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            A COMPREHENSIVE PLOT GUIDE OF
              THE LEGACY OF KAIN SERIES
                    Version 16.00
                    By LOKFanatic
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WARNING: THIS PLOT GUIDE CONTAINS SPOILERS FOR: -
'BLOOD OMEN: LEGACY OF KAIN'
'LEGACY OF KAIN: SOUL REAVER'
'SOUL REAVER 2 -THE LEGACY OF KAIN SERIES-' 
'BLOOD OMEN 2 -THE LEGACY OF KAIN SERIES-'
'LEGACY OF KAIN: DEFIANCE'

IT IS STRONGLY ADVISED THAT YOU PLAY THE GAMES FIRST.
THE BEST INTRODUCTION TO THE LOK SERIES IS IN THE GAMES.
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                      ATTENTION: 

   THIS IS PLOT GUIDE AND HENCE ONLY *PLOT-RELATED* 
   QUESTIONS SHOULD BE SENT TO MY E-MAIL ADDRESS. 
           
          DO NOT SEND GAMEPLAY QUESTIONS.
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Table of Contents
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1. Introduction
2. Update History
3. BLOOD OMEN: LEGACY OF KAIN [1996]
   i) The Plot
   ii) Conclusions
   iii) Observations (54)
4. LEGACY OF KAIN: SOUL REAVER [1999]
   i) The Plot
   ii) Conclusions
   iii) Observations (69)
5. SOUL REAVER 2 -THE LEGACY OF KAIN SERIES- [2001]
   i) The Plot
   ii) Conclusions
   iii) Observations (85)
6. BLOOD OMEN 2 -THE LEGACY OF KAIN SERIES- [2002]
   i) The Plot
   ii) Conclusions
   iii) Observations (135)
7. LEGACY OF KAIN: DEFIANCE [2003]
   i) The Plot
   ii) Conclusions
   iii) Observations (169)
8. Question and Answer Section
   i) General Series Questions (49)
   ii) Blood Omen: Legacy Of Kain (26)
   iii) Legacy of Kain: Soul Reaver (22)
   iv) Soul Reaver 2 -The Legacy Of Kain Series- (33)
   v) Blood Omen 2 -The Legacy Of Kain Series- (28)
   vi) Legacy of Kain: Defiance (53)
9. FAQS by LOKFanatic
10. Authorised Sites
11. Contact
12. Copyright
13. Credits

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1. Introduction
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This is a plot guide for the Legacy of Kain series. Designed to help guide 
all those confused LOK ('Legacy of Kain' for the not so bright) fans out 
there through the elaborate Legacy of Kain series plot, this plot guide 
includes detailed plot summaries, observations and analyses of all of the LOK 
games released so far. There is also question and answer section to answer 
some of the more confusing aspects of the series' plot.

So after a few months, dozens of headaches, neck cramps and comas, here we 
are. I present to you, the Comprehensive Plot Guide of the Legacy of Kain 
Series!

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2. Update History
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Version 1.00 Completed Friday 22nd August 2003
Finished all sections. Awaiting more questions and LOK: Defiance.

Version 2.00 Completed Wednesday 27th August 2003
Added Credits section. Expanded Observations and added more questions. Made 
grammatical corrections.

Version 3.00 Completed Saturday 6th September 2003
Added more questions and Observations.

Version 4.00 Completed Saturday 13th September 2003
More Observations. Added interesting observations from readers including an 
answer from 'Eric Chinault' on what the Seer's favour to Vorador is.

Version 5.00 Completed Saturday 20th September 2003
Thanks to 'ovejaelectrica', I have more SR2 Observations (As if there weren't 
enough already, *40?!*)

Version 6.00 Completed Saturday 4th October 2003
More questions and observations plus a confirmed release date for Defiance! 
18th November 2003 for the US! 45 days to go! Unfortunately, I live in the UK 
and so I won't get it until after that so it may be a while before I update 
with Defiance and allow Defiance questions.

Version 7.00 Completed Saturday 18th October 2003
Made the observations slightly easier to read. Added more observations and 
questions. Several people have been sending me HTML e-mails recently. I can't 
read these so don't send me them. 'ovejaelectrica' writes in to say that the 
UK release date is 28th November. So, 31 days to go in the US and 41 days to 
go in the UK until Defiance is released! 

Version 8.00 Completed Monday 10th November 2003
Made grammatical corrections and improved sentence structure in plot 
summaries. Reworded the Authorised Sites section. Added more observations and 
questions. Defiance's US release date has been moved forward to 12th 
November! That makes 2 days to go! Hopefully for European fans, like myself, 
the European release date will also be moved forward. Just to remind people, 
don't send me e-mails concerning Defiance until I have posted the version of 
the Plot Guide with the completed Defiance section.

Version 9.00 Completed Friday 20th February 2004
Added a lot of new observations and questions to the BO, SR, SR2 and BO2 but 
most significantly is that this is the Defiance update! The Defiance plot 
summary, conclusions, observations and questions are up. Apologies for taking 
so long but Defiance didn't come out in PAL regions until 6th February (not 
28th November 2003 as was previously reported). Add to this the time I needed 
to complete the game, analyse the story and rewrite other sections in light 
of Defiance. You are all now free to send me Defiance related e-mails. Now 
awaiting Defiance questions and Legacy of Kain 6.

Version 10.00 Completed Tuesday 9th March 2004
Added more observations and questions. Made grammatical corrections and 
rephrased some sentences. Noticed some sections were still pre-Defiance and 
amended according. Some surprising news this update, after almost ten years 
of working on LOK, it was announced that Amy Hennig decided to move on and is 
leaving Crystal Dynamics to join Naughty Dog. She will be greatly missed by 
avid LOK fans around the world. In her place are Jen Fernandez, Richard 
Lemarchand and Kyle Mannerberg, these three are very knowledgeable about the 
series and Amy has left them her golden archive of LOK plot notes.

Version 11.00 Completed Saturday 3rd April 2004
Added more observations and questions as usual. Revised several sections. A 
new album from the Information Society as been released that includes Ozar 
Midrashim! It's called 'Pure Energy: The Very Best of the Information 
Society'.

Version 12.00 Completed Saturday 8th May 2004
Did the usual additions. Revised the Defiance conclusions. 'C.Conliffe' 
pointed out to me an error regarding the name of the character welding a 
cardboard tube in Penny Arcade. Added Time Streamer to recommended sites. 
Expanded several questions thanks to enlightening information in a Q&A from 
Jen and Kyle on the Eidos Forums.

Version 13.00 Completed Saturday 17th July 2004
(For the superstitious of you, this is Version 12.50) Apologies concerning 
the lack of updates in the past two months. I've been quite busy and as such 
your e-mails may not be answered quickly. Made the usual observation and 
question additions. Rewrote some sections of the Defiance plot summary. Fixed 
an error in the Q&A section where I said Azimuth was the Nature Guardian. 
'Melchiah' has written an excellent story guide on GameFAQs that I suggest 
you have a look at.

Version 14.00 Completed Saturday 14th August 2004
Wow, this Plot Guide is almost one years' old. Just a reminder to you all 
that this is not a gameplay FAQ and so please don't send me questions on 
gameplay as several people have done recently. Also, please read through all 
the questions and observations thoroughly before e-mailing me a question. 
Anyway, did the usual observation and updates (and exceeded 100(!) 
observations for Defiance!), plus now I've put in the number of observations 
and questions on the contents section so that you readers can find out more 
easily if these have been updated in future versions. Rewrote some of the 
less descriptive parts of the Plot summaries. 

Version 15.00 Completed Saturday 15th January 2005
Whoa, it's been a long time since the last update. Added a notice at the 
start of the Plot Guide informing people not to send gameplay questions to my 
e-mail address after receiving the 73682638th e-mail asking for gameplay 
help. Moved this update history up earlier in the Plot Guide under the 
suspicion that people don't read this since it was near the end. Added more 
observations and questions. Added several new features - year of release next 
to game section header, and the rear box synopsis of the games into the 
introductory paragraph of each game section. Also, I'd just like to point out 
to readers that Dark Chronicle has now an excellent SR map made by 'The 
Necronoir' and Nosgothic Realm have the BO2 map from the intro FMV pieced 
together from several screenshots.

Version 16.00 Completed Saturday 13th August 2005
The two year anniversary of this Plot Guide approaches. Apologies for the 
lack of updates but there has been a lack of development of news in the LOK 
world recently and I haven't been receiving as many questions as I used to. 
Given the lack of news of a new LOK game at E3, I have to presume that a LOK 
game will not be released this year. Added several new observations and 
questions, revised a couple of answers, corrected some release dates and 
rewrote some sections of the plot summaries.

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3. BLOOD OMEN: LEGACY OF KAIN [1996]
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Platforms: Sony Playstation, PC (Sega Saturn version cancelled)
First Released: 15th November 1996 (US), 1st March 1997 (UK)
Classification: M (US), 18+ (UK) 
Published by: Activision/Crystal Dynamics
Developed by: Silicon Knights and Crystal Dynamics
Directed by: Denis Dyack
Produced by: Andy Trapani and Rosaura Sandoval
Music by: Steve Henifin
Written by: Denis Dyack and Ken McCulloch

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'An Eternity of Midnights

You're the vampire Kain, damned to feast upon the blood 
of man. Steel yourself for an epic quest that will drag 
you to the depths of depravity.'
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In mid 1993, Denis Dyack came up with a concept for a game called 'The 
Pillars of Nosgoth'. Later, it was renamed to 'Blood Omen: Legacy of Kain' 
and a decision was made to develop it for Playstation. Released in 1996, this 
game places the player as an assassinated nobleman turned vampire, called 
Kain, in his quest for vengeance and a cure from his vampirism.

The first Legacy of Kain title, this one is quite different from the rest 
from the LOK series. This game is an overhead 2D action game. Not all LOK 
fans have this game because either they are put off by the 32 bit graphics, 
long load times or simply because they can't find it (I should know, it took 
me *months* to find it in a bargain bin). Whilst most of the game is spent in 
the 2D world, there are 15 Full Motion Videos in the game, totalling 35 
minutes in all, which can be re viewed in the Dark Diary.

############
i) The Plot
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                          'THERE IS A MAGICAL
                          OPERATION OF MAXIMUM 
                       IMPORTANCE: THE INITIATION 
                     OF A NEW AEON. WHEN IT BECOMES 
                        NECESSARY TO UTTER A WORD 
                        THE WHOLE PLANET MUST BE 
                            BATHED IN BLOOD..'

In a field somewhere in the land of Nosgoth, the Sarafan, a holy order of 
warrior priests sworn to eliminate 'the Vampire Plague', are placing staked 
poles with vampires impaled upon them for all to see. 

This scene is being watched through a basin of water by six members of the 
Circle of Nine, a group of nine sorcerers sworn to protect the Pillars of 
Nosgoth, an ancient edifice that preserves the health of the land. 

Suddenly, the vampire Vorador bursts into the room and impales the nearest 
Guardian with his sword. He then proceeds to kill the rest of the Guardians 
with his magic powers hurling one guardian across the room and stripping 
another of their flesh. The Guardians' own magic appears to be useless 
against the vampire and they call for the Conflict Guardian Malek to protect 
them. 

However, he is nowhere to be seen. As Vorador draws the blood of the last 
sorcerer into his mouth, Malek finally appears but finds all 6 Guardians 
dead. Vorador suddenly appears behind him and strikes him down.

For failing the Circle, Malek is then put on trial. Mortanius the 
Necromancer, Guardian of the Death Pillar, sentences Malek to serve the 
Circle for all eternity. His soul is fused to his armour leaving his body 
reduced to a skeleton.

5000 years later (note: this was later changed by Crystal Dynamics to 500 
years), Ariel, the Balance Guardian is suddenly stabbed by an unseen 
assassin. The Pillars of Nosgoth proceed to turn from pristine white to 
cracked black.

Years later, in a tavern in the town of Ziegsturhl, a nobleman named Kain is 
refused to be served. The barman refuses to be open at such late a time at 
night. Leaving dejectedly, Kain is then suddenly ambushed by several 
brigands. Kain tries to fight them off but eventually he is knocked down and 
impaled in the back by his assassins' Iron Sword.

In the fiery Underworld, Kain awakens and finds himself chained up to two 
posts, still with his assassins' sword still impaled through his chest. 
Mortanius approaches him and offers to resurrect Kain so that he can exact 
vengeance upon his assassins. Burning with anger, Kain accepts blindly. 
Mortanius removes the sword from Kain and releases him. As Kain takes the 
sword, he undergoes a sudden transformation as his skin and hair decay and 
his Iron Armour changes colour from white to black. Kain walks through the 
raging fires of the Underworld.

Returning to the world of the living, Kain discovers that the Necromancer has 
transformed him into a vampire and as such has their weaknesses such as 
extreme vulnerability to water and light. Undeterred, Kain proceeds to find 
his assassins, who are given a great shock at seeing the dead man walk 
towards them. 

Discovering his new vampiric strength, Kain easily kills his assassins and 
drinks their blood to restore his strength. Kain believes his quest is now 
over but Mortanius corrects him. He tells Kain that his assassins were merely 
the instruments of his murder, not the cause. He sends Kain to the Pillars of 
Nosgoth for answers.

On the way to the Pillars, Kain contemplates how Mortanius had not given him 
any warning of what his resurrection would entail. But Kain knows that his 
burning lust for vengeance would have ignored any warning. Kain hopes to get 
the answers he desires at the Pillars.

Kain arrives at the Pillars of Nosgoth and is struck by the beauty of them. 
There he meets the spirit of the long dead Balance Guardian Ariel, half her 
face scarred. Kain is initially apprehensive of her but Ariel alleviates his 
fears. She tells Kain that following her murder, her lover Nupraptor, the 
Mind Guardian, was driven to insanity upon discovering her body and due to 
his being the Mind Guardian, he infected the other Guardians with his 
madness. 

Since the Pillars of Nosgoth reflect the mental state of their Guardians, the 
Pillars became corrupted as the Guardians turned their powers to evil in 
their madness. Ariel tells Kain that he must kill all 9 Guardians of the 
Pillars in order to restore the Pillars, bring balance to the world and thus 
find peace for himself.

Kain tells Ariel that he doesn't care about the fate of Nosgoth so Ariel 
tells him that he should do this for himself. Before vanishing, she 
enigmatically warns Kain about the 'Unspoken'.

Believing that killing the Guardians will cure him of his vampiric curse, 
Kain proceeds to Nupraptor's Retreat. On the way, Kain gains the ability to 
assume a Bat Form and fly to places in Nosgoth at will.

Further on, he passes the filthy town of Steinchencroe; one which he would 
have never visited as a human. Now, as a vampire, he considers that he 
himself now to be no better than its inhabitants.

In the town, he encounters a strange man, stirring a pot. He tells Kain that 
although he is an outsider, if he knows how to look, he will find those who 
will speak to him.

Arriving at the town of Vasserbunde, Kain sees a waterfall above which lies 
the large skull shaped fortress of Nupraptor's Retreat, looming over 
Vasserbunde. 

As Kain heads towards the Retreat, he hears screams. He smiles at this; for 
once, someone is suffering more than he is. 

Kain learns that Nupraptor was once renowned for his telekinetic and 
telepathic abilities and was sought after by many pilgrims from all over 
Nosgoth. But Kain does not seek his powers but rather his death. 

Somehow, Nupraptor is aware of Kain when he enters the retreat and demands 
that he leave so that he can mourn in peace.

Inside the retreat, Kain finds one of Nupraptor's serving girls, petrified 
and bloodied, chained to the wall. She explains to Kain that after Ariel's 
murder, Nupraptor sewed his eyes and mouth shut in order to close out the 
outside world. He now cares about nothing but himself. Kain knows that this 
serving girl's scars will never heal; killing her would be in mercy.

Throughout the retreat, Kain is horrified to discover the piles of corpses 
that Nupraptor leaves around his keep nonchalantly, considering it to be a 
great waste of blood. 

Kain finds the interior of the eyes of the retreat and looks through them. He 
discovers strangely that whilst one eye portrays Nosgoth as it is, the other 
is a warped and twisted parody. Kain muses that the warped image of Nosgoth 
is little worse than the true Nosgoth.

Once Kain finds Nupraptor, he also finds Malek guarding him but the Mentalist 
quickly dismisses Malek claiming that he will just fail him just like he did 
to the Circle years ago. Malek obeys and leaves, leaving Kain to chase 
Nupraptor into another room. In there, Nupraptor fires balls of energy at 
Kain but he evades them and manages to strike at the Mentalist with his 
sword, severing his head from his body. Kain takes his head back to the 
Pillars as proof to Ariel that he has done the deed.

Back at the Pillars, Kain places Nupraptor's head before the Pillar of the 
Mind and as it dissolves into the Pillar, it returns to its original pristine 
white colour as it is restored.

Kain realizes that even though he has now destroyed the source of the 
Circle's corruption, the corruption has forever tainted them and that it is 
beyond redemption. All the members of the Circle need to be killed in order 
to restore the Pillars. 

But before Kain can even think about challenging any other members of the 
Circle of Nine, he realizes that he will need to dispose of their protector 
Malek the Paladin, who resides in his bastion far in the snowy mountains to 
the north. 

Ariel tells Kain that every Guardian has a token that binds them to their 
Pillar. For Nupraptor, it was his head. A token from every Guardian is 
required to heal the Pillars.

On the way to the former Sarafan's fortress, Kain returns to his former 
hometown Coorhagen, now infected by a plague, with disease ridden corpses 
littering the roads. Rumours of a disease destroying remote villages to the 
east had reached Coorhagen but the rumours failed to prepare the city for the 
plague. Worms and maggots are feeding on the corpses, and the blood is 
tainted. Kain, beginning to embrace his vampirism, merely considers this as 
'good blood gone bad'. 

Reaching the mountains, Kain spots Malek's Bastion upon a snow topped 
mountain. Kain wonders what kind of man would choose to live in such a harsh 
lifeless environment.

Arriving in Malek's Bastion, Kain is taunted by the sound of Malek's voice. 
He is attacked by suits of armour fused to the souls of lost dead warriors, 
much like Malek but paling in comparison to his skill. Kain finds himself 
weakened by being attacked by these soldiers and being unable to draw blood 
from them to heal his wounds. 

Kain proceeds to deactivate the machines that are fusing Malek's soldiers' 
souls to the armour, all the while being taunted by the Paladin himself. 
After destroying the power source to the machines, Kain goes to destroy Malek 
himself.

On the way to the Paladin's throne room, Kain passes the long dead and frozen 
solid guards at a doorway. Upon arriving in the throne room, he is greeted by 
a grinning corpse. Malek claims this to be his corpse but Malek is far more 
interested in Kain's corpse than his own. 

Kain battles Malek and manages to knock Malek down, scattering the armour 
across the floor. However, Malek reforms himself and continues the battle. 
Kain battles on but every time he manages to knock Malek down, the armour 
reforms. Eventually Kain forced to retreat via a nearby teleporter when Malek 
summons a huge wave of energy that he cannot dodge. Empty handed, Kain flies 
back to the Pillars in Bat Form and returns to Ariel.

Ariel sends Kain to the Oracle of Nosgoth who can give him information about 
Malek. Kain goes east of Malek's Bastion to find the Oracle within a huge 
complex network of caves. While exploring the caves, Kain comes across 
various artefacts such as shields, armour, a blood stained guillotine and a 
book. Reading the book, Kain learns how years ago, the Circle of Nine formed 
the Sarafan Order to counter the 'vampire plague' and how effectively the 
Sarafan, led by Malek, had exterminated vampires. The book claims that their 
righteous wrath was second to none. Disgusted, Kain stops reading.

Arriving within a room with a cauldron, Kain meets the Oracle himself, a 
hooded old man welding a staff. Kain demands answers but the Oracle appears 
to take it too literally and asks for the questions to these answers he 
gives.

'King Ottmar - the only hope to defeat the Legions of the Nemesis. 
King Ottmar - paralysed by his Princess' malaise. 
King Ottmar - the useless.'

Kain ignores the Oracle's words and demands to know who Malek is and how to 
defeat him. The Oracle tells Kain that Malek is the last of the Sarafan, that 
Malek is the protector of the Circle of Nine and that he once failed to 
protect the Circle from Vorador causing his eternal sentence of the fusion of 
soul to his armour. He claims that Malek has since allowed no member of the 
Circle to fall ever since the massacre. Kain asks where Vorador is; the 
Oracle tells Kain to follow the glow of 'Ignis Fatuus' to the Termogent 
Forest. The Oracle then disappears leaving Kain alone in the cave.

Kain decides to find Vorador for aid in defeating Malek. Kain arrives in the 
Termogent Forest to discover that the sunlight barely penetrates the trees. 
Kain wonders as to the reason why Vorador would choose to live in such a 
dangerous place seeing as the swamp is so perilous to himself.

Once Kain enters the ancient vampire's mansion, he is amazed by the luxury 
and wealth that Vorador surrounds himself with. It is vastly superior to the 
nobility of his former court. Exploring the vampire's mansion, Kain comes 
across Vorador's brides who are nothing more than pets to him. 

Further along, Kain finds Vorador's pantry, a room filled with men and women 
dangling from meat hooks and chained to the walls. Kain finds his blood 
thirst to be overwhelmed by the abundance. Kain learns of the sadistic nature 
of Vorador when he arrives in a torture room with splattered with the blood 
of humans all over the walls. The room echoes with dying screams and the 
laughter of the vampire himself. On one of the walls, written in blood, is 
'Manus Celer Dei'.

In the mansion, Kain finds a book telling how the number of vampires grew to 
a number that alarmed the Circle of Nine. Hence they created the Sarafan 
Order (also known as the Angels of Light) and thus the Vampire Purge began.

Arriving in Vorador's dining room, Kain finally meets the great vampire 
himself. Kain is horrified by Vorador's inhuman appearance considering it to 
be a vision of his future self. Vorador is glad to meet another vampire as it 
is a rare occurrence for him nowadays, especially such a young and arrogant 
one as Kain. He offers a goblet of blood to Kain, sending it over to him 
telekinetically. Kain discovers that Vorador believes that vampires are gods 
and humans are merely sacrifices for the vampires to enjoy and a means to 
prolong their lives. Deep inside, Kain agrees with him even though he still 
considers vampirism a curse not a blessed gift as Vorador claims. 

Vorador begins an account of how he killed 6 of the Circle of Nine and 
defeated their protector Malek. He then warns Kain not to meddle in the 
affairs of man as it only brings further vampire crusades and unnecessary 
hardships for vampires. Vorador then gives Kain his ring so if Kain ever 
needs assistance, then the ring will summon him. Vorador then demands Kain to 
leave.

Kain leaves the mansion with an ally for the future and the knowledge of what 
he will become should his vampirism consume him.

Outside, Mortanius informs Kain through telepathy that there are three 
Guardians to the north, who are twisting and shaping the land with their 
powers to create a Dark Eden of theirs. 

On the way, Kain passes the town of Uschtenheim, where it was rumoured that 
long ago that the oldest vampire, Janos Audron, was born. In this town, he 
preyed upon the humans until one day he was hunted down and killed when his 
heart was torn out of his body. 

Leaving Uschtenheim, Kain approaches Dark Eden, surrounded by a magic shell 
continuously expanding and consuming the healthy land around into a twisted 
parody. If not stopped, the shell will eventually consume all of Nosgoth. 
Various sick and twisted mutants, created by the trio in Dark Eden, 
repeatedly attack Kain on his journey there. Kain finds himself in admiration 
for the creatively of these mutants.

When Kain passes through the shell surrounding Dark Eden, he is unharmed, 
presumably because the shell only affects living beings or, as Kain muses, 
because he himself is already twisted enough.

Progressing through Dark Eden, Kain finally arrives at the castle of the 
three Guardians. At the top stands a tower, spewing out the energy that 
desecrates the land below. 

Exploring the castle, Kain finds it to be far larger on the inside than on 
the outside, apparently due to the powers that the Guardians have to distort 
space. Kain also finds the laboratory of Anarcrothe, the Guardian of States. 
Within are pickled and dissected corpses and metal constructs. Kain senses 
the presence of more than one being. He finds it odd that a sorcerer like 
Anarcrothe would choose to work with others.

Finally confronting the three Guardians, Kain finds them to be, Dejoule the 
Energist, Bane the Druid and Anarcrothe the Alchemist, Guardians of Energy, 
Nature and States respectively. He is pleased that they have shortened his 
search for all 9 Guardians. Dejoule and Bane are keen to face Kain but 
Anarcrothe flees and summons Malek to protect them. Annoyed by the 
Alchemist's cowardice, Kain uses Vorador's ring to summon the old vampire. 

Malek exclaims that he will finally gain revenge on Vorador for his eternity 
of suffering. Vorador replies that Malek has no idea what an eternity of 
suffering is and demands that he grovel before him. Malek refuses and 
threatens Vorador that he will dissect him and feed what's left to his 
brides.

Kain catches sight of Dejoule and Bane fleeing and he pursues. The two old 
foes battle each other, each displaying exceptional combat ability and use of 
magic. As Malek manages to nick Vorador with his pike, the vampire turns to 
Wolf Form and leaps on Malek...

Bane, knowing Kain's weakness, turns the ground under his feet into water. 
Kain however transforms into his Mist form then quickly runs up to Bane and 
kills him. Dejoule fires energy bolts at Kain but he protects himself with a 
Repel spell and fires his own energy bolts at her. After the two sorcerers 
are dead, Kain takes Bane's headdress and Dejoule's cloak, to be used in 
restoring their Pillars.

Returning to Vorador and Malek, Kain finds the Sarafan's armour scattered on 
the floor with Vorador nowhere to be seen. Vorador had apparently 'killed' 
the Conflict Guardian. Taking Malek's helmet, Kain returns to the Pillars and 
restores the Pillars of Conflict, Nature and Energy, each returning to 
pristine white states. 

Ariel then tells Kain the location of the next Guardian, Azimuth the Planar, 
the Guardian of Dimension; Avernus Cathedral. The Cathedral lies in the heart 
of the holy city of Avernus, where he will find three special items.

Approaching Avernus, Kain finds it in a chaotic state with buildings burning 
to ground and burnt corpses lying everywhere. Kain soon finds the source of 
this catastrophe, when he is attacked by demons from another dimension, 
apparently summoned by Azimuth. After killing them, Kain approaches Avernus 
Cathedral, the only building left intact as the demons apparently knew better 
than to attack the place from where they came. 

Navigating the Cathedral and its 'heaven' and 'hell' levels, Kain finds the 
'Soul Reaver', a legendary weapon which thrives by consuming the souls of its 
victims and the Wraith Armour, which uses magic to reduce the damage that 
Kain sustains. 

Deep within the Cathedral, Kain comes across a strange book with someone's 
bloody handprints upon it. It talks about a god named 'Hash'ak'gik' demanding 
the blood of its worshippers' first born otherwise they would face its wrath 
eternally. Ominously, the book tells that this was actually done.

As Kain is walking through the Cathedral, he suddenly notices a stained glass 
ceiling above him depicting the battle between Vorador and Malek, all those 
years ago.

After finally meeting Azimuth, she comments on how she thinks the Soul Reaver 
and Wraith Armour would be better in her possession before teleporting 
elsewhere. Finding her, she summons many demons to attack Kain but once he 
dispatches of them, Azimuth herself is easily killed. After taking her third 
eye as the restoration token of the Pillar of Dimension, Kain curiously finds 
a Time Streaming Device nearby.

Returning to the Pillars and restoring the Pillar of Dimension, Ariel 
explains how Azimuth stole the Time Steaming Device from Moebius, the 
Guardian of Time, to bring demons from other time eras. 

She then goes on to warn Kain of the approaching Legions of the Nemesis 
devastating everything in their path. She explains about how the Nemesis, not 
so long ago, was once William the Just, a kind and caring ruler but was 
corrupted by power and so began a conquest of Nosgoth. 

She urges Kain to gain the support of King Ottmar of Willendorf and his army, 
the only force in Nosgoth capable of stopping the Nemesis. Following Ariel's 
advice, Kain ignores Vorador's counsel of staying out of human matters and 
proceeds to Willendorf.

As Kain heads to Willendorf, Mortanius contacts him and tells him that his 
quest ahead is now his and his alone. Mortanius can no longer help him.

Kain attempts to enter Willendorf with his regular human disguise spell but 
is refused entry. Apparently, only figures of noble heritage are allowed 
entry into the city. 

Kain discovers that Willendorf was involved in digging and mining in some 
mines nearby. In the process they had uncovered many secrets and metals. 

Kain hears about an ancient tomb of one of King Ottmar's ancestors deep 
underground. He enters the Provincial Mines and finds a blood fountain there, 
which gives him 'Beguile', a disguise giving Kain an appearance of nobility. 

With this disguise Kain is able to enter the great city. Within he stops by a 
library and finds only two books that interest him. The first speaks of the 
Circle of Nine protecting the Pillars of Nosgoth. Kain learns from the book 
that the Pillars have a preserving effect upon Nosgoth. Whenever a member of 
the Circle dies, the Circle is broken until a worthy successor is born to 
replace him/her.

The other book speaks of a strange cult that travelled around Nosgoth with 
tales of human possession soon following them. The book does not tell Kain 
who the god that they worshipped was.

Within the Palace of King Ottmar, Kain heads towards the throne but a man 
bars his passage, telling him that the King is mourning and will see no one. 
Kain grabs him, pushes aside and heads into the throne room, he sees Ottmar, 
mourning for his daughter, who lies motionless on a bed before him. Ottmar 
tells that on his daughter's birthday he declared a contest to create the 
finest doll in all of Nosgoth. The winner would be granted a royal favour. 
The winner was Elzevir the Dollmaker and he simply accepted a lock of the 
Princess' as his prize. 

Soon after, the Princess lost her soul and became a lifeless puppet. Ottmar 
himself became depressed and not caring about anything but his daughter. 
Ottmar offers his kingdom to the one who restores his daughter. Kain leaves 
to find the Dollmaker.

Kain muses that in his court, Ottmar would have been replaced but here in 
Willendorf, they worshipped him. Kain wonders what will happen when Ottmar 
dies.

Kain realises that in their current state Ottmar's Armies of Hope will not be 
able to fight the Legions of the Nemesis, as they are all scattered 
throughout Nosgoth busy searching for the Dollmaker. He hears of a tunnel 
that will take him to where it is suspected Elzevir resides.

Kain goes in search of the Dollmaker to the north. On the way he passes 
Stahlberg, once one of Nosgoth's most academic cities now laid to waste by 
the Nemesis. 

In the ironically named Lake of Lost Souls, Kain finds the Dollmaker's 
mansion and meets the odd little man himself. The Dollmaker summons animated 
dolls to attack Kain but Kain destroys them all, kills Elzevir and 
decapitates him. Kain finds that Elzevir imprisoned the Princess' soul inside 
a doll and wonders about his motives. 

Kain returns to Willendorf with the Dollmaker's head in one hand and the doll 
in the other much to the great delight of the King. Ottmar's sorcerers 
quickly restore the Princess' soul to her body. Ottmar offers his kingdom to 
Kain but he refuses asking for his army instead. Ottmar agrees and joins Kain 
in his battle against the Legions of the Nemesis. 

In a battlefield somewhere, the Legions of the Nemesis are approaching the 
Armies of Hope. King Ottmar gives words of encouragement to his army before 
launching into battle. In the battle, Kain's blood thirst is overwhelmed by 
the dying soldiers everywhere. 

Willendorf's soldiers fight valiantly but are soon overpowered by the 
Nemesis' troops. Soon, the King himself is killed, fearing for the safety of 
his daughter and Nosgoth in his last moments. The Armies of Hope flee into 
the forests and now Nosgoth belongs to the Nemesis. With no other option, 
Kain uses the Time Steaming Device that he found on Azimuth, to escape.

Soon, the ground that was once covered in blood and dirt becomes greenery and 
everything becomes quiet. The Time Steaming Device lies in pieces at Kain's 
feet; he is apparently stranded in this time era. After killing a human, Kain 
looks into his mind and sees Moebius at a rally near a castle, demanding to 
be taken to King William the Just, so he can deal with the vampire scourge. 

After the vision ends, Kain walks north to the Land of the Nemesis but finds 
it to be the Land of William the Just. Kain realizes that he has been 
transported 50 years back in time. Kain decides to kill the young William the 
Just so that in 50 years time, the Nemesis will not exist. 

Inside William's castle, Kain finds Moebius talking to William, he warns him 
about Kain and gives him the Soul Reaver. Moebius and William leave the room.

As Kain confronts the future Nemesis, the two warriors both battle with the 
Soul Reaver, with Kain coming out the victor. Confident that he has changed 
history for the better, Kain kills the guards rushing to save William. Almost 
too conveniently, Kain finds another Time Steaming Device and returns to his 
time.

Outside William's stronghold, there is no sign of battle. But Kain senses 
something is wrong, to the south, he can hear screams and the odour of 
vampiric blood. Encountering vampire hunters, Kain realizes that by killing 
their beloved King, he incited the rage and vengefulness of the humans to 
such an extent that they began a genocidal crusade against vampires. 

On the way to the place Kain hears the cheers, he passes the city of 
Stahlberg, in this timeline, untouched by the armies of the Nemesis.

Kain proceeds to a huge mob where Vorador is beheaded by guillotine. The 
executioner proudly holds the severed head in the air. In a shocking 
revelation Moebius reveals that Kain is the last vampire in Nosgoth and sends 
the mob after him. After dispatching of the mob, Kain realizes that Moebius 
is the Oracle of Nosgoth and by following his advice, that Moebius had 
successfully orchestrated his entire journey. 

After disposing of warriors summoned by Moebius from the past, present and 
future, confronts the Time Streamer himself. Moebius tells Kain that he has 
seen Kain's future, in it he dies; but Kain tells Moebius he is already dead, 
just as Moebius is. Kain swiftly decapitates him and takes Moebius' 
hourglass. Mortanius congratulates Kain and summons him back to the Pillars 
for the 'grand finale' where he shall finally gain his revenge. Kain flies in 
Bat form back to the Pillars.

At the Pillars, Kain finds Mortanius and Anarcrothe arguing. Hiding behind a 
Pillar, Kain listens in. Anarcrothe scolds Mortanius for betraying the 
Circle, but Mortanius claims that the Circle had to be destroyed because it 
had failed its duties. Anarcrothe arrogantly argues that the Circle exists 
for them and demands Mortanius join him or die. Mortanius refuses. Anarcrothe 
fires green blasts of energy at Mortanius but the Necromancer merely absorbs 
them before launching an electrical attack upon Anarcrothe, slamming him into 
a Pillar and telekinetically snapping his spine.

Kain reveals himself and says that Mortanius himself will have to be killed 
for the Circle to be restored. Mortanius accepts his fate but before he does 
battle with Kain, he tells him that after his death, there is still one 
Guardian remaining. The Necromancer summons the undead to attack Kain but 
Kain destroys them and proceeds to Mortanius himself. Kain attacks Mortanius 
and is about to deliver the killing stroke when Mortanius suddenly mutates 
into a huge black demon. This 'Dark Entity' is the Unspoken Ariel warned Kain 
about.

The Unspoken taunts Kain about only being a pawn and reveals that he killed 
Ariel. It claims this has all been a play of his in which Kain is the tragic 
hero. In defiance, Kain raises his sword and yells 'Vae Victus!'

Kain quickly picks up Anarcrothe's Scales and Mortanius' Death Orb as the 
Unspoken dives into the ground and comes up quickly to attack Kain with its 
own body. Kain only just manages to dodge and vanquish the demon.

With the dissolution of Anarcrothe's Scales and Mortanius' Death Orb into 
their respective Pillars, now all the Pillars have been restored; except one. 
The Pillar of Balance.

Kain realizes that he is the Guardian of Balance. He has two choices. Kill 
himself and restore the Pillar of Balance but ensure the extinction of the 
vampire race or not kill himself preserving the vampire race but condemning 
Nosgoth to an eternity of decay. Nosgoth will be healed or damned at his sole 
decision.

Unwilling to see the extinction of vampires and alienated from his former 
humanity, Kain decides to preserve his life and rule Nosgoth in its 
corruption. The Pillars collapse and Nosgoth is damned to an eternity of 
decay. Kain sits on a throne in front of the Pillars drinking a goblet of 
blood. Kain realizes that Vorador was right, that vampires are Gods with the 
duty of ruling the humans.

#################
ii) Conclusions
#################

1. The Pillar Guardians Nupraptor, Malek, Bane, Dejoule, Azimuth, Moebius, 
Anarcrothe and Mortanius are all dead. Kain is the last remaining corrupted 
Guardian.
2. The Soul Reaver is in the possession of Kain.
3. The Pillars of Nosgoth and Nosgoth are unrestored due to Kain's decision 
to not sacrifice himself and instead rule Nosgoth in its damnation.
4. Kain is the last vampire in Nosgoth due to Moebius' Genocidal crusade 
against vampires.

#################
iii) Observations
#################

1. It's interesting to see Kain gradually accept being a vampire. Initially, 
he considers vampirism a curse and seeks a cure. During the game, he makes 
remarks such as 'Life without blood, what a travesty!' By the end of the 
game, he has fully accepted becoming a vampire and considers himself a dark 
god (unless, of course, you chose the other ending).

2. Moebius claims that Malek has allowed no member of the Circle of Nine to 
fall since the Vorador incident. What about Ariel and Nupraptor (who was 
killed just a few days ago)? Getting forgetful in your old age, Moebius?

3. In the new timeline, if Kain never needs Ottmar's help to defeat the 
Legions of the Nemesis that means that Kain never had a reason to kill 
Elzevir and return Ottmar's daughter's soul. It is presumed the Princess' 
soul is still imprisoned in the doll.

4. Moebius summons warriors from the past, present and future to attack Kain. 
His future warrior is apparently a future version of Kain. Why would a future 
version of Kain attack his past self? Several LOK fans have come to the 
conclusion that he was merely a conjuration of Moebius' (Notice that he looks 
nothing like the Kain in the SR series plus the fact he welds axes rather 
than the Soul Reaver). Kain's intended death in SR2 (i.e. on the same 
timeline as BO) proves that this doppelganger was not Kain.

5. There are various prestige rankings that the player gains depending on how 
many slayings he performs, meals he consumes, mutilations he performs and 
secrets gained out of the hundred in the game. The prestige rankings in 
ascending order are: - Whelp, Gimp, Princess, Bride, Prince, Bloodhunter, 
Count, Baron, Overlord, Saint and Devourer of Worlds. (The BO team claim that 
they came up with these late at night)

6. Have a look at the effects that a Guardian's power has on him/her. 
Nupraptor's brain is bulging out of his head, Dejoule has become a luminous 
being of energy and Anarcrothe's face has been chemically scarred. (Defiance 
shows that Mortanius' skeletal features were merely a part of a costume).

7. It's impossible to cheat fate and have Kain kill his assassins before they 
kill him. They all keep reappearing infinitely. Kain can't escape either as 
some inconsiderate person has carelessly left their food carts at the exits 
of Ziegsturhl, barring Kain's exit.

8. Exactly what happened to Ariel's feet? Did Mortanius or the Unspoken have 
some kind of feet fetish and decide to cut them off? 'ovejaelectrica' points 
out that we never see her feet when she is human. Still it would be rather 
difficult for her to walk on stumped legs. It can't be because spirits don't 
have legs, seeing as Moebius still has them in Defiance. Oddly, in Defiance, 
Ariel's purified form still doesn't have legs (Or her original red clothing), 
even though her face is healed...

9. Even though Nupraptor sewed his mouth and eyes shut, he can still see and 
talk to people via his psychic powers. Rather pointless doing it in the first 
place, then.

10. I'm not sure how Moebius expected any business as the Oracle by situating 
himself deep in those caves. The frozen people within the caves are 
presumably those wished to seek the wisdom of the Oracle but never made it. 
(Or perhaps those who didn't survive the journey out)

11. I wonder whether Malek intentionally built his Bastion upon that snowy 
mountain so that (what he thought was) his empty body would be preserved. 

12. 'ovejaelectrica' points out that while Malek's body was reduced to a 
skeleton in the intro movie, his body is intact in the bastion. Perhaps Malek 
was becoming delusional from 500 years of imprisonment in his armour? Several 
LOK fans have noticed that there is a skeleton in the hell area of Avernus 
that is more likely to be Malek's remains than the frozen corpse in the 
Bastion. (Although I do wonder about the likelihood of Mortanius actually 
keeping the skeleton there for 500 years.)

13. There are various spells, forms, items, weapons and armours in this game. 
However, since many of them are not plot related, they have not been included 
in the plot summary.

14. In this game, Kain obtains Janos Audron's Heart of Darkness. Since, it is 
not plot related and Kain can gain up to 99 of them, I have decided ignored 
it in the plot summary. Update: Crystal Dynamics have said these were only 
relics of the actual heart.

15. At the end of the game, the player can actually choose whether Kain 
accepts or refuses the sacrifice. If the player accepts the sacrifice, the 
game results in an ending in which Nosgoth is restored and Ariel comments on 
how Kain was unknown in both life and death yet he saved the world. However, 
the sequels have made this ending obsolete so it is not included in the plot 
summary.

16. I wonder how long Kain was in the Underworld for. In that time, his 
family was contacted and his body moved to his own Mausoleum and put in a 
coffin. 'Sol Ace 1' points out that the game timer tells us that it is 4 
days.

17. There are different types of blood in this game. Red blood fills Kain's 
blood vial, green blood poisons Kain, black blood harms Kain and blue blood 
fills Kain's magic levels. The green, black and blue blood don't appear in 
BO2 and Defiance.

18. It's never actually said why Kain had travelled so far from his hometown 
but it's not a bad guess to assume that it was to escape the plague.

19. 'Daniel J. Smith' points out that Manus Celer Dei is pronounced 
incorrectly. Rather than 'Man-noose sell-er Die' it should be pronounced 
'Man-noose Kel-ah Day-ee'

20. The Blood Script is based on the Furthark runes. This explains why you 
may find what appears to be Blood Script in non-LOK sources. There are only 
22 letters, K is the same as C and Q, U and X are non-existent.

21. Many of the game's characters had different names originally. Check out 
this link to see what they were. <www.thelostworlds.net/BO1-Early_Names.HTML>

22. Azimuth is the only one of the Guardians who we do not see in an FMV. 
Hence, she is the only Guardian who we do not know what truly looks like (its 
hard to determine from the 32 bit sprite). 'Ardeth Silvereni' (of the Dark 
Chronicle site no less) sent me a scan of a magazine, which showed a CG 
render of Azimuth. Makes me wonder whether Azimuth actually did have a FMV 
sequence originally.

23. At the end of the credits 'Coffee Guy!' is yelled out. According to Chris 
Bruno, Denis Dyack apparently screamed this out every time he spotted the 
catering truck in the parking lot.

24. Silicon Knights have said that the scenes with Moebius inciting the crowd 
against vampires is meant to resemble Adolf Hitler's Nuremburg Rallies. The 
way this is done is through Moebius' speech resembling aspects of Hitler's 
speeches and the three red banners behind Moebius (which in Moebius' first 
speech have an eagle on).

25. After returning the doll to Ottmar, the player can no longer use Bat Form 
hence you cannot flee from the Battle of the Last Stand nor can you fully 
explore the Nosgoth of the past or the new Nosgoth. Also, for some reason, 
the map seems places Kain's location at Willendorf for the remainder of the 
game.

26. The mob Moebius sends after Kain is considerably smaller in game than in 
the FMV.

27. For some strange reason, the Big Horn Brothel in Steinchencroe has a room 
full of blood on the floor and walls, and people chained to the walls. I'll 
leave this to your imagination... 

28. No matter how many humans you kill in a city, every remaining human will 
keep continue about their business nonchalantly.

29. Vorador has a dragon-snake tattoo on his arm in this game that you cannot 
see in any of the other games (as he wears long sleeves in those games).

30. In Dark Eden, Malek threatens to 'hack (Vorador) from crotch to gizzard'. 
However, the gizzard is the stomach so hacking someone from crotch to gizzard 
isn't actually as impressive as Malek made it sound.

31. You can actually go into the Nemesis' Stronghold before Kain goes back in 
time. But there are a lot of locked doors and you can't explore it very much.

32. As pointed out to me by 'Rood Inverse', William has an awfully deep voice 
for a 'boy king' as he is called in SR2.

33. Moebius' Hourglass is the only one of the binding items that Kain does 
not comment on placing before a Pillar. 

34. BO appears to take place during the summer as sunlight lasts from 06:00 
to 22:00 and night lasts from 22:00 to 06:00.

35. I was not at all surprised by Mortanius defeating Anarcrothe after seeing 
the Alchemist seemingly thinking that green jelly was an effective weapon 
against Mortanius. (As a corollary, Mortanius seemed to go overkill on 
Anarcrothe. Even after Mortanius' lightning had pierced Anarcrothe, he 
proceeded to slam him against one of the Pillars then snap his spine))

36. The post-decision Nosgoth looks considerably worse in the ending FMV than 
it does in future games.

37. In William's stronghold, in a room prior to the room where Kain battles 
him; William appears to have a map of Nosgoth on the floor (plans for world 
domination?) with several knives placed at specific points in Nosgoth (The 
Pillars, Stahlberg, Willendorf and Elzevir's mansion).

38. In this game, Moebius' vampire hunters appear to be mainly civilians 
equipped with crude weapons such as pitch forks and torches. However in SR2 
and Defiance, they appear to be an organised army with uniforms and armed 
with swords and pikes.

39. Whether or not you enter a Spirit Forge as Kain or as a being possessed 
by Kain, the wraiths refer to you as 'vampire'. 

40. Moebius tells Kain, 'I have seen the future, Kain. You are not in it!' 
This is obviously contradicted by the sequels. Was Moebius a bad time 
streamer or was this just taunting by Moebius? (Or perhaps this is an 
indication from Silicon Knights that the ending where Kain sacrifices himself 
was their intended true ending?)

41. The scene where Kain is killed by his assassins was originally an FMV. 
(Screenshots of it can be found on The Lost Worlds site and the Defiance 
Bonus Materials) Kain was also originally blonde as a human. The scene was 
apparently cut out since it wasn't working well.

42. This is the only one of the LOK games with constantly passing time (i.e. 
having regular day and night cycles). In the other games, the progression of 
time is either scripted or none existent.

43. Despite draining them of their blood, the corpses of Kain's victims still 
manage to somehow produce a pool of blood on the ground.

44. Perhaps it may be due to the dilapidation of Coorhagen, but we never 
really do see which of the houses in the plague stricken city belongs to 
Kain.

45. In Coorhagen, there is a building with the image of the Iron Sword on its 
floor. Presumably, this is the shop of the Serioli, the people who made the 
Iron Sword.

46. Oddly, there appears to be a shotgun (!) in Moebius' museum. Has Moebius 
visited our universe?

47. Kain notes that Dark Eden is larger on the inside than on the outside but 
fails to notice that that's also the case for the majority of the buildings 
in the game!

48. The ruined houses in Dark Eden make me curious as to what villages or 
cities were there prior to the Guardians' meddling.

49. Despite being unable to go to Bat Form indoors during the normal course 
of the game, Kain manages to do so after collecting Malek's helmet within 
Dark Eden! The FMV clearly shows that room has a roof.

50. There is a building in Avernus with the sign 'McCulloch's Tavern'. This 
is most likely a reference to Kenneth McCulloch, a Silicon Knights employee 
who was an artist, designer and writer on this game.

51. Despite Kain claiming the Iron Armour resists fire, he is still damaged 
by standing within fire whilst wearing it.

52. In a nice attention to detail, the traps in William's Stronghold are 
switched off in the new Nosgoth era (seeing as there would be no use for them 
50 years on)

53. In the new Nosgoth, William's statue has been destroyed. I have to 
presume this was due to natural causes since it's unlikely the people would 
destroy the statue of their beloved king.

54. The final two Pillars are restored in the wrong order. When Kain picks up 
Anarcrothe's scales; the Death Pillar is restored and when Kain picks up 
Mortanius' Death Orb; the States Pillar is restored!

#######################################################
4. LEGACY OF KAIN: SOUL REAVER [1999]
#######################################################

Platforms: Sony Playstation, Sega Dreamcast, PC
First Released: 16th August 1999 (US)
Classification: T (US), 15+ (UK)
Published by: Eidos
Developed by: Crystal Dynamics
Directed by: Amy Hennig
Produced by: Amy Hennig, Rosaura Sandoval and Andrew Bennett
Music by: Kurt Harland of the Information Society
Written by: Amy Hennig and Seth Carus

-------------------------------------------------------
'They said the dead know no pain.... Things are about 
to change!

Cast down to the material world, the mysterious entity 
Raziel seeks vengeance for betrayal by his master Kain. 
He must slay his undead brethren; only then can he 
absorb their souls for the energy he craves. Moving 
between spectral and material plane, Raziel must 
negotiate puzzles, overcome traps and defy 
blood-chilling enemies to reach his goal - the final 
battle with Kain!' 
-------------------------------------------------------

For the second Legacy of Kain game, the series was fully handed over to 
Crystal Dynamics, after a legal battle that I'm not going to discuss here, 
and the 'Legacy of Kain' part was shifted to the front of this title. 

A short notice appears after loading up the game that lets gamers know that 
while 'Blood Omen: Legacy of Kain' was developed by Silicon Knights, 'Legacy 
of Kain: Soul Reaver' (and ergo the rest of the series) was developed by 
Crystal Dynamics. 

While we do not play as Kain in this title, he makes several appearances in 
this game. In this game, we play as one of Kain's ex-lieutenants, Raziel, 
executed by an apparently jealous Kain because he evolved before he did. 
Raziel is resurrected by a mysterious benefactor and he begins a quest for 
revenge upon Kain and his brethren.

The game starts with a beautifully rendered FMV by GlyphX. The main game is a 
3D action/adventure game with beautiful architecture, which morphs as our 
main character Raziel shifts between Spectral and Material realms.

############
i) The Plot
############

At least a thousand years after choosing to condemn the world by not 
sacrificing himself and restoring the Balance Pillar, Kain had become a god-
like being; head of a self created empire, with the Pillars of Nosgoth as the 
base of his empire and the Balance Pillar as his throne. Kain raised six 
vampires as his lieutenants:  Raziel, Turel, Dumah, Rahab, Zephon and 
Melchiah. 

As time passed, Kain and his lieutenants would evolve; becoming less human 
with each change. It was custom that Kain would evolve first then his 
lieutenants would follow in turn several years after. Until one day, Kain's 
firstborn lieutenant, Raziel, evolved before Kain, growing a pair of wings. 
Presenting them to Kain and his brethren within the Sanctuary of the Clans, 
Raziel, having served Kain loyally for a thousand years, did not expect 
Kain's next move.

Kain, apparently jealous, ripped them apart and promptly ordered for Raziel's 
execution within the Abyss of the Lake of the Dead, execution ground for the 
treacherous and those deemed too weak to serve Kain. Following Kain's orders, 
Turel and Dumah unquestioning threw him in. 

Raziel spent centuries of seemingly eternal burning agony and hatred towards 
Kain and his brethren in the Abyss until his descent ended at the bottom. 
Now, Raziel awakens in the Spectral Realm, the world of the dead. He finds 
his body to be burnt severely and his lower jaw missing. He wraps his cloak 
around his disfigured face. Suddenly a voice calls to him. Raziel turns in 
surprise.

The voice is that of a mysterious being named the Elder God; it explains to 
Raziel how it has saved him from complete destruction. He goes on to explain 
how vampires disrupt the flow of life by preventing the souls of the dead 
being spun in the Wheel of Fate and completing their destinies. The Elder God 
sends Raziel to destroy Kain and his brethren for Raziel's own vengeance and 
to allow the Wheel of Fate to continue.

Raziel discovers that he has lost his blood thirst and now requires a greater 
source of sustenance - souls. Raziel has become a reaver of souls. While 
finding a way back to the Material Realm, the world of the living, Raziel 
discovers that while his wings were ripped apart by Kain and burned in the 
Abyss, they still have some use. By opening them up, he can use them to glide 
across chasms that he would not be able to cross otherwise. 

Raziel catches sight of two strange green beings, nothing like he's seen 
before. The Elder God explains to him that these beings are Sluagh, 
scavengers who hunt for the lost souls of the Spectral Realm. Souls that have 
been devoured by the Sluagh are lost forever, never making it to the Wheel of 
Fate. Battling them, Raziel devours them to sate his new hunger and discovers 
whilst they are brazen in groups, if weakened and alone, they will flee from 
him.

Eventually, Raziel finds a shift portal, a ring of blue circles that allows 
him to gather matter to form a body for him to use in order to survive in the 
Material Realm. However the process is laborious and requires Raziel to be at 
full strength to perform.

Raziel uses the shift portal and returns to the Material Realm. The Elder God 
explains to him that his Material Realm body slowly dissolves away and if he 
does not consume souls or takes too much damage, it will be destroyed and he 
will be forced back to the Spectral Realm. He also tells Raziel that he can 
willingly abandon his physical body and return to Spectral Realm at any time 
without any cost.

Encountering water, the Elder God explains to Raziel that he is still 
vulnerable to water like he was as a vampire. In the Spectral Realm however, 
water is virtually non-existent and as thin as air. Avoiding the pool of 
water, Raziel proceeds to the next room and finds a pair of beastly creatures 
using their tongues like straws to suck blood out of a dead human corpse. 
Raziel is shocked when the Elder God tells him that these degenerate 
creatures are the vampire children of his brother Dumah. 

Knowing the weaknesses of vampires firsthand, Raziel uses a nearby pool of 
water, a spike on a wall and a slit of light from the ceiling to kill these 
abominations and release their souls. Raziel devours them before they slip 
into the Spectral Realm. Raziel then pushes a block with his vampire strength 
to reach a ledge. The Elder God informs him that in the Spectral Realm; these 
blocks, along with all physical objects, are frozen and are immovable.

Raziel opens a door to a sight that he had not expected. He sees the 
Sanctuary of the Clans now in ruins. At the time of his execution it stood 
tall and magnificent; now it is collapsing and ruined. Apparently, several 
centuries have passed between the time that Raziel was thrown into the Abyss 
and when he returned to the Material Realm. Raziel's thoughts are abruptly 
interrupted by an earthquake. The Elder God explains that ever since Kain 
refused to sacrifice himself to restore Nosgoth, it has ever since been 
collapsing into ruin. Nosgoth approaches the precipice of destruction. Raziel 
tries to enter the Sanctuary but the doors will not open, apparently rusted 
shut or barred from the inside.

Raziel eventually returns to his execution site. Despite the rest of 
Nosgoth's collapse, the Abyss is still continues to whirl. Now at a 
significant landmark, Raziel manages to locate himself in Nosgoth and sets 
out to his clan territory to the west in order to see how his clan of 
vampires, the Razielim, have changed in the centuries that he has been 
absent. 

Exploring Nosgoth, Raziel discovers he is immortal. If his body is destroyed 
in the Material Realm, he will simply slip into the Spectral Realm able to 
recover his strength there and return to the Material Realm whenever he finds 
a planar portal. And if he loses his strength in the Spectral Realm, his soul 
will be sent back to the Elder God's chamber to recover. The Elder God tells 
Raziel that he is now beyond death.

Returning to his clan territory, Raziel is 'greeted' by complete silence and 
emptiness. His clan is nowhere to be seen. Raziel knows what has happened to 
them and the party responsible. 

In further exploration, Raziel encounters two zombie-like creatures killing a 
human and feasting savagely upon his corpse. Even though he does not 
recognize them, he does recognize a vampiric scent upon them. Upon his 
arrival at the clan territory of his brother Melchiah, the Necropolis, he 
realizes that these rotting corpses are the Melchahim. 

Melchiah was the last to be raised by Kain and was given the weakest portion 
of Kain's soul. Melchiah therefore was the weakest of the brothers, his skin 
was continuously rotting. This trait was apparently passed to his children 
who resort to raid graves and use the bodies within to sustain themselves.

Whilst exploring the Necropolis, Raziel shifts back into the Spectral Realm 
and encounters a vampire wraith. As the Elder God explains, this is the soul 
of a vampire that has been in the Spectral Realm for too long. The vampire 
wraith has adapted its vampiric qualities to devour souls. If it attacks 
Raziel, it will sap Raziel of his energy unless Raziel gets out of its range 
or attacks it.

Deep within the Necropolis, Raziel arrives in a room containing a large cage 
with a meat grinder hovering above it. Raziel encounters a demonic beast in 
the room and is shocked when it reveals itself to be the youngest of his 
brethren, Melchiah. Melchiah tells Raziel that he should have stayed where 
Kain sent him as Nosgoth as become less pleasant than he remembers. Raziel 
demands to know what has happened to his clan but Melchiah ignores his 
question. He tells Raziel of his revulsion for his current form and how Kain 
was unwilling to risk his empire on Raziel's premature evolution. As Melchiah 
advances upon Raziel, he tells him that he is 'the last to die'.

Raziel's claws are ineffective against the 'evolved' Melchiah who laughs at 
Raziel's futile attacks. Raziel notices a side room, its door blocked by 
spiked bar. Raziel jumps in through the window and raises the bars via a 
lever. As Melchiah enters the room, Raziel releases the lever and the bars 
drop on him. The spiked bars visibly harm Melchiah; however this is not 
enough to stop him as he shakes the bars off himself. Raziel notices another 
side room and tries it again but once again Melchiah scatters them. Just at 
that moment, the switch for the meat grinder activates. Raziel jumps into the 
centre cage and lures Melchiah in. But instead of climbing into the cage, 
Melchiah turns transparent and walks through the bars! Raziel quickly jumps 
out the cage, as Melchiah turns solid once again.

Raziel demands to know where Kain is but Melchiah only states that Kain shows 
himself when he wants not when commanded. Raziel then turns on the grinder 
and it crushes Melchiah to death. Raziel consumes his soul and the energy 
raises Raziel into the air before knocking him back down onto his knees. 
Raziel considers himself reduced to a fratricide but the Elder God corrects 
him. Consuming Melchiah's soul has allowed Raziel to phase through gates and 
barred doors in the Spectral Realm like Melchiah did. In this respect, Raziel 
has not been reduced. Raziel uses his new ability to escape the room and 
leave the Necropolis.

Outside, the Elder God tells Raziel that Kain is at the Sanctuary of the 
Clans. Arriving at the Sanctuary, the main doors are still shut but at the 
side is a barred gate. Raziel phases through it and makes his way to the 
chamber containing the Pillars of Nosgoth. The door suddenly locks behind 
him.

Standing before the Pillars is his former master, Kain. Kain, strangely 
unsurprised by Raziel's return, comments on Raziel's appearance. Raziel 
demands to know what has happened to his clan. Kain replies that he can 
destroy whatever he creates. Raziel is furious, stating that Kain's 
extermination of his clan was without conscience but Kain responds that 
Raziel has no right to question his judgment, as Raziel's lifespan is minor 
compared to the life full of regret and doubt that Kain has suffered. Kain 
doubts that Raziel would have any idea what to do if he had to make a choice 
that would affect the whole world. 

With the clans scattered throughout Nosgoth, Kain's empire is not what it 
once was and is coming to an end. It has no further use for Kain just like 
Raziel. He punctuates this statement by drawing the Soul Reaver. Raziel knows 
that the Soul Reaver thrives by consuming the souls of its victims and that 
he is not likely to come out of this fight alive.

Nonetheless, the vengeful Raziel battles his former master. Kain builds up a 
lightning attack against Raziel, but Raziel manages to attack Kain and 
interrupt the process. But Raziel's claws do little but annoy Kain. Weary of 
the battle, Kain catches Raziel off guard and hits him with a quick burst of 
lightning, sending Raziel to the ground. He then moves for the killing blow 
with the Soul Reaver.

However, instead out tearing Raziel apart and consuming his soul as the Soul 
Reaver did with all its victims, the once believed indestructible blade 
shatters apart on contact with Raziel producing a shockwave that rocks the 
Sanctuary. However, Kain does not seem to be surprised by this and there even 
appears to a hint of satisfaction in his eyes. He merely claims this event 
marks another step towards his and Raziel's destinies before teleporting 
away.

With his material body severely damaged by Kain's lighting and the Soul 
Reaver, Raziel slips into the Spectral Realm. Before his eyes is the spirit 
of the Soul Reaver. Raziel realizes that, the next time he battles Kain, he 
will be able to defeat him with the Soul Reaver. 

Placing his arm within the wraith blade and it wraps around his arm as a band 
of green energy. Raziel and the Soul Reaver are now forever bound together. 
The Elder God tells Raziel that the blade has now been freed from its prison 
and restored to its true form, a Wraith Blade. As it is no longer a physical 
blade, the Soul Reaver will only appear in the Material Realm if Raziel's 
strength is fully restored, in which case it will maintain Raziel's strength. 
In the Spectral Realm, the blade will always be present.

Behind Raziel calls a female voice. It is the spirit of Ariel. She asks 
whether Raziel is another of Kain's creatures sent to taunt her. Raziel 
apologizes for disturbing her rest but Ariel comments that she lacks the 
physical body required to rest. All she can do is watch as Nosgoth descends 
into corruption. 

Kain's refusal to sacrifice himself and restore the Pillars has bound Ariel 
to the Pillars eternally. Until his death will free her. Raziel and Ariel now 
ally together and Ariel offers to help Raziel whenever he returns to the 
Pillars. Raziel uses the Soul Reaver to unlock the sealed door blocking his 
exit.

Leaving the Sanctuary, Raziel returns to the Material Realm. As he does so he 
notices the Soul Reaver turn blue. This is apparently its colour in this 
realm. The Elder God then informs him that his brother, Zephon lies in the 
Silenced Cathedral to the east.

Arriving at the entrance of the Cathedral, Raziel finds the doors sealed. 
However, the symbol of the Soul Reaver is engraved on the doors. Raziel 
inserts the Soul Reaver into a slot and the doors open. The portcullis is 
still down but Raziel phases through it. Inside Raziel finds the remains of 
human houses but with no humans in sight. Instead, everywhere there are 
insect-like creatures cocooning humans and scaling the walls. Raziel comes to 
realize that these must be the Zephonim.

The Silenced Cathedral was built by humans to oppose Kain's rule. They had 
planned to use the cathedral's pipes to blast a tune deadly to vampires but 
they were killed by the Zephonim before they could do so. Raziel activates 
several fans to produce strong air currents which allow him to use his wings 
to glide his way up and ascend the cathedral.

Finally making it to Zephon's throne room, Raziel meets the second weakest of 
Kain's sons. Zephon has evolved into an insect just like his children but 
gigantic in comparison. Raziel muses how his appearance reflects his soul. 
Zephon tells Raziel that, in his absence, he has missed much change in 
Nosgoth. He points out the irony of the human's great weapon becoming his 
home. Ominously, he warns Raziel that his hunger matches his enormous size.

The giant insect attacks Raziel with his legs. Raziel dodges them and as they 
become stuck in the ground, Raziel uses slices them apart with the Wraith 
Blade. The pain causes an egg to burst out of Zephon, which Raziel picks up. 
Seeing a dead human nearby holding a torch, Raziel uses it to ignite the egg 
and then he throws it at Zephon. After being hit by several inflamed eggs and 
losing his legs, Zephon burns to death. Raziel then consumes his soul and 
becomes able to climb walls. However he cannot do so in the Spectral Realm as 
they are insubstantial in that realm.

With his new ability, Raziel returns to the Sanctuary of the Clans and scales 
a wall to an upper room, previously inaccessible to him. Up there, he finds a 
way outside and where he encounters the Tomb of the Sarafan. Once it would've 
been impossible to get inside but with Nosgoth's decay all barriers have been 
destroyed. 

Raziel recounts his knowledge of the Sarafan. He knows that the Sarafan once 
were a group of warrior-priests who planned to wipe out the vampire race and 
almost succeeded. Now they lay dead here enshrined. As Raziel enters the 
tomb, the Elder God warns him that a forgotten history lies within.

Raziel enters the tomb and is shocked to find what lies within. The coffins 
bear the names of his brothers and himself. With the coffins all empty, he 
realizes that Kain had blasphemously raided these coffins and turned the 
Sarafan priests into vampires.

Deeper within the tomb, Raziel meets a Turelim vampire assigned to guard the 
tomb. Raziel is unmoved by his death threats since Kain has already killed 
him. Raziel dodges his telekinetic blasts and easily defeats the tomb 
guardian. Obtaining a relic from the tomb guardian, Raziel now gains the 
ability to throw telekinetic projectiles of energy; also the Soul Reaver 
gains this ability, as it is his symbiotic weapon.

Raziel proceeds on and eventually arrives at the Drowned Abbey. Humans used 
had the Abbey as a Sanctuary but in the collapse of Nosgoth it flooded and 
they were forced to retreat. Rahab and his children were very easily harmed 
by sunlight so they went and hid deep within in the Drowned Abbey to escape 
the sunlight. Soon they adapted and overcame their vulnerability to water. 

Inside the Drowned Abbey, Raziel encounters the Rahabim who swim in the water 
and are capable of leaping out at him. They also appear to be capable of 
firing telekinetic blasts at Raziel. Raziel, himself still vulnerable to 
water, has much trouble fighting them.

Within a tower of the Drowned Abbey, Raziel meets his now amphibian looking 
brother, Rahab. Rahab reveals that Kain has told him that Raziel would come 
and kill him. Raziel tells Rahab that they were once Sarafan but this does 
not seem to bother him. He claims that Kain saved them.

The room is flooded with water and only has several pillars in the water for 
Raziel to stand on making combat a near impossibility. Raziel's telekinetic 
projectiles are ineffective against Rahab but then Raziel remembers his 
brother's weakness. He proceeds to shoot telekinetic projectiles at all the 
windows. The sunlight comes rushing in and the amphibian vampire is burned to 
death. Raziel consumes his soul and now no longer has to fear water. He has 
gained immunity and can now swim. 

Swimming outside of Rahab's room, the Elder God then tells Raziel that Dumah 
lies in the frozen wasteland to the north of Nosgoth. Raziel returns to the 
Lake of the Dead and advances north to a snowy wasteland. He finds Dumah's 
clan territory, now a ruined city. Inside, Raziel finds the dead bodies of 
Dumahim everywhere and assumes Dumah suffered a similar fate to his. But the 
Elder God corrects him and tells him that the complacent and arrogant Dumah 
did not see an attack coming from human vampire hunters. Following this 
attack, the Dumahim were scattered throughout Nosgoth. Inside the Ruined 
City, Raziel finds a huge furnace creating a huge wave of fire concentrated 
in the centre of the room. 

Arriving in Dumah's throne room, Raziel finds him dead and impaled. Dumah is 
a larger version of his children. Once a great warrior, Dumah would be 
greater ashamed for Raziel to find him like this. Raziel removes the spears 
from Dumah's body and Dumah's soul reinhabits his body. Dumah thanks his 
brother for freeing him but Raziel rejects his gratitude, remembering that it 
was who Dumah threw him into the Abyss along with Turel. Dumah now claims to 
be the strongest vampire even more so than Kain.

Raziel fights the second eldest of his brothers and Dumah's claim to be the 
strongest vampire seems to be true, as Raziel seems unable to harm him. 
Raziel's claws, the spears that Dumah was impaled with and even the Soul 
Reaver do not harm him. Dumah strikes the ground and causes an earthquake, 
which paralyses Raziel. He quickly proceeds to run around Raziel creating a 
band of energy constricting Raziel. Fortunately, Raziel recovers in time and 
runs. Raziel lures Dumah to the giant furnace that he saw earlier. Raziel 
switches on the gas, lures Dumah into the centre and then switches on the 
fire. The massive wave of fire is enough to kill the vampire. Raziel consumes 
his soul and gains Dumah's ability to form a band of constricting energy to 
paralyse his enemies and move otherwise immovable objects.

Raziel leaves the Ruined City and heads to the north where he finds a large 
sundial, a secret switch to open a pair of nearby doors. It is stuck but 
Raziel uses his new constrict ability to turn the sundial. Raziel enters what 
appears to be a network of caves. Inside Raziel finds a cauldron and realizes 
that these are the Oracle Caves, where Moebius the Timestreamer and Kain 
first met all those years ago. 

Moebius had assumed the guise of the eccentric Oracle of Nosgoth but it had 
been a facade for the Timestreamer's true cold and manipulative nature. It 
was rumoured that the caves, just like Moebius, were also a facade for a 
larger complex. Raziel proves the rumour by constricting the cauldron to 
reveal a secret passageway into Moebius' Chronoplast chambers. Raziel senses 
Kain's presence and becomes more determined to find and kill him.

Inside, Raziel finds a statue of Moebius. It is not the image that Raziel had 
of Moebius, from Kain's stories, but Raziel does sense a cold feeling of 
power from the statue.

Deep within the Chronoplast, Raziel encounters portals projecting images from 
the past and future. The first shows Raziel's first meeting with the Elder 
God. The second shows when Kain broke the Soul Reaver on Raziel. The third 
shows Raziel finding the Tomb of the Sarafan. These images torment Raziel, 
who refuses to believe that everything he has done has all been foretold and 
assumes it must be a deception by Kain. 

The fourth portal reveals a glimpse into the future; Raziel is confronting 
Kain within a dark room. Raziel is shocked to watch the fifth portal, which 
shows him striking Ariel with the Soul Reaver, which turns it yellow. The 
sixth and final portal shows Raziel standing upon a window on a tall building 
with a red and black coloured Wraith Blade.

Finally arriving at the end of the hall, Raziel opens the doors and is 
greeted by Kain who announces his disappointment at Raziel's slow progress. 
He asks Raziel whether he was troubled murdering his brothers to which Raziel 
asks whether Kain was troubled ordering Raziel's execution. Kain replies that 
he always knew that Raziel would go after him in vengeance. Raziel refuses to 
believe that Kain has foreseen all of this. 

Kain discovered these chambers centuries ago and the knowledge within was 
more than he could have understood as a human. He feels that he is now much 
more than he was as a human and feels that the vampires are gods. Even if 
only one of them exists, they are still superior to everything other being in 
Nosgoth and that was the reason why he could order Raziel's execution without 
a troubled conscience.

Kain believes that everyone's future is predestined. Everyone merely plays 
out the path that fate that written for them. Fatalistically, Kain announces 
that free will is an illusion.

Raziel interrupts Kain's speech by revealing that he has discovered how Kain 
raided the Tomb of the Sarafan and turned the Sarafan priests into vampires. 
Raziel questions Kain's blasphemous act. Kain considers vampires and Sarafan 
to be the same. Both are obsessed with Nosgoth's domination. He believes that 
no one was better to be his lieutenants. So ingrained with their cause, they 
felt they were beyond good and evil.

Raziel does not agree with Kain, he believes that the Sarafan were merely 
saving Nosgoth from the vampire curse. Kain however says that the Sarafan 
were nothing like the altruistic, noble figures Raziel believes they are. 
Raziel begins to wonder about the game Kain is playing, telling all these 
apparitions and omens. Kain merely explains that destiny is a game and then 
teleports to another section of the room.

As before, Kain begins charging up his lighting attack; Raziel rushes him 
with the Soul Reaver before Kain can harm him. Kain is hurt but teleports 
away and activates a switch on the wall. Raziel repeatedly injures Kain who 
tries to activate several switches in the Chronoplast room. 

Finally, pulling the last switch, Kain has activated a time portal at the top 
of the room. The visibly injured Kain comments that Raziel almost defeated 
him but fate has promised that this is not when it ends. He then escapes into 
the portal; Raziel prepares to follow but is stopped by the voice of the 
Elder God who warns him that he will be no longer able to help Raziel once he 
steps through the portal. 

Unmoved, Raziel enters and arrives in a dark room. Kain is nowhere to be 
seen. Moebius appears behind Raziel and greets him. He tells Raziel,

                         'WHERE TIME IS BUT A LOOP,
                               A LOOSE STITCH
                           IN THE UNIVERSAL CLOTH
                           A STREAMER MIGHT SEIZE
                         UPON A CHANCE, A FATAL SLIP -
                             AND PLUNGE THE FATE
                            OF PLANETS INTO CHAOS..'

TO BE CONTINUED..

###############
ii) Conclusions
###############

1. Kain managed to completely conquer Nosgoth in the time between Blood Omen 
and this game.
2. Kain's lieutenants Melchiah, Zephon, Rahab and Dumah are all dead.
3. However, one of his lieutenants, Turel, is still alive.
4. The Soul Reaver has been shattered and the soul devouring entity within 
released. This entity has bound itself to Raziel's arm as a Wraith Blade.
5. Due to Kain remaining alive, the Pillars and hence Nosgoth are unrestored.

#################
iii) Observations
#################

1. Kain is wearing Vorador's ring on his ear.

2. Kain has a scar on his stomach presumably from being impaled in BO. 
'ovejaelectrica' points out that the scar is too big and in the wrong place. 
I assume this was just a goof by Crystal Dynamics. It was however corrected 
in Defiance.

3. Melchiah, the weakest of the brothers is a demonic beast vaguely human. As 
we progress through the brothers their appearances become more and more 
humanoid. Kain himself has not changed at all. There is an image of Turel in 
the (US) instruction book and the ending credits, which show he is humanoid 
like Dumah. Although Amy Hennig has said that particular image 'doesn't mean 
much anymore; it was drawn so long ago, that it's not really relevant 
anymore.'
Update: In Defiance, Turel does not follow the trend but there may be a 
reason for this as Raziel himself acknowledges Turel's vast difference from 
the rest of the brethren. 'Peter Christensen' theorises that Turel was alive 
long after the rest of his brethren were killed and so evolved further into 
the creature we see in Defiance. Makes me wonder what Melchiah would've 
looked like by then.

4. Zephon is the only of the brothers who we don't see use the ability gained 
from him. It's probably because he's too big to be crawling around the 
Silenced Cathedral without at least banging his head on something.

5. There also 6 Glyphs (Force, Stone, Sound, Water, Fire and Sunlight) and a 
Fire Reaver that Raziel gains in this game. Since they are not plot related 
they are not included in the plot summary.

6. The Stone Glyph puzzle is located near Nupraptor's Retreat. During 
Nosgoth's collapse, it apparently fell of the waterfall (which has dried up 
by the way).

7. The Abyss is located in the Lake of the Dead. If you go to the Lake of the 
Dead in BO, the only thing there is a teleporter leading to the Lost City. 
Amy Hennig has said there is a connection but never elaborated more upon 
this.

8. If you notice, Kain never actually explicitly says that he destroyed 
Raziel's clan. It's possible that Raziel's clan are still alive and are 
hiding somewhere, have been imprisoned, have been banished far away, died out 
independently or some other possibility. However, Melchiah's line 'You are 
the last to die!' implies that Raziel is the last of the Razielim.

9. Even though his lower jaw was burnt off, it still looks like Raziel has a 
chin (except when he opens his cowl for devouring souls).

10. Even though the rest of his body was severely damaged in the Abyss, 
Raziel's hair remains intact. I want the shampoo he uses.

11. Raziel's cowl follows him between realms even though it's a physical 
object. Amy Hennig said in an interview that it's not the actual cowl he had 
originally but an 'organic manifestation' of it that has become part of him.

12. If you want to be cruel, you can actually make Raziel jump into the Abyss 
again. However, the Elder God pulls him back into his chamber before any 
serious damage is dealt to Raziel.

13. Amy Hennig has confirmed the Underworld in BO to be the same as the 
Spectral Realm. This means that Mortanius could travel across both Realms. 
(It's still curious though how the Underworld of BO is fiery whilst it's just 
an eerie blue in this game. Perhaps the underworld in BO was just a 
hallucination of Kain?)

14. The vampire Raziel has a ponytail. After his trip in the Abyss, it 
disappears.

15. This and Defiance are the only games without a map of Nosgoth. Several 
LOK fans (including myself) have attempted making one but the Nosgoth of SR 
is too big and complex (the pathways are twisted and there is heavy fog as a 
way of hiding the constant streaming of areas). If you want to try, remember 
that Dumah's clan territory is to the north and Raziel's is to the west. 
Also, (according to the compass in SR2) if you face the front of the Balance 
Pillar, you are facing north.
UPDATE: Dark Chronicle now has a great Nosgoth of SR map by 'The Necronoir' 
which includes the Smokestack (Turelim clan territory) and Kain's Mountain 
Retreat.

16. The Playstation graphics make it really hard to see the Elder God is a 
squid. So in SR2, I was really surprised to see that he was. (However, 'Greg 
Wilford' points out that you can see tentacles moving about at the end of the 
intro FMV.)

17. I don't think Kain is popular with nature conservationists. His decision 
at the Pillars seems to have destroyed most, if not all, of Nosgoth's 
vegetation (as a side note, how is there oxygen in Nosgoth any more?), dried 
up large outside areas of water (with the exception of the Abyss and the 
Drowned Abbey) and he also ordered for the skies to be belched with smoke. 

18. The first time you fight Kain, he is hurt by Raziel's claws. The second 
time, he just laughs if you try to attack him with Raziel's claws. Was he 
just pretending to be hurt the first time round? (The same thing happens if 
you use cheats and attack Kain with the Wraith Blade at the Pillars battle)

19. Malek has a place in the Tomb of the Sarafan but there is no coffin for 
him for obvious reasons. (Some readers don't understand what I mean by this, 
read the BO plot and observations to find out what happened to his corpse) 

20. This game was originally longer but a section of the game about the size 
of the Silenced Cathedral was cut out due to time constraints. 
- In the original plot, after facing Kain in the Chronoplast, Raziel gained a 
shift at will ability from consuming part of Kain's soul. 
- He then proceeded to kill a human Priestess who worshipped Kain and gained 
a possession ability from her (similar to Mind Control/Spirit Wrack in BO and 
Charm in BO2). 
- He killed Turel (whose clan territory was a lava filled area, containing a 
smokestack, which is not Dark Eden) and gained an amplified force projectile. 
- Raziel discovered that the Wraith Blade would be only truly effective 
against Kain if he fused it with Ariel's soul. He did this encouraged by 
Kain's taunts and Ariel's willingness and thus gained the Ariel Reaver.
- Raziel then proceeded to kill Kain in his mountain retreat then fused his 
soul into the Reaver creating the Kain Reaver. 
- Raziel finally opened the pipes of the Silenced Cathedral killing all of 
the vampires in Nosgoth.
Raziel's slaying of Ariel, final battle with Kain and return to the Silenced 
Cathedral are seen in the time portals before the 2nd battle with Kain. 
Additionally Raziel also gained a Spirit Glyph and Reavers with the elemental 
powers of all the glyphs. This ensured by the end of the game, Raziel was 
unstoppable and more or less omnipotent.
For more information, go to blincoln's The Lost Worlds site 
<www.thelostworlds.net>

21. You can see the Pinnacle of the Silenced Cathedral and the Smokestack of 
Turel's clan territory in the intro FMV.

22. You can see a downgraded version of Raziel's vampire genocide. In the 
Silenced Cathedral, there's a room with three pipes. You can only get in 
there by phasing through the gates in the room. Climb up the wall at the 
other side of the room and open the pipes. The sound will kill the Zephonim 
vampires below.

23. This is for those of you who hate block puzzles. Get more enjoyment of 
them by flipping them onto your enemies.

24. There is a notoriety system in this game that's rather interesting. If 
you never kill a single human (even those who attack you!), all humans 
(except the worshippers in the Silenced Cathedral) will bow down before you! 
As long as you don't kill them, they will continue to worship Raziel. 
Worshippers in the Silenced Cathedral are so loyal to Zephon that they can 
never be swayed.

25. Sometimes in the outside area of the Drowned Abbey, Rahabim vampires will 
jump out of the water at you but be burned alive by sunlight before they 
reach you. This shows just how vulnerable to light these vampires are (Look 
how cloudy the sky is).

26. In a boss battle, get killed in the Spectral Realm then return to the 
boss room. The boss will now make some comment on Raziel returning.

27. In SR2, Vorador uses crows to spy on Raziel. I wonder about the 
possibility of whether those crows at the Sanctuary of the Clans are the 
descendants of Vorador's crows.

28. Humans are not affected by the sunlight and water glyphs.

29. The instruction booklet gives some interesting information that is not 
mentioned in the game. Kain and his six lieutenants destroyed the major human 
kingdoms and then 'domesticated' the humans. Nosgoth was shaped to the will 
of the vampires. Kain ordered for smoke to be belched into the sky to protect 
vampires from its harmful effects. When the vampires grew bored, they set the 
lesser vampires against each other and bet upon the outcome for amusement.

30. Melchiah and Dumah can attack you in the Spectral Realm. Melchiah can 
shift realms and you can meet Dumah in the Spectral Realm before you pull the 
spears out of him.

31. If you kill a vampire by impaling him with a staff and do not devour his 
soul, his soul can reinhabit his body if you pull the staff out. There are 
some pre-impaled vampires in the game, that if you pull the staff out, a 
vampire wraith will reinhabit the vampire corpse with its vampire wraith 
abilities. 

32. Exactly how deep is the Lake of the Dead? It takes Raziel *centuries* to 
reach the bottom.

33. Raziel apparently learnt to swim just by consuming Rahab's soul. Don't 
bother with swimming lessons! Consume the soul of the leader of a clan of 
swimming vampires and you're set for life!

34. An area, not mentioned in the plot summary, is the Human Citadel. This is 
apparently the last human city in Nosgoth. The humans are well protected as 
it is surrounded by deep moats and high walls. In the deleted story of SR, 
there was a Temple nearby of Kain worshippers led by the Priestess who had 
the ability to possess other living beings. Raziel gained the Possession 
ability after killing her.

35. Raziel's cowl is red prior to his trip in the Abyss. By the time he 
reaches the bottom it is a brown colour. This is perhaps symbolic of Raziel's 
blood thirst receding away as actual blood is initially red but turns brown 
as it is exposed to air.

36. One of Raziel's idle animations is of him crouching down and drawing his 
clan symbol in the ground. When he is done, he proceeds to rub it out. It has 
been pointed out that this is symbolic of the Razielim's possible extinction. 
(This idle animation is also in SR2 and Defiance)

37. In this game, the Balance Pillar is black whilst the other eight are in a 
white or pale yellow colour. This is contradictory of what has been shown in 
the BO ending, SR2 and Defiance where they are all black following their 
collapse. Also, oddly they are all a yellow tone in the intro FMV.

38. I wonder why the Rahabim sound like a cork popping when they are 
attacked.

39. In the Fire Glyph area, there are several circular murals of a man facing 
sideways. This is apparently a mural of the Butterfly Lord: Chris 
Butterfly/Bruno, Test Manager of Crystal Dynamics.

40. Not really an observation but an interesting piece of information, 
nonetheless. Michael Bell (Raziel's voice actor) has said in interviews that 
he has played SR but can't get past the tutorial part of the game!

41. The Elder God's chamber and the passages leading out of it cannot be 
accessed in the Material Realm. The exit by the Stonehedge-esqe structure 
seals off when you shift to the Material Realm and Raziel automatically 
shifts to the Spectral Realm when you use the warp gate to get there. (The 
shift at will cheat doesn't allow you to shift within the Elder God's chamber 
either.)

42. The ledges above the Abyss are considerably further apart from each other 
in the opening FMV than in the actual game.

43. This is the only LOK game where Ariel is not translucent. (No, I'm not 
saying this has any plot relevance, I'm just pointing it out.)

44. There are several vampire hunters (alive and dead) deep within the 
Silenced Cathedral. I applaud them all for somehow managing to get that far 
into the cathedral especially the dead vampire hunter *in Zephon's chamber*!

45. Dumah appears to be the most arrogant of Raziel's brethren having placed 
statues of himself within the Ruined City.

46. The seven hooded vampires on the main menu are, according to Crystal 
Dynamics' Test Manager Chris Bruno, meant to represent Kain and his six 
lieutenants. Note they are not actually Kain and his six lieutenants, only a 
representation.

47. Never once in this game or any of the sequels is the Elder God referred 
to by that name. We only know its name through the credits, instruction 
manual and the SR2 Bonus Materials.

48. 'Ardeth Silvereni' has pointed out a stone carving of Nupraptor's face at 
the Force Glyph altar. She theorises it is there due to some connection with 
Nupraptor's telekinetic powers and the altar's close proximity to Nupraptor's 
retreat.

49. Why did Kain not destroy the flags, doors, walls etc. with Raziel's clan 
symbol upon them if he wanted to maintain the pretence that Raziel was a 
traitor?

50. Certain vampires have the symbol of their clan upon their back. (Morlock 
is an explicit example)

51. When Raziel arrives at the Necropolis, he shows his disdain of the 
Melchiahim being so 'debased as to recruit fledglings from the desiccated 
corpses here interred'. This is a rather ironic comment considering how he 
and his brothers were created.

52. 'Omega' on the Eidos Forums points out a rather interesting church-esque 
stained glass mural in Nupraptor's Retreat. You can find it by working your 
way up to the balcony on the top of the retreat. Just before you go outside, 
you should see a shaft of light; look where it is coming from and there it 
is. If you shift to spectral, some arches should lower allowing you to climb 
up to the mural. Does anyone have any theories on what this mural means?

53. Throw a spear down a long, unobstructed hallway then quickly shift to 
Spectral. If successful, you should see the spear floating midair in the 
middle of the hallway since time stands still in the Spectral Realm.

54. Just before the final encounter with Kain, stand in front of the door and 
go to the Glyph menu and press the action button. Raziel will shift to 
spectral but the cutscene with Kain also activates! Kain will not be there 
but his voice will be and the vampire wraith in the room will attack Raziel 
until he 'dies'!

55. If you are in the Material Realm and step through the warp gate to the 
Elder God's subterranean caves, Raziel is sent to the Spectral Realm. Hence 
you cannot visit those caves in the Material Realm.

56. In the waters of the Human Citadel there's a Rahabim vampire. I wonder 
whether Rahab was planning an invasion and this was a scout.

57. Raziel is apparently not harmed by fire as he can stand within a fire 
without any ill effects.

58. As Raziel is not harmed by rain, presumably he gained the rain immunity 
that Kain also has.

59. For some reason, Raziel cannot carry weapons with him through warp gates 
- he drops them as he passes through.

60. Zephon is the only one of Raziel's brethren whose corpse remains after 
their death. The rest were crushed or thoroughly burnt.

61. Curious how the Tomb of the Sarafan was not located in the Sarafan 
Stronghold of SR2 and Defiance. I wonder whether its location had meant 
something to the Sarafan.

62. The Tomb Guardian, Morlock doesn't really meet his job description when 
he's lurking below the Tomb of the Sarafan.

63. Dumah was apparently in the Spectral Realm for a significantly long time 
as he can feed on Raziel's spirit energy.

64. In a nice touch of continuity, the red banner of Moebius' vampire crusade 
is outside the Oracle's chamber as it was in BO (the guillotine, Sarafan 
armour etc are gone, though that is understandable).

65. As Raziel's material body weakens, blue lines streak across his body 
occasionally. As he weakens further, the lines increase in frequency.

66. Seeing as one of the Chronoplast portals show Raziel's arrival in the 
Elder God's chamber, this means they are somehow able to see into the 
Spectral Realm.

67. Along the corridor of the Chronoplast portals, there is a repeated mural 
of a winged being. This is possibly foreshadowing to SR2.

68. Curiously, in the Chronoplast portal that shows Raziel striking Ariel 
down, this does not take place at the Pillars when Ariel is supposedly bound 
to the Pillars until Kain's death.

69. If you throw a spear at a vampire from a distance, it will impale him 
regardless of his health.

#######################################################
5. SOUL REAVER 2 -THE LEGACY OF KAIN SERIES- [2001]
#######################################################

Platforms: Sony Playstation 2, PC (Sega Dreamcast version cancelled)
First Released: 29th October 2001 (US), 16th November 2001 (UK)
Classification: M (US), 15+ (UK)
Published by: Eidos
Developed by: Crystal Dynamics
Directed by: Amy Hennig
Produced by: Rosaura Sandoval
Music by: Kurt Harland and Jim Hedges
Written by: Amy Hennig 

-------------------------------------------------------
'Raziel returns with a vengeance!

Raziel emerges from the time portal and returns to 
different eras of Nosgoth's past in his relentless 
pursuit of Kain. Confronting the shadows of an 
unremembered past, he discovers a web of destiny 
stretching far into Nosgoth's dim, unrecorded history. 
As his destiny comes full circle, Raziel finds his 
personal vendetta transformed into a hero's journey, 
with the fate of Nosgoth hanging in the balance.'
-------------------------------------------------------

After the cliffhanger ending at the end of Soul Reaver, Crystal Dynamics 
planned a sequel on Playstation 2 and Dreamcast. However the Dreamcast 
version was never released following Sega's decision to cease production of 
that console and any more Sega hardware.

This game follows immediately after Soul Reaver with Raziel in pursuit of 
Kain, after the latter fled through a time portal. During this game Raziel 
discovers more of his and Nosgoth's history. 

Like the previous Soul Reaver title, it begins with a FMV produced by GlyphX. 
It consists of an abbreviated version of SR's ending to remind players of the 
story. The Playstation 2 improves the fluidity of Raziel's actions especially 
gliding and the Reaver looks better as a wraith blade.

The game plays similar to Soul Reaver but is more linear. There are no secret 
areas to be found like in the previous games and you hardly ever go where 
you're not supposed to go. 

The old SR combat system has been improved, the Soul Reaver finishing blow 
has been removed along with the grapple and throw that SR gamers found 
infuriating. There are more weapons in this game and the Soul Reaver has 
become more powerful; consuming the souls of enemies, leeching off Raziel's 
health if it gets too powerful and able to be summoned at will.

This game contains a set of Bonus Materials, some of which are locked until 
you get a code to unlock them at the end of the game. (Apparently the PC 
version of this game does not have these Bonus Materials.) It consists of 
concept art, voice sessions and outtakes, information on previous games, 
photographs of the voice cast and crew and the Dark Chronicle, similar to the 
Dark Diary, except it's a script of the major events in the game (instead of 
movies). In the plot summary, I will use the chapter titles to divide it into 
sections.

(Note: I have created a Bonus Materials FAQ on GameFAQs.)

############
i) The Plot
############

########
PROLOGUE
########

Raziel, after a long journey, through the dying Nosgoth, finally confronts 
Kain within Moebius' Chronoplast chamber. Kain greets Raziel by announcing 
his disappointment at Raziel's slow progress. He wonders whether Raziel was 
troubled in murdering his brothers. Raziel's response to this is to ask 
whether Kain was troubled in ordering his execution. Kain only laughs in 
response to the irony of the question.

Kain tells Raziel how he found these chambers centuries ago and the vast 
knowledge contained within. He believes that he would have never been able to 
understand any of it as a human and that his vampirism has made him like a 
god. As he talks, he activates a switch on the wall, which causes a device at 
the ceiling of the room to rotate.

Kain believes that everyone's fate is predestined; everyone is forced to play 
out a prewritten fate. Fatalistically, Kain announces that free will is an 
illusion.

Raziel interrupts Kain's speech by revealing to Kain how he knows that Kain 
raided the Tomb of the Sarafan and turned the Sarafan Priests into vampires. 
Raziel leaps at Kain in anger but Kain effortlessly catches him in mid air 
with one hand and hurls him back across the room. As Raziel slowly gets up, 
Kain tells him that the Sarafan were the perfect choice to be his lieutenants 
as their desire for the annihilation of vampires had made them the perfect 
assassins, considering themselves beyond good and evil.

Raziel doesn't agree and tells Kain that the Sarafan were merely trying to 
save Nosgoth from the menace of vampires. Quickly turning around, Raziel 
takes Kain by surprise and kicks him to the wall. Amused, Kain allows Raziel 
to pin him against the wall as he tells him that although he has discovered 
his past, he knows nothing about the Sarafan; they were nowhere as noble as 
Raziel believes them to be. Kain frees himself from Raziel's grip and blasts 
Raziel across the room using telekinesis. As he activates a third switch, a 
time portal in the room activates.

Kain tells Raziel that Sarafan were simply the same as them. After mocking 
Raziel, Kain tells him that fate has promised that this is not the end of 
their story. He steps into the time portal. Raziel gets up and, pausing only 
briefly, follows Kain into the portal. He arrives somewhere in a cloud of 
smoke as the Time Steamer Moebius welcomes him. 

#####################
CHAPTER ONE - ARRIVAL
#####################

Raziel recognizes the Time Streamer and raises the Wraith Blade in caution 
but the staff that Moebius holds deactivates it. Alarmed, Raziel grabs 
Moebius by the neck and threatens to kill him. But Moebius knows that he 
won't; that will be left to Kain 30 years from now. Raziel has apparently 
travelled back in time 30 years before Kain's decision at the Pillars. As 
Raziel releases him in disgust, Moebius explains how he knew his human 
Sarafan self and how they are now standing within the Sarafan Stronghold 
centuries after their murder. 

Raziel follows him into the room where Vorador had slaughtered the six 
Members of the Circle of Nine centuries ago and finds them memorialised in 
murals adorning the walls. Vorador on the other hand has been demonised. Only 
Moebius and two others of the Circle survived the massacre. Raziel knows that 
Moebius is deceitful but Moebius argues that he only knows such from Kain's 
stories.

While he tries to gain Raziel's trust, Moebius explains that he has dragged 
Raziel out of the time stream to prevent him going head first into a battle 
with Kain. He uses his staff to activate an image in a basin of water to show 
Raziel that Kain is waiting for him at the Pillars of Nosgoth. Raziel is 
surprised that the Pillars are still standing in this time era. After 
persuading Raziel to re-embrace his humanity and Sarafan heritage, Moebius 
warns Raziel about his vampire hunters then leaves him on his own to escape 
the Stronghold then find Kain.

Alone in the room, Raziel notices a second Time Streaming chamber. However it 
is locked and possesses a red crystal above the doorway. Raziel is yet to 
discover its purpose. Leaving the room, Raziel encounters and defeats the 
vampire hunters of Moebius' Crusade against vampires. Decorating the 
Stronghold, are stained glass windows indicating the nobility stolen from him 
when Kain raided the Tomb of the Sarafan.

In the main hall of the Stronghold, the power of the Wraith Blade returns 
once far away from the influence of Moebius' staff. Raziel wonders as to the 
reason why the staff can disable the Wraith Blade and realises how Moebius' 
Crusade was so effective at exterminating vampires.

####################################
CHAPTER TWO - THE REAVER CONVERGENCE
####################################

Raziel enters the chapel part of the hall and as he does so the room begins 
to distort and warp around him. He gains a feeling of displacement and 
vertigo. As he gets closer to a Sarcophagus in the room, the feeling of 
displacement increases. Raziel finds the source of the displacement; the 
physical Soul Reaver lying upon a Sarcophagus, which is that of William the 
Just. Raziel remembers how the young Kain, manipulated by Moebius, had 
assassinated William and inadvertently triggered the humans' genocidal war 
against the vampires.

The Soul Reaver is broken, apparently in the battle between Kain and William. 
As Raziel touches it, the Wraith Blade uncoils and wraps around the Soul 
Reaver. Now, the Wraith Blade becomes fully aroused as it takes control of 
Raziel and uses his energy to repair the broken Soul Reaver. Before Raziel's 
energy is drained completely, the Wraith Blade stops and gives control back 
to Raziel so as not destroy its host. Raziel realizes that Moebius has been 
watching him from behind and advances threatening on him holding both the 
physical Soul Reaver and the Wraith Blade.

Moebius claims that this was none of his doing when he only wants to aid 
Raziel. Raziel taunts Moebius by wondering out loud what the conjoined Reaver 
blades would do to Moebius' fragile shell. Moebius, truly terrified, begs 
Raziel to spare his life. Raziel notices he is not holding his staff and 
mocks Moebius about his courage coming from his staff. Raziel is about to 
strike Moebius down with the Reaver blades but stops himself when Moebius 
mentions the Wheel of Fate. Moebius claims that he also serves the Elder God 
and that Raziel should not take the risk of striking down another of its 
servants.

Disgusted, Raziel throws the physical Soul Reaver away and leaves Moebius. 
Moebius claims Raziel should kill Kain for the Elder God but Raziel says that 
his vengeance is motivation enough. Now that Raziel is away from him, Moebius 
quickly closes the gates of the chapel and says under his breath that Raziel 
almost did kill him but that will be the last chance he will have.

Now that the Wraith Blade is fully awakened it no longer sustains Raziel and 
in fact is a sentient parasite competing for control. Raziel can now summon 
Wraith Blade at will, even if his strength is not full. If used against 
enemies, the Wraith Blade will consume their souls, preventing Raziel from 
doing so. Also, if the Wraith Blade were to become fully aroused it would 
begin to leech energy from Raziel.

#####################################
CHAPTER THREE - THE HEART OF DARKNESS
#####################################

In the same chapel Raziel catches sight of a stained glass window. It depicts 
the oldest and most diabolical vampire Janos Audron. The legend was that he 
terrorised the villagers of the town of Uschtenheim far in the north until 
the Sarafan hunted him down and tore his heart out. The heart became known as 
the 'Heart of Darkness' and could apparently revive vampires. The Sarafan 
guarded it carefully so it did not fall into the wrong hands. 

Raziel wonders whether Janos Audron was truly as monstrous as the Sarafan 
claims or whether the Sarafan were painting Janos in a dark light as to 
glorify themselves.

Further within the Stronghold, Raziel finds a room memorialising the Sarafan. 
There are murals of Raziel's brothers and a statue of Raziel himself in the 
room. Seeing the statue of his human Sarafan self, Raziel feels a sense of 
injury, loss and betrayal. His desire for Kain's demise is much amplified 
now.

Exiting the Stronghold, Raziel's eyes see the pre-fallen Nosgoth for the 
first time. Abundant with life, Raziel realizes the world he left behind was 
nothing more than Nosgoth's corpse. Raziel senses the Pillars to the 
northwest and sets out to confront Kain there.

The Stronghold lies near the Southern Lake and Raziel finds a strange door on 
one of its banks. Although it is designed to open in response to the Reaver, 
it appears that something else other than simply his Wraith Blade is required 
to open the door. The symbol on the door is of two circles, the smaller one 
eclipsing the other at the base. 

As Raziel passes a nearby post, it draws a portion of the Wraith Blade's 
energy into it. If Raziel's energy is depleted in the Spectral Realm, this 
post will automatically draw his soul to it and restore Raziel.

Finally away from the Stronghold and the lake, Raziel senses that he will be 
returning to this place sometime in the future. However, there is no visible 
means of entry as the ledge Raziel used to escape the Stronghold is now far 
beyond his reach. Raziel notices a locked gateway into the Stronghold with a 
red crystal above it, much like the one he saw above the Time Streaming 
Chamber. This crystal is apparently the key to open both doors but Raziel 
currently has no clue how to operate it.

On the way to the Pillars, Raziel sees vampires impaled on stakes everywhere. 
These vampires look very human and nothing like the 'deranged jackals' of 
Kain's empire in the future. Even though Raziel agrees that vampirism is a 
plague to be wiped out, he also believes that this crusade has no sense of 
righteousness; it is purely cold-blooded persecution. Everywhere on his path 
to the Pillars, Raziel encounters vampire hunters, who try to kill him but 
are no match for Raziel.

############################################
CHAPTER FOUR - THE CORRUPTION OF THE PILLARS
############################################

Finally arriving at the Pillars, Raziel for the first time sees the 
uncorrupted Pillars, complete and pristine, rising infinitely into the sky. 
He is affected by the beauty of this sight but his mood changes once he 
catches sight of Kain standing at the centre of them. Summoning the Wraith 
Blade, Raziel sneaks behind him. 

Without turning, Kain tells Raziel he is aware of his presence. Raziel tells 
Kain that, even though Moebius led him here, he would've guessed Kain would 
choose to meet him here. Kain warns him to stay away from Moebius. Raziel 
demands Kain face him and end this chase between them. However, Kain only 
replies that this is not a chase but that they are merely following the path 
of destiny. Kain has seen the beginning and end of their fate and doesn't 
like what he sees. Kain wants it rewritten.

Raziel is tired of Kain's talk, again demanding that Kain face him and not 
have to die a coward's death. Kain finally turns and urges Raziel to watch 
and listen to what is about to happen. He tells Raziel that in this moment; 
Ariel is about to be murdered, Kain is about to be born to replace her and 
Nosgoth is about to be betrayed. In that moment, Raziel watches in horror as 
a psychic shockwave hits the Pillars and corrupts them, turning them cracked 
and black.

Kain recounts what is happening. Nupraptor, finding his love murdered, goes 
insane. This insanity infects all of the other guardians including Kain. The 
Circle of Nine is corrupted and Kain becomes unable to fulfil his destiny as 
Balance Guardian. 

Raziel criticizes Kain for murdering all the members of the Circle but 
halting when it came down to himself. He wonders why he has to do what Kain 
didn't have the courage to do himself. Annoyed, Kain tells Raziel that he 
knows that his desire for Kain's death is not for any noble reasons, simply 
for revenge. Kain was counting on that. Seeing that this insults Raziel, Kain 
tells Raziel that there is no shame in wanting to hate anyone as long as the 
hate is sincere.

Resuming his recollection of Nosgoth's history, Kain then goes on to tell 
Raziel about his decision at the Pillars comparing it to tossing a coin. If 
it lands one way, Kain sacrifices himself and restores the Pillars but 
ensures the extinction of vampires. If it lands on the other side then Kain 
does not sacrifice himself and damns the Pillars and Nosgoth to an eternity 
of decay. Kain agrees with Raziel that the Pillars must be restored. Raziel 
wonders why then Kain has led him along on this game.

Kain tells Raziel that the Pillars don't belong to the humans but the 
vampires. Raziel believes this is just an arrogant fantasy of Kain's. Kain 
tells Raziel there's a third option hidden inside Raziel's presence here. 
After imploring Raziel to discover his destiny, Kain leaves Raziel wondering 
what Kain's decision would've been if the coin had landed on its edge. 

Raziel wonders why he allowed Kain to escape after chasing him for so long. 
But Raziel has been intrigued by Kain's words and becomes determined to 
discover the secrets of Nosgoth and unearthing the destiny Kain claims is 
laid out for him here.

During his whole journey since he left the Stronghold, Raziel feels that 
someone has been watching him. Everywhere there are crows that disappear if 
Raziel gets close to them. Deciding to ignore them for now, Raziel continues 
on his journey.

Raziel finally finds a door that looks like it has been sealed for centuries. 
This door has the image of a blue skinned, winged being with cloven hands 
much like Raziel. The key to open the door is the Reaver. Raziel finds it to 
be no coincidence that he is standing before this door. Placing the Wraith 
Blade into the keyhole, the door opens and Raziel enters. Inside is a system 
of caves and the inhabitants are a group of hostile, soulless creatures known 
as Shades, which Raziel cannot feed from.

############################
CHAPTER FIVE - THE ELDER GOD
############################

Raziel finds a room in which a lower section of the Pillars reside. He 
realizes that humans did not build this room or the Pillars. The murals in 
the room intrigue Raziel. One depicts an angelic winged race with blue skin 
battling another race of grey coloured beings, the next depicts the blue 
winged race standing in front of the Pillars after apparently defeating their 
opponents and the last depicts them in agony apparently from blood thirst. 
And everywhere are images of the Soul Reaver. Before Raziel can decipher 
these images further, a familiar voice warns him not to be deceived by the 
images.

Hearing the voice from the water underneath the platform he stands on, Raziel 
walks to the edge and sees a giant squid with his tentacles wrapped around 
the Pillars. It is the Elder God. Raziel tells it that he enjoyed its absence 
while it lasted and mockingly asks for the convenient reason that it is here. 
The Elder God replies that it is omnipresent. 

Raziel believes that the Elder God is not as powerful as it would have him 
believe because, following his journey through time, Raziel no longer needs 
the Elder God but it appears to be the case the other way round. The Elder 
God reminds Raziel of his task. When it claims Raziel forever owes debt to 
it, Raziel is hardly grateful to the Elder God for reviving him as the 
abomination he is.  But the Elder God reminds Raziel that it was Kain who 
caused him to be the way he is, that it did was restore him.

Aware of Raziel allowing Kain to escape moments ago, the Elder God warns 
Raziel not to fail it. Raziel tells it that he does not serve it, Kain or 
Moebius but carries out his own will. With an ominous tone, the Elder God 
tells Raziel that Moebius is its 'good servant'. Raziel muses about how 
Moebius' faith would be affected if he knew his 'God' was a giant squid.

The Elder God notices Raziel new rebellious behaviour towards it and warns 
him not be deceived by Kain. Raziel knows that he is being manipulated by 
many and claims only to seek the truth. The Elder God tells Raziel that the 
truth is that the Wheel of Fate is needed to sustain life but it has been 
obstructed by vampires, Raziel is needed to stop the vampires, free their 
souls and restore the cycle of the Wheel of Fate. Raziel needs to kill Kain.

Raziel agrees that Kain deserves to die but only if and when he decides he 
should. The Elder God reminds Raziel that Kain threw him into the Abyss 
simply out of jealously when Raziel had served him faithfully for a 
millennium in an attempt to guile him on.

Raziel swims into the waters of the subterranean ruins and finds his way out. 
He resurfaces into a dark swamp with the light barely making its way through 
the trees. The mud of the swamp restricts Raziel's movement greatly. One of 
the first things Raziel notices is a Time Streaming Chamber but the door is 
sealed shut and Raziel is unable to open it. 

Raziel comes across a door and kicks it open. Quickly turning around, he 
notices somebody watching him upon a balcony. Upon being discovered, the 
observer promptly teleports away. Raziel recognises his observer as the 
vampire Vorador and realises it is he who has been watching him via the 
crows. Raziel finds it strange that Vorador was brave enough to assault the 
Circle but wants to avoid confronting Raziel. Raziel decides to go to that 
balcony to confront Vorador.

In the swamp, Raziel finds a passage into the mountains but it is obstructed 
by a tree and too high for Raziel to reach.

Upon the balcony, Raziel is unable to find the ancient vampire but finds 
something else. Raziel finds a door intended to be opened by the keeper of 
the Reaver. Placing the Wraith Blade into the slot, Raziel opens the long 
sealed door and enters the ancient shrine.

Inside Raziel finds it guarded by skeletal beings known as Thralls. Defeating 
them, Raziel climbs a wall up to a balcony and finds more murals depicting 
the winged beings. Raziel realises that they constructed the Pillars, the 
chamber underneath the Pillars and this place. Just like in the chamber under 
the Pillars, the Soul Reaver is depicted as a holy icon.

Raziel finds a mirror disc and places it upon a pedestal. Sunlight from above 
reflects onto a spherical ball of stone. Energy gathers around the sphere and 
rushes into a crystal on the ceiling. Purple energy then shoots into an altar 
below. As Raziel approaches it, the Wraith Blade of its own will pulls itself 
into the altar and drags Raziel along with it. The Wraith Blade proceeds to 
drain the energy out of the altar then releases Raziel. The Wraith Blade has 
changed colour to a dark purple. Raziel realises that this shrine is a forge 
intended to enhance the Soul Reaver. The Wraith Blade has been imbued with 
the elemental power of darkness.

Throughout his journey, Raziel has seen strange basins everywhere. On his way 
out of the Dark Forge, Raziel notices one now teeming with elemental 
darkness. Raziel realises that these basins are intended to re-imbue the Soul 
Reaver with the elemental power of darkness whenever it lost that power. When 
Raziel placed the Wraith Blade within the Dark Forge all of the Dark power 
basins throughout Nosgoth were powered up. The same would be true for all 
other elemental basins.

Raziel's way out of the Dark Forge is blocked by a door with the symbol he 
saw earlier on the door at the Southern Lake, two circles, the smaller one 
eclipsing the other at the base. This is apparently the symbol of the Dark 
Reaver. Raziel places the Dark Reaver into the door and it opens. He can use 
the Dark Reaver to open the door at the Southern Lake.

#################################
CHAPTER SIX - THE VAMPIRE VORADOR
#################################

Raziel leaves the Dark Forge and is greeted by Vorador revealing himself at 
last. Raziel reveals to Vorador that he knows of his reputation. As the old 
vampire examines Raziel's strange appearance, he tells him that he has indeed 
been watching him ever since he left the Sarafan Stronghold. Noting that 
Raziel's arrival was soon followed with the corruption of the Pillars, he 
asks Raziel whether he is the catalyst or answer of the corruption. Honestly, 
Raziel replies that he doesn't know what Vorador is talking about. 

Vorador reveals that he doesn't trust Raziel because he saw him come out of 
Moebius' Stronghold. He muses about Raziel's appearance considering him more 
demon than vampire. Again, he asks whether Raziel is the instrument of the 
Pillars' corruption or their salvation. Raziel replies that he is neither.

Annoyed, Vorador tells Raziel that he has watched him unlock secrets that 
have been hidden and locked away for thousands of years. He tells Raziel that 
there is only one being is able to do what Raziel has done. He realises that 
Raziel doesn't know just who exactly he is but fails to see the point in 
telling Raziel since Nosgoth's corruption is beyond redemption.

Raziel is surprised by Vorador's ease to give up but the ancient vampire 
explains how the vampire purges have taught him well. 500 years ago, the 
Sarafan almost killed them all and now Moebius' army has almost completed the 
Sarafan's work. He realises that vampires interfering in the affairs of man 
does them no good.

Raziel asks about the images of the winged beings, the Pillars and the Reaver 
he has found in the Elder God's chamber and the Dark Forge but Vorador 
dismisses them as fairy tales. He merely claims them to be the delusions of a 
race long dead known as the Ancients; the last one, Janos Audron, the 
guardian of the Reaver, was murdered 500 years ago by the Sarafan. He tells 
Raziel that if he is the person who he appears to be then Janos Audron would 
have had the answers for him. But his secrets died along with him. Vorador 
wonders how Raziel has come this far without the Reaver, stolen by the 
Sarafan 500 years ago. He then teleports away, leaving Raziel alone.

Raziel, considering Vorador to be the most honest and outspoken person he has 
encountered so far, trusts his words and decides to go back in time and meet 
Janos Audron. But first, Raziel needs to find a way back into the Stronghold 
and hence the Time Streaming Device; he guesses that he will find a solution 
within the Reaver Forge he saw at the Southern Lake. 

###################################
CHAPTER SEVEN - THE ELDER'S WARNING
###################################

On his way back to the Southern Lake, Raziel talks to the Elder God once 
again. He asks it about the images of the winged beings in the chamber and in 
the Dark Forge. It claims that the winged beings hoped to change the future 
with these deceiving images. The Elder God warns Raziel about the dark forces 
hoping to subvert Raziel's destiny. 

Raziel muses about whether the Elder God is one of those dark forces. 
Threateningly, the Elder God claims that if Raziel does not follow its 
demands then his destiny will come to an abrupt end. Raziel sees this as an 
empty threat because he considers himself to be far beyond its reach. 
Ominously, the Elder God warns Raziel that its reach is longer than he 
realises.

Finally, arriving back at the Southern Lake, Raziel goes back to the door he 
saw earlier. Placing the Dark Reaver into the slot, the door opens and Raziel 
enters the forge.

In the entrance hall, Raziel sees more murals of the winged race. These 
images confirm for Raziel that the winged beings did indeed construct the 
Pillars of Nosgoth. Raziel manages to make out in the images that Pillars 
appear to banish their enemies.

Inside this forge, Raziel discovers new uses for the Dark Reaver. Plunging 
the Dark Reaver into a Dark Reaver symbol upon the floor, a bridge of 
darkness forms across a gap thus allowing Raziel to cross to the other side. 
In one of the rooms inside this forge, Raziel encounters a large sentry eye, 
one of the guardian thralls jumps out to attack Raziel, but the sentry 
vaporises the thrall. Raziel manages to blind the sentry temporarily with a 
projectile from the Dark Reaver and pick up a star artefact in the room and 
get out before the sentry can vaporise his physical body.

After shining two lights upon mirrors in the main room, the light reflects 
upon red crystals and a gate opens, allowing Raziel to enter with the star. 
He places the star upon the huge statue in the room. Raziel steps back as the 
statue comes to life, destroys the mirrors and absorbs the light for itself. 
The energy bursts into the altar below. Now as before, Raziel plunges the 
Wraith Blade into the altar and after it drains the forge of its energy, it 
glows yellow. The Wraith Blade has been imbued with the elemental power of 
light.

On his way out, Raziel notices his exit locked. However, there is a red 
crystal above the door just like above the Time Streaming Chamber and the 
entrance to the Stronghold. Raziel fires a Light Reaver projectile at it and 
the door opens. Raziel realizes that he can use Light Reaver projectiles to 
re-enter the Sarafan Stronghold and Moebius' Time Streaming Chamber. He then 
leaves the Light Forge and the door seals behind him.

Raziel manages to re-enter the Sarafan Stronghold by firing the Light Reaver 
projectile at the red crystal. 

###########################################
CHAPTER EIGHT - HISTORY AND DESTINY COLLIDE
###########################################

On his way to Moebius' Time Streaming Chamber, Raziel enters the chapel, 
where he converged the Wraith Blade earlier, and finds a dead vampire hunter, 
his neck has been snapped and he has been drained of blood. He immediately 
knows who is here. Raziel calls to Kain in the apparently empty room.

Kain answers and tells Raziel that everything will be decided here. Kain is 
standing in front of William's sarcophagus and as Raziel approaches Kain, the 
distortion intensifies just as before. Kain tells Raziel that he cannot 
understand the significance of this very moment but he needs to if Nosgoth is 
to be saved.

Raziel replies that the only thing he understands is that Kain and Moebius 
have both drawn him here, they have both manipulated him, which to him means 
that he cannot trust either of them. Raziel tells Kain of his intentions to 
set his own course without anyone manipulating him. 

As Raziel begins to leave, Kain calls to him that it's not