Episode 1: 
                 Der Wille zur Macht
---------------------------------------------------------------------------
BEG Find System BEG
The find system that I implemented is press ctrl+F. Then, Click on More>>> 
Then check the box next to the Find whole words only. After that then put in 
what ever is next to the section you want to go to and press find next until 
you get to the section you want to get to. I am VERY sorry for anyone that
only has note/word pad since this doesn't apply to all of you unfortionetlly.
-----------------------------------------------------------------------------
AA Revisions AA
                                3/7/0
    Did the Introduction, Author Information, Game Information, Guide 
Information, and Game Basics.
    I started the Characters and Table of Contents
                                3/8/09
    Completed the Characters section for now.  I'll add in tech attacks 
later as I go through the game.
    I started the Game Basics. 
    I started the Main menu section of the Game Basics. I completed the 
Active Party Members. 
                                3/9/09
    Started and completed the Main Menu, Battle Formation Grid, Ethers, 
items, ether, Tech Attacks, Skills, Characters, A.G.W.S., Battle 
Formation, U.M.N., Game Actions, Time, Money, Game Options, Quest 
Screen, Game Controls, Menus, and finally the story. 
    Added what I did to the Table Of Contents
Phew, I hope that this guide is liked since I am NOWHERE NEAR being even 
CLOSE to being HALF to being half done lol.
                                 3/10/09
    I started and completed Getting Started, New Game, Continue, Playing the 
Game, Saving the Game, Quest Mode, Battles, Cinematic Events, and More 
on Quest Mode 
    Added what I did to the Table Of Contents
                                 3/11/09
    Started and Completed the Radar, Buying and selling items, upgrading 
your A.G.W.S., Repairing your A.G.W.S.
    Worked more on the Author Information section.
    Slow today; it will be even slower once I begin playing this in the 
coming weeks (Especially for the cutscenes...... I'll explain more in the 
Walkthrough section).... Once I beat this current game, Legaia 2 following 
a guide of someone who I met and so on (I'll explain more in the thanks 
section) So, whenever I beat that.......the actual walkthrough will be 
started instead of me only working on the beginnings lol. Technically, I 
COULD copy and say in my own words.........I'm a Christian.......I can't do 
that lol so when that comes, trust it's from me. I'll be FOLLOWING a 
walkthrough awhile writing one.....hmmmm, it's going to be interesting 
folks but believe me, what I write down will not be copied in any way 
but thought. What I mean by that is I'll follow the guides, but I'll 
write down what I do. If it's the same as the guide, I'll tweak it in a 
way that's not the same as how the person I'm following from did it.  
That's in the future though.....now is bed, good night yal.
                                   3/12/09
    Started and completed Battles and battle basics, and AP (Action Points) 
and actions.
    Started the Walkthrough
                                   3/13/09
    Continued on the Walkthrough.
    Started and completed Aboard the A.G.W.S., Sub Weapons, Defense, Escape, 
status Effects, Boost, Event Slot
    Added some tech attacks to the characters section.
                                   3/14/0
    Started an easy Find system
    Started and completed Credits, Victory Screen, Blinking, Traps
    Started Sidequests/Secrets/Minnie Games, Thank You Section
    Put the find system on every section before the guide and in the Table 
of Contents. I will put the rest in after I finish the game so I know 
what letters the guides have....
    Added more things into the status Effects section
                                   3/15/09
    Worked more on the walkthrough
    Started and completed the Contacts section
                                   3/16/09
    Started the Cards section
                                   3/17/09
    Finished the Cards Section
    Continued on the walkthrough
    Started the E-mails section.
                                   3/18/09
    Worked more on the walkthrough
    Added E-mails to the respective section
                                  3/19/09
    Started and finished the Scenes, My take and the Game's take with my 
commentary.
    Started the Bosses section
    Worked more on the walk through
    Added  another more to scenes and emails sections
                                   3/21/09
    Started and finished the Copyright section and the hosting sections
    Put more section in the Table of Contents and put more of the Find 
System letters in them.
    Did more of the walkthrough.
    Put more scenes and emails in.....time for bed lol GOOD NIGHT.
                                    3/22/09
    Did more of the walkthrough
    Put more scenes and emails in....time for bed again.....the game will 
actually start to get better for me since I'm the one writing this.... 
Since I got about MAYBE HALF of the segment doors...I'll put a segment 
section in later most likely and a keyword and a Gnosis section 
in....again....to be as close to 100% as I can....good night.
                                   3/23/09
    Created and completed the Segment Doors section.
    Created the Locations and Decoders sections.
    Did a TINY bit of the walkthrough
                                  3/24/09
    Did more of the walkthrough
    Did more in the Locations and Decoders section
    Added to the Cutcene, boss, and Location and Decoders sections.
    Started and completed the Ultimate Ether Quest The Invincible Robot Erde 
Kaiser,  Fish Detector, Silent Patient-Luty
                                  3/26/09
    Did more of the walkthrough
    Added to the Cutscene and boss sections.
                                  3/27/09
    Did more of the walkthrough
    Added to the Cutscene, and boss sections
                                   3/28/09
    Did more of the walkthrough
    Added to the Cut scene and boss sections
    Started and completed the enemies and item sections
    Started the accessories section
                                   3/29/09
    Added the accessories, enemies,  items, and ether sections
                                   3/30/09
    Started and completed the Database
    Spell checked almost half of the walkthrough to this point.
                                  3/31/09
    Continued to spell check
                                  4/1/09
    Did more of the walkthrough
    Added to the Cut scene and emails sections
    Spell checked what I did
                                  4/2/09
    Did more of the walkthrough
    Added to the cut scene and emails sections
    Spell checked what I did
    Added the games I have to do yet section
                                  4/3/09
    Did more of the walkthrough
    Added to the cut scene and emails sections
    Spell checked what I did
                                 4/4/09
    Added to the games I have to do yet section.
    Added more to the table of Contents.
                                 4/6/09
    Did more of the walkthrough
    Added to the cut scene and emails sections
    Spell checked what I did
                                4/7/09
    Did more of the walkthrough
    Added to the scene, emails, and bosses sections
    Spell checked what I did
                                4/8/09
    Did more of the walkthrough
    Added to the scene, table of contents, and bosses sections
    Spell checked what I did
                                4/10/09
    Did more of the walkthrough
    Added to the scene section
    Added the Casino, Poker, and Slots sections
    Spell checked what I did
                                4/11/09
    Added to the Table of Contents
    Added more of the Search codes
                                4/12/09
    Did more of the walkthrough
    Added to the scene and email sections
    Spell checked what I did
    Added more to the table of contents and search codes
    Adjusted how things looked on the guide font/space wise automatically 
adding two pages....but it at least looks better to me lol.
    418 pages at this point..............sorry, this will be a new thing I 
will implement in my other guides, so you know the progress.
                               4/13/09
    Did more of the walkthrough
    Added to the table of contents, scene, and email sections
    Spell checked what I did
    426 pages at this point
                      4/15/09 My birthday, 21, yea....
    Redid how I did scenes and E-mails since it was just making the guide 
unnecessarily long
    Did more of the walkthrough
    Added to the scene and email sections
    Spell checked what I did
    405 pages, already 21 pages saved and not even half done, lol.
                                4/16/09
    Continued on changing the scenes
    Something is off for some reason.  In the guide, I have 50 Scenes...but in 
the two Scene sections..... I have 49....I tried everything that I can think 
of to find out why they don't match and I can't find out what happened.... 
So I added a what I need help with section
    Added that to the Table of Contents
    Added another scene
    Spell checked what I did.
    325 pages
                               4/17/09
    Added to the Character section
    Worked more on the walkthrough
    Added scenes
    Spell checked what I did
    331 pages
                               4/18/09
    Worked more on the walkthrough
    Added to the table of contents, scenes, email, and boss sections
    Spell checked what I did
    339 pages
                               4/19/09
    Worked more on the walkthrough
    Added scenes and emails
    Added 2 more E-mail sections
    Spell checked what I did
                               4/20/09
    Worked more on the walkthrough
    Fixed the Spoiler free section
    Added scenes
    355 pages
                                4/21/09
    Worked more on the walkthrough
    Added scenes and emails
    Spell checked what I did
    363 pages
                                4/22/09
    Worked more on the walkthrough
    Added scenes and emails
    Spell checked what I did
    375 pages
                                4/23/09
    Worked ore on the walkthrough
    Deleted some things in the Table of Contents
    Added more bosses, scenes and emails
    Proofread what I did.
    379 pages
                               4/26/09
    Worked more on the walkthrough
    Added and completed  the Tech attacks section
    Changed the accessories section a little bit
    402 pages
                               4/27/09
    Worked more on the walkthrough
    Added the weapons section
    399 pages
                               4/28/09
    Worked more on the walkthrough
    420 pages
                               4/29/09
    Worked more on the walkthrough
    Added to the bosses, and scenes sections.
    Am on the last scene....it's 2:00 A.M. though...and I still have the 
Credits......so I'm going to bed lol.
    425 pages
                              4/30/09
    Completed the guide!!!!!
    Spell checked everything
    428 pages
                              7/6/09
    The guide got SUBMITTED!!!! It took so long because when I submitted it,
it was not right at all since this is my first guide lol. So I had to
reformat EVERYTHING....so I know to do the regular things.....FIRST now lol.
    679 pages
                              7/8/09
    changed a lot of the spaces
    654 pages
------------------------------------------------------------------------------
                         ???????SPOILER FREE???????
I myself personally don't mind being spoiled since I'll know where I am at all
times. Can someone please explain to me why being spoiled is a problem??? I
mean, seriously, you're reading this guide for HELP....sooo TO BE SPOILED ON
WHAT TO DO!! Even if you're looking how to beat a boss you're already at,
you're going to see how to BEAT the boss...... or you're being spoiled that if
you take a left here, this happens, or you can get extra stuff from doing this
...or, etc... That's what guides ARE....SPOILERS.....  Whatever, I don't think
 this is...anymore then any other guide. I put references in instead of
interrupting your play, you'll see what I mean when you go to the guide
section, so it's up to you if you want to be spoiled or not at you simply just
follow the reference to the E-mail/scene you want. The bosses are the only
spoilers that I know of and that's and I'll clearlly say that it's a boss so
it's all good. So you'll CLEARLLY see when that is, for me, that is the section
you are basically guaranteed to read so it's within the guide and in their own
section instead of a reference.
------------------------------------------------------------------------------
                                BB Introduction BB 
This is my first (of many hopefully) guide/guides so bear with me and we'll
work through this together.
------------------------------------------------------------------------------
                            CC Author Information CC
    Greetings for the first time my friends.......or enemies' lol, whatever.
If you like my guide, then E-mail me or IM me to one of the E-mails/Ims that
you will see in the Contact me Section. However, if you don't like it...
all well, I don't care. If you IM/E-mail me with nothing but "I hate you"
this and "you are" that too many times. I will block you!
    I am a 21 year old Goth Christian guy who is going to college and
who is writing a book! Because of those things.........I won't have all the
guides I want to do for a long time so, we'll see how many guides I get done.
    I go by a few names, JWill is my book name and what I was called in High
School by my one teacher and it stuck... Another is what I call myself that
was based off of something that happened in a party lol. This is what I will
call myself. The name is Deth666. I know I know "666 and you are a
Christian? What's up??" I'm not going to explain this here so as not to
bore yal. So, if you want me to explain (If I get enough of these I'll add a
section with just the explanation as it's a pretty big one) then contact me,
again in its own section.
--------------------------------------------------------------------------
                        DD Game Information DD
    This game is the fist of three. The game is unique in that there are
mostly scenes, especially in the beginning of the game. In this game, about
80% or more of this game are nothing but scenes. In the second one, there are
fewer scenes, and the third one has even less. If you can stand all the
scenes, then the game is good.
    A thing that's bad about this game though is game time. Here's a direct
quote from the game box.
       
       "An epic adventure delivering over 80 hours of game play"
       
    The game couldn't have told a bigger lie. The only way that you could
POSSIBLY get to 80 hours is if you got everyone to level 100 and even then I
don't think you would be able to get to that.
    Both the storyline and battle system is really good. You can pause the
scenes and skip them to avoid them and get straight to the battles, gathering
information, finding secret things, ect..... Again though, if you do, you'll
be skipping most of the game hereby skipping most of the game. If you skip
most of the game, you'll not understand the game that much if at all.
    The best thing about this game is that it's a true trilogy! What I mean
is, once you beat this game, you'll get some things if you start a new game in
Xenosaga 2 loading the data file from Xenosaga 1 (this game). These things are
ones that you wouldn't be able to get in the game without loading the Xenosaga
1 file. The same with 3.
    If you keep in mind that this is the first of the trinity you'll be
good. This game, as the beginning merely INTRODUCES the characters and plot,
hence why all the scenes.
----------------------------------------------------------------------------
                       EE Guide Information EE
    As I said in the beginning, this is my first guide lucky readers....
lol. Because of that, I will need people to E-mail or IM me with anything from
suggestions to corrections. Even if you just want to talk, whatever!
    There will be a clear indication when a scene or when any other spoiler
is about to happen. I will be as blunt and specific as I possibly can while
at the same time try not to bore and go on and on........ There will be none
of those fancy text picture things or any of that. I am doing this guide
EXACTLLY AS I'M PLAYING IT!! So, even if the "Role Modal" guide (What I mean,
is the guide I'm looking off of but not copying anything, just looking at what
it has and phrasing it either a LOT different or a little different) HAS
something....I won't. What I have is 100% proven as I'm doing it unless I say
otherwise which will more then not be for the mini-games as I don't play them
other then cards and then it's only for money since at that point you
basically have infinite money from that point on. Takes long sometimes to get
money as you have to sell the items you win to MAKE the money...but FAR
shorter then waiting to sell bait or items and the like.
-------------------------------------------------------------------------------
                              FF Table Of Contents 
                                   Find System
                                       BEG
                                   Revisions
                                       AA
                                  Introduction
                                       BB
                                Author Information
                                       CC
                                 Game Information
                                       DD
                                 Guide Information
                                       EE
                                   Characters
                                       GG
                                   Shion Uzuki
                                       GGa
                                     Kos-Mos
                                       GGb
                                      Ziggy
                                       GGc
                                       Momo
                                       GGd
                                      Chaos
                                       GGe
                                       Jr.
                                       GGf
                                    Game Basics
                                        HH
                                     Main Menu
                                       HHa
                               Active Party Members
                                       HHb
                              Battle Formation Grid
                                       HHc
                                  The Menu List
                                       II
                                     Items
                                       IIa
                                     Ethers
                                       IIb
                                  Tech Attacks
                                      IIc
                                     Skills
                                      IId
                                   Characters
                                      IIe
                                    A.G.W.S.
                                      IIf
                                Battle Formation
                                      IIg
                                     U.M.N.
                                      IIh
                                  Game Options
                                      JJ
                                     Time
                                      KK
                                     Money
                                      LL
                                 Game Controls
                                      MM
                                 Quest Screen
                                      MMa
                                Game Controls
                                      MMb
                                     Menus
                                      MMc
                                   The Story
                                      NN
                                Getting Started
                                      OO
                                    New game
                                      OOa
                                    Continue  
                                      OOb
                                 Saving Your game   
                                      OOc
                                Playing the game 
                                       PP
                                    Quest Mode
                                       PPa
                                     Battles 
                                       PPb
                                 Cinematic Event   
                                       PPc
                                More on Quest Mode
                                        QQ
                                       Radar  
                                        QQa
                                 Buying and Selling
                                        QQb
                              Upgrading your A.G.W.S.
                                        QQc
                              Repairing your A.G.W.S.
                                        QQd
                                      Battles
                                         RR
                                   Battle Basics
                                        RRa
                            AP (Action Points) and Actions
                                        RRb
                                 Aboard the A.G.W.S.
                                        RRc
                                    Sub Weapons
                                        RRd
                                      Defense
                                        RRe
                                       Escape
                                        RRf
                                   Status Effects
                                        RRg
                                    Event Slot
                                        RRh
                                       Boost
                                        RRi
                                  Victory Screen
                                        RRj
                                      Blinking
                                        RRk
                                    Walkthrough
                                        SS
And I said let there be game!!! Variety/scenes...the beginning of the game lol
                                       SSa
          Beginning to actually do.....something!!! KOS-MOS Virtual 
Reality                                             
                                       SSb
                              Into reality Woglinde
                                       SSc
                       Introduction to Ziggy and MOMO Pleroma
                                       SSd
                             The start of EVS! Elsa
                                       SSe
            To live another day...to fight on another ship Elsa....again
                                       SSf
        Introduction to Jr. the most average character U-TIC Battle ship
                                       SSg
                   Smell the OUTSIDE AIR FINALLY!!! Dock Colony
                                       SSh
                        To be eaten.....and live? Cathedral Ship
                                       SSi
                       Inside the second Main ship Durandal
                                       SSj
             Finally....choices on where to go lol  Kukai Foundation
                                       SSk
                      Yea, we are renagades, CHARGE!! Durandal
                                       SSl
                      Memories of the past.... Encephalon
                                       SSm
                 Out of the Fire into the pan Kukai Foundation
                                       SSn
                   MOMO, WHERE ART THO MOMO? Kukai Foundation
                                       SSo
                   The Indestructible Albedo Song of Nephilim
                                       SSp
                 Beginning of the End Optional bosses/Ultimate Ether
                                       SSq
                          Final Dungeon Proto Merkabah
                                       SSr
                                     Credits
                                       TT
                         Sidequests/Secrets/Minnie Games
                                       UU
                                      List
                                      UUA
                                    Enemies
                                     UUAa
                                    Items
                                     UUAb
                                 Accessories
                                     UUAc
                                    Ethers
                                     UUAd
                                Tech Attacks
                                     UUAe
                                   Database
                                     UUAf
                                    Bosses
                                     UUAg
                                   Weapons
                                     UUAh
                                     Ammo
                                     UUAi
                                 Segment Doors
                                     UUB
                           Locations and Decoders
                                     UUBa
              Ultimate Ether Quest- the Invincible Robot Erde Kaiser
                                     UUBb
                                Fish Detector
                                     UUC
                          Silent Patient - Luty
                                     UUD
                                 Drill Game
                                     UUE
                                  To Begin
                                     UUEa
                                The Playing
                                     UUEb
                                    Cards
                                     UUF
                              What the Game is
                                     UUFa
                         The Cards you play with
                                     UUFb
                             The game itself now
                                     UUFc
                                Buying Cards
                                     UUFd
                         All the cards in the game
                                     UUFe
                                   A.G.W.S.
                                     UUG
                                   Weapons
                                    UUGa
                                Accessories
                                    UUGb
                                   Shops
                                    UUH
                        Woglinde - A.G.W.S. Hangar
                                   UUHa
                           Elsa - U.M.N. Port
                                   UUHb
                     Elsa - U.M.N. Port - RESTOCK #1
                                   UUHc
                    Elsa - U.M.N. Port - RESTOCK #2
                                  UUHd
                   Elsa - U.M.N. Port - RESTOCK #3
                                  UUHe
                        Elsa - A.G.W.S. Hangar
                                  UUHf
                    Elsa - A.G.W.S. Hangar - RESTOCK #1
                                  UUHg
                     Elsa - A.G.W.S. Hangar - RESTOCK #2
                                 UUHh
                  Elsa - A.G.W.S. Hangar - RESTOCK #3
                                 UUHi
                              Dock Colony
                                 UUHj
                       Dock Colony - RESTOCK #1
                                 UUHk
                      Dock Colony - RESTOCK #2
                                 UUHl
                     Dock Colony - RESTOCK #3
                                 UUHm
                       Cathedral Ship - Mall
                                  UUHn
                  Durandal - Residential Area
                                  UUHo
                Kukai Foundation A.G.W.S. Parts Shop
                                  UUHp
              KukaiFoundation-A.G.W.S.Parts Shop-RESTOCK#1
                                 UUHq
             Kukai Foundation-A.G.W.S.Parts Shop-RESTOCK#2
                                 UUHr
              Kukai Foundation - Our Treasure Inn Shop
                                 UUHs
                      Kukai Foundation - Mayor
                                 UUHt
                                Casino
                                  VV
                                Slots
                                 VVA
                              To Begin
                                VVAa
                          What do you do?
                                VVAb
                 3-Step Process... 1: Normal Reel
                                VVAc
               3-Step Proccess... 2: Special Reel
                                VVAd
               3-Step Proccess... 3: Nine Reel
                                VVAe
                               Poker
                                VVB
                             To Begin
                               VVB
                           How to Play
                              VVBb
                         High and Low
                              VVBc
                      What you can buy
                              VVBd
                            E-mails
                               WW 
                            Actually
                              WWa
                           Basically
                              WWb
                            Scenes
                              XX
                Games Take With My Commentary
                              XXa
                           My Take
                              XXb
                    Games I have to do yet
                              ***
                       Thank You Section
                             AAA
                          Contacts
                             BBB
                           Hosting
                             CCC
                          Copyrigh
                             DDD
                   things I need help with
                             EEE
------------------------------------------------------------------------------
                       GG Characters GG
Here, I will describe every character that is playable in the game. Everything 
here is both from the manual and anything else I want to add in.
-----------------------------------------------------------------------------
                     GGa Shion Uzuki GGa
Gender: Female
Race: Human
Height: 163 cm (5'4")
Weight: 48 kg (106 lbs)
Age: 22

From the Book: Chief Engineer of the KOS-MOS Project General Operation System
Research Center, Vector Industries First R&D Division. When the story opens,
she is assigned on a twofold mission: to assist in the investigation of a
planetary disappearance which is somehow related to the "Zohar Project"
-- a plan developed jointly between the government and private
industry -- and to test KOS-MOS.

From me: she's one of the two main characters in the game. She's an ok
character that combines average speed with average strength. Her regular
attacks are weak but her Tech attacks, preferably her Spell Ray, are really
powerful. She is the character I EASILLY used the most because of her Spell
Ray and her healing spells that she has initially. She'll get the Medica Rest
(Heals Max) and boot 1 (gives you a boost bar) and others like that. Her
weapon is a device that can be a beam weapon, or she can shock enemies, she
can simply just beat people up with it as well lol.

                     Her Normal Attacks
Buttons  Attack       Type
-------  ------       ----
   S     Knuckle      Physical (Near)
   T     Firecracker  Ether (Far)
  S,S    Power Kick   Physical (Near)
  S,T    Stun Shock   Physical/Ether (Near)
  T,T    Cherry Bomb  Ether (Far)
  T,S    Spin Kick    Ether/Physical (Far/Near)
-------------------------------------------------------------------------------
                       GGb Kos-Mos GGb
Gender: Female
Race: Android
Height: 167 cm (5'6")
Weight: 92 kg (203 lbs)
Age: Looks 18 (but is obviously younger then that)

From the Book: A female, armored battle android developed by the interstellar
conglomerate, Vector Industries. She is comprised entirely of mechanical
parts, a rarity in an age of advanced Realian technology. "KOS-MOS" is not her
personal name, but rather the name of the complete battle system designed to
combat Gnosis.

From me: For me, EASILLY the best character in the game. AWESOME Strength
combined with AWESOME speed combined with AWESOME stats.....So, AWESOME all
together lol. She is the only character who gets new Techs by E-mail instead
of leveling up. She is the perfect combination of everything.  She comes with
a lot of status lifting (attack, defense, ect...) and status lowering ethers.
Her weapons are swords, guns/cannons, and her fists/feet.
Her/it's Normal Attacks

Buttons  Attack   Type
-------  ------   ----
   S     Punch    Physical (Near)
   T     Blaster  Ether (Far)
  S,S    S-Sault  Physical (Near)
  S,T    Sword    Physical (Near)
  T,T    Blaster  Ether (Far)
  T,S    Needle   Ether/Physical (Far/Near)
------------------------------------------------------------------------------
                         GGc Ziggy GGc
Gender: Male
Race: Cyborg
Height: 191 cm (6'3")
Weight: Unknown
Age: Looks 30. 98 years since body recycling. (so he's at least 128)

From the Book: A combat cyborg assigned the task of recovering and protecting
MOMO, the prototype 100-Series Observational Realian. Instead of embracing
the fact that he was once human, Ziggy is constantly tuning his body,
eliminating his organic parts in order to erase his own existence and
reduce himself from a "person" to a mere "object."

From me: He is the strongest character in the game if you work on him right.
He has a lot of status techs like increasing attack and the like. If Momo's in
the party, he'll have more attacks. His weapons are his fists and legs. He'll
use attacks that spit out fire moves and electricity moves and the like from
them. He also has an elbow sword and beams he throws.

                          His attacks
   S     High Kick    Physical (Near)
   T     Laser Blade  Ether (Far)
  S,S    Jack Knife   Physical (Near)
  S,T    Ignition     Ether (Near)
  T,T    Laser Swing  Ether (Far)
  T,S    Jack Blade   Ether/Physical (Far/Near)
-------------------------------------------------------------------------------
                         GGd Momo GGd
Gender: Female
Race: Realian
Height: 141 cm (4'8")
Weight: 36 kg (79 lbs)
Age: Looks 12.

From the book: A prototype 100-Series Observational Realian (synthetic human)
developed to observe and contact Gnosis, an alien life form that can only be
detected by a "special sense." MOMO is short for Multiple Observative Mimetic
Organicus. She was created by Joachim Mizrahi, a scientist renowned throughout
the galaxy, and his wife, Juli Mizrahi.

From me: She is by far the weakest character in the game strength wise no
matter how much you build her up. She is basically the stereotypical blue mage
of the game. I mean that to say that she is only good....a little bit as a
support character that's is. She has a staff in this game. In the other games
she has  a bow which will make her more valuable in the other games. Her techs
are ok at best and she has a few healing ethers and the lowest health. If you
have Ziggy in the party and you don't have Kos-Mos or Ziggy, have her go into
the party since Ziggy will have more ethers if she's in. I don't know why you
would EVER use her if Ziggy's not in the party...unless you want to steal
something from the enemy. She's the first one to get a thief move...if you
follow the guide since you have to manually get something in order to get it.
Even that is bad since you have to waist a turn turning into the mode that
allows you to USE the tech that steals....and you only have 2 turns to do so
and then you return to the normal mode and you can't for the rest of the battle

                          Her Attacks
   S     Stardust      Physical (Near)
   T     Melody Ray    Ether (Far)
  S,S    Twin Stars    Physical (Near)
  S,T    Dream Whirl   Physical (Near)
  T,T    Flower Storm  Ether (Far)
  T,S    Cosmic Flip   Ether/Physical
-------------------------------------------------------------------------------
                          GGe Chaos GGe
Gender: Male
Race: Human
Height: 169 cm (5'7")
Weight: 53 kg (117 lbs)
Age: Looks about 16, actual age unknown.
From the book: A slender, young boy who appears 16 years old but whose true
age is unknown. His perpetually melancholic expression, as well as the depth
and scope of his conversations, give the impression that he hails from a
higher plane of existence. His translucent blue eyes and silver hair are his
particularly distinguishing features. As he volunteers no information
whatsoever about his past other than his name, everything about him, including
whether he even has any memory of his past is unknown.

From me: For me, I think he's the third worst character in the game strength
wise. If you build him up, he COULD be one of the best since he has MAJOR
healing, battle and status lifting ethers. He also has all the element attacks
so, he's a Red Mage basically except, he's the best of both worlds. To some
enemies his attacks are real good, to others, in another of the trilogy his
attacks are even worse then Momo's! Unlike everyone else, he attacks with
spirit, not fists or anything like that so it's depending on the enemy on how
his attacks are..  Because of that, he has lightning moves he makes come down,
fire moves he creates from the air and so on.

                            His attacks
Buttons  Attack         Type
-------  ------         ----
   S     Tornado Flash  Physical (Near)
   T     Arrow          Ether (Far)
  S,S    Seraphim Rush  Physical (Near)
  S,T    Electro Upper  Physical (Near)
  T,T    Angel Shot     Ether (Far)
  T,S    Star Thrust    Ether/Physical (Far/Near)
--------------------------------------------------------------------------
                             GGf Jr. GGf
Gender: Male
Race: Human
Height: 140 cm (4'7")
Weight: 38 kg (84 lbs)
Age: Looks 12, actual age unknown.

From the book: One of the directors of the Kukai Foundation, a special
organization based on Second Miltia (an autonomous state in the Galaxy
Federation). Despite his seemingly carefree attitude, Jr. is actually quite
wise and will occasionally make statements, cutting right to the heart of
things.

From me: He is the most average out of everyone so, only a TINY bit better
then MOMO for me. As you could imagine, as he's using only guns, every one of
his normal attacks are ranged physical attacks. Some of his tech attacks are
beam/spirit. If you don't have Ziggy or Chaos, he's better then Momo since
with everything he's average. He's not too strong in anything and not too weak
in anything no matter HOW you build him up. Some attacks will differ how he
shoots his gun whether it's off of coins, or if it's a beam or what.

                                 His Attacks
   S     Cross Shot
   T     Southpaw
  S,S    Trick Shot
  S,T    Coin Snap
  T,T    Crossfire
  T,S    Hip Shot
---------------------------------------------------------------------------
                              HH Game Basics HH
    O how I'm going to hate doing this...... This, along with everything you 
saw, among with other things I delete when I'm following a guide.....  I am
about to do for all of you. Just because I delete and don't want any of
this doesn't mean that all of you don't want this information and I'm going
to try and be as close to 100% as I possibly can in any of the guides that
I will do.
---------------------------------------------------------------------------
                              HHa The Main Menu HHa
    Every RPG has one; it's all of a matter of different arrangements of the
same general things...
    When not in battle (There's a concept...) you can access the menu anytime
your heart desires it. In the menu, 0 is the ok button and X is the cancel
button which also means it leaves the menu when you want to. If, for some
reason, you need help, there's always the help box on the bottom of the menu
window.
---------------------------------------------------------------------------
                         HHb Active Party Members HHb
This is the most obvious one as it most likely draws your eye since it has
your member's pictures on the very left. Next to the picture are 5 self
explanatory things. I'll explain all of them.

LV (level): This is.......shocker.......the current level the character. The
higher the level equals how much you are using the character
HP (Hit Points):  This is how close you are to dying. The right is your
maximum and the left is where you are at without healing. The closer it is to 
0 equals how close you are to dying.
EP (Either Points/Power):  This is the MP (Magic Points/Power) or skill points
in this game. The number on the right is the maximum and the number on the
left is how much you have without healing. The closer it is to equals how
close you are to not being able to cast your ethers (Or spells/skills)
NextLV (Next Level):  This is I think the most useful of them all. It tells
you how long it'll take to reach the next level up.
Exp (Experience): For me, this is the most useless one in any game. Seriously,
who needs to know how much experience you've gained throughout that game?
That's exactly what it does. Every single battle you fight is added to this
and grows and grows until you reach the maximum  amount of experience that
character can get at level 99.
---------------------------------------------------------------------------
                         HHc Battle Formation Grid HHc
This is where you can see your character's positions in battle.
--------------------------------------------------------------------------
                             II The Menu List II
This part of the menu lists everything you can do from healing yourself with
the ethers/items to reading some things you gotten. Certain items, however,
can only be done at the E.V.S. (Save Point)..like, I don't know...SAVE! Lol.
----------------------------------------------------------------------------
                                IIa Items IIa
Any items you get in the game from battle, chests, games, ect.... will go
here. Anything from items you use (restoring your health, restoring your
either, reviving, ect.....) to items you will view in the other item
windows (Ammo, the A.G.W.S you own, their ammo, ect...). Press L1/R1 to
switch between different types of items that you won't find in the first
item list. You can switch between Recovery Items, Special Items, Weapons
(unequipped), Accessories (unequipped), Ammo, A.G.W.S. Weapons (unequipped),
A.G.W.S. Accessories (unequipped), A.G.W.S Ammo, A.W.G.S. that you own, and
Cards.
-----------------------------------------------------------------------------
                                IIb Ethers IIb
    Ethers, as I said are the MP, or skills, ect.... that are in other RPG's.
However, unlike other RPG's, you can do a LOT with them other then heal or the
like. In order to do all of these things, you have to have enough E.pts. Every
battle, you earn a certain amount of E.pts along with the money and exp. You
can:
    Of course, any other game that has magic, RPG or otherwise, you can use
the either/magic/skill. Ones you can use will be in white awhile ones you
can't will be grayed out. Simple enough for you? Next!
    One thing that some RPG's don't have is you have to set, or put it on
you. You can only put so much either on you as you have a type of ether weight
or 12. Some ethers are VERY high (7 or more) while some are VERY low (1). It's
up to you what to put on and how. If the ether is not set, then you can't use
it in battle. You can still use it to your hearts content out of battle, refer
to above lol. That was A little more complex but simple enough. Like weapons,
equip the ether to use it in battle. Also like weapons, you can UN-equip them
as well with ease. The only thing that will happen is your ether weight will
go back down minus the number it has.  Now it's time to get even more complex,
next!
    With this last part of what you do here, you can do two things. The two
things are evolving the ether or transferring the ether. When you evolve it
you are, as it implies, changing it into something more powerful, or better.
An example is changing the simple Medicare low to Medicare high to Medicare
all to Maximum Medicare. You need the whole total of how many E. pts it says
for you to have. Since you get so few in battle, you have to spend them
wisely. The second thing is transferring the ethers. Transferring is a very
unique thing this game has.  Transferring is what the name implies, taking
that character's ether and copying and pasting it into another character's
ethers.  In order to do that you have to spend half the E.pts that are shown.
    No matter WHAT you do, you will NEVER lose the ethers so go wild with
them.
----------------------------------------------------------------------------
                               IIc Tech Attacks IIc
    These are where you look after the "Specials" of the game. You have to 
set them the same way you set ethers. 
    In order for these attacks to be helpful, you have to upgrade them. For
that to happen, you have to use T.pts, which is the final thing you get from
battles. You use the T.pts both for upgrading Tech Attacks and your stats even
more in areas you want to. Obviously Tech Attacks are what I'm going to talk
about now as that's the name of this section......so on we go.
    There are several things to upgrade here: Attack, Speed, and wait.
Attack is how much more damage or usefulness the tech will be/have. Speed is
how more soon you will have to use the tech. Wait is how sooner your tern will
come after using the attack.
    Each tech is classified as either a low or high attack. You have to
first upgrade the tech that is a low to a high and then set them as such in
the first 2 slots. Like regular attacks, tech attacks are either near or far
attacks and in the slots below the hi/low slots, you have to set the techs in
the typical near/far slots.
------------------------------------------------------------------------------
                                  IId Skills IId
    Skills in this game are different from the skills in other games.
Instead of getting skills automatically as you level up, you get them as you
use them. A LOT of the accessories have hidden things in them that you must,
as the term says....extract.
    What that means is you take a skill that the accessory has and you make
it a permanent thing you can equip on you, like the ethers and the weapons and
the like. You can only put a maximum of 3 on at a time. Once you extract the
skill, you have the skill to put on permanently. The more you extract, the
more S.pts you get allowing you to extract better skills from more items.
There are different levels of extracting.
    Each person has their own skill level. So when you extract a skill for
one person, you have to do it for any other you want to have that skill. If
that person HAS the skill equipped already and you want to equip it, there
will be a checkmark. Even if you're never going to USE the skill, I would
still extract it anyway. I would do that so you can not worry about missing
any skills for anyone. Another reason I would do that is even though in order
to use the S.pts... you have to get them in battle... you have to extract to
extract more. What I mean is; you start at level 1. Each time you extract, you
get points towards the next Skill level. So, even if you're never ever even
going to THINK about equipping the skill...still extract, I mean, it's not
like you're not going to have enough. S.pts are the only points you will
always have an abundant of if you level up.
    So, extract away as we go onto the next one...
----------------------------------------------------------------------------
                                IIe Characters IIe
    With this, you upgrade stats with T.pts, unequipping and equipping 
weapons, ect.. Before you do any of that however, you have to press O.
    The first thing you see after pressing 0 is the same thing you saw 
before pressing O......character's portraits.  Unlike the portraits you saw 
before, there is a lot more information. 
    There's everything that's on the main menu, but there are these as well:
Total T.pts, E.pts, and S.pts:  All explained above in their own sections.
STR (Strength): Determines the amount of physical damage dealt .
VIT (Vitality): Determines the amount of physical damage received. It is 
basically defense.
EATK (Ether Attack): Affects the power of the ethers. It is basically wisdom.
EDEF (Ether Defense): Affects how much damage you take from ethers. It is 
basically magic Defense.
DEX (Dexterity): Affects the accuracy of hitting the enemy.
EVA (Evasion): Determines how often you get hit. 
AGL (Agility): Determines who goes first at the start of battle and how often
your turns come.
!!!!!!!!!!!!!!WITH THE T.PTS, YOU CAN UPGRADE THESE AS MUCH AS !YOU WANT 
PROVIDED THAT YOU HAVE THE SUFFICIENT POINTS TO !DO SO AS THE MORE ANY OF 
THESE ARE UPGRADED THE BETTER !DEPENDING ON YOUR PREFERANCE!!!!!!!!!!!!! THE 
ONLY STAT YOU CAN'T DO THIS TO IS THE AGILITY!!!!!!!!!!!!!

Equip/Unequip: You do what it says to equipment and accessories.
IIf A.G.W.S Anti-Gnosis Weapon System IIf
These things are AWESOME!!! Now with that statement.....I didn't really use 
them other then the story moments when you had to. These machines were a 
concept on all three of the trilogy. The thing about them though is that you 
can't heal them easily at all. As you can see though, they are VERY VERY 
powerful. You need to put a pilot in the A.G.W.S. in order to have one in 
battle. Some A.G.W.S. are specifically for certain characters only. Depending 
on who's in the A.G.W.S. is depending on what skills you have in it and later
on in the series, this will also depend on what ethers you have as well. In
this one, it's simply what kind of attacks they are.  On this page of these 
giants you see and do (Most of the following I took from the book. Not all,
but most of it:
FHP (Frame Hit Points): The amount of damage the A.G.W.S. can receive before 
becoming inoperable. This is another reason I never used these unless I had to 
when there's more then one person. Not only can't you heal yourself in battle 
at all, once the A.G.W.S. FHP goes to 0 that's it for that character for the 
battle. You.........CAN'T EVER revive them for the battle. So once it's close 
to 0, I would GET OUT OF THE A.G.W.S. to avoid that fate. Next!
DPOW (Dynamic Power): The amount of physical offensive strength as determined 
by weapons equipped and generator strength.
PARM (Physical Armor): Affects how much damage the A.G.W.S. receives from 
physical attacks.
EARM (Ether Armor): Affects how much damage the A.G.W.S. receives from ether 
attacks.
AGL (Agility): Affects how often you can attack. What? I don't get that, 
that's speed, not agility lol. All well, on we still go.
WAGL (Weapon Agility): Affects recovery time turns as determined by weapons 
equipped.
Equip/Unequip: You can equip and deaquip up to 3 weapons and accessories 
maximum.
Pilot:  This is where you put the pilots in the A.G.W.S. Characters that can 
will be highlighted in white. Those that are already IN the A.G.W.S. will have 
a checkmark next to their name. No pilot can be in more then two A.G.W.S at a 
time.
-----------------------------------------------------------------------------
                          IIg Battle Formation IIg
If they are in the back, they will take less damage; they will also deal out 
NO damage as well so it's a double edged sword in either case. People like 
Momo should be in the back since her attacks are so weak to really do anything 
anyways, the only reason you would really have her on your team is for her 
healing ethers, her attack ethers (hits the same from the front or back row) 
or so you can do more attacks when she is in the battle (Some of Ziggy's 
attacks can only be done when Momo is in the battle) Whoever you don't put in 
your active party, whether front or back will be in reserve. That just simply 
means that they are not in the battle party. During the battle, you'll be able 
to access a command to access these reserved people but that will be 
later..... Reserves are right under the menu list.
-----------------------------------------------------------------------------
                       IIh U.M.N. Unus Mundus Network IIh
This is where you can do a few things and will spend the majority of the time 
if you want to do subquests or level up, or even get items. Here's the lowdown 
on the U.M.N:
Mail: You can get items, weapons, notably Kos-Mos's Techs and a few of her 
weapons. What items you get is depending on what E-mails you subscribe to. In 
order to use the items you have to save the "attachment". Some of the E-mails 
you have to respond to, if you don't, you won't get anywhere with the E-mails 
which would be too bad since the items you get are good. You will mostly use 
this though for entertainment purposes and for story purposes.  
Database: This is the "go to" place for anything you want more information 
about. It's like FF7's Glossary.  On a LOT of the key words like all the key 
people you meet, key places, ect..... You could ALSO get information on Gnosis 
if you use Shion's Analyze ether on them. Once you do and you win the battle, 
any Gnosis you used the move on will be added to the section.
Plug-In Module: you will receive these in some E-mails. They have some uses, 
blowing things up, reading other messages, ect...
E.V.S. (Environmental Simulator): This is the place where I said about 
leveling up. This is where you go to get items you missed, go to fight 
optional bosses, fight regular enemies, ect.... You get here by going to the 
golden save point that has a blue E.V.S plate above it. Once you get to the 
plate, press triangle to get to the menu, then this section, U.M.N. Once 
there, E.V.S. and you're set. Since you're on the save points anyways, why not 
save? If you die in here, it's just like dying with a boss or anything, it's a 
Game over!!!
------------------------------------------------------------------------------
                                JJ Game Options JJ
Just the regular sound this Vibration that and blah blah blah. If I have to 
explain what's in options......tell me and if I get enough responses wanting 
me 
to, I will. Time to go on to the next section.
-----------------------------------------------------------------------------
                                    KK Time KK
This is where the time ever ticks by throughout the playing of the game. This 
is also where you will see for yourself how much the game lied in saying that 
you will have over 80 hours of game play.......... This is below the reserves 
(I 
covered what reserves was in Battle Reserves)
------------------------------------------------------------------------------
                                     LL Money LL
This is below the time. Unlike other games where monsters drop money, this 
game is different. Very few monsters drop money. You get money from E-mails, 
selling stuff you get from enemies (The main way to make the money), mini-
games, ect.......
-----------------------------------------------------------------------------
                                 MM Game Controls MM
This is one of the most obvious sections there are lol but hey, here we go.
Every game has controls.....how would play the game WITHOUT the controls. 
Anyway, this section will cover all the controls the game has in all of its 
situations. This is obviously from the book as well as many of the above. 
-----------------------------------------------------------------------------
                                 MMa Quest Screen MMa
Left Analog Stick/Directional                                 Move Character
O                                                   Confirm/talk/Investigate
X                                                                     Cancel
/\                                                                 Main Menu
[]                                                            Destroy Target
L1/R1                                                          Select Target
Left Analog Stick/directional buttons+R2                                Walk
START                                                                  Pause
----------------------------------------------------------------------------
                                  MMb Game Controls MMb
Left Analog Stick/Directional                          Select Target (Enemy)
O                                             Confirm/Tech Attack/Sub-Weapon
X                                                  Cancel/Display Battle Menu
/\ /[]                                                                 Attack
L1/L2                                            Cycle Button Control Windows
R1/R2                                                                   Boost
-----------------------------------------------------------------------------
                                      MMc Menus MMc
Left Analog Stick/Directional                                     Move Cursor
O                                                                     Confirm
X                                                         Cancel/Previous Menu
/\                                               Sort items (in the Items Menu
[]                         Change Lead Character (In the character select menu)
L1/R1                                                      Cycle Between Pages
-------------------------------------------------------------------------------
                                     NN The Story NN
As I said, this is a trilogy so this Story is the story of THIS game and not
the WHOLE game. Got that? Here's the story This one is unique as it is the
only section where this is typed 100% exactly as the book has it so the game
will be thanked for.........not suing me for copying their book.......lol.
       Thousands of years into the future, mankind has abandoned earth and
exists only in deep space. Having used their advance technology to unlock the
secrets of the universe, humanity hopes to do the same with the Zohar, a
Powerful and mysterious artifact reputedly existing since the dawn of time.
But a hostile alien life form, the Gnosis, brutally attack at every turn. Why?
Unbeknownst to mankind, the race to unlock the final mystery, and to embrace
an uncertain destiny, has begun.
------------------------------------------------------------------------------
                                  OO Getting Started OO
In order to play the game.........you have to start the game in the first
place. How else could you enjoy the awesome scenes and game play unless you
start a......
-----------------------------------------------------------------------------
                                   OOa New Game OOa
This is where you go when you have never played the game. When you start, you
will see some scenes (The first of MANY in this game). After that you will be
in a Tutorial. More on this will be in the walkthrough. This is also here if
you want to play the game again obviously lol. If you don't want to start a
new game because of you ALREADY starting the game, then you have to....
----------------------------------------------------------------------------
                                     OOb Continue OOb
This is if you're already playing the game. When you select this you will
start at the save point and continue on with the story. In order to start at
the save point, you have to be..........
----------------------------------------------------------------------------
                                  OOc Saving Your Game OOc
You do that by going to the Gold plate thing (the game calls it U.M.N. pillar)
with or without the blue E.V.S. plate above it. Just press O and go to the
save screen and ect..... The rest is self explanatory so, moving on?
----------------------------------------------------------------------------
                                  PP Playing the Game PP
Great, you started the game (If you're on New Game. If continue or
saving.....these still count)! Now, you have to.....PLAY IT! You do that in
three ways:
----------------------------------------------------------------------------
                                    PPa Quest Mode PPa
This is the part of the game where you can control everything when not in
battle. You can walk around, talk to people, battle monsters, access the menu
and do all the menu things that I explained above, ect.....
----------------------------------------------------------------------------
                                    PPb Battles PPb
This is the complete OPPOSITE from above. Where above was where you controlled
everything when NOT in battle, this is where you control when IN battle. You
fight, use A.G.W.E., and use everything else that is in the battle menu. The
more battles you do will equal how strong you become. When you battle, you
receive VERY RARELLY cash, MOST of the items in the game (Some to sell, some
to use, some to use and then sell), T.pts, E.pts, and Exp
----------------------------------------------------------------------------
                               PPc Cinematic Event PPc
These events are where you will spend, as I said, 80% of the time in this
game. This is Quest Mode without access of anything. In these events, you can
watch them and enjoy while paying close attention to them so you don't miss
key things. If you don't WANT to watch them....simply skip them by pressing
start and choose the option to skip it. Again, I warn you heavily that you
don't want to do that unless you played the game before and know what the
scene is about or if there's a scene before a boss and you die which will
happen once in a while no matter how good you are so lol.
---------------------------------------------------------------------------
                               QQ More on Quest Mode QQ
The game says you will spend "much" of your time in here. As I said
earlier...WRRROOOONNNGGG on SOOOOOOOO many levels. This IS, however where you
would get the 80 hours by leveling up or blah, blah, blah as I said earlier.
While in this mode, you will be doing these:

Run/Walk:  If you use the left analog stick any of the directional buttons,
you will run. Press R2 while using the left analog stick or pressing the
buttons to walk. If you do indeed walk (I never did unless said to in the
game), you can sometimes sneak past enemies.
Talk/Investigate: You can talk to any NPC player you come across by pressing
O. Whenever you don't know what to do, this is the best thing you can do. Of
course, since you have a guide you won't NEED to talk to the any person unless
you want to..... you know, to get to 80 HOURS MAYBE??
Destroy Target: Once you get this, this is an AWESOME FEATURE!! There are some
objects (Boxes, trash, walls, ect.....) that you can destroy either because you
have to (tutorial or whatever) or to get to items. You have to use this even
to get to some secrets.
-----------------------------------------------------------------------------
                                   QQa Radar QQa
This will always be in view. It is a very good thing to use effectively. You
can see enemies and friends alike. In the radar are:

Player's Character (A red /\)  NPC (A green /\) (These are who you can talk to)
Enemy (A yellow /\)                         Enemy who has spotted this Player
(A red /\)
-------------------------------------------------------------------------------
                         QQb Buying and Selling Items QQb
This is basically the only way to get money, ironically....it's where you lose
money as well as the title says lol. Weapons, Items, accessories, ect.. those
are all bought here and more. But, to MAKE money, you have to sell what you
get in battle, you sell here. There are going to be these items called Junk,
and your old items you are done with, and whatever else you want to sell to
make money.
-------------------------------------------------------------------------------
                        QQc Upgrading Your A.G.W.S. QQc
This is basically the same thing as you upping your stats except you can only
do it with a few NPC's and you have to pay with money instead of pts. Some of
the places where you buy/sell items are the NPC's who can upgrade you, only a
FEW however.
-------------------------------------------------------------------------------
                        QQd Repairing your A.G.W.S. QQd
This is the part to what I meant by not being easy to repair the A.G.W.S. VERY
FEW potions!!! If you can upgrade them you can repair them, right? Correct,
this is also for a fee.
------------------------------------------------------------------------------
                                QQe Traps QQe
You will see a lot of barrels that are there solely for your benefit to blow
up. The effects itself do NOTHING to you even though they LOOK like they
do....Phew...flames burn!! Not in this case though, flames are good whether 
from traps or in the game itself. Enemies have to be in the area that the trap
is infecting. Once infected, the traps do two things...a field effect and a
battle effect. There are many different ones, and those ones are:

Yellow (Electric goes everywhere so make sure the enemy gets hit with it...)
In the field, the enemies will move at about half their speed so if you don't
want to battle, hit this and run. In the battle, two things happen. The first
is good AND bad. The Critical Rate Up will  be up...That means you won't have
a chance to double or more your points after battle.....The second is that one
of your characters go first.

Red (Flames go everywhere so make sure the enemy gets hit with it...)
This is MUCH MUCH better then the yellow in field AND battle.
In the field, where the yellow SLOWS them.....the red STOPS THEM DEAD!!!!
In the battle, where the yellow allows you to critical....the red GIVES ALL 
YOUR CHARACTERS 1 BOOST AUTOMATICALLY!! That means, not only won't the enemy
have a turn most likely, you have a chance to double or more your points
after battle.

Purple (Glitter goes everywhere so make sure the enemy gets hit with it...)
This is EASILLY the worst of them and the fewest....coincidence? I think not...
In the field......nothing whatsoever happens. That's right; this is the only 
one of the three that does NOTHING in the field. In battle....the only thing
that happens is that they can't use specials.......ummmmm, right, useless.
But hitting this is at least better then nothing....
-------------------------------------------------------------------------------
                                RR Battles RR
There is a LOT when it comes to battles. When I say a LOT, you will see that I
am not kidding. Next to the Walkthrough, this is the largest section in this
guide. Unlike MOST RPGs, there is NEVER a random battle. Whether you are on an
A.G.W.S. or walking/running....... You will ALWAYS see the enemy. You have to
touch the enemy in order to get into a battle. Using the Radar effectively, as
I said earlier, you can avoid most enemies by avoiding the yellow /\s, If it's
red and you don't want to fight..........RUN!!! Especially in the beginning in
the game.....more in the walkthrough.
-------------------------------------------------------------------------------
                             RRa Battle Basics RRa
This battle system is unique from any other that I have been in as will be
explained.
-------------------------------------------------------------------------------
                     RRb AP (Action Points) and Actions RRb
Every action has a reaction....Newton's Law..... This battle fits that law to 
a T....or in this case....to AP lol.
    Every action (Techs, moves, ect...) have a set AP. If you don't HAVE the 
points
required, you can't do what you want. You get 4 points a turn. Whatever you
don't use carries over to the next turn.  So, when you use a move you lose
those points until the next turn.  You can max out your points in one turn by
doing normal attacks or the like, or you can save it to do more powerful
attacks... A normal attack is 2 pts. Tech attacks are ALSO 2 pts. The deal with
them though are you have to use two normal attacks and THEN a tech attack.
That means you have to use 6 points in order to use them at first. Once you
upgrade them however, you can use them in every move or save them to use 2
techs at once.
-------------------------------------------------------------------------------
                           RRc Aboard the A.G.W.S. RRc
You can fight in these machines by selecting the A.G.W.S. command in the
battle menu. Not everybody can board one.  KOS-MOS can't, seeing as she's a
weapon onto herself....that's not surprising. For those like KOS-MOS that CAN'T
board the A.G.W.S., they have a.....
-------------------------------------------------------------------------------
                              RRd Sub Weapon RRd
This is a VERY powerful attack that costs 6 AP. That CANNOT be upgraded which
means you WILL HAVE TO SAVE AT LEAST 2 AP IN ORDER TO USE THIS!! Because of
this being so powerful, there is a limit on how many times you can use this
attack. Once you reach it, that's it for the battle. It replenishes after
battle though so it's all good in THAT department lol.
-------------------------------------------------------------------------------
                              RRe Defense RRe
There is ALWAYS a chance for you to guard normally when someone is attacking
you. That chance is SIGNIFICANTLLY enhanced when you select guard from the
battle menu.
-------------------------------------------------------------------------------
                              RRf Escape RRf
It's the command you select to.......wait....there IS no escape command....But,
there IS an escape item and tech. Well, those are the only two ways to escape
and even THEN you can't escape depending on who the enemies are.....like 
bosses.
-------------------------------------------------------------------------------
                         RRg Status Effects RRg
The good, the bad....and the ugly.....ya ya, it's an old saying but with status
affects, they are true.. they are inevitable. Every RPG has them, so it's
better to accept them now and get used to getting them since you're going to
get them eventually. The icon will be in bold before it.Here they are, the bad
ones first:

These are the ones you NEVER EVER want, whether, it's a small problem like
Dexterity down, or a HUGE problem like Stop, or technically death lol.
                              !!!!!!BAD!!!!!!!
Name                                                                Effects
                    There IS no icon.....YOUR DEAD!!!
Incapacitated                      Cannot take any action whatsoever (dead)
                      Boot with STOP under it
Stop                             Cannot take any action whatsoever (Frozen)
           A small Z then a bigger Z to the right and above it,
               then a bigger Z to the right and above that
Sleep               Cannot take any action whatsoever until hit. (Sleeping)
           A silver ring with a pink heart in the upper right
Confusion       Confused and attacks both friend and foe indiscriminately.
                                          15% chance of recovering if hit
      A person with a purple skull/tooth thing in the lower left
Poison                        Receives damage of 20% of Max HP every turn
      A sword pointing to the upper left with ST in the lower left
Ether Bomb                          Damage from ether attacks are doubled
Reverse                                   Recovery and damage is reversed
HP Half                                             HP recovery is halved
Curse     You will receive the same amount of damage that you inflict when
                                                                you Attack
EP Half                                               EP recovery is halved
EP Over                                           EP expenditure is doubled
            A boot with a down arrow in the lower right
Slow                                Character turn comes around 50% slower
           A person with a down arrow in the lower left
Dexterity Down                                          Dexterity down 50%
Evasion Down                                              Evasion down 50%
Physical Attack Down                                     Strength down 25%
Physical Defense Down                                    Vitality down 25%
AP Half                                    AP recovery for every is halved
Ether Attack Down                 Ether attack down 25% A O with a / in it
Lost                                              Cannot use Ether Commands
Boost Seal                                                  Cannot use Boost
Attack Disable                                     Disables use of an attack
                   A boot with STOP under it
Drive Suspension A.G.W.S.                  Cannot take any action whatsoever
            A silver ring with a yellow star in the upper right
Pilot Suspension A.G.W.S.            Cannot take any action whatsoever. 50%
                                              chance to recover if attacked
          A small Z then a bigger Z to the right and above it,
               then a bigger Z to the right and above that
Pilot Asleep A.G.W.S.                 Cannot take any action whatsoever unless
                                                           attacked (sleeping)
A silver ring with a pink heart in the upper right
Pilot Confused                 A.G.W.S.Confused and attacks both friend and 
foe 
                         indiscriminately. 25% chance of recovering if attacked
            A sword pointing to the upper left with ST in the lower left
CRTC Mark                                  Enemy attack becomes a critical hit
               A person with a down arrow in the lower left
Slow A.G.W.S.                            Character turn comes around 50% slower
Dexterity Down A.G.W.S.                                      Dexterity down 50%
Evasion Down A.G.W.S.                                          Evasion down 50%
AP Half A.G.W.S.                                   Every turn your AP is halved
Power Loss A.G.W.S.                                             Attack down 25%
Armor Loss A.G.W.S.                                            Defense down 25%
                  A yellow ? above a thing opening
Junk-heap A.G.W.S.                 a 20% chance or having your action cancelled

Those were the bad ones. The ones you do NOT what to get in ANY situation.
Some you can easily manage. Others, you can manage if you have to. And a few
(Incapacitated, stop, Confusion, ect...) you have to correct ASAP or YOU WILL
DIE!!!

These are the ones where whenever you can get it is always a good thing.
                         !!!!!!The Good!!!!!!
            A person with a pink up arrow in the upper right corner
Physical Attack Up                              Physical attack goes up by 20%
Physical Defense Up                            Physical Defense goes up by 20%
Dexterity Up                                          Dexterity goes up by 25%
Evasion Up                                              Evasion goes up by 25%
           An arrow within an arrow pointing right with MAX under it
AP MAX                                                 Every turn you get 6 AP
             A boot with a pink up arrow in the upper right corner
Speed 25/50                          Character turn comes around 25/50% faster
         A purple circle behind another purple circle with X 2 under it
Recovery X 2                                              Recovery is doubled 
                    A guy flexing its left arm
Safety                         When you have been delivered a finishing blow,
                                                   you will survive with 1 HP
              A shield pointing to the upper left
            with a pink up arrow in the upper right
Ether Shield A.G.W.S.                     Ether-type damage is reduced by 25%

These are the ones where depending on the situation is whether you want it or
not since these provide both good AND bad to you at the same time.
                           !!!!!The Ugly!!!!!!
         A person with a pink up arrow in the upper right corner
Focus Physical Attack                          Physical Attack goes up by 25%,
                                            Physical Defense goes down by 25%
Focus Physical Defense                        Physical Defense goes up by 25%,
                                             Physical Attack goes down by 25%
Focus Ether Attack                                Ether Attack goes up by 25%;
                                               Ether Defense goes down by 25%
Focus Ether Defense                              Ether Defense goes up by 25%,
                                                Ether Attack goes down by 25%
                  A person with a lock in the lower right
ST Lock                                           Shuts out all status changes
                              MOMO's face
MOMO Guard       When Momo is in the rearguard, attack and defense both go up
        A purple square behind another purple square with X 2 under it
EP X 2      When using ether, the effects and the amount you spend is doubled
           A Y pointing to the upper left with a diamond at the end of it
                      and a down arrow in the lower left
Veil          Ether-type damage and recovery by Ether are both reduced by 25%
         A Y pointing to the upper left with a diamond at the end or it
                     and a pink up arrow in the upper right
Anti-veil    Ether-type damage and recovery by Ether are both increased by 25%
                        A person crossing its arms
Chivalry                     When there is a female character in the rearguard,
                                                     you will revive upon death
------------------------------------------------------------------------------
                            RRh Event Slot RRh
This is a VERY unique battle system that is in this trilogy. This is more of a
battle system in its own. You have your normal battle system (normal/tech
attacks, A.G.W.S, Sub Weapons). Accompanying that is this Event Slot. What it
is is basically a slow 4 part roulette wheel. Each thing in this wheel has a
special feature to it. This is throughout every single battle. Every turn
(Friend or Foe) the roulette changes to the next thing in a never ending
circle between these:

No Effect In this four wheel roulette, this is the only thing that does
NOTHING. There is only a blank box, nothing in it at all. Next

Critical Hit Rate Up comes next and is the best one for normal enemies to take
advantage of. This increases your chance to do a critical attack. So, it will
end the battle quicker if you do your most powerful attacks (You should be
trying to anyway) here. What I mean is, do your usual tech attacks and what
not....but when this comes up, if you have 6AP and there's a person with a sub
weapon, USE THE SUB WEAPON AND HOPE IT CRITICLES!!!  IT's and explosion with 
UP below it.

BG Increase Rate Up is best used for bosses. What this one does is increase
your boost gauge better. A Golden wheel with UP under it is on here.

Point Bonus is the last one and is also the BEST one. This is best used when
defeating an enemy or better yet, bosses. When you kill any enemy with this
on, you will either get 2X, 4X....or even 10X the T, E, and S.pts from that
killed enemy when this is on!!!!!! A coin with + is underneath it is finally
in this one.

THIS IS ALSO THE SAME FOR ENEMIES!!!!!!!! SO WATCH OUT!!
---------------------------------------------------------------------------
                                   RRi Boost RRi
Boost is ANOTHER VERY unique feature only shown in this game that I know of
(and the two others in this trilogy) and is a VERY BIG LIFESAVER sometimes.
Press R1/R2 to see who can and cannot be boosted. Ones who can't will not be
shown. It simply means, YOU GO NEXT. That's it. Sounds VERY simple....but it's
not. The enemy can boost as well. If you boost and then THEY boost...your
boost is canceled effectively making you waist a boost. That is called a
CounterBoost. You can do it as well and no other boosts can happen after that
ounter until that person who has boosted. Sometimes you can use it just to get
the battle done faster, like for normal enemies; sometimes you use it to SAVE
YOUR LIFE!! If an enemy is REALLY QUICK, you'll NEED to boost simply to heal
everyone to not die.
---------------------------------------------------------------------------
                                 RRj Victory Screen RRj
Once you DO win a fight, you will see these IMMEDIATELLY:

Clear Time                                                          Money
Ext/Experience    T.pts/Tech Points                    E.pts/Ether 
Points                           
S.pts/Skill Points
---------------------------------------------------------------------------
                                    RRk Blinking RRk
After you see that screen you will blink in and out. During that time, you
CANNOT trigger any battles.
---------------------------------------------------------------------------
                                    SS Walkthrough SS
    Here it is the biggest section in the whole guide. This will be your
saving grace for ANYTHING that you don't know how to do or for WHEREVER you
don't know where to go.
    When a scene is going to happen, I will do something like this
"""""""""""""""""""""""""""""""""""""""""SCENE 1""""""""""""""""""""""""""""
    What that means is that you go to the scene that has this number in two
sections, the straight to the point blunt...and the actual...
    In the Actual, I will detail every line that I can of the scene to make
it interesting; you will LIVE the scene just as if you were watching it
yourself!!! If you don't care about voice acting, you can skip the scenes all
together and just read this if you wanted to. Here's how the dialog will work.
Due to the lack of things we can do here... if it's me talking, it will be in
this type, if it's ANYONE else, they will be in THIS TYPE.
    I can do this because when you press start here, the screen pauses
where it is allowing me to see the words clearly so, because of that....a scene
that would NORMALLY be 5 minutes, would EASILLY be 15 minutes or so for me
depending on how much of it is people talking and how much of it is just a 
scene. In the beginning, I do 100% of what everyone says....but as I did it,
it looked like too much since most of the time, the characters only said one
thing and it switched back to another....so I changed about half way by
combining what they say and only saying their actual words if they said
more then one sentence or so making it look better I think.
    The other section, the straight to the point blunt section  is only a
few words/sentences to what the scene is. No talking, no describing to what
the scene is or anything, just what is the main point of the scene as a whole.
    You will always be spoiled as long as you read the guide lol. But when I
describe scenes it will be in those two sections. Any time that I describe
what's going to happen you will be spoiled so that's a chance you have to take
since you're reading this.
    In the beginning, when I started this guide, when a scene  happened I
copied it within the guide and then copied it into those two sections but that
really made the guide unnecessarily large. If you want me to go back to that
E-mail/IM me and I will go back to that.
    In the beginning of a section, you will see two things: the enemies
(Along with what kind they are since certain attacks/techs work best with
certain enemies
B- Biological, humans basically
G- Gnosis, monsters basically. Hmmmm, KOS-MOS is ANTI Gnosis.....
M- Mechanical, Robots/A.G.W.S. basically        will be in front of their
name),

And

the items,
       Bosses will have ***** around it
       E-mails will have """""in it's own section and around their referance.
What I mean is that it will say E-mail 1 instead of Scene 1. Without further
a due.................    MY WALKTHROUGH!!!  ENJOY!!
-----------------------------------------------------------------------------
                     SSa And I said let there Be Game!!! SSa
                 Variety/scenes...the beginning of the game lol
To start the game, make sure that New Game is the one that's larger. The
smaller one is one that's NOT selected as you want it to be since if you're
starting here with me.....we're on a New Game. Once you do, the first scene of
the MANY MANY scenes in the game will start. You can either see it or press
start and /\ to skip it. If you skip it, I'll recommend you read this...
""""""""""""""""""""""""""""""""""SCENE 1"""""""""""""""""""""""""""""""""""
----------------------------------------------------------------------------
                 SSb Beginning to actually do...SOMETHING!!! SSb
                           KOS-MOS Virtual Reality
                                  Enemies:
M Attack Drone, B Drone F, G Drone G1, G Drone G2, G Drone G3, B
Drone M, G Drone SPX
                                   Items:
Either Pack, Ether Pack S, Med Kit, Med Kit (S) x4, Revive, Mission Key,

    Finally, we are IN the game instead of WATCHING the game and the
walkthrough TRULLY starts lol. Now, the basic this is how you play tutorial
starts. Since you HAVE to do these I won't say the directions, but will say
what to do. Walk/run to KOS-MOS and select any of the things (Normsl/Tech
Attacks and Sub-Menus) to learn about them. Once you select one of them
(remember, O is the ok button here not X as it is in most RPG's. In fact, X is
the cancel button here lol so, off we go to the game. As you see, a normal
attack is ONE attack, not a combination of the two. So, in order to save the
AP as I said earlier, you have to either attack once and use X to cancel it
or, even batter, guard. You select guard by pressing  X and then going down
until you see GUARD.  Or you can simply press up to get there faster after you
press X. Once you save it, you can use a tech attack. Tech attacks have
specific commands, if you don't enter the commands as it is, you waste the AP
as normal attacks without doing a tech attacks since you CAN'T UNDO an action
once you do it. For Shion her beginning Tech Attacks are:
    [],[],O         	Lightning Blast
    /\,/\, O	Spell Ray (Her best attack throughout the end of the game.
And KOS-MOS's beginning Tech Attacks are:
    [],[],O             R. Blade
    /\,/\,O             R. Cannon
    O                   F GSHOT or F MSHOT (Her Sub Weapon)
REMEMBER AGAIN, USE THE SUB WEAPON EFFECTIVALLY SINCE YOU CAN ONLY USE IT A
SET AMOUNT OF TIMES PER BATTLE!!! TO SEE IF YOU CAN CHECK NEXT TO THE PANAL TO
THE RIGHT OF THE BUTTON DISPLAY PANEL. THE CONTENTS ARE

AMMO (How many shots is used)
EP (How much magic it uses)
REQUIRED AP (How much AP you need to use it)

!!!!!!!!!!!ONLY WHEN EVERY ONE OF THESE ARE MET CAN YOU USE IT!!!!!!!!!!!!!!

    Pressing X will bring up the menu where Guard was. This is called the
Sub Menu. In this Sub Menu is:

ETHER, as I said earlier, is the magic in this game, and costs 4 AP to use.
If either you don't have first the EP, and then the AP to use it, you can't
use it. Select ITEM is self explanatory since it's in literally EVERY SINGLE
RPG!! Lets you use items. Whether to destroy enemies with (Bombs, magic
items, ect...) To build you up (Enhancers, double exp, ect...) to run away
from battle, healing items, ect.... If the item has a W next to it, it's a
special item that can be used as a W item. To use it, press /\ to select
it. This item will be used twice and will affect the entire group so two
will be used in instead of three. Nifty eh? ITEMS costs 3 AP and W-ITEMS
cost 6 AP. NEEEEEEXT!! MOVE to another position as explained earlier. Costs
2 AP A.G.W.S. with an up arrow is AWESOME MACHINES for those that are
assigned and can use one. It doesn't cost anything but the turn to do it.
GUARD reduces the amount of damage received.  Costs 2 AP.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!THERE IS NO, AGAIN I SAY NOOOOOOOOO
ESCAPING IN THIS GAME AT ALL!! YOU HAVE TO USE SHION'S EITHER OR AN ESCAPE PACK
(in items).!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Whenever your normal or Tech attack successfully hits the enemy, your Boost
Gauge (The red bar that always starts at 0 but goes up and hits to 1. Goes to
a maximum of 3 unless you have something equipped that allows you to move
beyond 3.) To use it, you have to at least have that at 1 and must not be
displayed in the GTW in the lower right corner of the screen (You can't see
that you have a turn coming.) When you press R1 or R2, you can see who can and
cannot boost. If someone can't, they simply won't be shown. The characters are
assigned to your buttons starting from the left respectively. Boost is a very
unique thing that I already talked about above so I will simply just say here
that it allows you to go next after whoever is attacking presentlly.

The small slot to the left of the GTW changes in the following order:

Nothing
Critical Hit Rate Up    Increases the rate that your AND YOUR ENEMY'S attacks
                                                               will critical.
Boost Gauge Rate Up                  Becomes easier to raise the Boost Gauge.
Special Points Up                                   Earn more Special Points.

Special Points can be earned by defeating enemies. By utilizing the Special
Points, players can increase and evolve the characters' abilities beyond their
normal level-ups.

[E.Pts] (Ether Points)       Use the points to evolve Ether Spells or transfer
                                                    spells to other characters
[S.Pts] (Skill Points)                        Draw out skills from accessories
[T.Pts] (Tech Points)                 Change the character's basic parameters.

    After a battle, you'll flash for a few seconds. During this time, you won't
trigger a new battle, even if you come in contact with the enemy.
    After you are all done getting acquainted with this battle system that is
only for this game that I've found...go back to KOS-MOS and select Switch to
Real Combat.
    Ok, so onto the game. Once you select that, Allen will move you so you can
actually FIGHT FOR REAL!!!  So when he asks if you are ready, say yes and then
another scene will start....ALREADY??? I told you, get used to it. Remember,
this is the fist in the series so it's more story then action. This isn't much
of a scene and no one talks whatsoever so I would skip this and get right to
the battle, if you want to see it go on ahead but I'll meet you at the battle.
""""""""""""""""""""""""""""""""""SCENE 2""""""""""""""""""""""""""""""""""""
    From now on, the enemies will attack. Keep your eye on the attack order to
avoid taking unnecessary damage. Defeat the enemy on the right first, as it
can attack everyone at once. Because the enemy in the middle has high HP, it
is a good idea to defeat it using Tech Attacks. The enemies are separated into
three types. Some attacks are effective against certain types, so study the
descriptions of each attack. The following icons appear in the GTW: (I
obviously can't show you the icons lol but you'll see it here as it's a
required battle lol) Bio, Mech, and Gnosis types.
    And here you are, at your first OFFICIAL BATTLE...and it's CAKE,
NEXT.......into another cut scene
"""""""""""""""""""""""""""""""SCENE 3"""""""""""""""""""""""""""""""""""""
    Shion starts off by saying: "KOS-MOS, I'll explain a bit about this
place. This place is an imaginary space constructed within the network. It's
modeled off of some ruins from early 2000 A.D. Your mission is to fight the
main target within the dilapidated building. The target is marked with the red
Vector box. There are objects in here that can be detonated. (She's talking
about debris, rocks, whatever is highlighted, with a bright blue circle, as
you get near it.) Some are effective if you set them off near the enemy. Use
them to your advantage. (She's talking about traps. Here's the down low on
traps: There are 3 different kinds of traps that will make battling the
enemies a LOT easier...or for one only a little easier depending on the enemy..
Here are the 3

Yellow (Electric goes everywhere so make sure the enemy gets hit with it...)
In the field, the enemies will move at about half their speed so if you don't
want to battle, hit this and run. In the battle, two things happen. The first
is good AND bad. The Critical Rate Up will  be up...That means you won't have
a chance to double or more your points after battle.....The second is that one
of your characters go first.

Red (Flames go everywhere so make sure the enemy gets hit with it...)
This is MUCH MUCH better then the yellow in field AND battle. In the field,
where the yellow SLOWS them.....the red STOPS THEM DEAD!!!! In the battle,
where the yellow allows you to critical....the red GIVES ALL YOUR CHARACTERS 1
BOOST AUTOMATICALLY!! That means, not only won't the enemy have a turn most
likely, you have a chance to double or more your points after battle.

Purple (Glitter goes everywhere so make sure the enemy gets hit with it...)
This is EASILLY the worst of them and the fewest....coincidence? I think not...
In the field......nothing whatsoever happens. That's right; this is the only
one of the three that does NOTHING in the field. In battle....the only thing
that happens is that they can't use specials.......ummmmm, right, useless. But
hitting this is at least better then nothing....)

Now then, let's start the mission. (You can either select the explain
destroyable objects option again...you have me here which I just explained so
you SHOULDN'T need it explained again. If you do, go ahead, but I'm pressing
the Yes, understood option to actually play the game! So, once you DO select
the Yes, understood option, Shion will say) All right then, let's start the
mission!" FINALLY!!!

    The FIRST thing you'll do is......climb a ladder? Yes, go left through the
hole in the wall (The first left after the fence) and climb the ladder you
will see. Unlike some other games, you just have to press up to climb it, you
don't have to press X (or O as it would be in this case) to climb it. While
climbing ladders, you can't pause the game Anyway, once you're at the top,
press right to get off. Again, no pressing the ok button to get off, all
direction. Once you get off the ladder, you will see a solder, a blue box, and
a red barrel. It's the same window that was shown when Shion was talking about
destroying stuff. Proceed to the solder.
    Once you get close to the solder, Shion will say "Oh, also, if there are
two or more objects you can select from, use the L1 and R1 Buttons to choose
and shoot." So do so and blow up the door making sure you are not behind the
door since you won't have enough time to blow up the best trap in the game,
the fire trap, and kill the enemy EAILLY and get the item go to the box and
NOW press the ok button, O, to open it to get: 2 MED KIT S'S, [WHICH HEALS
ONE ENEMY A MEDIAM AMOUNT THAT CAN W.] After getting that, climb back down
the ladder.
    You have two things you can do at this point, go straight and avoid the
first enemy and forget about getting all the valuable exp and all of those
points...or fight that enemy down the stairs and fight trying to make sure
that you hit it with the yellow trap by having it see you and as it's
running slowly at you hit the trap and wait for it to trap itself. Either
way I would blow up the rusted car and go up the stairs that are next to it.
Then blow up yet ANOTHER door and search the inside in which you can't see
yourself to get a Med Kit. A Med Kit is this: One enemy/ally/W (Press /\ at
AP 6. HP recovery/Low. Once you get that Med Kit, go into that Giant hole in
the wall, fighting the enemy before you go in or not...whichever.
    In this Giant hole in the wall you will be in the next section. There
are two enemies in this room that as you can see on your radar (if you read
that part, if you didn't....all I'll say is that enemies that HAVEN'T spotted
you are the yellow /\s. Once they spot you, they change to a red /\. You are
ALSO a red /\. The direction of the /\ is what way you/they are facing. You
can either fight or avoid at your leisure or not depending on the enemy's
position and how fast you can fun from it...I fight them, so the first enemy
you can fight is right in front of you.
    Side note, remember to see who's attacking to try and manipulate you
defeating the enemy when the golden coin with a + under it is on. The order
NEVER EVER EEEEVER changes. The only thing that does is the starting point of
it. Also, if you go to your left, you will see a red door...something to
think about for later...what's the purpose of a red door??
    The door that this enemy is guarding you can't go in....yet, so climb the
stairs that are on your right. Once up these stairs, go left until you get to
the next enemy....and a red trap, nice! Trap him and kill him! After you do,
you will see a door to your left. DON'T GO IN IT YET!!!! Go south first
to....destroy a box?? Yes, to destroy a box so you can....destroy....ANOTHER
box lol to get the all powerful REVIVE, WHICH IS A LIFE SAVER SINCE IT BRINGS
YOU BACK TO LIFE WHEN YOU DIE. After getting that, go back and enter the room
that I told you not to go in before and go up the steps. As soon as you start 
to, a scene takes place...
"""""""""""""""""""""""""""""""SCENE 4"""""""""""""""""""""""""""""""""""""""""
And then, lucky you, you get to face an enemy where you can use your A.G.W.S.
by selecting A.G.W.S. in the sub-menu. First, select A.G.W.S. from the menu. 
(So do so) Next, use the Right/Left Directional Button to select its position,
and press O to call it. Your turn is over after it is called. (OOOOO, your very
own A.G.W.S.)
    So battle the Drone SPX and kill it, using Shion's A.G.W.S. and KOS-MOS's
regular Blaster attack or save a round and use her sub weapon. Once it's
Shion's turn again, the game says:
    The A.G.W.S. attack with [] and /\. Consumed AP varies with different
weapons. Furthermore, the sub-menu will change slightly to:

W-Act This is available when the same weapons are equipped on both arms. 6 AP
is required. (Ether cannot be used.)
Item this cannot be used when piloting an A.G.W.S. (Hamm, a reason NOT to use
it...)
Move This changes your position. Changing positions can alter the amount of
damage received, and may limit your attack.
A.G.W.S. With an arrow pointing down This will make you exit the A.G.W.S. your
turn ends after you exit the A.G.W.S.
Guard This reduces the amount of damage received. This is a good way to
accumulate AP.

WARNING! YOU    WILL NOT    BE ABLE TO REVIVE DURING THE BATTLE IF THE 
A.G.W.S. HP REACHES 0! AND THERE'S THE OTHER REASON WHY I DON'T USE THEM MUCH
WHAT SO EVER!!

After you kill that you get a nice.....
""""""""""""""""""""""""""SCENE 5"""""""""""""""""""""""""""""""""""""""""""
    Allan says "Chief, I've changed the settings on the target drones, (These
are harder then the enemies you faced up to this point. Have hit them with her
near attacks. She kills them in one turn. Shion should save and then unleash
Spell Ray on the enemy.) the next target is keyed to sound so it will only
respond if you make a loud noise. That means pressing the R2 button to tiptoe
to avoid it. Also, that thing behind you is a save point. (FINALLY!!!!) If you
press the O Button there, you can save your progress. Make good use of it!"
    Save points are in EVERY SINGLE RPG, how else could you play it? When
you die, you start from here, so go to here and press O like Allan said to.
When you do, you'll see whichever MEMORY CARD slot you have a PS 2 card in
highlighted. If you have one in both...BOTH of them will be highlighted then
lol. Pick which one, or pick THE one you want to save this in and press O.
Once you do, you will come across these blocks that say NO DATA in a blue
block on the left and on the right, you'll see

Shion; Lv -

Time --:--:--
Money ---------

    Press O again to save your game. There will be a prompt asking if this is 
ok? And will show the above. Press O at Yes. A saving bar will come up with
Saving... above it. Then in a few seconds, you will see the NO DATA change into
a picture of where you are at, the PLACE where you are at and ect ect... Press
O to get rid of the Save complete and then keep on pressing X to get out of
there so we can continue on with the game...
    Go down the stairs that you haven't gone on and take the ladder you will
see here. Blow up all of the things that are in this room to get another Med
Kit S. In the last room, when you blow up a crate to your let, you will get a
surprise battle with Drone G 1. Allen then says:

Chief, items aren't the only things that are inside containers!

    To your right, however, if you blow up a crate, you will get an ETHER PACK,
WHICH HEALS YOUR EP. After you get that, blow up another crate and you will see
that red door I said from earlier. Well, press O at it and you will hear a
sound and a message saying that you discovered Segment Address 10. We don't
have the Decoder to open this yet but we will in the future, so remember this
location. I will talk about these when we get to the tutorial about them.
Moving on, go all the way back to the ladder we came down off (Save if you wish
since we are literally... In the same room... Of course, we didn't really DO
anything...so up to you lol.) of and go through the door that is next to it.
    In this room, you will see a blue shinning thing on the table, take that.
It is called a MISSION KEY, WHICH OPENS THE DOOR YOU COULDN'T GO IN BEFORE.
This Mission key is useless after you leave this space, but a REQUIREMENT to go
on with the story as you need it to open the door you couldn't in the
beginning. Now do the thing I love most about this game...and BLOW UP THE 
DOOR!! Once you do, you will attract the 2 enemies that are flying
enemies.......game message time.

Airborne Enemies Against airborne enemies, use /\ direct line attacks. You
CANNOT USE [] close range attacks.

After you kill them go down the stairs and defeat the enemy if you want. Avoid
it if you can/want and go through the door using the red button. After you go
in, you will see a red box, and then.....
"""""""""""""""""""""""""""""""""SCENE 6""""""""""""""""""""""""""""""""""""""
********************************Drone SPX*************************************
*HP: 420      STR: 19  VIT: 6  EATK: 16  EDEF: 13  DEX: 10  EVA: 12  AGL: 6***
**************EXP: 100  T.Pts: 24  E.Pts: 12  S.Pts: 8         Type: Gnosis***
**************Weakness: Slash       Item: Ether Pack S************************
******************************************************************************
***This is where you should have Shion board her A.G.W.S. on her first********
*turn. Since it worked so well with the other Gnosis, have KOS-MOS attack*****
*physically. The only difference is when you get the chance (You will, see****
*below), you should use her R. Blade with the physical attacks.***************
*****Active Guard is when you'll have the chance to get the points for R.*****
*Blade. Active Guard is exactly what is says, he's guarding actively lol.*****
*What that means is after you attack him, he will AUTOMATICALLY COUNTER*******
*ATTACK YOU FOR BIG DAMAGE!! So guard at that point so get points for more****
*powerful attacks the next turn.**********************************************
******************************************************************************
Once you defeat him, you get an Ether Pack S and...
"""""""""""""""""""""""""""""SCENE 7""""""""""""""""""""""""""""""""""""""""""
Allen says "By the way, Chief, what did you think of the M.W.S. and the 
A.G.W.S.? It's just dummy data created inside the Encephalon, but it was
pretty exciting stuff, wasn't it? If neither had problems during this test, all
that remains are the functionality tests using actual models." Shion says back
to him "It worked pretty well. The M.W.S. in particular felt right to me. I
sense something contrived in that, though." Allen says back to her "Well, I
hear Miyuki is closely involved with the M.W.S. I'm sure she's up to something
again." Shion's turn "Oh, by the way, could you send the Connection Gear data
to Headquarters for me? You know the Vaporizer Plug-in that was used to destroy
obstacles? (Oh yea, I DEFINATALLY know that, that was AWESOME!!! It would be
nice if we had it in REAL time though....hint, hint.) I wonder if they're also
going to manufacture it based on our test data? I swear, they pile everything
they can on us, under the pretext of testing KOS-MOS..." Allen "Well it's
inevitable, considering they have a lot of other concerns, like the budget."
Time to play the actual GAME!!...
-----------------------------------------------------------------------------
                       SSc Into reality SSc
                              Woglinde
                               Enemies:
G Goblin, G Golem, G Gremlin, G Manticore
                                 Items
400 G, Bio Sphere, Escape Pack x3, Ether Pack, Frame Repair A x2,
Frame Repair Z x2, Med Kit x3, Revive x5, Stim, Veil x2, Revive DX
Coat-Lightning Special: Drill Passport, Decoder 7, Decoder 18, Maintenance
Data, Robot Part Right Arm, Segment File, M.W.S. (Shion), Battle Passport

    Ok, time to save after that cut scene... To do that, go to the South side
of the room. Once you do, go and talk to the person crouched next to the red
chair you were just at and say yes. Giant enemies now...if you can help it,
avoid them (Remember, R2 and directional button/left stick to WALK) since I'm
going to have a MUCH better way to level up, we're here to go to where the
boss was. Here, blow up the red box to get what we couldn't when we were here
last seeing as we ALMOST DIED...would've if it wasn't for Allen.... Open the 
blue box to get a BATTLE PASSPORT, WHICH ALLOWS YOU TO PLAY AN A.G.W.S. 
MINI-GAME WHEN USED AT A SAVE POINT. Ok, Press O at that red/blue thing and
say yes. Save again since it's time to get some E-mails and the like. Go right 
to see the next.
""""""""""""""""""""""""""""""SCENE 8""""""""""""""""""""""""""""""""""""""""
    Continuing right...., you will here 2 beeps as your controller shakes...

Shion says "Oh, I have an email!" It them goes to the E-mail...if you just
want to go to the game, just press X:
+++++++++++++++++++++++++++E-MAIL 1/51+++++++++++++++++++++++++++++++++++++++
    A bunny thing says "So, Vector Com. Finally announced their latest model of
Connection Gear, the RIOS." Shion responds with "They sure did. But guess
what! I had the "RIOS 680RR" model even before they made their official
announcement. With my Connection Gear, I can get all sorts of information by
establishing and maintaining an on-demand network with the U.M.N."  The Bunny
answers with "Yeah, The U.M.N. has two very important roles in this world
governed by the Galaxy Federation government. One role is traffic
infrastructure via leaps in space. As a result, even interstellar travel is
made easy." Shion states and then asks "I see. And the other role?" Bunny
answers with "The U.M.N. is an information source that uses a large,
decentralized network system." Shion states that "We employ agent-like A.I.
called Procurators like yourself to navigate us around this giant network
called the Unus Mundus Network, or the U.M.N." Bunny answers with "That's
right. Well, allow me now to perform my duties as a Procurator. I'll give you
a little more information about emails. New emails received will be displayed
above old ones, which means the newest emails will always be displayed at the
top of the list." Shion states that "I have to be careful because the sorting
order is different from the items list." Bunny answers with "Yeah, and note
that some emails request a reply. Most of those emails must be answered within
a fixed amount of time. So, it's best to reply as soon as possible."
Understanding, Shion says "Okay. I will make it a point to reply ASAP."  Bunny
states "One more thing, you can skip to important parts of emails by pressing
[]. Be sure to give it a try. By the way, you should have received tutorial
emails from the first R&D Division about equipping A.G.W.S. and characters.
Please refer to them if there is anything you don't understand." After THAT
long speal, Shion responds with "Got it." Bunny again sassy lastly....didn't he
ALREADY say that??? Hmmmm, anyway.. "Lastly, about the Connection Gear
functions used during the Encephalon test..." Shion asks "Are you talking about
the Vaporizer Plug-in? It's functions allow the destruction of specific
objects on the map. It can actually be used if it clears the next simulation
test." Bunny agrees with "Yeah. I bet it'll get a perfect score on the test,
and it's just a matter of time before someone gives you one of those Vaporizer
Plug-Ins. Oh! By the way, don't you need to go see the Captain? "(Yea...why are
we leisurely talking here again?? Lol)  Realizing this, Shion says "You're
right. I better go to the bridge to see the Captain.
    There are 3 more after this that you can read.
++++++++++++++++++++++++++++E-MAIL 2/51+++++++++++++++++++++++++++++++++++
--------------------------------------------------------------------------
++++++++++++++++++++++++++++E-MAIL 3/51+++++++++++++++++++++++++++++++++++
--------------------------------------------------------------------------
++++++++++++++++++++++++++++E-MAIL 4/51+++++++++++++++++++++++++++++++++++
Once you have read them (4 of 50 done), or not, continue on from where we
left off and through the door until....shocker....another cut scene!!
""""""""""""""""""""""""""""SCENE 9"""""""""""""""""""""""""""""""""""""""""
Keep going to the right and before you have even took any more then a couple
steps, ANOTHER, yes I did say ANOTHER scene starts...see what I mean, it's like
this throughout the whole game. Slacks off in the other 2 but jampack in this
one...
"""""""""""""""""""""""""""SCENE 10"""""""""""""""""""""""""""""""""""""""""
After that, keep on going to the right talking to a guy in orange near a door
who says "Miss, I've got some information I'd like to share with you. Well?
Are you interested in hearing about it? No, no. It won't be much trouble for
you at all. How about it?"

Uh, only if it's quick   (Select this to continue the conversation)
I'm sorry but I'm in a hurry  (Select this to just move on, you can come back
later)

    If you selected the second option, he'll say "That's too bad. Well, I'll
be here for a while, so if you change your mind, let me know."
    If you come back after selecting the second option, he will say "Ah, so
you changed your mind? No, no, I understand. Curiosity got to you, right?

Yes, curiosity got to me (to continue the conversation)
I'll pass (To end the conversation)

If you selected the first option, however, he will say "Ah, wonderful! Well
then, first, could you please give me your email address? No, no, you never
know who might be listening in, right? The safest way to share a secret is
through email.

Sure, that's fine (to get the E-mail)
Um, no thanks (to not and end the conversation)

If you selected the second option, see above. If you selected the first option
again, he will say  "Don't worry, you won't regret it. Well now, it's settled
then. Let's see...everything appears to be in order! I'll send you an email in
a little while. Don't worry, it won't take too long. Please be on the lookout
for it.

Okay, now that we did that...continue right into the door. Then up TO the
door...before you reach it thought, guess what...
"""""""""""""""""""""""""""""SCENE 11""""""""""""""""""""""""""""""""""""""""
    Don't you just LOVE these scenes? You're going to see a LOT more of them
still so...deal with it either way lol. Continue on ahead until Shion says "Uh
...oh,I should bring the Realian service data with me. I think I left it in
my room. I better go get it. Let's see, if I remember correctly, the room is..
straightdown this corridor." So....do what she just said and keep on going
straight making sure to examine the Segment Address No. 18 on the way to store
it in the memory. Also along the way, right after the Address, is one of the
ship maps. See it if you get lost....with the guide though... you shouldn't.
Moving on to her room directly right from this map. The data you need is the
gold sparkly thing up North, the MAINTENANCE DATA, WHICH IS USED TO ADJUST THE
PSYCHOLOGICAL CONDITION OF REALIANS. Save here before you go. Technically...you
CAN rest..but don't do it now...like you need it lol. Saving at least relieves
you having to skip the scenes and getting this far should something happen lol
like siblings....shortage...ect ect....so I would advise to save ANY TIME YOU
CAN!!! I have to since I'm writing everything which KIND of takes more time...
So I will skip these ANYWAY... enough of that now, lets continue to get out of
this room, when you do, Shion should say "Oh! I got an email from Miyuki. I
wonder what it is?" So... lol
=============================E-MAIL 5/51=====================================
    Shion then says "A magnificent plan...? What in the world is that girl
planning?"
    After that, leave and continue going up, but I can't... I know. I took you
up there for one reason only, to show you that you'll need to come here and use
that blinking red switch that the orange dude is standing at. Anyway from
Shion's room, go to the left where we didn't go before since we had to go here.
On the way, just for the enjoyment of it... talk to the soldier next to the
door and he will say that he is trained to stay calm at all times. If you go in
the next door to the right that you can go through and press the blinking red
button which closes the doors. Then press it again...you will see that same
solder crouched freaked out asking for you to stop picking on him lol. Anyway,
go to that left you didn't take earlier and go through the door for...
"""""""""""""""""""""""""""""SCENE 12""""""""""""""""""""""""""""""""""""""""
Talk to all the realians (the people in red and black suits.), two are in
pink,. If you think you did...think again. Once you talk to them all, the sure
fire way to see if you did or not is if...
""""""""""""""""""""""""""""SCENE 13""""""""""""""""""""""""""""""""""""""""
After that hateful scene, go through the door in front of you
for.....SURPRISE!!
""""""""""""""""""""""""""""SCENE 14"""""""""""""""""""""""""""""""""""""""""
Lol, while being late for the meeting...still delay that and go back inside
for an email. To get it, walk through the door you came out of, and then the
other door in the orange hall. Simply then walk to the middle of the room.
Now, you have a choice to read them or not. If you don't, they'll be there
later for you to read should you want to. I'm going to read it, up to you...
=========================E-MAIL 6-7/51========================================
If you chose to read the email, the bunny asks Shion "So, what are you going
to do? Are you going to help with the search to capture the intruder?" Shion
wonders that saying "Hmmm...I wonder what I should do, The intruder seems to
know how to manipulate the Vector security service staff. He's a clever one.
If we're not careful..." The bunny answers her saying "If you're not careful,
someone may get hurt. That's what you were going to say, wasn't it?" Lol,
Shion responds generally "It would be great if injury was the worst of it."
Bunny says "Well, give it some serious thought before making your decision. I
suspect they know the situation over here and sent you an email on the
assumption that you would turn down their request." Agreeing, she says "Yeah,
but you know it makes me mad too. I can't believe that A.I. are being used for
no good..." The bunny says "... I wish everyone respected A.I. like myself the
way you do, Shion. This is the first email you HAVE TO REPLY TO IN ORDER TO
GET THE REWARD. If you say I will help you that will lead to another E-mail in
the future. If you say you DON'T want to help them, no emails and no prize WAY
in the future of the game....up to you...

If you chose NOT to read the email,  Whew, this door is getting some use, lol.
Go back through the door you came through to get the email.

Go straight and when you get to a lot of junk that is in the way, stop (Don't
go through it) and talk to the orange guy here. He gives her a complement
saying "Hi, Shion! You're looking cute as usual." She answers with "Hello, Mr.
Holgar." He answers back saying "Hey now, quit with the formalities. Call me
"Mr. Driller"!"  Confused, she says "D-Driller did you say?" He explains with
"I'm really skilled at using the drill crane. So much so, I wish the Drill
Council would acknowledge it! Of course, Susumu Hori and I are equals when it
comes to drilling. Don't ever confuse me for a run-of-the-mill drill worker!"
Still confused, she says "Umm...Mr. Holgar?" He doesn't respond so she
says "Mr. Hol...I mean, Mr. Driller?" He acknowledges her again saying "What is
it, Shion?" She says "I have to get going." Excusing that, he says "Bah, that
doesn't matter at all right now. A clumsy worker caused an accident, and they
can't work because the wreckage is in the way. That's where my drill crane and
I come in. But even with an awesome driller like me, this is one heckuva tough
job for just one guy! It's tough! Real tough for just one guy! That's where
you, my cute little Shion, come into the picture! You've answered my drill
call! Am I right? I'm right, aren't I? You'll do it, won't you?! You'll help
my noble cause, won't you?!

Maybe I should give it a try             Do this one for the Drill Passport
                                                         so, the Drill Game
I have a bad feeling about this To not get it and miss out on great items

If you pick the second option, skip this next part until you see another line.
------------------------------------------------------------------------------
If you pick the first option, as you should, Shion will say "Um, Mr. Hol...
Mr. Driller? I'll give it a try, but I may not be able to fully appreciate
drilling like you do. Excited, he says "Yeah? You'll take over my drill
then?! Okay. First, I'll teach you how to operate the drill crane. Listen
closely, operating a drill is not about reflexes or clever techniques. It's
all about heart and soul within! Passion for your drill will allow you to
operate the drill as you wish!" Lol, making a funny...and true... comment,
Shion thinks "Boy, he's really gone off the deep end..." Not hearing this....
since she was thinking that, lol. He goes on saying "Now, I'll show you how
to operate the drill. Listen carefully and get this all down, okay? First I'll
explain vertical movement. If you press the [] Button, the drill will start
moving vertically. IF you let go, the drill will stop right at that spot. Even
if you keep pressing the button, the drill will stop once it's reached the edge
of the rail. Before moving the drill, you can move the camera freely using the
Left Analog Stick. You can also switch between cameras using the R2 Button.
You'll need to switch cameras to determine the drill's precise location, so be
sure to make good use of them. Moving the drill is a one shot deal. Operate the
buttons carefully. When you're done moving vertically, you'll then move the
crane horizontally. Switch cameras using the R2 Button and use the [] Button
to move the drill, just like you did when moving the crane vertically. Of
course, this is also a one shot deal that you can't do over. When you're done
moving vertically and horizontally, the drill will do the work on its own. The
drill will come down and destroy anything under it. Obviously, nothing will
happen if nothing's there. If you miss, you can always do it over again. And
if you want to quit, the crane will stop if you press the X Button. That's
everything you need to know about the drill. Well, what do you think? Simple,
right?" Being the smart person that she is, she replies with "Hmm, I think I
get it...sort of...

I got it already To begin the destroying of the things in front of you
Maybe I should ask again To have him go over all of that again...

If you picked the second option...pick the first option once it comes up again.

Once you do, do what he said and press [] and [] again and destroy every big
red thing and small blue thing there to have Shion say "Phew... Looks like I
finally got it done." He compliments her saying "Not too shabby! I knew you
had a passion for drillin' Shion. Never giving up, even when you miss. That's
the most important quality in a driller." Not really knowing what to say to
that, lol, she says "Uh, umm...well, thanks." He answers that with "Thanks to
you, everything is nice and tidy again. Here, a token of my thanks. It's a
Drill Passport." That is this Use this at EVS points to play a drill game.
"Here's a little something extra. Go ahead, it's yours." It's a Med
Kit....yea...lol.

!!!!!!!!!REMEMBER THOSE EASY INSTRUCTIONS SINCE IT'S THE SAME FOR THE GAME YOU
CAN PLAY WITH THAT PASSPORT WHEN EVS SAVE POINTS COME INTO THE GAME!!!! I
WON'T GO OVER THE INSTRUCTIONS THEN AS I DID HERE!!!!!!!!!!!!
------------------------------------------------------------------------------
Once you either got the passport or not...go straight,whether through the
debris or not, (If you have to play this in order to go through the game,
E-mail me and I'll add that here) for...
============================E-MAIL 8/51======================================
    The Bunny states that "The fact that you received email from the Omega 
Byte Store must mean... You will be able to use the U.M.N. database in the
near future." Also seeing this, Shion says "Very perceptive." Wondering, it
says "By the way, why did you select Keyword and Gnosis as your databases?
You have a reason, don't you?" Astounded that it would even ASK that, she
says "Of course! The reason why I thought of using Keyword is because I can
file all the keywords that come up in conversation in a database. That way,
I can always go back and check the detailed description later. I am pretty
familiar with most technical terms, but sometimes keywords that I don't
know the definitions for appear." The bunny understands saying "Oh...I
see." Continuing, she says "I selected Gnosis just in case. There is a
possibility that I will have to fight them in the future, right?" True
that, VERY true that....so it agrees with her saying "I agree with you.
You probably won't be able to get by evading battles with Gnosis. On top
of that, you may be placed in the situation where you have to fight the
same type of Gnosis more than once." Hmm...sounds like what I said
earlier....her Analyze Ether does this. When you use it on an enemy,
their info comes here. So, Shion explains that "Right. That's why I
thought the best thing to do was gather data on them."
    Keep on going straight through the door. Immediately left, go through the 
door go through for a..... JUST KIDDING lol. For a Save point! Save and leave
the room going up to the next door which is locked. Examine the door anyway
to have the solder standing near it to say "Hey! Hey! Those are my quarters!
Don't be snooping around!" Lol gocha...admitting that, Shion says
"Oh... Sorry." Not really worried since he says "Well, it's not like you can
get in without a key anyway." Apparently, he can't either without a key
since....he can't find his when you talk to him lol. 
    After THAT useless scene....sorry but who knows....you MAY thank me
later...hmmm, anyway. After that, turn left as soon as you can to the blue
couches for another E-mail.
==============================E-MAIL 9-10/51================================
I Read Your Secret Email this leads to the other E-mail that gets you this
Hey! You don't get the weapon. Simple as that, so pick above!!

Leave and head north to go through the door. Before you take a few steps from
the door, Sgt. Swaine calls her over saying for her to come over to
him....while he's standing next to the red door.... Meeting him, she says
"Hello, Sergeant Swaine. Is something the matter?" He answers with "I've got
something for you. I'm going to present you with the results of my research!"
Confused a little bit, she asks him "Research? You mean your hobby of
"Investigating all the doors on the ship?" She got it! He replies with "Yup,
that's it. But I'm not just investigating the doors. Well? Wanna know what
I'm researching?

Yes, please tell me To continue on the conversation and get the first key.
Um, not right now  To end the conversation and not get the first key...

    As usual, I pick the first option so if someone picks the second
option, please E-mail me as to what happens... So, when you do, he'll say
"You know how the nanomachine core is still a black box, just like it was
first developed? It's a secret, but I hear it has a bug. If used for building
and construction, it has a tendency to create useless corridors with locks.
This poses no real harm, so it's been kept under wraps. I just happened to find
the secret documents describing the bug. And this is a collection of all the
hidden passages from all over the world based on that document. This is a 
secret
to my personal hidden warehouse. There're still 17 or 18 that I haven't opened
yet. I search for them every time we disembark, but it's tough. Well? Doesn't
it seem fun? (What's with people trying to get us to like their hobbies???
Good thing they doo as you get the best items because of that but still.....
lol) Almost like a treasure hunt, right? Oh, the ones on this ship are mine,
so don't open them. Or rather, you already found a door?! That's my Shion!
You're sharp as a tack!" The same as with the drill dude...she doesn't know
what to say, so she says "T-t...thank you...very much..." to obtain a segment
File. That is this File containing information on hidden storage rooms. Review
the information by pressing the O Button. After that, right in front of him, as
if to say you don't care that they are his doors, examine the door next to him 
to get the Segment Address No. 7.
    Go right from the door to get another email. Unlike the cut scenes,
you'll be able to see how many of these you have left....
=============================E-MAIL 
11/51=========================================
This is the email from that orange dude you talked to. Because of him, you'll
be getting more of these useless emails. It would be one thing if you could
PLAY the games that are talked about, alas, you can't. I don't see the point
in these, but, to get all the emails, why not get them? Shion says that she
ENJOYS video games...look at that carefully ladies, you shouldn't play to
please your man but yourself as well....anyways
    Go left and up to talk to these two guys who are talking. Your life
LITERALLY DEPENDS on you mastering this game that they will challenge you to.
You'll see why later. You can do this game as many times as you want to get
free med kits which free is always good in this game when it's items and money
and that, so spam the heck out of this. Sure, it will be boring beating these 
guys over and over and.....but you'll save money and you'll need med kits for 
later on...so you might as well get them for free so you can use them in good 
conscience and THEN use the ones you SHOULD buy..... Simply, when you see go, 
fun right and back around to get the item. SIMPLE!!! So do that and we'll 
continue then when you're done... If you lose, they will give you a hint as to 
why you need to master this. You can only do this for an item about 3 times, 
so after that head back north where you raced them and go left into the red 
door.
	Buy items from the orange guy on the right making sure to save at 
least 500G since you'll need that later...and when you done with that he tells
you to come back later for the vaporizing plug in which you literally need 
later. Now, time to level up. It's going to be hard at first and boring always
doing this over and over and.....but worth it. What am I talking about?  I'm
talking about talking to the guy in orange to the right who's next to the
A.G.W.S. who asks you if you want to be in the simulator. Do this until you're
as high a level that you can deal with. When you get KOS-MOS later, she will be
a level below you, so the higher level you get here the better. You also get a
Med Kit S. Now, what did I say about getting free items at this point? Also, a
side note, don't worry about health unless you're about to die since when you
win your health/Ether are restored. At level 9, you'll be killing this machine
in one turn if you are pumping up Spell Ray. Also make sure to keep an eye on
how much items you get so you don't get them when you are at maximum...so you
can MAKE money to prevent the item from reaching the maximum if you stick
with this to get to level 10 like I did... see you in a LONG while lol.
    After you have Shion all beefed up... leave the hanger and room to find a
ladder. You don't have to do anything WITH the ladder...this was just another 
show you and remember type of thing....and it didn't hurt that it was on the 
way since you just keep on going right until your out the door lol. Follow
the path until you can go right. Before you take that right, examine the door
for the 16 segment address. If you haven't saved yet, let me make it easy on
you. SAVE!!!! You wouldn't want to do all of that battling again....do you??
I at least wouldn't...., anyhow, save in the room on the right and ignore
the box through the window as you can't get it yet and talk to the two people
in here just for the fun of it. They were apparently
just.....talking....suuuuuure lol. Continue right and you'll see a solder
watching a hologram. Well, on the right is a VITAL SWITCH YOU WILL NEED TO
PRESS EVENTUALLY OR YOU WILL DIE!!! Remember it
well. Keep following this until you can go left.
    Take the left passing two switches that you will need to press....broken 
record? Well play it so you can live lol...I'll explain when the time comes. 
Continue left until you see an orange door, go in it and say yes to going to 
the bridge. Talk to the captain to, finally, get a cut scene. It's been a 
while since we had one....of course that was because of beefing up Shion lol 
so....let's do it.
""""""""""""""""""""""""""""""""""""SCENE 
15""""""""""""""""""""""""""""""""""""""""
Whew....what to do with the day off now.... Go to the elevator to get an email
===================================E-MAIL 
12/51====================================
To download, press X to get out of the email, then press O and instead of
okaying the Read, the download option will be highlighted. Ok that and there
you go....no, back to getting on the elevator....do it.
	As soon as you get off of the grey thing in front of the elevator, a
voice will say "Chief Uzuki of Vector First R&D Division, you have a package
from Vector HQ, please claim your package at the A.G.W.S. hangar as soon as
possible." So do so going right following the path up. When you pass a clear
plant case thing, go on the inside (Left) of it to get another email.
=================================E-MAIL 13-
14/51==================================
    Continue up and go back to where we beefed up Shion and talk to the guy
behind the silver desk thing on the left. It's the M.W.S. that your email was
about. Well, Shion's tired....but instead of going to bed (You'll want to save
before you do.....I'll tell you why when I say to save) we're going to get
more emails...unless you don't want to. I'll say when I'm going to so you can
choose.
       Go right and down when you can. Go through the door, then another door
to the left...and then the next door all the way back to the realian lab lol.
Go to the bottom right door....the one you came in the first time to have the
first scene here.  Now, we're back here for a two way. That also means you
have two choices, go up and start the REAL game making sure to save or go down
to the next email. The next paragraph is the email, so after the email is when
I'll go to the room so see you there in either case.
    So, go down and through the door and through all the doors going all the
back to the KOS-MOS lab where we started the game at. Go to the left side for
an email....AD, grrrrrrrrr.
================================E-MAIL 15/51=================================
Go all the way back to Shion's room. Since you literally JUST CAME from there. 
You know the way, so no directions. Once you enter, you will have a cut scene.

""""""""""""""""""""""""""""""""""SCENE 16"""""""""""""""""""""""""""""""""""
After this, Shion says that she is sleepy, and even though you ARE going to,
don't pick the sleep (first) option, pick the you have to check on your
friends (second) option. If we are going to anyway why not? Well, let me make
this as clear as possible, this is the most I will EVER stress this in the
whole guide, here we go. Clears throat...

                            SAVE IT RIGHT
                           !!!!!!NOW!!!!!!

This is where the game TRULY starts. You will see why I stressed it that much,
just trust me and do it. THEN sleep into cool cuteness...
""""""""""""""""""""""""""""""""SCENE 17""""""""""""""""""""""""""""""""""""""
    Ok....remember my MASSIVE HINTING when the soldiers were shooting at
the Gnosis and weren't doing anything to them. Instead they got killed by the
Gnosis? Well....THAT EXACT THING WILL HAPPEN TO YOU IF YOU DON'T LISTEN TO ME
EXACTLLY!!! DO NOT TOUCH THEM AT ALL!!!!! IF YOU DO AND YOU DON'T HAVE AN
EXCAPE PACK....YOU WILL DIE!!! YOU CANNOT DO ANY DAMAGE TO THEM WHAT SO
EVER!!!!
    Okay...if you didn't save for some reason, do it now since theSLIGHTEST
MISTAKE LITERALLY KILLS YOU!!!, Did that? Okay, now, despite what I just said,
attack the enemy in front of you... only because it is literally blocking your
way so you have to. Don't worry, you don't have to use an escape pack or get a
game over if you don't have it, just do it since you have to.... Notice, even
your PUMPED UP SHION DOES 0.........0 DAMAGE!!! Shion says that we can't
damage them until they are in our world...great...so it automatically escapes.
THAT IS THE ONLY ONE THAT DOES THAT, SO RUN FROM EVERY OTHER ONE!!! Cut scene
time...
"""""""""""""""""""""""""""""""SCENE 18""""""""""""""""""""""""""""""""""""""
    Shion gives you a hint saying you can't hurt them until you have KOS-MOS
with you so avoid the enemies AT ALL COST AGAIN!!!
    Anyway, go right past the Gnosis beating the killed guy and the first
switch but pressing the second switch quickly before being killed effectively
getting past the first of MANY Gnosis. Go up until you can go right into the
switch I said to remember where the soldier was watching the hologram. This
will distract the Gnosis allowing you to escape yet another one. Even though
those two were the easiest to get past....there's a harder one coming up...so
save it in the next room. Leave the room until another Gnosis spots you and
run back into here until it leaves.  You will be in a cut scene as you leave 
the room again, so do so.
"""""""""""""""""""""""""""SCENE 19""""""""""""""""""""""""""""""""""""""""""""
    Back to Shion...which means, we are back to avoiding the Gnosis. At
least now you know that help is waiting for you and knows where you are at. Go
left through the door to see...another Gnosis. To avoid this one, climb up the
ladder I showed you earlier and press the switch that you see here. Not only 
is that one avoided...but that one is also destroyed. TAKE THAT GNOSIS lol.
Talk to one of the guys that you played tag with that is in the lower left
corner of your radar. Then go to the person that sold you stuff to....GET THE
THING TO BLOW UP STUFF FINALLY!!! YEA!! You can either have him talk about
how to use it...or you can select the second option since I went over that in
o....THE VERY BEGINNING OF THE GAME!!! Lol, so. Once you do, you will go to
the buy screen. If you have any cash, buy buy buy!! You WILL NEED MEDPACS SO
BUY AS MANY AS YOU CAN NOW!!! Go up to the north part here and test this out
in REAL life!! Blow up The crates for two FRAME REPAIRS, WHICH HEALS A.G.W.S.
This is the item that's like potions to us. This is one of the VERY FEW WAYS
to heal the A.G.W.S. These are pretty rare.... Blow up the other crate for an
Escape Pack. That is this, One ally Escape from battle. If you mess up in the
coming parts, you can use this TO NOT DIE!! Go back to the two Gnosis that you
saw coming in and go to the left of the junk so that one of the Gnosis
destroys a brown box. When they do RUN to the yellow panels so that they are
trapped and are electrocuted allowing you to get both the 200G and the VEIL,
WHICH GETS ETHER EFFECTS DOWN BY 25%. Go back in and buy more medicine since,
again, you're going to need it....unless of course you did as I said and pumped
Shion up. Even though it's not for her...the items you got from the battles are
better then the ones you can buy now for one and for two, if you reached level
10, you have WAAAAAAAAAY more then enough for what you need these for so if you
did, that's just free money.
    So, go to the first ladder where there's a BIG box...destroy that and 
climb up the ladder. Blow up one box for a Revive DX. Blow up the other box
for another 200G. Ready for tag again? Yea? Okay, go down to the soldier
again and blow up the junk in front of him. Move down a little bit and tag
will commence...Oh...did I mention? The prize is YOUR LIFE! RUUUUUUUN. I
hope you did what I say and mastered this. If you didn't; you'll have to
escape or die.  About at the spot where you got the prize of the health
pack, your prize for reaching this time will be you running over to
Sergeant Swaine and him giving you a DECODER 7, WHICH OPENS THE SEGMENT 
ADDRESS 7 DOOR. Decoder 7. Basically, now you see what opens the doors.
You have to do two things for these, ok? The first is...well...you have
to actually find it to open it lol. When you find it, you can then see
the picture of where it is. It's only the picture of the door and not
much of anything else. It MAY help you...it MAY not...whatever. Then
you have to find the key...called...decoders...to open it. So, do that
now to this one since this is the Segment Address 7 to get a ROBOT PART
RIGHT ARM, WHICH IS USELESS UNTIL COMBINED WITH THE OTHER ROBOT PARTS WHICH
COMBINE TO MAKE THE ULTIMATE ETHER FOR SHION. Continue right to see more
Gnosis eating...I wonder if that IS the other white meat??? Anyway, go left
and down through the door for...
"""""""""""""""""""""""""""""""""""""SCENE 
20""""""""""""""""""""""""""""""""""""
    Search the guy that is directly next from where you are where the scene
left you for a CREWMAN'S KEY, WHICH OPENS THE CREWMAN'S QUARTERS ON THE 
WOGLINDE.
If you remember a door that you couldn't open because of
him not finding the key? Well, apparently he had it on him the whole
time....lol, thanks? So, go into the door that the guy was trying to get into
and is now next to...dead to get a SMP53AG, WHICH IS AN A.G.W.S. WEAPON.
    Go out and go into the next door to save because once you go down from
here and through the door....you will see a cuteness and face CYCLOPS.....but
first....
""""""""""""""""""""""""""""""""""SCENE 21"""""""""""""""""""""""""""""""""""""
Time to face the Cyclops as I said BEFORE the long cut scene lol.
***********************************CYCLOPS*************************************
*HP: 560      STR: 20  VIT: 11  EATK: 21  EDEF: 12  DEX: 20  EVA: 8  AGL: 6****
**************EXP: 560  T.Pts: 30  E.Pts: 16  S.Pts: 24  GP: 800 Type: Gnosis**
**************Weakness:Lightning                               Item: SMG99AG***
*******************************************************************************
****This boss can be pretty tough... IF YOU DIDN'T BEEF SHION UP!! Use*********
*Physical attacks instead of Ether attacks since Ether attacks makes the boss**
*charge up for his Spread Beam attack, which hits everyone, and gives him the**
*ability to Counter Boost. So stick with physical attacks unless you don't*****
*mind that. If you're beefed up, that attack shouldn't matter to you. He uses**
*a regular machine gun attack which does around 30 damage to one of your*******
*characters. Plus he has an attack called Acid Hand, which hits one member and*
*causes the Physical Defense down status. And finally he has his Spread Beam***
*attack which hits everybody for a good deal of damage. However, if you stick**
*to using physical attacks, he should only use his machine gun and Acid Hand.**
****Just beat him up, and heal when needed making sure to check his health*****
*(When it's your turn, it shows it's health) so you can try to manipulate the**
*kill to be on the coin.....  and he should go down quick. Literally, it took**
*me 4 TURNS!!******************************************************************
*******************************************************************************
Yea.....another QUICK...
""""""""""""""""""""""""""""SCENE 22""""""""""""""""""""""""""""""""""""""""""
    Allen says "Really Chief. I feel like I'm going to have a heart attack
just watching you. Here you go. It's the prototype A.G.W.S. VX-1000 transport
capsule that HQ sent over. At least it's better than nothing. You know how to
use it right?

Of course To continue the conversation
No, I don't remember To have Shion say

    "I'm sorry. I sort of remember, but..." Allen then says "What?! This is
the one developed by Second R&D! Did you forget this capsule is capable of
carrying a singe A.G.W.S.? Press the X Button during battle to deploy it. It's
essentially a portable A.G.W.S. hangar created by applying the space
compression technology used in transportation. You can, of course, switch out
the current A.G.W.S. and load another. Please be more careful, okay? I don't
know what I'll do if anything were to happen to you..." Distracted, she says
"What?! Did you say something?!" Allen, frustrated I would believe lol says"
Nothing! Let's go! Let's find an escape pod quickly, and get out of here!!
    Okay...YOU CAN FINALLY FIGHT FOR REAL!!!! If you want to, go ahead and
kill every one here so you can get more levels so you can upgrade KOS-MOS'
stuff...and Shion's if you didn't beef her up.... Before you do anything
though, destroy the soda machine and the thing next to it for both a Med Kit
and an Ether Pack. The SMG99AG, WHICH IS ANOTHER A.G.W.S. WEAPON that you got
from the boss. Because of you getting the prototype...so, a REAL A.G.W.S., go
to the menu and select A.G.W.S. and equip what you just got to make yours
better/stronger.
    Now, go right defeating Gnosis as you go for the screen to show you the
switch. So, go and press it. Then, go into Shion's room to save. Now, you have
two choices again...whether to level up or not. If you beefed up Shion...you
won't need to do this unless you want to get the S,T, and E points. You do
this by just going through the rooms and killing the enemies. Anyway, the
first thing to know is to not care about Virgil at all as you only have him
for a REAL little bit....you can't select him to upgrade him anyway.... Lol.
The final thing is, you can now change who you look like when not in battle.
To do that, you go to the menu, select character, and select who you want to
be with []. Again though, you can't be Virgil. So, blow up the thing in the
middle to get a BIO SPHERE, WHICH HEALS YOUR HP AND EP COMPLETELLY WHEN USED
AT A SAVE POINT. Go through the flames and through the door to continue.
    Blow up the thing in the middle again to get two Revives. If you want
to kill more enemies, hit the trap here to do so. Either way, go right, then
left. When you're at the holo gram again, go right to where you turned it on
and destroy the  soda machine and the two things at the end for an ether Pack
S and a Med Kit S. After you get those, keep on going up into the first door
that you will see. Blow up the glass and kill the enemy to get a Decoder 18.
Save here and go through the door that is at the end of you going left. You
can either KEEP on going left and buy items...or kill the two enemies that
you tricked into being electrocuted so you could get that money and
item...or, you can go down and blow up the thing in the middle (Am I hearing
a theme??? Lol) to get another Bio Sphere. Keep on going through the main doors
in the path (Passing a save point....if you want to lol) until you get to the
blown up bridge. Once you are there, blow up four barrals that's on the lower
right hand corner of the whole to get a STIM, WHICH INCREASES PHYSICAL ATTACK 
BY
25%
    After you get that item, backtrack a bit to the Segment address 7 door
going up and right to get there. Then go back to Shion's room. Since we did so
so many times from here you'll be okay. The most that'll happen if you get
lost is you get more exp from battles..... Once you are here, rest and save.
    Now, go down and open the segment address door to get a COAT-LIGHTNING,
WHICH REDUCES L-TYPE DAMAGE BY 20%. I would equip that to Shion if I were you.
When you DO equip it on her, you will see that one of her equips is called a
scope. That is why when you target an enemy, you see their health. Without it,
it would just show whether they were next or not and that's it. This is VERY
useful since that is basically how you plan out how to kill them....... Keep on
going down until you get to some machinery (right after the fire trap). Go
right and blow up two boxes, one will contain an enemy while the other will
contain an escape Pack and another one when you blow up the box that's up the
stairs...like you haven't gotten enough of them already lol. Well, continue
down blowing up stuff along the way to get three revives. Before you go through
the door heal because now, you have an interesting cut scene and a boss...
"""""""""""""""""""""""""""""""""SCENE 23""""""""""""""""""""""""""""""""""""""
******************************Minotaur and Skyfish*****************************
*Minotaur Stats     HP: 920****************************************************
*STR: 20  VIT: 12  EATK: 20  EDEF: 15  DEX: 26  EVA: 8  AGL: 6*****************
*EXP: 150  T.Pts: 42  E.Pts: 30  S.Pts: 12        Type: Gnosis*****************
*Weakness: Beam    Rare Item: Skill Upgrade Z   Item: Skill Upgrade S**********
*Skyfish Stats          HP: 240************************************************
*STR: 25  VIT: 11  EATK: 18  EDEF: 11  DEX: 18  EVA: 18  AGL: 7****************
*EXP: 150  T.Pts: 3  E.Pts: 6  S.Pts: 2                         Type: Gnosis***
*Weakness: Pierce                                          Item: Escape Pack***
*******************************************************************************
****I emphasized flying because all three of the enemies here are flying type**
*enemies. That means there will be NO physical attacking from you, only far****
*attacks.**********************************************************************
****Take out the Skyfish FIRST. As you see, they have a TAD less HP then the***
boss...even when combined lol.*************************************************
****Onto the main boss, he'll do a thunder attack that does NOTHING to you*****
*if you have that coat on that we conveniently got earlier from the segment****
*door. HE also has to attacks that hit everyone.*******************************
*After that? A LONG cut scene...***********************************************
*******************************************************************************
"""""""""""""""""""""""""""""SCENE 24""""""""""""""""""""""""""""""""""""""""""
    Now, The SKILL UPGRADE, WHICH INCREASES YOUR S.PTS, is something you're
DEFINATELLY going to use. Ok, you can save it now...so do so lol. Once you
do...we will FINALLY be in another section...
-------------------------------------------------------------------------------
                     SSd Introduction to Ziggy and MOMO SSd
                                    Pleroma
                                    Enemies
M Cyber Crab, M Gardis F10, M Gardis M1, B U-TIC Soldier 
                                     Items
Ether Upgrade S x2, 100 G, Bio Sphere x3, Ether Pack S x3, Ether Pack x2,
Ether Upgrade Z, Med Kit, Med Kit S x9, Revive x3, Speed Stim, Veil x2 Scope,
Snake Hunter, Thief Ring Decoder 4, Decoder 11, Master Key

Once you saved head up and blow up the crate and red barrel that are in the 
nook by the machines for a scope and two Ether Upgrade S. Go up and right for 
a quick cut scene...already? Like I said, get used to it.
"""""""""""""""""""""""""""""""""SCENE 25"""""""""""""""""""""""""""""""""""""
    Because of you not being invisible anymore...enemies will attack
you...notice that the green /\s are now yellow lol. Some guides say to avoid
at all costs...but this is why I said to save the Med Kits. I'm not going to
say to do a level run....yet. But after you get something that prevents poison
that these guys do...THEN I will...so, don't bother avoiding them if you did
indeed listen to me and bought the Med Kits. But, when you are poisoned END IT
QUICKLY!!! Unlike other games, poison KILLS you. So even if you win the
battle, you could die from poison!!!! So, with this in mind, go right until
you get to the next room and blow up the thing right next to you to come back
to this screen to get a SNAKE HUNTER, WHICH PREVENTS POISON. Until you extract
this skill (Costs 60) EQUIP THIS NOW!! Now is when I recommend the leveling up
until...whenever you would want to lol. I would say...13.... To beef him up
like you did Shion...but once you got both of his attacks on Hi...I would focus
on his stats instead of beefing his tech attacks...but it's up to you. Before
you do that, however, blow up the thing behind you to discover the segment 4
door. Also, since you're in here anyway, blow up the thing on the other side of
the door for two revives. As you level up, blow up the thing in the middle to
get the Decoder 11. Finally, and I would wait to do this until you put
Lightning fist on high,  is to defeat the A.G.W.S. in the next room for the
Decoder 4. The reason to wait for Lightning fist is simply because you'll do
more damage then with the Cyber kick and you want to kill it ASAP since each
attack does a high damage to you and has over 500 HP. Whether you fight him or
not, press the switch to operate the crane so you can get an item later on. So,
go back to the decoder 4 door to get a THIEF RING, WHICH INCREASES RARE ITEM 
ACQUISITION BY 10%. Now, after you did all of that, level as much as you want.
    Like I said, 13 is when I would stop. Two main reasons to do this deal with
money. The first is this is these are the first enemies that give you money so
while you are leveling, you'll be making money. The other is you will get 99 
Med Kits and 99 Med Kit S's EASILLY. I said for you to get the Med Kits just
in case you were leveling before you got the Snake Hunter if you weren't
following this guide. So, you'll be able to sell them for money also.
So.... I'll see you in a while.... After you're done keep on going right,
going down the ladder for...
"""""""""""""""""""""""""""""""""""SCENE 26""""""""""""""""""""""""""""""""""""
    From where you start, go left down the ramp. There's a trap here to use
for your connivance. There's also the item box that you uncovered using the
crane...if you didn't...go back up and use the crane and come back here to get
two Veils. Now, when you battle....once again, machines come into the battle.
This is where Lightning fist comes in. Use it on them and the fire on the 
humans. You will see an item called SCRAP IRON, WHICH IS MANY OF THE BARTER
ITEMS TO SELL. That simply means that this item IS USELESS!! This is only to
be SOLD. These are the items that I said made you money. There are many kinds
of barter items. There are also the regular items that you can sell if you have
an excess of them to make money as well. Go left and down through the door,
whether killing or not. Your first left nets you a lot of boxes that gets you
an Ether Pack S, a Bio Sphere, 100G, a Med Kit S, a revive, and an enemy. Quite
the assortment eh? If you go near the first window on the right, Ziggy will say
that that's the room where MOMO said the key was. So, go in the door that's
there. When you do, you see a blinking switch and a robot thing come on, go to
the robot thing.....for a battle. Again, as he's so easy I'm not going to
classify it as a boss. It's so easy if you have lightning fist. Even though it
has a lot of HP, like the A.G.W.S., it'll go down easily.  Once you kill it,
get the Master Key. That is this,  A key to a prison cell. As Ziggy thinks,
it's the key to MOMO's cell. Because of that, go back to where you started
and get the weakest character in the game......and a scene
""""""""""""""""""""""""""""""""""SCENE 27""""""""""""""""""""""""""""""""""
    MOMO says that she should be behind Ziggy so he's not pushed back. Some
attacks push you back which makes you waist a turn getting back to the front.
Ziggy explains that if you're guarding when that attack hits you, you don't go
in the back. BUT, still put her behind him as SHE IS A HORRIBLE character to 
fight with. She is an AWESOME supporting character however. Go left two doors
to get a SPEED STIM, WHICH INCREASES YOUR SPEED BY 25%. After you get this, go
to the room in the middle for a save point...USE IT. There's a boss after
this... if you didn't face him earlier. It was the A.G.W.S. Notice, to show her
weakness....she STARTS AT LEVEL 5!!!!!  If you go left (Not the ramp) it will
be a dead end as you will see soldiers talking about you and you have to turn
around. So, go down the ramp and back to the room where you fought the robot
(keeping in mind you have to take care of MOMO now for the group attacks that
the one poison solder does)  to get a cut scene...
"""""""""""""""""""""""""""""""SCENE 28""""""""""""""""""""""""""""""""""""""
Press the blinking switch since you couldn't before and leave the room going
to the door to the left and down the ladder for quick cut scene.
"""""""""""""""""""""""""""""""SCENE 29"""""""""""""""""""""""""""""""""""""
    ....Or, you can stay and fight them, if you choose to fight, for me, I
wouldn't put....ANY techs on MOMO since you never fight with just her. I would
just upgrade her stats....ALL of them...but the most being like Shion...health
and EP. For her, they are a different reason. For Shion, it was just because,
why not. For HER...IT'S A MUST. She has the LOWEST HP IN THE GAME!!! Also, if
you do, indeed keep her in the back, she'll be the Red mage...both attacking
AND healing with EP so....she'll need a LOT.
    Either way go left passing one barrel that contains nothing to another
that contains a lousy Med Kit... Go in the door that this was next to to get
an Ether Upgrade Z from the chest and two Ether Packs from the thing on the 
left that you can blow up. Continue left until you get to two barrels, one of
which contains a revive. Go left passing ladders until you get to a point
where there are grates above you. Once you are out of the ladders here, look 
CAREFULLY for a silver barrel as it's easy to see, but kind of hard to see how
to get to it to get an Ether Pack S. Okay, now....if MOMO is NOT behind Ziggy,
PUT HER THERE NOW AS THERE'S A BOSS UP THIS LADDER WHERE HAVING HER THERE WILL
WORK WONDERS AS I'LL SAY IN THE BOSS STRATEGY!!! First....a cut scene
"""""""""""""""""""""""""""""SCENE 30"""""""""""""""""""""""""""""""""""""""""
*************************Zolfo and two Mercurio********************************
*Zolfo Stats        HP: 820****************************************************
*STR: 42  VIT: 19  EATK: 10  EDEF: 6  DEX: 20  EVA: 14  AGL: 6*****************
*EXP: 200  T.Pts: 22  E.Pts: 50  S.Pts: 16  GP: 200  Type: Mechanical**********
*Weakness: Lightning***********************************************************
*Mercurio Stats   HP: 640******************************************************
*STR: 40  VIT: 18  EATK: 10  EDEF: 4  DEX: 16  EVA: 8  AGL: 6******************
*EXP: 150  T.Pts: 8   E.Pts: 10  S.Pts: 6  GP: 200  Type: Mechanical***********
*Weakness: Lightning***********************************************************
*******************************************************************************
****First off, don't worry, the two blue ones are weaker then the Decoder 4****
*one. Yes, more HP, but that's it so they'll go down easier hence why there's**
*two of them. Second, if you didn't listen to me for some reason....I'll say***
*it again...PUT MOMO BEHIND YOU SO SHE DOESN'T DIE!!!! Zolfo has a Grenade*****
*Launcher P attack which can hit anyone, front or back row, and it does about.*
*So keep an eye on MOMO's health. Don't let her die, you need her. Otherwise***
*they just use their guns which are less damaging. The trick here is to use****
*Sheep Beam on the Mercurio guys. This will put them to sleep. Sometimes,******
*Zolfo gets mad at them, and shoots them (to wake them up) for 100+ damage*****
*(almost 200 dmg if he gets a crit!!) Use that to your advantage. Keep the*****
*Mercurios asleep and use Lightning Fist on Zolfo. If the Mercurios are********
*getting on your nerves, put one to sleep, and focus on beating up the other***
*one. DON'T FORGET to give MOMO Ether Packs when her EP gets low! If nothing***
*else, you need her for her Ethers!!*******************************************
****Also, don't attack when these guys guard. You can tell when they do this,**
*as they bring their shield directly in front of them. Just guard or heal. And*
*DON'T put them to sleep in this state, either.********************************
****It may LOOK real hard...but looks can be deceiving.... Sorry, had to*******
*lol. With the red guy killing his other people...it's a cinch. Try to make****
*sure to kill them on the coin as usual...these bosses do E.pts....************
****Okay, if you blow up all the things around you, you will get 2 Bio*********
*Sphere and 8 Med Kit S's that you don't need as you most likely have 99 of****
*them by now lol. Go through the door in the top right corner.  Continue*******
*through the door to be back near the beginning. Go back where you started for*
*a cut scene and boss battle with the evil guy you've been seeing...***********
*******************************************************************************
""""""""""""""""""""""""""""""""SCENE 31"""""""""""""""""""""""""""""""""""""""
********************************Margulis***************************************
*HP: 820      STR: 40  VIT: 27  EATK: 30  EDEF: 20  DEX: 16  EVA: 18  AGL: 11**
**************EXP: 2400  T.Pts: 58  E.Pts: 60  S.Pts: 26  GP: 3000*************
*Type: Biological       Rare Item: Purple Ring                Item: Red Ring***
*******************************************************************************
****He has his normal attack obviously which...as it showed in the cut*********
*scene...is fire, Rune Blade..... which is a stronger attack then his regular**
*attack, and Hell's Crest...which hits everyone, so watch out for MOMO'S*******
*health as WELL as Ziggy's.  Hell's Crest also pushes you to the back...so*****
*again I ask if MOMO's behind Ziggy or not.... He also has two defensive*******
*abilities Lightning Phoenix....absorbs lightning moves for one turn, and******
*Flame Dragon....absorbs fire moves for one turn. That is why I said to place**
*them both in the HI slot so you always have a special move to use with this***
*guy.**************************************************************************
****As you leveled up Ziggy...you DID upgrade his ethers, right? Good, his*****
*first turn should be using Bodyguard if...again....MOMO IS BEHIND YOU!!! So,**
*while he attacks with whatever move that Margulis DOESN'T absorb, MOMO should*
*be healing and sometimes attacking if she has Shooting Star even though it****
*doesn't do a lot of damage at all.... It's better then nothing and is what****
*defeated him on the coin for me. Once you beat him, check out....this cut*****
*scene...**********************************************************************
*******************************************************************************
""""""""""""""""""""""""""""""""""SCENE 32"""""""""""""""""""""""""""""""""""""
-------------------------------------------------------------------------------
                          SSe The start of EVS SSe
                                    Elsa
                                   Items
Ether Pack, Med Kit x3, Ether Upgrade S x3, Ether Upgrade A x11, 900
G, Bio Sphere x2, Med Kit DX Coat-Beam, Fiber Suit, Spirit Pendant Card
Passport, Decoder 10, Disarm Key, Hazardous Area Map

    Okay, so, there you are.....holding a tray. What are you going to do? I
would say getting to play a card game is the first thing you should do. This
game I never really played at all....I played the Drill game a LOT more since
the you only get one prize here that's useful to the game....I say what that
is in that part of the guide. So, to do that, simply talk to the robot
bartender.
       After you do that, leave the bar and keep on going straight for an...

===============================E-MAIL 16/51=================================
    Once you have read this or not, go down into the door from here, this is 
Shion's room on this ship. Pretty good eh? Go along the right couch and keep 
on pressing O to get the DISARM KEY, WHICH OPENS THE SLIDE DECK. Disarm Key.
That is this; Key card which contains the slide deck's disarm code.
    After this, keep going to the right for another email if you invested
in a company. This is if you invested in Vector-Tenan Pharmaceuticals (Please,
if someone invests in another one and has the patience/time to type it out as I
type mine out....even if it's just the message and not the title....that would
be GREATLLY appreciated and will be added to my thank you list so my E-mail
list would be completed.) If you invested in one of the other two, you will get
a different E-mail.
================================E-MAIL 17/51=================================
    After getting that, continue going up and right when you can and save.
This is where you can try out both the Drill and Card games. I wouldn't really
get into them right now though. The reasons? The Drill game you COULD do...but
I would wait until a little bit later when it's easier to get money. For the
card game, I would wait until you got better cards, try it and you'll know
what I mean.
    Now to explain what the silver thing next to you is... That is the main
store in the game...yes, that's not a typo lol.  Press O and the Buy/Sell
thing will come up as it did when you bought the Med Packs...That's one reason
I had you to that first guy so you would know what a store is. Remember, at
this point, you have 10% off items if you invested in my company...please tell
me if the other two gives you that at this point as well please? I'll add you
to the thank you section if you do. Buy all, yes ALL the accessories. I say all
of them since they all have skills to be extracted from them and when we get to
Ziggy again, all that leveling up would've left him with thousands of S.pts.
But, we're with Shion at the moment lol. She also should have thousands, so
extract away and get her levels up. Also buy equipment and weapons and ect...
Careful not to buy any weapons for MOMO though. There will be times you have
to use her obviously...but like last time...only in the back row (For me at
least) Because of that, she still needs to have great defense for the enemies
that shoot all characters and believe me, there will be more of those lol. Just
keep in mind to save at least 1000G for the next offer. Also, don't get the
Fiber Suit. Even though it's better defense for Shion, you'll be wasting your
money if you buy it since you'll be getting it for free in a little bit.
    After you did all of that, to the left of the cabins this time to take
the elevator to the basement for a cut scene.
""""""""""""""""""""""""""""""SCENE 33""""""""""""""""""""""""""""""""""""""""
    Time to blow up stuff. Go up and do that to the thing to get an ether
pack. Go right for another email if you agreed to help earlier.
""""""""""""""""""""""""""""""E-MAIL 18/51"""""""""""""""""""""""""""""""""""
    Keep going right and then up through the door to blow up the big box to
get a Med Kit. In the right corner, blow up the 4 smaller boxes to get two
Ether Upgrade S's, and a Med Kit. Get out of this room ignoring the ladder and
down this time. Blow stuff up on the left to reveal a secret passage way. Blow
up the small box, if you haven't already to get 50G. The big box contains an
Ether Upgrade A. Go right and down blowing up boxes to get 150G and 200G.
Going through the door on the left will net you a save point. In the left
door are more things to blow up. Doing so will reveal the Segment Address 8
door. Using the terminal on the right (With the green flashing light) twice
will make two platforms appear. On the right is a box that has 200G in it
blown up while going down the stairs on the left has the SPIRIT PENDANT, WHICH
PREVENTS ETHER ATK DOWN. You should already have that from the store but I
didn't say what it was there lol, sorry. In the smaller boxes is 50G and a Bio
Sphere. The treasure box contains a decoder 10. We'll use this once we get back
to the save point since it's the door that's in the KOS-MOS simulator so now we
can open it. Now, however, go right, up, and then left to blow up more boxes.
They all contain 5 Ether Upgrade A's, a Med Kit, and a bio sphere. Not going in
any doors until the end....go along the path that curves left. When you do go
through the door, blow up the first thing that you can on the left to reveal
Segment Address 14 and the first one on the right to get an Ether Upgrade S. In
the one above that, you get 100G for blowing it up. Across from that you get 
the Fiber Suit. Equip this on Shion as it's a more powerful suit then the one
she has on now. And, finally, you get 150G for blowing up the thing above this
one. Now, go ALL the way to the closest save point.
    Once you are here, go through the door at the bottom and use the lift.
Still remembering to save at least 1000G upgrade Shion's A.G.W.S. going to the
robot left of where you are at now. Go South and through the door to continue
going south to get the COAT BEAM, WHICH REDUCES B-TYPE DAMAGE BY 20%.. Get out
of this room and go north among the west wall blowing up boxes to get 5 Ether
Upgrade A's. Take the lift that is here and go through the door for a cut 
scene.
""""""""""""""""""""""""""""""""SCENE 
34""""""""""""""""""""""""""""""""""""""""
    When you leave the room, you are paged by the Captain, instead of going to
him right away though...talk to Tony after taking the lift down to help him.
Go up the other lift and save if you want. Keep on going straight after you
saved or not. Pass the crossroads and through the door when you go right and
up. When you go up the ladder, you will be in the room where I said to not go
down the ladder. Anyway, leave this room and go back to the elevator going
back up.
    Go into Shion's room from the North end and press O at that end of the
table to get an email.
==============================E-MAIL 19/51=====================================
After this, go back to the bar to get another email.
================================E-MAIL 20/51==================================
       An actual game I would GLADLLY play but alas, like the others...this is
worthless... One thing that isn't worthless is what's in the Segment Address
10 door though. Go back to the save point that is next to the store. Notice,
when you go to it...there's now the blue EVS plate that I was talking about
so...time to go back to the KOS-MOS simulator to get that item that's not
useless... Remember, you don't have KOS-MOS yet since she's sleeping not. Not
that that's wrong but the battles will be longer so it's up to you to fight
them or not. If you didn't beef Shion up as I advised, I would still fight
them, if you did, you're better off avoiding them since you're only here for
the item. So, go to the door and you get 2 BOOSTER PACKS, WHICH GIVES AN ALLY
BOOST OF 1 TO ONE CHARACTER. Granted, not the best but for some bosses you
NEED boost....literally. Ok, go back to the beginning to get out of here.
Save your game and go to the bridge (The door in front of you) for a cut
scene.
"""""""""""""""""""""""""""""""""""SCENE 35"""""""""""""""""""""""""""""""""""
    Talk to the Captain to get the map that Tony is searching for. Go right
back to the save point to get another investment E-mail.
==============================E-MAIL 21-22/51================================
    Go all the way to the A.G.W.S. Hanger to give Tony the map that he's
looking for to get a Med Kit DX. That is this, One enemy/ally/W (Press /\ at
AP 6) HP recovery/High.  Go all the way back to the ladder room except go left
instead of going in the room following the path to the Catapult Room and press
the switch for a REALLY QUICK scene.
""""""""""""""""""""""""""""""""SCENE 36""""""""""""""""""""""""""""""""""""
Simply turn around to start going back for another email if you got the last
one...
============================E-MAIL 23-25/51===================================
If you want to know the right answer, go to the E-mail section. Go ALL the way
back to the first save point and save. Once you do, go in the bridge to see
all heck break loose in this scene...
""""""""""""""""""""""""""""""""SCENE 37""""""""""""""""""""""""""""""""""""""
------------------------------------------------------------------------------
              SSf To live another day...to fight on another ship SSf
                             Elsa....again
                               Enemies
M DOMO-A, M DOMO-B
                                Items
Ether Pack x5, Escape Pack x2, Bio Sphere x2, Antidote x4, Ether Upgrade 
S x3, Skill Upgrade A x7, Ether Upgrade A, Skill Upgrade S, Frame Repair A x2,
Bio Sphere, Med Kit S x2

    Okay now....this familiar lol. There are now monsters here for you to
fight. Go back to the elevator.  Even though you blew it up already, blow the
thing above you again for an ether pack...aren't you glad I said to blow it up
before? You would've lost this item had you not blew it up earlier. As you
walk right, KOS-MOS automatically presses a switch closing doors and charges
the floor causing the robots on the floor to stop which is going to help later
if you don't want to fight....even though you should. Again, even though you
did it already, you get an ether pack from the big box and a bio sphere and an
escape pack from the small boxes. Go down the ladder. When you do, Ziggy says
they have to go to the bridge.
    So, go ahead and do that, remember, since these are robots, use
Lightning fist. Now, this makes sense a little bit...since you're different
people....lol. Get an Antidote from the thing on the left. 5 skill upgrade A's
are in the second thing down on the right. An Ether Upgrade S is across from
that. And an Ether Upgrade A is diagonal from that. Time to level a bit if you
want to level up MOMO that is....if you're like me and HATE her...forget it
and continue on. Before you get out of here however, shoot the two big boxes
here to get an antidote. As you continue right, you meet Shion and the other
two. Now, to pump up your main party after yal are done talking about who you
and the enemy are... Now, my main party, as I said before is Shion, Ziggy, and
KOS-MOS and will be whenever I can so whoever you choose, choose them now and
work on them because there is only one other character that you play with in
this game and that's it. That is Jr. If you read my Character section, he's the
most average out of EVERYONE so up to you to wait for him or not...still...he's
one person so if you are going to wait for him, choose 2 main characters and a
second choice lol. If anything, do this to make money and upgrade Ziggy's
lightning fist since as you can imagine, the mother ship's going to be metal.
    So do that and go down and left to get a Skill Upgrade S and a Frame
Repair A from the two small boxes and an antidote from one of the big boxes.
Go down to the crossroads and on the right you will get an antidote while on
the left you get an antidote, an ether pack, a frame repair A, and a med kit
S. Going down will net you a save point. The right door is where it showed the
electric floor. You can turn it off if you want. If you don't want to level,
leave it on. If you do then whatever. With this on, you move slower while the
enemies can't MOVE AN INCH!! Anyway, blow up the boxes here for an escape pack
and 2 skill upgrade A's. A med kit S is in the box that is up the steps. The
last items are an escape pack from blowing the thing up and an Ether Upgrade
S, and another escape pack in the hidden passageway. Now I battle some since
you can get rich from selling the junk you get after battle, they are good for
nothing but selling for 100G each..... If you do, indeed do this, you can go
to the male cabin and rest for free. Now, go through the south door and the
other south door for the boss...
******************************Domo Carrier*************************************
*HP: 1800      STR: 44  VIT: 27  EATK: 30  EDEF: 18  DEX: 15  EVA: 6  AGL: 8***
***************EXP: 4500  T.Pts: 80  E.Pts: 20  S.Pts: 40   Type: Mechanical***
***************Weakness: Lightning                     Item: Anti-Beam Armor***
*******************************************************************************
****Now, this boss is either VERY HARD if you don't know what you're doing,****
*VERY EASY if you do know what you are doing and trained Shion well or MEDIUM**
*if you know what you're doing and DIDN'T train her well. What I mean is, and**
*I didn't do this....lol since when I beefed her up (Said for you to) that was*
*with an enemy that didn't give out E.pts which is what we need to do this.****
*What the best thing to do is to get Medica All. Once you do, transfer it to***
*everyone. Now, for this boss, to be VERY EASY, you should get Boost 1,********
*another of Shion's ethers, and transfer THAT to everyone.*********************
****You need that boost 1 because at the beginning of the battle, the boss*****
*copies whatever Slot item we start out at. Whenever the bosses turn comes, he*
*will use a REALLY POWERFUL ATTACK ON THAT TURN CALLED TREMOR. So, if you have*
*boost USE IT BEFORE THAT TURN!!!**********************************************
****Other then that, his attacks are pretty weak and only hits one character***
*so no worries. The only worry is that when his HP is less then 600 KILL HIM***
*QUICKLY because it'll heal itself for 600 damage.*****************************
****In the beginning of the battle, it will be so kind to show you what********
*will happen if you let it on the slot that it will memorize so you'll know****
*how much it does to you right from the gecko so have Shion (Or anyone if you**
*transferred like I didn't lol) use Medica All on everyone.********************
*******************************************************************************
"""""""""""""""""""""""""""""""""""SCENE 38""""""""""""""""""""""""""""""""""""
    From butt kicking girl, to cook, to waitress, to butt kicking girl again,
to tour guide? Wow, she has a lot of jobs lol. Anyway, we're going to get
items as she's guiding starting with going through the right door. This is the
kitchen lol where KOS-MOS says no to help...so lets go to Shion's cabin in
front of you after leaving the kitchen through the North Door. When it asks you
to rest...please do...NOT!!! Shion says she doesn't like to be alone so it's
good that MOMO's coming in. Again, SAY NO TO SLEEP!! Exit north again and go
into the next cabin where she explains this was a better ship then it is
now...onto the bridge! She explains where everyone sits. Go back to the
elevator and up and around south through the door. Shion sees that there's
nothing in it so now it's Ziggy's room. Walk around here to the flashy switch
for...
================================E-MAIL 26/51==================================
    Again, if anyone picked another one please tell me so I can include it...
since I'm off the subject, lol. For defeating the boss, you got an ANTI-BEAM
ARMOR, WHICH REDUCES B-TYPE DAMAGE BY 255 FOR AN A.G.W.S. Back to our regular
scheduled game lol.
    Head out the north door and go to the catapult room to have Shion explain
about her crane experience as to how she caught them and that this was the
place where they came in at. Go all the way north for another E-mail that
you would've missed had you slept.
=============================E-MAIL 27-28/51=================================
    Go back to the A.G.W.S. hanger for Shion to talk about the A.G.W.S.' For
the tour to continue, go south through the door to realize that this room is
most likely illegal......on we go to KOS-MOS' Maintenance lab. There, Shion 
says how this was a vacant room but KOS-MOS is using it now. The tour is now
over, time to sleep.  You have to go to Shion's room to do that. Once you do,
you will see this VERY LENGHLY scene.
"""""""""""""""""""""""""""""""""SCENE 39""""""""""""""""""""""""""""""""""""
First thing's first....SAVE as we go to a new section.....
-----------------------------------------------------------------------------
              SSg Introduction to Jr. the most average character SSg
                            U-TIC Battle ship
                                  Enemies
B U-TIC Soldier, M Zolfo, M Cyber Crab
                                  Items
Antidote, Med Kit S, Tech Upgrade A x4, Ether Upgrade A x7, Skill 
Upgrade A x8, Frame Repair A x3, Cure-All x2, Bio Sphere, Ether Upgrade S, 
Tech Upgrade Z Coat-Ice, Decoder 16, U-TIC Card

    From the save point, go into the hole and go south. If you go into your
first right, you will get and antidote from blowing up the first tank, a med
kit S from the second, and 2 tech upgrade A's from the third. In the middle
of the down three are 2 ether upgrade A's. Go up from there and go into that
little space that the one wall is shaped like a backwards L to blow up the
barrel there. That will destroy the lasers in front of you. Going up and left
will net you another destroyed laser unit. If you destroy the thing here, you
will get into a battle. I would do it; these battles get you money...low
exp...but money none the less. Go to the lasers that you just disabled and
press the shiny switch. That will open two doors. Go south through both of
them to get the 2 skill upgrade A's. Continue going all the way south and then
left. Keep in mine that you will get ambushed if you don't pass the gateway 
fast enough. You will get 2 frame repair A's if you blow up the box in the
first door when you go left. Leave this room and follow the path left and up
to the dead end. Go in the door on the right to open the 4 door. Go up into the
opened 4 door.
    The first door you can't do anything in, so go south and you will get a 
CURE ALL, WHICH....WELL....CURES ALL, LOL...EXCEPT DEATH. You will get a bio
sphere from the other one. If you want to save, go down and in the first door
on the left. If you examine the 3 door, Jr. (I'll call him that now since you
are actually playing him lol) will think to himself what he heard earlier. You 
can't open this door yet so go in the one on the right.
    For destroying the plants, you get 2 skill upgrade A's and 2 tech
upgrade A's. Go to the right. Do you see that blinking green thing? And then
the box next to it? Destroy that. Go into that door you just disabled to find
a guy here who won't say anything.....yet lol. Blow up the other box that is
on the right. Go into this door to fight a soldier. Blow up the cabinet to get 
2 skill upgrade A's and to discover segment address 11. What luck...we got the
key earlier so, get the COAT ICE, WHICH REDUCES I-TYPE DAMAGE BY 20%. Exit the
room and go south. Since you can't go into the door on the right, keep going
to get 5 ether upgrade A's. Continue and go in the door at the end.
    Go through the door you see (not 5, the other one) and press the switch
to OPEN 5. Instead of going in that however, go south into the A.G.W.S.
hanger. Blow up the thing right next to you on the right to get a cure all. Go
down the steps on the left and onto the first catwalk you see. Blow up the
thing there for a frame repair A. The next catwalk has nothing so continue
right onto the next catwalk that has 2 skill upgrade A's. The next catwalk has
an ether upgrade S. In the treasure box is a tech upgrade Z. Destroying the
thing on the last catwalk will cause an explosion alerting a soldier you have
to fight. Now, after killing the soldiers you alerted go up the stairs and
south killing the soldiers that ambush you. After you killed them, go into the
door there on the right. Blow up the box there for the U-TIC CARD, WHICH
DISARMS CORRIDOR 5. Still go south and into the left door to get the flashy
thing which is the CARD NO. 3, WHICH IS A CARD WITH THE NUMBER 3 ON IT. So if
you would've gone in the door we opened....you wouldn't have gotten 
far... Good, you can go to the bridge now...but first, go to the 5 door you
opened (fighting robots now...) and go into the left door to save since there's
a boss coming up...
    Instead of GOING to that boss, we're going to get something first. Go
right until you can go down. Go into that door and use the U-TIC card we got
to go in and get decoder 16 so when we get back to an EVS save point, we can
get that since we discovered it... Now, go into the door in the beginning
where I said you can't do anything yet...use the 3 card, go in. Jr. and Mary
talk for a bit and then you walk up to the thing in the middle. Try to use it
to face the boss...
*********************************Ambix*****************************************
*HP: 1200      STR: 42  VIT: 28  EATK: 40  EDEF: 8  DEX: 20  EVA: 8  AGL: 8****
***************EXP: 1800  T.Pts: 62  E.Pts: 16  S.Pts: 50  Type: Mechanical****
***************Rare Item: B-MAX Circuit                Item: Frame Repair Z****
*******************************************************************************
****You'll have no problem with him. Heal when you need to. He counter boosts**
*as you hit him with non slash weapons. He's got a missile attack and a less***
*powerful machine gun attack that hits everyone. The beam laser attack he has**
*hits one character.***********************************************************
****If you're feeling brave, let Mary and Soldier die (you don't get to use****
*them anymore) and let Jr. claim all the EXP and Pts for himself. And without**
the coin (I unfortunately didn't beat him with the coin....) you get 62 T.pts,*
*16 E.pts, and 50 S.pls. If you do indeed beat the boss by yourself, you also**
*get 1800 EXP. For beating it, you get rewarded with....a scene...*************
*******************************************************************************
""""""""""""""""""""""""""""""""""""""""SCENE 40"""""""""""""""""""""""""""""""
Start to leave when you get an email
=====================================E-MAIL 29/51=============================
Go to Ziggy's room to talk to him so he joins you. Once he's joined you, go
back to where you were and go to the save point so we can get that segment
address.  Go to the segment address section for directions... for doing this,
you get the  Stim DX. Go to the room diagonal from you to get out of here. Go
left into the outside world.
-------------------------------------------------------------------------------
                SSh Smell the OUTSIDE AIR FINALLY!!! SSh
                             Dock Colony
    The first thing you should do is go all the way left to see Cherenkov 
getting
beat up. When he gets up...his forehead glows???
    Talk to a lady in a brown dress that is walking back and forth in 
underneath the Dock Clinic sign. She mentions about a Fish Detector. This has
no meaning right now...but this starts a side quest that I'll get to later. 
Make
sure to keep on talking to her until she repeats herself. The door next to her 
has
you going into the hospital. Go in the middle of the seats to get an email.
===============================E-MAIL 
30/51=======================================
    The door in the left in here contains a nurse who will heal you. Talk to
the red person sitting in the chair until she repeats talking.  Now go in the
next room to try to talk to the little girl there. When she doesn't say
anything..talk to the white guy who's sitting across from the red person until
he repeats himself. Finally, talk to the nurse who's walking around until SHE
repeats herself... lol. Got all of that? Good, you just started another side
quest. Get out of here and go to the door next to you (Talk To me) This is the
most general of a store that you're going to get to in this game so get
whatever you want.. Talk to everyone here until they repeat themselves. Blow
up everything in here going left until you reveal Segment Address 2. Leave the
shop and go south saving along the way.
    Go back into the alley where Cherenkov was beat up and Hammer will run
to you saying to follow him, when you do ....a scene begins
""""""""""""""""""""""""""""""""SCENE 
41"""""""""""""""""""""""""""""""""""""""""""
Walk right and you get an E-mail
=============================E-MAIL 
31/51==========================================
After getting it, go through the North door to the room with the ladder. Once 
you use it, go to the elevator to get another email if you invested in the 
last two companies that I did, otherwise continue and save.
============================E-MAIL 
32/51===========================================
Once you have saved, equip the sub-weapon (It's weaker then the one you have 
on now...even weaker then the one you originally had....) if you got the 
email. Talk to captain and choose to depart for a scene
""""""""""""""""""""""""""""""SCENE 
42"""""""""""""""""""""""""""""""""""""""""""""
-------------------------------------------------------------------------------
                  SSi To be eaten.....and live? SSi
                            Cathedral Ship
                                Enemies
G Cerberus, G Fairy, G Ogre, G Unicorn, G Lizard Man, G Hydra
                                 Items
1300 G, Antidote, Bio Sphere x2, Cure-All x4, Ether Pack S x2, Ether 
Pack MAX, Ether Upgrade A x2, Frame Repair A x3, Frame Repair Z, Med Kit DX, 
Med Kit MAX, Med Kit S, Neuro Stim, Rejuvinator, Revive x2, Revive DX, Skill 
Upgrade A x10, Tech Upgrade A x2, Veil :Clock Shield, Coat-Fire, Magical Hat, 
Nightwalker, Tuned Circuit  Decoder 9, Decoder 15, Flower Seed, Robot Part 
Left Arm

    To begin, make sure to have the poison guard on your characters and, when
you get the item, and so the skill extracted... the sleep guard since the
enemies do those attacks. Also, you have to know that you're going to have to
heal here by items or ethers since there are no rest stops here. The last
thing is there are VERY FEW save points in this LARGE area....so, KEEP VERY
STRICT WACH ON YOUR HP!!!!
    Now that we got THOSE out of the way....save at the save point you see
when you start. Go blow up the things above you for an antidote and a
NIGHTWALKER, WHICH PREVENTS SLEEP. So, extract the sleep guard from this and
you'll be all set. Go up, and up again at the barrel, then left to get a bio
sphere. This time, keep on going right to find a path...follow it for a scene.
"""""""""""""""""""""""""""""""""SCENE 
43"""""""""""""""""""""""""""""""""""""""""""
       With that knowledge, blow things up on the left for a neuro stim. Go 
back down and go right this time defeating the Gnosis that are in your way and
passing a red trap and going up behind the sign. Blow up the sign and get the
COAT FIRE, WHICH REDUCES F-TYPE DAMAGE BY 20%. From here, go back down and go
south and right to the new area. 
    Go in the house on the right by blowing up the door. When you climb up the
ladder that is there, go across the bridge that is there. Blowing up the rock 
above you gets you a cure-all and blowing up the wall on the right gets you a
revive DX. Finally, go south to get a revive from the rock there. Go back down
the ladder and go south, right, then up to blow up some crates. No items this
time....go back passed the house, right and then down to use the elevator.
Follow the path to the where you can go right and up. Make MOMO your main
character (How I said to do it before) and go up the stars to touch the
blinking light to have her learn both the "Magic Caster" tech attack and the 
ether "Star Wind". So you don't have to do it later, blow up the rubble on the 
right to make a bridge but DON'T go down it yet...instead, go down the stairs, 
left, and south.
    When you do, follow the path until it's a dead end....until you blow up 
the thing there allowing you to go further, so do so. Go up the steps and 
continue right looking out for that big green thing that has a lot of HP, so 
watch out. After you pass him, blow up the things here to get an ether pack S 
and a Med Kit S. Continue right into the next area. Now, go right, down, right,
then up to buy things and save. You can level if you want. Now, go back to the
bridge you made to face the boss.
********************************SVAROZIC***************************************
*HP: 1500      STR: 60  VIT: 20  EATK: 34  EDEF: 25  DEX: 20  EVA: 20  AGL: 11*
***************EXP: 800  T.Pts: 30  E.Pts: 16  S.Pts: 6           Type: Gnosis*
***************Weakness: Ice  Rare Item: Tech Upgrade Z   Item: Tech Upgrade S*
*******************************************************************************
****Just as a note...you technically CAN have MOMO in here to make it an all***
*female battle (Shion and MOMO for healing, KOS-MOS for attack...and Shion if**
*you have her Spell Ray up like I do...she's a monster, easily my most*********
*powerful character at this point because of it..., and MOMO for stealing both*
*the tech Upgrades...but, seriously, she's so weak, you'll be more healing*****
*then attacking for one more item....)*****************************************
****He has a few attacks that are all fire based. Because of that, put the*****
*Fire Coat on Shion as she has the least HP most likely. All only hit one******
*character. He also can boost/counter boost. That's it, have fun.**************
*******************************************************************************
For beating it, you get the TUNED CIRCUIT, WHICH INCRREASES AGILITY OF THE
A.G.W.S. BY 1. treasure box. Go back to the save point that we last saved at
and save. Go into the mall and blow stuff up to get a frame repair A and two
skill upgrade A's. Now take this other enemy out.
*********************************PERUN*****************************************
*HP: 1500      STR: 60  VIT: 20  EATK: 34  EDEF: 25  DEX: 20  EVA: 20  AGL: 11*
**************EXP: 800  T.Pts: 12  E.Pts: 10  S.Pts: 24          Type: Gnosis**
**************Weakness:  Spirit, Slash      Rare Item: Ether Upgrade Z*********
******************************Item: Ether Upgrade S****************************
*******************************************************************************
****The exact same thing as the other boss except this one's ice.**************
****KOS-MOS' blaster/ R CANNON and Shion's Spell Ray both heal him so DON'T****
*USE THEM!!!!******************************************************************
*******************************************************************************
    Kill the plant thing that is directly across from the stairs for a cure all
and a decoder 15. Continue to go to the back to get a FLOWER SEED, WHICH IS
FROM THE ARIADNE FLOWER from the table. Hmmmm, that sounds familiar...yup, this
is part of the side quest you started earlier, more on this later. For now,
however,  go in the door to the left of here. Follow the path until you can go
down on a blue elevator. Go in the door here.
    Okay, in here is the good, bad, and ugly. The bad is there are enemies in
here called unicorns has really high defense, and offense as well, and is a
BIG pain when they are in the back ow... Ugly is their ability to heal and
resurrect enemies. However, the good....is, you get GREAT defense and you may
get a UNICORN HORN, WHICH IS ANOTHER BARTER ITEM THAT SELLS FOR 500G and ALL OF
THE ITEMS YOU GET FROM BLOWING UP STUFF HERE!!! The vehicle gets you a bio
sphere. Now, in all the boxes, while fighting the enemies, you get: 500G, 2
skill upgrade A's, a cure-all, 200G, 100G, a med kit DX, an ether pack S, 5
skill upgrade A's, a skill upgrade A, 2 tech upgrade A's, a cure-all, and 2
ether upgrade A's. While you blow them all up in the upper right corner, you
discover Segment Address 13. On the upper left corner in the treasure box, you
get a med kit max. Go back to the elevator and go south.
    Go down the path to the right, and then to the left when you are at the
bottom. While going left, blow up stuff to get a cure-all and 500G. Go past
the north past continuing left to blow up the door there getting a rejuvenator.
Go back to the extreme left and then south to blow up a crate to get a revive.
Left of that is a CLOCK SHIELD, WHICH PREVENTS SLW. Go all the way left to face
the final Gnosis element enemy....
*********************************STRIBOG***************************************
*HP: 1500      STR: 60  VIT: 20  EATK: 34  EDEF: 25  DEX: 20  EVA: 20  AGL: 11*
***************EXP: 800  T.Pts: 16  E.Pts: 30  S.Pts: 6           Type: Gnosis*
***************Weakness: Fire                  Rare Item: Skill Upgrade Z******
****************************Item: Skill Upgrade S******************************
*******************************************************************************
****This time, it's ice. It's the easiest of the three as no one has an ice****
*move to heal it, so no worries and it will die in no time.********************
*******************************************************************************
Get the decoder 9 that the boss was in front of. Take the first pass up and
continue for...
""""""""""""""""""""""""""""SCENE 
44""""""""""""""""""""""""""""""""""""""""""""
    Be aware, the enemies in this building do poison attacks so be prepared
as I told you in the beginning... Blow stuff up for a revive. On the left are 2
frame repair A's. Finally, blow up the thing that the fly was guarding to get
an ether pack max. Go through the door here and save on the left.
    Blow up the things next to the orange elevator that we can't use right
now, you will see why in a bit. Go in the door to the left and then all the
way right and into the first cubical to get a MAGICAL HAT, WHICH PREVENTS STOP.
Blow up the plants on the left side to get a frame repair Z. The top right
part of the room is where you should go next and go up the steps and through
the door.
    Press the blinking switch that you see to bring down a ladder. Another
thing next to the elevator needs to be blown up. That's it here, go back
though the door and go to the other thing and destroy the thing next to the
elevator and then go up the ladder that you had come down from pressing the
button. As you are going right, blow up the two things to make the elevator
operational. At the dead end, blow up the thing here and go into the door to
go into the Segment Address 9 door to get another robot part...don't worry,
you won't be sorry that you're collecting them, guaranteed. Go all the way
back to the save point and...well? Save lol. Extract the lost guard since
this boss coming up does that to you which says no to ether....you don't
want that to happen...
    Once you did that, here is something to ponder...the boss here has two
items that you can't EVER get ANYWHERE BUT FROM HIM!! So, this goes against
everything I want to do...but...level up if you haven't with MOMO so you can
put the stealing move on her and level her up (Below here is PERFECT because
unicorns are here) and her techs and ect, ect.....or use items on her so she
can catch up, hopefully you've been saving them up since you'll need ALL of
them to be of great help.... She's still going to be terribly weak but
you're only going to have her in danger's way in a little bit. While you
are...I would transfer her Life Shot to everyone since it heals more then
Medica.
    After you have done that go down the elevator. Go left and destroy the
thing in the way, and again to the barrel to get a veil. Go right and use the
elevator. Phew....don't want to fall from here now do we....lol. Put the
extracted lost skills on and operate the consol to get....
""""""""""""""""""""""""""""""SCENE 45"""""""""""""""""""""""""""""""""""""""""
******************************GARGOYLE*****************************************
*Gargoyle Stats          HP: 3600**********************************************
*STR: 60  VIT: 15  EATK: 40  EDEF: 15  DEX: 23  EVA: 30  AGL: 5****************
*EXP: 7400  T.Pts: 140  E.Pts: 120  S.Pts: 60      Type: Gnosis****************
*Weakness: Lightning     Rare Item: Commander's Crest    Item: Silver Crown****
*Oudogogue Stats     HP: 1000**************************************************
*STR: 5   VIT: 10  EATK: 40  EDEF: 26  DEX: 40  EVA: 30  AGL: 8****************
*EXP: 800  T.Pts: 50  E.Pts: 50  S.Pts: 10         Type: Gnosis****************
*Weakness: Slash       Rare Item: Frame Repair Z   Item: Frame Repair A********
*******************************************************************************
****This is going to be a little long if you don't do it right. What I mean by*
*that is, KILL THE OUDOGOGUE FIRST before you even THINK of seriously harming**
*the Gargoyle. The reason? They heal him for a LOT of damage...****************
****He has Seal of Silence as a very bad move that causes lost (No Ether*******
*casting) on one character that doesn't have the item, or skill extracted. His*
*first attack move is a pretty powerful attack that hits one character. The****
*other....you have to keep your HP for just in case he does it. It is Obsidian*
*Claw. That does a LOT of damage as well as lowering your defense.*************
****Here is where MOMO comes in..... Have her cast Star Wind on herself********
*and use the tech to steal the two items that, again YOU CAN'T EVER GET********
*AGAIN!!! If you want to chance it....you could steal from the other two as****
*well, but they are for the A.G.W.S. and I personally don't really use them,***
*again, so what I get naturally is fine. Once she's done stealing, send her to*
*the back on strict heal/boost duty.*******************************************
****Each time an Oudogogue dies, the boss gets stronger. That really doesn't***
*matter however, just attack, whatever, lol. It will take time what with the***
*healing, but you'll do fine if you are leveled which...if MOMO is in**********
*here...YOU BETTER BE!! After which, is a  LONG scene**************************
*******************************************************************************
""""""""""""""""""""""""""SCENE 46"""""""""""""""""""""""""""""""""""""""""""""
If you brought MOMO in the fight and stole these, here is what they are. The 
SILVER CROWN INCREASES MAX EP BY 15% AND THE COMMANDER'S CREST INCREASES AP BY
1 EACH TURN.
-------------------------------------------------------------------------------
                 SSj Inside the second Main ship SSj
                              Durandal
                               Items
Booster Pack x2, Ether Upgrade A x4, Med Kit S, Med Kit DX x2, Ether 
Pack S, Stim DX Casino Passport, Decoder 1

Yea...MOMO is gone, we'll find her eventually, but first go left to get 
another email.
============================E-MAIL 33/51=======================================
After you get that email,  continue left for another email if you invested in 
Vector.
============================E-MAIL 34/51=======================================
    Continue left into the tram and go to the Residential area. Go up the ramp
on the left to go into the next area. Going straight to blow up the bench 
here will yield a booster pack, and another one from the vending machines. 
When you go up, go right and through the door to be in the game room. There is 
a CASINO PASSPORT, WHICH LETS YOU PLAY SLOTS AND POKER WHEN USED AT A SAVE 
POINT up the stairs to the right which you can use to earn you money....go to
the section regarding this to know about it. Exit this room and go left
through the door and continue to the room at the end and blow up the two
cabinets for a med kit s and 2 ether upgrade A's. Leave this room and go north
blowing up the vending machines along the way for a med kit DX. Continue  North
and then left blowing up the thing in the middle of the couches for an ether
upgrade A  and the left aquarium for 2 ether pack S's. Time to buy buy buy and
sell sell sell!!!!! Since we basically have infinite money.....if you play the
poker game like I do...... Do that by going right and into that door. Before
you do though, blow up the closet for a med kit S. Now, time to get everything
you can...why not? Even though it takes time....you have infinite money so go
ahead.....just make sure to save 6000G for the next investment, whether it's
one you should've earlier....(The F-BSHOT weapon.....) or a better one,
whatever. Since we're done here, go back to the tram and go to the hanger
this time....WITH THE 6000G!
     Go all the way right for the investment email. If you DON'T have the
F-BSHOT, invest in Alkimia to get it..... If you DO, then one of the other
ones at your choosing.
=============================E-MAIL 35-36/51===================================
    After you invest in whatever company you choose, go to the tram and
choose the park this time. Go right, up the ramp that has the arrow and NOT
the X and in the door at the top for a scene.
"""""""""""""""""""""""""""""""SCENE 47""""""""""""""""""""""""""""""""""""""
Go south for a MASSIVE Investment reward.....depending on who you chose
=============================E-MAIL 37/51====================================
Go back to the tran using the right side to get another email
=============================E-MAIL 38/51====================================
Yea, back to the Residential area and go to the left for an awesome AD!!!
============================E-MAIL 39/51=====================================
When you continue into the first hall you go to and then the door, you get a
scene when you choose to rest...
""""""""""""""""""""""""""""""SCENE 48""""""""""""""""""""""""""""""""""""""""
    Since you are here, you can shop/save/bet. When you are done with that, go
to the dock. Now, once you talk to Jr. we're going to move the side quest
underway, this is also to buy new stuff so if you're good, skip all of this
until you see another line/after the scene that happens. The store is in the
second paragraph below this first line.
----------------------------------------------------------------------------
After talking to him, go down and right into the Elsa and talk to Captain
Mathews to go to the dock colony. Now go to the clinic to give the seed to
Luty, the silent girl. That's it for now.
    Buy stuff from the talk to me shop as they have new things, including a
new A.G.W.S. for 50,000....even if you DIDN'T to the casino, if you invested
in what I did, you just got 70,000, so you're good. Now....what about a beach?
Go back to Captain Mathews and go back to the Durandal and go up the ramp to
go to the Kukai Foundation for a scene
----------------------------------------------------------------------------
""""""""""""""""""""""""""""SCENE 49""""""""""""""""""""""""""""""""""""""""""
Try to leave the beach for an email
========================E-MAIL 40-41/51=======================================
Go on the right side and up like you were going to leave to meet Ziggy who
came to check up on Shion and says not to push herself too much. Now get off
the beach to be introduced to...
------------------------------------------------------------------------------
               SSk Finally....choices on where to go lol SSk
                         Kukai Foundation
                               Items
Tech Upgrade A, Ether Upgrade S x2, 1200 G, Speed Stim, Med Kit PM Card 
C, PM Card B, Fish Detector, Engagement Ring, Decoder 8

       Yes, this big map you see is the Kukai Foundation. On the first stop on 
our tour, go to the A.G.W.S. Parts Shop & Foundation Robot Academy that is 
directly south of you. In there, buy whatever A.G.W.S. stuff you want if you 
didn't yet since these are the same as the "Talk to me" shop... Go down stairs 
to meet a Mysterious Old Man...
       This is the first chapter in the Ultimate Ether Side Quest. So, Just 
read what he says, or not and leave. Come right back down for Chapter two. 
Blow up EVERYTHING! That's it. Talk to him when you're done to get one of the 
attack ethers for Shion, make sure to equip it on her if you want her to use 
it... It's THRONI BLADE, WHICH IS ONE OF THE FIVE ETHERS THAT SHION GETS FROM
THIS. THIS ONE DOES SLASH DAMAGE TO EVERY ENEMY.
    Leave and go to the right for a game machine that asks you
questions....For answering all the questions correctly, you get a PM CARD C,
WHICH IS A PROMOTIONAL CARD FOR THE CARD GAME. Card C. Here are the answers:

Talk To Me, Professor, Smelly Looking purple t-Shirt, Holgar, Luty.

Leave the shop and go to the City Sector 26 &27 in the center.
    Use the crank that's to the left of the Ironman to have a platform come
out which you'll need later... for now, however, go into the Ironman you are
at right now to talk to a woman who is crying in the bottom left corner to
continue with that side quest we'll do later. Leave here and go to the Our
Treasure inn to...NOT sleep yet, but instead,  save at the save point here on
the right. On the left is a shop so buy things...if you didn't earlier since
like the A.G.W.S. shop, you could buy all this before so, leave this inn and
go left into the next section.
    A good change, a nicer change lol. Anyway, go up the stairs you are at
now and go in the East 6 Door to blow up a car for...a useless escape pack you
can get easily enough playing cards....whatever, it will be sold lol. So you
don't do it by instinct...DO NOT BLOW UP THE PINK BLOB THING WHATEVER YOU
DO!!!!! After you blow up the car, blow up the crates to get a tech upgrade A
and the pink blog thing that says Talk to me...so do so. To listen to the be
able to get a segment key later on. Go up the stairs next to you and go left
through the door...and the next one and go down the stairs on the left. Blow
up the cabinets to get 2 ether upgrade S's, 1200G, and the revealing of Segment
Address 3. Go south out of this room and up the small 4 starred thing next to
the big stairs that is in front of one of the machines to get a PM card B. You
get the  Fish Detector by going up the big steps and examining the white suite
hanging from the door. Go south out of this room and continuing until you
can't no longer, then right and in the door there.
       Go up, right, and then south to be outside once again. Climb down the
ladder on your right and press the button there to extend the ladder further
down. Do as the ladder did and go down...and right until you get an email (Or
you can simply go left and come back in lol..
================================E-MAIL 42/51==================================
Time to go to the beach again to do some fishing. Simply go up to one of the
/\s and press O. that's it, lol. Keep on doing so until you get the engagement
ring, a med kit, and a speed stim. Now, go back to the Ironman and give the
ring back to the lady to get Decoder 8. Save your game at the Our Treasure Inn
and rest by talking to the little girl as Jr. to rest for free. Because of you
talking to the Pink Bug, go to the Launch pad on the very right, then to the
Durandal and then to the park. Go up the ramp and in the park area and to the
right to search the bushes for decoder 1. It's flashing now, so you can't miss
it. After you get it, go to the dock and in the Elsa to talk to Allen near the
cabins which starts the big scene.
"""""""""""""""""""""""""""""""SCENE 
50"""""""""""""""""""""""""""""""""""""""""
Time to get the stuff that they took in....
-------------------------------------------------------------------------------
                 SSl Yea, we are renagades, CHARGE!! SSl
                                Durandal
                                 Enemies
B Federation Soldier, M Gertzog FE
                                  Items
Frame Repair Z MSS540 Armory Key, Decoder 5

    Now, before you start, arrange your group... no KOS-MOS, so, if she is
one of the main ones you were using, pick whoever you want, I simply picked
the highest character that was useful..out of the choices you have the weakest
character in the game and the most average character in the game....and chaos.
I picked chaos, the choice is yours.
    If you check you equipment...you don't have any... To fix that, go
right, up, and right into the room with the store. In the room, there is
conveniently a treasure box which, when you open it, contains  Equip Item
so....YOUR STUFF lol. Equip everyone now so we can continue. Okay...you got
stuff for free...YOURS....do you want to BUY some now? Whether you do or not,
either way, after that, go to Shion's room again.
    In here, you can rest for free and get an ARMORY KEY, WHICH OPENS THE 
DURANDAL'S ARMORY. Armory Key. That is this, a key to the Durandal's armory. 
Now, you can either gain a couple levels (20 at least) and gain a LOT of
money doing so since each one is at least 600, some 700...and even others 900
EACH, or continue. After you get stuff for free or otherwise...lol,  if you
want to save it, go ahead and go to the casino to do so.
    Whether you save or not, go to the hanger to use the armor key that
you just got from your room. Go right to meet the enemy and kill it. Once you
do, open the door and blow up everything here to get a decoder 5, MSS540,
WHICH IS A MORE POWERFUL AMMO FOR ZIGGY THEN WHAT YOU HAVE NOW. The last thing
you get here is  a frame repair Z, equip the ammo. Now go to the dock.
    No one but the machine tries to kill you...unless you talk to them? You
would think this would be the place that WOULD be alerted since....you can
leave....lol. Anyway, fight or not, up to you.  South is where you need to go
so you can get on the Elsa to go all the way to ZIGGY'S room to save it. Once
you saved it, go to KOS-MOS' room for....
"""""""""""""""""""""""""""""Scene 51""""""""""""""""""""""""""""""""""""""""
And......
------------------------------------------------------------------------------
                SSm Memories of the past.... SSm
                          Encephalon
Enemies B Dirlewanger, M Kubel, G Bugbear, G Kobold, G Larva Doll, G Troll,
G Gremlin, G Sky Fish, M Gertzog UT, G Basilisk
Items Normal: Bio Sphere x10, Med Kit DX x5, Ether Pack S x12, Rejuvinator x2,
Revive x5, Neuro Stim x5, Frame Repair A x6, Defense Shield Coat-Sword, Ruby
Helmet, Blade Soul, Double Buster, Guard Cleaner, Angel Ring, Venom Block, Red
Topaz, Blue Topaz PM Card E, Decoder 12, PM Card D, Decoder 3

    Now, this is where I'll STRONGLLY suggest reading the scenes if you
haven't yet just so you can make sense why you're where you are. Now, you are
the weak group with no option to change...at least you have Ziggy..... anyway,
save if you want to before doing anything. The way you fight is to go in the
spot lights to face the flying enemies. Go right going down when you can to
get the sword coat from the treasure chest. If you destroy something, the
lights automatically come to you so if you don't want to fight, don't destroy
things. If you do want to, however, keep on going right until you can't
anymore and then up to get a Ruby Helmet. That is this, a helmet that gives
you 6 defense from the middle junk. On the top left corner, you get 5 Bio
Spheres and on the right corner, you get 5 med kit DXs. When you go south....
""""""""""""""""""""""""""""""SCENE 
52"""""""""""""""""""""""""""""""""""""""""""
    And you are now Shion, the power group with Shion's Spell ray. Go South
and left to blow up the thing at the very left to get a DEFENSE SHIELD, WHICH
INCREASES PHYS DEFENSE TO ONE ALLY. North past the bridge in the next area is
a save point so do so if you want to. Blow up the first two animal statues as
you go up to get 5 ether pack S's and a BLADE SOUL, WHICH PREVENTS CONFUSION.
Moving up, the next two contain 3 Bio Spheres and nothing. A Rejuvenator is
in the one on the right. An enemy is actually the statue on the left and
nothing to the right so continue on up to get 5 revives. Keep following the
path and down the right stairs and down south.
    Go south, destroying the bugbear with spirit/beam attacks and the little
guys with whatever since their HP is pretty weak, and through the opening. The
same going north to the road. Still continue right and north keeping on
destroying the same enemies over and over again getting a LOT of exp... Now
South and right into a nook to get a PM card E. From here, go south and left
ignoring the manhole to talk to an eventual common enemy that you can only
heart by healing it. Be aware, it also causes confusion!!! Destroy the box
near her and go down THAT manhole.
    Go north and up the stairs not that you have any choice lol, and press
the button which opens a gate. Going down the stairs and going left with net
you the DOUBLE BUSTER by defeating the troll and destroying the silver door
and opening the revealed Segment Address 5. THIS IS A WONDERFUL WONDERFUL 
ACCESSORY THAT ALLOWS YOU TO USE TECHS 2 TIMES IF IT'S ON HIGH. What that
means is if you put it on Shion, SHE WILL POWN ALL!!!! This can make weak
characters more powerful and....if you put this on MOMO....SHE WOULD BE ABLE
TO STEAL TWICE IN ONE TURN!!!!!!! That is all if you have 6 AP so if you have
the +1 AP every turn with that, it's gold!! Now, kill the troll again and go
up the stairs after him after putting this on unless you have enough S.pts TO
LEARN IT!!! That is Level 4, 400 points... either way; press the button that's
at the top. Go right and through the door that you opened and blow up the sign
to get a GUARD CLEANER, WHICH CLEARS STATUS ABNORMALITIES WHEN YOU GUARD AS AN
A.G.W.S. Go the way we came to get out of here. You have another leveling
choice... you can either level since the enemies here have GREAT T.pts or go 
on... Also, down where you have to go next, the exp is over 500 so...
    To go on, go down the manhole that has the number 30 on the road next
to it. South and left of where you are are 5 ether pack S's. You already ran
into these enemies with the bosses. Remember the counter boosts FROM THE
GREMLIN!!!.... Go back over the bridge you just came over and go right until
you get to a button to press.  When you do, you unlock a door. Now go south 
over the bridge here and right. Go north to once again face the have to heal
to hurt monsters... You'll come back to the door, don't worry, that will be
later, right now you can either go up and level since you get about 400 exp
and 1600 money or continue. Keep in mind that if you evolve Jr.'s ethers...he
will also be able to steal with Psycho Pocket....WITHOUT having to transform
and waist a turn...
    In the restaurant to the left of you, there is a rejuvenator on the right.
Go south until you can go left.  Down the stairs is a save point here. The last
red sign on the right going north will yield you 2 bio spheres if you blow up
the junk next to the door here. Now, Why did we blow up the glass? There is no
item? O yes there is, going through the door on the right will reveal that it a
Segment door...one that we have the key for. So, go in and get the ANGEL RING,
WHICH HALVES EP CONSUMPTION. After that, go down the north steps.
    Destroying the benches north of you will give you a veil. Go left going
down the right stairs. Get the 5 Neuro Stims from the left and go back up the
steps and south to the save point. Whether you save or not, go down the steps
right next to you. There is an enemy in the bench right in front of you when
you go down the steps. If you go further left, you will get 2 frame repair A's
from the junk that's blocking the stairs there. Go down the stairs, left, and
up the ramp. There is a RED TOPEZ, WHICH HAS AN ANTI-VEIL SUPPORT EFFECT. if
you go down the other side. Now, to get to the next section, simply go right
after you go back where you came from here.
    The wrecked train car contains an ether pack S if you blow up the door to
the left. A happy Bugbear waits to be killed by you the most right on the
train you can go. When you go to the far north, climb the ladder there. Head
left until you blow up junk which cause something in the train to break open.
That is in the beginning of this section, so go there to get a VENOM BLOCK,
WHICH PREVENTS ATTACK POISON. Once you've gotten that go back into the car
and go left in the whole that you blasted for the ether pack S and face
another bugbear. Now you are on the bottom level of the sewers so follow the
path and blow up the junk among the way for 4 frame repair A's. Grab the
Decoder 12 from the door we unlocked earlier by climbing the ladder right
next to the small steps that are just north of you. Finally, go right
and up the ladder for...
""""""""""""""""""""""""""""""""""Scene 53""""""""""""""""""""""""""""""""""
    Save as you're in a different area now as Shion. Equip the poison guard
skill or the Snake Hunter accessory if you don't have that extracted yet. Now,
little did you know that Shion has the BEST stealing ether in the game....it's
called Queen's Kiss. It steals just like Jr.'s except IT HAS A CHANCE TO
INSTANTLLY KILL THE ENEMY!!! A little bad if you want the coin and you steal
and it happens then but such is life lol. When you're done, go up and right to
face basilisks. Right where you are after you face it, blow up the rocks there
to go into a hidden passage for a PM card D. Now go into the next area by
returning to where you killed the basilisks and go right into the next area.
    What the heck?? When you go right...you see the bunny "of mascot as
they say" bash a carrot and grabs a can. Once it sees you it runs 
off....you'll know the importance of this later, for now, follow the path south
and then north to the troll and kill it to continue south and across the log
bridge. Go down and left under another bridge and left to kill the enemy there
and the tree to the left of it. When you do you can destroy the wall behind it
to create a secret passage so follow it to the other destroyable wall and 
around the curve for another destroyable wall lol. Now, you see a treasure 
chest
on a column..what to do...well, since it's destructible, destroy is and you get
the BLUE TOPEZ, WHICH SUPPORTS THE VEIL EFFECT. Go back to where you started 
and
go right into the next area.
    Troll in the mourning, troll in the evening, troll at supper
time.....lol, up the hill is yet another one, so kill it. Blow up the stomp
next to you for an ether pack S, or don't and save it for later since you
probably got 99 of them from the battles giving you them and no store to sell
them, either way go across the bridge to see the bunny again...watch what he
does here because you're going to use this later to get into his house... Go
down the hill on the left and to the waterfall and blow up the thing here to
create a bridge to the other side.  On the other side, go into the cave. If you
go above the cave and blow up the tree, you get 2 frame repair Z's. When you go
left....we are where we saw the bunny for the first time...coincidence? Nope.
Blow up the carrots here to get all four S. Carrot Juices. That is what you
need to get into the bunny's house. Go back to where the waterfall is. Go down
the hill instead of up now
    Now it's time to play a little game of trickery and breaking and entering
lol. Put the carrot juice on the stomp and hide until the bunny comes and when
the front of him almost sees you run since it appears that his eyes are on the
back of his head, literally...hence why he was walking "Backwards" and bashed
the carrot with his "face". Once you're inside you get the decoder 3 for
winning....that bunny's eyes are freaky.... Anyway, leave  the house and the
area into the next screen by going under the bridge and going north. Now,
everyone meets in...
""""""""""""""""""""""""""""""""""""""SCENE 54"""""""""""""""""""""""""""""""""
Open the front door for another
"""""""""""""""""""""""""""""""""""""""SCENE 
55"""""""""""""""""""""""""""""""""
Now, VERY VERY IMPORTANT!!!

Equip the Confuse guard on all three of your
characters or the accessory itself, at least Shion and Jr...you'll see why in
the section. Even though I'll say this in the boss section, make sure to kill
the boss WITH THE PERSON IT SAYS TOO!!!!! So, equip the stuff, save it, get
healed by Feb by talking to her, and go through the door to face this VERY HARD
boss after yet another...
"""""""""""""""""""""""""""""""""""""""SCENE 56""""""""""""""""""""""""""""""""
****************************************TIAMAT*********************************
*HP: 6400     STR: 100  VIT: 20  EATK: 50  EDEF: 24  DEX: 32  EVA: 40  AGL: 10*
**************EXP: 15600  T.Pts: 180  E.Pts: 160  S.Pts: 120      Type: Gnosis*
**************Weakness: Beam, Pierce   Rare Item: Revenge Power****************
*****************************Item: B-MAX Circuit*******************************
*******************************************************************************
****Now, the most important thing to know in this battle is that ONLY Shion****
*and Jr. can kill the boss. When I say the ONLY they both can...I mean ONLY****
*they can, and both of them have to once. If anyone ELSE does, you just healed*
*the boss since he heals himself by 1500 HP meaning you didn't do a THING to***
*him. So, if you don't remember that, you're screwed. SHION IS FIRST!!!!!!!****
*So, the first time, NO ONE, INCLUDING JR. CAN KILL HIM BUT SHION!!!! When*****
*Shion does so, his counter attack for her is no more. After that, he heals****
*himself like he would if someone else killed him and then it's Jr.'s time to**
*kill him and then you killed the boss.****************************************
****His attacks are your downfall if you don't pay attention. If the boss's****
*turn is right after Shion's, and she attacks him, he'll use Ruined Earth.*****
*That is an attack that hits everyone. So guard or heal if you see he's after**
*her. Unfortunately that's not so simple however since he can******************
*counter-boost..but it's better then nothing. Jr.s boss counter is Gravity*****
*Blast. That hits for 1/4 of the character's HP. Other then that, he has a*****
*normal attack that hits one person, then an attack which causes confusion on**
*one person. This is the attack you need the confuse block at least for Shion**
*and Jr. for. If they are confused, they can't kill the boss...****************
****Don't forget to steal with either Shion or Jr. to get both of his items.***
*And to only have Shion and Jr. kill once and to not let anyone ELSE kill him**
*or you never will, literally. After which, is...******************************
*******************************************************************************
""""""""""""""""""""""""""""""""""""SCENE 57"""""""""""""""""""""""""""""""""""
-------------------------------------------------------------------------------
                     SSn Out of the Fire into the pan SSn
                               Kukai Foundation
                                    Enemies 
G Bugbear, G Kobold, G Gel Fish, G Troll, G Basilisk, G Wyrm ,
G Larva Doll, G Larva Face
                                    Items 
Tech Upgrade S x2, 2000 G, Ether Upgrade S x2, Cure- All, Skill Upgrade S
Swimsuit, Battle Gear, Wooden Idol, Rune Crystal Robot Part Left Leg, Robot
Part Right Leg, Robot Part Head, Decoder 13

Go right to get...
=====================E-MAIL 43/51=============================================
I would save after you killed the boss, so go back to the casino by heading up
and right through the door...that is also an EVS one...so time to get an item
from the email we just got.... To do that, go back to the encephalon and go to
where we faced the boss to get the STAR HAT, WHICH INCREASES THE E.PTS THAT
YOU GET BY 25%. Back to the save point with you. After getting that item, go to
the tram to get an email.
=========================E-MAIL 44/51==========================================
Keep going for ANOTHER
=========================E-MAIL 45/51==========================================
    Ok....that's the last one for now...but you have 5 more and then that's
all of them so almost there, once you get the last one...the end of the game
is REALLY near as that's the last map. Anyway, go to dock, the Elsa, the
basement, and then down the ladder in that room when you go up instead down.
When you are off the ladder go south past the sliding thing and left to open
segment Address 8 to get robot part left leg. Now it's time to visit the
silent girl again to continue that side quest, so go to the bridge, and then
the dock colony, and finally the clinic to talk to her. If you talk to her
again...she says A LETTER!!!! Lol. That's all for now, back to the Kukai
Foundation and then to the City 26 &27.
    DON'T GO INTO THE BAR YET!!!!! Instead, go into the cleaners by going
left into the other section and then up the stairs next to you all the way
north into the door and then all the way left and blow up the cabinents to go
into the segment address 3 to get the robot part left leg. To get an upgraded
ether for Shion, go back to the A.G.W.S. shop and then into the professor's
lab to get Domina tank. Now, go back into the city and save, after that, go
into the bar and talk to Allen....
""""""""""""""""""""""""""""""SCENE 58"""""""""""""""""""""""""""""""""""""""
    Yay, we have KOS-MOS again finally!! Make sure to set her new Tech
Attack and sub weapon... After you do, go back to the city and talk to the
mayor to see that you need to rescue 13 people. You can also buy stuff from
him should you want to, or better yet, see things to him if you haven't sold
your stuff yet. The Bar is our first destination.
    Kill the Gnosis in here and talk to the muscle dude twice to save the
first of thirteen people. For the second, go into the hotel. Talk to the man
in the middle who mentions something about his treasure being in the
safe...duu...and that the code is a picture? Destroy the troll on the left and
then save on the right. Behind the counter is a SWIMSUIT, WHICH INCREASES YOUR
T.PTS EARNED BY 25%. Almost everyone has a swimsuit in the other games of the
trilogy which makes you look different both in and out of battle. Go up the
stairs now and go right to blow up stuff to get battle gear. Still more right
is a red button to press, so press it. If you go up the ladder left of this
room, you will see the picture that the dying man was talking about. The
picture says October 28th with no year so that means the code is 10 (Month of
October) and 28 (the date) so together it's 1028. Put that into the safe later
to rescue a person, but for now, go south through the door to fall off the
roof! Straight down is a metal thing you can land on. Going to the right and
blowing up the plant there will give you an ether upgrade S. On the left is the
door to go back in so do so and go off the roof again but this time aiming for
the left. If you land in front of dumpsters, you landed right. Blow them both
up to get 1000G and the second of the thirteen people.
    Since you're on the ground now, go into the bar since you lifted the
lift with the red button. Kill the enemies in here again and this time go
straight where the lift was blocking to blow up a LOT of boxes to get a tech
upgrade S and the third of thirteen people to save. Also, if you go right, you
get a WOODEN IDOL, WHICH PREVENTS CURSE. For the next one, put in the 1028 we
learned earlier to get him. Back to the roof with us to get
the robot head from segment address 1 by going up and right and blowing up the
door there. After getting that, fall on the metal again and go on the roof
again for the third time going to the left like how you went right and go all
the way left for a decoder 13. You will drop off where you rescued number 2
next to...maybe number 2? Corny I know, sorry.
    Go right into the next section and kill both the enemy and the statue
for the lucky 5th person. Climb the ladder that you released earlier to the
top and push the button that's on the left down the ramp.  Kill the bugbear in
the middle door going after you go up the ladder again to save the sixth
person, almost halfway! Get 1000G from blowing up the racks here. Then go
south out this room and right past the ladder. North, right and down the
stairs is where you need to go to get into the East 6 Door.
    You get a RUNE CRYSTAL, WHICH PREVENTS EP OVERCONSUMPTION. Kill the troll
to save lucky number 7....or not, selfish person not going...grrr blow up the
boxes to get 8 and him. Get out of here south and then up the stairs and in
the door there to get number 9. Take out the enemy that's in front of the
switch and then press it. Sometimes when you defeat a Larva Doll, they turn
into the Larva Face. Defeat them the EXACT same way healing them to kill them.
Going left all the way will lead you to person number 10, an enemy, and a cure
all in the cupboard next to the segment address. That's it. Go all the way
right and into the room that the switch opened. Up the stairs and in the door
we go to face another enemy and rescue the cat. Two more people left. Blow up
the door there, not that you have a choice since it's a dead end but whatever
lol. Blowing up the wall on the right will reveal the next to last person to
save! That person is down the ladder all the way to the left when you blow up
the counter. For blowing up the counter, you both get that last person and 2
ether upgrade S's. Yea, now leave here going north and then up the stairs.
Once you're outside, go in the door on the right. Blow up the thing in front
of you for s skill upgrade S. Now, SAVE IT SINCE THERE'S A BOSS going to the
inn. Since we're done here, with no Gnosis here or any thing until...
*********************************GIGAS*****************************************
*HP: 2800      STR: 100  VIT: 40  EATK: 55  EDEF: 34  DEX: 40  EVA: 30  AGL: 9*
***************EXP: 7800  T.Pts: 120  E.Pts: 100  S.Pts: 60     Type: Gnosis***
***************Weakness: Spirit, Slash    Rare Item:Soul        Item: Spirit***
*******************************************************************************
****This is basically a "all or nothing" battle. What I mean by that is that***
*he IMMEDIATLLY splits himself up into two. One is weak verses Spirit and******
*Ether Attacks and strong verses Slash while the other is the 100% opposite.***
****As for the attacks these guys use, they vary. The Spirit/Ether one*********
*generally uses Physical attacks while the Slash/Physical one generally uses***
*Ether based attacks. Both of them have a normal spear move and an instant*****
*death move. There are also two attacks that do ice or lightning damage********
*respectively.*****************************************************************
****When you beat it...or them lol...leave the city and go to the launch pad***
*for a new section and....*****************************************************
*******************************************************************************
""""""""""""""""""""""""""""""SCENE 59"""""""""""""""""""""""""""""""""""""""""
-------------------------------------------------------------------------------
                    SSo MOMO, WHERE ART THO MOMO? SSo
                            Kukai Foundation
                                 Items
Tech Upgrade, Z Samurai Heart
       
    To the tram to go....back to where we came from? Okay, whatever, go
back to MOMO just to see that she's not there, as if the section title didn't
tip you off lol. So, the search begins in the residential area, so go there for
a...
"""""""""""""""""""""""""""""""SCENE 60"""""""""""""""""""""""""""""""""""""""
After all of THAT, lol, go down the elevator to get a...
=============================E-MAIL 46/51=====================================
Continue to the tram to get another...
==========================E-MAIL 47/51=======================================
    Only three more and that's it for the emails... Right now, however, go
into the Elsa via the dock. There are new items finally in the store so do
that and save it. After that, it's time to complete the other side quest, so
instead of going to the Song of Nephilum, go to the Dock Clinic and talk to
Luty to get a Tech Upgrade Z....wo lol. E.V.S., here we come. To be more
specific, the Cathedral Ship so we can cash in on the segment Address 13.
Since this place is so big I'll give you directions this time.
    Start north, right, and then north again to the next area. After
following the path, go right and south into the next area. Go right, and then
at the building go south, north around the crate, south across the elevator,
and right to the next area.  Head right more, then north, left past the
stairs, south there, right towards junk, follow the path and across the bridge
to the next area. Go right all the way until you can go down a ramp. From the
ramp, go right again and north into the mall. Go in the door at the top of the
steps and you can see where you have to go now. When you get there, you get a
SAMURAI HEART, WHICH INCREASES COUNTER RATE BY 10% AND HALVES BG ACCUMULATION
DURING COUNTER. Once you have that, return to the entrance of the mall and get
out of here. The last thing now is to go to the professor to get another ether
for Shion. Now, to continue on with the game! Go back to the Elsa and save if
you want to another file since when you leave here, YOU CAN'T COME BACK for a
bit!!! So, talk to captain Mathews to go to...
"""""""""""""""""""""""""""SCENE 61""""""""""""""""""""""""""""""""""""""""""
-----------------------------------------------------------------------------
               SSp The Indestructable Albedo SSp
                       Song of Nephilim
                           Enemies
M Shot Crab, B Vive, M Capto Mortum, B Calx, B Byproduct 145,
B Byproduct 172, B Byproduct 103
                           Items
Med Kit DX, Ether Pack DX, Skill Upgrade S, NeXXo Armor Alpha, Cross, 
Soldier's Honor, Defibrillator Vest, Neo Armor Beta, Field Ring W Hammer Rod 
(MOMO) Decoder 14

Once you get here, you have to get out right? Well, once you do, enter the 
building for...
SCENE 62
    Go into the door in front of you and then left into the door there for
kind of a stage puzzle. The blocks here weigh down the elevator. As you
destroy boxes, the elevator will lift up to a specific floor depending on the
weight of the current boxes. Floor 3 is our first destination, so if you go
over that, go in the door and there will be a special shoot at the end of the
hall way that will spit you back to the first floor for you to try again. If
you are too less, whatever, just blow up more boxes. If the thing's not lit
up, you didn't blow up enough weight to move up. Since this is an
example....and is the easiest one to do lol. Blow up the big block on the
right and the lone tall one on the bottom and you will go right to it.
    Once you're at the 3rd floor, go through the door and head left for a
crate to blow up that contains a med kit DX in it. After you get that, go
through the door just left of you that has the green lights. Press the switch
to the north of you. A bridge is made and a green triangle lights up. There
are two more that are not though.... Back inside, go north and go in the chute
I was talking about that's in EVERY hall so no worries if you mess up. So, when
you do, you're back at floor one. This time, Floor 5 is our destination.
    Left in a chest in a box is a decoder 14. Back to the floor to go to
the 6th floor. Same drill, go left for a NEO ARMOR ALPHA, WHICH HAS THE PDEF+4
SKILL ON IT. Go past the first door to the second and into another tower. Save
it and make MOMO your lead character again for a little bit and go through the
top-right door. Once you're through it, examine the sparkle to get both the
MOMO's Kiss Tech Attack, and the Starlight Ether. You can now switch her out
if you want to.
    The top-middle door is where you should go now to blow up a barrel that
has a CROSS, WHICH DECREASES DAMAGE BY 10% The Top-left door calls you now,
and so does the ladder, so climb down it and go right and up the next one to
get a SOLDIER'S HONOR, WHICH PREVENTS ATTACK DISABLE. Return down the ladder
and go right down another ladder. There's another ladder to go up all the way
to the left. In the room here is a DEFIBRILLATOR VEST, WHICH PREVENTS
INSTANT KO. KO. Also here is a NEO ARMOR BETA WHICH HAS THE EDEF+4 SKILL.
defense. The next thing is Decoder 2...but with a catch, the catch is....
**********************************ATHRA SERIES 26******************************
*HP: 3000      STR: 90  VIT: 15  EATK: 90  EDEF: 26  DEX: 50  EVA: 45  AGL: 11*
***************EXP: 240  0  T.Pts: 120  E.Pts: 24  S.Pts: 100*Type: Biological*
********************************Item: Revive DX********************************
*******************************************************************************
****A SURPRISE!!! He's a boss within a BOX lol. Well, if you're not careful,***
*he'll kick your but!! If you attack him physically (You're going to have to)**
*he'll evade it a lot of the time. If you hit him with an element, he becomes**
*immune to it after that.******************************************************
****He only has two attacks, each are to one character.  So, remember, after***
*you use an element do NOT use it again, only use physical attacks after that.*
*******************************************************************************
Blow up the last box to find segment address 12. You get a weapon for MOMO, so 
equip it on her. Go down this ladder and the next right after this one. Press 
the bottom after you go right and south into the central room. You see the 
wonderful save point which would be good right now but get only the ring 
instead....lol. The door on the left is what you want to go in right now after 
leaving this room. Blow up the barrel light thing and go back out side to go 
into the third door to do the same to the other one. When you do, you see yet 
another "friend" that wants to play...yea lol. Go south to play a game to the 
death....
**********************************RIANON SE************************************
*HP: 5600     STR: 100  VIT: 20  EATK: 65  EDEF: 45  DEX: 45  EVA: 50  AGL: 11*
**************EXP: 20000  T.Pts: 160  E.Pts: 160  S.Pts: 40       Type: Gnosis*
**************Weakness: Fire     Rare Item: Shield Armor      Item: Boost Pack*
*******************************************************************************
****First off...DO NOT USE A.G.W.S'S. The boss will drain a LOT of damage from*
*it and heal itself if you do, so that's the FIRST attack to look out for.*****
*He has an attack that hits one character, an attack that inflicts boost lock,*
*an attack that puts you in the back row, and finally, an attack that removes**
*ALL of your character's status effects.***************************************
****Like all the bosses so far, he can counter boost but only when you use*****
*ether magic on him.***********************************************************
****Rianon will also Boost and Counter Boost, but he will ONLY Counter Boost***
*if you use Ether on him (not attacks, the Ether magic).***********************
*******************************************************************************
    Head south to press the second of three buttons you need, then go on 
the elevator south of that so you can go right and save. Go across the newly 
formed bridge on the left and continue left until you get to a ladder where 
you will get off at the FIRST left lol...a lot of lefts in one sentence... 
Blow the columns up and go across it to get the FIELD RING, WHICH PREVENTS
STOP. Go down the ladder again and...GO LEFT lol. Blow up the columns again
and go across it to blow up more columns to go across that and get the ether
pack DX. Go outside via south. We did that to reset the columns so go back in
and go up the ladder and go left to blow up the columns again to climb another
ladder to go right to get skill upgrade S.  Blow up the black box before you
get to the bridge and go to where the box was to fall off it to get an ether
pack DX.
    The door gives you a med kit, yea, and on the far right is a decoder 17. Go
down the ladder and in the door....ON THE LEFT lol WOW. Blow one of the green,
3 of the blue and 4 of the red to open the south door, so go in it and press
the final button. Go up the triangle elevator and save it. Make sure you can
boost and quick...seriously, the hardest boss so far is next! After you do, go
back left and then right to go in the middle elevator to go in the north door
for...
""""""""""""""""""""""""""""""""SCENE 63"""""""""""""""""""""""""""""""""""""""

*********************************SIMEON****************************************
*HP: 8400     STR: 120  VIT: 100  EATK: 100  EDEF: 30  DEX: 42  EVA: 36  AGL:9*
**************EXP: 32000  T.Pts: 220  E.Pts: 200  S.Pts: 180  Type: Mechanical*
**************Rare Item: Fast Circuit 25                   Item: B-MAX Circuit*
*******************************************************************************
****First off are his many attacks.... His first one is a single attack that***
*often misses. He also has one that attacks the whole party and then one*******
*that's a REALLY powerful attack for one person. One more he has also hits the*
*whole party. If you go on an A.G.W.S., he has an attack which slows you*******
****When he says a line about you being weak, pay attention to who the camera**
*zooms to since that's who's going to get hit with the really powerful attack**
*the next time he uses it.*****************************************************
****When he does that, his ether defense goes up by 50% until he uses that*****
*move...then he drops it.******************************************************
****How can we counter this? Boost and Quick. Plain and simple. Good luck!*****
*******************************************************************************

"""""""""""""""""""""""""""""""SCENE 64""""""""""""""""""""""""""""""""""""""""
Even though there's a boss there...DON'T FIGHT HIM YET!! SAVE FIRST!!! He's not
that hard since he's more of a bad status inflictor...so more annoying then
anything...but you don't want to face Albedo again do you if something SHOULD
go wrong...do you? I think not, so go save and return here. Before you go
forward, have the all status block effect on the characters. If you don't have
the S.pts, try to put the Confuse, Stop, Slow, and Bind moves nullified. Also,
MAKE SURE YOU CAN STEAL AS THIS IS THE ONLY TIME YOU CAN GET THE ITEMS THE
BOSSES HAVE!!!! So, once you do go forward...
""""""""""""""""""""""""""""""SCENE 65"""""""""""""""""""""""""""""""""""""""""

******************************EIN RUGEL****************************************
*Ein Rugel Stats    HP: 3600***************************************************
*STR: 90  VIT: 35  EATK: 60  EDEF: 20  DEX: 45  EVA: 47  AGL: 8 Type: Gnosis***
**********************Rare Item: Master's Pendant******************************
*Doppelwogel Stats    HP: 4400*************************************************
*STR: 110  VIT: 30  EATK: 70  EDEF: 40  DEX: 40  EVA: 60  AGL: 12**************
*EXP: 24000  T.Pts: 180  E.Pts: 160  S.Pts: 80       Type: Gnosis**************
********Rare Item: Gemini Clock     Item: Samurai Heart************************
*******************************************************************************
****This boss is two bosses in one. When you beat the one, he turns into the***
*other. First off is the first boss. He attacks with an all character attack,**
*another all character attack that can cause slow, and a single attack. He can*
*bind you, put you to sleep if you're in an A.G.W.S, And causes the Ether Bomb*
*status effect on all characters.  To himself, he can up his physical attack***
*and speed.********************************************************************
****STEAL HIS ITEM!!!! Now,  use your Spell ray and the like and he'll go down*
*pretty fast....pretty easy, right? No such luck, when you think you've won,***
*he turns into a MUCH HARDER version of him.***********************************
****This other boss has attacks which hit one person, one that causes confuse,*
*another which causes STOP and the last which causes Anti-Veil. He only has****
*one attack that hits everyone, and it's an ether attack. One thing...if*******
*someone  is stopped...HEAL THEM RIGHT AWAY OR YOU WILL DIE!!! If everyone*****
*has stop on them it's game over.  So, watch out.******************************
****Again STEAL HIS ITEM!!!! He's more resistant to your attacks so he's going*
*to be longer but otherwise it will be okay if you are on top of the status****
*effects.**********************************************************************
*******************************************************************************

"""""""""""""""""""""""""""""SCENE 66""""""""""""""""""""""""""""""""""""""""""
Talk to everyone and go south for another...
"""""""""""""""""""""""""""""SCENE 67""""""""""""""""""""""""""""""""""""""""""
-------------------------------------------------------------------------------
                  SSq Beginning of the End SSq
                 Optional bosses/Ultimate Ether
    If you just want to finish this game, skip this rather long and difficult
section, to get everything, however...continue....taking the elevator down.
Once you're down, go to the tram for  three E-mails
=========================E-MAIL 48/51==========================================
=========================E-MAIL 49/51==========================================
=========================E-MAIL 50/51==========================================
    Buy new stuff in the Elsa, and then go all the way down to where you first
saw Ziggy by going to the room with the ladder, going down it, and going right
to open that segment address to get SPEED SHOES, WHICH INCREASES SPEED BY 25%.
While you're down here, the robot in the A.G.W.S. hanger has new stuff as well,
so go there to get them if you want. Time for the ultimate ether, first we need
the body, so go to the Dock Colony, and then the basement of the "Talk to me"
Shop to get it. When you do, you know where to go.
    Once you're here....you get....you GET....nothing...WHAT?? Talk to him
again grr, okay, go to the city. Once you're here go all the way left into
the next section. Go up the two sets of stairs and north, following the path
for the LAST
=========================E-MAIL 51/51==========================================
    The assistant is at the bar, so go there and talk to him.  He's the last
one on the right that has his yellow head on the counter. After that, go back
to the professor and GET THE ULTIMATE ETHER. Now, I only use it for the last
boss of the game, because this takes ALL 12 POINTS and costs 60 (30 with the
Angle ring) EP!!! BUT, BUT, BUT...it hits ALL, including bosses, for 9,999
DAMAGE!!! Even the last BOSS isn't that high and you won't need to heal your
EP or anything since the game would be won, so you couldn't. If you don't want
to see the animation, press start when it's showing.
    The Ultimate Ether is done...now for the optional bosses. For the
first one, make sure you have ONLY GIRLS IN THE PARTY!!! You should also be
immune to poison and bind. She can also push people to the back row, so put
MOMO in the back of one of the others. Once you have done all of that, go to
the hotel in the city to save at the E.V.S. save point now. Making sure that
MOMO is the on screen character... go to the roof and drop down to the metal.
Then blow up the plant again...this time, CONTINUING right pressing up and
right until you get in the window. When she asks if you want to fight, say
yes...
*********************************MINTIA****************************************
*HP: 7777      STR: 20  VIT: 20  EATK: 80  EDEF: 32  DEX: 80  EVA: 50  AGL: 12*
***************EXP: 22000  T.Pts: 160  E.Pts: 240  S.Pts: 200  GP: 12000   
*Type: Gnosis            Rare Item: Craft Apron              Item: Penguin Rod*
*******************************************************************************
****She has MANY attacks. The first one comes in two version, damage to one****
*character or damage to one character AND get pushed to the back row. The next*
*attack inflicts the Attack Poison on you which, as the name says, hurts you***
*ONLY IF YOU ATTACK!! Attack Disabling you is also something she can do to*****
*you. The worst attack she has comes in to variation, a weak attack to one*****
*person....or ABSORBING ALL BUT 1 HP!!! The final attack causes Dexterity Down*
*to one character. ************************************************************
****If we had another healer this would be cake with the new ether...but the***
*two items she has can be only gotten through her, so...it's either a LONG*****
*battle and two rare items or a SHORT battle...why would you fight a hidden****
*enemy and NOT get all the items you can?**************************************
*******************************************************************************
    She says about there being a next time.....shudders...well, anyway,
once you beat her, you get the Dark Scepter tech. The next battle will either
be the EASIEST or HARDEST in the whole game depending on what you want to do.
This next boss is THE HARDEST BOSS IN THE WHOLE GAME and HAS NOTHING TO STEAL,
so if you don't mind "technically" cheating, equip the nifty either you just
got.
    Whether you do or not,  have Jr. in your party and go to the Game room
to save it. After that, go left, blow up stuff and fight the boss.
*********************************GREAT JOE*************************************
*HP: 9999     STR: 100  VIT: 30  EATK: 68  EDEF: 20  DEX: 40  EVA: 40  AGL: 11*
**************EXP: 18000  T.Pts: 200  E.Pts: 180  S.Pts: 200  GP: 200**********
**************Type: Gnosis                             Item: Swimsuit**********
*******************************************************************************
****Okay, this guy is the "Omega Weapon" from the FF 8. Not the actual enemy***
*but as terms of difficulty and the fact he's an OPTIONAL. I would've said the*
*other boss was the Ultima weapon except she was pretty easy if you were*******
*prepared. This guy, however, like the Weapon, you can only prepare so much****
*before it's 100% luck.********************************************************
****The attack that makes him this does a pretty good amount of damage to your*
*whole party. If that was it however, he would only be a little hard. He can***
*power up to do OVER 600 DAMAGE TO THE ENTIRE PARTY!!! This is the first time**
*I mentioned damage for any boss and that's so you know to keep your HP up AT**
*ALL TIMES. The other times, it didn't matter really with your HP since you****
*saw how much damage it did and could make a guess on the damage. Depending on*
*what level you are at and your defense, damage varies, so there's no need to**
*put damage, for me at least...Okay, enough of that, lol, sorry.***************
****His next attack can cause Curse on one character. If you get an attack off*
*before he uses it (he says "Planning Combination Attack" when he's about to)**
*you may cancel it all together. Celebration is what I was talking about*******
*earlier... it gives him the Ether Attack Up status...that combined with*******
*critical....you dead basically. The attack that will save you is Chaos's******
*Light & Wings ether. There's another one I said earlier that's better.... His*
*last attack is a standard gun shot, that's it.********************************
****One thing to remember is that he'll use an attack that could reverse*******
*damage which means healing hurts him that only works about half the time.*****
*Another thing is when he says "Hey you with the gun" or something like that,**
*he's challenging Jr. That means ONLY HE CAN ATTACK. If anyone else attacks,***
*they get counter attacked.****************************************************
****Now, I don't mind using codes, or "cheats" since that's what they're there*
*for and as long as YOU'RE okay with it, that's what matters since YOU'RE the**
*one that's playing lol. If it's with someone else and THEY don't like*********
*cheating...okay then, don't cheat. You're alone here though...so...USE THE****
*ULTIMATE ETHER TO KILL HIM IN ONE FATAL SWOOFT.*******************************
*******************************************************************************
    For beating him...in WHATEVER way you do it, you get a tech attack and
an ether. Now, the VERY LAST THING we do before the LAST DUNGEON OF THE GAME is
going to the vortex in the woods in the Encephalon. There, a blinking blue
thing will shine. With MOMO your lead character, examine it to get the PM Card
A. Speak to Mathews to say to go to this last dungeon that has NO shops, so
stock up NOW. The name of this place is...
-------------------------------------------------------------------------------
                          SSr Final Dungeon SSr
                             Proto Merkabah
                                 Enemies
G Delphyne, M Work Droid, G Demon, M Xanthosis, M Iosys, G Armaros, G
Baraqijal, G Azazel
                                 Items
Frame Repair A x2, Ether Pack DX x4, Frame Repair Z x4, Bio Sphere x2,
Med Kit DX x2, Rejuvinator Defibrillator Vest, M Chip Guard, Chakra Shield,
Trauma Plate Dragon Rod (MOMO), BLOOD9 (Jr.) Decoder 6

"""""""""""""""""""""""""""""""SCENE 68""""""""""""""""""""""""""""""""""""""

    Before you start engaging the enemy, be known that they can poison,
instant kill, and reverse damage you. Put on the responding guards to avoid
all of that. Once you have protected yourself,  shop like mad since there are
NO SHOPS here...and not that many save points at all so stock up here. You
technically CAN come back here but....you won't want to, trust me.
    Go outside and down the steps and follow the catwalk north past the
shuttles. Get the defibrillator vest....even though you should have one by
now....from the blown up thing at the end and go back where you started to go
north, ignoring the red button for now,  into the next area after going left
and up the stairs.
    Going north will lead you to a path where you have no other choice then to
turn right, so do so. At the end of the path are 2 ether pack DX's and 2 frame
repair A's in the small boxes and an enemy in the big box. There's a ladder
right next to the crates you just blew up, so go down it. When you do, get the
2 bio spheres and 2 frame repair Z's. From this spot, head left and get 2 med
kit DX's from one of the boxes. There is an opening next to the blue car you
see from here, go in it and push the button. There is another one to the south
of you to press. Go across the platform that was lowered, go north and then
right to get 2 more ether pack DX's. Press the button north of you and go
left.  In the middle of this room, there is a ramp that goes south. After the
ramp, there's another button...do NOT press it and instead go up that south
ramp. Use the elevator when you go left and north.
    Go on the first door you come across. Again, go in the first door you see
not that you have a choice and examine the green for everyone there to
observe the early Realian data that's here. Up the next two sets of stairs,
into the door, and into the next door will net you another green panel. This
time, they see a list of all the sick and wounded soldiers in the Miltian
Conflict. Blow up the barrel to the left of you to fight the enemy. For the
third time, go up the stairs and  in the first door blow up a box to get 2
frame repair Z's. The next door holds one of the VERY FEW save points, SO
SAVE. This green counsel houses the controls for here..but not where you need
to go, that is far below you. To do that, we first have to go up to get there.
    Go in the next final door in this area going up the stairs. Go left until
you van blow up a door that has a rejuvenator for doing so. In the treasure
chest is a DRAGON ROD, WHICH IS A WEAPON FOR MOMO. Now, there are two doors
to the left, go in the blue one so you can go DOWN the staircase now. In the
door you come across is a switch, press it to open up that middle to make a
little short cut....and now you're next to the same save point you used a
little bit ago. For now, go into the door that's before the switch that we
DIDN'T go in yet. In here is Segment address 17....and since we HAVE
that...go in it to get BLOOD9, WHICH IS A WEAPON FOR JR. We're getting closer
to one of the last bosses....for now, go down the stairs on the left and go
in the first door you see.
    There is a switch for us to press all the way to the right which opens up
a vital door later, for now go down another level to go in this door and in
another and another to the south of you. For an M chip guard. Now, head all
the way back up to floor 44 (No it's not a glitch, in this and the other
staircase, enemies don't spawn. Once you kill them in here, they die
permanently.) and go to where we got MOMO's weapon but instead of going in
THAT door, go in the door to the south that we opened up earlier.
    Reveal a hidden path on the right by blowing up the thing and once
through, blow up all of those barrels for a CHAKRA SHIELD, WHICH PREVENTS EP 
DAMAGE.Either go back and save or go left and south for the boss who can do
almost 700 damage to you....even though I'm not going to say which attack as
usual since it may or may not be that high for you.... So, go across the
bridge and jump down to meet...

********************************PROTO DORA*************************************
*Proto Dora Stats       HP: 12000**********************************************
*STR: 165  VIT: 100  EATK: 170  EDEF: 20  DEX: 50  EVA: 10  AGL: 6*************
*EXP: 32000  T.Pts: 240  E.Pts: 0  S.Pts: 200         Type: Mechanical*********
*Weakness: Beam       Rare Item: Fast Circuit 50     Item: Frame Repair Z******
*Shutz Stats            HP: 3800***********************************************
*STR: 60  VIT: 30  EATK: 58  EDEF: 16  DEX: 60  EVA: 40  AGL: 8****************
*EXP: 5000  T.Pts: 100  S.Pts: 60              Type: Mechanical****************
*Weakness: Lightning    Rare Item: Fast Circuit 25     Item: Frame Repair A****
*******************************************************************************
****Shutz only uses a weak beam attack to only one character. Proto Dora has***
*more however. He also has a beam attack, it's more powerful then Shutz's.*****
*Next is an attack that does a LOT to EVERYONE! He also has ANOTHER attack all*
*that hits everyone for EVEN MORE THEN THE LAST ONE!!! For this one, you have**
*a heads up. That is when Dora says "beam Shield Up!" With that, he takes NO***
*damage from Beam-type attacks. Guard and save here since physical attacks are*
*ALSO no good except for KOS-MOS' R-Blade. I say heal up since it'll say also**
*to "Begin Energy Recharge" After that, it's going to use that ultimate move.**
*It also heals itself.*********************************************************
****Or....you can cast Shion's ultimate ether and not worry about any of that**
*lol***************************************************************************
*******************************************************************************

    Yay! The last decoder! Go up the ladder in the upper left and go through
the door here to examine the terminal to the north to see observational space.
After that. As you're going up on the left side, go down the ladder that is
revealed by blowing up something along the way. Once you are down here go to
the other side to reveal the LAST SIGMENT ADDRESS which has a Trauma Plate
which prevents critical hits. Go back to the ladder and go North and right
through the doors.
    The double doors open up and MOMO says that this is where she was born
and that....

""""""""""""""""""""""""""""""SCENE 69""""""""""""""""""""""""""""""""""""""""

    Down the steps on the right and down the elevator to use the LAST SAVE
POINT IN THE GAME!!!!! That is of course with a special exception which I'll
say shortly lol. Go through the door to the left of you. Keep going left
pressing the green button along the way. You will face 4 enemies, heal in
between each one. Now, this next thing I'm going to say I DID NOT DO as I'm
PLENTY well enough to end this game...but... I'll say how to anyways for those
that want to. So, at the second line is when we'll continue to the boss.
----------------------------------------------------------------------------
    To go back to the Elsa, go back up the elevator, and then up the next
elevator and in the room where the holographic map of Lost Jerusalem was. Go
through the door on your right and the next door on your right. The Elsa is up
the staircase. So buy whatever and return the way you came.
----------------------------------------------------------------------------
    For the FINAL TWO BOSSES, have CONFUSION GUARD on. Now, you WILL NOT be 
able to heal in between battles, now that you know those things, go down and 
in the door to your right to engage... many enemies that litter the hall, 
almost as if to protect....the boss maybe?? Yup, that is correct. LEVEL UP IN
THIS HALL IF YOU WANT TO LEVEL ANYMORE!!!!! AFTER THIS IS THE END OF THE GAME!

""""""""""""""""""""""""""""SCENE 70""""""""""""""""""""""""""""""""""""""""""

*********************************ALBEDO****************************************
*HP: 7400     STR: 115  VIT: 30  EATK: 90  EDEF: 40  DEX: 60  EVA: 50  AGL: 12*
**************EXP: 54000  T.Pts: 250  E.Pts: 220  S.Pts: 250  Type: Biological*
**************Rare Item: Rejuvinator                           Item: Revive DX*
*******************************************************************************
****As usual, his attacks are first, and first up are two variations of the****
*same attacks. One gives him 50 speed while the other gives him a HUGE Ether***
*Attack boost. The next attack hits one character and will ether do a LOT of***
*damage or a LOT MORE if he upped his Ether Attack.  Another of his attacks is*
*pitiful unless you're in an A.G.W.S. It doesn't do a lot what so ever. If you*
*are in an A.G.W.S. however, it inflicts armor loss on you. He has an attack***
*all spell which again will differ from a little bit or a lot depending on if**
*he upped his Ether Attack. His last attack again comes in two variations, one*
that hits you for your MAX HP that heals him and another that confuses you.****
****You have to either use physical or spirit attacks as he reduces damage by**
*75% by anything else. Or you could...as usual....do the Ultimate move....of***
*course you have to heal her EP in the next fight with the harder boss....up***
*to you...*********************************************************************
*******************************************************************************

"""""""""""""""""""""""""""SCENE 71""""""""""""""""""""""""""""""""""""""""""""

*************************SOPHIE PEITHOS****************************************
*Sophie Peithos Stats                     HP: 16000****************************
*STR: 150  VIT: 42  EATK: 220  EDEF: 42  DEX: 60  EVA: 20  AGL: 6**************
*EXP: 80000  T.Pts: 250  E.Pts: 250  S.Pts: 250       Type: Gnosis*************
*Jaldabaoth Stats       HP: 1200***********************************************
*STR: 120  VIT: 30  EATK: 120  EDEF: 1   DEX: 60  EVA: 50  AGL: 9**************
*EXP: 2400  T.Pts: 150  E.Pts: 80  S.Pts: 20         Type: Gnosis**************
*Rare Item: Revive DX-Ratatosk Stats      HP: 1800*****************************
*STR: 80  VIT: 40  EATK: 80  EDEF: 20  DEX: 60  EVA: 20  AGL: 7****************
*EXP: 3800  T.Pts: 180  E.Pts: 120  S.Pts: 20      Type: Gnosis****************
***********************Rare Item: Revive DX************************************
*******************************************************************************
****First off....why the heck are there items, rare or otherwise....THIS IS****
*THE FINAL BATTLE????? Whatever, Jal has a weak attack that hits one person****
*and another that hits all. Rat has a weak attack all attack and another*******
*attack all move that induces the Ether Attack Down status. Both of them*******
*reduce Spirit, fire, and ice damage by half.**********************************
****Sophie summons more Jals and Rats, attacks one character really weakly,****
*takes everyone's status away, drains EP, a hit all attack, a WAY more*********
*powerful hit all attack, and inflicts lost.***********************************
****Now, if you used the ultimate ether heal Shion's EP so you can use it******
*again. If you didn't....or if you're not going to again..... then just use****
*ANY ITEMS YOU WANT TO SINCE YOU'RE NOT GOING TO USE ANY OF THEM AGAIN!!!******
*******************************************************************************
"""""""""""""""""""""""""""SCENE 72""""""""""""""""""""""""""""""""""""""""""""

Congrats....are you ready to play the second, and harder, one in this trilogy?
If you are DO NOT TURN THE POWER OFF.  If you wait until the end of the
credits,  you will have a chance to save one more time...in a new section, you
wouldn't want to do all of this again should you want to do you? So, when you
do, when you DO save it and start the next game, you will get...

- KOS-MOS' swimsuit 
- Ziggy's swimsuit
- Geriatric swimsuit (for that crazy robot professor guy)
- Skill point bonus for every character based off of their level.


    KOS-MOS is REALLY HOT in her swimsuit, and otherwise (Like Ziggy's) 
you wouldn't be able to get these in the game otherwise and those are good to 
have since in the second one, you get a 10% boost to the S.pts (They are used 
better here and everyone gets one.) And without these two, you wouldn't ever 
get ALL of them since you can't get them in the game.
    Extra S.pts.... you get them according to this (Level* 30+ 600). At 
level 99, that would be 3570....seriously though... with the extra 10%...you 
don't need that, so whatever for that

A heads up, there's another reason you shouldn't skip this, a scene. Since you 
should be watching this anyway, this will be the only scene where the scene is 
NOT repeated anywhere.
------------------------------------------------------------------------------
                                    TT Credits TT
After you beat that.....you will see these:

                                    From the book
Localization  Producer: Noriko Wada
Localization: Mayumi Matsumoto, Nao Higo, Hirushi Tanaka, June Homma,
Taiki Homma, Tomoko Shintani
Quality Assurance Manager: Brian Schorr
Quality Assurance Supervisor: Daryle Tumacder
Product Coordinator: James Guirao
Lead Analyst: Jesse Mejia
Assistant Lead Analyst: Tim Johns
CQC Team: Mike Peterson, Chris Stanley, Matt Peterson, Raymond Chung,
Gene bang, Chester Vergara
Testers: Ryan Chennault, Ray Barrera, Erick Lenfers, James Barron, Mark Brown,
Raymond Chung, Mike Stevens, Adrian Escultura, Levi Hill, Dan Tovar, Cory
Carey, Greg Kawamura, Robert Ely, Phil Musil, Phil Cohen, Doug Uno, Dan
Hernandez, Bethany Wolfson, David Macias, Andrew Patania, Geoffrey Smith,
Robert Hamiter, Scott Pendleton, (Justin Williams.......I wish..... lol)
Director Of Marketing: Stacey Hirata,
Product Marketing Manager: Jeff Lujan
Public Relations: Hugo Reyes
Localization Project Supervisor: Nas Naguchi
Special Thanks: Nobuhiro Kasahara, Robert Ennis, Yoshi Homma, Garry Cole,
Berry kane, Dai Matsumoto, Ayumi Baba, Lee Hsiao, Allen Goulart Cang Truong,
Shigeru Kitsutaka
                                     From the game
Theme Songs, Epilogilog Joanne Hogg            Music Composer Yasunorr Mitsuda
Character Desighner Kunhiko Tanaka                  Production Designers Junya
Ishugaki, Kouchi Mugitami, Takumi Sakura           Art Director Yanuyoki Honne
                    At this point, you see Jin at a grave on his knees
Event Planning Director Ser Sato           Quest Planning Director Takashu Fuji
Battle Planning Director Makoto Shimamoto        Map Planning Director Kou Atan
Programming Director Toshiaki Yajima Event Programming Director Katsunori Itai
Battle Programming Director Katsutoshi Yamamoto
CG Supervisor Norihiro Takami              Animation Director Akinobu Yamakawa
Effects Director Tayzou Inukai               Event Scenario Writer Notaya Saga
2nd Unit Production Designers Hideyuki Matsumoto, Tsutomu Terada, Tadahiro
Usada, Akiko Honne, Soraya Saga, Hiromi Fuchi, Chikara Murata
                         The Elsa flies the sky past Jin
Event Planners Hideki Sugisiwa, Kenchi Ono, Jun Kutamoto, Mayumi Yagi, Takeshi
Ono (NAMCO), Takanochu Unakami (NAMCO),  Junichrow Tamura (NAMCO)
Quest Planners Koh Kojima, Koji Hayashi, Seiichiro Nakahura, Shinji Sakisako,
Hiroshi Konishi, Takashi Tanegashima
U.M.N. & Menu Planner Yasuhiro Yanaguchi   Battle Planner Yoshiharu Kuwabara
Map Planner Masahiro Kabe              Mini-Game Planner Kazutoshi Nakashima
Programmers Takemi Matsumoto, Hiroki Karakama Yusake Endo, Atsushi Yothikawa,
Kenjuro Iwase, Yunchiro Tachibana
A.G.W.S. Battle Game Programmer Taketoshi Nishimori
Minni-Game Programmers Yunchiro Mine, Shingo Tanaka
3D Character Designers  Hideaki Takeda, Hikaru Takami, Jun Adachi, Ken Yuasa,
Satoshi Otani, Hiroshi Uchyama
CG Designers Eiji Takahashi, Takaomi Moto, Ershu Takamura, Shuichi Murata
3D Enemy Designers Mami Ikeda, Naoki Yamamoto
3D Mechanics Designers Atsushi Domoto, Hideki Miyake
3D Map Designers Takatumi Hori, Tetsuo Yokota Yasury uki Takahashi, Tomoyoshi
Sakaguchi, Atsushi Nakar,Event Animation Designers
Event Effects designers Hiroshi Matsuyama Ryo Takenaka, Takumi Nakamura,
Takashi Mikami, Ryoko Kobayashi
Battle Effects Designors Akro Hamashima, Tonmonon Hasegawa
Event Animations Designers Makoto Kakizawa, Takayuki Miyakoda, Shinji Konde,
Senchi Hishinuma, Asami Fujita, Danki Hayashidani, Tatsuhiko Muran
Battle Animations Designers Hirotaka Orita, Enchiro Kabe,  Takahide Koizumi,
Tomonori Kawazoe, Kazuhro Fukaya
Someone says JUDGING FROM THE CIRCUMSTANCES, IT'S CLEAR THAT THE U-TIC 
ORGANIZATION'S TARGET IS ON MILTIA.
Menu Designers Takashi Miyata, Ipper Soeda
Story board Artists Yasushi Shibug (NAMCO), Hiroshi Okubo
IT's G and Helmer who's talking, and Helmer remembers Miltia as G responds
with there being a vortex of temptation and obsession that still remains.
THAT'S WHAT CONTINUES TO DRAW THEM IN. AND ALBEDO...HE'S BEING DRAWN IN JUST
THE SAME. Helmer is shocked since he didn't know that he was alive. G says
that he will not die until that time arrives. It then goes over to Albedo who
says that that was entertaining and that all that remains is for MOMO to link
up with the U.M.N. (you'll see what he means in the next game) and his
objective will be complete.
Battle Story boards Masaya Suzuki, Jun Takagi, Minoru Murao, Yoshito Aoki
Production Staff Senchu Moriyama, Yuko Hayashi, Mika Koman, Natsuko Ishiwata
He says for Jr. to heed his message and then he flies off.
Knave Corp
Data Management Koh Satoh             Quest Scenario Writer NorihikoYonesaka
Effect Programmers Masato Shimajiri, Takahiro Matsuzawa
Map Object Designer Hiroshi Sato
Procyon Studio
Sound Programmer Hidenori Suzoki
Event Sound Effects Composer Masaaki Kaneko
Sound Effects Composer Junya Kuroda        Voice Editor Miki Ito, Naoko Asari
The red cloaked guy says to Wilhelm that they just confirmed a gate-jump by
Albedo's craft and asks if it's acceptable.
Foley Provided By Skywalker Sound
Foley Artists Dennie Thorpe, Jana Vance
Foley Makers Tony Eckert, Frank "Pepe" Merel
He says it is and that the door that leads to Abel's Ark can only be opened by
Albedo.
London Philarmone Orchestra
Asuka Enterprise Co. Ltd
Buldup Co. LTd Nobuya Okabe, Satoshi Nagaoka, Masayuki Gotoh, Naoto Oonuki,
Akrra Suzuki, Tatsuya Kouno, Kazunori Suga, Mika Senkar, Kazutsugu
Kosugi,Takahiro Murai, Yukiko Inaishi, Shin Kitada, Tetsuya Amabiki, Masanori
Kubota, Akihisa Takada, Hiroyuki Yui, Kazunobu Hagiwara, Yuichiro Ando
He says that there's a possibility that Albedo may link with U-DO again and
Wilhelm says that that won't happen since he doesn't have much power and that
he's only a key.
D3D Shinji Watanabe, Shinji Takehara, Ryother Murakami, Soichi Kaburaga
Studio ipse inc. Katsutoshi Sugai, Masanori Satake, Tsoyoshi Hanzawa, Horami
Kogure, Satoko Kobashigawa, Yuji Koga, Hiroshige Kobayashi, Tetsuro Abe, Rie
Aran, Takeshi Itamoto, Takashi Mikami, Ryoko Kobayashi
He eccepts the possibility that he could at least affect the space-time
anomalies to some extent...
MoCap Actors Katsura Kitihara, Takayasu Yanagihara
Matsui Enterprise Co. L.td
MadCap Director Tetsuya Matsui
THAT'S WHAT ALL OF YOU ARE FOR. STILL...HIS WILL SHINES WITH SUCH WONDROUS
LIGHT. IT'S A SHAME TO RELEGATE HIM TO SUCH A MINOR ROLE...DON'T YOU THINK...?
KINGS JAPAN Kyoichu Shima, Naoki Oguta, Koichi Chiba, Hisataka Kitaoka, Syuji
Sugahara, Misako Nagashima
PRO FIGHTER Takayuki Nakayama, Sachiko Kojima
Event Soound Effects Takayuki Nakamura
Namco Staff
Moteors Cageture Staff Toshio Murata, Tetsuya Kono, Sumio Ito, Kaoru Suzuki,
Naotake Hirata, Naoaki Ishida, Yasunobu Samata, Naoko Miyashita, Kumiko Naemura
Assistant Producer Tomohiro Hagiwara                      Assistant Director
Koji Ishitani
Co-Producers Shinichiro Okamoto, Masthiro Shimamoto
Producers Shukuo Ishkawa, Shigeru Yokoyama, Yoichu Haraguehi
Producer Hirohide Sugiura                     Executive Producer Masaya 
Nakamura
English VO produced by ZRO Limit Productions in association with Animaze iNC
VO Director Quint Lancaster                 Digital Tracker Michael MAC 
McCarthy
Localization Producer (US) Noriko Wada
Localizations (US) Hiroshi Tanaka, June, Honma, Nao Higo, Taiki Hoemma
             KOS-MOS says to Shion that the mission is complete
Quality Assurance Analysts Jesse Mejia, Tim Johns
Quality Assurance Manager Brian Schorr
Localization Project Supervisor Yasuhiro Noguchi
Special Thanks InterOne, Magnitude 8 Post, Les and Mary Claypool, Shuchiro
Miyoshi, Tak Hyodo, James Guirao, Jon Kromrey, Jennifer Tersigni, Stacey
Hirata, Robert Ennis, Jesse Taylor, Garry Cole, Berry Kane, Yoshi Homma
Shion says welcome back as the window goes white and then goes away and so
does the 73RD AND LAST SCENE IN THE GAME!!!
Monolith Software Inc        Produced By Namco            To Be Continued

When asked to save SAY YES!!!!
----------------------------------------------------------------------------
                      UU Sidequests/Secrets/Minnie Games UU
Anything that you can do that's not apart of the story will go here. Secret 
bosses, the special doors, ect...Will go here.
----------------------------------------------------------------------------
                                    UUA List UUA
This is the typical part of any guide where here is where you will get
everything..lol. I have this in the Sidequest section because really... this
seriously COULD be a sidequest. Defeat and scan EVERY enemy, get EVERY
item....it's not easy to get everyone hence....quest lol. Alphabetical is the
name of the game with the lists here so.... Here we go
------------------------------------------------------------------------------
                               UUAa Enemies UUAa
This is where every single enemy is the game excluding bosses. The bosses will 
be in the next section. If an enemy doesn't HAVE anything (Gold, items, 
ect...) it won't be listed.
Name: Armaros                      HP: 3000
EXP: 4000     TP: 34     EP: 16     SP: 10            Rare: Skill Upgrade S
                                Item: Med Kit DX               Type: Gnosis
Name: Attack Drone                  HP: 80                  Weak: Lightning
EXP: 13     TP: 4       EP: 2       SP: 4                  Type: Mechanical
Name: Azazel                      HP: 4600
EXP: 6200       TP: 36       EP: 36       SP: 16       Rare: Tech Upgrade S
                                Item: Ether Pack DX            Type: Gnosis
Name: Baraqijal                     HP: 2400
EXP: 4600       TP: 24      EP: 24      SP: 10        Rare: Ether Upgrade S
                                Item: Ether Pack DX            Type: Gnosis
Name: Basilisk                      HP: 480                     Weak: Slash
EXP: 300      TP: 14      EP: 10      SP: 4           Rare: Ether Upgrade A
                                Item: Ether Pack S             Type: Gnosis
Name: Bugbear                        HP: 980                   Weak: Spirit
EXP: 480      TP: 24      EP: 2      SP: 6             Rare: Tech Upgrade A
                                Item: Med Kit S                Type: Gnosis
Name: Byproduct 103                 HP: 2600                     Weak: Fire
EXP: 1360      TP: 42      EP: 24      SP: 8          Rare: Ether Upgrade A 
                             Item: Precious Stone          Type: Biological
Name: Byproduct 145                   HP: 1600                    Weak: Ice
EXP: 1140      TP: 30      EP: 10      SP: 4          Rare: Skill Upgrade A
                                 Item: Med Kit DX          Type: Biological
Name: Byproduct 172                   HP: 1800              Weak: Lightning
EXP: 1280      TP: 34      EP: 10      SP: 4           Rare: Tech Upgrade A
                                 Item: Booster Pack         Type: Biological
Name: Calx                             HP: 1100                   Weak: Beam
EXP: 880      TP: 16      EP: 4      SP: 16                       Rare: Veil
                                  Item: Med Kit DX          Type: Biological
Name: Capto Mortum                   HP: 1600                     Weak: Beam
EXP: 1040      TP: 16     SP: 20 Item: Scrap Iron           Type: Mechanical
Name: Cerberus                        HP: 500                     Weak: Beam
EXP: 320       TP: 8      EP: 8      SP: 2
                                            Item: Med Kit S     Type: Gnosis
Name: Cyber Crab                      HP: 160                Weak: Lightning
EXP: 50      TP: 4      SP: 4
                                  Item: Scrap Iron          Type: Mechanical
Name: Delphyne                        HP: 2000                     Weak: Ice
EXP: 2400      TP: 24      EP: 10      SP: 6                Rare: Med Kit DX
                                    Item: Hemlock               Type: Gnosis
Name: Demon                           HP: 2300
EXP: 3200      TP: 16      EP: 28      SP: 12            Rare: Ether Pack DX
                                   Item: Med Kit DX             Type: Gnosis
Name: Dirlewanger                      HP: 380                    Weak: Fire
EXP: 220      TP: 12      EP: 6      SP: 10               Rare: Ether Pack S
                                   Item: Med Kit S          Type: Biological
                                                                   Cash: 400
Name: DOMO                            HP: 150                Weak: Lightning
EXP: 80-90      TP: 8      EP: 2      SP: 4
                                   Item: Scrap Iron         Type: Mechanical
Name: Drone F                         HP: 68                      Weak: Fire
EXP: 8      TP: 2      EP: 2      SP: 2                        Rare: Med Kit
                                                            Type: Biological
                                                                    Cash: 10
Name: Drone G1                         HP: 82                    Weak: Slash
EXP: 10      TP: 2      EP: 2                               Rare: Ether Pack
                                                                Type: Gnosis
Name: Drone G2                        HP: 60                      Weak: Beam
EXP: 8      TP: 2      EP: 4                                Rare: Ether Pack   
                                                                Type: Gnosis
Name: Drone G3                         HP: 130
EXP: 20      TP: 4                                             Rare: Med Kit
                                                                Type: Gnosis
Name: Drone M                           HP: 50                    Weak: Fire
EXP: 7      TP: 2      EP: 2      SP: 2                        Rare: Med Kit
                                                            Type: Biological
                                                                    Cash: 10
Name: Fairy                            HP: 180                  Weak: Pierce
EXP: 100      TP: 3      EP: 4      SP: 2                   Rare: Ether Pack
                                  Item: Ether Pack              Type: Gnosis
Name: Federation Soldier             HP: 320-360                  Weak: Fire
EXP: 180-250      TP: 6-10      EP: 6      SP: 6-8
                                  Item: Escape Pack          Type: Biological
                                                                Cash: 200-300
Name: Gardis F10                       HP: 60                 Weak: Lightning
EXP: 5      TP: 1      SP: 1                                 Type: Mechanical
Name: Gardis M1                         HP: 450               Weak: Lightning
EXP: 350      TP: 10      SP: 8
                                   Item: Med Kit S           Type: Mechanical
Name: Gel Fish                         HP: 800                Weak: Lightning
EXP: 420      TP: 18      EP: 6      SP: 20
                                  Item: Junk Circuit A           Type: Gnosis
Name: Gertzog FE                       HP: 580                   Weak: Spirit
EXP: 360      TP: 18      EP: 4      SP: 16
                                  Item: Med Kit DX           Type: 
Mechanical                                                                     
     
Cash: 400
Name: Gertzog UT                      HP: 640                    Weak: Spirit
EXP: 380      TP: 22      EP: 6      SP: 20                  Rare: Med Kit DX
                                   Item: Med Kit S           Type: Mechanical
Cash: 600
Name: Goblin                          HP: 180                    Weak: Spirit
EXP: 40      TP: 6
                                 Item: Escape Pack               Type: Gnosis
Name: Golem                            HP: 240                    Weak: Slash
EXP: 110      TP: 8      EP: 8      SP: 4
                                  Item: Ether Pack S             Type: Gnosis
Name: Gremlin                           HP: 100
EXP: 50      TP: 3      EP: 3      SP: 3                      Rare: Med Kit S
                                    Item: Revive                 Type: Gnosis
Name: Gremlin                          HP: 420                   Weak: Pierce
EXP: 320      TP: 10      EP: 6      SP: 2                     Rare: Cure-All
                                     Item: Revive                Type: Gnosis
Name: Hydra                           HP: 380                      Weak: Fire
EXP: 200      TP: 5      EP: 6      SP: 2                      Rare: Cure-All
                                                                 Type: Gnosis
Name: Ishu Hariot                     HP: 100                      Weak: Fire
EXP: 10      TP: 1      EP: 1      SP: 1                      Rare: Med Kit S
                                    Item: Med Kit            Type: Biological
Name: Kobold                           HP: 280                Weak: Lightning
EXP: 260      TP: 12      EP: 4      SP: 10
                                 Item: Kobold Blade              Type: Gnosis
Name: Kubel                            HP: 800                Weak: Lightning
EXP: 420      TP: 18      EP: 6      SP: 20
                                Item: Junked Circuit A       Type: Mechanical
Name: Larva Doll               HP: 300   Weak: Healing Items / Healing Spells
EXP: 380      TP: 16  EP: 20      SP: 8                        Rare: Cure-All
                                   Item: Neuro Stim              Type: Gnosis
Name: Larva Face              HP: 300    Weak: Healing Items / Healing Spells
EXP: 500      TP: 16  EP: 20      SP: 8                        Rare: Cure All
                                   Item: Neuro Stim              Type: Gnosis
Name: Lizard Man                       HP: 420                      Weak: Ice
EXP: 260      TP: 10      EP: 3      SP: 2                      Rare: Hemlock
                                                                 Type: Gnosis
Name: Manticore                        HP: 90                     Weak: Slash
EXP: 30      TP: 3      EP: 4                           Rare: Ether Upgrade A
                                                                 Type: Gnosis
Name: Ogre                             HP: 800                   Weak: Spirit
EXP: 680      TP: 12                                     Rare: Skill Upgrade A
                                   Item: Antidote                 Type: Gnosis
Name: Shot Crab                       HP: 1420                 Weak: Lightning
EXP: 900      TP: 14      SP: 16                              Type: 
Mechanical                                                                     
         
Cash: 5
Name: Sky Fish                         HP: 560                    Weak: Pierce
EXP: 380      TP: 13      EP: 10      SP: 4
                                  Item: Escape Pack              Type: Gnosis
Name: Troll                           HP: 1200                    Weak: Spirit
EXP: 560      TP: 30      EP: 2      SP: 6                    Rare: Med Kit DX
                                   Item: Med Kit S                Type: Gnosis
Name: Unicorn                         HP: 1200                  Weak: Pierce
EXP: 600      TP: 16      EP: 16     SP: 4
                                 Item: Unicorn Horn             Type: Gnosis
Name: U-TIC Soldier                  HP: 90                                
                                                                   Weak: Fire
EXP: 30      TP: 2      EP: 2      SP: 2                      Rare: Med Kit S
                                   Item: Med Kit            Type: Biological
                                                                             
Cash: 40
Name: U-TIC Soldier                   HP: 120                      Weak: Fire
EXP: 40      TP: 2      EP: 2      SP: 2                      Rare: Med Kit S
                                                             Type: Biological
                                                                             
Cash: 80
Name: U-TIC Soldier                   HP: 120                              
Weak: Fire
EXP: 50      TP: 6      EP: 2      SP: 6
                                   Item: Antidote           Type: Biological
                                                                            
Cash: 100
Name: Vive                            HP: 1000                             
Weak: Beam
EXP: 780      TP: 12      EP: 4      SP: 12                                
                                                                  Rare: Veil
                                   Item: Med Kit DX         Type: Biological
Name: Work Droid                     HP: 2400                              
                                                                 Weak: Beam
EXP: 1800      TP: 18      SP: 24                       Rare: Frame Repair A
                                  Item: Junked Circuit B     Type: Mechanical
Name: Wyrm                           HP: 1000                    
                                                                  Weak: Pierce
EXP: 900      TP: 25      EP: 14      SP: 6                Rare: Ether Pack DX
Item: Cure All     Type: Gnosis
-------------------------------------------------------------------------------
                                   UUAb Items UUAb
These are all the items in the game that you either can use or sell.


Antidote                                                               Single 
Ally W
                        Clears all physical disorders
Bio Sphere                                          All Allies at the Save 
Point only
                           HP and EP full recovery
Booster Pack                                                              
Single Ally
                                   Boost Meter+1
Colbalt Knife                                                                  
Barter
                                Sell for money (200G)
Cure-All                                                                Single 
Ally W
                             Clears all status changes
Defense Shield                                                          Single 
Ally W
                                Physical Defense up
Diamond                                                                        
 Barter
                                Sell for money (2000G)
Emerald                                                                        
 Barter
                                Sell for money (1500G)
Escape Pack                                                                 
All Allies
                          Run from battle (Except with bosses)
Ether Pack                                                               
Single Ally W
                              Small EP recovery (10 EP)
Ether Pack S                                                             
Single Ally W
                               Medium EP recovery (20 EP)
Ether Pack DX                                                            
Single Ally W
                                Large EP recovery (50 EP)
Ether Upgrade A                                                            
Single Ally
                                    Ether Points+10
Ether Upgrade S                                                            
Single Ally
                                    Ether Points+50
Ether Upgrade Z                                                            
Single Ally
                                   Ether Points+100
Frame Repair A                                                             
Single AGWS
                                 Restores HP 25% of max
Frame Repair Z                                                             
Single AGWS
                                 Restores HP 50% of max
Garnet                                                                         
 Barter
                                  Sell for money (500G)
Hemlock                                                                    
Single Ally
                                   Reduces HP to 1 HP
Junk Circuit 
A                                                                  Barter
                                  Sell for money (400G)
Junk circuit 
B                                                                  Barter
                                  Sell for money (800G)
Med Kit                                                         Enemy or 
Single Ally W
                                Small HP recovery  (50 HP)
Med Kit S                                                       Enemy or 
Single Ally W
                               Medium HP recovery (150 HP)
Med kit DX                                                      Enemy or 
Single Ally W
                                Large HP recovery (300 HP)
Neuro Stim                                                               
Single Ally W
                              Clears all mental disorders
Rejuvenator                                                              
Single Ally W
                                 HP and EP full recovery
Revive                                                                   
Single Ally W
                          Revives fallen ally and gives life (25%)
Revive DX                                                                
Single Ally W
                              Revives fallen ally to max HP
Ruby                                                                           
 Barter
                                   Sell for money (1000G)
Sapphire                                                                       
 Barter
                                   Sell for money (500G)
Scrap 
Iron                                                                      
Barter
                                   Sell for money (100G)
Skill Upgrade A                                                            
Single Ally
                                      Skill Points+10
Skill Upgrade S                                                            
Single Ally
                                      Skill Points+50
Skill Upgrade Z                                                            
Single Ally
                                     Skill Points+100
Speed Stim                                                               
Single Ally W
                                    Action speed up 25%
Stim                                                                     
Single Ally W
                               Physical attack power up 25%
Tech Upgrade A                                                             
Single Ally
                                       Tech Points+10
Tech Upgrade S                                                             
Single Ally
                                       Tech Points+50
Tech Upgrade Z                                                             
Single Ally
                                      Tech Points+100
Unicorn's 
Horn                                                                  Barter
                                    Sell for money (500G)
Veil                                                            Enemy or 
Single Ally W
                                Ether effectiveness down 25%
                                      Special Items
Some of these items you can use for the mini games, others you can use IN the 
minigames, and still others are just used in quests and that's it. The concept 
art isn't in here since they are only at the casino and not in this section.
                                        Armory Key
                           Used At: Durandal - Armory (Hangar section)
Location: Durandal, in a closet in one of the bedrooms in the Residential 
Area. Only accessible when the Federation attacks.
Description: Key to the Durandal's Armory. Use it on the locked door in the 
Hangar section of the Durandal.
                                     Battle Passport
                                 Used At: E.V.S. Plate
Location: KOS-MOS Simulator. In the room with the final boss. Have to re-enter 
the simulator after the boss fight to get it.
Description: Allows you to play an A.G.W.S. mini-game battle. You fight a 
series of battles and get prizes for winning.
                                      Card No. 3
                    Used At: U-TIC Battleship - Door #3 Control Room
Location: U-TIC Battleship
Description: A key card inscribed with the number 3. This is used to open Door 
#3 on the U-TIC Battleship.
                                    Card Passport
                                Used At: E.V.S. Plate
Location: Elsa. Talk to the robot bartender and he gives it to you.
Description: Allows you to play the XenoCard mini-game. You need Cards to
play. Shops sell starter kits and two decks. You can also find some special
cards throughout the game.
                                  Casino Passport
                               Used At: E.V.S. Plate
Location: Durandal. In the game room, there's a chest on the upper-right side
of the room.
Description: Allows you to enter the U.M.N. Casino where you can play Slots 
and Poker. Can also exchange Coins for prizes.
                                   Crewman's Key
                          Used At: Woglinde - Crew Quarters
Location: Woglinde - found on a dead crewman's body
Description: Key to the crewman's quarters on board the Woglinde.
                                       Decoder 1
        Used At: Segment Address No. 1 (Kukai Foundation, City Sector 26 & 27)
Location: Durandal - Park
Description: Unlocks Segment Address No. 1 for Robot Part Head
                                       Decoder 2
        Used At: Segment Address No. 2 (Dock Colony - Talk To Me Shop)Location:
Dropped by sub-boss Athra 26 in the Song of Nephilim
Description: Unlocks Segment Address No. 2 for Robot Part Body
                                       Decoder 3
         Used At: Segment Address No. 3 (Kukai Foundation, City Sector 26 & 27)
Location: Encephalon (in the Bunnie's house)
Description: Unlocks Segment Address No. 3 for Robot Part Right Leg
                                       Decoder 4
                      Used At: Segment Address No. 4 (Asteroid Pleroma)
Location: Asteroid Pleroma
Description: Unlocks Segment Address No. 4 for a Thief Ring
                                      Decoder 5
                     Used At: Segment Address No. 5 (Encephalon)
Location: Durandal - Armory
Description: Unlocks Segment Address No. 5 for a Double Buster
                                     Decoder 6
                    Used At: Segment Address No. 6 (Proto Merkabah)
Location: Dropped by sub-boss Proto Dora found in Proto Merkabah
Description: Unlocks Segment Address No. 6 for a Trauma Plate
                                     Decoder 7
                     Used At: Segment Address No. 7 (Woglinde)
Location: Woglinde
Description: Unlocks Segment Address No. 7 for Robot Part Right Arm
                                      Decoder 8
             Used At: Segment Address No. 8 (Elsa - B2F, near Slide Deck)
Location: Given as reward for returning Engagement Ring
Description: Unlocks Segment Address No. 8 for Robot Part Left Leg
                                       Decoder 9
                  Used At: Segment Address No. 9 (Cathedral Ship)
Location: Cathedral Ship
Description: Unlocks Segment Address No. 9 for Robot Part Left Arm
                                      Decoder 10
               Used At: Segment Address No. 10 (KOS-MOS Simulator)
Location: Elsa (open Slide Deck, go left)
Description: Unlocks Segment Address No. 10 for Booster Pack x2
                                      Decoder 11
                Used At: Segment Address No. 11 (U-TIC Battleship)
Location: Asteroid Pleroma
Description: Unlocks Segment Address No. 11 for a Coat-Ice
                                     Decoder 12
                 Used At: Segment Address No. 12 (Song of Nephilim)
Location: Encephalon
Description: Unlocks Segment Address No. 12 for W Hammer Rod
                                     Decoder 13
            Used At: Segment Address No. 13 (Cathedral Ship - Mall)
Location: Kukai Foundation - City Sector 26 & 27
Description: Unlocks Segment Address No. 13 for a Samurai Heart
                                      Decoder 14
            Used At: Segment Address No. 14 (Elsa - Catapult Deck)
Location: Song of Nephilim - Tower 1, 5F
Description: Unlocks Segment Address No. 14 for Speed Shoes
                                      Decoder 15
                   Used At: Segment Address No. 15 (Encephalon)
Location: Dropped from an enemy in the Cathedral Ship
Description: Unlocks Segment Address No. 15 for an Angel Ring
                                      Decoder 16
              Used At: Segment Address No. 16 (Woglinde - near Command Center)
Location: U-TIC Battleship
Description: Unlocks Segment Address No. 16 for a Stim DX
                                        Decoder 17
                  Used At: Segment Address No. 17 (Proto Merkabah - 43F)
Location: Song of Nephilim - Tower 3
Description: Unlocks Segment Address No. 17 for BLOOD9
                                        Decoder 18
                       Used At: Segment Address No. 18 (Woglinde)
Location: Woglinde
Description: Unlocks Segment Address No. 18 for Coat-Lightning
                                        Disarm Key
                               Used At: Elsa - Slide Deck
Location: Elsa - Shion's Cabin (by the couch)
Description: Key card which contains the slide deck's disarm code.
                                      Drill Passport
                                 Used At: E.V.S. Plate
Location: Woglinde. You get this from clearing the junk blocking your  path on
the way to the bridge.
Description: Allows you to play a Drill mini-game. Break stuff with a big
Drill machine for prizes.
                                     Engagement Ring
               Used At: Give to crying woman in Ironman bar at Kukai Foundation
Location: Need Fish Detector, go to Gaignun's Private Beach, catch fish and
you'll get it. The Big Fish has it.
Description: Return to the woman who lost it and you'll get Decoder 8.
                                         Fish Detector
                        Used At: Kukai Foundations - Gaignun's Private Beach
Location: Kukai Foundation - City Sector 26 & 27 (examine the suit that is
hanging on the wall on the upper floor of the Cleaners)
Description: Lets you catch fish at the beach!
                                           Flower Seed
                 Used At: Give it to Luty located at the Dock Colony Clinic
Location: Cathedral Ship - Mall (in the flower shop)
Description: Flower Seeds
                                      Hazardous Area Map
                      Used At: Elsa (give to Tony for a Med Kit DX)
Location: Elsa, Captain Matthews has it.
Description: Identifies Dangerous Areas
                                            M.W.S.
                                       Used At: Battle
Location: Woglinde - given to you by the guy at the desk in the A.G.W.S.
Hangar
Description: Portable weapon designed by Miyuki. It has a multitude of hidden
weapons built into it. (Shion's only weapon)
                                     Maintenance Data
                          Used At: Plot item, used on the Woglinde
Location: Woglinde - Shion's Room
Description: Data that is used to adjust the psychological condition of
Realians.
                                         PM Card A
                              Used At: E.V.S. Plate (Card Game)
Location: Encephalon
Description: Promotional Card for the card mini-game
                                         PM Card B
                              Used At: E.V.S. Plate (Card Game)
Location: Kukai Foundation
Description: Promotional Card for the card mini-game
                                         PM Card C
                             Used At: E.V.S. Plate (Card Game)
Location: Kukai Foundation
Description: Promotional Card for the card mini-game
                                          PM Card D
                                   Used At: E.V.S. Plate
Location: Encephalon
Description: Promotional Card for the card mini-game
                                         PM Card E
                                  Used At: E.V.S. Plate
Location: Encephalon
Description: Promotional Card for the card mini-game
                                      Robot Part Body
              Used At: Kukai Foundation, the Robot Acadamy in the A.G.W.S. Shop
Location: Segment Address No. 2 (Dock Colony - Talk To Me shop)
Description: Part of a robot. When taken to the Robot Academy, the loony 
professor there will give Shion Ethers for collecting certain parts. All are 
needed to get Erde Kaiser.
                                       Robot Part Head
            Used At: Kukai Foundation, the Robot Acadamy in the A.G.W.S. Shop
Location: Segment Address No. 1 (Kukai Foundation, City Sector 26 & 27)
Description: Part of a robot. When taken to the Robot Academy, the loony  
professor there will give Shion Ethers for collecting certain parts. All are 
needed to get Erde Kaiser. You get Seraphim Bird for this robot part.
                                     Robot Part Left Arm
             Used At: Kukai Foundation, the Robot Acadamy in the A.G.W.S. Shop
Location: Segment Address No. 9 (Cathedral Ship)
Description: Part of a robot. When taken to the Robot Academy, the loony 
professor there will give Shion Ethers for collecting certain parts. All are 
needed to get Erde Kaiser. You get Throni Blade from both of the robot arms.
                                      Robot Part Left Leg
              Used At: Kukai Foundation, the Robot Acadamy in the A.G.W.S. Shop
Location: Segment Address No. 8 (Elsa - B2F, near the Slide Deck)
Description: Part of a robot. When taken to the Robot Academy, the loony 
professor there will give Shion Ethers for collecting certain parts. All are 
needed to get Erde Kaiser. You get Dominion Tank from both of the robot legs.
                                     Robot Part Right Arm
              Used At: Kukai Foundation, the Robot Acadamy in the A.G.W.S. Shop
Location: Segment Address No. 7 (Woglinde)
Description: Part of a robot. When taken to the Robot Academy, the loony 
professor there will give Shion Ethers for collecting certain parts. All are 
needed to get Erde Kaiser. You get Throni Blade from both of the robot arms.
                                      Robot Part Right Leg
Used At: Kukai Foundation, the Robot Acadamy in the A.G.W.S. Shop
Location: Segment Address No. 3 (Kukai Foundation, City Sector 26 & 27)
Description: Part of a robot. When taken to the Robot Academy, the loony 
professor there will give Shion Ethers for collecting certain parts. All are 
needed to get Erde Kaiser. You get Dominion Tank from both of the robot legs.
                                       S. Carrot Juice
                             Used At: Encephalon - Bunnie's House
Location: Encephalon
Description: Super carrot juice (Bunnie's favorite drink). Put this on the 
table outside of Bunnie's house to lure him out, then run into his house to 
grab Decoder 3.
                                      Segment File
                                  Used At: Main Menu
Location: Given to you by Sergeant Swaine on the Woglinde
Description: File containing information on hidden storage rooms. Review the 
information by pressing the Circle button.
                                       U-TIC Card
                              Used At: U-TIC Battleship
Location: U-TIC Battleship
Description: This card will disarm the electronic lock in corridor #5. Unlocks
a door in the U-TIC Battleship granting access to Decoder 16.
                                      Vaporizer Plug-in
                                      Used At: Anywhere
Location: Woglinde - given to you by the guy in orange in the A.G.W.S.
Hangar after the Gnosis attack.
Description: Vaporizer Plug-in for the Connection Gear. Use it to destroy
obstacles on the map.
------------------------------------------------------------------------------
                                      UUAc Accessories UUAc
This is an emphasis on the Accessory itself
                              Angel Ring
User: Any           Type: Auxiliary      Bought: No               Price: 4000
Skill: EP Half
Effect: EP Consumption reduced by half
Found: Encephalon
                              Battle Gear
User: Shion, chaos, MOMO, Jr.    Type: Body Armor    Bought: Yes   Price: 850
Effect: Physical Defense +24
Shops: Dock Colony (#1), Durandal, Kukai Foundation (Our Treasure Inn)
Found: Kukai Foundation
                               Blade Soul
User: Any          Type: Auxiliary       Bought: No                Price: 800
Skill: Confusion Guard       Effect: Prevents "Confusion"
Found: Encephalon
                               Blue Ring
User: Any              Type: Auxiliary     Bought: Yes            Price: 200
Skill: DEX  
+2                                                                   
Effect: Dexterity +2
Shops: Elsa (#2 & #3), Dock Colony (#1,#2,#3), Kukai Foundation (OTI)
                               Blue Topaz
User: Any           Type: Auxiliary          Bought: No           Price: 600
Skill: Ether Power D
Effect: "Veil" support effect
Found: Encephalon
                               Boost Pack
User: Any          Type: Auxiliary       Bought: No               Price: 2500
Skill: Battle BC+1
Effect: Boost +1 at the start of battle 
Drops: Rianon Se (Boss)
                                Clock Shield
User: Any          Type: Auxiliary        Bought: No               Price: 300
Skill: Slow Guard 
Effect: Prevents "Slow"   
Found: Cathedral Ship
                                   Coat-Beam
User: Any            Type: Auxiliary       Bought: No             Price: 600
Skill: Beam-20
Effect: Reduces Beam-type damage by 20%
Found: Elsa
                                    Coat-Fire
User: Any            Type: Auxiliary        Bought: No            Price: 500
Skill: Fire-20
Effect: Reduces Fire-type damage by 20%
Found: Cathedral Ship
                                     Coat-Ice
User: Any           Type: Auxiliary           Bought: No          Price: 500
Skill: Ice-20
Effect: Reduces Ice-type damage by 20%
Found: U-TIC Battleship
                                   Coat-Lightning
User: Any           Type: Auxiliary          Bought: No           Price: 500
Skill: Lightning-20
Effect: Reduces Lightning-type damage by 20%
Found: Woglinde
                                      Coat-Sword
User: Any            Type: Auxiliary       Bought: No   Price: 700
Skill: Sword-20
Effect: Reduces Slash & Pierce damage by 20%
Found: Encephalon
                                   Commander's Crest
User: Any                 Type: Auxiliary        Bought: No       Price: 1500
Skill: AP  +1
Effect: Each turn AP +1
Drops: Gargoyle (Boss)
                                     Cowboy Hat
User: Any               Type: Head Armor               Bought: No   Price: 110
Effect: Physical Defense +2
Found: Jr. comes equipped with it.
                                  Craft Apron
User: Any              Type: Auxiliary          Bought: No          Price: 4000
Skill: Skill P+25
Effect: Increases S.Pts earned by 25%; PDEF +2
Drops: Mintia (Boss)
                                      Cross
User: Any          Type: Auxiliary         Bought: No                Price: 900
Skill: Damage-10
Effect: All damage taken reduced by 10%
Found: Song of Nephilim
                                      D Unit V1
User: KOS-MOS         Type: Body Armor         Bought: No           Price: 100
Effect: Physical Defense +4
Found: KOS-MOS comes equipped with it.
                                      D Unit V2
User: KOS-MOS            Type: Body Armor        Bought: Yes        Price: 400
Effect: Physical Defense +14
Shops: Elsa
                                      D Unit V3
User: KOS-MOS              Type: Body Armor         Bought: Yes     Price: 620
Effect: Physical Defense +20
Shops: Dock Colony
                                      D Unit V4
User: KOS-MOS            Type: Body Armor         Bought: Yes       Price: 960
Effect: Physical Defense +30
Shops: Elsa (#1), Durandal, Kukai Foundation
                                       D Unit V5
User: KOS-MOS             Type: Body Armor        Bought: Yes      Price: 1400
Effect: Physical Defense +38
Shops: Elsa (#2), Dock Colony (#2)
                                       D Unit V6
User: KOS-MOS              Type: Body Armor       Bought: Yes      Price: 2600
Effect: Physical Defense +48
Shops: Elsa (#3), Dock Colony (#3)
                                    Defibrillator Vest
User: Any           Type: Auxiliary        Bought: No             Price: 1000
Skill: KO Guard
Effect: Prevents "Instant KO"
Found: Song of Nephilim
                                      Double Buster
User: Any              Type: Auxiliary           Bought: No       Price: 3500
Skill: W Special
Effect: Allows double tech attacks (two in a row) when you have 6 AP.
Found: Encephalon
                                    Fiber Suit
User: Shion, chaos, MOMO, Jr.    Type: Body Armor      Bought: Yes  Price: 320
Effect: Physical Defense +12
Shops: Elsa
Found: Elsa
                                    Field Ring
User: Any           Type: Auxiliary        Bought: No               Price: 900
Skill: Stop Guard
Effect: Prevents "Stop"
Found: Song of Nephilim
                                    Gemini Clock
User: Any        Type: Auxiliary       Bought: No   Price: 2000
Skill: ST Double
Effect: Status effect duration x2
Drops: Doppelwogel (Boss)
                                     Green Ring
User: Any             Type: Auxiliary        Bought: Yes             Price: 400
Skill: PDEF +2
Effect: Physical Defense +2
Shops: Elsa (#1,#2,#3), Dock Colony (#1,#2,#3), Kukai Foundation
                                       Guard Pendant
User: Any            Type: Auxiliary       Bought: Yes               Price: 300
Skill: PDEF Guard
Effect: Prevents "Physical Defense Down"
Shops: Dock Colony (all), Cathedral Ship
                                       Kobold Ring
User: Any          Type: Auxiliary      Bought: Yes                  Price: 200
Skill: EVA +2
Effect: Evade +2
Shops: Elsa (#1,#2,#3), Dock Colony (#1,#2,#3), Kukai Foundation
                                        Magical Hat
User: Any        Type: Head Armor      Bought: No                    Price: 600
Skill: Lost Guard
Effect: Prevents "Lost"; Physical Defense +4
Found: Cathedral Ship
                                         Master's Pendant
User: Any         Type: Auxilary      Bought: No                    Price: 4000
Skill: Experience P+25
Effect: Increases EXP points earned by 25%
Drops: Ein Rugel (Boss)
                                            Metal Helmet
User: Shion, chaos, MOMO, Jr.    Type: Head Armor       Bought: Yes   Price: 
100
Effect: Physical Defense +2
Shops: Elsa
                                             Metal Wear
User: Shion, chaos, MOMO, Jr.   Type: Body Armor     Bought: Yes     Price: 200
Effect: Physical Defense +8
Shops: Elsa
                                          Neo Armor Alpha
User: Shion, chaos, MOMO, Jr.    Type: Body Armor    Bought: No     Price: 1000
skill: PDEF +4
Effect: Physical Defense +30
Found: Song of Nephilim
                                           Neo Armor Beta
User: Shion, chaos, MOMO, Jr.         Type: Body Armor   Bought: No Price: 1200
 Skill: EDEF +4
Effect: Physical Defense +30
Found: Song of Nephilim
                                             Nightwalker
User: Any         Type: Head Armor       Bought: No                   Price: 
400
Skill: Sleep Guard
Effect: Prevents "Sleep"; Physical Defense +4
Found: Cathedral Ship
                                             Orange Ring
User: Any        Type: Auxiliary       Bought: Yes                    Price: 
300
Skill: EDEF +2
Effect: Ether Defense +2
Shops: Elsa (#1,#2,#3), Dock Colony (#1,#2,#3), Kukai Foundation
                                            Power Brace
User: Any        Type: Auxiliary       Bought: Yes                    Price: 
300
Skill: PATK Guard
Effect: Prevents "Physical Attack Down"
Shops: Dock Colony (all), Cathedral Ship
                                            Protector
User: Any         Type: Auxiliary     Bought: Yes                     Price: 80
Effect: Physical Defense +2
Shops: Woglinde, Elsa (#1-#3), Dock Colony (all), Durandal, Kukai Foundation
                                          Purple Ring
User: Any       Type: Auxiliary      Bought: Yes                    Price: 300
Skill: EATK +2
Effect: Ether Attack +2
Shops: Dock Colony (#1-#3)
Drops: Margulis (Boss)
                                          Red Ring
User: Any      Type: Auxiliary      Bought: Yes                      Price: 600
Skill: PATK +2
Effect: Physical Attack +2
Shops: Elsa (#1-#3), Dock Colony (#1-#3), Kukai Foundation
Drops: Margulis (Boss)
                                         Red Topaz
User: Any          Type: Auxiliary    Bought: No                      Price: 
600
Skill: Ether Power U
Effect: "Anti-Veil" support effect
Found: Encephalon
                                      Revenge Power
User: Any             Type: Auxiliary         Bought: No            Price: 2500
Skill: CB On                Effect: Auto-Boost when attacked (Counter+10
skill required)
Drops: Tiamat (Boss)
                                                      Ruby Helmet
User: Any       Type: Head Armor      Bought: Yes                   Price: 
600  
Effect: Physical Defense +6
Shops: Elsa (#3)
Found: Encephalon
                                       Ruby Suit
User: Shion, chaos, MOMO, Jr.    Type: Body Armor     Bought: Yes  Price: 1200
Effect: Physical Defense +30
Shops: Elsa (#2), Dock Colony (#2)
                                     Rune Crystal
User: Any       Type: Auxiliary         Bought: No                  Price: 600
Skill: EP Double Guard
Effect: Prevents "EP Overconsumption"
Found: Kukai Foundation
                                    Samurai Heart
User: Any         Type: Auxiliary       Bought: No                   Price: 900
Skill: Counter+10
Effect: Increases counter-attack rate by 10%; 1/2 BG accumulation during
                                      Scope
User: Any        Type: Auxiliary       Bought: No                      Price: ?
Skill: Search Eyes
Effect: See enemy HP info
Found: Asteroid Pleroma, Shion comes equipped with one initially.
                                    Shield Armor
User: Shion, chaos, MOMO, Jr.    Type: Body Armor     Bought: No   Price: 3200
Skill: All Guard
Effect: Prevents all status effects; Physical Defense +36
Drops: Rianon Se (Boss)
                                   Silver Crown
User: Any      Type: Auxiliary     Bought: No   P                   Price: 800
Skill: EPMAX+15
Effect: Increases Max EP by 15%
Drops: Gargoyle (Boss)
                                   Snake Hunter
User: Any        Type: Auxiliary         Bought: Yes               Price: 500
Skill: Poison Guard
Effect: Prevents "Poison
Shops: Elsa (#1), Dock Colony (#1-#3), Cathedral Ship, Durandal
Found: Pleroma
                                  Sniper Goggles
User: Any            Type: Auxiliary       Bought: Yes             Price: 200
Skill: DEX Guard
Effect: Prevents "Dexterity Down"
Shops: Elsa (#1), Dock Colony (#1-#3), Durandal
                                  Soldier's Honor
User: Any          Type: Auxiliary        Bought: No               Price: 700
Skill: Special Guard
Effect: Prevents "Attack Disable"
Found: Song of Nephilim
                                      Soul
User: Shion, chaos, MOMO, Jr.    Type: Body Armor     Bought: No   Price: 800
Skill: Lonely PDUP
Effect: Increases Physical Defense as allies are KO'd; Physical Defense +20
Drops: Gigas (Boss)
                                  Space Helmet
User: Shion, chaos, MOMO, Jr.  Type: Head Armor       Bought: Yes  Price: 340
Effect: Physical Defense +4
Shops: Elsa (#1), Dock Colony (1st visit & #1), Durandal, Kukai Foundation
                                  Speed Shoes
User: Any         Type: Auxiliary       Bought: No                Price: 2500
Skill: Speed +25
Effect: Increases Speed by 25%
Found: Woglinde (Segment Address No. 16)
                                    Spirit
User: Shion, chaos, MOMO, Jr.    Type: Body Armor     Bought: No   Price: 800
Skill: Lonely EDUP
Effect: Increases Ether Defense as allies are KO'd; Physical Defense +20
Drops: Gigas (Boss)
                                Spirit Pendant
User: Any          Type: Auxiliary      Bought: Yes                Price: 200
Skill: EATK Guard
Effect: Prevents "Ether Attack Down"
Shops: Elsa (1st visit)
Found: Elsa
                                   Star Hat
User: Shion, chaos, MOMO, Jr.     Type: Auxiliary      Bought: No Price: 4000
Skill: Ether P+25
Effect: Physical Defense +4; Increases E.Pts earned by 25%
Found: Encephalon
                                 Stylish Armor
User: Shion, chaos, MOMO, Jr.     Type: Body Armor     Bought: Yes  Price: 580
Effect: Physical Defense +18
Shops: Dock Colony (1st visit)
                                  Survival Wear
User: Shion, chaos, MOMO, Jr.     Type: Body Armor       Bought: No Price: 210
Effect: Physical Defense +12
Found: chaos has it to start? dunno...
                                     Swimsuit
User: Shion, MOMO            Type: Auxiliary       Bought: No     Price:  1500
Skill: Tech P+25               Effect: Increases T.Pts earned by 25%; Physical
Defense +1
Drops: Great Joe (Boss)
Found: Kukai Foundation
                                  Techtron Clothes
User: Shion, chaos, MOMO, Jr.   Type: Body Armor       Bought: Yes Price: 2000
Effect: Physical Defense +38
Shops: Elsa (#3), Dock Colony (#3)
                                   Techtron Helmet
User: Any         Type: Head Armor         Bought: Yes              Price: 880
Effect: Physical Defense +8
Shops: Elsa (#3), Dock Colony (#3)
                                     Thief Ring
User: Any          Type: Auxiliary         Bought: No               Price: 300
Skill: Rare+10
Effect: Increases change to get rare items after battle by 10%
Found: Pleroma
                                       Uniform
User: Shion         Type: Body Armor       Bought: Yes               Price: 80
Effect: Physical Defense +3
Shops: Woglinde
                                   Venom Block
User: Any           Type: Auxiliary         Bought: No              Price: 600
Skill: A-Poison Guard
Effect: Prevents "Attack Poison"
Found: Encephalon
                                      VOLG10
User: Ziggy            Type: Body Armor          Bought: No          Price: 60
Effect: Physical Defense +3
Found: Ziggy comes equipped with it
                                      VOLG20
User: Ziggy        Type: Body Armor       Bought: Yes              Price: 420
Effect: Physical Defense +16
Shops: Dock Colony (1st visit)
                                     VOLG30
User: Ziggy          Type: Body Armor          Bought: Yes         Price: 680
Effect: Physical Defense +28
Shops: Elsa (#1), Dock Colony (#1), Durandal, Kukai Foundation
                                     VOLG40
User: Ziggy          Type: Body Armor       Bought: Yes            Price: 880
Effect: Physical Defense +36
Shops: Elsa (#2), Dock Colony (#2)
                                      VOLG50
User: Ziggy          Type: Body Armor          Bought: Yes        Price: 1500
Effect: Physical Defense +44
Shops: Elsa (#3), Dock Colony (#3)
                                    White Ring
User: Any          Type: Auxiliary          Bought: No              Price: ?
Skill: AGL +1
Effect: Agility +1
Found: KOS-MOS comes equipped with it
                                     Wooden Idol
User: Any           Type: Auxiliary       Bought: No               Price: 800
Skill: Bind Guard
Effect: Prevents "Curse"
Found: Kukai Foundation
                             This is more on the skills of the accessories.
Beam Coat                               Beam -20%     Elsa 2nd time AGWS hangar
Blade Soul                          confusion guard         Encephalon outdoors
Blue ring                                DEX+2                            shops
Blue Topaz                            Ether Down              Encephalon Forest
Bravesoul                           HP Stronger                          Casino
Boost Pack                         Boost Gauge +1       Rianon Se's normal item
Clock Shield                        Slow guard    Gnosis Mothership dept. store
Cobalt ring                             EVA+2                             shops
Commander's Crest                        AP+1              Gargoyle's rare item
Craft Apron                        Skill Pt +25%             Mintia's rare item
Double Buster                        W Tech attack            Segment Address 5
Defibrillator Vest          instant death guard      Song of Nephilim 2nd tower
Field Ring                            Sleep guard    Song of Nephilim 3rd tower
Fire Coat                     Fire -20%   Gnosis Mothership, top of first slope
Green ring                               PDEF+2                           shops
Guard Pendant                         PDEF guard                          shops
Gemini Clocks                        ,r,s double        Doppeluugel's rare item
Ice Coat                               Ice -20%              Segment Address 11
Lightning Coat                       Lightning-20%           Segment Address 18
Master's Pendant                    Experience +25%        Einrugal's rare item
Orange ring                             EDEF+2                            shops
Power Brace                           PATK guard                          shops
Red ring                                PATK+2                            shops
Red Topaz                              Ether Up      Encephalon subway platform
Revenge Power                           CB on                Tiamat's rare item
Rune Crystal
Samurai Heart                         Counter +10% 
                       (during counter bg raises by half)     Segment Address 
13
Scope                                  Search Eye                          
shops
Silver Crown                            EPMAX + 15        Gargoyle's normal 
item
Snake Hunter                          Poison guard                         
shops
Sniper Goggles                         DEX guard                           
shops
Solider's Honor                Tech attack guard      Song of Nephilim 2nd 
tower
Speed Shoes                           Speed up 25%            Segment Address 
14
Spirit Pendant                         EATK guard                          
shops
Sword Coat                             Sword -20%         Encephalon 
battlefield
Trauma Plate                           CRTC guard              Segment Address 
6
Venom Block                          Poison guard         Encephalon subway 
line
White Ring                                AGL+1                            
Ziggy
Wooden Idol                      Bind (admonish)guard            Kukai Area 26
-------------------------------------------------------------------------------
                                    UUAd Ethers UUAd
First all of the ones that are specific to each character A * means it can't
be transferred.... I don't know why you would want to transfer most of the
anyway...
                                         Shion
Medica (02 Ep , heals a small amount of hp, targets one ally or enemy)
Analyze (02 Ep, find out the current hp of an enemy)
Goodbye (01 Ep, leave normal battles, doesn't work for special events or
bosses)
Medica All (08 Ep, heals a medium amount of hp, targets all allies)
Refresh (02 Ep, cures all status ailments, targets one ally)
Boost One (04 Ep, puts the boost gauge up 1 level, targets one ally)
Jamming (04 Ep, mechanical enemy's dexterity goes down for 5 turns, targets
one M-enemy)
Medica Rest (08 Ep, heals a large amount of hp, targets one enemy or ally)
Revert (12 Ep, wake up a ko'd friend with a medium amount of hp, targets one
ally)
Safety Level (12 Ep, if you die, reset to hp of one)
Quick (06 Ep, speed up character 25% for 5 turns, targets one ally)
*Queen Kiss (08 Ep, steal an item and a slight chance of an instant death,
targets one enemy)
*Seraphim Bird (12 Ep, hurts all enemies, can only be used once per battle)
*Thrones Blade (08 Ep, hurts enemies, can only be used once per battle)
*Dominion Tank (10 Ep, ultra offensive strike, can only be used once per
battle, targets all enemies)
*Erde Kaiser (30 Ep, the ultimate attack, can only be used once per battle,
targets all enemies)
                         To get Shion's last 4 Ethers:
You have to find all the robot parts (all are found in the red doors), and
give them to Hakase at Kukai Foundation's AGWS Garage. He is in the basement
to the far left. In your journey to create Erde Kaiser you will also get 3
other ethers, they are Thrones Blade, Seraphim Bird, and Dominion Tank. Now
once you have all the parts, Hakase will try to create Erde Kaiser and there
will be a small accident. Now go to the Bar and find Scott. Finally they will
make Erde Kaiser together.
                                      KOS-MOS
Mode A7 (02 Ep, lowers physical attack and raises defense for 5 turns, targets
self)
Dex Down (04 Ep, lowers dexterity of Bio and Gnosis by a medium amount,
targets one enemy)
Force Down (04 Ep, lowers physical attack of Bio and Gnosis, targets one
enemy)
Spell Down (04 Ep, lowers ether attacks of Bio and Gnosis, targets one enemy)
Gate (08 Ep, takes 1/4 of Hp but a slight chance of death against Bio and
Gnosis, targets one enemy)
Ether Limit (16 Ep, ether damage and cost 2x, targets self)
*Satellite (16 Ep, Beam attack, limit once per battle, targets all enemies)
Dex Spell Ra (12Ep, Ice/ether attack, targets all enemies)
Dex Spell Fa (12Ep, Fire/ether attack, targets all enemies)
Dex Spell La (12Ep, lightning/ether attack, targets all enemies)
                                      Ziggy
(all of Ziggy's ethers except Red Mark target himself)
My Guard (02 Ep, physical defense up and attack down for 5 turns)
* Body Guard (02 Ep, with MOMO in the back row, defense and strength go up)
Recharge (04 Ep, Hp up a medium amount)
Ether Shift A (04 Ep, ether defense up and attack down for 5 turns)
Ether Shift B (04 Ep, ether attack up and defense down for 5 turns)
Charge X (04 Ep, some Hp and Ep restored, limit once per battle)
Red Mark (04 Ep, 80% chance of critical hits on Machines, targets one enemy,
limit once per battle)
Speed Boost (10 Ep, speed up 50% for 5 turns)
                                       MOMO
Life Shot (02 Ep, Heals for about 120 at start, targets one enemy or ally)
Miracle Star (04 Ep, ether attack, targets one enemy)
Sheep Beam (04 Ep, machine pilots fall asleep, targets one enemy)
Prayer (06 Ep, get an item from heaven, targets self)
Refine (06 Ep, revive a ko'd character with low hp, targets one ally)
Junk Beam (06 Ep, a 50% chance machines will lose a turn, for next 5 turns,
targets one enemy)
*Star Wind (10 Ep, strength up, can only use once per battle, targets self,
used to transform)
*Star Veil (04 Ep, all ether effects down 25% for 5 turns, targets all allies,
can only be used during Star Wind transformation)
*Star Action (06 Ep, Fills a characters AP points, targets one ally, can only
be used during Star Wind transformation, )
*Starlight (10 Ep, strength up, can only use once per battle, used to
transform)
*Star Bell (04 Ep, ether attack, targets one enemy, can only be used during
Starlight transformation)
*Star Bunny (08 Ep, ether attack, targets all enemies, can only be used during
Starlight transformation)
To get MOMO's two transformation Ethers and extra Tech attacks
, you need to use MOMO as the lead character and inspect the glittering
bookcase in the Gnosis hive (up the stairs, in the area with the falling
bridge). Doing this you will get the Ether "Star Wind" and the Tech attack
"Magic Caster". Also use MOMO as the lead character and inspect the glittering
"wall" in the Song of Nephilim, the second tower 6th floor. Doing this you
will get the Ether "Star Light" and the Tech attack "Lovely Ray". Again use
MOMO as the lead character and enter the upstairs open window of Kukai
Foundation bar and defeat Mintia, (get there by going upstairs at the hotel,
outside and across the canopy). Doing this you will get the Tech attack "Dark
Scepter" 
                                  chaos
Protective Armor (04 Ep, Ether attacks are 25% down for 5 turns, targets one
enemy)
Healing Dew (06 Ep, everyone recovers a small amount of Hp, targets all
allies)
Ice Wings (04 Ep, ice/ether attack, targets one enemy)
Purifying Storm (06 Ep, clears all status affects, targets all allies)
Fire Wings (04 Ep, fire/ether attack, targets one enemy)
Lighting Wings (04 Ep, lightning/ether attack, targets one enemy)
*Best Ally (50 Ep, completely revives and restores full health ko'd
characters, can only be used once per battle, targets all allies)
Supreme Judgement (8 Ep, the amount an enemy can heal itself will now be
halved, targets one enemy)
Cataclysm (12 Ep, all enemies lose a turn)
Light and Wings (12 Ep, attacks and clears all status affects, targets all
enemies)
                                 Jr.
Psycho Arm (04 Ep, physical attack up, targets self)
Ether Flare (04 Ep, ether effect up 25%, targets one enemy or ally)
*Dandyism (08 Ep, if a girl is in the back row and Jr. is in front, when KO'd
you'll be auto revived, targets self)
Psycho Pocket (04 Ep, steal an item, targets one enemy)
Chain (04 Ep, Bio and Gnosis evasion down, targets one enemy)
Misty (10 Ep, block bio and gnosis spells, targets one enemy)
Coin Lock (08 Ep, immune to all status ailments for 5 turns, targets one ally)
Speed Machine (06 Ep, speed up 25% for 5 turns, targets one ally)
*Magnum Joe (summons Great Joe, targets one enemy)
*Buster Joe (summons Great Joe, targets all enemies)
To get Jr.'s last 2 Ethers:
Use Jr. as your lead character, destroy one of the closet doors and defeat
Great Joe, (in the Residence Area of the Durandal, the bedroom with the shiny
silver spinning thing that sells basic items). Doing this you will get the
summon "Magnum Joe", after that you can buy the next summon "Buster Joe".

Now, for all of the Ethers in alphabetical order. You will know what Ether is
to which since their first initial will be in front of the ether. So, AFTER
the Initial is where the alphabetical begins.

S Analyze (02 Ep, find out the current hp of an enemy)
J Buster Joe (summons Great Joe, targets all enemies)
C Best Ally
Z Body Guard (02 Ep, with MOMO in the back row, defense and strength go up)
S Boost One (04 Ep, puts the boost gauge up 1 level, targets one ally)
C Cataclysm (12 Ep, all enemies lose a turn)
J Chain (04 Ep, Bio and Gnosis evasion down, targets one enemy)
Z Charge X (04 Ep, some Hp and Ep restored, limit once per battle)
J Coin Lock (08 Ep, immune to all status ailments for 5 turns, targets one
ally)
J Dandyism (08 Ep, if a girl is in the back row and Jr. is in front, when KO'd
you'll be auto revived, targets self)
K Dex Down (04 Ep, lowers dexterity of Bio and Gnosis by a medium amount,
targets one enemy)
K Dex Spell Ra (12Ep, Ice/ether attack, targets all enemies)
K Dex Spell Fa (12Ep, Fire/ether attack, targets all enemies)
K Dex Spell La (12Ep, lightning/ether attack, targets all enemies)
S Dominion Tank (10 Ep, ultra offensive strike, can only be used once per
battle, targets all enemies)
J Ether Flare (04 Ep, ether effect up 25%, targets one enemy or ally)
S Erde Kaiser (30 Ep, the ultimate attack, can only be used once per battle,
targets all enemies)
K Ether Limit (16 Ep, ether damage and cost 2x, targets self)
Z Ether Shift A (04 Ep, ether defense up and attack down for 5 turns)
Z Ether Shift B (04 Ep, ether attack up and defense down for 5 turns)
C Fire Wings (04 Ep, fire/ether attack, targets one enemy)
K Force Down (04 Ep, lowers physical attack of Bio and Gnosis, targets one
enemy)
K Gate (08 Ep, takes 1/4 of Hp but a slight chance of death against Bio and
Gnosis, targets one enemy)
S Goodbye (01 Ep, leave normal battles, doesn't work for special events or
bosses)
C Healing Dew (06 Ep, everyone recovers a small amount of Hp, targets all
allies)
C Ice Wings (04 Ep, ice/ether attack, targets one enemy)
S Jamming (04 Ep, mechanical enemy's dexterity goes down for 5 turns, targets
one M-enemy)
M Junk Beam (06 Ep, a 50% chance machines will lose a turn, for next 5 turns,
targets one enemy)
M Life Shot (02 Ep, Heals for about 120 at start, targets one enemy or ally)
C Light and Wings (12 Ep, attacks and clears all status affects, targets all
enemies) 
C Lighting Wings (04 Ep, lightning/ether attack, targets one enemy)
J Magnum Joe (summons Great Joe, targets one enemy)
S Medica (02 Ep , heals a small amount of hp, targets one ally or enemy)
S Medica All (08 Ep, heals a medium amount of hp, targets all allies)
S Medica Rest (08 Ep, heals a large amount of hp, targets one enemy or ally)
M Miracle Star (04 Ep, ether attack, targets one enemy)
J Misty (10 Ep, block bio and gnosis spells, targets one enemy)
K Mode A7 (02 Ep, lowers physical attack and raises defense for 5 turns,
targets self)
Z My Guard (02 Ep, physical defense up and attack down for 5 turns)
M Prayer (06 Ep, get an item from heaven, targets self)
C Protective Armor (04 Ep, Ether attacks are 25% down for 5 turns, targets one
enemy)
J Psycho Arm (04 Ep, physical attack up, targets self)
J Psycho Pocket (04 Ep, steal an item, targets one enemy)
C Purifying Storm (06 Ep, clears all status affects, targets all allies)
S Queen Kiss (08 Ep, steal an item and a slight chance of an instant death,
targets one enemy)
S Quick (06 Ep, speed up character 25% for 5 turns, targets one ally)
Z Recharge (04 Ep, Hp up a medium amount)
Z Red Mark (04 Ep, 80% chance of critical hits on Machines, targets one enemy,
Z limit once per battle)
M Refine (06 Ep, revive a ko'd character with low hp, targets one ally)
S Refresh (02 Ep, cures all status ailments, targets one ally)
S Revert (12 Ep, wake up a ko'd friend with a medium amount of hp, targets one
ally)
S Safety Level (12 Ep, if you die, reset to hp of one)
K Satellite (16 Ep, Beam attack, limit once per battle, targets all enemies)
S Seraphim Bird (12 Ep, hurts all enemies, can only be used once per battle)
M Sheep Beam (04 Ep, machine pilots fall asleep, targets one enemy)
K Spell Down (04 Ep, lowers ether attacks of Bio and Gnosis, targets one
enemy)
Z Speed Boost (10 Ep, speed up 50% for 5 turns)
J Speed Machine (06 Ep, speed up 25% for 5 turns, targets one ally)
M Star Action (06 Ep, Fills a characters AP points, targets one ally, can only
be used during Star Wind transformation,)
M Star Bell (04 Ep, ether attack, targets one enemy
 M Star Bunny (08 Ep, ether attack, targets all enemies, can only be used
during M M Star Wind (10 Ep, strength up, can only use once per battle,
targets self, used to transform)
M Star Veil (04 Ep, all ether effects down 25% for 5 turns, targets all
allies, can only be used during Star Wind transformation)
M Starlight (10 Ep, strength up, can only use once per battle, used to
transform)
C Supreme Judgement (8 Ep, the amount an enemy can heal itself will now be
halved, targets one enemy)
S Thrones Blade (08 Ep, hurts enemies, can only be used once per battle)
------------------------------------------------------------------------------
                        UUAe Tech Attacks UUAe
This is where every single tech attack in the game will be listed. That's why
I have this under list since it is a list of all the techs lol.
                                 Shion
                            Lightning Blast
Speed Cost: 150            Tech Cost: 90                         Wait Cost: 10
Level: 1
         Attack: One enemy / Near / Hit / Lightning
                                                 Description: Lightning attack
                               Spell Ray
Speed Cost: 150             Tech Cost: 90                        Wait Cost: 10
Level: 1
         Attack: One enemy / Line / Beam
                                          Description: Concentrated Ether beam
                             Shock Blade
Speed Cost: 200              Tech Cost: 120                      Wait Cost: 20
Level: 11
         Attack: One enemy / Near / Pierce / S
                  Description: Different status effects by equipping Cartridges
                             Thermal Blast
Speed Cost: 250             Tech Cost: 150                        Wait Cost: 20
Level: 15
         Attack: One enemy / Near / Hit / Fire
                                               Description: Vicious fire attack
                                Ether Amp
Speed Cost: 200        Tech Cost: Cannot be upgraded.             Wait Cost: 30
Level: 20
         Attack: One enemy / Near / S / 1 time effect
  Description: Sets Ether damage 2x bombs against Biological and Gnosis enemies
                               Gravity Well
Speed Cost: 300               Tech Cost: 180                      Wait Cost: 30
Level: 23
         Attack: One enemy / Near / Hit / S
                      Description: "Slow" against Biological and Gnosis enemies
                                Lunar Blade
Speed Cost: 350                Tech Cost: 210                     Wait Cost: 40
Level: 27
         Attack: One enemy / Near / Slash / Beam
                                         Description: Slice with a beam blade
                                Rain Blade
Speed Cost: 600         Tech Cost: 220                            Wait Cost: 40
Level: 30
             Attack: All enemies / Air / Beam
                                                     Description: Rain of beams
                                KOS-MOS
KOS-MOS gets all her Tech Attacks unlocked through E-Mails from Vector, at
various points in the game. So be sure to read all your E-Mail!
                                 R-BLADE
Speed Cost: 200            Tech Cost: 130                        Wait Cost: 10
Attack: One enemy / Near / Slash
                                          Description: Attack with a sword arm
                                R-CANNON
Speed Cost: 200             Tech Cost: 130                       Wait Cost: 10
Attack: One enemy / Line / Beam
                                           Description: Attack with a beam arm
                                 R-DRILL
Speed Cost: 300            Tech Cost: 180                        Wait Cost: 30
Attack: One enemy / Near / Pierce
                                          Description: Attack with a drill arm
                                X-BUSTER
Speed Cost: 800             Tech Cost: 280                       Wait Cost: 40
Attack: All enemies / Line / Beam
                                     Description: Abdominal spread beam weapon
                                S-CHAIN
Speed Cost: 300          Tech Cost: Cannot be upgraded.          Wait Cost: 30
Attack: One enemy / Line / S
             Description: Multiple status effects on B, G & M type enemies
                               R-HAMMER
Speed Cost: 400                Tech Cost: 230                   Wait Cost: 30
Attack: One enemy / Near / Hit
                                        Description: Attack with a hammer arm
                               R-DRAGON
Speed Cost: 400              Tech Cost: 280                     Wait Cost: 30
Attack: One enemy / Near / Hit
                                        Description: Attack with a dragon arm
                                Ziggy
                             Cyber Kick
Speed Cost: 200             Tech Cost: 130                      Wait Cost: 10
Level: 1
         Attack: One enemy / Near / Hit / Fire
                                           Description: Hundred kicks of fire
                            Lightning Fist
Speed Cost: 200               Tech Cost: 130                    Wait Cost: 10
Level: 1
         Attack: One enemy / Line / Lightning
                                Description: Lightning attack from the ground
                              Meteor Shot
Speed Cost: 600              Tech Cost: 250                     Wait Cost: 30
Level: 15
          Attack: All enemies / Air / Fire
                                        Description: Fire attack from the air
                                Cyclone
Speed Cost: 300             Tech Cost: 180                      Wait Cost: 30
Level: 20
          Attack: One enemy / Near / Slash
                                     Description: A tornado-like slash attack
                             Cross Lancer
Speed Cost: 400             Tech Cost: 230                      Wait Cost: 30
Level: 24
          Attack: One enemy / Near / Pierce
                                Description: A crossed-blade slash attack
                              Executioner
Speed Cost: 800               Tech Cost: 350                    Wait Cost: 40
Level: 26
          Attack: All enemies / Air / Lightning
                                Description: Lightning attack from the sky
                               Hell Fire
Speed Cost: 400             Tech Cost: 280                      Wait Cost: 30
Level: 30
           Attack: One enemy / Near / Slash / Fire
                               Description: Fire slash attack from the air
                                 MOMO
                             Star Strike
Speed Cost: 150              Tech Cost: 90                      Wait Cost: 10
Level: 1
          Attack: One enemy / Near / Hit
                                     Description: Strike with a small star
                             Floral Tempest
Speed Cost: 150               Tech Cost: 120                    Wait Cost: 10
Level: 1
         Attack: One enemy / Near / Slash
                                  Description: Slash with knife-like wind
                              Meteor Storm
Speed Cost: 200             Tech Cost: 90                       Wait Cost: 10
Level: 15
           Attack: One enemy / Line / None
                                   Description: Attack from another dimension
                              Star Cannon
Speed Cost: 600              Tech Cost: 180                     Wait Cost: 30
Level: 20
          Attack: All enemies / Air / Hit
                                    Description: Strike with a large star
                              Angel Arrow
Speed Cost: 600              Tech Cost: 200                     Wait Cost: 30
Level: 24
           Attack: All enemies / Air / Pierce
                                       Description: Attack with arrow of light
                               Magic Caster
Speed Cost: 200       Tech Cost: Cannot be upgraded.             Wait Cost: 20
Level: Found.
               Attack: One enemy / Line
     Description: Only when transformed; steal items from enemies (targets Rare
                                                                   Items first)
Notes: To get this, MOMO must be the lead character while on the Cathedral
Ship. There's an area with a bookcase on the wall by a set of stairs. See the
Cathedral Ship portion of the Walkthrough for more information.
                              Dark Scepter
Speed Cost: 350              Tech Cost: 150                       Wait Cost: 30
Level: Found.
                 Attack: One enemy / Near / Hit
             Description: Turn Gnosis enemies into items if used to defeat them
(since it's a Near attack, you cannot use this on Flying enemies)
Notes: To get this, you must defeat the optional boss, Mintia. This boss is
located in the room above the Ironman Bar, at the Kukai Foundation. MOMO must
be the lead character when entering the room. See the "Tying up loose ends..."
section for information on the location and how to beat the boss here.
Items: Here's a quick list of the items you can get (and from which monsters).
For more detailed info, check the Items section.
Emerald: Unicorn     - Garnet: Drone G1, Drone G3, Goblin, Kobold, Manticore
                     - Ruby: Basilisk, Bugbear, Cerberus, Golem
                     - Sapphire: Fairy, Hydra
 - Hemlock: Lizardman    - Frame Repair A: Ogre       - Frame Repair Z: Troll
         - Skill Upgrade Z: Armaros             - Holey Gloves: Delphyne
MOMO's Kiss
 Speed Cost: 300          Tech Cost: 180                          Wait Cost: 30
Level: Found.
               Attack: One enemy / Line / Beam
                Description: Can only be used when transformed; MOMO Beam 
attack
Notes: To get this, you must have MOMO as the lead character while in the Song
of Nephilim. See the Song of Nephilim portion of the Walkthrough for more
information.
                               Chaos
                            Angel Wings
Speed Cost: 150           Tech Cost: 130                          Wait Cost: 10
Level: 1
         Attack: One enemy / Near / Hit / Spirit
                    Description: Impact created by focusing chi into one's fist
                            Lunar Seal
Speed Cost: 150           Tech Cost: 130                          Wait Cost: 10
Level: 1
         Attack: One enemy / Line / Spirit
                                                 Description: A chi wave attack
Heaven's Wrath
Speed Cost: 200           Tech Cost: 170                          Wait Cost: 20
Level: 15
           Attack: One enemy / Near / Slash / Lightning
                      Description: Slash enemies by changing chi into lightning
                            Angel Blow
Speed Cost: 600           Tech Cost: 260                          Wait Cost: 30
Level: 20
           Attack: All enemies / Air / Spirit
                                           Description: Giant chi impact attack
                            Chained Blast
Speed Cost: 300            Tech Cost: 170                         Wait Cost: 
30              
Level: 23
           Attack: One enemy / Near / Spirit / S
                                      Description: "Pilot KO" against 
Mechanical
                             Arctic Blast
Speed Cost: 600             Tech Cost: 210                         Wait Cost: 
40            
Level: 25
           Attack: All enemies / Air / Ice
                                Description: Hurl down ice boulders from the 
air
                           Demon Banisher
Speed Cost: 400       Tech Cost: Cannot be upgraded.               Wait Cost: 
40        
Level: 30
           Attack: One enemy / Line / S
                                      Description: "Curse" against Gnosis 
enemies
                            Divine Spear
Speed Cost: 510           Tech Cost: 1200                          Wait Cost: 
50              
Level: 50
          Attack: One enemy / Pierce / Spirit
                                    Description: Only available when ally is 
Ko'd
                                 Jr.
                          Prelude to Battle
Speed Cost: 200              Tech Cost: 170                          Wait 
Cost: 10             
Level: 1
                  Attack: One enemy / Line / Pierce
                                                           Description: Cross 
shot
                            Moonlit Serenade
Speed Cost: 200              Tech Cost: 170                          Wait 
Cost: 10
Level: 1
            Attack: One enemy / Line / Spirit
                                              Description: Attack with a 
spirit gun
                                Storm Waltz
Speed Cost: 400               Tech Cost: 250                          Wait 
Cost: 20
Level: 15
              Attack: All enemies / Line / Pierce
                                                      Description: Coin shot 
attack
                                Last Symphony
Speed Cost: 300                 Tech Cost: 210                        Wait 
Cost: 20             
Level: 20
           Attack: One enemy / Line / Pierce
                                                Description: Concentrated 
heavy fire
                               Mystic Nocturne
Speed Cost: 600                Tech Cost: 250                          Wait 
Cost: 30
Level: 24
            Attack: All enemies / Air / Spirit
                                     Description: Attack with a spirit gun 
from above
                         Angelic Requim
Speed Cost: 600          Tech Cost: 250                                 Wait 
Cost: 30
Level: 30
             Attack: All enemies / Air / Pierce
                              Description: Snipe from above surrounded by 
angel wings
                         Soul Rhapsody
Speed Cost: 600          Tech Cost: 250                                Wait 
Cost: 40
Level: Found
Attack: One enemy / Line / Spirit
                                  Description: A gun that absorbs Gnosis
Notes: To get this Tech Attack, Jr. must defeat the optional boss, Great Joe.
Joe is located in one of the closets, in one of the bedrooms, on the Durandal.
Jr. must be the lead character in order to activate Joe.
-------------------------------------------------------------------------------
                            UUAf Database UUAf
All of this was taken from tamahii's Database FAQ. This is every key term in
the game that is in term section of the U.M.N.
                           AAA class encryption
                                   001
Read as "Triple A class..."It is a designation given to areas requiring the
highest levels of restricted access. As one of the highest classified
components of Project Zohar, KOS-MOS falls under this designation. KOS-MOS'
importance to this project is evident in Jr.'s comment that the only other
entities with that class of restriction would be the "Federation government's
motherframe, or the U.M.N. operating system."

                         absolute coordinates
                                 002
Spacial coordinate values based on the supersphere structure of the universe.

                                Abyss
                                 003
The literal translation is "deep chasm." This word can be defined as a "deep
hole" or it can also be a reference to Hell.  The in-game reference is to a
double black hole which appeared in Old Miltian space.

                    Acute Neurosis Treatment Facility
                                 004
A medical facility on Old Miltia, where Shion's mother was treated. The type
of illness or condition this facility specializes in is unknown.

                               A.G.W.S.
                                 005
Short for "Anti-Gnosis Weapon System." A name used to describe all weapons
systems designed to fight the Gnosis, not all of which come in humanoid forms.
The A.G.W.S. were substantially downscaled in size to better respond to the
Gnosis' sudden attacks, and are roughly equivalent in weight to a large
automobile. Their primary power source, called the Transmit Generator, does
not contain any fuel or energy-conversion device; all energy is transmitted
directly to these generators from the mother ship or base station. Thus, the
term "generator" is not appropriate for these systems. Similarly the
propellants used by the A.G.W.S. for locomotion are also continuously provided
by the mother ship or base, so A.G.W.S. can in effect run indefinitely as long
as they remain within the area of influence.
                               A.G.W.S. (2)
                                  006
A.G.W.S. come in various shapes which are determined by their functions. The
Federation military's standard issue A.G.W.S. are all fitted with a
standardized, interchangeable cockpit module. By exchanging their limbs,
weapons, and armor, they can be modified to adapt to various situations and
environments. Vector Industries' A.G.W.S. are not mass produced, but test
models intended for eventual distribution to civilian consumers. Thus only
government Special Ops units and certain divisions of the military have access
to them. The A.G.W.S. used onboard the Durandal were also Vector made models
obtained via the same channels.
                                  Albedo
                                   007
BORN: T.C. 4741                                              AGE: 26 years old
                                                                Albedo Piasora

In  (1944), C.G. Jung refers to albedo, or
"whitening", as one stage in the process of human individuation as symbolized
in alchemic terms. A nickname for U.R.T.V. Unit #667, in reference to his
milky-white hair.
                               Albedo's Mech
                                    008
The details of this mech are currently unknown. However, judging from its
enormous size (over 10m tall), its lack of equipment such as the D.S.S.S., and
its ability to destroy Gnosis several kilometers long with one blow, it
outclasses the A.G.W.S. Its primary power source also appears to differ from a
standard generator or a transfer-capable generator.
                               Allen Ridgeley
                                    009
BORN: T.C. 4743                                              AGE: 24 years old.

Assistant Chief Engineer of the KOS-MOS Project General Operation System
Research Center, Vector Industries First R&D Division. Upon graduation from
the University of Bormeo, he joined Vector's First R&D Division. Although he
is two years older than Shion, Allen is her junior by one year in the
corporate hierarchy of Vector. He apparently comes from a wealthy family, but
he does not share details of his background with anyone.

Hobby: Fishing
                ...all part of the plan from the very beginning
                                     010
Ziggy voices his suspicion that even if he had successfully rescued MOMO,
arrangements were already in place to countermand his actions. The details of
this counter plan include broadcasting images from the Woglinde the moment
MOMO was handed over to the Miltian state government or any of its affiliated
organizations and the seizure of MOMO by her erstwhile captors. Indeed, the
incident involving MOMO is closely linked to the events surrounding the Zohar
Emulator. Judging from the fact that Margulis' "Plan 31" and "Plan 401" are
interlinked, Ziggy's speculations seem fairly accurate for the most part.

                                  amplifier
                                     011
A device used by warships to amplify the Hilbert Effect generated by the 100-
Series Observational Units. It has a secondary function as an omni-directional
 broadcaster as well. However, due to broadcast limitations (coverage is
limited to a 100km radius), it is necessary for several ships to use their
systems cooperatively during battles. This device runs anywhere between ten to
several hundred tons, so only large vessels or cities have them. All
Federation Fleet warships built after T.C. 4766 have them pre-installed as
part of their standard equipment. The Woglinde also had an amplifier onboard,
but due to the lack of a complementary 100-Series Observational Unit, it
suffered tremendous damage during battle.

                                    android
                                     012
An artificial humanoid life form. The first recognized use of the term
"Android" was in <"Tomorrow's Eve,"> a novel by Villiers de L'Isle Adam (1838-
1889), to describe the artificial woman Hadaly. During the game, a character
comments, "It's hard to believe they're making an android in this day and
age." However, he fails to recognize the fact that Realians, whose biological
structure is nearly identical to that of humans, can also be categorized as
androids. In fact, this scene is a great illustration of Vector's
technological prowess. In an age where "simulated" A.I. -- which rely on the
spontaneous growth of networks -- have become the norm, Vector continues to
pursue the elusive goal of creating a completely man-made A.I.
                                  archetype
                                     013
According to Jungian psychology, an image from the collective unconscious, an
inherited memory represented in the mind by a universal symbol and observed in
dreams and myths. The in-game reference is to the KOS-MOS prototype Kevin
designed.
                                    Atalya
                                     014
A planetary member of the Galaxy Federation. It is located in close proximity
to the area in which the Woglinde disaster occurred, and functions as a relay
point for the transfer column to Senir.
                              Attract Inhibitor
                                   015
A device used to inhibit the Zohar emulator's functions. In biochemistry an
"inhibitor" indicates a substance used to block enzymatic functions.
                                Auto-Mode
                                   016
An operational mode which relies on independent decision making. In this case,
the term refers to KOS-MOS' ability to process data captured by her sensors,
reach her own conclusions based on that information, and act on them.
                             autonomous state
                                   017
The Galaxy Federation is comprised of approximately half a million autonomous
state governments. Each autonomous state, divided according to planetary
systems, has its own administrative and law enforcement agencies, but the
Federation government's laws take precedence over them all.
                            Auto-Tech terminal
                                   018
An unmanned battle craft used by the U-TIC Organization. Each individual
terminal is jump-capable, and carries approximately ten small remotely
operated weapons units in a rear compartment.
                          battle in hyperspace
                                   019
If an object comes in contact with the inner boundary of hyperspace (the
column wall), it disintegrates into subatomic particles. Matthews was
referring to this danger when engaging in combat inside such a high-risk
environment.
                                  Betty
                                   020
A specimen of a transformed Gnosis in the Kukai Foundation's possession. She 
was named "Betty" for the letter "B" monogrammed onto her personal effects.
                                 binding
                                   021
A locking mechanism used to physically restrain KOS-MOS, located inside the
maintenance unit.
                                black box
                                   022
A term used for objects whose contents are unknown. The in-game reference is
to KOS-MOS' central components and their respective software.
                                   book
                                    023
Refers to a book printed on paper, an antique in this time period.
                                 bookworm
                                    024
An insult directed at people who spend all their time reading. Shion's
brother, however, hardly seems to be just an average bookworm...
                             Bormeo University
                                    025
One of the best educational institutions in the Galaxy Federation. It is a
technological institution, and many Vector employees are graduates of this
university, including Allen.
                               cage partition
                                     026
Data which forms the essence of KOS-MOS' being is stored within these
sectioned areas of her main database.
                              Captain Lapis Roman
                                     027
BORN: T.C. 4738                                             AGE: 29 years old

A captain within the Galaxy Federation Military's Special Operations Command
Intelligence Unit. She works for Helmer, the Representative of the Second
Miltian government.
                                Captain Moriyama
                                       028
BORN: T.C. 4727                                            AGE: 40 years old

Captain of the space cruiser Woglinde. Loyal to his mission, he is also quite 
generous and understanding towards his subordinates who all trust him.
                                  cargo weight
                                       029
Tolls for the U.M.N. Transfer Gate are determined by the total weight of the
matter to be moved, and the distance it will travel. Each class of cargo or
passenger vessel has an assigned weight limit; the amount by which the Elsa
was over its weight limit certainly cannot be attributed entirely to the
addition of Shion and her party. The speculation is that the Elsa contained
salvaged wreckage that was smuggled in at one point or another.
                                     chaos                    
                                      030
A slender young boy, his perpetually melancholic expression as well as the
depth and scope of his conversations give rise to the impression that he hails
from a higher plane of existence. As he volunteers no information whatsoever
about his past other than his name, everything about him, including whether he
even has any memory of his past, is unknown. His relationship with Matthews
and the crew appears to go back for quite some time, and they all respect him
highly. His translucent blue eyes and silver hair are particularly notable
features.
                                charter flight
                                     031
Cherenkov mentioned going to search for one at the dock colony, when Hammer
asked where he was going. He was most likely searching for a vessel that would
take him directly from the dock colony to his destination (in this case a
facility associated with the U-TIC Organization).
                         Commander Andrew Cherenkov
                                    032
BORN: T.C. 4731                                         AGE: 36 years old

A Commander in the Federation Marine Corps, and second in command of the
battle cruiser Woglinde. There is more to this man, than meets the eye.
                             commercial model
                                   033
A mass-produced product targeted for the general consumer, as opposed to
those intended for the military or law enforcement agencies. This categorical
distinction is often seen in firearms, where the military and law enforcement
agency models do not differ greatly except for modifications that allow
disabling of the full auto switch, or limiting the number of rounds in the
cartridge. During the story, an operator comments "...even their commercial
models differ greatly between those that've seeen action and those that
haven't." What she means is that Vector must be trying to boost the appeal of
the commercial model KOS-MOS to consumers, by building its reputation as a
military model first.
                               condenser
                                 034
The in-game reference is to a device used by KOS-MOS to store the energy she
requires to function. Due to the fact that KOS-OS' current setup was for
simulated battle, her condenser is also a test version. Second Division on
Second Miltia is apparently developing a working model of this item.
                              congestion
                                 035
A condition in which communication lines are busy due to excess traffic.
                           Connection Gear
                                 036
A PDA often used by Shion and the others. When activated, a holographic
monitor and keyboard appear. Its capabilities can be further expanded via
downloads of various plug-ins. Best thought of as an advanced version of a PC,
or a wireless phone.
           ...constantly make sure I watch what I'm thinking
                                  037
When telepaths converse with their minds, they must maintain a barrier so that
subconscious thoughts are not unintentionally divulged to one another.
                               counselor
                                  038
A specialized doctor responsible for maintaining the physical and mental
health of Realians. The standards for qualification in this field are higher
than other medical professions. Therefore, it is one of the more challenging
occupations. However, the unabated high demand for counselors has resulted in
a proliferation of temporary maintenance stations for Realians. Most
counselors work in the companies which manufacture Realians.
                            counterterrorism
                                  039
The literal translation is "anti-terrorism." One hundred years ago, Ziggy was
a member of the 1875th Special Ops Command Detachment of the Federation Police
Bureau, a unit which specialized in counterterrorism.
                          creator and creation
                                  040
Refers to the creator and all life created by it.
God and man, Man and Realian.
                                curry
                                 041
One of Shion's culinary specialties. A reaction by an American game fan that
saw this scene at a recent game show was: "What the hell are they eating?!"
Alas, culinary cultural differences...
                              cyborg
                                042
A living organism which possesses artificial organs. An obsolete technology,
once popular in the age before nano and Realian technologies emerged.
                            Dammerung
                               043
A free orbiting colony, it also functions as Vector's headquarters. However,
its 1000km size makes it more of an artificial planet rather than a colony.
All the core branches of Vector and its subsidiary corporations are located
here, including the First R&D Division and Shion's living quarters.
                                DIG-
                               044
                      Short for "Digitalis
Beta."
Read as "Digi-Beta."

A plant of the genus Digitalis which is native to southern Europe. Although
its leaves can be dried and used as a potent cardiotonic, it is also extremely
poisonous. When ingested in quantities above a safe dosage, it can induce a
coma. Whether Dig- is an extract of the digitalis plant or an entirely
different substance with the same name is unknown.
                          direct approach
                               045
A process which entails disengaging the VR-2000, the conduit that connects the
perspectives of two individuals, and transferring one's consciousness directly
into the Encephalon of the other. This act of directly entering another
individual's realm of consciousness can inadvertently cause one to lose their
own sense of self. Also known as "diving."
                            Director
                              046
BORN: T.C. 4726                                               AGE: 41 years old

The director of Vector's First R&D Division, and Shion's immediate superior.
Although he appears to be a simple easy-going person, as the head of an entire
division, rumor has it that he is quite sharp and competent.
                         DME addiction
                              047
An addiction which results from the consumption of Realian body tissue. The
blood vessels carry the ingested tissue (mainly from the central nervous
system) to the brain, which results in neural structural changes. The physical
and mental states are then altered, but occasionally this results in death
when an allergic reaction occurs. Once the brain has undergone an alteration,
the addict must continue to consume new Realian tissue to avoid withdrawal
symptoms, thus necessitating a drug dependent intervention. There is as of yet
no complete cure since the consumed Realian tissue grows and mutates along
with the host's neural networks. In some corners of the galaxy beyond the
reaches of the Federation's control, there is an active black market for
Realian tissue, as a new form of recreational narcotics. The external symptoms
of this addiction include hardening  and cornification of the skin.
                   Don't forget to take your meds...
                              048
A phrase spoken by Cherenkov's wife. She refers to the medication he requires
to maintain the effects of a personality corrective procedure. Apparently
individuals who have undergone this procedure require supervision, as evinced
from her comment, "I'm the one who'll be held responsible..."
                          Dragon Skull
                               049
A multi-purpose rail gun capable of firing various types of ammunition. KOS-
MOS used this gun to fire a signal transmitter, to notify Vector headquarters
of the Gnosis' transfer coordinates.
                             D.S.S.S.
                                050
Short for "Double Slot Sensory System."
Read as "D-triple-S."

A device developed by Vector Industries, used to detect Gnosis in the
imaginary realm. It consists of a double-slit camera lens mounted on the
sensory area of an A.G.W.S. or other fighter craft. (The military A.G.W.S.
have them mounted on the chest, while the Vector models have them on the
waist.) The concept behind this device is similar to that of the double-slit
light interference experiment often used in quantum physics.
                       dual-stage protection
                                 051
Something to do with the central nervous system of Realians, but details are
currently unknown.
                            dummy protocol
                                 052
A network protocol used to connect KOS-MOS' perspective to that of the
operator, via the VR-2000. Since KOS-MOS is a stand-alone unit and does not
require external feeds, this protocol is used only when KOS-MOS is shut down.
                               Durandal
                                 053
A 4000m class heavy armor battle cruiser owned by the Kukai Foundation. It is
designed to dock with the Foundation's headquarters, a free orbiting colony.
Once docked, it functions as the colony's main propulsion system.
                                 ECM
                                 054
Short for "Electronic Countermeasure."A system or device which utilizes
electromagnetic waves to interfere with electronic equipment. The in-game
reference is to the ECM deployed against the Gnosis, leading to the
speculation that it is more than just an electromagnetic countermeasure
device.
                                Elsa
                                 055
Length: 166m                                                    Weight: 8400t

A Lohengrin class high velocity interstellar cruiser. Formerly a luxury vessel
owned by a criminal organization, it was converted into a cargo ship by
Captain Matthews, and used as part of the Kukai Foundation's fleet. Though not
apparent from the outside, Matthews made quite a few modifications, such as
the installation of hidden compartments to stow unlicensed weapons. He also
upgraded the propulsion system to the latest Logic Drive (logic propulsion
device), making it the fastest ship in the galaxy (according to Tony). The
name "Elsa" comes from the heroine of Wagner's opera,  (1850).
                       Emergency Federal Charter
                                  056
Under normal circumstances, it is a violation of Federation law for anyone,
including the Federation Fleet, to engage in military operations within an
autonomous state's territory, without prior notification and consent of the
state government. However, this charter allows for exemptions from such laws
during certain predefined states of emergency. The announcement in the story,
"The deployment is in accordance with the Federation Emergency Powers Act."
refers to the invocation of this very charter.
                            emergency level 3
                                   057
Denotes level 3 of the emergency readiness system. Judging from the fact that
all lines of communication were allocated to the CIC (Combat Intelligence
Center), this emergency level is apparently invoked during Gnosis encounters.
                         emergency override code
                                   058
Secret codes used to control a Realian's emotions or the actions that
result from them. These codes are easily executable via Connection Gear.
However due to the power they exert over Realians, whose basic human rights
are legally recognized, the use of these codes is limited to "emergency-only"
situations. Only members of Vector's Third R&D Division and a limited number
of other employees know of their existence.
                                emulator
                                   059
Hardware or software which mimics the behavior of other computer operating
systems. The in-game reference is to the Zohar Emulators. What "emulating" a
Zohar actually amounts to, nor the exact purpose of the emulators, is as of
yet unknown.
                              Encephalon
                                  060
The word for "brain" in the Greek language. The in-game reference is to the
simulated environment built inside KOS-MOS' main network.
                            environmental bug
                                   061
Another technological legacy of the late Joachim Mizrahi, these nanomachines
are used to maintain the quality of the conditions within an enclosed area.
                             EPR (EPR Paradox)
                                   062
A paradoxical theory presented in 1935 by Albert Einstein, Boris Podolsky, and
Nathan Rosen in support of their argument that quantum mechanics still falls
short in its explanation of reality. A simple theoretical experiment to
illustrate this paradox consists of a particle decaying into two identical
particles. Because the internal angular momentum or spin of the particle must
be conserved, the two decaying particles will have two opposing spins. As
these particles decay, they are launched in opposite directions. When the
distance between the two particles reaches a great distance, say several light
years, the spin of one of the particles is measured. At the precise moment the
spin of one particle is deter- mined, the spin of the other can be determined
to be in the opposite direction because the two spins must equal zero. Herein
lies the paradox, since quantum mechanics dictates that the intrinsic property
of an entity cannot be deter- mined until it is actually measured. By
determining the spin of the second particle several light years away without
measuring it, the experiment would introduce the existence of some strange
force that can transmit the information of the first particle's spin to the
second particle faster than the speed of light -- a force that cannot be
explained by quantum mechanics.
                               EPR radar
                                  063
Radar which utilizes the EPR Paradox to overcome limits imposed by the speed
of light. Its effective range is thousands of light years across.
                                 Ether
                                  064
Short for "Especial Theory of Rudimentary." A generic term to denote various
types of special powers. It encompasses everything from paranormal abilities,
to medical treatments using nanomachines, as well as the ability to control
spatial dimensions using transference technology. The Ether skills used by
Shion, KOS-MOS, Ziggy, and MOMO can be categorized into two types: those using
applied transference technology, or special skills which use nanomachines. In
real life, "ether" is a hypothetical medium with special light-conductive
characteristics which is believed to fill air and space.
                  Except a corn of wheat fall into the ground...
                                  065
                           Executive Committee
                                  066
The central governing body of the Galaxy Federation is comprised of
Representatives from all member systems. A conference of the highest level to
determine the course of the Federation, it is referred to as the Executive
Committee or Executive Committee assembly. The 24 upper council members are
the central figures in these conferences.
                         Executive Committee Director
                                   067
 A title given to the head of the Executive Committee. Since Federation law
grants the person in this position enormous influence over all federal
policymaking, he or she must be elected to the seat by a majority vote from
the entire Federation government. Wilhelm, CEO of Vector Industries, served in
this post until several years ago.
                              factory-loaded
                                   068
Refers to certain features that are part of the original spec for products
shipped direct from the factory. When Realians are shipped out of the factory,
they have pre-installed security measures so that subsequent maintenance can
only be done at properly equipped facilities or by qualified individuals. This
is to prevent the use of Realians in criminal acts.
                         FAE (Fuel-Air-Explosive)
                                   069
Conventional FAEs disperse a cloud of fuel which is then ignited once it
reaches the intended coverage, resulting in a powerful explosion. Those in
close proximity to this explosion will either be flattened by the massive
pressure wave, incinerated by the extremely high heat, or suffer the effects
of rapid decompression caused by the updraft of super heated air (mainly
suffocation and internal hemorrhage). The largest weapon of this type has a
range with a radius of several kilometers. Although the FAE used by the Gnosis
is smaller, it appears to have the same effects. However, the substance used
as fuel is unknown. Here, by the way, is another mystery: Since Virgil was
inside an A.G.W.S., his survival can be explained but how could Shion, who was
totally unprotected, come out unscathed? It appears that Shion is quite a bit
tougher than she looks.
                                 Febronia
                                    070
The female Realian at the church inside the Encephalon. She is connected to an
incident in Shion's childhood, as well as Nephilim. She may also have some
connection to Virgil, as evinced by the flashback he had, right after he was
shot by KOS-MOS.
                            Federation assembly
                                    071
A Galaxy Federation assembly, comprised of Representatives from nearly half a
million autonomous states. The assembly hall is located on the capital planet
of Fifth Jerusalem; however, many Representatives choose to participate via
the FTL (faster than light) U.M.N. connection. Different assemblies are held,
based on the topics of discussion. The assembly which discusses the situation
in Miltia is held regularly, and involves all autonomous state
Representatives. The Executive Committee assembly is responsible for
determining vital policies on a federal level.
                              Federation fleet
                                     072
The Galaxy Federation's armed fleet. The Navy and the space Marines were
combined to form the Federation space force, and distinctions between the
branches were minimized (although some traditions still linger within certain
units). The fleets regularly deployed on space missions are comprised of the
space Marines and the Navy, with the occasional inclusion of the special
operations fleet.
                         Federation fleet commander
                                    073
The commander of the Gedalian fleet, he holds the rank of Rear Admiral.
Although he is quick-tempered, he is loyal to the mission, and a stickler for
regulations and punctuality. he has a younger brother from whom he was
separated at birth.
                            Federation police
                                     074
Short for "Galaxy Federation police force." Their function and organizational
structure is basically the same as the police force in our time, but following
the transition of human habitation to outer space, a specialized unit was
created. The Special Operations Command detachment, of which Ziggy was a
member in the past, specialized in anti-terrorist operations as well as the
protection and rescue of VIPs.
                              Fifth Jerusalem
                                    075
The capital planet of the Galaxy Federation, and seat of the central
legislative, judicial, and administrative agencies. The headquarters of the
S.O.C.E. is also located here. Its name originated from the fact that it was
the fifth planetary capital of the Galaxy Federation.
                               Frailty, thy name...
                                    076
From Shakespeare's.
                                Gaignun Kukai
                                    077
BORN: T.C. 4741                                              AGE: 26 years old

The chairman of the Kukai Foundation, a special Foundation based in Miltia (an
autonomous member state of the Galaxy Federation). With black hair and deep
green eyes, he shares some semblance to Jr. He has a gentle personality and is
well respected both within and outside of the Foundation. He is listed as the
first son and heir to the industrialist Soze Kukai.
                              Gaignun Kukai (2)
                                    078
U.R.T.V. Unit #669.

A biological weapon whose life energy wavelength cancels that of U-DO. All 669
U.R.T.V. units originated from the same embryonic culture, but were then
subjected to an induced mutation to develop their unique gifts. This accounts
for the differences in hair or eye color despite their shared embryonic
origins. Jr.'s ability is to control growth (time), while Albedo can
regenerate his own body. Gaignun can telepathically communicate with Jr., but
uses his voice to hypnotically manipulate people. "Kukai" was a fictional
persona created by the second Miltian government, as a means to pool their
special operations funds. Following the Miltian Conflict, and Helmer's rescue
of Gaignan and Jr., they took on the Kukai surname to justify and establish
the Kukai Foundation.
                                gate-jump
                                   079
The act of entering hyperspace. The process involves transitioning from normal
space into warp space. Also known as a "warp-in."
                                gate-out
                                  080
The act of exiting hyperspace. The process involves transitioning out of warp
space and back into normal space. Also known as a "warp-out."
                                 Gedalya
                                   081
An autonomous state within the Galaxy Federation. Headquarters of the fleet
which surrounded the Kukai Foundation. An individual affiliated with the U-TIC
Organization holds a position of power here.
                                generator
                                   082
The in-game reference is to Elsa's main engine.
                            geodesic structure
                                   083
Geodesic domes were invented by the engineer/mathematician Richard Buckminster
Fuller, and patented in 1951 as a means to provide efficient housing
structures using fewer resources. This name is used to describe the visual
representation of a basic U.M.N. structure, since it resembles the shape of a
geodesic dome.
                       GFG (Galaxy Federation government)
                                   084
An interplanetary republic comprised of approximately half a million planets.
Each planetary system maintains autonomous rule within the framework of
Federation law. Its planetary capital is Fifth Jerusalem.
                                 Gnosis
                                  085
Entities shrouded in mystery, of which the only known attribute is their
hostility toward mankind. Gnosis exist in a unique dimension, separate from
the physical plane. Therefore it is normally impossible to come into contact
with them. Due to the variations in external appearance, the standard practice
is to name them after mythical creatures.
                                  grave
                                   086
An image from Allen's recollection which he speaks of during a conversation at
the Durandal's observatory. The vision is of Shion as she mourns at Kevin's
grave two years ago. The grave itself is located at the central cemetery
inside the Dammerung. The engraving on the headstone reads:
                                            Kevin Winnicot
                                              4739 - 4765
ecce universa terra coram te est recede a me obsecro

The Latin text is a quote from the Bible. They are Abram's words to Lot:

<[Is] not the whole land before thee? separate thyself, I pray thee, from me:
if [thou wilt take] the left hand, then I will go to the right; or if [thou
depart] to the right hand, then I will go to the left. (Genesis 13:9)>

The emblem of the Galaxy Federation also reflects these same words.
                                   Hammer
                                    087
BORN: T.C. 4740                                        AGE: 27 years old

Navigator on the passenger cargo ship Elsa. He may not look it, but he was
once revered as a brilliant hacker in his teens. However, he got in way over
his head when he hacked into a criminal organization's database, and he has
been on the run since then. He was rescued by Matthews, and the two have
worked together ever since. He knows Tony, the pilot, since childhood.
Although he may be a clown, he is an excellent navigator and engineer.
                                headgear
                                 088
The object thrown at Cherenkov by his wife. A sensory linkage device using the
U.M.N. as a conduit, it provides virtual reality experiences at home. It is
similar to the goggles used by Shion and her team for KOS-MOS' maintenance.
The phrase, "I can get all the love I need with this!" refers to her "affair"
with another man via the headgear. That, combined with the fact that she
applied for self-cloning, indicates that she does not seek direct contact with
another individual, in any way. Regardless, our hearts go out to poor
Cherenkov who was simply used and abused.
                              
Helmer                                                                         
                               089
BORN: T.C. 4711                                               AGE: 56 years old

The Representative of the current autonomous Miltian state government. A
former military officer, he is a sympathetic ally of Jr. and Gaignun, and he
was partially responsible for the establishment of the Kukai Foundation. He
fears the U-TIC Organization's rise in power and the awakening of U-DO.
                            Hilbert Effect
                                 090
A device which generates a finitely bound realm (a "sensory" realm, to be
exact), to enable an intersection with the imaginary realm. There are
specific wave energies that exist in both the realms of real numbers and
imaginary numbers. This device "interprets" such wave energies into a "common
language," thereby allowing the physical realm to interact with the imaginary
realm (the realm of Planck scales). What this means, then, is that the Gnosis,
which exist outside our physical laws, can effectively be dealt with using a
physical, real-world approach.
                               hoodlums
                                 091
The group of hoodlums who confront Cherenkov at the dock colony. It is
uncertain whether they resented soldiers in particular, or if they were simply
looking for a fight. Either way, all of them get the daylights beaten out of
them by an out of control Cherenkov.
                              hyperspace
                                  092
A realm of alternate space that vesse ls pass through during a gate-jump. It is
shaped like a tube, and is thought to be similar in nature to what are
commonly known as wormholes.
                          identity diffusion
                                 093
One of the psychological outcomes of adolescence, as proposed by developmental
psychologist Erik Erikson. A state in which an individual has an incomplete
sense of self, a result of the inability to resolve identity conflicts during
adolescence.
                         illusion and reality
                                  094
Since humans process all incoming information within the mind, there is no
clear distinction between reality and hallucination. Surely you've experienced
this: a moment of pure bliss in which everything around you suddenly looked
brighter, due to one reason or another. That is, from the perspective of the
observer, everything that is perceived as "real" is in fact only real within
the observer's mind. Furthermore, there is absolutely no proof to deny the
possibility that the world as we know it, exists entirely as a figment of our
imagination. That is the point Shion was trying to make.
                              Interconnection
                                    095
Mutual interaction. The in-game reference is to the act of establishing a non-
local connection using the VR-2000. This method frees data transference from
the limitations of physics, allowing an instantaneous exchange of data across
distances millions of light years apart. It utilizes the EPR Paradox, which
constitutes the heart of the U.M.N.
                                interlink
                                   096
An exchange of thought between two individuals who are physically connected
via an apparatus. This is normally achieved by tapping into the U.M.N. network
via a control device implanted inside the body.
                              Isolation Area
                                    097
A holding area within the Durandal, used to quarantine the Zohar. Since the
Zohar emulators emit a certain wavelength of energy that attract the Gnosis,
all recovered emulators are kept in a specialized protective container.
                        It was very dark, and the wind...
                                    098
"It was very dark, and the wind howled horribly around her..." L. Frank Baum's
(1900)
                                    Jin
                                    099
BORN: T.C. 4732                                              AGE: 35 years old

His full name is Jin Uzuki and he is Shion's older brother, related by blood.
It is difficult to discern his characteristics from just the visuals, but he
does appear to be hiding something behind that goofy look. He is an expert
swordsman -- maybe. Unfortunately his moment to shine will not arrive until
the next episode (our apologies to those of you who are just dying to see him
in action).
                                Joachim Mizrahi
                                      100
BORN: T.C. 4701                            AGE: 52 years old at time of death

An advocate of the 100-Series Observational Units, and essentially MOMO's 
father. A scientist renowned for his genius, he died in T.C. 4753, the year 
the Miltian Conflict began. The Federation benefited greatly from his 
contributions, as his numerous research findings played a large part in the 
Federation's growth. He was also Juli Mizrahi's former husband.
                                      Jr.
                                      101
Gaignun Kukai Jr., director of Kukai Foundation. His hobby is collecting 
ancient text and literature, as well as ancient (relative to his time period) 
weapons. The official records state that he was born in T.C. 4755 and is the 
adopted son of Gaignun Kukai.
                                     Jr. (2)
                                      102
BORN: T.C. 4740                                            AGE: 26 years old

One of the surviving U.R.T.V. units, he is a human specially "created" as an
antithesis to U-DO, the living consciousness which jeopardized the Galaxy
Federation in the past. His relationship to Albedo and Gaignun Sr. shall be
revealed in further detail, in subsequent episodes.
                             Jr. and Albedo's powers
                                     103
The aura surrounding Jr. and Albedo is one of their special abilities, a
result of the induced mutation process to which they were subjected to at
birth.
                                 Juli Mizrahi
                                     104
BORN: T.C. 4723                                             AGE: 44 years old

One of the top members of the Galaxy Federation's Subcommittee on Close
Encounters (S.O.C.E.) and widow of the late Joachim Mizrahi. In T.C. 4754, her
alarm over the increase in Gnosis phenomena prompted her to form the S.O.C.E.
She is the current legal guardian of MOMO, one of the 100-Series Observational
Units which she developed in conjunction with her late husband Joachim. Her
maiden name is Niwashiro.
                                   Keltia
                                    105
A planetary member of the Galaxy Federation, and the location of the Seraphim
Sisters' concert.
                                   Kevin
                                    106
BORN: T.C. 4739                                                AGE: 26 years 
old

Former Chief Engineer of the KOS-MOS project, Vector Industries First R&D
Division. He was Shion's immediate superior and also her boyfriend, but he was
killed 2 years ago during an incident when KOS-MOS went out of control. He was
in charge of not only KOS-MOS' software components, but the design and
development of its hardware as well. The hardware for the current KOS-MOS was
developed by Second Division, at a later time.
                                  Kindling
                                    107
When bursts of electrical charges occur repeatedly in the brain, and neural
impulses pass through the limbic system repetitively, the result is a
permanent acceleration of  certain neural connections or the opening of
entirely new neural paths. Kindling is any process that permanently alters the
inner emotional state-of-being of the host.
                               kirschwasser
                                   108
The word for "cherry brandy" in the German language. An Observational Realian
created by Joachim Mizrahi for the purpose of collecting data for the
prototype MOMO.
                                 KOS-MOS
                                   109
An armored female android developed by the interstellar conglomerate, Vector
Industries. She is comprised entirely of mechanical parts, a rarity in an age
of advanced Realian technology. The basic tenet to which she adheres to is
based on logic, probability, and completion of her mission above all else. She
also unconditionally protects Shion, her creator. She is equipped with a
"simulated personality OS" to aid in communication, and though her speech
conveys her role as an android in service to humans, her tendency to put logic
and probability first makes her quite difficult to manage at times. The name
KOS-MOS is a general acronym to denote an anti- Gnosis tactical system. It
stands for "Kosmos Obey Strategic Multiple Operation Systems."
                   KOS-MOS' main equipment from Second Division
                                  110
The equipment KOS-MOS would have when ready for deployment. Since the military
brass was getting impatient with the slow pace of development, Allen thought
to stave off their worries by handing Shion a list of equipment which Second
Division provided.
                          Kukai Foundation
                                 111
A unique foundation whose membership extends to both Matthews and his crew.
Its headquarters is located on a free orbiting space colony.
                         Kukai Foundation 
(2)                                                                      
                                 112
The Kukai Foundation was a special organization established soon after the end
of the Miltian Conflict, and its sole purpose was to subjugate the U-TIC
Organization. Since then, most of its military forces were decommissioned, and
the other divisions branched off into independent civilian corporations, thus
forming the basis of the foundation's present structure. The fact that Vector
is one of its primary investors explains why the lion's share of the equipment
installed onboard the Durandal, is made by Vector.
                           Labyrinthos
                               113
Legend has it that Daedalus built a great maze in Knossos, Crete, to imprison
the half-human, half-beast minotaur. It is unknown as to why this name was
given to an U-TIC Organization facility. The etymology is , a Greek
word for a double-bladed ax.
                         Lake Turkana
                              114
A lake located at the northern tip of Kenya which covers an area of 7000 sq
km. Its maximum depth is 73m. Many ancient hominid (human) fossil discoveries
were made at this site. Also known as Lake Rudolph.
                       Lieutenant Commander
                               115
BORN: T.C. 4734                                              Age: 33 years old

A member of the U-TIC Organization and a subordinate of Cherenkov's. He
infiltrated the Woglinde in order to take possession of the Zohar. He tends to
wear his heart on his sleeve, but he is very conscientious of his duties, and
quite the stickler for regulations, and time. He has an older brother whom he
was separated from at birth.
                       Lieutenant Commander Vanderkam
                               116
A lieutenant commander in the U-TIC Organization. Rumor has it that he was
onboard the Woglinde to secure the Zohar. Whether he was the same officer who
reprimanded Shion is as of yet unknown.
                              life pod
                                117
A life preservation craft used in emergencies. The Woglinde was equipped with
many of these life pods, but by the time Shion and Allen escaped, only one
remained. Maximum occupancy is limited to two, and the life support system can
run for 500 hours. However, judging from the levels of remaining oxygen, it
seems that Shion's pod already had problems on or before takeoff.
                        Life Recycling Act
                                118
Introduced as a bill in T.C. 4590, it passed with unusual speed and was voted
into law the following year, in 4591. In the age when cyborg technology was at
its peak, human resources were dwindling and this law was intended for
"effective utilization" of these resources. However, with time the
interpretation of the law expanded to condone human cloning, genetic and
neural engineering, and other procedures formerly considered to be off-limits.
Various corporate interests are suspected to be behind this development. This
law remained in effect for 160 years, until it was revoked in T.C. 4754.
                           Life Recycling Variant
                                      119
A term which encompasses individuals or their descendants who have had their
DNA, neural structure, or other bio- logical components heavily modified. Some
may display extraordinary physical abilities or superhuman powers depending on
the level of modification, but on the other hand many suffer from adverse
mental effects. In the case of Cherenkov, he was part of a Super Soldier
program developed by a "certain branch of the military." He was created via
artificial insemination, and equipped with several modifications before being
sent off to battle.
                                link experiment
                                      120
An experiment led by Cherenkov to activate the Zohar emulator. The word "link"
indicates that the procedure entails connecting the Zohar with another entity.
                                  Lion's Heart
                                      121
An auction house that deals with ancient artwork and weapons obtained through
the U.M.N. network.
                                  Logic Drive
                                      122
A logic propulsion device. A new type of propulsion system which replaced
traditional reactionary propulsion systems. It works by reconfiguring the
spatial phase around its direction of travel. Substantial amounts of energy
are needed to power this system, but since the energy source is relatively
easy to compact, the system is being considered for use in fleets with
transfer type generators as well as A.G.W.S.
                                Lost Jerusalem
                                     123
The home world of mankind, which was lost thousands of years ago -- Earth. In
this age, not even its actual location is known.
                                     LPS
                                     124
Short for "Local Positioning System." A system which monitors the location and
physical status of each crew member within a vessel, and reports that
information to the CIC (Combat Intelligence Center). The LPS onboard the
Woglinde (which had a capacity well over the total amount of data gathered),
appears to have been overwhelmed by incessant use of the D.S.S.S. by the
A.G.W.S. Without the support of the 100-Series Observational Units for search
and adherence, the A.G.W.S. must calculate the  timing of the interference for
the Gnosis on their own. Thus high demands on the D.S.S.S. apparently
overloaded the CIC mainframe, which constantly backs up the D.S.S.S. of every
A.G.W.S.
                                maintenance lab
                                     125
A room equipped for A.G.W.S. maintenance.  Onboard the Elsa, a room in the
corner of the A.G.W.S. hangar functions as the maintenance lab. KOS-MOS ran a
bypass from the co-generator to this room, where her maintenance unit was
located.
                               maintenance unit
                                     126
A mobile unit used for regular maintenance on KOS-MOS, it also executes system
checks when she is shut down.
                                   Margulis
                                     127
BORN: T.C. 4723                                              AGE: 44 years old

One of the key figures of the U-TIC Organization and commander of Pleroma, one
of their primary bases. He is intricately connected to both the incident which
occurred 14 years ago, and the Miltian Conflict. He appears to be a former
soldier, judging from his strong physique and the sword scar running across
his cheek. A master swordsman with a cold, merciless personality.
                              man in a scarlet cloak
                                      128
An individual that appears to be Wilhelm's advisor. His true identity is
unknown, but the fact that he was giving orders to Lieutenant Virgil indicates
that he is a man of very high rank. Whether he has any connections to Vector
is yet unknown.
                                  marienkind
                                     129
From Grimm's , a story about a girl who received 
from the Virgin Mary, the keys to the 13 doors in heaven.
                           marking on the forehead
                                     130
A mark that appeared on Cherenkov's forehead. This marking is given to every
individual who has undergone the personality corrective procedure. The mark is
made by modifying the inner skin at a molecular level, then connecting that
area with the part of the brain that was corrected. Therefore, it appears when
the recipient's emotions rise beyond a certain threshold.
                                    Mary
                                     131
BORN: T.C. 4747                                                AGE: 20 years 
old

Chief of the Kukai Foundation's Strategy Division. She supports Jr. and
Gaignun, and commands the Durandal along with her older sister Shelley.
Although she was born in Miltia, she speaks with an unknown planetary accent.
She is the life of the party within the Foundation. Her full name is Mary
Godwin. She adopted that surname after being rescued by the Foundation.
                                    Matthews
                                      132
BORN: T.C. 4727                                               AGE: 40 years old

Captain of the passenger cargo ship Elsa. A chronic spender, he is constantly
in debt. In particular, he owes a large sum to the Kukai Foundation, and his
beautiful ship was made into collateral. After retiring, he worked as a junk
trader collecting and selling debris from around the universe, but in recent
years he works mainly for the Kukai Foundation. He met chaos several years
before the beginning of this episode, and they have been traveling together
since.
                                memorial service
                                       133
Refers to the Buddhist practice of holding a memorial for the deceased every 7
days for 49 days, as well as the services given during the anniversary of the
deceased. Shion's brother, Jin, has apparently read about this Buddhist
tradition in a book, and was attempting to recreate it, but it is uncertain
whether he is in fact a practicing Buddhist. (We think not.)
                                     Miltia
                                       134
The planet where the war that came to be known as the Miltian Conflict, took
place. Miltia is also Shion's birthplace.
                                 Miltian Charter
                                      135
A body of Federation laws enacted after the Miltian Conflict.
                                Miltian Conflict
                                      136
A war constantly referred to throughout the episode. The outbreak of
hostilities began 14 years ago and ultimately dragged the entire Federation
into it. The name originated from the fact that the territory of Miltia, where
Shion was born, was the site of the most vicious battles. As for what exactly
happened in Miltia at the time, that story will have to wait.
                                    Miyuki
                                     137
BORN: T.C. 4747                                              AGE: 20 years old

A systems programmer at Vector's First R&D Division. She's a younger colleague
of Shion's, and quite a mechanical otaku. She submits patent applications as a
hobby, and constantly creates new inventions using Shion and the other as
guinea pigs. As her supervisor, Shion is plagued by her constant expense
authorization requests. Her full name is Miyuki Itsumi, and in a way, she is a
woman very true to her ambitions.
                  Mizrahi Cerebral Sciences Research Center
                                    138
The research institute where Joachim Mizrahi worked as chief scientist, before
the U-TIC Organization was established. It is a unique institute which
combines neuroscience with phenomenology, and aside from the fact that it was
sponsored by Vector Industries, there is very little known about it.
                                    MOMO
                                     139
Short for Multiple Observative Mimetic Organicus. Activation date unknown. She
is a 100-Series prototype Realian designed to observe and contact the Gnosis,
beings that can only be detected by a "special sense." She was created by
Joachim Mizrahi, and she resembles his deceased daughter, Sakura Mizrahi. Her
outward appearance is that of a 12 year old.
                                  MT field
                                     140
The MT field of the temporal lobe. Damage to this area of the brain results in
a condition called "motion blindness," in which the eyes can see but cannot
track the continuous motion of an object (such as a person who is running or a
moving car). Instead, objects in motion appear as a series of flash
photography images. It is said that to individuals with this condition, a
normal conversation is perceived as a teleconference call with very slow
transmission speeds.
                        ...mutations in genomes
                                   141
A phrase implying that genomes, or hereditary information, will somehow get
around all obstacles in order to pass itself on.
                                 M.W.S.
                                  142
Short for "Multiple Weapons System."A portable, multi-function weapon storage
unit designed and built by Shion's younger colleague Miyuki. Contained within
the unit are various types of weapons including fighting knuckles, taser rods,
and anti-Gnosis beam launchers. It also has a built-in shield that utilizes
spatial phase shifting, thus providing a high level of defensive ability in
addition to the offensive capability. The unit also contains a makeshift Logic
Drive, which not only counterbalances but also enhances physical attacks. Thus
even the weakest individuals can go head-to-head with an armored tactical
weapon (in theory).
                             nanomachine
                                  143
Nano is the word for "dwarf" in the Greek language. One nanometer equals one
billionth of a meter. The in-game reference is to atom-sized machines which
are used for everything from repairing body cells to terraforming. Many
varieties of nanomachines exist for various purposes, and their components
range from complex proteins to traditional mechanical parts. Nanomachines are
used in recovery items and certain ether skills used by Shion and the other
characters.
                             nanotreatment
                                 144
A medical treatment technique utilizing nanomachines. Nanotreatment of illness
and injury in this world is about as common as our use of drugs. MOMO tried to
treat Cherenkov's injuries with nanomachines capable of cellular restoration.
However, Cherenkov adamantly avoided this treatment for fear that it would
trigger a violent reaction to the chemical which controls his emotions.
                              NATARAJA
                                 145
An avatar of Shiva, represented as a dancing figure with many arms.  It is of
particular interest that this system is named after Shiva, who is also the god
of creation and destruction. The system itself was designed by Kevin.
                               Nephilim
                                 146
According to the Bible, the sons of fallen angels. References to the Nephilim
can be seen in the Old Testament:
                                 Nero
                                 147
The fifth emperor of Rome. "Nero is an angler in the lake of darkness..."
William Shakespeare,  (1605)
                                Nexus 6
                                  148
Serial number of the artificial dog that Ziggy gave to his stepson as a gift.
His phrase "I wanted to get you a real one..." reveals how real purebred dogs
were extremely rare in that age, and Ziggy, a policeman, could not possibly
afford one. Hence, cheaper artificial dogs were popularized as substitutes.
"Nexus" is the name of the company that manufactures these artificial dogs,
and their lifespan exceeds well beyond four years.
                                Nigredo
                                 149
In  (1944), C.G. Jung refers to nigredo, or "blackening," as the initial
stage in the process of human individuation as symbolized in alchemic terms.
The nickname for jet-black haired U.R.T.V. Unit Number 669 (Gaignun). The
assumed name "Gaignun" was taken from a kitten he owned with Rubedo.
Gaignun, incidentally, is also the name of King Marsil's horse in the 11th
century French epic: ""
                    Notice of Cloning Procedure Completion
                                  150
A document which Cherenkov's wife received from the Federation health
department. Since the revocation of the Life Recycling Act, strict
restrictions were placed on the process of cloning for personal reasons. After
a lengthy application process, only those deemed physically and mentally
sound, with a record of positive contributions to the Federation government,
are granted this privilege. For Cherenkov's wife, who has always avoided
intimacy (both physical and emotional) with others, the method of cloning to
leave behind descendants must have been a fairly natural decision. However, to
Cherenkov, who dreamed (or imagined that he dreamed) of experiencing a
connection with others, her decision came as an unbearable blow, a negation of
his very existence and purpose.
                               Old Miltia
                                  151
Otherwise known as Miltia. An area in the galaxy closed off since the Miltian
Conflict, 14 years ago.
                                 peche
                                  152
French for "peach."
                                 peche
                                   153
French for "sinner."
                               Pellegri
                                   154
BORN: T.C. 4732                                             AGE: 35 years old

A female commander within the U-TIC Organization. She serves as Margulis' aide
on Pleroma.
                           Penfield mapping
                                  155
A map of the brain which shows the distinct functional regions of the cerebra
cortex. The in-game reference is to the digitized procedure which links
Shion's cerebral regions to their respective regions in KOS-MOS.
personality reconditioning
                               facility
                                 156
The facility to which Cherenkov was committed. Its purpose is to literally
recondition an individual's personality by processes such as altering neural
networks, or placing implants that regulate hormone production. In this age,
vicious criminals are subjected without exception to this procedure. Those
that go through the procedure are returned to society after they successfully
complete their re-education programs.
                        phase transfer cannon
                                 157
A weapon which utilizes the principle of phase transfer within a vacuum. The
main body is compacted to Planck scale, and it expands into true space once it
receives the system activation key from the cartridge. The part that looks
like a handgun is actually a part of the phase transfer cannon, and once the
cannon is activated it doubles as the laser locking device and trigger
component. In the story, the "mass" in the phrase "...by limiting the phase
transfer mass..." refers to mass in vacuum and the amount of fluctuation in
its phase.
                             PT cartridge
                                  158
Short for "phase transfer" cartridge. An energy cartridge for the phase
transfer cannon, which doubles as its system activation key.
                     ...phenomena like this...
                                 159
Occasional Gnosis sightings have been recorded throughout history, but due to
the small scale of attacks and minimal damage which resulted, most of these
encounters were lost as unofficial reports. Joachim Mizrahi was one of the few
scientists who focused and researched these Gnosis encounters.
                            photon torpedo
                                  160
Although called a photon torpedo, this weapon actually utilizes matter/anti-
matter reactions. Matter and anti-matter are isolated in a protective field
that is disengaged right before reaching the target, releasing the destructive
force of matter/anti-matter reaction. The "photon" refers to the bright light
given off by the protective field once it is launched. Due to the extreme
difficulty in creating anti-matter, the amount of reaction from one photon
torpedo is minimal.
                                 Pieta
                                  161
A central supercomputer owned by the Yuriev Institute. They in turn are a
research facility built by another giant business conglomerate rivaling
Vector, the Hyams Group.
                                 Plan 31
                                  162
Codename for an order given to the U-TIC Organization's 474th Special
Operations Fleet. It seems to refer to a certain action relating to the
capture of the Zohar. We hope to resolve the mystery by the time Jr. is
introduced.
                               Plan 401
                                  163
Codename for an order given by Margulis. This plan apparently entailed taking
control of the Federation's military through political means, rather than
resorting to the U-TIC Organization's fleet. The goal of this plan was to
surround Miltia with his fleet and usurp the vested rights of the planet.
                            planet Ariadne
                                 164
A planetary member of the Galaxy Federation which vanished during the Zohar
emulator experiment. It had a population of approximately 1.5 billion. An
experimental laboratory owned by the U-TIC Organization was located here. It
was also home to Cherenkov after his personality corrective procedure.
                               Pleroma
                                 165
One of the U-TIC Organization's operational bases, it is comprised of several
linked asteroids, and serves as Margulis' post.  *Pleroma
This term and concept can be found in both Jungian psychology and Gnostic
doctrine. Although we will not reveal any answers at this point, it may be of
interest to delve further into this concept. It may offer a glimpse of things
to come in the future of Xenosaga, or it may provide some insight into the
various themes that appear in the current story.
                                 PM
                                166
Short for "Pistolet Makarova," the gun which Gaignun gave to Jr. An automatic
pistol made in the former USSR, it was issued to the Soviet army in 1951,
replacing the Tokarev TT1933. It uses a 9x18mm round, which is slower and
therefore packs less penetrating power than the older Tokarevs. It holds eight
rounds in the cartridge plus one in the chamber. The background story is that
this gun, which Gaignun acquired at an auction, was made by the former Soviet
Union as a gift to a foreign VIP. A less known fact, however, is that Jr. had
already purchased a SPP-1 at another auction, unbeknownst to Gaignun...
                              Porter
                                167
The U.M.N. acts as a recording medium, holding every incident and every
phenomenon in this world, as permanent records. Porters are agent-like A.I.s
that exist in order to manage and preserve those records. Porters owned by the
government run U.M.N. Management Agency usually manage an individual's
information, whereas corporations usually have their own proprietary Porters
manage their company records. The term "Porter" is an encompassing name for
"any A.I. that behaves autonomously within the network." For example, mail
traffic is regulated by a type of A.I. called the Mail Porter. There are as
many different functions for Porters, as there are business models practiced
on the Net.
                       postwar reparations
                               16
A policy for reparatory compensation, established at the end of the Miltian
Conflict that caused a severe drain on all parties. However, many sectors from
various autonomous states failed to benefit from these reparations, and after
14 years, the issue is yet to be fully resolved.
                        potential phenomena
                               169
A term mentioned by Nephilim. In other words, one possible path of the future.
Since the future has yet to be determined, nothing is definite; only a myriad
of possibilities exist.
                         power loader
                              170
A humanoid machine used to carry heavy loads inside the Woglinde. It is
standard issue labor machinery, used throughout the Federation. Some of them
are equipped with a flamethrower on the right arm.
                         primer walking
                              171
A technique used to detect traces of Zohar wave energies. The term is derived
from a DNA sequence analysis technique.
                          Procurator
                              172
An agent-like A.I. which extracts services from the U.M.N., as requested by
the user. A Procurator is essential in order to navigate through the U.M.N.'s
vast information network, and it manages most of the routine work related to
the U.M.N. in place of the user. For example, the task of sending and
receiving mail is overseen by one type of A.I. called the "Mail Porter." By
having the Procurator act as a go-between for the user and the Mail Porter,
the user can send and receive mail simply by instructing the Procurator,
without having to deal with the Mail Porter. The environmental simulator and
database can also be used via the Procurator (though a specific plug-in is
necessary). Usually instructions to the Procurator are given vocally, but some
complex operations require the use of a keyboard. A smaller Procurator resides
within mobile units such as the Connection Gear. Vector's line of Connection
Gear, the "Rios" series, also contain a Procurator named ANGE. Incidentally,
Shion has replaced this Procurator with another which she created, Bunnie.
                       Proto Merkabah
                           173
An immense industrial plant built under the supervision of Joachim Mizrahi.
Although its purpose is unknown, it has the power to absorb Gnosis and convert
them into a power source. It is also the birthplace of MOMO.
                            ram
                            174
A protrusion at the front of a vessel which breeches the walls of enemy ships.
The Durandal has a holding area for troops at the very tip of its ram,
enabling them to engage the enemy immediately after impact.
                        reactor room
                            175
The room where Woglinde's main propulsion systems are located. Equivalent to
an engine room.
                          Realian
                            176
An artificial human. A wonder of molecular bioengineering, its biological
composition comes in various forms based on need, from carbon based duplicates
of real humans to those based on silicon or liquid metal. Many of the Realians
onboard the Woglinde were made by Vector, and they are hybrid models with a
carbon/ silicon base. Since the Miltian Conflict, the alteration of a
Realian's emotions is no longer allowed. The only exceptions are for Realians
in the military or other dangerous occupations, such as terraforming. Their
basic rights equal those of humans and are recognized by law. However, due to
the fact that their minds are initialized with a slight bias, all Realians
tend to display similar personality traits. This bias is applied not only for
the purpose of preventing criminal behavior by Realians, but also in
consideration of humans who may feel threatened by their "superiority" (albeit
only in certain specialized skills). Several companies manufacture Realians,
but Vector makes the basic program (in other words the central nervous system)
of all Realians. This program is essentially a black box, and any modification
beyond regular maintenance and adjustments can only be performed by Vector.
                         Real Mode
                           177
The procedure where data on the Gnosis is incorporated into a combat
simulation.
                         recycler
                            178
Individuals who salvage space wreckage to sell (sometimes after fixing them
up) to brokers. Laws governing this type of activity vary from state to state,
but in general it is considered illegal. Matthews and his crew engage in
recycling as a side business.
                          reload
                            179
Normally refers to the act of putting a new round of ammunition into a gun.
Here, it means replenishing the power source.
                        Rhine Maiden
                            180
Vector's latest development in weapons technology. Named after Wagner's ,
in which the Rhinemaidens are three naiads who guard the magic Rhinegold lying 
at the bottom of the river. The three ships which have this weapon onboard are 
called Woglinde, Wellgunde, and Flosshilde (after the original Rhinemaidens).
The vessels themselves are massive battleships over 8000m in length, and are
equipped with this specialized anti-Gnosis weapon.
                            Rubedo
                             181
In (1944), C.G. Jung refers to rubedo, or "reddening," as one stage in the 
process of human individuation as symbolized in alchemic terms. A nickname
for U.R.T.V. Unit #666 (Jr.), who unlike the other units, has bright red
hair. Apparently  Jr. got his name because he is physically smaller in
stature than Gaignun, hence "Gaignun Jr."
                         Second Miltia
                             182
Planetary capital of the current Miltian autonomous state government. The
planent is 13,200km in diameter, with a gravity ratio 1.03. It was only
recently terraformed, so it still has an abundance of forests. The atmosphere-
generating nanomachines within the ocean are still active, causing the planet
to appear light green from space. Shion's parents' home is located here.
                      secondary equipment
                             183
Part of KOS-MOS' combat equipment. It allows for the exchange of parts, such
as body frame and armor.
                            Sellers
                              184
The man with motorized sunglasses, with whom Margulis was discussing the Zohar
and plans for future, at the command center on Pleroma. His appearance and
demeanor indicate that he is a scientist of some sort. The fact that he spoke
to Margulis as an equal indicates that he is also a very high ranking
individual, but he is otherwise a mystery...
                             Senir
                              185
A planetary member of the Galaxy Federation. Judging from what Cherenkov said,
there seems to be a facility on this planet linked to the U-TIC Organization.
                        Seraphim Sisters
                              186
The object of Matthews' adoration. Their name suggests that they are a female 
vocal duo.
                            Shelley
                              187
BORN: T.C. 4745                                              AGE: 22 years old

Aide to the chairman of Kukai Foundation, she assists Jr. and Gaignun in
running the Foundation. She was once part of a group of people, who were
illegally "owned" by a pharmaceutical company that used them as guinea pigs.
Twelve years ago, Gaignun rescued her along with Mary, and she has made her
home in the Foundation ever since. Her full name is Shelley Godwin.
                           Shion Uzuki
                              188
BORN: T.C. 474                                               AGE: 22 years old

Assigned to Vector Industries' First R&D Division at the age of 18 in T.C.
4763. Her official title is Chief Engineer of the KOS-MOS Project General
Operation System Research Center, Vector Industries First R&D Division.
Although two years younger than Allen, Shion is a year his senior in the
corporate hierarchy of Vector. Although she appears clumsy at times, she is
actually quite athletic. In particular, her high kicks are powerful enough to
render a grown man unconscious. She apparently also wields a jujitsu-like
technique passed on from her grandfather, but unfortunately this skill does
not appear in this episode.
                         Shion's father
                             189
A high-ranking official in the Federation's Ministry of Energy, he served as
supervisor of special operations. As to what exactly his job entailed, or what
operations he was supervising, remains to be seen in following episodes.
                     S.M.S. tracking signal
                             190
Short for "Somatic Monitoring System." A monitoring system used by U-TIC
agents to track an individual.
                S.O.C.E. (Subcommittee On Close Encounters)
                            191
A panel of researchers convened by the Federation government in T.C. 4754 to
counter the Gnosis phenomena. While it is called a "Sub" committee, it has
over 2000 members representing government agencies, corporations, and various
scientific fields. At its operational core are seven members, each of whom
holds high positions in the Federation. Juli Mizrahi, MOMO's creator, is one
of the seven members.
                   Song of Nephilim System
                            192
One of several giant machines created by Joachim Mizrahi. It emits a song-like
frequency that only certain individuals can hear, but the actual purpose of
this device is yet unknown. It does, however, curiously reappear throughout
the story, be it in the meaning behind the word "madness" uttered by Jr. and
Margulis, or the appearance of a girl with the same name. The fact that Shion
saw this device on Miltia as a little girl, only furthers the mystery.
                   Species Preservation Act
                            193
A law enacted in order to revive the human race, which had degenerated due to
the harmful effects of the Life Recycling Act. The purpose behind this
legislation was to preserve and propogate a pure breed of humans that was
untouched by genetic engineering, cloning, or organ enhancements. It also
strove to restore the original genetic code that had been altered by the Life
Recycling Act. Due to the fact that enforcement is left to the discretion of
each autonomous state, there is a pointed lack of standardization and
effectiveness across the multitude of jurisdictions.
                       Tactical Sim Lab
                             194
Refers to Vector's "Combat Technology Research Laboratory." A division within
Vector which evaluates all weapons created by the company, for their wartime
efficacy. In some cases, it also develops new technologies as well. It is
separate from the other R&D divisions for practical reasons, and is located
onboard the Dammerung.
                          target drone
                              195
A drone used as a target in battle simulations
                            telepathy
                               196
An ability to converse via the transmission of thoughts only.
                            telomerase
                               197
An enzyme that restores and extends telomeres (the protein complex at the ends
of a chromosome).
                            Tessedora
                               198
One of the planetary members of the Galaxy Federation.
                             Togashi
                               199
BORN: T.C. 4745                                              AGE: 22 years old

A younger colleague of Allen. Togashi joined Vector's First R&D Division right
after the incident in which KOS-MOS went out of control. He finds great
satisfaction in giving his mentor Allen a hard time. His hobby is judo. And he
is in love with Miyuki -- maybe.
                              Tony
                              200
BORN: T.C. 4738                                               AGE: 29 years old

Pilot of the passenger cargo ship, Elsa. Normally handsome and debonair, he
completely changes when he's in the pilot seat. To his credit though, he is in
fact a brilliant pilot, having saved the Elsa from countless perils.
Definitely a ladies' man.
                ...too close to fire the cannons
                              201
In zero gravity space warfare, a basic rule of engagement is to take into
account the possibility of incurring damage to oneself via debris from a
destroyed target. During the story, an officer exclaims, "We're too close to
fire the cannons!" because the Gnosis were too close to the ship, and could
not be fired upon for fear of debris damaging the ship. (Although it sure did 
look like they were firing those things with reckless abandon...)
                          trade column
                               202
The U.M.N.'s columns are divided into separate routes according to their use.
The trade column is a route used mainly by cargo and passenger vessels. During
the story, Ziggy chose to navigate through this particular column, in hopes
that the heavy traffic will interfere with his pursuers' tracking system.
                        transfer system
                              203
A material transport technique which utilizes an unique feature of the U.M.N.
It's usage is fairly common in this age. However, transference of materials
with amorphous network information -- that is, living organisms -- is
considered virtually impossible. This is due to the serious impact such
transference has on the actual information contained within these living
networks, such as personality and biological functions. Transference of living
organisms requires a protective shield, and due to the size of such shield-
generating systems, it would in turn require the use of a vehicle, like a
space vessel. This explains why Matthews' ship is both a passenger and cargo
                        ship.transfer wave
                               204
A signal emitted by the U-TIC Organization's Auto-Tech terminals, which
specify transfer coordinates. After infiltration of the Elsa, the Auto-Tech
began transferring its remote drones from outside the ship into various
coordinates throughout the ship's interior. Since the drones were not
transferred directly onto the bridge, it appears that the transfer wave only
works within a certain range. Why the Auto-Tech chose to take over the aft
hangar, is yet unknown.
                         Twelve Apostles
                               205
The twelve followers of Jesus Christ.
                Type 7 personality corrective procedure
                                206
A personality control procedure administered to Cherenkov. In this age, every
violent criminal whose behavior is a result of brain abnormalities, is given
this procedure without exception. The procedure itself actually entails
implanting a nano- machine which suppresses emotional impulses into the brain.
However, there are a few individuals that are not cured by this, and even more
extreme procedures, Type 8 and Type 9, are available. Incidentally, the ratio
of male to female recipients of this procedure is 8 to 2, an increase in the
proportion of females from the current ratio of male to female violent
criminals with abnormal impulses, which is 9 to 1.
                           Type G target drone
                                  207
Drones used as targets during simulated battles. They differ from ordinary
ones in that they are programmed to emulate Gnosis.
                              Uberhumans
                                  208
During the heyday of the Life Recycling Act, many people opted to undergo
artificial procedures to enhance physical abilities or to increase brain
capacity. This term is used to describe those individuals or their
descendants. Although Allen refers to them as "mutants," these gifted
individuals do not exhibit any external differences when compared to ordinary
humans. Current Federation law prohibits any acts of discrimination against
such people, yet feelings of hostility still abound in various corners of the
galaxy. The Kukai Foundation not only protects these individuals, but also
provides them with a means to support themselves.
                                  U-DO
                                  209
The entity depicted as a massive shockwave originating from Old Miltia, in the
futuristic vision shown to Shion by Nephilim. Judging from the words of
Gaignun, Helmer, and Wilhelm, it is clearly related to the incident which
occurred 14 years ago. Nephilim claims that the wave is a living
consciousness, but the truth is yet to be revealed...
                         Ultra Wide-Range Hilbert
                                   210
The deployment of the Hilbert Effect over an extremely large area. Ordinarily, 
the range of KOS-MOS' Hilbert Effect is set to cover a radius of about 
300,000km. However, when Shion witnessed the impending massive swarm of 
Gnosis, she decided to enlarge the effective range to a radius of several 
hundred AU (astronomical units).
                                  U.M.N.
                                    211
Short for "Unus Mundus Network." An informational network that spans the
entire universe. Its non-locality is a large factor in its use in space warps
and FTL (faster than light) communications. The term , literally
"one world," was used by psychiatrist C.G. Jung to describe a state beyond
this world where every contradiction in physics, like synchronicity and the
EPR Paradox, can be explained. A place where every relationship, such as that
of the mind to mind, or mind to matter, can also make sense.
                          U.M.N. Control Center
                                     212
The U.M.N. Transport Gate management facility, located in Second Miltia. This
and all facilities associated with the U.M.N. come under the jurisdiction of
the U.M.N. Management Agency. As such, the U.M.N. Management Agency virtually
controls all information within the Galaxy Federation, making it a very
influential agency within the central government. The agency relies on Vector
to provide 98% of its facilities and resources.
                              U.M.N. pulse
                                    213
A navigational signal, constantly being emitted from the U.M.N. transfer
column. Each column emits a different pulse, so one must receive the pulse
from a column located at the destination, or the set of pulses from the
columns located along the jump route, during a gate-jump.
                         U.M.N. transfer column
                                    214
The U.M.N. Transport Gate has relay points called columns located at certain
intervals in hyperspace. These columns connect every Transport Gate in the
galaxy to one another. It is similar to the connections within a neural
network. Since each column has a limited area of influence, a gate- jump
cannot be performed from outside that area.
                                     UNP
                                     215
Short for "U.M.N. phone." A type of wireless communication device used
commonly in this time period. The Connection Gear, which Shion uses all the
time, also comes with a communications function, but since Connection Gears
are rather expensive, not everyone utilizes them. Shion also carries a U.M.N.
phone as a backup communication device. Since the Connection Gear uses a
special communications line reserved for the military, in situations where the
central system of the CIC (Combat Intelligence Center) is congested, it is
easier to get a connection via the UNP.
                                   U.R.T.V.
                                     216
Short for "U-DO Retro Virus." Also known as U-Retrovirus. A biological weapon
whose life energy wavelength cancels that of U-DO. 669 units were created by
the late Dr. Dmitri Yuriev, head of the Yuriev Institute. Dr. Yuriev is the
genetic father of the U.R.T.V.
                            U-TIC Organization
                                   217
Official name: Unknown Territory Intervention and Creation Agency. An agency
connected closely with the Miltian Conflict, references of which are made
throughout Episode I It was buried in obscurity for decades, but reappeared in
T.C. 4767, which is when this story begins. An independent organization not
associated with the Galaxy Federation, it nevertheless boasts a level of
technology and military force that far surpass those of the Federation
government or military. Its origins can be traced back to the Mizrahi Neuro-
science Institute, which means that Joachim Mizrahi is the agency's founder.
However, the connection between him and Margulis is yet unknown.
                                 V4 field
                                   218
One of the visual fields of the brain. The human brain is said to contain 30
or more of these visual fields. Damage to both sides of the V4 visual field
will result in complete color blindness.
                                 variant
                                   219
The central mainframe, "Pieta," is made up of numerous processors. All of
them, except for the main processor are referred to as variants.
                       Vector First R&D Division
                                   220
Referred to as "First Division" amongst Vector employees. Its origins date
back to a joint venture by the government and private sector to manage the
U.M.N. Although it now functions as a department within a corporation, it has
retained its original title of "Division." After relegating the management of
the U.M.N. to the government, the Division's primary function has been the
development of various computer chips and supporting software for industria
supercomputer A.I.s. The KOS-MOS R&D project, to which Shion and her team are
assigned to, sought to develop an emotively controlled OS.
                        Vector fleet design department
                                     221
A section within Vector's Second R&D Division which specializes in the
construction of interstellar warships. The Woglinde also originated from here.
                                Vector Industries
                                     222
The largest business conglomerate in the Federation, and an integral part of
modern civilization. It is involved in the production and distribution of
almost every product, from food and medicine, software and hardware, to
communication and weapons. It has a multitude of divisions, of which the core
components are the First, Second, and Third R&D Divisions. Vector Industries
has a very long history, and its presence dates back to the initial formation
of the Federation.
                            Vector Second R&D Division
                                       223
The division responsible for hardware development. Its duties include the
development and production of Federation fleet vessels and A.G.W.S.
                            Vector Third R&D Division
                                        224
One of the three core R&D divisions of Vector Industries. Its sole purpose is
to oversee the development, production, training, and distribution of
Realians. Though her motives were unknown to others, Shion apparently
requested a reassignment to this division.
                           ...violation of protocol
                                        225
The records within KOS-MOS' subconscious are part of Vector's most highly
classified information, and in the story Allen declares that any unauthorized
duplication of them is a clear violation of company regulations. Actually, the
motive behind the duplication is to clear any suspicion toward the Foundation
(of which Vector is a primary investor), and the Second Miltian government.
Therefore, in light of the situation, it seems highly unlikely that permission
for such would be withheld. The only requirement would be to censor any
information that should be withheld from the public, (this is not considered a
falsification of records), and filter the record. However, Shion decided that
the current situation qualifies as an emergency, and took it upon herself to
move forward without any pre-authorization.
                                    wave ride
                                       226
A piloting technique where a vessel's force field is intersected with the
inner walls of hyperspace in order to obtain high velocity. This technique
pushes the vessel to the very edge of hyperspace, therefore it requires
extraordinary piloting skills.
                            Weapons-Grade Realian
                                     227
A Realian specially modified for combat. Their senses and physical abilities
are better developed than those of regular Realians. They are also designed to
operate for long periods of time in the battlefield, and their emotions have
been modified so that fear or other feelings detrimental to combat will not
surface. (Although Realians in general are designed not to feel fear, there
are occasional anomalies.) Although the Realians' weapons appear similar to
those used by humans, the caliber of their weaponry is comparable to that of a
tank-mounted gun, and they fire reinforced ammunition.
                              Wells' Aliens
                                   228
Refers to the octopus-like Martians invented by H.G. Wells. The in-game
reference is to a comment Shion makes regarding Allen stubbornness: "You're
usually so hardheaded with your logic and preconceptions, I was a little
worried that you'd become like one of Wells' aliens." For better or worse,
it appears as though Shion believes that Wells' Aliens have very hard heads.
                                whitening
                                  229
A phenomenon in which a human being touched by a Gnosis turns completely white
and shatters into dust. Shion and Cherenkov have both experienced a near-
whitening. Cherenkov later transformed into a Gnosis, but whether Shion will
do the same is unknown.
                                Wilhelm
                                  230
Founder and CEO of the interplanetary conglomerate, Vector Industries. He also
served as the Executive Committee Director of the Galaxy Federation, up to a
decade ago. Like chaos, his origins and personal history are shrouded in
mystery. A man in a scarlet cloak, his advisor and aide, is ever present at
his side and the strains of Wagner can always be heard in his office.
                               Woglinde
                                  231
Built by Vector Industries and loaned to the Federation Marine Corps, it was
the first battleship specifically built to combat Gnosis. Although Vector
hastily added a bridge and a bare bones propulsion system to make it operable
on the test flight, the ship remains eighty percent incomplete. Due to its
status as a test prototype, the Vector logo can be seen in place of the usual
Federation Marine Corps insignia. The ship consists of a unique bi-level
design, which enables it to split into an upper and lower section. The upper
section houses the bridge. The lower section is not actually a part of the
vessel's body; it was created with recycled material to temporarily house the
new Logic Drive during its test flight. Vessel length: 1000m
                                Y Data
                                 232
A series of research data left by the late Joachim Mizrahi, sought by the U-
TIC Organization and the S.O.C.E. In the story, this data is said to exist in
MOMO's unconscious memory, although it is not very certain. Dialogs
surrounding it suggest that this data is vital to the Zohar Project.
                              Ziggurat 8
                                 233
Ziggurat Industries Cyborg version 8.0. Since the advent of Realian
technology, all effort to develop new cyborgs was abandoned, but pre-existing
models continued to be upgraded. However, with the enactment of the Species
Preservation Act this practice was also stopped, making version 8.0 the last
in the Ziggurat series.
                        Ziggurat Industries
                                234
A corporate entity specializing in cybernetic technology and biotechnology.
After the enactment of the Species Preservation Act, it eliminated its ailing
cybernetics department and shifted its resources towards the development of
nanotechnology.
                                Ziggy
                                 235
BORN: T.C. 4637

A combat cyborg assigned the task of recovering and protecting MOMO, the 100-
Series Observational Realian. Upon his death in T.C. 4667 at the age of 30,
his body was donated to science, and two years later he was reborn as a combat
cyborg. The last rank he held was captain of the 1875th Special Operations
Command detachment of the Federation Police Bureau. He is currently
appropriated to the S.O.C.E. According to Federation law, upon death, an
individual's body is designated as "public property", thus they are no longer
able to control their own fates. Perhaps this is why Ziggy considers himself
simply equipment owned by the S.O.C.E. His thinking is in direct contrast to
MOMO, who longs to be human. Ziggy constantly strives to turn himself
completely into a machine through repeated tune-ups that eliminate his human
parts, piece by piece. His looks belie his extremely old age, and his advice
gained from years of experience is both practical and precise. His former name
was Jan Sauer.
                            Zoar Incident
                                236
The incident that triggered a massive war within the Federation, which
culminated in the Miltian Conflict. Although details pertaining to this
incident are unknown, it was around this time that Cherenkov was born as a
super soldier (biological weapon).
                               Zohar
                                237
A mysterious golden object, and the focal point of the story throughout the
entire Xenosaga series. The word originates from,
a central literary work of the.
                           Zohar Project
                                238
A project involving the Galaxy Federation, S.O.C.E., Second Miltia, and
Vector, among others. As to the exact nature of this project, please stay
tuned for the following episodes.
                    100-Series Observational Unit
                                 239
The Anti-Gnosis Observational Realians that were slated for duty onboard the
Woglinde. They are capable of unleashing the Hilbert Effect.
                        100-Series Realian
                                 240
Another name for the 100-Series Observational Units. The 100-Series System,
which combines D.S.S.S. and the Hilbert Effect, is a brand new technology
which was only recently developed. The entire system weighs over 10 tons,
making it virtually impossible to scale it down to human size. Thus the 100-
Series System that was issued to the military consisted of two parts; the main
system (a 15m x 15m block resembling a supercomputer), and a mass-produced
100-Series Realian as a terminal device. This system and the one installed in
KOS-MOS share the same technology, leading to speculation that the two are
somehow connected.
                         117th Marine Division
                                 241
A Federation Marine Corps Division assigned to escort the cruiser Woglinde.
Since the Division's HQ was not in close proximity to the Federation bases,
resupply of their equipment was delayed.
                        1st Lieutenant Virgil
                                 242
BORN: T.C. 4735                                              AGE: 32 years old

A first lieutenant of the Galaxy Federation Marine Corps and a brilliant 
A.G.W.S. pilot. He is afflicted with DME addiction (which is caused by the 
consumption of Realian body tissue), as evidenced by the condition of his 
facial skin.
                     1st Lieutenant Virgil (2)
                                 243
How the man who was shot to death by KOS-MOS manages to show up in front of
Shion, is unclear. What is clear, however, is that something had happened to
him and he now has superhuman powers. The fact that he was taking orders from
Wilhelm's advisor indicates that he has some kind of connection with Wilhelm.
                     400 level of the program
                                 244
Part of the program used to measure KOS-MOS' combat capabilities.
                474th Special Operations Fleet
                                 245
The fleet that attacked Jr. and company. It was deployed by Margulis, who
predicted that the Kukai Foundation would take action to investigate the
Woglinde incident.
-----------------------------------------------------------------------------
UUAg Bosses UUAg
In this section I will.......surprisingly.......list all the bosses in the
game and  how to defeat them........SHOCKING!!! Lol.
-------------------------------------------------------------------------------
********************************Drone SPX**************************************
*HP: 420      STR: 19  VIT: 6  EATK: 16  EDEF: 13  DEX: 10  EVA: 12  AGL: 6****
**************EXP: 100  T.Pts: 24  E.Pts: 12  S.Pts: 8         Type: Gnosis****
**************Weakness: Slash       Item: Ether Pack S*************************
*******************************************************************************
***This is where you should have Shion board her A.G.W.S. on her first*********
*turn. Since it worked so well with the other Gnosis, have KOS-MOS attack******
*physically. The only difference is when you get the chance (You will, see*****
*below), you should use her R. Blade with the physical attacks.****************
*****Active Guard is when you'll have the chance to get the points for R.******
*Blade. Active Guard is exactly what is says, he's guarding actively lol.******
*What that means is after you attack him, he will AUTOMATICALLY COUNTER********
*ATTACK YOU FOR BIG DAMAGE!! So guard at that point so get points for more*****
*powerful attacks the next turn.***********************************************
*******************************************************************************
-------------------------------------------------------------------------------
***********************************CYCLOPS*************************************
*HP: 560      STR: 20  VIT: 11  EATK: 21  EDEF: 12  DEX: 20  EVA: 8  AGL: 6****
**************EXP: 560  T.Pts: 30  E.Pts: 16  S.Pts: 24  GP: 800 Type: Gnosis**
**************Weakness:Lightning                               Item: SMG99AG***
*******************************************************************************
****This boss can be pretty tough... IF YOU DIDN'T BEEF SHION UP!! Use*********
*Physical attacks instead of Ether attacks since Ether attacks makes the boss**
*charge up for his Spread Beam attack, which hits everyone, and gives him the**
*ability to Counter Boost. So stick with physical attacks unless you don't*****
*mind that. If you're beefed up, that attack shouldn't matter to you. He uses**
*a regular machine gun attack which does around 30 damage to one of your*******
*characters. Plus he has an attack called Acid Hand, which hits one member and*
*causes the Physical Defense down status. And finally he has his Spread Beam***
*attack which hits everybody for a good deal of damage. However, if you stick**
*to using physical attacks, he should only use his machine gun and Acid Hand.**
****Just beat him up, and heal when needed making sure to check his health*****
*(When it's your turn, it shows it's health) so you can try to manipulate the**
*kill to be on the coin.....  and he should go down quick. Literally, it took**
*me 4 TURNS!!******************************************************************
*******************************************************************************
-------------------------------------------------------------------------------
******************************Minotaur and Skyfish*****************************
*Minotaur Stats     HP: 920****************************************************
*STR: 20  VIT: 12  EATK: 20  EDEF: 15  DEX: 26  EVA: 8  AGL: 6*****************
*EXP: 150  T.Pts: 42  E.Pts: 30  S.Pts: 12        Type: Gnosis*****************
*Weakness: Beam    Rare Item: Skill Upgrade Z   Item: Skill Upgrade S**********
*Skyfish Stats          HP: 240************************************************
*STR: 25  VIT: 11  EATK: 18  EDEF: 11  DEX: 18  EVA: 18  AGL: 7****************
*EXP: 150  T.Pts: 3  E.Pts: 6  S.Pts: 2                         Type: Gnosis***
*Weakness: Pierce                                          Item: Escape Pack***
*******************************************************************************
****I emphasized flying because all three of the enemies here are flying type**
*enemies. That means there will be NO physical attacking from you, only far****
*attacks.**********************************************************************
****Take out the Skyfish FIRST. As you see, they have a TAD less HP then the***
boss...even when combined lol.*************************************************
****Onto the main boss, he'll do a thunder attack that does NOTHING to you*****
*if you have that coat on that we conveniently got earlier from the segment****
*door. HE also has to attacks that hit everyone.*******************************
*After that? A LONG cut scene...***********************************************
*******************************************************************************
-------------------------------------------------------------------------------
*************************Zolfo and two Mercurio********************************
*Zolfo Stats        HP: 820****************************************************
*STR: 42  VIT: 19  EATK: 10  EDEF: 6  DEX: 20  EVA: 14  AGL: 6*****************
*EXP: 200  T.Pts: 22  E.Pts: 50  S.Pts: 16  GP: 200  Type: Mechanical**********
*Weakness: Lightning***********************************************************
*Mercurio Stats   HP: 640******************************************************
*STR: 40  VIT: 18  EATK: 10  EDEF: 4  DEX: 16  EVA: 8  AGL: 6******************
*EXP: 150  T.Pts: 8   E.Pts: 10  S.Pts: 6  GP: 200  Type: Mechanical***********
*Weakness: Lightning***********************************************************
*******************************************************************************
****First off, don't worry, the two blue ones are weaker then the Decoder 4****
*one. Yes, more HP, but that's it so they'll go down easier hence why there's**
*two of them. Second, if you didn't listen to me for some reason....I'll say***
*it again...PUT MOMO BEHIND YOU SO SHE DOESN'T DIE!!!! Zolfo has a Grenade*****
*Launcher P attack which can hit anyone, front or back row, and it does about.*
*So keep an eye on MOMO's health. Don't let her die, you need her. Otherwise***
*they just use their guns which are less damaging. The trick here is to use****
*Sheep Beam on the Mercurio guys. This will put them to sleep. Sometimes,******
*Zolfo gets mad at them, and shoots them (to wake them up) for 100+ damage*****
*(almost 200 dmg if he gets a crit!!) Use that to your advantage. Keep the*****
*Mercurios asleep and use Lightning Fist on Zolfo. If the Mercurios are********
*getting on your nerves, put one to sleep, and focus on beating up the other***
*one. DON'T FORGET to give MOMO Ether Packs when her EP gets low! If nothing***
*else, you need her for her Ethers!!*******************************************
****Also, don't attack when these guys guard. You can tell when they do this,**
*as they bring their shield directly in front of them. Just guard or heal. And*
*DON'T put them to sleep in this state, either.********************************
****It may LOOK real hard...but looks can be deceiving.... Sorry, had to*******
*lol. With the red guy killing his other people...it's a cinch. Try to make****
*sure to kill them on the coin as usual...these bosses do E.pts....************
****Okay, if you blow up all the things around you, you will get 2 Bio*********
*Sphere and 8 Med Kit S's that you don't need as you most likely have 99 of****
*them by now lol. Go through the door in the top right corner.  Continue*******
*through the door to be back near the beginning. Go back where you started for*
*a cut scene and boss battle with the evil guy you've been seeing...***********
*******************************************************************************
-------------------------------------------------------------------------------
********************************Margulis***************************************
*HP: 820      STR: 40  VIT: 27  EATK: 30  EDEF: 20  DEX: 16  EVA: 18  AGL: 11**
**************EXP: 2400  T.Pts: 58  E.Pts: 60  S.Pts: 26  GP: 3000*************
*Type: Biological       Rare Item: Purple Ring                Item: Red Ring***
*******************************************************************************
****He has his normal attack obviously which...as it showed in the cut*********
*scene...is fire, Rune Blade..... which is a stronger attack then his regular**
*attack, and Hell's Crest...which hits everyone, so watch out for MOMO'S*******
*health as WELL as Ziggy's.  Hell's Crest also pushes you to the back...so*****
*again I ask if MOMO's behind Ziggy or not.... He also has two defensive*******
*abilities Lightning Phoenix....absorbs lightning moves for one turn, and******
*Flame Dragon....absorbs fire moves for one turn. That is why I said to place**
*them both in the HI slot so you always have a special move to use with this***
*guy.**************************************************************************
****As you leveled up Ziggy...you DID upgrade his ethers, right? Good, his*****
*first turn should be using Bodyguard if...again....MOMO IS BEHIND YOU!!! So,**
*while he attacks with whatever move that Margulis DOESN'T absorb, MOMO should*
*be healing and sometimes attacking if she has Shooting Star even though it****
*doesn't do a lot of damage at all.... It's better then nothing and is what****
*defeated him on the coin for me. Once you beat him, check out....this cut*****
*scene...**********************************************************************
*******************************************************************************
-------------------------------------------------------------------------------
******************************Domo Carrier*************************************
*HP: 1800      STR: 44  VIT: 27  EATK: 30  EDEF: 18  DEX: 15  EVA: 6  AGL: 8***
***************EXP: 4500  T.Pts: 80  E.Pts: 20  S.Pts: 40   Type: Mechanical***
***************Weakness: Lightning                     Item: Anti-Beam Armor***
*******************************************************************************
****Now, this boss is either VERY HARD if you don't know what you're doing,****
*VERY EASY if you do know what you are doing and trained Shion well or MEDIUM**
*if you know what you're doing and DIDN'T train her well. What I mean is, and**
*I didn't do this....lol since when I beefed her up (Said for you to) that was*
*with an enemy that didn't give out E.pts which is what we need to do this.****
*What the best thing to do is to get Medica All. Once you do, transfer it to***
*everyone. Now, for this boss, to be VERY EASY, you should get Boost 1,********
*another of Shion's ethers, and transfer THAT to everyone.*********************
****You need that boost 1 because at the beginning of the battle, the boss*****
*copies whatever Slot item we start out at. Whenever the bosses turn comes, he*
*will use a REALLY POWERFUL ATTACK ON THAT TURN CALLED TREMOR. So, if you have*
*boost USE IT BEFORE THAT TURN!!!**********************************************
****Other then that, his attacks are pretty weak and only hits one character***
*so no worries. The only worry is that when his HP is less then 600 KILL HIM***
*QUICKLY because it'll heal itself for 600 damage.*****************************
****In the beginning of the battle, it will be so kind to show you what********
*will happen if you let it on the slot that it will memorize so you'll know****
*how much it does to you right from the gecko so have Shion (Or anyone if you**
*transferred like I didn't lol) use Medica All on everyone.********************
*******************************************************************************
-------------------------------------------------------------------------------
*********************************Ambix*****************************************
*HP: 1200      STR: 42  VIT: 28  EATK: 40  EDEF: 8  DEX: 20  EVA: 8  AGL: 8****
***************EXP: 1800  T.Pts: 62  E.Pts: 16  S.Pts: 50  Type: Mechanical****
***************Rare Item: B-MAX Circuit                Item: Frame Repair Z****
*******************************************************************************
****You'll have no problem with him. Heal when you need to. He counter boosts**
*as you hit him with non slash weapons. He's got a missile attack and a less***
*powerful machine gun attack that hits everyone. The beam laser attack he has**
*hits one character.***********************************************************
****If you're feeling brave, let Mary and Soldier die (you don't get to use****
*them anymore) and let Jr. claim all the EXP and Pts for himself. And without**
the coin (I unfortunately didn't beat him with the coin....) you get 62 T.pts,*
*16 E.pts, and 50 S.pls. If you do indeed beat the boss by yourself, you also**
*get 1800 EXP. For beating it, you get rewarded with....a scene...*************
*******************************************************************************
-------------------------------------------------------------------------------
********************************SVAROZIC***************************************
*HP: 1500      STR: 60  VIT: 20  EATK: 34  EDEF: 25  DEX: 20  EVA: 20  AGL: 11*
***************EXP: 800  T.Pts: 30  E.Pts: 16  S.Pts: 6           Type: Gnosis*
***************Weakness: Ice  Rare Item: Tech Upgrade Z   Item: Tech Upgrade S*
*******************************************************************************
****Just as a note...you technically CAN have MOMO in here to make it an all***
*female battle (Shion and MOMO for healing, KOS-MOS for attack...and Shion if**
*you have her Spell Ray up like I do...she's a monster, easily my most*********
*powerful character at this point because of it..., and MOMO for stealing both*
*the tech Upgrades...but, seriously, she's so weak, you'll be more healing*****
*then attacking for one more item....)*****************************************
****He has a few attacks that are all fire based. Because of that, put the*****
*Fire Coat on Shion as she has the least HP most likely. All only hit one******
*character. He also can boost/counter boost. That's it, have fun.**************
*******************************************************************************
-------------------------------------------------------------------------------
*********************************PERUN*****************************************
*HP: 1500      STR: 60  VIT: 20  EATK: 34  EDEF: 25  DEX: 20  EVA: 20  AGL: 11*
**************EXP: 800  T.Pts: 12  E.Pts: 10  S.Pts: 24          Type: Gnosis**
**************Weakness:  Spirit, Slash      Rare Item: Ether Upgrade Z*********
******************************Item: Ether Upgrade S****************************
*******************************************************************************
****The exact same thing as the other boss except this one's ice.**************
****KOS-MOS' blaster/ R CANNON and Shion's Spell Ray both heal him so DON'T****
*USE THEM!!!!******************************************************************
*******************************************************************************
-------------------------------------------------------------------------------
*********************************STRIBOG***************************************
*HP: 1500      STR: 60  VIT: 20  EATK: 34  EDEF: 25  DEX: 20  EVA: 20  AGL: 11*
***************EXP: 800  T.Pts: 16  E.Pts: 30  S.Pts: 6           Type: Gnosis*
***************Weakness: Fire                  Rare Item: Skill Upgrade Z******
****************************Item: Skill Upgrade S******************************
*******************************************************************************
****This time, it's ice. It's the easiest of the three as no one has an ice****
*move to heal it, so no worries and it will die in no time.********************
*******************************************************************************
-------------------------------------------------------------------------------
******************************GARGOYLE*****************************************
*Gargoyle Stats          HP: 3600**********************************************
*STR: 60  VIT: 15  EATK: 40  EDEF: 15  DEX: 23  EVA: 30  AGL: 5****************
*EXP: 7400  T.Pts: 140  E.Pts: 120  S.Pts: 60      Type: Gnosis****************
*Weakness: Lightning     Rare Item: Commander's Crest    Item: Silver Crown****
*Oudogogue Stats     HP: 1000**************************************************
*STR: 5   VIT: 10  EATK: 40  EDEF: 26  DEX: 40  EVA: 30  AGL: 8****************
*EXP: 800  T.Pts: 50  E.Pts: 50  S.Pts: 10         Type: Gnosis****************
*Weakness: Slash       Rare Item: Frame Repair Z   Item: Frame Repair A********
*******************************************************************************
****This is going to be a little long if you don't do it right. What I mean by*
*that is, KILL THE OUDOGOGUE FIRST before you even THINK of seriously harming**
*the Gargoyle. The reason? They heal him for a LOT of damage...****************
****He has Seal of Silence as a very bad move that causes lost (No Ether*******
*casting) on one character that doesn't have the item, or skill extracted. His*
*first attack move is a pretty powerful attack that hits one character. The****
*other....you have to keep your HP for just in case he does it. It is Obsidian*
*Claw. That does a LOT of damage as well as lowering your defense.*************
****Here is where MOMO comes in..... Have her cast Star Wind on herself********
*and use the tech to steal the two items that, again YOU CAN'T EVER GET********
*AGAIN!!! If you want to chance it....you could steal from the other two as****
*well, but they are for the A.G.W.S. and I personally don't really use them,***
*again, so what I get naturally is fine. Once she's done stealing, send her to*
*the back on strict heal/boost duty.*******************************************
****Each time an Oudogogue dies, the boss gets stronger. That really doesn't***
*matter however, just attack, whatever, lol. It will take time what with the***
*healing, but you'll do fine if you are leveled which...if MOMO is in**********
*here...YOU BETTER BE!! After which, is a  LONG scene**************************
*******************************************************************************
-------------------------------------------------------------------------------
****************************************TIAMAT*********************************
*HP: 6400     STR: 100  VIT: 20  EATK: 50  EDEF: 24  DEX: 32  EVA: 40  AGL: 10*
**************EXP: 15600  T.Pts: 180  E.Pts: 160  S.Pts: 120      Type: Gnosis*
**************Weakness: Beam, Pierce   Rare Item: Revenge Power****************
*****************************Item: B-MAX Circuit*******************************
*******************************************************************************
****Now, the most important thing to know in this battle is that ONLY Shion****
*and Jr. can kill the boss. When I say the ONLY they both can...I mean ONLY****
*they can, and both of them have to once. If anyone ELSE does, you just healed*
*the boss since he heals himself by 1500 HP meaning you didn't do a THING to***
*him. So, if you don't remember that, you're screwed. SHION IS FIRST!!!!!!!****
*So, the first time, NO ONE, INCLUDING JR. CAN KILL HIM BUT SHION!!!! When*****
*Shion does so, his counter attack for her is no more. After that, he heals****
*himself like he would if someone else killed him and then it's Jr.'s time to**
*kill him and then you killed the boss.****************************************
****His attacks are your downfall if you don't pay attention. If the boss's****
*turn is right after Shion's, and she attacks him, he'll use Ruined Earth.*****
*That is an attack that hits everyone. So guard or heal if you see he's after**
*her. Unfortunately that's not so simple however since he can******************
*counter-boost..but it's better then nothing. Jr.s boss counter is Gravity*****
*Blast. That hits for 1/4 of the character's HP. Other then that, he has a*****
*normal attack that hits one person, then an attack which causes confusion on**
*one person. This is the attack you need the confuse block at least for Shion**
*and Jr. for. If they are confused, they can't kill the boss...****************
****Don't forget to steal with either Shion or Jr. to get both of his items.***
*And to only have Shion and Jr. kill once and to not let anyone ELSE kill him**
*or you never will, literally. After which, is...******************************
*******************************************************************************
-------------------------------------------------------------------------------
*********************************GIGAS*****************************************
*HP: 2800      STR: 100  VIT: 40  EATK: 55  EDEF: 34  DEX: 40  EVA: 30  AGL: 9*
***************EXP: 7800  T.Pts: 120  E.Pts: 100  S.Pts: 60     Type: Gnosis***
***************Weakness: Spirit, Slash    Rare Item:Soul        Item: Spirit***
*******************************************************************************
****This is basically a "all or nothing" battle. What I mean by that is that***
*he IMMEDIATLLY splits himself up into two. One is weak verses Spirit and******
*Ether Attacks and strong verses Slash while the other is the 100% opposite.***
****As for the attacks these guys use, they vary. The Spirit/Ether one*********
*generally uses Physical attacks while the Slash/Physical one generally uses***
*Ether based attacks. Both of them have a normal spear move and an instant*****
*death move. There are also two attacks that do ice or lightning damage********
*respectively.*****************************************************************
****When you beat it...or them lol...leave the city and go to the launch pad***
*for a new section and....*****************************************************
*******************************************************************************
-------------------------------------------------------------------------------
**********************************ATHRA SERIES 26******************************
*HP: 3000      STR: 90  VIT: 15  EATK: 90  EDEF: 26  DEX: 50  EVA: 45  AGL: 11*
***************EXP: 240  0  T.Pts: 120  E.Pts: 24  S.Pts: 100*Type: Biological*
********************************Item: Revive DX********************************
*******************************************************************************
****A SURPRISE!!! He's a boss within a BOX lol. Well, if you're not careful,***
*he'll kick your but!! If you attack him physically (You're going to have to)**
*he'll evade it a lot of the time. If you hit him with an element, he becomes**
*immune to it after that.******************************************************
****He only has two attacks, each are to one character.  So, remember, after***
*you use an element do NOT use it again, only use physical attacks after that.*
*******************************************************************************
-------------------------------------------------------------------------------
**********************************RIANON SE************************************
*HP: 5600     STR: 100  VIT: 20  EATK: 65  EDEF: 45  DEX: 45  EVA: 50  AGL: 11*
**************EXP: 20000  T.Pts: 160  E.Pts: 160  S.Pts: 40       Type: Gnosis*
**************Weakness: Fire     Rare Item: Shield Armor      Item: Boost Pack*
*******************************************************************************
****First off...DO NOT USE A.G.W.S'S. The boss will drain a LOT of damage from*
*it and heal itself if you do, so that's the FIRST attack to look out for.*****
*He has an attack that hits one character, an attack that inflicts boost lock,*
*an attack that puts you in the back row, and finally, an attack that removes**
*ALL of your character's status effects.***************************************
****Like all the bosses so far, he can counter boost but only when you use*****
*ether magic on him.***********************************************************
****Rianon will also Boost and Counter Boost, but he will ONLY Counter Boost***
*if you use Ether on him (not attacks, the Ether magic).***********************
*******************************************************************************
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*********************************SIMEON****************************************
*HP: 8400     STR: 120  VIT: 100  EATK: 100  EDEF: 30  DEX: 42  EVA: 36  AGL:9*
**************EXP: 32000  T.Pts: 220  E.Pts: 200  S.Pts: 180  Type: Mechanical*
**************Rare Item: Fast Circuit 25                   Item: B-MAX Circuit*
*******************************************************************************
****First off are his many attacks.... His first one is a single attack that***
*often misses. He also has one that attacks the whole party and then one*******
*that's a REALLY powerful attack for one person. One more he has also hits the*
*whole party. If you go on an A.G.W.S., he has an attack which slows you*******
****When he says a line about you being weak, pay attention to who the camera**
*zooms to since that's who's going to get hit with the really powerful attack**
*the next time he uses it.*****************************************************
****When he does that, his ether defense goes up by 50% until he uses that*****
*move...then he drops it.******************************************************
****How can we counter this? Boost and Quick. Plain and simple. Good luck!*****
*******************************************************************************
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******************************EIN RUGEL****************************************
*Ein Rugel Stats    HP: 3600***************************************************
*STR: 90  VIT: 35  EATK: 60  EDEF: 20  DEX: 45  EVA: 47  AGL: 8 Type: Gnosis***
**********************Rare Item: Master's Pendant******************************
*Doppelwogel Stats    HP: 4400*************************************************
*STR: 110  VIT: 30  EATK: 70  EDEF: 40  DEX: 40  EVA: 60  AGL: 12**************
*EXP: 24000  T.Pts: 180  E.Pts: 160  S.Pts: 80       Type: Gnosis**************
********Rare Item: Gemini Clock     Item: Samurai Heart************************
*******************************************************************************
****This boss is two bosses in one. When you beat the one, he turns into the***
*other. First off is the first boss. He attacks with an all character attack,**
*another all character attack that can cause slow, and a single attack. He can*
*bind you, put you to sleep if you're in an A.G.W.S, And causes the Ether Bomb*
*status effect on all characters.  To himself, he can up his physical attack***
*and speed.********************************************************************
****STEAL HIS ITEM!!!! Now,  use your Spell ray and the like and he'll go down*
*pretty fast....pretty easy, right? No such luck, when you think you've won,***
*he turns into a MUCH HARDER version of him.***********************************
****This other boss has attacks which hit one person, one that causes confuse,*
*another which causes STOP and the last which causes Anti-Veil. He only has****
*one attack that hits everyone, and it's an ether attack. One thing...if*******
*someone  is stopped...HEAL THEM RIGHT AWAY OR YOU WILL DIE!!! If everyone*****
*has stop on them it's game over.  So, watch out.******************************
****Again STEAL HIS ITEM!!!! He's more resistant to your attacks so he's going*
*to be longer but otherwise it will be okay if you are on top of the status****
*effects.**********************************************************************
*******************************************************************************
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*********************************MINTIA****************************************
*HP: 7777      STR: 20  VIT: 20  EATK: 80  EDEF: 32  DEX: 80  EVA: 50  AGL: 12*
***************EXP: 22000  T.Pts: 160  E.Pts: 240  S.Pts: 200  GP: 12000   
*Type: Gnosis            Rare Item: Craft Apron              Item: Penguin Rod*
*******************************************************************************
****She has MANY attacks. The first one comes in two version, damage to one****
*character or damage to one character AND get pushed to the back row. The next*
*attack inflicts the Attack Poison on you which, as the name says, hurts you***
*ONLY IF YOU ATTACK!! Attack Disabling you is also something she can do to*****
*you. The worst attack she has comes in to variation, a weak attack to one*****
*person....or ABSORBING ALL BUT 1 HP!!! The final attack causes Dexterity Down*
*to one c