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                                  Toki
                                By DJosef  
                              Copyright 2001
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I.Version History
1.Story
2.Controls
3.Items
a.Weapons
b.Other Pick-ups
4.Bestiary
5.Walkthrough
6.Credits
7.Contact Information
8.Disclaimer

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Version History   
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V.1.0-First version

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Story
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You play as Toki, a man who was transformed into an ape by the mighty 
wizard Vookimedlo and his henchman Bashtar. The wizard transformed you 
into this shape when you tried to stop him from kidnapping your 
girlfriend, the lovely Miho. Now you will have to make your way through 
6 levels to rescue Miho, and get yourself turned back into your human 
form. 

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Controls
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A-Jump

B-Shoot spit ball

Directional Pad-chosen direction

You can shoot in all directions, including diagonally.

You can jump on enemies as an attack.

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Items
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A. Weapons

Fireball-You spit a single, extremely powerful fireball.

Flamethrower Spit-You spit out a web of fire

Fire Burst-A flame shot which you can charge.

Triple Shot-Spit 3 regular spits in a large spread.

Wave spit-Your spit is shot in an odd wave.

B. Other Pick-ups

One Up-Extra life

Coins-Collect enough coins and you get an extra life

Football Helmet-Gives you temporary invincibility.

Rabbit Feet-Jump incredibly high.

Clock-Add 50 seconds to the timer.

Fruit-Gives bonus points.

Key-Opens blocked off areas.

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Bestiary
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Herbamo: The green shelled creature that crawls around on the ground. 
One hit will kill it. 

Garnidare: The shelled enemy that can crawl up vines. 

Webstamite: Insect-like creature that hovers in the air, shoots red 
bullets, and explodes on death. 

Ivor: Anteater-like enemy that crawls around. 

Timagon: Fire-breathing lizard with bug-eyes that pops out of a green-
and-red shell, which also can be a nuisance. 1000 points. The shells 
are worth 500. 

Shartoesi: Tadpole-like creatures that travel in groups of 8. 
They fly back and forth, getting progressively lower. 

Killer Harna: Brown creature that flies in a figure eight. Often useful 
for jumping on. 

Flying Shardu: green and red enemy that drives from the top of the 
screen. Combined with other monsters it can put you in a squeeze. 

Wobalin: Blue devil that appears above you and chucks spears downward. 
3 hits needed to kill it. 

Kalgatrobe: square thingamabob that stands around and pauses when he 
swipes at you. If you don't run into him he probably won't have the 
range to kill you. Jumping on him often allows you to reach a power-up 
or a protection. 
Beilzador: winged animal with a spear that swoops at you. 

Armorel Kemin: the guys with the swords that shoot energy fields at you 
on the sixth level. Level 6. Five hits, 1000 points. 

Galartor: Annoying *** that looks like a brown-and-white prehistoric 
animal head and bounces up and down off the side of the screen, then 
bounces toward you. It also breathes flame missiles. Levels (3 or 4), 
6. 3000 points. Fourteen hits. 

Gabranha: Small red-colored fish with blue spots that appears in the 
water levels. 

Mortoise: Underwater turtle that can turn into spikes. It moves in a 
circular path. 

Cupper: Green frog like thing underwater. 

Blastums: Land-based goldfish that fly horizontally at you from an 
enclave once they "see" you. 

Pengafin: A Penguin that will try and run away from you and will leave 
a power-up if you successfully kill it.

Bungataras: Dumb bird on level five that you can shoot and get 3000 
from if you pick up the resulting bonus chicken. 

Raktura: Phoenix like fire-breathing bird 

Creepavore: crawler guy with a tongue.  --Shoshanu: fish that go in the 
four angular directions. 1500 points. 

Gate of Moornah: The machine the two Geeshergam operate in the first 
level. There are four steam-breathing faces on each side that require 2 
hits and give 100 points. 

Geeshergam: The monkey like enemies.

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Walkthrough
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Stage One-Labyrinth Maze
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Why this is called the Labyrinth Maze is a mystery to me, seeing how 
it's easily the most straightforward level in the game...
When you start off the level you will see odd-looking green creatures 
flying through the air in large groups. Shoot them and each one you hit 
will disappear and drop a coin. Also make sure to pick up the fireball 
and helmet early on in this level.

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                          Boss Battle: Boloragog
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                             Difficulty: 1/5

When you get to this boss you should still have your football helmet so 
you shouldn't have too much trouble. He will send groups of 4 or 5 
enemies at you but just shoot them and they'll go down, leaving him 
open for attack. Then just fire at him as much as you can over and over 
until he is finished. He only has 3 life bars so you should have no 
trouble.
                                              
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Stage Two-Lake Neptune
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In this level you will swim through a lake and fight 2 separate bosses.
At the beginning of this level watch out for the green monkey with the 
cannon and make sure to pick up the fireball and flamethrower spit. 
When in the lake make sure to swim to the bottom and get the wave spit 
for your upcoming battle. Watch out for the various fish, although they 
shouldn't present too much trouble. Go as quickly as you can so that 
you still have the wave spit for the battle though. 

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                         Boss Battle: Neptuna
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                          Difficulty level: 1.5/5

In order to beat Neptuna simply shoot the fish he shoots at you and aim 
for the bottom of his body when his shield doesn't protect it. He 
shouldn't be too much harder than Boloragog. He's basically the same 
enemy, except he has a shield, and he shoots little fish at you instead 
of green monkeys.

After you beat King Neptune you go through a small opening with some 
pick-ups. Get them and head up out of the water. Shortly after you 
leave the water you will meet the true boss to this level.

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                           Boss Battle: Rambacha
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                           Difficulty Level: 2/5

In order to defeat this boss easily wait for him to shoot out his 3 
eyeballs and bounce on them while shooting at him. He should go down 
quickly, although if you aren't careful he can cause some damage.

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Stage Three-Cavern of Fire
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In this level you need to be especially careful not to slip and fall 
into any lava pits. Early on in the level you should pick up the flame 
burst power up for your battle with a fire phoenix, a recurring enemy 
in this level. They take several hits but are fairly easy to defeat. 
There is a helmet you can pick up for this battle but I recommend you 
save it for afterwards. Towards the end of the level you can pick up a 
bonus life. Make sure to get it, unless you're not willing to risk 
falling in the lava. Make sure to hit the pterodactyl at the end of 
this level, he'll drop a fire burst power up.

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                    Boss Battle: Mogulvor (Giant Heart)
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                          Difficulty level: 2.5/5 

This boss's weapon is the letters B, U, R and P. Simply shoot them if 
they get to close to you and unload on the boss every time you get the 
chance. Make sure to finish him off before he gets too close.

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Stage Four-Ice Palace
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Early in this level make sure to pick up the coins and the fireball 
power up. Then continue upward and get the flamethrower and the rabbit 
shoes & helmet from the 2 penguins. After that you'll drop down an 
elevator and face a giant ape head. You should still have the helmet so 
it should be no problem. Continue to the left then go through a lake 
and make sure to pick up all the power ups for the boss battle, which 
is coming.

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                     Boss Battle: Zarzamoth (Elephant)
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                        Difficulty Level: 3/5 

As long as you get down his pattern for throwing his tusks this battle 
should be fairly easy. Watch out for his trunks though, as it will 
block out your fire.

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Stage Five-Dark Jungle
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At the beginning of this level you will see a chicken. Shoot and kill 
it and it will drop a bonus worth lots of points. Make sure not to fall 
into any of the pits. Make sure to get the fireball shortly before the 
large pit with the swinging vine. After the pit make sure to bounce off 
the zombie monkey and get the power up, then jump on the see saw. There 
is a one up that you can get using the same strategy you used to get 
the weapon power up.                                             


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                 Boss Battle: Bashtar (The invisible man)
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                        Difficulty level 3.5/5

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Stage Six-Golden Palace (Final Stage!)
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Make sure to watch out for the metal cylinders that are falling from 
the sky in this level. About halfway through the level you'll get to 
jump on a little railway car, and have to handle some tricky jumps. It 
may take some time to master, but that's why they have continues and 
extra lives. After you get off the railway car the level is pretty much 
over, 'cept for the boss

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                         Boss Battle: Vookimedlo
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                         Difficulty Level: 4.5/5

When Vookimedlo first appears he will look like a harmless old man, 
then he will transform into a giant monster. In his first form simply 
aim for his body and dodge the little hooks he throws at you. Then when 
he transforms into his skeleton form dodge his bombs, and be careful to 
run and duck when he tries to head butt you. To kill him aim for his 
heart. This battle shouldn't be too difficult to win.

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Credits
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. Thanks to dgiglio84, Deathspork, LordBob and many others for 
rekindling my interest in the NES 

. Thanks ASchultz for the info used in the bestiary 

. Thanks to Ed the Moogle, Vegita and many others for inspiring me to 
do both reviews and FAQs.

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Contact Information
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To e-mail me for questions, suggestions or corrections e-mail 
skapunk_14@hotmail.com if you need to contact me quickly using AIM IM 
DJosefX.

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Disclaimer
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This FAQ is protected under copyright and can not be used without my 
permission. If you are interested in posting this FAQ e-mail me and ask 
permission. If I do not respond don't assume my silence is a yes.
This FAQ should currently be available only at www.gamefaqs.com and 
www.geocities.com/nesfaqs (a classic gaming site ran by myself and some 
friends)