_//
/ / / / /
// /|//__/|_/ / / / / /
/_ /_ _ ___ \ / / / /
|/ | | \ \/_/ / ____
____ / ____ | | \ \___\\ / __ ______ / __ \
| \ / | \ | | // \ / __ \\ _/-\\ \_ _\ / / \//
| |\ \ /\ | [] | | |// / / / /|\ /__\/| _|| \\ \__///
| | | |/()\| _ / | \ | | |_/_|||| ||| ||| || //
| |/ // __ \ | \\|| |\ \ | | /_ _||()||| || > || //
|___/// \_\| \_|_| \/ | |__// ||||__||| ||| || //____/
\ />> / \___/ ||_\__/\\__|||_// |______/
\_ /> <</ _ / |____/ \__ _|_/
\/>_<</_ / ASCII Logo created by Scott Ong
-----------------------------------------------------------------------
D a r k C l o u d 2
-----------------------------------------------------------------------
A FAQ/Walkthrough Written by:
version 1.5 Scott Ong
for Sony Playstation 2 <vaynard_x11x@yahoo.com>
-----------------------------------------------------------------------
Released date of FAQ: 12th April 2003
Latest editions can be obtained from GameFAQs <http://www.gamefaqs.com>
This FAQ is protected under the Copyright Law Act. No part of the
material should be copied without obtaining the author's consent. For
webmasters, the FAQ can be posted on your website as long as no part
of the FAQ is altered. Please obtain the latest revisions from GameFAQs
<http://www.gamefaqs.com>. If you have any questions about the FAQ,
feel free to sent me an e-mail (addressed indicated above) with the
game title (Dark Cloud 2 or DC2) as your subject. No labelled subjects
will be unattended. This FAQ is copyright of Scott Ong 2003.
--------------
Author's Note
--------------
This update (v1.5) includes the following additions from v1.4:
- Made some corrections, thanks to contributions from Deona Lindholm
<deonal@earthlink.net>.
- Added Ridepod Weapons Listing, except for some stats missing.
- Correct a typo error - Peeping Pole for photographs, thanks to
Chris DeBonte <biptheconqueror@yahoo.com>
- Thanks to Adam Hodges <adam.hodges1@pop.west.cox.net> for telling me
that the select buttons helps to sort the items nicely.
- Complete the armlets listing
----------------------------
IMPORTANT NOTE ON E-MAILS
----------------------------
Well, I am around 90% done with the FAQ so the future updates will be
dependable on how much time I have to spare as I getting busier with
my "national obligation". E-mails may be answered in 2 weeks time as
I will be away from my computer most of the time. If you need any help,
feel free to consult anyone of the authors for this game in GameFAQs.
To get help within the fastest time, get help from GameFAQs' message
board. Generally, I supposed this FAQ could help you (the reader) in
almost all areas except for:-
1) Fishing using Lures
2) Monsters Transformation process
3) Ridepod parts - statistics for the 40 weapons
4) Strategy for Undead monsters (I have messed up my note on those
skeletons ^_^: a personal blunder)
I am not sure when I will be doing a v1.6 update. But I am pretty sure
it is going to take a long time as my free time is getting lesser.
Hope you readers could understand. I will be glad if someone could
help me with the above 3 points...
---------------------
Revision History
---------------------
Version 1.0 - File Size: 409 KB, Date Released: 12 April 2003
The FAQ's initial release with a walkthrough completed till Chapter 7
& other sections all partially completed.
Version 1.05 - File Size: 412 KB, Date Released: 13 April 2003
Added Clothings section. Make some changes.
Version 1.1 - File Size: 468 KB, Date Released: 15 April 2003
Expanded Spheda Section, Fishing Section, Support Character Recruitment
Section, Georama Section and a bit about Ridepod.
Version 1.2 - File Size: 514 KB, Date Released: 18 April 2003
Added a complete walkthrough for Chapter 8 & Spheda prizes listing for
each individual floors.
Version 1.3 - File Size: 612 KB, Date Released: 20 April 2003
Added the monster bestiary, added Conda to support character listing,
completed partial monster strategy guide.
Version 1.4 - File Size: 667 KB, Date Released: 26 April 2003
Added & updated the Monster Bestiary & a partially completed Weapon
Bestiary. Update Ridepod's listing.
Version 1.5 - File Size: 710 KB, Date Released: 02 May 2003
Made some corrections. Update Ridepod Parts Listing and Armlets
Listing.
---------------------------
C o n t e n t s
---------------------------
1` Game Basics 6` Bestiary
2` Dungeon Basics 7` Support Characters Recruitment
3` Camera Basics 8` Georama Menu
4` Fishing & Spheeda Basics 9` Walkthrough & Secrets
5` Equipment Upgrading 10` Credits and Acknowledgements
------------ I --------------
G a m e B a s i c s
-----------------------------
i) Basic Player Controls
`````````````````````````````
The basic controls are being explained in your menu. The controller
settings are displayed below:-
Button What it does?
```````` `````````````````````````````````````````````````````````
X Select command. Use to attack while in dungeons.
Circle Cancel selection in menu. Use to lock-on targets while in
dungeons.
Triangle Brings up the menu screen. Skip story sequences during
PAUSE mode.
Square Activates camera mode. Uses equipped item while in
dungeon. Activates item selection box when talking or
viewing doors with locks.
D-Pad Moves the cursor on the item selector
L1 Allows you to use the character's ranged weapon. Use in
conjunction with X button.
R1 Allows you to put your character's in guard mode. Press
X to lift up objects (such as small crates) and hit X
again to throw.
L2 Activates First Person View (FPV) Mode
R2 Activates free viewing Camera Mode during fishing
L3* Allows you to switch between Max and Monica
R3 Allows you to switch between Max and Ridepod or Monica &
Monster Transformation
Left Analog Moves your character
Right Analog Rotates the camera view
Start Pauses the game.
Select Toggle map between OFF, CORNER, LARGE view while in
dungeons.
* You can activate L3 this by "clicking" the left analog stick. To
activate R3 click the right analog stick.
ii) Main Menu
``````````````````````````
The menu screen can be activated by hitting the Triangle button. You
will find the following list of commands on the screen:-
Option What it does?
```````` ````````````````````````````````````````````````````````````
Item Activates the item inventory screen.
Character Activates the character selection screen
Make Activates the Invention screen where you can make items
based on blueprints collected. The Make option will
available until you get Ridepod.
Move Allows you to toggle between areas. You can move between
towns and dungeons.
Options Allows you to view the Option screen
Help Allows you to access the training menu which features
movies explaining various aspects of the game. More movies
will be available as you proceed further into the game.
iii) Item Menu
``````````````````````````
Item menu features a description box locating directly below the item
inventory. All your character's key items, items and weapons will be
listed here.
You can have a maximum of 114 types of items. You can have a limit
number of specific items. For the listing of items, please view the
item bestiary. Equipable items such as Bread, Cheese, Premium Chicken
can only allow you to store 20 of them. Some of them allows you to
store 5 of them and even 3.
Controls
``````````
X - Select Item & view commands
O - Exit Item Menu
Triangle - Allows you to select a number of items from the item type.
Use Up & Down on Left Analog stick to determine number of
items to move. Hit Triangle twice will bring whole group
of items.
Square - Bring the whole group of items.
L Analog - Moves cursors along items.
Select - The computer will sort the items for you.
>> Item Holders
Under the character's status bar, you can find 3 item holders. Each
item holder can hold 1 type of item, giving Max or Monica to hold at
most 3 types of items. To equip an item type onto the item holders,
just simply select the item with X and point the cursor at the item
slot to equip. While in dungeon, hit Square to use the item while
D-Pad allows you to toggle the cursor between the 3 item group.
>> Items Command
When you select an item, you will be given the following command on
the small command box appearing next to the item type:-
______________________________________________________________________
|Command | What it does? |
|--------------------|-------------------------------------------------|
|Equip |Equip the weapon for your character |
|--------------------|-------------------------------------------------|
|Use on Max |Uses the item on Max |
|--------------------|-------------------------------------------------|
|Use on Monica |Uses the item on Monica |
|--------------------|-------------------------------------------------|
|Use |Uses the item |
|--------------------|-------------------------------------------------|
|Spectralize |Convert items into synthesis items for upgrading |
| |your character's weapon. |
|--------------------|-------------------------------------------------|
|Put on Fishing Rod |Equip the item as a bait for fishing |
|--------------------|-------------------------------------------------|
|Exchange |Switch weapons for Ridepod |
|--------------------|-------------------------------------------------|
|Build Up |Weapons Only. Allows you to convert the weapon |
| |into an advanced version. |
|--------------------|-------------------------------------------------|
|Repair |Weapons Only. Allows you to repair the weapon |
|--------------------|-------------------------------------------------|
|View Status |For spectralized items only. You will find the |
| |attribute bonus offered by the item. |
|--------------------|-------------------------------------------------|
|Discard |Throw away the item |
|----------------------------------------------------------------------|
>> Special Items
Certain items allow you to view a special item menu that allows you to
view photo scoops (Inside Scoop Memo), NPCs' requests (Notebook), etc.
Items such as Key Handle, Fairy Saw, Channel Key, etc cannot be
discarded as they are available only in dungeons. You will need them
in order to get out of the dungeon.
Keys for Dungeon
`````````````````````
Chapter 1 Key Handle; Channel Key
Chapter 2 Fairy Saw; Slash Branch
Chapter 3 Giant Meat
Chapter 4 Luna Stone; Luna Stone Piece
Chapter 5 Magma Rock, Stone "T", Rope, White Wind Vase
Chapter 6 -
Chapter 7 Queen's Watering Pot, Moon Clock Handle
Chapter 8 Trolley Oil, Rusted Key
>> Weapons
There are 2 playable human characters - Maximillian and Monica. Each
of them carries a melee-type weapon and range-type weapon. Melee-type
weapon are meant for close combat while range-type weapon are flying
target or enemies at further distance. Each weapon has its own hit
points (denoted by WPN). WPN drops as you attack with the weapon more
often. You can recover WPN points by using Repair Powder, Gun Repair
Powder or Ring Repair Powder. Underneath the weapon's WPN gauge, you
will find a blue gauge, it is actually the WPN's synthesis points
gauge. The gauge increases upon you defeat the enemy and recover the
blue crystals dropped from the fallen enemy. Once it is maxed out,
you will gain Synthesis points for upgrading your character's weapon.
Synthesis points is necessary to enfuse items into the weapon. The
blue crystal will be attributed to the character's weapon that deal
the killing hit to the target.
>> Spectralize
An innovative feature of Dark Cloud 2 that allows you to convert items
for synthesizing in your character's weapon. Each weapon has a total
of 10 attributes. The table below illustrates the meaning of each
attributes:-
______________________________________________________________________
|Attribute |Meaning |
|----------------|-----------------------------------------------------|
|Attack |Indicates the weapon attacking power |
|----------------|-----------------------------------------------------|
|Durability |Indicates the weapon's WPN durability. Weapon with |
| |higher durability, will have WPN decreasing at a |
| |lower rate. |
|----------------|-----------------------------------------------------|
|Flame |Allows the weapon to deal more damage to enemy that |
| |is weak against fire elemental damage. |
|----------------|-----------------------------------------------------|
|Chill |Allows the weapon to deal more damage to enemy that |
| |is weak against ice elemental damage. |
|----------------|-----------------------------------------------------|
|Lightning |Allows the weapon to deal more damage to enemy that |
| |is weak against lightning elemental damage. |
|----------------|-----------------------------------------------------|
|Wind |Allows the weapon to deal more damage to enemy that |
| |is weak against flying attacks. Ideal for flying |
| |targets. |
|----------------|-----------------------------------------------------|
|Crush |Allows the weapon to deal more damage against armored|
| |targets such as Turtle, Tortoise, etc. |
|----------------|-----------------------------------------------------|
|Exocrism |Allows the weapon to deal more damage against undead |
| |targets such as Nightstalkers, Skeletons, etc. |
|----------------|-----------------------------------------------------|
|Beast |Allows the weapon to deal more damage against beasts |
| |such as Hunter Fox, etc. |
|----------------|-----------------------------------------------------|
|Scale |Allows the weapon to deal more damage against dragons|
|----------------|-----------------------------------------------------|
Upon "spectralization", you will find a new glowing item in a new item
slot on the inventory. Select the item and move the cursor to the
weapon to perform synthesizing. Synthesizing items require Synthesis
points, which are earned by defeat enemies. If there is insufficient
Synth points, the process is unable to take place.
For the type of items that enhances this ability, please refer to the
Item Bestiary.
>> ABS Points Conditions
ABS refers to ability points earned by your characters upon defeating
the enemy. This is indciated by small blue crystals scattered upon an
enemy's defeat. There are several ABS conditions:-
_____________________________________________________________________
| Condition | Points awarded to... |
| Defeat the enemy |----------------------------------------------|
| using... | Max |Monica |Ridepod |Monster |
|----------------------|----------------------------------------------|
|Gun |Gun |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Wrench |Wrench |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Sword |General |Sword |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Bessard |General |Besarrd |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Ridepod Weapon (Melee)|Wrench |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Ridepod Weapon (Range)|Gun |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Monster (Melee) |General |Sword |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Monster (Range) |General |Bessard |General |General |
|----------------------|----------|-----------|-----------|-----------|
|Items and Others* |General |General |General |General |
|----------------------|----------|-----------|-----------|-----------|
*This includes the magic-absorption blade of Monica when you use the
absorb magic to attack an enemy.
iv) Character Menu
``````````````````````````
The character selection screen allows you switch your active character
with another character. Generally, you can use a total of 3 playable
characters: Maximillian, Monica and Ridepod. Monica is able to perform
Monster Transformation upon gettg the first monster badge.
______________________________________________________________________
| Character | Duration |
|------------------|---------------------------------------------------|
|Maximillian |From the beginning of the game. You begin the game |
| |with him. |
|------------------|---------------------------------------------------|
|Monica |Start of Chapter 2, after defeating Flotsam |
|------------------|---------------------------------------------------|
|Steve the Ridepod |After encounters with Linda the elephant at the |
| |Underground Channel in Chapter 1. |
|------------------|---------------------------------------------------|
|Monster |You will get this while sometime in middle of |
|Transformation |Chapter 2. You need to get the 1st badge - Himarra |
| |by purchasing it from Tailor Shop upon fulfilling |
| |the Georama Conditions - Tailor Shop. More Badges |
| |can be obtained by throw Gift Capsules with 3 kind |
| |of an item. |
|__________________|___________________________________________________|
>> Non-Playable Characters (NPCs) Recruitment
Although you can have a maximum of 4 playable characters, you can
recruit allies (NPCs) and they provide support features for Max and his
friends. They provide vital support such as making bombs, sell items
while they is not at your party, etc. Once joing a off-screen member,
they will allow you to fix weapons (for Cedric) and provide ability
support such as increased Synth points, recover hit points, refuel,
etc. You can recruit them after Chapter 2. For more details, please
refer to NPC Recruitment.
v) Make Menu
``````````````````````````
Being a mechanic genius, Maximillian is able to create new inventions
by joining ideas captured from photographs thus making a new
invention for his pal, "Steve" the Ridepod. Once an idea is generated,
you need to purchase items from an item shop and Max will build the
item!
>> Camera
You will get the Camera upon Max being rescued by Cedric on the
Ridepod from the boss while in Chapter 1. To use the camera, it must
be equip on an item holder. More details about the camera will be
discussed in Camera Basics.
>> Creating a new Invention Card
Select an invention slot from the inventions listing. You need to have
at least 3 photographs for a new invention card. First of all, select
the photograph from your photo listing. Do this until you have selected
3 photographs. Hit Square and there will be screen of Max thinking of
an idea. If it is successful, you get a new invention card. The
invention card will states the number of items required for making the
invention get the necessary items and you are only your way for a new
item!
vi) Move Menu
``````````````````````````
Move Menu allows you to jump from area to another area. You will find
a world map where a cursor will be point at your current location.
Select a location (let's says it is Palm Brinks), you will find sub-
locations such as Station, Palm Brinks (town), Undergound Channel, etc.
If you use this while in dungeons, money will be deducted if there are
enemies within the area. Thus it is advisible to wipe off all enemies
prior on your way to escape. About half of your Glidas (currency for
the game) will be deducted for your escape...
vii) Options Menu
``````````````````````````
You will be able to view the settings configuration at the Start
Screen of the game.
______________________________________________________________________
| Option |What it does |
|--------------|-------------------------------------------------------|
|Cursor |If set on, the cursor will return back its last set |
| |position. |
|--------------|-------------------------------------------------------|
|Vibration |Set the vibration setting ON or OFF. Recommended to set|
| |on for Fishing Mini-Game. |
|--------------|-------------------------------------------------------|
|Message Speed |Determines the message speed of your choice. |
|--------------|-------------------------------------------------------|
|Sound |Toggles sound settings between Stereo and Mono |
|--------------|-------------------------------------------------------|
|Time Passage |Controls how fast time passes in the game itself. |
|--------------|-------------------------------------------------------|
|Map Display |Toggles between the three map options (none, small, |
| |full) in the dungeons. Small view indicates the corner |
| |view. You can view map with SELECT button unless you |
| |have received the Map item while in dungeons. |
|--------------|-------------------------------------------------------|
|Damage Point |If set on, damage numbers on the enemy are shown. |
|--------------|-------------------------------------------------------|
|Enemy HP |If set on, the enemy's HP gauge is shown. |
|--------------|-------------------------------------------------------|
|Display |If set on, you will find the enemy's rage counters |
|Rage Counter |appearing on top of the HP gauge. |
|--------------|-------------------------------------------------------|
|Name Display |If set on, the character's name is shown. |
|--------------|-------------------------------------------------------|
|Monster Name |If set on, the enemy's name is shown. |
|Display | |
|--------------|-------------------------------------------------------|
|Fade Distance |Toggle fade view mode. Objects in a distance will look |
| |more blur. |
|--------------|-------------------------------------------------------|
|Subtitles |Turns the subtitles on and off. |
|--------------|-------------------------------------------------------|
|Pause Display |Toggles the darkening of the screen and display of |
| |"Pause" when the game is paused. |
|--------------|-------------------------------------------------------|
viii) Help Menu
``````````````````````````
It allows you to view the full listing of Help feature for the game. It
will feature movies illustrating on how to equip items, navigation, etc.
View these movies for the full basic training details. You can end the
movie at any point of time with Triangle button. As you proceed further
into the game, you will find more movies available for viewing.
ix) Saving
``````````````````````````
Like traditional RPGs, you will find save points located in towns. Save
Points are indicated by red shields surrounded by red rings. Just hit
X when Max/Monica is near the save point. You can save your game into
the desired memory card slot. You can hit Triangle to save your game
while viewing the dungeon listing screen.
x) Getting Items/Open Chests
````````````````````````````````````
The idea is similar to Final Fantasy IX. You will find a ! icon
appearing on top of your active character's head. Hit X to explore the
item. Chests position are not fixed in dungeons or cities. They appear
randomnly. Minature chests contains power-up items such as Fruit of
Eden (increases max HP), Potato Pie (increases Max's defence) and
Witch's Parifact (increases Monica's defence). These items appears
after you completed a story event (for Chapter 1) and as for subsequent
chapters, you need to complete the Georama Conditions.
You can also get items from destroying crates/rocks/vases found in
dungeons. This can be done by using R1 + X to lift up the item and X
again to throw the item.
------------- II ---------------
D u n g e o n B a s i c s
--------------------------------
The objective of clearing dungeons is to get an item called "Gate Key",
which appears differently for different dungeons. The Gate Key is held
by one of the monsters in the area. Defeat it and you will able to
obtain it. Next, you need to locate the exit (indicated by a large
yellow dot) and use the key (activate the item sub-menu with Square
button and select the item).
The dungeon maps are randomnly generated. The location of the exit is
random and even the chests are random. Heck, almost everything is
random except for the type of monsters appearing in the area.
i) Attacking
`````````````````````````````````````
Dark Cloud 2 battle system is unique as compared to traditional RPGs.
It has some resemblance with Kingdom Hearts' battle system. You can
control your character to move freely on the battlefield and access
the menu at the same time.
Max starts with his Battle Wrench, a short range weapon. He will get
his projectile weapon - a gun-type weapon from Donny after you have
completed Prelude. Monica starts with the sword as you have seen her
taking it at the Prelude. Her long-range weapon is using magic. All
these commands can be ONLY used while in Dungeons.
>> Combo Hit
This can be done with the character's right-hand weapon i.e. the short
range weapon. You can do combo strikes by hit the X button repeatedly
as your character attacks the enemy. The chain lasts for a maximum of
5 hits. You will end the last hit with a knock-down attack. The combo
hit differs depends on the weapon that your character is using. The
damage dealt will progressively increase with the number of hits.
>> Charged Attack
To do a charged attack, you just need to hold down the X button and
release it for your character to release a heavy hit. You can even hit
aerial targets surrounding your character.
>> Final Blow
Lock on the target and tap the left analog stick towards the target and
hit X. The character will deal a jumping leap with a swing of the
weapon, dealing heavy damage.
>> Backflip
Lock on the target and tap the left analog stick away the target and hit
X. Your character will do a flying backflip that separates him/her away
from the target. Please note while in mid-air your character is
vulunerable to all sorts of attacks.
* Magic-Absorb Blade (Monica ONLY)
Magic-Absorb Blade is a skill that allows you to absorb the energy of
elemental attacks, such as Fire, while guarding. When you swing your
sword with X button, it fires back as magic. You can continuously
charge up energy of 1 elemental type.
If you absorb a different element type, Monica lose the magic that she
stocked up. For example if you stock up 3 fire spells from an enemy,
you absorbs a chill spell, you will lose all your previous fire spells
that you have stocked earlier.
The amount of elemental energy you can absorb depends on the durability
of your equipped weapon. The weapon's durability will improve as Monica
levels up and you will find more slots appearing on her weapon icon.
(The slots are indicated by white dots)
To release absorbed elemental energy in the form of magic, press L1
while guarding with R1.
* Throw (close-ranged only, Max/Monica only)
You can grab objects and hurl them at targets. This can be done by
holding R1 and hit X to grab the object. Hit X again to throw the
object. You can even throw enemies (of course, not for monster that are
over-sized). Throw objects at enemies may cost enemies to get stunned,
where you can hurl all your attacks on the unguarded enemy!
ii) Restore attributes - HP/Fuel/WPN
`````````````````````````````````````````
You can activate the main menu while in dungeons. You can use items
from item holders by toggle the cursor on the item with D-Pad and
Square button to use the item. There are 3 important statistic
attribute- Hit Points, Fuel, Weapon Points
>> Hit Points (HP)
To restore hit points, you must give your character healing items such
as Bread, Mellow Banana, Pointy Chestnut, etc. Some items will
increase Max or Monica's thrist, thus you need to drink Tasty Water,
etc.
As the characters do not level up in this game, you can only increase
Max/Monica's HP by giving him/her the Fruit of Eden, which is
extremely rare and hard to get. You can also increase defences by
giving Max a Potato Pie and giving Monica a Witch's Parfait.
Once a character is KO'd in a dungeon, you will be bought to the
character selection screen to select a fightable character. Fallen
characters will be revived back to full health upon exiting the
dungeon. You can revived a fallen character by using a Ressurrection
Powder, which is only available in dungeons for Chapter 7 onwards or
via Spheda.
>> Fuel
This applies to Ridepod only. Ridepod's HP is indicated by fuel gauge.
You can refuel his energy source (i.e. fuel gauge) by using a Ridepod
Fuel. The Ridepod Fuel can be obtained from treasure chests or crates
in dungeons. You can also visit Cedric, who is located at the workshop
(prior to Chapter 1) or locomotive (Sindain, Chapter 2). You can also
use his character ability while having him in your party. You can buy
Ridepod Fuel from Morton's Sundries for 2000 Glidas from Chapter 5
onwards. You can upgrade Ridepod's Energy Pack upon more discoveries
through the Make Menu.
>> WPN Points
WPN points actually represents the lifeblood of your weapons. Once it
reaches 0, the weapon will deal zero damage or No Effect, rendering it
becoming useless. You can however restore the power by using Repair
Powder items. Repair Powder restores Melee weapons for Max, Monica &
Ridepod. Gun Repair Powder fixes range weapons for Max and Ring Repair
Powder fixes range weapons for Monica. WPN points will decrease as you
uses the weapon. The deteoriation rate will decrease if you improve
the weapon's durability. You can also fix weapons via Cedric's NPC aid.
iii) Reading Dungeon Map Indicators
`````````````````````````````````````````
Below is a chart that shows what the indicators show:
_____________________________________________________________________
|Indicators |What it represents? |
|--------------------|------------------------------------------------|
|Large Green Dot |Floor Entrance |
|--------------------|------------------------------------------------|
|Large Yellow Dot |Floor Exit |
|--------------------|------------------------------------------------|
|Yellow Dot |Treasure Chest/Mimics/Traps* |
|--------------------|------------------------------------------------|
|Glowing Yellow Dot |Coin Spot** |
|--------------------|------------------------------------------------|
|Purple Dot |Geostone |
|--------------------|------------------------------------------------|
|Red Dot |Enemy |
|--------------------|------------------------------------------------|
|Large ? |Healing Spring |
|--------------------|------------------------------------------------|
|White Dot |Proceed to undeground. Available in Chapter 4 |
|--------------------|------------------------------------------------|
|Sphere Golfing Indicators |
|---------------------------------------------------------------------|
|Red/ Blue Dot |Represents the sphere |
|--------------------|------------------------------------------------|
|Large Red/ Blue Dot |Represents the time distortion field |
|--------------------|------------------------------------------------|
|Chain or red dots |Represents the view line of Sphere Golfing |
|--------------------|------------------------------------------------|
* Treasure chest may look normal and you will not know what it is
actually inside. Treasure chest can be Mimics or King Mimics
(monsters!). Sometimes it can be empty or a bloody-trap. However if
you face a chest that cannot be open, you need to use a Treasure
Chest Key, which is a rare item obtained from dungeons. You can also
get a lucky draw of 2 boxes - Happy Clown Present. You also have
Donny to open up the locked chests if he is the support character.
** Coin Spot will result the coin flipping the moment Max or Monica
steps in the area. If it is Angel, you will get bonuses such as WPN
recovery, HP recovery, etc. If the coin shows Devil, good luck...
iv) Status Ailments
`````````````````````````````````````````
Status ailments causes your character to unable to peform what he/she
normally does. It is highly recommended that you stock up these items
once you gotten the opportunity to buy them from Adel. Mighty Healing
can be purchased from Dr. Dell (who will joins you automatically in
Chapter 3) or Star Items at Starlight Temple (Future, Chapter 3).
______________________________________________________________________
|Status |What it causes? |Remedy Item |
|--------------|------------------------------------------|------------|
|Poison |Slowly drain the health of effect target |Antidote |
| | |Drink |
|--------------|------------------------------------------|------------|
|Curse |Loses the ability to transform/ change |Holy Water |
| |weapons | |
|--------------|------------------------------------------|------------|
|Stop |Freezes your character a temporarily |Heart-Throb |
| |moment of time |Cherry |
|--------------|------------------------------------------|------------|
|Pumped Up |Attack power up for a short period of time|N/A |
|--------------|------------------------------------------|------------|
|Petrification |Freezes longer than stop. Character turn |Medusa's |
| |stone. |Tears |
|--------------|------------------------------------------|------------|
|Thrist |Character becomes thirsty & cannot eat |Tasty Water |
| |anything. | |
|--------------|------------------------------------------|------------|
|Gooey |Character becomes slower in motion |Gooey Peach |
|--------------|------------------------------------------|------------|
You can prevent Poison, Curse, Stop, Petrification and Gooey by
equipping Amulets on the character's item holders. To get Pumped Up
status, use a Stamina Drink on your character.
v) Dungeon Stage Conditions
`````````````````````````````````````````
Prior to accessing the dungeons, you can find Medal conditions. If you
succeed in completing the dungeon within that condition, you will get a
Medal, which will be kept in the Medal Holder.
SEALS - this indicate the special dungeon conditions
______________________________________________________________________
|Seal Type |What it means? |
|----------------|-----------------------------------------------------|
|Red |Maximillian/Ridepod cannot be used for the stage. |
|----------------|-----------------------------------------------------|
|Blue |Monica or her transformations cannot be used for the |
| |stage. |
|----------------|-----------------------------------------------------|
|White |No status/HP recovery items can be used. You can |
| |still recover HP via healing spring or use a weapon |
| |that has Drain or Slow Heal ability enfused in it. |
|----------------|-----------------------------------------------------|
|For the seals listed above |
|To break the above seals, defeat all enemies in that dungeon first |
|with the seal ON. The seal will be broken when you play that dungeon |
|for the next time. |
|----------------------------------------------------------------------|
MEDAL CONDITION
Medals are hard to collect in my opinion. You need to finish the stage
by completing the dungeon within the stated conditions. Medals earned
will be kept in the Medal Holder. Medals does not indicate you are a
great Dark Cloud 2 player but also allows you to obtain special clothing
late in the game. The medals can be exchanged with Mayor Need (provided
you have recruited the Mayor)
>> Time Limit to Attack and defeat all enemies: XX:XX
Defeat all the enemies in the dungeon within the XX:XX time limit. E.g.
if XX:XX is 02:00, you need to clear the stage with all enemies killed
in 2 minutes time! You will learnt whether you made it after all
monsters have been killed. Please note that Mimics (hidden in chest) are
also included!
>> Spheda
(This will be marked as ??? in dungeons prior to Chapter 3)
After you have removed the time distortion portal at Barga's Valley in
Chapter 3, you will be able to play a game of Spheda or Sphere Golfing.
If you get rid of the time distortion portal using the Sphere, you will
get good treasures such as gems, level-up powder, stamina potions in
addition to getting a medal. You will be able to start playing Spheeda
towards the end of Chapter 3. Win on same dungeon in the next few
tries, nab you lesser items...
>> Fishing
(This will be marked as ???? in dungeons prior to getting the Fishing
Rod in Chapter 2)
After you've killed off all of the enemies, catch a fish on that floor
with a length greater than the length the floor statistic screen
specifies. For details about fishing, please refer to Fishing Basics
(section 4 of the FAQ). To fish, you need to located water filled
areas.
>> Attack and Attack and defeat all enemies without HEALING
You must not use any healing items on any of 4 playable characters.
NPC support healing is also considered invalid. HP gained from Drain
or Slow Heal enfused weapons is considered legal...
>> Attack and Attack and defeat all enemies using only ITEMS.
You should not use any weapons such as melee/ranged-types and only
items for attacking. Please note that this also includes Ridepod. You
can however use objects that can grab and throw as a weapon. Get a lot
of "Improved Bombs", bombs made from Erik (NPC), which could set for
large amount of cash or do massive damage.
>> Attack and defeat all enemies using MAX'S RIGHT-HAND WEAPON
MAX'S GUN
MONICA'S SWORD
MONICA'S MAGIC
RIDEPOD
MONSTER TRANSFORMATION
This is a hard condition to fulfil. When it says using a specific
weapon, you must be using that weapon to attack EVERYTIME. Every hit
must used from that attack. Although only the last hit gains experience
points for the weapon, you must be using only specific weapons. You are
not allow to use items to assist you in attacking.
GEORAMA MATERIALS
Sometime in Chapter 2, with the aid of the Firbits from Sindain, Max
will be able to built objects of the past and place in the current
place via Georama system. You can get supplies for fixing up from
chests in the dungeon. Just hit Triangle button to view Georama
listing after you have view the dungeon status condition. The
appearance of these materials are random and you can get them by
defeating monsters there or opening chests in that dungeon.
GEOSTONE
The Geostone contains past data about that particular place and allows
you to build new objects such as new type of buildings, pier, etc.
These egg-shaped mystical rocks will available upon saving the Firbits
from the "Holy One's curse" at Great Fish Swamp. The Geostone is
essential for Georama as it helps you to unlock conditions and build
new objects.
vi) Special Dungeon Items
`````````````````````````````````````````
Within the dungeon, you can find special dungeon-specific items used in
the dungeon. They can be "keys" to the exit, map, keys to access other
areas within the dungeon, etc.
"Keys" - Key Handle, Channel Key, Slash Branch, Fairy Saw, etc.
These allows you to access to newer/locked dungeons or locked areas
within the dungeon. Keys for locked areas are found in treasure chests
while keys for the dungeon exit can only be obtained by defeating one
of the enemies there. The enemy holding the key is random by the way...
Magic Crystal
It allows you to gain access to all the "dots" for the radar. It show
all enemies (in form of dots) even if you haven't uncover all the maps.
To find out what the dots represent, please refer to the part iii of
Section 2: Dungeon Basics for more details.
Map
It show you the walkways for the dungeon. Simple?
Star Key
You will get this to use for Star Exits from Chapter 6 onwards. You
will allow you to exit through the Star Exits for dungeons in Rainbow
Butterfly Wood, Starlight Canyon, Ocean's Roar Cave and Mount Gundor.
vii) Exits
``````````````````````````````````````````````
Late in the game (Chapter 2 onwards), you will find exits with Sun,
Moon or Star icons near the exit. The way to get through the exit is
the same as the normal gate except there are additional conditions:-
Sun - You can only exit via the gate during daytime
Moon - You can only exit via the gate during nighttime for Chapter 3.
For Chapter 4 onwards, time is not important to exit.
Star - You need to use the Star Key obtained in Chapter 6.
viii) Rage Counters
```````````````````````````````````````````````
If you choose to lock-on a target enemy, you will find the enemy's
status bar along with a few red orbs on top of it. These represents the
Rage Counter. As you attack the enemy, the orbs will be removed one by
one. Once all rage counters have been removed, the enemy will turn
glowing yellow. Its attack will deal twice as much as normal (except
for special attacks monsters such as Joker). King Mimics has only 3
rage counters. Max can get "Pumped-Up" status by using a Stamina Drink,
obtained via playing Spheda, invention or found in dungeons (Chapter 7
onwards).
------------------------------------------------------------------------
M o n s t e r B a d g e s
------------------------------------------------------------------------
i) Monster Transformation (Monica ONLY)
``````````````````````````````````````````````
In Chapter 2, upon reviving the Great Elder Jurak in Sindain, Max and
Monica will receives the Monster Badge item, which allows you to store
badges for Monica to perform Monster Transformation. The 1st badge
can be obtained via completing Georama Conditions.
Upon completing Geroma Conditions for Tailor Shop in Chapter 2, you
can purchase the first monster badge from the Tailor Shop in the
future. Once you have the badges, you will be able to transform Monica
into an enemy monster!
>> Attacks, Status, Hit Points, etc
The monster transformation comes with the monster's skill which can
be used by hit X (melee) or Square (range). The monster's HP is the
equivalent of Monica. Attack and Defense can be improved by gaining
levels. Ability points earned from battles can help to increase the
level.
ii) Badges Listing
``````````````````````````````````````````````
There are a total of 12 badges that Monica could use. To transform
into a specific monster, you need to use that particular badge:-
You can get information on retrieve monsters the same method as Max
does for inventions. You just need to switch the character as Monica
instead. You can also get these clues by transform into that monster
and talk to another monster of the same class type for more valuable
information.
_____________________________________________________________________
|Badge |How to get it? |
|------------|--------------------------------------------------------|
|Floral |Fulfill Georama Condition - Tailor Shop for Sindain in |
| |Chapter 2. Visit Tailor Shop in the future. Purchase it |
| |for 500 Glidas |
|---------------------------------------------------------------------|
|All the remaining badges can be gotten after you have gotten the |
|Himarra Badge. You can get Gift Capsules by buying from the Tailor |
|Shop at Jurak Mall or Julia (after you have recruited Parn) |
|---------------------------------------------------------------------|
|Beast |Pack a Gift Capsule with 3x Cheese (obtained from Granny|
| |Rosa's ability). Go to underground channel and throw the|
|Chapter: |gift capsule at the Sewer Rat. Defeat enemy to get the |
|2 |badge. |
|------------|--------------------------------------------------------|
|Aquatic |Pack a Gift Capsule with 3 Battan (obtained from dungeon|
| |in Sindain). Revisit Underground channel & throw the |
|Chapter: |capsule at Froggy. Defeat it to obtain badge. |
|2 | |
|------------|--------------------------------------------------------|
|Darkling |Pack a Gift Capsule with 3 Gold Bars (bought from Conda |
| |at the locomotive for 1000 Glidas). Use the capsule at |
|Chapter: |the enemy while in Sindain. Defeat it to obtain the |
|2 |badge. |
|------------|--------------------------------------------------------|
|Spirit |Pack a Gift Capsule with 3 Gooey Peaches (bought from |
| |Adel) and throw it at Pixie (encounter in Sindain.) Kill|
|Chapter: |it to get the badge. |
|2 | |
|------------|--------------------------------------------------------|
|Undead |Use Holy Water on the Skeleton Soldier while at |
| |Underground Chapter. Holy Water can bought from Priest |
|Chapter: |Bruno inside the church at Palm Brinks or Balance Valley|
|2 | |
|------------|--------------------------------------------------------|
|Magical |Pack a Gift Capsule with 3 Sturdy Rock (bought from |
|Creature |Conda) and throw it at the Golem encountered in |
|Chapter: |Starlight Canyon. |
|3 | |
|------------|--------------------------------------------------------|
|Windup |Throw a bomb at a Bomberhead (encounter in Mount Gundor |
| |during Chapter 5) |
|Chapter: | |
|5 | |
|------------|--------------------------------------------------------|
|Reptile |Pack a Gift Capsule with 3 Wind Element (bought from |
|Family |Conda or Rufio) and throw it at the Wind Gemron |
|Chapter: |encountered in Starlight Canyon. |
|3 | |
|------------|--------------------------------------------------------|
|Card |Pack a Gift Capsule with 3 Diamond (extremely rare, |
| |please refer to walkthrough for their locations) and |
|Chapter: |throw it at the Diamond Card encountered in Chapter 7 |
|7 | |
|------------|--------------------------------------------------------|
|Moon |Obtain 600 points for Photo Scoop. Exchange it from |
| |Donny. Does not allow Monica to be transformed into a |
|Chapter: |new type of monster. It allows Monica to stay in |
|- |transformed state for a longer period |
|------------|--------------------------------------------------------|
|Sun |Obtain 700 points for Photo Scoop. Exchange it from |
| |Donny. Does not allow Monica to be transformed into a |
|Chapter: |new type of monster. It allows a transformed monster to |
|- |have higher attacking power and defense. |
|------------|--------------------------------------------------------|
Other Methods?
----------------
Well, it is true that you can get these badges by using it on different
enemies:-
Ram - Give a Gift Capsule of 3 Premium Chicken (Beast)
Goyone - Give a Gift Capsule of 3 Evy (Aquatic)
iii) Monsters Stats
``````````````````````````````````````````````
The stats below represents the monster's initial stats and their
attack abilities. Upon gaining a certain left, the monsters level up
and it can be transformed into a stronger monster. The stats below are
the maximum stats that you can achieve for that monster class.
Monsters can evolved up to the maximum of 4 times - lv 26, lv 51, lv
76. You can build up the monster up to level 99 at most.
iv) Status Bar regarding Monster
``````````````````````````````````````````````
It takes 100 experience points for the monster to gain to the next
level. The monster's initials are extremely weak for the moment that
you get them. My advice is to kill the enemies with Monica and
switch to the Monster. Monica can transform for short period of time
indicated by the red status bar.
Monster class can be further upgraded when the monster reaches a
certain level and there are open paths. For example, Sewer Rat can
transform into either Ram or Beach Rat after gaining a certain level.
If you reach the ultimate class for Sewer Rat (Beast) - Death Mouse,
you can be awarded with bonuses such as gems & special items.
------------------------------------------------------------------------
R i d e p o d B a s i c s
------------------------------------------------------------------------
Steve the Ridepod joins at Underground Channel in Chapter 1. Steve is a
mechanical robot used by Max to engage battles with larger size enemies.
You can change its parts and upgrade its capabilities by changing its
parts.
Body Armor
- It allows the "body" of Ridepod. It is the main armor.
Core
- It allows you to use Shield Kits to improve Ridepod's defense. You
can upgrade the core and it can not be discarded. The core supports a
limited number of Shield Kits. Advanced Cores can hold more Shield
Kits.
- It's capacity determines on what type of parts can be equipped and
how many Shield Kits that you can equip.
Legs
- You can change to roller skates, propellers even a buggy! It helps to
improve movement of Ridepod
Energy Pack
- It represents Ridepod's Hit Points. You can upgrade this by getting
advanced versions of the energy pack. You will use fuel for movement
of Ridepod on the battlefield. i.e. fuel decreases gradually as you
move with Ridepod on the battlefield. You can refuel with Ridepod
Fuel obtained from dungeons or bought from Morton's Sundries (Chapter
5 onwards) / G-Parts (Gundorara Workshop, Chapter 5) for 2000
Glidas. You can also get them from Cedric for 2000 EXP.
Weapon
- The weapons used by Ridepod cannot be upgraded manually. You can get
upgraded versions by exchanging EXP points with Cedric/ G-Parts.
Most of stronger versions can be obtained from via Make Menu. You can
repair Weapons by using Repair Powder (a portion only) or visit
Cedric and choose "Repair Ridepod Parts".
To make Ridepod stronger, you must let gain more EXP from defeating
enemies and receiving those blue energy crystals with Ridepod. EXP are
essential to exchange for better parts and equipment for Ridepod.
For the listing of Ridepod's parts and weapons, please refer to Item
Bestiary.
-------------- III --------------
C a m e r a B a s i c s
---------------------------------
i) Camera and The Album
`````````````````````````````````````````
Surprisingly, the camera is one of the most important objects in the
game. It allows you to capture nifty photos for your album and also use
the photos as a basis for Make menu where Maximillian can create new
inventions based on 3 photographs.
The camera will be given to you mid-way in Chapter 1 after Cedric has
requested Max to make a Energy Pack for his new mechanic buddy, Ridepod.
In Chapter 2, Max is able to get the Album book from his bedroom in
Palm Brinks. The Album allows you to store 50 photos instead. You can
store a maximum of 80 photos. The 50 photos require you to save on
another file for an additional 409KB on your memory card.
ii) Using the Camera
````````````````````````````````````````
First of all, the camera needed to be equip on one of the item slot.
You can take pictures while even in dungeons or towns. For towns, just
hit Square to activate Camera Mode. While in dungeons, make the Camera
is highlighted while it is equiped on the item slot, hit Square to
enter camera mode. If other 2 items is highlighted instead, you will
end up using that item.
>> Camera Controls during Camera Mode
Button What it does?
```````` ````````````````````````````````````````````````````````
Square Capture the shot. You can capture a maximum of 30 shots
L Analog Move camera view
Triangle Keep camera view still/ view the Camera Album menu
Circle Exit Camera view mode
R Analog Up (Zoom In) / Down (Zoom Out)
iii) Transferring Photo Shots to Ideas Book
```````````````````````````````````````````````````
As there is a limited capacity of photos that you can took with your
camera (i.e. 30 photos), you need to store them in the Ideas Album,
which accessible automatically from Camera Mode. You can delete useless
or transfer ideal photos into your album. Photos can be used idea
generation are marked yellow light bulbs whereas Scoop Photos are
marked with red object on top of the yellow light bulb. There is an
arrow icon under the Photo Album book where you can transfer the photo
into the Ideas Book. You can access the inventory directly from the
Album. However, there will be no thumbnails...
iv) Inside Scoop Memo
`````````````````````````````````````````
The Inside Scoop Memo will be given to you once you have gotten the
camera from Cedric in Chapter 1. It will contain the listing of all
Scoops (rare photo shots). As these photos are rare, this means some
of them can only be be obtained once. Thus, never forget to equip the
camera for Boss fights. That is the only time that you can get a Scoop
photo. Scoop photos location will be given to you by Donny based on the
number of scoops that you have obtained or as time lapse.
>> Why collect Scoops?
There is a reason why to collect Scoops - you can get *rare* items
from Donny. Remember the guy who rescue Max at the Prelude chapter? He
can be recruit as NPC (refer to Support Character Recruitment for
details) and he will be providing links for new scoops. He will be
awarding Max with more points for the Scoop Photos.
>> Scoop Photos Listing
Scoop Photo refers to rare photo shots taken in the game. These photos
acquired to have some difficulty such as flashing your camera in the
midst of a battle in dungeons even during boss fights. Most of scoops
for boss fight are rare. Once you miss it, most of the time is that
you will NEVER be able to get a second chance on taking it.
To take these scoops, make sure the toggle highlight falls on the
camera under Max's item holder. Note that you must be using Max to
take the scoop. For certain bosses which would be better to use
Ridepod, just use Max for the photo scoop and depress the R3 button to
switch to Ridepod for the kill!
------------------------------------------------------------------------
Chapter 1 Scoops
------------------------------------------------------------------------
Brave Little Linda
===================
Location: Palm Brinks, Underground Channel (BOSS Fight), Chapter 1
Memo: Watch for the moment Linda stomps down on you with her front
foot. It might be a little scary, but you can do it.
Notes: ONE-CHANCE scoop
Comments:
You need to take this photo shot while fighting Linda, the elephant in
the Underground Sewers Pump Room. You will need to take the photo shot
when the elephant is rising its vertical leg attack at you.
Clown Robo's Attack
=====================
Location: Palm Brinks, Underground Channel (BOSS Fight), Chapter 1
Memo: Catch that horrifying moment when the Clown Robo launches its
missiles. But watch out 'cause you won't have much time!
Notes: ONE-CHANE scoop
Comments:
Take the photo shot when Halloween (the spider-like machine that is
controlled by Flotsam in Underground Sewers) when it launches the
missile from its nose.
Baron's Hangin' On
=====================
Location: Underground Channel dungeon, Steve's Battle
Memo: Get a shot of Baron Balloon being flipped over by a Vanguard
during a Trample Attack!
Notes: N/A
Comments:
Get this scoop when Max's defense is over 30. First of all, proceed
near the Vanguard and attack with your weapon (or Spheda Club). The
enemy will do either 1 of the 2 attacks - attack with both arms or
arms planted on the ground and flip. If scenario 2 happens, quickly
switch to camera mode and take a photo of the Baron (which is riding
the Vanguard).
Night Stalker
=====================
Location: Underground Channel dungeon, Steve's Battle
Memo: This one thinks it's a ballerina. Snap it the moment it does
its spinning attack.
Notes: N/A
Comments:
Take the photo when the Dark Stalker starts to use its spinning attack
when it attempt to attack you in close range. First of all, dodge its
flame balls and approach it close. It will use its spinning attack
eventually. Seize the chance. Advisable to get it after your characters
are strong enough
Ruler of the Pond
=====================
Location: Palm Brinks Lake, Nighttime
Memo: It's kind of like a haunted picture, that haze around Palm
Brinks Park...
Notes: Ghost!
Comments:
This is first ghost photo that you can take. As you take a picture, the
crosshair (indicated by the target indicator) will be surrounded by
lines that are leading to center right for a split second right? If you
managed to hit the "ghost" (indicated by a glowing white object when
the point of intersection of those lines), you will get the scoop.
The ghost can be found at the center of the pond around haze...
------------------------------------------------------------------------
Chapter 2 Scoops
------------------------------------------------------------------------
Spooky Grass Smile
=====================
Location: Rainbow Butterfly Woods, Rolling Shells
Memo: Man-Eating Grass has a creepy smile. Looks like it's eating
something. That's when you get the shot.
Notes: N/A
Comments:
This photo is relatively easy to get. Just dodge the "spits" thrown by
Man-Eating Grass. After a while, the head will start to shake a bit as
it was laughing. Take a photo of it.
Tore's Nap
=====================
Location: Rainbow Butterfly Woods, Strange Tree
Memo: Tore may be a big bulky beast, but it sure does like its naps.
Sneak in and snap it then!
Notes: N/A
Comments:
This requires you to take the photo from some distance not too far or
too close. Just walk (do not run) and catch the photo when the eyes of
that giant tree is closed...
Dangerous Pumpkin
=====================
Location: Rainbow Butterfly Woods, This is a Geostone?
Memo: When it's swinging its weapon, Pumpkinhead's a dangerous one.
Catch it in the act, kid.
Notes: N/A
Comments:
In my opinion, this is one of easiest scoops to get. Pumpkinhead will
tend to shake its weapon when you are far from it. Make use of the zoom
in feature of your camera to take this photo from afar.
Floatin' Earth Digger
======================
Location: Rainbow Butterfly Woods, This is a Geostone?
Memo: They're always moving around underground. Catch one of them
Molers up in the air a rare sight indeed.
Notes: N/A
Comments:
You need to apply some hit-and-run technique to get this scoop. Just
fire at the Moler using Max's gun. The molers will burrow its way
underground to get close to you. If it is not close it enough, it fire
a beam of energy - dodge it! If it is close, most likely it will do
a jump from mid-air. Take a photo while the Moler is in mid-air.
Gyumo's Yell
=====================
Location: Rainbow Butterfly Woods, Legendary Killer Snake
Memo: Right when Gyumo's screaming. Maybe, it's trying to
intimidate everyone. Get this moment on film.
Notes: N/A
Comments:
To get the Gyumo to yell, it is relatively simple. Just throw at
it. Dodge its attack and it will yell most of the times...
Master Utan
=====================
Location: Sindain, Great Fish Swamp (Chapter 2 onwards)
Memo: Aim for Master Utan when it's in pain from eating the
Forbidden Fruit.
Notes: N/A
Comments:
Take a shot of the giant ape which set at the giant tree at Great
Fish Swamp. You will find there before you proceed to the next area
from there.
King Mardan
======================
Location: Sindain, Great Fish Swamp (Chapter 2)
Memo: It's the peculiar giant fish from Fish Monster Swamp. It may
be a little gross, but I know you can handle it.
Notes: It will be a gonner, after you have given it the Priscleen.
Comments:
Fish out King Mardan as the story requires. It will appear. Just take
a photo shot. Remember once you given the Priscleen, it will be a
gonner forever!
Lafrescia Stem
======================
Location: Sindain, Rainbow Falls (Chapter 2 onwards)
Memo: The impossibly big Lafrecia. Catch its fully grown stem for
a great shot.
Notes: N/A
Comments:
Take a shot of the flower, Lafrescia once you have used the Lafrescia
seed and Sundrops. Take the photo of the stem. You need to use this
photo to recruit Claire.
R. Butterfly United
=======================
Location: Sindain, Rainbow Falls (Chapter 2)
Memo: You probably want to get a shot of the butterfly fused back
together. That'd make a much better picture.
Notes: ONE-CHANCE scoop
Comments:
At the beginning of the boss fight, the Rainbow Butterfly comes as one.
After hitting the petals of Lafrescia Flower, the butterfly will
separate into 7 smaller butterflies. Once that happens, attack any
butterfly except the red one. The butterflies will surround back the
center of flower to combine in Rainbow Butterfly again. Take the photo
shot of that process.
Find the Golden Egg!
=======================
Location: Sindain, Jurak Mall (future) Chapter 2 onwards, Georama
Condition: Restoring Golden Eggs, fulfilled.
Memo: Go for a shot of that fantastic shiny golden egg at Jurak
Mall in the future.
Notes: N/A
Comments:
You will find the golden eggs once you have satisfy the Georama
condition, Jurak's Branch restored and a place a person staying inside
a straw house. Refer to walkthrough for details on how to satisfy this
condition.
Hmmmm! Jurak
======================
Location: Sindain, Jurak Mall (future) Chapter 2 onwards, Georama 100%
Memo: Grab a shot of Jurak, the resurrected Elder of the Forest
Spirits.
Notes: N/A
Comments:
Take a photo shot of all three key stalls that resides in Jurak. The
photo must include Jurak's Branch, Eatery, Weapon Shop and Tailor
Shop.
------------------------------------------------------------------------
Chapter 3 Scoops
------------------------------------------------------------------------
Face Behind the Devil Mask
============================
Location: Balance Valley, Headlog Dash
Memo: Those Masked Tribesmen fall flat on their backs. Get in there
and snap one of their silly faces behind their mask shields.
Notes: N/A
Comments:
Do this when Max's defense is pretty high. First of all, hold down the
defense position and move towards the enemy. It will attempt to attack
with mask's mouth open. Take a snap of it. You are bound to take damage
from it.
Charging Ram
============================
Location: Balance Valley, Headlog Dash
Memo: They've got big bellies, but they also got the fastest legs
you ever did see. Just catch one of them on film, buddy.
Notes: N/A
Comments:
Take a picture as the Ram is charging towards you. You just need to
approach near it and it will start charging towards you.
Changing Dog Statue
==========================
Location: Balance Valley, Earth-Shaking Demon
Memo: The moment that cute Dog Statue changes its shape, you click
that shutter.
Notes: N/A
Comments:
Take a picture when the Dog Statue is changing from its box form to a
stone-shaped dog. As you approach towards the dog close, it will start
to change.
Spinning Ivanoff
=====================
Location: Balance Valley,
Memo: This guy comes spinning at you at top speed, trying to knock
you down! So be quick with that shutter finger of yours!
Notes: N/A
Comments:
Take the picture of Ivanoff comes rolling towards you. It will roll
towards you after you attempt to attack it.
Burning Dragon Fire
=====================
Location: Balance Valley
Memo: The moment a dragon, with its piercing gaze, spits fire at
you.
Notes: N/A
Comments:
As you are far away from the Dragon, the AI will cause the Dragon to
use this attack. When you take this scoop, most of the chances you will
be hit by that incoming fire attack.
Phantom Memo Eater
=====================
Location: Balance Valley, Yorda's Valley, Chapter 3
Memo: Those Memo-Eaters are hard to find. And they never travel
together. How's that for a scoop?
Notes: ONE-CHANCE scoop
Comments:
First of all, you must have cure Lin's illness by bringing her the
Miracle Dumplings that you have gotten from Lao Chao's Bistro. In front
of the Yorda Tree, there will be a cutscene where you fight the boss
Memo Eater. Take a photo shot of the boss.
Flying Battleship
=====================
Location: 1) Balance Valley, Lighthouse in Cape, Chapter 3 (BOSS)
2) Veniccio, Shigura Valley, Chapter 4 (BOSS)
3) Mount Gundor Peak, Fire Squall destroyed, Chapter 5 (BOSS)
Memo: Try pointin' your camera at Death Ark, the flying warship.
Notes: If you miss the last location, say bye-bye to this scoop!
Comments:
There are three chances that you get to take a shot of this majestic
battleship:-
1) Balance Valley (Chapter 3)
This is one is taken at Starlight Canyon's lighthouse while Monica
is battling Gaspard and Max is fighting Evil Flames. Take a photo
shot of the airship when you get to use Max. The photo can be taken
from a far spot.
2) Veniccio (Chapter 4)
During the battle against Dr. Jaming and the mind-controlled Shigura,
take out your camera and take a picture of the airship.
3) Mount Gundor Peak (Chapter 5)
During the battle against Death Ark (in other words, the battle
against airship itself)
Moon Crystal
===================
Location: Starlight Temple (future), Georama - Moon Crystal and Crest
restored condition fulfilled, Chapter 3 onwards
Memo: You know that big crystal in the middle of Starlight Temple?
Get a shot of that.
Notes: N/A
Comments:
Fulfil that Georama condition (refer to walkthrough for details). Take
a photo shot of the crystal while standing on the highest platform. It
is the large blue crystal.
------------------------------------------------------------------------
Chapter 4 Scoops
------------------------------------------------------------------------
A Surviving Soldier
========================
Location: Veniccio, Entrance to Pau's House
Memo: A warrior who died long ago in Veniccio roams around night
after night. What? You scared?
Notes: Ghost!
Comments:
This photo can only be taken during nighttime from midnight to 4 am.
There are 2 caves in Veniccio - one leads to Pau's House. The other
one is located on the other end of the coast (there is a Palm Tree on
the left of the entrance and it is not a dead-end cave). It is located
directly opposite Pau's Cave and is near to the station entrance
bridge. Just make use of Georama to move Max across the ocean. Move into
the cave till you reach a see-through cave entrance with a boulder on
the left. Carry on moving until you are blocked on a transparent wall.
(i.e. you cannot move any further) The "ghost" is be located behind
that boulder. Just keep on taking photos there and you should get it.
Veniccio's Evening Sun
========================
Location: Veniccio, Evening, Chapter 4 onwards
Memo: Try and get a shot of the sun sinking behind the horizon off
the Veniccio coast.
Notes: N/A
Comments:
Visit Veniccio during the evening (game's hour) and take a photo of the
evening sun from the pier, that you have build or the one near the
station.
Puppet Shingala
========================
Location: Veniccio, Cave of Ancient Murals, Chapter 4
Memo: Catch Shingala being controlled in the heat of battle. It's
quite the sight...
Notes: ONE-CHANCE scoop!
Comments:
At the Cave of Ancient Murals (Ocean's Roar Cave area), take a photo
shot of Shingala when the mind-controlled device is on its head.
Ancient Mural
========================
Location: Veniccio, Cave of Ancient Murals, Chapter 4 onwards
Memo: Grab a nice shot of the mural of the imaginary world of the
"Moon of Destruction".
Notes: N/A
Comments:
Take the shot of Murals after you have saved Shingala from the mind-
controlling device.
Dr. Jaming
========================
Location: Veniccio, Shigura Village, Chapter 4
Memo: Get a shot of Jaming in action, pulling the Shiguras'
strings.
Notes: ONE-CHANCE scoop
Comments:
Take a photo of Dr. Jaming in his flying saucer surfboard during your
boss fight against him and the puppet Shiguru. You can also get the
photo scoop of the flying battleship at that time.
Symbol of Luna Lab
=========================
Location: Veniccio, Luna Lab (future), Georama 100%, Chapter 4 onwards
Memo: Look for the Luna Lab emblem up above the Central Lab.
Notes: N/A
Comments:
Fulfil the Georama conditions that make the central Luna Lab appears.
Take a photo shot of the emblem that is above the central lab.
------------------------------------------------------------------------
Chapter 5 Scoops
------------------------------------------------------------------------
Bomber Head Boom!
==========================
Location: Mount Gundor,
Memo: This one might be a little tough. You need to get a shot of
this thing when it comes after you and self-destructs.
Notes: N/A
Comments:
Attack the Bomberhead until its low on hit points. Wait for a sign that
its start to expanding. Just take a photo when it is exploding!
Faintin' Bone Lord
==========================
Location: Mount Gundor,
Memo: When that Bone Lord goes unconscious, watch him, because his
eyes go all googley. Take the shot then.
Notes: N/A
Comments:
Throw a rock at the Bone Lord. You will see stars appearing on top of
its head. Take a picture of its head.
Hot Springs Spirit
=========================
Location: Heim Rada, Hot-Springs Pond
Memo: I've heard Heim Rada is a bit of a spot for ghosts. Don't
worry. You won't be cursed.
Notes: Ghost
Comments:
The scoop requires some luck. You can get it at the hot spring pond.
The ghost should be floating over the hot spring pond to the right
of a sloping ground. It is located quite near to the pond. This
scoop can only be taken during nighttime.
Fire Squall
=========================
Location: Mount Gundor Peak, Chapter 5
Memo: The fearsome device Fire Squall that rains fire on Heim Rada.
Go get a shot of that!
Notes: Before you use the Time Bomb on that thing ^_^:)
Comments:
Like King Mardan's scoop, this scoop can be taken only before you use
the key item (Time Bomb) on it.
Lava Road
=========================
Location: Gundor Mountain Mouth, Chapter 5 onwards
Memo: What would happen if you blew the legendary Fire Horn? Who
knows? But make sure you have your camera at the ready!
Notes: N/A
Comments:
Take a photo of the road that has been uncovered upon using the Fire
Horn obtained from Galen in Gundorada Workshop.
Fallen Battleship
==========================
Location: Gundor Mountain Mounth, Chapter 5 onwards
Memo: Get a nice shot of the site where that Death Ark crashed!
Notes: N/A
Comments:
In the same place, where you will find Lava Road photo scoop, you will
find the fallen Death Ark. The photo can be taken before or after your
battle against Gaspard.
The Ultimate Gaspard
==========================
Location: Gundor Mountain Mouth, Chapter 5
Memo: Gaspard can change his appearance using Griffon's magic. Get
a shot of that!
Notes: ONE-CHANCE scoop
Comments:
After defeating Gaspard (1st battle), he will attempt to leave but...
A few cutscenes later, you will be forced to fight Monster Gaspard. It
is the huge red beast that can be handled by Ridepod.
Paznos
=========================
Location: Gundorada Workshop, Georama 100%, Chapter 5
Memo: Try for a shot of the aerial fortress, Paznos
Notes: Before you input the 4 gems into the altar at Kazarov
Stonehenge
Comments:
Upon fulfilling 100% for Georama - Heim Rada, revisit the future and
you get the Holy Daedulus Blade from Galen and eventually finding
Paznos situated outside the Controls Room of Gundorada Workshop. It is
too big for you to miss ^_^:)
------------------------------------------------------------------------
Chapter 6 Scoops
------------------------------------------------------------------------
Ixion
=========================
Location: Moon Flower Station (Chapter 6) or anywhere later...
Memo: The superexpress that flies through time and space! Get a
picture of Ixion!
Notes: N/A
Comments:
You will get to take a photo shot, once this has been used to replace
your old train, Blackstone One. The photo shot can be taken upon
arriving at Emperor Griffon's Palace, Moon Flower Palace.
Griffon's Real Face
==========================
Location: Moon Flower Palace (Chapter 6)
Memo: Emperor Griffon, master of darkness. It'd certainly be a
scoop to get one of him.
Notes: ONE-CHANCE scoop
Comments:
Get the photo shot when Emperor Griffon battles Max/Monica using his
original form without inherit the Altamillias.
Kazarov Stonehenge
==========================
Location: Kazarow Stonehenge (Chapter 6 onwards)
Memo: Check out the three altars in the center of Kazarov
Stonehenge
Notes: You can only get this prior to Chapter 8
Comments:
Take the photo shot of the Kazarow Stonehenge's 3 altars where Max and
Monica retrieves the Star Key.
Earth Gem Altar
==========================
Location: Sindain, Chamber of Sleeping Earth Gem (Chapter 6 onwards)
Memo: Get a shot of the Earth Gem Altar in Rainbow Butterfly Wood
Notes: N/A
Commments:
Upon defeating the Earth Guardian - Trentos, you will be able to take
a photo of the altar where you find Earth Gem. Please note that this
is not Earth Altar found at the Stonehenge.
Fire Gem Altar
===========================
Location: Mount Gundor, Chamber of Blazing Fire Gem (Chapter 6 onwards)
Memo: Get a shot of the Fire Gem Altar in Mount Gundor
Notes: N/A
Comments:
Upon defeating the Fire Guardian - Inferno, you will be able to take a
photo of the altar where the Fire Gem rests. Please note that this is
not the same Fire Altar that you found at the Stonehenge.
Water Gem Altar
===========================
Location: Ocean's Roar Cave, Chamber of Sleeping Water Gem (Chapter 6
onwards)
Memo: Get a shot of the Water Gem Altar in Ocean's Roar Cave.
Notes: N/A
Comments:
Upon defeating the Water Guardian - Sea Dragon, you will be able to
take a photo of the altar where the Water Gem rests. Please note that
this is not the same Water Altar that you found at the Stonehenge.
Wind Gem Altar
===========================
Location: Balance Valley, Chamber of the Defending Wind Gem (Chap. 6
onwards)
Memo: Get a shot of the Wind Gem Altar in Balance Valley
Notes: N/A
Comments:
Upon defeating the Wind Guardian - Lapis Garter, you will be able to
take a photo of the altar where Wind Gem rests. Please note that this
is not the same Wind Altar that you found at the Stonehenge.
Gigantor Paznos
==========================
Location: Kaznov Stonehenge
Memo: Get a shot of the rebel army's mobile base, Paznos, from
Kazarov Stonehenge.
Notes: You can only get this prior to Chapter 8
Comments:
Have Chrono Union take place (i.e. place all the gems in their
respective altar) and Gigantor Paznos should be behind the train.
------------------------------------------------------------------------
Chapter 7 Scoops
------------------------------------------------------------------------
Moon Flower Palace
==========================
Location: Moon Flower Palace Foyer/ Moon Flower Palace frontyard
Memo: It's the castle where Griffon is. Real fancy place. Get a
shot of the entrance as proof you were there.
Notes: You can only get this prior to Chapter 8.
Comments:
The scoop can be gotten at Chapter 6 when you first confront Griffon.
Take a picture of the door leading to the castle. Make sure you focus
your camera on the purple orb above the door...
Flower of the Sun
==========================
Location: Moon Flower Palace; Alexandra's Room
Memo: Get a picture of a Sun Flower from the Flower Garden or
Alexandra's room.
Notes: You can only get this prior to Chapter 8
Comments:
I recommend you to take the flower from the Garden and place it in the
vase found at Alexandra's room. Take a photo of the flower in the vase.
Sun Chamber Gate Keeper
=========================
Location: Moon Flower Palace; Sun Chamber
Memo: Get a shot of the bronze statue in front of the Sun Gate
Notes: You can only get this prior to Chapter 8
Comments:
This one is easy. Prior to fighting Griffon at the Sun Chamber, take
a photo of one of the gargoyles (stone statue) that is guarding the
door.
Legend of The Moon
========================
Location: Dream Spiral
Memo: It's said that the moon will fall out of the sky. Naturally
if that were to happen, you wouldn't miss getting a shot of
it.
Notes: ONE-CHANCE SCOOP!
Comments:
During your battle against the 'final boss', Dark Element (Chapter 7),
take a picture of the falling moon in the background.
------------------------------------------------------------------------
Chapter 8 Scoops
------------------------------------------------------------------------
Flotsam Revived!
========================
Location: Zelmite Mines, "A Suspicious Opening"
Memo: There's a guy who says he saw Flotsam in Zelmite Mines. If
it's true, it'd be a real scoop
Notes: ONE-CHANCE SCOOP!
Comments:
Take a picture of Metal Flotsam during your battle against him at
Zelmite Mines.
v) Getting Prizes & Rewards
`````````````````````````````````````````
Once your photography level has levelled up, talk to Donny and he will
give you new scoop hints along with a prize. You will be brought to the
item shopping menu where he will sell you these items for 0 Gilda.
Scoop Photos are worth 5 pts each, while Normal Photos are worth 2 pts
each. Useless Photos (no light bulbs) nab you zero points. Besides
earning points, Normal & Scoop photos can be used for inventions.
-- Prizes --
Level 1 - 0 pts - Nothing
Level 2 - 100 pts - Diamond
Level 3 - 200 pts - Explorer's Hat (Clothing for Max)
Level 4 - 300 pts - Bandit Coin
Level 5 - 400 pts - Explorer's Shoes (Clothing for Max)
Level 6 - 500 pts - Explorer's Outfit (Clothing for Max)
Level 7 - 600 pts - Moon Badge (Transformation bonus for Monica)
Level 8 - 700 pts - Sun Badge (Transformation bonus for Monica)
vi) Inventions & Ideas Book
`````````````````````````````````````````
To create an invention card, you need to get 3 photos and link them up
into a brand new idea under the "Make" Menu. First select the "Make"
Menu and choose 3 photos from your camera, Album or ideas book with
X or Triangle button. Once you are done with 3 photos, hit Square. The
screen will switch to an idea screen where Max trying to generate on
the combination. If it is correct, you will have made a new invention.
If you failed, a loud depressing sound will be played...
>> Ideas Searching
Although it seem very simple by joining 3 ideas together to form a new
invention. It is still hard as it requires a lot of luck. There are
over 1000+ combinations and only a few will works. Fortunately, you can
get ideas by searching for them in books scattered around the towns and
places.
On the world of Dark Cloud 2, you can get ideas from stacks of books
present in bookshelves or houses. There will be a red exclaimation mark
appear on Max's head when you are standing near the books. Hit X and
you will be given the ideas.
All invention combinations will be listed under the bestiary.
vii) Normal Photos Listing
`````````````````````````````````````````
Surprisingly, some of the photos becomes rare as you progress into the
story. For example, the Blackstone One (the locomotive that Max &
Company uses) will be gone when you get the Ixion. However, it will be
back in Chapter 8.
These photos are worth 2 points each. By having only the scoops only,
it is insufficient to get 700 points. Most of the photos can be found
at the start of the game as most of them can be found in Palm Brinks.
Some objects marked with:- (*)- Georama Items or (`)- Missable
Notes:
Train Station refers to the one at Palm Brinks. If the photo can be
taken from elsewhere, I state the station's name.
_____________________________________________________________________
|Object |Ch| Location |
|-------------------------|--|----------------------------------------|
|Air Cleaner |4 | Future, inside any one of the Luna Labs|
|-------------------------|--|----------------------------------------|
|Alexandra's Bed |7 | Alexandra's Room, the bed |
|-------------------------|--|----------------------------------------|
|Auto Book Reader |1 | Cedric's shop, near the Vacuum Bag |
|-------------------------|--|----------------------------------------|
|Banana* |4 | Veniccio, Iron House Interior |
|-------------------------|--|----------------------------------------|
|Bar Sign |1 | Palm Brinks, bar signboard or sideboard|
|-------------------------|--|----------------------------------------|
|Barrel |1 | Common object - streets of Palm Brinks |
|-------------------------|--|----------------------------------------|
|Basket Steamer* |3 | Chinese Stand, right hand side |
|-------------------------|--|----------------------------------------|
|Bed |1 | Common object - Morton's House |
|-------------------------|--|----------------------------------------|
|Belt |1 | Sheriff Blinkhorn's belt (story) |
|-------------------------|--|----------------------------------------|
|Bench |1 | Palm Brinks Lakeside |
|-------------------------|--|----------------------------------------|
|Binoculars |1 | Cedric's shop, at the counter |
|-------------------------|--|----------------------------------------|
|Blackstone One` |2 | It is the train before you get Ixion |
|-------------------------|--|----------------------------------------|
|Blue Lantern |7 | Moon Flower Palace - Flower Garden |
|-------------------------|--|----------------------------------------|
|Boat |1 | Palm Brinks Lake - where you find Fabio|
|-------------------------|--|----------------------------------------|
|Bone |1 | Dell's Clinic, the skeleton model |
|-------------------------|--|----------------------------------------|
|Book |1 | Common object - Morton's Sundries |
|-------------------------|--|----------------------------------------|
|Bottle |1 | Common object - Dell's Clinic |
|-------------------------|--|----------------------------------------|
|Bread |1 | Polly's Bakery Shop, Interior |
|-------------------------|--|----------------------------------------|
|Bridge |1 | Palm Brinks, the bridge connect between|
| | | Max's house and Morton's house |
|-------------------------|--|----------------------------------------|
|Cafe Sign |1 | Palm Brinks, in front of the cafe |
|-------------------------|--|----------------------------------------|
|Camellia Tree* |7 | Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Can |1 | Polly's Bakery, aim at the shelves |
|-------------------------|--|----------------------------------------|
|Candle |1 | Palm Brinks Church, interior |
|-------------------------|--|----------------------------------------|
|Car |1 | Palm Brinks Bar, interior - left side |
| | | of the piano. |
|-------------------------|--|----------------------------------------|
|Cart |1 | Palm Brinks, found near Cedric's Shop |
|-------------------------|--|----------------------------------------|
|Cedric's Shop Sign |1 | The shop sign in front of the shop |
|-------------------------|--|----------------------------------------|
|Chair |1 | Common object - Max's house |
|-------------------------|--|----------------------------------------|
|Chandelier |1 | Max's house, ceiling of Gerald's room |
|-------------------------|--|----------------------------------------|
|Chimney |1 | Common object - Parn's house, rooftop |
|-------------------------|--|----------------------------------------|
|Chinese Lantern |3 | Chinese Stand/ Inside Lao Chao's Bistro|
|-------------------------|--|----------------------------------------|
|Cinders` |5 | Place a straw hut at Heim Rada before |
| | | Fire Squall is destroyed. Photo the hut|
|-------------------------|--|----------------------------------------|
|Clock |1 | Common object - Max's house |
|-------------------------|--|----------------------------------------|
|Cloth |1 | Parn's studio, interior - the cloth |
|-------------------------|--|----------------------------------------|
|Coal` |2 | Inside the bridge of Blackstone One |
|-------------------------|--|----------------------------------------|
|Computer |5 | Gundorara Workshop, Controls Room |
|-------------------------|--|----------------------------------------|
|Constructor |1 | The pit where Ridepod is being built |
|-------------------------|--|----------------------------------------|
|Crescent-Shaped Lights |3 | Star Items Shop - Interior |
|-------------------------|--|----------------------------------------|
|Cup |1 | Palm Brinks Train Station - Interior |
| | | or Palm Brinks Cafe - Counter |
|-------------------------|--|----------------------------------------|
|Curtain |1 | Max's house, Max's room - interior |
|-------------------------|--|----------------------------------------|
|Dead Tree` |6 | Moon Flower Palace -10,000 yrs ago, |
| | | before you meet Griffon. |
|-------------------------|--|----------------------------------------|
|Decorative Lights |5 | Gundorara Workshop - shops. It is a |
| | | a tube with purple bars inside it. |
|-------------------------|--|----------------------------------------|
|Deer Horn |1 | Mayor Need's Office at City Hall, it is|
| | | on the wall OR Gerald's room - wall |
|-------------------------|--|----------------------------------------|
|Dell's Clinic Sign |1 | Dell's Clinic, exterior (sign light) |
|-------------------------|--|----------------------------------------|
|Display Robo |5 | G-Parts Shop; left side of the counter |
|-------------------------|--|----------------------------------------|
|Drawbridge |1 | The large bridge over Palm Brinks river|
|-------------------------|--|----------------------------------------|
|Drawer |1 | Common item - Max's room |
|-------------------------|--|----------------------------------------|
|Dresser |1 | Common item - Max's room, wardrobe |
|-------------------------|--|----------------------------------------|
|Drum Can |5 | G-PARTS store interior, left area |
|-------------------------|--|----------------------------------------|
|Earth Altar |6 | The altar where you place Earth Gem at |
| | | Kaznov Stonehenge. |
|-------------------------|--|----------------------------------------|
|Egg |1 | Dell's Clinic - shelf on right wall |
|-------------------------|--|----------------------------------------|
|Egg Chair |4 | Luna Labs - egg-shaped chairs |
|-------------------------|--|----------------------------------------|
|Egg-Shaped Transmitter* |4 | Iron House - interior |
|-------------------------|--|----------------------------------------|
|Electric Bulletin |3 | Large green screen inside Fishing |
| | | Tournament Tent. |
|-------------------------|--|----------------------------------------|
|Electric Sesame |5 | G-Parts shop, near the doorway |
|-------------------------|--|----------------------------------------|
|Elena's Portrait |1 | Gerald's room, above the bed. |
|-------------------------|--|----------------------------------------|
|Elevator |5 | The elevator used in Gundorara Workshop|
|-------------------------|--|----------------------------------------|
|Energy Pipe |4 | Glowing pipes inside Luna Labs |
|-------------------------|--|----------------------------------------|
|Evening Sun |1 | Palm Brinks lake area, picture of |
| | | sunset |
|-------------------------|--|----------------------------------------|
|Eyeball |1 | Dell's Clinic, next to the skeleton |
|-------------------------|--|----------------------------------------|
|Fan |1 | Cedric's shop, near the stairs |
|-------------------------|--|----------------------------------------|
|Fence |1 | Palm Brinks, surround Max's residence |
|-------------------------|--|----------------------------------------|
|Figure |1 | Any statue inside Parn's Studio |
|-------------------------|--|----------------------------------------|
|Fire Altar |6 | The altar where you place Fire Gem at |
| | | Kaznov Stonehenge. |
|-------------------------|--|----------------------------------------|
|Fire House` |2 | Inside engine compartment of Blackstone|
| | | One. The place where you burn coal |
|-------------------------|--|----------------------------------------|
|Fireplace |1 | Common item - Max's house |
|-------------------------|--|----------------------------------------|
|Fish |1 | Max's house - table inside kitchen |
|-------------------------|--|----------------------------------------|
|Fish Race Sign |4 | Finny Frenzy, the tent's signboard |
|-------------------------|--|----------------------------------------|
|Fishing Contest Sign |3 | Fishing Tournament, tent's signboard |
|-------------------------|--|----------------------------------------|
|Flag |1 | Max's house, dinning room |
|-------------------------|--|----------------------------------------|
|Flower |1 | Max's house, servant's room |
|-------------------------|--|----------------------------------------|
|Flower Bathed in Light |7 | Moon Flower Palace - Flower Garden, the|
| | | flowers near the waterfall curtain. |
|-------------------------|--|----------------------------------------|
|Flower Bed* |7 | Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Flower Chair |1 | Palm Brink's train station |
|-------------------------|--|----------------------------------------|
|Flower Chandelier |7 | Moon Flower Palace, Sun Chamber. The |
| | | blue lights on the ceiling. |
|-------------------------|--|----------------------------------------|
|Fountain |1 | The fountain in front of Train Station |
|-------------------------|--|----------------------------------------|
|Freight Train |1 | The train inside Train Station |
|-------------------------|--|----------------------------------------|
|Fresco Painting* |3 | On the interior walls of the church |
|-------------------------|--|----------------------------------------|
|Fruit* |2 | Sindain, the fruits on the Fruit Tree |
|-------------------------|--|----------------------------------------|
|Futuron 800 |4 | Luna Central lab, glowing giant columns|
| | | with pipes |
|-------------------------|--|----------------------------------------|
|Gate |1 | In front of Max's house |
|-------------------------|--|----------------------------------------|
|Generator* |5 | The hi-tech generator in Heim Rada |
|-------------------------|--|----------------------------------------|
|Geyser` |5 | Heim Rada Georama area - it will be |
| | | gone forever if you cover ALL of them. |
|-------------------------|--|----------------------------------------|
|Giant Yorda Tree |3 | Yorda's Valley - the giantic tree |
|-------------------------|--|----------------------------------------|
|Glasses Case |1 | Mayor's Office - on the left wall |
|-------------------------|--|----------------------------------------|
|Glowing Gate |3 | Fishing Tournament - arch near entrance|
|-------------------------|--|----------------------------------------|
|Gold Gate |7 | The large gate to Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Gold Store |1 | Palm Brink's Weapon Shop - lower area |
|-------------------------|--|----------------------------------------|
|Golden Door` |7 | The door leading to the Sun Chamber |
|-------------------------|--|----------------------------------------|
|Grass* |2 | Sindain town area |
|-------------------------|--|----------------------------------------|
|Hammer |5 | G-WEAPONS Shop, behind the counter |
|-------------------------|--|----------------------------------------|
|Hammock |2 | Inside Firbit's House |
|-------------------------|--|----------------------------------------|
|Hand-Sewn Silk Flag |3 | Flag located on the Chinese Stand |
|-------------------------|--|----------------------------------------|
|Hat |3 | Starlight Weapon Shop, above weapons |
|-------------------------|--|----------------------------------------|
|Hoe |1 | Inside Morton's house, 2nd floor |
|-------------------------|--|----------------------------------------|
|Holy Emblem* |3 | Church, stained glass at the prayer |
|-------------------------|--|----------------------------------------|
|Hooked Nose |7 | The gigantic nose on top of Moon Flower|
| | | Palace building |
|-------------------------|--|----------------------------------------|
|Horn |3 | Starlight Weapon Shop - interior |
|-------------------------|--|----------------------------------------|
|Hot Springs Pond |5 | Pond is found in Heim Rada |
|-------------------------|--|----------------------------------------|
|Iron Bridge |1 | Underground Channel Exit |
|-------------------------|--|----------------------------------------|
|Iron Maiden |1 | Palm Brinks Weapon Shop - lower area |
|-------------------------|--|----------------------------------------|
|Iron Shed* |4 | On top of a Iron House |
|-------------------------|--|----------------------------------------|
|Jurak Arms Sign |2 | Jurak Mall, in front of Jurak Arms shop|
|-------------------------|--|----------------------------------------|
|Jurak's Eye* |2 | The eye tree in Sindain |
|-------------------------|--|----------------------------------------|
|Jurak's Nose* |2 | The nose tree in Sindain |
|-------------------------|--|----------------------------------------|
|Labyrinth Door |7 | Sun Chamber - the gate exits for Moon |
| | | Flower Palace |
|-------------------------|--|----------------------------------------|
|Ladder |1 | Common - Parn's Studio |
|-------------------------|--|----------------------------------------|
|Lamp |1 | Common - Morton's house, next to bed |
|-------------------------|--|----------------------------------------|
|Lao Chao's Trademark |3 | The stained glass @ the cooking area |
|-------------------------|--|----------------------------------------|
|Large Crane* |5 | On rooftop of brick house in Heim Rada |
|-------------------------|--|----------------------------------------|
|Laundry* |3 | Clothes hanging from the windows of |
| | | brick houses. |
|-------------------------|--|----------------------------------------|
|Letter |1 | Max's house, 2nd floor of servant's |
| | | room, on the desk. |
|-------------------------|--|----------------------------------------|
|Light |1 | Common item - ceilings of houses |
|-------------------------|--|----------------------------------------|
|Light of Luna Stone* |4 | Luna Stone Light |
|-------------------------|--|----------------------------------------|
|Lin's house |3 | Take it from the house's doorsteps |
|-------------------------|--|----------------------------------------|
|Log* |2 | Logs found in Sindain area |
|-------------------------|--|----------------------------------------|
|Lotus Flower |7 | Moon Flower Palace - Flower Garden - |
| | | lilies in the pond |
|-------------------------|--|----------------------------------------|
|Luna Stone Shards |4 | The ocean of Veniccio |
|-------------------------|--|----------------------------------------|
|Mailbox |1 | Common - outside Max's residence |
|-------------------------|--|----------------------------------------|
|Manhole |1 | Palm Brinks streets |
|-------------------------|--|----------------------------------------|
|Milk Can |1 | Next to Polly's Bakery in Palm Brinks |
|-------------------------|--|----------------------------------------|
|Monument |1 | Monument ^_^:) |
|-------------------------|--|----------------------------------------|
|Moon Column* |1 | Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Morning Sun |1 | You can get it from Palm Brinks lake |
| | | while in the morning. |
|-------------------------|--|----------------------------------------|
|Morton's Sundries Sign |1 | The signboard of Morton's Sundries |
|-------------------------|--|----------------------------------------|
|Mount Gundor |5 | Heim Rada, background area |
|-------------------------|--|----------------------------------------|
|Mr Big Shot's Shadow` |8 | Zelmite Mines Depth, during battle |
| | | against Dark Genie. |
|-------------------------|--|----------------------------------------|
|Mud* |5 | Place the hardened mud pile (not |
| | | directly on top of geyser. |
|-------------------------|--|----------------------------------------|
|Mushroom |2 | Jurak Mall, the glowing mushrooms |
|-------------------------|--|----------------------------------------|
|Mushroom Burgers Sign |2 | Jurak Mall, sign board of the Eatery |
|-------------------------|--|----------------------------------------|
|Neo-Projector |4 | Ceiling of Central Luna Lab |
|-------------------------|--|----------------------------------------|
|Old-Style Robot |1 | Cedric's Shop, next to the weight gauge|
|-------------------------|--|----------------------------------------|
|Opposed Island |4 | Finny Frenzy, the race course |
|-------------------------|--|----------------------------------------|
|Oven |1 | Polly's Bakery, back wall |
|-------------------------|--|----------------------------------------|
|Painting |1 | Walls of Parn's Studio or Max's house |
|-------------------------|--|----------------------------------------|
|Paints |1 | Inside Parn's Studio |
|-------------------------|--|----------------------------------------|
|Palm Tree |1 | Veniccio Coast or Veniccio Station |
|-------------------------|--|----------------------------------------|
|Parasol |1 | Umbrella stand found in Palm Brinks |
|-------------------------|--|----------------------------------------|
|Parn's Studio Sign |1 | The signboard outside Parn's Studio |
|-------------------------|--|----------------------------------------|
|Patterned Rug |5 | The rug found on the floor of G-TOOLS |
|-------------------------|--|----------------------------------------|
|Paznos Pattern |5 | Paznos Bridge, over the view screen |
|-------------------------|--|----------------------------------------|
|Peeping Pole |3 | Star Items shop, telescope like object |
|-------------------------|--|----------------------------------------|
|Phone |1 | Max's house, servant's room. It is |
| | | hidden by the camera angle! |
|-------------------------|--|----------------------------------------|
|Phonograph |1 | Mayor Need's office, next to the |
| | | hourglass clock |
|-------------------------|--|----------------------------------------|
|Piano |1 | Inside Max's house, main hall |
|-------------------------|--|----------------------------------------|
|Pier |1 | Palm Brinks Lake |
|-------------------------|--|----------------------------------------|
|Pinky |6 | Pink-colored lights inside Ixion |
|-------------------------|--|----------------------------------------|
|Pipe |1 | Pipes on the roof of Cedric's shop |
|-------------------------|--|----------------------------------------|
|Police Sign |1 | Police Station's signboard |
|-------------------------|--|----------------------------------------|
|Polly's Bakery Sign |1 | Signboard of Polly's Bakery |
|-------------------------|--|----------------------------------------|
|Pork Dumpling |3 | Lao Chao's Bistro, near counter |
|-------------------------|--|----------------------------------------|
|Post |1 | Palm Brinks streets |
|-------------------------|--|----------------------------------------|
|Pot* |2 | Place a Pot in Sindain |
|-------------------------|--|----------------------------------------|
|Pot Torch* |2 | Place a Pot Torch in Sindain |
|-------------------------|--|----------------------------------------|
|Power Arm* |5 | Rooftop of a brick house in Heim Rada |
|-------------------------|--|----------------------------------------|
|Propeller |5 | Gundorara Workshop, inside Ops Room |
|-------------------------|--|----------------------------------------|
|Pumpkin |1 | Pumpkins found near Morton's Sundries |
|-------------------------|--|----------------------------------------|
|Quartz |2 | Jurak Mall, above Jurak's Arms |
|-------------------------|--|----------------------------------------|
|Railroad |1 | Any train tracks... |
|-------------------------|--|----------------------------------------|
|Rapper |1 | Cedric's Shop, I would call it trumpet.|
|-------------------------|--|----------------------------------------|
|Red House |4 | Veniccio, the red buildings viewable |
| | | once you come out from the station. |
|-------------------------|--|----------------------------------------|
|Refrigerator |1 | Morton's House |
|-------------------------|--|----------------------------------------|
|Register |1 | On the counters of all shops |
|-------------------------|--|----------------------------------------|
|Relaxation Fountain* |7 | Place it at Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Rifle |1 | Max's house, walls of Gerald's room |
|-------------------------|--|----------------------------------------|
|River |1 | River can be taken from the drawbridge |
| | | in Palm Brinks |
|-------------------------|--|----------------------------------------|
|Robot |1 | The robot inside Max's room |
|-------------------------|--|----------------------------------------|
|Rock |1 | Look for any large rocks near the lake |
| | | in Palm Brinks or Sindain area. |
|-------------------------|--|----------------------------------------|
|Rotating Sign |3 | Chinese Stand; see the sign rotates? |
|-------------------------|--|----------------------------------------|
|Rug |1 | The carpet - Palm Brinks Church |
|-------------------------|--|----------------------------------------|
|Runaway Dragon |3 | Dragon on wall of Lao Chao Bistro |
|-------------------------|--|----------------------------------------|
|Saint's Writings* |3 | The sacred book inside the Church |
|-------------------------|--|----------------------------------------|
|Saw |1 | Dell's Clinic |
|-------------------------|--|----------------------------------------|
|Scale |3 | Fishing Tournament - weigh a fish |
|-------------------------|--|----------------------------------------|
|Scroll |3 | Large scrolls inside Lao Chao's Bistro |
|-------------------------|--|----------------------------------------|
|Search Light |4 | Luna Lab's rooftop. The lights is |
| | | shining at the ocean. |
|-------------------------|--|----------------------------------------|
|Shield |1 | Palm Brinks Weapon shop, counter area |
|-------------------------|--|----------------------------------------|
|Show Window |1 | Palm Brinks Weapon Shop, the glowing |
| | | pink window next to gold store vault |
|-------------------------|--|----------------------------------------|
|Shrubbery |1 | Plants found inside the Police Station |
|-------------------------|--|----------------------------------------|
|Sign |1 | Blank sign hanging off random buildings|
|-------------------------|--|----------------------------------------|
|Silver Bench* |7 | Place a Silver Bench in Moon Flower |
| | | Palace |
|-------------------------|--|----------------------------------------|
|Small Generator* |4 | Inside the iron house, water wheel |
|-------------------------|--|----------------------------------------|
|Special Peking Duck |3 | The cooked chicken in Lao Chao's Bistro|
|-------------------------|--|----------------------------------------|
|Stained Glass |1 | The beautiful color glass in Max's home|
|-------------------------|--|----------------------------------------|
|Staircase |1 | Max's house - Servant's room. Take the |
| | | photo from the upper floor. |
|-------------------------|--|----------------------------------------|
|Stand |1 | Mayor Need's office, lamp on his desk |
|-------------------------|--|----------------------------------------|
|Star Lamp* |1 | Any brick house with star lamp being |
| | | fixed on the side of its brick wall |
|-------------------------|--|----------------------------------------|
|Stardust Pond* |7 | Place Stardust Pond on Moon Flower |
| | | Palace area. Go inside the structure & |
| | | take photo of the pond. |
|-------------------------|--|----------------------------------------|
|Starlight Stairway* |7 | Moon Flower Palace. Stairs of Starlight|
| | | Stairway |
|-------------------------|--|----------------------------------------|
|Starlight Tunnel* |7 | Moon Flower Palace. The tunnel of |
| | | Stairlight Stairway. |
|-------------------------|--|----------------------------------------|
|Starglass |3 | Crystal above Star Items Shop Counter |
|-------------------------|--|----------------------------------------|
|Stove |1 | Max's house - kitchen |
|-------------------------|--|----------------------------------------|
|Streelights |1 | Lights on the streets of Palm Brinks |
| | | during nighttime |
|-------------------------|--|----------------------------------------|
|Sulfur-Coloured Juice |5 | G-ITEMS store, giant bottle on floor |
|-------------------------|--|----------------------------------------|
|Sun Chair |7 | Moon Flower Palace - Flower Garden |
| | | Photo of the chair |
|-------------------------|--|----------------------------------------|
|Sun Table |7 | Same place where you find Sun Chair |
|-------------------------|--|----------------------------------------|
|Sunshade |1 | The shade over doors in Palm Brinks |
|-------------------------|--|----------------------------------------|
|System 5WP2 |4 | Luna Central Lab, the walls with yellow|
| | | circle-shaped objects. |
|-------------------------|--|----------------------------------------|
|T.V. |4 | Inside Iron House |
|-------------------------|--|----------------------------------------|
|Table |1 | Common - Max's house |
|-------------------------|--|----------------------------------------|
|Telescope |2 | Inside Max's room |
|-------------------------|--|----------------------------------------|
|The Moon |1 | Any picture of the Moon |
|-------------------------|--|----------------------------------------|
|The Sun |1 | Picture of the Sun in the sky |
|-------------------------|--|----------------------------------------|
|Tiny Hammer |1 | Walls of Cedric's Shop |
|-------------------------|--|----------------------------------------|
|Torch |1 | Balance Valley |
|-------------------------|--|----------------------------------------|
|Traffic Lights |1 | It is directly above the drawbridge |
|-------------------------|--|----------------------------------------|
|Transmission Device |5 | The object that teleports you while in |
| | | Gundorara Workshop. |
|-------------------------|--|----------------------------------------|
|Trash Can |1 | Streets of Palm Brinks |
|-------------------------|--|----------------------------------------|
|Tree |1 | Very common item |
|-------------------------|--|----------------------------------------|
|Vacuum |1 | Remember the cleaner that Max works on?|
|-------------------------|--|----------------------------------------|
|Vacuum Bag |1 | It just next to Auto Book Reader |
|-------------------------|--|----------------------------------------|
|Vegetable/Fruits |1 | Max's house - Kitchen or Servant's room|
|-------------------------|--|----------------------------------------|
|Vending Machine |1 | Inside Morton's Sundries - Near doorway|
|-------------------------|--|----------------------------------------|
|Ventilation |4 | Inside Iron house, ceiling |
|-------------------------|--|----------------------------------------|
|Victory Stand |4 | Finny Frenzy, 1, 2, 3 positions... |
|-------------------------|--|----------------------------------------|
|Warehouse* |3 | Place it on the side of a wooden house |
|-------------------------|--|----------------------------------------|
|Water Altar |6 | The altar where you place Water Gem at |
| | | Kaznov Stonehenge. |
|-------------------------|--|----------------------------------------|
|Water Tank |4 | Finny Frenzy, water tanks are common |
|-------------------------|--|----------------------------------------|
|Water Wheel* |2 | Sindain, place waterwheel near the lake|
|-------------------------|--|----------------------------------------|
|Waterfall |1 | Underground Channel exit, Waterfalls...|
|-------------------------|--|----------------------------------------|
|Waterfall Curtain |7 | Flower Garden at Moon Flower Palace |
|-------------------------|--|----------------------------------------|
|Weapon |1 | Palm Brinks Weapon Shop - any weapons. |
|-------------------------|--|----------------------------------------|
|Weapon Shop Sign |1 | Signboard of Palm Brinks Weapon Shop |
|-------------------------|--|----------------------------------------|
|Weather Vane* |4 | Place a weather vane on top of a house |
|-------------------------|--|----------------------------------------|
|Weight Gauge |1 | Cedric's house, next to the old robot |
|-------------------------|--|----------------------------------------|
|Well* |3 | Take a photo of well's depth |
|-------------------------|--|----------------------------------------|
|Wheat Flour |1 | Morton's Sundries -near vending machine|
|-------------------------|--|----------------------------------------|
|Wheel |1 | Palm Brinks' Bar - it's on the wall |
|-------------------------|--|----------------------------------------|
|Wind Altar |6 | The altar where you place Wind Gem at |
| | | Kaznov Stonehenge. |
|-------------------------|--|----------------------------------------|
|Windmill |4 | Veniccio Station - take it from there |
|-------------------------|--|----------------------------------------|
|Windmill Feather* |4 | Place a windmill and take a photo of it|
|-------------------------|--|----------------------------------------|
|Window |1 | Claire's House - her room |
|-------------------------|--|----------------------------------------|
|Withered Jurak |2 | The withered tree in Sindain |
|-------------------------|--|----------------------------------------|
|Wooden Bookshelf |2 | Inside Firbit's house |
|-------------------------|--|----------------------------------------|
|Wooden Box |1 | Common item in Palm Brinks |
|-------------------------|--|----------------------------------------|
|Woody Tailor Sign |2 | Signboard of Woody Tailor in Jurak Mall|
|-------------------------|--|----------------------------------------|
|Work Arm |4 | Arms attached to Futuron 800 of Central|
| | | Luna Base. |
|-------------------------|--|----------------------------------------|
|Work Crane |5 | Gigantic Workcranes found in Gundorara |
| | | Workshop |
|-------------------------|--|----------------------------------------|
|Work Equipment |4 | Luna Labs, above Work Robot |
|-------------------------|--|----------------------------------------|
|Work Robot |4 | Luna Labs, the work platform.. |
|-------------------------|--|----------------------------------------|
|Zelmite Found` |8 | Zelmite Mines Depth, blue crystals |
| | | found on the wall |
|_________________________|__|________________________________________|
viii) Usefulness of the Photo Album Book
```````````````````````````````````````````````````
This can be a life saver if you have missed any scoop photos. The album
can be access from different save files! That means if you miss a scoop,
you can get it back via the Album (provided that rare scoop is stored
inside the Album). However the downside is that you will need to have at
least 409 KB of extra memory space. Some of the photos can only be used
for inventions (such as Zelmite Found photo) provided that you have the
photo saved in the album.
---------------------- IV -----------------------
F i s h i n g & S p h e d a B a s i c s
-------------------------------------------------
This section will tell you about the game's 2 main mini-game - Fishing
and Spheda. Fishing is playable upon meeting with the Firbit at Great
Fish Swamp in Chapter 2 while Spheda is playable upon restoring the
time distortion at Barga's Valley in Chapter 3. Besides playing them
to earn badges, you can get attractive prizes and rewards for your
effects.
------------------------------------------------------------------------
Part 1: Fishing Basics
------------------------------------------------------------------------
i) Getting the Fishing Rod
`````````````````````````````````````````
Fishing activities begin from Chapter 2 onwards. First of all, you
need talk to Firbit (Norm) sitting on tree stump fishing at Great Fish
Swamp. He will provide you with the fishing rod and a bait, Mimi. You
can only fish with Max, by the way.
ii) Starting to fish...
`````````````````````````````````````````
To start fishing, you need to have it equipped on the character's right
arm and a bait on the items lot underneath the fishing rod icon. Most
of the food items except for crystals/ gems/ materials can be used as
bait. To equip a bait, do the same that you did to equip an item on the
item holders.
Once you have equip the fishing rod, you will find your character
carrying it as he is walking. First of all, you need to find a spot for
fishing. You need to locate watery areas. Stand at the edge of a pool
or pond to cast your reel. Hit X and you find a bait icon on the pool.
This indicates where you want to drop your line. You move the position
by using the left analog stick.
Button What it does?
```````` ````````````````````````````````````````````````````````
Square Reel the line fast
X Reel the line slowly
L Analog Pull up the line when a fish is bitting the bait
Circle Exit the Fishing Mode
R2 Top view mode of the fishing area
L1/R1 Rotate camera mode
O Position camera in front of Max.
iii) Fishing Training Tip
`````````````````````````````````````````
First of all, make sure the analog vibration setting is set on before
you start fishing. The controller will vibrate and eventually a red
! will appear on top of your character's head. Move the left analog
stick towards you and you will begin fishing.
There will be two indicators. The vertical indicator represents the
line's stamina (whether the line will snap) and the horizontal indicator