===============================================================================
*I have a new e-mail adress now!!! No more questions from my old e-mail account
will now be replied, as I am no longer using it!!!*
--> <Velvet_Nightmar3@hotmail.com> <--
I've got some new things, but mainly at [N3W]. Check it out!
===============================================================================
Thinking of you, wherever you are.
We pray for our sorrows to end,
and hope that our hearts will blend,
Now I will step forward to realise this wish.
And who knows:
starting a new journey may not be so hard
or maybe it has already begun.
There are many worlds,
but they share the same sky--
one sky, one destiny...
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!
(ASCII art drawn by Spirit Slash3r)
===============================================================================
Kingdom Hearts FAQ/Walkthrough
Written for PAL version, also recommended for NTSC and Int. versions
For the Playstation 2 gaming console
By Cuong Pham aka Spirit Slash3r
Copyright İ to Cuong Pham
Released On: 04/20/06
Version 1.9 (Most Recent Update 04/06/05)
79 characters per line
Best viewed in MS Notepad or MS WordPad, CourierNew/Regular/10
Currently posted on <gamefaqs.com> <Neoseeker.com> <square-alliance.com>
<Velvet_Nightmar3@hotmail.com>
===============================================================================
_________________________
________________________// \\________________________
________________________| Introduction |________________________
\\_________________________//
Hello and welcome to my newest and greatest project up to date, a FAQ for the
game Kingdom Hearts. I'm Spirit Slash3r and I have recently became an author
at GameFAQs and this is the first FAQ I have written. It took me several
playthroughs to help me write this FAQ. My directional skills are not the best
in the world so just bare with them. I have two goals that I wish to complete.
My first goal is to write the biggest Kingdom Hearts walkthrough ever written
and known to man. And my second goal is to write a walkthrough for every Final
Fantasy game there is on the Playstation console and also the Playstation 2
console. Although these two goals are both very big, I will try to complete
both of these huge ambitions. I have been inspired by many walkthrough writers
and now I am one myself. I was just bored one day I decided to write a
walkthrough on one of my favorite games--Kingdom Hearts! I have put a lot of
effort into this walkthrough. Thankyou for choosing this guide to read when
there are so many other Kingdom Hearts walkthroughs to choose from. How did
you ever write a guide so huge you ask? This is very simple with many answers.
The first is that I have always planned on writing a guide for this game but I
never had a chance to. So when I received my new computer and the game itself,
I began on writing it. The second reason that I am writing this guide is
because that Kingdom Hearts is one of my all-time favourite games for the PS2.
The first time I watched my friend play this game, I was instantly hooked. As
you know, I am a teenager and I am currently still attanding school and many
people are amazed how I write guides for games, and still manage with the
schoolwork I have. To tell you the truth, the answer is that I manage my time
wisely and I always write whenever I get the chance to. It is not as hard as
people think. Many people have considered FAQ writers nerds because they spend
time on writing something that no one reads and they "Don't Have A Life".
First of all, this is completely false. A common belief that is totally
untrue. FAQ authors do have a life, like myself. I have many friends that I
hang around and always put my priorities before anything. But I have still
managed to write this guide in my spare time. I would appareciate it if you
could give me some helpful feedback by rating this guide via the GameFAQs
rating system.
Welcome to the game of Kingdom Hearts. I wrote this guide so that I could help
gamers like myself, on the game of Kingdom Hearts. The first time I saw this
game I thought it was a sissy game because it had Disney characters in it but
a friend recommended it to me so I gave it a try. Thanks to him, I am now
hooked and I am writing this FAQ to help other fans of the game. Although the
game has Disney characters in it, the story is very outstanding like all the
other Square-Enix games such as the Final Fantasy series. Like all of the
other Square-Enix games (once called Squaresoft) the game Kingdom Hearts is
not disappointing. The graphics are outstanding and Square-Enix gives the game
that little spark that makes of their games fantastic. In this massive guide,
my goal was to write a sickengly-detailed guide for Kingdom Hearts, and to
give most in-depth information, strategies, side-quests, paths, and anything
else to do with the game. With my incredible knowledge of the game, I have
compiled together a document which you see before you, I am surely confident
that this guide will help you from the start of the game to the very last
second of the end. This guide will help you with every obstacle of the game,
whether it be easy, or hard. My dream is to share this knowledge through this
guide, which I have gathered by playing this game again and again until there
is nothing else to discover, so that I can help every rerader who reads this
guide. I do reply to e-mail. So if you wish to ask me something or just want
to give me comments on this guide, send it to the address provided in the
Contacts section and also the top of the guide and wait patiently for a reply.
I will try answer the e-mail as soon as possible, however, this might take a
few days as I rarely check my e-mail. Be sure to write something like "Kingdom
Hearts Question" or something like that so that I notice it quickly. Note that
everything that I know about the game has been, or will be placed on this
guide, so fans, please read the guide carefully before you send me an e-mail
because the question might be already answered within the FAQ. Also note that
this FAQ is ¤NOT¤ spoiler-free and so you, the reader are reading this FAQ at
your own risk. So if you don't want to ruin the game for yourself, only read
enough as you wish to. But if not, enjoythe whole FAQ! Well that is it from
me (a very big introduction!). See yah!
- Spirit Slash3r
_________________________
________________________// \\________________________
________________________| Table Of Contents |________________________
\\_________________________//
This section is the Contents section. In this section, the table will show
what is contained in this massive guide. This table of contents isn't just any
ordinary table of contents. This table of contents contains a unique code
system which will help you finding certain parts of this massive document.
Instructions on how to use this guide are shown as below. The table of
contents will be shown first and then followed by the game information, and
then the abbreviations used in this walkthrough.
_______________________________________________________________________
|| //
(|====[||-oo----¤ Using the Unique code system ¤----------------------------//
|| //
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
You can much easily navigate your way through this enormous guide, rather than
finding sections individually. This table of contents contains a unique code
system that will allow you to navigate through this guide easier. First, you
must press Ctrl+F at the same time to bring up the Find dialogue box. In the
Find What box, type in the code which can be found in the Code Section of the
table of contents. After you have typed in the code (or if you just lazy,
copy it), on your keyboard, press the ENTER button twice and just like magic,
there you are. Just where you wanted to be! Now that wasn't so hard, was it?
+---------------------------------------------------------------------------+
|(01)| LEGAL DISCLAIMER | LGDS | All that legal crap. | Complete 100% |
+---------------------------------------------------------------------------+
|(02)| VERSION HISTORY | VRSN | Details on all updates | Incomplete ?% |
+---------------------------------------------------------------------------+
|(03)| STORYLINE | STRY | Details on the KH story | Complete 100% |
| -- | Meet the characters| STR1 | Biographies of the stars | Complete 100% |
| -- | The Main Plot | STR2 | An intro to the story | Complete 100% |
| -- | The Story Analysis | STR3 | A summary of the KH story| Complete 100% |
+---------------------------------------------------------------------------+
|(04)| MANUAL | MANL | The basics of the game | Complete 100% |
| -- | Controls | MAN1 | The basic controls | Complete 100% |
| -- | Playing the Game | MAN2 | How to play the game | Complete 100% |
| -- | The Battle System | MAN3 | Fend off the Heartless | Complete 100% |
| -- | Magic and Summons | MAN4 | Basics on the M&S system | Complete 100% |
| -- | Abilities | MAN5 | Basics on Abilities | Complete 100% |
| -- | Equipment & Status | MAN6 | Basics on equip & status | Complete 100% |
| -- | Items, Synthesis | MAN7 | Basics on Items | Complete 100% |
| -- | The Gummi Ship | MAN8 | Basics on the Gummi Ship | Complete 100% |
| -- | The Gummi Garage | MAN9 | Pimp up your Gummi Ship | Complete 100% |
+---------------------------------------------------------------------------+
|(05)|IN-DEPTH WALKTHROUGH| INWK | Intro to the walkthrough | Complete 100% |
+---------------------------------------------------------------------------+
|(06)| AWAKENING | @W@K | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(07)| DESTINY ISLANDS | DSNY | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(08)| TRAVERSE TOWN | TRVS | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(09)| WONDERLAND | WNDR | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(10)| DEEP JUNGLE | JNGL | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(11)| TRAVERSE TOWN | TVS2 | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(12)| OLYMPUS COLISEUM | OLPS | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(13)| AGRABAH | AGBA | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(14)| MONSTRO | MNSO | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(15)| OLYMPUS COLISEUM | OLM2 | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(16)| ATLANTICA | ATLN | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(17)| HALLOWEEN TOWN | HOLW | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(18)| NEVERLAND | NVRD | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(19)| OLYMPUS COLISEUM | OLM3 | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(20)| HOLLOW BASTION | HBAS | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(21)| TRAVERSE TOWN | TVS3 | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(22)| HOLLOW BASTION | HBA2 | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(23)| END OF WORLD | EOFW | ------------------------ | Complete 100% |
+---------------------------------------------------------------------------+
|(24)| THE 100 ACRE WOOD | WDP0 | Go help Winnie the Pooh! | Complete 100% |
+---------------------------------------------------------------------------+
|(25)| Dalmations Quest | DMTN | Locations for all puppies| Complete 100% |
+---------------------------------------------------------------------------+
|(26)| OPTIONAL BOSSES | BS3S | The bastards are all here| Complete 100% |
| -- | Ice Titan | B3S1 | Strategy for Ice Titan | Complete 100% |
| -- | Phantom | B3S2 | Strategy for Phantom | Complete 100% |
| -- | Kurt Zisa | B3S3 | Strategy for Kurt Zisa | Complete 100% |
| -- | Sephiroth | B3S4 | Strategy for Sephiroth | Complete 100% |
+---------------------------------------------------------------------------+
|(27)| TRINITY MARKS | TNTY | Locations for all marks | Complete 100% |
| -- | Blue Trinity Jump | TNT1 | Locations for blue marks | Complete 100% |
| -- | Red Trinity Charge | TNT2 | Locations for red marks | Complete 100% |
| -- | Green TrinityLadder| TNT3 | Locations for green marks| Complete 100% |
| -- | Yellow Trinity Push| TNT4 | Locations for yellow mark| Complete 100% |
| -- | White TrinityDetect| TNT5 | Locations for white marks| Complete 100% |
+---------------------------------------------------------------------------+
|(28)| ULTIMATE WEAPONS | UWPN | They're all here! | Complete 100% |
| -- | Ultima Weapon | UWP1 | How to obtain Ultima W. | Complete 100% |
| -- | Save the Queen | UWP2 | How to obtain Save the Q.| Complete 100% |
| -- | Save the King | UWP3 | How to obtain Save the K.| Complete 100% |
+---------------------------------------------------------------------------+
|(29)| THE HADES CUP | HD3S | The enormous Hades Cup | Complete 100% |
+---------------------------------------------------------------------------+
|(30)| ALL CUPS STRATS | CUPZ | All details on the cups | Complete 100% |
| -- | Phil Cup | CUP1 | Phil Cup strategy | Complete 100% |
| -- | Pegasus Cup | CUP2 | Pegasus Cup strategy | Complete 100% |
| -- | Hercules Cup | CUP3 | Hercules Cup strategy | Complete 100% |
+---------------------------------------------------------------------------+
|(31)| THE CLOCK TOWER | TW3R | Details on the CLock T. | Complete 100% |
+---------------------------------------------------------------------------+
|(32)| POSTCARD LOCATIONS | PSCD | Locations of all cards | Complete 100% |
+---------------------------------------------------------------------------+
|(33)| WEAPONS LISTING | WPNS | A list of weapons | Complete 100% |
| -- | Sora - Keyblades | WPN1 | All of Sora's keyblades | Complete 100% |
| -- | Donald - Staves | WPN2 | All of Donald's Staves | Complete 100% |
| -- | Goofy - Shields | WPN3 | All of Goofy's Shields | Complete 100% |
+---------------------------------------------------------------------------+
|(34)| ACCESSORIES LISTING| ACRY | A list of all accessories| Complete 100% |
+---------------------------------------------------------------------------+
|(35)| ITEMS LISTING | ITMS | A list of all the items | Complete 100% |
+---------------------------------------------------------------------------+
|(36)| THE GUMMI SHIP | GUM1 | Pimp up your Gummi Ship! | Complete 100% |
+---------------------------------------------------------------------------+
|(37)| ABILITIES LISTING | ABTY | A list of all abilities | Complete 100% |
+---------------------------------------------------------------------------+
|(38)| MAGIC AND SUMMONS | SMMN | A list of all M&S | Complete 100% |
+---------------------------------------------------------------------------+
|(39)| SYNTHESIZING | SYTH | All Synthesizning! | Complete 100% |
+---------------------------------------------------------------------------+
|(40)| ENEMY ENCYCLOPEDIA | BSRY | All details on enemies | Complete 100% |
+---------------------------------------------------------------------------+
|(41)| THE JOURNAL | JRNL | Jimminy's Journal | Complete 100% |
+---------------------------------------------------------------------------+
|(42)| SONG LYRICS | SNGL | Lyrics for the KH themes | Complete 100% |
+---------------------------------------------------------------------------+
|(43)| EXTRAS | XXRA | Things worth reading | Complete 100% |
| -- | Sequals | XXR1 | Details on KH:CoM and KH2| Complete 100% |
| -- | Fun things to do | XXR2 | Self explanatory eh? | Complete 100% |
| -- | The Secret Ending | XXR3 | WTF? It's true! | Complete 100% |
| -- | Deep Dive | XXR4 | All about Deep Dive | Complete 100% |
| -- | KH Trailer (X Play)| XXR5 | Kingdom Hearts (X Play) | Complete 100% |
| -- | KH2 Intro Clip | XXR6 | Kingdom Heasrts 2 Intro | Complete 100% |
+---------------------------------------------------------------------------+
|(44)| KINGDOM HEARTS:FM | FM1X | All Kingdom Hearts: FM | Complete 100% |
| -- | Ansem's Reports | FM11 | Ansem's other reports | Complete 100% |
| -- | Weapons | FM12 | More weapons in FM | Complete 100% |
| -- | Items/Accessories | FM13 | More items & accessories | Complete 100% |
| -- | Gummmi Blueprints | FM14 | Additional blueprints | Complete 100% |
+---------------------------------------------------------------------------+
|(44)| MECHANICS | MCNC | How the game works | Complete 100% |
+---------------------------------------------------------------------------+
|(45)| FAQs | FQ&A | Frequently asked question| Complete 100% |
+---------------------------------------------------------------------------+
|(46)| CONTACT INFO | CNTC | How to e-mail me. | Complete 100% |
+---------------------------------------------------------------------------+
|(47)| ACKNOWLEDGEMENTS | CRDT | Legends that helped me | Complete 100% |
+---------------------------------------------------------------------------+
|(48)| FINAL STATEMENTS | FNLS | Final Statements | Complete 100% |
+---------------------------------------------------------------------------+
Here are some details on the game.
.--------------------------------.
| Game Title: Kingdom Hearts |
| Publisher: Square-Enix & Disney|
| Console: Playstation 2 |
| Genre: Action/RPG |
| ESRB Rated: E (Everyone) |
| US/JP/EU releases: '01/'01/'02 |
| Number Of Disks: 1 |
| Number Of Players: 1 |
| Memory Card Blocks: 1 |
| Minimum Memory: 132 KB |
| Analog Controller Required |
'--------------------------------'
And here's a big fat list of key abbreviations that will I use throughout my
guide.
.-------------------------------------------.
| HP | Hit Points |
| MP | Magic Points |
| AP | Art Points |
| Exp | Experience Points |
| STR | Strength |
| DEF | Defence |
| Dmg | Damage |
| KB | Kilobytes |
| RPG | Role Playing Game |
| KH | Kingdom Hearts |
| KH:FM | Kingdom Hearts Final Mix |
| KH:CoM | Kingdom Hearts Chain of Memories |
| KH2 | Kingdom Hearts 2 |
| PS2 | Playstation 2 |
'-------------------------------------------'
_________________________
________________________// \\________________________
________________________| I. ~ Legal Disclaimer |________________________
\\_________________________//
\\ LGDS //
ŻŻŻŻŻŻ
This document is İ copyright to Spirit Slash3r. This guide is for private and
personal use only. This guide cannot be reproduced in any way and should not
be produced in any form of media. This is strictly prohibited. You should
¤NOT¤ copy this guide and claim it as your own, if you wish to host this guide
on your website, you must ask for my permission via E-mail indicated at the
bottom of this guide. If I think that your website is worthy enough of placing
my guide on your website, I will reply you back telling that you have my
permission via E-mail. You will be totally responsible for updating the guide.
The latest and most recent versions of my guide will always be avaliable at
<gamefaqs.com>. If you do not follow these terms, this will result in severe
legal penalties.
Now that you have read the legal disclaimer, you may continue on reading this
FAQ.
Enjoy!
_________________________
________________________// \\________________________
________________________| II. ~ Version History |________________________
\\_________________________//
\\ VRSN //
ŻŻŻŻŻŻ
-------------------------------
Version 1.0 - 02/13/04 (KB: 30)
-------------------------------
I just decided to write a walkthrough because I was so bored so why not not
on one of the games that I love best? Work has begun on the walkthrough. It is
harder than I thought!I also drew the Kingdom Hearts logo as the title! I'm
so happy! Progress has begun and it is very hard! Wrote the guide up |to the
Traverse Town section.
--------------------------------
Version 1.1 - 03/22/04 (KB: 110)
--------------------------------
I haven't had time to work on the Walkthrough/FAQ for a while so I worked my
butt off to write a hell a lot more on it. Made the presentation a lot better.
A huge improvement!
--------------------------------
Version 1.2 - 03/28/04 (KB: 146)
--------------------------------
So far I haven't submitted the guide yet so I read the rules of writing a FAQ
on GameFAQs. I was so pissed when I found out that a FAQ had to be 79
characters long as I wrote mine 97 characters long. So I had to reformat the
whole guide to 79 characters. This took a while plus it reduced my FAQ's size
down a lot! Although I have added a few new things just to boost the size back
up.
--------------------------------
Version 1.3 - 03/31/04 (KB: 187)
--------------------------------
I have now begun to write out the |basic format of this guide by writing out
the table of contents in full detail. The size of this walkthrough has
increased a lot because I have completed the huge task of writing up the
Manual section. I have also written the walkthrough up to the Agrabah World.
--------------------------------
Version 1.4 - 04/12/04 (KB: 235)
--------------------------------
A lot of work has now been put on this guide. And now it is actually looking
like a actual guide that can be placed on the net. Up to today, I have written
up to the Monstro world but I have temporarily halted my work on the
walkthrough and have taken a break and have started writing up a basic format
of what I wish to be the largest guide known to man on the face of the earth.
Now I have re-drew the table of contents giving it a unique code system, and
I also have overcome the massive task of writing up the weapons section.
Other changes are the the Song Lyrics section, the Journal section, and the
Ansem's Report section. Yes, I know I have taken a very long time to give this
update on my guide but I have worked very hard to write this update and plus
there are many new features compared to the old guide. Yes, I have finally
finished this update paragraph.
--------------------------------
Version 1.5 - 05/21/04 (KB: 501)
--------------------------------
Sorry for the delay! I have had too much homework to have time to update the
guide on GameFAQs. But now I have had the chance to do it and plus I have
doubled the size. Many changes have happened since the last update. I have
finished the forever-long abilities section and also I have finished listing
of all the weapons, items and accessories.
--------------------------------
Version 1.6 - 07/05/04 (KB: 739)
--------------------------------
'Sup! Well it's been a long time since the last update. Well my school break
has just begun and so I wrote like mad. A 238 KB improvement speaks for
itself! Many changes like the massive Beastiary has been completed. The
Journal and the Sidequests section have finally been completed. Although I
don't have much to say, there have been many changes including the very long
Sephiroth strategy, I also corrected a few spelling errors.
--------------------------------
Version 1.7 - 01/23/05 (KB: 754)
--------------------------------
Again Sorry for the delay! It has about 2 months since I have even touched
this guide as I was too busy with exams and schoolwork. But now, my summer
break has begun, and I attempt to finish this guide to the very end. Corrected
a few errors.
--------------------------------
Version 1.8 - 03/02/05 (KB: 758)
--------------------------------
It's been a while since I updated this guide. This was because I have been
working on a guide for Final Fantasy X, and I have also been playing Chain of
Memories, which has provided me with a lot of new info on KH2. I've added
some new stuff in the extras section. Check it out!
-------------------------------
Version 1.9 - 04/20/06 (KB: 795)
-------------------------------
I have finally found a downloadable trailer of the popular Deep Dive! Check it
out in the extras! The guide has been completely re-done, in a format that
will be easier to read. This will probably be the final version, unless I find
that there is anything else to add.
_________________________
________________________// \\________________________
________________________| III. ~ Storyline |________________________
\\_________________________//
\\ STRY //
ŻŻŻŻŻŻ
This section will cover the whole story of the game of Kingdom Hearts. I am
warning you that there are MANY SPOILERS in this section and you will read
this section at your own risk. You should read this section if you have
already finished the game or if you want to ruin it for yourself. Once again,
spoilers aplenty! Don't blame me for ruining the story because I have now
warned you. And now our story begins but just before it begins, let's meet the
characters.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1. Meet The Characters! STR1
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Just before you start, you will have to know who the characters of the game
are. Note that I based these from the manual but have just added a few extras.
.---------------------------------------------------------------------------.
| --- S O R A --- |
|---------------------------------------------------------------------------|
| Name: Sora |
| Age: 14 |
| Homeworld: Destiny Islands |
| Weapon: Wooden Sword & the Keyblade |
| Biography: As a 14-year-old, Sora has his share of soncerns, but overall |
| he manages to keep an upbeat attitude. He may seem inexperienced at times,|
| but he has a strong sense of justice. He was cast into an unkwon world |
| when a swarm of Heartless raided his world. His weapon, the mysterious |
| Keyblade, has the power of the light to defeat the Heartless. |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- R I K U --- |
|---------------------------------------------------------------------------|
| Name: Riku |
| Age: 15 |
| Homeworld: Destiny Islands |
| Weapon: Wooden Sword & the Dark Keyblade |
| Biography: Aged fifteen, Riku may seem cool, calm and collected for his |
| age, but he is far from the quiet type. Always curious about the unknown, |
| he begins to question the small, closed world in which he lives in. A |
| confident youth who always competes with Sora. When Destiny Islands was |
| destroyed, Riku was nowhere to be found. |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- K A I R I--- |
|---------------------------------------------------------------------------|
| Name: Kairi |
| Homeworld: Hollow Bastion |
| Weapon: N/A |
| Biography: Aged fourteen, Kairi moved to Sora and Riku's island a few |
| years ago. She may appear delicate, but she possesses a strong, unyielding|
| will. Kairi is one of Sora's best friends. When Destiny Islands was |
| destroyed, Kairi disappeared and so Sora's quest to find his friends |
| began. |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- D O N A L D --- |
|---------------------------------------------------------------------------|
| Name: Donald Duck |
| Age: Unknown |
| Homeworld: Disney Kingdom |
| Weapon: Staff |
| Biography: Donald, the Court Wizard and loyal servant to the king embarks |
| on a journey to carry out the missing ing's orders. A feisty, impatient |
| magician who joins Sora, the Key bearer alluded to in the king's letter. |
| Donald can be stubborn and short-tempered at times. |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- G O O F Y --- |
|---------------------------------------------------------------------------|
| Name: Goofy |
| Age: Unknown |
| Homeworld: Disney Kingdom |
| Weapon: Shield |
| Biography: Goofy is the captain of the Royal Knights on Disney Kingdom and|
| is a soldier who despises weapons. Goofy is a clumsy, and easy-going |
| knight. Under the king's orders, he accompanies Donald on the quest to |
| find the key. |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- C L O U D --- |
|---------------------------------------------------------------------------|
| Name: Cloud Strife |
| Age: 22 |
| Homeworld: Unknown |
| Weapon: Buster Sword |
| Biography: A mysterious warrior who wields an impressive sword. He has |
| many walls built around his heart and because he keeps others at an |
| emotional distance, no one knows how he came to be or where he came from. |
| What lies deep in Cloud's heart and past? |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- L E O N --- |
|---------------------------------------------------------------------------|
| Name: Leon (Squall) Leonheart |
| Age: 17 (Based on FFVIII) |
| Homeworld: Hollow Bastion |
| Weapon: Gunblade |
| Biography: A swordsman who wields the Gunblade. His real name is Squall |
| Leonheart. He escaped to Traverse Town when the Heartless raided his home |
| world. To part with his old self, a man who had seem helpless to stop |
| them, he changed his name. Since meeting the king, who has been so |
| viligant against the Heartless, Leon has sought the truth behind the |
| "Key." |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- Y U F F I E --- |
|---------------------------------------------------------------------------|
| Name: Yuffie Kisargi |
| Age: 17 (Based on FFVII) |
| Homeworld: Hollow Bastion |
| Weapon: Shuriken |
| Biography: A female ninja who escaped to Traverse Town when her home world|
| was taken by the Heartless. She stays strong and cheerful in any |
| situation. She works with Leon and Aerith to unravel the secret of the |
| "Key." |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- A E R I T H --- |
|---------------------------------------------------------------------------|
| Name: Aerith Gainsborough |
| Age: 22 (Based on FFVII) |
| Homeworld: Hollow Bastion |
| Weapon: Rod |
| Biography: She lost her home to the Heartless at a very young age. Beneath|
| her gentle disposition lies a strong will and a firm sense of duty. Many |
| are naturally drawn to her. Aerith works with Leon and Yuffie to learn |
| more about the Heartless and the "Key." |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- C I D --- |
|---------------------------------------------------------------------------|
| Name: Cid Highwind |
| Age: 32 (Based on FFVII) |
| Homeworld: Hollow Bastion |
| Weapon: Lance |
| Biography: Owner of an accessory shop in Traverse Town. A highly skilled |
| engineer and a first-rate pilot. When the Heartless invaded his world, he |
| escaped to Traverse Town on a gummi ship he'd built himself. He is an |
| expert on gummi ships. |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- S E L P H I E --- |
|---------------------------------------------------------------------------|
| Name: Selphie Timltt |
| Age: 17 (Based on FFVIII) |
| Homeworld: Destiny Islands |
| Weapon: Nunchaku |
| Biography: A spunky girl who lived on Destiny Islands. She is rather |
| impulsive, and quite the romanticist. Nobody knows what happened to her |
| after her island disppeared. |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- T I D U S --- |
|---------------------------------------------------------------------------|
| Name: Tidus |
| Age: 17 (Based on FFX) |
| Homeworld: Destiny Islands |
| Weapon: Sword |
| Biography: A cheerful self-confident boy who lived on Destiny Islands. He |
| considers himself a champ at everything. Nobody knows what happened to him|
| after his island disappeared. |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- W A K K A --- |
|---------------------------------------------------------------------------|
| Name: Wakka |
| Age: 22 (Based on FFX) |
| Homeworld: Destiny Islands |
| Weapon: Blitzball |
| Biography: A boy who lived on the Destiny Islands. He looks out for Tidus |
| and Selphie like a big brother. Nobody knows what happened to him after |
| his island disappeared. |
'---------------------------------------------------------------------------'
.---------------------------------------------------------------------------.
| --- A N S E M --- |
|---------------------------------------------------------------------------|
| Name: Ansem |
| Age: Unknown |
| Homeworld: Hollow Bastion |
| Weapon: Unknown |
| Biography: A researcher who studied the Heartless and delved into secrest|
| of the worlds. He organized his findings into a single volume known as |
| Ansem's Report. When he inexplicably vanished, most of its pages were |
| scattered, to the winds. |
'---------------------------------------------------------------------------'
This concludes the characters section. Now that you know the main characters
that will soon appear in the game, you are ready to read the story.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2. The Main Plot
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The story revolves around a boy named Sora, who is fourteen years old. He
lives in an Island called Destiny Islands and plays everday with his friends
on the island. They are Riku, Kairi, Tidus, Selphie and Wakka. Everyday Sora
and his friends usually ask questions that adolescents do, about the other
worlds and their own existence. Little do they know a great destiny awaits
them. One stormy night, a terrible darkness invades the Destiny Islands. Sora
awakens in a new world, a place called Traverse Town. He soon realises that
his friends Kairi and Riku are nowhere to be found. Meanwhile, two warriors
are ordered by King Mickey to find the "Key". "Now there's somebody with a
key--A key to our survival...We need that Key." That "somebody" was referring
to Sora. Donald the Court Magician and Goofy the Captain of the Royal Knights
joins Sora on his quest to find his friends and to find King Mickey. Thus our
journey begins...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3. The Story Analysis
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Here in this section, I have written down the whole story in my own words. It
contains a lot of SPOILERS so for "First-Timers", I would suggest that you
should read this after you have finished the game.
Sora, a 14 year old boy lives on Destiny Islands with his best friend Kairi
and his rival Riku. Everyday, Sora has adventures with all of the children on
Destiny Islands. These children are Tidus, Wakka, Selphie as well as Riku and
Kairi. Recently, the three have started building a raft so that they can set
sail to explore new and different worlds. As Sora is looking for a mushroom,
he ventures into a cave where he meets a hooded figure. The figure tells that
Sora will have to unlock a "door". Confused by his words, Sora turns around
and the hooded figure is gone. That night Sora wakes up to a rumbling sound.
It was a storm. He immediatley remembers about the raft. Sora races to the
raft and finds that there are fiends all over Destiny Islands. Sora attempts
to attack these fiends but it has no effect. With nothing else to do, Sora
runs to the wooden bridge and he sees Riku standing alone. Riku starts talking
about the "Heartless". What is the Heartless? Sora thinks. Then right in front
of Sora's eyes, Riku gives his heart into the Darkness. Now with Riku gone a
blade falls from the sky. The Keyblade is its name, with the power of the
light, it can defeat the shadows of the darkness. Sora returns to the secret
area and finds Kairi staring at the door. "Sora" she says and a gust of wind
blows Sora unconscious. When Sora awakens, he realises that he still on
Destiny Islands. The thing is that Destiny Islands is now only a little island
of sand and debris. Suddenly, a large dark body confronts Sora and the battle
for survival begins. Sora defeats the dark body and finds that out that its
name is Darkside. Sora then falls into a deep sleep.
Meanwhile, in the Disney Kingdom, in Disney Castle, Donald, the court wizard
walks into the throne room to greet the King. "It's nice to see you this
morn--" says Donald and then realises that the King is missing. Pluto, the
King's royal pet, gives Donald a letter written by the King saying that he had
to leave as the stars are going out. Donald immediatley runs to Goofy, the
captain of the Royal Knights, and tells him the news. And so, the two of them
leave for Traverse Town, where the King told them to go. To find a man named
Leon. This man knew a lot about what was happening. Donald and Goofy are then
accompanied by Jimminy Cricket who tells them how he escaped from his world
as it was about to collapse. Donald and Goofy take control of their ship, the
Gummi Ship, and head for Traverse Town.
As Donald and Goofy reach Traverse Town, they see a star go out. This meant
bad news and that they had to find Leon quicker. The only problem was that
they didn't know where Leon lived. Pluto then picks up a scent and trails off.
Donald, thinking that he is so good, leads the way but Goofy suggests that
they should follow Pluto. "Aw Phooey" says Donald and off they went. Meanwhile
Sora is awakened by Pluto and then Pluto runs off. Sora realises that his
friends are nowhere to be found and so he visits the Accessory Shop where he
meets a man named Cid. Cid tells Sora that he is now in Traverse Town--A
different world than his own. Upon leaving the shop he witnesses a man having
his heart stolen and Sora returns to the Accessories Shop. Upon leaving the
Accessories, Sora encounters a man named Leon (don't ask me why his name isn't
Squall!). Leon spots the Keyblade which Sora is wielding and he challenges
Sora to a fight. Sora defeats Leon but passes out from the exhaustion of the
battle. Sora awakens (he's doing that a lot now!) to find that Kairi is
watching him. Not! It seems that it was only a illusion and it was realy a
girl named Yuffie. Meanwhile, Donald and company meet a girl named Aerith
(don't ask me why her name isn't Aeris!). She asks if they are the ones sent
by the King. They reply and follow her to the Red Hotel room. In the room,
Aerith reveals that in the Universe, there are many worlds. But now there a
fiends called Heartless. The story switches back to Sora. The Heartless? asks
Sora. Leon then tels Sora "Ones without a heart." He realises the monsters
that he has fought recently are the Heartless in which Leon is referring to.
Leon also reveals that there is a "Key" that can save humanity from the
Heartless. That "Key" was the Keyblade and that Sora was chosen by the
Keyblade itself to wield it. Now back to Donald and Goofy. Aerith tells Donald
and Goofy about a man named Ansem. This man devoted his life to studying the
Heartless and that he wrote down his findings in 10 separate reports. If they
wished to know more about the Heartless, they would have to find these ten
reports. But Donald and Goofy's main goal was to find the King. But in order
to do that, they would have to find them Keyblade wielder.Then suddenly, the
Heartless attack the Hotel and Sora and Leon run out of the Hotel and defeat
the Heartless. With a lot more knowledge on the Heartless, Sora runs into the
Second District. Donald and Goofy are on a balcony prepared to fight the
Heartless, but instead, are blasted back and they land on Sora. Donald and
Goofy spot the Keyblade and then the powerful Guard Armor appears. They defeat
it and the three return to Leon who tells that there are many different types
of Heartless to defeat. Donald and Goofy join Sora on his quest to find his
friends and then they head into their Gummi Ship--a ship made from meteor
blocks called Gummi Blocks, and they took aflight.
Their first destination was to Wonderland. Upon arriving, the party meets the
White Rabbit and they drink a potion making them small so that they can fit
through the door. The lead to the Queen's Courtyard where a court case was
about to begin. The Queen was accusing Alice of doing the harms of the
Heartless. Of course, this was untrue and Sora and company, were determined
to prove Alice's innoscence. Their task was to find four pieces of evidence
that would prove that Alice was not guilty. Once Sora finished, the party
returned to the courtyard and showed the pieces to the Queen. Although she
knew deep down inside that she was wrong, she didn't to admit it. So she
simply accused them next. She ordered her soldiers to seize Sora, Donald, and
Goofy. The party defeated all of the soldiers but after the battle, Sora
noticed that Alice had disappeared from her cage. The Queen gave them a chance
to find Alice. Upon leaving Wonderland, Sora and company ran into the powerful
Trickmaster--a powerful monster who was sent by Maleficent to destroy Sora and
his friends. The battle was tough but Sora and his friends defeated the
poweful monster in the end. After defeating Trickmaster, it dropped behind a
rare Navi-G piece. Its powers remained unknown. They now had to go look for
Alice. The party boarded the Gummi Ship and headed for the next world.
Sora, Donald, and Goofy's next destination was to the mighty Olympus Coliseum.
There, they met Phil, a hero trainer. The party's goal was to win the Cup that
was to be held later on. But there was one obstacle, Phil assumed that Sora
and his friends were too weak to participate in the cup. So Phil put Sora and
his friends on a few trials, so that Sora could prove his worthiness. The
group passed the trials but they weren't permitted to enter the games as they
did not have a ticket. Sora and company left Olympus Coliseum and met up with
a being named Hades. There was something suspicious about him, but Hades gave
them a ticket in order to enter the games. Sora, Donald, and Goofy entered
into the preliminaries. There, they battled many enemies. Upon battling the
final preliminary match, they met a man named Cloud. Cloud was hired by Hades
to destroy Sora and his friends as they had been interrupting his plans to
take over the universe. After they defeated Cloud, Sora realised that he was
given the ticket so that he would be defeated in combat, but that was not true
as Cloud was not strong enough. Hades, furious because Cloud had failed, sent
his pet, Cerberus to attack the coliseum. By that time, Hercules entered the
scene and was fighting off the ferocious monster. But his strength alone could
not defeat Cerberus. Sora, Donald, and Goofy rushed in to help Hercules. After
defeating Cerberus, Phil postponed the Games as the coliseum was a mess
because of the fight. The party was now finished as there was nothing else to
do. Upon leaving, Sora met Cloud sitting on the steps. They talked and Cloud
told Sora that he helped Hades so that he could find someone who he was
looking for. Sora was also looking for someone. After the conversation, the
group boarded the Gummi Ship and left Olympus Coliseum.
The next destination was the lucious Deep Jungle. There, Sora and Donald had
an arguement. The result ended up in the party splitting up. Sora encountered
a ferocious leopard named Sabor. Sora defeated the leopard and met a man named
Tarzan. Apparently, Tarzan was raised by gorillas. Tarzan took Sora to a camp
where he met a woman named Jane and a hunter named Clayton. Donald and Goofy
rejoined with Sora. The first time Sora laid eyes on Clayton, he knew that he
would be trouble. And Sora was correct. Clayton was possessed by the Heartless
as he yearned for power. Tarzan knew this and he wouldn't take Clayton to the
Gorilla breeding grounds. Angered by this, Clayton abducted Jane began to hunt
the gorillas. Sora and company finally found out where Clayton was but the
leopard Sabor returned for revenge. Sora and company finished off Sabor, then
encountering Clayton. The final showdown was too easy. Sora and comapany
defeated Clayton but just as he was about to be finished, he called a friend.
A Heartless friend. This Heartless monster was called Stealth Sneak, a
invisible monster. No matter how hard Clayton tried, Sora defeated him in the
end, along with Stealth Sneak. Appraised by their effort, Kerchak, the gorilla
tribe leader, trusted in the humans and threw the party up in the air. Sora,
Donald, and Goofy landed in a place known as the Cavern Of Hearts. There, Sora
and his friends found a keyhole. Somehow Sora's keyblade was connected with
the keyhole, and then a beam of light shot from the keyhole which sealed
keyhole. They boarded the Gummi Ship and headed for their next destination.
Sora and his friends returned to Traverse Town. There, they met Leon who gave
them an Earthshine, a rare item. As they are about to leave Traverse Town,
they enter the Accessories shop for a few supplies. Cid, the shop owner then
asks them to do a favor. He asks them to deliver a book he repaired to a
friend of his. Sora look everywhere for Cid's friend and finally they find a
house. As they are about to enter it, a man appears. This man was named
Merlin, Cid's friend. There, they also met a lady named the Fairy Godmother.
She saw the Earthshine which was given to Sora by Leon and restored into a
summon--the Simba summon. Sora and friends then return to Cid who then
installs a new Gummi block into their ship. This new gummi block allowed
access to new worlds. Duriing their travels in Traverse Town, they encountered
a old friend, the Gurad Armor. As they defeated quickly, it changed shape into
a new monster called the Opposite Armor. Sora, Donlad, and Goofy fought
valiantly and defeated the monster. When the battle finished Sora found the
Keyhole for Traverse Town. He sealed it and they were finished with Traverse
Town.
After a lot of travelling, they utilised their new gummi block, the Warp-G.
They used it to enter a warphole leading to a new world called Agrabah. In
Agrabah, they met a magic carpet who flew them to the desert. There, they met
a man named Aladdin who was out hunting for treasure. Aladdin spoke of a cave
full of treasure. This cave was referred to as the Cave of Wonders. Aladdin
then introduced Sora and his friends to his monkey Abu, and his other friend
named Genie, who lived inside a magical lamp. As they returned to Agrabah, the
group met a man named Jafar, who wanted to take over Agrabah. He stole
Aladdin's lamp, which meant that Jafar was Genie's new master and also
kidnapped Jasmine, the princess of Agrabah. Jafar then summoned a powerfu
monster called the Pot Centipede. As the party was fighting the Pot Centipede,
Jafar ran off to the Cave of Wonders. Sora nad company defeated the Pot
Centipede and realised that Jafar had ran off. So they followed him into the
desert where they met the Guardian Lion which was the guardian of the Cave of
Wonders. Possessed by the Heartless, the Guardian Lion attacked the party. But
of course, Sora and company destroyed the darkness within it and it granted
them access to the Cave of Wonders. Sora and company followed Jafar deep into
the cave where they faced him in a battle. During the battle, Jafar called
Genie to help him. But the party overthrew Jafar and won the battle. After the
battle the impact of the battle created a huge hole in the centre of the arena
a Jafar fell down the bottomless hole. But Sora wasn't about to give up just
yet so he and his friends couragously jumped down too! Jafar wasn't finished
just yet. Although he used up all of his stength in the previous battle, the
used the Genie's power of the wishes to wish for him to become an all-powerful
Genie. Sora and company arrived to the scene and saw the effect. But there was
one flaw in Jafar's plan. The party engaged in another battle but instead of
targetting Jafar, the party attacked the parrot Iago, who was carrying the
lamp. Eventually Iago dropped the lamp and Sora used the lamp to capture
Jafar. They then encountered the mysterious Maleficent, the woman which the
people of Traverse Town spoke of. Sora then learned that Maleficent was
gathering seven girls called the Seven Princesses of the Heart. Maleficent
then told them that these seven girls had the power to open the "Final
Keyhole." What was this "Final Keyhole" that the Maleficent spoke of? Little
did Sora knew, all would be revealed later. Whenthe battle finished, Jasmine
had disappeared. Apparently, someone else had taken her. The Keyhole of
Agrabah was revealed and Sora locked it. Suddenly, the Cave of Wonders began
to collapse with Sora and his friends in it! Quickly, Aladdin's Magic Carpet
flew the party out of the cave just before it was about to collapse. Sora and
his friends returned to Agrabah where Aladdin used his final wish to set Genie
free. Aladdin asked Genie if he could help Sora find Jasmine and Genie agreed
to help. Sora acquired the Genie summon. The group was now finished ao they
and left Agrabah.
Sora, Donald, and Goofy's next destination was to a new world that was
unknown. But during their flight, a huge whale named Monstro appeared and
swallowed the gummi ship up. Inside Monstro they met a man named Gepetto and
a wooden puppet named Pinocchio. After much conversation, Pinocchio ran off,
deep into Monstro. It was now up to Sora to retrieve Pinocchio. As the group
was searching for Pinocchio, they met an old friend--Riku. Riku was with
Pinocchio but as Sora was about to begin talking, Riku and Pinocchio ran off
further into Monstro. It was a long and epic journey as the party was
travelling through Monstro. Suddenly, the Heartless appeared. Fighting them
off, they entered the Monstro's bowels. There, they met Riku but Pinocchio was
nowhere to be found. As they began talking, a huge monstere named the Parasite
Cage appeared, holding Pinocchio within its stomach. Sora, Donald, and Goofy
fought the monster but Riku also helped them. Once the Parasite Cage was
defeated, Riku disappeared with Pinocchio. Again, Sora and company followed
him. This time they ended up at Monstro's stomach where Riku revealed why he
was chasing Pinocchio. He wanted to take the puppet's heart. Then Parasite
Cage returned for another battle. Parasite Cage took hold of Pinocchio but the
group dfeated it once and for all. Pinocchio was knocked out for a while so
the group returned to Geppeto's ship. There, Pinocchio regained consciousness
but Riku disappeared from the scene. Sora was baffled by his old friend's
change in personality. Sora, Donald, and Goofy were now finished with Monstro.
Monstro sneezed the gummi ship back out. They then journeyed in their gummi
ship to a world called Atlantica. Before they entered the world, Sora noticed
that there was no air in the world, only water! Sora was afraid that he would
drown but Donlad said that his magic would protect them. As they entered
Atlantica, Sora was transformed into a dolphin, Goofy was transformed into a
turtle, and Donald was transformed into a octopus. The party met a mermaid
named Ariel and her friends named Sebastian and Flounder. She told them to
visit her Palace. So Sora and company headed for the Palace. On their way to
the palace, Ariel asked where Sora came from. Knowing that he wasn't allowed
to tell anyone where he came from, he simply lied to Ariel and told her that
he came from a different ocean. King Triton, Ariel's father did not like Sora
and his friends. A wicked witch known as Ursula had called for the Heartless'
help and so, she summoned them into Atlantica. The swarm of Heartless attacked
the palace but Triton managed to defeat them all. Triton, thought that the
Heartless was caused by Sora and his friends, began to hate them even more. He
then told Ariel that she wasn't allowed to leave the palace because of all of
the dangerous Heartless swimming around in the ocean. But Ariel did not listen
to her father, and intentionally ran off with Sora and friends to her special
place, the grotto. Ariel showed all of the things that she had collected over
the years and then the party left the grotto. Meanwhile, Ursula sent her two
minions to spy on the princess, the wicked Ursula was watching them. Sora and
friends rode on a dolphin and reached a sunken ship. Being curious, Sora
entered the sunken ship and found a crystal trident. He noticed that it was in
the same shape as the hole found in Ariel's Grotto, so the party returned to
the grotto. They then placed the trident within the hole and the trident
reacted with it. But before the reaction was complete, Triton entered the
scene and immediately destroyed the trident. He then comfirmed that Sora and
his friends didn't come from a different ocean, but from a different world,
and also, that he was the key bearer, who was looking for the keyhole. King
Triton then banished the group from the palace. Because of this, Ariel left
crying. This was a perfect chance for Ursula to attack, and indeed she did.
She sent her two minions, Jetsam and Flotsam out to search for Ariel. After
the two found her, Ursula told Ariel that she could visit other worlds if she
came with her. Because Ursula was so persuasive, Ariel listened, and
eventually her. Of course, Ursula was only using Ariel to obtain the trident.
Sora, Donald, and Goofy returned to Triton's Palace and found that Triton had
been attacked by Ursula and she also took the King's trident, his source of
power. It was now up to the party to retrieve the trident. They returned to
the sunken ship and with them, they took Sebastian. He uncovered a switch
which he then activated. The switch revealed the entrance to the wicked
Ursula's Lair. She then entered combat but the team ended victorious. She then
retreated and utilised the trident's power to enhance her own. This resulted
in making her a lot bigger. The group fought again and won, but also retrieved
the trident. They gave it back to King Triton and he revealed that he had
destroyed the crystal trident becasue it reveal where the keyhole was. He told
that the keyhole was located in Ariel's Grotto and Sora sealed it. They parted
farewell and left Atlantica.
The next world was strange. Everyone was spooky-looking so, to blend in, Sora
and the gang dressed up in spooky costumes. The gang proceeded to Guillotine
Square, where they met the Mayor of Halloween Town. The Mayor introduced the
group to the king of nightmares, Jack Skellington. Jack headed to Dr.
Finkelstein's, where the party learned that Jack was trying to create an
artificial heart, all to control the Heartless, which would then use in his
dance. Dr Finkelstein told Sora that the heart need emotion, terror, fear,
hope, despair, and pulse, but the heart was unsuccessful, as it needed
"memory," something that Sally had. Jack joins the group, to find Sally. They
eventaully find her in the Graveyard. She handed them the memory, a "Forget-me
-not," and then three kids appeared, called Lock, Shock, and Barrel. After
their appearance, they disappeared. So the group returned to the lab where Dr.
Finkelstein told them that they still needed the element of suprise to create
a heart. Meanwhile, Lock, Shock, and Barrel told Oogie Boogie, the villian of
Halloween Town, about the artificial heart, and how it could control the
Heartless. Oogie Boogie then planned to steal the heart. The party found the
Mayor who gave them a "Jack-in-the-box," the element of suprise. A the Dr.
was about to complete the heart back at the lab, Lock, Shock, and Barrel
appeared, and stole the heart. The group chased after them, and eventually
ended up at Oogie's manor. The party battled the three kids and proceeded on
to Oogie's Torture Chamber. Oogie Boogie fought the group, but he was easily
defeated, but then he became one with his manor. Sora realised that his source
of power were the dark orbs located on the manor. So he destroyed all of them
defeating Oogie. The manor and Ooggie disappeared. Jack promised that next
year's Halloween would be the best ever. Sora and his friends then boarded the
Gummi Ship, and left Halloween Town.
During their travels, the group eventually encountered a pirate ship. The
pirates attacked the gummi ship. When Sora regained consciousnesss, he found
himself on the deck alone, without his friends. He the finally relised that
his rival Riku was on board, and also Kairi. He told Sora that she had lost
her heart and that was the reason why he had joined forces with Maleficent.
Since Riku now had the power to control the Heartless, he summoned a very
special Heartless called Shadow Sora. Then Captain Hook opened a trapdoor,
resulting in Sora falling into the cell. He joined up with Donald and Goofy,
but also with Peter Pan, who was on board looking for his friend Wendy. He
had a little fairy friend called Tinker Bell. Sora found out that Peter had
the ability to fly. Peter then told Tinker Bell to open the door. Meanwhile,
Smee Hook's assistant reported to Captain Hook that the prisoners had escaped.
The group explored the whole ship until they found Wendy, who was on the upper
floor that was currently unreachable. She told Peter that Kairi was next to
her Kairi wasn't moving. Sora and the others had to find a way to get to the
upper deck. So they found a trapdoor that led to the Captain's room. But when
they entered the room, they encountered the Shadow Sora. Sora and the others
managed to fight off the shadow and then the party made their way up to the
deck. When they reached the deck, Peter met Wendy, who was currently
unconscious. Sora looked around for Kairi, but she was nowhere to be seen.
Then Sora asked where Kairi was, Hook told him that Riku had taken her with
him. Hooked then noticed that "The Crocodile," who was the crocodile that bit
his hand off, was swimming nearby. This gave him an idea. Hook made Sora walk
the plank. Sora stood on the plank and heard Peter telling him that he could
fly only if he believed that he could. So Sora jumped off the plank, but
before he hit the water, he flew in the air. Peter then released Tinker Bell,
who was locked up in a lantern. Then Captain Hook fought the group. The group
won the battle and Hook fell off the plank and was swallowed up by the
crocodile. Tinker Bell told Peter that something was happening at the clock
Tower. Sora and the others flew to the clock tower and found the keyhole. Sora
then sealed the keyhole and left Neverland. Upon sealing the keyhole, they
came upon a gummi piece. It seemed special, so they returned to Traverse
Town...
At Traverse Town, they went to visit Cid, the gummi ship expert. He said that
the piece was called Navi-Gummi, a gummi that would reveal more worlds to
them. Cid installed the piece into the gummi ship. Then the party left
Traverse Town.
Their next destination was the mysterious Hollow Bastion. When Sora, Donald,
and goofy disembarked their ship, they all heard a loud roar, made by Beast.
As soon as the party heard the roar, they rushed up to the platform above, and
found Beast fighting Riku. When Beast's world was destroyed, he was separated
from Belle. He believed that he had to find her, and his advaenture ended up
at Hollow Bastion. Then Riku claimed that the keyblade belonged to him. For
some reason, the keyblade then transported itself from Sora's hand to Riku's
hand. Riku then threw Sora tye wooden toy sword that he had used on Destiny
Islands. Sora kneels down in disappointment. Since the king's order was to
follow the key, Donald and Goofy had no choice but to follow Riku. The three
walked off. Beast and Sora then join forces. They traveled through a maze and
open the main door. Meanwhile, Maleficent was inside the chapel with the
seven princesses. She then told the princesses to reveal the keyhole. Sora and
Beast meet Belle, but it was only a shadow disguised as Belle. This made Beast
furious and he attacked the heartless. After the incident with Belle, Riku
appeared, with Donald and Goofy. Riku warned Sora that the darkness would
destroy him, then he transformed into his true form, a dark form known as
Ansem Riku. Riku then made a dark orb and he threw it at Sora. But before it
could hit Sora, Goofy blocked it with his shield. Goofy realised that Riku's
plans were evil and so did Donald. The keyblade then disappeared from Riku's
hand and then returned back to Sora's hand. The battled and Riku lost. He
retreated. They party solved a few puzzles to open the door. They saw Riku,
back in his normal form, talking to the hooded man that Sora had met before.
This man was known as Ansem. Riku was talking about how he had lost the
keyblade. Ansem told him that he had a weak heart, and to make it stronger,
he had to give himslef up to the darkness. Riku gave his heart up to Ansem,
who filled it with darkness. The group now had to solve a few more puzzles,
but they eventually reached the Chapel, where Maleficent and Riku were.
Riku was back in the evil form, but now, he had a different voice. Sora had
noticed that Riku was holding a keyblade like his own. Riku explained that
the keyblade was a keyblade made from the darkness, a complete opposite of
Sora's. Maleficent then battled Sora, Donald, and Goofy, but in the end, she
lost. The party proceeded onwards and found Riku telling them that his
keyblade had the ability to unlock the darkness in people's hearts. He stabbed
Maleficent's heart, unleashing darkness, making Maleficent stronger, and
changing her into her almighty Dragon form. Sora and the gang readied their
weapons and fought a vicous battle. The Dragon was defeated and Maleficent was
truly defeated. Riku retreated again. They followed him and reached the Grand
Hall. There, Riku and Sora fought a one-on-one battle as a barrier was
blocking them from entering. Sora won the fight but he noticed Kairi lying on
the floorr. Donald and Goofy then told Sora that the keyhole was not complete
to be sealed yet. They said that they had to free Kairi's heart. Sora picked
up Riku's keyblade and stabbed his own heart. Sora disappeared, resulting in
Kairi waking up. Kairi saw what Sora had done and held him, but he faded
away. Then, Ansem appeared. Then an image of Riku appeared, who told the group
to run. Ansem summoned a band of heartless to attack the group, so they ran
back to their gummi ship. Meanwhile, Sora was transformed into a Shadow. He
also made his way back to the entrance and met the others. Kairi instantly
noticed that it was Sora. Kairi then returned his heart and Sora returned to
his normal self. They boarded the gummi ship and left Hollow Bastion.
The group returned to Traverse Town, where they met Leon, Yuffie, Aerith, and
Cid. Sora told Leon what had happened at Hollow Bastion. Leon told Sora that
the source of the heartless was the keyhole in Hollow Bastion. So Sora had to
seal the keyhole to prevent heartles from appearing. Sora met up with Cid who
said that it was too dangerous to use the route that they were taking, so he
installed a new navigation gummi on their ship, giving them another route to
Hollow Bastion, a safer route. But there was only one problem, Cid had left
the gummi in the secret waterway, so Sora retrieved the gummi, but on the way
he met Kairi. She said that their hearts were connected, and the reason that
Sora's returned to normal was because she had broken him free from the
darkness using her own. Sora returned to Cid, who installed the gummi into
the ship. The group returned to Hollow Bastion.
When they disembarked from their ship, they found that Hollow Bastion was
worse than before. There were more heartless appearing. They entered the
library, and found Belle and Beast, who were together again. They met the
princesses in the chapel and entered the portal. There, they fought Behemoth,
who was the most powerful heartless, but they were victorious. After Behemoth
was defeated, the keyhole revealed itself. Sora sealed it and Leon, Aerith,
Yuffie, and Cid appeared. They told Sora that this was their home years ago.
Leon told Sora that there were walls in between worlds. The heartless broke
those walss, if SOra was to defeat the heartless, tyhose walls would return,
resulting in that Sora would not be able to visit any more wolrds. He knew the
risks that were involved bt he decided that he would go on. He prepared and
left Hollow Bastion. The party's last destination was the end of all worlds,
the End of the World.
Sora, Donald, and Goofy travelled through the world, until they reached the
very bottom of the world. Sora came upon a door, that if you remember looked
exactly the same as the one from the Awakening scene. Before Sora could open
the door, the mysterious voice said, "Careful. This is the last haven you'll
find here. Beyond, there is no light to protect you. But don't be afraid. Your
heart is the mightiest weapon of all. Remember, you are the one who will open
the door to the light." But only Sora could hear this voice, Donald and Goofy
could not hear the voice. When Sora opened the door, he was back on Destiny
Islands. But there was something wrong, everything started to disappear and
change. Sora headed towards the secret place where, he saw Riku standing on
the beach. The group approached the image of Riku. The image disappeared and
Ansem appeared. He told them that Riku was no longer under his control. Anssm
and Sora fought and Sora won. Ansem disppeared and reappeared in a cavern
that was created near the waterfall. Sora entered the cavern but Donald and
Goofy were blocked out by a barrier. Ansem and Sora fought again, but this
time, it was a one-on-one match. After Ansem was defeated, he summoned an old
friend, Darkside. Sora fought Darkside with ease, but after the battle, Sora
was pulled into the darkness. When he regained consciousness, he realised that
Donald and Goofy were with him. He spotted Ansem in front of him. He told them
that Kingdom Hearts was the source of all darkness, but Sora believed that in
Kingdom Hearts, there was light. Ansem, furious from Sora's statement,
transformed into his ultimate form, the World of Chaos. Sora and his friends
fought the final boss and defeated Ansem. Ansem, who was near-death, opened
the door of Kingdom Hearts as a last resort to gain power, but instead of
darkness, light appeared. The light engulfed Ansem, and he was truly defeated.
Sora, Donald, and Goofy approached the door, and saw that Heartless were
coming from the door. They decided to close the door. Three Darksides appeared
and attempted to attack Sora but King Mickey appeared and fought them off.
Riku then appeared and helped the gang close the door, while Mickey and him
were still in Kingdom Hearts. Riku was not able to leave Kingdom Hearts
because he had no heart. The doors to Kingdom Hearts were closed and the two
were locked inside. Kairi then appeared and she saw Sora. Then End of the
World began to shatter appart, probably because Ansem was not around anymore.
Sora and Kairi were again spearated. Kairi is seen back on Destiny Islands,
meaning that all the worlds were restored. She relives the incident where she
and Sora were drawing on the walls. She sees Sora drawing a picture of Sora
giving her a paopu fruit. She then does the same, meaning that their lives
would remain a part of each other's lives no matter what.
Meanwhile, Sora, Donald and Goofy are seen walking on a road. They don't
know what to do, but then they find Pluto, who is carrying a letter bearing
the King's seal. They chase Pluto. This means that the King and Riku are still
out there. Somewhere. Thus, our journey still continues...
_________________________
________________________// \\________________________
________________________| IV. ~ Manual |________________________
\\_________________________//
\\ MANL //
ŻŻŻŻŻŻ
When you play a game, you must know the basics of the game. This section will
help you if you need to know. The basics are based on the manual from the
game.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1. Controls MAN1
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Before we start, to play a game, you must know the controls, so if you don't
know them or if you aren't sure, this section will cover it all.
[L1] Button [R1] Button
_____________ _____________
[L2] Button | () Button | [R2] Button
| ŻŻŻŻŻŻŻŻŻŻŻ| |
.====. || | .====. (^) Button
/--L--.\____________||_________|_/.--R|ŻŻŻŻŻŻŻŻŻŻŻŻ
.'.---. '.----------------------|.' .---.'.
.'__| ^ |__ '. S O N Y .| .--'(^)'--'. (O) Button
Dir. Pad || < > | | .--. |> |'-|() (O)ŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻ'--. v .--'.-SELECT START.---. '--.(X).--'|
|"-.'---' .'.---.'. .'.---.'. '-|-'.-"| (X) Button
| "----"/ / \ \ANALOG/ / \ \"-- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
| | | | | '--' | | | | |
| \ \ / /------\ \ / / |
| `.'---'.' `.'---'.' |
| / '---' '---' \ |
\ / | | \ /
\ / | | \ /
'----' | | '----'
|L3 Stick |R3 Stick
ŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻ
+-----------+-----------------------------------+
| Button | Function |
+-----------+-----------------------------------+
| L1 |Holding it down brings up the magic|
| |shortcut menu. |
+-----------+-----------------------------------+
| L2 |Rotates the camrea angle anticlock-|
| |wise. You cannot use this when you |
| |Locked-on to something. |
+-----------+-----------------------------------+
| R1 |Turn the lock on on or off. |
+-----------+-----------------------------------+
| R2 |Rotates the camera angle clockwise.|
| |You cannot use this when you are |
| |locked-on to something. |
+-----------+-----------------------------------+
|Directional|Moves the cursor up, down, left or |
| buttons |right. |
+-----------+-----------------------------------+
| Triangle |Call party membersa to attack enemy|
| Button |locked on to. Assigned magic short-|
| |cut (HOLD L1). |
+-----------+-----------------------------------+
| Square |Descend when you are flying or swim|
| Button |ing. Assigned magic shortcut(HOLDL1|
+-----------+-----------------------------------+
| Circle |Jump,Swim faster,ascend when swimm-|
| Button |ing or flying,cancel,let go. |
+-----------+-----------------------------------+
| X Button |Attack object or enemy.Assigned ma-|
| |gic short (HOLD L1). |
+-----------+-----------------------------------+
| L3 Stick |Move Sora. You can run faster depe-|
| |nding on how much pressure you use.|
| |Move cursor on menus. |
+-----------+-----------------------------------+
| R3 Stick |Go through the On-Screen Menu. |
+-----------+-----------------------------------+
| Start |Takes you to the main menu if you |
| Button |aren't in a cut-scene.Pauses game. |
+-----------+-----------------------------------+
| Select |Brings up the 1st-person view using|
| Button |L3 to look around. |
+-----------+-----------------------------------+
NOTE: Press L1+L2+Sart+Select to do a soft reset and return to the start menu.
Pause and soft reset are disabled during certain scenes.
Well that's all of the controls!(Sigh)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2. Playing the Game MAN2
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Within this section, w'll be covering all that there is to know about playing
the game.
---------------
The Game Screen
---------------
.--------------------------------------------------.
| .--_ |
| ///(_) .--_ |
| ŻŻ ///(_) |
| (3) ŻŻ |
| (1) |
| |
| .-. |
| ( ? ) |
| `-` |
| (2) |
| ________ .-----. |
| | | / .----| |
| |ŻŻŻŻŻŻŻŻ| / / .---' |
| |ŻŻŻŻŻŻŻŻ| / / / \ |
| |ŻŻŻŻŻŻŻŻ| _|_|_| (4) | |
| ŻŻŻŻŻŻŻŻ ŻŻŻŻŻ \___/ |
'--------------------------------------------------'
(1) Field Icon: A Field Icon appears when there are objects or people in
Sora's vicinity with which he can interact.
(2) Commands: Depending onn the situation, the "Attack" commmand may change
into another command such as "Talk". It often changes when a field icon
appears.
(3) Party's Gauges: Display the current condition of party members.
(4) Sora's Gauges: Displays Sora's current condition.
------
Gauges
------
The green gauge displays your Hit Points (HP), or health. Once it falls below
a certain point, a warning alarm will sound and the gauge will flash red. The
blue gauge shows your magic points (MP). MP decreases when spells are cast.
Some abilities consume MP as well. The orange bar is the charge gauge. Once
it fills up to a certain point, it will be converted to MP. Spells with low MP
cost draw from the charge gauge first.
------------------
HP and MP Recovery
------------------
Certain items, rewards, and magic restore HP. For all party members except
Sora, HP are also replenished over time: so if Sora's allies are knocked out
(K.O.'d) in battle, they automatically recover HP after a while. MP can be
restored by using certain items or by filling the charge gauge (by attacking
enemies and obtaining rewards). You can completely restore HP and MP by
touching save points.
-----------------------------
Targeting And Command Changes
-----------------------------
Sora can automatically target enemies, people he can talk to, and objects he
can pick up or examine, such as crates and paintings. Sertain commands may
change into new ones when something is targeted. Turn automatic targeting on
and off in the Configuration Menu.
Press the R1 button to lock on to a target. Press the L2 button or the R2
button to cycle through the avaliable targets.
-------------
The Main Menu
-------------
Press the START button to display the Main Menu. Here, you can do many things
such as use items, equip abilities and items, and customise controls and
settings. For more details, please refer to the help message for each submenu.
NOTE: The Main Menu is inaccessible during battle and certain other
situations.
-----------
Save Points
-----------
Save points allow you to save your progress, restore your HP and Mp, and can
be found in many places. There are two types of save points. All type A points
can teleport you to the Gummmi Ship, and they never disappear. Some Type B
points cannot teleport you to the Gummi Ship and may only be temporary.
Therefore type A's are called permanent and B's are called temporary.
-------------
The Save Menu
-------------
You can access the Save Menu at save points. The Save Menu lists the following
options.
+-------+----------------------------------------+
| Save | Save your progress to the Memory Card. |
+-------+----------------------------------------+
| Party | Switch party members when there are |
| | more than two avaliable to accompamy |
| | Sora. |
+-------+----------------------------------------+
| Gummi | Board the Gummi Ship. This option does |
| Ship | not appear intially or at all in Type B|
| | save points. |
+-------+----------------------------------------+
| Menu | Open the Main Menu. |
+-------+----------------------------------------+
---------
Exploring
---------
When you stand before a door or passage, a subtitle showing your destination
will be displayed. Some doors cannot be opened, while some are momentarily
locked. You cannot exit an area while you have a target locked.
---------------
Treasure Chests
---------------
Treasure Chests lie in many places. Most are easy to find, some are not. There
are a few that cannot be opened until certain conditions are met. Chests
cannot be opened during battle. Some lie in Trinity marks and some are hidden
as what it contains can be very valuable.
-------------
Trinity Marks
-------------
Keep your eyes out for Trinity Marks. There are blue, red, yellow, green and
white versions. Touching the mark will prompt the Trinity ability in the
Command Menu if the ability has been attained. Sora, Donald and Goofy must
all be in the party to activate a Trinity.
Note: When characters such as Aladdin or Tarzan are in your party, you will
not be able to activate Trinity Marks.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3. The Battle System MAN3
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Battles take place in the field map. All battles are fought in real-time,
therefore Sora is susceptible to sustain damage at all times, even while
selecting items and spells. The Command Menu turns red during battle.
-------------------
Combination Attacks
-------------------
While attacking, press the X button at the right time to trigger a combo
attack. Besides the basic three-hit combo, there are combination attacks that
deal even more blows.
------------------------------
Party Members' Battles Actions
------------------------------
The game system controls your party members. However, you can adjust each
member's style in the "Customize" Menu, found within the Main Menu. Press the
TRIANGLE button to call your friends for help in battle. This feature does not
work in certain situations.
-----------------------------
Expreience Points And Rewards
-----------------------------
Earn experience points by defeating enemies. Excecuting certain actions, like
parrying an attack, also yields experience points, in the form of tech points.
-------
Rewards
-------
Enemies leave various items behind when they are defeated. Some items can only
be acquired this way. A few items come in different sizes, with the bigger
ones having more value or greater effect.
Green balls - Restores HP
Clear balls - Refills charge gauge
Boxes - Contains various items and comes in different colours
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4. Magic and Summons MAN4
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
---------------
Learning Spells
---------------
Learn new spells by clearing stages or completing certain tasks. Learned
spells can be viewed by selecting the "Magic" command.
------------
Basic Spells
------------
Here is a lists of all the basic magic spells.
+----------+---------------------------+
| Fire | Unleahses a fireball |
| Blizzard | Unleahes ice crystals |
| Thunder | Calls down lightening |
| Cure | Restores a character's HP |
| Aero | Casts a proectective shell|
| Stops | Halts and enemies' actions|
| Gravity | Deals damage by enemy HP |
+----------+---------------------------+
----------------
Upgrading Spells
----------------
Spells grow more powerful once you have cleared key events or defeated certain
enemies. Their MP cost remains the same however.
-----------------------------------
Customising The Magic Shortcut Menu
-----------------------------------
Select "Customize" from the Main Menu to assign spells to shortcut buttons.
Press the shortcut button while holding down L1 button to cast the assigned
spell. This makes casting much quicker and easier.
----------------------
Learning Summon Spells
----------------------
Learn summon spells by clearing certain stages or giving a summon gem to the
Fairy Godmother. Each summoned character holds unique powers. Summon Dumbo
and other friends in battle and see for yourself.
---------------------------
Calling Summoned Characters
---------------------------
Learned summon spells can be viewed during battle by selecting the Magic
command, then selecting Summon. To summon a character, both of Sora's allies
must be conscious. You can summon them as long as there are sufficient MP.
Each summon spell can only be used once per battle. Summoned characters
provide great support in battle, both offensively and defensively.
-----------------------------
Summoned Characters In Battle
-----------------------------
There are many different summoned characters and each one performs a unique
action in battle. To my knowledge there are exactly SPOILER six summons in
total. They are, in chronological order (I think?); Simba, Genie, Bambi,
Dumbo, Tinker Bell, and Mushu. Here an example of a summon acquired in the
game.
-----
Dumbo
-----
To summon Dumbo, select his name from the summon Menu during battle. When
Dumbo appears, Sora's allies temporarily disappear. The Attack command will
change to splash while Sora and Dumbo act as one. Fighting together, they are
invulnerable to enemy attacks. Dunbo's MP gauge will be displayed in the upper
-right corner of the screen. The gauge decreases with time, and when it
reaches zero, Dumbo leaves. You can also send the firendly elephant away
sooner by selecting the Dismiss command in the Magic Menu.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
5. Abilities MAN5
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
------------------
Learning Abilities
------------------
Abilities allow you to do various things and can either be shared or
individual. Learn the abilities by clearing a stage or levelling up your
character. Shared Abilities are abilities in which the whole entire party can
use. An example is the shared ability High Jump. To equip shared abilities
onto a character, on the main menu, go to abilities and choose the ability you
wish to equip. Select the ability desired and select the equip function. To
use learned abilities, you must first equip them in the Abilities Menu. Some
abilities require Ability Points (AP) in order to be equipped. Levelling up
your characters or equipping certain items raises max AP. Some abilities
cannot be used until certain conditions are met during battle.
------------------
Types of Abilities
------------------
There are several types of abilities: those that remain active at all times,
those that become active only in battle and those that become active only
under certain conditions.
+------------+------------------------------------------+
| Combo Plus | Extends group combo attack by one step. |
+------------+------------------------------------------+
| Scan | View an enemy's HP gauge during battle. |
+------------+------------------------------------------+
| High Jump | Powers your jump, allowing you to reach |
| | places (shared ability). |
+------------+------------------------------------------+
| Sonic Blade| Slash an enemy while rushing past. Select|
| | follow-up attack at the right time for a |
| | combo. |
+------------+------------------------------------------+
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6. Equipment and Status MAN6
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
----------------
Equiping Weapons
----------------
To change weapons, access the Equipment Menu. Visit, unlock treasure chests,
or clear a stage to obtain various weapons. Sora uses the same Keyblade
throughout his quest and it can be modified with key chains acquire through
certain events.
---------------------
Equipment Accessories
---------------------
Equipping accessories can raise a character's defence, HP, MP and so forth.
Find them in treasure chests and at shops. Clearing a stage may also yield
accessories.
-------------
Status Screen
-------------
The staus screen displays a character's statistics, equipment, items,
abilities and summons.
------------
Levelling Up
------------
Characters gain a level after earning enough experience points in battle.
The points are distributed to all party members, regardless of whether they
are currently active in the battle. Character's statistics (such as max HP,
max MP, max AP, strength and defence) increase as they level up.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7. Items, Item Synthesis MAN7
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
---------------
Obtaining Items
---------------
You can obtain all sorts of items by unlocking treasure chests, picking up
rewards from defeated enemies, or buying them in shops.
-------------------------
Equipping And Using Items
-------------------------
To use or equip items, access the Items Menu from the main menu. Equipped
items such as potions and ethers can be used in battles by selecting the Items
command. Characters besides Sora will use these equipped items automatically
during battle. All items acquired outside of battle go into the Stock Menu.
-----------
Basic Items
-----------
+-----------+-----------------------------------------+
| Potion | Restores some HP. |
+-----------+-----------------------------------------+
| Hi-Potion | Stronger version of Potion. |
+-----------+-----------------------------------------+
| Ether | Restores some MP. |
+-----------+-----------------------------------------+
| Elixir | Fully restores a character's HP and MP. |
+-----------+-----------------------------------------+
| Tent | Fully restores the party's HP. |
+-----------+-----------------------------------------+
-----
Shops
-----
There are a few shops where you can buy and sell items. Some shops may be
closed at the beginning of the game.
-----------------
Synthesisng Items
-----------------
Visit the Item Workshop on the second floor of Traverse Town's Accessory Shop
to manufacture new and unusual items.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
8. The Gummi Ship MAN8
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
----------------------
World Selection Screen
----------------------
Use the left analog stick to choose your destination, then press the X button
to depart. Press the TRIANGLE button to view a selected world. Press the
CIRCLE button to cancel. Press the SQUARE button to access the Gummi Garage
Menu.
-------------
Flight Screen
-------------
.-------------------------------------------------.
| |
| |
Item____________¤ |
| |
| ______ _ _ |
| / ___ \ | | |
| |/ \ | + _____________________Weapon Sights
Obstacle______|\___/ | |_ _| |
| \______/ |
| ____________________________Gummi Ship
| +---------+ | |
| | o ooooo | /\ __________ |
| | o oo | | | / ________ \ |
| | | |__| / / ______ \ \ |
Radar______| o o o| /(__)\ / / / /\ \ | | |
| | ^ | / (__) \ | | | GUMMI| | |______Gauges
| | /o\ | /__O__O__\ ____|_|_|/SHIP\| | | |
| | | \__/ |_______\______/ / / |
| | o o | |___________/ / |
| +---------+ \/ |
'-------------------------------------------------'
-----
Radar
-----
The radar will be displayed when the ship is equipped with a Scan-Gummi. There
are two Scan-Gummis to be collected, and one has a greater radar coverage than
the other.
-------------
Weapon Sights
-------------
The point at which equipped weapons are aimed. Hold down the R1 button to lock
the target point.
-------------------
Gummi Ship's Gauges
-------------------
Firing lasers, using a net and so forth all consume power which decreases the
gummi ship's power gauge (PWR). The armour gauge (ARM) decreases when the ship
crashes into obstacles or enemy ships, or when it is hit by enemy fire. If
then gauge reaches zero, the world selection will be displayed. The charge
gauge (CHG) will be displayed when the ship is equipped with a Haste-Gummi It
falls to zero when boosters are engaged, and then recharges over time. The
shield gauge (SHD) will be displayed when a Shield-Gummi is equipped. When the
Shield-Gummi deflects attacks, the shield gauge decreases instead of the
armour gauge. However, the armour gauge decreases if a ship equipped with only
a frontal shield takes damge from behind.
-----------------
Enemy Gummi Ships
-----------------
Some enemy gummi ships will be all too keen to attack. Evade or destroy them
as you advance. Enemy ships drop items when they are destroyed.
--------------
Obtainig Items
--------------
Destroying obstacles and enemy ships yields items. Simply touch them to
acquire them. To pick up items out of reach, equip the ship with a mechanical
arm (Drain-Gummi) or a net (Osmose-Gummi).
-----
Items
-----
+-------------+---------------------------------+
| Power Ball | Replenishes the power gauge |
| | A ball with stars. |
+-------------+---------------------------------+
| Armour Ball | Replenishes the armour gauge |
| | A green diamond. |
+-------------+---------------------------------+
| Shield Ball | Replenishes the shield gauge |
| | A blue ball. |
+-------------+---------------------------------+
| Star Ball | Fully replenishes power, armour |
| | and shield gauges. |
| | A Yellow Star. |
+-------------+---------------------------------+
| Gummi Block | There are various types. |
| | A blue diamond. |
+-------------+---------------------------------+
| Blueprint | Ship's blueprint. |
+-------------+---------------------------------+
------------------------
Selecting Landing Points
------------------------
Upon arrival at your destination, you can choose different landing points.
However, this option is not avaliable on your first visit to each world. Press
UP or DOWN to choose a location, then press the X button to disembark. Each
world's lust of landing points will lengthen as you discover certain save
points.
-----------------
Gummi Garage Menu
-----------------
Build or remodel gummi ships. Details of each submenu are as follows:
+------------+--------------------------------------------------------------+
| Garage | Build a Gummi Ship by following a Blueprint. |
| Gummi Ship | Fly a different Gummi Ship, and customise the button config. |
| Inventory | Gummi Block inventory. |
| Help | General gummi-related information. |
| Tutorial | Quick tutorial on building a Gummi Ship. |
| Exit | Exit Gummi Garage Menu. |
+------------+--------------------------------------------------------------+
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
9. The Gummi Garage MAN9
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
In the Gummi Garage Menu, press the SELECT button to display the help screen.
Each mode has its own help screen.
-----------
Select Mode
-----------
In this mode, select the gummi blocks you want to attach to your ship.
Press DOWN to select the next block. Use the left analog stcik to rotate the
block in the direction you want to see it attached. Press the X button to
confirm the selection and switch to build mode.
Press LEFT or RIGHT to change the gummi class associated with the selected
block. Press UP or DOWN to change blocks within the class. Use the right
analog stick to rotate the ship. If you have spray paint, press the SQUARE
button to switch to Paint Mode.
----------
Build Mode
----------
Assemble the gummi blocks to build a gummi ship in this mode.
Press the SQUARE button to select the entire ship. Use the right analog stick
to rotate the construction area. Use the left analog stick to rotate the ship.
Press the TRIANGLE to delete the ship. Press the L1 button to move the
selected block up one layer on the grid, or press the L2 button to move it
down one layer. Press UP, DOWN, LEFT or RIGHT to move the cursor showing the
position of the selection block, and press the X button to attach the block.
Press the R1 button to switch to Select Mode. Press the R2 button to switch to
Inspect Mode.
NOTE: Not all gummi ship blueprints can be re-designed. Examples are Shiva and
Geppetto.
------------
Inspect Mode
------------
Check your work in progress in this mode. Press the L1 button to zoom in.
Press the L2 button to zoom out. Use the right analog stick to rotate the
ship. Press the SQUARE button to display the ship's specifications. Press the
TRIANGLE button to display its features and controls. Press the X button to
test the ship's ebgine, weapons, and so forth. Press the R2 button to swicth
to Build Mode.
----------
Paint Mode
----------
Change the colour of gummi blocks in this mode once you have acquired spray
paint. If you obtain a colour palette, you will have more colours to choose
from.
This brings the Manual section to an end. I hoped you have read this part
carefully!
_________________________
________________________// \\________________________
________________________| V. ~ In-depth Walkthrough |________________________
\\_________________________//
\\ INWK //
ŻŻŻŻŻŻ
This section is evidently the biggest part of the whole guide. In this section
I will be covering is just how to get from the very beginning of the game to
the to the end of it. This section includes strategies for all of the bosses,
item locations, trinity marks, and any other thing to do with the game. Though
I haven't included the optional bosses. I you want to fight the optional
bosses or sidequests, there are a sections on those topics further down in the
guide. And now the game begins...
When you turn on your PS2 the game will roll the usual PS2 cinematic. Then
these words will come up showing some trademark and copyright stuff that you
should not read because it is very boring and if you do read it, you are just
insane. Anyways, the Square-Enix logo will pop up and then the Start Menu will
appear. There will be a nice picture of the main character named Sora. He is
standing in the water and is eating a fish while holding a stick. He looks
like he is looking for someone. If you have time, you should wait for about a
minute and then the credits will scroll with a nice FMV. Now you can choose
whether to continue from a saved file or to start a new game. Since you
haven't started a new game yet, choose New Game. Then a dialogue box will pop
up and ask which mode would you like to play. You can choose from either
expert or normal. If you have already finished the game and you are playing
it for a second time, I suggest you give Expert mode a try because it is very
challenging. As for the first-time players out there, you should choose Normal
Mode. Then another dialogue box will appear and ask if you want to put the
vibration on or not. I suggest you put it on because it makes the game feel
more realistic. You will definately be saving and turning the power off when
you play this game so learn how to use the Load mode. Then the game will
begin...
_________________________
________________________// \\________________________
________________________| VI. ~ Awakening |________________________
\\_________________________//
\\ @W@K //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
->Enemies: Shadow
->Items/Weapons: Sword/Staff/Shield
->Abilities And Magic Spells: None
->Bosses: Darkside
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Welcome to the game of Kingdom Hearts. At the very beginning, you will see a
very cool FMV, with a nice remix of the Kingdom Hearts theme song, Simple And
Clean. To me the FMV doesn't make much sense, but it looks very cool.Then you
will see our main character, Sora. You are on a platform of some sort and
voice will tell you what to do. Always listen to the voice because this serves
as the tutorial for the game. Firstly, you will be taught how to move so move
into the center of the platform and three weapons will appear..You will have
to choose one of the three and also choose one to lose so jump on to the
platform of the weapon you want. Your strength in the game will depend on the
items you choose. If you choose the sword, your attck will be higher. If you
choose the Staff, you will have a lot of MP and if you choose the shield your
defence will be high. If choose to lose the item, the effects will be
opposite. For Example, if you lose the sword, your attack will decrease.
Here is a table with all the possibilities:
+----------+----------+-----+-----+-----+-----+
| Keep | Lose | MP | STR | DEF | AP |
+----------+----------+-----+-----+-----+-----+
| Shield | Staff | 2 | 5 | 4 | 1 |
| Shield | Sword | 2 | 4 | 4 | 3 |
| Staff | Shield | 3 | 5 | 1 | 3 |
| Staff | Sword | 3 | 3 | 3 | 3 |
| Sword | Shield | 2 | 6 | 1 | 3 |
| Sword | Staff | 2 | 6 | 2 | 1 |
+----------+----------+-----+-----+-----+-----+
Now you will fall on to a different platform. You will notice that you now
are holding the weapon that you chose earlier. The voice will now teach you
how to battle monsters. These monsters are referred to as the "Heartless."
This battle isn't too hard. Just use the 3-hit combo-that's when you press X
three times. Once you are done, you will go to the next platform.
You will be now on a platform with a door. On this platform you will be taught
how to examine things. So go up to the door and exmine it. Then a treasure
chest will appear. So walk up to it and open it using the same method that you
used to examine the door. Then lock on to the box and hack at it to get a
potion. Then a barrel will appear but you don't have to do anything to it. Now
go back to the door and you should be able to go through so go through it and
you'll be in the next area.
You are now on Destiny Islands now. You will now have to talk to Wakka and
Tidus who are from Final Fantasy X and also Selphie who is from Final Fantasy
VIII. The three will ask you a question. Your answer will determine how fast
you level up. If you wish to level up quickly, pick all the top answers. If
you want to level up normally, pick all the middle answers. And if you want to
level up slowly, pick all the bottom answers. The voice will then tell you
that your adventure will begin at dawn if you pick easy, midday if you pick
normal, and dusk-if you picked hard. It will then ask you if you want this.
Choose Yes, or no to go back.
You are now back in the platform place. You will be taught now how to use save
points so save because you are about to battle a boss. Then a staircase will
appear. Walk up the staircase and a HUGE monster will appear.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | DarkSide | |
| \\___________________________________// |
| |
| ~Hit Points-------------------240 HP |
| ~Boss Name------------------Darkside |
| ~Attacks---------------Shadow Summon |
| '----------Heart Of Darkness |
| ~Experience Gained-------------18Exp |
| ~Items won/Gained---------------None |
| |
| ~Strategy |
| |
| Darkside is a huge black heartless.This Heartless has yellow glowing eyes |
| and has two huge fists. To defeat this boss, lock on to his right fist and|
| hack away! Darkside will usually use its Shadow Summon attack. When he |
| uses it, he digs his fists and summons a few Heartless monsters which are |
| usually Shadow Heartless. A good idea is to defeat the Shadow Heartless |
| to earn Munny balls and also experience balls. When attacking Darkside, |
| use the 3-hit combo on his fists.Darkside also uses the Heart of Darkness |
| attack. This is when it shoots shadow balls at you which home in. If you |
| can, hit them back at him and you will earn a few technique points. |
| This battle shouldn't be very hard as it will be the first time that you |
| fight Darkside-for now! |
| |
'==========================================================================='
When the battle is over Sora wakes up on Destiny Islands...
_________________________
________________________// \\________________________
________________________| VII. ~ Destiny Islands |________________________
\\_________________________//
\\ DSNY //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Riku, Wakka, Tidus, Selphie, Shadow
->Items/Weapons: Log x2, Cloth, Rope, Pretty Stone (optional), Mushroom x3,
Seagull Egg, Drinking Water, Fish, Protect Chain, Kingdom Key
->Abilities And Magic Spells: None
->Bosses: Darkside
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sora wakes up on Destiny Islands and thinks that the battle was just a dream.
He wakes up to see Kairi, one of Sora's best friends on Destiny Islands. After
Sora talks about the dream for a while and then he meets up with Riku, another
friend of Sora's. The three will then race each other on the beach. Then the
Kingdom Hearts logo will appear and the Destiny Islands logo will appear.
You will now gain control of Sora talk to Kairi who is just in front of you.
She will ask you to find some supplies for the raft. She wants you to get two
logs, a cloth and a rope. Firstly a log is near you on the beach. The second
log is on the island where Riku is. To get to the island you can go through
Seaside Shack where the save point is or swim to the ladder behind the island.
The cloth is in the big tree house. The Rope is on the same platform as Tidus
is. Once you have all the supplies, return to Kairi and she will ask if you
want to call it a day. If you say yes you can continue on with the game but if
you say no, you can battle the other people on Destiny Islands. This is a good
way to obtain easy experience. To battle them, talk to them a second time.
Here are all the people.
___________________________________
.==================// [ Enemy Battle ] \\==================,
| | Tidus | |
| \\___________________________________// |
| |
| ~Hit Points----------------------??? |
| ~Enemy Name--------------------Tidus |
| ~Attacks-----------------Spin Attack |
| |-----------Horizontal Swing |
| |-------------Vertical Swing |
| '------------Back flip Swing |
| ~Experience Gained--------------2Exp |
| ~Items won/Gained---------------None |
| |
| ~Strategy |
| |
| Tidus uses a wooden sword-a close range weapon. The back flip swing is a |
| very powerful attack. The best way to damage Tidus is to dodge his attacks|
| and run in and attack him with the 3-hit combo. Tidus is very fast so be |
| very careful. You can block his Back Flip Swing. If you manage to do this,|
| you receive two technique points. |
| |
'==========================================================================='
___________________________________
.===================// [ Enemy Battle ] \\=================,
| | Wakka | |
| \\___________________________________// |
| |
| ~Hit Points----------------------??? |
| ~Enemy Name--------------------Wakka |
| ~Attacks-----------------Swing Punch |
| |----------------------Throw |
| |----------------Super Throw |
| '---------------Sneak Attack |
| ~Experience Gained--------------1Exp |
| ~Items won/Gained---------------None |
| |
| ~Strategy |
| |
| They have totally ruined Wakka in this game. They've given him a Jamaican |
| voice, which sounds so crappy. Wakka is hard if you don't know his |
| weakness. Wakka seems to use his Blitzball a lot when he is far away from |
| you. This can easily be dodged. When you dodge it run in and start hacking|
| away. The problem is that Wakka can then use his Throw or Super Throw to |
| counter-attack you. When he uses Super Throw, he will shout out "Take |
| this!". If you can, deflect the ball to earn Technique points. Wakka also |
| uses the Sneak Attack. When he uses it he sneaks behind you and jumps in |
| the air and throws the ball at you. If you can deflect it and the ball |
| manages to hit Wakka, he will start to throw balls in the air and will be |
| dizzy. This is your chance to attack him, but if you know what you're |
| doing, stand back a little and deflect all of his dizzy balls. But when |
| you finish a combo, quickly run away. This battle is easy. Hard? No. |
| |
'==========================================================================='
___________________________________
.==================// [ Enemy Battle ] \\==================,
| | Selphie | |
| \\___________________________________// |
| |
| ~Hit Points-----------------------??? |
| ~Enemy Name-------------------Selphie |
| ~Attacks------------------------Swing |
| |---------------Tornado Swing |
| '------------------Jump swing |
| ~Experience Gained---------------1Exp |
| ~Items won/Gained----------------None |
| |
| ~Strategy |
| |
| Personaly I think that Selphie is the easiest person to beat on Destiny |
| Islands. She uses her Nunchaku as her weapon. You can easily beat her by |
| running in and slashing her. when She uses her swing attack, she swings |
| her Nuchaku at you. When she uses her Tornado Swing, she charges into you |
| while swinging her Nunchaku at you. You can easily deflect it. She won't |
| stop running until you have been hit or deflect the attack. You can get |
| Technique points by doing this. When Selphie uses her Jump Swing, she |
| jumps in the air and swings her Nunchaku at you. If You can deflect it |
| back at her, it hits her and damges herself and you get two technique |
| points. |
| |
'==========================================================================='
___________________________________
.==================// [ Enemy Battle ] \\==================,
| | Riku | |
| \\___________________________________// |
| |
| ~Hit Points-----------------------??? |
| ~Enemy Name----------------------Riku |
| ~Attacks------------------------Swing |
| |----------------------Vortex |
| '-------------------Drop Kick |
| ~Experience Gained---------------5Exp |
| ~Items won/Gained--------------Potion |
| |
| ~Strategy |
| |
| For Me I think that Riku is the hardest on the island to beat because of |
| where he is. This is because Riku stands on a little island whereas the |
| others are on a wide open, space. When battling Riku and you fall off the |
| little island, you istantly lose the match. Riku uses the wooden sword |
| like you. The swing and vortex attacks aren't that much of a trouble but |
| the drop kick is his strongest attack. When you do a combo on him,he falls|
| to the ground. Quickly straife to the left or the right because he will |
| jump in the air and kick. This will do a fair amount of damage. There is |
| no point of running away because Riku can jump very high and far to catch |
| up to you. When he says "you still don't got it," he will block all of |
| your attacks temporarily. |
| |
'==========================================================================='
After you have called it a day, there will be a cut-scene. Enter the Cove
area. To get to it, go to where Kairi was standing yesterday and go through
the door. You will see Riku will who wants to name the raft Highwind. So
select your own name (the default name is Excalibur) and you will have to race
for it. To win, you have to touch the giant star and then run back. The first
person back wins the race. During the race, you can take any route you wish.
If you win, you get a pretty stone from Kairi but you don't have to win. Go to
the flying fox and you should see a box. Pick it up and place it against the
wall. There is a cave that you can jump to using when standing on the box. You
should use the First-Person view (press SELECT) to see it. You should get a
Protect Chain. I suggest that you equip this because this is very handy right
now.
It's now time to get more supplies for Kairi.Then go to the raft and she will
ask you to collect some supplies for the raft. She asks you to get three
mushrooms, a seagull egg, coconuts and fish. Go to the tree area near where
Kairi is. Strike the trees and coconuts will fall but only pick up the yellow
not the brown ones. (If you have ever played Chrono Cross on PS1, you'll here
a familiar sound!) To get the fish, go to the beach on the other side of the
island and swim in the water. They are very easy to catch. To get the Seagull
egg, climb the smallest tree near the wooden bridge and the Seaside shack. To
get the first Mushroom, to the base of the flying fox and go to the bush. It
should be there. To get the second one, push the rock in front of Kairi. Now
go to Wakka and he will tell you that he found a secret place. The secret
place is at the base of a the tree near the waterfalls. Go in and pick the
mushroom and a there will be a cut-scene. To get the drinking water, walk up
to the waterfalls behind Wakka and you should receive some drinking water. Or
go to the springs under where the wooden platforms near the flying fox to also
receive the Spring Water. During your findings you can talk to Tidus who is
now on the island where Riku once was. Talk to him and he will say that Riku
bet him, Wakka and Selphie all together. Since Sora is his rival, he will ask
to fight them also.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Destiny Islands Gang | |
| \\___________________________________// |
| |
| ~Hit Points-----------------------??? |
| ~Enemies names--Wakka, Selphie, Tidus |
| ~Attacks----------Character's Attacks |
| ~Experience Gained--------4Exp(total) |
| ~Items Found/Gained------------Potion |
| |
| ~Strategy |
| |
| You should jump onto the platform to your right and then Lock on to |
| whoever is closest to you. Pick up a barrel and throw it at him/her. This |
| will stun them for a few seconds. While he/she are stunned, attack him/her|
| You should go for for Tidus first because he is the toughest. Selphie is |
| usually with him so you can possibly get both of them damaged in one blow.|
| Onced they are both down you should focus on Wakka. His Blitzball is very |
| easy to dodge since it goes in a straight direction. This battle shouldn't|
| that long and hard. Individual strategies are shown above. |
| |
'==========================================================================='
Now go back to Kairi and she will ask you to take a rest. So rest and there
will be a long cut-scene. When you wake up, there are Heartless all around but
if you try to attack them, no damage will be inflicted because your wooden
sword is too weak. So quickly go to the Seaside Shack and I suggest that you
save because you are about to battle a boss. There are two short cuts to get
to the platform where Riku is, here is how you do it. The first way is to
swim all the way around the platform until you reach the island. NOTE: this
short cut is not avaliable when the Heartless is there. The second way is much
quicker and more efficient, here's how you do it. Go to the waterfall and you
will see the Seaside Shack. You carefully can jump onto the roof and then run
accross it to reach the island. Easy! Anyways, back to the walkthrough. Then
go to the little island and you will see Riku give himself up to the
Heartless. Then the Keyblade will appear. Now you can battle the Heartless.
The model you have is called the Kingdom Key. Fight as many as you want to get
easy experience points and then go to the secret place and there will be a
cut-scene. Then the boss will appear.
Look Familiar!?
___________________________________
.==================// [ Boss Battle ] \\==================,
| | DarkSide | |
| \\___________________________________// |
| |
| ~Hit Points--------------------300 HP |
| ~Boss Name-------------------Darkside |
| ~Attacks----------------Shadow Summon |
| '-----------Heart Of Darkness |
| ~Experience Gained-------60Exp(total) |
| ~Items Found/Gained--------------None |
| |
| ~Strategy |
| |
| Darkside is a huge black heartless.This Heartless has yellow glowing eyes |
| and has two huge fists. To defeat this boss, lock onto his right fist and |
| hack away! Darkside will usually use its Shadow Summon attack. When he |
| uses it he digs his fists and summons a few Heartless monsters which are |
| usually "Shadow" Heartless. A good idea is to defeat the Shadow Heartless |
| to earn Munny balls and also experience balls. When attacking Darkside, |
| use the 3-hit combo on his fists.Darkside also uses the Heart of Darkness |
| attack. This is when it shoots shadow balls at you which home in. If you |
| can, hit them back at him and you will earn a few technique points. The |
| only difference is that Darkside's attacks are now more stronger and the |
| shadow heartless are also more stronger. |
| |
'==========================================================================='
After the battle you wake up in a new world...
_________________________
________________________// \\________________________
________________________| VIII. ~ Traverse Town |________________________
\\_________________________//
\\ TRVS //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Leon (Squall Leonheart), Soldier, Shadow
->Items/Weapons: Elixir, Brave Warrior
->Abilities And Magic Spells: Ability Dodge Roll, Magic Spell Fire
->Bosses: Guard Armor
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
There will be a nice cut-scene showing the word Traverse Town, the new world.
Donald, Goofy and Pluto are also here in Traverse Town. Then Donald looks up
at the sky and sees a star go out. So they all go to find Leon. Pluto then
strays off and finds Sora in the alleyway and he wakes him up. Sora wakes up
and realises he is in a different world. You now gain control of Sora again.
Go to the Accesories shop and talk to Cid who is behind the counter. He will
explain to you about the town. So go out of the shop and go behind it and
there should be two doors. Go through them. You will see a man have his heart
taken by a Heartless. Go back now to the Accesories shop. I suggest you save
because you are about to battle someone. When you go outside you will meet
Leon but he sees the KeyBlade and tests you, in a battle.
___________________________________
.==================// [Enemy Battle] \\==================,
| | Leon (Squall) | |
| \\___________________________________// |
| |
| ~Hit Points--------------------120 HP |
| ~Enemy Name-------------Leon (Squall) |
| ~Attacks--------------------Cast Fire |
| '-----------------------Slash |
| ~Experience Gained--------------30Exp |
| ~Items Found/Gained--------------None |
| |
| ~Strategy |
| |
| Leon is pretty hard. There is no point of running away from him because he|
| will just leap to catch up with. The best thing to do when fighting Leon |
| is to run out into the open near the World Exit. This way you can have |
| more room to dodge his attracks. Leon can cast the Fire spell at you which|
| is hard to dodge. You can tell when he is about to cast Fire because he |
| gets a red glow. If you have played Final Fantasy VIII you know that |
| Squall's attacks can become more stronger if he pulls the trigger on his |
| Gunblade. Well he has his Gunblade here and it can do a fair amount of |
| damage. If you jump at him, chances are that he will just block it with |
| his Gunblade. He is very deadly when he uses his combo attacks. Straight |
| after he casts the Fire spell, attack him. This will stun him. When he |
| recovers from being stunned, attack him still but after very combo you do |
| run away because he will counter-attack. You should often press TRIANGLE |
| to call for help and yo get Donald and Goofy to attack Leon. |
| |
'==========================================================================='
If you beat Leon, you get an Elixir but you don't have to win to go on with
the game. The story doesn't change if you win or lose but you will receive
a lot of experience (well it is a lot for you right now) which will be much
needed.
Sora then wakes up in the hotel in Traverse Town and meets Yuffie. She will
tell you about the Heartless and also the Lengendary Keyblade. She also tells
Sora about a man named Ansem.You will now gain control of Sora again, talk to
Yuffie about locks and then open the chest on the table. When you are ready,
talk to Leon and a few Heartless will attack the Hotel. Get ready to fight a
lot of Heartless.
You are now in the alleyway and fighting a different type of Heartless-The
Soldier Heartless. They are twice as hard to defeat than the Shadow Heartless.
You should battle a few of these to get used because you need the experience.
Go to the Second District and then to Third District. Then there will be a
cut-scene. Donald and Goofy are on a balcony and fall on Sora. They see the
Keyblade. "The Key!" they both say. Then walls start to appear and Soldier
Heartless appear. Battle them off with Donald and Goofy. All the soldier
Heartless should be gone now. The real boss is here and it's mad!
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Guard Armor | |
| \\___________________________________// |
| |
| ~Hit Points--------------------700 HP |
| ~Boss Name----------------Guard Armor |
| ~Attacks----------------------Tornado |
| |------------------Claw Swing |
| |-----------------------Split |
| '------------------------Kick |
| ~Experience gained----------------??? |
| ~Items Found/Gained-----Brave Warrior |
| |-------------------100 Munny |
| |----------------------Elixir |
| |------------Magic Spell Fire |
| '----------Ability Dodge Roll |
| ~Strategy |
| |
| Guard is very simple to beat. what you have to do is to focus on part of |
| its body. Start the feet and then get Donald and Goofy to help you attack |
| by pressing the TRIANGLE button when you are locked on to him. You cannot |
| attack his head or torso unless you have detroyed the arms and legs. You |
| can tell when you destroyed a piece because a lot of HP balls come out. |
| Quickly collect these up because they will restore your health. The only |
| attack you really need to worry about is the its Tornado attack. This |
| battle souldn't be that hard. |
| |
'==========================================================================='
After the battle, there will be a cut-scene, Leon will tell you about the 99
dalmatian puppies. You get 100 munny and a Elixir if you bet Leon before.
Donald will then teach the powerful Fire spell and Goofy will teach you his
Dodge Roll ability. If you have enough AP you should equip Dodge Roll because
it will be very useful. When you are ready, go to the Accesories shop and buy
a few potions and then go to the save point to access the Gummi Ship.
You are now on the World Map Screen now choose the top-right world to reach...
_________________________
________________________// \\________________________
________________________| IX. ~ Wonderland |________________________
\\_________________________//
\\ WNDR //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Red Nocturne, Large Body, Soldier, Shadow
->Items/Weapons: Stench Evidence Piece, Footprints Evidence Piece, Claw Marks
Evidence Piece, Antenna Evidence Piece, Ifrit's Horn, Navi-G Piece
->Abilities And Magic Spells: None
->Bosses: Cards and Tower, Trickmaster
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A nice cut-scene showing the name of the new world, Wonderland. When you reach
Wonderland you will see the White Rabbit run off. Follow him into the Bizzare
Room. Talk to the door knob and it will say that you are too big to fit
through the door. Now go to the bed and Examine it. You will be able to push
it to reveal the next area. Then go to the table and use the potions to make
yourself small.
Now that you are small you have to battle a new type of Heartless called the
Red Nocturne. They are Fire Magic based. So take a little time to fight these
guys and get used to fighting these guys 'cos you're going to fight a lot of
them. Go through the opening to reach the Queen's Courtyard. There is a court
case which is about to begin. The Queen thinks that Alice was the one who did
what the Heartless tried to do to the Queen. Save your game and enter to the
Lotus Forest area which is left of the Courtyard.
You will meet the Cheshire Cat and she will tell you that there are four
pieces of evidence to find. To get the first piece, jump on the mushrooms to
reach the bizzare room again but now get the STENCH piece of evidence. To get
the second piece of evidence, go to the area where the mushrooms to find the
FOOTPRINTS. To get the third piece of evidence, give a potion to the yellow
flower to grow big again. Then jump on the tree stump and hit the tree with
the nut in it. Grow small again and go to the Bizzare room using the new path.
Jump on the cooker to find the CLAW MARKS piece of evidence. To get the final
piece, jump on the mushroom to the right of the area of mushrooms, to find the
ANTENNA piece of evidence.
When you have collected all the pieces of evidence, return to the Queen's
Courtyard. Talk to the card in front of the Queen. She will put the pieces of
evidence on the ground. You will have to show her a piece of evidence. You now
have to decide to show her a piece of your evidence or a piece of her
evidence. If you pick to show a piece of evidence that you found, Donald and
Goofy won't be captured, but if you choose to show a piece of evidence of the
Queen's, Donald and Goofy will be captured and also you will have to battle
the boss by yourself. So technically you will have a one in four chance of
getting the Queen's piece of evidence so it will be highly unlikely that you
get Donald and Goofy captured.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Cards And Tower | |
| \\___________________________________// |
| |
| ~Hit Points--------------------Varies |
| ~Boss Name------------Cards And Tower |
| ~Attacks------------------------Slash |
| ~Experience Gained-------------100Exp |
| ~Items Found/Gained--------------None |
| ~Strategy |
| |
| If you have Donald and Goofy in your party it will be a lot easier than |
| battling this boss by yourself. All you have to do is get Donald and Goofy|
| to attack the Cards. The cards are't that strong as they only have the |
| Slash attack. Now Sora only needs to lock on to one of the wheels and just|
| keep on attacking it. When you destroy one of the wheels, a lot of munny |
| will drop so pick it all up. After you have destroyed all of the wheels, |
| destroy the body to finish this easy boss off. |
| |
'==========================================================================='
There is a new opening in the Lotus Forest at the end of the Lotus Forest near
the mushrooms. Go to it. This is the Tea party Garden. You can sit on the
chairs to get some good items but also you can trigger traps that unleash
Heartless. Go in to the door of the house and you will be in the Up-Side Down
Bizzare Room. In this Up-Side Bizzare Room there is a new type of Heartless.
They are called the Large Body Heartless and their name speaks for themselves.
This is because they are huge and can only be damaged by being hit in the
back. Although they are very difficult to defeat, the Large Body Heartless can
give you huge Munny Balls and also a lot of normal Munny Balls. Defeat the
Heartless and light up the two lamps by climbing the grey brick area and then
jumping to the table like objects. Then head towards the lamps and a new
command will come up. This function is the Touch Command. Touch the first lamp
and then the second lamp by jumping off the first table and to the second
table. Now go all the way back to the Queen's Courtyard save
your progress and return to the real Bizzare Room. The boss is waiting for you
there.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Trickmaster | |
| \\___________________________________// |
| |
| ~Hit Points--------------------600 HP |
| ~Boss Name----------------Trickmaster |
| ~Attacks----Fire Juggling Stick Swing |
| |--------Juggling Stick Swing |
| |------------------------Fire |
| '------------------------Slam |
| ~Experience Gained-------------150Exp |
| ~Items Found/Gained------Ifrit's Horn |
| '-----Navi-G piece |
| |
| ~Strategy |
| |
| The Trickmaster is a very difficult boss to defeat if you don't know how |
| to to beat him. His weak spot is his is his stomach so lock on on to his |
| belly. He will often go to the stove to ignite his Juggling sticks. When |
| they are ignited, they will do more damge than usual. The trickmaster also|
| uses his Slam attack. When he uses this he slams a piece of furniture into|
| the ground. He will also cast Fire on you, when he uses this, you should |
| run. A idea is to cast Fire or Blizzard magic on him. This will do a lot |
| of damage to him. He will also drop a lot of HP Balls. You should collect |
| all of these. Use the tables to reach his belly. |
| |
'==========================================================================='
When you complete a world, you have to seal the keyhole. So seal Wonderland's
Keyhole and then go to the save point. Access the Gummi Ship and choose the
world on the right to reach...
_________________________
________________________// \\________________________
________________________| X. ~ Deep Jungle |________________________
\\_________________________//
\\ JNGL //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Sabor x4, Soldier, Shadow, Powerwild, Bouncywild
->Items/Weapons: Jungle Key Key Chain,
->Abilities And Magic Spells: None
->Bosses: Sabor, Clayton, Clayton And Stealth Sneak
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sora argues with Donald on whether they should land on this planet or not. The
Gummi Ship will go out of control and Sora will crash land into a hut. As
usual the game will show a cut-scene showing the new world, Deep Jungle. When
Sora gets up he battles...
___________________________________
.==================// [Enemy Battle] \\==================,
| | Sabor | |
| \\___________________________________// |
| |
| ~Hit Points---------------------90 HP |
| ~Enemy Name---------------------Sabor |
| ~Attacks----------------------Scratch |
| ~Experience Gained--------------15Exp |
| ~Items Found/Gained--------------None |
| |
| ~Strategy |
| |
| Sabor is a very easy enemy to defeat. All you have to do is keep on using |
| combos on him and he will eventually be defeated. Sabor's Scratch attack |
| is not strong at all. This is my technique. I will refer this as the |
| "Technique". What you do is lock on to Sabor and hold down L1. Then go |
| crazy and keep on casting the Fire spell since it is the most effective to|
| use and is less MP consuming. It will take about eight shots to kill him. |
| NOTE: This is only an estimate. Plus this technique is also effective for |
| bosses. This is an easy battle. |
| |
'==========================================================================='
When the battle is over, Tarzan will appear and he will save you. He will also
become a temporary member of your party. You will now gain control of Sora
again so follow Tarzan through the jungle. There is also a save point if you
wish to save. Now then jump on to the open tree log and tree surf all the way
down. Once you have finished tree surfing, you will arrive at the camp where
you will meet up with Donald and Goofy and also Clayton and Jane. After a lot
of talking, you will be able to explore the area. In the camp area there are
six slides that need to be found. To get the first slide, head towards the
globe and jump onto the boxes. Then when on the boxes, jump onto the tent and
you will see a spinning object. This is a slide. Pick it up and you have slide
number one. Now head to the clearing towards the left of the tent. The second
slide is on the green dresser. Pick it up and you now have slide number two.
Then go towards the boxes and you will see an art easel. The third slide is by
it. Pick it up and you have slide number three. Now go to the huge pile of
boxes. Jump to the top and you will see it. Pick it up and you have slide
number four. Now go back to the slide number one area and continue to travel
along the sheets. The fifth slide is on the end of them all. Pick it up and
you have sldie number five. Now for the final slide! Then head to the globe
area and run around to the back of it. You should see it. Now pick it up and
you have all of the slides. Once you have found all of the slides, return to
the tent and examine the projector. You will see a few slides which are very
boring. When it is over, save your progress, I recommend it! Exit the tent.
Guess who is back for round two?
___________________________________
.==================// [Enemy Battle] \\==================,
| | Sabor | |
| \\___________________________________// |
| |
| ~Hit Points---------------------90 HP |
| ~Enemy Name---------------------Sabor |
| ~Attacks----------------------Scratch |
| ~Experience Gained--------------15Exp |
| ~Items Found/Gained--------------None |
| |
| ~Strategy |
| |
| Like before, you should use the "Technique". lock on to Sabor and keep on |
| casting the Fire spell until your MP runs out. If your MP does run out, |
| siwcth to the basic melee attacks. If your party is still alive, this |
| should only last for about one minute. Very Easy!! |
| |
'==========================================================================='
Go through the exit that is behind the table full of science equipment in the
west of the camp. This area is called Hippo's Lagoon. Climb up the vine on the
tree to arrive at the Vines area. Here you will learn how to vine swing. When
you have finished you will be in the Vines 2 area. There will be a cut-scene.
There seems to be alot of these in the game! When gain control again, climb up
the the vine which is on the tree to reach the Climbing Trees Area. Then head
towards the exit to reach the Treehouse Area. Enter the Treehouse and there
will be another cut-scene, AGAIN!--I told you there was a lot! Head to the net
and jump down into the trees to tree-surf back to the camp. A VERY annoying
leopard awaits for round three...
___________________________________
.==================// [Enemy Battle] \\==================,
| | Sabor | |
| \\___________________________________// |
| |
| ~Hit Points---------------------90 HP |
| ~Enemy Name---------------------Sabor |
| ~Attacks----------------------Scratch |
| ~Experience Gained--------------15Exp |
| ~Items Found/Gained--------------None |
| |
| ~Strategy |
| |
| Like before, you should use the "Technique". lock on to Sabor and keep on |
| casting the Fire spell until your MP runs out. If your MP does run out, |
| siwcth to the basic melee attacks. If your party is still alive, this |
| should only last for about one minute. Very Easy!! |
| If you haven't noticed, this strategy section is exactly the same as the |
| strategy before. This is because this is the same, weak Sabor and he is |
| worth writing another strategy guide on how to beat a 30 second enemy. |
| Boring!!! |
| |
'==========================================================================='
Enter the tent and another conflict between the characters. Sora will then
leave the tent and The Heartless will arrive (about time!). This type of
Heartless is called the Powerwild, they remind me of monkeys. These Heartless
are not that hard to defeat but they are very quick. If you have the time,
defeat all the Powerwilds to receive a Gummi Piece. Go to the Bamboo Thicket
Area which is in the east of the camp area. and defeat all of the Powerwilds
there to receive another Gummi Piece. Now head back all the way back to the
Climbing Trees Area and defeat all the Powerwilds there to receive another
Gummi Piece. Enter the Treehouse Area and defeat all the Powerwilds there to
receive another Gummi Piece. All these Gummi Pieces will be put to good use.
Now slide back down to camp and head to the Bamboo Thicket Area. When there,
you will encounter Sabor. Again! Man! Doesn't this guy give up?
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Sabor | |
| \\___________________________________// |
| |
| ~Hit Points---------------------90 HP |
| ~Boss Name----------------------Sabor |
| ~Attacks----------------------Scratch |
| ~Experience Gained--------------15Exp |
| ~Items Found/Gained--------White Fang |
| |
| ~Strategy |
| |
| Like before, you should use the "Technique". Lock on to Sabor and keep on |
| casting the Fire spell until your MP runs out. If your MP does run out, |
| siwcth to the basic melee attacks. If your party is still alive, this |
| should only last for about one minute. Very Easy!! |
| If you haven't noticed, this strategy section is exactly the same as the |
| strategy before. This is because this is the same, weak Sabor. The only |
| difference is that after this battle you finally kill him. |
| |
'==========================================================================='
Defeat him to acquire the White Fang. Return to the Climbing Trees Area and
you will encounter the Fruit Monster. Defeat it and return to the campsite.
Now I suggest that you save your progress and now prepare yourself by
equipping many potions on. Battle more Heartless if you need to. When you are
finished head to the Bamboo Thicket Area and then enter the Cliff Area. The
Boss awaits...
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Clayton | |
| \\___________________________________// |
| |
| ~Hit Points--------------------250 HP |
| ~Boss Name--------------------Clayton |
| ~Attacks-------------------Rifle Shot |
| '-----------------Rifle Swing |
| ~Experience Gained---------------None |
| ~Items Found/Gained--------------None |
| |
| ~Strategy |
| |
| Clayton is not that difficult to defeat. The problem is that he likes to |
| jump back on the cliff and fire at you. Also there are a lot of Powerwilds|
| around. It is best if you let Donald and Goofy take care of them while you|
| focus on Clayton. SPECIAL TIPS: you shouldn't waste any MP or energy while|
| fighting this battle because this is only a warm-up. Just use normal melee|
| attacks and don't waste any of your healing items. |
| |
'==========================================================================='
There will be a cut-scene. It seems that Clayton is not finished with you. And
now he is with a friend...
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Clayton And Stealth Sneak | |
| \\___________________________________// |
| |
| ~Hit Points-----------------250 HP(C) |
| '----------------750 HP(S) |
| ~Boss Names-------------------Clayton |
| '------------Stealth Sneak |
| ~Attacks----------------Rifle Fire(C) |
| |---------------------Potion(C) |
| |----------------Rifle Swing(C) |
| |----------------------Swipe(S) |
| |------------------Glow Beam(S) |
| |------------------Back Kick(S) |
| '----------------Glow Cutter(S) |
| ~Experience Gained-30Exp(C),240Exp(S) |
| ~Items Found/Gained------Navi-G Piece |
| |-------------Red Trinity Charge |
| |--------------Magic Spell Cure |
| '----------Jungle King Keychain |
| |
| ~Strategy |
| |
| The good thing about this battle is that you can defeat Clayton like |
| before. The difference is that 1-he has more HP and 2-Stealth Sneak is |
| with him. The bad thing is that Stealth Sneak is extremely powerful. To be|
| defeat these bosses, lock on to Stealth Sneak and keep attacking it until |
| Clayton falls off it. When Clayton falls off Stealth Sneak, attack him |
| like before. The good thing about this battle is that you can defeat |
| Clayton and the battle will end straight away. But doing so, you will only|
| earn a measely 30 experience points from Clayton because the battle will |
| immedeiately end. Plus you will be missing out on a whopping 240 |
| experience points. So I suggest that you target Stealth Sneak first and |
| defeat him first so you can earn the experience points. Stealth Sneak is |
| very annoying because it uses its Glow Beam attack a lot. When it uses |
| this, it will form white lasers from its eyes and shoot them towards you. |
| The bad thing is that these two lasers home into you so I suggest that you|
| equip the ability Dodge Roll on. Another suggestion is that you should |
| equip the ability Scan on (you should have learned it by now). Scan will |
| show your enemy's Hit Points so you can tell how much damage you are doing|
| to it. Another attack that Stealth Sneak can do it the Glow Cutter attack.|
| This attack is very annoying because it uses this attack the most. When it|
| uses this attack, it forms twin lasers from its hands a nd shoots them |
| towards you. The good thing is that they do not home into you but Stealth |
| Sneak can use this attack multiple times. Clayton has three attacks |
| instead of just one attack like the previous battle. This time he has the |
| usual Rifle Shot but also has the Potion healing attack. When he uses |
| Rifle Shot he jumps high in the air onto a cliff and will try to shoot you|
| down. The Rifle Shot attack may be strong depending on how close you are |
| to him. So technically, the closer you are, the more damage you receive. |
| Clayton also has the same Rifle swing attack. He will swing his Rifle at |
| you. Not much damage here. The real problem is his Potion Healing attack. |
| He has an unlimited supply of Potions and will heal himself often. I |
| figured out Clayton's attack pattern as follows: Clayton will jump onto a |
| cliff and then shoot you. After three shots he will reload or use a Potion|
| himself. This is your chance to attack. After you do a few combos, he will|
| jump into the air but do be fooled because he will land back to where he |
| jumped off. That is basicallly it. Oh yeah and one more thing, Stealth |
| Sneak is VERY annoying because it always interrupts you when you are |
| healing or casting spells. |
| |
'==========================================================================='
When the battle is over, you will learn the Cure spell-very useful. The
gorillas will throw you onto a higher ledge. You will gain control again and
now enter the cave. There are many items that you can get so make sure you get
them all. Now climb up all of the rocks and you will reach another cave. Enter
this cave to find the Keyhole for this world. Seal it and Tarzan will give
you the Jungle Keychain and you will learn the Red Trinity Charge.
Congratulations you are now finished with this world.
Find a save point and enter your Gummi Ship head towards...
_________________________
________________________// \\________________________
________________________| XI. ~ Traverse Town |________________________
\\_________________________//
\\ TVS2 //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Large Body, Soldier, Shadow, Yellow Opera, Green Requiem, Large
Body, Air Soldier, Red Nocturne
->Items/Weapons: Warp-G Piece, Earthshine, Simba Summon
->Abilities And Magic Spells: None
->Bosses: Opposite Armor
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
You are now back in Traverse Town. It has been quite a while since you have
been here. Head for the Second District and enter the Hotel. Use one of the
doors to reach the alleyway with the water. If you look closely, you will see
that there is a Red Trinity mark in the water. Activate it to smash the bars.
Enter the sewers and talk to Leon twice. On the second time that you talk to
him, he will give you the Earthshine--more on that later. Now return to the
Accesories shop in the First District. Talk to Cid and he will tell you about
a book he has been working on for his friend and he wants you to deliver it
for him. Take the book off him and head for the Third District. One your way
to the third district, you will notice that there are three new types of
Heartless, the Green Requiem, the Yellow Opera and the Air Soldier. If you
encounter any of these enemies (They usually all come in a group), attack the
Green Requiems first as they are very annoying because they always will cast
the Magic Spell Cure on its allies. Go to the door with the picture of the
flame on it. lock on to it and cast Fire. The door will be unlocked and so
enter the building. You will see stepping stones. When you get close to them,
they will move, so time your jumps. Proceed through to next room. When you are
in the room, there will be a cut-scene and the owner of the house will arrive.
It seems that the owner is Merlin. Now give the book to him and talk to the
Fairy Godmother. She will turn the Earthshine that you received from Leon into
your first summon -- the Simba Summon.
Leave the Mystical House and head for the Small House which is near the exit
of the Third District to the Second District. Talk to everyone who is in there
and return to the Accessories Shop. Talk to Cid and he will install a Warp-G
piece into your Gummi-ship. Buy potions if you need to and prepare for a boss
battle. Head towards the Gizmo Shop in the Second District and there will be a
ladder outside of the Shop. Climb it to reach the roof. On the roof there are
Heartless to battle so get rid of them all before you proceed. There is a Red
Trinity spot in front of the wooden wall. Activate it and a rope will appear.
Pull on the rope three times to reveal the Keyhole for Traverse Town. Now jump
off the roof and head for the fountain which is in the middle of the district
to find an old friend...
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Opposite Armor | |
| \\___________________________________// |
| |
| ~Hit Points------------------1200 HP |
| ~Boss Name------------Opposite Armor |
| ~Attacks----------------Lunge Attack |
| |-----------------Claw Swing |
| |----------------------Spilt |
| |-----------------------Kick |
| '---------------Torso Cannon |
| ~Experience Gained------------390Exp |
| ~Items Found/Gained-Magic Spell Aero |
| '----Navi-G Piece |
| |
| ~Strategy |
| |
| It seems that Guard Armor has returned. After a certain amount of damage, |
| there will be a cut-scene showing Guard Armor's metamorphisis. Its hands |
| turn into its legs and legs vice versa. Also its helmet comes off showing |
| its face. The attacks that this boss has are the same attacks as before |
| but with just one new installment, the Torso Cannon attack. This attack is|
| very strong and can do major damage. But Opposite Armor can only use this |
| attack when only the Torso remains.To beat this boss, use the same tactics|
| as you did with Guard Armor. lock on to one of its limbs and just attack |
| it. Cannon attack which is very hard to dodge and can do a fair amount of |
| damage. Be sure to use a lot of combos on this guy and remember to press |
| TRIANLGE to call for help from Donald and Goofy. Again you have Scan |
| equipped so that you can see how much progress you are doing. |
| |
'==========================================================================='
When you have defeated Opposite Armor, return to the Keyhole and seal it.
Congratulations, you are now finished with Traverse Town. Return to the
Accessories Shop and buy Potions if you need them. Then use the Save Point to
access the Gummi Ship. Now choose the bottom world to reach...
_________________________
________________________// \\________________________
________________________| XII. ~ Olympus Coliseum |________________________
\\_________________________//
\\ OLPS //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Blue Rhapsodies, Soldier, Shadows, Red Nocturne, Large Body,
Gauntlets, Hammerlegs, Powerwild
Heartless, Green Requiem Heartless
->Items/Weapons: None
->Abilities And Magic Spells: Magic Spell Thunder, Ability Sonic Blade, Magic
Spell Gravity
->Bosses: Cerberus, Cloud
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
When you arrive at Olympus Coliseum, you will see a White Trinity mark-more
on that later. By now you should have learned the Blue Trinity Jump. There are
two Trinity spots on the platforms beside the door. The first is located
behind the stone pillars. The second is located on the platform.Proceeed
through the doors and you will see Phil. He mistakes you for Hercules and
tells you to push the block. You will gain control again and now go over to
the block. Talk to it and Sora will say "It Weighs a ton" so return to Phil
and he will turn around and sees that you aren't Hercules. Sora wishes to
enter the games but Phil thinks that Sora is too weak. And so you will have to
go through a few trials before you can enter the games. In the trials all you
have to do is destroy all of the barrels that appear before the time runs out.
Below are the strategies on how to pass these trials.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
<Trial 1>
->Number Of Barrels: 20
->Time limit: 30 Seconds
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The best thing to do is to, if there is a group, attack the middle barrel so
that you will hit all three in just one blow. Also you can use Magic Spells
against the barrels.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
<Trial 2>
->Number Of Barrels: 25
->Time limit: 60 Seconds
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Same thing as last time but now you have one minute to destroy all of them.
Attack the barrels on the floor first. There is one barrel that is situated on
a raised platform. You can either climb up the blocks and jump off them to
reach them or just lock on to the barrel and cast the Magic Spell Fire. Easy!
When you have completed both of the tests, you will learn the Magic Spell
Thunder but Phil still won't let you enter the games because you don't have a
ticket. With no hope left, leave the lobby but there will be a cut-scene
showing another Disney character-Hades. He will give you a ticket so that you
can enter the games. Return to lobby and talk to Phil. He will let you enter
the preliminaries. Save your progress and then enter the preliminaries.
.---------------------------------------------------------------------------.
| Preliminaries |
+---------------------------------------------------------------------------+
| -7th Seed: Shadow Scout |
| -Enemy (ies): Soldier x4, Blue Rhapsody x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -6th Seed: Sinisters |
| -Enemy (ies): Shadow x10, Blue Rhapsody x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -5th Seed: Heat & Freeze |
| -Enemy (ies): Red Nocturne x5, Blue Rhapsody x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -4th Seed: Shadow Platoon |
| -Enemy (ies): Shadow x2, Soldier x2, Red Nocturne x3, Blue Rhapsody x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -3rd Seed: Blue Revenge |
| -Enemy (ies): Blue Rhapsody x9 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
There will be a cut-scene.
+---------------------------------------------------------------------------+
| -2nd Seed: Big One |
| -Enemy (ies): Large Body x1, Red Nocturne x4, Blue Rhapsody x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -1st Seed: Cloud |
| -Enemy (ies): Cloud |
| -Items Gained: None |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Cloud Strife | |
| \\___________________________________// |
| |
| ~Hit Points--------------------300 HP |
| ~Boss Name---------------Cloud Strife |
| ~Attacks------------------------Slash |
| |-----------------------Guard |
| |-----------------Dragon Fang |
| '-----------------Sonic Blade |
| ~Experience Gained--------------80Exp |
| ~Items Found/Gained--------------None |
| |
| ~Strategy |
| |
| First of all, you DON'T have to defeat Cloud to progress but if you insist|
| on defeating Cloud for that little amount of experience, here's the |
| strategy. This battle is similar to the battle with Leon. Cloud is a |
| difficult boss to defeat. Cloud will usually do a slash attack and then |
| guard so you can't attack him. I think that his strongest attack |
| is his Dragon Fang. This attack will take a huge chunk out of your HP. It |
| is best if you equip Dodge Roll on so that you can quickly dodge his |
| attacks. Another attack that I hate is his Sonic Blade attack. When he |
| uses this, he sends a wave of energy from his Buster Sword and shoots it |
| towards you. The annoying thing is that he can do this a few times in row |
| to do major damage and then use a Dragon Fang to finish you off. In this |
| battle you should have Donald and Goofy at your side. You should also call|
| for help. Another ability that you should have equipped is the ability |
| Combo Plus. This will help you out because it will make you do longer |
| combos and also make them stronger. Cloud seems to be strong against Fire |
| so don't go try using the "Technique" because it will just waist your MP. |
| A suggestion is to just lock on and press the TRIANGLE button to get |
| Donald and Goofy to do all of the work. Once they're down, you can then |
| rush Cloud since he would be almost down. |
| |
'==========================================================================='
After the preliminaries have finished, Hades unleashes his monster Cerberus
into the arena. Hercules needs your help so save your progress and equip a lot
of healing items onto Sora and also your party members. Then re-enter the
arena to battle to fight Cerberus...
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Cerberus | |
| \\___________________________________// |
| |
| ~Hit Points-------------------600 HP |
| ~Boss Name------------------Cerberus |
| ~Attacks------------------------bite |
| |---------------Energy Blast |
| |----------------Earth Shake |
| '----------------Dark Breath |
| ~Experience Gained------------200Exp |
| ~Items Found/Gained-----Inferno Band |
| '----Hero Licence |
| |
| ~Strategy |
| |
| When the battle begins lock on to one of it's heads that are on the side. |
| You should have Dodge Roll equiped so that you can dodge Cerberus' Energy |
| Blasts. When Cerberus roars, he will lie down. This is your chance to |
| attack. You this wisely. When you use the three-hit combo on it, when |
| finished run away because he will try to bite you. It will then stand back|
| up so get ready to jump because it will use it's Earth Shake attack which |
| sends a shockwave into the ground. After that, it likes to use it's Dark |
| breath you can attack him now. Just keep on dodging it's attacks and |
| attack when you can. |
| |
'==========================================================================='
When you defeat Cerberus, you should leave the Coliseum and you will talk to
Cloud. He will teach you the Sonic Blade ability. This is a great ability if
you know how to use it properly. Leave Olympus Coliseum and you will receive
a transmission from Chip and Dale telling that there is a competition being
held at Olympus Coliseum. So return to Olympus Coliseum and talk to Phil to
participate in the...
.---------------------------------------------------------------------------.
| Phil Cup |
+---------------------------------------------------------------------------+
| -9th Seed: Jungle Vice |
| -Enemy (ies): Soldier x3, Powerwild x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -8th Seed: Monkey & Magic |
| -Enemy (ies): Red Nocturne x3, Powerwild x1, Yellow Opera x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -7th Seed: Big Feet |
| -Enemy (ies): Hammerlegs x1, Powerwild x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -6th Seed: Magic Alert |
| -Enemy (ies): Red Nocturne x5, Yellow Opera x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -5th Seed: Nightwalkers |
| -Enemy (ies): Large Body x1, Powerwild x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -4th Seed: Hard Hitters |
| -Enemy (ies): Gauntlets x1, Blue Rhapsody x3, Shadow x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -3rd Seed: Indomitable |
| -Enemy (ies): Large Body x2, Green Requiem x6 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -2nd Seed: Wild Corps |
| -Enemy (ies): Gauntlets x1, Hammerlegs x1, Powerwild x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -1st Seed: Shadow Battalion |
| -Enemy (ies): Armored Torso x1, Yellow Opera x4, Blue Rhapsody x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
Cha Ching! You have now completed the Phil Cup. Not so hard was it? You attain
the power of Gravity, the Gravity spell. The Gravity Spell can do a lot of
damage to enemies with a lot of Hit Points so I suggest you equip it. There's
not much left to do here so leave this world and head for the yellow warp hole
to reach...
_________________________
________________________// \\________________________
________________________| XIII. ~ Agrabah |________________________
\\_________________________//
\\ AGBA //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Blue Rhapsodies Heartless, Soldier Heartless, Shadow Heartless, Red
Nocturne Heartless, Large Body Heartless, Pot Spider Heartless, Fat Bandit
Heartless, Bandit Heartless
->Items/Weapons: Three Wishes Keychain
->Abilities And Magic Spells: Genie Summon,
->Bosses: Pot Centipede, Guardian Lion, Jafar, Jafar (Genie)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
You are now in Agrabah. Get ready to fight Heartless. Head to the main street
and you will see a lot of Heartless so get rid of them all. There are a new
type of Heartless, the Pot Spider, the Fat Bandit and the Bandit Heartless.
Then head right from the mainstreet and you should see a pole that is inside a
doorway. Climb the pole to reach Aladdin's House. When you are in the house,
head to the chest of draws and push it out of the way. Unlock the keyhole.
This will unlock a door in Agrabah. Go over to the cabinet and push it to free
the Magic Carpet which was trapped underneath it. Exit the house using the
exit that leads to the alleyway. In the alleyway destroy all of the Heartless
and use the boxes to reach the higher level. Then unlock the second keyhole to
unlock a caged door. Return to the plaza and exit it to reach the Desert. Save
your progress and hop onto the Magic Carpet which is waiting for you. Hopping
onto him will take you across the Desert. Once you arrive in the new area,
defeat all of the Bandit Heartless and save Aladdin from them. He will become
a party member, which you can add to your party if you want to. He tells you
that he was treasure hunting when the Heartless attacked him. You will now
return to Agrabah and meet Jasmine. Rid of all the Heartless when you arrive
back in the city. Head towards the alleyway and enter the plaza. Jump across
the shades to reach a door. Enter the door and you will you see the keyhole.
Unlock it and enter through the newly opened door to reach the Palace Gates.
There is something waiting for you.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Pot Centipede | |
| \\___________________________________// |
| |
| ~Hit Points--------------------600 HP |
| ~Boss Name--------------Pot Centipede |
| ~Attacks-------------------Tail Shock |
| |---------------Antenna Shock |
| |------------------------Bite |
| '----------Summon Pot Spiders |
| ~Expereince Gained--------------250xP |
| ~Items Found/Gained------Ray Of Light |
| |
| ~Strategy |
| |
| In this battle I suggest you ahve Goofy and Aladdin in your party because |
| Donald is too weak to fight the Pot Centipede. When the battle begins, |
| lock on to it's head or tail and start attacking it. It likes to summon |
| Pot Spiders which are really annoying because there are a lot of them to |
| kill. It is best if you kill them off first. Let Aladdin and Goofy take |
| care of the Pot Spiders as you should focus on the Head or the Tail of the|
| Pot Centipede. You should also be very cautious of it's bite attack which |
| can do a fair amount of damage. But the attack that you should watch out |
| for is its Antenna Shock. When it uses it, the Pot Centipede head will |
| charge and shoot a shockwave from its antenna. This can take a huge chunk |
| out of your Hit Points. It's second strongest attack is the Tail shock. |
| Same as before but it shoots the shockwave from it's tail instead of it's |
| head. The thing the annoys me the most is that Pot Centipede always runs |
| off into different sections of Agrabah. You should try to prevent thr Pot |
| Centipede from destroying the wooden boxes that let the Pot Centipede from|
| escaping. Using the "Technique" is a must in this battle but don't use up |
| all of your MP in the first few seconds of the battle because you will |
| need your MP for healing your party members and also yourself. That is, if|
| you have the spell Cure. This match isn't that hard. |
| |
'==========================================================================='
Once the battle is over, save your progress at either Aladdin's House or the
Storage Room. Then exit into the Desert. You will arrive at the Desert Area.
Before you can walk, a boss will appear.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Guardian Tiger | |
| \\___________________________________// |
| |
| ~Hit Points-------------------375 HP |
| ~Boss Name------------Guardian Tiger |
| ~Attacks--------------Summon Bandits |
| |----------------Fire Breath |
| |------------------Sandstorm |
| |-----------------------Bite |
| '---------------Homing Laser |
| ~Experience Gained------------400Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| In this battle let Aladdin and Goofy take care of the Bandits that this |
| guy summons. You should focus on the Guardian Lion. The Guardian Tiger is |
| only difficult ot defeat because it usually shoots Homing Lasers at you. |
| When it uses this attack, the Guardian Tiger will shoot two homing lasers |
| at you. It is best if you equip Dodge Roll on to dodge these lasers or you|
| could also equip Guard on to block the lasers. In this battle you, must |
| target the two eyes so lock on to one of them. Go around to the back and |
| jump on to its head. Another way to get on is to wait until it comes down |
| and then jump onboard! My tip is to stand right infront of its eye and |
| just keep on attacking. You should use this method because the Guardian |
| Tiger will shoot lasers but since you are in front of the eye, the place |
| where the laser comes out, and sicne you are constantly attacking the eye,|
| you would just keep on deflecting the lasers, earning a few Technique |
| Points. The Guardian Tiger tends to use its Fire Breath attack a lot also.|
| When it uses this attack, it lowers its head and opens its mouth wide, |
| letting a blazing inferno out. This attack is easy to dodge for the enemy |
| only shoots it out in one direction. If you are stupid enough to get hit |
| by it, a lot of damage is done. Also the Guardian Lion likes to summon the|
| Bandit Heartless. They also come from its mouth but they are a minor |
| problem, just let your party members take care of these irritating things.|
| Have the ability Scan equipped (you should have it by now) to see how much|
| damage you have done to it and also how much more HP it has. Once one eye |
| is destroyed, lock on to the other eye and also destroy that eye. |
| |
'==========================================================================='
Once this boss is defeated, its mouth will open up. Enter the mouth to reach
the Cave Of Wonders. So this is the cave that Aladdin was talking about. There
is a lot of Heartless here. Inside this cave, there are many traps to look out
for. In almost every chamber, there will be a rolling boulder that can take a
huge chunk out of your Hit Points if you get hit by it. Although these
boulders can do a lot of damage, they are very easy to dodge because you can
tell where they are going to go because of the groove on the floor.There are
also holes in this cave that will take you to the basement area. But don't be
afraid, there are stairs which lead back up to the ground level. One thing
that you must know, you MUST have Aladdin in your party to proceed on with the
game. When you first come in, head down the stairs to the right to reach the
Relic Chamber. You will see a monkey statue. Stand on the land area and use
the Call Command in the command menu. When you use the Call Command, Abu will
touch the monkey trigering a door or something else in the cave. Now exit this
chamber to reach the Dark Chamber. Swim up the waterfall in this area to so
that you can reach the next monkey statue. Use the Call command and then head
towards the next chamber, the Silent Chamber. Use the Call Command once again
in this area and the head towards the Hidden Chamber. In this next chamber you
will notice that there is a huge stone pillar. Got any ideas? lock on to the
pillar and cast a Fire-based magic spell on the pillar. On the higher floors,
there will now be a new opening. So now return to the Hall(the place where you
began). Head through to the next room. In this room, there are water shooters,
which can push you into a hole leading back into the basement. Time your
movements carefully so that you can avoid these attacks. Head through this
room to reach[this document is copyrighted to Spirit_Slash3r. In any case that
the name of the author isn't my own, this document is then considered
plagerized and ripped. Immediately report to Velvet_Nightmar3@hotmail.com] the
Bottomless Hall. To get past the hole in this room, face the water shooters
and try to jump on top of it. There are three water shooters so you will have
to jump three times to get past or while on a water shooter, you can jump on
to the upper level. On the upper level there may be a few Heartless to fight
off but there are barrels which can be destroyed to give you Munny balls. Head
through the door at the end of the hall to reach the Treasure Room. The room's
name speaks for itself! There are a lot of things to get here. There is a Red
Trinity mark. You will notice that there are treasure chests located on top of
the mounds of treasure. To reach them, stand near the statues of the haeds and
Examine them. They will blow you on to the mound so that you can open the
treasure chest. There is also a save point in the Treasure Room. I suggest
that you save your progress, and also save on a different slot because the
Cave Of Wonders is only a one time deal. So fully explore the whole cave if
you wish to to receive a few useful items before you proceed on with the game.
When you are ready, enter through the door to reach the Lamp Chamber.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Jafar And Genie | |
| \\___________________________________// |
| |
| ~Hit Points-------------------450 HP |
| ~Boss Name---------------------Jafar |
| '--------------------Genie |
| ~Attacks-------------Summon Genie(J) |
| |------Blizzard Whirlwind(J) |
| |------------------Spirit(J) |
| |---------------Fire Beam(J) |
| |--------------Fire Staff(J) |
| '-----------Earth Shatter(G) |
| ~Experience Gained------------600Exp |
| ~Items Found/Gained----------------- |
| '-------Magic Spell Blizzara |
| |
| ~Strategy |
| |
| An not so easy battle. You will notice that Genie is flying around the |
| arena. Watch out as he will do a lot of damage. A good way to avoid him is|
| to stay on the outer border of the arena so that he doesn't see you. If he|
| spots you, he will follow you and will continuously attack you. When |
| battling, you shuld lock on to Jafar and just keep on attacking him when |
| he is near a platform or when you can reach him. When he says something, |
| it means that he will use his Fire Beam attack. This won't do much damage.|
| When he uses this attack, this is your chance to attack as Jafar is |
| preoccupied. The Fire Beam attack is very easy to avoid. When Jafar is on |
| a platform, make sure you have Sonic Blade equipped so that you can use it|
| when he is on the platform. Sonic Blade will take a chunk out of his Hit |
| Points! Once in a while, Jafar will cast a shield around him. This will |
| make him invulnerable to attacks. You can tell when he uses this attack by|
| the rainbow glow around him. This usually happens when you cast the magic |
| spell Gravity on him so try to avoid using it. When he says this other |
| word that I can't write out, he will cast Fire. Fire will half the damage |
| of a normal Fire Staff attack. When Jafar deals a certain amount of |
| damage, he will fly off using his purple orb. In this battle you should |
| press TRIANGLE often to kill Jafar off easily. Now for Genie. He will |
| rarely attack you unless you are very close to him. An idea is to have |
| Dodge Roll equipped so that you can dodge his attacks. Genie is a lot more|
| stronger than Jafar is but Genie is invincible so no matter how much you |
| hit him, he won't die. When he says "I'm really sorry about this!", |
| "Run!", "Please keep moving! I don't want to hit you!" or "Watch out!", |
| immediately use Dodge Roll as he will use his Earth Shatter attack, this |
| attack will have a huge effect on you. Sometimes when Genie uses this |
| attack, HP balls wil appear. Be sure to collect these as they will be very|
| useful for you. When battling Jafar, I suggest that you constantly press |
| the TRIANGLE button to defeat Jafar quicker. |
| |
'==========================================================================='
When the battle is over, there will be a cut-scene. Now quickly run back into
the Treasure Room and save your progress. Then return to the Lamp Chamber to
meet who else but Jafar, again! Well at least Jasmine is safe! Time for round
two!
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Genie Jafar | |
| \\___________________________________// |
| |
| ~Hit Points--------------------750 HP |
| ~Boss Name----------------Genie Jafar |
| ~Attacks-------------------------Fire |
| '---------------Boulder Throw |
| ~Experience Gained-------------730Exp |
| ~Items Found/Gained--Magic Spell Fira |
| |----------------Three Wishes |
| |----------Summon spell Genie |
| |------------Ansem's Report 1 |
| '--------Green Trinity Ladder |
| |
| ~Strategy |
| |
| This aint that hard. All you have to do is target Iago the parrot who is |
| carrying tha lamp. The problem is that the arena is unstable and always |
| shifts around making travelling difficult. Genie Jafar will occasionaly |
| use his Fire spell like last time. His new attack is called the Boulder |
| Throw attack. This attack is also not that strong. When attacking Iago, |
| use normal melee strikes as magic will not very effective. It aint that |
| hard! |
| |
'==========================================================================='
This was quite unexpecting! The temple is now crumbling and you get to control
the Magic Carpet! Yay! This part is fun. Just dodge all of the falling rubble
and all of the obstacles that get in your way. Also, there are many HP balls
located in this area so that you can use them to recover yourself when you are
damaged.
There will be two cut-scenes (these are just getting annoying now!) and you
will receive the summon spell Genie, the Three Wishes keychain, the Green
Trinity Ladder ability adn Ansem's Report 1. You are now finished with this
world so access a save point and exit this world. You now have a choice of
where you want Monstro to appear. If you choose North Monstro will appear
north before Halloween Town. If you choose South, Monstro will appear before
Atlantica. I would choose the South path because that path has a lower battle
level than the North's. Anyways, it is your decision on where you want Monstro
to appear. You should already know what the next world is..
_________________________
________________________// \\________________________
________________________| XIV. ~ Monstro |________________________
\\_________________________//
\\ MNSO //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Blue Rhapsodies Heartless, Soldier Heartless, Shadow Heartless, Red
Nocturne Heartless, Large Body Heartless, Barrel Spider Heartless, Search
Ghost Heartless
->Items/Weapons: Torn Page, Watergleam
->Abilities And Magic Spells: Goofy learns the Ability Cheer, Magic Spell Stop
Shared Ability High Jump
->Bosses: Parasite Cage, Parasite Cage
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
During your travel, a whale will appear. The gang will have a conversation and
Monstro will swallow the Gummi Ship up. Once inside you meet Pinocchio. When
you gain control again, swim through the "water" which I think is saliva, and
haed towards the wrecked ship. You meet Gipetto, the puppet maker. While you
have a chat with him, Pinocchio runs off. Now it is up to you to go find him.
Within Monstro, there are many chambers, so I will tell you what to do chamber
by chamber. Also remember that in the Monstro chambers there will always be
Heartless.
Okay, head towards the door that Pinocchio ran through to reach Chamber 1.
There will be a cut-scene showing and old friend, guess who!? Now there are
two doors to choose from, take the left door to reach Chamber 2. In Chamber 2,
head through the door in the opposite end of the room to reach Chamber 3.
Stand perfectly still and do not move anywhere. Notice that you are standing
on a platform. If you fall off this platform, you will have to restart from
the beginning so don't go slashing wildly against the Heartless here. When you
defeat the Heartless here, or if you are a wuss, run away from them, proceed
through to the door at the opposite end of the platform to reach, Chamber 2.
In this Chamber, proceed through the door in fromt of you. Now in Chamber 5,
go through the door on the other side of the room to reach Chamber 6. This
Chamber is really confusing. I think that there are about five doors in this
room. Plus there are a lot of Barrel Spiders to kill off. Once you defeat them
all, go through the upper-most door to reach Chamber 5. Go through the door on
the same platform that you are on to reach Chamber 4. There will be a
cut-scene. Notice that there is a save point which you should use. Equip any
items you wish but you won't really need to because you will have someone
helping you with the upcoming boss battle. Then follow Riku and Pinocchio into
the Bowels. Another cut-scene? Yep and then a Boss battle.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Parasite Cage | |
| \\___________________________________// |
| |
| ~Hit Points-------------------450 HP |
| ~Boss Name-------------Parasite Cage |
| ~Attacks----------------Hammer Swing |
| '----------------------Swing |
| ~Experience Gained------------500Exp |
| ~Items Found/Gained----Cheer (Goofy) |
| |
| ~Strategy |
| |
| Well look at this! Riku is helping you in this battle. With riku helping |
| you this battle is extremely easy. All you have to do is to attack |
| Parasite Cage in the stomach, or where Pinocchio is trapped. Parasite Cage|
| has two attacks. One, the Swing attack. This is when he swings his arm |
| yowards you and two, Hammer Swing. When it uses this attack, it swings |
| both of its tentacles at you at the same time and it is trying to squash |
| you. If you need to heal, jump on to the higher ground because Parasite |
| Cage has short arms and cannot reach you. Not a difficult battle. |
| |
'==========================================================================='
Now that the battle is finished, jump down the hole that Riku and Pinocchio
jumped into. Another cut-scene, nothing new... Head towards Gipetto's ship
and speak to him. He will let you open a treasure chest. So open it and you
receive your first Shared Ability, the shared ability High Jump. Shared
abilities let all of your party members use the ability equipped. Immediately
equip the shared ability High Jump on and head towards the area in which you
entered Monstro. When you arrive, face towards the ship and notice that on
your left, there is a platform on which you can jump on. Jump on to this
platform and you will see that there is a Blue Trinity mark on it. Activate it
if you wish and then proceed back to the ship. At the end of the ship, you
should see a platform sticking out from a higher ledge. Jump to it and then
just keep on jumping platform to platform until you reach the pink platform
that you saw Riku run through. On your way, you should collect the Watergleam
which you can have the Fairy Godmother turn into a summon. I won't tell you
which one though. After entering the hole on the pink platform, you will be in
a room with higher platforms. Jump onto them one by one until you reach the
top. Be careful as there are many Heartless in this area so don't go attacking
wildly. Instead, get Donald and Goofy to do your work! Once you reach the top,
you will automatically sucked into the stomach.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Parasite Cage | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------900 HP |
| ~Boss Name-------------Parasite Cage |
| ~Attacks----------------Hammer Swing |
| |----------------------Swing |
| |--------------Poison Breath |
| '----------------------Lunge |
| ~Experience Gained-----------1000Exp |
| ~Items Found/Gained-Magic Spell Stop |
| |
| ~Strategy |
| |
| Finally, the final boss for this world. Parasite Cage is a lot harder this|
| as it is twice as strong with two new attacks. More on that later. Another|
| factor is that you will notice the green water around the arena. Don't |
| touch it as it is acid which can badly damage you. Like the battle before,|
| there are platforms around the arena on which you can heal on so save all |
| of your MP for healing. A good idea is to summon Genie at the beginning of|
| the battle as you will have enough MP and also your party members will be |
| alive. Like I said, Parasite Cage now has two new attacks. They are Poison|
| Breath and Lunge. When Parasite Cage uses Poison Breath, it breathes out a|
| cloud that fills the entire arena. There's no way of escaping it. The |
| effect is that the cloud will slowly damage your health throughout the |
| battle. The other attack is the lunge attack. This attack is only used |
| when Parasite Cage is near death or is in a near critical stage. When it |
| uses this attack, it will stand on its tentacles and then bite at you. |
| This can be easily dodged by using the Dodge Roll ability. The new way of |
| defeating Parasite Cage is when you do enough damage, Parasite Cage will |
| lean back, revealing a black orb. When this happens, you should switch |
| targets (I'm assuming that you have lock on on), and target the black orb.|
| Begin attacking the black orb and it will eventually begin to drop much |
| needed HP balls. |
| |
'==========================================================================='
Hurray! Parasite Cage is down! But where is Riku? Monstro will sneeze the
Gummi Ship out and you will be in the World Selection screen. Chip and Dale
will give you a transmission saying that there is another tournament being
held at Olympus Coliseum. It's time to participate in that tournament. Select
Olympus Coliseum.
_________________________
________________________// \\________________________
________________________| XV.~ Olympus Coliseum |________________________
\\_________________________//
\\ OLM2 //
ŻŻŻŻŻŻ
Okay, head through the Coliseum gates and then enter the lobby. Speak with
Phil and say that you want to enter the Pegasus Tournament, the new tournament
which Chip and Dale spoke of. This tournament has nine seeds plus has a very
difficult boss, or should I say BOSSES!
.---------------------------------------------------------------------------.
| Pegasus Cup |
+---------------------------------------------------------------------------+
| -9th Seed: Ghost Bandits |
| -Enemy (ies): Search Ghost x2, Bandit x1, Air Soldier x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -8th Seed: Marauders |
| -Enemy (ies): Bandit x2, Barrel Spider x3, Shadow x1 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -7th Seed: Sluggers |
| -Enemy (ies): Fat Bandit x1, Large Body x2, Pot Spider x1 Barrel Spider x1|
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -6th Seed: Pots & Bolts |
| -Enemy (ies): Pot Spider x5, Yellow Opera x3 Green Requiem x2 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -5th Seed: The Big Combo |
| -Enemy (ies): Search Ghost x4, Fat Bandit x2 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -4th Seed: Toadstool |
| -Enemy (ies): Black Fungus x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -3rd Seed: Pots & Barrels |
| -Enemy (ies): Pot Spider x5, Barrel Spider x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -2nd Seed: Giant Impact |
| -Enemy (ies): Large Body x2, Fat Bandit x3, |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -1st Seed: Leon & Yuffie |
| -Enemy (ies): Leon, Yuffie |
| -Items Gained: None |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Leon Leonheart and Yuffie Kisaragi | |
| \\___________________________________// |
| |
| |
| ~Hit Points----------------600 HP(L) |
| '---------------300 HP(Y) |
| ~Bosses Name----------Leon Leonheart |
| '--------Yuffie Kisaragi |
| ~Attacks--------------------Slash(L) |
| |--------------Jump Slash(L) |
| |--------------------Fira(L) |
| |------------Triple Throw(Y) |
| |-------------------Throw(Y) |
| '----------Ars Arcanum(Both) |
| ~Experience Gained-----------1000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| I think this battle is the hardest so far. The fact is that you must fight|
| two characters at the same time. This battle can be difficult bit there is|
| a way that you can defeat them both. This is the strategy. When the battle|
| begins, I ususallly target Yuffie first because she just annoys me a lot. |
| Also because her weapon, the Shuriken is a long range weapon which means |
| that it will be hard to dodge. Equip Dodge Roll on so that you can dodge |
| Yuffie's attacks. She has three attacks. The first one is her throw, this |
| is when she throws one ninja star in your dirsction and it also homes in |
| to you. If you can do it, you can deflect these ninja stars back at Yuffie|
| to receive a few Tech Points. Then there is her Triple Throw attack. Same |
| as last time but this time she throws three ninja stars in your direction.|
| The good thing is that if you deflect her ninja stars, she be parried |
| (stunned) for a while. This is when you can rush her and just keep on |
| attacking. She won't last very long. Leon is a difficult boss to defeat. |
| The good thing is that he only walks in the arena instead of running |
| around like Yuffie. But the downside is that he can jump huge distances. |
| Leon has four attacks. The first, he can cast the magic spell Fira. This |
| attack is very difficult to dodge. The best thing to do is to have Dodge |
| Roll equipped and use it often. His second attack is Slash. This attack is|
| a basic slash like what he did in the first battle with you. His third |
| attack is his Jump Slash. When he uses this attack, he will jump up in the|
| air and throw his gunblade down into the ground creating a shockwave. Note|
| he only does it in Power mode. Not so hard eh? Well the hard bit is coming|
| up. This attack, I think, is one of the best attacks in the entire game. |
| The attack is called Ars Arcanum. When this attack occurs, the enemy gains|
| a lot of strength. In this situation, when Leon and Yuffie use it, their |
| waepons enlarge giving them multiple strength. One the other hand, when |
| Sora uses Ars Arcanum, he will do a powerful combo. Note that Ars Arcanum |
| is only temporary. Guess what? Leon and Yuffie both know this attack! |
| That's right they both know Ars Arcanum. When Yuffie uses Ars Arcanum, her|
| shuriken enlarges and she can only then use one single move. It is the |
| Throw attack but only now in Ars Arcanum mode. She throws her shuriken and|
| this attack can do major damage. Same with Leon. He too, knows only one |
| attack when in Ars Arcanum mode. His gunblade enlarges and he then uses |
| his Jump Slash. That is all. |
| |
'==========================================================================='
Once you have completed the Pegasus Cup, leave Olympus Coliseum and select
the unknown world in the bottom path from Agrabah. Get ready for the worst
world in the entire game.
_________________________
________________________// \\________________________
________________________| XVI. ~ Atlantica |________________________
\\_________________________//
\\ ATLN //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Sea Neon Heartless, Sheltering Zone Heartless, Screwdriver
Heartless, Aquatank Heartless, Shark
->Items/Weapons:
->Abilities And Magic Spells:
->Bosses: Ursula, Ursula
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Like I said before, the worst world in the entire game. I mean, how could
Square think of putting something this boring in the game. While arriving to
Atlantica, Sora will tell Goofy and Donald that he is scared that he will
drown because Atlantica is only water and no air or land. Donald will then say
that he can use his magic to help them travel in the water. When you land,
wait for it... Sora is transformed into a dolphin, Goofy into a turtle, and
Donald into an octopus. Pretty lame huh? There's more where that came from!
Just listen to the music! The worst ever! Some thing I must tell you. In
Atlantica, there are no treasure chests. Instead, they have clam shells. The
clam shells come in different colours, for example; the white clam shells are
the save point shells. To open them up you must use a particular magic spell
or you have to strike it. Below I have written down all of the different
coloured shells and how to open them up.
White ----- Strike it
Pink ----- Strike it
Red ----- Cast Fire-elemented spell
Blue ----- Cast Blizzard-elemented spell
Yellow ----- Cast Thunder-elemented spell
You will soon meet Ariel and her friends. SInce Sora is not familiar with
swimming, Flounder, one of Ariel's friends will play a game with you. All you
have to do is to catch Flounder from point A to point B. This mini-game is
very simple to complete as Flounder doesn't run around and stays still until
you reach your destination. After completing the mini-game, new Heartless will
appear. Ariel and her friends will then run off, leaving you to fight off the
Heatless. New Heartless here, they're called the Sea Neon which are jelly fish
type heartless. Very easy to defeat, but I think the real reason for this is
for you to get used to swimming in Atlantica. Then examine the clam shell and
strike it revealing a save point. Atlantica isn't a very hard place to
navigate through, due to the yellow tridents that indicate where to go. Once
you have reached the palace, a make your way to Triton's Throne. A cut-scene
will occur. Once it is over, return to the Undersea Gorge and enter Ariel's
Grotto for another cut-scene. Once it is over, head for the Undersea Valley.
To progress, you must defeat all of the Heartless in this area. Once this is
done, you will easily spot a dolphin swimming around. It will give you a ride
to a new area. At the new area, enter the sunken ship and collect the Crystal
Trident. AS you exit, "Shark" will attack you and your friends.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Shark | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------195 HP |
| ~Boss Name---------------------Shark |
| ~Attacks------------------------Bite |
| ~Experience Gained-----------1000Exp |
| ~Items Found/Gained--------Hi-Potion |
| |-----------Ether |
| '-----Mega-Potion |
| |
| ~Strategy |
| |
| Shark will encounter you twice in the game. His first attack is called the|
| bite attack. He will crazily bite at you, but this can be countered by |
| strafing to the side, or swimming upwards or downwards. One thing that you|
| must note is that you cannot really stun this guy after unleashing a |
| combo. After dodging the bite, you should unleash a basic combo on the |
| shark. Keep on repeating this process and you will eventually defeat this |
| guy. If you are worried that this guy is too strong for you, don't be |
| worried because I don't really consider him a boss due to his weakness. |
| |
'==========================================================================='
As Shark swims away, collect your prizes and return to Ariel's Grotto. As from
this point onwards, Shark will be an enemy that you can battle any time but
only in the Sunken Ship area. Here's a thing to note: You will only sometimes
battle Shark. You can easily tell if you are fighting Shark by: As you enter
the area, look around and see if there are any Heartless are around. If there
are, it means that Shark will not battle you. If there are no Heartless
around, this means that Shark WILL battle you. Once you have defeated Shark
for the first time, return to Ariel's Grotto for another cut-scene. Once the
cut-scene concludes, you must return back to Triton's Throne for another
cut-scene. Finally, after this cut-scene, make your way back to the Sunken
Ship. In this area, you must search for a secret switch that is located behind
the hull and then get Sebastian to activate it, due to his small size. Enter
the newly opened cave to reach the Den of Tides. Pretty simple this place,
except for the fork, if you take the left path, you end up at Ursula's Lair.
But if you take the right path, you will end up at Cavern Nook. I suggest you
take the right path first as it takes you to Cavern Nook where there is a clam
with a much-needed Save Point. After saving your progress, return to the fork
and take the left path. A boss awaits but before you battke her, a few preps.
Place the three element spells as your shortcuts. Why? I'll tell you later.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Ursula | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------450 HP |
| ~Boss Name--------------------Ursula |
| ~Attacks----------------------Attack |
| ~Experience Gained-----------1000Exp |
| ~Items Found/Gained-----Mermaid Kick |
| |
| ~Strategy |
| |
| Firstly, note that I do not know what Ursual's attack is, so I have just |
| called it "attack." This battle is quite simple, if you know how to beat |
| her. When you begin, you will notice that Ursula will call for her minions|
| Jetsam and Flotsam. Don't worry abouty these guys, as they are very weak |
| and if you defeat them, they get revived, so you will be just wasting your|
| time. Focus your attacks on Ursula. As she throws a potion into her pot, |
| you must counter-attack by casting a specific spell to the pot. A list |
| will help you. |
| |
| Potion Colour Spell To Cast |
| red Fire |
| yellow Thunder |
| Blue Blizzard |
| |
| After you caast the correct potions with the correct colours, the cauldron|
| will turn a white. This is when you rush in and smash here with your |
| combos. You must keep repeating the process to eventually defeat her. If |
| you run out of MP, you can always defeat Jetsam and Flotsam for more MP. |
| |
'==========================================================================='
Once you defeat Ursula, you will learn the shared ability Mermaid Kick. This
will allow you to swim through strong currents. Immediately equip it after
battle, and then head to Calm Depths. But before you do that, exit the screen,
and then re-enter it to find a sea urchin located near the clamshell. Cast
the fire spell at it a few times, and it will give you a Mythril. Save your
progress, and then head to Calm Depths. Swim against the strong current and
enter the area labelled as ??? at the end of the tunnel. I suggest you replace
Donald with Ariel and also save before you enter here. A boss battle awaits.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Ursula (face) | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------900 HP |
| ~Boss Name-------------Ursula (face) |
| ~Attacks------------------------Bite |
| '--------------------Thunder |
| ~Experience Gained-----------1500Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| This battle is one of the most difficult boss battles that there is. So |
| don't be ashamed if you don't defeat her on your first try. A must that |
| you should have is to have Aero equipped as a shortcut, and if you had |
| listened to me before, you should have Donald replaced with Ariel. This is|
| because Donald will waste all of his MP in the first few seconds of the |
| match. Then he will be useless. On the other hand, Ariel can use a few |
| useful techniques, and her techniques are similar to that of Goofy's. Okay|
| now that the introduction is over, Ursula has two known attacks. The first|
| attack is the bite attack. She will lean forward and attempt to bite you. |
| While she does this, she will suck you into her mouth. The second attack |
| is the Thunder. This is basically a normal thunder spell. Note that |
| thunder will always hit you. Probably the best strategy when fighting |
| Ursula is to swim behind her head and strike from that point. Another is |
| to always have Aero cast on yourself, this will reduce damage. |
| |
'==========================================================================='
Upon defeating her, you will receive the Thundara spell and Ansem's Report #3.
Then return back to Ariel's Grotto, and Sora will seal the keyhole. After a
lengthy cut-scene, and you will then receive the Crabclaw. It's best that you
equip it as it will prove useful for your upcoming battles. Return to Traverse
Town if you wish. You can level up, or continue with one of the sidequests.
When you are ready though, head for the world that is located at the top-left.
_________________________
________________________// \\________________________
________________________| XVII. ~ Halloween Town |________________________
\\_________________________//
\\ HLWN //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Shadow, Search Ghost, Black Fungus, Wight Knight, Gargoyle
->Items/Weapons: Pumpkinhead Keychain, Torn Page, Dalmatians 40-42, 67-69,
Elixir, Forget-Me-Not, Jack-in-the-Box, Dispel-G X3, Defense Up, Ether X2,
Mega-Ether, Mythril Shard, Ansem's Report 7, Holy Circlet
->Abilities And Magic Spells: Gravira
->Bosses: Lock, Shock, Barrel, Oogie Boogie, Oogie Boogie (Manor)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Dismebark and enter Halloween Town, and you will immediately realise that this
is one of the most coolest worlds in the entire game. Sora and his friends
will receive new outfits, making them look even more cool. Use the nearby save
point, and then enter Guillotine Square. You wil see that there are Heartless
flying about. Don't mind them, as they won't attack you. Head over to the
Guillotine, located in the middle of the square, to initiate a short
cut-scene. Head left from the Guillotine, to reach Dr. Finkelstein's Lab.
After some talking, you gain control. You are then given the chance to put
Jack into your party. But substitute him for anyone as you need to use a few
trinity Marks later. Then exit the lab, and enter the Graveyard. After you
meet Sally, you will receive the Forget-Me-Not. Bring this back to Dr.
Finkelstein. Now return back to the Graveyard, and defeat all of the
Heartless. Then examine the far back casket to reach a new area. You will now
be in the Boneyard, where the Mayor is. Speak with him and he will challenge
you to a little game. If you win, he will give the Jack-in-the-Box. The game
is really easy, all you have to do is to examine the gravestones in the order
that the ghosts appear from. After collecting the Jack-in-the-Box from the
chest in the gigantic pumpkin, return back to the Lab.
A cut-scene will initiate, and Lock, Shock, and Barrel will raid the lab and
steal the artificial heart. Chase them to Guillotine Square. Zero, Jack's
faithful dog will chase down the troublesome trio, so follow him into the
Graveyard. Enter the casket, and in the Boneyard, examine the giant cat statue.
This will take you to Moonlight Hill. Once you defeat all of the Heartless,
examine the small gravestone situated at the foot of the hill. You will see
Oogie Boogie's manor on the other side of the bridge, but don't go there just
yet. Jump down into the Gorge, and collect the Dispel-G from the chest
underneath the bridge. Step on the blue platform, and then jump to the chest
in front of you. This will give you Damatians 40, 41, and 42. The other chest
contains a Defense Up. Now run across the bridge to reach Oogie's Manor. The
chest nest to the door contains an Ether. Enter the manor, and you will
immediately spot a Red Trinity Mark. Activate it. (I hope you didn't put Jack
in your party!) If you happened to put Jack in your party, look for an
upcoming save point that can be used to switch Jack for another member. Note:
All of the trinity marks that are in the manor are all one-time-exclusive!
This means that after you complete the Halloween Town quest, you won't be able
to return to activate any marks, as the manor will be destroyed. There is also
a chest here containing an Ether. Lock onto the platform and cast a fire
spell, raising the platform. The run all the way up until you reach the Evil
Playroom. A boss battle awaits...
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Lock, Shock, Barrel | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------150 HP |
| |------------------120 HP |
| '------------------180 HP |
| ~Boss Names---------------------Lock |
| |-------------------Shock |
| '------------------Barrel |
| ~Attacks----------------------Strike |
| ~Experience Gained------------Varies |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| First things first, you will notice that I have written that the |
| experience out when fighting against these three are varied. This depends |
| on who you defat last. This is a chart that shows all of the possible |
| combinations will help you with what I talking about. |
| |
| Lock - defeated 1st or 2nd = 24xP - defeated 3rd = 240xP |
| Shock - defeated 1st or 2nd = 18xP - defeated 3rd = 180xP |
| Barrel - defeated 1st or 2nd = 12xP - defeated 3rd = 120xP |
| |
| ~ Possible combinations ~ |
| |
| +----------+--------+--------+--------+--------+--------+--------+ |
| | 1st | Lock | Lock | Barrel | Barrel | Shock | Shock | |
| | 2nd | Shock | Barrel | Lock | Shock | Lock | Barrel | |
| | 3rd | Barrel | Shock | Shock | Lock | Barrel | Lock | |
| +----------+--------+--------+--------+--------+--------+--------+ |
| | Total xP | 162xP | 216xP | 216xP | 272xP | 162xP | 272xP | |
| +----------+--------+--------+--------+--------+--------+--------+ |
| |
| It is evident that you would want to defeat Barrel, Shock, and Lock in |
| that order or Shock, Barrel, and Lock in that order. This is because by |
| doing this, you will receive that most experience. Although there is the |
| factor that it is not a huge amount of experience. As for a boss strategy,|
| these guys are just like short Shadow Heartless. That's how weak they are!|
| The only thing that you really have to worry about is that they run around|
| a lot, so they might hard to land combos on! |
| |
'==========================================================================='
Upon defeating the troublesome trio, there will a save point nearby. I suggest
that you use it as it is much-needed. Then search the room for a lever, and
then strike it using your keyblade. Now return back to the bridge the bridge
that was in front of Oogie Boogie's manor. Run across it and then stop in
front of the door. You should be facing the door, turn to your left and then
you shouold spot a cage. Don't attmpt to jump to the platform. Instead, you
must jump to the left of the platform. This wil result you in falling onto a
lower path of rocks that will lead you to the platform. When you are ready,
enter the green door locatyed at the end of the path. A boss awaits...
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Oogie Boogie | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------900 HP |
| ~Boss Name--------------Oogie Boogie |
| ~Attacks-------------Throwing Blades |
| |-------------Explosive Dice |
| '---------------------Strike |
| ~Experience Gained-----------2500Exp |
| ~Items Found/Gained-Ansem's Report 7 |
| '----Holy Circlet |
| |
| ~Strategy |
| |
| A pretty difficult match due to the location. You are standing on a |
| roulette that Oogie will spin. As he walks, you must step on the button |
| that corresponds to your section of the roulette. If you do this correctly|
| your platform will be raised, so that you can hit a few strikes at Oogie |
| before he hits you back down again. You just have to keep on repeating |
| this process to eventually defeating him. Now for the explanation of his |
| attacks. Explosive dice are dice that are explosive! (-.-) These dice will|
| explode on contact so watch out, but they can be easily overcome by |
| striking them right back at Oogie, resulting in a little damage bonus! The|
| second attack is the Throwing Blades. He will throw blades at you. All you|
| have to do when he does this is to just use Dodge Roll. |
| |
'==========================================================================='
You get the Holy Circlet and Ansem's Report #7. Then there is another
cut-scene...And another boss battle!
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Oogie Boogie | |
| \\___________________________________// |
| |
| |
| ~Hit Points-----90 HP (For each orb) |
| ~Boss Name------Oogie Boogie (Manor) |
| ~Attacks------------------------Fire |
| ~Experience Gained-----------2500Exp |
| ~Items Found/Gained----------Gravira |
| '-----Punpkinhead |
| |
| ~Strategy |
| |
| An easy battle. Run around the manor and destroy the orbs. There are 7 in |
| total. Watch out for the heartless that come out and his Fire attack. The |
| fire comes out from his lantern and it will home in on you. |
| |
'==========================================================================='
After the battle, you receive Gravira magic upgrade. The keyhole will be
sealed. After that, speak with Jack to recieve the Pumpkinhead Keychain.
Return to the entrance of Guillotine Square, and use the save point to board
the Gummi Ship. If you must, return back to Traverse Town to stock up on
healing items. Then select the world after Halloween Town.
_________________________
________________________// \\________________________
________________________| XVIII. ~ Neverland |________________________
\\_________________________//
\\ NVRD //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Shadow, Barrel Spider, Rare Truffle, Pirate, Shadow Sora, Air
Pirate, Battleship
->Items/Weapons: Fairy Harp, Dispel-G x2, Dalmatians 88-90, 43-45, 82-84,
Ansem's Report 9, Navi-G Piece, Shell-G
->Abilities And Magic Spells: Tinkerbell summon, Magic spell Cura, Glide,
Ars Arcanum
->Bosses: Anti-Sora, Captain Hook
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
After the cut-scene, you will find that Sora and his friends have been
captured by Captain Hook. You will be able to place Peter Pan in your party,
but I don't recommend putting him in as he is very weak, and plus, you would
rather level up your PERMANENT characters than TEMPORARY characters like Peter
and Ariel. Exit through the that Tinkerbell unlocked, and climb up the ladder,
and enter the door opposite the Yellow Trinity mark. Jump through the hole in
this room. Fight of all of the swarms of the Heartless, and then climb up the
ladder in the opposite corner. There is a chest here containing a Dispel-G.
In the room, there is a shelf which you have to use to jump through a hole in
the ceiling. This will take you to another room in the ship. A save is in this
room, and also a green trinity mark. Activating the trinity mark will drop a
ladder down that will take you to the next room. Save your progress and then
activate the trinity mark.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Anti-Sora | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------750 HP |
| ~Boss Name-----------------Anti-Sora |
| ~Attacks-----------------------Split |
| |---------------------Strike |
| '-----------------------Sink |
| ~Experience Gained-----------2000Exp |
| ~Items Found/Gained-----Raven's Claw |
| |
| ~Strategy |
| |
| A negative clone of Sora. Anti-Sora has the same attack patterns as Sora, |
| but it is much weaker compared to the real deal. Note that I have written |
| Anti-Sora as a boss, but you can encounter him again as a normal enemy |
| after you have defeated him for the first time. I have referred to him as |
| Shadow Sora, instead of Anti-Sora. Okay, this guy first attack is called |
| Strike. What it is, is the 3-hit-combo that you should have been used to |
| using throughout the entire game. Although it might be tough to dodge, it |
| can be easily overcome by unleashing Guard. Use this opportunity to |
| counter-attack. Split is the second technique of this alter-echo. When he |
| uses Split, Anti-Sora will divide himself into three separate clones, but |
| two of them will, have less HP than the real one. If you have Scan |
| equipped (I hope you do!), you can easily detect which one is the real one|
| and which are the fakes. Always attack the real Anti-Sora, and not wasting|
| your time on the clones. Sink is the third move. Anti-Sora will sink into |
| the ground, and attempt to strike you from the behind. This move is easily|
| overcome by using Dodge Roll. You should save your MP for healing purposes|
| only. Attacks like Sonic Blade and Strike Raid work really well here. Upon|
| defeating Anti-Sora, you will receive the Raven's Claw. |
| |
'==========================================================================='
After the battle you should see that there is a green chest on the bed to
receive Dalmatians 88, 89, and 90. Examine the trapdoor and this will trigger
a cut-scene. You will standing near the Save Point from before, so save your
progress, and then return to the Captain's Cabin. But before you do that, I
suggest you swap Donald for Peter Pan, but it is optional. When in the
Captain's Cabin, exit through the door on the other side. After the cut-scene,
your magic spell Cure will be upgraded to Cura, and you can also fly! COOL!!!
Flying is very similar to swimming, and so you should be used to it. A swarm
of Heartless will appear, and you must defeat it to proceed on with the game.
Once all of the Heartless are defeated, Captain Hook will battle you...
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Captain Hook | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------900 HP |
| ~Boss Name--------------Captain Hook |
| ~Attacks-----------------------Slash |
| |------------------High Jump |
| '-----------------------Sink |
| ~Experience Gained-----------3400Exp |
| ~Items Found/Gained------Ars Arcanum |
| '-Ansem's Report 9 |
| |
| ~Strategy |
| |
| In this battle, let your two other party members attack the Air Pirates |
| and Battleships that appear. On the other hand, you should focus all of |
| your attacks on Captain Hook. When fighting him, flying is your best |
| option. This is good because of two reasons; one, you can hit him and he |
| won't be able to reach you; and two, you will do air combos instead of the|
| normal ground combos, which are stronger. Captain Hook has the ability to |
| jump up high and try to strike at you, but this isn't such a big problem. |
| His other attack is the Slash, which is also weak. You will be rewarded |
| with the Ars Arcanum ability and Ansem's Report 9. |
| |
'==========================================================================='
This world is almost finished. A cut-scene will occur, and you will find
yourself situated in front of Big Ben. If you up a little, you will find a
Save Point. Head to where Wendy is standing and search that area for a chest
that will release Dalmatians 43, 44, and 45. Now speak with Wendy to find out
that one of the clocks is showing the wrong time, and your job is to correct
it. Three of the four faces show the time as 12:00, and one of them shows
11:45. Fly to the 11:45 side and lock on to the hand, and then strike it to
correct the time. Doing this will reveal the keyhole to this world, which of
course you should seal. As a reward, you receive a Navi-G Piece, Shared
Ablility Glide, Tinker Bell, and the Fairy Harp keychain. To exit this world,
use the Save Point. As you exit Neverland, Chip and Dale will tell you that
there is another tournament being held at Olympus Coliseum. These worlds keep
on getting shorter! Have you noticed?!
This is optional, but it will help you out on the Dalmatians quest. Once in
the world select screen, re-renter Neverland, and using Glide, glide to one of
the ceiling beams in the central room. There are two chests up here, one
containing a Shell-G, and the other containing Dalmatians 82, 83, and 84.
You should now return to Traverse Town and get Cid to install the Navi-G into
your Gummmi Ship. When you are ready, head to Olympus Coliseum.
_________________________
________________________// \\________________________
________________________| XIX. ~ Olympus Coliseum |________________________
\\_________________________//
\\ OLM3 //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Gargoyle, Shadow, Wight Knight, Air Pirate, Barrel Spider,
Battleship, Rare Truffle
->Items/Weapons: Metal Chocobo, Olympia, Herc's Shield, Orichalcum, Power Up
->Abilities And Magic Spells: Yellow Trinity Push
->Bosses: Cloud Strife, Hercules
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The next tournament is called the Hercules Cup. Guess who will be in it? Yeah
that's right, the man himself, Hercules.
.---------------------------------------------------------------------------.
| Hercules Cup |
+---------------------------------------------------------------------------+
| -9th Seed: Dusk Vanguard |
| -Enemy (ies): Gargoyle x5, Shadow x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -8th Seed: Minions of Horror |
| -Enemy (ies): Wight Knight x4, Air Pirate x1, Barrel Spider x2 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -7th Seed: Buccaneers |
| -Enemy (ies): Battleship x 1, Pirate x 4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -6th Seed: Stray Phantom |
| -Enemy (ies): Gargoyle x 4, Wight Knight x 3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -5th Seed: Mad Truffle |
| -Enemy (ies): Rare Truffle |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -4th Seed: Toadstool |
| -Enemy (ies): Black Fungus x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -3rd Seed: Cloud |
| -Enemy (ies): Cloud |
| -Items Gained: Metal Chocobo |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Cloud Strife | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------450 HP |
| ~Boss Name--------------Cloud Strife |
| ~Attacks-----------------------Slash |
| |----------------Sonic Blade |
| |----------------Dragon Fang |
| '---------------------Flight |
| ~Experience Gained------------500Exp |
| ~Items Found/Gained----Metal Chocobo |
| |
| ~Strategy |
| |
| He's back, with a few new attacks. Luckily, as you should very |
| high-levelled, he won't be much of a problem. He still uses his Buster |
| Sword to strike at you, but the new problem is that he will use his new |
| technique which I like to call "flight." He literally flies around the |
| arena striking his sword at you. It will major damage and if you are not |
| careful, it could be game over. Cloud still uses Sonic Blade and Dragon |
| Fang, just use Dodge Roll to avoid these, or you could use Glide! |
| |
'==========================================================================='
+---------------------------------------------------------------------------+
| -2nd Seed: Flying Pirates |
| -Enemy (ies): Battleship x 2, Pirate x 2, Air Pirate x 1 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -1st Seed: Hercules |
| -Enemy (ies): Hercules |
| -Items Gained: Herc's Shield |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Hercules | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------450 HP |
| ~Boss Name------------------Hercules |
| ~Attacks---------------Invincibility |
| |------------------Charge Up |
| |----------------------Taunt |
| '----------------------Punch |
| ~Experience Gained------------700Exp |
| ~Items Found/Gained----Herc's Shield |
| |
| ~Strategy |
| |
| Herc isn't hard as you think. Sadly, you will only fight him by yourself, |
| and not with your party members. You will notice that barrels wil appear |
| all over the arena. These are here for a special reason. They are here to |
| be thrown at Herc. Okay, when Herc taunts you and glows a bright yellow, |
| he will be temporarily invincible. Don't even touch him or you will be |
| damaged. Instead, pick up a barrel, and use the throw command to throw it |
| at Herc for some damage, and also to stop his invincibility shield. You |
| should then rush him and use your newly acquired Ars Arcanum technique to |
| pound him. If you don't have it equipped, pummel Herc with your combos. |
| The only thing that you should be worried about is his Charge Up attack. |
| Herc will charge up, and will go beserk, runnning around the arena |
| destroying all of the barrels and then hitting you. Use Glide to overcome |
| this. If you run out of barrels to hit him, don't worry, as new barrels |
| will eventually fall down. |
| |
'==========================================================================='
After defeating Hercules, and winning the Hercules Cup, you will be rewarded
with the Yellow Trinity Push, the Herc's Shield, and if you have won all of
the tournaments so far, you will receive the Olympia keychain. If you decide
to take up the time-trial and solo mode for the Hercules Cup, you will receive
a Orichalcum for solo, and a Power-Up for time-trial. Return to the Lobby and
activate the Yellow Trinity mark that is located in front of the large block.
This will reveal the keyhole for Olympus Coliseum. Sora will seal it, and you
are finished with Olympus Coliseum. Enter the World Selection screen, via the
Save Point or the World Exit. Select the world remaining. Finally, a world that
is challenging!
_________________________
________________________// \\________________________
________________________| XX. ~ Hollow Bastion |________________________
\\_________________________//
\\ HBAS //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Shadow, Wyvern, Darkball, Defender, Wizard
->Items/Weapons: Dalmatians 91-93, 94-96, 96-99, Dispel-G x4, Megalixir x3,
Mythril x3, Tornado-G x3, Esuna-G, Flare-G, Float-G x3, Power Up, Elixir,
Mega-Potion x2, AP Up, Ultima-G, Orichalcum x3, Mega-Ether, Cottage x3
Ansem's Report 5, Fireglow, Firaga Ring, Blizzaga Ring, Thundaga Ring
->Abilities And Magic Spells: White Trinity Detect, Cheer (Donald), Ragnarok
->Bosses: Riku (Ansem Form) x2, Maleficent, Dragon
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Like I said before, this world is really one of the best worlds in the entire
game. Firstly, becasue it contains many secrets, secondly, it isn't short
like other worlds such as Neverland and Monstro, and thirdly, this world isn't
from a specific movie from Disney. This world will take a REALLY long wime to
finish. So when you are fully preapred, enter Hollow Bastion. There are many
things related to the story here...
You will be standing on a platform, jump off it and run behind the rocks to
find a chest containing Dalmatians 91, 92, and 93. Then return to the starting
platform and make your way up until you reach a moving platform, which will
take you to a larger platform. Seacrh this area for a bubble which you should
use to get a Dispel-G. Then continue to make your way up the platforms. Once
you reach the top, you will meet Riku, and watch the cut-scene that will
dramatically change the story. After the cut-scene ends, Beast will join your
party, and you will be automatically equipped with the wooden sword. Donald
and Goofy have left you and so you must rely on Beast to defeat the Heartless
that appear. You can now turn back and glide to three chests containing a
Megalixir, a Blizzaga Ring, and a Dispel-G. When you are ready, head for the
castle behind the platform with the White Trinity Mark on the floor. There are
three new types of Heartless that make their first appearance here. They are
the Wizard, the Wyvern, and the Defender. Not much of a threat, but since you
only have a wooden sword, it will be difficult to defeat them. Your best
option is to flee. When you reach the castle gates, head to your right and
activate the crystal. Jump onto the elevator that appears. There are two
chests containing a Mythril and a Tornado-G. Then apporoach the bubble that
is closer to the ground to reach the waterway. Use the nearby Save Point and
get Beast to break the wall down, by using the Call command. Enter the new
room to find another bubble that you should use to reach another room. Head
into the room to find a switch on the wall, release it. This should open a
gate. Head for the gate that just opened and release the switch near the gate.
Another gate should of opened, and again, you should head for the newly opened
area, to find another switch that you must press. Then head for the newly
opened area and press the switch on the ground. Then use the bubble to reach
another area. Press the switch in the area and then finally press the last
switch. Doing this has opened the main door at the entrance gate. It's time to
backtrack to the entrance gate. To get out, use the "switch" steps in reverse.
When you have reached the gate, turn right and head for the door. Prepare
yourself, as a boss awaits...
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Riku (Ansem Form) | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------480 HP |
| ~Boss Name---------Riku (Ansem Form) |
| ~Attacks-------------------Drop Kick |
| |---------------------Vortex |
| |--------Dark Keyblade Slash |
| '-----------------------Jump |
| ~Experience Gained-----------2000Exp |
| ~Items Found/Gained----White Trinity |
| |
| ~Strategy |
| |
| After the transformation, you just know that Riku is now just pure evil. |
| Luckily, you get your party members back, and also, your keyblade. Riku |
| now wields a new weapon, a "dark keyblade," which is like a negative |
| projection of Sora's. This keyblade is extremely powerful and it can deal |
| a lot of damage to you, so always have Aero casted onto you. He still has |
| the same attacks as he did on Destiny Islands. These include the Drop |
| Kick, Vortex and Jump. The attacking method is still the same, if you land|
| a successful combo on him, he will counter-attack with the dro kick, doing|
| major damage. Vortex is still the same as well as Jumping. He can still |
| jump huge distances, so there is no point of running away as he can catch |
| you in one jump. If you have Dodge Roll equipped, you should use this |
| often to get behind him and unleash a combo or two. Or if you have Ars |
| Arcanum, also you should use this often as it will damage him a lot. |
| |
'==========================================================================='
Upon defeating Riku, your party will learn the final Trinity ability; the
White Trinity Detect. If you have the time, you should break all of the pots
that are in this room, as they contain HP Balls, and Hi-Potions. Although
Hi-Potions are not that common to get. Head up the stairs and enter the door
to the left. This will take you to the library. Get rady for another one of
Hollow Bastion's puzzles! This time, your aim is to find and place books into
their corresponding shelf to open up parts of the library, taking you to a
door at the end of the path. Pick up the red book on the floor on the left
corner of the room. This is the Khama vol. 8. Place this book in the row of
red books to your right. You have probably guessed it by now. You must place
books in with the same colour shelf. Only an idiot wouldn't have figured it
out. By placing the book into the shelf, you have opened up a passage leading
to another area of the library. In this library, there are many pillars with
holes that can be examined for items. A good example is the pillar is the
pillar to your left. All you have to do is to keep on examining it until you
get the chest. In this pillar, there is an Elixir. When heading up the stairs,
examine the two pillars containing a Mythril and a Mega-Potion respectively.
Save Point lies nearby pick up the Theon vol. 6 on the table, and activate the
green trinity mark on the floor a few steps away for a Azal vol. 3. Return to
the orange bookshelf, located near the pillar containing a Mega-Potion, and
take the Mava vol. 6. Then place the Theon vol. 6 into the place where the
Mava vol. 6 was. Activate the switch, unlocking a door. return to the save
point and jump onto the first floor bookshelfs. Then head for the treasure
chest which contians Dispel-G. Behind the Save Point is a section of
bookshelfs that are sealed off in the first floor. Jump into it and take the
blue Salegg vol. 6. Place the Salegg vol. 6 into the blue row of books to open
up an exit. Return to the starting point of this area and insert the yellow
book into it's corresponding row of books, moving another bookshelf. Run to
the other side, and pick up the Nahara vol. 5. Now you must return to the Save
Point upstairs and insert the the yellow book into the 3rd bookshelf to the
left. Then take the Mava vol. 3. from behind the shelf. Return to the green
row of books and insert both green books into their place. Finally, take the
Hafet vol. 4 from the desk and then return to the shelf that you just took the
Mava vol. 3 from. Then insert the Hafet vol. 4 into it's purple row of books.
The library is now complete. Use the Save Point to save your progress and then
head through the opened door where the bookshelf used to be, NOT the
double doors!
This new area is the Lift Stop area. Within this area, there are many
platforms that contain item. The only problem is that they are floating in
mid-air, and they can only be lowered by locking-onto them and casting Gravity
or Gravira on it. A good example is the floating platform to the left of the
glowing crystal. Now that the explanation is over, do exactly what just said
two sentences ago. Doing this will make you one Tornado-G richer. After that
is done, use the blue glowing crystal to go to a higher area. Another floating
platform. Yep, you know what to do. Doing this will get you an Ultima-G. Now
head back to the library, and restore your MP, and then enter the doubledoors.
Does this place look familiar? Yeah, it's the second floor of the room you
fought Riku in. Look around and cast Thunder on the stone nearby. Like the
first ground floor, this place also has many breakable pots containing many
valuable items. Head to your right and smash the two pots that surround the
stone head. Continue walking down the path, and light all the candles that you
see by casting Fire. To get an Emblem Piece, you must light all eight candles.
Return to the Red Trinity Mark and activate to receive another Emblem Piece.
Now head for the statue opposite the double doors push the staute to the left
to reveal another chest containing another Emblem Piece. Now head down and
collect the remaining Emblem Pieces. You should have a total of four pieces.
Head to the right and examine the door with the Heartless symbol on it. You
must examine it four times. After doing this there will be another cut-scene.
Enter the door once the cut-scene has ended, to reach the Lift Stop once
again. Examine the red crystal, making it blue and head to the other crystal.
Examine it and cast Gravity on the floating platform to receive a rare
Orichalcum. Head back down and turn the blue crystal back to red. Ride the
platform again, but this time down. Proceed onwards and take the platform on
the right. Examine the red crystal to receive a Mythril. Return to the
platform junction and now take the platform on the left. You will be taken
back to the Dungeon-like area. On the floor right in front of you is a blue
trinity mark. So obviously, you gotta activate to get a few prizes. These
include a few HP Balls, a Mega-Potion, a Mega-Ether, and a Cottage. After
doing this, return to the Lift Stop.
Once you are back at the Lift Stop, you should be back at the place where you
got the Tornado-G, also known as the first Lift Stop screen. Instead of
exmaining any of the switches, head through the door at the end of the path.
You will be back outside again, and you will have to be very cautious as
jumping off the balcony, because you wil have to make your way back up. It's
good to see that Square is one of the first companies to get rid of the
wretched "invisible wall." I suggest you pass on the enemies that appear here.
Although they are rewarding, it is not worth your time. Head down the path and
activate the red crystal. his will activate a floating platform to take to an
area that is out of reach. In this sealed area there is another one of those
floating chests. Again, use Gravira to bring it down to release Dalmatians 94,
95, and 96. Jump back onto the floating platform, and it will take you to
another area. You should be able to see another floating, rideable platform.
To reach [this document is cpyrighted to Spirit_Slash3r. In any case that the
name of the author isn't my own, this document is then considered plagerized
and ripped. Immediately report to Velvet_Nightmar3@hotmail.com]it, you must
Glide
to it. The platform will take you to a pillar containing a Holy-G, but you
must Glide to reach, there is also a chest containing an Orichalcum. Return
to the main platform, and examine the blue crystal to reach the nest area. Run
up the steps and then activate the red crystal to enter a big lift. When you
are in this lift, it will occasionally stop and a swarm of Heartless will
appear. You must defeat all of them to make the elevator continue running.
There is a Blue Trinity Mark that should be acitivated to receive MP Balls,
two Cottages, and a Megalixir. As you walk by, mug the chest for a Dispel-G,
and then enter through the doors to reach the Lift Stop once again.
Yep, back in the Lift Stop again. Activate the blue crystal to reach to
another area. In the next area, there is a chest containing an Orichalcum, and
to your right there is another blue crystal which should be activated. This
will lead you to another area. In front of you is another floating platform
that can be lowered by using Gravira. The chest contains a Thundaga Ring. Then
take the next lift up. Activate the nearby red crystal to lower a platform and
then enter the door to reach the Lift Stop. Run down the path and enter
through the door to reach the High Tower again. In front of you is another
floating platform. This time it contains Dalmatians 97, 98, and 99. Then
examine the red crystal and then the yellow to change the blocks around. Then
you can enter the Chapel. Be prepared, a boss awaits.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Maleficent | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------900 HP |
| ~Boss Name----------------Maleficent |
| ~Attacks-------------Defender Summon |
| |---------------------Meteor |
| '------------------Staff hit |
| ~Experience Gained-----------6000Exp |
| ~Items Found/Gained---Cheer (Donald) |
| 'Ansem's Report 5 |
| |
| ~Strategy |
| |
| Maleficent isn't that hard to defeat, compared to the next battle that you|
| will face, this is nothing! Firstly you will notice that Maleficent will |
| be standing on a floating rock of some type. This will keep on glowing |
| until you beat the crap out of it. Doing this will lower the stone, making|
| Maleficent vulnerable to your attacks. Another method is to cast Gravira |
| on the rock-type ting. Although according to a friend, the rock won't stay|
| down for long. As you can tell, this sorceress is very weak in close range|
| combat, and so she will heavily rely on magical attacks on defeating you. |
| Firstly, her Defender summoning technique. These guys are the ones with |
| the shields and are very difficult to defeat. In fact, they one of the |
| strongest Heartless in the game. They are so strong, they can drop a |
| Shield for Goofy. Your best option is to let Donald and Goofy handle these|
| guys, but it is entirely up to you. If you crave for the extra experience,|
| you will kill all of them and then target Maleficent. Secondly, the Meteor|
| spell. A very unique spell that resembles the self named spell in various |
| FF titles. They can be very painful, but can be overcome by running away |
| when you see her preparing to cast the spell. The third attack is the |
| Staff hit. A pathetic attack that she will use when you are in close range|
| of her. It is really weak, and so, you do not need to worry. To defeat her|
| you should constantly cast Gravira on the rock, and then rush in with a |
| few combos or two. Another tip is to cast Dumbo, as it is reallly helpful.|
| |
'==========================================================================='
As the battle ends, you have the option of utilising the much-needed save point
and healing. I suggest you do this, as only a complete idiot wouldn't. Prepare
yourself, as Maleficent isn' finished. When you are ready, enter through the
portal to face Maleficent.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Dragon | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1200 HP |
| ~Boss Name--------------------Dragon |
| ~Attacks-----------------Fire Breath |
| |--------------Swinging Tail |
| |------------Shockwave Stomp |
| |-----------------------Bite |
| '------------------Fire Shot |
| ~Experience Gained-----------6000Exp |
| ~Items Found/Gained---------Fireglow |
| 'Ansem's Report 5 |
| |
| ~Strategy |
| |
| When you enter the room, you will watch her magnificent transformation, |
| that till turn her into another boss. Start the battle off by casting Aero|
| on yourself. Then target the dragon and pummel away. When you are low on |
| health, run away from the Dragon's attacking range and heal. But when |
| doing be careful of the its swinging tail, that could catch you off guard.|
| Also, remeber to always re-cast Aero, as it is the basis of your defences.|
| The Dragon's attacks include the Fire Breath, Swinging Tail, Shcokwave |
| Stomp, Bite, and Fire Shot. Fire Breath is when the Dragon blows a green |
| firery breath at you, that is almost impossible to dodge. Your best bet is|
| to Glide around the area, until the fire wears out. Swinging Tail was |
| already explained before. Shcokwave Stomp is also another attack of the |
| Dragon. Everytime Dragon takes a step, it will send shockwaves that will |
| go to every direction of the room. Again, this is impossible to dodge |
| unless you can time your jumps or glide around. Bite is a powerful attack |
| that Dragon will use when you are too close to it's head. This can be |
| easily overcome by using Dodge Roll. The last attack is the Fire Shot. |
| When Dragon uses this attack, it will fire short bursts of flames that |
| will home in on you. They can be very damaging, and are very |
| unpredictable. If you have Guard equipped, use it to gain a lot of tech |
| points. When fighting Dragon, You should cast Aero, followed by Tinkerbell|
| which will be very useful, as it will heal you. Another strategy is to run|
| behind Dragon, and jump onto it's hind leg. Thenuse Strike Raid, that will|
| majorly damage it. This strategy is good, but it has one flaw, Strike Raid|
| demands a lot of MP, and as you know, you should always, save your MP for |
| healing purposes. So that's why I don't believe this is the best staregy |
| for this battle. Then, there is my strategy. Run to the right side of the |
| head and attack from there. Use a combination of ariel and ground combos. |
| When locked on to the head, Always press the TRIANGLE button to get Goofy |
| and Donald to help you. (Although there is no other enemy besides Dragon.)|
| If you fight well, Dragon will eventually be defeated. You can tell when |
| it is nearly dead when it uses the Fire Breath more often, and the fire |
| goes in every direction. At first you don't succeed, do not give up. Heck,|
| I didn't beat it in my first shot! ^_^ |
| |
'==========================================================================='
After the tirning battle, you wouyld think that Hollow Bastion has finished,
but that's where you are wrong. This place is just full of surprises! That's
why I love it! Reutrn back to the Chapel area, the place with the save point,
and save your progress. Re-stock on items if you must, and then enter the new
door. In this room, there is a load of Heartless, that you should defeat.
After defeating them, Head through to the door. Run up the stairs in the Main
Hall when you are ready.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Riku | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------900 HP |
| ~Boss Name----------------------Riku |
| ~Attacks--------Dark Keyblade Strike |
| |-----------Mega Sonic Blade |
| '---------------Beserk Combo |
| ~Experience Gained-----------8500Exp |
| ~Items Found/Gained---------Ragnarok |
| |
| |
| ~Strategy |
| |
| Your all by yourself in this match. This is it, the final boss for this |
| world. What a great idea by Square to make you fight your lifetime rival. |
| After the shocking secret that I won't tell you as you should already know|
| is revealed, you will find yourself fighting Riku again. Compared to the |
| Riku that you had fought before, this guy is a hell lot harder. One reason|
| is because there is no one helping you, and another, it would be too easy |
| if they made Riku a weakling who still drinks a bottle and wears a diaper.|
| A things that he has improved are his speed and agility, he can now run |
| very fast. He no longer has the Drop Kick technique, but it has been |
| replaced with another dreadful attack that I like to call the Mega Sonic |
| Blade. Now you will be probably be asking why I have called it that, and |
| so I will tell you. I have called it so because it is not like Cloud's |
| normal Sonic Blade, Riku will do a chain of Sonic Blades together, |
| creating an unstoppable attack. It will cover the entire area, and so it |
| can only be overcome by gliding. But be aware that Gliding will not keep |
| you unharmed as the attack will continue way after you land the ground. |
| That's how long it goes for! Again, Riku is equipped with the Dark |
| Keyblade, and so he will ocassionally use it for a few combos, that look |
| similar ot that of Sora's. The third and final attack is what I call the |
| Beserk Combo. This is the most feared attack out of the three. (And you |
| thought Mega Sonic Blade was bad!) Beserk combo is really the meanest |
| attack there is. You can tell when he begins the attack when he begins to |
| blur and go mental with many chains of keyblade combos. In this attack, he|
| will throw projectiles at you, similar to the Strike Raid ability, and he |
| will also begin to teleport around the area. (We have a junior Sephiroth |
| here!) The teleport technique can really ambush you, and the projectiles |
| that rea thrown at you can be hit back at him for some bonus damage. When |
| fighting Riku, remeber to cast Aero on yourself regularly, and to have |
| Cure as one of the shortcut spells. A method is to just guard all of his |
| attacks and wait until he finish the jumping keyblade combo. When he |
| finishes it, it will make him vulnerable to a combo. If you want to do |
| major damage, use Ars Arcanum on him at this point. Then you just repeat |
| the process. Also, you should notice that you won't be able to summon |
| anything in this match. |
| |
'==========================================================================='
As you defeat you lifetime rival, you will learn the Ragnarok ability. A
cut-scene will then screen. After a few minutes of watching, Sora will be
transformed into a little pathetic Heartless. The shadow body that Sora now
has is really weak. But you needn't worry about battles, or anything like
that. What you have to do is return to the world exit of Hollow Bastion and
meet your friends. Exit this area and then you will be in the Lift Stop area
again. From here, all you have to do now is to jump right off the ledges until
you reach ground floor. Then run back to the World Exit and speak with the
three friends waiting for you. After the cut-scene, you will be automaically
transported to Traverse Town.
_________________________
________________________// \\________________________
________________________| XXI. ~ Traverse Town |________________________
\\_________________________//
\\ TVS3 //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Defender, Darkball, wyvern, Wizard, Shadow, Soldier
->Items/Weapons: Mushu, Oathkeeper
->Abilities And Magic Spells: N/A
->Bosses: N/A
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.
Speak with everyone in this room. In the small room, Leon will, explain to
Sora about the Dark Keyblade that Riku was using. When he finishes his
explanation, return to the First District. As you exit the small house, you
will notice that there are number of new Heartless appearing in Traverse Town.
This was due to the unsealed keyhole at Hollow Bastion. The Heartless are now
a lot stronger than normal, and this is not just for Traverse Town, they have
became stronger in every world. Take this opportunity to train up a few levels
and so you can begin some sidequests like the optional bosses. Enter the
Accessories Shop and speak with Cid. Sora speaks to Cid, telling him that he
needs to return back to Hollow Bastion to seal off the keyhole. But Cid could
not let him go due to the dangerous Heartless that were spawning. He was
worried that the Gummi Ship would be destroyed. Cid tells Sora to find a Gummi
that would lead them on a different route instead of the old one. Sora then
learns of the Gummi that Cid had placed in the Secret Waterway. Enter the
alleyway and use activate the Red Trinity in the water in front of the grate.
(Or if you have done it already, just simply enter the Secret Waterway area.)
On the floor, near where Kairi is standing, there is a White Trinity Mark
that can be activated for a Orichalcum. Then if you look around, you should
spot a mural of the sun. This is where you should go. Examine it to receive
the required Navi-G. Don't leave this area just quite yet. Return back to
Kairi, and speak with. After a long conversation, you will receive the
Oathkeeper keychain, which is really her lucky charm (lame!). Then when ready,
return to the accessories shop and speak with Cid to get the Navi-G installed
into your Gummi Ship. By now, you can exit the world via the save point, but
before you do that, make a stop at Merlin's house and get the Fariy Godmother
to release Mushu from the Fireglow stone that you won from Dragon at Hollow
Bastion. You can now face two optional bosses, but I advise you not to just
yet. If you believe that you are not ready to leave Traverse Town, train up
a few levels. A good place to train is the Gizmo Shop, and District Two. When
ready, leave Traverse Town. NOtice that there is now a new black warphole on
the map. Enter it to be immediatley transported to Hollow Bastion.
_________________________
________________________// \\________________________
________________________| XXII. ~ Hollow Bastion |________________________
\\_________________________//
\\ HBA2 //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Shadow, Wizard, Defender, Darkball, Wyvern
->Items/Weapons: Firaga-G, Defense Up, Thundaga-G, Flare-G, Dalmatians 61-63,
Ansem's Report 2, 4, 6, 10, Divine Rose, Oblivion, Omega Arts
->Abilities And Magic Spells: Firaga, Curaga
->Bosses: Behemoth
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.
Back at Hollow Bastion again. Told ya that this place was cool! The know what
to do. Begin by jumping up the platforms until you reach the place where you
met Riku last time. Activate the White Trinity here for a Firaga-G. Then enter
the castle, and head for the library. Save your progress at the save point
here, and after a while a cut-scene shoould initiate. Speaking with Belle
will earn you the Divine Rose keyblade. You should stick with the Oathkeeper
for now. Make your way back up to the Chapel. (Sorry! I 'aint gonna tell how
to get there as I can't be bothered! Refer to the instuctions in Hollow
Bastion part 1.) Once in the Chapel, speak all the princesses of heart, and
then save your game. Then exit to the Lift Stop, and then to the Grand Hall.
When there, Walk up the steps and take the chest containing a Flare-G. Then
run to the keyhole and then turn around. you should clearly see a chest. Jump
onto the ledge and then walk to it. Inside the chest lies the Oblivion
keychain. Immediately equip that legendary keychain as it is the second-most-
powerful keyblade that there is available. Return to the keyhole and collect
the chest to the left of it to release Dalmatians 61, 62, and 63. The head
through the keyhole. Prepare yourself.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Behemoth | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1350 HP |
| ~Boss Name------------------Behemoth |
| ~Attacks---------------------Thunder |
| |----------------------Stomp |
| '-----------------------Orbs |
| ~Experience Gained----------16000Exp |
| ~Items Found/Gained-------Omega Arts |
| |
| ~Strategy |
| |
| Behemoth is a heartless that is very strong, but don't be fooled by how it|
| looks. Although it may be strong, it is very predictable and it is very |
| very slow. Behemoth has a total of 1350 hit points and has three attacks. |
| The first attack is it's Thunder. This will be cast when it gets knocked |
| out. It will be used as a counter-attack. So in other words, this will be |
| used after Behemoth is knocked out. The second attack is the stomp. Very |
| much like Dragon's stomp, in fact, exactly like Dragon's. It will send |
| shockwaves everytime it takes a step. Just time your jumps, or use glide |
| to dodge the waves. The last a final attack that this boss has is the orb |
| attack. When Behemoth uses this attack it will send orbs out that will |
| home into you. It can be overcome by Guarding against them, or hitting |
| them back at it. To defeat Behemoth, lock on to the horn and run up it's |
| back. When on it's back, cast Aero onto yourself and then pummel the horn.|
| You will then eventually defeat if you follow this method. Tinker Bell |
| works really well in this battle. You will be rewarded with a massive |
| 16000 experience points. |
| |
'==========================================================================='
After defeating the Behemoth, you area rewarded with an Omega Arts accessory,
and Fira will be upgraded to Firaga. Your work here is done. (Yay! ^_^) But
before leave Hollow Bastion, make a detour back to the Library and speak with
Aerith to receive Ansem Reports 4, 6, and 10. Here's something to think about.
When we first met Aerith, she told us that the Ansem Reports were scattered
all over the worlds, but then how does she have three of them? Think about it!
Then speak with her again twice to receive Curaga. Utilise the save point in
this room to leave Hollow Bastion.
_________________________
________________________// \\________________________
________________________| XXIII. ~ End Of World |________________________
\\_________________________//
\\ EOFW //
ŻŻŻŻŻŻ
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
->Enemies: Darkball, Invisible, Angel Star, Shadow, Behemoth
->Items/Weapons: Power Up x2, Defense Up x2, Megalixir x5, Haste2-G, Ultima-G,
Esuna-G, Haste-G, Thundara-G, AP Up, Omega Arts, Angel Bangle, Three Stars,
Dark Ring, Brave Warrior, Ifrit's Horn, Inferno Band, White Fang, Ray of
Light, Holy Circlet, Raven's Claw
->Abilities And Magic Spells: Superglide
->Bosses: Chernabog, Ansem and the Shadow Guardian (Rounds 1&2), Darkside,
World of Chaos, Ansem
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This is it guys. The final world for this game. In my opinion, it isn't as
difficult as Hollow Bastion (and long!). In fact End of World isn't that hard
to finish. There are two new enemies here. The first one is the Invisible,
probably the toughest Heartless in the game. They wield a sword and they tend
to disappear and then re-appear, placing a curse on you. The second Heartless
is the Angel Star. It has wing of an angel, but it is a Heartless. Again, it
is very difficult as it tends to guard and block all of your attacks. It looks
like Rinoa's Wishing Star weapon. As you enter the final destination, Goofy
will talk about how the worlds are all messed up. Then Donald cuts in and then
asks Sora that if they defeat Ansem, the worlds would be restored. Sora then
questions Donald's question, saying that what would happen to this world.
After some talking, Sora looks at the lucky charm that Kairi gave him. He then
promises to return it back to Kairi. After the cut-scene ends, walk towards
the chest before you. But before you get the chance to open it, a swarm of
Invisibles will appear. Use this opportunity to gain a few Gales that these
guys drop. (Although they are rare to get.) As the screen fades, open the
chest for a Power Up. You will now have to repeat the same process for the
chest to your right. This one contains a Defense Up. Then head to your left
for another battle and a Megalixir. Now make a right turn and you should see
a chest. Prepare for a tough battle. Then head for the chest. Ahh! A behemoth!
Yep! That's right, there are Behemoths here roaming around. Deal with it. If
you need help, refer to the Behemoth strategy in the Hollow Bastion section
above. The chest here contains an Omega Arts. Turn to your right and another
chest awaits for your opening. This one contains another battle with the Angel
Stars and an Angel Bangle. After opening the chest, head towards the nearby
chest for a Megalixir. head to your right and open the chest for another
battle and a Defense Up. The chest to your right will open up giving you a
Three Stars. From here, you should see a green chest that is far away.
Head towards it, hugging the invisible wall. This triggers another battle,
but you are rewarded with a Dark Ring. The final chest lies to your left
containing a Power Up and a Behemoth battle. Once finished, proceed to the
next area.
The new area of End of World looks wierd hey? Yeah it has webs, ice and a
whole lot of crap on the walls. This place will test your gliding abilities.
The goal is to reach the exit located near a save point. You can easily reach
the exit, but why do that when there are so many things to get here? Let's
start by gliding to the platform in front of you. On this platform, there is
a chest containing a Haste2-G. Depart from the platform, and glide to the
next one in front of you. Then jump into the web-like hole. After defeating
the Heartless here, open the chest for an Ultima-G. Begin to return to the
entrance and a chest just practically lies in front of you containing a Haste-
G. Search for another one of those web-like caves. In this cave, there is a
chest containing a Thundara-G. After doing this, glide down to the save point,
and enter the light. You are now in a new area. In this place, you have to
walk into each beam of light to rach a new platform. You will notice that
there are two lights shining. One is coloured pink, and the other is blue. The
blue will take you to the next platform, where the pink will take you to a
battle. These battles are quite unique as they take place in the worlds that
you have been to. (Quite similar to the Sorceress Adel battle in FF8) After
figiting off the Heartless in the Traverse Town-like area, open the chest for
a Brave Warrior. Then use the double doors, taking you back to the End of
World. As you have seen, there was a chest containing an item that was dropped
by a previous boss that you faced in that world. In every area, there is a
chest. Here is a list of all of the items that can be received.
Traverse Town - Brave Warrior
Wonderland - Ifrit's Horn
Coliseum - Inferno Band
Deep Jungle - White Fang
Agrabah - Ray of Light
Atlantica - AP Up
Halloween Town - Holy Circlet
Neverland - Raven's Claw
After completing the Neverland battle, proceed to the next world. This is the
final world, and it is the 100 Acre Wood. Luckily, there are no battles, but
there is a much-needed save point, and also a chest containing a Megalixir.
After that, exit the 100 Acre Wood, and head to the final blue light. It will
take you to a hallway. Enter the room to your left. Raid the chest for a
Megalixir, and examine the computer for a poem of some sort. I have recorded
it below.
Ones born of the heart
and darkness, devoid of hearts,
ravage all worlds and
bring desolation.
Seize all hearts and
consumate the great heart.
All hearts to be one,
one heart to encompass all.
Realize the destiny:
the realm of Kingdom Hearts.
The great darkness sealed
within the great heart.
Progency of darkness, come
back to the eternal darkness.
For the heart of light
shall unseal the path,
Seven hearts, one keyhole,
one key to the door.
The door of darkness,
tied by two keys.
The door of darkness to
seal the light.
None shall pass the shadows,
returning to the darkness.
Ones born of the heart
and darkness, hunger
for every heart until
the dark door opens.
After reading the poem, return to the hallway, and enter the newly formed
warphole. Prepare yourselves.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Chernabog | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1500 HP |
| ~Boss Name-----------------Chernabog |
| ~Attacks------------------------Bite |
| |----------------------Swipe |
| '--------------------Inferno |
| ~Experience Gained----------15000Exp |
| ~Items Found/Gained-------Superglide |
| |
| ~Strategy |
| |
| You will be flying throughout the entire battle. Start off by casting |
| Aeroga (You should have it by now) on yourself. Then fly down to |
| Chernabog's head, and head behind it. When you are here, it will be very |
| hard for Chernabog to land a hit on you. Chernabog has a bite attack that|
| can deal minor damage to your and your party. But it can be avoided by |
| standing behind his head instead of in front. Swipe is also an attack that|
| can be avoided by flying behind his head. Swipe can do a fair amount of |
| damage, as with Inferno, his last attack. When he uses Inferno, he will be|
| surrounded wby a firery inferno that can damage you. This is the attack |
| that you should watch out for as it can do a lot of damage. If you ever |
| need to heal yourself, fly far away from Chernabog and then heal. To lower|
| his HP, use combos and always heal when you have a third of your HP left. |
| An easy battle. |
| |
'==========================================================================='
Upon defeating Chernabog, you will learn the Superglide ability. Now then
descend into the volcano and proceed to the bottom. Then proceed to the
glowing light situated on the wall to trigger a battle with a Behemoth. After
the battle, a piece of the Heartless icon will break away. Your goal is to
make the entire Heartless icon break away. To make it break away, you will
have to fight many battles that involve a combination of Invisiles, Angel
Stars, and Shadows. Again, use this opportunity to gain a few rare items that
these guys drop, like Gales, Elixirs, and Orichalcums. After breaking the
symbol, the symbol willm reveal a door. The door leads to the final battle.
Nearby is a save point and a chest containing a Megalixir. The save point here
is the final save point in the game. Save your progress here, and then you
should complete any sidequests. All of the sidequests are in their respective
sections of the guide. After you have prepared, for what lies ahead, take a
deep breath and enter the Final Rest.
Woah!!! Bet you didn't expect that huh? Yeah it's Destiny Islands. Sora is
stunned by what he sees. Head to the secret place at the base of the tree.
(The one of the door in it that you can't open.) Then a the mysterious man
comes to the scene. Suddenly, the world is taken apart. Things on the island
begin to disappear. Ansem then raves on about how strong the darkness is, and
then says the familiar phrase "You understand so little. A meaningless effort.
One who knows nothing can understand nothing." Then you see Riku standing on
the cliff. Quickly run up to him to find out what happens! It seems that Riku
was being used by Ansem! Woah! Ansem again raves on saying that Riku's heart
belongs to the Darkness and that Darkness is the heart's true esence. Sora
then objects saying that there is a light in every heart that never goes out.
Ansem then rises up and says "So, you have come this far and still you
understand nothing. Every light must fade, every heart return to darkness!" A
battle begins!
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Ansem & the Shadow Guardian | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1500 HP |
| ~Bosses Name-------------------Ansem |
| ~Attacks------Shadow Guardian summon |
| |---------------------Submit |
| '----------------Projectiles |
| ~Experience Gained----------10000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| Ansem is a very difficult boss to defeat. This is due to the Shadow |
| Guardian that he summons. During the battle, Ansem will be flying in the |
| air, and he will sometimes be out of reach. If this occurs, you could use |
| Strike Raid, or if you want more damage, Ragnarok. But beware; Ragnarok |
| will consume the majority of MP gauge, and thus, you should preserve your |
| MP for healing and defensive purposes only. When the battle begins, |
| immediatlely cast Aeroga on yourself. This will reduce a lot of the Shadow|
| Guardian's attacks. Now let's move on to the explanation of Ansem's |
| techniques. The first one is one I like to call the Shadow Guardian Summon|
| attack. When this occurs, Ansem will summon the Shadow Guardian, and use |
| him as a shield. During this period, Ansem will be immune to all attacks, |
| and an attempt to hit Ansem from the behind will not work. This is because|
| the Shadow Gaurdian will always face you, and he will follow you wherever |
| you face. The second technique that Ansem uses is the submit technique. He|
| will yell out "submit" and the Shadow Guardian will come forth. It will |
| and then hold on to you, dealing damage. There is a way that you can |
| counter-attack this move. When Ansem says "submit", dodge roll, so that |
| the Shadow Guardian can't grab a hold of your leg or arm. The third attack|
| is the Projectile attack. The Shadow Guardian will throw projectiles at |
| you. You can avoid this by using guard, hitting them back to stun him. |
| Then Superglide in and bash him using combos. This battle shouldn't be |
| hard if you are at a high level (at least 55) you will be fine due the |
| high amount of HP and MP that you attain. I highly suggest that you do not|
| use summons in this battle. |
| |
'==========================================================================='
After the battle, stock up items for Sora. Put things like Elixir on all of
his slots as he will be fighting alone for the next two battles. Then go
through the opening. An old friend awaits...
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Darkside | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------900 HP |
| ~Boss Name---------------------Ansem |
| ~Attacks---------------Shadow Summon |
| '----------Heart of Darkness |
| ~Experience Gained-----------8000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| Darkside is back! I thought we wouldn't see him ever again! Although he |
| now has a few imporvements, I still believe he is still W-E-A-K! He now |
| has more HP, an improvement of 600 HP since the last time you fought him. |
| He also now is stronger, and the Shadows are now stringer also. But don't |
| fret, He is no mtach for your superior strength. Shadow Summon is back. |
| He will regularly use it, using the Shadows to do his attacking. Heart of |
| Darkness is also back. Like the two previous battles that we have had with|
| him, you can still deflect the orbs that he shoots by striking them with |
| your keyblade, or using Guard. It's the same method to beat him. lock on |
| to the hands and slash away. This guy is so easy, that's all I'm gonna |
| write! |
| |
'==========================================================================='
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Ansem & the Shadow Guardian II | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1200 HP |
| ~Bosses Name-------------------Ansem |
| ~Attacks------Shadow Guardian summon |
| |---------------------Submit |
| |----------------Projectiles |
| |-----------------------Rush |
| '-----------Heartless Summon |
| ~Experience Gained----------20000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| Round 2! Man are you tired of this guy yet? By now, you should know how to|
| counter of his moves, but when the battle begins, immediately recover to |
| your full health. Ansem now has two new techniques that you should watch |
| out for the first one is the Rush. This is quite similar to that of Riku's|
| combo. To counter this attack, simply just glide around until he finishes.|
| The second attack is the Heartless summon. Ansem will stand in the middle |
| of the room, and he will begin to summon heartless that will begin to |
| attack you. Dodge Roll works wonders when he uses this. |
| |
'==========================================================================='
___________________________________
.==================// [ Boss Battle ] \\==================,
| | World of Chaos | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1500 HP |
| ~Bosses Name-------------------Ansem |
| '---------World of Chaos |
| ~Attacks-----------------------Slash |
| '----------------------Laser |
| ~Experience Gained----------20000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| You must fight the final boss of the game. Like the Chernabog battle, you |
| will be flying around, and so, use this to your advantage. If you need to |
| heal, fly quite a distance from Ansem, so that he can't hit you. Ansem has|
| two basic attacks, one is a sword attack, where his attacking range is |
| limited, and the second is the homing lasers. The homing lasers are a long|
| range attack so, you should be aware of them when you fly out healing. |
| This ifght is not much of a threat if you are about level 66. Just keep on|
| doing basic combos, and making sure that you have Aeroga cast. I suggest, |
| you attack from behind him, so that you can dodge his attacks easily. |
| |
| Once his HP reaches zero, a part of the World of Chaos will open up. Fly |
| there and enter the new area. You won't be able to see anyting, except for|
| yellow eyes moving around. Just attack blindly until all of the Shadows |
| are gone. Anorb will appear. It seems that you must destroy it. |
| |
| You will be back outside, and your next target is the Worl of Chaos. Press|
| R1, and you will find that the targets are the tentacles on the World of |
| Chaos. They have little HP, and they don't fight back, so this will be |
| extremely easy for you. |
| |
| Another area will open up, this time a gaseous cloud will appear. Entering|
| it will result in another one of those dark room fights. Darkballs are the|
| enemy this time, and they will tend to drop HP balls. Goofy will join this|
| time. The orb will appear again. You know what to do. Smash it! |
| |
| As you come back out to face the world of chaos, you will have to fight |
| the face. The face will attack you, but do not worry, it is extremely |
| weak. As you now have Goofy with you, the battle will not be a long one. |
| If you have a quarter of your health left, retreat and heal. Using basic |
| combos will be your key to this victory. |
| |
| As the face is defeated, it will open up, revealing a new area. Donald is |
| now back, and like before, you will have to face a number of heartless in |
| the dark. This time, it is the Invisible. Watch out, as they are one of |
| then strongest foes in the game. But it should be an easy fight if you are|
| at a high level. As you defeat the entire swarm, an orb will appear once |
| again. Bash it to return outside. |
| |
| The barrier that was protecting the main core is now gone. Fly to the it |
| and begin to bash it. It will not attack, so don not worry. When it is |
| nearly dead, heal up, and then finish it off. The World of Chaos is now |
| finished. |
| |
'==========================================================================='
After you kill off the main core, you and your party will fly out, and you
will now fight the final boss. Just a little bit more!
___________________________________
.==================// [ FINAL BOSS BATTLE ] \\==================,
| | Ansem | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1200 HP |
| ~Boss Name---------------------Ansem |
| ~Attacks-----------------------Slash |
| '----------------------Laser |
| ~Experience Gained---------------??? |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| Ansem will dish out the Laser and the slash again. A very easy final |
| battle that you do not need to worry about. Fly behind him and bash the |
| crap out of him. When he is almost dead, as a last resort, he will shoot |
| multiple lasers at you. |
'==========================================================================='
At last! Ansem is finished once and for all! Put your controller on the floor,
and watch the sweet cut-scenes that you have earned. As the credits roll,
there will be some scenes with the Disney characters, and also with the Final
Fantasy characters. If you met the conditions for the secret ending, you will
be able to watch it after the credits. (Refer to the Extras section.) The
extra FMV leads on to Kingdom Hearts 2. Congratulations on finishing the best
collaboration game of all time! I hoped you enjoyed playing it! Well now I
must conclude this walkthrough, but I would like to point out that I am
currently working on a guide for the ever-so-popular FFX! I will also be
writing a guide for KH2! Well we've finished the walkthrough, but we've still
got the rest of the guide to bring out!
K I N G D O M H E A R T S
_________________________
________________________// \\________________________
________________________| XXIV. ~ 100 Acre Wood |________________________
\\_________________________//
\\ WDP0 //
ŻŻŻŻŻŻ
Welcome to the 100 Acre Wood sidequest! Well, the 100 Acre Wood really isn't a
world, it's more of a place in the game, more specifically a book. If you
remember, Cid gave you a book that you had to give to Merlin, this book is
the 100 Acre Wood book. Simply examine it to enter the world. NOTE: To exit
the 100 Acre Wood, examine the shiny thing. But to complete the 100 Acre Wood,
you must find all of the Torn Pages. The locations are shown below.
.----------------------------------------------------------------------------.
| 1 | Agrabah "Dark Chamber" |
| 2 | Monstro "Chamber 6" |
| 3 | Atlantica "Ariel's Grotto" |
| 4 | Halloween Town "Research Lab" |
| 5 | Traverse Town "Dalmatian's House" You must collect at least 51 puppies.|
'----------------------------------------------------------------------------'
Okay, let's begin. As you enter the book, head towards the log. Read it and
you will have a cut-scene with Winnie The Pooh. After the conversation, head
for Pooh's house. Enter the house and you will yet again, receive another
cut-scene. Pooh runs off, but before you follow him, rob Pooh's cupboard for
an Elixir. Enter the Honey Tree Page, and you will immediately spot the tiny
Piglet. Your goal is to talk to him but the catch is that he will immediately
run away when he sees you. Stealth is the key so sneak up to him from the
behind and you will be garunteed to be successful. After a cut-scene, you will
be prompt to play a little mini-game. (There are many of these in the 100 Acre
Wood.)
-----------------
Pooh's Hunny Hunt
-----------------
The goal of this mini-game is to help Pooh collect "hunny". Your part in this
game is to fight off the defending bees as Pooh collects the honey. lock on
to the bees to see where they are. The bees are usually found at the holes in
the tree. If you fall off the tree, climb back up and continue, or use the
Rush command. This command will take you up to where Pooh is currently
floating. Do no let Pooh's balloon pop. Try and collect as much as possible
within the time limit.
NOTE: You can now attempt to learn Cheer for Sora by collecting at least 100
licks in the time limit set. But remember, you must gain the other high
scores!
After the mini-game is over, head over to Rabbit's house, situated in the
top-left corner of the page on the left. Once there, head towards the back of
the house and talk to Pooh. After the concersation, enter the house and speak
with Rabbit. Press the R1 button to lock on to the honey pot, and then examine
it. Then try to exit but you won't be able to. Speak with Rabbit and then with
Pooh, who is at the back of the house. The next mini-game will begin.
------------
Block Tigger
------------
The objective of this game is to block Tigger from squashing Rabbit's carrots.
To do this, you must block Tigger from landing on the carrots. Once he bounces
on them, they will begin to become squashed. Also, you can use the Rush
command to quickly run under Tigger. I will suggest that you do use this
command as it is very effective. Afterr the mini-game, talk to Pooh.
The next part of this story will take place at the tree with the swing.
Immediately you will spot Eeyore in the river. You must save him. After saving
him, lock on to Pooh and lead him to the top of the hill. The next mini-game
will begin.
------------
Pooh's Swing
------------
You must find Eeyore's tail by making Pooh fly in the air. The exact location
of Eeyore's tail is on the log. YOu must make Pooh land on the log. To send
Pooh higher in the air, Press R1 when you see Owl's wings are spread. But to
make Pooh land on the logs, press R1 when you see Owl's wings are halfway
down. If you don't manage to do it in one try, you must lead Pooh back up the
hill.
Head towards the Giant Pot page, located near the previous page. You must take
Tigger and Roo's training course. It isn't that hard, all you have to do is
follow where Tigger bounces. You have to follow his moves three times. After
the training, the next mini-game will begin.
------------------
Tigger's Giant Pot
------------------
You must hit the fruit back at the pot to break it. You will have a better
chance if you have long keyblades equipped such as the Oblivion, Metal Chocobo
and Ultima Weapon. Be sure not to fall off the stump. You will lose this way.
Once the game is over, head towards the bottom-left corner of the first page.
Lead Pooh to the little opening of grass near the bush. Examine it to find
Eeyore. The mini-game will begin.
-----------------
Pooh's Muddy Path
-----------------
You must find all of Pooh's friends. You can use the flower to make Pooh fly
to the upper level. Here are the locations of all of his friends.
Roo - On the lower level, on a tree branch. Strike the branch to make him
fall off.
Tigger - On the log.
Rabbit - Found in one of the holes. Rabbit will run in and out of the holes.
Piglet - Found in the cave above where Rabbit is found.
Owl - Found flying around where Piglet is found.
After that, you've completed the 100 Acre Wood. Watch the cut-scene, and you
are finished.
_________________________
________________________// \\________________________
________________________| XXV. ~ Dalmations Quest |________________________
\\_________________________//
\\ DMTN //
ŻŻŻŻŻŻ
Once you defat Guard Armor for the first time in Traverse Town, you will speak
with Leon. During the converstaion, he will speak of a pair of Dalmatians
named Pongo and Perdita who have lost all ninety-nine of their dalmatian
puppies. This is where you come in. Your goal in this sidequest is to retireve
all ninety-nine of Pongo and Perdita's dalmatian puppies. The dalmatian
puppies can be found throughout the whole entire game and are found in
treasure chests. You can usually tell if the chest is a "Dalamtion Chest"
because of the colour. "Dalmatian Chests" are usually blue and usually
glitter. Once you have collected a certain amount of puppies, return to the
Dalmatian House and a cut-scene will occur. Then a pink box will appear. This
box contains a gift from Pongo and Perdita. Open it to collect your prize.
Below is a table showing all of the "Dalmatian Chest" locations.
.---------------------------------------------------------------------------.
| PUPPY NUMBER | LOCATION |
|--------------+------------------------------------------------------------|
| 1,2,3 | Located on the island behind the Mystical House on the |
| | outskirts of the Third District in Traverse Town. |
|--------------+------------------------------------------------------------|
| 4,5,6 | Located by activating the Red Trinity mark in the alleyway |
| | located near the Item Shop. Easily noticaebable because of |
| | the hole in the fence. Also possibly obtained by using High|
| | Jump and juming over the boxes in the Alleyway area(outside|
| | of the hotel) in Traverse Town. |
---------------+------------------------------------------------------------|
| 7,8,9 | Located on the table in the Item Workshop in Traverse Town.|
---------------+------------------------------------------------------------|
| 10,11,12 | Located in the Secret Waterway. To enter the Secret |
| | Waterway area, you must activate the Red Trinity mark. The |
| | Secret Waterway is located in Traverse Town. |
---------------+------------------------------------------------------------|
| 13,14,15 | Located on the hedges of the Queen's Courtyard area in |
| | Wonderland. To reach this area, use the ability High Jump. |
---------------+------------------------------------------------------------|
| 16,17,18 | Located on the treetops in the Lotus Forest in Wonderland. |
| | Glide to reach it. |
---------------+------------------------------------------------------------|
| 19,20,21 | Located on top of the hedge in the Tea Party Garden are in |
| | Wonderland. Glide to reach it or enter through a door in |
| | the Lotus Forest. |
|--------------+------------------------------------------------------------|
| 22,23,24 | Located by activating the Blue Trinity mark on the platform|
| | in the Coliseum Gates area in Olympus Coliseum. |
|--------------+------------------------------------------------------------|
| 25,26,27 | Located on top of a tree in Hippo's Lagoon in Deep Jungle. |
|--------------+------------------------------------------------------------|
| 28,29,30 | Located on a tree in the Vines 2 area in Deep Jungle. You |
| | swing using a vine to reach it. |
|--------------+------------------------------------------------------------|
| 31,32,33 | Located by activating a Blue Trinity mark located in the |
| | Climbing Trees area in Deep Jungle |
|--------------+------------------------------------------------------------|
| 34,35,36 | Located by activating a Blue Trinity mark in the Camp area |
| | in Deep Jungle. |
|--------------+------------------------------------------------------------|
| 37,38,39 | Located in Aladdin's house in Agrabah. Not hard to spot. |
|--------------+------------------------------------------------------------|
| 40,41,42 | Located over the river of the Bridge area in Halloween Town|
|--------------+------------------------------------------------------------|
| 43,44,45 | Located on the Clock Tower area in Neverland. The chest is |
| | near where Wendy is standing. |
|--------------+------------------------------------------------------------|
| 46,47,48 | Located on a high ledge in the Palace Gates area of Agrabah|
| | You must have the ability Glide to reach it. |
|--------------+------------------------------------------------------------|
| 49,50,51 | Located on top of a pillar in the entrance of the Cave Of |
| | Wonders. Must have the ability Glide to reach it. |
|--------------+------------------------------------------------------------|
| 52,53,54 | Located on top of a gold mound in the Traesure Room. Access|
| | it by activating the Red Trinity Mark. |
|--------------+------------------------------------------------------------|
| 55,56,57 | Located on the higher platforms of Chamber 3 in Monstro. |
|--------------+------------------------------------------------------------|
| 58,59,60 | Located on the hedge of the Queen's COurtyard in Wonderland|
| | Also can be accessed by using High Jump. |
|--------------+------------------------------------------------------------|
| 61,62,63 | Located in the Grand Hall when you return to Hollow Bsation|
| | for the second time. |
|--------------+------------------------------------------------------------|
| 64,64,66 | Located by examining a door in the Moonlight Hill area in |
| | Halloween Town. |
|--------------+------------------------------------------------------------|
| 67,68,69 | Located under the stairs of Jack Skellington's house in |
| | Guillotine Square in Halloween Town. |
|--------------+------------------------------------------------------------|
| 70,71,72 | Located in the mouth of the building of the monster in |
| | Guillotine Square. Halloween Town. |
|--------------+------------------------------------------------------------|
| 73,74,75 | Located on a platform in the Mouth area in Monstro near the|
| | ship. |
|--------------+------------------------------------------------------------|
| 76,77,78 | Located on the higher platforms of Chamber 3 in Monstro. |
|--------------+------------------------------------------------------------|
| 79,80,81 | Located on top of a barrel in Chamber5 in Monstro. |
|--------------+------------------------------------------------------------|
| 82,83,84 | Located on top of a ceiling beam in the Ship's Central Room|
| | in Neverland. |
|--------------+------------------------------------------------------------|
| 85,86,87 | Located in the Locked Room in Neverland. Access is granted |
| | by activating a Yellow Trinity mark. |
|--------------+------------------------------------------------------------|
| 88,89,90 | Located on top of the bed in the Captain's Room area in |
| | Neverland. |
|--------------+------------------------------------------------------------|
| 91,92,93 | Located near the rocks on the water in the Rising Falls |
| | area at the entrance of Hollow Bastion. |
|--------------+------------------------------------------------------------|
| 94,95,96 | To find this chest, head to the Lift Stop area and complete|
| | the emblem door. Then make the crystal in that area turn |
| | red. The take the elevator down and cast the magic spell |
| | Gravity (Gravira or Graviga) on the platform visible. It |
| | should make the platform fall down containg a chest. |
|--------------+------------------------------------------------------------|
| 97,98,99 | To find this chest, cast the magic spell Gravity (Gravira |
| | or Graviga) on a floating platform in the Higher Tower area|
| | in Hollow Bastion. |
'---------------------------------------------------------------------------'
For the second part of this sidequest, you may return to the Dalmatian's House
to claim your prize from Pongo and Perdita. But you cannot just come to their
house anytime in the game expecting a prize. No, you must collect a certain
number of dalmatian puppies before you can claim your prize. Below is a table
of the certain number of puppies needed to collect each prize. Also note that
you find three puppies in each chest. In total, there are nine rewards.
+---------+--------------------+
| PUPPIES | PRIZE |
+---------+--------------------+
| 12 | Curaga-Gummi |
| 21 | Firaga-Gummi |
| 30 | Thundaga-Gummi |
| 42 | Mythril Shard |
| 51 | Torn Page, Mythril |
| 60 | Megalixir |
| 72 | Orichalcum |
| 81 | Ultima-Gummi |
| 99 | All Gummis, Aeroga |
+---------+--------------------+
Once you have collected all of the Dalmatian puppies, return to the
Dalamtian's House and speak with Pongo and Perdita. They will give you your
reward and you have now completed this sidequest.
_________________________
________________________// \\________________________
________________________| XXVI. ~ Optional Bosses |________________________
\\_________________________//
\\ BS3S //
ŻŻŻŻŻŻ
Where are the the optional bosses? A question you might ask but within this
quest contains all of your answers on optional bosses. There are many bosses
that can be fought in Kingdom Hearts, but you can only fight them when you
have completed certain events in the game. These events vary from sealing a
world or completing the cups held in Olympus Coliseum. All of the bosses have
one thing in common, there all very difficult to defeat, and I mean VERY
difficult. I will list the optional bosses in the order that I think is the
hardest for me, that is, the easiest at the top and the hardest at the
botttom. Although you can battle the bosses at any stage, I recommend that
you should fight all of the bosses after you access the save point in the
Final Rest area. Note that this is the last save found in the entire game and
that at this point, you should check out all of the secrets and sidequests.
Let us begin.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1. Ice Titan B3S1
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Ice Titan, the first of the four optional bosses. For me Ice Titan was the
easiest, but that doesn't mean that it wasn't difficult to defeat, no this was
a long and hard battle (I'm referring to my first battle with it.) Ice Titan
is encountered in Olymous Coliseum, but you must complete all of the
tournaments present (Phil, Pegasus, Hercules, and Hades cups.) After
completing these, speak with Phil, and two new options will be avaliable, the
first is ?????, and the second is ?????. Before you do anything, you should
prepare for the battle by equipping the ability Guard on and if possible, have
half potions and half ethers equipped. Note that Guard must be equipped as it
is the key to your victory. This ability takes priority to any other. Back to
Phil, choose the top ????? (more on the second ????? later) and there will be
a cut-scene. What an amazing entrance by Ice Titan. The top ????? is actually
called the Gold Match but it isn't revealed until you have battle the Ice
Titan, by yourself! The strategy is given below.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Gold Match - Ice Titan | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1500 HP |
| ~Boss Name-----------------Ice Titan |
| ~Attacks----------------Icicle Throw |
| |-----------------Ice Breath |
| |--------------------Iceberg |
| |---------------------Freeze |
| ~Experience Gained-----------5000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| A cutscene apepears and what a grand entrance! As the battle begins, head |
| for the stairs and prepare yourself as it will launch his iciles at you. |
| The iciles can be easily deflected back at him by using Guard (I hope you |
| listened to me!). This is the only way that you can defeat Ice Titan. If |
| you damage enough, it will lower his head roaring in agony. This is when |
| you strike. Superglide down from the stairs to where Ice Titan is and just|
| use basic combo attacks. After that, it will regain conscious and will |
| return to it's normal state. Just run back up to the stairs again and |
| repeat the same proccess. NEVER use Ars Arcanum as most of the blows will |
| miss and plus you will be wasting your MP. The second thing is that you |
| should never cast a Aero-based spell. Although Aero usually will protect |
| you, in this case Aero will deflect the icicles but they will return to |
| Ice Titan and it will make them four times larger, making them harder to |
| dodge Ice Titan has four attacks. The first has already been covered, and |
| then second is Ice Breath. When it reaqdies, for this attack, stay away |
| from Ice Titan as it will freeze a portion of the stairs, or wherever you |
| are standing. Not so hard is it? Well if you step on this particular part |
| of the ice, you will fall over and be stunned for a while (parried), |
| delaying your attacks and wasting precious time. It's third attack is |
| Iceberg. Ice Titan will only use this attack once a lot of it's HP has |
| been depleted. When this attack occurs, icebergs will apear from the |
| ground and they will| hit anything in their path. For me, there was no way|
| of dodging them unless you have Dodge Roll equipped. This attack will also|
| stun you for a while. The thrid move is Freeze. Freeze happens when a |
| white breath appears from it's mouth. If you happen to be in the way, |
| unfortunately, Sora will be frozen for a set period of time. There is |
| nothing you can do when you are frozen except watch it taunt you! My |
| suggestion is that you keep away from him when he uses this attack, or if |
| you are close to him, use Superglide to reach to a further distance. If |
| you did follow my instructions of equipping Sora with ethers and potions. |
| Why? Well if you read at the top, you must not waste your MP because it is|
| very crucial in winning this battle. Heal often when you are in the |
| critical zone (when your HP flashes red and you hear a beeping sound) and |
| also use the potions equipped to heal yourself. Use the ethers to |
| replenish your MP as you won't get many hits on Ice Titan to refill your |
| charge gauge. Overall, not a difficult battle, the battle patern is |
| straight forward and simple. For first-timers: hard eh? Well that was the |
| easiest of the four!!! |
| |
'==========================================================================='
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2. Phantom B3S2
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Phantom is a Heartless which looks like the reaper. It haunts the Clock Tower.
Okay, but before I tell you how to fight this nasty boss, a few preparations.
Try to have Sora equipped with many Ethers as possible as this will replenish
your MP, instead of having Donald and Goofy in your party, replace Goofy with
Peter Pan because he will be more effective with Magic. I recommend having
a very long keyblade such as the Oblivion or the Ultima Weapon equipped as
this help you alot. Before you battle, enter the Customize menun and place the
three elemental spells (Fire-base, Blizzard-base, Thunder-base) as your
shortcuts. I recommend that you have completed Pooh's Swing Mini-Game in 100
Acre Woods to attain Stopra. This will be of use. Then, when you are ready for
the battle, speak with Tinker Bell (you must have Peter Pan in your party) and
she will take you to the Clock Tower. Then, you must watch a cut-scene. Note
that you can only fight Phantom after you have completed Hollow Bastion for
the first time.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Phantom | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1200 HP |
| ~Boss Name-------------------Phantom |
| ~Attacks------------------------Doom |
| |----------------------Curse |
| |----------------------Slash |
| ~Experience Gained----------14000Exp |
| ~Items Found/Gained-----Spell Stopga |
| |
| ~Strategy |
| |
| This is one of the first battles that you battle a boss when you are |
| flying (besides Captain Cook.). Immediately, when the battle begins, Lock-|
| on to the monster so that you can see where he moves. If you head towards |
| Clock Tower, you will notice that you can lock on to the handles of the |
| clock (more on that later). As the battle begins, cast an Aero-based spell|
| so that you cannot be hit. The Phantom has three attacks. The first is its|
| Doom attack. If you have played the popular final Fantasy series, you will|
| know that if Doom is used, a timer will appear on the victim's head and |
| once the timer reaches zero, you will instantly die. Although in the Final|
| Fantasy games, Doom is not always successful, but in Kingdom Hearts, it |
| is! Luckily, the Phantom is the only monster that can use Doom. When it |
| casts Doom, the timer will appear above your head or your party members' |
| head. There are two ways of avoiding this attack. The first is to have |
| Aero casted on yourself. This will protect you from the Doom attack and |
| will not harm you. But if you are unlucky and are one of those people who |
| have had Doom casted on yourself, fly towards the Clock Tower and |
| immediatley cast a Stop-based spell. This will temporarily stop your timer|
| but it will return back to ticking later, so keep your eye on the clock. |
| This is why I recommended you to learn Stopra so that the effect will last|
| longer. As the battle begins, you will notice that the Phantom has an orb |
| on its chest. This is how you will win. Depending on the colour of the orb|
| will affect the how the Phantom will be damaged. The orb will change its |
| colour everytime you damge it. Note that you cannot just attack anytime to|
| damage the Phantom. No, you must follow a few guidelines. By following the|
| a explanation below, will garuntee you a win from the Phantom. Now for the|
| explanations. If the orb is a white/silver color, you will have to strike |
| it with your Keyblade. If the orb is a red color, lock on and cast a Fire |
| based spell. If the orb is a yellow color, cast a Thunder spell. If the |
| orb is a blue color, cast a Blizzard spell. If you listened to me and put |
| the three elemental spells as the shortcuts, you will find the battle to |
| be very easy. This concludes the strategy for the second optional boss. |
| |
'==========================================================================='
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3. Kurt Zisa B3S3
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Kurt Zisa can be fought as soon as you have left Hollow Bastion for the first
time. But you must have completed the storyline in Hollow Bastion. (Refer to
Hollow Bastion Part 1). Okay, to fight Kurt Zisa, return to Agrabah after
completing Hollow Bastion for the first time, and head for Aladdin's house.
You will notice that the magic carpet is jumping around. You must speak with
it to begin the battle but before you do that, equip Sora with a few Ethers,
and if possible, Mega-Ethers. Why? Well, you will be casting a lot of magic
and summons in this battle. Also make sure that you have the abilities Air
Combo Plus, Airel Sweep, MP Haste, MP Rage, Combo Plus, and Dodge Roll
equipped. Then, when ready, speak with the magic carpet.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Kurt Zisa | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1500 HP |
| ~Boss Name-----------------Kurt Zisa |
| ~Attacks---------------Tornado Swing |
| |--------------------Tornado |
| |---------------------Shield |
| ~Experience Gained-----------5000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| My personal opinion is that Kurt Zisa is as hard as the Phantom. As the |
| battle begins, Kurt Zisa will block all of your magic spells. Immediately |
| cast the Tinker Bell summon. Why? The Tinkerbell summon will let you |
| continue Kurt Zisa even if you die once! Pretty useful eh? Just keep on |
| using regular attacks to damage Kurt Zisa at the moment. One reason is |
| that this will replenish your Charge bar and will slowly restore your MP. |
| You will then notice that Kurt Zisa has two orbs on its hands. This is |
| your target. When you destroy one of the orbs, the hand will drop much |
| needed HP balls. Pick these up quickly. Once you destroy these two orbs. |
| It will be stunned for a while. This is your chance for you to do some |
| major damage. But be careful because the snake will be the attacker now |
| but don't worry because it doesn't do much damage. When Kurt Zisa regains |
| its consciousness, it will stand up again and cast a protective shield |
| that will majorly reduce your damage. Your chance now is to cast a Gravity|
| based spell. Graviga recommended as this will do the most damage. As you |
| da,age the shield, Kurt Zisa will begin to drop MP balls that you |
| replenish your MP bar. When it has its shield casted, Kurt Zisa will |
| unleash the Tornado attack. It shoots two orbs out and can damage you |
| badly, but you can easily deflect these two orbs to gain a few tech points|
| which will be much of help. After the shield is destroyed, the two orbs on|
| its hand will return and all you have to do is repeat the process. This |
| ends the third optional boss strategy. |
| |
'==========================================================================='
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4. The Almighty Sephiroth B3S4
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Yes this is true. You can fight the almighty Sephiroth in Kingdom Hearts!
Remember the second ????? listed in Phil's tournaments? Well this ????? is
Sephiroth's Platinum Match. Sephiroth is the most difficult boss in the entire
game. That's right, you heard me. The hardest in the entire game, even harder
than Ansem, the final boss. Before you do enter the Platinum Match, you must
prepare for the battle.You must be at level 75 to fight him. Why? You will
lose if your HP is too low! Also, equip nothing but Elixirs to Sora because
you will be fighting this match by yourself. Also have the following abilities
equipped, they are your key to victory. Second Chance, both MP Rage, MP Haste,
Superglide, Ars Arcanum, Strike Raid, Sonic Blade, all of the Critical Plus,
and Guard. I would advise you to try to have the level three spells Aeroga and
Curaga as they will be very useful in the match. You should try and have 3
Gaia Bangles, this can be done through synthesizing. Gaia Bangles will boost
your HP by a lot.When ready, enter the Platinum Match. Another cut-scene.
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Platinum Match - Sephiroth | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1800 HP |
| ~Boss Name------------------Sephroth |
| ~Attacks--------------Masamune Slash |
| |-----------------Warp Slash |
| |----------------Fire Pillar |
| |-------Send Heartless Angel |
| |------------------Omnislash |
| |-----------Dark Ball Attack |
| |--------------Meteor Shower |
| ~Experience Gained----------18000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| As the battle starts, you can hear the theme of Final Fantasy VII, "One |
| Winged Angel." This guy should not be underestimated, 'cos he's the |
| hardest in the entire game. Sephiroth has many attacks that I must give |
| specific information on in order to help you defeat this guy. Okay, the |
| first attack that Sephiroth has is the Masamune Slash. This attack is a |
| basic sword slash. It wil not do much damage, but he will use it suddenly |
| as he has a very long Masamune. The second attack is his Warp Slash. When |
| he uses this attack, he will teleport away from your sight, which will |
| usually be behind you, and then use a Masamune Slash attack. When he uses |
| this attack, you will lose your lock on sight, so when you see him |
| disappear, immediately press R1. Sephiroth usually uses this attack when |
| you have landed a successful combo or he will use it as a counter-attack, |
| using it to interupt your combo. The third attack is the Fire Pillar |
| attack. This attack can be deadly. When Sephiroth uses this attack, he |
| makes a pillar of fire appear, surrounding him. This attack will damage |
| you if you are too close to him. He will unleash Fire Pillar after using |
| a few Masamune Slashes. Now with the weak attacks, onto the strong |
| attacks. The fourth is a pain in the ass! Many people have many names for |
| this attack. Some call it Sin Harvest, and some call it Descend Harvest |
| Angel, but I call it Send Heartless Angel. This is the main attack in his |
| second phase, more on that later. Send Heartless Angel will always reduce |
| your HP to 0 and also your MP to 0. This is why you must have Second |
| Chance equipped. It will help you to survive. Usually when he uses this |
| attack he will follow up with Masamune Slash, just to finish you off. You |
| can easily tell if he is using this attack by him saying "Send Heartless |
| Angel." Once you hear those words (or something similar...) enter your |
| items menu and use an Elixir after you get hit. This will recover your |
| health back to the fullest. The fifth attack is called the Omnislash. If |
| have Final Fantasy VII, you will have seen Cloud's level 4 limit Omnislash|
| well, this attack is exactly like it. Sephiroth will go beserk and do a |
| massive combo. Even better, he will leap into the air, and then do a |
| finishing strike. Watch out for the finishing strike as this WILL take a |
| huge portion of your health. The sixth attack is the Dark Ball attack. |
| When Sephiroth executes the Dark Ball attack, he will summon roughly 6 |
| dark orbs that will damage you on contact. The 6 orbs surround him and he |
| do a Masamune Slash attack as the orbs are unleashed at you. If you manage|
| to dodge the orbs, he will do a Warp Slash at you. This attack won't do a |
| lot of damage as the other attacks will, but it will parry you for a while|
| giving him an opportunity to unleash another Descent Harvest Angel on you.|
| You will usually get parried if you get hit be the orbs a lot. Finally, |
| the final attack is the Meteor Shower. Another retro-attack. I think that |
| this attack is very similar to Cloud's Meteorain limit. When used, he will|
| call meteorites around him, and say the words "I send you to the Promised |
| Land." a very common phrase used by him in FF7. They will orbit him for a |
| while, and if get hit by him during this time, the meteors will damage |
| you. After a while, the meteorites will fly back up into a vortex and a |
| huge meteor will appear. Sephiroth will send his new meteorite at you, |
| causing major damage. Unlike his other attacks, you cannot interrupt this |
| attack, so I suggest that you keep a distance and use dodge roll to avoid |
| the meteor. This ends the attacks section. The next section will cover the|
| strategy. |
| |
| Now for the strategy. As you may have noticed, Sephiroth wields the |
| lonsword, Masamune. This sword has an incredible reach, so don't think |
| that he won't hit you, because it is very likely that he will. If you |
| followed my instructions to have MP Rage equipped, will recover your MP |
| every time you are hit. You can use your MP to recover your health when |
| low, but don't take chances when you are near critical, even if you have |
| a 1/4 of health left, I still would recommend that you heal. The best way |
| to describe Sephiroth's attack combination is to divide his attack |
| patterns into "phases." NOTE: You must have Scan equipped. |
| |
| - Phase 1 "Safe Mode"- |
| This the first phase he is in. In this phase he is very weak compared to |
| his other two phases. The only attacks that he will use are the Masamune |
| Slash, the Warp Slash, and the Fire Pillar. Be very cautious as he is very|
| fast and agile. You should aboid wasting your MP on spells like Blizzard |
| and Fire, and only use your MP for healing and Aero. When he executes a |
| Fire Pillar, Superglide away from him and use Strike Raid. This will hit |
| him through the flames and damage. Although you will notice that his HP |
| bar is coloured pink (the highest HP bar), his HP exeeds that, and it will|
| take a while for you to see the bar reducing. Although I don't recommend |
| attacking him using just normal combos, you should use this if you really |
| have to. Note that Sephiroth will usually use a Warp Slash on you when you|
| do. But patience is the key to this battle. Many people think that this |
| match is impossible to win, but keep your HP high, and damage him little |
| by little, and you will eventually proceed to Phase 2. If yopu have a lot |
| of HP, you should just use Strike Raids, but make sure that they all end |
| with Judgement. Since you will be hit with the Send Heartless Angel, your |
| MP doesn't matter! Doing this method is really quick, and you should do it|
| for all phases.After you have damaged Sephiroth to the yellow bar, he will|
| yell out "Come on!" Hence, the beginning of Phase 2. |
| |
| - Phase 2 "Aggressive Mode" - |
| The second phase has really changed Sephiroth. He will now use powerful |
| Send Heartless Angel attack, Omnislash, and the attacks from the first |
| phase. To start off, he will be likely use a Warp Slash more often than he|
| did in the first phase. But the main problem is the Send Heartless Angel |
| attack. There are two ways to overcome this attack. The first way is the |
| method that I would recommend. When Sephiroth uses Send Heartless Angel, |
| he will usually warp to a corner and cast the curse. When you see him warp|
| to a corner, immediately use Strike Raid to interrupt the casting. You |
| will notice that he will immediately use a Fire Pillar attack, as a |
| counter-attack. The second method is to get really close to him, wait |
| until starts talking, and bash the hell out of him. This method is not |
| recommended becasue you will be in the fire pillar, and will be damaged, |
| but possible to be done. So what hapens if you do get hit by a Send |
| Heartless Angel attack? Well you will die unless you have Second Chance |
| equipped. Beware becasue he will then use a Warp Slash to finish you off. |
| To overcome dying, quickly use an Elixir that you should equipped on |
| before the battle. The second new attack is the Omnislash. This attack |
| will do major damage it you get hit. When he hits you, Dodge Roll and use |
| Strike Raid. Then just do a few combos or keep on using Strike Raids. |
| Repeat this process until his HP is in the green bar, and it's barely |
| visible. It's now time for the final phase! |
| |
| - Phase 3 "Beserk Mode" - |
| Sephiroth is now raging mad! But don't be alarmed. He doesn't use Send |
| Heartless Angel that often anymore. Instead, he will use the Meteor Shower|
| and Dark Ball attack. Though he doesn't rely on Send Heartless Angel, he |
| will still use it, but at the most inappropriate times. An example is that|
| he will usually use it after a Meteor Shower. I suggest that you don't |
| heal after a Meteor Shower, instead, wait and see what he does. If you see|
| him use a Send Heartless Angel, Strike Raid him, and then heal. If he |
| doesn't use Send Heartless Angel, Superglide and heal. Again, Omnislash |
| will return, but it will be more stronger than the second phase's. He will|
| also regularly use Fire Pillar if you are very close to him. Follow my |
| advice and repeat the steps. After this phase, he's defeated! You don't |
| get anything, except for the honour of defeating the strongest boss in the|
| entire game! Congrats! |
| |
'==========================================================================='
Congratulations! You just defeated the hardest boss in the entire game! You
win a deserving 18 000 experience points. You can then just re-enter the
battle and fight him again. You can then easily level up Sora this way.
Now if you died in the middle of the battle, you must of not healed when you
needed to. Also, you should save before you fight Sephiroth, because if you
continue, you will have wasted many Elixirs. When you die, load from the saved
game, and repeat the fight.
_________________________
________________________// \\________________________
________________________| XXVII. ~ Trinity Marks |________________________
\\_________________________//
\\ TNTY //
ŻŻŻŻŻŻ
As you would know, there are many Trinity Marks to be found throughout the
game. But you don't have to activated them all to complete the game. The
Trinity Mark quest is probably one of the most popular quests known in Kingdom
Hearts. Again, this quest is optional but I do think that it is worth
activating all of the Trinity Marks as they can lead to very rare items. There
are five types of Trinity Marks in total. They are Blue, Red, Green, Yellow
and White. Each type has its own ability. Trinty Marks can be found on floors,
walls and even in the water! To activate a Trinity Mark, you must have Donald
and Goofy in your party. You can easily tell that you are standing on a
Trinity Mark because the Trinity command will appear. Below I have written
down all of the locations of the Trinity Marks. Let us begin.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1. Blue Trinity Jump TNT1
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Blue Trinity Jump is learned after you defeat the Guard Armor boss in
Traverse Town. This is the first Trinity ability Sora and your party members
will learn. Wehn your party uses this trinity ability, they jump in the air
and various items or any type of balls will fall down.
- Located in front of the World Exit.
- Located in the cafe area in the First District area near the tables.
- Located on a flight of stairs in the Third District area.
- Located inside Merlin's House in the Third District.
- Located on the right side of the Lotus Forest.
- After collecting the pieces of evidence, talk to the Chesire Cat. Make
yourself bigger by talking to a flower, and push the rock that the Chesire
Cat was standing on. Return to normal size a climb on the new platforms to
reach the Trinity Mark.
- Located at the base of the statue on the left in the Coliseum Gates area.
- Located at the base of the statue on the right in the Coliseum Gates area.
- Located next to the pile of crates in the Camp area.
- In the Climbing Trees area. On the platform that leads to the Treetops area.
- Located in the south of the Bizaar area.
- In the Silent Chamber area, near the stairs.
- On a platform made of wood in front of the place where you begin in Monstro,
Mouth area.
- Located on the floor of Monstro's Throat.
- Located on the floor in the centre of the Chamber 5 area.
- Located in the Dungeon, in the middle of the room. Use Beast to break the
wall.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2. Red Trinity Charge TNT2
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Red Trinity Charge is acquired after seal the keyhole for Deep Jungle. It
is the second trinity ability out of the five that your party will learn. When
your party uses this ability, they will charge against a certain object
resulting in an object being destroyed, revealing a new path.
- In the alleyway near the Item Shop, located on a fence.
- Located in the waterway next to the barred gate in the water. (Activate it
to gain access to the Secret Waterway.).
- Located on the roof of the Gizmo Shop, near the bell.
- Located inside the Treasure Room, at the base of the statue in the west.
- Located in Oogie Boogie's Manor, Main Entrance, marked on the closet.
- On the second floor of the Entrance hall. To reach the second floor,
complete the library quest. The mark is near one of the statues.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3. Green Trinity Ladder TNT3
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Green Trinity Ladder is learned after sealing the keyhole for Agrabah. it
is the third trinity ability out of the five that you can learn. When your
party uses this ability, they will stand on top of each other and pull down a
ladder or be able to reach a chest.
- Located on the floor of the Accessory Shop. (Activate this Trinity Mark to
gain access to the Item Workshop.).
- Located on the floor of the Rabbit Hole, behind the save point.
- Inside the fireplace of the normal Bizzare Room.
- Located underneath the billboard on the left of the entrance.
- Located on the floor of the Treetop area, since the Green Trinity is
coloured green, and the leaves are green, the mark is very hard to spot.
- Located in the Store Room near the shelves and the save point.
- On the roof of Geppetto's Ship. You must have High Jump equipped to reach
it.
- Located on the floor of the Hold cabin in Neverland. Activte this mark to
reach Captain Hook's room.
- Located in the Library of Hollow Bastion. The mark is near the save point
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4. Yellow Trinity Push TNT4
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Yellow Trinity Push is learned after completing the Hercules Cup. It is the
fourth of the five trinity abilities that can be learned. When your party
uses this ability, your party will pusj a specific object, causing someting to
happen.
- Located behind Merlin's house.
- Located in the Lobby. Activate this mark to reveal the keyhole for olympus
Coliseum.
- Located in front of a small pillar in the Hall area.
- Located on the upper level of the Hold area, in fornt of a door.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
5. White Trinity Detect TNT5
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The White Trinity Detect is learned after defeating Riku for the first time in
Hollow Bastion. This trinity ability is the final of the five avalaible in the
game. When your party uses this ability, they stand ina circle, detecting any
chests around them, and a treasure chest will appear.
- Located in the Scret Waterway on the floor near where Aerith and Leon are
standing.
- First head towards the Up-side-down Bizzare room by heading towards the Tea
Party Garden and then entering the house. Then jump into the little hole on
the fireplace. This will lead you to the Side Bizzare Room. In this room
there are lamps. Touch all of them using the command Touch and it will
reveal a painting. On top of the painting the White Trinity Mark.
- Located on the centre of the floor of the Coliseum Gates.
- Head towards the place where you fought Stealth Sneak and have High Jump
equipped. Jump onto the higher ledge located at the other end (it's covered
in vines), and you will reach the Cavern Of Hearts (remember this place?).
the Mark is located on the floor of near where the keryhole is located.
- Located in the west of the Entrnace Hall area of the Cave Of Wonders.
- Located on the floor of Monstro Chamber 6.
- Located the floor of the overpass in Triton's Palace in the centre.
- Located in Moonlight Hill area, to the west.
- Located on the deck of the Pirate Ship in Neverland.
- located on the platform where you met Riku in Hollow Bastion, in the water.
After activtaing all of the Trinity Marks, you will agree that you have gained
many rare items and also have found magic spells such as Aeroga. Well anyway,
this concludes this section, but keep on reading. The next one is my favorite!
Oh, did I mention that it will be very long?!
_________________________
________________________// \\________________________
________________________| XXVIII. ~ Ultimate Weapons|________________________
\\_________________________//
\\ UWPN //
ŻŻŻŻŻŻ
Okay, firstly, I know that this isn't really a quest or anything, but this is
optional so I have included in the sidequest section. Secondly, the results
in completing this quest will earn the three best weapns in the game. But
before we begin, I must tell you that I have included the information on how
to obtain the three weapons in the Weapons List further down in the guide.
Contained in this quest, are easy steps on how to obtain these hard-to-get
legendary weapons for all of the characters in the game, that is, excluding
the tempoary party member. Without any more chit-chat, let us begin this
sidequest.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1. Ultima Weapon/Sora UWP1
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
You've probably heard about this weapon from many authors. Yes this is Sora's
best weapon avaliable, and yet it looks like nothing that you would expect.
If you are a Final Fantasy expert, you know that this was Cloud's ultimate
weapon in FF7, and also the name of a boss that keeps appearing in the Final
Fantasy series like FF7, FF8, and FFX! But we all know that Omega, Ruby and
Emerald are better! Want to find out for yourself on how to obtain it? Well
you've come to the right place! To obtain Ultima Weapon, you must have learned
the Green Trinity Ladder. Once you have learned, that is, sealing Deep Jungle,
head for Traverse Town, and then to the Accessories Shop. Notice that there is
a green trinity mark on the floor of the shop. Well you can guess what to do
next, that's right, activate it. By activating the mark, you will unlock the
Item Workshop located on the upper floor, which is run by moogles. In the Item
Workshop, you can "synthesize", a process in making new items from materials
gained by defeating various Hearrless, found all over the place. Well, I'm not
going to write the whole synthesizing list because it's already in the
Synthesizing Section further on in the guide. There are a total of twenty four
items that you can syntesize, and Ultima Weapon can only be obtained after
synthesizing all of the twenty four items. After doing so, Ultima Weapon will
appear as one of the items that can be synthesized. Then you must synthesize
Ultima Weapon to obtain. This is how to obtain Ultima Wepon. The required
items for Ultima Weapon are Lucid Gem x5, Power Gem x5, Thunder Gem x5,
Mystery Goo x3, Gale x3. Refer to the Synthesizing section for more details.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2. Save The Queen/Donald UWP2
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
I personally think that the name does not suit the weapon well. I mean, "Save
The Queen"--It sounds a bit crappy. Again, if you are a Final Fantasy expert
you will know that teh Save The Queen was Quistis' ultimate weapon in FF8.The
Save The Queen is Donald's ultimate weapon and is obtained by defeating the
Hades Cup but only fighting with Sora. But you can only fight only with Sora
if you have already completed the Hades Cup for the first time. After beating
the Hades Cup only with Sora, that is starting from the 50th seed, you will
receive the Save The Queen. While competing in the Hades Cup, I suggest you
have the Oblivion equipped, or even better, the Ultima Weapon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2. Save The King/Goofy UWP3
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Square is pretty dull... Save The King, was a bit obvious but what they made
it, The Save The King is Goofy's ultimate weapon. This powerful shield is
obtained by completing the Hades Cup in Time Trial mode. But to be ranked in
Time Trial mode, you must have completed the Hades Cup in the 50th seed, AND
completing the Hades Cup only using Sora. Sounds hard doesn't it, not with
Ultima Wepon and Save The Queen it isn't. Also, the alotted time limit is
20:00 miniutes! Now that's hard! Yes, you must be extremely good at Kingdom
Hearts to pull this one off! Note that the Save The King has the same strength
as the Defender shield, a rare drop from Defenders. It ain't worth it!
_________________________
________________________// \\________________________
________________________| XXIX. ~ The Hades Cup |________________________
\\_________________________//
\\ HD3S //
ŻŻŻŻŻŻ
The Hades Cup is accessible after you complete Hollow Bastion for the second
time. I have only included strategies for only the important matches as I am
too lazy to cover all 49 matches. Oh? Didn't I tell you? This cup is the final
cup so it is the most difficult. It has FOURTY NINE seeds! Let us begin.
ŻŻŻŻŻŻŻŻŻŻŻ
A few preparations before you enter this cup. Sora should be at least level
50, but I recommend that you enter this cup after you have reached the Final
Rest save point, meaning that you have trained like hell. Sora should have
the Oblivion, Oathkeeper, or if possible, Ultima Weapon. Donald should have
the the Violetta, and Goofy the Defender. By now, you should have the Defender
as you should have faced many Defenders. I will tell you this only once, the
Hades Cup will take very long to complete. You will need a lot of patience.
Save your game in the save point in the Lobby and enter when you are ready.
+---------------------------------------------------------------------------+
| -49th Seed: Shadow Brothers |
| -Enemy (ies): Soldier x3, Shadow x7 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -48th Seed: Wild Dance |
| -Enemy (ies): Wight Knight x3, Powerwild x 4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -47th Seed: Terrible Feet |
| -Enemy (ies): Hammerlegs x1, Pirate x4, Shadow x2 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -46th Seed: Dirty Claws |
| -Enemy (ies): Powerwild x1, Pot Spider x8 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -45th Seed: Mad Truffle |
| -Enemy (ies): Rare Truffle x1 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -44th Seed: Yuffie |
| -Enemy (ies): Yuffie |
| -Items Gained: Genji Shield |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | 44th Seed - Yuffie Kisargi | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------600 HP |
| ~Bosses Name----------Yuffie Kisargi |
| ~Attacks-----------------------Throw |
| |---------------Triple Throw |
| |----------------Ars Arcanum |
| ~Experience Gained------------600Exp |
| ~Items Found/Gained-----Genji Shield |
| |
| ~Strategy |
| |
| Yuffie will only have two bars. One yellow, and one green bar. She has |
| exactly th same attacks as before, the only difference is that she has |
| more hit points. You should know by now that you can deflect her ninja |
| stars back at her, earning a few points, by hitting them back manually, |
| using Guard, or having Aero casted. Though, Yuffie is a little harder to |
| defeat, I would still recommend that you just rush and attack her. She |
| isn't a threat to you. |
| |
'==========================================================================='
+---------------------------------------------------------------------------+
| -43rd Seed: Outlaws |
| -Enemy (ies): Badnit x3, Pirate x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -42nd Seed: Dark Garrison |
| -Enemy (ies): Defender x1, Wight Knight x 3, Soldier x2 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -41th Seed: Bad Union |
| -Enemy (ies): Bandit x1, Powerwild x2, Large Body x1, Fat Bandit x1, |
| Soldier x1 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -40th Seed: Behemoth |
| -Enemy (ies): Behemoth |
| -Items Gained: Magic spell upgrade, Blizzaga |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | 40th Seed - Behemoth | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1500 HP |
| ~Bosses Name----------------Behemoth |
| ~Attacks---------------------Thunder |
| |----------------------Stomp |
| |------------------Horn Beam |
| ~Experience Gained------------600Exp |
| ~Items Found/Gained---------Blizzaga |
| |
| ~Strategy |
| |
| There isn't much difference tha the last time you fought Behemoth. He only|
| now has more HP tha before but the attacks are the same and they are still|
| weak. You should still attack the horn and wait for the right moment to |
| jump onto his back and strike the horn. Another easy match. You will be |
| rewarded with Blizzaga. |
| |
'==========================================================================='
+---------------------------------------------------------------------------+
| -39th Seed: Red Legion |
| -Enemy (ies): 1 Search Ghost, 8 Red Ghosts |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -38th Seed: Blue Legion |
| -Enemy (ies): 7 Blue Rhapsodies, 2 Gargoyles |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -37th Seed: Sorcerous Armor |
| -1 Guard Armor, 2 Blue Rhapsodies, 2 Red Nocturnes |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -36th Seed: Mad Fungus |
| -Enemy (ies): 1 Black Fungus, 4 Green Requiems |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -35th Seed: Spiders and Magic |
| -Enemy (ies): 3 Red Nocturnes, 2 Pot Spiders, 3 Yellow Operas |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -34th Seed: Optical Trick |
| -Enemy (ies): 1 Stealth Sneak, 2 Blue Rhapsodies, 4 Green Requiems |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -33rd Seed: Magic Force |
| -Enemy (ies): 1 Wizard, 4 Yellow Operas, 2 Blue Rhapsodies, |
| 2 Red Nocturnes |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -32nd Seed: Shadow Summoners |
| -Enemy (ies): 3 Wizards, 6 Shadows |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -31st Seed: Mystic Mages |
| -Enemy (ies): 1 Angel Star, 4 Wizards |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -30th Seed: Cerberus |
| -Enemy (ies): Cerberus |
| -Items Gained: Magic spell upgrade, Thundaga |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | 30th Seed - Cerberus | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1200 HP |
| ~Bosses Name----------------Cerberus |
| ~Attacks-----------------Dark Breath |
| |-----------------------Bite |
| |---------------Energy Blast |
| |----------------Earth Shake |
| ~Experience Gained-----------1000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| When the battle begins lock on to one of it's heads that are on the side. |
| You should have Dodge Roll equiped so that you can dodge Cerberus' Energy |
| Blasts. When Cerberus roars, he will lie down. This is your chance to |
| attack. You this wisely. When you use the three-hit combo on it, when |
| finished run away because he will try to bite you. It will then stand back|
| up so get ready to jump because it will use it's Earth Shake attack which |
| sends a shockwave into the ground. After that, it likes to use it's Dark |
| breath you can attack him now. Just keep on dodging it's attacks and |
| attack when you can. No rewards this time! |
| |
'==========================================================================='
+---------------------------------------------------------------------------+
| -29th Seed: Sky Raiders |
| -Enemy (ies): 4 Air Soldiers, 3 Air Pirates |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -28th Seed: Spookies |
| -Enemy (ies): 6 Search Ghosts |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -27th Seed: Terrible Fists |
| -Enemy (ies): 5 Gargoyles, 1 Gauntlets |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -26th Seed: Shadow Storm |
| -Enemy (ies): ??? Shadows |
| -Items Gained: None |
| I hate this battle because a lot of shadows will come out, just like a |
| normal warp. This is the first ??? match, but there'll be more! |
+---------------------------------------------------------------------------+
| -25th Seed: Avengers |
| -Enemy (ies): 1 Bandit, 1 Wight Knight, 1 Pirate, 1 Soldier, 1 Powerwild |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -24th Seed: Dark Knights |
| -Enemy (ies): 1 Opposite Armor, 6 Darkballs |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -23rd Seed: Black Flap |
| -Enemy (ies): 2 Gargoyles, 3 Air Soldiers, 2 Air Pirates |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -22nd Seed: Night Soarers |
| -Enemy (ies): 3 Wyverns, 2 Wight Knights, 2 Search Ghosts |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -21st Seed: Air Corsairs |
| -Enemy (ies): 1 Battleship, 4 Darkballs, 2 Wyverns |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -20th Seed: Cloud & Leon 800xP, 100xP |
| -Enemy (ies): Cloud, Leon |
| -Items Gained: Lionheart Keychain |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | 20th Seed - Cloud & Leon | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------??? HP |
| |------------------??? HP |
| ~Bosses Name-------------------Cloud |
| |-------------------Leon |
| ~Attacks--------------Dragon Fang(C) |
| |--------------------Rush(C) |
| |-------------Sonic Blade(C) |
| |------------Buster Slash(C) |
| |-------------Ars Arcanum(L) |
| |------Ars Arcanum Strike(L) |
| |------------------Firaga(L) |
| |----------Gunblade Slash(L) |
| ~Experience Gained------------???Exp |
| ~Items Found/Gained-Lionheart Keychain |
| |
| ~Strategy |
| |
| When I fight this match, I always attack Leon firstly because he is the |
| easier person, adn secondly, he walks instead of running, making him an |
| easy target. Leon has the exact smae attacks as he did when you fought him|
| in the Pegasus Cup. He will usually cast Firaga at you when you run a far |
| distance, but this can be easily countered by using Dodge Roll. Gunblade |
| Slash is Leon's main attack. This attack can do major damage if you are |
| hit but try to dodge it using Dodge Roll. Again, Leon will use Ars Arcanum|
| and he will also have the same Ars Arcanum Strike attack which is his most|
| powerful attack. Be ready for this attack and always glide away when he is|
| close to you. When Leon digs his sword into ground, rush him and just keep|
| attacking him. He will eventually be knocked out and you will be finished |
| with Leon. Now Cloud is a lot harder to defeat because he is now a lot |
| faster and also because you have to fight to people at once. Cloud has the|
| usual Sonic Blade attack that will always do a lot of damage to your HP. |
| He also has the Rush attack. Tis is when he flies around in the air |
| slashing at you. The only way to overcome this attack is to wait until he |
| lands. |
| |
'==========================================================================='
+---------------------------------------------------------------------------+
| -19th Seed: The Large Trio |
| -Enemy (ies): 3 Large Bodies, 2 Wight Knights |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -18th Seed: Blaze Bandits |
| -Enemy (ies): 3 Fat Bandits, 4 Red Nocturnes |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -17th Seed: False Angels |
| -Enemy (ies): 2 Angel Stars, 2 Wyverns, 2 Large Bodies |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -16th Seed: Dark Storm |
| -Enemy (ies): ??? Darkballs |
| -Items Gained: None |
| This is the second ??? battle in the Hades Cup, hang in there! |
+---------------------------------------------------------------------------+
| -15th Seed: Air Brigade |
| -1 Wyvern, 1 Air Pirate, 1 Air Soldier, 1 Gargoyle, 1 Search Ghost |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -14th Seed: Violent Bunch |
| -Enemy (ies): 2 Fat Bandits, 1 Invisible, 2 Wizards |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -13th Seed: Heavy Warriors |
| -Enemy (ies): 2 Fat Bandits, 1 Defender, 2 Large Bodies |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -12th Seed: Interceptors |
| -Enemy (ies): 3 Defenders |
| -Items Gained: None |
|---------------------------------------------------------------------------+
| -11th Seed: Elder Force |
| -Enemy (ies): 3 Invisibles, 2 Angel Stars |
| -Items Gained: None |
+---------------------------------------------------------------------------+
A cut-scene will occur.
+---------------------------------------------------------------------------+
| -10th Seed: Hades |
| -Enemy (ies): Hades |
| -Items Gained: Ansem's Report #8, Magic Spell upgrade, Graviga |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | 10th Seed - Hades | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1800 HP |
| ~Bosses Name-------------------Hades |
| ~Attacks-------------------Fire Spin |
| |---------------Flamethrower |
| |----------------------Slash |
| |-----------------Fire Blast |
| |--------------Meteor Strike |
| ~Experience Gained-----------3000Exp |
| ~Items Found/Gained-Ansem's Report 8 |
| |---------Graviga |
| |
| ~Strategy |
| |
| What an amazing entrance! Hades is the first WORTHY oponent in this cup. |
| You're porbably tired by now from the all of the fighting that has been |
| going on but you're almost finished. MOst of his attacks aren't a threat. |
| The only attack that is a problem is the Fire Spin. He places his arms |
| side-by-side and places them on fire. Then he spins around. A method of |
| avoiding this is to use Dodge Roll and Dodge Roll in the opposite |
| Direction that he is going (anti-clockwise). The other attacks aren't |
| worth explaining. You will be rewarded with Graviga. |
| |
| [Alternate Strategy courtesy of Tidus] |
| |
| When fighting Hades, the strategy I use is to go and attack him with a |
| normal air combo while he is in his blue mode, and then when he starts to |
| chase you with the fire (while still in blue) just run or glide away. Then|
| repeat this process when he is vulnerable. After he gets red and turns |
| around with his arms outstretched run as close as you can to the walls of |
| the arena and dodge roll when the fire beam approaches you. You will most |
| likely not be harmed. Then when he shoots the nig fireball at you use |
| guard to hit it back and bash him when he is dazed. For me this is the |
| easiest and most effective strategy to use. |
'==========================================================================='
A cut-scene will occur.
+---------------------------------------------------------------------------+
| -9th Seed: Night Rave |
| -Enemy (ies): 5 Shadows, 3 Darkballs, 1 Invisible |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -8th Seed: The Requiem |
| -Enemy (ies): 2 Red Nocturnes, 2 Blue Rhapsodies, 2 Yellow Operas, |
| 2 Wizards, 1 Angel Star |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -7th Seed: Invisible Fear |
| -Enemy (ies): 1 Stealth Sneak, 3 Invisibles |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -6th Seed: Mad Mushroom |
| -Enemy (ies): 3 White Mushrooms |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -5th Seed: Black Storm |
| -Enemy (ies): ??? Shadows, ??? Darkballs |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -4th Seed: Twin Mirage |
| -Enemy (ies): 2 Stealth Sneaks |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -3rd Seed: Shadow Troopers |
| -Enemy (ies): ? Wyverns, ? Wizards, ? Defenders |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -2nd Seed: Final Battalion |
| -Enemy (ies): ? Darkballs, ? Angel Stars, ? Invisibles |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -1st Seed: Rock Titan |
| -Enemy (ies): Rock Titan |
| -Items Gained: None |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | 1st Seed - Rock Titan | |
| \\___________________________________// |
| |
| |
| ~Hit Points------------------1800 HP |
| ~Bosses Name--------------Rock Titan |
| ~Attacks-----------------------Stomp |
| |-----------------------Bite |
| ~Experience Gained-----------4000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| Don't let his appearance fool you. He 'aint that hard to beat! lock on to |
| his leg and strike away. Then when he falls over, climg up to his heads |
| and attack on of them. He will sometimes bit at you, but don't worry, he |
| is very weak. Sometimes, he will push you off him. You will then fall to |
| the ground. Just strike his legs and then climb back up. |
| |
'==========================================================================='
A cut-scene will occur. Congratulations. You have now successfully completed
the Hades Cup. Now you can win the Hades Cup in alone with Sora to acquire
the Save the Queen, and win the Time Trial mode to acquire the Save the King.
You're thinking, that wasn't so hard, and you're right. the Hades Cup is just
very time consuming. Well, that wasn't worth playing for <insert time here>.
Or was it? Well, you got a few usefull items like the magic upgrades and also
the weapons. Plus you have probably now levelled up at least 2 levels. So in
other words, beating the Hades Cup was in fact, worth the time after all!
_________________________
________________________// \\________________________
________________________| XXX. ~ All Cup Strategies |________________________
\\_________________________//
\\ CUPZ //
ŻŻŻŻŻŻ
So this is basically all of the cups in one section of the guide. They all can
be found in the walkthrough, with the exception of the Hades Cup, which can be
found above. So here they are, in the order that you can fight in them.
.---------------------------------------------------------------------------.
| Phil Cup |
+---------------------------------------------------------------------------+
| -9th Seed: Jungle Vice |
| -Enemy (ies): Soldier x3, Powerwild x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -8th Seed: Monkey & Magic |
| -Enemy (ies): Red Nocturne x3, Powerwild x1, Yellow Opera x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -7th Seed: Big Feet |
| -Enemy (ies): Hammerlegs x1, Powerwild x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -6th Seed: Magic Alert |
| -Enemy (ies): Red Nocturne x5, Yellow Opera x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -5th Seed: Nightwalkers |
| -Enemy (ies): Large Body x1, Powerwild x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -4th Seed: Hard Hitters |
| -Enemy (ies): Gauntlets x1, Blue Rhapsody x3, Shadow x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -3rd Seed: Indomitable |
| -Enemy (ies): Large Body x2, Green Requiem x6 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -2nd Seed: Wild Corps |
| -Enemy (ies): Gauntlets x1, Hammerlegs x1, Powerwild x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -1st Seed: Shadow Battalion |
| -Enemy (ies): Armored Torso x1, Yellow Opera x4, Blue Rhapsody x4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
You'll attain the power of Gravity after winning the Phil Cup.
.---------------------------------------------------------------------------.
| Pegasus Cup |
+---------------------------------------------------------------------------+
| -9th Seed: Ghost Bandits |
| -Enemy (ies): Search Ghost x2, Bandit x1, Air Soldier x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -8th Seed: Marauders |
| -Enemy (ies): Bandit x2, Barrel Spider x3, Shadow x1 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -7th Seed: Sluggers |
| -Enemy (ies): Fat Bandit x1, Large Body x2, Pot Spider x1 Barrel Spider x1|
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -6th Seed: Pots & Bolts |
| -Enemy (ies): Pot Spider x5, Yellow Opera x3 Green Requiem x2 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -5th Seed: The Big Combo |
| -Enemy (ies): Search Ghost x4, Fat Bandit x2 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -4th Seed: Toadstool |
| -Enemy (ies): Black Fungus x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -3rd Seed: Pots & Barrels |
| -Enemy (ies): Pot Spider x5, Barrel Spider x5 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -2nd Seed: Giant Impact |
| -Enemy (ies): Large Body x2, Fat Bandit x3, |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -1st Seed: Leon & Yuffie |
| -Enemy (ies): Leon, Yuffie |
| -Items Gained: None |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Leon Leonheart and Yuffie Kisaragi | |
| \\___________________________________// |
| |
| |
| ~Hit Points----------------600 HP(L) |
| '---------------300 HP(Y) |
| ~Bosses Name----------Leon Leonheart |
| '--------Yuffie Kisaragi |
| ~Attacks--------------------Slash(L) |
| |--------------Jump Slash(L) |
| |--------------------Fira(L) |
| |------------Triple Throw(Y) |
| |-------------------Throw(Y) |
| '----------Ars Arcanum(Both) |
| ~Experience Gained-----------1000Exp |
| ~Items Found/Gained-------------None |
| |
| ~Strategy |
| |
| I think this battle is the hardest so far. The fact is that you must fight|
| two characters at the same time. This battle can be difficult bit there is|
| a way that you can defeat them both. This is the strategy. When the battle|
| begins, I ususallly target Yuffie first because she just annoys me a lot. |
| Also because her weapon, the Shuriken is a long range weapon which means |
| that it will be hard to dodge. Equip Dodge Roll on so that you can dodge |
| Yuffie's attacks. She has three attacks. The first one is her throw, this |
| is when she throws one ninja star in your dirsction and it also homes in |
| to you. If you can do it, you can deflect these ninja stars back at Yuffie|
| to receive a few Tech Points. Then there is her Triple Throw attack. Same |
| as last time but this time she throws three ninja stars in your direction.|
| The good thing is that if you deflect her ninja stars, she be parried |
| (stunned) for a while. This is when you can rush her and just keep on |
| attacking. She won't last very long. Leon is a difficult boss to defeat. |
| The good thing is that he only walks in the arena instead of running |
| around like Yuffie. But the downside is that he can jump huge distances. |
| Leon has four attacks. The first, he can cast the magic spell Fira. This |
| attack is very difficult to dodge. The best thing to do is to have Dodge |
| Roll equipped and use it often. His second attack is Slash. This attack is|
| a basic slash like what he did in the first battle with you. His third |
| attack is his Jump Slash. When he uses this attack, he will jump up in the|
| air and throw his gunblade down into the ground creating a shockwave. Note|
| he only does it in Power mode. Not so hard eh? Well the hard bit is coming|
| up. This attack, I think, is one of the best attacks in the entire game. |
| The attack is called Ars Arcanum. When this attack occurs, the enemy gains|
| a lot of strength. In this situation, when Leon and Yuffie use it, their |
| waepons enlarge giving them multiple strength. One the other hand, when |
| Sora uses Ars Arcanum, he will do a powerful combo. Note that Ars Arcanum |
| is only temporary. Guess what? Leon and Yuffie both know this attack! |
| That's right they both know Ars Arcanum. When Yuffie uses Ars Arcanum, her|
| shuriken enlarges and she can only then use one single move. It is the |
| Throw attack but only now in Ars Arcanum mode. She throws her shuriken and|
| this attack can do major damage. Same with Leon. He too, knows only one |
| attack when in Ars Arcanum mode. His gunblade enlarges and he then uses |
| his Jump Slash. That is all. |
| |
'==========================================================================='
.---------------------------------------------------------------------------.
| Hercules Cup |
+---------------------------------------------------------------------------+
| -9th Seed: Dusk Vanguard |
| -Enemy (ies): Gargoyle x5, Shadow x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -8th Seed: Minions of Horror |
| -Enemy (ies): Wight Knight x4, Air Pirate x1, Barrel Spider x2 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -7th Seed: Buccaneers |
| -Enemy (ies): Battleship x 1, Pirate x 4 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -6th Seed: Stray Phantom |
| -Enemy (ies): Gargoyle x 4, Wight Knight x 3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -5th Seed: Mad Truffle |
| -Enemy (ies): Rare Truffle |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -4th Seed: Toadstool |
| -Enemy (ies): Black Fungus x3 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -3rd Seed: Cloud |
| -Enemy (ies): Cloud |
| -Items Gained: Metal Chocobo |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Cloud Strife | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------450 HP |
| ~Boss Name--------------Cloud Strife |
| ~Attacks-----------------------Slash |
| |----------------Sonic Blade |
| |----------------Dragon Fang |
| '---------------------Flight |
| ~Experience Gained------------500Exp |
| ~Items Found/Gained----Metal Chocobo |
| |
| ~Strategy |
| |
| He's back, with a few new attacks. Luckily, as you should very |
| high-levelled, he won't be much of a problem. He still uses his Buster |
| Sword to strike at you, but the new problem is that he will use his new |
| technique which I like to call "flight." He literally flies around the |
| arena striking his sword at you. It will major damage and if you are not |
| careful, it could be game over. Cloud still uses Sonic Blade and Dragon |
| Fang, just use Dodge Roll to avoid these, or you could use Glide! |
| |
'==========================================================================='
+---------------------------------------------------------------------------+
| -2nd Seed: Flying Pirates |
| -Enemy (ies): Battleship x 2, Pirate x 2, Air Pirate x 1 |
| -Items Gained: None |
+---------------------------------------------------------------------------+
| -1st Seed: Hercules |
| -Enemy (ies): Hercules |
| -Items Gained: Herc's Shield |
+---------------------------------------------------------------------------+
___________________________________
.==================// [ Boss Battle ] \\==================,
| | Hercules | |
| \\___________________________________// |
| |
| |
| ~Hit Points-------------------450 HP |
| ~Boss Name------------------Hercules |
| ~Attacks---------------Invincibility |
| |------------------Charge Up |
| |----------------------Taunt |
| '----------------------Punch |
| ~Experience Gained------------700Exp |
| ~Items Found/Gained----Herc's Shield |
| |
| ~Strategy |
| |
| Herc isn't hard as you think. Sadly, you will only fight him by yourself, |
| and not with your party members. You will notice that barrels wil appear |
| all over the arena. These are here for a special reason. They are here to |
| be thrown at Herc. Okay, when Herc taunts you and glows a bright yellow, |
| he will be temporarily invincible. Don't even touch him or you will be |
| damaged. Instead, pick up a barrel, and use the throw command to throw it |
| at Herc for some damage, and also to stop his invincibility shield. You |
| should then rush him and use your newly acquired Ars Arcanum technique to |
| pound him. If you don't have it equipped, pummel Herc with your combos. |
| The only thing that you should be worried about is his Charge Up attack. |
| Herc will charge up, and will go beserk, runnning around the arena |
| destroying all of the barrels and then hitting you. Use Glide to overcome |
| this. If you run out of barrels to hit him, don't worry, as new barrels |
| will eventually fall down. |
| |
'==========================================================================='
After defeating Hercules, and winning the Hercules Cup, you will be rewarded
with the Yellow Trinity Push, the Herc's Shield, and if you have won all of
the tournaments so far, you will receive the Olympia keychain. If you decide
to take up the time-trial and solo mode for the Hercules Cup, you will receive
a Orichalcum for solo, and a Power-Up for time-trial.
_________________________
________________________// \\________________________
________________________| XXXI. ~ The Clock Tower |________________________
\\_________________________//
\\ TW3R //
ŻŻŻŻŻŻ
The Clock Tower holdds many mysterious items. The best time to do this quest
is after sealing Neverland's keyhole. But note, you must not have completed
Hollow Bastion. The reason is that if you have, and you return to the Clock
Tower, you will have to fight the Phantom. There are many doors above the face
of the Clock Tower. There are a total of twelve doors which contain items. But
the doors will only open depending on how long you have been playing. If you
have played the game for less than twelve hours, then the number of hours will
represent which door will open. (i.e. some guy played for 9:45. This will
open up door number 9.) But what if you have played over twelve hours? Well
in this case, you have to subtract 24 instead of 12. (i.e. some dude played
for a massive 29:59. This will open up door 5.) This also applies if you have
played over twenty four hours, but instead of subtracting 24, add another 12
onto the current number. (Hours-(24+12), if you played over 24 hours.
Hours-(36+12) if you played over 36 hours.) You can easily tell which door you
can open by the shining light above the door. To your left is a table that
will show you all of the items that can be received at the Clock Tower. This
concludes the Clock Tower quest. Well, it's not really considered a quest, but
it will gain you a few valuable items such as the AP Ups and Defence Ups. So
it might be worth the time to pay a visit every hour you play.
.-----------------------.
| Hour | Item Reward |
|-------|---------------|
| 01:00 | Orichalcum |
|-------|---------------|
| 02:00 | Power Up |
|-------|---------------|
| 03:00 | Mythril Shard |
|-------|---------------|
| 04:00 | Power Up |
|-------|---------------|
| 05:00 | AP Up |
|-------|---------------|
| 06:00 | Mythril |
|-------|---------------|
| 07:00 | AP Up |
|-------|---------------|
| 08:00 | Defense Up |
|-------|---------------|
| 09:00 | Orichalcum |
|-------|---------------|
| 10:00 | Defense Up |
|-------|---------------|
| 11:00 | Mythril Shard |
|-------|---------------|
| 12:00 | Megalixir |
'-----------------------'
_________________________
________________________// \\________________________
________________________| XXXII. ~ Postcards |________________________
\\_________________________//
\\ PSCD //
ŻŻŻŻŻŻ
Below are the locations of all the postcards in the game. Poscards can be
found all over Traverse Town, and once found, mail them to the letter box
near the Accessory Shop to the right in the 1st District. Once posted, you'll
be rewarded with items.
Postcard #1. Activate the Blue Trinity mark found in front of the cafe.
Postcard #2. Found in the blue safe behind the Accessories shop.
Postcard #3. Hit the fan in the Item Shop.
Postcard #4. On the awning of the Shoes shop. To the right of the entrance of
the Second Ditrict gate. Jump onto the stair ledge, and then use
High Jump/Jump to jump onto the awning. (It is possible to do
this with normal Jump.)
Postcard #5. Cast Thunder on the broken wire in the 3rd District. Press all
of the buttons in the Gizmo Shop and then examine the clock
in the middle of the room.
Postcard #6. Cast Thunder on the broken wire in the 3rd District. Press all
of the buttons in the Gizmo Shop and then examine the clock
in the middle of the room.
Postcard #7. Examine Gepetto's shelf in Gepetto's House. (Only after
Monstro.)
Postcard #8. On the roof of the Accessories Shop. High Jump required.
Postcard #9. Head towards the Gizmo Shop. Climb the ladder out the back to
reach the tower. Then jump building to building to reach the end
building. Then jump into the hatch.
[Alternate] Postcard #8 can be gotten with normal jump. Where Gepetto's
house goes later, there are several boxes. If the largest is
pushed to the side of the building, you can jump from there to
the roof.
Postcard #10. Check all of the flyers in the Item Shop.
And here are all of the items that you can receive from posting each postcard.
.--------------------------.
| Postcard | Reward |
|----------|---------------|
| 01 | Cottage |
|----------|---------------|
| 02 | Mythril Shard |
|----------|---------------|
| 03 | Mega-Potion |
|----------|---------------|
| 04 | Mega-Ether |
|----------|---------------|
| 05 | Mythril |
|----------|---------------|
| 06 | Elixir |
|----------|---------------|
| 07 | Megalixir |
|----------|---------------|
| 08 | Orichalcum |
|----------|---------------|
| 09 | Defense Up |
|----------|---------------|
| 10 | Power Up |
'--------------------------'
_________________________
________________________// \\________________________
________________________| XXXIII. ~ Weapons Listing |________________________
\\_________________________//
\\ WPNS //
ŻŻŻŻŻŻ
As you may know, in this part of my Kingdom Hearts guide is where you will
find all of the information of every weapon avaliable in the game. I have
tried to make this section as deatiled as possible but I still have a feeling
that I am missing a few weapons. If you can see if I am, please give me an
e-mail telling me so. I you can, I will put your name in the credits and the
help will be appreciated. Also I did not forget any weapons, still e-mail me
telling me, so that I can take this notice off the guide! Anyway, I am writing
this section by each character and I have tried to write the weapons in the
order that they are obtained during the game. Again mail me if there is
something wrong. Note that after certain conditions, Sora will receive
Keychains. These are different Keyblade models. To upgrade your Keybalde, you
must equip these Keychains. To synthesize, refer to the Synthesizing section
of this guide. Following this section is the Accessories section. Without
further ado, let this section begin.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1. Sora's Weapons - Keyblades WPN1
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
---> The Dream Sword <---
Description: Unknown
Attack: +2 (-1 if not chosen)
Strength: -
MP Gain: -
Location: The Dream sword can be obtained in the awakening. Note this optional
as you can choose form three weapons.
---> The Dream Shield <---
Description: Unknown
Attack: -
Strength: +2 (-1 if not chosen)
MP Gain: -
Location: The Dream Shield can be obtained in the awakening. Note this
optional as you can choose form three weapons.
---> The Dream Staff <---
Description: Unknown
Attack: -
Strength: -
MP Gain: +2 (-1 if not chosen)
Location: The Dream Staff can be obtained in the awakening. Note this optional
as you can choose form three weapons.
---> Wooden Sword <---
Description: A toy sword made of wood.
Attack: -
Strength: -
Magic: -
Location: The Wooden Sword is obtained automatically at the beginning of the
game. The Wooden Sword is also obatined at Hollow Bastion.
---> Kingdom Key <---
Description: The keychain attached draws out the Keyblade's true form and
power.
Attack: 3
Strength: -
MP Gain: -
Location: The Kingdom Key is obtained automatically once you meet Riku on the
little island when the Heartless attack Destiny Islands.
---> Jungle King <---
Description: Has a long reach, but seldom deals critical blows.
Attack: 5
Strength: +2
MP Gain: -
Location: The Jungle King Keychain is obtained after you seal Deep Jungle.
---> Three Wishes <---
Description: A powerful weapon that is difficult to deflect.
Attack: 6
Strength: +3
MP Gain: -
Location: The Three Wishes Keychain is obtained after you seal Agrabah.
---> Wishing Star <---
Description: Has a short reach, but always finishes up a combo attack with a
power critical blow.
Attack: 5
Strength: +2
MP Gain: -
Location: The Wishing Star Keychain is obtained by visiting Gepetto's house
after you have completed Monstro.
---> Crabclaw <---
Description: Raises max MP by 1, and enhances magic and summon power. Also
deals good physical damage.
Attack: 6
Strength: +3
MP Gain: +1
Location: The Crabclaw Keychain is obtained after you complete Atlantica.
---> Pumpkinhead <---
Description: Has a long reach and the ability to deal a string of critical
blows.
Attack: 7
Strength: +4
MP Gain: -
Location: The Pumpkinhead Keychain is obtained after you complete Halloween
Town.
---> Fairy Harp <---
Description: Raises max MP by 1, and enhances magic and summon power.
Sometimes deals powerful; critical blows.
Attack: 8
Strength: +5
MP Gain: +1
Location: The Fairy Harp Keychain is obtained after you complete Neverland.
---> Spellbinder <---
Description: Raises max MP by 2, and significantly enhances magic and summon
power.
Attack: 4
Strength: +1
MP Gain: +2
Location: The Spellbinder Keychain is obtained after you return back to
Merlin after you have learned all of the level 1 magic spells.
---> Metal Chocobo <---
Description: Possesses incredible power and reach, but reduces max MP by 1.
Rarely deals critical blows.
Attack: 10
Strength: +7
MP Gain: -1
Location: The Metal Chocobo Keychain is obtained after you defeat Cloud during
the Hercules Cup.
---> Olympia <---
Description: A powerful weapon that is difficult to deflect. Capable of
inflicting mighty critical blows.
Attack: 9 (10 in Final Mix)
Strength: +6
MP Gain: -
Location: The Olympia Keychain is obtained after you win the Hercules Cup.
---> Lionheart <---
Description: Raises max MP by 1, and enhances magic and summon power. Also
deals great physical damage.
Attack: 10
Strength: +7
MP Gain: +1
Location: The Lionheart Keychain is obtained after you defeat Cloud and Leon
during the Hades Cup.
---> Lady Luck <---
Description: Raises max MP by 2, and significantly enhances magic and summon
power. Also inflicts good physical damage.
Attack: 8 (7 in Final Mix)
Strength: +5
MP Gain: +2
Location: The Lady Luck Keychain is obtained after activating a white trinity
mark in Wonderland.
---> Devine Rose <---
Description: A powerful weapon that is difficult to deflect. Capable of
dealing a string of critical blows.
Attack: 10 (13 in Final Mix)
Strength: +7
MP Gain: -
Location: The Devine Rose Keychain is obtained after you talk with Belle in
the Hollow Bastion library.
---> Oathkeeper <---
Description: Raises max MP by 1, and enhances magic and summon power. Capable
of dealing a string of critical blows.
Attack: 9
Strength: +6
MP Gain: +1
Location: The Oathkeeper Keychain is obtained after you talk with Kairi in
Traverse Town.
---> Oblivion <---
Description: Possesses colossal power, but reduces max MP by 1.
Attack: 11
Strength: +8
MP Gain: -1
Location: The Oblivion Keychain is obtained after opening a chest in the
Hollow Bastion Grand Hall.
---> Diamond Dust <--- (Final Mix only!)
Description: N/A
Attack: 3
Strength: ???
MP Gain: +3
Location: The Diamond Dust Keychain is obtained after defeating the Ice Titan
in the Gold Match.
---> One Winged Angel <--- (Final Mix Only!)
Description: N/A
Attack: 8
Strength: ???
MP Gain: -2
Location: The One Winged Angel Keychain is obtained after defeating Sephiroth
in the Platinum Match in Olympus Coliseum.
---> Ultima Weapon <---
Description: The ultimate Keyblade. Raises max MP by 2, and possesses maximum
power and attributes.
Attack: 12 (14 in Final Mix)
Strength: +9
MP Gain: +2
Location: To obtain the Ultima Weapon Keychain, you must synthesise 24 items.
(The items are Lucid Gem x5, Power Gem x5, Thunder Gem x5, Mystery Goo x3,
Gale x3) Refer to the synthesizing section to obtain this keychain.
Well that's all of Sora's weapons. Now on to Donald's weapons.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2. Donald's Weapons - Staves WPN2
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
---> Mage's Staff <---
Description: A staff that heightens magic power.
Attack: 1
Strength: -
MP Gain: -
Location: The Mage's Staff is obtained automatically once you have Donald and
Goofy join your party.
---> Morinig Star <---
Description: A staff that heightens magic power. Can also be used for physical
attacks.
Attack: 2
Strength: +1
MP Gain: -
Location: The Morinig Star staff is obtained by purchasing it from the Item
Shop in Traverse Town. The cost is 150 Munny.
---> Shooting Star <---
Description: A staff that heightens magic power. Also fairly good for phyiscal
attacks.
Attack: 4
Strength: +3
MP Gain: -
Location: The Shooting star staff is obtained by purchasing it from the Item
Shop in Traverse Twon. The cost is 75 Munny.
---> Magus Staff <---
Description: A mystical staff brimming with power. Raises max MP by 1.
Attack: 3
Strength: +2
MP Gain: +1
Location: The Magus Staff is obtained by purchasing it from the Item Shop in
Traverse Town. The cost is 1000 Munny.
---> Wisdom Staff <---
Description: A mystical staff brimming with power. Raises max MP by 1. Also
fairly good for physical attacks.
Attack: 5
Strength: +4
MP Gain: +1
Location: The Wisdom Staff is obtained by purchasing it from the Item Shop in
Traverse Town. The cost is 4000 Munny.
---> Warhammer <---
Descrition A hammer made for combat. Reduces max MP by 1.
Attack: 4
Strength: +3
MP Gain: -1
Location: The Warhammer staff is obtained by purchasing it from the Item Shop
in Traverse Town. The cost is 250 Munny.
---> Silver Mallet <---
Description: A powerful hammer made for combat. Reduces max MP by 1.
Attack: 7
Strength: +6
MP Gain: -1
Location: The Silver Mallet staff is obtained by purchasing it from the Item
Shop in Traverse Town. The cost is 1000 Munny.
---> Grand Mallet <---
Description: A tremendously powerful hammer made for combat. Reduces max MP by
1.
Attack: 9
Strength: +7
MP Gain: -1
Location: The Grand Mallet staff is obtained by purchasing it from the Item
Shop in Traverse Town. The cost is 4000 Munny.
---> Wizard's Relic <---
Description:
Attack: 5 (8 in Final Mix)
Strength: +4
MP Gain: +2
Location: The Wizard's Relic staff is rarrely dropped from defeated Wizard
Heartless.
---> Lord Fortune <---
Description: A staff strong in both physical and magical power. Raises max MP
by 1.
Attack: 6 (7 in Final Mix)
Strength: +5
MP Gain: +1
Location: The Lord Fortune staff is obtained by receiving all of the summons
which are to be collected throughout the game.
---> Violetta <---
Description: A rod that sometimes inflicts massive damage. Reduces max MP by 1
Attack: 9 (11 in Final Mix)
Strength: +8
MP Gain: -1
Location: The Violetta is obtained by activating a White Trinity mark on the
floor of the Coliseum Gates area.
---> Dream Rod <---
Description: A mysterious rod holding unknown power. Raises max MP by 2.
Attack: 8 (5 in Final Mix)
Strength: +7
MP Gain: +2
Location: The Dream Rod is obtained by learning all of the level 3 spells
(Spells ending in the term "-ga"). After learning these, talk to Merlin.
---> Meteo Strike <--- (Final Mix only!)
Description: N/A
Attack: 13
Strength: ???
MP Gain: 0
Location: The Meteo Strike is obtained in a chest in End of the World.
---> Fantasista <--- (Final Mix only!)
Description: A staff of immense magical and physical power. Raises max MP by 2
The Ultimate staff.
Attack: 3
Strength: ???
MP Gain: +3
Location: The Fantasista is obtained through synthesizing.
---> Save The Queen <---
Description: A staff of immense magical and physical power. Raises max MP by 2
The Ultimate staff.
Attack: 9
Strength: +8
MP Gain: +2
Location: The Save The Queen is obtained by winning the Hades Cup only with
Sora.
This brings Donald's weapons list to an end. Now to Goofy's.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3. Goofy's Weapons - Shields WPN3
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
---> Knight's Shield <---
Description: A standard-issue knight's shield.
Attack: -
Strength: -
MP Gain: -
Location: The Knight's Shield is received when Goofy joins your party.
---> Smasher <---
Description: A shield made for attack rather than defense. Small and easy to
handle.
Attack: 3
Strength: +2
MP Gain: -
Location: The Smasher is obtained by purchasing it from the Item Shop in
Traverse Town. The cost is 250 Munny.
---> Stout Shield <---
Description: A large shield better suited for defense than offense. Effective
against various forms of attack.
Attack: 1
Strength: -
MP Gain: -
Location: Th Stout Shield is obtained from the Item Shop in Traverse Town.
The cost is 250 Munny.
---> Mythril Shield <---
Description: A shield that strikes a fine balance between attack and defense.
Attack: 3
Strength: +2
MP Gain: -
Location: The Mythril Shield is obtained by purchasing it from the Item Shop
in Traverse Town. The cost is 750 Munny.
---> Golem Shield <---
Description: A large shield best suited for defense. Also an effective assault
weapon.
Attack: 3
Strength: +2
MP Gain: -
Location: The Golem Shield is obtained from the Item Shop in Traverse Town.
The cost is 1000 Munny.
---> Gigas Fist <---
Description: A small, powerful shield made for attack rather than defense.
Attack: 7
Strength: +6
MP Gain: -
Location: The Gigas Fist is obtained from the Item Shop in Traverse Town. The
cost 1000 Munny.
---> Onyx Shield <---
Description: A well-balanced and effective shield for both attack and defense.
Attack: 6
Strength: +5
MP Gain: -
Location: The Onyx Shield is obtained from the Item Shop in Traverse Town. The
cost is 2800 Munny.
---> Admant Shield <---
Description: A large shield best suited for defense. Effective against various
attacks, and also a powerful assault weapon.
Attack: 5
Strength: +4
MP Gain: -
Location: The Admant Shield is opbtained from the Item Shop in Traverse Town.
The cost is 4000 Munny.
---> Herc's Shield <---
Description: A shield with enormous power sealed within. Made for attacking.
Attack: 9
Strength: +8
MP Gain: -
Location: The Herc's Shield is obtained by completing the Hercules Cup.
---> Defender <---
Description: A rugged shield sometimes left behind by Defenders. Raises
maximum MP by 1.
Attack: 10 (13 in Final Mix)
Strength: +9
MP Gain: +1
Location: The Defender is a rare drop dropped by defeated Defenders.
---> Genji Shield <---
Description: A shield of surpassing offensive and defensive strenth.
Attack: 8 (10 in Final Mix)
Strength: +7
MP Gain: -
Location: The Genji Shield is obtained after you defeat Yuffie in the Hades
Cup.
---> Dream Shield <---
Description: A shield to protect loved ones. Raises max MP by 2.
Attack: 6
Strength: +5
MP Gain: +2 (+1 in Final Mix)
Location: The Dream Shield is obatined by receiving all seven Spell Arts from
the White Mushroom.
---> Massive Bumper <--- (Final Mix only!)
Description: N/A
Attack: 15
Strength: ???
MP Gain: -
Location: The Massive Bumper is obatined in a chest from the Neverland
flashback in End of the World.
---> Seven Elements <--- (Final Mix only!)
Description: N/A
Attack: 4
Strength: ???
MP Gain: +3
Location: The Seven Elements is obatined through item synthesis.
---> Save The King <---
Description: The most powerful shield. Raises max MP by 2.
Attack: 10 (11 in Final Mix)
Strength: +9
MP Gain: +2
Location: The Save The King is obtained by defeating the Hades Cup in Time
Trial mode.
This brings the weapons section to an end. I hoped you have learned alot here!
_________________________
________________________// \\________________________
________________________| XXXIV. ~ Accessories |________________________
\\_________________________//
\\ ACRY //
ŻŻŻŻŻŻ
Hey, guess what? I'll bet you will never know what is contained in this
section of the guide! Ah, never mind, I'll you anyway: in this sectionof the
guide, there is a list in which contains all of the accessories obtained in
the whole entire game! Pretty big task huh? Well of course it is! That's why
I need your help. Yes that's right YOUR help, the reader's help. What? you
might think. Why would he need my help? Well I'll tell ya. I need YOU to mail
any accessories that I have missed. If you do spot an accessory that I have
missed (highly unlikely!), I will place your name in the credits and your info
will be part of my guide. Also, the accessories are in alphabetical order and
have been typed out carefully so that you can read it for your own enjoyment.
In this table below, you will notice that there are three categories. These
three categories are: Name, Description, and the Location/Price. they're
pretty self-explanatory huh? Or do I need to explain what each section means.
Okay. I'll assume that there are some people who don't understand what they
mean. Remember, this is your fault that I am writing this. You know who you
are. The Name section will tell you what the accessory's name is and what type
it is. The Description will give you a description of the accessory and will
show its properties. The Location/Price will show where the accessory is found
throughout the game and if, it is bought from a store, I will include the cost
price. Notice that I have not included all of the locations of these
accessories. This is because I do not know where they are located. If you are
interested in helping me, read further down in the contacts section. Okay
already. I'll stop writing jiberish and begin this section already!
.---------------------------------------------------------------------------.
| NAME | DESCRIPTION | LOCATION/PRICE |
-----------------------------------------------------------------------------
| Ability Stud | Slightly raises maximum MP. | Bought at |
| | | Accessory Shop |
| | | (200) |
-----------------------------------------------------------------------------
| Angel Bangle | Raises max HP and Defense. | Synthesize in |
| | | Item Workshop |
-----------------------------------------------------------------------------
| Atlas Armlet | Raises max MP and Defense. Also | Synthesize in |
| | sigficantly enhances magic and summon | Item Workshop |
| | power. | |
-----------------------------------------------------------------------------
| Blizzaga Ring | Reduces ice damage by 20% and | Bought at |
| | significantly raises Defense. Equip | Accessory shop |
| | more to boost effect. | (4000) |
-----------------------------------------------------------------------------
| Blizzara Ring | Reduces ice damage by 20% and raises | Bought at |
| | Defense. Equip more to boost effect. | Accessory shop |
| | | (1000) |
-----------------------------------------------------------------------------
| Blizzard Ring | Reduces ice damage by 20% and slightly| Bought at |
| | raises Defense. | Accessory Shop |
| | | (250) |
-----------------------------------------------------------------------------
| Brave Warrior | Slightly raises max HP and Strength. | A drop from Guard|
| | | Armor |
-----------------------------------------------------------------------------
| Chaos Ring | Reduces dark damage by 20% and | Bought at |
| | slightly raises Defense.Equip more to | Accessory Shop |
| | boost effect. | (600) |
-----------------------------------------------------------------------------
| Crystal Crown | Raises max HP, maximum MP, maximum AP,| Synthesize in |
| | Strength, and Defense. Also enhances | Item Workshop |
| | magic and summon power. | |
-----------------------------------------------------------------------------
| Dark Ring | Reduces dark damage by 20% and raises | Synthesize in |
| | Defense. Equip more to boost effect. | Item Workshop |
-----------------------------------------------------------------------------
| Element Ring | Reduces fire, ice, lightning damage by| Bought at |
| | 20% and raises Defense. Equip more to | Accessory shop |
| | boost effect. | (4800) |
-----------------------------------------------------------------------------
| Energy Bangle | Slightly raises max HP and Defense. | Synthesize in |
-----------------------------------------------------------------------------
| Fira Ring | Reduces fire damage by 20% and raises | Bought at |
| | Defense. Equip more to boost effect. | Accessory shop |
| | | (1000) |
-----------------------------------------------------------------------------
| Firaga Ring | Reduces fire damage by 20% and | Bought at |
| | significantly raises Defense. Equip | Accessory Shop |
| | more to boost effect. | (4000) |
-----------------------------------------------------------------------------
| Fire Ring | Reduces fire damage by 20% and | Bought at |
| | slightly raises Defense. | Accessory shop |
| | | (250) |
-----------------------------------------------------------------------------
| Gaia Bangle | Significantly raises max HP and | Synthesize in |
| | Defense. | Item Workshop |
-----------------------------------------------------------------------------
| Golem Chain | Raises Strength and Defense. | Synthesize in |
| | | Item Workshop |
-----------------------------------------------------------------------------
| Guard Earring | Raises maximum AP and Defense. | Synthesize in |
| | | Item Workshop |
-----------------------------------------------------------------------------
| Heartguard | Raises max HP and Defense, and reduces| Synthesize in |
| | dark damage by 20%. Equip more to | Item Workshop |
| | boost effect. | |
-----------------------------------------------------------------------------
| Holy Circlet | Reduces fire, ice, and lightning | Defeat Oogie |
| | damage by 20%. Also raises maximum AP.| Boogie Manor form|
-----------------------------------------------------------------------------
| Ifrit's Horn | Reduces fire damage by 20% and raises | Win from |
| | maximum AP and Defense. | Trickmaster. |
-----------------------------------------------------------------------------
| Inferno Band | Reduces fire and dark damage by 20%. | Obtained by |
| | Also raises Defense. | defeating |
| | | Cerberus. |
-----------------------------------------------------------------------------
| Magic Armlet | Slightly raises Strength, Defense, and| Synthesize in |
| | max AP. | Item Workshop |
-----------------------------------------------------------------------------
| Master Earring | Significantly raises max AP and | Synthesize in |
| | Defense. | Item Workshop |
-----------------------------------------------------------------------------
| Omega Arts | Raises max HP, Strength, and Defense. | Obtained by |
| | | defeating |
| | | Behemoth. |
-----------------------------------------------------------------------------
| Power Chain | Slightly raises Strength. | Synthesize in |
| | | Item Workshop |
-----------------------------------------------------------------------------
| Protect Chain | Slightly Raises Defense. | Found on Destiny |
| | | Islands (cave) |
| | | Also bought at |
| | | Accessory Shop |
| | | (150) |
-----------------------------------------------------------------------------
| Protega Chain | Significantly raises Defense. | Bought at |
| | | Accessory Shop |
| | | (2800) |
-----------------------------------------------------------------------------
| Protera Chain | Raises Defense. | Bought at |
| | | Accessory Shop |
| | | (750) |
-----------------------------------------------------------------------------
| Raven's Claw | Reduces dark damage by 20%. Also | Obtained by |
| | raises Strength and Defense. | defeating Shadow |
| | | Sora. |
-----------------------------------------------------------------------------
| Ray of Light | Slightly raises max HP and MP. Also | Won from Pot |
| | enhances magic and summon power. | Centipede |
-----------------------------------------------------------------------------
| Ribbon | Reduces all elemental damage by 20%. | Synthesize in |
| | Equip more to boost effect. | Item Workshop |
-----------------------------------------------------------------------------
| Rune Armlet | Slightly raises max MP and Defense. | Synthesize in |
| | Also enhances magic and summon power. | Item Workshop |
-----------------------------------------------------------------------------
| Three Stars | Reduces fire, ice, lightning damage by| Synthesize in |
| | 20% and significantly raises Defense. | Item Workshop |
| | Equip more to boost effect. | |
-----------------------------------------------------------------------------
| Thundaga Ring | Reduces lightning damage by 20% and | Bought at |
| | significantly raises Defense. Equip | Accessory shop |
| | more to boost effect. | (4000) |
-----------------------------------------------------------------------------
| Thundara Ring | Reduces lightning damage by 20% and | Bought at |
| | raises Defense. Equip more to boost | Accessory shop |
| | effect. | (1000) |
-----------------------------------------------------------------------------
| Thunder Ring | Reduces lightning damage by 20% and | Bought at |
| | slightly raises Defense. Equip more to| Accessory Shop |
| | boost effect. | (250) |
-----------------------------------------------------------------------------
| Titan Chain | Significantly raises Strength and | Synthesize in |
| | Defense. | Item Workshop |
-----------------------------------------------------------------------------
| White Fang | Slightly raises Strength, Defense, and| Won from Sabor |
| | max AP. | fight no. 2 |
'---------------------------------------------------------------------------'
Well I should put this here. Many people have asked me what is the best
accessory setup. Well I don't have a clue! So kudos to Tidus for this one!
Thanks man!
"In regards to the best equiptment, for Sora I use the Ultima weapon, and as a
substitute for the omega arts I use two crystal crowns and a Gaia bangle.
Crystal crowns have less defence and strength that omega arts, but also give
extra HP, MP and AP. For Donald I found out that it is hopeless to boost up
anything but Magic, so I equip him with two atlas armlets (as well as the
Save The Queen). And as for Goofy, I think the best thing that he can have is
his Save the King, and a combination of crystal crowns and gaia bangles. Note
that Goofy does not need too much more AP, so instead of crystal crowns,
omega arts would be good too. This is what I found to be best, and maube it
can bebefit others as well."
_________________________
________________________// \\________________________
________________________| XXXV. ~ Items Listing |________________________
\\_________________________//
\\ ITMS //
ŻŻŻŻŻŻ
Getting bored of these tables? Well guess what? There's more! That's right,
another table. A long one too! Yep, I have written another table up for all
of the items available in the entire game. All of the items are from A to Z
starting from numbers and then progressing into letters. As you may know,
there are many items to collect durinig the game. Each has a different effect
and they are found all over the place. In this section, we will be looking at
every item in the game and where they are located. Refer to the synthesizing
section to find out more about the White Mushrooms and Rare Truffles. Again
please e-mail me if I have missed out on any items.
.---------------------------------------------------------------------------.
| NAME | DESCRIPTION | LOCATION/PRICE |
-----------------------------------------------------------------------------
| Aero Arts | Proof that a White Mushroom | Reveived from |
| | acknowledged you a master of Aero | a White Mushroom|
| | magic. Its value is unknown. | |
-----------------------------------------------------------------------------
| Antenna | Evidence used in Alice's trial. | Found in the |
| | | Lotus Forest |
-----------------------------------------------------------------------------
| AP Up | Raises AP by 1. Can only be used from | Found throughout|
| | the menu. | the game in |
| | | treasure chests.|
| | | Can also be |
| | | synthesized in |
| | | the Item |
| | | Workshop. |
-----------------------------------------------------------------------------
| Azal vol. 3 | Book used to open reveal passages in | Found in Hollow |
| | Hollow Bastion's library. | Bastion library |
-----------------------------------------------------------------------------
| Blaze Gem | A gem containing the essence of fire. | Received from |
| | Used for item synthesis. | a White Mushroom|
-----------------------------------------------------------------------------
| Blaze Shard | A gem shard containing the essence of | Received from |
| | fire. Used for item synthesis. | a White Mushroom|
-----------------------------------------------------------------------------
| Blizzard Arts | Proof that a White Mushroom | Received from |
| | acknowled ged you a master of Blizzard| a White Mushroom|
| | magic. Its value is unknown. | |
-----------------------------------------------------------------------------
| Bright Crystal | Crystalized essence of vitality. Used | Received from |
| | for item synthesis. | a White Mushroom|
-----------------------------------------------------------------------------
| Bright Gem | A gem containing the essence of | Received from |
| | vitality. Used for item synthesis. | a White Mushroom|
-----------------------------------------------------------------------------
| Bright Shard | A gem shard containing the essence of | Received from |
| | vitality. Used for item synthesis. | a White Mushroom|
-----------------------------------------------------------------------------
| Camping Set | Fully restores HP and 3 MP HP to all | Bought from the |
| | party members, only used in menu. | Item Shop (300) |
-----------------------------------------------------------------------------
| Claw Marks | Evidence used in Alice's trial. | Found in the |
| | | Bizzare Room |
-----------------------------------------------------------------------------
| Cloth | Item used to build a raft. | Found in Destiny|
| | | Islands hut. |
-----------------------------------------------------------------------------
| Coconut | Supplies for a sea voyage. | Strike trees on |
| | | Cove. |
-----------------------------------------------------------------------------
| Cottage | Fully Restores HP and MP HP to all | Obtained by |
| | party members, only used in the menu. | synthesising |
-----------------------------------------------------------------------------
| Crystal Trident | This is used to reveal the Keyhole at | Found in the |
| | Atlantica. | Sunken Ship |
-----------------------------------------------------------------------------
| Cure Arts | Proof that a White Mushroom | Received from |
| | acknowledged you a master of Cure | a White Mushroom|
| | magic. Its value is unknown. | |
-----------------------------------------------------------------------------
| Defense Up | Raises max Defense by 1. | Found throughout|
| | | the game in |
| | | treasure chests |
-----------------------------------------------------------------------------
| Drinking Water | Supplies for a sea voyage. | Obtained from |
| | | the springs or |
| | | waterfall on |
| | | Destiny Islands |
-----------------------------------------------------------------------------
| Earthshine | Stone used to acquire the Simba summon| Recieved from |
| | | Leon after you |
| | | seal Deep Jungle|
-----------------------------------------------------------------------------
| Elixir | Fully restores HP and MP to 1 | Synthesize in |
| | character. | Item Workshop |
-----------------------------------------------------------------------------
| Emblem Piece | Used to unlock Heartless Door in | Found all over |
| | Hollow Bastion. Four in total. | Hollow Bastion |
-----------------------------------------------------------------------------
| Empty Bottle | Fill this up with water. | Received from |
| | | Kairi during the|
| | | raft mission. |
-----------------------------------------------------------------------------
| Entry Pass | This allows you to enter the games. | Received from |
| | | Hades at |
| | | Coliseum Gates |
-----------------------------------------------------------------------------
| Ether | Restores 3 MP to 1 character. Can be | Bought from the |
| | equipped by party members. | Item Shop (100) |
-----------------------------------------------------------------------------
| Fire Arts | Proof that a White Mushroom | Received from a |
| | acknowledged you a master of Fire | White Mushroom. |
| | magic. Its value is unknown. | |
-----------------------------------------------------------------------------
| Fireglow | Stone used to acquire the Mushu summon| Obtained after |
| | | defeating the |
| | | Dragon |
| | | Maleficent. |
-----------------------------------------------------------------------------
| Fish | Supplies for a sea voyage. | Obtained from |
| | | the shores on |
| | | Destiny Islands |
-----------------------------------------------------------------------------
| Footprints | Evidence used in Alice's trial. | Found in the |
| | | Lotus Forest |
| | | near the |
| | | mushrooms |
-----------------------------------------------------------------------------
| Forget-Me-Not | The "memory" of a heart. | Received from |
| | | Sally in the |
| | | Graveyard after |
| | | the Doctor tells|
| | | you to get it |
-----------------------------------------------------------------------------
| Frost Gem | A gem containg the essence of ice. | A rare drop from|
| | Used for item synthesis. | Sea Neons |
| | | Sheltering Zones|
| | | & White |
| | | Mushrooms |
-----------------------------------------------------------------------------
| Frost Shard | A gem shard containg the essence of | A rare drop from|
| | ice. Used for item synthesis. | Blue Rhapsodies |
| | | & White |
| | | Mushroom |
-----------------------------------------------------------------------------
| Gale | Item used in synthesizing. | A rare drop from|
| | | Angel Stars and |
| | | Invisibles |
-----------------------------------------------------------------------------
| Gravity Arts | Proof that a White Mushroom | Received from a |
| | acknowledged you a master of Gravity | White Mushroom |
| | magic. Its value is unknown. | |
-----------------------------------------------------------------------------
| Hafet vol. 4 | Book used to open reveal passages in | Found in Hollow |
| | Hollow Bastion's library. | Bastion's |
| | | library |
-----------------------------------------------------------------------------
| Hero License | A certificate declaring the bearers | Received from |
| | "Junior Heroes" | Phil after |
| | | defeating |
| | | Cerberus |
-----------------------------------------------------------------------------
| Hi-Potion | Restores 60 HP to 1 character. Can be | Bought from the |
| | equipped by party members. | Item Shop (60) |
-----------------------------------------------------------------------------
| Jack-in-the-Box | The "surprise" of a heart. | Obtained after |
| | | talking to the |
| | | Mayor, and then |
| | | examining the |
| | | graves in the |
| | | order that the |
| | | ghosts appear |
-----------------------------------------------------------------------------
| Khama vol. 8 | Book used to open reveal passages in | Found in Hollow |
| | Hollow Bastion's library. | Bastion's |
| | | library |
-----------------------------------------------------------------------------
| Log | Item used to build a raft. | Found along the |
| | | beach of Destiny|
| | | Islands |
-----------------------------------------------------------------------------
| Lucid Crystal | Crystalized essence of emptiness. Used| A rare drop from|
| | for item syntesis. | Darkballs |
-----------------------------------------------------------------------------
| Lucid Gem | A gem containing essence of emptiness.| A rare drop from|
| | emptiness. Used for item synthesis. | Gargoyles, White|
| | | Mushrooms, and |
| | | Wight Knights |
-----------------------------------------------------------------------------
| Lucid Shard | A gem shard containing essence of | A rare drop from|
| | emptiness. Used for item synthesis. | Shadows, and |
| | | White Mushrooms |
-----------------------------------------------------------------------------
| Matsutake Rank | Proves you bounced a Rare Truffle 100 | Bounce a Rare |
| | times. | Truffle 100 |
| | | times |
-----------------------------------------------------------------------------
| Mava vol. 3 | Book used to open reveal passages in | Found in Hollow |
| | Hollow Bastion's libarary. | Bastion's |
| | | library |
-----------------------------------------------------------------------------
| Mava vol. 6 | Book used to open reveal passages in | Found in Hollow |
| | Hollow Bastion's library. | Bastion's |
| | | library |
-----------------------------------------------------------------------------
| Mega-Ether | Restores 3 MP of each party member. | Synthesize in |
| | Can be equipped by party members. | Item Workshop |
-----------------------------------------------------------------------------
| Megalixir | Fully restores the party's HP and MP. | Synthesize in |
| | Can be equipped by party members. | Item Workshop |
-----------------------------------------------------------------------------
| Mega-Potion | Restores 30 HP of each party member. | Synthesize in |
| | Can be equipped by party members. | Item Workshop |
-----------------------------------------------------------------------------
| Mushroom | Supplies for a sea voyage. | Found throughout|
| | | Destiny Islands |
-----------------------------------------------------------------------------
| Mystery Goo | Droplet of a crystalized, mysterious | A rare drop from|
| | substance. Used for item synthesis. | Black Funguses, |
| | | Rare Truffles, |
| | | White Mushrooms |
-----------------------------------------------------------------------------
| Mythril | An extremely rare metal ore. Used for | A rare drop from|
| | item synthesis. | Angel Stars, and|
| | | Behemoths |
-----------------------------------------------------------------------------
| Mythril Shard | A mineral shard containing rare metal.| A rare drop from|
| | USed for item synthesis. | Barrel Spiders, |
| | | Behemoths, and |
| | | Pot Spiders |
-----------------------------------------------------------------------------
| Nahara vol. 5 | Book used to open reveal passages in | Found in Hollow |
| | Hollow Bastion's library. | Bastion's |
| | | library |
-----------------------------------------------------------------------------
| Naturespark | Stone used to acquire the Bambi summon| Acquired after |
| | | completing |
| | | Pooh's Honey |
| | | Tree Page in the|
| | | 100 Acre Wood |
-----------------------------------------------------------------------------
| Navi-G Piece | Collect these to travel to new worlds.| Received after |
| | | defeating |
| | | Trickmaster |
-----------------------------------------------------------------------------
| Navi-G Piece #2 | An upgrade to the original Navi-G. | Received by |
| | | locking |
| | | Neverland |
-----------------------------------------------------------------------------
| Navi-G Piece #3 | An upgrade to the Navi-G #2. | Received by |
| | | talking to Cid |
| | | and then examine|
| | | the moon mural |
| | | in the Secret |
| | | Waterway |
-----------------------------------------------------------------------------
| Old Book | Give to Merlin to access 100 Acre Wood| Recieved from |
| | | Cid after you |
| | | seal Deep Jungle|
-----------------------------------------------------------------------------
| Orichalcum | A rare and most valuable ore. Used for| A rare drop from|
| | item synthesis. | Behemoths, and |
| | | Invisibles |
-----------------------------------------------------------------------------
| Postcards 1-10 | Mail these in the Traverse Town | Found throughout|
| | postbox to receive fbolous prizes. | Traverse Town. |
-----------------------------------------------------------------------------
| Potion | Restores 30 HP to 1 character. Can be | Bought from the |
| | equipped by party members. | Item Shop (25) |
-----------------------------------------------------------------------------
| Power Crystal | Item used in synthesizing. | A rare drop from|
| | | Wyverns |
-----------------------------------------------------------------------------
| Power Gem | A gem containing the essence of | A rare drop from|
| | strength. Used for item synthesis. | Air Pirates, |
| | | Battleships, |
| | | Pirates, & White|
| | | Mushrooms |
-----------------------------------------------------------------------------
| Power Shard | A gem shard containing the essence of | A rare drop from|
| | strength. Used for item synthesis. | Bouncywilds, |
| | | Powerwilds, |
| | | White Mushroom |
-----------------------------------------------------------------------------
| Power Up | Raises Strength by 1. Can only be used| Found throughout|
| | from the menu. | the game in |
| | | treasure chests |
-----------------------------------------------------------------------------
| Pretty Stone | A beautiful stone that glistens in the| Received from |
| | sun. It has little value. | Kairi after |
| | | beating Riku in |
| | | the race |
-----------------------------------------------------------------------------
| Rope | Item used to build a raft. | Found in the hut|
| | | on Destiny |
| | | Islands |
-----------------------------------------------------------------------------
| Salegg vol. 6 | Book used to open reveal passages in | Found in Hollow |
| | Hollow Bastion's library. | Bastion's |
| | | library |
-----------------------------------------------------------------------------
| Seagull Egg | Supplies for a sea voyage. | Found on top of |
| | | the tree nearest|
| | | to the Seaside |
| | | Shack |
-----------------------------------------------------------------------------
| Shiitake Rank | Proves you bounced a Rare Truffle 50 | Bounce a Rare |
| | times. | Truffle 50 times|
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| Shiny Crystal | A shiny srystal bursting with the | A rare drop from|
| | essence of all three elements. Used | Wizards |
| | for item synthesis. | |
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| Slides 1-6 | Jane's slides that she wants to show | Found throughout|
| | Tarzan. | the camp |
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| Spirit Gem | A gem containing essence of fighting | A rare drop from|
| | spirit. Used in item synthesis. | Air Soldiers, & |
| | | White Mushrooms |
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| Spirit Shard | A gem shard containing essence of | A rare drop from|
| | fighting spirit. Used for item | Large Bodies, |
| | synthesis. | Soldiers, & |
| | | White Mushrooms |
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| Stench | Evidence used in Alice's trial. | Found on the |
| | | cooktop in the |
| | | Bizzare Room in |
| | | Wonderland |
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| Stop Arts | Proof that a White Mushroom acknowled-| Recieved from a |
| | ged you a master of Stop magic. Its | White Mushroom |
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| Tent | Fully restores HP to all party | Bought from the |
| | members. Use from the menu. | Item Shop. (150)|
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| Theon vol. 6 | Book used to open reveal passages in | Found in Hollow |
| | Hollow Bastion's library. | Bastion's |
| | | library |
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| Thunder Arts | Proof that a White Mushroom | Received from a |
| | acknowledged you a master of Thunder | White Mushroom |
| | magic. Its value is unknown. | |
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| Thunder Gem | A gem containing essence of thunder. | A rare drop from|
| | Used in item synthesis. | Aquatanks, |
| | | Screwdrivers, & |
| | | White Mushrooms |
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| Thunder Shard | A gem shard containing the essence of | A rare drop from|
| | thunder. Used for item synthesis. | White Mushrooms,|
| | | & Yellow Operas |
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| Torn Page | Missing pages from Merlin's book. | Obtained in |
| | | treasure chests |
| | | in Agrabah: Dark|
| | | Chamber, |
| | | Monstro: Chamber|
| | | 6, Halloween |
| | | Town: Research |
| | | Lab, Atlantica: |
| | | Ariel's Grotto &|
| | | after collecting|
| | | 51 puppies, |
| | | return to |
| | | Traverse Town: |
| | | Dalmatians House|
-----------------------------------------------------------------------------
| Watergleam | Stone used to acquire the Dumbo summon| Found in Monstro|
| | | Mouth. Must have|
| | | High Jump. |
'---------------------------------------------------------------------------'
_________________________
________________________// \\________________________
________________________| XXXVI. ~ The Gummi Ship |________________________
\\_________________________//
\\ GUM1 //
ŻŻŻŻŻŻ
What is a Gummi Ship? Well, a Gummi Ship is the transport vehicle in which
Sora and his friends travel to different worlds. At the beginning, the Gummi
Ship you recveive is the Kingdom Gummi Ship, a ordinary and boring ship, but
there's one thing that you can do. You can upgrade your Gummi Ship to make it
stronger and make it look better. You can also start from scratch and make an
entire ship by yourself or you can construct a pre-made ship using
"Blueprints." Blueprints are pre-made Gummi Ship designs that you can build if
you have the sufficient gummi blocks to make it. Now I must tell you that a
Gummi Ship is made from blocks of meteor called Gummi Blocks. These blocks can
be obtained from treasure chests, enemies, bought from shops and also can be
found on your way from world to world. Within the Gummi Ship section, there
will be nothing but things to do about Gummi Ships. Let's start off with
building a Gummi Ship.
There are three important things to making a Gummi Ship, and also note that
these three rules must be obeyed or else you can't build the ship. The first
rule is that your ship must contain a cockpit. The cockpit is where the group
controls the ship and without it, you can't travel in it. The second rule is
that the ship must have an engine. Without an engine, the ship cannot
accellerate and will not be able to move. And the final rule is that you must
place your in the direction of tneblue arrow displayed. Well that's all of the
rules for now. Enjoy making Gummi Ships!
To access the Gummi Garage, the place where you can customize your ship, on
the World Screen, press the SQUARE button. Then select the garage, and choose
a blueprint, you can select a fresh blueprint if you wish. Next, there will
be three modes. The first is "Select Mode." In this mode you can choose the
gummi blocks that you have collected to place on to your Gummi Ship. The
second mode is the "Build Mode." In this mode, you are able t