__
/|/| / / /
( / | ___ ___ ___ (___ ___ ___ ___ ___
| )| )| )| | ) )|___)| )| |___)|___
| / |__/|| | |__/ __/ |__ | | |__ __/
__ ___ __ __
/ | / / / | / |
(___ ___ ___| ___ ___ (___ (___|( |
| | )| )| | )| ) | | )| \)
|__ | / |__/ | | / |__/ | | / |__/\
__/
ÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐ5AAAAAAAAAA5ÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐ= =ÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐÐÐ@CCCCC¦,,,,,,,,,,¦CCCCC@ÐÐÐÐÐÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐÐÐ# *((((((((((* #ÐÐÐÐÐÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐ=¦¦!!!!!,'''''(((((¦!!!!!¦¦=ÐÐÐÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐ' .(((((, (((((((((((. 'ÐÐÐÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐÐ=''¦¦¦((!.. ..'((((((((¦¦¦''=ÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐЦ ¦¦¦((! '((((((((((¦ ¦ÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐЦ .((! '((((((((((¦ ¦ÐÐÐÐÐÐÐÐ
ÐÐÐÐÐ533* .((¦''. '',(((((¦!!!!*''¦335ÐÐÐÐÐ
ÐÐÐÐÐC .(((((, ((((((((' .((! CÐÐÐÐÐ
ÐÐÐÐÐC .(((((!*****((¦,,,,,. ,,' CÐÐÐÐÐ
ÐÐÐÐÐC .(((((((((((((¦ CÐÐÐÐÐ
ÐÐA**' !¦¦(((((((((((((¦ '¦¦!**AÐÐ
ÐÐA ¦(((((((((((((((¦ '((, AÐÐ
ÐÐA ,(((((((((((((((((((((¦ '((, AÐÐ
ÐÐA ,((((((((¦¦¦¦¦¦¦¦¦¦¦¦¦* '',((, AÐÐ
ÐÐA ,(((((((¦ .(((((, AÐÐ
ÐÐA ,((!***** ,CCCCCCCCCCCCCCCC, **!((, AÐÐ
ÐÐA ,((' =®®®®®®®®®®®®®®®®= '((, AÐÐ
ÐÐ#33=''. 'AA@®®A==========A®®@AA' .''=33#ÐÐ
ÐÐÐÐÐC ,®®®®®C C®®®®®, CÐÐÐÐÐ
ÐÐÐÐÐ@#####' ,®®®®®C C®®®®®, '#####@ÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐ' ,®®®®®C C®®®®®, 'ÐÐÐÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐ' ,®®®®®C C®®®®®, 'ÐÐÐÐÐÐÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐ' 'AA@®®C C®®@AA' .33333333#ÐÐ
ÐÐÐÐÐÐÐÐÐÐÐ' =®®C C®®= AÐÐ
ÐÐÐÐÐÐÐÐÐÐÐJC7 ,CC! !CC, ¦CC#ÐÐ
ÐÐÐÐÐÐÐÐÐÐÐÐÐ# CÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐÐÐ@AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA#ÐÐÐÐÐ
ÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐÐ
Mario Series Ending FAQ
By Christopher Marsh
E-mail: jellysoup at gmail dot com
GameFAQs: jelly soup
GameSpot: Jelly_Soup
G4tv Forum: JellySoup
MarioWiki: Ghost Jam
NeoSeeker: Jelly Soup
NSider: JELLY_SOUP
Fungi Forums: Jelly Soup
Copyright 2003 - 2007 Christopher Marsh
This FAQ was first started on 12/1/2003.
==============================================================================
Table of Contents
==============================================================================
I. ~~Copyright Info~~
II. ~~Warning~~
III. ~~Using This FAQ~~
VI. ~~Version History~~
V. ~~Mario. Endings of a Hero.~~
1. ****NES****
1. Super Mario Brothers
2. Super Mario Brothers 2
3. Super Mario Brothers 3
4. Super Mario World
5. All Night Nippon Super Mario Bros.
6. Yume Koujou Doki Doki Panic
2. ****SNES****
1. Super Mario Brothers
2. Super Mario Brothers 2
3. Super Mario Brothers 3
4. Super Mario Brothers: The Lost Levels
5. Super Mario World
6. Super Mario World 2: Yoshi's Island
7. Super Mario All-Stars
8. Super Mario All-Stars + Super Mario World
3. ****GB****
1. Super Mario Land
2. Super Mario Land 2: 6 Golden Coins
3. Super Mario Brothers 3 Special
4. ****GBA****
1. Mario Bros.
2. Classic NES Series: Super Mario Bros.
3. Super Mario Advance
4. Super Mario World: Super Mario Advance 2
5. Yoshi's Island: Super Mario Advance 3
6. Super Mario Advance 4: Super Mario Bros. 3
5. ****Nintendo 64****
1. Super Mario 64
6. ****GBC****
1. Mario Bros. II (Game and Watch Gallery 3)
2. Super Mario Brothers Deluxe
3. Super Mario 3 SPECIAL
7. ****Arcade****
1. Mario Bros.
2. Vs. Super Mario Bros.
8. ****PC/Mac/Other Computer****
1. Mario Bros.
9. ****E-Reader****
1. Mario bros.
10. ****Commodore 64****
1. Mario Bros.
2. Mario Bros. II
3. The Great Giana Sisters
4. The Great Giana Sisters 2
5. The Great Giana Sisters 3
11. ****Atari****
1. Mario Bros.
12. ****Amiga****
1. The Great Giana Sisters
13. ****DS****
1. Super Mario 64 DS
2. New Super Mario Bros.
14. ****Bandai Satellaview-X****
1. BS Super Mario USA
15. ****iQue****
1. Super Mario 64
16. ****Gamecube****
1. Super Mario Sunshine
17. ****Pinball****
1. Super Mario Brothers
2. Super Mario Brothers 3
3. Super Mario World
18. ****Wristwatch****
1. Super Mario Brothers
2. Super Mario Brothers 3
19. ****CD-i****
1. Super Mario Wacky Worlds
20. ****Wii****
1. Super Mario Galaxy
VI. ~~Friends n' Family~~
1. ****GB****
1. Wario Land 2
2. Super Mario Land 3: Wario Land
3. Wario Blast: Featuring Bomberman!
4. Yoshi's Cookie
5. Tetris Attack
2. ****GBA****
1. Wario Ware. Inc.: Mega Microgame$
2. Donkey Kong Plus
3. Donkey Kong Country
4. Donkey Kong Country 2
5. Donkey Kong Country 3
6. Donkey Kong Coconut Crackers
7. Classic NES Series: Donkey Kong
8. Wario Land 4
9. WarioWare: Twisted!
10. DK: King of Swing
11. Yoshi Topsy-Turvy
3. ****NES****
1. Wario's Woods
2. Yoshi's Cookie
3. Donkey Kong
4. Donkey Kong Jr.
5. Donkey Kong Jr. Math
6. Donkey Kong 3
7. Donkey Kong Classics
4. ****N64****
1. Yoshi's Story
2. Donkey Kong 64
5. ****SNES****
1. Yoshi's Cookie
2. Yoshi's Safari
3. Donkey Kong Country
4. Donkey Kong Country 2: Diddy's Kong Quest
5. Donkey Kong Country 3: Dixie Kong's Double Trouble
6. Wario's Woods
7. Tetris Attack
6. ****GBC****
1. Wario Land 2
2. Wario Land 3
3. Donkey Kong Country
4. Donkey Kong Country 2
7. ****DS****
1. WarioWare: Touched!
2. Yoshi Touch 'n Go
3. Super Princess Peach
4. Yoshi's Island 2
8. ****iQue****
1. Yoshi's Story
9. ****Gamecube****
1. WarioWare Inc.: Mega Party Game$
2. Luigi's Mansion
3. Wario World
4. Wario's Woods (Animal Crossing)
5. Super Mario Brothers (Animal Crossing)
10. ****VirtualBoy****
1. Virtual Boy Wario Land
11. ****Wii****
1. WarioWare: Smooth Moves
VII. ~~Fun n’ Games~~
1. ****Nintendo 64****
1. Mario Party
2. Mario Party 2
3. Mario Party 3
4. Super Samsh Bros.
5. Mario Kart 64
6. Paper Mario
7. Dr. Mario
8. Mario Tenis
9. Mario No Photopii
2. ****E-Reader****
1. Mario Party-e
3. ****Bandai Satellaview-X****
1. ExciteBike: Bun Bun Mario Battle Stadium 1 - 4
4. ****SNES****
1. Mario no Super Picross
2. Mario Paint
3. Super Mario Kart
4. Mario is Missing!
5. Super Mario RPG
6. Dr. Mario
7. Mario's Time Machine
8. Mario's Early Years: Fun With Letters
9. Mario's Early Years: Fun With Numbers
10. Mario's Early Years: Preschool Fun
11. Mario and Wario
12. Aiamua Teacher: Super Mario Seta
13. Tetris & Dr. Mario
14. BS Excitebike Bunbun Mario Battle Stadium 1 - 4
15. Wrecking Crew '98
5. ****GBA****
1. Mario Party Advance
2. Mario Kart: Super Circuit
3. Mario & Luigi: Superstar Saga
4. Mario Golf: Advance Tour
5. Mario vs. Donkey Kong
6. Mario Pinball Land
7. Classic NES Series: Dr. Mario
8. Mario Tennis: Power Tour
9. Dr. Mario Puzzle League
6. ****Gamecube****
1. Super Smash Bros. Melee
2. Mario Kart: Double Dash!!
3. Mario Golf: Toadstool Tour
4. Mario Power Tennis
5. Mario Party 4
6. Mario Party 5
7. Mario Party 6
8. Paper Mario: The Thousand-Year Door
9. Mario Superstar Baseball
10. Dance Dance Revolution: Mario Mix
11. Mario Party 7
12. Super Mario Strikers
7. ****DS****
1. Mario Kart DS
2. Mario & Luigi: Partners in Time
3. Mario Hoops 3 on 3
8. ****iQue****
1. Mario Kart 64
2. Dr. Mario
9. ****PC/Mac/Other Computer****
1. Mario is Missing!
2. Mario's Time Machine Deluxe
3. Mario's Early Years: Fun With Numbers
4. Mario's Early Years: Fun With Letters
5. Mario's Early Years: Preschool Fun
6. Mario's FUNdamentals
7. Mario's Game Gallery
8. Mario Teaches Typing
9. Mario Teaches Typing 2
10. Super Mario Bros. & Friends: When I Grow Up
10. ****NES****
1. Mario is Missing!
2. Yoshi
3. Dr. Mario
4. Mario's Time Machine
5. Kart Fighter
6. Wrecking Crew
11. ****Arcade****
1. Vs. Dr. Mario
2. Vs. Wrecking Crew
3. Mario Kart Arcade GP
12. ****GBC****
1. Mario Golf
2. Mario Tennis
3. Mario Family
13. ****VirtualBoy****
1. Mario Clash
14. ****CD-i****
1. Mario Hotel
15. ****64DD****
1. Mario Artist (Series)
16. ****GB****
1. Mario & yoshi
2. Dr. Mario
3. Mario's Picross
4. Picross 2
17. ****Wii****
1. Super Smash Bros. Brawl
2. Mario Strikers Charged
VIII. ~~Multi-Platform Titles~~
IX. ~~Cameos~~
X. ~~Q&A~~
XI. ~~E-mail Policy~~
XII. ~~Acknowledgements~~
XIII. ~~Other Ending FAQs~~
To Find What You Need:
1. Open your browsers search function (for most browsers, ctrl + F).
2. Type in the name of the game you are looking for (I.E.: Dr. Mario).
3. Press enter.
OR
1. Open your browsers search function (for most browsers, ctrl + F).
2. Type in the section number for the game you are looking for (I.E.:
Dr. Mario for Gameboy is in section VII.16.2.).
3. Press enter.
==============================================================================
I. - Copyright Info
==============================================================================
This FAQ cannot be duplicated, in any way, without the permission of the
author. Only the following sites are allowed to host this FAQ:
GameFAQs - http://gamefaqs.com
GameSpot - http://www.gamespot.com (via linking from GameFAQs)
Neoseeker - http://www.neoseeker.com/
No other sites and/or individuals will be given permission. EVER.
The newest version of this FAQ will always be on GameFAQs first.
All release data was collected from GameFAQs.com.
All ending descriptions are the exclusive property of their respective owners
and used with permission.
All games and game stories are the exclusive property of the various
people/companies that created/published them (including, but not limited to,
Nintendo Inc.).
==============================================================================
II. - Warning
==============================================================================
The following WILL contain spoilers. Read at your own risk.
This FAQ contains traces of mercury. If you are pregnant or expecting to
become pregnant, caution is advised while viewing or otherwise handling this
text file.
==============================================================================
III. - Using This FAQ
==============================================================================
Reading the Endings of a Hero, Fun n’ Games and Friends n' Family
sections:
------------------------------------------------------------------------
Section Number - Name of Game
STORY: <-- Story for the game (if available).
____________
|Release Data\ (IF AVAILABLE)
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
Name of Name of Game in Date Released
Country said Country in said Country
______________________________________________________|
Number of endings: <-- Number of endings for game.
How Ending is obtained: <-- How to get the ending(s).
Ending Description: <-- Description of the ending(s).
Boss and Final Images <-- Link to pics of the ending(s)
(if available).
Additional Information <-- Any info that pertains to the game
(if available).
For the most part, this format will be followed religiously. I certain
situations, I might have to do things a bit different.
------------------------------------------------------------------------
Reading the Cameos section:
------------------------------------------------------------------------
Section Number - Name of Game
Systems: Name of Systems game is on - Name of game on that system
System name:
- Descriptions of cameo(s)
Note that I’m not going to list every game in the series, only the games that
have the cameos. IE: Pokemon has a few games out on the N64, but only one has
a cameo, so I’ll only list that one and add the others as cameos are found
(if they are found).
==============================================================================
IV. - Version History
==============================================================================
Version 4.4 - 2/1/08 - This is a technical update. Since the previous update,
I have been working on cleaner version. However, I am updating the old, crappy
one in an attempt to curb the e-mails I'm getting over old subjects.
Everything that has been sent to me in the last year and four months has been
added. No new updates will be submitted until the new version is complete.
Version 4.3 - 8/27/06 - A few more endings added, corrected some system
information and added to the list of games this FAQ is posted on (GameFAQs
stuff). I'm working on a new format that is much easier on the eyes.
Version 4.1 - 6/11/06 - Minor update. Added a few things, updating the games
this FAQ is listed under (GameFAQs stuff).
Version 4.0 - 6/5/06 - This FAQ had well over 105,000 hits in 2005. Amazing,
eh? Incase someone was wondering, the update between the
last version and this version was just me updating some site information that
I had misprinted. Nothing big. A few cameos and endings have been added, as
well as some missing games. Most of the release data has been filled in and
most of the reformatting is complete. I've also cleaned up a few little bits
left over from Version 2 and changed a few section names around. Lastly, the
E-mail Policy section has been rewritten a bit. I’ll be working on
alphabetizing the games and systems for each section + breaking up redundant
entries into their own sections. Oh, I also got rid of that 'Beta' in the
Version. I think stright numbers work better.
As an aside, I'm sorry it took me so long getting back to everyone who sent
me information. Another FAQer once told me this, a few years back, and I
think it fits here:
If I forget to thank someone for their help or take too long to respond,
please, blame the mind, not the heart.
Version 3.9 - 9/25/05 - Ok, so, it’s been a bit longer than a few days.
So sue me. At any rate, I’ve fiddled with the format a bit more, filled in
more of the missing released data (not all of it) and added a section listing
all the games that I still need endings for. Also, I messed with the Table of
Contents a bit. I think it’s a bit easier to read this way. As a side note,
this FAQ has over 79,000 hits so far this year. I just found that interesting.
Version 3.5 - 8/9/05 - Hay, guyz! Been quite a while, hasn’t it? The FAQ
still isn’t quite done. I still need to add A LOT of information. Don’t worry
to much about the release data, I’ve got most of it, I just haven’t entered
it yet. The reformatting isn’t done, either. I just wanted to get the damn
thing updated before I run out of sanity. I’ll be updating again in a few
days with the formatting finished. The next version will come with a list
of games that I need information on, so you all won't have to hunt.
Version 3 - 1/4/05 - I've added a few missing games, filled in a lot
of holes and came up with a new way to present release data. I don’t know, I
think it looks pretty good. I’ve also changed the filing system to make
things a bit easier to read. Even more, I’ve add the Cameos section back.
I decided that it worked better the way it was in the old format, so I didn't
change it. I know that all the release data isn’t here yet, but I wanted to
get this damn thing updated. More to come.
Version 2.1 - 10/15/04 - Nothing new, just updating the list of sites
that can use this FAQ.
Version 2 - 10/10/04 - Yeah, new format! The old format was so confusing, I
could NEVER recreate it if I had to. Anyway, the overhaul isn’t quite finished
yet, I still have A LOT of information to add and I need to finish fixing the
Cameo section. Please, bear with me for a time, I’m still working on getting
this FAQ up to par, plus school and redoing the Mega Man Endings FAQ also.
Everything will happen in do time.
==============================================================================
V. Endings of a Hero. - These games are a part of the main series.
==============================================================================
=====
V.1. - *NES*
=====
V.1.1. - Super Mario Brothers
STORY: [ One day the kingdom of the peaceful mushroom people was invaded by
the Koopa, a tribe of turtles famous for their black magic. The
quiet, peace-loving Mushroom People were turned into mere stones,
bricks and even field horse-hair plants, and the Mushroom Kingdom
fell into ruin.
The only one who can undo the magic spell on the Mushroom People and
return them to their normal selves is the Princess Toadstool, the
daughter of the Mushroom King. Unfortunately, she is presently in
the hands of the great Koopa turtle king.
Mario, the hero of this story (maybe) hears about the Mushroom
People's plight and sets out on a quest to free the Mushroom Princess
from the evil Koopa and restore the fallen kingdom of the Mushroom
People. You are Mario! It's up to you to save the Mushroom People
from the black magic of the Koopa! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario Bros. 12/31/85
America
Europe Super Mario Bros. 5/15/87
Japan Super Mario Bros. 9/13/85
______________________________________________________|
Number of endings: 1
How Ending is obtained: -Beat Bowser in world 8-4.
Ending description:
After beating Bowser, Mario walks over to the Princes and she says "Thank
you Mario! Your quest is now over. We present you a new quest." The
words "Push button B to select a world" then appear.
Boss and Final Images: http://www.vgmuseum.com/end/nes/a/smario.htm
-The above ending description was by Jelly Soup.-
---------------------------------------------------------------------------
V.1.2. - Super Mario Brothers 2
STORY: [ One evening, Mario had a strange dream. He dreamt of a long,
long stairway leading up to a door. As soon as the door
opened, he was confronted with a world he had never seen
before spreading out as far as his eyes could see. When he
strained his ears to listen, he heard a faint voice saying
"Welcome to 'Subcon', the land of dreams. We have been
cursed by Wart and we are completely under his evil spell. We
have been awaiting your arrival. Please defeat Wart and return
Subcon to its natural state. The curse Wart has put on you in
the real world will not have any effect upon you here.
Remember, Wart hates vegetables. Please help us!" At the same
time this was heard, a bolt of lightning flashed before Mario's
eyes. Stunned, Mario lost his footing and tumbled upside down.
He awoke with a start to find himself sitting up in his bed. To
clear his head, Mario talked to Luigi, Toad and Princess about
the strange dream he had. They decide to go to a nearby
mountain for a picnic. After arriving at the picnic area and
looking at the scenery, they see a small cave
nearby. When they enter this cave, to their great surprise,
there's a stairway leading up, up and up. It
is exactly like the one Mario saw in his dream. They all
walk together up the stairs and at the top, find a
door just like the one is Mario's dream. When Mario and his
friends, in fear, open the door, to their surprise, the world
that he saw in his dream spreads out before them!.... ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 12/31/87
America Bros. 2
Europe Super Mario 4/28/89
Bros. 2
Japan Super Mario USA 9/16/92
______________________________________________________|
Number of endings: 1
How ending is obtained: -Beat Wart in level 7-2.
Ending description:
After beating Wart Mario (or whatever character you where playing
as) goes into the next room, pulls the cork off the giant urn and set
the Subcon free. The game then switches to a scene of the subcon
dragging of Warts body and a counter showing how many times you
played as each character through the course of the game appears. That
scene is then show in a thought balloon above a sleeping Mario. He
wakes up, then falls back to sleep (the whole game was a dream!). We
then see some nice drawings of the different enemies and bosses scroll
by with there names.
Boss and Final Images: http://www.vgmuseum.com/end/nes/a/mario2.html
-The above ending description was by Jelly Soup.-
-Thanks to ryudo.ffl@gmail.com for corrections.-
---------------------------------------------------------------------------
V.1.3. - Super Mario Brothers 3
STORY: [ The Mushroom Kingdom has been a peaceful place thanks to the brave
deeds of Mario and Luigi. The Mushroom Kingdom forms an entrance to
the Mushroom World where all is not well. Bowser has sent his 7
children to make mischief as they please in the
normally peaceful Mushroom World. They stole the royal magic wands
from each country in the Mushroom World and used them to turn their
kings into animals. Mario and Luigi must recover the royal magic
wands from Bowser's 7 kids and return the kings to their true
forms. "Goodbye and good luck!," said the Princess and Toad as
Mario and Luigi set off on their journey deep into the Mushroom
World. ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 2/1/90
America Bros. 3
Japan Super Mario 10/23/88
Bros. 3
______________________________________________________|
Number of endings: 1
How Ending is Obtained: -Beat Bowser at the end of world 8.
Ending description:
After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.
KrazyGamerHead of gamefaqs has added: After you beat it you will start
off with 28 (the max number of items you can carry) P-Wings.
KrazyGamerHead of gamefaqs has also added: If you beat the game again,
you will start off with 28 (the max number of items you can carry)
Hammer Bros. suits.
Boss and Final Images: http://www.vgmuseum.com/end/nes/a/mario3.htm
-The above ending description was by Jelly Soup.-
-Thanks to KrazyGamerHead (gamefaqs) for what continued play does.-
---------------------------------------------------------------------------
V.1.4. - Super Mario World
Number of endings: 1
How Ending is Obtained: -Beat Renzor at the end of Castle #4.
Ending description:
A picture of Yoshi's house with the words THANK YOU and then a picture of
Mario, Luigi and Peach with the words THE END. That's it. :/
-The above ending description was by Jelly Soup.-
>>>>>>>>>>>>>>>>>>
Additionl information:
This is actually an NES hack of the SNES Super Mario World. It's very
rare and rather well done (Think about it. SNES to NES.).
---------------------------------------------------------------------------
V.1.5. - All Night Nippon Super Mario Bros.
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
Japan All Night Nippon 1986
Super Mario Bros.
______________________________________________________|
Number of Endings: 1
How Ending is Obtained: Beat Bowser at the end of 8-4.
Ending description:
This ending is very similar to Vs. Super Mario Brothers. You get to the
princess and read that "poem" about "Hurrah to Mario," and the seven
retainers appear in an arc over your head. You're then awarded 100,000
points for each remaining life. The only big difference here is that the
retainers are, of course, the strange characters from the "All Night
Nippon" radio show. The princess also wears a kimono, but I don't know if
that has anything to do with a character from that show or not. The
graphical changes in that game were really bizarre.
Final Images:
*Speed Run (Includes Ending) - http://www.youtube.com/watch?v=ROCNQViaWXU
-Thanks to ryled@yahoo.com for the above ending.-
-Thanks to Ice Storm for the link.-
---------------------------------------------------------------------------
V.1.6. - Yume Koujou Doki Doki Panic
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
Japan Yume Koujou Doki 7/10/87
Doki Panic
______________________________________________________|
Number of Endings: ?
How Ending is Obtained: ?
Ending description: If you have one/know where I can find one, please
e-mail me (you will be credited).
---------------------------------------------------------------------------
======
V.2. - *SNES*
======
V.2.1. - Super Mario Brothers
STORY: [ The Mushroom Kingdom was a peaceful place, until the fateful day
that Bowser used his twisted magic to invade it. Bowser turned most
of the Mushroom Kingdom's people into rocks, bricks, and mushrooms.
He even kidnapped Princess Toadstool and held her captive in his
huge castle.
When the Mario Brothers, Mario and Luigi, heard this, they knew that
they needed to do something. They decided to battle Bowser and his
evil minions to save the Princess. Can they do it? ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Beat Bowser in world 8-4.
Ending description:
Mario finds the Princess in a cage suspended over lava. He then jumps up
into the cage (and a mushroom falls on top of him if he is small), and
the Princess runs up to him. The text, "Thank you Mario! The kingdom is
saved! Now try a more difficult quest...Press Start!" The Princess then
kisses Mario. If you press Start, you are taken back to World 1-1, but
the Goombas are replaced with Buzzy Beetles and the enemies move faster
(just like in the NES version).
-The above ending description was by heartburnkid@burntmail.com-
>>>>>>>>>>>>>>>>>>
Additionl information:
This version was included in Super Mario All-Stars. The game was the same,
but with updated graphics and 'improved' game play.
---------------------------------------------------------------------------
V.2.2. - Super Mario Brothers 2
STORY: [ One evening, Mario had a strange dream. He dreamt of a long, long
stairway leading up to a door. As soon as the door opened, he was
confronted with a world he had never seen before, spreading out as
far as his eyes could see. Suddenly, he heard a faint voice saying
"Welcome to 'Subcon', the land of dreams. We have been cursed by
Wart. Please defeat Wart and save us. Remember, Wart hates
vegetables. Please help us!"
The next day, on the way to a picnic, Mario talked to Luigi, Toad
and the Princess about the strange dream he had. After arriving at
the picnic area, they found a small cave. When they opened the door
in this cave, to their great surprise, the world that Mario saw in
his dream spread out before him! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of endings: 1
How ending is obtained: -Beat Wart in level 7-2.
Ending description:
After beating Wart Mario (or whatever character you where playing
as) goes into the next room, pulls the cork off the giant urn and set
the Subcon free. The game then switches to a scene of the subcon
dragging of Warts body and a counter showing how many times you
played as each character through the course of the game appears. That
scene is then show in a thought balloon above a sleeping Mario. He
wakes up, then falls back to sleep (the whole game was a dream!). We
then see some nice drawings of the different enemies and bosses scroll
by with there names.
Boss and Final Images: http://www.vgmuseum.com/end/snes/a/smas_2.htm
-The above ending description was by Jelly Soup.-
>>>>>>>>>>>>>>>>>>
Additionl Information:
This version was included in Super Mario All-Stars. Its a grand old port
of the original. The only difference from the original to this version,
is this one came with updated graphics, 'improved' game play and a
re-mastered sound track.
-Thanks to ryudo.ffl@gmail.com for corrections.-
---------------------------------------------------------------------------
V.2.3. - Super Mario Brothers 3
STORY: [ The Mushroom Kingdom has been a peaceful place thanks to the brave
deeds of Mario and Luigi. The Mushroom Kingdom forms an entrance to
the Mushroom World where all is not well. Bowser has sent his 7
children to make mischief as they please in the normally peaceful
Mushroom World. They stole the royal magic wands from each country
in the Mushroom World and used them to turn their kings into
animals. Mario and Luigi must recover the royal magic wands from
Bowser's 7 kids to return the kings to their true forms. "Good-bye
and good luck!", said the Princess and Toad as Mario and Luigi set
off on their journey deep into the Mushroom World. ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of endings: 1
How Ending is Obtained: -Beat Bowser at the end of world 8.
Ending description:
After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.
Boss and Final Images: http://www.vgmuseum.com/end/snes/a/smas_3.htm
-The above ending description was by Jelly Soup.-
>>>>>>>>>>>>>>>>>>
Additional Information:
This version came as part of Super Mario All-Stars. Updated graphics (they
took out the little back-flips Mario did when he grabbed a starman!) and
improved sound. Strangely enough, they didn't improve the game play any
for this version.
---------------------------------------------------------------------------
V.2.4. - Super Mario Brothers: The Lost Levels
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of Endings: 2
How ending is obtained: -Beat Bowser at the end of world 8.
-Same as above, but don't use the Warp Zone at
anytime during the game.
Ending Description:
Beat Bowser at the end of World 8:
Mario finds the Princess in a cage suspended over lava. He then jumps up
into the cage (and a mushroom falls on top of him if he is small), and
the Princess runs up to him. The text, "Thank you Mario! The kingdom is
saved! Now try a more difficult quest...Press Start!" The Princess then
kisses Mario. If you press Start, you are taken back to World 1-1, but
the Goombas are replaced with Buzzy Beetles and the enemies move faster
(just like in the NES version).
Beat Bowser at the end of World 8 + no Warp Zone:
Same as above, but pressing start (when prompted to) will take you to
Level 9-1 instead of Level A-1.
-Thanks to locke_the_theif (gamefaqs) for the No Warp Zone ending.-
>>>>>>>>>>>>>>>>>>
Additional Information:
The lost levels is the Japanese Super Mario Brothers 2. It was thought to
be to hard for American gamers, so was never brought here. Instead,
America got a modified version of Doki Doki Panic, fixed with Mario
characters, as a sequel.
---------------------------------------------------------------------------
V.2.5. - Super Mario World
STORY: [ After saving the Mushroom Kingdom from Bowser and the rest of the
Koopas in Super Mario 3, Mario and Luigi needed to recuperate from
their adventures. Together they agreed that the best place to
vacation was a magical place called Dinosaur Land.
But while Mario and Luigi reclined on the beach for a relaxing
nap, Princess Toadstool disappeared, apparently seized by evil
forces. After searching for hours for their missing friend, Mario
and Luigi came upon an enormous egg in the forest.
Suddenly the egg hatched, and out popped a young dinosaur named
YOSHI, who proceeded to tell Mario and Luigi a sad tale of how his
dinosaur pals who were sealed in similar eggs by a group of
monstrous turtles.
"Monstrous turtles!," exclaimed Luigi. "Bowser and his bunch have
returned!" Mario slowly nodded his head in agreement and, along
with Luigi and Yoshi, set off across Dinosaur Land to find the
Princess and to free Yoshi's friends. As they began their
journey, Yoshi handed Mario a beautiful
cape. "This may help you," Yoshi said. "Some say it has magical
powers."
With a little luck (and help from a magic cape), our hearty
crew can defeat the seven worlds of Bowser's Krazy Koopa Kritters.
Many locations are well-hidden so explore everywhere and try
everything. Not all locations have
to be explored to rescue the dinosaurs and save Princess
Toadstool, but there are many "starry" treasures to be found in
far-reaching places. You'll need to search all areas to find out
what kinds of treasure are there... in Super Mario World. ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario World 8/1/91
America
Japan Super Mario World 11/21/90
Europe Super Mario World 6/4/92
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Beat Bowser.
Ending description:
Bowser's Koopa Clown Car flips over and the Princess falls down.
She kisses Mario and fire works begin in the background. The
Princess gets on Yoshi and Mario, the Princess, Yoshi and
Yoshi's friend's (trapped in eggs) head home. When they get back to
the Yoshi's home on Yoshi's Island, the Blue Yoshi, the Red Yoshi
and the Yellow Yoshi are there. The 7 eggs hatch and Mario, the
Princess, and Luigi wave goodbye. A scene shows up with the names and
pics of each enemy in the game. After that, a picture shows up of
Mario, Luigi and the princess all saying thank you.
Boss and final images: http://www.vgmuseum.com/end/snes/a/smw.htm
-The above ending description was compiled by various users on the Console
Gaming form on the G4tv.com message boards.-
-Thanks to Luke Sather at faqs@vaejas.com for telling me the correct name
of Bowser's vehicle.-
-Thanks to danielwatts@gmail.com for correcting the North American release
date.-
>>>>>>>>>>>>>>>>>>
Additonal Information:
The name for Bowser’s ride, Koopa Clown Car, was taken from the Official
Nintendo Players Guide. In said guide, they also use the names Bowser's
Heli and Clown Ship.
For those who keep asking, I got the name Wirrly Bird from a players guide
for Super Mario RPG years back and it was the only name I could remember
for Bowser's flying contraption.
---------------------------------------------------------------------------
V.2.6. - Super Mario World 2: Yoshi's Island
STORY: [ This story happened a long, long time ago ..,This is a story about
a baby and Yoshi ...
A stork hurries across the dusky, pre-dawn sky. In his bill, he
supports a pair of twins, who are to be delivered to their parents
as soon as possible.
Suddenly, something appears between the clouds and races towards
the stork with blinding speed!
"SSCCRREEEEECH!!!" , it screams. "These babies are mine!"
Snatching only one baby, the creature vanishes into the darkness
from whence it came.
Oh no!
The second baby falls undetected toward the open sea ...
The kidnapper is Kamek, an evil Magikoopa from the Koopa Kingdom.
Having divined last night that twin babies born this
morning will bring disaster to the Koopa family, he arranged for
an early morning ambush. Returning to his castle, Kamek
realizes that he missed the other baby. He orders his toadies,
"Go forth and find the other baby!! Don't let his parents get
him back! Ever!!"
Meanwhile, the second baby does not fall into the sea after
all ... it lands safely on Yoshi's back! And right after him
drops a map!! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario World 8/4/95
America 2: Yoshi's Island
Japan Super Mario: 8/5/95
Yoshi's Island
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Beat Baby Bowser.
Ending description:
Baby Bowser falls onto some of what is left of the ground, un-conscience.
Kamek shows up and says they'll be back and Kamek takes Bowser to the
moon. Yoshi hops across the castle remains to where Luigi and the stork
were detained. The castle is blown up and the stork is on its way. The
stork is shown flying past mountains while the credits are shown. When
the stork arrives, he leaves the babies on the door step of a house
and flies off. Lights come on in the house and the door opens. The
parents proudly hold the babies above their heads and at the bottom of
the screen it says: Heroes are born! The End.
Boss and Final Images: http://www.vgmuseum.com/end/snes/a/smw2.htm
-The above ending description is by C. Robert Meyer (World of Nintendo).-
---------------------------------------------------------------------------
V.2.7. - Super Mario All-Stars
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of Endings: 5
How ending is obtained: -Beat each game to see its ending.
Ending description:
Super Mario Brothers:
Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is
small), and the Princess runs up to him. The text, "Thank you Mario!
The kingdom is saved! Now try a more difficult quest...Press Start!"
The Princess then kisses Mario. If you press Start, you are taken back
to World 1-1, but the Goombas are replaced with Buzzy Beetles
and the enemies move faster (just like in the NES version).
Super Mario Brothers 2:
After beating Wart Mario (or whatever character you where playing as)
goes into the next room, pulls the cork off the giant urn and set the
Subcon free. The game then switches to a scene of the subcon dragging
of Warts body and a counter showing how many times you played as each
character through the course of the game appears. That scene is then
show in a thought balloon above a sleeping Mario. He wakes up, then
falls back to sleep (the whole game was a dream!). We then see some
nice drawings of the different enemies and bosses scroll by with there
names.
Super Mario Brothers 3:
After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.
The Lost Levels:
Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is small),
and the Princess runs up to him. The text, "Thank you Mario! The
kingdom is saved! Now try a more difficult quest...Press Start!" The
Princess then kisses Mario. If you press Start, you are taken back to
World 1-1, but the Goombas are replaced with Buzzy Beetles and the
enemies move faster (just like in the NES version).
The ending for The Lost Levels on the All-Stars cartridge is identical
to the All-Stars Mario 1 ending, except pushing Start takes you to
World A-1 instead of the modified 1-1.
-The above ending descriptions are by heartburnkid@burntmail.com, Jelly
Soup, KrazyGamerHead (gamefaqs) and various people from the G4tv.com
Console Gaming board.-
>>>>>>>>>>>>>>>>>>
Additional information:
All-Stars was an SNES port of all the classics. They came with updated
graphics and improved gameplay/sound. The version of All-Stars that came
with Super Mario World was a special SNES bundle deal, in which, you bought
the SNES and got All-Stars with it. I seem to recall a lot of hotels that
had the Super Mario World version built into the tv as part of an overnight
package.
---------------------------------------------------------------------------
V.2.8. - Super Mario All-Stars + Super Mario World
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/13/93
America All-Stars
Super Mario
All-Stars + 12/1/94
Super Mario World
Japan Super Mario 7/14/93
Collection
______________________________________________________|
Number of Endings: 5
How ending is obtained: -Beat each game to see its ending.
Ending description:
Super Mario Brothers:
Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is
small), and the Princess runs up to him. The text, "Thank you Mario!
The kingdom is saved! Now try a more difficult quest...Press Start!"
The Princess then kisses Mario. If you press Start, you are taken back
to World 1-1, but the Goombas are replaced with Buzzy Beetles
and the enemies move faster (just like in the NES version).
Super Mario Brothers 2:
After beating Wart Mario (or whatever character you where playing as)
goes into the next room, pulls the cork off the giant urn and set the
Subcon free. The game then switches to a scene of the subcon dragging
of Warts body and a counter showing how many times you played as each
character through the course of the game appears. That scene is then
show in a thought balloon above a sleeping Mario. He wakes up, then
falls back to sleep (the whole game was a dream!). We then see some
nice drawings of the different enemies and bosses scroll by with there
names.
Super Mario Brothers 3:
After beating Bowser, Mario walk in to the next room and finds the
Princess, who says "Thank You. But our princess is in another
castle!.. .Just kidding! Ha Ha Ha! Bye Bye."(yes, she really says
bye bye 0.o who ever wrote the ending for this game needs to
be punched in the face). The game then runs through the world maps,
names each world and shows a cute little Mario drawing.
The Lost Levels:
Mario finds the Princess in a cage suspended over lava. He then jumps
up into the cage (and a mushroom falls on top of him if he is small),
and the Princess runs up to him. The text, "Thank you Mario! The
kingdom is saved! Now try a more difficult quest...Press Start!" The
Princess then kisses Mario. If you press Start, you are taken back to
World 1-1, but the Goombas are replaced with Buzzy Beetles and the
enemies move faster (just like in the NES version).
The ending for The Lost Levels on the All-Stars cartridge is identical
to the All-Stars Mario 1 ending, except pushing Start takes you to
World A-1 instead of the modified 1-1.
Super Mario World:
Bowser's Wirrly Bird flips over and the Princess falls down. She
kisses Mario and fire works begin in the background. The Princess gets
on Yoshi and Mario, the Princess, Yoshi and Yoshi's friend's
(trapped in eggs) head home. When they get back to the Yoshi's home on
Yoshi's Island, the Blue Yoshi, the Red Yoshi and the Yellow Yoshi
are there. The 7 eggs hatch and Mario, the Princess, and Luigi wave
goodbye. A scene shows up with the names and pics of each enemy in the
game. After that, a picture shows up of Mario, Luigi and the princess
all saying thank you
-The above ending descriptions are by heartburnkid@burntmail.com, Jelly
Soup, KrazyGamerHead (gamefaqs) and various people from the G4tv.com
Console Gaming board.-
>>>>>>>>>>>>>>>>>>
Additional information:
All-Stars was an SNES port of all the classics. They came with updated
graphics and improved gameplay/sound. The version of All-Stars that came
with Super Mario World was a special SNES bundle deal, in which, you bought
the SNES and got All-Stars with it. I seem to recall a lot of hotels that
had the Super Mario World version built into the tv as part of an overnight
package.
From: violet_yoshi@hellokitty.com:
I do remember that! It was some kind of Super Nintendo networking
system, where you'd choose a game, and they'd bill you to play for
an hour. The only bad thing was if you ran out of time before saving,
the game would restart after it'd ask you if you'd like to be billed
for another hour. So you'd hear the sounds of kids throughout the hotel
yelling at the screen, "I DIDN'T GET TO SAVE!!!" LoL.
---------------------------------------------------------------------------
=========
V.3. - *Gameboy*
=========
V.3.1. - Super Mario Land
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 1989
America Land
Japan Super Mario 4/21/89
Land
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Beat Tatanga at the end of world 4-3.
Ending description:
After defeating Tatanga, the room you're fighting will disappear.
You'll go forward and find the real Princess Daisy. She will thank Mario
and the two of them will board a big airplane and fly off. 'The End'
appears in the sky.
-The above ending description is by Jelly Soup.-
---------------------------------------------------------------------------
V.3.2. - Super Mario Land 2: 6 Golden Coins
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 1992
America Land 2: 6 Golden
Coins
Japan Super Mario 10/21/92
Land 2: 6 Golden
Coins
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Beat Wario.
Ending description:
Wario shrinks down into a baby and jumps over the castle walls. The castle
turns white and the W sign flips over to form a M. A flag appears on
top of the castle. The credits will appear at the bottom of the screen
along with pictures of the diffrent enemies in the game.
-The above ending description is by Jelly Soup.-
---------------------------------------------------------------------------
V.3.3. - Super Mario Brothers 3 Special
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario ??/??/??
America Bros. 3
______________________________________________________|
Number of Endings: ?
How ending is obtained: -Beat Bowser (I assume).
Ending description:
I assume that it’s the same or similar to the NES version, but if anyone
knows for sure, e-mail me (you will be credited).
Additional information:
For the people who keep telling me that there is no Gameboy version of
Mario Brothers 3, SHUT UP! There is! I’ve played it! They were being
sold at a pharmacy near my house when I was 6 years old. I know that
it isn't in any of the online databases, but trust me, this game
exists.
A quick note: No, I DON'T mean Super Mario LAND 3 (Wario Land 1), I'm
talking about Super Mario BROTHERS 3 (a semi-direct port from the NES
version, with racoon tails, frog suits and everything).
INFORMATION GET! This real title is Super Mario Brothers 3 Special. It's
a Hong Kong hack, which lacks many features important to the game (such as
shells killing enemies).
---------------------------------------------------------------------------
=================
V.4. - *Gameboy Advance*
=================
V.4.1. - Mario Bros.
Endings:
Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit playing/die
in the game.
-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
also in Mario & Luigi: Superstar Saga.-
The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time.
---------------------------------------------------------------------------
V.4.2. - Classic NES Series: Super Mario Bros.
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Classic NES Series: 6/2/2004
America Super Mario Bros.
Japan Famicom-Mini: 2/14/2004
Super Mario Bros.
Europe Classic NES Series: 7/9/2004
Super Mario Bros.
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Beat Bowser in World 8-4.
Ending description:
Bowser falls into the lava pit, and Mario walks into the room where Peach is
held captive. She kisses you (bends down if you're small) and she says
"Thank you, Mario. Your quest is over. We present you with a new quest."
You can now "Push button B to select a world" at the title screen.
-The above ending desciption was by tjoeb123 (gamespot).-
---------------------------------------------------------------------------
V.4.3. - Super Mario Advance
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 6/10/2001
America Advance
Japan Super Mario 3/21/2001
Advance
Europe Super Mario 6/22/2001
Advance
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Beat Wart in the last level of world 8.
Ending description:
After beating Wart, Mario (or whatever character you where playing as)
goes into the next room, pulls the cork off the giant urn and set the
Subcon free. The game then switches to a scene of the subcon dragging of
Warts body and a counter showing how many times you played as each
character through the course of the game appears. That scene is then
show in a thought balloon above a sleeping Mario. He wakes up, then falls
back to sleep (the whole game was a dream!). We then see some nice
drawings of the different enemies and bosses scroll by with there names.
Boss and Final Images: http://www.vgmuseum.com/end/nes/a/mario2.html
-The above ending description was by Jelly Soup.-
---------------------------------------------------------------------------
V.4.4. - Super Mario World: Super Mario Advance 2
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 2/9/2002
America World: Super Mario
Advance 2
Japan Super Mario 12/14/2001
Advance 2
Europe Super Mario 4/12/2002
Advance 2
______________________________________________________|
Number of Endings: 1
How endings are obtained: -Beat Bowser.
-Beat Bowser with the Special Stages complete.
Ending descriptions: Normal ending:
Bowser's Wirrly Bird flips over and the princess falls down. She kisses Mario
and the words "Mario and Luigi's Adventure is over. Mario, Luigi, Peach,
Yoshi, and friends are all going to take a vacation." appear on screen. The
credits roll and eventually they get back to Yoshi's house where all the
other Yoshi's are waiting. The eggs hatch and everyone jumps for joy as the
words THANK YOU flash on the screen. A scene shows up with the names and
pics of each enemy in the game. After that, a picture shows up of Mario,
Luigi and the princess all saying thank you.
Special ending:
Same as the normal ending, but the enemies shown at the end are a bit
different.
Boss and Final images: http://www.vgmuseum.com/end/gba/a/sma2.htm
-The above ending description was compiled by various users on the Console
Gaming forum on the G4tv.com message boards.-
---------------------------------------------------------------------------
V.4.5. - Yoshi's Island: Super Mario Advance 3
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Yoshi's Island: 9/23/2002
America Super Mario
Advance 3
Japan Super Mario 9/20/2002
Advance 3:
Yoshi's Island
Europe Yoshi's Island 10/11/2002
______________________________________________________|
Number of Endings: 2
How endings are obtained: -Beat Baby Bowser.
-Beat Baby Bowser with all Special Stages
complete.
Ending descriptions:
Normal ending:
Kamek: How dare you?! It's not fair...you are such a big meanie...big
meanie...someday...we will back...you'll see!
*He picks up Baby Bowser and heads for the moon. Yoshi jumps forward, over
to the bag with Baby Luigi in it*
Narrator: Thus, due to the marvelous teamwork of the Yoshi clan, the
brothers are reunited. Yoshi frees the captured stork, who sets
about his duty and finally makes the long-awaited delivery!
Thanks, Yoshi! The brothers will meet their parents soon!
*Your score is added up and then we watch the stork across the night sky,
heading for the home of the brothers. The stork drops them off on the
doorstep and leaves. The door opens and the new parents hold up their
new children.*
Narrator: Our heroes are born!
Special Ending:
Narrator: Congratulations! What an amazing job! You are the [ENTER NUMBER
HERE] Yoshi to adventure on Yoshi's Island!
*Yoshi runs over to his pals and they all dance. The End*
Boss and final images:
http://www.vgmuseum.com/end/gba/a/sma3.htm
-The above ending description was by Jelly Soup.-
---------------------------------------------------------------------------
V.4.6. - Super Mario Advance 4: Super Mario Bros. 3
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 10/20/2003
America Advance 4: Super
Mario Bros. 3
Japan Super Mario 7/11/2003
Advance 4: Super
Mario Bros. 3
Europe Super Mario 10/17/2003
Advance 4: Super
Mario Bros. 3
______________________________________________________|
Number of endings: 2
How ending is obtained: -Beat Bowser at the end of World 8.
Ending description:
Bowser fall down go boom and Mario walks into the next
room, where the princess is. "Thank you! Peach has at
last returned to our fair Mushroom Kingdom!" THANK YOU!
The game then runs through the world maps, names each world and shows
a cute little Mario drawing. You then get a Perfect Clear screen for
World 8.
Special Ending:
Bowser fall down go boom and Mario walks into the next room, where the
princess is. "Thank you! Peach has at last returned to our fair
Mushroom Kingdom!" THE END. The game then runs through the world maps,
names each world and shows a cute little Mario drawing. After every
world map is a section of credits.
Boss and Final Images: http://www.vgmuseum.com/end/gba/d/sma4.htm
-The above ending descriptions are by Jelly Soup.-
-Thanks to crackhouse69@hotmail.com for fixing what Peach says after you
beat Bowser.-
---------------------------------------------------------------------------
=============
V.5. - *Nintendo 64*
=============
V.5.1. - Super Mario 64
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 64 8/31/96
America
Japan Super Mario 64 7/11/2003
Super Mario 64 7/18/97
(Rumble Pak verison)
Europe Super Mario 64 3/1/97
______________________________________________________|
Number of endings: 2
How ending is obtained: -Beat Bowser with between 70 and 119 stars.
-Beat Bowser with 120 stars.
Ending description:
Beat Bowser with between 70 and 119 stars:
Bowser lies on his back in the middle of the arena.
Bowser: Nooo! It can't be! You've really beaten me, Mario?!! I gave
those troops Power, but now it's fading away! Arrggghh! I
can see peace returning to the world! I can't stand it!
Hmmm . . . It's not over yet . . . C'mon troops! Let's
watch the ending together! Bwa ha ha!
Bowser fades away, and a giant star appears in his place. Mario
grabs the star and gets a wing cap. He flies off into the distance.
Mario lands on the bridge in front of the castle and the wing cap
disappears. Mario looks up and sees the star in front of Peach's
stained glass window turn into Peach. She floats down, and lands
between two Mushroom Retainers. Mario, taking off his hat and
holding it in front of him, runs up to her. She opens her eyes and
looks at him.
Peach: Mario! The power of the stars is restored to the
castle. . . and it's all thanks to you! Thank you, Mario!
We have something special for you!
Peach leans down and kisses him on the nose. Mario jumps up and
puts on his hat.
Mario: Here we go!
Peach: Listen, everybody! Let's bake a delicious cake . . . for
Mario.
Peach and the two Mushroom Retainers walk inside. Mario looks up
at the sky.
Peach: Mario!
Mario runs inside. The screen pans up, showing several birds
flying away. The credits appear, along with cameras going around
the different levels. After the credits, Mario and Peach, between
the two Mushroom Retainers, wave goodbye. Lakitu comes down
and flies overhead as the screen fades. The screen
shows a cake, with Peach and Mario at the top, and candy bar
saying "Thank You" and a tea set surrounding it. It says "The End"
at the bottom of the screen.
Mario: Thank you so much for-a playing my game.
Beat Bowser with 120 stars:
The only difference between the two endings is what Bowser says
after being beaten.
Bowser lies on his back in the middle of the arena.
Bowser: Noooo! You've really beaten me this time, Mario! I can't
stand losing to you! My troops . . . worthless! They've
turned over all the Power Stars! What?! There are 120
in all??? Amazing! There were some in the castle that I
missed??!! Now I see peace returning to the world . . .
Oooo! I really hate that! I can't watch-I'm outta
here! Just you wait until next time. Until then,
keep that Control Stick smokin'! Bwaa ha ha!
-The above ending description is by Nate (World of Nintendo).-
---------------------------------------------------------------------------
===============
V.6. - *Gameboy Color*
===============
V.6.1. - Mario Bros. II (Game and Watch Gallery 3)
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Game and Watch 4/16/99
America Gallery 3
Japan Game and Watch 4/17/99
Gallery 3
______________________________________________________|
Endings:
um...this game doesn’t have an ending. Mario Bros II was a game
where you played as both Mario and Luigi, who worked at a warehouse.
The idea was to pass boxes along each assembly line to the other. As
once you clear 8 boxes, you get a small break, then back to work. The
end is whenever you quit playing/run out of lives.
-The above ending description was by Jelly Soup.-
---------------------------------------------------------------------------
V.6.2. - Super Mario Brothers Deluxe
STORY: [ Once upon a time, the peaceful Mushroom Kingdom was invaded by the
Koopa, at tribe of turtles famous for their dark magic. These
terrible terrapins transformed the peace-loving Mushroom People
into stones, bricks, and ironically, mushrooms, then set their own
king on the throne. In the wake of the ghastly coup d' etat, the
beautiful Mushroom Kingdom fell into ruin and despair.
It is said that only the daughter of the Mushroom King, Princess
Toadstool, can break the evil spell and return the inhabitants of
Mushroom Kingdom to their normal selves.
But the King of the Koopas, knowing of this prophecy, kidnapped the
lovely Princess and hid her away in one of his castles.
Word of the terrible plight of the Mushroom People quickly spread
throughout the land, eventually reaching the ears of a humble
plumber. The simple, yet valiant Mario vowed to rescue the
Princess and free her subjects from King Koopa's tyrannous reign.
But can Mario really overcome the many obstacles facing him and
become a true hero? ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario Bros. 4/30/99
America Deluxe
Japan Super Mario Bros. 3/1/2000
Deluxe
______________________________________________________|
Number of Endings: 3
How ending is obtained: -Beat Bowser in Super Mario Bros.
-Beat Bowser in The Lost Levels.
-Beat challenge mode.
Ending description:
Beat Bowser in Super Mario Bros:
Mario runs up to the princess, who kisses him and says "Thank you,
Mario! Your quest is over. We present you with a new quest." We
then see a THE END screen followed by a pic of Mario and
the princess holding hands in a garden. Then you get
the Mario Award.
Beat Bowser in The Lost Levels:
Mario runs up to the princess, who kisses him and says "Wow!
You are a super player! Congratulations!" We then see a CONGRATULATIONS!
screen, the credits and a pic of Mario and the princess holding hands in
a garden. Then you get the Yoshi Award.
Beat challenge mode:
We see a pic of Mario and the princess holding hands in a garden. You
then get the Toad Award.
Boss and final images: http://www.vgmuseum.com/end/gbc/a/mariodx.htm
-The above ending description was by Jelly Soup.-
---------------------------------------------------------------------------
V.6.3. - Super Mario 3 SPECIAL
Number of Endings: 1
How ending is obtained: -Beat Bowser at the end of World 8.
Ending description:
todo.
Additional Information:
This is another illegal hack from Hong Kong. You can find more information
on it here:
http://www.bripro.com/low/obscure/index.php?page=hko_sm3s
-Thanks to daemonicmind@yahoo.com for informing me about the above game.-
---------------------------------------------------------------------------
========
V.7. - *Arcade*
========
V.7.1. - Mario Bros.
Endings:
Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit
playing/die in the game.
-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
also in Mario & Luigi: Superstar Saga.
The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time.
---------------------------------------------------------------------------
V.7.2. - Vs. Super Mario Bros.
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Vs. Super Mario Bros. ??/??/??
America
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Beat Bowser in world 8-4.
Ending description:
When you rescue Peach, she says, "Peace is paved with kingdom saved,
Hurrah to Mario, our only hero. This ends your trip of a long
friendship." You are then awarded 100,000 points for each life you have
left. Then the background turns from black to sky blue, and the seven
Mushroom Retainers you saved in the previous levels appear surrounding
you, along with the text, "Thank you, Mario!" Of course, if you're
playing as Luigi, all the "Mario’s” in the text are replaced with "Luigi’s“.
Also, it should be noted that this ending is identical to that in the
Japanese SMB2, except that Vs. SMB uses the Princess sprite from SMB1
instead of the new one used in SMB2j.
-The above ending description was by heartburnkid@burntmail.com.-
---------------------------------------------------------------------------
=======================
V.8. - *PC/Mac/Other Computer*
=======================
V.8.1. - Mario Bros.
Endings:
Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit
playing/die in the game.
-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
also in Mario & Luigi: Superstar Saga.-
The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time.
---------------------------------------------------------------------------
==========
V.9. - *E-Reader*
==========
V.9.1. - Mario Bros.
Endings:
Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit
playing/die in the game.
-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
also in Mario & Luigi: Superstar Saga.-
The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time.
---------------------------------------------------------------------------
==============
V.10. - *Commodore 64*
==============
V.10.1. - Mario Bros.
Endings:
Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit
playing/die in the game.
-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
also in Mario & Luigi: Superstar Saga.-
The only REAL difference between each version was a slight improvement in the
graphics department and the e-reader version requires you to have the Mario
bros. e-reader card to play. Other than that, the game was played the same
way, every time.
---------------------------------------------------------------------------
V.10.2. - Mario Bros. II
Endings:
um...this game doesn’t have an ending. Mario Bros II was a game
where you played as both Mario and Luigi, who worked at a warehouse.
The idea was to pass boxes along each assembly line to the other. As
once you clear 8 boxes, you get a small break, then back to work. The
end is whenever you quit playing/lose too many lives.
-The above was by Jelly Soup.-
---------------------------------------------------------------------------
V.10.3. - The Great Giana Sisters
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North The Great Giana 1987
America Sisters
Europe The Great Giana 1987/1988
Sisters
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Defeat the dragon at the end of Stage 33 with
either Giana/Mario or Maria/Luigi.
Ending description:
With a jump to a platform after the dragon, you get the great Diamond,
and there is a message saying that the diamond has been acquired and the
sun can get up now.
-The above ending description was by firstchild@freemail.hu-
>>>>>>>>>>>>>>>>>>
Addition information:
From firstchild@freemail.hu:
The Great Giana Sisters was a platform game and also a parody of the
Super Mario series, featuring two Italian punk rocker teenage girls from
Sicily who get trapped in a dream and have to find the big Diamond
(guarded by the terrible Dragon) to ensure that the sun rises again -
and they can wake up. This game was sued by Nintendo who claimed that
it is a rip-off and a mockery of Mario (which it is not, by the way,
but a very innovative platform game with exceptionally good music and
much more goodies to collect than your regular mushroom and flower),
and thus the game was banned from the market, only to be copied on
floppy disks by gamers. Nintendo (or the original publisher, Epyx; or
the makers of the game, Broderbound Software, it is not clear),
however, got the license to convert the Giana program's graphics to
Mario graphics and sell the game like that. The graphics of Giana were
replaced to Mario, Giana's sister Maria got replaced to Luigi, the "cat"
baddie got replaced to a Koopa turtle, and the "bee" baddie (for no
apparent reason) got replaced to a flying yellow blotch with two eyes
and a hat. As far as I remember they forgot to replace the "ball" power
up to the mushroom, also they forgot to change the "lightning" power up
to the flower which it equals in purpose. No other features of the game
were changed.
From Jelly Soup:
It should also be added and this game is an unauthorized hack of the
original Super Mario Bros. I’ve gotten quite a few e-mails about me
including it in this FAQ. It’s here mainly because it’s a hack of a
classic Mario game, it’s illegitimate daughter if you will. I think that
it has a place here, among its peers. Besides, it’s interesting reading.
---------------------------------------------------------------------------
V.10.4. - The Great Giana Sisters 2
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North The Great Giana 1987
America Sisters 2
Europe The Great Giana 1987
Sisters 2
______________________________________________________|
Number of Endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
e-mail me (you will be credited).
---------------------------------------------------------------------------
V.10.5. - The Great Giana Sisters 3
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North The Great Giana 1988
America Sisters 3
Europe The Great Giana 1988
Sisters 3
______________________________________________________|
Number of Endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
e-mail me (you will be credited).
---------------------------------------------------------------------------
=======
V.11. - *Atari*
=======
V.11.1. - Mario Bros.
Endings:
Um...this game doesn’t have any...Mario Bros. was a puzzle game of
sorts, in which, you jump around, avoid fireballs, run through pipes,
and stomp troopas to gain points. The end is whenever you quit playing/die
in the game.
-The above ending description was by Jelly Soup.-
-Thanks to dsmckenna@earthlink.net for informing me that Mario Bros. was
also in Mario & Luigi: Superstar Saga.-
The only REAL difference between each version was a slight improvement in the
graphics department. Other than that, the game was played the same way,
every time.
---------------------------------------------------------------------------
=======
V.12. - *Amiga*
=======
V.12.1. - The Great Giana Sisters
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North The Great Giana 1988
America Sisters
______________________________________________________|
Number of Endings: 1
How ending is obtained: Defeat the dragon at the end of Stage 33 with
eithe Giana or Maria.
Ending description:
Now to the ending of the game:
After you defeat the last Boss, the dragon in Level 33 there is big Diamond
(which could be a representation of the sunligh slowly coming through
Giana's eyes). Once you touch the Diamond there is a Message saying:
GIANA GET UP
THE SUN HAS FRIGHTENED
OFF THE NIGHT
Then, the game is over.
Final Images:
http://www.c64-wiki.de/images/3/31/GianaSisters_L%C3%B6sung_Animation.gif
-The above ending description was by selmiak (www.selmiak.de.vu).-
>>>>>>>>>>>>>>>>>>
Addition information:
From firstchild@freemail.hu:
The Great Giana Sisters was a platform game and also a parody of the
Super Mario series, featuring two Italian punk rocker teenage girls from
Sicily who get trapped in a dream and have to find the big Diamond
(guarded by the terrible Dragon) to ensure that the sun rises again -
and they can wake up. This game was sued by Nintendo who claimed that
it is a rip-off and a mockery of Mario (which it is not, by the way,
but a very innovative platform game with exceptionally good music and
much more goodies to collect than your regular mushroom and flower),
and thus the game was banned from the market, only to be copied on
floppy disks by gamers. Nintendo (or the original publisher, Epyx; or
the makers of the game, Broderbound Software, it is not clear),
however, got the license to convert the Giana program's graphics to
Mario graphics and sell the game like that. The graphics of Giana were
replaced to Mario, Giana's sister Maria got replaced to Luigi, the "cat"
baddie got replaced to a Koopa turtle, and the "bee" baddie (for no
apparent reason) got replaced to a flying yellow blotch with two eyes
and a hat. As far as I remember they forgot to replace the "ball" power
up to the mushroom, also they forgot to change the "lightning" power up
to the flower which it equals in purpose. No other features of the game
were changed.
From Jelly Soup:
It should also be added that this game is an unauthorized hack of the
original Super Mario Bros. I’ve gotten quite a few e-mails about me
including it in this FAQ. It’s here mainly because it’s a hack of a
classic Mario game, it’s illegitimate daughter if you will. I think that
it has a place here, among its peers. Besides, it’s interesting reading.
Futher reading by selmiak (www.selmiak.de.vu):
Giana Sisters is no parody or Hack of the old Super Mario Bros., but a
straight Rip-Off. The first Level is nearly an exact copy of the first SMB
Level in the Giana Sisters Style. The Second Level is also an underground
Level, just like in SMB1. But that's it, after this the Leveldesign changes
and giana Sisters starts becomming an independent game. But this and the
other similarities (2 girls/2 brothers, Powerupball to destroy
blocks/Powerupmushroom, Flash/Fireflower, cat enemies/Koopas,
Dragonenemies/Bowser, and some I've missed) are the reason Nintendo
started legal action against the game and got the game banned from stores
and made it even more popular. Giana Sisters was only released on Systems,
that Nintendo didn't release SMB on and had the message 'The brothers are
history' on the cover. After the ban the gamers just copied the game and
spread it this way.
The 2nd game was supposed to be called 'Giana in Futureworld' but was also
banned by Nintendo. It finally got published as 'Hard 'n Heavy' but this
game was not comparable to the 'original' Giana Sisters and even less to
SMB.
---------------------------------------------------------------------------
====
V.13. - *DS*
====
V.13.1. - Super Mario 64 DS
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 64 11/20/04
America DS
Japan Super Mario 64 12/02/04
DS
______________________________________________________|
Number of Endings: 2
How ending is obtained: -Beat Bowser in the Dark World with less than 150
stars.
-Beat Bowser in the Dark World with 150 stars.
Ending description:
At the end the dialgoe for bowser is the mostly same as the N64 verson but
if you have all 150 stars at the end he talks about the touch screen saying
''till then keep that touch screen smoken'' then at the end mairo grabs the
star and flys awayback to the castle ground back on the bridge but instead
all 4 charaters are there. peach comes out of the picture on top of the
castle and says all of what she said on the N64 verson but instead of
saying mairo she says yoishy. Also the two toads aren't there.
Also at the credits are the same but on the touch sreen you can see the
cake with in each new picture a new charater comes on the cake.
-The above ending description was by Zee Rizzuto <Zee_pso@msn.com-
---------------------------------------------------------------------------
V.13.2. - New Super Mario Bros.
Story: [ EMERGENCY NEWS FLASH!
Princess Peach has been kidnapped! While enjoying a nice walk
with Mario, the beloved ruler of the Mushroom Kingdom was whisked
away by an unknown assailant. How could this happen with Mario
around?
According to eyewitnesses, the walk was going swimmingly when
Mario and the princess spotted smoke billowing out of Peach's
Castle. The mustachioed marvel immediately jumped into action and
sped off toward the fire. The moment he left her side, the princess
vanished!
Who's behind Princess Peach's disappearance? Who's behind the
attack on Peach's Castle? Are the two incidents related? Didn't
Bowser Jr. once think Princess Peach might be his mother?
Looks like Mario's going to need all the Mega Mushrooms he can find
to get to the bottom of this mess! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North New Super Mario Bros. 5/15/06
America
Europe New Super Mario Bros. 6/30/06
Japan New Super Mario Bros. 5/25/06
______________________________________________________|
Number of Endings: 1
How ending is obtained: -Beat W8, Bowser's Castle, as either Mario or
Luigi.
Ending description:
After defeating Bowser Jr. and flipping the swith to make Bowser fall,
the usual "Peach is saved!" music plays as your final score totals.
Afterwards, Peach slowly falls down from above and kisses Mario, says
"Thank you!", and Mario says "Ohhhh!!!" The scene then circles over
these two, and then, the credits play, with pictures of various levels
that you've played. I guess that if you've never played them before
and this isyour 2nd time beating it, the pictures will have "NEW!!" on
them. You can also tap the letters of the credits to make various sound
effects and voices. After the credits, we see Bowser Jr. dragging Bowser
elsewhere, looks at you, and says "Baahhh!!" then drags faster. The
circle coeses in on those two just like it did Peach and Mario, then the
words "The End" appear on the bottom screen, while the Save prompt is on
the Top Screen.
-Thanks to Wario Warrior for the release dates.-
-Thanks to tjoeb123 (GameSpot) for the story, ending requirements and
ending description.-
---------------------------------------------------------------------------
======================
V.14. - *Bandai Satellaview-X*
======================
V.14.1. - BS Super Mario USA
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
Japan BS Super Mario USA ??/??/??
______________________________________________________|
Number of endings: 1
How ending is obtained: -Beat Wart in the last level of world 8.
Ending description:
After beating Wart Mario (or whatever character you where playing as) goes
into the next room, pulls the cork off the giant urn and set the Subcon
free. The game then switches to a scene of the subcon dragging of Warts
body and a counter showing how many times you played as each character
through the course of the game appears. That scene is then show in a
thought balloon above a sleeping Mario. He wakes up, then falls back to
sleep (the whole game was a dream!). We then see some nice drawings of the
different enemies and bosses scroll by with there names.
-The above ending description was by Jelly Soup.-
---------------------------------------------------------------------------
======
V.15. - *iQue*
======
V.15.1. - Super Mario 64
Number of Endings: 2
How ending is obtained: -Beat Bowser with between 70 - 119 stars.
(due to a glitch, 16 - 119 stars is possible)
-Beat Bowser with 120 stars.
Ending description:
Beat Bowser with between 70 and 119 stars:
Bowser lies on his back in the middle of the arena.
Bowser: Nooo! It can't be! You've really beaten me, Mario?!! I gave
those troops Power, but now it's fading away! Arrggghh! I
can see peace returning to the world! I can't stand it!
Hmmm . . . It's not over yet . . . C'mon troops! Let's
watch the ending together! Bwa ha ha!
Bowser fades away, and a giant star appears in his place. Mario
grabs the star and gets a wing cap. He flies off into the distance.
Mario lands on the bridge in front of the castle and the wing cap
disappears. Mario looks up and sees the star in front of Peach's
stained glass window turn into Peach. She floats down, and lands
between two Mushroom Retainers. Mario, taking off his hat and
holding it in front of him, runs up to her. She opens her eyes and
looks at him.
Peach: Mario! The power of the stars is restored to the
castle. . . and it's all thanks to you! Thank you, Mario!
We have something special for you!
Peach leans down and kisses him on the nose. Mario jumps up and
puts on his hat.
Mario: Here we go!
Peach: Listen, everybody! Let's bake a delicious cake . . . for
Mario.
Peach and the two Mushroom Retainers walk inside. Mario looks up
at the sky.
Peach: Mario!
Mario runs inside. The screen pans up, showing several birds
flying away. The credits appear, along with cameras going around
the different levels. After the credits, Mario and Peach, between
the two Mushroom Retainers, wave goodbye. Lakitu comes down
and flies overhead as the screen fades. The screen
shows a cake, with Peach and Mario at the top, and candy bar
saying "Thank You" and a tea set surrounding it. It says "The End"
at the bottom of the screen.
Mario: Thank you so much for-a playing my game.
Beat Bowser with 120 stars:
The only difference between the two endings is what Bowser says
after being beaten.
Bowser lies on his back in the middle of the arena.
Bowser: Noooo! You've really beaten me this time, Mario! I can't
stand losing to you! My troops . . . worthless! They've
turned over all the Power Stars! What?! There are 120
in all??? Amazing! There were some in the castle that I
missed??!! Now I see peace returning to the world . . .
Oooo! I really hate that! I can't watch-I'm outta
here! Just you wait until next time. Until then,
keep that Control Stick smokin'! Bwaa ha ha!
-The above ending description is by Nate (World of Nintendo).-
-Thanks to caue.rego@gmail.com for the 16 stars bit.-
---------------------------------------------------------------------------
==========
V.16. - *Gamecube*
==========
V.16.1. - Super Mario Sunshine
STORY: [ Close your eyes and imagine...soothing sunshine accompanied by the
sound of waves gently breaking on the shore. High above, seagulls
turn lazy circles in a clear blue sky. This is Isle Delfino.
Far from the hustle and bustle of the Mushroom Kingdom, this
island resort glitters like a gen in the waters of a southern sea.
Mario, Peach, and a entourage of Toads have come to Isle Delfino
to relax and unwind. At least, that's their plan...but when they
arrive, they find things have gond horribly wrong...
According to the islands inhabitants, the person responsible for
the mess has a round nose, a thin mustache, and a cap...
What? But...that sounds like Mario!?
The islanders are saying that Mario's mess has polluted the island
and caused their energy source, the Shine Sprites, to vanish.
Now the falsely accused Mario has promised to clean up the island,
but...how?
Never fear! FLUDD, the latest incention from Gadd Science, Inc.,
can help Mario tidy up the island, take on baddies, and lend a
nozzle in all kinds of sticky situations.
Can Mario clean the island, capture the villain, and clear his
good name? It's time for another Mario adventure to get started! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 8/25/2002
America Sunshine
Japan Super Mario 7/19/2002
Sunshine
Europe Super Mario 10/4/2002
Sunshine
______________________________________________________|
Number of Endings: 1, but the endings will be longer if you have all the
shinesprites.
How ending is obtained: -Beat Bowser without saving all the shinesprites.
-Beat Bowser after saving all the shinesprites.
Ending description:
Bowser and Bowser Jr. are blown away and the shinesprites start to
restore light to the island. Bowser confesses to his son that Peach
is not really his mom. Bowser Jr. says it's ok and tells him that
they'll get Mario.
If you got between 50 and 118 Shine Sprites, you'll be presented with
a scene where El Piantissimo finds the magic brush.
If you got 119 Shine Sprites, you'll be presented with a scene of every
character is in front of the curtain in the casino at sirena beach, and
at the bottom of the screen, there is text saying "Have a great vacation!"
-The above ending description was by Jelly Soup.-
-Thanks to cesarespalace@aol.com for correcting this.-
---------------------------------------------------------------------------
=========
V.17. - *Pinball*
=========
V.17.1. - Super Mario Brothers
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario Brothers ??/??/??
America
______________________________________________________|
Endings:
Well, as it's a pinball machine, it has no 'end'. I guess the games over
when you run out of money.
---------------------------------------------------------------------------
V.17.2. - Super Mario Brothers 3
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario ??/??/??
America Brothers 3
______________________________________________________|
Endings:
You were expecting this one to have an ending, right? Sorry, pinball
machines don't have an 'end'.
---------------------------------------------------------------------------
V.17.3. - Super Mario World
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario World 1992
America
______________________________________________________|
Endings:
You really want an ending, don't you? I wish I could give you one, but
pinball machine, endings, none, etc.
---------------------------------------------------------------------------
============
V.18. - *WristWatch*
============
V.18.1. - Super Mario Brothers
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
______________________________________________________|
Endings: I have very little information on this. From what I know, it's
part of the Game & Watch series. If anyone has more information
on this, please e-mail me (you will be credited).
Eknight01 (gamefaqs) says:
Obviously, there isnt much of an ending... it's a watch. You start out on
the bottom right and jump and dodge your way up to Bowser, 3 levels up, on
the top right, jumping over floor gaps and fireballs shot by piranah plants,
never gets any harder, just keep racking up points.
---------------------------------------------------------------------------
V.18.2. - Super Mario Brothers 3
Endings: I have even less information on this than the last one. From what
I know, it's part of the Game & Watch series. Matter of fact, I
remember seeing one of these in Toys'R'Us when I was 5. If anyone
has more information on this, please e-mail me (you will be
credited).
From Tickolas (gamefaqs):
The goal of the game is basically to get from the top left corner of the LCD
screen to the top right, while avoiding various obstacles and picking up a
fire flower, which you then use to fry Bowser.
---------------------------------------------------------------------------
======
V.19. - *CD-i*
======
V.19.1. - Super Mario Wacky Worlds
Endings: The world will never know. Supposedly, this was going to be
something like a hard version of Super Mario World (SNES). But,
it was cancelled, the CD-i being the stupendous failure that
it was.
---------------------------------------------------------------------------
=====
V.20. - *Wii*
=====
V.20.1. - Super Mario Galaxy
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario 11/12/07
America Galaxy
Japan Super Mario 11/01/07
Galaxy
______________________________________________________|
Number of endings: 2
How ending is obtained: -Beat Bowser with 60-119 stars.
-Beat Bowser with 120-121 stars.
Ending description:
60-119 stars:
Bowser falls into the lava of his sun, then Mario flies through space with the
Grand Star. Bowser Jr's ship drops Peach and Mario catches her, as she cries
Mario's name. They fly together to the entrance of the castle. The view
switches to Bowser's sun, which is collapsing due to the lack of Grand Star
power. Bowser is walking on the rapidly-sinking rocks surrounding the sun,
severely weakened.
Bowser: No! My galaxy! My empire! This can't be happening...
The camera pans out to view the sun collapsing into a giant black hole. Peach
and Mario are getting ready to go back when their path breaks and the Grand
Star is sucked into the black hole, along with them. As everything gets sucked
in, Mario's Luma leaves his body, and flies into the black hole, along with
all of the observatory's Lumas. The black hole turns into a giant tornado,
which then explodes. Rosalina apperas before Mario while he is flying through
the cosmos.
Rosalina: Do you hear the baby stars? These newborns will grow up to become
galaxies someday. When a star dies, it turns into stardust, which
scatters through the cosmos. Eventually, this dust gathers to create
a new star... And so the cycle of life continues. But the cycle
never repeats itself in quite the same way.. So... You'll see. The
screen whites out.
Mario awakens as a butterfly flies off of his cap. Sitting up, the camera
swoops round the Town where the adventure began, complete with Peaches Castle.
Bowser's airship is there, along with Bowser Jr. Dancing in the town are
several of the NPCs from the game, including Toads, penguins and star bunnies.
Fireworks are going off above the castle. The view switches back to Mario,
where Peach and Bowser are waking up. Then all three characters look up to the
observatory in the sky.
Rosalina: Yes... All new life... carries the essence of the stars... even all
of you...
Mario looks upward again, spreading his arms wide, and shouts: "Welcome!
Welcome new Galaxy!"
The camera pans out past the Mushroom Planet to show that all the galaxies
have been re-created by the Lumas. Fade to credits.
120-121 stars:
At the end of the credits, Rosalina is seen walking on the first planet of the
Gateway Galaxy, with three Yellow Lumas behind.
Rosalina: Thank you... I will watch over you from beyond the stars..
Rosalina flies up onto the observatory, and it turns into a comet before
flying away. Then Mario's Luma is shown to be alive, living on the planet.
The ending is the same with Luigi, except Peach cries 'Luigi!' when he catches
her.
-The above endings are by Midnarules (GameFAQs).-
==============================================================================
VI. - Friends n' Family - These games don’t have Mario in the spot light.
No, here is where all his pals go.
==============================================================================
=========
VI.1. - *GameBoy*
=========
VI.1.1. - Wario Land 2
STORY: [ One quiet morning, Wario was resting peacefully in bed. He was so
tired from treasure-hunting that he did not hear the suspicious
intruders enter his castle. Who were these mysterious characters,
and why are they after Wario's treasure?
"Aaargh! I can't believe that Captain Syrup and the Black Sugar
Gang have stolen my treasure! I am one angry Wario! I'm going to get
my treasures back if it's the last thing I do!
"Wario Land 2 is much better than any of my previous games. Why, you
ask? Because in this game, I am immortal! There is no Game Over!
With multiple endings, you can play my game MANY times. Isn't that
great?!" ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Wario Land 2 1/01/98
America
______________________________________________________|
Number of endings: 6
How ending is obtained: -Beat each path (all 5).
-Beat each path with all treasure and picture
panels.
Ending description:
Invade Wario Castle:
Capitan Syrup and her crew are blasted out of Wario's Castle through the
wall. The Skull coin on the front of the castle falls off and rolls away.
Wario goes back to bed.
Ruins At The Bottom Of The Sea:
Capitan Syrup and her crew are blasted out of the ruins through the
roof. Wario's treasure falls down and piles up behind him. He gives
a quick thumbs up, grabs his treasure and swims back to his castle.
Mysterious Factory:
Capitan Syrup and her crew are blasted out of the factory. The
treasure they were carrying falls to the ground. Wario gives a
quick thumbs up, grabs the treasure and heads back to his castle.
Uncanny Mansion:
Capitan Syrup and her crew are blasted out of the Mansion. A pile
of treasure falls behind Wario. He goes to get it, but a trap door
opens up under his feet and he falls down into a bottomless pit. He
then wakes up in his bed, a bit annoyed. We then see Capitan Syrup's
hot air balloon heading to Wario's castle and some of she crew
sneaking into his castle.
Syrup Castle:
Syrup Castle blows up, sending Capitan Syrup and her crew flying. Wario
lands in the forest with his treasure. He gives a quick thumbs up, grabs
his treasure and heads back to his castle.
Steal The Syrup's Treasure:
Wario hits a switch, making a big iron door open. Inside, he finds a giant
bag of treasure. He gives a quick thumbs up, grabs the bag and starts off
for his castle, a BIG Black Sugar Gang member giving following.
Boss and final images: http://www.vgmuseum.com/end/gb/a/wario2.htm
-The above ending description was by Jelly Soup.-
---------------------------------------------------------------------------
VI.1.2. - Super Mario Land 3: Wario Land
STORY: [ Remember Super Mario Land 2: Six Golden Coins? Wario tried to
take over Mario's castle, but he didn't have much luck. Wario,
being the persistent guy he is, has not given up. Now, he wants a
castle more than ever before.
One day, Wario was practicing being mean when he thought to
himself, "Rumor has it that the pirates of Kitchen Island have
stolen the giant golden statue of Princess Toadstool. Mario is
looking for it but, if I find it first, I could
cash it in for a princess' ransom. With that cash and the other
pirates' other treasures and coins, I could buy a palace that is
way bigger than Mario's pathetic excuse for a castle. Ga, ha, ha,
ha...! What am I waiting for?
Full of confidence, Wario took off. He didn't even stop to think
of how tough the Brown Sugar Pirates were. Their leader, Captain
Syrup was known the world over for being a really rotten and
ruthless guy.
Can Wario find the coins and treasures hidden on Kitchen Island?
What will his new palace look like? Will he keep being so mean
and ugly? Let's find out!
-With my 'body slam', I'm not afraid of pirates. ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Super Mario Land 1994
America 3: Wario Land
Japan Super Mario Land 1/21/94
3: Wario Land
Europe Super Mario Land 5/13/94
3: Wario Land
______________________________________________________|
Number of endings: 1
How ending is obtained: -Beat the Genie and collect all treasures.
Ending description:
After you beat the genie, the Princess will hit the lamp a couple
times then run out of the room. She'll throw a bomb in the room
just as Wario escapes down Mount Syrup or whatever with the lamp.
On the ground, Wario wakes the genie and he comes out. The
genie tells him he's got one wish. These thought clouds come out
of Wario's head and he sees a castle. So he wants the genie to
build him a castle with his money that he's collected through the
game. (And trust me, without the treasures, it's nothing.) So he
walks to the screen with the machine that tells you how much money
you have. It'll add up the last of the money, including the
treasures, and then it will rack up the last of it, giving you
money bags. You go and give the money bags to the genie. He'll wave
his hands and point to the side of the screen. Wario walks to the
right side of the screen. Here's the tricky part.
1 money bag gets you a bird-house. Wario will frown and walk from
side to side as the credits roll.
2 money bags gets you a little house out of small tree. He'll do
the same ending as 1 money bag gets you.
3 money bags gets a motel-like mansion. He'll smile and do flips or
something.
4 money bags gets you a huge castle. He'll smile, do back flips and
walk from side to side. In any case, a W sign (meaning Wario) will
float down from the sky and land on the building he has been made.
5 money bags gets you a big castle.
6 moneybags (get all treasures), Wario walks to the area where he
receives his prize. There is nothing there. Wario floats upward and
there is a planet with his face on it! Wario jumps up onto it and
gives you a thumbs up, then the credits continue as usual.
-The above ending description is by Brad Rothwell.-
---------------------------------------------------------------------------
VI.1.3. - Wario Blast: Featuring Bomberman!
Story: [ WARIO INVADES THE LAND OF THE MADBOMBERS!
Wario, in his constant search for new lands to conquer
and treasures to gain, has found the extra-dimensional
portal that links his world with the one that Bomberman
inhabits. Thinking that the Madbombers will make a
nice addition to his legions of mindless minions (as
well as a new source of funds for his nefarious
schemes), Wario steps through the gate... and soon
finds that the Madbombers are not quite the dim-wit-
ted flunkies he originally thought them to be! ]
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Wario Blast: November 1994
America Featuring Bomberman!
______________________________________________________|
Number of endings: 2
How ending is obtained: -Beat all three phases of the final boss.
Ending description:
After defeating the boss, depending on who you beat the game with:
With Wario:
You see Wario on his motorcycle on the edge of a cliff looking to
his right at an explosion off the side of the cliff.
The text is then written at the bottom of the screen:
"AN EXPLOSION OF EARTHQUAKE PROPORTIONS SIGNALS YOUR VICTORY."
With Bomberman:
You see Bomberman on his motorcycle on the edge of a cliff looking
to his right at an explosion off the side of the cliff.
The text is then written at the bottom of the screen:
"AN EXPLOSION OF EARTHQUAKE PROPORTIONS SIGNALS YOUR VICTORY."
Afterwards, no matter which person you beat it with, the credits
roll while bomberman drives to the left on a dirt path with rocks,
and there is a desert background with mesas and clouds. After the
credits, it says "THE END" and Wario and Bomberman chase each other
back and forth across the screen on their motorcycles (still in the
desert on the path.) When Wario chases Bomberman, Bomberman's eyes
are bugging out like he's scared.
-The above ending description and story is by The Nintendo Master.-
---------------------------------------------------------------------------
VI.1.4. - Yoshi's Cookie
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Yoshi's Cookie 1993
America
Japan Yoshi no Cookie 11/21/92
______________________________________________________|
Number of endigns: 0
How ending is obtained: No ending, so.....
Ending description:
There is technicaly no ending to this game. If you finish 10 rounds,
you move to another world, after each world Mario catches up to the
cookie that rolled away.
-The above ending description is by pandafan93@yahoo.com.-
--------------------------------------------------------------------------
VI.1.5. - Tetris Attack
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Tetris Attack August 1996
America
Japan Yoshi no Panepon 10/26/96
______________________________________________________|
Number of endigns: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
e-mail me (you will be credited).
--------------------------------------------------------------------------
=================
VI.2. - *GameBoy Advance*
=================
VI.2.1. - Wario Ware. Inc.: Mega Microgame$
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Wario Ware. Inc.: 5/21/03
America Mega Microgame$
Japan Made in Wario 3/21/03
Europe Wario Ware, Inc: 5/23/03
Minigame Mania
______________________________________________________|
Number of endings: 1
How ending is obtained: -Beat the boss stage on Wario course.
Ending description:
Wario pops out of his computer, then there's a close up where he says,
"HA HA HA! You did it! My Masterpiece!" He then goes to the ice cream
shop with the other characters. "3 weeks later..." Ken the reporter is
standing in a game shop holding Wario Ware Inc., saying, "This Wario
game... will it really sell?" Wario gets tons of money, and the other
characters come after him trying to get their share. He runs away from
them and escapes in a rocket, but the rocket collides with Dr. Crygor,
and falls into the ocean. After a list of "cast credits", Wario is
shown rowing away on a piece of the wreckage from his rocket, with
Dr. Crygor in pursuit, and he says, "Either way, I'm still a cad!
I hate everybody! Yeaaargh!" Staff credits roll, then the text, "Hey
you! Many thanks for playing this game!" After this, you are returned
to the Stage Select, with the "Easy" and "Total Boss" courses revealed.
Boss and final images: http://www.vgmuseum.com/end/gba/c/wariwar.htm.
-The above ending description was by heartburnkid@burntmail.com.-
>>>>>>>>>>>>>>>>>>
Additional Information:
This game is PACKED with cameos of various Mario-related characters and even
have five-second versions of SEVERAL Nintendo games.
---------------------------------------------------------------------------
VI.2.2. - Donkey Kong Plus
-This game has been cancelled.-
---------------------------------------------------------------------------
VI.2.3. - Donkey Kong Country
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Donkey Kong Country 6/09/03
America
Japan Super Donkey Kong 12/12/03
Europe Donkey Kong Country 6/06/03
______________________________________________________|
Number of endings: 3
How ending is obtained: -Beat Standard Mode with 89% or less.
-Beat Standard Mode with 100%.
-Beat Hero Mode.
Ending description:
Standard Mode with 89% or less:
Cranky Kong: Well done, my boy! Who'd have thought a whippersnapper like
you could beat that gang of horrid Kremlings? You've made
an ape like me real proud! Look in your hoard. I think you'll
be in for a surprise! If I was playing, I'd have found
everything! There must be some bonus rooms or scrapbook
pictures you haven't found! Also, did you know if you get
90% of more, not that you can, you will be in for a hero's
welcome.
A slide show starts, showing all the enemies, bosses and characters in
the game.
Donkey Kong: Now that's all sorted, I'm going back to sleep.
Diddy Kong: You lazy ape, you are getting too old for this!
Candy Kong: You have done a great job, guys.
Funky Kong: Yeah, wicked, man!
K.Rool: Make yourselves at home!
Donkey Kong: K.ROOL!
K.Rool: Right. I have had enough of this. It's time for me to get going.
So you Kongs better got off my boat or else!
Diddy Kong: Or else what?!
K.Rool: I'll destroy DK Island. Awha ha haa!
Diddy Kong: You're bluffing lizard face.
Candy Kong: I don't think he is, sugar. Let's get off this manky ship.
Cranky Kong: I'm too old for this. See ya!
Funky Kong: I'm bailing out, dudes!
Donkey Kong: We will meet again, K.Rool.
Diddy Kong: I'm outta here!
*they all jump ship*
K.Rool: I'll be back!
*K.Rool sails off into the sunset*
Cranky Kong: Call that an ending? Looks like a cheap stunt setting up the
story for the sequel!
*Credits roll, The End*
Standard Mode with 100% or less:
Same as the last ending, but this is added in:
Cranky Kong: What a player, DK/Diddy, my lad! You beat the Kremlings and
found everything! You're nearly as good as I used to be!
Hero Mode:
Cranky Kong: Very good, Diddy. Who'd have thought a whippersnapper like
you could beat that gang of horrid Kremlings? You have really
surpassed yourself! Who knows? Maybe you'll make the sequal.
What a hero you have turned out to be, Diddy. I can't believe
you have found everything! Still, you are nowhere near as
good as me! I could finish this game in less than ten
minutes, no problem! Can you???
*Credits roll, The End*
-The above ending description was by Jelly Soup.-
---------------------------------------------------------------------------
VI.2.4. - Donkey Kong Country 2
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Donkey Kong Country 2 11/15/04
America
Japan Super Donkey Kong 2 7/01/04
Europe Donkey Kong Country 2 6/25/04
______________________________________________________|
Number of endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
e-mail me (you will be credited).
---------------------------------------------------------------------------
VI.2.5. - Donkey Kong Country 3
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Donkey Kong 11/07/05
America Country 3
Japan Super Donkey 12/01/05
Kong 3
Europe Donkey Kong ???
Country 3
______________________________________________________|
Number of endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
e-mail me (you will be credited).
---------------------------------------------------------------------------
VI.2.6. - Donkey Kong Coconut Crackers
-This game has been Canceled.-
INFO: Due to the way the game was set up, it would have been far too
awkward to play. The game was scrapped, but later revived by
Microsoft under the title 'It's Mr. Pants', which is also for the
GBA.
---------------------------------------------------------------------------
VI.2.7. - Classic NES Series: Donkey Kong
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Classic NES Series: 6/02/04
America Donkey Kong
Japan Famicom Mini: 2/14/04
Donkey Kong
Europe Classic NES Series: 7/09/04
Donkey Kong
______________________________________________________|
Number of endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
e-mail me (you will be credited).
---------------------------------------------------------------------------
VI.2.8. - Wario Land 4
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Wario Land 4 11/18/01
America
Japan Wario Land Advance 8/21/01
Europe Wario Land 4 11/16/01
______________________________________________________|
Number of endings: 1
How ending is obtained: Obtain all gems and beat the Golden Diva.
Ending description:
Wario gets his bag of loot and runs out the door barelly making it with
that strange cat thats been following him. The pyramid dissapears and the
cat transforms before your very eyes.
-Tha above ending description was by dabombchu@mindspring.com.-
---------------------------------------------------------------------------
VI.2.9. - WarioWare: Twisted!
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North WarioWare: Twisted! 5/23/05
America
Japan Mawaru Made in Wario 10/14/04
Europe WarioWare: Twisted! Winter 2006
______________________________________________________|
Number of endings: 9 (1 per character/group).
How ending is obtained: -Beat Boss Microgame for each characters
section.
Ending description:
Wario Ending:
A mouse is sitting besides a clock laughing. The clock opens up and
mini-warios come out. The mouse chases them around until they all join
back into regular Wario. He then kicks the clock and it lands on the
mouse. He then goes to a club and dances. A screen shows up and says
"You cleared my stage, it's not like it was hard or anything. It's
gonna' get a lot harder."
Mona Ending:
The dinosaur truck chasing mona slips on banana peel, Mona delivers her
pizza and then goes to club sugar and dances.
Warioman Ending:
Wario is doing his victory pose in his Wario-Man outfit. The screen
switches to a closeup.
Wario: FEAR MY SUPERNESS!!! Whaahahaha!
Dr. Crygor slips behind Wario-Man, and tosses him back into the Gravitator.
Dr. Crygor:What are you doing?
Wario: Leveling up! DUH!
Dr. Crygor: It's too powerful to be toyed with!
Wario: Not for me!
Dr. Crygor: Watch out!
Wario: Ugah!
A pair of rocket boosters pop out of the bottom of the Gravitator.
Dr. Crygor leaps back in surprise as it takes off.
Wario: Whahahaha! Later!
It shows Wario-Man launching into space. Dribble and Spitz drive past in
their cab before Wario-Man flies into the scene, whre the Gravitator
transforms into a giant killer robot suit.
Wario: Whoa! Check ME out!
Orbulon's Oinker #2 then flies in. Kat and Ana, 9-Volt, 18-Volt, Mona, and
Orbulon are on the ship.
Mona: Earth looks so pretty from up here...
The Oinker then encounters Wario-Man's new robot suit.
Wario: Huh?! Guys, I got a new suit!
Oinker: Attention! Attention! A foreign robot has been spotted! Attack!
Wario: What? Guys, it's me! ME!
But it's too late. The Oinker fires, blasting the suit to pieces.
Wario-Man falls. Back on the ship, Mona notices him.
Mona: Did you see something...that mustache looks familiar...WARIO?!
Wario: AAAAUUUGGGGHHH!!!
The scene shifts to Dr. Crygor fishing outside his lab. Wario-Man crashes
into the ocean.
Wario: I'm firing everyone.
The "credits" roll, which is really just all the characters in the game.
It cuts back to the scene with Dr. Crygor fishing. One of the "Spintendo
Gameboy Advances" then drops into the ocean. Wario pops up with a smile on
his face. The "Ending Screen" shows.
Wario: Whew. Superness is tiring. Keep playing! You never know what's
gonna shake loose!
-The above ending descriptions are by apeterson@rtkmusic.ho8.com and
rcscott1@charter.net.-
---------------------------------------------------------------------------
VI.2.10. - DK: King of Swing
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North DK: King of Swing 9/19/05
America
Japan Bura Bura Donkey 5/19/05
Europe DK: King of Swing 2/04/05
______________________________________________________|
Number of endings: ?
How ending is obtained: ?
Ending description: If you have one/know where I can find one, please
e-mail me (you will be credited).
---------------------------------------------------------------------------
VI.2.11. - Yoshi Topsy-Turvy
____________
|Release Data\
___________ ________________ _________________
| Country | - | Name of Game | - | Date Released |
----------- ---------------- -----------------
North Yoshi Topsy-Turvy 6/13/05
America
Japan Yoshi no Banyuu 12/09/04
Inr