Review by Da Ass Man
"I'd rather have a kidney stone than play this"
This game was obviously made off of the Ghostbusters movie, but you would not be able to tell it if you had not seen the ''press start'' screen and hear the piss-poor ''Ghostbusters'' sound (why did they even add that in? it actually hurts the game more than it helps). At this point, the game goes downhill.
While the movie was about fighting ghosts, the stay puft marshmallow man, and Zuul, this game is mainly about getting money and gas. You get gas so you can get money, and you get money so you can get gas and some other weapons, but primarily gas. Similar to the life of a deranged middle east war general such as Sadam.
When you're fighting ghost on the streets, it's as easy as Madonna, they can't hurt you and you basically just have to worry about getting gas. However, when you are entering Zuul's building, it's extremely hard. For some reason, the team decides to not use their guns and the ghosts fly around always on the floor level you are on, the one below it, and the one above it. You can thank the shoddy work of the game developers for this. Oh yeah, might I add that the ghost move extremely fast and kill you in 3 hits and you've only got three lives. You can buy items to make the trip easier however, such as ghost food, anti-ghost suits (which cost a bit of money), and a sound emitter device that makes the ghost move slower. The downside is that it takes about an hour to 90 minutes of killing ghosts just to get it. Why are the ghostbusters so poor that they can't afford this equipment normally? Why does a store that sells equipment for fighting ghosts exist? Why doesn't the city just give you the equipment? As you can see, this game makes very little sense at most points. If you don't get the special equipment though, you will more than likely die on the second floor of the building (there are 22 floors).
Aside from the last boss and what I previously said, you drive aimlessly on a street that always appears to be going straight, even though you at some point have to make turns. Other people on the road drive way too slow and switch lanes without signaling, just like real life, yet you lose money when you hit them. Also, if you grab barrels of gas that are for some reason left on the street, it automatically enters your gas tank for some reason. If I drove into a gas barrel on the rode, I'd probably die, it's too bad that this can't happen in the game though.
There are many other things that don't make sense as well, such as having the ghostbuster HQ, which you will never visit unless you are foolish enough to not buy the super trap from the very start. And why are there initially 4 ghostbusters, then only 2 who fight ghosts, then 3 who enter Zuul's building, then only 2 who fight Zuul? Somebody obviously cannot count. Without giving away too much about the last boss, that's the game in a nutshell.
Gameplay: -2/10 - You'll understand why I gave it a negative two once you enter Zuul's building.
Sound: reeked of feces - I actually liked the ghostbuster theme the first time I heard it, but after the game goes silent for a minute or two and then replays the same exact song 20 million times, you'll question the point of living.
Graphics: 1/10 - Let me put it this way, I didn't know the ghostbusters didn't have faces until I played this game.
Replay Value: You'll probably want to have a kidney stone rather than play this game after you've beaten it.
Overall: This game reminds me of a game called ''cosmic race''.
Reviewer's Score: 1/10, Originally Posted: 06/29/01, Updated 06/29/01
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