River King: A Wonderful Journey FAQ/Walkthrough
Version 1.0
April 13, 2006
By Brian Nii (bnii at hawaii dot edu)

@~~~~~~~~~~~~~~~~~~~@
| Table of Contents |
@~~~~~~~~~~~~~~~~~~~@

1. Version History
2. Basics
3. Fishing
4. Cooking
5. Items
6. Walkthrough
     A. Stream
     B. Mountain
     C. Field
     D. Rapids
     E. Swamp
     F. Underground Lake
7. Acknowledgements

@~~~~~~~~~~~~~~~~~~~~@
| 1. Version History |
@~~~~~~~~~~~~~~~~~~~~@

Version 1.0 (April 13, 2006) – Completed the FAQ.
Version 0.1 (April 11, 2006) – First version of FAQ. Completed walkthrough up 
to the Rapids area.

@~~~~~~~~~~~@
| 2. Basics |
@~~~~~~~~~~~@

[CHOOSING YOUR CHARACTER]
The first decision you'll make in the game is choosing which character you'll 
take on your wonderful journey. The characters all play the same and start out 
at the same fishing level, so it's basically an aesthetic choice. The Father 
starts out with the most HP and a Carbon Pole (everyone else starts with a 
Bamboo Pole). The Mother has the second highest HP and starts out with Paste 
Bait and a Smelt Tempura recipe. She also starts out with a Mediocre cooking 
level, where as everyone else starts out at Amateur. The Bro begins with 
Insects and a Fried Kajika recipe. Sis has the lowest HP of the family and 
starts with Fish Eggs and a Butter Grilled Iwana recipe. Don't worry too much 
about HP since you gain some each time you gain a level, so everyone basically 
evens out at the end. The main thing that differs between characters is the 
ending you receive at the end when you capture the River King. 

[CONTROLS]
Left Analog Stick – Move character
Triangle Button – Open Menu
Square Button – Set hook with same bait
X Button – Select/Talk/Cast/Reel/Pull Line
O Button – Cancel/Pull Back Cast/Run
L1 Button – Take pole/rod out
R1 Button – Zoom Out/Zoom In
Start Button – Open option menu
Select/L2/R2/L3/R3 – Not used

[VIBRATION FUNCTION]
Before you do anything, set the vibration function on in the start options 
menu. It's set to off by default for some reason. Turning it on makes catching 
fish a lot easier, especially if you're using lure fishing.

[SWIMMING AND ROWING]
Once you learn how to swim from Old Smarty, you can swim across bodies of water 
just like walking. Doing so consumes HP however. When you find the washtub in 
the mountain area you can use it like a boat and row instead of swim. Rowing 
requires HP as well, but not as much as swimming. While in the washtub you can 
actually cast your line from it, allowing you to catch fish that you normally 
wouldn't be able to catch from land. The washtub moves with the current, so 
it's best to use it in bodies of still water such as lakes and ponds.

[HP]
HP is depleted while swimming or rowing, and you lose HP if you are 
unsuccessful in catching a fish (damage depends on the size of the fish). You 
can recover HP by either eating food you've bought or cooked, or by resting at 
an inn. It costs money to stay at an inn, and the cost is dependent on the 
location. Your HP level increases as your level increases.

[SHOPS]
There are various shops you can visit in each area of the game. The fishing 
shops (shop with the chimney) are where you can purchase rods, lures, flies, 
and bait. The general store (shop with hexagon shaped sign) is where you can 
purchase food and special items. The fish shop (two large kanji on sign) is 
where you can sell your fish for cash. The inn (Japanese lantern) is where you 
can recover your HP for a small fee and read the message board.

[SAVING]
To save the game, simply press the X button while facing a Jizo statue. In case 
you're wondering, a Jizo is a Buddhist icon statue commonly found on roadways 
throughout Japan. There are two types of Jizo in the game. One is a small gray 
statue with a scarf and the other is a large green statue. There isn't any real 
difference between the two in terms of use, but you might miss the green one as 
you go by it since it doesn't look like the first initial save statue.

[ANIMAL QUIZZES]
During random intervals in the game, an animal may appear to challenge you to a 
quiz. Usually these questions are relatively easy ("Q: Which turtle is known 
for its soft shell? A: Soft Shelled Turtle"). Sometimes they'll ask a rather 
difficult question. Most of the time there's no reward or penalty for answering 
correctly or incorrectly. Sometimes you'll get a piece of bait for correctly 
answering the question. On occasion the animal might steal your biggest fish 
from your basket if you answer incorrectly.

[FINDING BAIT]
Although you can purchase bait in the fishing stores, you can find bait for 
free in certain areas on the map using the examine command. In the instruction 
manual these are indicated by the highlighted areas on each map. You can find 
only one type of bait in each area, although you can find an unlimited amount 
of bait there (the max you can carry is 9 of each type). You don't need any 
equipment to find bait, but having the respective item (shovel for worms, 
insect net for insects, etc.) speeds up the process considerably.

@~~~~~~~~~~~~@
| 3. Fishing |
@~~~~~~~~~~~~@

[BAIT FISHING] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Pros: Bait attracts a wide variety of fish. Bait can be found for free in many 
areas. Good for areas with currents such as rivers or streams.
Cons: Need to replace bait after every catch. Not as effective as the other 
rods in still water.

Bait fishing is the first type of fishing you'll use in the game, and is well 
suited for fishing in the many rivers and streams you'll find in most areas. To 
bait fish you'll first need, as the name implies, some bait. In the equipment 
option in the menu screen you'll need to select your pole, bait, and bobber. 
Initially you'll begin the game with a Bamboo Pole, unless you're playing as 
the Father in which case you'll have a Carbon Pole. Next comes the bait. As you 
might imagine, the fish in the game have various preferences for bait. You can 
buy bait at the bait shops in the game, but you can also find bait for free at 
certain locations in each area. These are indicated by the highlighted circular 
areas on the map in the instruction manual. The bobber is purely an aesthetic 
choice. It has no effect on the success of catching a fish. Once you have 
everything set, you can start bait fishing by pressing the L1 button to get out 
your pole. Press the X button to cast out your line. The longer you hold the X 
button, the farther you'll cast your line. The bobber will land in the water 
and float with the current. You'll want to cast your line in such a way that it 
floats near the fish you're aiming for, hopefully catching its attention.

If the fish is attracted to the bait, you'll feel a nibble on your line (if the 
vibration on your controller is on). Don't pull the line yet. Wait until you 
see the splash in the water, then press the X button. If successful, the camera 
will change to an underwater view. When the fish stops moving to the left 
(you'll feel the controller throbbing as it moves) hold down the X button to 
reel it in to the right. When the fish starts struggling and moves to the left 
again, wait until it stops struggling, and then continue reeling it in. If you 
try to reel in the fish while its struggling the fish may break loose from the 
hook. The farther the distance between you and the fish when you hooked it, the 
longer the distance you need to reel it in. The higher your fishing technique, 
the easier it is to reel the fish in. Also the better quality the pole you use, 
the less chance of the fish breaking free.

Once you've successfully caught the fish you'll get its size and the amount of 
experience earned for catching it. At this point you can either keep it or let 
it go. You still get full experience for catching the fish even if you let it 
go. Early on in the game you'll want to keep as much fish in the basket as 
possible to sell for money at the fish shop.

After you've caught a fish using a bait pole you'll need to replace the bait on 
the hook. If your line is already out from catching a fish previously, you can 
reattach the same bait you used previously by pressing the square button. 
Otherwise, you'll need to re-equip bait manually in the equipment menu.

Later in the game you'll be able to purchase or obtain a bait pole with a reel 
which allows you to reel the line in like a fly or lure rod.

You can carry up to 9 of each type of bait. There are certain items in the 
general store that increase the odds of finding a certain bait in a bait area. 
Having the item isn't necessary to find bait, but it does expedite the process.

Insects, Paste Bait, Bee Larva, and Fish Eggs are good for smaller fish, while 
Shrimp, Frogs, and Small Fish are more useful for catching the larger 
specimens. Worms and Maggots are surprisingly versatile, as both small and 
large fish tend to go after them equally.

Bait Types: Worm, Shrimp, Frog, Insect, Paste Bait, Bee Larva, Maggot, Fish 
Egg, Small Fish

[FLY FISHING]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Pros: Line can be cast much further than other rods. Fly can be reused. Good 
for bodies of still water such as lake or ponds.
Cons: Takes longer to cast than the other rods.

Fly rods are a bit trickier to use than the other rods, but are invaluable in 
the later areas such as the field and swamp, where there are large bodies of 
still water such as lakes, ponds, and marshes. Fly rods only require fly baits, 
and like lures they can be reused when you catch fish. To cast a fly rod hold 
down the X button and press the left analog stick towards the area you want to 
cast towards. Release the X button to throw the line. While the fly is in the 
air you can control it by moving the left analog stick. This allows you to 
adjust your aim if the fish is moving while you're casting. Once the fly lands 
in the water you can move it by reeling in the line with the X button. If the 
fish is attracted to the fly you'll feel a nibble and then see a splash, just 
like bait fishing. Reeling in the fish is handled in the same way as bait 
fishing.

There are four types of flies in the game, but you have room in your inventory 
for up to eight flies. The reason is that occasionally you'll lose a fly from a 
lost fish from time to time, so it's useful to have spare flies when you're far 
from a store. 

Fly Types: Dry Fly, Nymph Fly, Wet Fly, Streamer

[LURE FISHING] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Pros: Has a wide variety of lures for various fish types. Combines reusable 
bait like fly fishing with the ease of bait fishing.
Cons: Requires luring the fish to bite the lure underwater.

Lure fishing is similar to bait fishing, except that the lures can be reused 
like flies, and you can reel in the line like a fly rod. There are a wide 
variety of lures in the shop that you can use as bait. Finding the best one for 
the fish you're after requires trial and error though. Fishing with a lure rod 
is just like fishing with a bait rod. Cast the line out with the X button. Like 
a fly rod you can also reel in the lure using the X button. The major 
difference between lure and bait/fly fishing is that there is no splash 
indication once the fish has taken the lure. The only indication you'll get is 
a vibration on your controller. When this happens, press the X button. This 
will switch to the underwater view. Unlike bait and fly fishing, the fish does 
not automatically start hooked. You will need to adjust the line so that the 
fish's mouth aligns with the hook. For smaller fish this requires some timing. 
For larger fish, it's simpler to just immediately start reeling in the line 
since they swim pretty fast. If you miss the fish as it initially passes by, 
it's tough to catch them a second time. If the lure gets too close to the 
bottom it's pretty much impossible to catch the fish. If the fish overshoots 
keep reeling the line in and hopefully you'll catch them if the fish decides to 
turn around. Once the hook is set you can reel in the fish as normal.

Lure Types: Pencil Lure, Minnow, Crank Bait, Vibration, Soft Lure, Spoon, 
Spinner Bait, Buzz Bait, Jig, Spinner

@~~~~~~~~~~~~@
| 4. Cooking |
@~~~~~~~~~~~~@

You can attempt to cook a recipe if you have the requisite fish and the 
corresponding recipe in your cooking repertoire. If successful the dish is 
added to your item inventory and can be eaten to recover a large number of HP. 
Unfortunately, initially it is very difficult to cook a dish successfully. You 
will usually end up failing more often than not. When this happens you lose the 
fish you used for the ingredient and gain no experience for your efforts. To 
increase the odds of cooking a dish successfully you need to increase your 
cooking level. All of the characters start at the Amateur cooking level (except 
the Mother, who starts at Mediocre). Every time you successfully cook a dish 
you gain experience towards your cooking level. The amount of experience you 
gain for successfully cooking a dish depends on the difficulty level of the 
dish. Generally, the more exotic the main ingredient, the more difficult it is 
to cook, and the more experience you gain if you successfully cook it. A dish 
of Butter Grilled Iwana is relatively easy to cook, but making Monster Catfish 
Soup requires supreme cooking skills. Recipes can be obtained by purchasing 
them at stores, but they tend to be extremely expensive. Some recipes can be 
obtained as a reward for completing certain tasks or winning certain events. 
Some of these are unique one of a kind recipes that you can't find in stores.

In each area you can find Belnaise (he's wearing a flamboyant purple outfit) 
and a cook waiting for a cooking contest. Cooking contests can only be 
attempted once, and if you fail you can no longer participate in that contest. 
If you decide to participate, make sure to save your game first so you can try 
again if you fail. In order to participate in a cooking contest you first need 
to empty out both your fishing basket and your inventory of edible items. Once 
you've done that, talk to Belnaise to start the contest. In a cooking contest 
you need to cook a set number of dishes before the time runs out. Note that 
this includes the time to actually catch the fish for the dishes. You also 
can't use the same dish twice. As you might imagine, this can be very 
difficult. Not only do you have to catch the correct fish for your recipes in 
the time limit, you need to successfully prepare them in the time limit as 
well. If you catch the wrong fish or botch a dish, you've pretty much failed 
the contest unless you get very lucky.

[COOKING RANKS]

Amateur -> Mediocre -> Passable -> Decent -> Skilled -> Pro -> Star -> Master

[RECIPES]

Name:                     Found:                               Difficulty:

Butter Grilled Iwana      Mountain, Field, Rapids, Sis         Easy
Rainbow Trout Meuniere    Stream, Mountain                     Easy    
Smelt Tempura             Mountain, Field, Mother              Easy
Sweet Stewed Honmoroko    Mountain                             Easy

Catfish Miso Soup         Field                                Moderate
Fried Kajika              Mountain, Bro                        Moderate
Gobi Tempura *            Field                                Moderate
Raw Carp                  Field, Swamp                         Moderate
Salt Grilled Ayu          Stream, Mountain, Event              Moderate
Salt Grilled Salmon       Mountain                             Moderate
Stewed Motsugo            Field, Swamp, Event                  Moderate

* Requires Haze as an ingredient, not Gobi.

Amago Saute               Stream, Event                        Hard
Boiled Prawn              Event                                Hard
Butter Grilled Big Iwana  Event                                Hard
Grilled Eel               Swamp                                Hard
Huge Catfish Miso Soup    Event                                Hard
Loach Stew                Field, Event                         Hard

Blackened Newt            Event                                Very Hard
Grilled Big Eel           Event                                Very Hard
Monster Catfish Miso Soup Event                                Very Hard
Raw King Carp             Event                                Very Hard
Softshell Turtle Juice    Prize                                Very Hard

@~~~~~~~~~~@
| 5. Items |
@~~~~~~~~~~@

[BAIT FINDING ITEMS]
Shovel (150 G)           – Makes it easier to find Worms.
Insect Net (200 G)       - Makes it easier to find Insects and Frogs.
Magnifying Glass (200 G) – Makes it easier to find Maggots and Shrimp.
Work Gloves (250 G)      – Makes it easier to find Bee Larva and Paste Bait.
Landing Net (250 G)      – Makes it easier to find Fish Eggs and Small Fish.

[FISHING RODS]
Bamboo Pole (Initial) – A bamboo pole for stream fishing.
Carbon Pole (300 G) – A very strong pole for bait fishing, made up of carbon 
fiber.
Casting Pole (400 G) – A bait fishing pole with a reel.
Mineral Rod (N/A) – A fishing rod said to be popular in a place called 'Mineral 
Town'.
Tanago Pole (500 G) – A rod made only for fishing for tanago.
Hera Pole (600 G) – A rod made only for fishing for hera.
Fly Rod (400 G) – A rod for fly fishing.
Fly Rod 2 (660 G) – A fly rod that has been altered to it's easier to use.
Boss Fly Rod (N/A) – The boss of all fly rods. Can cast farther than other 
rods.
Lure Rod (550 G) – A rod for lure fishing.
Pro Lure Rod (750 G) – A high quality lure rod, endorsed by a fishing pro.
Master's Pole (N/A) – A lure rod made by a famous craftsman.

[BAIT]
Worm (5 G) – Used with a baited fishing pole, the worm is a favorite of 
fishermen everywhere.
Shrimp (18 G) – An easy-to-use bait for mid-to-large-sized fish.
Frog (15 G) – A large bait for large fish.
Insect (12 G) – A type of bait liked by both carnivorous and omnivorous fish.
Paste Bait (7 G) – A paste of insect and fish powder.
Bee Larva (9 G) -  Bee larva. Also used in some kinds of cooking.
Maggot (6 G) – A fly larva. Like the worm, good for a variety of fish.
Fish Egg (9 G) – Salmon eggs, also delicious as an ingredient in fine cuisine.
Small Fish (17 G) – This bait is a must when going after large carnivorous 
fish.

[BOBBERS]
Float A (Round)  (N/A)  – A round float.
Float B (Stick)  (30 G) – A stick-shaped float.
Float C (Rabbit) (80 G) – A strangely shaped float.
Float D (Panda)  (N/A)  - A strangely shaped float.

[FLIES]
Dry Fly (35 G) – A fly made to resemble an insect that has fallen into the 
water.
Nymph Fly (45 G) – Resembling the larva of a water insect, this fly is floated 
along with the current.
Wet Fly (40 G) – This fly is made to resemble a water insect about to hatch.
Streamer (55 G) – This fly, resembling a small fish, is used when going after 
large catches.

[LURES]
Pencil Lure (30 G) – A lure that swims on the surface of the water.
Minnow (50 G) – A lure in the shape of a minnow.
Crank Bait (60 G) – A lure that moves back and forth.
Vibration (65 G) – A lure that vibrates.
Soft Lure (40 G) – A lure made of rubber, made to look like an insect larva.
Spoon (30 G) – A spoon-shaped lure.
Spinner Bait (80 G) – A lure with a shiny blade attached.
Buzz Bait (85 G) – A lure with a large propeller.
Jig (20 G) – A very heavy lure that sinks.
Spinner (45 G) – A small general purpose lure.

[FOOD]
Rice Ball (10 G) – A delicious hand-made rice ball.
Box Lunch (100 G) – A nutritious boxed lunch.
Deluxe Lunch (250 G) – A deluxe boxed lunch made with expensive ingredients.

[BASKETS]
Small Basket        (N/A)   – A basket that can hold 10 fish.
Medium Basket       (400 G) – A basket that can hold 20 fish.
Large Basket        (500 G) – A basket that can hold 30 fish.
Giant Baskett (sic) (N/A)   – A basket that can hold 50 fish.

[INNS]
Shizuku Village (Stream) 5 G
Minamo Pass (Mountain) 10 G
Asatsuyu Village (Field) 25 G
Mizukiri Pass (Rapids) 20 G
Kasumi Village (Swamp) 15 G

@~~~~~~~~~~~~~~~~@
| 6. Walkthrough |
@~~~~~~~~~~~~~~~~@

Note: When you initiate an event/quest you must finish it before any other 
events/quests can be triggered. You can tell if an event/quest has started if 
the screen fades out when you talk to a person.

*******************************
* A. STREAM (SHIZUKU VILLAGE) *
*******************************

[BAIT AREAS]

WORM: North of cooking contest, Near forked path south of path to field, South 
of wood sprite shrine, Dead end area north of map near waterfall.
SHRIMP: Near trees at southeast corner at the end of the stream.
FROG: Area south of straight bridge.
INSECT: Area southwest of Old Smarty's house, Area southeast of waterfall.
BEE LARVA: Area southwest of waterfall, Two areas west of crooked bridge.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Catching a River Trout (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to Kazuko, the woman standing next to the well near your house, to 
initiate this event. She'll ask you to catch a River Trout for her. Head up the 
river towards the first bridge. River Trout can be found in the area between 
that bridge and the small islet to the south of it (E on the Stream area map). 
It shouldn't be too hard to catch one. If you do run out of Worms just head 
back south to the gray spot of ground north of where the cooking contest is 
being held and search for Worms. It might take a while, but you can get up to 9 
Worms in your inventory before you run out of space. Be sure to keep all the 
fish that you catch to sell to the fish store. Save up for the Spade and Carbon 
Rod. Don't bother buying any bait since you can pretty much catch anything in 
this area using Worms that you can find for free. Once you catch a River Trout, 
return to Kazuko. She'll give you a Treasure Map in return. It gives you 
complicated directions to the treasure, but don't bother. Just head for the 
tree right next to your house on the right. Examine the spot at the base of the 
tree to find "A Piece of Something". It won't show up in your inventory, but 
you need to get this to trigger events in the other areas to advance the story 
line.

~~~~~~~~~~~~~~~~~~~~~~~~
Meeting Naoko (Required)
~~~~~~~~~~~~~~~~~~~~~~~~
When you cross the bridge to the north Naoko will announce herself as your 
rival. She'll challenge you to catch an Ayu larger than her 8 inch specimen. 
You can find Ayu in the lower part of the stream (H and I on the map). Beat her 
and you'll obtain the Salt Grilled Ayu recipe as a reward.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Learning How to Swim (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Past the bridge head north to a house up the hill to find the residence of Old 
Smarty. Talk to him and he'll teach you how to swim. Now you can swim across 
water, but doing so drains you of HP. This will come in handy until you find 
the Washtub later in the Mountain area.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Moving the Boulder (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The road to the north leading to the Mountain area is blocked by a large 
boulder. Talk to the man nearby and you'll be told to talk to Old Smarty. 
Smarty is still asleep on his feet, but Kayo will tell you to catch a Yamame 
and offer it to the wood sprite at the shrine. You need to catch a Yamame at 
least 13 inches long. Yamame can be found in the areas south of the waterfall 
(B and C on the map). Return to the shrine near the boulder with the Yamame and 
the wood sprite will appear and remove the boulder. Now you have access to the 
Mountain area.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Yoko and Takako (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~~
After the boulder blocking the Mountain path is removed this event will become 
available (you might have to do a few events in the Mountain area first). Talk 
to Yoko (the blond haired girl with the blue sailor school dress) south of 
where the boulder was. Apparently something's happened between her and her best 
friend Takako, and now she's asking you for your help. Take the invitation she 
gives you and head back to the straight bridge to the south. Go across and keep 
following the path west until you see a girl with glasses blocking the path 
(west of E on the map). This is Yoko's friend Takako. She's apparently upset 
over a dish that Yoko cooked for her. Yoko doesn't know why she's so upset, but 
suggests that if she cooks Takako's favorite dish all might be forgiven. Talk 
to Takako again and you'll find out she has a craving for Salmon. The easiest 
place to catch a Salmon is the bridge area to the northeast of the Mountain 
area (L on the map). Take the Salmon back to Yoko and she'll make a dish for 
Takako. Takako will finally make up with Yoko (sort of) and move out of the 
way, opening the way to the Field area. Yoko will give you the Boiled Prawn and 
Blackened Newt recipes as a reward. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Straw Millionaire I (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Once you learn how to swim you can access the small islet east of the village 
(I on the map). Here you'll encounter an odd looking Harvest Sprite who 
promises to make you very happy. He'll give you a ??? Seed. Like the "Piece of 
Something" it won't show up in your inventory, but you'll need it to complete 
the next part of this event in the next area.

*****************************
* B. MOUNTAIN (MINAMO PASS) *
*****************************

[BAIT AREAS]

FROG: Areas north and south of the two fishermen to the southeast of the lake.
INSECT: Area along the side of the east most area of the map along the 
mountain.
BEE LARVA: Area west of the pond on the center island.
FISH EGG: Area along the coast northeast of the bridge from the stream area, 
southwest area of small island southwest of the northeast bridge.
SMALL FISH: Along the peninsula shoreline southwest of the center island.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Meeting Nusshie (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~~

South of the lake you'll find Nusshie, the local resident lake monster. It 
seems he's quite hungry for some fish. Help him out by catching three fish for 
him. It doesn't matter what kind of fish they are, but they all need to be the 
same type of fish. Once you've fed him three fish of the same type you'll get 
another treasure map like the one you received in the stream area. Head back 
north and swim across to the island north of the bridge. Examine the base of 
the tree on the island to find the second "Piece of Something".

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Benkei and the 100 Fish (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A fisherman named Benkei is blocking the bridge to the island. He's attempting 
to catch 100 fish, and he has 99 so far. He won't move from his spot until he's 
caught 100, but he can't catch fish since is basket is too heavy for him to 
fish. You'll offer to catch him his last one if he just gets out of the way. 
He'll agree, but he chooses an extremely rare fish for his 100th catch: a rare 
Albino Rainbow Trout. Albino Rainbow Trout appear very infrequently in the area 
south of the bridge (H on the map). Since it's hard to catch them from the 
bridge head for the small island south of the bridge and try to catch them from 
the north shore of the island. This may or may not take you a long time, since 
they appear very rarely. With some patience and a lot of luck you'll catch one. 
Bring it back to Benkei. He'll scoff at your offer, but a deal is a deal and 
he'll move aside, allowing you access to the island. Examine the shrine on the 
island and you'll find the Washtub item. You can use this to row across bodies 
of water instead of swimming (select it from the item screen). This uses up 
less HP than swimming. You can also cast your line from the Washtub so you can 
catch fish in locations that you normally wouldn't be able to. Note that the 
Washtub floats along with the current, so if you decide to fish along a river 
or stream make sure to "wedge" yourself into the rocks so you don't float away.

Note the pond nearby. This pond contains Honmoroko, Smelt, and Frogs (not the 
bait Frogs). This is important since Honmoroko and Smelt are the key 
ingredients for two relatively simple recipes: Smelt Tempura and Sweet Stewed 
Honmoroko. Since both fish are easy to catch here (Frogs rarely bite), this is 
a great place to practice your cooking when you have the time.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Recipe in a Bottle (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In the Stream area is a man named Minoru who's standing to the right of the 
winding bridge (C on the map). Talk to him and he'll tell you about a recipe in 
a bottle he found floating downstream. Minoru tried the recipe out and he loved 
it. Now he wants to find out who made the recipe. Head to Old Smarty's house. 
Kayo will tell you it probably came somewhere in the Mountain area. Head to the 
Mountain area and talk to the first woman you see before the bridge (near D on 
the map). This is Shizu and she's the one who sent the recipe downstream. 
She'll agree to meet with Minoru. After a rather disturbing scene Shizu will 
give you her recipe (Butter Grilled Big Iwana).

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Great Brown Trout (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Naoko is waiting for you in the village. Apparently there's been a problem with 
a Great Brown Trout in the area, and it's up to the two of you to catch it. You 
need to capture a Great Brown Trout that's 31 inches or larger. The easiest 
place to do this is in the area south of the bridge-connected island (F on the 
map). Naoko is fishing in that area as well, but she's a little off (she's 
actually fishing in the D section of the map). If you see her you're too far to 
the left of the area. If you don't have a Fly Rod it's going to be extremely 
difficult to catch one since the shoreline in the area is still water. The 
Great Brown Trout is the largest fish in the area. Even with a Fly Rod it's 
going to be a difficult catch. You'll know when you've hooked one since it's 
big and ugly looking. When you do catch one bring it back to Naoko. You'll 
receive a Deluxe Lunch as your reward.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Black Bass Festival (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Just east of the village you'll find a woman named Sachiko. Talk to her and 
she'll tell you about a population explosion of Black Bass in the area. To 
celebrate the village is having a Black Bass festival. She'll ask you to catch 
six Black Bass for the festivities. Depending on your luck this will take quite 
a bit of time. You can find Black Bass near the bridge to the northeast or 
anywhere around the bridge-connected island. Bring six Black Bass back to 
Sachiko and she'll give you a Boiled Prawn recipe.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Straw Millionaire II (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A man named Kaoru is near the northeast bridge. Talk to him and he'll express 
interest in the ??? Seed that you received from the Harvest Sprite in the 
Stream area. Give Kaoru the ??? Seed and he'll give you a Vegetable Set in 
return. This item is necessary for the third part of this event in the Field 
area.

~~~~~~~~~~~~~~~~~~~~~~~~~~
The Mineral Rod (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~
This event only becomes available once you've opened up the Swamp area. Return 
to the village. Near the docks sitting in a boat is Dan (Kai) from the Harvest 
Moon: Friends of Mineral Town game. If you talk to him 50 times he'll ask you 
what you like to eat. Answer "Fish, of course!" and he'll give you the Mineral 
Rod, the best bait rod in the game.

*******************************
* C. FIELD (ASATSUYU VILLAGE) *
*******************************

Note: The game incorrectly shows Swamp in the loading screen for the Field 
area.

[BAIT AREAS]

SHRIMP: Northeast corner of northern pond near the edge of the pond.
FROG: Six areas in the waterways between the fields. Closest area is the 
waterway between the two fields west of the cooking contest area.
INSECT: Southeast corner of northern pond, Area east of southern pond, Area 
northwest of village.
PASTE BAIT: Areas north and south of the cooking contest, Area south of the 
students.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dinner for Seriko (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In the northeast corner of the Field area across the northern pond is Seriko's 
house. She's outside deciding what to cook for dinner. She has a "Piece of 
Something" and is more than willing to give it to you, provided you help her 
out with her dinner. She's cooking several dishes and needs three different 
fish. She asks for an Eel, Iwana, and Smelt. Eel can be found in the southern 
pond in the Field area (H and I on the map). Iwana can be found near the 
waterfall in the Stream area (A and B on the map). Smelt can be found in the 
small pond on the bridge-connected island in the Mountain area (B on the map). 
Bring all three fish back to Seriko and she'll give you her "Piece of 
Something".

~~~~~~~~~~~~~~~~~~~~~~~~~
Mamoon's Curry (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~
Mamoon (the man in orange with the turban) is blocking the road leading to the 
Rapids area south of Shizuku village (Stream area), but you won't be able to 
start this event until you've opened up the Field area. Talk to him and you'll 
find out he's in the area trying to perfect his curry recipe. He won't move 
until he does so, so you'll need to help him complete his curry if you want to 
get past. First it's Takako, then Benkei, and now Mamoon. Sheesh. What is up 
with all these people blocking roads in the game? In any event, Mamoon will ask 
you to get some ingredients for his curry. First off is an Itou, which you can 
find in the waterfall area (A on the map). Use the Washtub to get next to the 
waterfall and cast your line from there. It might take a while, and you might 
actually catch a Big Itou instead (in which case expect a big fight reeling 
them in). Next on the list is a Cherry Salmon. You should be able to catch one 
easily south of the waterfall (B and C on the map). The last ingredient is a 
Prawn. Prawns are located in the ponds in the Field area. You can try the dark 
area in the north pond (F on the map) or the south pond area (I on the map). 
Personally I went with the north pond. As you might expect Prawns are very 
small, and they are very difficult to catch since they rarely appear. A Fly Rod 
is a must here. You can tell if you've caught a Prawn since when you hook one 
you'll see the line spin around in the water rather than the screen switching 
to an underwater view. Once you've caught a Prawn head back to Mamoon with the 
three ingredients. He'll use you as his guinea pig to test the curry out (which 
completely restores your HP). Once he's satisfied that the recipe is perfected 
he'll get out of the way and give you his Raw King Carp recipe.

~~~~~~~~~~~~~~~~~~~~~~~~~
Naoko's #1 Fan (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~
Near the Jizo statue in the village is a strange man wearing a headband. He'll 
introduce himself as Naoko's #1 fan and ask if you can get her autograph for 
him. He'll suggest that you catch a Monster Bass for her to impress her. 
Monster Bass can be found in the dark areas in both ponds (F and H on the map). 
Once you've caught a Monster Bass, talk to Naoko who is hanging out on the west 
side of the south pond (left of I on the map). She'll give you her autograph. 
Return to Naoko's #1 fan and he'll give you a Giant Baskett (sic). Despite the 
spelling (typo?) the basket allows you to hold a whopping 50 fish inside of it, 
making this side event very lucrative indeed.

On a side note, the dark areas in both ponds both contain Fighting Fish. These 
small 3 inch fish are fairly rare, but you can sell them at the fish shop for a 
whopping 100 G each! Needless to say, this is a prime spot for some lucrative 
fish hunting for cash.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hunting for Killifish (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This event is not for the faint of heart. Talk to Miss Rumiko in the village 
(she's standing by a large group of students). She'll fret about not being able 
to catch some Killifish for her class science project. She'll ask you to catch 
some for her. There's five students plus her, so that makes a total of six 
Killifish. This wouldn't be a problem normally, except that Killifish are found 
primarily in the rice fields. Seeing fish in the rice fields is extremely 
difficult since the water is very muddy and the fish are very small. Use a Fly 
Rod or a Tanago or Hera Pole if you have it. Since there are other fish other 
than Killifish in the rice fields, catching a single Killifish, much less six 
of them, can be an exercise in frustration. When you accomplish this Herculean 
task, go back to Miss Rumiko and she'll give you a Loach Stew recipe in 
appreciation.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Straw Millionaire III (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In the northwest corner of the Field area is a woman who is interested in the 
Vegetable Set you got from Kaoru in the Mountain area. To get to her you need 
to swim/row across the north pond to where Seriko's house is, and then follow 
the path west until you reach her. Give her the Vegetable Set and she'll give 
you a Bracelet in return.

*****************************
* D. RAPIDS (MIZUKIRI PASS) *
*****************************

[BAIT AREAS]

WORM: Two rice fields in the village.
SHRIMP: Small islet east of the entrance from the stream area, South tip of the 
peninsula north of the rapids area, Area across the rapids west of the village. 
INSECT: Forest area southwest of village.
PASTE BAIT: Area between the three dead trees west of the southern Jizo statue.
MAGGOT: Area north of the small pond.
SMALL FISH: Southeast shoreline of bridge-connected island to the south, 
Southwest corner or map along the western most shoreline.

~~~~~~~~~~~~~~~~~~~~~~~~~
Detective Yama (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~
South of the Jizo statue in the village there's a murder investigation going 
on. Well, actually an attempted murder investigation (this is an E rated game 
after all). Yama doesn't look like he's getting anywhere with his 
investigation, so you decide to help out a bit. Start your investigation by 
talking to Saburo, the old man nearby wearing the straw hat. Next go talk to 
Misako on the bridge-connected island to the south (near H on the map). Next is 
Hironori who is in the house near the bridge to the north (near C on the map). 
Although Suzuka is next, talk to Norio who is on the peninsula to the north 
(left of B on the map). Suzuka is way down south in the area south of the 
bridge (south of I on the map). After that head back to Misako and talk to her 
again. Find Kaori (she's northeast of the small pond near the waterwheel, which 
is K on the map) and talk to her. Finally head back where Misako is and talk to 
Miyuki who's standing nearby. Whew! Turns out Yama didn't need your help after 
all. Once the culprit has been exposed the path to the east that was previously 
blocked by the police opens up, allowing you access to the Swamp area.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Mystery Recipe (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A fisherman named Hiroshi is fishing in the northeast corner of the area (near 
B on the map). Talk to him and he'll lament that he's hungry for a particular 
dish he ate a year ago. He can remember how to make the dish, but doesn't know 
what kind of fish was used as the main ingredient. He'll offer to give you a 
reward if you help him remember the dish, to which you'll grudgingly agree to. 
He thinks the ingredient was Big Iwana. You can find Big Iwana back at the 
waterfall in the Stream area (A on the map). Contrary to its name, the Big 
Iwana aren't really big. It's actually a medium sized fish. I actually wasted a 
few hours trying to catch the big fish, which were usually Big Itou and not Big 
Iwana. Bring the Big Iwana back to Hiroshi and he'll prepare the dish. Turns 
out not to be the fish after all. He thinks the fish is now a Big Rainbow 
Trout. Head back to the Mountain area and catch one in the lake south of the 
central bridge-connected island (A, F, G, and H on the map). It's the biggest 
fish in the area. Take it back to Hiroshi. Nope. That's not it. Hiroshi is 
about to give up, but asks you bring him a Big Catfish. Big Catfish are in the 
Swamp area south of the southern island (G and H on the map). Aim for a medium 
sized fish. If you're unlucky you might end up catching a Monster Catfish by 
accident (you'll know it when you see it). It's possible to catch it with your 
fishing technique as low as level 2 (I've done it myself once), but it's not a 
very pleasant experience. Once you've bagged yourself a Big Catfish head back 
to Hiroshi. Bingo! It seems you've found the mystery ingredient. In gratitude 
Hiroshi will give you a Big Catfish Miso Soup recipe and a treasure map. The 
map refers to three dead trees. Head south to the trio of dead trees to the 
left of the southern Jizo statue. Examine the ground in the center and you'll 
find a fourth "Piece of Something".

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Naoko's Challenge (Required?)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Naoko is waiting for you in the area south of the bridge-connected island. 
She'll challenge you to catch a fish that's larger than her 40 inch Aouo. You 
don't need to catch an Aouo. Any fish larger than 40 inches will do. I already 
had a King Akame in my basket that was larger than 40 inches before I even 
talked to Naoko. You don't get anything for beating her except some grudging 
respect. I'm not sure if you need to clear this event before you can access the 
Swamp.

~~~~~~~~~~~~~~~~~~~~~~~
Finding Miya (Optional)
~~~~~~~~~~~~~~~~~~~~~~~
Talk to the strange looking old man standing (Grandpa) near Hironori's house by 
the north bridge (near C on the map). He'll tell you a sad story about his pet 
Guppy Miya and how he lost her several years ago. Head to the small pond next 
to the waterwheel (K on the map) and start fishing there using a bait rod (or 
Tanago Pole if you have it). If you need bait there's plenty of Maggots just 
north of the pond. The first Guppy you catch there will be, amazingly, Miya. 
You're not done yet though. Miya is sad to leave behind all the friends she's 
made in the pond, so she asks you to catch three of her friends (Guppies). Once 
you have three additional Guppies head back to Grandpa. In gratitude he'll give 
you the Float D (Panda). 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Straw Millionaire IV (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to the girl near the waterwheel (south of B on the map) and she'll comment 
on how pretty the Bracelet that you got from the woman in the Fields is. Give 
the Bracelet to her and she'll give you a Pretty Stone in return.

*****************************
* E. SWAMP (KASUMI VILLAGE) *
*****************************

Note: The game incorrectly shows Field in the loading screen for the Swamp 
area.

[BAIT AREAS]

WORM: Two rice fields in village.
SHRIMP: Small island south of bridge, shoreline southeast of southern island.
FROG: North part of southern island, shore southwest of southern island.
INSECT: Area southeast of southern rice field, Area east of southern island.
BEE LARVA: Area east of northern rice field, Island north of bridge, Area 
southeast of southern island.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Treasure Map (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~~~
In the southeast area of the Swamp (near F on the map) is a boy named Kazuka. 
Speak to him and he'll give you a treasure map that he drew himself. 
Unbelievably, the treasure map actually does lead to treasure. From Kazuka head 
north to the area where a woman is standing nearby (she talks about wild boars, 
it's near C on the map). Around that area to the south you should see a path 
filled with flowers to the right. Follow that path to the end and examine the 
flower bed. You should find the fifth and final "Piece of Something". At this 
point you should hear a rumbling sound coming from the Stream area.

Head back to Old Smarty's house and talk to him. Apparently the earthquake woke 
him up from his stupor. He'll tell you that the "Pieces of Something" are 
actually pieces of a fossil. The fossil is none other than the legendary River 
King. Now that you've completed the fossil the path to the underground lake, 
where the River King supposedly is, is now open. Unfortunately, Old Smarty 
doesn't know where the underground lake actually is. He will however, at Kayo's 
prompting, give you a Master's Pole, which is the best bait pole in the game. 
The entrance to the underground lake is somewhere in the Stream area. In case 
you haven't figured it out, it's a cave underneath the waterfall.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Straw Millionaire V (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If you've been following the Straw Millionaire series of events, here's where 
it all pays off. Talk to the old man Raiko who's standing near the southern 
rice field. If you got the Pretty Stone from the girl at the Rapids, he'll ask 
you for it. Might as well give it to him. In exchange he'll give you the Master 
Lure Rod, the best lure rod in the game.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Inspiration for a Chef (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Talk to the not-so-obvious Caucasian apprentice chef standing in the village. 
He's worried that his master has given up cooking because he has lost his 
inspiration since he's been cooking the same things over and over again. If he 
could get some new ingredients for his master, perhaps he might be inspired to 
start cooking again. Being the helpful soul that you are, you agree to help him 
out by catching a wide variety of fish from outside Kasumi Village. First you 
decide to catch a Big Itou that's 63 inches or bigger. You can find Big Itou 
under the waterfall in the Stream area (A on the map). They're the biggest fish 
in that area, but they have an annoying habit of constantly appearing and 
disappearing along the edges of the area. It's very difficult to catch a Big 
Itou, much less one that's 63 inches or larger. Catching one the right size 
might take you quite a long time. When you finally do catch one, head back to 
the apprentice. Next you'll catch a Silver Buna that's 7 inches or larger. 
Silver Buna are in the Swamp area and can be caught in the area south of the 
southern rice field (E on the map) or south of the eastern end of the bridge to 
the north (C on the map). Amazingly it was the first fish I caught when I tried 
the E area, and it was the right size to boot. Bring the Silver Buna back to 
the apprentice. Next on the menu is Oshorokoma, 9 inches or larger. You can 
find them in the Mountain area near the docks (C on the map). Bring that fish 
back and you'll declare your final catch: a Grass Carp that's 50 inches or 
bigger. You can find them in the Rapids pretty much everywhere in the center of 
the area (E, F, and G on the map). If you catch a Big Grass Carp instead, you 
can use that too. Bring the Grass Carp back to the apprentice. His master will 
come out and scold him for being foolish. Your reward for your excellent 
fishing adventure? A Monster Catfish recipe. Good luck in getting the primary 
ingredient for it though.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fishmonger's Dilemma (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Outside of the fish shop is a fishmonger who has a bit of a problem. He needs a 
Big Akame and Big Snakehead for a customer who's threatening to put him out of 
business. Big Akame are found in the area south of the bridge-connected island 
in the Rapids where Naoko was (J on the map). Big Snakehead are found in the 
Swamp area in the same place you found the Big Catfish for Hiroshi (see The 
Mystery Recipe event in the Rapids section). Bring both fish back to the 
fishmonger. As a reward for helping him he'll give you a Stewed Motsugo recipe.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Catfish Fishing Contest (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Although most of the fishing contests in each area don't give you anything 
other than prize money for winning, winning the Swamp fishing contest gives you 
a special cut scene. Talk to the man in the red shirt next to the sign to start 
the contest (your basket needs to be empty to enter). You'll have five minutes 
to catch as large a Catfish as possible in the Swamp. This includes Big Catfish 
and the Monster Catfish. Catching the Monster Catfish almost guarantees a win 
(unless you're really unlucky and someone catches a bigger Monster Catfish). 
Sometimes you'll luck out and win with just a regular Catfish, but most of the 
time you'll need to catch a Big Catfish for the win. Winning the contest nets 
you 1,000 G and you'll see a special interview cut scene afterwards. Catfish 
and Big Catfish are located to the south of the southern island (G and H on the 
map). The Monster Catfish can be found near there as well (H on the map), but 
you can also find them a bit to the north where the two people fishing by the 
shore are (D on the map). Obviously, the Monster Catfish is the largest fish in 
the lake. If you're fishing technique is at 2 or 3 you're better off trying to 
catch a Big Catfish instead.

~~~~~~~~~~~~~~~~~~~~~~~~~
Finding Mizuki (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~
Just south of the entrance to the Field area standing near the pond is a boy 
named Kazuki. Talk to him and he'll tell you that his younger brother Mizuki 
has run away from home after an argument with his father. You can find Mizuki 
northeast of Kasumi Village in the Swamp. Talk to an old woman east of the 
northern rice field and she'll tell you she saw a young boy run off not too 
long ago. There's a semi-hidden path to the north that leads eastward. Follow 
the path and you should see Kazuki along the way. He'll be relieved you found 
him since he got lost, but he isn't sure if he wants to go back since his 
father is still upset. All might be forgiven if you can find a Prawn to cook 
for him since that's his favorite dish. Prawns can be found in the Field area 
in the same place where you got them for Mamoon earlier while you were hunting 
for them for his curry recipe. They are still as hard to catch as ever. On the 
plus side, this gives you ample opportunities to hunt for Fighting Fish at the 
same time, so it's not entire a waste of time. Once you catch a Prawn, head 
back to the Swamp and SAVE YOUR GAME. When you talk to Kazuki you'll try to 
cook the Prawn in the cut scene. The odds of successfully preparing the Prawn 
is completely random and not dependent on your cooking skill. Since Prawns are 
an incredible pain to catch, be sure to save the game before you meet up with 
Kazuki. That way if you fail to cook the Prawn you can just reset the game and 
try again. Once you successfully cook the Prawn you'll get a Amago Saute recipe 
as a reward.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ayu the Pop Star (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~
To the very south of the Swamp area you'll see Naoko along with Ayu, the self-
proclaimed pop star. They're having an argument as to who's the better 
fisherman, er, woman. Since Naoko's your rival, you'll (involuntarily) help Ayu 
in an Electric Eel catching contest. Whoever brings back the biggest Electric 
Eel wins. There's no time limit here, so try to catch as large an Electric Eel 
as possible. Electric Eels can be found in the same place you find Big Catfish 
(south of the southern island, G and H on the map). They're big, blue, and 
ugly, and can really put up a fight if your fishing technique is low. When you 
think you've caught one big enough, save your game and head back to Naoko. If 
you win, you'll get a Grilled Big Eel recipe. If not reset and try catching a 
bigger Electric Eel.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Final Duel with Naoko (Optional)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If you've cleared the Electric Eel challenge previously, Naoko will be waiting 
for you on the southern island for her final challenge. She'll challenge you to 
a contest where each person catches a fish in a specific size range. It doesn't 
matter what kind of fish it is, as long as it's within the specified size. 
You'll start off the challenge first. The first fish needs to be between 1 and 
11 inches. You can pretty much catch any small fish in the Swamp around that 
size fairly easily. Bring the fish back to Naoko. Note that your basket must be 
empty of all other fish other than the one you're bringing back, or else you'll 
fail the challenge. If that happens you'll have to start over again. The next 
fish needs to be between 16 to 22 inches. Again, try for a medium sized fish in 
the Swamp area. Next is a fish between 26 and 35 inches. This might be a bit 
tricky. You might find a Big Catfish in the Swamp that big. You might have an 
easier time getting something from the Rapids that size. The last fish you need 
is one that's 40 inches or bigger. This one is ridiculously easy. Just catch a 
Big Eel in the Swamp. Electric Eels are even better. Since they're long but not 
big they meet the size requirement without being overly tough to catch like 
some of the other big fish. Bring the last fish back to Naoko and she'll give 
you the Boss Fly Rod (best fly rod in the game) as a sign of your prowess.

***********************
* F. UNDERGROUND LAKE *
***********************

[BAIT AREAS]

???

After you've found all five "Pieces of Something", the underground lake becomes 
available. You can enter via the waterfall in the Stream stage. The Underground 
Lake has three levels (B1, B2, and B3). To get through you'll need to swim/row 
quite a bit, so be sure to bring a lot of food along for the ride. Since there 
aren't any stores in the area, you'll need to make sure you bring lots of spare 
flies/lures. The fish in the Underground Lake range from small and bizarre, to 
colossal and monstrous. If your fishing technique isn't at 5 when you enter, 
you'll have a hard time catching any of the larger fish in the lake.

~~~~~~~~~~~~~~~~~~~~~~~~~
The River King (Required)
~~~~~~~~~~~~~~~~~~~~~~~~~
It's highly recommended to have your fishing technique at 5 before you try 
hunting for the River King, since it can pretty much break your line with a 
twitch if it's anything less than that. The River King can be found only on B3 
of the Underground Lake. It's not the only fish on that level, and it's not any 
bigger on the surface than the larger fish in that area. The key to spotting it 
is that it tends to be alone in the center of the lake, and the dead giveaway 
is that it disappears and reappears rather frequently every few seconds. Equip 
the Mineral Rod with Small Fish, Boss Fly Rod with Streamer, or Master Lure Rod 
with a Vibration lure. The River King bites very rarely, and as mentioned 
previously appears and disappears seemingly at random. With some luck it will 
take the bait. The River King, unlike some of the more aggressive fish like the 
Monster Catfish, is pretty much like an ordinary fish, except it's much, much 
bigger. In fact you'll only see its head in the underwater view. If your 
fishing technique isn't at 5, you pretty much have no chance at catching this 
legendary beast. Once you land this sucker, you'll see your character's 
respective ending. You can continue playing the game afterwards. If you want, 
you can try to complete the fish list for each area, or perhaps attempt to 
achieve a Master level at cooking. Whatever you decide to do, there are still 
plenty of fish out there for you to catch. Congratulations on catching the 
River King!

@~~~~~~~~~~~~~~~~~~~~~@
| 7. Acknowledgements |
@~~~~~~~~~~~~~~~~~~~~~@

Special thanks:

Natsume and Marvelous for creating a wonderful fishing game.

References:

Tips & Tricks Magazine (No.134, April 2006 Issue, p. 20 - 25) River King 
Strategy Guide by Anatole Brown – An very useful strategy guide with 
information on some of the more obscure events in the game. 

Ushi No Tane (http://www.fogu.com/rk4/index.php) – The only English fan web 
site that I'm aware of devoted to River King: A Wonderful Journey. Features a 
great deal of information on the game.

This document may not be reproduced under any circumstances except for 
personal, private use. It may not be placed on any web site or otherwise 
distributed publicly without advance written permission by the author. Use of 
this guide on any other web site or as a part of any public display is strictly 
prohibited, and a violation of copyright. 

Currently this FAQ/Walkthrough is only hosted at www.gamefaqs.com. Do not post 
this document on other web sites without permission from the author. 

Copyright 2006 Brian Nii 
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