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Sega Ages Phantasy Star generation 2 Item Creation FAQ
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Version 1.1; last updated 12/03/08
Written by Jack Power
Questions, additions, and comments can be directed to JackPower "at" aol 
"dot" com with "Phantasy Star" in the subject line.

Version history
1.0; Initial release
1.1; Cleaned up some funky text in the charts, added a few clarifications.

This document contains charts that are best viewed in Lucidia Console 
font.

--------
Contents
--------
Introduction
Overview
Who makes what
How many battles
Recommendations
Tips


------------
Introduction
------------
This document is meant to be a definitive guide for the new item creation 
feature introduced in Phantasy Star: Generation 2. Though I dislike making 
huge charts for these sorts of things, I have received a lot of requests 
for it. That said, the information presented here is based on an endless 
array of chaotic and garbled notes I took back when I was playing the 
game obsessively, so I cannot guarantee its complete accuracy.

When referring to the game characters in this guide, I will use their 
names from the original game's translation, which should be familiar to 
most players. However, when referring to the new items and such, I'll 
use my own rough translations for them and assume that the reader has 
enough knowledge of Japanese script to know what I'm talking about. Email 
me if you require assistance in identifying an item.


--------
Overview
--------
Like many gimmicks inserted into games these days, there is no way for 
the casual player to know how PSg2's item creation system actually works. 
Fortunately it is fairly simple. 

As you acquire new party members during the game, eventually you'll have 
to leave some of them home. Unlike in the original game, they can actually 
do something useful while sitting around at your place. When you enter 
your home, as in the original game, you'll be asked if you want to stop 
dilly-dallying and leave right away, so select gnoh to get to the menu. 
You'll see the following options:

Storage
Create
Member Change
Leave

To set up party members to create items, first go to Member Change if 
necessary to leave certain characters at home. Then select Create to open 
a new window listing the party members and what they are doing. Characters 
in the active party will be grayed out, and those at home will be listed 
in white. Highlight a character at home and press Circle, then select 
either Create (left option) or Train (right option). Training lets a 
character earn experience points while at home and prevents them from 
contributing to item creation.

Once you've selected which characters to contribute to item creation, 
go out and fight battles! After a certain number of fights, your team 
will have finished making something. Return home and you'll immediately 
get a message about the item they made. The completed item will appear 
in the Storage screen. You'll have to manually move it to your party's 
inventory from there. (Remember that you can highlight any item and press 
Triangle to see its description.) As soon as an item is made, the battle 
counter resets and you have the start the process over again.


--------------
Who makes what
--------------
The item you get depends entirely on two factors: The characters at home 
using the Create option, and how many battles you fight. As far as is 
currently known, there are only six valid combinations of party members 
for creating items. Each combination leads to one of six categories of 
items (four for equipment, one for expendable items, and another for cake). 
Here are the known combinations:

Item1	Item2	Item3	Item4	Meds	Cake
Rudo	Hugh	Amy	Rudo	Amy	Anna
Kain	Kain	Anna	Hugh	Hugh	Shir
-	-	Shir	Kain	-	-

Note: These combinations can and will overlap, and there will be multiple 
possibilities for the kind of item you get. If you're going for a specific 
item, only have the listed characters for that category do any creating. 
If you were to put all 6 characters on item creation duty, they could 
potentially create anything from the list, but it would be chosen at 
random.


----------------
How many battles
----------------
To find out how many battles you have to fight to get an item, first find 
the item in the charts below. (This would have been one chart, but it 
wouldn't have fit into GameFaqs spacing requirements.) The number on the 
left side of the chart is the number of battles it will take to make the 
item. Make sure to scroll up and find out what category the item is so 
you have the proper combination of characters working on it.

In general, the number of battles fought grounds downh to the previous 
item. For example, if you were trying to make a SaberClaw, which takes 
10 battles, and you only fought 9, you'd get a SteelScale instead. It 
has been suggested that the ggradeh you receive after each battle may 
make the battle count more or less towards your total, but this is hard 
to confirm.

Also note that each category has an end point. Fighting more battles than 
necessary after qualifying for the last item on the list will not get 
you 
anything new.
 
------------------------------Item Chart-----------------------------
#B	Item1		Item2		Item3		Item4
01
02							
03							
04							
05							
--------------------------------------------------------------------
06							
07	StlScale	CeramGear			
08	«		«				
09	«		«				
10	SaberClaw	Fibrila			
--------------------------------------------------------------------
11	«		«		SilKnife	
12	«		«		«		
13	LsrScalpel	WhtMantle	«		
14	«		«		«		
15	TtnmSlicer	«		«		
--------------------------------------------------------------------
16	«		«		«		
17	CeramDagger	LaserShield	«		
18	«		«		«		
19	«		«		«		
20	CeramScale	«		«		
--------------------------------------------------------------------
21	«		«		TtnmEmel	TtnmShield
22	«		«		«		«
23	WindDagger	«		«		«
24	«		«		«		«
25	FlameSword	«		«		«
--------------------------------------------------------------------
26	«		«		«		«
27	SilentClaw	«		«		«
28	«		«		«		«
29	«		«		«		«
30	«		«		«		«
--------------------------------------------------------------------
31	«		«		LuminEmel	WaveGun	
32	«		«		«		«		
33	NapalmShot	ThndrCrown	«		«		
34	«		«		«		«		
35	«		«		«		«		
--------------------------------------------------------------------
36	«		«		«		«		
37	IceSlicer	GaleBandana	PlasmaField	«		
38	«		«		«		«		
39	«		«		«		«		
40	«		«		«		«		
--------------------------------------------------------------------
41	«		«		«		«
42	«		«		«		«
43	IceStaff	«		«		«
44	«		«		WhiteBoots	BlackBoots
45	«		«		«		«
--------------------------------------------------------------------
46	«		«		(no change)	(no change)
47	LaserVulcan	TtnmHarness
48	«		«
49	«		«
50	«		«
--------------------------------------------------------------------
51	«		«
52	«		«
53	PlasmaSword	«
54	«		«
55	«		«
--------------------------------------------------------------------
56	«		«
57	LightngWhip	ZirconChest
58	«		«
59	«		«
60	«		«
--------------------------------------------------------------------
61	«		«
62	«		«
63	WindStaff	«
64	«		«
65	«		«
--------------------------------------------------------------------
66	«		«
67	PlasmaCannon	ZirconArmor
68	«		«
69	«		(no change)
70	«
--------------------------------------------------------------------
71	«
72	«
73	ChainSawd
74	«
75	(no change)	


#B	Meds		Cake
01
02	Antipoison
03	Monomate
04	«
05	«		Shortcake
-----------------------------------
06	«		«
07	Dimate		«
08	«		«
09	«		«
10	«		«
-----------------------------------
11	«		«
12	«		«
13	«		MonblancCake
14	«		«
15	«		«
-----------------------------------
16	«		«
17	Trimate	«
18	«		«
19	«		«
20	«		FruitTart
-----------------------------------
21	«		«
22	«		«
23	Monofluid	«
24	«		«
25	«		«
-----------------------------------
26	«		«
27	Difluid	ChiffonCake
28	«		«
29	«		«
30	«		«
-----------------------------------
31	«		«
32	«		«
33	Trifluid	«
34	«		«
35	«		NaulaCake
-----------------------------------
36	«		«
37	SolDew		(no change)
38	«
39	«
40	«
-----------------------------------
41	«
42	«
43	«
44	«
45	«
-----------------------------------
46	«
47	StarMist
48	«
49	«	
50	«
-----------------------------------
51	«
52	«
53	«
54	«
55	«
-----------------------------------
56	«
57	MoonDew
58	«
59	(no change)
60	«


---------------
Recommendations
---------------
With only a few exceptions, the items made through item creation cannot 
be bought or found anywhere else in the game. However, because you don't 
have a complete party roster until almost halfway through the game, not 
all of them are worth the trouble by the time you have access to them. 
The following is a list of items that I personally recommend. 

-Wind Dagger: Rudo + Kain, 23 battles 
32 attack power, wind elemental, good bonuses to defense, dexterity, and 
luck. A good mid/late game weapon for Shir.

-Flame Sword: Rudo + Kain, 25 battles
84 attack power, fire elemental; casts Foi when used. Good mid-game weapon 
for Rolf.

-Silent Claw: Rudo + Kain, 27 battles
24 attack power, good bonuses to dexterity and luck; casts Vol when used. 
Good mid-game weapon for Nei. Still useful later for its free insta-kill 
tech.

-Napalm Shot: Rudo + Kain, 33 battles
60 attack power, fire elemental. The most powerful gun Kain can use. Highly 
recommended.

-Ice Slicer: Rudo + Kain, 37 battles
40 attack power, good bonuses to dexterity and luck. Good late game weapon 
for Anna. Highly recommended.

-Ice Staff: Rudo + Kain, 43 battles
38 attack power, water elemental, good bonuses to defense, dexterity, 
and luck; casts Wat. Good late game weapon for Amy.

-Plasma Sword: Rudo + Kain, 53 battles
110 attack power, good all-around bonuses; casts Gigaj when used. Good 
mid/late game weapon for Rolf.

-Lightning Whip: Rudo + Kain, 57 battles
48 attack power, thunder elemental, good bonuses to defense and dexterity; 
casts Zonde when used. Most powerful whip for Anna.

-Wind Staff: Rudo + Kain, 63 battles
36 attack power, wind elemental, great bonuses to defense, dexterity, 
and luck; casts Zan. Good late game weapon for Amy.

-Plasma Cannon: Rudo + Kain, 67 battles
80 attack power, good bonus to dexterity. Second most powerful single-hit 
gun.

-ChainSawd: Rudo + Kain, 73 battles
138 attack power, good all-around bonuses. Second most powerful sword. 

-Laser Shield: Hugh + Kain, 17 battles
44 defense power. Good mid-game protection for Hugh or Kain.

-Thunder Crown: Hugh + Kain, 33 battles
32 defense power, good bonuses; casts Zonde when used. Second most powerful 
headgear for Nei and Amy. Highly recommended.

-Gale Bandana: Hugh + Kain, 37 battles
17 defense power, good bonuses; casts Shunera when used. Best headgear 
for Shir.

-Zirconium Chest: Hugh + Kain, 57 battles
52 defense power, good bonuses. Best armor for Hugh and good mid-game 
armor for Rolf.

-Luminous Emel: Amy, Anna, Shir, 31 battles
40 defense power, good bonuses; casts Fanbi when used. Good mid-game 
protection for the ladies.

-Plasma Field: Amy, Anna, Shir, 37 battles
72 defense power, good bonuses; casts Sagaj when used. Second most powerful 
cape, can be used by any of the female cast (and is the best armor some 
of them can equip). Highly recommended.

-White Boots: Amy, Anna, Shir, 44 battles
10 defense power, good all-around bonuses. Arguably the best footwear 
for the female party members.

-Wave Gun: Hugh, Rudo, Kain, 31 battles 
48 attack power. One-handed, usable by any of the male cast. Recommended 
for Hugh and Kain when facing high-defense enemies.

-Black Boots: Hugh, Rudo, Kain, 44 battles
10 defense power, good all-around bonuses. Arguably the best footwear 
for the male party members.

-Trifluid: Amy + Hugh, 33 battles
These TP-restoring items cannot be bought anywhere and are a rare commodity. 
Brew up a few for an emergency.

-StarMist: Amy + Hugh, 47 battles
Restores everyone's HP. Cannot be bought, but Shir can sometimes steal 
them from stores. However you get them, they are definitely worth it. 
The same goes for Sol Dew (cures status ailments) and Moon Dew (revives 
one party member).

-Cakes (various): Anna + Shir
This is delicious cake; you must eat it! Cakes have various properties 
that are listed below. They cannot be bought anywhere, so get your 
women-folk in the kitchen if you want some.
-Shortcake: restores 80HP (5 battles)
-Monblanc Cake: restores all HP (13 battles)
-Fruit Tart: restores 80TP (20 battles)
-Chiffon Cake: restores all TP (27 battles)
-Naula Shortcake: restores all HP&TP (35 battles)


----
Tips
----
-Don't run away from a fight. It won't count towards making an item.
-The game doesn't care how strong the enemies are. Feel free to squash 
bugs around Paseo all day if you like; they'll still count. For this reason, 
you may want to do as much creating as possible before the biomonsters 
are replaced by tougher robots.
-Save several battles before your goal! You might make a mistake in 
counting fights, or it may end up that the game weighs each battle 
differently based on your grade. If you save and reset, the number of 
battles you won will be retained.
-Category 3 and 4 items are particularly difficult to get, because each 
combination of three party members also counts for one or more combinations 
of two party members. You might end up getting a Silent Claw when you're 
going for a Wave Gun, or a Naula Cake when you're trying for a Plasma 
Field. Because of this, it's especially important to save several battles 
ahead in these situations.
-Some created items have a built-in elemental property. These can still 
be changed at the upgrade station just like any other weapon! You can 
make your Napalm Shot be ice elemental or non-elemental, for example. 

[This is the end of the file. Thanks for reading!]