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Wild Arms 3 Gears Guide
Version .35
Compiled by Garjon (garjon@softhome.net) from information
Found @ GameFAQs.com Message Boards
10-27-02
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A. Introduction
B. About Gears
C. Gear Details
D. Contributors & Copyrights
A. Introduction
I hope you'll pardon me, as this is my first submission to GameFAQs, but
lurking on the message boards of Wild Arms 3, I saw enough questions on
what gears do, where to find specific gears, and how effective some of them
are, that I thought I'd contribute to the what is now a small collection of
FAQs....
B. About Gears
Gears are Items found either via creature drops or treasure chests that
can be attached to mediums to add Personal Skills to the attached medium.
These can range from immunities to status afflictions or elements, to being
able to counterattack, to giving you a percentage chance of doubleing your
Gella.
It's highly advised that you think carefully about attaching gears,
espcially the rare ones, like Green Thumb; for once they are attached, they
_do not_ come off. They can only be deleted from the medium.
C. Gear Details
Legend
+----------------------------------------+
|(Name): If you need to ask... |
|PS Added: The Personal Skill it adds. |
|PS Effect: What the Personal Skill does.|
|Where: Where the Gear can be found. |
|Rarity: How Often it can be obtained |
+----------------------------------------+
Earth Ring
PS Added: Earth Ward
PS Effect: Immunity to any attack with Earth elemental properties
Where: Black market (once one is sold), Unspecified (Sandship),
Triffids (Forest surrounding Nidhogg Pass)
Rarity: Common
Fire Ring
PS Added: Fire Ward
PS Effect: Immunity to any attack with Fire elemental properties
Where: Black market (once one is sold), Garpikes (Sandship),
Baskerville (Abyss)
Rarity: Common
Wind Ring
PS Added: Wind Ward
PS Effect: Immunity to any attack with Wind elemental properties
Where: Black market (once one is sold), Unspecified (Sandship)
Rarity: Common
Thunder Ring
PS Added: Thunder Ward
PS Effect: Immunity to any attack with Thunder elemental properties
Where: Black market (once one is sold), Unspecified (Sandship)
Rarity: Common
Water Ring
PS Added: Water Ward
PS Effect: Immunity to any attack with Water elemental properties
Where: Black market (once one is sold),
Blue-Teeth Jenny (near Yggrasil, Sandship)
Rarity: Common
Ice Ring
PS Added: Ice Ward
PS Effect: Immunity to any attack with Ice elemental properties
Where: Black market (once one is sold),
Capricorn (Sandship, Near Nidhogg Pass), Lolithita (Mimir's Well)
Rarity: Common
Dark Ring
PS Added: Dark Ward
PS Effect: Immunity to any attack with Dark elemental properties
Where: Black market (once one is sold), Black Pudding (Iron Dragon's Nest)
Black Manta (Sandship, Uncomfirmed), Forneus (Sandship, Inner Sea)
Rarity: Common
Light Ring
PS Added: Light Ward
PS Effect: Immunity to any attack with Light elemental properties
Where: Black market (once one is sold), Fairylight (Glittering Emblem)
Rarity: Common
Moonstone
PS Added: Poison Ward
PS Effect: Immunity to Poison
Where: Black market (once one is sold), Crab Bubbler (Dune Canyon)
Rarity: Common
Alarm Clock
PS Added: Sleep Ward
PS Effect: Immunity to Sleep
Where: Black merket (once one is sold), Mushufushu (Nidhogg Pass)
Rarity: Common
Clear Chime
PS Added: Confusion Ward
PS Effect: Immunity to Confusion
Where: Black market (once one is sold), Myconids (Ruins of Dreams)
Rarity: Common
Hazel Sprig
PS Added: Disease Ward
PS Effect: Immunity to Disease
Where: Black market (once one is sold), Unspecified (Ka Dingel)
Rarity: Common
Heart Leaf
PS Added: Misery Ward
PS Effect: Immunity to Misery
Where: Black market (once one is sold),
Saracenians (Forest near Secret Garden)
Rarity: Common
Holy Ankh
PS Added: Bronze Ward
PS Effect: Immunity to Bronze
Where: "Unknown" (Faraway Lands), Chest (Rayline Observatory)
Rarity: Uncommon
Holy Grail
PS Added: Fallen Ward
PS Effect: Immunity to Instant Death attacks
Where: Black market (once one is sold), Millenium Puzzle 5
Rarity: Common
Memo Pen
PS Added: Amnesia Ward
PS Effect: Immunity to Amnesia
Where: Black Market (once one is sold), Shriekers (Near Greenlodge)
Rarity: Common
Blue Bracer
PS Added: Paralysis Ward
PS Effect: Immuniy to Paralysis
Where: Black Market (once one is sold),
Cursed Corpse (outside of Little Twister),
Cursed Corpse (Leyline Observatory), Oak (Lunatic Garden)
Rarity: Commom
Soul Feather
PS Added: Glass Ward
PS Effect: Immunity to Glass
Where: Black Market (once one is sold), Nybbas (Caging Tower)
Rarity: Common
Dried Flower
PS Added: Green Thumb
PS Effect: Doubles the effect of any berry used (Not on the person, By the
user.)
Where: Girl @ Secret Garden
Rarity: Rare
Violator
PS Added: Finest Art
PS Effect: Makes the fifth melee attack in a Gatling devastating
Where: (Dungeon), Vodioanois (Abyss; Pickpocket)
Rarity: Uncommon/Rare
Pocketbook
PS Added: Gella Boost
PS Effect: A 25% chance of doubling Gella after a battle
Where: Millenium Puzzles 3 & 12, Chest (Flia Del Fia)
Rarity: Uncommon/Rare
Gunster Sign
PS Added: Lucky Shot
PS Effect: Increases probablity of making a critical hit
Where: Millenium Puzzle 20, Alligatiger (Abyss)
Rarity: Uncommon
Arctic Blade
PS Added: Counterattack
PS Effect: Makes it possible to counterattack physical attacks
Where: Millenium Puzzle 17
Rarity: Rare
Vambrace
PS Added: ATT Blocker
PS Effect: Makes it possible to parry a Physical attack, negating it
Where: Millenium Puzzle 19
Rarity: Rare
Lion Shield
PS Added: Defender
PS Effect: Makes it possible to take a physical hit for a friend
Where: Millenium Puzzle 13
Rarity: Rare
AP Ammo
PS Added: DEF Null
PS Effect: Increases chance of ignoring an enemies defence
Where: Chest (Caging Tower)
Rarity: Rare
Nine Lives
PS Added: SOS Guard
PS Effect: Increses DEF when near death
Where: Chest (Sand Canal)
Rarity: Rare
Cait's Boots
PS Added: SOS RFX Boost
PS Effect: Makes you faster when near death (Wouldn't you think you'd be
slower...?)
Where: Millenium Puzzle 1, Unspecified (Decaying Labrinth),
Griffons (Luck Shrine), Critters (Luck Shrine)
Rarity: Uncommon
Weathervane
PS Added: Eagle Eye
PS Effect: Helps avoid Ambush and Danger situations
Where: Millenium Puzzles 7 & 11
Rarity: Rare
10-Gal Hat
PS Added: Initiative
PS Effect: Increases chances of going first
Where: Millenium Puzzles 15 & 16
Rarity: Rare
Amulet
PS Added: Status Guard
PS Effect: Cures all status afflictions when you guard
Where: Millenium Puzzle 2, Unspecified
Rarity: Uncommon
Comet Mark
PS Added: ATT Plus
PS Effect: Drastically increases ATT Power
Where: Kraken (Little Twister)
Rarity: Rare
Prism Circlet
PS Added: Elemental Ward
PS Effect: Immunity to ALL Elemental attacks
Where: Chest (Demondor Pillar-Rear)
Rarity: Rare
Full Libra
PS Added:
PS Effect: Immune to ALL Status Afflictions
Where: Chest (Mimir's Well)
Rarity: Rare
D. Contributors & Copyrights
From GameFAQs message boards --
Andy Taft
Dalton Of Zeal
Hunter Sopko
Teoh
From Email --
Ryan Peterson
Chris Volcheck
Warren Cheung (Much thanks... I needed Clear Chimes.)
Some Information obtained/confirmed from ZephyrJK's Walkthrough
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
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violation of copyright.
Copyright 2002 Garjon (garjon@softhome.net)