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                                    for
                            Playstation®2 console
                                                   
             
            Grand Theft Auto III Strategy Guide and Walkthrough
                          Written by AdrenalineSL
                           & Cell (Bonds Legacy)
                   Version 2.32: Released April 20, 2003                
             

       The very latest versions and updates can be found at GameFAQs:
                          http://www.gamefaqs.com

_____________________________________________________________________________

This is currently [Version 2.32] of Adrenaline's and Ryan's Grand Theft Auto 
3 Strategy Guide for the Playstation®2 console.

Hi kids! Do you like eyelids?

Adrenaline has learned to suppress her killing urge whenever her inbox is 
flooded with tons of 100K+ attachments, along with other stupid game 
questions and spam. Despite all that, her computer still hasn't been smashed 
to pieces. And you people think she is such a monster. Ryan is being 
reasonably patient with all the 10-year-olds he must put up with despite his 
deepest desires. But that's not the point! Here's the deal: if you e-mail us, 
please, please make sure your question cannot be answered in the guide. 

We are not accepting any more contributions, unless it is a completely newly
discovered secret, like finding a way to play as Pogo the Monkey or 
something.

Contact us: toiletrabbit(at)hotmail(dot)com (Adrenaline)
            thesilvercell(at)hotmail(dot)com (Ryan Kavanagh)


-----------------------------------
---   WHAT'S NEW, WHAT'S GONE   ---
-----------------------------------

Version 2.1  | November 3, 2002
Hello there, videogamers! Come one, come all to  probably the last update you 
will see for this guide. Vice City is out now, and people won't be paying 
much attention to GTA3 or this guide. They have all flocked to Rockstar's 
latest masterpiece. In this update, I've proofread what I could. (I was 
actually getting really annoyed, so it was a bit rushed. Excuse the remaining 
errors and jargon you will run across.) In addition to that, I've finished 
listing the Police Bribe and Heart locations. Any contributions that I have 
gotten in the last 2 months have been added in. What else? Nothing really. 
Just because I claim this might be the last update the world will ever see of 
this guide, it doesn't mean I won't update when there is a NEED to. It's been 
fun, guys, but it's time for me to move on. 

Version 2.0  | September 2, 2002
By VERY dreadful misfortune, I've managed to screw up my old hotmail account 
and practically lose 80% of all GTA3 contributions that were sent to me in 
the past 9 months! It's a big loss. I sincerely apologize to everyone who has 
sent me something within that timeframe. Now, this should be a mixture of 
good and bad news: I've went and completely re-did some sections, like the 
Hidden Packages, Rampages, etc. The information is accurate and nigh-
flawless. I actually wanted to send in this update back in April, but I just 
never got around to it. Now we're in the month of September. In short, I've 
spent nearly 6 months on this update!!!! AND STILL, I AM NOT DONE. I need to 
proofread and spell check it, then finalize it with some secrets and better 
organization.

So why don't I just finish it up? Well, unlike you just taking advantage of 
my hard work and sitting there, I unfortunately must go back to school and do 
other things. So I thought I should just hastily slap together what I have 
and send it in to let everyone know I haven't completely abandoned this 
guide. Expect that the next update will the last. And yeah, this is pretty 
long, so I should go now.

~AdrenalineSL

[Old updates deleted.]
_____________________________________________________________________________



==--==--==--==--==--==
   TABLE OF CONTENTS
==--==--==--==--==--==

01.  Introduction
02.  Chapter One: Game Basics         
       Controls
       Basic Shiznat
       Methods of Mayhem
       Car Handling
       The Authorities
       Gotta Have The Right Stuff!        
       Other Stuff
03.  Chapter Two: Game Walkthrough
       Portland
       Staunton Island
       Shoreside Vale                
04.  Chapter Three: Urban Chaos
       RC Toyz Missionz
       4x4 Offroad Challenges
       Import/Export Garages
       Emergency Vehicle Crane
       Vehicle Missions
       Rampage Locations
       Unique Stunt Jumps
       Hidden Packages
05.  Chapter Four: Miscellaneous
       Weapon Locations
       Item Locations
       Vehicle Database
       Secret Vehicles
       Tips & Tricks
       Game Enigmas
       Cheat Codes
       Frequently Asked Questions
06.  Chapter Five: Outro
       Legal Junk
       Special Thanks
       Sources
       Contributor Credits     

_____________________________________________________________________________

Just a note:
************

I want to apologize  for the  wordiness of those features which  describe the 
locations of special items, weapons, etc. It is kind of hard to make them as 
concise and clear as possible when the GTA3 world is so stupendously HUGE. 
You'll see what I mean when you finally get to the Hidden Packages, Rampages,
and Unique Stunt Jumps sections. And um, look over there...a goat! 
_____________________________________________________________________________



   ______ ________________________________________________________________
  / ___  \ ______________________________________________________________ \
 / /  / \ \                                                              \ \
| | -/ /-| |              - - - -  INTRODUCTION  - - - -                  \ \ 
 \ \/ /_/ /_______________________________________________________________/ /
  \______/_________________________________________________________________/


"I play violent video games! I can snap at any moment!" -- Penny Arcade

Killing isn't a laughing matter. Except when it's done in Grand Theft Auto 3.
Grand Theft Auto 3 (hereby referred to as GTA3) isn't what you call just any 
game. It's more like a film--underground life lifted straight from a gangster 
movie. Think The Godfather or Reservoir Dogs. Yeah, now you've got it. With 
this game, Rockstar was trying to blot out the line separating cinema and 
video gaming and intertwine them. The final result is  what has become one of 
the hottest selling games in video game history.

GTA3 sets its course in the heart of  Liberty City, where all  things know no 
bounds, and a bloody death site is never too far away. You, as the nameless 
main character, conspire with your girlfriend and another law-breaking 
hooligan in an attempt to rob a bank in Carser City. It was the perfect 
heist. Or so you thought. Things go as planned until you find that a method 
of egress seems nearly impossible. The victim of a treacherous double-cross, 
you find yourself sprawled out on the street while your girlfriend escapes 
with your other partner-in-crime. The police comes with cuffs and pins the 
entire robbery on you. Your trip to prison introduces you to a fellow convict 
that goes by the name of 8-ball, with whom you eventually escape. The two of 
you head into Liberty  City. There, you are introduced to  your first of many 
crime bosses. Your quest for revenge starts here. And so begins your 
immersion into Rockstar's world. 

For an enterprising  criminal, you have a huge  task ahead of you. This guide 
will help make things like, whacking a crime boss, obtaining a Hidden 
Package, overcoming a Unique Stunt Jump, finding the best rides, and many 
other things, seem like pie. We do not guarantee this guide alone will help 
you attain that elusive 100%, but it will help you achieve it little by 
little. This guide shines from the vantage of having spent 80+ hours alone on 
the game to compile all non-mission based information (Hidden Packages, item 
and weapon locations, etc.) contained in this document. You don't want to 
know the TOTAL amount of time (hint: averages 200 hours). We hope you will 
find it an invaluable resource for your Grand Theft Auto III needs. Thank you 
for choosing this guide. It's time to get on with it! 



   ______ ________________________________________________________________
  / ___  \ ______________________________________________________________ \
 / /  / \ \                                                              \ \
| | -/ /-| |         - - - -  CHAPTER ONE: GAME BASICS  - - - -           \ \ 
 \ \/ /_/ /_______________________________________________________________/ /
  \______/_________________________________________________________________/


Welcome to Liberty City.  Please enjoy your stay.  There's a  map of the city
packaged with the game. Your only ticket out now is to walk the path of a 
criminal and embark on a spree of wanton violence. Your past, identity, and 
everything you thought you had is up in smoke and being blown away by a light 
swirl from the harbor.   

What do you think  takes to be a gangster? With GTA3, you have plenty of time 
to refine your car-jacking skills, selective guns from a wide arsenal for gun 
fights with the local gangs, cars upon cars, and more. If you need fast cash, 
feel free to beat down common citizens and steal their money. Just don't get 
busted by the cops. Not everyone is who they appear to be. If you do what 
you're told, you'll earn quick cash and pave your way to the easy life. Just 
remember not to double-cross your mob boss. Fooling around with gangs isn't 
the right way to make friends. And lastly, don't leave home without a bat or 
some semi-automatic. Learn fast and you'll survive. The theory of Natural 
Selection begins  here. This is what "survival of  the fittest" is all about. 
Enjoy your stay.


  <>---------------------------------------------------------------------<>
                                -= CONTROLS =-
  <>---------------------------------------------------------------------<>


D-Pad  -  * Move your character around
          * Steer vehicle 

Left Analog Stick  -  * Move your character around
                      * Steer vehicle 
                      * Honk car horn (depress analog stick)

Right Analog Stick  –  * Look behind you
                       * Pan around the area
                       * Activate community service missions

Square Button  -  * Jump
                  * Brake & reverse
Circle Button  -  * Use weapon or punch when you have no weapons equipped
                  * Drive-by shooting (with Uzi)

Cross Button  -  * Sprint
                 * Accelerate 

Triangle Button  –  * Enter/hi-jack vehicle
                    * Get out of vehicle

L1 Button  -  * Adjust third-person angle
              * Change radio stations in vehicle
L2 Button  –  * Scroll through weapon inventory (going left)
              * Change to side angle of vehicle/rear angle (with R2)
R1 Button  –  * Target an enemy (with gun)
              * Handbrake (instant stop)
R2 Button  –  * Scroll through weapon inventory (going right)
              * Change to side angle of vehicle/rear angle (with L2)

START Button  -  Open main menu

SELECT Button  -  Change camera modes


  <>---------------------------------------------------------------------<>
                              -= BASIC SHIZNAT =-
  <>---------------------------------------------------------------------<>


--- MANAGING GAME FILES --------------

Unlike most games, in which the title screen gives you the options to start a 
New Game, Load Game, etc., GTA3 just kicks into the game engine immediately. 
If you've just begun a game, the system will automatically start a new game 
so you could build up your empire from scratch. If you already have a save 
file, the system takes you to the point where you last saved. So how in the 
blue hell do you start a new game? I'm glad you asked that. When you gain 
control of the character, pop into the menu screen and scroll through the 
pages until you  come across "Load Game, New  Game, and Delete Game". Select 
whatever command and...kapow! There you have it. 

 
--- HIDEOUT --------------------------

Every criminal has got to have a hideout, right? Well, you're a criminal, and 
you've got a hideout. Your ex-convict pal will introduce you to your hideout 
in Portland. It appears on your radar as a green icon. Each island will 
provide a hideout. When you move to your new hideout, the old one is still  
accessible. With the hideout, you can save your current game progress. Though 
if you die and didn't save beforehand, you will still be able to continue 
your game. That's the beauty of GTA3. Game overs don't exist. Anyway, by 
heading into your hideout, you will advance the clock by 6 hours. The Hideout 
isn't used only for saving. It also serves as a refuge  from the cops, and as 
a repair shop for your car. It is also home to an array of regenerating 
weapons. See Hidden Packages section for details.


--- RADAR ----------------------------

On the lower left corner, you will find a  circular map with icons. The white 
dot represents your current location and shows where you're headed. The red  
or green dots that appear on the outer rim of the circle mark your next 
destination. These appear only when you are currently on a mission. Other 
icons, like an 8-Ball, a spray can, a phone, etc., will mark the locations of 
special shops and places you need to visit. Your radar is indispensable; it's 
your ultimate weapon to survival in Liberty City.


--- BLUE ARROW -----------------------
 
GTA3 is a vast, 3D world with millions of things  to do and see. So how is it 
possible to determine which person, car, or any object is the real deal in a 
mission? That's quite simple. A large, blue arrow will point down on the 
object (usually a vehicle) or person. It will become more apparent as you get 
nearer. Watching for this indicator is very crucial in some missions.


--- REAL TIME ------------------------                         

Time does elapse in Liberty City. Time affects  how the city  functions. Some 
mob bosses won't give out jobs until a certain time. More police cars patrol 
each area of town near the wee hours of the night and early dawn. More 
prostitutes prowl for business during the night. Scores of gangsters come out 
of hiding to  rendezvous with one another. Before you  know it, night becomes 
day, and day  becomes night. What you do with your  time is up to you. As far 
as I know, there is no foreseeable goal in GTA3, other than to beat the 
living crap out of people.


/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[TELLING TIME]  

Look in the upper right corner of your screen. You will see a timer. It's the 
time of the day. The reason it might seem as if it's not is that it goes from 
13 to 23. It's military time. So, 23:47 would be 11:47 PM and 13:01 would be 
1:01 PM, etc.  

Submitted by Kevin Melnick. Extra thanks goes out to: Eminem41188, J.Shipley, 
The Doctor What, and Danny "LaCe" as a little nod for helping out.

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[TIP]  Submitted by SSMGSNY60

My way of telling military time is this: take 1600, take away the 1 and two
0's, and you get 6. Now subtract 2 from that that number. You'll get 4, then 
add the two 0's back on and you'll get 4:00PM.

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/


--- WEATHER --------------------------

"Today's  forecast--Sunny. High in the upper 70's with a cold  front swirling
slowly overhead. Looks like we're gonna get a slight drizzle in the evening, 
folks." While you won't have an anchorman reporting the weather in Liberty 
City, you will, indeed, witness some of the coolest weather effects a game 
has to offer. In the world of GTA3, the weather is always unpredictable, and 
you will get what you least expect. However, the weather doesn't really 
hinder your motives--it's just there for pretty looks. When the fog rolls in, 
it'll impair your  vision. Other neat weather effects  can cause the citizens 
of Liberty City to react differently--not by much, though.


--- WASTED ---------------------------

Getting wasted is like dying in other games. However, it doesn't trigger an 
instant game over. That's the cool thing about GTA3. You simply get 
transported to the nearest hospital to get your wounds treated. After being 
discharged from the hospital, you'll have to pay up $1000 to compensate for 
the medical bills. You'll also lose all your weapons, and consequently fail 
any mission you were attempting at the time of your "demise".

 
--- BUSTED ---------------------------

Getting Busted is not as bad as getting wasted. It's less painful. Basically,
you get arrested and taken to the nearest police station, where they will 
deduct $400 and confiscate all your weapons.  You will automatically fail any 
mission you were attempting at the time of your arrest. You don't get Busted 
for nothing. You have to have a wanted level of at least 1 and be pulled over 
and dragged out of a car. 


--- AEROBIC EXERCISE -----------------

Your character is capable of sprinting for a short distance. At first, he can 
get tired very easily. His muscles need an abundance of oxygen to keep them 
working. If he keeps exercising his intake of oxygen, he can eventually build 
the stamina to run a greater distance. By exercising, your character will be 
able to run as far as a few blocks nonstop! Be sure to give him daily
exercise. Once he's able to  run farther, he  will, consequently, take longer 
to recuperate when exhausted.


--- WEAPONS --------------------------

As you find and add weapons to your inventory, you can decide which to use at 
any time. The weapon which you are currently equipped with is displayed in 
the orange box on the top right corner. You can find weapons from power-up's, 
or by picking up the weapons of fallen gang members. They always tend to drop 
weapons (if they are carrying any). The weapons range in weight and
destruction power. Like real-life weapons, the armaments in GTA3 have recoil 
times and mass, too. With some weapons, you will be able to run with them in 
hand. With other weapons, you may have to remain in a  stationary position to 
fire. 


--- STATISTICS -----------------------

An in-game diary keeps track of everything you do.  Simply pop open the pause 
menu, and wait for the stats to scroll up. It's a great way to see what 
you've been doing and what you need to do.  Sprinkled throughout Liberty City 
are items, jump ramps, and many other things that this journal tallies. 


  <>---------------------------------------------------------------------<>
                             -= METHODS OF MAYHEM =-
  <>---------------------------------------------------------------------<>


Many ways to deal with everyday life in Liberty City starts here.  Everything 
you need to know to become a Scarface-wannabe.


--- LET THE BODIES HIT THE FLOOR! ----------- 

Grab a baseball bat, a  handgun, a flamethrower, your  fists or anything that 
can knock a common citizen dead on the concrete of urban streets, and whack 
an unlucky bystander. Inciting a royal rumble with citizens can cause them to 
chase after you and fight back, or turn tail and scamper away. Once the 
victim starts to cower on the floor, hover over him and kick (or beat) him 
'til he screams in agony. That's when you know he's had enough. At this 
point, he will have also dropped all his money. Bounce around to the green 
power-ups to collect the cash. Each stack is worth either $25 or $50. A 
single person could drop a whole vault of money. What a great (and dirty) way 
to earn fast cash.


--- YOU STEAL MAH CAH! ----------------------

Stop a car or just press Triangle to attempt to open the vehicle door. If you 
press Triangle as a car slowly passes by, you will chase after it, but it is 
unlikely you can catch up to it unless it stops. Anyway, by entering a car or 
any other vehicle, you will pull out the driver and put yourself behind the 
wheel. Some drivers will be overcome with fear and run away, screaming. Angry 
drivers tend to be persistent with pulling you out of their car and beating 
you to a bloody pulp. Gangsters show  a disposition to drag  you out and pull 
away with their own car. 

To avoid getting thrown out of a car, immediately after you're set behind the 
wheel, step on the reverse or acceleration gear and get the hell out! If you 
attempt to hijack a police car with  the officer inside, you'll automatically 
secure a wanted level of 1. 


--- HIT-AND-RUN -----------------------------

Don't like to stain your hands with blood? Then why not just run pedestrians 
over and stain the wheels instead? Yes, that will do. Simply hop into a car 
and start squashing innocent civilians, but don't let the cops catch you. 
However, if you run over too many at one time, you'll be awarded with 1 star 
(on the Wanted Level meter, that is).

This method is better than whacking  people with your bat since they will not 
hold a grudge against you if you run them over. Direct contact with the 
wheels instantly kills them, but if you just gently tap them with the fender 
or whatever, they will miraculously survive! Mow them down several times to 
wring their cash or weapons. Then hop out of the car and collect the goods. 
Yes, we are truly evil.  Some civilians are quick on their feet and will leap 
to the side. There are even some suicidal people  who will dive onto the road 
when you drive toward them. I can tell you now that the  average life span in 
Liberty City is about 30 years of age.


--- CAR EXPLOSIONS --------------------------

Once the car is caught in flames, park it near a congested area of people and
run away! When the car lets out a large boom, nearby civilians will let out a 
scream of pain, as they feel the wrath of a poorly managed car. If an 
explosion occurs, and it injures (or kills) an innocent civilian, surrounding 
bystanders will be curious and crowd around the crash site.  Better yet, this 
act of defacing property doesn't penalize you!


--- GUN FIGHTS ------------------------------

If you attack a gangster armed with a weapon, his back-up will appear and gun 
you down. If you don't have an automatic, you'd better run for your life. 
Brawls with gangsters fascinate the cops, and they will come to break it up 
and chase after only YOU. Not the big, faceless cretins. That's the twisted 
part about Liberty City. Other people can fight with the cops and not get 
arrested, but if you merely point a finger, they will jump down your throat 
and be all over you.


--- HOLD-UPS --------------------------------

With a gun, simply  target  someone, preferably a  mafia member, where he can 
see you, and he'll put his hands up. However, he won't stay in place too 
long, especially if he has a gun. He will draw his own gun and be gun-blazin' 
mad! If he targets you at close range, you'll receive double the damage. If 
you hold anyone else up, they'll just run away screaming and call you names.


  <>---------------------------------------------------------------------<>
                               -= CAR HANDLING =-
  <>---------------------------------------------------------------------<> 


Ah, one of the greatest aspects of GTA3--car-jacking, and then some.


--- SO MANY CARS, SO LITTLE TIME ------------

There's a point to being selective in which cars you'll hijack since each one 
has individual performance and handling attributes. Vans tend to be clumsy, 
but they do not flip over as easily as certain muscle cars. Each car has its 
advantages and fallbacks. Need a fast car? Just pull over any of the 
Cheetahs. Need a durable vehicle? No problem. Just grab a Flatbed, or if 
you're lucky, get your hands on a Rhino. If you're looking to ditch the cops 
nipping on your ass, fast cars don't necessarily boost the success rate of 
escaping. Once you move to other places, you will  find more than enough fast 
cars to go around (and other cars, too).


--- DRIVING ---------------------------------

Driving is not really the problem; controlling the car is. If you put  on the 
full throttle on a long straightway, the car's speed will hit its peak, which 
will make it harder for you to control. It's always good to slow down. Not 
only for turns; you can also avoid banging up the traffic and road kill.  
Going fast won't help you escape the binding of the law enforcements, so 
don't think everything you do needs to be done apace. You can, however, power 
slide and do crazy stunts, which are recorded in the statistics journal.


--- RADIO STATIONS --------------------------

Head-bang to dope beats  and mad vibes. You can  set  your radio to the radio 
station that gets your adrenaline pumpin' while driving. Each station was 
individually programmed to have DJs, commercials and their own songs. There 
are 10 stations in all, each are  likely to suit your tastes in music. When 
you enter a stranger's car, it will already be tuned to a certain station.


--- CAR TROUBLE -----------------------------

Never worry about scraping  your car against walls, crashing  headlong into a 
brick wall at 120MPH, colliding with other cars, or knocking down lamp posts
and other street objects. That is, until you start to see heavy smoke 
billowing from the engine. This indicates the car is letting out an enraged 
roar of pain. Still nothing to worry about. However, once the engine shoots 
up in flames, bail out NOW! The cars about to explode, and if you're in it, 
you have just ordered an instant WASTED! Scramble out of the car and get as 
far away as possible. If you are caught in the range of explosion and sent to 
kiss the floor, expect to watch your health meter lose some points.


  <>---------------------------------------------------------------------<>
                             -= THE AUTHORITIES =-
  <>---------------------------------------------------------------------<>


The Liberty City Police Department are sworn to oath to  keep the city a safe 
place, to help old ladies cross the street, to care for stray dogs, to put 
criminals to  justice, and to give up their  donut-eating  habits for  crime-
fighting...Yeah, right. 

They're not interested in the local  gangs, or even street brawls  with other 
people. They have only one goal in mind: to annihilate you.


--- BAD COP, NO DONUT -----------------------

Police cars and single officers cover every street in the city. So if you see 
a corpulent fool in blue, swinging his baton like an idiot, that's your cop 
from the friendly neighborhood. If you do anything devilish while they're 
around, they will give chase. They are persistent bastards, and if necessary, 
they will not hesitate to shoot you dead.


--- WANTED LEVEL ----------------------------

There are six star  slots right below  your health meter. They represent your 
Wanted Level, or the rating of criminal behavior. By deviating from missions 
and putting others in danger, you can easily get one star for a wanted level 
of 1. The six wanted levels make it increasingly harder for you to be safe 
from the cops. As physical stars begin to fill in the blanks, the police 
force will do whatever it takes to detain you. They will resort to shooting 
you and even calling in the army. The police start to get dangerous at level 
2. Below is a chart  of what the police  force will  deploy depending on your 
delinquency.

Level     Reinforcement Team
-----------------------------------------------------------------------------
  *       Single police officer or car. Any other policeman who sees you will 
          attempt to knock you out.
  **      Policemen will shoot and become persistent. Many police cars.
  ***     Numerous police cars that come from many directions. A helicopter
          is searching overhead.
  ****    SWAT team. Skilled drivers.
  *****   FBI--Fast and extremely skilled guys. Two helicopters.
  ******  The army rolls in with a tank. Start running...


--- INCREASING WANTED LEVEL -----------------

Increasing your  wanted level is  very simple. Simply  hijack  a car, go on a 
massacre, start a gun fight, murder someone, etc. when an officer is around 
for an instant level 1. Target a police officer with your gun for an instant 
level 2. No questions asked; no warning. Continue to take out the police  
numbers to increase your wanted level like crazy. So basically, start tapping 
into your criminal mastermind and wreak havoc.


--- DECREASING WANTED LEVEL -----------------

Now that the heat is all over you, how are you going to handle it? First, the 
fundamentals. Plan your getaway in a car, unless you have only 1 star, then
travel around on foot. The police can pinpoint exactly where you are if you 
seem to be out in  the open. So make scarce appearances  in busy places. Even 
then, the police will still somehow be  able to track you down. I do not know 
how they do it, but I think real-life police officers should learn from them.

If you have a wanted level of 3-6, lying low  will not help at all. They will 
track you down and nail you. The only way to lose them is to use the paint 
shop (Pay 'n' Spray) and give your car a new engine and paint job. The cops 
won't recognize you thereafter and will cut off all pursuits. An alternative 
is to collect an item called a Police Bribe, an icon that embodies a yellow 
star. You can find these scattered around each district (See Item Locations). 
These bring down your Wanted Level one at a time. 


--- DITCHING THE COPS -----------------------

As explained above, you can either collect the Police Bribes, remodel the car
or just lie low until the madness abates. For people who have 1 star, it is  
very easy to curtail. But if you constantly bump into patrolling officers and 
law enforcement vehicles, it may be harder. Hop into a car and drive away 
anywhere like mad (and do so before a cop pulls you out of the car). You can 
also run into alleyways and onto roofs. If you are being chased by a single 
officer, outrun him and turn a corner. They never follow you for too long. 
When the police find that you  are impossible to catch, they will just forget 
about you and move on until you stir up some trouble again. 


  <>---------------------------------------------------------------------<>
                         -= GOTTA HAVE THE RIGHT STUFF! =-
  <>---------------------------------------------------------------------<>


If you're gonna be bangin' it up in Liberty City, you gotta have and know the 
right stuff!


--- WEAPONS ---------------------

Every criminal needs something for protection from the law enforcements. GTA3 
has just the things you need. Need a rocket launcher? No problem. Need 
explosives? You got it. Need to let out some steam on the local citizens? 
We're with ya.

 ______________
| Baseball Bat |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Don't count on a  baseball game going  on anywhere, so take off  the Yankee's  
hat, and start clubbing  people! The bat is a short-ranged weapon; it's  
great for reaping dough the dirty way. It hurts more than planting your fist 
in someone's face, and it doesn't take as many hits to knock him dead either.  
Of course, this  weapon  is not preferred when you're up against a gun...It's 
common sense, ya know?

 _________
| Handgun |
 ¯¯¯¯¯¯¯¯¯
While it's a  gun, and  guns are cool, the Handgun  isn't really reliable. If
you were engaged in a gun fight with the FBI, for example, you will drop dead 
on the concrete before you could open fire. The Handgun is generally weak in 
fire power, but it _does_ get the job painfully done. It's also light and 
travel friendly, so you could run and shoot with it.  You don't need a Rocket 
Launcher to shoot down the local citizens, do you?

 _________
| Shotgun |
 ¯¯¯¯¯¯¯¯¯
The Shotgun is your friend. It packs a punch. It kills a person at moderately
close range with one shell. Helluva lot better than the handgun. The impact 
can also drop other civilians surrounding your target. Because of its heavy 
nature, the shotgun will allow you only to walk with it in hand. It's bad for 
long distance sniping.

 ______________
| Sniper Rifle | 
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The Sniper Rifle works best when you are ensconced somewhere, where you won't 
be disturbed while you get a bead on unaware citizens. When you press the aim 
button, it goes into a first-person view—you will be looking through the 
scope. Use the cross-hairs for precise shooting. Sniper Rifles are to be used 
from afar on slow-moving targets.

 _______________
| Flame-thrower |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Toast to the new millennium, or something.  This bad ass, portable hipster is 
sick. Pull the trigger, and a stream of roaring fire will shoot out. You must 
stay in place for the flame-thrower to ignite and incinerate all those around 
you. Just remember that anything you set ablaze, the fire could be spat right 
back at you.

 _________
| Grenade |
 ¯¯¯¯¯¯¯¯¯
Bah. We always hate these things; other people seem to find a lot of uses for 
them, though. By holding circle, you will pull your arm back, and the longer 
you hold it, the further the grenade will go. Sounds cool, huh? Well, there's 
a catch. If you hold on to it for too long, then it will blow up in your own 
hands! That can never be too good. You also have to be careful when throwing 
them. They might hit an object  and bounce back at you. You can buy them from 
the Ammu-nation shop in Staunton Island. 

 __________________
| Molotov Cocktail | 
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
A classic weapon that still works like a charm. The Molotov is a glass bottle 
filled with corrosive, inflammable liquid with a damp rag that's soaked in 
fuel stuffed in the neck. When thrown, the ground or object will swell up in 
a huge fire and set everything around it on fire. You can't get careless when 
using these. You might end up setting yourself ablaze. By the time you 
relieve yourself from the fire, you will probably have very little health 
points left. 

 _______
| AK-47 |
 ¯¯¯¯¯¯¯
The AK-47 is an automatic weapon that  works well against a flock of agitated
gangsters, and in fairly close-combat. However, it loses its accuracy over 
long distances. Its awesome fire power is too heavy for you to be able to run 
and shoot with it at the same time, so it restricts you to walking only, or 
standing still. Fear not, you can still  blast ugly  scumbags  into oblivion.

 ______
| M-16 |
 ¯¯¯¯¯¯
A pretty bad-ass assault  rifle that's  used by the army guys  when they come 
after you in the game. When you use it and try to aim, you will immediately 
zoom into first-person perspective with a center cross-hair, with which to 
aim. When you pull the trigger, a crazy barrage of bullets will drown its 
victim to death. It's so sick, it will probably become your favorite weapon. 
You cannot move or do anything active  while firing  this weapon. It is very
effective against the police. 

 _____
| Uzi |
 ¯¯¯¯¯
The Uzi is awesome.  This rapid-fire machine  gun pumps out shots faster than 
the AK and is always great to have around when angry mobsters start to get 
rowdy. The Uzi is the only weapon that can be used for drive-by shootings, 
which is done by driving by in a car...and shooting. To do this, enter any 
car. When you do, the Uzi will be automatically equipped. Then press L2 or R2 
to stick your arm out, and press the Circle button to let the chaos ensue!

 _________________
| Rocket Launcher |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
No one is brave in front of a Rocket Launcher. When crooks see you waving the 
weapon menacingly anywhere, they will steer clear of you and wouldn't touch 
you with a 40-foot pole. This massive weapon needs the support of your 
shoulder to aim and fire. Therefore, you won't be able to move at all, and 
you will be vulnerable when this is equipped. The impact of the missile 
spells disaster. Short-range use is never recommended. Fire too close, and 
you can ensure a free ride to the hospital. The Rocket  Launcher is generally 
used to obliterate helicopters, or to torch the civilian cars and stuff.


--- ITEMS -----------------------

There are only a few items that help you through the tough times in Liberty 
City. Let's not get too greedy.

 _______
| Heart |
 ¯¯¯¯¯¯¯
Hearts fully restore your health only when you're injured. When you find one 
of these charms, your health will instantly be nurtured to max. Otherwise, 
you won't be able to pick it up. Hospital entrances usually carry these 
around. Other times, they are well  hidden in  alleys and apartment corners.

 ________________
| Hidden Package |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When you first pick one of these up, you'll  think "I have to  pick up 100 of 
these g'damn suckas?!" Yeah. "What do I get out of it?" You can check that 
out in the Hidden Packages section for more information. When you amass them 
in tens, you will earn special items or weapons that will be produced at your 
hideout. You also earn $1000 for each Hidden Package you find. Not a bad 
deal. So, $1000 x 100 = Lots o' dough. You do the math. 

 ______________
| Police Bribe |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
As explained in the  Authorities  section, you can use  these to curtail your 
Wanted Level by one. If you don't have a Wanted Level, you will not be able 
to pick them up. I recommend getting one only if you have a Wanted Level of 4 
or higher. The Police Bribe icon is recognized by a yellow star in the center 
of the icon.

 _______________
| Rampage Skull |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Pick up a Rampage icon when you're  not currently  on a mission to initiate a 
"side mission", which generally involves assassinating a set number of 
gangsters of a certain group, within the allotted time. As you begin the 
challenge, you are provided with a pre-selected weapon. You will not be able
to cycle among the other weapons  you have. Complete the mission to earn some 
extra cash. Fail, and the icon relocates. See Rampage section for details.

 _______
| Armor |
 ¯¯¯¯¯¯¯
An armor is basically what it implies; it protects your health. When you find 
an armor, a second meter--this one is green--will appear to the left of your 
health meter. Now that you have a safeguard, the armor will absorb any damage 
done to you, leaving your health untouched. However, once the armor begins to 
deteriorate, you will begin to take direct damage again.

 _________________
| Adrenaline Pill |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
These pills slow down movement, but allows for insane jumps.  Punching people 
won't be a problem anymore. The pill gives you superhuman strength to knock 
people 10 feet into the air and 20 feet away. Unfortunately, they won't 
instantly be killed. You could even tow cars with your bare hands. Think 
Matrix, where the impossible is made possible. This item looks like a Tylenol 
pill, but works better. The effect will wear off after about 40 seconds.


  <>---------------------------------------------------------------------<>
                               -= OTHER STUFF =-
  <>---------------------------------------------------------------------<>


--- CAR ALARMS ---------------------------

Parked cars are usually  ripe for the taking.  However, some cars have alarms 
installed into it, so that if you try to steal it, the alarm goes off. The 
blaring sound will attract nearby law officers, or if you drive it onto the 
busy streets, you'll eventually get a Wanted Level of 1. If you drive them 
around long enough, the alarm will eventually stop ringing. It usually lasts 
for about 10 seconds. 


--- NO LAWS ------------------------------

Don't worry about running red lights  or defacing property. The police  don't 
like to concern themselves with such petty misdemeanors. If you really want 
to get their attention, you should try murdering one of their men. If you are 
posing a threat to the society and corrupting the tranquil flow, they will 
take the bait and hunt you down. While the attention to detail is great, the 
citizens of Liberty City won't  report any potential criminals to the police, 
even if there were 20 witnesses who  watched you run  over a helpless elderly 
lady.


--- HONE YOUR DRIVING SKILLS -------------

Trying to get away from the authorities  will quickly become a daily chore if 
you're feeling evil and constantly causing trouble. A getaway by car will 
need exceptional car handling skills. So when you're not bogged down by a 
mission, or frolicking off to explore, hop into a car and touch up your 
driving skills.  Learn to pull  away from a  corner without losing too much 
speed, and play with the cops so that they get blown to bits by obstructions.


--- AMMU-NATION --------------------------

Ammu-nation is a special store  that carries fire arms. As you complete more 
and more missions, the store will begin to sell better weapons. Otherwise, 
they will just be "Out of Stock". You can also use Ammu-nation as a safe 
house to hide from the police...when you have a Wanted Level of 1, that is. 
Aside from Ammu-nation, there are two other places, at which you can purchase 
weapons: Phil's Army Surplus Store and an independent shop set up in 
Shoreside Vale--it's behind the police station. Each shop offers different 
weapons for a set amount of money. Just walk into the power-up, and money 
will automatically be subtracted from your wallet. A few seconds later, the 
power-up will have regenerated. Now that's what I call service! Here are the 
prices for all the weapons you can buy.


+----------------+-------------+            +----------------+-------------+ 
| Weapon         | Price       |            | Weapon         | Price       |
+----------------+-------------+            +----------------+-------------+
| Handgun        | $250        |            | Uzi            | $800        |
+----------------+-------------+            +----------------+-------------+
| Uzi            | $800        |            | Grenades       | $2000       |
+----------------+-------------+            +----------------+-------------+
| Rocket Launcher| $25,000     |            | AK-47          | $3000       |
+----------------+-------------+            +----------------+-------------+
| Molotovs       | $2000       |            | Sniper Rifle   | $10,000     |
+----------------+-------------+            +----------------+-------------+
| Flamethrower   | $25,000     |            | Armor          | $3000       |
+----------------+-------------+            +----------------+-------------+
| Shotgun        | $1500       |            | M-16           | $5000       |
+----------------+-------------+            +----------------+-------------+


--- PAY 'N' SPRAY ------------------------

Your life saver  from the cops. It's a  paint shop  that could  give your car 
a cosmetics make-over. Not only that, but it also helps completely wipe out 
all the current stars on the Wanted Level. Although each time you use it, it 
sucks up $1000 from your pocket. Once you get it repaired once, you can go 
into the Paint 'n' Spray an infinite number of times to get it re-sprayed to 
a color you like. A new paint job is complimentary as long as you don't 
damage the car in ANY WAY. Don't try to paint over police cars! They like it 
the way it is. The shop is labeled on the radar as a spray-can. Usually, a 
small shop called 8-Ball's Bomb Shop neighbors the Pay 'n' Spray. There, you 
can fit your vehicle  with an explosive, which is  triggered by the engine's 
ignition. Set the bomb with the Circle button.

8-Ball Garage Locations:
````````````````````````

- Harwood, Portland
  In the back of the junkyard near the Easy Credit Autos.
- Newport, Staunton Island
  In the alley behind the multi-story carpark, next to the Pay 'n' Spray
- Pike Creek, Shoreside Vale
  In the building across from Liberty Pharmaceuticals.

Pay 'n' Spray Locations:
````````````````````````

- Red Light District, Portland
  Near Luigi's Sex Club Seven
- Newport, Staunton Island
  In the alley behind the multi-story carpark, next to 8-Ball's
- Pike Creek, Shoreside Vale
  In the building across from Liberty Pharmaceuticals.



   ______ ________________________________________________________________
  / ___  \ ______________________________________________________________ \
 / /  / \ \                                                              \ \
| | -/ /-| |        - - - -  CHAPTER TWO: GAME WALKTHROUGH  - - - -       \ \ 
 \ \/ /_/ /_______________________________________________________________/ /
  \______/_________________________________________________________________/


                              ___________________
 ____________________________/                   \__________________________
(____________________________       PORTLAND      __________________________)
                             \___________________/



Each district will lead to another. You will know if you have entered another 
district when the name of that area appears on the bottom right corner.

Districts
----------

Hepburn Heights
Harwood
Red Light District
Callahan Bridge
Trenton
Portland View
Saint Mark's
Chinatown
Callahan Point 



-GIVE ME LIBERTY-
Rewards: A hideout
         A new crime boss

This is your first mission, so obviously, it won't be very hard.  Simply turn 
around and hop into the car with 8-ball. Now, a purple dot will appear on 
your radar. Head in that direction. In this time, get used to driving, 
because you'll be doing it a lot more than you think you will. When you reach
the dot, you'll find out that it is your new hideout. You can save here, but 
not right now, in the middle of your first mission. You and 8-ball get a 
change of clothing. Now, hop back in the car again and follow the new beeping
dot. This will take you to Luigi's club. The bouncer will tell you to go 
around back, so head through  the alleyway.  After a cut scene, you'll have a 
new employer by the name of Luigi (no, not that Italian plumber).



_____________________________________________________________________________
-----------------------------------------------------------------------------
                                LUIGI GOTERELLI 
-----------------------------------------------------------------------------
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The master pimp  Luigi  works the lowest step of the  figureheads ladder.  He 
owns and maintains a Sex Club in the Red Light District. The letter "L" will 
appear on your radar once you've started taking his jobs. Don't let him down, 
and he'll connect you to the bigger dough.


-LUIGI'S GIRL-                 
Rewards: $1500

This is your first mission for a crime boss. To start with, steal a car. When
you do, a pink dot will appear on your radar. Head towards the dot. It turns 
out to be a blue circle. Stop inside the circle.  The girl next to it, Misty, 
will climb in.  Now, head back to Luigi's by following the pink dot (or L) on 
your radar. Stop in the blue circle. Mission Complete! How does it feel to be 
a well paid taxi-driver? :P


-DON'T SPANKA MA BITCH UP-    
Rewards: $4000

This can be easy or hard, it's your decision. First, grab a car.  You need to 
drive towards the pink colored dot on your radar. It helps greatly if you 
have the baseball bat. When you can see the Blue Arrow hovering over a 
person, then you know you've found him. When you get out of the car, he will 
run at you. Use either your fists or a baseball bat to kill him. Or, you can 
kill him by running him over a few times with your stolen vehicle. It's 
cleaner, and you don't even have to get out of the car. Anyways, after he's 
dead, take his car. A new dot will appear on your radar. Follow it to find 
the Pay 'n' Spray, an autobody shop around the corner from Luigi's. Go inside
the garage. Exit the car and walk out of the garage to complete the mission.


-DRIVE MISTY FOR ME-           
Rewards: $1000
         New employer

Hmm, yes, another easy mission. It seems you really are Luigi's personal taxi
driver, aren't you? Anyways, grab a car and head towards the dot. Stop inside
the blue circle and honk the horn (L3) to let  Misty know you're here.  Misty 
will come, walking out of the building.  After she gets in the car, a new dot 
will appear on the radar.  Head towards it.  Park in front of  the blue light 
and a cinematic scene will take over.

Once you complete this mission, Joey will begin to provide you with jobs, but 
it's better to finish off Luigi's requests before going to a new boss.  Also,
during the time  you've had Misty  with you, she can help you  fight with any 
punk ass bitches that try to pack heat. But don't let her die.


-PUMP ACTION PIMP-             
Rewards: $4000

Now, you need to get a "piece" in order to do this mission. First, follow the 
gun icon on your radar. It leads to a store called "Ammu-Nation", which 
specializes in selling fire arms.  Talk to the shop owner.  He says he's been 
expecting you and has prepared a piece for you ahead of time. You can find it 
waiting for you behind the shop. 

Head outside and go down the  alley behind  the store.  The gun is resting in
the center of a small, empty lot. There are a couple of targets here, in case 
you want to practice. However, in Liberty City, constant gun shots will 
attract the cops!  Find yourself a set of wheels  and head towards the dot on 
the radar.  When you reach  the car (a Diablo Stallion), ram it  off the road 
and attempt to  turn it over.  Do anything in  your power to try to  lure the 
pimp out of his car.

Once the pimp is lying  helplessly in the middle  of the road, run him over a 
few times with your car.  You can also start shooting him if you want more of 
a challenge.  If you can lure him  out of his car, it'd be  easier  and safer 
since he likes to brandish a good ol' shotgun.


-THE FUZZ BALL-             
Rewards: $2000 - $4000

Now, you have six minutes  to run around town, pick up  hookers and take them 
to a police ball. Sounds fun?  Start cramming nearby girls into a VAN. Not a 
car. It'll take one passenger per ride. Go to the nearest green dot. Pick up 
the hooker and deposit  her to the  police ball--the pink dot.  Pull into the 
Blue Marker, and the hooker will get out.  Now, go and find a new hooker. You  
have to get at least four of them to the fuzz ball  in order to complete  the 
mission. Additional drop-offs can net your some extra cash.


/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[FUN STUFF]  Submitted by Diablo

And a fun alternate strategy for Luigi's The Fuzz Ball, before you start the 
mission go to Joey's part of the map and jack a Coach. Go back to Luigi's and 
start the mission. You can fit all 8 hookers in the bus, although it is 
slower than by using taxi cabs and cop cars like I usually do. And when you 
have all 8 and you park in the blue circle at the old school hall, when the 
first hooker gets out she usually falls down, and when the second hooker 
comes out of the bus she falls down and the first hooker gets up and walks in 
the school hall, and when the third hooker comes out of the bus she falls 
down and the second hooker gets up and so on and so forth.

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/



_____________________________________________________________________________
-----------------------------------------------------------------------------
                                 JOEY LEONE 
-----------------------------------------------------------------------------
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Once you've  begun to  take Joey jobs, a  phone  will sound nearby.  It's the 
Bitch 'n' Dog Food Factory, and Marty  Chonks, the owner, wants some business
taken care of.  You can choose to take them by approaching the phone booth on 
the other side of the street.


-MIKE "LIP" LAST LUNCH-        
Rewards: $10,000

This is one of my favorite  missions just  because the idea of it makes you a 
bit giddy. You have to steal a guy's car, put a bomb in it, then return it to 
where you've found it.  Well, to start, steal a car and head towards the pink 
radar dot. It'll lead you to the diner. Enter the vehicle with the blue arrow 
pointing down on it.  Now, you have to be really careful when taking it to 8-
Ball's (the new pink dot on the radar) because if you damage it, then you 
have to make a special trip to the Pay 'n' Spray to repair the damages, fool! 

When you get to 8-Ball's, drive into the garage. When the garage  door opens, 
your car will be fitted with a brand spankin' new bomb. Press circle to 
activate it, but don't do that just yet. Drive all the way back to the diner; 
the way is marked on the radar.  When you get there, you have to park the car 
how you found it, right between the lines.  Afterwards, press circle and exit 
the car. Now, just stick around until the timer reaches zero. Then watch Lips 
splatter his food all over his car.


-FAREWELL "CHUNKY" LEE CHONG- 
Rewards: $10,000

This mission is easy. It helps if you have a gun, so head over to Ammu-Nation 
and grab the pistol set out for you from the back. Now, head towards the pink 
dot. You can't drive there because there are poles that prevent cars from 
going in.  So get out and run through them to start a cutscene.  It will show 
Chunky managing a noodle stand (Chow mein, anyone?). 

This is where it can get difficult.  See all the guys standing around wearing 
blue? Those are Triads, and they don't like you. Some will pull out Uzis on 
you, while others will run at you with baseball bats. You can stand there and 
kill them, but then Chunky might slip away. To avoid raging Triads, enter 
Chinatown without becoming an instant hit; don't try to target Chunky, as you 
might accidentally target a grumpy Triad instead.

Run towards his stand, and he  will flee into an alley, towards his car.  Try 
to kill him before he gets there.  If you don't get to him in time, grab the 
nearest car and chase after him.  Hunt him down, and ram him off the road, or 
some evil way to that extent.  He killed himself in my game. He got run over. 
Yay.


/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[ALTERNATE STRATEGY]  Thanks to Lardawg

In the "Farewell 'Chunky' Lee Chong mission, you can drive a car into the 
blocked off area.  Steal a patriot and drive it up to the posts, then back up 
and get out. Then steal 2 cars, parking them side by side with the hoods 
touching the posts (the cars must be right next to each other). Get in the 
patriot and floor it right over the two cars.  Now you can just run him down, 
a lot easier than on foot.  

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[ALTERNATE STRATEGY]  Thanks to Brendan Marks

There is a car parked on the South side of the blocked off area.  It's 
Chunky's.  Steal it and have a bomb planted in it.  Park it back where you 
found it.  Be sure to come at Chunky from another direction so he doesn't run 
away from his getaway car and just wait for the explosion.

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/


-VAN HEIST-                  
Rewards: $20,000

This mission is pretty cool.  You need to steal a Securicar and deliver it to 
the warehouse at the Portland Harbor. Let's get to work. Grab a nearby car, 
preferably a van, or some strong vehicle. Now, make your way towards the pink 
dot on the radar. It'll move, so move with it. When you see it, start ramming 
it.  The damage meter displayed on  the side tells you how much damage you're 
causing. 

When the bar maximizes, the van stops  and the security  guards bail  out. If 
the cops see you doing this, they will be on you like a rat to a moldy 
banana; it can easily bring your Wanted Level to 3.  Take the security van. A 
new dot is on the radar, so head towards it.  It'll take you to  an abandoned 
warehouse. Park the van inside the garage and calmly exit. Cha-ching. 


-CIPRIANI'S CHAUFFEUR-         
Rewards: $3000
         A new crime boss
         Uzi in stock at Ammu-Nation

Start by driving out of Joey's garage. I hated the limo, but you may like it. 
It's big and clumsy. Now, head towards the pink radar dot; it's a laundry 
place. Park in the blue circle and a cut scene will take over. When it's 
over, Cipriani will be back in the limo. Why so obedient? Oh, crap! Looks 
like he intimidated a bunch o' Triads. Now the heat is all over yo' ass!  Put 
the pedal to the metal and get the hell out of there. Drive Cipriani home as 
indicated on the radar.  After the mission's over, a big T will appear on the 
radar, and the Uzi will be in stock at Ammu-Nation.


-DEAD SKUNK IN THE TRUNK-
Rewards: $10,000
 
Start by stealing a car. Head towards the, you guessed it, pretty pink dot on 
the radar. It'll take you to a restaurant with a parked car out front. Get
out of the car and take the one with the blue arrow marked over it.  Doing so 
will trigger a cutscene, and the Forelli brothers will be coming after you. 
Back up onto the road and try to head down it. You might get banged up by the 
brothers, but keep on racing past them. When you reach the crusher, park the 
car in the blue circle, get out and run away.  You can  also stand  there and 
watch the car get  lowered into the crusher, if for some bizarre  reason, you 
want to. But stay away from the Forelli brothers until the car gets eaten up.


/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[ALTERNATE STRATEGY]  Thanks to Dave Goldberg  

Before you get the car with the body in the trunk, you can ambush the
ambushers!  You will find 2 black cars hiding near the diner. One near the 
entrance to the Callahan Point Tunnel and the other behind Greasy Joe's diner 
sign.  They will ignore you even if you try to open their car doors.  But 
grab a car, I suggest the 18 wheeler cab in the diner parking lot, and start 
ramming their cars until they explode.  They won't go down quietly and will 
fight back so make sure your car has some muscle.  You only have to take on 1 
car at a time.  After you have exploded both cars, then take the car with the 
body in the trunk and enjoy your quiet ride to the crusher.

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/


-THE GETAWAY-                 
Rewards: $30,000

Another one of my least favorite missions. Joey must be famous for this. Grab 
a car. Now, you have to head towards the pink dot on  the radar. Be really 
careful that you don't get a  wanted meter, otherwise, you'll have to  find a 
way to get rid of it completely. Anyways, head towards the radar dot and park 
in the Blue Circle. Honk the horn and three guys will come running out. After 
they get in the car, take them to the new radar dot. 

They'll hop out of a car and run inside the bank, when  they come out and get 
back inside your car, floor it. You NEED to get out of here. The cops are 
after you!  Head for Pay 'n' Spray and get your car repainted to diminish the 
wanted meter. Now, head back to the thieves hideout by going to the pink 
radar dot. Park in the blue circle to trigger a cut scene, and the end of the 
mission.



_____________________________________________________________________________
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                                 TONY CIPRIANI 
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A total momma's boy.  He listens to his bad-ass, elderly lady for tips on how 
to fare with the Triad sleazebags. Once you start taking jobs from him, Triad
members will be hunting you down  every time you catch their eye or step into 
their territory.


-TAKING OUT THE LAUNDRY-
Rewards: $20,000

This mission is hard when you don't know how to do it. At the beginning, Tony
suggests that you stop by 8-ball's and get some grenades. Heed his advice and 
stop by 8-Ball's to collect the Grenades. They have no real use, but they 
will be added to your inventory when the mission is over.

Now, grab the nearest car and head towards any of the three green dots on the 
radar. It'll lead to one of three fish trucks owned by Mr. Wong.  You need to 
destroy them. Park a car in front of truck.  Toss the driver out and take off 
with your new wheels! At this point, you have a few ways of demolishing it. 
You can drive it around until it blows up, you can take it to the crusher, 
you can throw it in the lake; so many choices, so little time. Do the same to 
the remaining two.


-THE PICK-UP-                 
Rewards: $10,000

The objective is to grab a suitcase full of money and bring it back to Tony's 
restaurant. What are you waiting for? Grab a car and drive to the pink radar 
dot. Get out of the car and run down the alleyway. As soon as you pick up the 
suitcase, a bunch of Triads barricade all the exits.  I don't care how you do 
it, nor do I want to know how you do it, but kill all of them. The safest way
to do it is to floor the pedal and run them over. Before you breach the alley 
entrance back on to the streets, step in reverse and squish any remaining 
Triads.  The last one can be found inside the Belly-Up truck, blocking one of 
the exits. Drag the driver out and beat him to death.

Once they're dead, head back to Tony's restaurant.  Pull into the Blue Marker 
to claim your money.


-SALVATORE CALLED A MEETING- 
Rewards: $15,000
         A new crime boss

Head to the pink dot on the  you-know-what with  a stolen car.  Walk into the 
blue circle to trigger a cutscene. The limo in Joey's garage is ready and you 
climb in the driver's seat.  As you pull  out of the garage, head towards the 
new pink dot, Luigi's club. Pull up in front and honk the horn to let him 
know you're there.  After he gets in the limo, head to Toni's. Pull up on the 
side of the road and park in the Blue Marker. Honk the horn to call Toni out.  

As soon as he gets in, a couple of  Triad trucks will  appear from  different 
directions and charge after you. Floor it towards the new pink dot. You'll 
have to go up a steep hill  to get there.  There is a Triad truck on the side 
of the road. Squeeze past the little space beside it and follow the dirt path 
around to find a house. Park the limo into the garage to escape the Triad 
rampage.


-TRIADS AND TRIBULATIONS-      
Rewards: $30,000

This mission is somewhat hard.  You have to whack 3 Triad warlords.  Take the 
car outside Toni's place and wait for his men to get in. Then, drive towards 
the pink dot. It's where you had to kill Chunky Lee Chong. Anyways, don't get 
out of the car just yet, there are a lot of Triads guarding their leader.  
Get out of the car and fire a couple of warning  shots at them, then get back 
in the car. When the little punks come running at you, run them over. After a 
while, get out, grab their guns, and run into the area, firing at the leader. 

Head to the second pink dot on the radar. There will be a warlord standing in 
front of a convenience store. He's just out in the open, all by himself. 
Sounds a little easy to me. When you get near him, a flock of Triads will 
appear from inside the building with their guns upholstered.  The easiest way 
is to run them over with your car, but you can also put a couple of bullets 
through their head if you want.  Afterwards, ditch your  current car and grab 
the Triad truck (the one with Belly-Up on the side) and start driving towards 
the final dot.

This last warlord is hiding  inside the Triad fish factory, and  the only way 
to get in is to drive a fish van. Luckily, you've already stolen one. The 
gate will slide open when you get near it. The warlord inside is randomly 
placed; sometimes he'll be right in the middle, sometimes he'll be behind the
building. If you go to the left, there's a hidden package behind the 
building. Anyways, hunt around for the triad. He might be accompanied by 
other Triads, or he may be by himself. Simply run him over a few times or put 
some lead into him.  When he's dead, you'll complete the mission and get your 
money.


/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[OTHER TIPS AND STRATEGIES]  Thanks to KingLink

On the "Triads And Tribulations" mission in the  Grand Theft Auto 3 game, in
Portland, there is an easier way and a harder way for you to kill the Triads 
in the compound.  The easiest way we have found is to lob a grenade from the 
hill that faces the Triad leader into the compound. We found this to be quite 
simple once you know how.

The hardest way is to get a fast car and using the same hill, you must
accelerate quite fast and hit the ramp and land inside the compound. Exit
the car and blow away any Triad men there (you should have the two guards
and a shotgun).

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
Thanks to Astrologik (D-Ko)

Follow the directions on killing the first two Triad bosses, then for the 
third, park a Triad Fish Truck in the way of the gates. This effectively 
props them open for as long as you need. Run back down the road towards the 
hideout and grab the Semi truck at the store on your right. Drive it back to 
the last warlord and just run him and his cronies over after luring them off 
of the loading docks.

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[TIP]  Submitted by James Light

Here's another strategy that I ended up figuring out, when I trashed my
Fish Truck, and was too scared to try and get another one out of
Chinatown. Around the back of the compound is a hill high enough to see
beyond the walls. From here, you can aim with your AK-47, and pick the
guys off when they're close enough. They won't (can't) return fire, and
you can easily kill the final Warlord. The only drawback is that the
Warlord has to be standing in that area of sight, and not hiding around
the side.

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/


-BLOW FISH-                   
Rewards: $30,000

You never can get enough of these easy missions.  Anyways, grab a car and get 
a move on over to 8-ball's.  There is a Trashmaster marked  with a blue arrow 
over it here.  When you enter the vehicle, a damage meter appears.  If you do 
enough damage to it, you'll blow yourself up!  Don't worry though, unless you 
crash A LOT, you should be fine. 

The idea of the mission is to drive this truck all  the way back to the Triad 
Fish factory.  It'll permit the Trashmaster to enter. Head around to the back 
of the building and park in the Blue Marker.  Push circle and exit the truck. 
Your timer will shift to about 30 seconds. Start running for the gate
Entrance while trying to avoid the flying gun shots. When you reach the gate, 
the truck will explode, taking the factory with it. Mission Complete!  



_____________________________________________________________________________
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                                 SALVATORE LEONE 
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The head of the Leone Family gang.  Also the father  of Joey.  As soon as you 
start missions with this guy, you'll soon realize he pays the big greens 
around Portland. Working with him and doing the job right will  get you well-
deserved recognition everywhere. The Don is stirring up bad blood with the 
Columbian Cartels, then add along Toni's  little skirmishes  with the Triads. 
Anything involved with Salvatore  will get you an instant  hit with either of 
the opposing gangs!


-CHAPERONE-                   
Rewards: $10,000

Stupid limo.  You have to drive the limo for this mission. Well, actually, as 
the name implies, you have to bring Maria around town, basically, to where 
she wants to go. Head towards the pink dot on the radar.  It'll lead to the 
reservoir, where Maria  will purchase some hot SPANK from a her  drug dealer, 
Chico.  He also tips off that there is some huge  party going  on at Atlantic 
Quays and that she should check it out.

When she gets back in the car, head towards the new pink dot. It leads to the 
warehouse party. When Maria gets out and tells you to stay there, stay put!
She will go inside, a few moments later, police will be everywhere.  When she 
enters the vehicle, high-tail it out of there! There'll be gun fire every 
where and others trying to escape the scene.  Head towards the pink dot. It's 
Salvatore's house. Park the car in the garage to complete the mission.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[USELESS TRIVIA]  Thanks to Steve Thomas

There's a Cheetah yours for the taking in Portland during the "Chaperone" 
mission.  When you take Maria to the club, you can hop out of the limo and 
steal the Cheetah in the middle of the line of three club patrons' cars, and 
haul it back to your garage. Then get back to the limo in time to catch Maria 
exiting the club during the raid.

You end up with the Cheetah earlier than waiting until you get to Staunton
or Portside Vale.  You can even race the other Cheetahs with it in the
Turismo.

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


-CUTTING THE GRASS-         
Rewards: $15,000

I suggest grabbing a taxi for this one.  It shouldn't  be hard to find, since 
they're found just about everywhere. Anyways, when you get one, head towards 
Luigi's club, aka, the pink dot on the radar. When you get there, there'll be 
a taxi with a blue arrow hovering over it.  Wait for Curly to come out of the 
club and get in the taxi. The object of this mission is  to not let ol' Curly 
know he's being stalked. A Spookometer appears  right below  other statistics 
that reflects Curly's current paranoia. 

The taxi won't show up on your radar, so you  have to  keep it within viewing 
range. Stay far back from the taxi and stop whenever the taxi stops. Curly 
eventually leads you to the Portland Harbor. After he's gotten out of the 
car, stop in the middle of the Blue Circle. After a cut scene, you'll be left 
playing again.  There's a pink dot on the radar; it's Curly. Go around the 
building to find him. Try to run him over. He does have a shotgun though, so  
if he shoots the car, the engine might get caught on fire. Anyways, when he's 
dead, you'll receive your payment.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[ALTERNATE STRATEGY]  Thanks to Mercer Prescott 

Steal a cab and when you get to Luigi's, park as close as you can to the cab 
already waiting there. There's a good chance that Curly Bob will jump in your 
cab instead so all you have to do is drive him to the harbor.   

Extra thanks to Markus and IcemanX-treme.

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


-BOMB DA BASE-              
Rewards: $150,000

This mission is comprised of two acts. Act I occurs while you're at the don's
place receiving details of your new mission, and it ends as you leave the 
mansion. Act II requires you to amass $100,000 to cover the expenses of 
8-Ball's insanely pricey explosives (which probably don't even cost half that 
much). If you have completed every  mission up to this point, you should have 
more than enough money to fork over 100 grand.

You can find 8-Ball in the auto yard in Harwood. Go around  the back, next to 
the bomb shop, to find a Blue Marker. Step into it to trigger the sequence, 
in which he asks for the money. If you don't have it, pick up a Taxi and earn 
some extra cash with the fares. Once you have the money, speak with 8-Ball 
again to begin the mission properly.

His hands are still  bandaged, so he gives you the  honor of beheading Cartel 
members with the Sniper Rifle. Take a car and smash through the glass windows 
of Easy Auto to pick up  the Banshee. Hey, when you're  doing a job this big, 
you'd want to do it with style.

Follow the blip to the Portland Harbor. Move into the Blue Marker, and 8-Ball 
will step out, instructing you to find a vantage point to snipe out the 
Columbians. As he leaves to the nearby freight crates to take cover, exit the 
vehicle and follow the building structure around the corner. Don't get too 
close to the Cartels, or you'll compel them to shoot. Climb the first set of 
stairs and stop at the top. This is the best spot  since you won't be needing 
to adjust the altitude of your scope to compensate for every single Cartel 
member. TIP: If you want to stall 8-Ball, surround him with some cars, but at 
least leave an opening for him to get out.

Fire the first shot, and the  game's on! Your first two  targets are standing 
at the bottom of the ramp. Once they're out, move the scope up and adjust it 
so that it is always in level with the Cartel members. That way, you won't 
have to keep re-adjusting. Now you can move the sniper rifle to the right, 
while picking off the Cartel members one by one. You have to pin down every 
one of them, or they'll kill 8-Ball as he approaches. Once all the members on 
deck have been wiped out, it's all  up to 8-Ball to plant  the explosives and 
scram!


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[TIP]  Thanks to goblin

I found that sniping the Cartels can be hard, so  there is a pill just up the 
way inbetween the little portables (mobile home type-things) and I used that. 
It helps to slow things down when sniping. 

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[THE HARD, BUT FUN WAY]  Submitted by Liam Devlin

You're not going to succeed your first time, or I'm going to Hell for lying;
the first thing you need to do is get out of your car, go on the roof and 
recon. Get an idea of who's where and a head count. 8-Ball is your liability 
here. To ensure that you don't do anything useful he immediately runs after 
your first shot. The car you are driving isn't particularly relevant, but, of 
course, the Banshee is faster and may give you more control over the 
situation. Drop off 8-Ball at the box and move up close enough that you can 
target the first two Colombians with your AK-47 (Doesn't anyone use later 
models yet?). Fire on the two guards and jump back into your car. Back up and 
run over 8-Ball to slow him down. Drive onto the ramp wedge it so 8-Ball 
can't get through. Take out your Molotov Cocktails and apply topically and 
liberally to armed Columbians. 

Now the trick here is 8-Ball will eventually get past that car so you have to 
keep moving whip out your AK and move along, make sure you have everyone 
before you advance. There is one or two in back that don't come out 
immediately. I finally pulled all this off and missed him. He killed 8-Ball, 
nullifying my efforts and pissing me the bleep off. Again, it's not extremely 
necessary, but there is something poetic about beating this mission in a 
matter of 40 seconds, running in guns blazing with KMFDM - A Drug Against War 
as a soundtrack.

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


-LAST REQUESTS-                
Rewards: $20,000

Salvatore is pleased with your progress, so he gives you an easy mission. You 
need to grab a car from outside Luigi's and take it to a crusher. Well, grab 
the Mafia Sentinel outside Sal's house and head in the direction  of the pink 
dot. When you get near it, a message will appear on your pager. It's Maria 
and she says she wants to meet with you. Well, ditch your current mission and 
head towards the new pink dot. It's a slip just under the Callahan Bridge. 

Pull into the blue circle and  a cut scene  will take over.  Head towards the 
pink dot . It's Staunton Island! A cut scene will appear when you pull into 
the Blue Marker. Afterwards, Asuka tells you about your new hideout. It'll be 
on your radar. A big "A" will also appear, representing Asuka.




==== AFTERMATH ========================

After this mission, you'll be at Staunton Island. Portland is now history. My 
friend, this is your new home for awhile. However, you can still access 
Portland via the Callahan Bridge and Subway. Many things open up for you like 
the Subway and Porter Tunnel to the  commercial district.  Take the time to  
familiarize yourself with the new surroundings. It's going to be a long stay.  
Why not do something heinous to kill time. 



_____________________________________________________________________________
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                                 MARTY CHONKS
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Owner of the Bitch 'n' Dog Food  factory in Trenton.  The payphone to receive 
his calls and missions can be found right at the entrance to his compound. 
His missions are no-brainers and they usually  involve escort service for his 
pals. 


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[USELESS TRIVIA]  Thanks to Jacob Busby

If you put the titles of the four Marty Chonks missions together you get "The 
Crook, The Thieves, The Wife, Her Lover"--not a million miles away from the 
1989 film starring Michael Gambon and Helen  Mirren "The cook, the thief, his 
wife and her lover".

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


-THE CROOK-                                                 
Reward: $1000

All of the missions with this guy are basically the same so get used to them.  
Approach the gate to the factory and they will open for you.  Go to the back 
corner of the confinement and get into the car with the Blue Arrow over of 
it. Now, drive towards the pink dot on the radar. You will pull up beside 
Chonk's bank manager.  When the  manager gets into the car, bring him back to 
Marty's by following the radar.  Park in the Blue Marker  and a cutscene will 
begin. 

Afterwards, deliver the car to the crusher to get rid of the evidence.  Marty
is a paranoid, little fellow.


-THE THIEVES-                                              
Reward: $3000

Enter the factory parking lot and jump in the Sentinel waiting for you. Go to 
the pink dot and pick up the two thieves for Marty. Drive them back to the 
factory and park in the Blue Marker.  When that's over, head to Pay 'n' Spray 
by following the pink dot. Get the car repainted and drive it to the next dot 
to complete the mission.


-THE WIFE-                                                     
Reward: $2000

Now, like the other  two missions, go and get the car  in the factory parking 
lot. Drive it to Classic Nails, where Marty's wife will be waiting for you. 
Escort her back to the factory and park in the Blue Marker. When the cut 
ends, you'll need to dump the car in some water. Well, go find a body of 
water. It's all around Portland.  Park the car on the edge, so that the front 
of it is hanging over the edge.  Get out of it and go to the back of it. Push 
it into the water, or get another car and force it into the water. 


-HER LOVER-                                                   
Reward: $4000

I bet you can't guess what you have to do next, huh?  Once again, go into the 
factory parking lot and grab the car. Now, take the guy back to Marty's. 
Usually, Marty is still in the building, but this time, he's standing in the 
parking lot. The wife's lover gets out of the car and goes over to talk to 
Marty, wait, not talk to him. He pulls out a shotgun and blows Marty to hell. 
Oh well.  You get paid, and there's also no more repetitive missions from Mr. 
Chonks.



_____________________________________________________________________________
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                                  EL BURRO
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Contact with El Burro of the  Diablos can be made by  stepping into  the Blue 
Marker next to the payphone in Hepburn Heights. He is the first of many crime 
bosses to honor you for your rising status among the ranks. Yay for you!


-TURISMO-                                                 
Reward: $10,000

For this mission to be  successful, you need a  fast car.  I suggest either a 
Banshee, a police car, or a Mafia Sentinel. Once you have a good car, race 
towards the pink dot. Park in the Blue Marker and a timer will begin its 
countdown.  Once the big  zero flashes on the screen, floor the gas pedal and
burnout! All the other drivers are lunatics driving Cheetahs. They will 
really mess you up, if you  let them.  The race goes  through 18 check points 
scattered all around Portland. I suggest completing this mission before doing 
Asuka's first mission in Staunton Island. Otherwise, the Mafia and their nice 
shotguns will be after you when you drive through Saint Marks.


-I SCREAM, YOU SCREAM-                                     
Reward: $6000

After you've had your mission briefing, a pink radar dot will appear.  Follow 
it around the corner to find a briefcase bomb! Hop out of the car and then 
hop right back in. A new radar dot will appear. Follow it to Saint Marks to 
find an ice cream truck.  Get inside of it and a new dot will appear in 
Portland View.  At the end, park in the Blue Marker.  Now, push down the Left 
Analog Stick (L3) to blast the jingle. The Forelli brothers will come
crawling from behind the warehouse in a few moments. When they start shooting 
at you, hop out and run away. When you're at a safe distance, hold down 
Circle to detonate the bomb. If all the brothers aren't dead, then grab a car 
and run 'em over.


-TRIAL BY FIRE-                                        
Reward: $10,000

Finally, a mission  that's as fun as  it is, twisted.  Head  towards the pink 
radar. It will lead you to the end of Chinatown.  Get out of your car and run 
down the alley. There's a flame-thrower here.  Once you do, you'll have to do 
something like a Rampage mission--A Triad burn-fest. How much gas does it 
take to incinerate 20 Triad members, Mr. Owl?

You have two minutes to kill 20 Triads. Luckily, they don't have any weapons, 
so run around lighting up anything that moves. Or, if you're not quite that 
cruel, only go after the people dressed in blue overalls. When you've killed 
enough, the mission will be complete, but now  the Triads will pull out their 
guns so I suggest hightailing it out of there.


-BIG 'N' VEINY-                                         
Reward: $20,000

This mission may have a gross name, but don't let it  fool you.  Wait, let it 
fool you. You might not be sickened by the thought of the mission then. 
Anyways, hop into the van with the blue arrow over it.  Drive forward to find 
the first of the porn mags. You have 20 seconds to do so. Every mag you 
collect adds 1 second to your timer. Follow the trail of mags all around the 
city until you reach an alley. Pull up beside the guy here and the timer will 
stop. Kill the man by running him over. Next, hop back in the van and head to 
the "bookstore" by following the pink dot on the radar. You'll get paid.


                              ___________________
 ____________________________/                   \__________________________
(____________________________   STAUNTON ISLAND   __________________________)
                             \___________________/



Honestly, your hideout in Portland was much better and not to say, a lot more 
comfortable than some friggin' elevator shaft. The good news is that your car 
garage can now house 2 cars, but there are crazy ways to cram a few more in 
there. Staunton Island--the commercial district, where all the nice cars are 
found rippin' the busy streets.  A lot more things to see, a  lot more things 
to do.

Each district will lead to another. You will know if you have entered another 
district when the name of that area appears on the bottom right corner.

Districts
----------

Newport
Fort Staunton
Belleville Park
Torrington
Bedford Point
Liberty Campus
Rockford
Aspatria



_____________________________________________________________________________
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                                   ASUKA KASEN
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Long-time friends with Maria, a sexy, new crime boss for you. A member of the 
Yakuza crime syndicate, she'll prove to you that she can do anything  just as 
well as the big boys.  Pretty soon you'll be  wrapped around her pinky  and 
she'll have you eating out of her palm.  Working with Asuka  eventually leads 
you to her brother, Kenji.


-SAYONARA SALVATORE-           
Rewards: $25,000

Before beginning this mission, I suggest you explore Staunton Island and take 
in the pretty sights. Also, make sure you know the fastest route from Asuka's 
condo to the Callahan Bridge. Chart a small route for yourself. This mission 
requires you to travel from Staunton to Portland in a certain amount of time.

I like this mission. Yep, I do...Grab a car and start heading towards the dot 
on the radar. Grab a Sniper Rifle at Ammu-Nation as you pass by it. Head back 
the bridge back to Portland. Continue to follow the dot to get to Luigi's 
club.  If you hang around outside, the mission fail, so go into the  alleyway 
beside the building, straight across from the club. 

There is a flight of stairs here. Follow them to the roof.  Position yourself 
in the corner, so that you can see the entrance to the club perfectly. Now, 
wait. Around the time that he's supposed to be leaving the club, several 
Mafia men will be filing out from the entrance. Soon after, Salvatore will 
follow. Before he enters the Mafia Sentinel, put  one shot through  his head 
and the mission will be complete. His body guards will just disperse and walk 
away. Hehe.

Since Salvatore is a chickenwuss, he'll order a slew of men toting automatics
to guard him. Don't let them see you before Salvatore leaves the club or they 
will bite onto your crotch and never let go.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[QUICK ROUTE]  Submitted by Derrick Chalom aka funkymushroom

In the mission "Sayonora Salvatore", you mention finding a quick route to 
Luigi's sex club. The quickest route I have found so far, is not to go by 
land, but to go to the harbor by Asuka's condo, and look for a boat called a 
Speeder, which is the fastest boat around. It then takes about 3 seconds to 
get to Callahan Point in Portland. From there, you run to the nearest road 
point, jack a car, and you are right on the main strip leading to Luigi's, 
leaving you enough time to setup.

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[ALTERNATE STRATEGY]  Submitted by Charlie Williams

An alternate method is to start stealing cars and crash them into the 
driveway of his club (about six will really seal it). Wait for his convoy and 
lob a grenade at them, even if you miss his car with the grenade, the chain 
of explosions will get him eventually.

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


-UNDER SURVEILLANCE-                     
Rewards: $15,000
         New Crime Boss

I dislike this mission.  I dislike it a lot.  Start by  grabbing  the Stinger 
outside of a Asuka's. Go up to Ammu-Nation and get a sniper rifle. Now, head 
towards the dot on the far right hand side. It will lead you into the park. 
As soon as you can see a floating arrow in the distance, stop, get out of the
car and take aim with your sniper rifle. There's two of them there, so fire a
shot at each and get back in your car. 

Head to the dot in the middle. It's a big, black van. If it sees you, it will 
begin charging at you. Try to get behind it. Steal it and run over the two 
surveillance guys. A grenade will also work. Now, for the last dot. Instead 
of going down the street towards the dot, go to the casino. Follow the stairs 
all the way to the roof. Here, you'll have a clear view of the apartment 
buildings in front of you. Pull out your sniper rifle and start firing at 
them. I think there's about seven of them. When they all drop to take a brief 
dirt nap, your mission will be complete. There's a hidden  package behind the 
helicopter on the roof.

After completing the mission, King Courtney pages you for extra missions, and 
also, you are now  capable of getting  jobs from Asuka's  brother, Kenji when 
you visit his casino.


-PAPARAZZI PURGE-             
Rewards: $5,000

Now, the idea is to  kill the reporter sitting  on a boat in the water.  Head 
down to the docks and grab a police boat. If there isn't one floating in the 
docks you are on, then drive one over to the other docks and get the police 
boat. Now, start chasing down the reporter.  A damage meter will appear.  You 
can use the Circle button to fire the police cannon at it. That's the easy 
way. You can also chase the reporter all around the lake.  When you  get back 
to where you started, he'll dock his boat and begin running up the stairs. 
You'll need to follow him.  He'll get into his car and begin to drive around. 
Just hunt him down and kill him. Mission over, you get paid.


-PAYDAY FOR RAY-                      
Rewards: $10,000
         New Crime Boss

This is basically a go-to-a-payphone-and-follow-my-instructions mission. 
Finding the payphones will be pretty hard. Scale every inch of the following 
areas in order: Torrington, Belleville Park, Liberty Campus, and Belleville 
Park again. After the sick chase around the city, you finally meet Ray in the 
f-in bathroom! Talk about elegance.

I suggest parking the  Stinger right beside the Blue  Marker  outside Asuka's 
door before you enter. This way, when the mission begins, you don't waste 
time running to the car. Anyways, begin driving to the first pink dot. When 
you get there, try to park right beside the payphone. Run in front of it to 
pick it up.  When it's over, hop into  the car and race to the next pink dot. 
If you see a Cheetah on your way, make  sure you grab it because it's  faster 
than the Stinger. Once you've answered all 4 phones, the timer will 
disappear.  Head to the new pink dot in Belleville Park. Head down the stairs 
and enter the men's restroom. 

At this point, you can  also start to  accept jobs from  Ray, but finish with 
Asuka first, ok?


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[TIP]  Submitted by Tranthas

In "Payday for Ray", Asuka has you run all over creation for the paranoid 
cop.  Your guide has Our Hero using a Stinger.  I just ran the mission 
myself, and it's loads easier if you go to the opposite corner of the parking 
lot from where Asuka's door is, and pull the Banshee from a parking space 
down there.  The alarm will go off, but it cuts out by the time you get the 
Banshee parked out front of Asuka's place.  The Banshee is faster than the 
Stinger, if you don't mind losing some turn stability -- it tends to 
fishtail. 

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


-TWO-FACED TANNER-          
Rewards: $20,000

Grab the Stinger outside of Asuka's and head to Ammu-Nation. Get an Uzi. Now, 
head towards the pink dot on the radar. It's the casino. Park in the blue 
light and a cutscene will take over. Tanner will come walking down the stairs 
and get into a car. Now, start chasing him. You have only one problem though, 
the moment you hit  him, he'll call for backup.  In other  words, your wanted 
level will go up to four. 

Now, drive up along side Tanner and  hold either R2 or L2  (depending on what 
side of him  you're driving on) and push Circle to enact a drive-by shooting. 
This will do insane amounts of damage  to his car really quickly.  Even after 
the cops start ramming you like crazy, just get beside Tanner and pull out 
the Uzi. Like I said, easy, right? Sometimes, using the Uzi might set his 
engine on fire. He'll get out and start running away.  In that case, just run 
him over. When he's dead, you're wanted level will go back down to zero.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[ALTERNATE STRATEGY]  Submitted by WQQY (Zurax)

First you have to do the first 2 missions from Ray! Then you will have access 
to the rocket launcher after completing "Arms Shortage"! Get rocket launcher 
before leaving. Then go back to Asuka and start "Two Faced Tanner". Go to the 
Casino but instead of driving your car into the blue circle, walk into it 
with launcher in hand. When he gets in his car, fire a missile. One shot with 
the launcher and he is toast! Mission complete!

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[USELESS TRIVIA]  Submitted by Diablo 

A dumb piece of trivia is that the Two-Faced Tanner mission is most likely a 
shot at Driver 2 for PlayStation 1. Look at the facts, the guy's name is 
Tanner, he drives an older style car, Asuka says that he is a double agent 
working for the cops, that he is "strangely animated" and "more or less 
useless out of his car." In Driver 2, the guy's name is Tanner, the story is 
set in the 70's complete with the older style cars, he's a double agent 
working for the cops, when he gets out of the car his walking animation is 
really weird, and he can't do anything out of the car except run. The guy in 
GTA even sorta looks like the Driver Tanner.

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\



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                                 RAY MACHOWSKI
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Ray does not set a good first impression of himself, especially when you end 
up meeting him in a grimy, public restroom.  He has  pretty cool jobs for you 
and pays fairly well. That's good enough. No complaints, right?


-SILENCE THE SNEAK-           
Rewards: $30,000

Well, this is an  interesting  mission.  You need to kill  somebody  inside a 
witness protection house. Well, grab a car and head to Ammu-Nation. Get a 
couple clips of Uzi ammo. Now, head to the pink dot on the radar.  You should 
pull into a back alley.  Stop the car and the camera will pan upwards so that 
you see an open window. Get out of the car and throw one of the grenades you 
got from Ray through the window. The place will catch on fire and the witness 
will begin to run away.  Hop into your car and chase him down.  Use the Uzi's 
to do some serious damage to the car.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[ALTERNATE STRATEGY]  Thanks to N.C.

What you do is take fire truck in front of the garage the guy escapes from. 
After you do this, throw the grenade in the window, then when the garage door 
opens, throw a grenade at the fire truck. This way the grenade does some 
damage to the truck, but it also sets the fire truck on fire. When the fire 
truck explodes, it makes his car catch on fire and his car will explode 
killing him and the two guards. 

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


-ARMS SHORTAGE-             
Rewards: $10,000
         New Weapon Shop

For me, this was one of the hardest missions in the game, at  least at first, 
then, I'm not sure if it was by luck or skill that I happened to beat the 
mission. I'm hoping it was skill though... :P  Anyways, grab  a car and head 
towards the pink dot.  Pull in to  the gate  and run into the  blue light. A 
short cut scene will come on, with you talking to Phil. 

Afterwards, run behind  him and grab the guns.  Now, switch back  to a weapon 
that you can run with. Run to the back of the area to find a stack of 
cardboard boxes (check around for them before you step into the blue light if 
you don't know where  they are) Then, jump up on them to reach the top of the 
wall. Now, run back on it towards Phil. Step onto the big box. Jump across to 
the next one and you'll get a rocket launcher. Hold R1 to aim with it. 

When a couple of Cartel Cruisers pull up in Phil's parking lot, fire a rocket 
at them. Three cars will pull up. One rocket each. If you look to your left, 
there's another  Columbian that has some how appeared in the alley. Shoot a 
rocket at him. If there are any more of them around, kill them. When the 
message "Go check on  Phil" appears  at the bottom of the screen, go and talk 
to him. The mission will be complete, and you get to buy some bigger guns.


/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[ALTERNATE STRATEGY]  Thanks to Riggs

Well, first it's a cute title considering the dude's only got one arm.  But 
the easiest way to beat this mission is 1) make sure you have grenades.  2) 
as soon as the mission starts, get the barracks OL and park it in front of 
the gate.  3) kill the Cartel member (sometimes there's two) that comes 
around the building.  4) lob a few grenades over the truck, at different 
distances and directions.  and 5) run around the building with the AK-47 or 
M-16 to finish off any that are left (they'll show up as green dots on the 
radar so you'll know what to expect.)

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[ALTERNATE STRATEGY]  Submitted by cHiLLy (Charles W. Agnello)

One of the big problems is killing all of the Colombians before they rush 
into the small enclosure.  Before starting the mission drive the Barracks OL 
in front of the gate and position it so that there is a small opening, just 
enough for a Colombian to fit through.  Now start the mission, stand off to 
the side of the opening next to the wall where you pick up the M-16, Uzi, and 
shotgun, and use your uzi or ak-47 to take them out as they run through the 
opening.  Don't forget about the 2 Colombians coming from the back way.  The 
great thing about limiting the access is that Phil will probably kill all of 
the Colombians for you. Make sure you have full armor just in case one of 
them slips through. 

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/


-EVIDENCE DASH-              
Rewards: $10,000
         A new crime boss

Now, this mission is really easy, with the right  car of course.  Jack a fast 
Car: a Stinger, a Cheetah, etc. Head towards the pink dot on the radar. It's 
a truck, and it's moving pretty fast, hence the reasoning behind grabbing a 
fast car.  Simply drive up to it and ram it with  your car. A little orb will 
fall out, and you're wanted level will shoot up to two. Grab the orb and 
head after the truck again. You need to ram it 5 more times to get a total of 
6 orbs. When you have them, you need to torch the car. Well, you should be an 
expert at that by now, just drive around hitting everything and it should 
ignite soon enough. You can also step outside of it and blow it up with guns. 
The choice is yours.  Be creative at how you'll dismantle the van.


-GONE FISHING-                 
Rewards: $15,000

There's not a lot to do in this mission.  Simply head to the docks.  Don't go 
down to the one by Asuka's, go to the next one over, there's a police boat 
waiting for you. Now, you need to drive to the other side of Portland. It'll 
take a while, and if you get turned around, follow the pink dot on the radar.
When you get there, a brief cut scene will show Ray's friend "fishing". Head 
towards him and he will begin to speed away. Go after him. Using Circle, you 
can fire the police cannons. There's a damage meter to the right and when 
it's full, his boat will explode. Be careful, though, he will drop mines when 
you chase him for too long.


-PLASTER BLASTER-         
Reward: $10,000

Like any car-ramming  mission, chances  are you  are always  on  the verge of 
making your Wanted Level sky-rocket.  This mission is no exception. Violently 
ram the ambulance until the damage meter bursts. As the sheathed witness 
makes his escape, start  squashing him  several times over  until his "armor" 
gives. By this time, your Wanted Level will be of 3 or more, so  get the hell 
out before the cavalry rolls in!



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                                  KENJI KASEN
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Asuka's brother, Kenji, owns the huge casino in Torrington.  That's where you 
go to pick up jobs from the guy. 


-KANBU BUST-OUT-             
Rewards: $30,000

Now, when you start, a message  will appear on your screen  saying to steal a 
police car. Well, that seems like a hint to go find a cop car, don't ya 
think?  The easiest way to find one is to run over some innocent pedestrians. 
After a while, a star will light up on your wanted list and a cop will appear
shortly, stop your car so that he will get out of his car. Then, run over 
and steal it.  Now, you need to head to 8-ball's to fit a bomb in the car. Do 
this by following  the pink radar dot.  No, you don't need to  go back to his 
place in Portland, 8-ball has conveniently set up one in Staunton Island. 

After the bomb is planted, go to the police station. Park the car in the blue 
circle and press Circle to activate it. Get out of the car and run to the 
SWAT team van behind you. When the car gets blown up, a hole will appear in 
the wall. Drive over to it and Kenji's friend will climb into the back of the 
van. 

Take the passage on the right. Your wanted level will shoot up to 3 stars, so 
you'll have a couple of cops and a  helicopter after you.  If you go down the 
right alley, then you'll  run into a police bribe, therefore, reducing your 
wanted level to 2. Once you leave the area, ditch the vehicle for a another 
one. Follow the pink dot to the Pay 'n' Spray next to 8-Ball's shop. Park it 
inside to completely lose your wanted level.  Now, head to the last pink dot. 


-GRAND THEFT AUTO-                          
Rewards: $25,000

This mission can be  easy, or it can be hard, that's  up to you.  The idea is 
to steal three cars and take them to a garage in mint condition. Well, you 
only have 6 minutes, so if  you were to get them all there in mint, well, you 
just wouldn't have enough time. 

There is a Pay 'n' Spray next to the garage. Simply follow the red radar dots 
to find one of three cars: a Stinger, an Infernus, and a Cheetah.  Just drive 
back to the  pink dot with the  car. If it's not in mint condition, which I'm 
pretty sure it won't be, then drive into Pay 'n' spray.  Get the car repaired 
and drive into the  garage next door.  There is a van outside  of the Pay 'n' 
Spray, so you can use that to reach the next car you need to steal.


-DEAL STEAL-                         
Rewards: $25,000

When the mission  starts, look at the  radar and  head north.  When you reach 
Newport, you will see a lot of Yardie Lobos, only you might not recognize 
them. They are red with a white hood over them. When you get in one, a dot 
will appear on the radar. Head towards it. It's Kenji's contact. When he gets 
in the car, drive towards the new dot on the radar. It'll lead you to the 
hospital. Either drive down the stairs or go  around and enter  the parking  
from the far end.  Either way, drive into the Blue Marker and honk  the horn. 

This triggers a short cutscene.  When it ends, a lot of Columbians will begin 
shooting at you.  Simply squash all of  them. Afterwards, get out of the car 
and pick up their guns. Start firing at both of the vehicles until they blow 
up.  Now, collect the money-filled briefcase and  take it  back to the casino 
by following the pink radar dot.

Hit-and-run! HIT-AND-RUN!


-SHIMA-                       
Rewards: $10,000

Now, exit the casino and  grab one of the Stingers racing past.  Head towards 
the first pink radar dot. It's a briefcase full of money, so get out of the 
car, pick it up and get back in the car. Now, head to the new radar dot. It's 
another briefcase, so get out again and pick it up. Now, head towards the 
third dot. Pull up into the Blue Marker beside the fire station. A cutscene 
will ensue. Afterwards, return to your car and drive to Portland. Head 
towards the green dot and knock off the gang members.  Collect the  briefcase
full of money that they drop. Finish the mission by heading  back to Staunton 
Island and following the pink dot back to the casino.


-SMACK DOWN-                 
Rewards: $10,000

Well, for some  reason, Kenji is  mad at  you, so you don't  exactly want  to 
fail this mission. It's pretty straight forward. You need to kill 8 out of 
the 16 or so SPANK dealers around the city. Just follow the pink dots around 
the radar and run over the dealers as soon as you see them. They're 
pushovers. All you have to do is hit them once with your car and they'll die.
But before they do, they could set your car engine on fire with the Uzis 
every single one of them is holding.  If you wait too long to kill them, then 
they'll sell their stash and get off the streets.



_____________________________________________________________________________
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                                  DONALD LOVE
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You can find Donald lounging at the Love Media Building in Bedford Point. The 
typical pretty boy with loads of cash! 


-LIBERATOR-                  
Rewards: $40,000

Now, as soon as you start, a text mission  will appear on the  screen telling 
you to head north to Fort Staunton to find a Columbian gang car AKA, the 
Cartel cruiser. It's a big blue truck with a white bar on the back. Anyways, 
grab one (there's literally dozens in Fort Staunton) and head towards the 
pink radar dot. Stop outside the gate and it will open. Now, drive through 
and run over the first Columbian you see.  Now, trample all the others in the 
area. Careful though, because they all have AK47s. 

If your engine lights on fire, hop out. There is a car in almost every garage 
around you. Now, there are two closed garages at the end of the area. Go over 
to them. Go through the one on the right. Kill the Columbian here and get out 
of the car. Go and talk to the oriental gentleman. Now, get back in the car 
and he'll get in with you.  Drive all the way back to the Love Media building 
to complete the mission.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[ALTERNATE STRATEGY]  Thanks to SSJKRILLIN

First do as it says and go get a Cartel Cruiser!! After that get a few 
grenades or molotovs and drive to the place where the Asian guy is. Don't go 
to close to the fence because you don't want to open it-yet! So park the car 
a few feet away and go right to the fence. Lob a few grenades and/or 
molotovs. this will kill most of the Columbians and leave about two or three 
left!! Run over the rest of them with cartel cruiser. When you have to open 
the garages to find the Asian man. In case he is in the garage you pick run 
away immediately to lure the Columbian out so there is no danger in killing 
the Asian man! After you get him go to the little pink dot. 

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


-WAKA GASHIRA WIPEOUT-                  
Rewards: $30,000

In this mission, your objective  is to assassinate  Kenji Kasen, so make sure 
you've completed all of his missions before you do this one. Anyways, drive 
back to Fort Staunton and grab a Cartel Cruiser. A pink dot will appear on 
your radar, indicating where the five-story garage is. It's just up the
street. Start driving up the ramps leading to the roof. That's where Kenji is 
having his meeting.  

When  you get to the fourth  floor, drive  to the right side of the floor and 
head up the ramp. Go between all the cars and run over Kenji. Turn around and 
drive over the unique jump ramp. When you get to the ground, speed your way 
out of Newport, towards some reward money.


-A DROP IN THE OCEAN-                  
Rewards: $10,000

A timer appears on your screen.  Head towards  the pink dot on your  radar to 
find some docks. Hop into either a police boat or the speed boat. Then head 
towards the yellow radar dot. This is the plane that will fly overhead. 
Follow it and pick up whatever packages it drops.  It will drop six in total. 
When you get each one, your wanted level will raise. When you're done, you'll
be up to 5 stars. Head back to the docks, get out of your boat and run up the
stairs. Hop into the Stinger and floor it. The FBI is after you, so you'll 
have to drive fast.  Get all the way back to the Love Media building. Mission 
Complete.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[ALTERNATE STRATEGY]  Submitted by Nick Leon

Grab a car and normally go to where Asuka's missions are. Try to hurry to 
this area since this is a timed mission before the plane drops the packages. 
Grab the Yakuza Stinger or the Banshee, and park it about four cars away from 
the stairs, so you could run to it in about 2 seconds when you get 
everything. You can find these in the parking lot near Asuka. Now grab a 
police boat or a speeder, and get ready for the 6 packages. Each will bring 
up one star. Make sure you get all of them before the police does. 

Now go back to the docks and run up the stairs. Go into your car that you 
parked earlier and go up that sidewalk ramp (risky; it may flip) or go out 
the drive in/out area. Instead of flooring it all the way to Donald Love, go 
up until you see the alley near the multi-story building. Go in the alley and 
up the ramp until you find the Pay 'n' Spray. Go in and your 5 stars will be 
gone. Then you can go to Donald Love with no hassle. But remember! No cars 
dealing with the police or FBI can be accessed in the Pay 'n' Spray; it won't 
allow it! 

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\



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                                  KING COURTNEY
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-BLING-BLING SCRAMBLE-                                
Reward: $1000 per checkpoint

Get a fast car before entering this mission.  There are  a total of 15 points 
spread out around Staunton Island. One will appear at a time. The objective 
is to race around trying to collect more than the other drivers. Don't worry. 
This time you're not up against maniac drivers in Cheetahs. This time, you're 
only up against nutcases in Patriots and those other heavy vehicles. You will 
need a fast car, like an Infernus or Cheetah. A Banshee works well, except it 
isn't nearly as "durable" as the aforementioned two. Race around town and 
collect the checkpoints before the other drivers do. Sometimes they will beat 
you to it, but you shall prevail!


-UZI RIDER-                                                 
Reward: $10,000

As soon as you hang  up the phone, a car  will pull up  behind you.  The guys 
will get out, give you an Uzi with unlimited ammo and will let you drive. 
Now, drive back to Portland. Go to Hepburn Heights  AKA, the  pink dot on the 
radar. You need to do a total of 10 drive by shootings at the Diablos. When 
they're dead, go back to Staunton  Island and park the car at their hideout.


-GANG CAR ROUND-UP-                                         
Reward: $10,000

This mission is pretty cool.  You need to steal a Stinger, a Diablo Stallion, 
and a Mafia Sentinel. Well, start with the Stinger, there are  quite a few on 
Staunton Island. Get one and drive it to the pink radar dot. It must be in 
mint condition for them to accept it though. For the other two cars, you must 
travel back to Portland to find them. The Diablo Stallion can be found around 
Hepburn Heights and the Mafia  Sentinel is found, driving around Saint Marks.


-KINGDOM COME-                                              
Reward: $10,000

Maybe it was just me, but the only way I found that I could beat this mission 
was to go buy a AK47 and a rocket launcher. Take a fast car and answer the 
payphone. After that, you must race towards the pink dot. When you get to it, 
you'll discover that it's an old Esperanto. Climb inside. There's a letter 
inside from Catalina. A Spanked up Madman will come at you. They're also 
known as suicide bombers.  Now, climb out of the car.  There  are four trucks 
with madmen around you. I found that the best way was to blow them up with 
the rocket launcher. If a madman gets too close to you, RUN. They will blow 
up in your face and do some serious damage.  When all  4 trucks are gone, the 
mission is complete.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[ALTERNATE STRATEGY]  Thanks to Modium

First, you go to the Ammu-Nation and grab some armor and an Uzi or two. Then
grab a fast car and answer the phone. Run over to where the Esperanto is 
parked, and hop in it. When the SPANKed-up madmen come charging at you, drive 
to where the van is that they first showed in the cutscene with the Madmen 
(it's to the Southwest of the Esperanto when you first enter it) and drive 
past the van as fast as you can, and back onto the street. Stay close to the 
tunnel though, and hop out of the Esperanto. Next, turn around, and lock onto 
the Madman coming towards you with the Uzi, and blow him away. You have to 
make it quick, because if you shoot him when he's too close, he'll blow you 
up too.  

After you take him out, another will run out of the van towards you, take him 
out too, and make your way towards the van. When you're close enough (but not 
too close) shoot one of the Madmen right as he leaves the van, and he should 
take the van out with him. You can do this with the rest of the vans as well, 
just make sure you know where the Madmen are at all times, and if they get 
too close to you, switch to your fists and run away as fast as you can. With 
some patience, you should be  able to take out  all of the  vans, and win the 
mission.

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[TIP]  Submitted by Tristan Newman

Get ANY car that is explosion-proof (I used the bullet-proof cheetah). When 
you get the cutscene in the Esparanto, get out and run to the to your Bp Car. 
Park next to one of the vans and don't get out. A madman will explode not 
damaging your car but setting the van on fire. Just move on to the other 
vans. 

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[ALTERNATE STRATEGY]  Submitted by cHiLLy (Charles W. Agnello)

When you are in the Esperanto as the mission first starts do a drive-by on 
the guy just to your left.  After the van blows up (you may have to kill a 
second spanked-up dude) run out of that back area and get back to the 
street.  Make a left follow the street and make another left.  Go a little 
ways and on your left should be some concrete steps that lead to a ledge that 
overlooks the area with the spanksters.  Depending on how you want to do this 
you can use the rocket launcher to take out the vans, use the sniper rifle to 
kill the spanksters as they exit the van, or use the Ak-47, basically do 
whatever it takes to complete the mission.  I took out the van closest to 
that ledge with grenades next I took out the spanksters beneath me, and then 
dropped back in using my uzi to take out the spanksters and that last van.  
 
The only problem using the grenades is that the explosions can hurt you even 
if you are on the ledge.  
 
It worked for me. 

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


                                __________________
 ______________________________/                  \_________________________
(______________________________   SHORESIDE VALE   _________________________)
                               \__________________/



Your hideout is in Wichita Gardens, in a very decent-looking apartment. w00t! 

Each district will lead to another. You will know if you have entered another 
district when the name of that area appears on the bottom right corner.

Districts
----------

Pike Creek
Wichita Gardens
Cochrane Dam
Cedar Grove
Francis International Airport



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                                  DONALD LOVE II
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Still lounging around  Love Media building, Donald is  too busy  counting his 
money and plotting ways to get his hands on the money plates. Visit him there 
to continue his jobs.


-GRAND THEFT AERO-                  
Rewards: $50,000
         Reunion with an old crime boss

Now, this mission is a long one, and if you die, it's  annoying to replay it, 
so do it right the first time!  Anyways, head  to the Love Media building and 
get your briefing with Donald. Your mission is to pick up a package in a 
plane on Shoreside Vale. Grab a car and head to Ammu-Nation. Grab two rounds 
of sniper rifle bullets, the extra is in case you're not exactly a perfect 
shot with the thing.  Hop into a car and start heading towards the pink radar 
dot. 

There are two ways to get to Shoreside Vale. One is to use the bridge by 
Belleville Park (not the Callahan bridge), the other is to use the 
underground tunnel.  I'd prefer the bridge myself.  Anyways, when  you get to 
Francis International Airport, go towards the back of it to find an airport 
hanger. Head to the doorway.  You may want to  run back a few meters, though. 

Leave the car and pull out your sniper rifle. Drop all the Columbians inside. 
Then run into the hanger and  hop into the plane.  The  package is  gone! The 
Cartels must have taken it! 

Walk out of the hanger and the camera will zoom in on a Pan-Lantic
construction Van.  Seems the Cartels must have taken it there! Hop into a car 
and drive back to Staunton Island and towards the pink dot. When you get to 
the construction area, you will notice that the dot is inside a big blue
maze. Circle the building from far away and snipe any Columbians that you can 
see. For most of them, you'll have to climb to the top of the building 
overlooking the maze.  When it's safe to  enter the maze, run through it  and 
enter the Blue Marker. 


-ESCORT SERVICE-                  
Rewards: $40,000

This mission is easiest with a heavy  vehicle that can  take a lot of damage, 
like a bus, fire engine, or a Barracks OL. Once you have a good car, head to 
Love's Media building. After the briefing, there will be a Securicar in the 
alley beside you. Hop into your car and drive over to it. When you get close, 
it will start moving. Now, stay behind it. Every once in a while, look behind 
you to see if any Columbians are coming at you. If they are, just try to move 
over so they can't get to Donald's friend.  After a while, he'll pull  into a 
garage in Shoreside Vale.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\
[ALTERNATE STRATEGY]  Thanks to Riggs

The easiest way to win is do nothing.  I found this one out by accident, as 
one time while I was following the Securicar my car was flipped and it took 
me a minute to find another.  By the time I did, the Securicar was pretty far 
off, so I figured I was screwed and went to mess around with some Yardie scum 
until the mission failed and I could try again.  Well, it didn't fail, and I 
noticed the damage bar was hardly increasing at all.  A couple minutes later, 
I got the message saying I needed to scout out the end of the tunnel, so I 
caught up to the now-stopped van, bringing a couple more Cartel cruisers out 
to mess with it.  I didn't follow the Securicar, and the mission passed after 
a minute or two.  Apparently, if you're not near the Securicar, the 
Columbians don't mess with it--you just have to meet up with it at the end of 
the tunnel.  Pretty easy.  By the way, if you haven't found a securicar yet, 
one usually appears outside Love's building at the very start of the mission, 
just after the one you're protecting drives off.

\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\


-DECOY-                  
Rewards: $35,000

I must be the only person that found this  mission almost impossible.  Simply 
head over to Shoreside Vale and go to where Donald's friend brought his car. 
There are FBI and SWAT teams covering the area, but don't worry about them 
right now.  Hop into the car. As soon as you do, your wanted level will shoot
up to a whopping six stars! That means the army is after you. Better get a 
move on. You need to drive this car around for three minutes without it 
blowing up. It's not exactly an easy task, though.  I found  that the easiest 
way is to head towards the underground tunnel and go back to Staunton Island.

The police can't overrun you so you only take damage from behind, which isn't
a lot. By the time you reach Staunton, you'll only have about 30 seconds 
left, so simply drive around the city  until the timer  reaches zero, and you 
get paid.


/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[ALTERNATE STRATEGY]  Thanks to jjkgamers

Here is a very easy way to beat the "Decoy" mission if you're having trouble 
with the others. First, get a large car, like a stretch or something. Any car 
will do. Park it in front of the SWAT cars and go get the Securicar. Now come 
out and drive past the SWAT vans and down the road until you get to the 
airport. Now, go in the back way that leads to the runways. Drive around in 
here until time runs out. Usually only 1 car comes after you, or maybe none 
at all. Have fun!

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/
[TIP]  Thanks to TOEJAM1087

In the Donald Love Missions, there is a Decoy mission. Instead of going into 
the tunnel to get away from all of the cops and swat teams, go to the save 
house in Shoreside Vale, take the armored car and drive into the garage and 
stay in there until the remaining time is up. Nothing can hurt you while the 
car is in the garage.  It just seemed to work better for me. 

/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/


-LOVE'S DISAPPEARANCE-                  

Rewards: None

This isn't really a mission, but  it does have it's  own lovely title screen, 
so I decided to add it. As soon as you enter Love Media building, it will 
show a scene of the  courtyard where Love usually is.  He's no longer  there. 
Oh well, that's one crime boss down, 2 more to go.



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