Tag Team Wrestling - NES Version - TM 1986 Data East
FAQ/Movelist Version 1.20 [3/9/99]
Donovan Keith - indigo_twilight_@hotmail.com
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Revision History:
12/98 Ver1.00 - Basic info and moves included.
12/98 Ver1.10 - Added #8 moves for each character, plus names and info on
character rivals. Rewrote description of game modes, and added 'rage'
information.
3/99 Ver1.20 - Added additional info on championships, and a few minor
corrections to the move names and game info.
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P1 - The Ricky Fighters
(#1) Ricky and (#2) Ultramachine
vs.
P2 - The Strong Bads (oooh...scary!)
(#1) Mascross and (#2) Worly
Game Basics:
U,D,L,R (in-ring view) - move wrestler around
U/D (out-of-ring view) - enter/exit ring
A - grapple/pin/confirm maneuver/call in partner illegally
B - select maneuver/tag partner
Select - choose between '1P' and '2P' modes
Start - begin the game/pause
A 1-player match continues infinitely until the player loses a match. A
trophy is awarded which increases in size after a set # of wins, up to 25.
The titles won are as follows:
3 wins - American Tag Team Champions
8 wins - European Tag Team Champions
15 wins - World Tag Team Champions
25 wins - Super Tag Team Champions
After 25 wins, the trophy screen will turn blue, but the size of the trophy
will remain the same. A 2-player match is 2 out of 3 falls to decide a winner.
After connecting with a grapple attack (A), you have three seconds to cycle
thru a list of moves using the B button and execute the chosen move with
the A button. Each character has 7 regular moves plus an eighth move that
can only be used against one of the opponents (their 'rival'). Executing
certain moves while close to the ropes will toss the opponent out to the
floor and switch to the out-of-ring view (duh). If both wrestlers go out
to the floor simultaneously, there will be a steel chair outside, and neither
wrestler can reenter the ring until someone uses it.
At certain times, the computer wrestlers will turn red, at which point they
are in a 'rage' and cannot be hurt until they hit you. This happens most
often when you do not attack for a while or if the computer is seriously
behind (cheating!).
If your wrestler is in a submission hold and is close to giving up, you can
press the A button to summon your partner illegally.
In certain matches, you can 'power up' your wrestler by making a # of tags to
your partner without touching the opponent at all. The rounds are:
Round 5: 1 tag, Round 11: 2 tags, Round 18: 3 tags, Round 28: 3 tags
Wrestler moves:
Ricky
Move Name Translation (description if necessary)
1:B.Atac BodyAttack (Running Shoulder Tackle)
2:D.Kick Dropkick
3:B.Slam Bodyslam
4:B.Drop BackDrop (Vertical Suplex)
5:F.Hbat Flying Headbutt
6:B.Brik Backbreaker <submission hold>
7:N.Hang Neck Hang <submission hold>
8:S.Gata Sasori Gatame () <vs. Worly>
Ultramachine
1:D.Kick Dropkick
2:B.Slam Bodyslam
3:N.Hang Neck Hang <submission hold>
4:F.Hbat Flying Headbutt
5:B.Brik Backbreaker <submission hold>
6:B.Atac BodyAttack (Running Shoulder Tackle)
7:B.Drop BackDrop (Vertical Suplex)
8:B.Bust Brainbuster (2 punches + Power Bomb) <vs. Mascross>
Mascross
1:B.Slam Bodyslam
2:D.Kick Dropkick
3:B.Atac BodyAttack (Running Shoulder Tackle)
4:F.Hbat Flying Headbutt
5:B.Drop BackDrop (Vertical Suplex)
6:N.Hang Neck Hang <submission hold>
7:B.Brik Backbreaker <submission hold>
8:E.Guri Enzui Giri Kick (Jumping Roundhouse) <vs. Ultramachine>
Worly
1:B.Slam Bodyslam
2:B.Atac BodyAttack (Running Shoulder Tackle)
3:D.Kick Dropkick
4:B.Drop BackDrop (Vertical Suplex)
5:F.Hbat Flying Headbutt
6:N.Hang Neck Hang <submission hold>
7:B.Brik Backbreaker <submission hold>
8:W.Lari Western Lariat (3 punches + Running Clothesline) <vs. Ricky>
All wrestlers have the same moves outside the ring:
1:B.Slam Bodyslam
2:B.Drop BackDrop (Vertical Suplex)
3:Tecchu ?? (Ram opponent's face into ringpost)
Kyuuki ?? (Steel chair shot)
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Special thanx to Gunstar Red (gunstarred@hotmail.com) for info on fighter's
names and rivals, final moves, and chair info.
Thanx to the VGA Game Archive (http://www.io.com/~vga2000) for having a
copy of the manual to the game (and a couple o' 1000 others!).
Please feel free to send any comments, suggestions, additions, or corrections
to the above e-mail address. Enjoy!