Review by XxVortyxX
"You're as cold as ice."
I still fail to see why the general gaming population loves so many of these NES classics. I was looking through the range the of NES Classics series (a.k.a the take advantage of our fan's stupidity) and found the dreaded Ice Climber on the roster. Ice Climber was a bad game in 1983 so no matter how many times you try to repackage it and pimp it out it's still going to suck today. However, after the two Eskimos made their return in Super Smash Bros. Melee with kick ass attacks and the like, Nintendo probably thought it was a good time to rip off new fans with expensive instalments of the good old days.
However, even the dumbest of the dumb will not find any joy in the repetitive and awkward action that clusters together to form Ice Climber. Its premise is rather simple and quite charming, at first. Nana and Popo are searching for food and after seeing a huge dragon/pterodactyl dinosaur thing fly up to the top of a mountain clutching some food in its talons, they decide to climb to the top and get the food for themselves.
When you start off, you can actually pick any one of the thirty-two stages available to play. You don't have start from the Level one and work your way to the top, you can start from anywhere you want to. Of course, this will make anyone exceptionally lazy if you are stuck on a stage. How many of you have thought Eh, to hell with this level! I'll just restart the game and pick the next one. It's not exactly the best way to play through but it can be a relief if you really stuck on a level and cannot be bothered to play it again. Nevertheless, it develops a certain laziness which grow until can't do any further levels. You'll start to slack off and think about coming back to that level later, which is never going to happen.
Each stage in Ice Climber has seven floors to break through and with your trusty mallet, you'll have to jump up and smash the floor above you. When you've smashed a small gap in the ceiling, you can jump up and get to the next floor. Well, if you're lucky because half of the time, the Ice Climber will leap to the edge and pass straight through the damn thing. On a number of occasions, I've jumped through a gap and fallen through the floor as if nothing was there. What is even more annoying are the enemies that always come at awkward moments. Seals will come and repair the gaps in the floor that have created. I mean, you've been trying to jump onto this platform and you keep overlapping it that is annoying. It pisses you off even more when a seal walks along and covers the thing up with some ice, setting you back to square one.
Apart from the seals, birds and bears will also attack you. Birds will be simply swatted away if you jump up at them but the sunglass-wearing polar bears are little different. If you wait for too long in one place, the bear will come out and stomp on the ground. This will bring the screen up a bit and increase the chance of you falling to your doom. Boy, that's about as classic as a toothache.
As you climb further on, you'll encounter some more obstacles. Some paths will have a conveyer belt that awkwardly throws you in the opposite direction or into a pit or a seal. Moving clouds will act as a boost to higher ground but they move so damn fast that you barely have time to jump on and off. If you do leap off, the crappy collision will probably knock you back down to the last floor, unless you have hole in that one too. I wouldn't recommend dying either because Ice Climber always seems to pick the worst reappearing locations, usually right near a pit or in the same place as a walking seal. When you have, three lives for the whole game and if you two of them in a second, it is not exactly going to be plain sailing for the rest of the adventure, unless you pull off the lazy trick.
At the top of each mountain, you'll reach the bonus stage, which requires you to collect a handful of fruit. However, not only does it mix all of the gameplay flaws into one annoying level, it adds on extra pressure by timing you. The aim is to collect all of the fruit stored up in the mountain and reach the top before the time expires. If you fail, you'll continue to the next level with no harm so that's no problem. Unfortunately, the thought of playing through more levels full of the same stuff is enough to make you switch off your console.
Ice Climber has way too many problems to be an enjoyable experience. The repetitive levels and the awkward obstacles are more than enough to deter your attention but the dire controls and hit detection are problems are enough to ruin any redeeming features that game has. In fact, the only redeeming feature would be the kick ass title screen/bonus stage tune. Apart from that, the game slips up in every other aspect and is a tedious chore to play through. It's a shame that Nintendo are still robbing their fans blind with the reproduction of this classic on the GBA but if you did buy it, thinking that the duo's appearance on SSBM was enough to convince you they must be true Nintendo legends, then all I can do is point and laugh.
Haha!
Reviewer's Score: 3/10, Originally Posted: 07/14/05
Recommend This Review
Liked this review? Thought it was well-written and other users need to know about it? Just click to recommend it to other GameFAQs users.
Got Your Own Opinion?
You can submit your own review for this game using our Review Submission Form.