under, a wasp perched on a lilypad, 
a stump with a bomb hidden in the hole on the left, three lilypad-flowers 
guarded by wasps, and the edge of the level.

Level 8: Immediately after exiting the hive, you meet a firefly-esque bug , a 
cloud of gnats and a fish. After that is a vine that must be ducked under, 
another fish and your first dragonfly, then a lilypad-flower. Then, there are 
two more fishes, a lilypad-flower with a weevil in it, vines that must be 
ducked under, and another lilypad-flower. There are then reeds that must be 
flown over, and two flowers hanging from the top of the screen, positioned to 
create a narrow path filled with bubbles that you must fly through. Sting the 
bubbles, shoot the weevil in one of the flowers, and gather the pollen from 
the flowers. After this are vines that must be ducked under, a lilypad-flower 
with a weevil in it, and a dragonfly perched on a lilypad. Just after the 
dragonfly is a reed, and a lilypad-flower guarded by a gnat swarm, vines and 
another lilypad-flower. After that flower is another reed, another 
lilypad-flower, then two more lilypad-flowers, one with a weevil in it. After 
the flowers is a stump with a dragonfly perched on it, and a bomb hidden in 
the hole on the left side of it, then a lilypad-flower, some vines and reeds, 
and a flower hanging from the top of the screen with a weevil in it. After 
that are another set of reeds and vines, two more flowers, a cloud of gnats 
and the edge of the level.

6c. House Levels(9-12)

The first House Level is not that much more difficult than the Swamp/Pond 
Levels, but the difficulty soon ramps right up afterwards. The enemies are 
dangerous and numerous, the levels are rife with hazards, and you're likely 
to fly into the hive with the last of the honey JUST as you're about to run 
out of time.

Level 9: The first of the House levels starts with a pair ofspitting spiders 
on the house's door, followed by obstacles forming a passage that you must go 
through. Fly up the gap formed by the two hanging cabinet-things to shoot the 
weevil in the hole, then fly back down and past where the hole was(there's 
nothing in it), and past the cabinet(I think that's what it is), to the first 
two flowers, one with a weevil in it, and a hole in the wall with another 
weevil. After those are some obstacles largely made up of jars, the first 
flytrap, a flower with a weevil in it and a firefly-esque bug. There is then 
another flower with a weevil in it, the first oven, a spitting spider and a 
firefly-esque bug, the first no-pest strip and the next flower, also with a 
weevil in it. There's then another no-pest strip, another flower, and an area 
with a flytrap a flower, a hole with a weevil in it, a wasp perched under a 
no-pest strip, more obstacles and the first real difficult obstacle. There are 
two dripping faucets below, and a no-pest strip above. Now, you can either fly 
through the no-pest strip, although this takes a while, quickly zip under the 
droplets, bomb the whole thing, or fly right up to the no-pest strip, down to 
beneath the level of the faucets, then zip by the remaining one. Regardless of 
how you handle it, there's a weevil in a hole, two flowers, a wasp, and the 
edge of the level.

Level 10: This is the first level where I recommend getting the flowers at the 
far end of the level first, to avoid a last-minute scramble for the hive. The 
level starts off with a spider hanging under the hive, and a firefly-ish bug 
going right towards you. There's then two flowers, with a flytrap on a jar 
resting between them, followed by an oven and the first flea, then a flower 
with a weevil in it. After the flower is another flea, a no-pest strip, a 
flower with a weevil, a flea, a hole with a weevil and another flower. After 
that is a half of a flower, a spider, and a sink with two dripping faucets and 
a spider just above the second faucet. Either zip under the water, bomb the 
spider and go over it, or fly over the first faucet and under the second. 
After the sink is a no-pest strip, a flytrap and a flower, followed by another 
no-pest strip, a flea and a firefly-ish bug. After the window that the flea 
and firefly-thing are in front of, there's a flower, a hole with a weevil, a 
flytrap in a very narrow passageway, three flowers, one with a weevil in it, a 
cloud of gnats, a flea, a narrow passage with a spider, a hole with a weevil 
and a bomb in it, a flower, and the edge of the level.

Level 11: Okay, getting close to the end now... The level starts off with a 
butterfly perched on the doorknob, follwed by a no-pest strip with the first 
sniper spider hiding below it, then a flower. After that is another sniper 
spider, a window, two flowers with weevils and a flea. After the flowers is a 
no-pest strip, a flower, a sniper spider in a tight space, a no-pest strip, 
two holes, and two flowers. After those flowers are a sniper spider hiding in 
a jar, a wasp, another flower, a window, and then another sink, with two 
dripping faucets, a sniper spider hiding between them, and a no-pest strip 
right above it. If you have any bombs remaining, now's the time to use them. 
After the sink, there are two holes, no-pest strips, bubbles rising from off 
the bottom of the screen, a window, two flowers and a wasp. Afterwards, there 
are bubbles rising out of a jar, a sniper spider in another jar, an oven, a 
flower, a hole with a weevil in it, then two more flowers. After the flowers, 
there's a sniper spider, a few obstacles, a window, a sniper spider in a tight 
spot, a no-pest strip, a flower with a weevil in it, and the edge of the level.

Level 12: Last of the Front Door levels, this is what all 11 previous levels 
have been building up to. The level starts with a mystery green bug perched on 
the doorknob, then three holes, two with weevils in them. Then two more holes 
with weevils, a flower, then a sink with two dripping faucets, a no-pest strip 
blocking passage, a mystery green bug on the second faucet, and a flytrap 
between the dripping taps. After the sink is a flower, a hole with a weevil in 
it, a no-pest strip and another flower. After the flower is a narrow passage 
which widens in the middle, with a flytrap in said middle. After the passage 
is a flower, then a window with a firefly-ish bug flying in front of it, an 
oven with a mystery green bug between the burners, some no-pest strips, and 
another window with a firefly-ish bug in front of it and a mystery green bug 
flying up from the bottom of the screen. After the window is a flower, then a 
no-pest strip with a flytrap right under it, and another flower. After that is 
a hole with a weevil in it, a mystery green bug, a window, and a sink with one 
tap and a no-pest strip. After the sink is a flower, a spider, another flower, 
a no-pest strip with a flytrap right under it, a hole with a weevil in it, a 
whopping FIVE(5) flowers, then another flower, a window with a firefly-ish bug 
and a flea, a flower and the edge of the level.

That's it! You've beaten all the front door levels. Now on to the back door! 
Or if you've already beaten the back door levels, Congratulations, you've beat 
the game!

7. Back Door levels

7a: Garden Levels(1-4)

The Back Door  Levels are pretty similar to the front ones, except instead of 
going right-to-left, you go left-to-right. This is why I personally recommend 
handling the Back Door levels first.

Level 1: Like the Front Door's level 1, this starts you off with a mostly-full 
honey jar if this is the first level. The level starts off with two spiders, 
then a wall that you must fly over, a stick with an inchworm on it, another 
wall, the first three flowers and a butterfly. After the flowers is a spider, 
another flower, a wall with a flower right next to it, and a butterfly. Right 
after the butterfly is a wall, two sticks with inchworms on them, a flower, 
then two more sticks, one with an inchworm on it. After that is a wall, a 
flower, a big tree with an inchworm hiding at the far right of it, another 
wall with a stick with an inchworm, then a sprayer right after it, another 
spider, two flowers, one with a butterfly on it, and the edge of the level.

Level 2: Once again, if this is level 2(not 14), you end up with a half-full 
honey jar. As soon as the level starts, wait a few seconds for a spider to 
descend from the top of the screen. Sting it before proceeding to the first 
flower. The second flower and a wall are right next to it. After the wall is a 
stick with an inchworm, a sprayer, another stick with an inchworm, and three 
flowers. After the flowers is a spider, another flower, some sticks with 
inchworms on them, a tree with an inchworm hiding in the foliage on the left, 
three spitting spiders, a flower, a spider, then two more flowers. After the 
flowers is a tree with an inchworm in the foliage on the left, and a spitting 
spider. After the tree are two flowers with an inchworm-on-a-stick between 
them, then the edge of the level.

Level 3: Here, we start off with a Grasshopper. If it hops off the edge of 
the screen with the hive on it, then it's not coming back, fyi. Anyway, fly
 to the right to find a flower (with a Junior Bee inside it), and a Sprayer. 
After the sprayer is another flower and another grasshopper, then a wall
 with a Spider followed by a tree with an Inchworm and several Spitting 
Spiders. After the tree are two flowers with an inchworm-on-a-stick between 
them, then a grasshopper, another flower and several short walls, one of them 
with a grasshopper, the other with an ant. Two flowers with a spider between
them immediately follow afterwards, then a wall and two more flowers. After 
this is a short wall wit two grasshoppers, two flowers, a sprayer, then two 
more flowers and the end of the level.

Level 4: The level starts off with a fence, with 2 Spitting Spiders on it 
and a Grasshopper below it. After the fence are two flowers with Flower Bugs 
in them, a short wall, a sprayer, and a third flower with a Flower Bug 
occupant. After the third flower, there is a plant with an Inchworm hiding in 
it, ashort wall with a Wasp on it, a stick with an inchworm, then three, 
count 'em, THREE flowers! After this nectar-y bonanza, there are two sticks 
with Inchworms, another flower, and a third inchworm-covered stick. After 
the stick are two Spitting Spiders, another flower, a Sprayer with a Wasp on 
it, and a third flower. Following this are several wasps, a flower, and then 
a fence with Weevils hiding in holes. None of the holes have power-ups in 
them, so just go past the fence to the next flower, and get your nectar after 
removing the Flower Bug. Go past the Sprayer and there are two Wasps and two 
flowers. After the second flower, there are two more wasps, two more flowers, 
and the end of the level.

7b: Swamp/Pond levels(5-8)

After you beat all the Front Door Levels(or all the Back Door Levels), you 
play through the other set of levels, with a few changes. Firstly, all the 
power-ups that you've garnered over the previous 12 levels are gone, with the 
exception of extra lives. Secondly, you don't start the first few levels with 
the honey jar half-full. Thirdly, Bee is no longer able to hover. Bee will 
drop if you take your thumb off the control pad.

Level 5: At the start of this level, there are a few bubbles rising from the 
swamp, and a flower with a Weevil inside it. After the flower are tall reeds, 
a Water beetle, and some more reeds with an Inchworm crawling on them. Then 
there's low-hanging vegitation, a Water beetle hanging from the lowest-hanging 
vegitation, then a cloud of Gnats, a tall reed, MORE low-hanging vegitation, 
and a flower. After the flower is a tall reed, a bubble rising from the pond, 
low-hanging vegitation, another bubble, more vegitation, and a flower with 
a Weevil. After this flower are more bubbles, low-hanging plants with a Water 
beetle hanging off 'em, reeds, low-hanging stuff, and two flowers up at the 
top of the screen, one with an Inchworm lurking within it. After these 
flowers there lurks a Wasp, and then two more flowers, one with gnats flying 
over it. After the two flowers, there's a stump. A one-up is hidden in the 
hole on the right side. After the stump, there's a flower and a Water beetle 
seeking to drop on you from the bove, then another flower, gnats, an inchworm, 
and the end of the level.

Level 6: Starting off this level is a grouping of bubbles floating from the 
pond, followed by tall reed and some low-hanging plants with an Inchworm. 
After those are tall reeds, and our first Frog. Just after the Frog is our 
first flower, with a Weevil making itself comfy inside it. Following this are 
two more Weevil-infested flowers, low-hanging vegitation, a bubble, 
and another flower. Right after this flower is a tall reed, another flower 
and a strech of plenty of bubbles and tall reeds. After the tall reeds, 
there's low-hanging vegitation with an Inchworm, and two Frogs. Following the 
vegitation is a flower with a Weevil inside it, some tall reeds and two more 
flowers, then a wasp. Following the wasp, there are two flowers, one with a 
Weevil, some low-hanging vegitation, and a third flower beneath a cloud of 
gnats. This ends the level.

Level 7: The level begins with some low-hanging vegitation, followed by a 
group of bubbles and more vegitation, then a flower at the top of the screen 
with a Weevil hiding inside it. After the flower there are some more hanging 
plants, then two flowers, one with a Weevil. Be careful of the fish leaping 
up from the bottom.Following the flowers are hanging plants, a tall reed, and 
a flower with a Weevil. For this next section, you'd want to fly up at the 
top of the screen to avoid the Fish, and sting the Wasp before it notices you.
After the Wasp are three flowers, one with a Weevil in it. After those 
flowers there are some tall reeds, and anoter section where you gotta fly 
high up to avoid the fish. After it's safe to go down again, there are two 
flowers, a Wasp, a flower with a Weevil, low-hanging vegitation, and yet 
another flower beneath a cloud of Gnats. Following this flower is some 
low-hanging vegitation, and another flower. Then MORE low-hanging plants, and 
ANOTHER flower. Then, more plants, a tall reed, another flower with a cloud of 
gnats, and the end of the level.

Level 8: The level starts off with a stump with a Frog on it, and a cloud of 
Gnats right after it. No power-ups in the stump, though. After the Gnat 
cloud, there's some low-hanging plants, a tall reed, two Frogs, and two 
flowers. Following the flowers is another stump with a Dragonfly on it, some 
low-hanging plants, and another flower. Following the flower is a tall reed, 
a Dragonfly, two flowers, a stump populated with Weevils, a Frog, and two 
flowers, one with a Weevil. After the flowers is a Wasp, another flower with 
a Weevil in it, and two flowers beneath the first of the Blue Firefly-ish 
Bugs. Following the bug in question is some low-hanging vegitation, tall 
reeds, a stump, hanging vegitation flanked by tall reeds with a cloud of Gnats 
buzzing around the bottom, two flowers, one with a Weevil in it, and a Wasp. 
After the Wasp are some more tall reeds, a flower and a Frog, then two more 
flowers, one with a Weevil, a Frog, and the end of the level.

7c: House levels(9-12)

If you've already beaten the other half of the game, these levels will be the 
most maddeningly difficult you've ever played, no question about it. The time 
limits will have you flying into the hive at THE very last second.

Level 9: The first enemy you encounter in this level is a Spitting Spider 
crawling down the door. After the Spider there are a few holes in the wall, 
the bottom one containing a Weevil. The top one contains an Invincibility 
power-up. After the holes, duck under the cabinet and find the first flower, 
guarded by a Weevil. Following this is a Firefly-ish bug, and another Flower.
Duck under the cabinet again to reach the other side, shooting the Weevil in 
the hole (nothing in the hole) and meet the first Flytrap. After the Flytrap 
is the first No-Pest strip, and two flowers, one with a Weevil. Following the 
second flower is a Spitting Spider, and a tight squeeze with a Flytrap. After 
the Flytrap is a sink with two Faucets, and two No-Pest strips above it. After 
the sink, there's a Spitting Spider and a Firefly-ish Bug, a flower, a 
Flytrap, and the first Stove. There's a Weevil on the other side of the Stove, 
a Wasp, and two flowers. Following these flowers are a Flytrap, two more 
flowers, one with a Weevil, and the end of the level.

Level 10: The level begins with you encountering a cloud of Gnats and your 
first Flea. After the Flea, there are a few holes in the wall, one with a 
Weevil in it, and then a No-Pest strip and a Spider hanging from some low 
cabinets. Following the Spider is a Firefly-ish bug, a flower, a Flytrap, and 
another flower. After the second flower is a Stove, a No-Pest strip, two 
flowers and a Weevil positioned to shoot you up good while you're pushed up by 
the Stove. After this, there is another Firefly-ish Bug, a hole in the wall 
with a Weevil in it(no power-up in the hole), and a Spider in a tight squeeze. 
After the Spider is a sink with one Faucet and a No-Pest strip above it, three 
Fleas, a No-Pest strip, two flowers and two Fleas. After that is another 
No-Pest strip, two more flowers with Fleas, and a sink with two Faucets and a 
No-Pest strip. Following that is a Flytrap, two No-Pest strips, a Weevil in a 
hole (no power-up), three flowers, a few fleas, and a hole with bubbles coming 
out of it, and the end of the level.

Level 11: The level starts with a Wasp on the doorknob. Following said Wasp 
are two No-Pest strips, with a Sniper Spider hiding under the second. After 
the Sniper Spider is a hole with a Weevil in it, a sink with two Faucets, a 
No-Pest strip above it and a Sniper Spider hiding between the Faucets. After 
the sink, there's a flower with a Weevil in it, and the first Butterfly we've 
seen in quite a while. After the flower and Butterfly there is a Sniper Spider 
hiding in one of the jars, a Weevil in a hole, a No-Pest strip and another 
Sniper Spider. After those, there are two flowers with a wasp between them, a 
hole in the wall, a bubble rising from the bottom of the screen, a No-Pest 
strip, two more holes in the wall(the bottom one has an Invincibility Power-up 
in it), a stove, a No-Pest strip, two flowers, a hole in the wall with a 
Weevil in it, a Wasp, and two more flowers. After those flowers is a Sniper 
Spider, two flowers, a Flea, two more flowers, a Sniper Spider, two flowers, 
one with a Weevil in it, and the end of the level.

Level 12: If you've beaten the Front Door levels, then this is it, the last 
level. It starts off with the first Mystery Green Bug, perched on the 
doornkob. Following this is a hole with a Weevil, and a Spider hanging from 
a No-Pest strip, then a Flea, and another No-Pest strip. After these, there 
are THREE Mystery Green Bugs, a hole with a Weevil in it, two flowers, a 
No-Pest strip, and a Flytrap. Following that is a sink with two Faucets, two
No-Pest strips hanging above it, a Spider and a Flytrap. After this mess there 
are two flowers with a Flea between them, a Mystery Green Bug, a Spider, a 
No-Pest strip, and a Flytrap. After the Flytrap there is a No-Pest strip, a 
Stove with a cloud of Gnats, a Spider, a hole in the wall with a Weevil in it, 
another No-Pest strip, and two flowers with a Firefly-ish Bug. After those 
flowers, there is a Mystery Green Bug, two Firefly-ish Bugs, a Flytrap and a 
hole in the wall with a Weevil in it. After those are three flowers with a 
Firefly-ish Bug, a hole in the wall with a Weevil, another flower, a Mystery 
Green Bug that will follow you whereever you go until it's finished off, two 
flowers, a Flytrap, two No-Pest strips, three flowers, a Flea, and the end 
of the level.

8. Secrets

Level Warps: If you want a quick trip to level 4, just start a new game, then 
pick your door. After the game starts at level 1, go to the very end of the 
level and enter the last flower. POOF! Level 4!

Start with Junior: At the start of the game, after selecting the number of 
players and pressing Start, press Right, A, B, A, B and Start. If this is 
successful, you'll see the word "cheat!" appear on the bottom of the screen. 
Select a door, and you'll start with Junior.

9. Revision History/Legal

This guide is allowed only on gamefaqs.com, and is property of the author(me).

Version 0.3-07/13/2005: First uploaded. Basic info, and the walkthrough of the 
front door levels complete up to level 6.

Version 0.6-07/16/2005: Front Door walkthrough completed.

Version 0.8-07/12/2006: Long time since I updated this thing... Anyway, Back 
Door walkthrough complete up to level 7.

Version 1.0-07/19/2006: Okay, FINISHED! Back Door walkthrough complete. Front 
Door Walkthrough complete. Everything else complete.