SUPER ROBOT WARS ALPHA 2 (SRWALPHA 2)
for the PlayStation2
Upgrade Parts/Items Listing
by Daba Mylord (daba_mylord@yahoo.com.hk)
Version 0.1 (April 19, 2003)

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IMPORTANT STUFF (READ THESE FIRST):

- The author assumes you can read the Japanese alphabet Katakana and Hiragana.
- The author won't reply e-mails asking for translations and "point-me-outs".
- This guide shall appear only on GameFAQs.com. Nowhere else.
- Translations are imperfect and rough. 
- Plagiarism is a crime. Don't copy or steal this guide!
- E-mail the author for corrections/contributions. You will be credited.

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PARTS AND ITEMS ROUGH TRANSLATIONS AND FUNCTIONS

The items listerd in this guide are written in order as they appear in the
item listing in the game. To access the item installation menu, go to the 
2nd to the last option in the 2nd to the last square set during the game's
intermission. You will see that items take up to nine pages. This guide will
list and describe each item from top to bottom, in order of the pages.



1) BOOSTER
   Function: Equipped unit's range of movement +1.

2) MEGABOOSTER
   Function: Equipped unit's range of movement +2.

3) APOGEE MOTOR
   Function: Equipped unit's range of movement +1, mobility +5.

4) INSTRUCTIONAL/LEARNING COMPUTER
   Function: Equipped unit's mobility +5, weapons' hit rate +5%.

5) MAGNETIC COATING
   Function: Equipped unit's mobility +5.

6) BIOSENSOR
   Function: Equipped unit's mobility +10.

7) PSYCHOFRAME
   Function: Equipped unit's mobility +25, weapons' critical rate +10%.

8) BIOCOMUTER
   Function: Equipped unit's mobility +20, weapons' hit rate +20%.

9) DUAL SENSOR
   Function: Equipped unit's weapons' hit rate +10%.

10) MULTI SENSOR
    Function: Equipped unit's weapons' hit rate +20%.

11) HIGH PERFORMANCE TARGETTER
    Function: Equipped unit's weapons' hit rate +30%.

12) HARO
    Function: Equipped unit's range of movement +2, mobility +25, hit rate
              +20%, all weapons' targetting range +1.

13) KENTA'S POCKET COMPUTER
    Function: Equipped unit's weapons' critical rate +20%.

14) HIGH PERFORMANCE RADAR
    Function: Equipped unit's weapons' targetting range +1.

15) MINOVSKY CRAFT
    Function: Equipped unit's air terrain is A, and gains ability to fly.

16) MINOVSKY DRIVE
    Function: Equipped unit's air terrain is S, gains ability to fly and
              range of movement +1.

17) THRUSTER MODULE
    Function: Equipped unit's space terrain is A.

18) ANTI-DUST MECHANISM/EQUIPMENT
    Function: Equipped unit's land terrain is A, and gains land type unit
              attribute.

19) SCREW MODULE
    Function: Equipped unit's water terrain is A, and gains water type unit
              attribute.

20) A-ADAPTER
    Function: Equipped unit's terrains is A.

21) S-ADAPTER
    Function: Equipped unit's terrains is S.

22) CHOBAHM ARMOR
    Function: Equipped unit's HP +500, armor +100.

23) HYBRID ARMOR
    Function :Equipped unit's HP +1000, armor +150.

24) CHOGOKIN Z
    Function: Equipped unit's HP +1000, armor +200.

25) CHOGOKIN NEW-Z
    Function: Equipped unit's HP +1500, armor +250.

26) ZORMANIUM ALLOY
    Function: Equipped unit's HP +1800, armor +200.

27) BIG GENERATOR
    Function: Equipped unit's EN +50.

28) MEGA GENERATOR
    Function: Equipped unit's EN +100.
 
29) GIGA GENERATOR
    Function: Equipped unit's EN +150.

30) GS RIDE
    Function: Equipped unit's EN +100, regenerates 20% of max EN per turn.

31) ORGANIC BIT
    Function: Equipped unit regenerates 10% of max HP per turn.

32) SOLAR PANEL
    Function: Equipped unit regenerates 10% of max EN per turn.

33) BEAM COATING
    Function: Equipped unit gains Beam Coating (Beam damage -700).

34) I-FIELD BARRIER
    Function: Equipped unit gains I-Field (Beam damage -850).

35) GRAVITY TERRITORY
    Function: Equipped unit gains Gravity Territory (Damage -1500).

36) HYPER JAMMER
    Function: Equipped unit gains Bunshin (50% chance of dodging any attack
              automatically).

37) PROPELLANT TANK
    Function: Equipped unit or any member of equipped unit's squad replenishes
              its EN completely.

38) CARTRIDGE
    Function: Equipped unit or any member of equipped unit's squad replenishes
              its ammo completely.

39) REPAIR KIT
    Function: Equipped unit or any member of equipped unit's squad replenishes
              its HP completely.

40) SUPER REPAIR KIT
    Function: Equipped unit or any member of equipped unit's squad replenishes
              HP, EN and ammo completely.

41) OVA'S CROQUETTE
    Function: Equipped unit's pilot recovers 20 SP.

42) CECILY'S BREAD
    Function: Equipped unit's pilot recovers 50 SP.

43) KEY OF VICTORY
    Function: Equipped unit's pilot recovers SP completely.

44) CUTTNARIZER (I DUNNO WTH THIS THING IS)
    Function: Equipped unit's pilot recovers 20 SP, but morale -50.

45) HEADBAND
    Function: Equipped unit's pilot starts the scenario with morale +5.

46) TWISTED HEADBAND
    Function: Equipped unit's pilot starts the scenario with morale +10.

47) HERO'S CREST
    Function: Equipped unit's armor +200, mobility +25 and weapons' hit 
              rate +30%.

48) SPIRIT OF STEEL
    Function: Equipped unit's armor +250, mobility +30 and weapons' hit 
              rate +35%.

49) COST DOWN
    Function: Equipped unit's cost -1. This item helps to reduce a unit's 
              cost so that it makes it more compact in a squad (therefore
              enabling additional or higher-costing units to be included 
              in the same squad as equipped unit's). 



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CREDITS:

- Shinigami and WeiszRitter: Thanx for confirming item names that I don't know!
- Banpresto: finally, a game 100 times better than Impact!
- Everyone in my message board in SRWG (http://srw.proboards.com). Thanx!
- Anyone else whom I have forgotten, sorry but thanx still!
- To all Pinoys who requested na maki-EB for the past 8 years: MANIGAS KAYO.

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FAQ Copyright by Daba Mylord, 2003 
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