TEENAGE MUTANT NINJA TURTLES FOR THE NINTENDO ENTERTAINMENT SYSTEM (NES) FAQ/WALKTHROUGH By: Lou Nemeth CONTENTS: ----------------------------------------------- SECTION I: Introduction | SECTION II: Our Heros | SECTION III: Controls | SECTION IV: Game Physics and Mechanics | SECTION V: Walkthrough | SECTION VI: Items | SECTION VII: Game Genie Codes | SECTION VIII: Legal | ----------------------------------------------- ------------------------------------ ************************************ ************SECTION 1*************** *********INTRODUCTION*************** ************************************ ------------------------------------ The first question on your mind is probably not "Why the hell did he write this?". Well let me assure you that I did not write it for my own health. I wrote this littl......long FAQ just for you, the reader. I remember playing the game when I was just a lad. I even remember the first time I beat it too. I was exstatic! So, now that a bunch of years have passed, I said "Why don't I write a FAQ?". Well I couldn't find a game to write one on for awhile. I chose this one because I love this game, and because I could not find many other FAQs on this game out there, and the one or two that I did find were "sub-par". So I started writing this and I finished it in a matter of hours. If anyone happens to read this FAQ, please E-Mail me or IM me at HarvestMoon667@aol.com. With all that said, let's move on to the characters! ------------------------------------ ************************************ ************SECTION 2*************** ********** OUR HEROES*************** ************************************ ------------------------------------ ************ <LEONARDO> ************ Leonardo is one of the weakest characters in the game. His swords have a medium range but his attack is weak. I would always start out with him because he's not worth much if you lose him. ********** <RAPHAEL> ********** Raphael has the worst range of all the turtles. His weapons however, are pretty powerful and almost make up for the loss of range. For me, he is pretty much the least used turtle, as he serves no substantial purpose in the game. **************** <MICHELANGELO> **************** Michelangelo has a medium attack range and power. His speed however, is extremely fast, which is his only good quality. ************* <DONATELLO> ************* Donatello is by far the best character in the game. His attack range is the highest of all the turtles, and his power is outstanding. His moves make some hard parts of the game seem simple as ever. Keep him alive at all times. ------------------------------------ ************************************ ************SECTION 3*************** ************CONTROLS**************** ************************************ ------------------------------------ *********** <A BUTTON> *********** The "A" Button serves only one purpose in this game, and that is to jump. The time you hold down the button determines the height of the jump made by the turtle. *********** <B BUTTON> *********** The "B" Button uses the weapon of the turtle, whether it be his give weapon or a picked up one. *************** <START BUTTON> *************** The "Start" Button pauses the game at any given time. It brings up the map, and is used to toggle in between the turtles. **************** <SELECT BUTTON> **************** The "Select" Button is used to toggle between the turtles given weapon, and a picked up weapon. ******** <D- PAD> ******** This is used only to move the turtle around the areas. ------------------------------------ ************************************ ************SECTION 4*************** ***GAME PHYSICS AND MECHANICS******* ************************************ ------------------------------------ This game has two different ways to move around an area. Out in the open, a player can move in all four directions in a two-dimesional manner. While out in the open, the character looks small, as the player is given an almost aerial view of the world. A player cannot jump while in the open. While a player is in a sewer or building, the style remains two-dimensional, but in a different manner. Outside, the player is given only length and width. In tunnels, the player is given the added feature of height, but still no depth. The tunnels and buildings end up as being a side-scrolling portion to the game, unlike the outside version of it. ------------------------------------ ************************************ ************SECTION 5*************** *********WALKTHROUGH**************** ************************************ ------------------------------------ STEP 1: BEGINNING You begin the game next to a sewer opening as Leonardo. At first glance, it would appear we should go through this opening, but do not, as you will lose more health tan you should this early in the game. Instead, go to the left of the plate, and walk down, the only way you can go. Stay to the left of the screen, and avoid the purple car thing that comes on the right side. Once the car passes you, get to the bottom and go left, but be fast as the car will chase you. Enter the first sewer plate you come to, and immediatly exit. The two purple enemies tht you saw to the right will now be gone along with the chasing car. Continue to the next sewer plate. Enter this plate, and get down the ladder fast as a flying creature will fly at you as soon as you enter. Once down the ladder, kill the flying thing with your sword, and look to the right, Wait for the two creatures to fall off the platform on the right, and then jump over to that. Once at the end of the platform, jump down, and fight the purple guy. He's not that hard. After he is dead, continue to the right, and kill all the creatures you can here. Jump over the three blocks in the middle of the screen and go right. Continue all the way to the right, and a creature will appear at the left and begin running at you. There is a trick to beating him so listen up. Jump over him as best you can, and he should continue right and keep running at the wall. He will hit the wall and just keep running in place. Keep htting him from the back until he is dead. Once he is dead, the big guy and April at the door will leave through the door above. Jump up onto the platform and enter the door. STEP 2: GETTING TO THE DAM You will now be acoss the river, and you will be able to see the sewer you entered before. There is a building with a redish orange front. You can enter this building if you wish, but there are much enemies in there. All it holds is a pizza, so if your pretty good on health don't even bother going in. Instead, continue up, and be ready to move quickly left, as a purple car will be going down at you. You will see two sewer entrances here. The one that you first see holds really nothing in it and will most likely kill you. Enter the one next to the river, on the thin road. Once inside, grab the pizza and kill the enemy inthe first area. It could be a purple guy or a guy made of fire. After he's dead, continue left and kill any flying things in the next area. You cannot continue left until you kill a frog enemy that will jump down from the celing. When he comes, jump up on the platform on the left and kneel down at the edge of it. Use your weapon while hitting the down button for an easy kill. Once he's dead continue left and kill anybody in the area, including a purple guy. After everyone is dead, exit through the ladder in the top left. Once outside, enter the only building in the area. Inside, jump up and kill any flying things you can. Once most are dead, jump onto the coveur belt and then jump over the the next one. Don't kill the enemy below. If you fall down there, simply jump back upto the next conveur belt. From this belt you have to jump to the platform all the way to the right. Don't fall down or this could spell your doom. Jump over the pit and continue up the ladder. Once up here, ignore the guy with the boomerangs and jump up on the boxes. Kill or ignore the flying things and go to the top of the boxes. Jump down and go all the way to the left, where you will see the girl tied up. The bug purple guy will jump down from the celing. Immediatly jump over him and jump back up onto the boxes, and switch to Donatello (the purple turtle). The boss will run at you but run right into the boxes and keep running, as with his partner in the earlier sewer. Here's where my special way to beat him comes in! Knee down with Donatello, and jolt your stick weapon downard towards the monster. You can't reach him right? Wrong. Kepp jolting the weapon down and eventually you will hit him. Kepp doing it and eventually he will die, and you will have lost no life! :) You will automatically be transported to the next area. STEP 3: THE DAM BUILDING You start out outside the dam. Switch back to Leonardo or another turtle, but save Donatello cause he's cool. :) Enter the Dam Building and and kill the flying enemy that comes at you and continue right. Go up the ladder and kill the flying creatures as you move right. Kill the purple guy you come across and move right. Another purple guy will appear, and kill him as well. You will see a ladder, and yet another purple guy will appear! Kill him and climb up the ladder. On the next floor, grab the pizza on the platform above. Give it to the turtle with the least amount of health. Continue right, and kill either a purple guy or an orange guy with a chainsaw, depending on which one appears. Once they are all dead, climb up the ladder to the third and final floor. Immediatly kill the purple guy in this area, and continue right. You will encounter one of the chainsaw guys here. Kill him and move right, killing all the flying things you can. At the ladder you come to, kill the purple guy there, but don't climb the ladder just yet. All the way to the right is a full pizza. Go all the way over to it but don't grab it! A purple guy will appear to the right. Kill him and THEN grab the pizza for the turtle who needs it most. Climb the ladder you ignored before and continue right killing the orange flying UFO things with Leonardo's sword, which works best against them. Go all the way to a jump at the right. This jump can actually be very hard for some players, and they will keep falling down. If you fall, go back right and climb the ladder again. Go right and try again. It's all a matter of timing. Once you make the jump, head up the ladder and out of the dam building. Head to the right and kill the two purple enemies that you see. Walk off the edge of the building where the fence is broken. Now it's time for a little swimmng! STEP 4: THE DAM NOTE: If at any time during this swimming part you turtle is in danger or dieing, switch turtles, and don't let him die! In this area, you have 2 minutes and 20 seconds to diffuse 8 bombs. Swim to the right and avoid the electric shock, and swim up to the bomb. Hit the "B" button repeatedly by the bomb to diffuse it. Keep swimming right, and you will come to some seaweed on the floor in a large area. Don't go in the seaweed, for you will perish. Swim up into the next area and diffuse the bomb to your left. Swim back down into the area below and go left. Swim through the two electric shocks and diffuse the bomb here. Then continue right. Swim over the patch of seaweed here, and then avoid the turning spinner thing in the next area and go up. Go left and diffuse the bomb in between the deadly seaweed. However, this seaweed will not kill you right away, it only takes health. Go right again and diffuse the bomb to the right of the next screen. After thats done, switch to the turtle with the most help and go up. Manuever through the seaweed as best you can and try not to die! Once there, move right and go through 4 electric shocks. Soon you will come to an intersection. Take the top road and you will get another bomb diffused. Go back and go down and then take the right path where you see a bomb. Diffuse it and continue down to the final part of the dam: The seaweed path!!!! You should only have about 30 - 40 seconds left on the clock, so you can go slow and steady here! Swim to the right, but don't fall into the seaweed below and die! You will eventually come to the final bomb. Once you diffuse it, you will see the text "OK" appear, and you will be transported to the next level. You will see a short cinema scene, where you find out Splinter has been taken by the footclan. We'd better go get him back! STEP 5: RESCUING SPLINTER We start here in the heart of the city, where Splinter is held captive. You stand right next to your van, so get into it and head over to the first building, which is a blue building in the center of you current area. Hit select to get out of your van and walk inside. Inside, walk to the right killing the enemies as best you can. All the way to the right stands a pizza slice, which is probably well needed by now. Grab it, but do not give it to the turtle with the lowest health, because there is a a full pizza on the next floor. Head left and get onto the upper path, and go over to the ladder at the far left. On the next floor, we need to get the missles you see in the top left. Walk right, and you will come to a large gap. Try your best to make it over, because you do NOT want to fall down. Once over, grab the whole pizza I told you about before and give it to the weakest person. Then head to the upper path and head left. You will reach a small gap, but do not jump over it. Just walk over it and you will not fall. Grab the missles, and fall down the gap you jumped before to get to the first floor. Get your ass out of that building! Once back in the van, you should have ten missles. These will be fired by pressing "B". However, only fire them when I tell you to, cause you have enough for the area, and you dont want to go get more from another building, do you? Of course not, so lets head over and get some scrolls! In the car, head left on the street until you can't go left anymore. Head down, and then right, destroying the barricade with a missles. Go all the way to the right to the edge of the river. Head down, and break another barricade. Head left, and you should see a tall blue building with an open door. Go inside here, and prepare for a fight! Head up the first ladder here, and, if there is a footclan enemy, ignore him and head up the second ladder. On the next floor, head left and up another ladder. On the other side of the wall you see the scrolls, which is what we are here to get. Go right and up a ladder to the next floor. Once here, make a jump up to the tall platform on the left. Then head left till you see a ladder. An enemy will appear. Kill him, and then head down the ladder. In here, give the scrolls to the least used turtles, after killing any flying enemies that attack. Head down the ladder, and then head down again into the sewers. Grab the ropes on the right wall, and head left. I'm gonna be honest with you people: You don't need to make it through the sewer. In fact it's better to just fall into the water. However, you will need some SERIOUS sewer skills to get to the boss after this, so maybe you should practice here. Whatever option you choose, once you are back outside the building, get into your van once more. NOTE: If you have lost any turtle thus far in the game, head straight down from the building. Head left and destroy the barricade, and then go up. Get out of your van and cross the bridge. In the buildings over here you will find the lost turtle. If you lost more than one, you will find the first one lost. Anyway, now that that's said. From the building with the scrolls, head left, and then down. Destroy the barricade and cross the small bridge. Head right (the only way you can go), and destroy another barricade near a pinkish building. From here, head down, and then right. Pass the long blue building, and pass the two barricades next to each other. Continue right, and then go up. Destroy the barricade across the long bridge, and destroy one on another bridge while you continue upward. Make a right, and then down across another bridge. Head left, and destroy one last barricade. Follow the path and you will come to a blue building near the center of the map. Enter inside, and get ready for the final building. Once inside, head left, killing the enemies. Jump up, and then go right, until you see a ladder on the floor. Go down that and into the sewer. Here is one of the hardest parts of the game. It is a LONG sewer and you cant fall down once! Jump across the first gap and kill the enemies coming at you quickly. The next two gaps are pretty much enemyless and simple. After that, you will see two single blocks. Jump onto the second one and kill any flying enemy that may appear. Hop the next gap and get onto a slightly longer platform. Hop the next gap but have your weapon ready to kill any flying enemy that may appear while your in the air. Don't let it knock you into the water! Two more single blocks appear, with a half pizza over the second one. Grab that, and wait for the enemy on the next platform the walk off. Jump the next gap, and kill the flying enemy overhead. Jump the next gap, watching for a low flying enemy. Jump onto the second single block, and wait for the enemy above to fall down. Once he's dead, jump up onto the tall platform. Then jump down, and kill the flying enemy over the next platform. Jump over to the final platform, kill the enemy, and head up the ladder, grabing the whole pizza of course. You emerge from sewer, and end up dead center of the map. Walk into the building in front of you, and its time to get Spliter back! Hop the tall platform, and jump down, killing the enemies as you head right. Jump up to te platform with the ladder and head up. Jump down and go back down another ladder. Walk left and go back up another ladder once again. Head left and hop the tall platform. Head up the ladder to the roof. Let the enemy walk off the building to your right and die. Then jump onto that building from the ground. Do NOT attempt to do it from the building to your left, or you WILL die. Then jump down to the right across a gap, and you will find Splinter tied up. Get out the turtle with the scrolls, and the boss will come come down. Now, if you followed my instruction and got the scrolls, this is the easiest boss battle of your life. Whe he comes down just let the scrolls loose. After a few hits he will change forms. Keep whipping the scrolls and soon he's dead. Aren't you glad you got those scrolls! Splinter is free, and you are transported to the next area. STEP 6: FINDING THE BLIMP The objective here is to find the blimp to take you to the footclan's lair. This area is all a series of tunnels that you must pass through, and sometimes you must choose between tunnels. However, each tunnel has a number inside of it, so it's easy for me to explain which one to go into! That's right, thank those damn programmers! From now on, I will saw "Enter tunnel 3" or something like that. Just look at the numbers in the tunnels, to make sure you're in the right spot. So enter building 1 and head right. Grab the whole pizza in the upper left, and head right, and up the ladder. In the upper right here are some ropes. If you still have them from the last area, don't bother. If you don't have them like you should, grab them here and head left. Go up the ladder here and head right. You will eventually be outside on a roof. Keep walking right, and your ropes will automatically be used. After you cross all three buildings via the ropes, head right. Grab the half pizza on the upper platform, and then head down that ladder below. Head left here, and go down the next ladder. Jump down, and head right, and exit out the door marked 1. Head left and up, and enter tunnel 2. You are introduced to new laser shooting enemies here that are shapped like crosses. One hit will kill them, so they arent a big problem. Head all the way to the right and down the ladder. Head right again, kill the enemy that appears, and head up the ladder. Head all the way to the right, and then up the ladder and out of the tunnel. Go up and left, and go into tunnel 3 (the upper tunnel in the area). Here we see spikes which can hurt you BAD. Stay on the conveur belts as best you can, and exit the ladder on the right. Head all the way to the left in this area, and enter tunnel 6. Head right, staying on the conveur belts and exit through the ladder in the far right. Head up, and then left into tunnel 8. In here, don't kill anybody below the conveur belts, and head up the ladder on the right. Head to tunnel 9 in the upper left of this area. Kill the enemy here and head up the ladder on the right. Go straight up int this area until you see a tunnel. Then go right, until you come to tunnel 12. Go down it. This tunnel is very hard. Kill enemies as best you can, and DO NOT fall off the belts. Head right, and up onto the high belts. Then jump down over the platform with spikes to the next belt. Grab the whole pizza here, kill the two cross enemies on the ladder. and head up. NOTE: Sometimes there is soo much going on that the pizza image does not display. Trust me, it's there. Head down here to tunnel 15. Kill the two cross enemies and head right on the belts. Grab the whole pizza under one of the belts, and conitnue right. All the way to the right, you see a light brown substance on the floor. DO NOT, I reapeat, DO NOT fall into here because you will DIE!!!! Hop this stuff and head up the ladder. Tunnel 16 is a dead end with some pizza and a Mr. Invicibility, which appears about as often in this game as the ghost of Duke Ellington. If you are good, ignore it, and head to tunnel 17. Head all the way to the right and drop down the hole on the bottom of the tunnel. Grab the pizza slice down here, and prepare for a hard challange. When you drop down the next hole, spikes will start to close in on you. If they hit you, you will die. Go to the left first, drop down, and the continue downward in the only way possible. Ignore any items in here. Drop down again, going to the right first, and then follow the only path downward. DO NOT attempt for the pizza, as you cannot get it. Drop down again and head right and through the door into the boss area. This boss is easy with Don, so you'd better have saved him. Just stand between the monsters legs with Don, and jolt your weapon upward constantly. When enemies fall out of his mouth, you will kill them, and then you will also hit the light bulb thing in its mouth, which kills him. Just continue with this and he will die easily! YAY! Once he's dead, the four of you will leave in the blimp, for the footclan's base. STEP 7: INFULTRATING THE BASE You start in the darkness of the footcaln base. Scouts are constantly flying overhead with lights. If they see you, enemies will come at you so don't get seen. Look at the map. You will see 5 white spaces, white indicate tunnels/buildings. The boss is in either of three tunnels. The one is the north-east, the one in the south-west, or the south-east. The building in the middle is the lumber yard, where some pizzas lie. Also, any captured buddies will be in here as well. Pay no attention the building in the upper right, as it is a hassle. The boss is always in a different spot, even if you use a continue, and the only way to find out which tunnel the boss is in is trial and error. Below is a help guide for each tunnel. If the boss is in a tunnel before the third, skip down to the boss battle help guide. At the end of each tunnel is a door with a Footclan symbol on it. Only one has the boss, and the others are just empty rooms. TUNNEL 1: North-East Tunnel Break the block below the first platform here, and head down. Break another block and head down again. Head down once more, and go right. You will soon see the footclan door explained above. TUNNEL 2: South-West Tunnel From the entrance, head right, and then down the ladder all the way at the end. Head right again, breaking the blocks and head down once more. Head right and down again. Head right yet again, and break the blocks. You will come to a footclan door explained above. TUNNEL 3: South-East Tunnel Head all the way to the right of the first area and go down the ladder at the end. Go down once more. Break the blocks to the right and you will come to the footclan door explained above. BOSS BATTLE This boss is pretty hard to beat. Basically it has six weapons: Two machine gun turrets, its eye, a hatch for soldiers to attack you from, and two electric prong thingies. First things first. Destroy the two gun turrents, so that you won't be bothered by them any more. Next, take out the hatch, so those damn footsoilders won't kick you or shoot you. Next, you should take out the two prong things. Use Donatello for this, as he can hit them from a distance. Once they are both dead, its time to go for the eye itself. Jump up, but make them medium height jumps, because touching the eye itself will cause major damage. Once they eye is dead, it will explode. However, make sure you have more than a life bar and a half with your current character, as the steps on the side can hurt you, and it will piss you off a lot to get killed here. STEP 8: DEFEAT SHREDDER You are now inside Shredder's Fortress, and its now or never. If you've lost both continues, you shouldn't be feeling happy right now. You will notice there is no map in here, and no radar as well. Yipee! Keep heading up floors here, killing all the enemies as you go. You will eventually come across a large Ostrich enemy. Use Don to kill him. Let it jump over you and then hit him with the stick. Ignore the other Ostrich that comes and enter the door at the top. You will see a vertical shaft here, which is literally the point of no return. Go down two floors, and left. If you go right, there is a pizza, but its not worth the amount of enemies in the hallway. Jump the hole to the left, and go down the ladder and get a whole pizza! YAY! Go down at the fork, and then head left, making incredible jumps. You will soon see a small hole in the floor. Go down that, and head left, trying your best to avoid the spikes and the ostriches chasing you. Once at the end, you can head down the ladder to free a captured buddy. Once that's over with, continue left and enter through a door gaurded by a laser soldier. Go left, and down into a hole. On the right of the next screen, you will find the final Mr. Invincibility. Jump down from here to the last screen in the white area. Go through the door into the blue area. This is one of the hardest areas here. Tyr to duck out of sight of the laser soldiers. You will soon reach a tiny passage. If a soldier should happen to follow you here, you MUST kill him because you can't move anywhere else. After this hell hole, you will be upstairs and you have to fight another laser soldier. Use Don for this, and kill him as best you can. If he hovers right over you, kneel, and swing DOWN with Don to hurt him. After he's done, enter the door and get ready for SHREDDER!!!!! Shredder stands on a central platfrom, and you stand on the right one. Take out Don, who you best have still alive. Hit Shredder as soon as possible and he'll fall back onto the left edge of the platfrom. Go to the left edge of your platform, and hit Shredder in mid-air when he jumps at you. If he touches you, it's pretty much over. If you happen to not have Don with you at the moment, you best have scrolls, as that is the only other choice. Use the scrolls the same way explained above with Don, and he'll be dead fast. DO NOT get hit by Shredders gun or you will die as well. After he is defeated, you have beaten the game. CONGRATULATIONS!!!!! ---------------------------------------------------------------- ************************************ ************SECTION 6*************** *************ITEMS****************** *********************************** --------------------------------------------------------------- ************ <NINJA STAR> ************ These are single ninja stars that can be thrown at an enemy. Their attack is not that powerful. ******************* <TRIPLE NINJA STAR> ******************* These are like the ninja stars, only three are thrown at a time, giving the player a better chance of hitting more than one enemy at a time. ************* <BOOMERANG> ************* After these are thrown, they will come back to the turtle who threw them. If caught by the turtle, the number of boomerangs will not deplete. Also, one can switch boomerangs by throwing a boomerang and switching turtles. The new turtle will then end up with boomerangs when he catches the one thrown. ********** <MISSLES> ********** These only appear in the area where you must find Splinter. Once you get them, you can only shoot them while in the van. These will break the road barricades. ********* <SCROLLS> ********* These are a very powerful weapon in the game. These however, cannot be picked up from an enemy. They must be found. ****************** <MR. INVINCIBILITY> ****************** This item only occurs three times throughout the game. You spin around and around with your weapon almost like a fan, and kill any enemy with one hit. ******** <ROPES> ******** These are only used once in the game, when you have to go across three roof tops. These are otherwise useless. ------------------------------------ ************************************ ************SECTION 7*************** ********GAME GENIE CODES************ ************************************ ------------------------------------ ******************** <DONT TAKE DAMAGE> ******************** GSXOUAST ********************* <GET 10 WEAPONS ONLY> ********************* ZENOATGO ************************** <GET 50 WEAPONS AT A TIME> ************************** ZUNOATGP *************************** <NO DAMAGE FROM SEAWEED> *************************** SXVZGSOO ************************ <FULL ENERGY FROM PIZZA> ************************ AEOOGTZA ************************* <GET 20 MISSLES ON PICK-UP> ************************* GPUOLNZA ************************ <DOUBLE ROPE ON PICK-UP> ************************ TAKOPYLA ***************** <NEVER LOSE ROPE> ***************** SXVXTLVG ------------------------------------ ************************************ ************SECTION 8*************** *************LEGAL****************** ************************************ ------------------------------------ The Teenage Mutant Ninja Turtles are a trademark of Mirage Studios, and the NES gamepak is a trademark of Konami Industries Co., Ltd. I am in no way affiliated with with either of the two companies mentioned above, and credit for the game goes to them. However, this FAQ is copyright of me, Lou Nemeth, which means that I'll come kick your ass if you steal my shit. Please do not sell this for your own profit. I knwo you need the money, but just don't. And don't charge your friends who may need help cause that's just low. If I missed anything here, please E-Mail me at the address listed in the Introduction Section of this FAQ. Have a wonderful day.