.----------------------------.
      _______________     ________________      |      ___________________   |
     |               |   |                |     |     |                   |  |
   __| _____________ |__ |_______________ |__   |   __| __________________|  |
  |   |             |   |                |   |  |  |   |                     |
  |   |             |   |                |   |  |  |   |                     |
  |   |_____________| __|     ___________|   |  |  |   |                     |
  |                  |       |           .---'  |  |   '----------------.    |
  |   _______________|       |___________'---.  |  |                    |    |
  |  |                                   |   |  |  |   .----------------'    |
  |  |                                   |   |  |  |   |                     |
  |  |                    _______________| __|  |  |   |                     |
  |  |                   |                |     |  |   |                     |
  |__|                   |________________|     |  |___|                     |
                                                |                            |
   __    __   __    __   __           __   __   |        ___   __    __      |
  |  |  |    |  |  |    |  |  |\  |  |  |    |  |       |     |     |        |
  |--'  |--  |--'  '-.  |  |  | \ |  |--|  --|  |       |--   |--   '-.      |
  |     |__  |  \  __|  |__|  |  \|  |  |  __|  |       |     |__   __|      |
                                                '----------------------------'



.================================.
|  LAST UPDATED -- September 29  |
'================================'



This FAQ is copyrighted (c) by Jarrod Garripoli. You can e-mail me at

mastervgamer782 (at) hotmail (dot) com

This guide is for private and personal use only. No part or whole of this
document shall be reproduced in any form whatsoever. This document is free and
may not be used for any commercial uses. This document may not be altered
without permission from the author.

When you e-mail me, please do not use any colored backgrounds or fonts. If I
have trouble reading it, I will discard it very quickly. I don't have much time
in trying to decipher what you're trying to say. Also, please see if your
question is answered in the guide before e-mailing me about it. Please put
"Persona 3 FES" or some variation in the subject line so I know what it's about
before I open it. That's all I ask and thank you.

GameFAQs (www.gamefaqs.com) is the only site allowed to use this document,
meaning no other websites are allowed to use this:

THIS MEANS WWW.CHEATCC.COM is NOT ALLOWED to USE or POST this document on their
website.


          .==========================================================.
          |                      SPOILERS ALERT                      |
          |==========================================================|
          |                                                          |
          |           THERE WILL BE SPOILERS IN THIS GUIDE!          |
          |                                                          |
          |==========================================================|
          |                      SPOILERS ALERT                      |
          '=========================================================='



            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|                    TABLE OF CONTENTS                  |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

Due to the immense amount of information present in the FAQ, I have included
a search code system to help alleviate your navigation. Press CTRL + F and then
simply plug in the code on the right side to immediately jump to that section.


    I. Introduction
   II. Game Basics
  III. Battle Basics
   IV. The Journey Walkthrough -----------> A100     ==COMPLETE==
       A. April ---------------------> A101
       B. May -----------------------> A102
       C. June ----------------------> A103
       D. July ----------------------> A104
       E. August --------------------> A105
       F. September -----------------> A106
       G. October -------------------> A107
       H. November ------------------> A108
       I. December ------------------> A109
       J. January -------------------> A110
    V. The Answer Walkthrough ------------> B100
   VI. Characters                                    --Coming Soon--
  VII. Social Links ----------------------> D100     ==COMPLETE==
 VIII. One Round Max Social Links                    --Coming Soon--
   IX. Tartarus --------------------------> F100
    X. Persona Compendium ----------------> G100
   XI. Fusion Database -------------------> H100     ==COMPLETE==
       A. Fool Arcana ---------------> H101
       B. Magician Arcana -----------> H102
       C. Priestess Arcana ----------> H103
       D. Empress Arcana ------------> H104
       E. Emperor Arcana ------------> H105
       F. Hierophant Arcana ---------> H106
       G. Lovers Arcana -------------> H107
       H. Chariot Arcana ------------> H108
       I. Justice Arcana ------------> H109
       J. Hermit Arcana -------------> H110
       K. Fortune Arcana ------------> H111
       L. Strength Arcana -----------> H112
       M. Hanged Man Arcana ---------> H113
       N. Death Arcana --------------> H114
       O. Temperance Arcana ---------> H115
       P. Devil Arcana --------------> H116
       Q. Tower Arcana --------------> H117
       R. Star Arcana ---------------> H118
       S. Moon Arcana ---------------> H119
       T. Sun Arcana ----------------> H120
       U. Judgement Arcana ----------> H121
       V. Aeon Arcana ---------------> H122
  XII. Fusion Recipes (Journey) ----------> I100
       A. Basic Recipes -------------> I101          ==COMPLETE==
       B. Advanced Recipes ----------> I102
 XIII. Fusion Recipes (Answer)                       --Coming Soon--
  XIV. Elizabeth's Requests --------------> K100
   XV. Weapons ---------------------------> L100
  XVI. Armors & Accessories --------------> M100
 XVII. Items -----------------------------> N100
XVIII. Weapon Fusion ---------------------> O100     ==COMPLETE==
  XIX. Skills                                        --Coming Soon--
   XX. Bestiary (Journey) ----------------> Q100     ==COMPLETE==
  XXI. Bestiary (Answer)                             --Coming Soon--
 XXII. Odds & Ends (Journey) -------------> S100
       A. Shops ---------------------> S101          ==COMPLETE==
       B. Shuffle Personas ----------> S102          ==COMPLETE==
       C. Shuffle Misc. -------------> S103          ==COMPLETE==
       D. Gems ----------------------> S104          ==COMPLETE==
XXIII. Odds & Ends (Answer) --------------> T100
       A. Shops ---------------------> T101
       B. Shuffle Personas ----------> T102          --Coming Soon--
       C. Shuffle Weapons -----------> T103
       D. Gems ----------------------> T104          --Coming Soon--
       E. Chest Contents ------------> T105
XXIII. Updates ---------------------------> U100
 XXIV. Frequently Asked Questions
  XXV. Acknowledgements




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|                    I. INTRODUCTION                    |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

Welcome to my Persona 3: FES FAQ/Walkthrough. As you can see from the table of
contents, I plan to include quite a bit of content into this one guide. Am I
crazy? Maybe so, but I've always been a bit of an information monger when
playing any kind of game and Persona 3 is no exception. If you've play the
original Persona 3, then The Journey will be nothing new to you, although there
are some new elements within The Journey for you to experience and some changes
to pre-existing content. These are:

- New Personas
- New Social Link (Aeon)
- New events with SEES members and friends
- New difficulty mode (Hard)
- New fusion system that allow you to fuse Personas to weapons
- New requests from Elizabeth
- And many more things

Besides the obvious new things for The Journey, there is a brand new story
element in FES, called The Answer. A month after the finale of The Journey, the
group finds itself in another situation that has them putting their trust in the
hands of a stranger. They are trapped in the school dorm and are reliving the
same day over and over again. Note that the difficulty of The Answer is
equivalent to The Journey's Hard mode (according to the manual, but it's said
that it's equal to Normal mode). You cannot use any saved data from The Journey
for The Answer; if you want any more details, check out the beginning section
of the walkthrough for The Answer.

One more thing before this introduction is wound up. Upon starting The Journey,
you will have the option of carrying over data from a save on the original
Persona 3. Note that you can use a save from ANYWHERE in the game and only
certain things will carry over. These things are as follows: Persona
Compendium (all Personas are reset to their base levels and skills), Fusion
Spells that you have performed, the current Academics, Charm and Courage
attributes, and the last thing that carries over is the items you receive from
the max Social Links. Nothing more and nothing less than those things.




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|                    II. GAME BASICS                    |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

Shin Megami Tensei: Persona 3 FES is quite a complicated game to beginners, but
maybe not as confusing to experienced players of the SMT franchise. The game
combines the life simulation genre with the traditional aspects of a RPG. The
life simulation portion of the game doesn't take the back burner, since you will
pretty much be living the life of a high school student, with the added twist
of fighting demons. The game is divided into two parts: The Journey, which is
the original Persona 3 game with new content, and The Answer, which is a brand
new story and like an expansion to The Journey.



                                /=============\
                               (  THE JOURNEY  )
                                \=============/

The Journey is the original Persona 3 game with a lot of new content added. It
is basically divided into a normal high school student's school year and the
abnormal life of fighting the evil Shadows. Each day consists of time "periods"
divided into Early Morning, Morning, Lunchtime, Afternoon, After School,
Evening, and Late Night. There is one extra portion of the day; the Dark Hour,
which is a "hidden" hour that occurs every night at midnight, with no
exceptions. Note that sometimes, time will progress automatically through these
periods of time.

Early Mornings -- Spent going to school
Mornings       -- Either a lecture or story event
Lunchtime      -- Classmates asking if you'll hang out with them later
Afternoon      -- In school, usually a lecture or story event
               -- During days off, free time
After School   -- Free time to work on Social Links or other things
Evening        -- Normally, can do whatever you want and only time you can go
                  to Tartarus
               -- Only a few Social Links can be worked on in the Evening and
                  only place you can visit outside of Dorm is Paulownia Mall
Late Night     -- If you opt to not go to Tartarus, then you can either study
                  before sleeping or sleep earlier
Dark Hour      -- Besides scripted events, you only see this if you choose to
                  go to Tartarus during the Evening

During days off, days are usually divided into Daytime, Evening, Late Night/Dark
Hour periods. During Daytime and Evening, you are pretty much free to do what
you want. Late Night is whenever you opt to not go to Tartarus and are given a
choice to either study or sleep earlier. Dark Hour will either be scripted
events or if you do decide to go to Tartarus.


 .-----------------.
(  LAY OF THE LAND  )
 '-----------------'
You will be spending an extraordinary amount of time outside of battle in The
Journey and there are quite a number of places to visit. At first, it can be
rather confusing because of not knowing what certain things do in the places
you visit. One of the main buildings in which you'll be seeing a lot of is
Gekkoukan High School, as the main story of The Journey revolves around the
school year. Here is a top-down view of the school:


  .-------------.                    ____________   ____________________
  | FIRST FLOOR |                   |            | |                    |
  '-------------'                   |            | |                    |
 1) Library                         |            | |        Field       |
 2) Nurse's Office                  |            | |                    |
 3) Faculty Office                  |  Swimming  | | ___________________|
 4) Women's Restroom                |    Pool    | ||   ________________
 5) Men's Restroom                  |            | ||  |                |
 6) Gift Shop                       |            |_||__|                |
 7) Home Economics Room             |______________  __                 |
 8) Women's Restroom                              _||_ |                |
 9) Men's Restroom                               |    ||                |
10) Music Room                                   |    ||                |
11) Dark Room                                  .'|    ||    Gymnasium   |
12) Laboratory               Persimmon Tree-->|       ||                |
13) Art Room                                   '.|    ||                |
14) Janitor         _________                    |    ||                |
                   |___  | | |<- to F2A          |    ||                |
     _____    4 5  | 6 | |_|_|  _____  11        |_  _||________________|
    |     |  |Ż|Ż| |___|     | |     | |Ż|ŻŻŻŻŻ| |   _|
    |  1  |  | | | |         | |  7  | | | 12  | |  |_|<----- to F2B
 ___|__ __|__| | |_|         |_| ___ |_| | ___ |_|    'ŻŻŻŻ|
|__ ____ ____ _____           __   ___ ___ __ ___ ____| 14 |
 |   | |       |   |         | | | | |     ||     |    ŻŻŻŻ
 | 2 | |   3   |   |         | | | | | 10  || 13  |
 |___| |_______|   |_ __ __ _| |_|_| |_____||_____|
                   | Entrnce |  8 9
                   |         |
                   |         |
                   |         |
                   |_________|
                   SCHOOL GATE


  .--------------.
  | SECOND FLOOR |               15 16  ____   ____   ______
  '--------------'       To 1FA  |Ż|Ż| |    | |    | |    |_|<-- To Rooftop
15) Women's Restroom        |    | | | | 17 | | 19 | |    |_|<-- To 1FB
16) Men's Restroom         \|/   | | | |    | |    | |      |
17) Student Council Room   |Ż|ŻŻŻ     ŻŻ  ŻŻŻŻŻ  ŻŻŻŻ       |
18) Class 2-E               ŻŻŻŻŻŻ| ŻŻŻŻŻ |Ż| ŻŻŻŻŻ |ŻŻŻŻŻŻŻ
19) PA Room                       |  18   | |  20   |
20) Class 2-F                     |_______| |_______|



 .-------------------.
(  SEEING THE SIGHTS  )
 '-------------------'
On April 21 and onwards, you will have the option of being able to explore
the town and visit many places. The choices are Paulownia Mall, Port Island
Station, Iwatodai Station, Naganaki Shrine and the Dorm. Outside of the Dorm, 
the only other place you can visit in the evening hours is Paulownia Mall.
Knowing the various functions of these places is ideal to get the full use of
everything. Note that if you return to the dorm during the daytime hours, you
will be forced into the evening hours, so make the most of your time and
try to do at least something in the day.

Paulownia Mall is the center for your shopping needs and the ideal place to
work on raising your attributes. You can buy armor, weapons, accessories and
even items to help you in-battle. There is even an entrance to the Velvet Room
in the alley beneath the stairs that lead to Club Mandragora. New to FES is the
ability to play games at the Game Panic arcade, which allows you to raise
attributes and even the stats of your equipped Persona.

Port Island Station doesn't house much, but it does have a movie theater, a
floral shop and it also is home to a darker side in the back alleyways. The
main focus of Iwatodai Station is the numerous fast food restaurants that can
improve your attributes. The Naganaki Shrine is home to some of the more unique
functions in the game, with an offeratory box that can increase Academics and
a fortune box that can actually improve you relationship with your Social Links.
The Dormitory is where you and the other SEES members live, and it is where your
base of operations pretty much is located (also is where you can save your
game). The following table shows all of the functions in the various places,
along with when you can and can't visit them:

**NOTE: You can only visit Port Island Station, Iwatodai Station and the
        Naganaki Shrine during the day. Paulownia Mall and the Dorm are the only
        two places available to you in the night.

 .================.
/  PAULOWNIA MALL  \
|==============================================================================.
| Aohige Pharmacy     | Allows you to buy healing items for battle. Has sale   |
|                     | on Saturdays                                           |
|---------------------|--------------------------------------------------------|
| Be Blue V           | Sells accessories. Discount on Sundays (closed at      |
|                     | night)                                                 |
|---------------------|--------------------------------------------------------|
| Chagall Cafe        | Raises charm for 500 yen. Unavailable on Thursdays     |
|---------------------|--------------------------------------------------------|
| Club Escapade       | Home to Tower S. Link. Only open in the evenings       |
|---------------------|--------------------------------------------------------|
| Game Panic          | Quiz Game -- Increase Academics (3,000; Wed & Sat)     |
|                     | Print Club -- Increase Charm (1,500; Mon & Thur)       |
|                     | Horr House -- Increase Courage (3,000; Tue & Fri)      |
|                     | Lucky Fort -- Eq Persona's MAG (2,000; Wed, Sat & Sun) |
|                     | Punch Bag -- Eq Persona's STR (2,000; Mon, Thur & Sun) |
|                     | Mole Whack -- Eq Persona's END (2,000; Tue, Fri & Sun) |
|---------------------|--------------------------------------------------------|
| Mandragora          | Raises courage for 800 yen. Unavailable on Fri and Sat |
|---------------------|--------------------------------------------------------|
| Police Station      | Sells weapons and armor. Only open during days and it  |
|                     | has discounts on Mondays                               |
|---------------------|--------------------------------------------------------|
| Shinshoudo Antiques | Trade in gems for items and Incense Cards. Can also    |
|                     | fuse Personas to Nihil weapons. Opens June 9.          |
'====================='========================================================'

 .=================.
/  NAGANAKI SHRINE  \ (ONLY DURING DAY)
|==============================================================================.
| Fortune Box    | Can improve any Social Link (10 points); Also can gain/lose |
|                | money depending on luck; Can also fix any Links in reverse  |
|----------------|-------------------------------------------------------------|
| Inari Shrine   | Has a multiple of effects:                                  |
|                |                                                             |
|                | Random stat raised on one of your party members             |
|                | Increased money from the Coin Cards in the Shuffle*         |
|                | Increase in amount of EXP gotten from fights*               |
|                | Chance of fusion accidents increase*                        |
|                | Enemies drop more items*                                    |
|                | Harder to get tired*                                        |
|                | Can change relatively useless items into something useful   |
|                | Increase in money (small amount, double, triple)            |
|----------------|-------------------------------------------------------------|
| Offeratory Box | Pay 100 yen to increase Academics; Get higher increase if   |
|                | in Great status                                             |
'================'============================================================='

*These effects only last the night that you pray


 .=====================.
/  PORT ISLAND STATION  \ (ONLY DURING DAY)
|====================================================================.
| Rafflesia   | Sells flowers that you can give to dateable S. Links |
|-------------|------------------------------------------------------|
| Screen Shot | Able to see movies that boost attributes             |
|             |                                                      |
|             | Even-numbered months -- Courage                      |
|             | Odd-numbered months -- Charm                         |
|             | Also events where you can see movies with friends    |
|             | that boost attributes (fixed)                        |
|-------------|------------------------------------------------------|
| Back Alley  | There is a Mahjong Parlor and a bar back here used   |
|             | for Elizabeth's requests.                            |
'============='======================================================'

 .==================.
/  IWATODAI STATION  \ (ONLY DURING DAY)
|=======================================================================.
| Bookworms          | Home to the Hierophant S. Link                   |
|--------------------|--------------------------------------------------|
| Hagakure           | Increase Charm for 900 yen; Unavailable Sat      |
|--------------------|--------------------------------------------------|
| Octopia            | Can buy Takoyaki for 400 yen                     |
|--------------------|--------------------------------------------------|
| Wakatsu Restaurant | Increase Academics for 680 yen; Unavailable Tues |
|--------------------|--------------------------------------------------|
| Wild-duck Burger   | Increase Courage for 500 yen; Unavailable Thurs  |
'===================='=================================================='


 .------------.
(  ATTRIBUTES  )
 '------------'
You may have noticed above about some of the functions granting an increase
in Academics, Charm or Courage. These are your attributes and they affect many
things, such as Social Links and certain events throughout the game. There are
a variety of ways to raise each attribute, and with each one having up to 6
levels. All of the attributes use a point system to denote when one should go
up a rank and each action that raises that attribute gives a set number of
points. The following are all of the actions, rank names and the points needed
to rank for the attributes:


 .===========.
/  ACADEMICS  \
|=============================.  .====================.======================.
| Slacker       | 0-19 pts    |  | Study at dorm      | +2 (+4 on days off)  |
|---------------|-------------|  |--------------------|----------------------|
| Average       | 20-79 pts   |  | Lecture            | +2                   |
|---------------|-------------|  |--------------------|----------------------|
| Above Average | 80-139 pts  |  | Offeratory Box     | +2 (+4 if Great)     |
|---------------|-------------|  |--------------------|----------------------|
| Smart         | 140-199 pts |  | School Library     | +2                   |
|---------------|-------------|  |--------------------|----------------------|
| Intelligent   | 200-259 pts |  | Quiz Game (arcade) | +4 (Wed & Sat)       |
|---------------|-------------|  |--------------------|----------------------|
| Genius        | 260+ pts    |  | Wakatsu Restaurant | +3                   |
'==============='============='  |--------------------|----------------------|
                                 | Summer School      | +3 a day (8/10-15)   |
                                 |--------------------|----------------------|
                                 | Summer Film Fest   | +4 (not everyday)    |
                                 '===================='======================'
 .=======.
/  CHARM  \
|=========================.  .=====================.==========================.
| Plain       | 0-14 pts  |  | Answer Question     | +2 (only if correct)     |
|-------------|-----------|  |---------------------|--------------------------|
| Unpolished  | 15-29 pts |  | Chagall Cafe        | +2                       |
|-------------|-----------|  |---------------------|--------------------------|
| Confident   | 30-44 pts |  | Print Club (arcade) | +4 (Mon & Thurs)         |
|-------------|-----------|  |---------------------|--------------------------|
| Smooth      | 45-64 pts |  | Hagakure            | +3                       |
|-------------|-----------|  |---------------------|--------------------------|
| Popular     | 65-79 pts |  | Movie Theater       | +4 (odd-numbered months) |
|-------------|-----------|  |---------------------|--------------------------|
| Charismatic | 80+ pts   |  | Summer Film Fest    | +4 (not everyday)        |
'============='==========='  |---------------------|--------------------------|
                             | Exam results        | +1-4 depending on how    |
                             |                     | well you did             |
                             '====================='=========================='
 .=========.
/  COURAGE  \
|=========================.  .==================.===========================.
| Timid       | 0-14 pts  |  | Nurse's Office   | +2 (sick or tired only)   |
|-------------|-----------|  |------------------|---------------------------|
| Ordinary    | 15-29 pts |  | Horror House     | +4 (Tues & Fri)           |
|-------------|-----------|  |------------------|---------------------------|
| Determined  | 30-44 pts |  | Mandragora       | +2                        |
|-------------|-----------|  |------------------|---------------------------|
| Tough       | 45-64 pts |  | Wild-duck Burger | +3                        |
|-------------|-----------|  |------------------|---------------------------|
| Fearless    | 65-79 pts |  | Movie Theater    | +4 (even-numbered months) |
|-------------|-----------|  |------------------|---------------------------|
| Badass      | 80+ pts   |  | Summer Film Fest | +4 (not everyday)         |
'============='==========='  '=================='==========================='



                                /============\
                               (  THE ANSWER  )
                                \============/

This new chapter, exclusive to FES, shows the rest of the story that happens
after the end of The Journey. It takes place about a month after the finale of
The Journey, where everyone will find themselves in another dangerous situation
where they are trapped inside their dorm. They have to put their trust in
someone they don't know, while they will have to traverse another series of
battles hoping to find an answer. Note that the difficulty of The Answer is
equivalent to Hard mode on The Journey.

The Answer is a pretty simple play mode, where you are limited in what you can
do. You do not have access to a Compendium, weapon fusion, Social Links, your
attributes, fusion spells or requests from Elizabeth. You do get access to
shops, but you can't access them from the start. Aigis will gain the ability
to be able to use multiple Personas, with a maximum of 12 slots from the very
beginning (Athena will not be available at all).



 .----------------------------.
(  TIPS & TRICKS FOR THE GAME  )
 '----------------------------'
- On your very first playthrough of the game, it's best to play without a guide
  and only use one if you are really stuck in the game.

- Note that if you transfer data from the original Persona 3 over to FES, you'll
  have access to your Compendium when it becomes available. There are no level
  restrictions here, as you only need enough money to be able to summon any
  Persona you have.

- If you're new to the game, play on Easy or Normal, since Hard is quite
  difficult if you don't know the ins and outs of the game.

- Trying to max all Socials Links on your first playthrough is highly not
  recommended, as it tends to detract from the overall enjoyment of the game. It
  is much easier to max all of the Social Links on a New Game+.

- Depending on whether you get fusion crazy or not, you will be able to find a
  lot of equipment during your exploration of Tartarus. That means it might not
  be a good thing to buy equipment from the police station every single time it
  is upgraded.

- Early in the game, it's wise to make sure you have all four basic elements
  covered in your skills. Likewise with the offensive spells, you will want to
  make sure you have Personas that will cut the damage of elemental spells down.

- Later in the game, it's still important to keep the basic elements covered,
  but you'll have to start keeping the light and dark aspects covered. Light and
  dark attacks either kill (hit) or not kill (miss); there's no damage involved.

- Social Links can be quite intimidating, but it's not necessarily that bad.
  Do school-time Links during school days and when you have school off, do the
  Social Links that are outside of school.




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|                   III. BATTLE BASICS                  |
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

Battles in Persona 3: FES are very important and can be quite the challenge if
you don't know what you're doing. With the exception of special bosses, all
other battling is going to be done inside the two dungeons. There are no
differences between The Journey and The Answer in terms of battling, so this
section can and will apply to both modes.


 .----------------------.
(  ENCOUNTERING ENEMIES  )
 '----------------------'
All of the Shadows in the game appear on your screen as black blobs that crawl
around on the floor of varying sizes. There are three types: regular Shadows
that are black and contain random enemies, red Shadows that are stronger than
normal and have fixed enemies, and golden Shadows that are rare and are
different. The size of the regular Shadow does not dictate its strength, but
rather it tells you how many enemies you will fight. A small Shadow that has
only one enemy may be tougher than a large Shadow that contains five.

As you run around the dungeons, you initiate battles by either hitting the
Shadows or the Shadow hitting you. Depending on whom hits whom first, you (the
player) or the enemy may get an advantage over the other. If the Shadow spots
you while running around, an exclamation point appears over its head and it will
chase you. On Normal and Easy, if you hit them while they're chasing you, then
neither side gets an advantage; on Hard, the enemy will most likely always get
an advantage. If the Shadow runs into you when it spots you, it will get the
advantage. If you manage to hit the Shadow without it spotting you, then you
will get the advantage.


 .-------------------.
(  BASICS OF A FIGHT  )
 '-------------------'
Once you get into a fight, you have a myriad of options available to you via
your Battle Commands. They are Attack, Skill, Item, Tactics, Persona, Escape and
Wait.

.=========.============================================================.
| COMMAND |                         EXPLANATION                        |
|=========|============================================================|
| Attack  | Attack enemy with weapon                                   |
|---------|------------------------------------------------------------|
| Skill   | Use a skill from your equipped Persona                     |
|---------|------------------------------------------------------------|
| Item    | Lets you use an item                                       |
|---------|------------------------------------------------------------|
| Tactics | Set tactics to your party members                          |
|---------|------------------------------------------------------------|
| Persona | Switch Personas; Can only be used once per turn            |
|---------|------------------------------------------------------------|
| Escape  | Escape from battle, but may fail; 100% guarantee if Player |
|         | Advantage                                                  |
|---------|------------------------------------------------------------|
| Wait    | Skips your turn; Shortcut is Square button                 |
'========='============================================================'


 .-------------------.
(  ANALYZING SHADOWS  )
 '-------------------'
This is one of the first things you should always do when encountering new
Shadows. Doing so will allow you to examine the weaknesses and strengths of the
enemies you come across. You can access the Analyze command via the Tactics
option in battle by selecting the bottom option; you can also access it by using
the L1 shortcut. It is very important to analyze enemies, since the party
members' A.I. will adjust and not use any skills that might help the enemy.


 .------------.
(  AFFINITIES  )
 '------------'
There are various affinities that each Shadow and Persona has in the game.
Unlike some games which use an opposing elemental system (like fire and water
are opposites of each other and one is weak against the other), this game uses
a straight weakness/strength system in regards to the elements. There are a
total of 9 different resistances (10 if you include Almighty, but only one
enemy is strong against that in the entire game) that a Shadow or Persona can
have. Physical attacks are split into Slash, Strike and Pierce types, then you
have the four basic elements of Fire, Ice, Electricity and Wind. Lastly, there
are instant-kill spells of the Light and Dark variety. Each Shadow and Persona
can have one of six affinities to the above resistances: weak, neutral (take
full damage), strong (can be anywhere from 90% to 10%), nullify, repel and
absorb.


 .-----------------.
(  "1 MORE" SYSTEM  )
 '-----------------'
Combat in the game is a turn-based affair, with a special system in place dubbed
the "1 More" system. This whole idea stems from the affinities above and
revolves only around single-target skills. Whenever you, a party member or a
Shadow hits the weak spot with a single-target skill or with a critical physical
attack, that person or Shadow will gain an extra attack. This does not apply
to any multi-target skills (like Maragi), as exploiting any weaknesses or
getting criticals with those will not give a "1 More." It is definitely possible
to end a fight (especially using the next method) just as soon as it begins by
exploiting weaknesses and abusing the "1 More" system. When you do hit a
weakness or score a critical hit, the target will be knocked down and any attack
on that knocked down target will make it stand up again.


 .----------------.
(  ALL-OUT ATTACK  )
 '----------------'
As you're exploiting weaknesses, you'll undoubtedly run across a situation where
you will have the option of using an All-Out Attack. Your opportunities to use
this are when there is at least one enemy left that either is knocked down by a
critical, hit by its weakness or misses with its own physical attack and
stumbles to the ground. If you encounter 3 enemies and hit all three with an
attack that targets its weakness to knock them all down, then you will get a
chance to trigger an All-Out Attack. Using the same example, if you knock two
enemies down and then kill the third with a normal, non-critical attack, then
you will not get an opportunity to trigger an All-Out Attack.

Note that any enemy or party member that is knocked down will have to waste a
turn in order to get back up again. This is especially useful when you know an
All-Out Attack will not finish off that enemy, so you can refuse to do the
attack. You can set your party to Stand By, knock all of the enemies down and
then decline the All-Out Attack; this will make all of the enemies waste their
turns getting up instead of getting attacks on you. This is definitely one
tactic that will come in handy if you're playing Hard difficulty.


 .---------.
(  TACTICS  )
 '---------'
Your party members are controlled by A.I. in this game, meaning you don't have
direct control over what they do in a battle. However, with the Tactics menu,
you do have access to a general frame of mind for your party members. You start
off with four tactics: Act Freely, Heal/Support, Assign Target and Stand By. The
rest of the tactics are learned throughout the storyline.

.===============.==============================================================.
|    TACTIC     |                          EXPLANATION                         |
|===============|==============================================================|
| Act Freely    | Members will act the way they want, applying healing at      |
|               | around 30-40%                                                |
|---------------|--------------------------------------------------------------|
| Knock Down    | Members will exploit weaknesses if any; If enemy has no      |
|               | weakness, then they will use physical attacks                |
|---------------|--------------------------------------------------------------|
| Attack Fallen | Members will attack knocked down enemies first, then they    |
|               | will attack other enemies                                    |
|---------------|--------------------------------------------------------------|
| Full Assault  | Members will be in full attack mode, without using any       |
|               | support/healing skills                                       |
|---------------|--------------------------------------------------------------|
| Heal/Support  | Members will use healing skills or healing items; They will  |
|               | also use any skills in the Enhance category                  |
|---------------|--------------------------------------------------------------|
| Conserve SP   | Members will not use any attacks that use up SP              |
|---------------|--------------------------------------------------------------|
| Assign Target | Members will attack the target designated by you; If no      |
|               | attacks work, then they will attack a different enemy        |
|---------------|--------------------------------------------------------------|
| Same Target   | Members will attack the same target that you are attacking   |
|---------------|--------------------------------------------------------------|
| Stand By      | Members will stand there, wait every turn and do nothing     |
'==============='=============================================================='


 .-----------------.
(  STATUS AILMENTS  )
 '-----------------'
As you progress throughout the game, you will undoubtedly be inflicted with a
status ailment. One must learn the dangers of each ailment, as well as the ways
to cure said ailments. Amrita is a skill that can cure all status ailments.

.==========.===============================================.===================.
|  AILMENT |                  WHAT THEY DO                 |       CURE        |
|==========|===============================================|===================|
| Charm    | Character will attack own party or heal       | Dis-Charm;        |
|          | enemy                                         | Charmdi           |
|----------|-----------------------------------------------|-------------------|
| Distress | Cannot evade attacks, defenses weakened, and  | (Me) Patra Gem;   |
|          | chances of critical hit increased for enemy   | Patra             |
|----------|-----------------------------------------------|-------------------|
| Fear     | Character may skip his/her turn, enemy is     | (Me) Patra Gem;   |
|          | able to evade character's attacks more often, | Patra             |
|          | and chance of character taking a critical hit |                   |
|          | is increased                                  |                   |
|----------|-----------------------------------------------|-------------------|
| Freeze   | Character is unable to evade attacks          | Lasts one round   |
|----------|-----------------------------------------------|-------------------|
| Knocked  | Character is unable to perform any actions    | Re Patra          |
| Down     | and must waste a turn to stand back up        |                   |
|----------|-----------------------------------------------|-------------------|
| Panic    | Cannot use Persona and chances of taking a    | (Me) Patra Gem;   |
|          | critical hit is increased                     | Patra             |
|----------|-----------------------------------------------|-------------------|
| Poison   | Character will lose 1/10 max HP each round;   | Dis-Poison;       |
|          | This ailment does not go away after battle    | Posumudi          |
|----------|-----------------------------------------------|-------------------|
| Rage     | Character will act on his/her own and will    | Dis-Rage;         |
|          | attack twice per round; Attack is increased   | Enradi            |
|          | but defense is decreased                      |                   |
|----------|-----------------------------------------------|-------------------|
| Shock    | Cannot evade attacks and chances of taking    | Lasts one round   |
|          | critical hits is increased significantly      |                   |
'=========='==============================================='==================='


 .------------.
(  EXPERIENCE  )
 '------------'
After a successful battle, you are rewarded with experience points. Now, what
you see are the number of points the main character will receive. The experience
that your party members and your equipped Persona (or Persona with Growth) might
differ. If their levels are lower than yours, then they will receive more
experience. If their levels are higher than yours, then they will receive less.


 .--------------.
(  SHUFFLE TIME  )
 '--------------'
After a successful battle, you may notice that you'll encounter a little
mini-game that is similar to 3-Card Monte. This is Shuffle Time, which allows
you to access to a few options to increase your rewards of battle. You may be
able to obtain a new Persona if you pick the card with the Persona on it. There
are also other options that you'll run into. The coin card will grant you some
extra yen, the wand card will give you extra experience, the sword card will
grant you an additional piece of equipment (only weapons in Journey, but all
equipment types in Answer), and the cup card will heal either the main character
or the whole party. Sometimes, you'll run into a card with a skull on it;
picking this card will reduce the amount of time it takes for The Reaper to
appear on that floor.

As for the shuffling of the cards themselves, you can have anywhere from two to
five cards. The basic shuffling is just them switching places of varying speeds,
which is pretty easy to follow and shouldn't give anyone trouble. Once you clear
a few blocks, you'll start to encounter the Pick-Up method of shuffling.
Basically, the order in which the cards go off the screen is the order in which
they will be placed starting from the left (the third card going up is the
third card that will be placed from the left). The last method of shuffling is
the Fold method. The cards will fold up under one card and then spread out
again; the position in relation to the card it folded under is what you need to
watch out for, as they don't change positions from before they folded.




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|          IV. THE JOURNEY WALKTHROUGH (A100)           |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

If you've played the original Persona 3 game, then chances are you've played
through The Journey, as it is simply the original P3 game with some more
additions. Note that this walkthrough will not be a detailed account of every
single day in the game, since there are quite a high number of days where there
are no forced events and you're free to do what you want. Due to this, most of
the walkthrough will simply consist of mandatory events.

The walkthrough will be split up into the various months, starting with April.
Since school is a major emphasis of the game, you will be spending a lot of
time there. This means that you will be witnessing a lot of lectures, which are
split into two different types: ones where you are given the option to either
stay awake (increase in Academics; marked as LECTURE in the walkthrough) or doze
off (75% to improve your condition), and ones where you have to answer a
question (increase in Charm if you answer correctly; only the correct answer
will be listed).

Whenever you start a new game, you'll be asked if you want to know what was
added to the game that wasn't in the original. After this, you'll be asked to
choose a difficulty setting. EASY is well, easy. You do more damage than normal
and should you die, you'll have 10 chances to keep going; you have 10 Plume of
Dusks that will automatically revive all characters and refill their HP/SP to
max should you die. NORMAL is the basic setting, where everything is on an even
level, with no advantages to either you or the enemies. HARD is for the people
who have a good understanding of the game's concepts, plus there are some
surprises thrown in to make it live up to its name. You take more damage, have
a lower chance to escape during battle, Enemy Advantage chance is higher and
the cost to summon a Persona from the Compendium is four times the base cost
(Orpheus would cost 9,200 yen to bring out instead of 2,300).

--NOTE-- The walkthrough is written using NORMAL difficulty. Note every single
         event will be listed, but any and all MAJOR events will be present. Any
         other events listed will be at my own discretion.



                                   /=======\
                                  (  APRIL  ) (A101)
                                   \=======/

The game starts in the month of April, which pretty much introduces you to the
many elements of the game. You're able to start exploring the main dungeon of
the game, you will gain access to up to 7 Social Links, and you will also gain
access to Elizabeth's requests, among other things.


APRIL 7 -- After the initial cutscenes, you'll be able to enter a name for your
=======    character. Note that it goes last name, then first name. After that,
           you're introduced to two characters living in the dorm and you'll be
           shown to your room. Once morning arrives, you'll be escorted to your
           high school by Yukari. After talking to her a little bit in the
           lobby, you will be free to move your character around.

           You can check the bulletin board to see which class you're in, but
           your goal right now is to get to the Faculty Office. Head through the
           opening opposite the bulletin board to appear in a hallway, then
           enter the Faculty Office. After meeting your homeroom teacher, you'll
           have to sit through the opening ceremony. After school is over,
           you'll meet Junpei Iori, and after some friendly banter with Yukari
           and him, you walk home with Junpei.

           Back at the dorm, you can save your game at the sign-in sheet on the
           counter (remember to save often). You can have a look around the
           dorm if you want, but there's not a lot to see. After your little
           sightseeing tour of the dorm, head over to your room on the 2nd
           floor by either going there on foot or choosing the option when
           accessing the sign-in sheet. After a short cutscene, you will move
           onto the next day...


APRIL 8 -- Today is your first actual lecture where your teacher will ask a
=======    question and expect the right answer. If you get it right, then your
           Charm attribute will increase. The correct answer for today is
           "UTSUBO KUBOTA." In the evening, you'll meet up with the Chairman
           of the Board of the high school, Shuji Ikutsuki. Whenever you're
           done, choose "No, I'm good." to move on.

           You'll see another cutscene, and then an anime cutscene where it
           shows the Dark Hour. After the cutscenes, you'll be transported with
           room known as the Velvet Room. You receive the key item, Velvet Key,
           during the conversation with Igor.


APRIL 9 -- This is your first lecture in which you have the option of either
=======    staying awake or dozing off for a little bit. If you stay awake,
           then your Academics will increase; if you choose to doze off, then
           there's a chance your condition will improve. The game will
           automatically advance to the Dark Hour.

           Yukari will give you a short sword before leaving your room. When you
           gain control of your character, run up the stairs until you
           encounter another cutscene. After this one, you'll be thrown into a
           battle with two Cowardly Mayas. Use Orpheus' Bash skill to finish
           them in one hit each to finish the battle. You will visit the Velvet
           Room again and Igor will mention about the connection of your Social
           Links and the power of your Personas.


APRIL 17 -- You wake up in the hospital, with Yukari at your side. After some
========    conversation with her, you go back asleep and the next day arrives.


APRIL 18 -- Another quiz today, with the correct answer being "MUD HUTS."
========
            After school, you automatically go back to the dorm. Feel free to
            save before you head up to the 4th floor of the dorm. You meet up
            with Yukari on the fourth floor and enter the Control Room, where
            you join up with the Specialized Extracurricular Execution Squad
            (SEES). Your first Social Link is established tonight, the Fool
            Arcana (revolves around SEES). You'll get a visit from the same boy
            from the beginning of the game during the Dark Hour.


APRIL 19 -- You are introduced to a new member who will be joining SEES, this
========    time it is your classmate, Junpei. Akihiko mentions that it seems
            like a good time to start exploring Tartarus tomorrow night.


APRIL 20 -- You will visit the game's main dungeon tonight. In the lobby, you
========    can use the clock to save your game and the blue door leads to the
            Velvet Room; the green portal thing on the right is the Terminal
            Point, but it isn't functioning now. You automatically head to the
            Velvet Room at first and have a little talk with Igor, who mentions
            that his real purpose will be revealed shortly. Once you're done,
            head up the stairs and you'll be transported to the first floor.

            Listen to Mitsuru's tutorials on battles and play around a little
            bit with all of the functions to get a feel. You can only explore
            the first floor for tonight and your objective is to get rid of all
            the Shadows (you'll only fight Cowardly Mayas, who are weak against
            fire). Make sure you pick up the contents of the briefcases as you
            explore the floor. You may get an extra function after a battle
            called Shuffle Time, with a possibility of obtaining Personas,
            weapons, more experience, money or a chance to heal your party.
            You'll fight about four battles before you are told to split up your
            party (press Square and then first option).

            If a party member finds the Access Point, head back to the lobby and
            you'll be done with the exploration aspect for now. Your Social Link
            for the Fool Arcana levels up to 2. When you get back to the lobby,
            you have the option to revisit the Velvet Room. Igor will reveal to
            you his true purpose; he is there to make new Personas for you by
            fusing together the cards you can find inside of Tartarus via
            Shuffle Time. I would hold off on fusing any yet until May 10, but
            feel free to fuse if you got any new Personas from a Shuffle.
            Whenever you're done, exit the Velvet Room and then Tartarus by
            choosing the option of going back to your dorm.


APRIL 21 -- LECTURE today, so choose to stay away to increase Academics or doze
========    off for a chance to increase your condition.

            After school is over, you're shown a little note that mentions that
            you'll be able to spend your afternoons in any way you want. There
            isn't anything you can really do now, so go downstairs and exit the
            school to view a small cutscene. Exit the school's grounds to be
            taken to the town map, then select Paulownia Mall (for details about
            the other options, check the Game Basics section).

            Once you're at Paulownia Mall, head straight to the police station
            and head inside. Akihiko will introduce you to Officer Kurosawa, who
            will be your main shop for weapons and armors. Akihiko will give you
            5,000 yen, so feel free to buy any equipment if you want. The police
            station is only open to sell equipment during the day and he gives
            a discount on Mondays, so if you do any shopping, do it on Mondays.

            Once you leave the station, Junpei leaves and you're free to do
            anything you want. Since you don't have any Social Links to work on
            yet, feel free to work on one of your attributes. You can also visit
            the other shops (pharmacy and accessories shop). Once you're done
            and the time has progressed to the evening, you'll be back at the
            dorm.

            Once you're back at the dorm, Mitsuru will mention a few things
            about being able to explore Tartarus anytime you want. You can only
            explore Tartarus, for now, if Mitsuru is at the dorm and sometimes
            not all of your party members will be able to go (they have other
            plans). You're also able to freely go out at night, but for now the
            only things you can do are work on your attributes mostly. If you
            don't do anything during the night and go back to your room, you'll
            have the option to either study (increases Academics) or sleep
            earlier (improves condition). Do whatever you want.

            Note that if a day isn't listed from now on, it means there isn't an
            important event that happens and it's a free day for you, so you can
            work on Social Links, among other things.


APRIL 22 -- In the morning and after school, one of your classmates will talk to
========    you (Kenji Tomochika). He invites you out for some ramen and you
            accept; the Magician Social Link will automatically be established
            and you'll see a little tutorial of sorts that talks about Social
            Links and fusing Personas.


APRIL 23 -- Today, the sports clubs will be accepting new members. To join one,
========    simply exit your classroom and head down the stairs near the other
            stairs that leads to the rooftop. Head through the double doors that
            you appear next to, head through the courtyard and through the doors
            to a small hallway with doors that lead to three sports clubs. It
            doesn't matter which one you pick, since all three will establish
            the Chariot Social Link; there are no distinctions between the three
            clubs, besides some minor text in the conversations to reflect that
            sport.


APRIL 25 -- In the morning, you overhear two students talking about a bookstore
========    at the strip mall at Iwatodai. This is your first chance to
            establish the Hierophant Social Link; for more details on how to
            establish it, check the Social Link section (D100). If you want to
            go to Tartarus tonight, Mitsuru is on the fourth floor of the dorm,
            through the double doors.


APRIL 27 -- Today's correct answer is "6,000 YEARS AGO."
========
            Mitsuru will talk to you after school and mention that she wants you
            to join the Student Council. Go to the Faculty Officer and tell Ms.
            Toriumi that you're interested, then enter the Student Council room
            on the same floor where your classroom is located. If you decide to
            go today, you'll establish the Emperor Social Link.


APRIL 29 -- You do not have school today. The night before, Junpei gives you a
========    game called Innocent Sin Online. You can play this game by accessing
            from your desk in your room. Note that playing this game will
            establish the Hermit Social Link. You can only play the game on
            Sundays and holidays when you have access to your room during the
            day.


APRIL 30 -- LECTURE
========
            At night, you'll get a call from Elizabeth where she asks you to go
            to the Velvet Room. She says you can use the alternate entrance at
            Paulownia Mall, which is located in the little back alley place
            between the police station and the stairs leading up to Mandragora.
            When you go there, you'll find that Elizabeth now allows you to take
            on requests. For more details about these requests, check out the
            Elizabeth's Requests section (K100).

            Note that if you haven't gone to Tartarus since 4/20, you are forced
            to go tonight, whether you like it or not. However, you are not
            required to actually do anything, so you could just turn around and
            leave if you want. This is the only time something like this will
            happen.



                                    /=====\
                                   (  MAY  ) (A102)
                                    \=====/

MAY 1 -- Today, you visit Akihiko in the hospital, which takes up your whole
=====    afternoon so you can't work on your Social Links or anything.


MAY 2 -- During the Dark Hour, that same Mysterious Boy shows up again and tells
=====    you that there's one more week until the full moon arrives and that
         you will face your greatest challenges on those days.

         If you have accepted the Pine Resin request from Elizabeth, you can get
         it tonight from Yukari in the dorm; just talk to her and she'll hand it
         over.


MAY 3 -- Today is the first day that you can access the home shopping network
=====    from your TV in your bedroom. It airs every Sunday and you will get
         an opportunity to buy items from it. Note that if you make plans to
         meet someone on a Sunday, then you'll miss the opportunity to buy
         something from the TV. Today's items are a Slash Ward and a Sappy Jelly
         for 2,980 yen.

         Note that you don't have school on May 4th and May 5th. If you want to
         establish another Social Link on the 6th, then make sure you buy a Mad
         Bull from one of the vending machines in your dorm.


MAY 6 -- You'll overhear two students in the morning talking about how one of
=====    them saw an elementary kid at Naganaki Shrine. After school, you can
         visit the shrine to find the kid standing there. When you talk to her,
         she will mention that she's hungry; you'll need to give her a takoyaki
         from the Octopia stand at Iwatodai. The next time you talk to her, she
         will mention that she's thirsty; give her a Mad Bull, which can be
         bought from a vending machine in your dorm. You can establish the
         Hanged Man Social Link the day after giving her those two items.

         Today's correct answer is "SOFT WATER."


MAY 7 -- Tonight is the deadline for any requests with deadlines you have left
=====    for Elizabeth. Make sure you finish them, or else you won't be able to
         do them again until a New Game+.


MAY 9 -- You go back to the dorm because of it being a full moon and the game
=====    automatically moves to the Dark Hour. Mitsuru and Akihiko talk a little
         bit before she finds a Shadow, a big one. You, Yukari and Junpei go on
         ahead and wait for Mitsuru to arrive in front of the station. Once she
         arrives, she'll mention that the Shadow is located in a monorail not
         too far from the station. Once you gain control of your character,
         simply move to the right until you catch up to the monorail.

         Once you're near the monorail, you'll board it after some small chat.
         You'll be trapped inside the monorail and once you gain control, simply
         move forward until you encounter a cutscene. Junpei will run after the
         one Shadow and you'll be jumped by two from behind. Simply use Agi on
         the books to finish them off, then you'll get into a fight with two
         more Spurious Books and a Heat Balance (weak to Garu and Zio).

         Once that battle is over, keep moving forward until you catch up to
         Junpei. You'll be thrown into a battle with three more enemies, so
         take care of them (Dancing Hand is weak to fire). After the battle,
         the train will start moving on its own and you'll get into yet another
         battle, but this time you'll see that a countdown has started (8
         minutes). You have 8 minutes to get to the front car and quickly defeat
         the main Shadow, so quickly dispatch the three enemies and move
         forward. The rest of the enemies are now random and can be avoided,
         although it might be tough considering the size of the monorail. Once
         you get to the front, you'll get into a battle with...


         .=====================.
         |  BOSS -- PRIESTESS  |
         |=====================================================================.
         | SKILLS -- Physical (Pierce), Bufu, Mabufu, Assault Dive             |
         |           Pulinpa, Marin Karin, Summon (Muttering Tiara)            |
         | SPOILS -- Diamond                                                   |
         |---------------------------------------------------------------------|
         |                                                                     |
         | This is your very first storyline boss fight and it's not a real    |
         | difficult one. Make sure you don't have a Persona equipped that's   |
         | weak to ice, as the boss uses both Bufu and Mabufu. You'll also     |
         | want a Persona that has access to Bufu, as the boss can summon      |
         | Muttering Tiaras to help, which are weak against ice. The boss does |
         | not have a lot of HP, but has enough where the battle is prolonged. |
         | If it uses Marin Karin or Pulinpa, make sure you cure it as soon as |
         | possible. This battle is only difficult, really, because of the     |
         | time limit. It might help if you have both Orpheus and Apsara,      |
         | since you can use Cadenza to heal.                                  |
         '====================================================================='

         After the battle is over, your Fool Social Link will increase to level
         3 and you will learn a new Tactic for your teammates, Conserve SP. You
         will view some more cutscenes, then the next day will arrive. Note that
         you will always be tired the day after a full moon, no matter what.


MAY 10 -- During the day, you'll receive a phone call from Elizabeth, who tells
======    you about a change in Tartarus. Basically, you'll receive a call from
          her a day or so after a full moon event, where she tells you that the
          barrier you run into previously will be unlocked. That means you can
          progress further into Tartarus and it usually means that Elizabeth
          will have new requests for you, so always make sure to check those out
          after a full moon.

          Anyways, since today is a Sunday, you can access the TV to buy an item
          from the Tanaka show. Today's items are a Giga Power Band and a Diet
          Food for 2,980 yen.

          Although Elizabeth didn't mention it, there's another thing that needs
          to be mentioned about today. Visit the Velvet Room and Liz will talk
          about the Persona Compendium. This is a special book of sorts that
          will register the Persona you have in it. Any new Persona you obtain
          will automatically be registered in the Compendium at its base level,
          and with its base skills. You have the option to register your current
          Persona(s) in the Compendium, which will update that Persona to its
          current status. There is a fee (based on the Persona's stats) to
          withdraw a Persona from the Compendium.


MAY 11 -- LECTURE
======
          Due to exams coming up next week, you will not have access to your
          Social Links that involve classmates. This will last this entire week
          and the week of the exams, so you won't gain access to them again
          until the 23rd. This is an excellent opportunity to work on the Social
          Links you have outside of school.

          Upon returning to the dorm in the evening, Mitsuru will mention that
          the equipment in the command room is malfunctioning and that she wants
          you to go and take a look. If you go to the fourth floor and into the
          command room, you can view a special video by accessing the main
          terminal. This will happen periodically throughout the game (sometimes
          with no warning from anyone). These are simply humorous videos about
          the characters; Ikutsuki and his horrible jokes should be blasted to
          the moon...


MAY 12 -- If you decide to go to Tartarus tonight, you won't have access to
======    Yukari.


MAY 13 -- Today's correct answer is "ABOUT 1,700 KM/HOUR."
======


MAY 14 -- If you have accepted Request #93, then you can get the handheld game
======    from Junpei by talking to him in the dorm at night.


MAY 15 -- Correct answer is "BREAD."
======


MAY 16 -- LECTURE
======


MAY 17 -- Today's items from the shopping channel are an All-purpose Katana
======    and 2 Diet Food for 5,980 yen.


MAY 18 -- Today is the first day of your exams. For today, your Academics
======    attribute will determine how you do. You need at least your Academics
          to be rank 3 (Above Average) to place first in your class. Also note
          that during exams, you won't have any time at all and the game
          automatically progresses through each day.


MAY 19 -- Exam's correct answer is "BREAD."
======


MAY 20 -- Exam's correct answer is "FASTER THAN SOUND."
======


MAY 21 -- Exam's correct answer is "HARD WATER."
======


MAY 22 -- Exam's correct answer is "NARA."
======


MAY 23 -- This section is dependent on your Academics attribute; you need it to
======    be at least level 3 (Above Average) to have a chance at scoring at the
          top of your class. Today is the last day of exams, so you'll go back
          to your normal schedule and be able to do what you want.

          During the night, you'll see a cutscene and you'll now have Akihiko
          available for battle. Akihiko mentions that they have found another
          Persona user and mentions her name, Fuuka Yamagishi. Also, the police
          station will get new items in stock (gloves) since Akihiko is now a
          party member.


MAY 24 -- Today's items for sale are an All-purpose Apron and 2 Diet Food for
======    5,980 yen.


MAY 25 -- LECTURE
======
          The exam results will be posted today. Depending on how you did, you
          will receive a boost in Charm (+4 if you score the highest in the
          class). Also, if you scored the highest in the class, you can receive
          a special gift from Mitsuru; you can find her outside of the Faculty
          Office on Tuesdays, Thursdays and Saturdays. Your gift for acing the
          first exam is a Page Card Set (Incense Cards that can boost a
          Persona's stats).


MAY 26 -- If you have accepted Request #94, then you can get the "triangular
======    sword" from Mitsuru by talking to her in the dorm in the evening.


MAY 28 -- LECTURE
======


MAY 29 -- LECTURE
======


MAY 31 -- Today's items for sale are a pair of Health Sandals and a Diet Food
======    for 3,980 yen.



                                   /======\
                                  (  JUNE  ) (A103)
                                   \======/

JUNE 1 -- You'll see a cutscene at night, where Junpei acts as...well, Junpei!
======    You're supposed to ask around the school concerning this "ghost
          story," but you don't really have to do anything. You'll also get a
          visit during the Dark Hour, from the same little boy telling you about
          the full moon approaching.


JUNE 2 -- LECTURE
======


JUNE 5 -- Once the evening rolls around, you'll be with Yukari and Junpei in the
======    dorm talking about the ghost story. Yukari wants to do some field
          research, in the back alley of Port Island Station. You plan to go
          tomorrow night.


JUNE 6 -- Today, you had planned to go to the back alley of Port Island Station
======    with Yukari and Junpei. You're confronted by some punks and Junpei
          getsa punch to the gut. Luckily, before things get any worse, a
          familiar face comes to put a stop to it. You learn some new things
          about the girls who were found and also about Fuuka.

          Note that today is the deadline for finishing up any requests from
          Elizabeth that do have a deadline.


JUNE 7 -- Today's items for sale are Perfume and 5 Medicine for 3,980 yen.
======


JUNE 8 -- You, Yukari, Junpei and Mitsuru question the teacher of 2-E in regard
======    to Fuuka Yamagishi. You learn that the Shadows seem to target humans
          by calling out to them, which is why some people remain conscious
          during the Dark Hour. You learn that Fuuka got stuck in Tartarus
          because of her being locked in the school during the night. Anyways,
          you'll still have access to your afternoon, but the night will be
          taken up by the operation to rescue Fuuka.

          Once night rolls around, the operation will begin. Silly Mitsuru
          thinks Junpei is going to blow their way into the school. After some
          deliberation, all of you split up in order to find a way into the gym.
          It's just you and Yukari and you start out in your classroom. Head
          towards the Faculty Office (feel free to make some pitstops along the
          way for some humorous dialog) and head inside. You'll find the key
          (hehe, tell Yukari it's for the morgue), so head back out to the main
          lobby.

          It's decided that it will be you, Junpei and Akihiko that will explore
          Tartarus. After a short cutscene, you'll be actually inside Tartarus
          and you'll be separated from Junpei and Akihiko (you'll also see the
          same mysterious boy for a bit). You basically just need to climb the
          floors until you meet up with Junpei and Aki. You will encounter some
          Shadows, but you will never fight more than one at a time (Haughty
          Mayas, Soul Dancers and Corrupt Towers are all I fought). There will
          also be chests, but they will all contain a Medicine. You'll have to
          go through two floors alone before finally meeting up with Junpei and
          Akihiko on the third one, along with Fuuka.

          You'll view some cutscenes, one of which will be a startling
          revelation about the full moon and certain Shadows. You'll also find
          out about big Shadows and that they are attacking someone. You'll
          appear in the lobby of Tartarus, where you'll see two big Shadows and
          Yukari on the ground, with Mitsuru in the hands of the one. After some
          more cutscenes, Fuuka will summon her Persona and then you'll get to
          battle the two Shadows...

         .=============================.
         |  BOSS -- EMPRESS & EMPEROR  |
         |=====================================================================.
         | SKILLS (EMPR) -- Physical (Slash), Swift Strike, Fatal End,         |
         |                  Paradigm Shift                                     |
         |                                                                     |
         | SKILLS (EMPS) -- Physical (Strike), Bewilder, Evil Touch,           |
         |                  Marin Karin, Magaru, Magarula, Paradigm Shift      |
         |---------------------------------------------------------------------|
         |                                                                     |
         | You're up against two big Shadows, but this battle shouldn't be all |
         | too difficult considering both of them have weaknesses. At the      |
         | start of the battle, Emperor will be weak to any of the basic four  |
         | elements, while Empress will be weak to any of the three physical   |
         | types. After a while though, they will each use Paradigm Shift to   |
         | change their weakness around, so make sure to have Fuuka reanalyze  |
         | them whenever they decide to change their weaknesses. You'll only   |
         | have Junpei and Akihiko in battle with you, so make sure to keep    |
         | everyone fully healed and the battle should be over in no time.     |
         |                                                                     |
         | A good strategy to use, if you're having trouble, is to knock both  |
         | of the Shadows down and then instruct your teammates to stand by,   |
         | which will make both of the Shadows waste their turn getting up.    |
         | You will probably not want a Persona that's weak to wind, although  |
         | Empress didn't exactly use Magaru and Magarula a lot. Emperor's     |
         | weakness change ALWAYS left him to nullify everything except for    |
         | strike attacks, while Empress switched between her original set of  |
         | weaknesses and the same weakness as Emperor's change.               |
         '====================================================================='

         After the battle is over, you'll learn a new tactic for your teammates,
         Knock Down.


JUNE 9 -- In the evening hours, Yukari will tell you that the antiques store is
======    now open at Paulownia Mall. It is located to the left of the pharmacy
          and is a bit unique than the other shops. It will provide goods that
          you cannot normally get in exchange for gems found from within
          Tartarus. It will also provide a service that will allow you to fuse
          Personas to blank (Nihil) weapons in order to create unique weapons
          that cannot be gotten anywhere else. These Nihil weapons can be gotten
          from defeating the golden Shadows inside Tartarus (the owner will give
          you a free weapon). Note that any weapons made this way will either
          take a day or two before you can actually use them and the owner will
          only be able to fuse one weapon at a time.


JUNE 10 -- LECTURE
=======
           Note that Elizabeth will have new requests available, but you won't
           be able to do the ones involving the new section of Tartarus quite
           yet. You might want to grab Request #13, since you need to be in
           school in order to complete it.


JUNE 11 -- You'll receive a text message from Akihiko after school telling you
=======    that Fuuka will be released from the hospital and that you should
           come to the command room after school. Basically, tonight you will
           get a new member for your team, Fuuka Yamagishi, who will now become
           your new support for Analysis. She'll replace Mitsuru and now Mitsuru
           will join you for battles. Note that you still won't be able to go
           to Tartarus just yet.


JUNE 12 -- The mysterious boy will visit you once again and ask to be your
=======    friend. He will call himself Pharos and the Death Social Link will be
           established tonight. Note that this Social Link levels up
           automatically throughout the story and tends to skip some levels.


JUNE 13 -- You get a call tonight from Elizabeth informing you of the previous
=======    barrier being open now. This will be your first chance to go to
           Tartarus since the last full moon. From now on, you will have to talk
           to Fuuka if you want to go to Tartarus.


JUNE 14 -- Today's items for sale are a Brand Purse and a Perfume for 5,980 yen.
=======


JUNE 15 -- Today's correct answer is "AND..."
=======


JUNE 16 -- If you have accepted Request #95, then you can get the protein needed
=======    by talking to Akihiko in the dorm at night.


JUNE 17 -- Today's correct answer is "SHAMANISM."
=======
           Today, you will have the option to join one of the Culture Clubs. You
           have the Photography Club (Science Room), Art Club and the Music
           Club. Like with the sports clubs, it doesn't matter which one you
           pick, since they all revolve around the same person and only have
           some minor dialog differences.


JUNE 20 -- Mitsuru will stop by and tell you that the Chairman will be coming
=======    to the dorm later, so she wants you to come to the command room.
           After school is over, you'll automatically head back to the dorm and
           see both Yukari and Fuuka playing with a dog. The dog's name is
           Koromaru and it once belonged to a priest who got hit by a car and
           died. After that, you'll be in the command room and Ikutsuki will
           talk about the special Shadows you have fought so far and how there
           are 8 more left.

           If you have accepted Request #96, then you can get the item you need
           by talking to Ikutsuki in the dorm after the meeting.


JUNE 21 -- Today's items for sale are a Land Badge and 10 Sappy Jelly for
=======    24,800 yen.


JUNE 22 -- Today's correct answer is "JELLYFISH."
=======
           Junpei mentions that the equipment in the command room seems to be
           on the fritz again. This means that there's a new recording that can
           be watched, although you may have already watched it since it was
           recorded about a week ago. There will be a cutscene during the Dark
           Hour that will introduce a couple of shady characters for the first
           time.


JUNE 25 -- Today's correct answer is "DOWSING."
=======


JUNE 27 -- If you have accepted Request #97, then you can get the "Christmas
=======    star" by talking to Fuuka at the dorm in the evening.


JUNE 28 -- Today's items for sale are a pair of Champion Gloves and 3 Sappy
=======    Jelly for 8,980 yen.


JUNE 29 -- Today's correct answer is "IT CAN GO EITHER WAY."
=======


                                   /======\
                                  (  JULY  ) (A104)
                                   \======/

JULY 3 -- Today's correct answer is "THE GLOBAL HERITAGE PAVILION."
======


JULY 5 -- Today's items for sale are a Kevlar Vest and 4 Super Diet Food for
======    14,800 yen.

          Today is also the deadline for any requests from Elizabeth, so make
          sure you get them done before today's over.


JULY 6 -- I highly recommend that you visit the Pharmacy and buy some Dis-Charms
======    today. You could also fuse a Narcissus and try to get his Null Charm
          heart item for yourself. You don't need it, but it certainly helps a
          lot. Also, since you won't have access to the daytime hours tomorrow,
          you should head to the police station and other stores if you need to
          stock up on anything.


JULY 7 -- Today is the big day, as you will have to fight another special
======    Shadow. You won't have any access to Social Links today, since you
          head back to the dorm straight after school and the game will
          automatically advance to the Dark Hour. Fuuka senses a strong presence
          on Shirakawa Boulevard and it explains the reason why they have been
          finding The Lost in pairs lately. Yukari will be a part of your party
          for this operation, so choose your other two members and then tell
          Fuuka you're ready to go.

          Once you have control of your character, you're told that there's a
          strong presence on the third floor. Head there immediately and find
          the door in the lower-right corner of the map, which is aptly named
          "Hierophant's Chamber." It's time for a boss fight...

         .======================.
         |  BOSS -- HIEROPHANT  |
         |=====================================================================.
         | SKILLS -- Physical (Strike), Mazio, Zionga, Mazionga, Swift Strike, |
         |           Sukunda, Dekaja, Prophecy of Ruin                         |
         |---------------------------------------------------------------------|
         |                                                                     |
         | To start, the boss is obviously null to both light and dark attacks |
         | and it repels electricity, so don't use Zio. Hierophant has one     |
         | very annoying attack in Prophecy of Ruin, which has a high chance   |
         | inflicting Fear on your party. You'll want to cure this as soon as  |
         | possible with either a Me Patra Gem or the Me Patra spell. As for   |
         | other spells to watch out for, you'll need to keep an eye out for   |
         | its electricity attacks, which Yukari is weak against. Overall, the |
         | boss is pretty easy, since it will try to spam Prophecy of Ruin a   |
         | lot, as well as electricity. As long as you keep everyone healed,   |
         | the battle should be cake.                                          |
         '====================================================================='

          After the battle is over, try to exit via the door and you'll find out
          that you won't be able to leave just yet. Fuuka will mention that she
          still feels the presence of a Shadow in the room, but nothing is there
          that you can see. Inspect the nearby mirror and everything will go
          fuzzy, leading you to view a short cutscene of the "shower scene."

          You'll be on the end and you'll eventually hear a voice that tells you
          to succumb to the moment. Although you may want to give in, the game
          won't let you, so pick the responses that will make you resist the
          temptation. Yukari will walk out of the bathroom and promptly slap you
          in the face, and then you'll finally get contact with Fuuka again.

          Once you get control of your character again, head upstairs to rejoin
          your other two party members. Fuuka mentions that the mirrors seem to
          be the key to unlock the seal on the door on the third floor, where
          you fought the previous Shadow and where the current Shadow is now.
          You'll need to enter the rooms and break the mirrors, but there's a
          catch. If you break a mirror that is normal, you'll restart from the
          room you and Yukari were in and all the mirrors will return to normal.
          To make matters a little worse, there will be Shadows roaming the
          halls, although they are Shadows you should have already encountered.

          You're searching for special mirrors in the rooms, ones that do not
          give a reflection of your character. The first mirror you need to
          break is on the second floor, in the room in the southeast corner.
          Once that's done, head to the third floor. The mirror on this floor is
          located in the northeastern corner of the map. Once you've broken both
          mirrors, head through the golden doors to fight the next Shadow...

         .==================.
         |  BOSS -- LOVERS  |
         |=====================================================================.
         | SKILLS -- Physical (Strike), Maragion, Holy Arrow, Marin Karin,     |
         |           Pulinpa, Life Drain, Spirit Drain, Heartbreaker           |
         |---------------------------------------------------------------------|
         |                                                                     |
         | You're free to pummel this boss with any kind of attack (except for |
         | dark and light, of course), as it's strong against nothing but the  |
         | usual insta-death attacks. This boss is especially annoying, as it  |
         | likes to use Charm and Panic attacks, so hopefully you have some    |
         | Dis-Charms at least (or a Persona that has Null Charm like          |
         | Narcissus). Aside from its Charm attacks (Marin Karin and Holy      |
         | Arrow), it's a pretty easy boss for the most part, although         |
         | Maragion will need to be watched out for as well. At low HP (when   |
         | it's drooping down), it may use a move called Heartbreaker, which   |
         | deals quite a bit of damage. You will definitely not want to see    |
         | this skill being used, so make sure to quickly finish the boss off  |
         | before it gets a chance.                                            |
         '====================================================================='

          After the operation is over, your Fool Social Link will increase to
          level 4 and you will gain a new tactic for your party members, Full
          Assault. As you walk away from the scene, you'll see the same people
          you saw before.


JULY 8 -- As was the case last time there were upcoming exams, you will not have
======    access to your school Social Links until July 24. It's a great time to
          work on your Social Links outside of school.

          Today's correct answer is "I FAILED, IT'S OVER NOW." (the second)

          Although you can't access the new section of Tartarus until tomorrow
          night, there are new requests available from Elizabeth.


JULY 9 -- Today's correct answer is "THE KONDEN EINEN SHIZAIHOU."
======
          You'll get a call from Elizabeth tonight, where she informs you that
          the previous barrier in Tartarus is down and you can now progress
          further in the tower.


JULY 10 -- Today's correct answer is "KABBALAH."
=======


JULY 11 -- Today's correct answer is "IMPERIAL PRINCE."
=======
           After school and after you do whatever and progress to the evening
           hours, you'll automatically go back to the dorm and witness a lengthy
           cutscene. You'll find out some truth behind the accident 10 years
           ago, as well as the origins of the Dark Hour. Ikutsuki will tell you
           that upon defeating all 12 of the special Shadows, that Tartarus and
           the Dark Hour will disappear. You won't be able to go to Tartarus
           tonight, but you're free to do anything else.


JULY 12 -- You'll view a bunch of cutscenes with your SEES members.
=======
           Today's items for sale are Max Safety Shoes and 3 Super Diet Food for
           10,000 yen.

           During the Dark Hour, Pharos will visit you again and your Death
           Social Link will increase to level 3 tonight.


JULY 13 -- LECTURE
=======
           At night, you'll talk with your fellow SEES members about plans for
           the upcoming summer break. Ikutsuki chimes in and says that you'll
           be going to Yakushima for summer break. The vacation won't start
           until after your exams, July 20th to be exact.


JULY 14 -- Today is the start of your exams and today's correct answer is
=======    "DOWSING."


JULY 15 -- Exam's correct answer is "OCTOPUS."
=======


JULY 16 -- Exam's correct answer is "MINAMOTO NO YORITOMO."
=======


JULY 17 -- Exam's correct answer is "I WENT, I LEARNED" (first option).
=======


JULY 18 -- Today is the last day of the exams. How you do today will depend on
=======    your Academics. You will need a rank of 4 in Academics (Smart) to be
           able to get the number one spot in the exams.

           After the exams and school, you'll view a cutscene of your SEES
           members, among other things. You'll also meet the newest candidate
           for your team, Ken Amada. Note that you won't have a lot of time to
           go to Tartarus, because of the upcoming trip to Yakushima and the
           week later on that will be lost to something else. It might be a good
           idea to go tonight for a bit.

           Although no one says anything, there is a new recording for you to
           watch in the command room (it was recorded on 7/15).


JULY 19 -- Today's items for sale are a Mage's Mark and 10 Super Diet Food for
=======    39,800 yen.


JULY 20 -- Your trip to Yakushima begins today and it will last for 4 days and
=======    3 nights. In that time, you'll have no access to any Social Links or
           even Tartarus, so sit back and enjoy. You'll see just how important
           Mitsuru is and you'll get to see her father, too.

           After the initial stuff, you'll be at the beach and Junpei will once
           again show why he is Junpei. After the little "contest" is over,
           you're free to move around. Talk to Akihiko to save or to go back,
           and you can also go back by taking the left path in the trees.

           At night, you'll have a little talk with Mitsuru's father, where
           he'll explain more about the incident that happened 10 years ago.
           He'll talk about his father's true objective, as well as revealing
           that Yukari's father was heading the research on the Shadows back
           then. Yukari will storm out, so go after her and after some bits of
           conversation, you'll move onto the next day.


JULY 21 -- After a cutscene where you're informed that an anti-Shadow machine is
=======    now on the loose, you'll get to experience one of the best parts of
           the game, Operation Babe Hunt! Go to the right a bit and you'll get
           shot down by the first set of girls. Go to the left and you'll
           encounter the second "battle," which results in a failure! Go to the
           right for the third battle, which throws a curve ball your way.

           After some more bickering, you'll see a FMV of some girl in a
           sundress. No matter which option you choose, the order is always
           Junpei, then Akihiko and then you. After the girl runs away, chase
           her all the way to the top. Ikutsuki will show up and reveal that
           the Anti-Shadow weapon was really the mysterious girl, and her name
           is Aigis. Aigis will now be a part of your party.


JULY 22 -- Today, your Fool Social Link will increase to level 5. The game will
=======    automatically advance to the evening of July 23 afterwards, although
           you won't gain access to Tartarus until the next day.


JULY 24 -- Today, you'll be back in school and you'll have only a few more days
=======    left until summer break begins. Also, exam results will be posted
           today, so if you scored well, you'll get a boost in your Charm
           attribute. If you scored the highest in your class, then you'll be
           able to get a gift package from Mitsuru whenever she is standing
           outside of the Faculty Office. The gift this time is a Knight Card
           Set.

           Note that since Aigis is now a member of your party, the police
           station will stock on weapons and armors for her. The police station
           will have also special costumes for sale (300,000 each)


JULY 25 -- LECTURE
=======
           If you have maxed out your Charm attribute (Charismatic), then today
           is the first day that you can establish the Lovers Social Link by
           speaking to Yukari in your classroom.

           Also note that today is the last day of school until September 1. You
           will not have access to any of your school Social Links until then.
           The coach of the Sports Club team you joined will stop by after
           school and tell you he wants you to compete in an upcoming
           competition on August 2. You'll be stuck with training from July 27
           to August 1, in which you won't be able to do anything at all during
           the daytime, but you'll have access to the night hours.


JULY 26 -- Today's items for sale are a Brand Purse and 5 Medical Powder for
=======    7,980 yen.


JULY 27 -- Today is the first day of your Sports Club training and it will
=======    last until August 1. All of your daytime is used up for training,
           but you can use the night hours in any way you want.


JULY 29 -- During the Dark Hour, you'll get a call from Fuuka saying that she
=======    detects a Shadow. Akihiko says the Shadow was already defeated by the
           time he had gotten there and that you all should go to see what
           happened. It seems that Koromaru was the one who defeat the Shadow.


                                  /========\
                                 (  AUGUST  ) (A105)
                                  \========/

AUG 2 -- Today is the competition that you had been training for. Unfortunately,
=====    you don't actually do anything and everything is played out for you.
         You'll meet Mamoru after the competition ends and he wants to hang out
         with you. He says he usually hangs out at the strip mall at Iwatodai
         during the day.

         Because of the competition, you cannot access the TV in your room
         today.


AUG 3 -- Today is your first opportunity to establish the Star Social Link.
=====    Before you even think about it, you'll need a Tough rank for your
         Courage attribute. If you have that, you can find Mamoru sitting on a
         bench across from the Wild Duck Burger at Iwatodai.


AUG 4 -- Today is the deadline for Elizabeth's requests with deadlines, should
=====    you have left to do.


AUG 6 -- Welcome to the next full moon battle! After pinpointing the location
=====    of the Shadow, you find out that the Shadow is probably underground in
         previously used military facility. When you arrive there, both Takaya
         and Jin show up and lock you inside of the facility. After the cutscene
         is over, you get to choose your party members. I'd bring along Aigis
         and Yukari (she learns Diarama at 27, which will help), with the third
         party member up to you. Once you're done, head down the tunnel and keep
         heading down while fighting the Shadows (nothing to worry about).
         Eventually, you'll get to the area where the Shadow is located.

         .=============================.
         |  BOSS -- CHARIOT & JUSTICE  |
         |=====================================================================.
         | SKILLS (together) -- Kill Rush, Tentarafoo, Poison Mist             |
         |                                                                     |
         | SKILLS (Char) -- Kill Rush, Swift Strike, Tentarafoo, Evil Smile,   |
         |                  Power Charge, Samarecarm, Unite                    |
         |                                                                     |
         | SKILLS (Just) -- Twin Shot, Torrent Shot, Myriad Arrows,            |
         |                  Vile Assault, Samarecarm, Unite                    |
         |---------------------------------------------------------------------|
         |                                                                     |
         | At the start, Fuuka will mention that she senses two different      |
         | Arcana, which will play out a little later in the battle. For now,  |
         | concentrate your attacks on the tank and watch out for its few      |
         | attacks. It isn't strong against anything nor does it block, repel  |
         | or absorb anything (except the obvious light and dark), so you      |
         | don't have to worry about choosing your attacks. The tank can only  |
         | use three moves: Kill Rush, Tentarafoo and Poison Mist. When you    |
         | its HP to about half, the real battle will begin...                 |
         |                                                                     |
         | When the Shadow's HP reaches half, it will use Separate and split   |
         | into two different Shadows. Their resistances are the same as when  |
         | they're together, so you don't have to worry about choosing your    |
         | attacks. There's a problem, though, when they're separated. If you  |
         | defeat one and the other gets its turn before it's defeated, then   |
         | it will use Samarecarm to resurrect and fully heal the other, so    |
         | that means you will have to defeat them both before either one will |
         | get the chance to revive the other.                                 |
         |                                                                     |
         | Periodically, they will unite back together and if you reduce the   |
         | united version of the boss' HP to zero, it will forcefully separate |
         | again with very little HP left for each separate entity. That is    |
         | ideal time to defeat them both. As for attacks when separated, both |
         | mainly use physical attacks, with Chariot throwing in Tentarafoo    |
         | and Evil Smile here and there.                                      |
         '====================================================================='

         After the battle is over, you'll gain a new tactic for your party
         members, SAME TARGET.


AUG 7 -- There are new requests available from Elizabeth, so make sure to stop
=====    by the Velvet Room at Paulownia Mall to check them out.

         Pharos will visit you at night and your Death Social Link will increase
         to level 5.


AUG 8 -- Elizabeth will call you during the day and tell you that the previous
=====    barrier is now gone and you are able to progress further into Tartarus
         now.

         At night, you'll gain another ally in your fight against the Shadows,
         this time being Koromaru. Mitsuru will also mention that summer classes
         will start next week. This is a week of classes in which you'll have
         no control of anything during the whole week. Note that since Koromaru
         joined, the police station will now stock weapons and armors for him.


AUG 9 -- Today's items for sale are an Omega Spear and 5 Veggie Supplements for
=====    24,800 yen.

         Starting tonight, you will be able to take Koromaru for a walk. These
         walks will take up the evening time slot, but you'll be able to view
         some scenes that you couldn't before. If you walk with him alone, he'll
         pick up a completely random item. There are times when a member of your
         team will join you and there are even other times when you may meet up
         with one of your other Social Links, in which case you'll be granted
         +10 bonus points towards the next level (15 with a matching Persona) of
         that Link. For easier purposes, I will only list the times when one of
         your members join you or when you meet up with a Social Link.


AUG 10 -- Today is the start of a week-long venture of summer classes. As
======    mentioned above, you cannot do anything else during this week, as all
          of the days will play out by themselves. You will receive +3 points
          for Academics for each day, so it's not a total waste if you don't
          have that attribute maxed.


AUG 14 -- After the lengthy lecture by Mr. Edogawa, he'll mention that he will
======    be giving supplementary lessons at the Nurse's Office, once the next
          school term begins. These lessons do not take up any time, so feel
          free to visit him if you're interested.


AUG 15 -- Today is the last day of summer school and you'll have access to the
======    evening time slot now. Tonight, you can walk Koromaru and Aigis will
          join you if you want.

          Again, although no one warns you of any equipment malfunctioning,
          there is a new recording for you to watch in the command room (it was
          recorded on 8/13).


AUG 16 -- Today is the Summer Festival at Naganaki Shrine. You can receive calls
======    from your female classmates, asking to go with you to the festival.
          It doesn't matter who you choose, should you even choose one in the
          first place. It has no effect on your Social Links, but you need to
          have established the Social Link for the girl to call. If you have
          the four girls' Links established, then they will call you in the
          order of Yukari, Fuuka, Yuko and lastly, Chihiro.

          If you decide not to go, then you will have a normal day off. You can
          go to the Summer Festival alone by just heading to the Naganaki
          Shrine. In the evening, you can visit Naganaki Shrine and you'll meet
          up with Mitsuru and Aigis (with some funny dialog).

          Today's items for sale are an Emergency Vest and 5 Veggie Supplement
          for 24,800 yen.


AUG 17 -- Today is the start of the summer movie festival. One of your Social
======    Links will call you almost everyday and ask you to see a movie with
          them. This will do two things; it will help boost your points towards
          the next level and it will also provide a 4-point boost to one of your
          atrributes. Today, Kenji will call and your Courage will increase if
          you go to the movies with him.


AUG 18 -- Bebe will call and ask you to go to the movies. If you go, your
======    Academics will increase.


AUG 19 -- Keisuke will call and ask you to go to the movies. If you go, your
======    Charm will increase.


AUG 20 -- Today, you'll see a cutscene where you'll see Junpei meeting up with
======    that one female member of Strega. They never met before, so he doesn't
          know who she is. There is no movie today, so you're free to do what
          you want.


AUG 21 -- Yuko will call and ask you to go to the movies. If you go, your
======    Courage will increase.


AUG 22 -- Kazushi will call and ask you to go to the movies. If you go, your
======    Courage will increase.

          At night, you can walk Koromaru and if you do, Akihiko will decide to
          join you.


AUG 23 -- Chihiro will call and ask you to go to the movies. If you go, your
======    Charm will increase.

          If you don't go, it's a normal day off. Today's items for sale are
          Dragon Boots and 4 Veggie Supplement for 20,000 yen.

          At night, if you decide to walk Koromaru, you will meet up with
          Bunkichi.


AUG 24 -- The summer movie festival continues, only this time you can go with
======    fellow SEES members. Since Yukari and Fuuka are both Social Links,
          they will receive that boost in points. Yukari can go with you to the
          movies today; if you go, your Academics will increase.


AUG 25 -- You can ask Akihiko to go to the movies with you today; if you go,
======    your Courage will increase.


AUG 26 -- Talking to Aigis in the lounge, she will mention that Koromaru has
======    an intense desire to go somewhere and if he doesn't go today, then he
          won't go at all. So, bring him to the movies. Even though you get
          kicked out of the theater, your Courage will still increase.


AUG 27 -- You can ask Junpei to go with you to the movies today; if you go, your
======    Charm will increase. Now, if you did go with Junpei to the movies,
          you can walk Koromaru tonight and have Junpei join you. He won't go
          if you didn't go to the movies.


AUG 28 -- You can ask Aigis to go to the movies with you today; if you go, your
======    Academics will increase.

          At night, you'll have a meeting with all of your party. Ken Amada will
          join SEES tonight, making another party for you to use.


AUG 29 -- You can ask Fuuka to go to the movies with you today; if you go, your
======    Charm will increase. Now, if you went to the movies with Fuuka, you
          can have her join you on the walk with Koromaru at night. She will not
          go with you if you didn't go to the movies with her.


AUG 30 -- Today's items for sale are Varuna Bracers and 2 Veggie Supplement for
======    17,800 yen.

          You can ask Mitsuru to go to the movies today with you. If you go,
          your Academics will increase. If you went to the movies with Mitsuru
          today, then she will join you on a walk with Koromaru tonight. If you
          didn't see the movies with her, then she won't join you.


AUG 31 -- Today is the last day of your summer vacation. Ken will go to the
======    movies with you today if you ask him; if you go, your Courage will
          increase.


                                 /===========\
                                (  SEPTEMBER  ) (A106)
                                 \===========/

SEPT 1 -- Today's correct answer is "SUPERCONDUCTIVITY."
======
          At night, you'll witness a cutscene where you'll find out that Aigis
          will now be attending school.

SEPT 2 -- Today, you'll go with Akihiko after school to talk to Shinji. Shinjiro
======    Aragaki will join your team; he is the final party member to join.


SEPT 3 -- Today is the last day for you to do any requests that have deadlines,
======    so make sure you finish them up before the day is over.


SEPT 5 -- Today is the next full moon event. You won't have access to Junpei
======    during the whole event. Fuuka says the Shadow is near Paulownia Mall,
          but she's not sure of its exact location. Once at the mall, Fuuka and
          Shinjir finally pinpoints the Shadow's location to underneath Club
          Escapade. Note that the boss pretty much uses nothing but electrical
          attacks, so you might not want to use Yukari or Aigis. A party of
          Akihiko, Mitsuru and Shinji is ideal for this upcoming fight.

         .==================.
         |  BOSS -- HERMIT  |
         |=====================================================================.
         | SKILLS -- Physical (Pierce), Zionga, Mazionga, Mind Charge, Charge, |
         |           Giga Spark                                                |
         |---------------------------------------------------------------------|
         |                                                                     |
         | This boss is purely electricital-based, so if you have a Persona    |
         | that nullifies electricity, then this should be pretty easy. Hermit |
         | absorbs electricity and nulls light and dark, but it takes normal   |
         | damage from everything else. As you can see from its skills, it     |
         | uses nothing but electricity. The one thing you'll want to watch    |
         | out for is when it uses Charge. Three turns after it uses Charge,   |
         | it will use Giga Spark, which is a massive electricity attack, so   |
         | you'll want to make sure your party's HP is full before it releases |
         | it. As long as you keep your party's HP high, this battle is a      |
         | breeze.                                                             |
         '====================================================================='

          After the battle is complete and the cutscenes are over, you'll gain
          a new tactic for your teammates, ATTACK FALLEN.


SEPT 6 -- Today's items for sale are a Brand Watch and 5 Snuff Soul for
======    10,000 yen.

          There are new requests available from Elizabeth, so make sure to stop
          by the Velvet Room.

          If you walk Koromaru tonight, you'll meet up with Chihiro.


SEPT 10 -- Today's correct answer is "GOCHISOU-SAMA."
=======
           Elizabeth will call you tonight and tell you that the previous
           barrier has been removed, meaning you will be able to progress
           further in Tartarus. Tonight is the first night since the last full
           moon that you'll be able to go to Tartarus.

           There is a new recording for you to watch in the command room that
           was recorded on September 6.


SEPT 11 -- Today's correct answer is "THE HERMETICA."
=======


SEPT 12 -- LECTURE
=======
           Tonight, Pharos will visit you and your Death Social Link will
           increase to level 6.


SEPT 13 -- Today's items for sale are Prayer Beads and a Health Supplement for
=======    10,000 yen.


SEPT 14 -- Today's correct answer is "CAN'T LET OTHERS PRODUCE."
=======


SEPT 15 -- If you decide to take Koromaru for a walk tonight, Shinji can come
=======    with you.


SEPT 17 -- If you have accept Request #98, then you'll be able to get the fruit
=======    knife from Shinjiro tonight.


SEPT 18 -- You automatically head back to the dorm after school. The typhoon
=======    hits and you won't be able to do anything for tonight, tomorrow and
           the next day (the game automatically advances to September 21).
           You can't go outside tonight, so you might as well just go and rest.

           Once the Dark Hour rolls around, you'll find yourself in the Velvet
           Room. Igor will provide a new kind of assistance to you, the ability
           to fuse four or more Personas. Since you can't access the Velvet Room
           until the 21st, that will be your first opportunity to play around
           with the new fusions.


SEPT 23 -- You can ask Shinji to go to the movies today. Before you can ask him
=======    though, you will have to speak with Fuuka first. If you go, your
           Courage will increase.

           There is a new video that can be watched in the command room that was
           recorded on 9/20.


SEPT 24 -- LECTURE
=======
           You'll be cleaning up the displays and decorations leftover from the
           school festival. The people you will see will depend on your Social
           Links. Note that this event has absolutely no impact on any Social
           Links at all and it takes place instead of the afternoon classes,
           meaning you'll still have that After School time slot available.


SEPT 26 -- Today's correct answer is "THE TETRACTYS."
=======
           You can walk Koromaru tonight and Shinji will join you.

           There is a new recording that can be watched in the command room that
           was recorded on 9/25.


SEPT 27 -- Today's items for sale are a Skrep and 4 Health Supplements for
=======    35,800 yen.

           You can take Koromaru for a walk tonight, and Akihiko can join you.


SEPT 28 -- LECTURE
=======


SEPT 29 -- At night, Fuuka will mention something about the equipment in the
=======    command room malfunctioning. There was a video recorded on 9/6 and
           9/20, so you might have already seen them.



                                  /=========\
                                 (  OCTOBER  ) (A107)
                                  \=========/

OCT 1 -- LECTURE
=====
         If you have accepted Request #99, then you'll be able to get the oil
         by talking to Aigis at night in the dorm.


OCT 2 -- If you have any requests with deadlines left, tonight is the last day
=====    for them.


OCT 3 -- LECTURE
=====


OCT 4 -- Fuuka says that she has located the position of the Shadow, in the
=====    plaza at Iwatodai Station. After a remark from Yukari, Fuuka will
         mention that she senses two Shadows. Your party for this battle doesn't
         really matter, as the Shadows don't absorb, null or are strong against
         anything (except for light and dark, obviously). You won't have access
         to Ken or Shinji for this battle, though.

         .==============================.
         |  BOSS -- FORTUNE & STRENGTH  |
         |=====================================================================.
         | SKILLS (Str) -- Physical (Pierce), Heat Wave, Vile Assault,         |
         |                 Tempest Slash, Gigantic Fist, Eerie Sound,          |
         |                 Sexy Dance                                          |
         |                                                                     |
         | SKILLS (Fort) -- Physical (Strike), Wheel of Fortune, Arrow Rain,   |
         |                  Torrent Shot, Garudyne, Magarudyne                 |
         |---------------------------------------------------------------------|
         |                                                                     |
         | At the very start of the battle, Strength will cast something on    |
         | Fortune that will make that Shadow untargetable while Strength is   |
         | still alive. Of course, Fortune will still be able to attack        |
         | indirectly with its special move, Wheel of Fortune. When its turn   |
         | comes around, it will drop a giant roulette wheel onto the          |
         | battlefield. It will have a variety of effects on it and it can be  |
         | the best thing in the world, or it can be the worst thing in the    |
         | world, depending on your luck. Note that red is bad for you and     |
         | blue is good for you. However, you can effect its outcome by        |
         | knowing where you press X to make it starts stopping. You'll        |
         | want to press X on the opposite side of where you want it to stop.  |
         |                                                                     |
         | As for Strength itself, you can pretty much guess which kind of     |
         | skills it will use just from the name of the Arcana. It uses a      |
         | variety of physical skills, most of which can only target one       |
         | party member at a time, so healing shouldn't be too difficult. The  |
         | bad part of this part of the battle is the roulette wheel; it can   |
         | make the battle go smoothly or it can make it tough as nails. The   |
         | Shadow has quite a bit of HP, so it will take a while to deplete it |
         | all.                                                                |
         |                                                                     |
         | There are a variety of effects on the actual roulette wheel. There  |
         | are three different sets of wheels that are chosen at random by     |
         | Fortune. The first set will either cast Matarukaja, Marakukaja,     |
         | Matarunda or Marakunda (first wheel is always this one. The second  |
         | set has Panic, Enrage, Distress and Fear. The third, and final set, |
         | will either heal for 50 HP, or damage for 50, 100 or 200 HP         |
         | depending on how many icons.                                        |
         |                                                                     |
         | Once Strength is out of the picture, the spell it put on Fortune    |
         | will be removed and you can now attack it. It will continue using   |
         | Wheel of Fortune, but it will start making the red areas a lot      |
         | bigger, so it may be tougher to make it land on a blue spot. It     |
         | does have some moves of its own, of which you should watch out for  |
         | Magarudyne and Arrow Rain, since they both hit all of your party    |
         | members. However, it doesn't use them all too often and resorts to  |
         | Wheel of Fortune most of the time. The difficulty of the battle     |
         | will actually depend on your skill in using the roulette wheel, but |
         | it gets easy after a few tries.                                     |
         '====================================================================='

         After the battle, you'll see a few cutscenes. After the cutscenes are
         over, you'll no longer have Shinji as a member of your party for the
         rest of the game.


OCT 5 -- Today will be the first of your party members' resolution scenes. These
=====    basically give birth to new Personas for your allies, with improved
         resistances and the ability to learn more skills. Today, Akihiko's
         resolution scene takes place and Polydeuces will transform into
         Caesar.

         You can retrieve Shinjiro's equipment by going into his room on the
         second floor of the dorm and checking the box on the table.

         You have exams next week, so you won't be able to meet with any of your
         school Social Links until the 17th of the month. There are also new
         requests available from Elizabeth, so make sure to stop by the Velvet
         Room.


OCT 6 -- Elizabeth will call tonight and inform you that the previous barrier
=====    has fallen, meaning you can progress further into Tartarus.

         Ken will have his resolution scene today, transforming Nemesis into
         Kala-Nemi. Also, Pharos will visit you during the Dark Hour and your
         Death Social Link will increase to level 8.


OCT 7 -- Today's correct answer is "TO EXCITE THE AUDIENCE."
=====


OCT 9 -- LECTURE
=====


OCT 10 -- LECTURE
======
          If you decide to walk Koromaru at night, Ken can join you.


OCT 11 -- Today's items for sale are R/C Geta and 5 Instant Ramen for 47,800
======    yen.

          If you walk Koromaru tonight, you'll meet up with Keisuke.


OCT 13 -- Today is the first day of your exams, and it lasts until Saturday.
======    Today's correct answer is "HUSBANDS."


OCT 14 -- Exam's correct answer is "PYTHAGORAS."
======


OCT 15 -- Exam's correct answer is "ZERO ELECTRICAL RESISTANCE."
======


OCT 16 -- Exam's correct answer is "COUP OF MEIOU."
======


OCT 17 -- Today is the last day of the exams. How well you do today is dependent
======    on your Academics attribute. You need at least a max rank of Genius
          to get the number one spot when grades are posted.

          If you walk Koromaru tonight, you'll meet up with Kenji.

          There is a new recording that you can watch in the command room that
          was recorded on 10/12.


OCT 18 -- Today's items for sale are Indra Bracers and 2 Instant Ramen for
======    17,800 yen.

          If you walk Koromaru tonight, you will meet up with Yuko.


OCT 19 -- Today, the exams results will be posted and depending on how well you
======    did, your Charm can increase. Also, if you scored the highest in your
          class, then you'll be able to get a reward from Mitsuru by talking to
          her tomorrow, Thursday or Saturday (reward is Queen Card Set).

          Today's correct answer is "FOURTEEN."


OCT 20 -- Today, Fuuka will have her resolution scene and Lucia will evolve into
======    Juno.


OCT 22 -- Today's correct answer is "BY FERMENTING THEM."
======


OCT 23 -- Today's correct answer is "MADAM BLAVATSKY."
======


OCT 25 -- Today's items for sale are a Brand Bag and a Brand Watch for 10,000
======    yen.

          If you decide to walk Koromaru tonight, then you will meet Mamoru.


OCT 26 -- Today's correct answer is "WRISTWATCHES."
======


OCT 29 -- Today's correct answer is "LACTASE."
======


OCT 30 -- LECTURE
======


OCT 31 -- If you decide to walk Koromaru tonight, you can have Ken join you.
======


                                 /==========\
                                (  NOVEMBER  ) (A108)
                                 \==========/

NOV 1 -- Today's items for sale are a Berserker's Seal and 2 Mega Protein for
=====    39,800 yen.

         If you decide to walk Koromaru tonight, you can have Yukari join you.

         If you have any requests with deadlines still, then today is the last
         day for you to finish them.


NOV 2 -- Tonight, the Fool Social Link will increase to level 6.
=====


NOV 3 -- It's time for the last operation! Fuuka has found the final Shadow at
=====    the south end of the Moonlight Bridge and she senses two Persona-users
         nearby. For now, you'll need to choose some allies, so go ahead and
         pick Koromaru and two other party members of your choosing. I'd refrain
         from choosing Ken or Mitsuru, though. When you arrive, you'll confront
         both Takaya and Jin and be thrown into battle with both...

         .========================.
         |  BOSS -- JIN & TAKAYA  |
         |=====================================================================.
         | SKILLS (Tak) -- Physical (Pierce), Agidyne, Bufudyne, Ziodyne,      |
         |                 Garudyne, Megido, Mind Charge                       |
         |                                                                     |
         | SKILLS (Jin) -- Physical (Fire), Maragion, Mudo, Mudoon, Tarukaja   |
         |---------------------------------------------------------------------|
         |                                                                     |
         | This isn't really a tough battle, but it can present a few problems |
         | if you're not careful. Jin is susceptible to all attacks except for |
         | fire, while Takaya has no resistances. As you can see above, Takaya |
         | has access to all four elements, as well as Mind Charge and Megido, |
         | so he should be your first target. The reason why I said to bring   |
         | Koromaru is because of Jin, who has both Mudo and Mudoon. His       |
         | regular attack is fire-elemental, plus he has Maragion, so make     |
         | sure you keep your health up.                                       |
         '====================================================================='

         After the battle and cutscene, you'll be free to choose your party
         again for the upcoming battle with the last Shadow. I'd at least bring
         Yukari along for healing, but you're free to bring along whoever you
         want. It doesn't really matter, as the Shadow will not block or be
         strong against anything.

         .======================.
         |  BOSS -- HANGED MAN  |
         |=====================================================================.
         | SKILLS -- Physical (Strike), God's Hand, Akasha Arts, Summon,       |
         |           Armed&Ready                                               |
         |---------------------------------------------------------------------|
         |                                                                     |
         | Before the battle begins, let's get a few things clear. At the      |
         | start, you will not be able to attack the Shadow (and he won't be   |
         | able to attack you either). There will be three statues in front,   |
         | on the ground, and you have to defeat all three before the boss is  |
         | vulnerable. Each one corresponds to an element and will block that  |
         | element; the left is fire, the middle is ice and the right is       |
         | electricity. That means that all of them will be susceptible to     |
         | wind, so if you have a Persona that has Magarula, then you'll be    |
         | able to hit all three. The statues only know the middle-tier single |
         | target spell of their element, so they won't be much trouble.       |
         |                                                                     |
         | While the Hanged Man is in the air, he will summon some Devious     |
         | Mayas, only really attack physically (unless they are low on        |
         | health, in which they will use Last Resort). Once all three statues |
         | are gone, the Shadow will crash to the ground, giving you a chance  |
         | to pull off an All-Out Attack. While on the ground, it will still   |
         | summon Devious Mayas, but it will also have access to two moves,    |
         | God's Hand and Akasha Arts. Akasha Arts hurts, and it hurts bad, so |
         | make sure to always keep your HP filled up to make sure no one      |
         | dies.                                                               |
         |                                                                     |
         | A very rare move, but one it does nonetheless, is when there's a    |
         | Devious Maya out. It only seems to happen while the Shadow is on    |
         | the ground, though. It might use Armed&Ready to turn that Devious   |
         | Maya into a bomb, which will cause it to Sacrifice itself and cause |
         | some damage to your party (nothing to worry about). Whenever you    |
         | see the Shadow use Summon and then bang its fist on the ground, it  |
         | will resummon those three statues again and then float back up to   |
         | the sky. Repeat the process over and over until you have defeated   |
         | the Shadow.                                                         |
         '====================================================================='

         After the battle, the group discusses a celebration and everyone starts
         calling out the pieces of sushi in advance, despite Junpei trying to
         stop them! Congratulations! You have beaten the game...NOT!


NOV 4 -- Pharos will visit you during the day for the last time, and the Death
=====    Social Link will reach level 10, allowing you to fuse the Persona named
         Thanatos.

         You won't get the option to do anything after school and will
         automatically head right back to the dorm. The Fool Social Link will
         increase to level 7 tonight. After the picture is taken and everyone
         has eaten, it will approach midnight and you find out that the Dark
         Hour is still there! You'll hear a bell coming from Tartarus, where
         you'll find Ikutsuki and Aigis. After all of the cutscenes, a new day
         will dawn...


NOV 5 -- You won't be able to do anything today and the game will automatically
=====    progress to the evening. You'll have access to free time in the night,
         but you won't be able to go to Tartarus. Yukari will have her
         resolution scene tonight, and Io will evolve into Isis. You'll pay a
         visit to the Velvet Room during the Dark Hour, but there aren't any
         new developments that unfold in there.


NOV 6 -- TONIGHT IS THE FIRST OF FOUR NIGHTS in which you can talk to Junpei
=====    and encourage him. If you pick the right response 3 out of 4 times, you
         will trigger a special event later on in the game. If you want to see
         this event, then pick "GO SEE HER" (note that Junpei is on the second
         floor).

         Elizabeth will call you tonight and inform you that a new path is open
         in Tartarus. Note that you'll be stuck in this nightmare of a disco for
         almost two months. There are also new requests available from
         Elizabeth, so make sure to stop by the Velvet Room when you get a
         chance.

         Note that Mitsuru will be unavailable until the 14th of the month, so
         you can't have her in your party if you decide to explore Tartarus.


NOV  7 -- If you decide to walk Koromaru tonight, then you'll meet up with
======    Mamoru.


NOV  8 -- Today's items for sale are a Raven Claw and 7 Mega Protein for
======    114,800 yen.

          If you decide to walk Koromaru tonight, you'll meet up with Yuko.


NOV  9 -- Today, a new transfer student will arrive and be in your class. His
======    name is Ryoji Mochizuki and it seems that Aigis doesn't like him.

          There is also a LECTURE today.


NOV 11 -- TONIGHT IS THE SECOND OF FOUR NIGHTS in which you can encourage Junpei
======    for an extra event later. Pick "JUST TALK TO HER" if you want to see
          the event.


NOV 12 -- Today's correct answer is "THE UPANISHADS."
======
          If you have accepted Request #81, then you can get the dog food by
          talking to Koromaru at night in the dorm.


NOV 14 -- LECTURE
======
          I forgot to mention this, but you'll see a cutscene today mentioning
          a class trip. On the 17th of the month, you'll go on a class trip to
          Kyoto that will last for four days and three nights. In that time, you
          won't be able to access any Social Links, Tartarus or anything else
          for that matter.

          TONIGHT IS THE THIRD OF FOUR NIGHTS in which you can encourage Junpei
          for an extra event later. If you would like to see this event, then
          pick "DON'T GIVE UP."

          If you walk Koromaru tonight, then you'll meet up with Chihiro.

          Also, Mitsuru will be available once again starting tonight.


NOV 15 -- Today's items for sale are Sid's Jacket and 8 Mega Protein for 128,000
======    yen.


NOV 16 -- LECTURE
======


NOV 17 -- Today is the first day of your class trip to Kyoto. As said above, you
======    won't be able to access anything until the end of the trip. After the
          cutscene is over, you'll be free to move your character. Feel free to
          talk to anyone you feel like it; you can also go into the rooms on the
          second floor (guys' area), but you can't go into any on the third.
          There's a merchant on the ground floor that sells some snacks that you
          can't get anywhere else, plus there are vending machines on the second
          and third floors that sell sodas you also can't get anywhere else
          (buy one of each of the sodas for Request #80). For now, just go to
          your room, which is located on the second floor, at the end of the
          hall and on the right.


NOV 18 -- Today, Mitsuru will have her resolution scene, allowing Penthesilea to
======    evolve into Artemisia. Anyways, back at the inn, you can't really do
          anything except talk to people, so head back to your room.


NOV 19 -- You can talk to Akihiko to save your game and he tells you that Junpei
======    is looking for you downstairs. Talk to him and he'll tell you to go
          get ready for the hot spring, so return to your room. At the hot
          spring, you'll have a lovely time until the girls arrive.

          It's time to play a little mini-game and possibly witness one of the
          best events in the game! You will have to stay out of sight of Fuuka
          and Yukari, or else you'll be "executed" (which is the better, and
          much more hilarious option). At first, they will approach from the
          left, so move to the right side of the hot spring (kind of near the
          little waterfall). Next, they'll approach from the right, so move to
          the far left this time. Lastly, they'll split up, which is your cue
          to go to the middle alcove and press X, which will give you the option
          of hiding.

          If you get caught, then you'll be "executed" and you'll bear witness
          to one of the funnier moments in the game. It'll be even funnier with
          the dialog the next day, as well as when you talk to your party
          members during the night after you get back. You should definitely
          save beforehand and do both scenes. The game will automatically move
          onto the next day...


NOV 20 -- Today is the last day of the trip and you'll arrive back at the dorm
======    in the evening. Note that you can have Ken join you on a walk with
          Koromaru tonight, if you decide to go.


NOV 21 -- LECTURE
======
          Today is the first day in which you can establish the Empress Social
          Link. To start it, you must speak with Mitsuru, who is standing
          outside of the Faculty Office. However, you must have max Academics
          (rank of Genius) and you must have scored #1 on at least one exam.

          If you have accepted Request #86, then you can get the Featherman R
          doll from Ken by talking to him in the dorm at night.


NOV 22 -- Today's items for sale are Shoes of Bane and 5 Mega Protein for
======    79,800 yen.

          TODAY IS THE LAST OF FOUR DAYS in which you can encourage Junpei in
          order to see an extra event later. Talk to him during the day or night
          and pick the option of "IF YOU HELP HER..."

          During the Dark Hour, you are woken up by Fuuka and she tells you to
          hurry up to the 4th floor. Fuuka has sensed other Persona users
          outside of Tartarus, and it is Strega! After the cutscene, you'll be
          free to choose a party and you won't have access to Junpei. I'd pick
          Koromaru definitely, but the other two are up to you. You'll be thrown
          in battle not long after arriving at Tartarus...

         .===================.
         |  BOSS -- CHIDORI  |
         |=====================================================================.
         | SKILLS -- Agilao, Agidyne, Maragidyne, Mamudoon, Marakunda,         |
         |           Matarunda, Masukunda, Mind Charge, Tetrakarn,             |
         |           Marin Karin, Sexy Dance, Poisma, Spring of Life           |
         |---------------------------------------------------------------------|
         |                                                                     |
         | She has quite a lot of skills at her disposal, but it's too bad     |
         | that she won't get a chance to use half of them. She only has       |
         | around 1,200 HP, which shouldn't take very long to take off. At     |
         | first, she'll use skills like Sexy Dance and Agilao, but once she   |
         | loses about half of her health, she'll begin using the debuffs and  |
         | Agidyne, sometimes coupled with a Mind Charge beforehand. It        |
         | doesn't really matter though, since the battle will probably be     |
         | over before it even begins because of her low HP.                   |
         '====================================================================='

          After the battle, you'll view some cutscenes. Junpei will have his
          resolution scene, allowing Hermes to evolve into Trismegistus.


NOV 24 -- Today is the first of four days dedicated to Career Experience. You
======    won't be able to do anything at all during these days. In fact, the
          game just automatically moves to the evening of the 27th.


NOV 28 -- Tonight, the Fool Social Link will increase to level 9.
======


NOV 29 -- Today's items for sale are a Sigma Drive and 6 Mega Protein for
======    89,800 yen.


NOV 30 -- Today's correct answer is "THEY DID BOTH."
======
          If you have any requests from Elizabeth with deadlines left, then
          today is the last day for you to do them.

          If you managed to encourage Junpei at least three times out of the
          four opportunities, then you'll view a cutscene at night with Mitsuru
          talking on the phone to someone. If you see this scene, then you'll
          get the special event later on in th game; if you don't see this
          scene, then you won't see the other event.


                                 /==========\
                                (  DECEMBER  ) (A109)
                                 \==========/

DEC 2 -- Today is a normal day like any other, despite it being a full moon, so
=====    you're free to do whatever you want during the afternoon and evening
         hours. You won't be able to go to Tartarus though. Once the Dark Hour
         rolls around, you'll witness a bunch of cutscenes that will reveal a
         few major points. Also, Aigis will be out of commission for the rest of
         the month, meaning you won't have her as a party member until she'll
         become available again at the end of the month.


DEC 3 -- You won't have access to anything today, since as soon as school is
=====    over, you'll automatically head back to the dorm to talk with everyone
         else about what happened. You'll have until December 31st to make the
         big decision and it is on that date that you will have to make a
         choice.


DEC 4 -- There are new requests available from Elizabeth, so make sure to stop
=====    by the Velvet Room when you get a chance.


DEC 6 -- Today's items for sale are a Brand Bag and a Chewing Soul for 20,000
=====    yen.


DEC 7 -- Today's correct answer is "OZONE."
=====
         Since there are exams next week, you won't be able to meet with any
         school Social Links until the 19th.


DEC 9 -- LECTURE
=====


DEC 10 -- Tonight will be the first time you can go to Tartarus since the
======    beginning of the month.


DEC 11 -- Today's correct answer is "CACTI."
======


DEC 12 -- LECTURE
======
          If you walk Koromaru tonight, you'll meet up with Chihiro.


DEC 13 -- Today's items for sale are an Omega Drive and 10 Mind Supplement for
======    89,800 yen.


DEC 14 -- Today is the first day of exams and they will last until Saturday.
======    The exam's correct answer is "1185."


DEC 15 -- Exam's correct answer is "OXYGEN."
======


DEC 16 -- Exam's correct answer is "LEFT-HAND RULE."
======


DEC 17 -- Exam's correct answer is "WINTER MORNINGS ARE PLEASANT."
======


DEC 18 -- Exam's correct answer is "CACTI."
======


DEC 19 -- Today is the last day of exams and how well you do is dependent on
======    your Academics attribute. To get the top score, you will need the max
          rank of Genius.

          If you walk Koromaru tonight, you'll meet up with Kenji.


DEC 20 -- Today's items for sale are an Apocalypse and 10 Mind Supplement for
======    198,000 yen.


DEC 21 -- Today, the exam results are posted and depending on how well you did,
======    you'll receive a boost in Charm. Also, if you scored the highest in
          your class, you'll be able to get a reward from Mitsuru (King Card
          Set).

          Today's correct answer is "KIDO."

          If you decide to walk Koromaru tonight, you can have Mitsuru join you.


DEC 22 -- Today's correct answer is "EUPHORIA."
======
          If you decide to walk Koromaru tonight, you can have Fuuka join you.


DEC 23 -- Tonight, you can have Yukari join you when you walk Koromaru.
======


DEC 24 -- LECTURE
======
          During lunchtime, you'll receive a text message from one of the girls
          asking you to go on a date with them that night, although who calls
          depends on your Social Links. If you have all of the girls available
          (you sly dog), then the order in which they will text you is Yukari,
          Fuuka, Mitsuru, Yuko and Chihiro last. Depending on who you go with,
          you'll get a unique item (although it acts like a normal item). If you
          decide to go, then the afternoon and evening slots are taken; if you
          don't go with anyone, then you'll have a free day (no female Social
          Links will be available) for your afternoon and evening slots.


DEC 26 -- LECTURE
======
          If you decide to walk Koromaru tonight, you'll view a special scene
          with him that shows his determination (instead of him finding an
          item).


DEC 27 -- Today is the start of your winter vacation, which will last until
======    January 8. That means you won't be able to work on any of your school
          Social Links until then.

          Today is the final day of the Tanaka TV show in which you can actually
          buy something. Today's items for sale are a Silver Plate and 10 Mind
          Supplement for 218,000 yen.

          Junpei can join you tonight if you decide to walk Koromaru.


DEC 29 -- If you have any requests with deadlines still not completed, today is
======    the last day for you to do them.


DEC 30 -- At night, Aigis will finally come back and rejoin your party. Aigis
======    will have her resolution scene tonight, allowing Palladion to evolve
          into Athena.


DEC 31 -- Today is the fated day and the one which will force you to make a
======    decision. If you decide to kill him, then you'll receive the bad
          ending and the game will be over. You can save after the credits and
          start a New Game+ if you would like.

          If you don't decide to kill him, then the game will move on into the
          month of January. He will tell you how to confront Nyx. You will have
          to climb to the top of the tower before January 31. Note that your
          Fool Social Link will reach level 10 and the Judgement Social Link
          will be established.


                                  /=========\
                                 (  JANUARY  ) (A110)
                                  \=========/

JAN 1 -- After the cutscenes, you will be at Naganaki Shrine with everyone.
=====    After all the talking is over, you'll be free to move around, although
         there isn't anything to really do other than talk to everyone. You can
         either leave by exiting to the town map or by talking to Mitsuru.

         Elizabeth will call you at night and tell you that the pathway to the
         next area has been opened. Elizabeth will also have one new request
         available now, which is Request #53. Also note that the Judgement
         Social Link will rise in level as you ascend the 6th block.


JAN 2 -- If you decide to walk Koromaru tonight, you'll meet up with Yuko.
=====


JAN 3 -- Even though you can access the TV and view the shopping channel, you
=====    won't actually be able to buy anything for the rest of the game,
         starting today (from the shopping channel on Sundays).

         If you walk Koromaru tonight, you'll meet up with Bunkichi.


JAN 7 -- Today is the last day of your winter break. Aigis can join you on your
=====    walk with Koromaru tonight.


JAN 8 -- You're now back in school and today will be your first chance to
=====    establish the Aeon Social Link. All you have to do is simply talk to
         Aigis after school and agree to walk home with her.

         Today's correct answer is "IT'S WRONG."


JAN 9 -- If you walk Koromaru tonight, you'll meet up with Chihiro.
=====


JAN 12 -- LECTURE
======


JAN 13 -- If you walk Koromaru tonight, you'll meet up with Chihiro.
======


JAN 15 -- LECTURE
======


JAN 16 -- If you walk Koromaru tonight, then Mitsuru can join you.
======


JAN 18 -- Today's correct answer is "CIRCE."
======


JAN 21 -- Today can be a special day, depending on what you did back in
======    November. If you managed to encourage Junpei three times out of the
          four chances (11/6, 11/11, 11/14, and 11/22 are the dates), then
          you'll see the extra event. This event will take up your after school
          timeslot, so be aware of your choice. If you didn't encourage Junpei
          at least three of the four times, then today is just a regular day.


JAN 22 -- LECTURE
======


JAN 23 -- If you walk Koromaru tonight, you'll meet up with Yuko.
======


JAN 25 -- LECTURE
======
          You'll be asked some questions by Ms. Toriumi that has no relevance to
          the game. After that, you'll view a cutscene.


JAN 28 -- LECTURE
======


JAN 29 -- If you decide to walk Koromaru tonight, everyone in SEES will be able
======    to go with you.


JAN 31 -- Today is the Promised Day and once you enter Tartarus at night, you
======    won't be able to exit. Thankfully, you'll have the day time free to
          prepare for the upcoming battle and you will need it. Make sure you
          have the best (or second best) equipment from the police station, as
          well as a good stock of healing items. Once evening rolls around, you
          will see a cutscene with your SEES members and once that's over, talk
          to Mitsuru to move onto the Dark Hour and go to Tartarus. You can
          leave the dorm, but you can only visit the pharmacy, antiques store
          and the Velvet Room.

          It should be noted that neither you nor your party members can get
          tired at all during this night, so you can grind to your heart's
          content. A good level to be around is 75 or so for the final set of
          battles. If you have not yet reached the top of the sixth block, check
          the Tartarus section for strategies on the guardian bosses. The
          barrier on floor 254 will have been lifted and you can now continue
          onward. Fuuka will mention that she senses one of the members of
          Strega on floor 258. When you get there, you'll be thrown into a
          battle with...

         .===============.
         |  BOSS -- JIN  |
         |=====================================================================.
         | SKILLS -- Maragion, Mabufula, Mazionga, Magarula, Agidyne,          |
         |           Bufudyne, Ziodyne, Garudyne, Mahama, Mamudo, Hamaon,      |
         |           Mudoon, Fatal End, Gigantic Fist, Blade of Fury,          |
         |           Swift Strike, Arrow Rain, Torrent Shot, Megido,           |
         |           Stagnant Air, Poison Mist, Sexy Dance, Infuriate          |
         |---------------------------------------------------------------------|
         |                                                                     |
         | Jin can be a little challenging, as he can throw just about every   |
         | kind of skill at you. He repels fire and darkness and nulls light,  |
         | so you can attack him with anything else. There's not really        |
         | any sound strategy to beating him, as Jin will most likely          |
         | concentrate on your party's weaknesses. Keep everyone's HP up and   |
         | the battle should be over before you know it.                       |
         '====================================================================='

          After the battle is over, you'll head to the next floor after some
          conversation and all of your HP/SP will be restored. You can talk to
          your party members and switch some new ones in if you want, but you
          don't need to. Go to the next floor and Fuuka will mention that she
          senses Takaya on the 262nd floor.

         .==================.
         |  BOSS -- TAKAYA  |
         |=====================================================================.
         | SKILLS -- Agidyne, Bufudyne, Ziodyne, Garudyne, Mind Charge,        |
         |           Megidola, Megidolaon                                      |
         |---------------------------------------------------------------------|
         |                                                                     |
         | Do you remember the fight with him during the November full moon?   |
         | If you do, then Takaya is pretty much the same this time around,    |
         | except he has more HP and access to Megidolaon. If you see a Mind   |
         | Charge, then you know he's going to use Megidolaon on the next      |
         | turn, so heal to full. Other than that, this battle is pretty       |
         | simple compared to things to come.                                  |
         '====================================================================='

          After Takaya kisses the floor, you've only one more obstacle to face
          now, and that is Nyx. You can go back to the first floor to save and
          prepare for the final battle. I highly suggest that you have something
          on your characters that nulls Charm. Once you are ready, ascend to the
          top of Tartarus and get ready...

.============================.
|  FINAL BOSS -- NYX AVATAR  |
|==============================================================================.
|                                                                              |
| Nyx Avatar is your final challenge and is a special boss with a total of 14  |
| different forms, one representing each of the first 14 Arcanas. Nyx Avatar   |
| will always get two turns to your one, so you'll need to be a little extra   |
| careful. All of Nyx Avatar's forms have 1,500 HP, with the final one having  |
| a total of 6,000 HP (a grand total of 25,500 HP). Note that Nyx's Arcana     |
| Shift doesn't use up one of his turns. Also note that Nyx has the option of  |
| using Almighty Attack on any of its turn, which is an attack that hits       |
| everyone with Almighty damage.                                               |
|                                                                              |
|-------------.                                                                |
| FOOL ARCANA |                                                                |
|-------------'                                                                |
| There's nothing special about this form, as Nyx will just sit there and do   |
| nothing for each of his two turns. It may be wise to just Rush this entire   |
| phase or set your tactics to Conserve SP.                                    |
|                                                                              |
|-----------------.                                                            |
| MAGICIAN ARCANA |                                                            |
|-----------------'                                                            |
| This is the first actual attack phase for Nyx. He will use nothing but fire  |
| attacks throughout this whole Arcana; he has access to all fire spells       |
| (except Ragnarok). He will also absorb any fire and can also use Fire Break. |
|                                                                              |
|------------------.                                                           |
| PRIESTESS ARCANA |                                                           |
|------------------'                                                           |
| This is Nyx's ice-based form. He has access to all of the ice skills, as     |
| well as Ice Break. He will also absorb any ice attacks.                      |
|                                                                              |
|----------------.                                                             |
| EMPRESS ARCANA |                                                             |
|----------------'                                                             |
| This is Nyx's wind-based form. He has access to all of the wind skills, as   |
| well as Wind Break. He will also absorb any wind-based attacks.              |
|                                                                              |
|----------------.                                                             |
| EMPEROR ARCANA |                                                             |
|----------------'                                                             |
| This is Nyx's electricity-based form. He has access to all of the            |
| electrcity attacks, as well as Elec Break. He will also absorb any           |
| electricity attacks.                                                         |
|                                                                              |
|-------------------.                                                          |
| HIEROPHANT ARCANA |                                                          |
|-------------------'                                                          |
| This is a physical-based Arcana and Nyx will most likely use Revolution or   |
| Rebellion on one of his first set of attacks. He blocks any strike attacks   |
| in this form. Luckily, all of his attacks can only hit one person, but the   |
| added chance of a critical hit thanks to Revolution or Rebellion will give   |
| him another chance. If you have Tetrakarn, you can use it to help repel back |
| attacks, since none of his attacks are strike-based.                         |
|                                                                              |
|---------------.                                                              |
| LOVERS ARCANA |                                                              |
|---------------'                                                              |
| This can be an annoying form, as he has access to Charm and Panic in this    |
| form. Luckily, he only has the single target versions (Holy Arrow) of Charm, |
| so make sure you heal that as soon as possible. He blocks wind attacks in    |
| this form.                                                                   |
|                                                                              |
|----------------.                                                             |
| CHARIOT ARCANA |                                                             |
|----------------'                                                             |
| First and foremost, he is immune to all physical attacks in this form, so    |
| you'll need to resort to elemental attacks. Also, if he uses Power Charge,   |
| make sure you heal to full because you don't want to be on the receiving end |
| of one of his two all-target spells that might be coming.                    |
|                                                                              |
|----------------.                                                             |
| JUSTICE ARCANA |                                                             |
|----------------'                                                             |
| This is Nyx's light-specific Arcana, meaning he will have access to the      |
| light instant death spells. Luckily, he only has access to Mahama and        |
| Hamaon, but he also has access to Tarukaja, which could be annoying coupled  |
| with his Almighty Attack. Also, he blocks fire and ice attacks while in this |
| form.                                                                        |
|                                                                              |
|---------------.                                                              |
| HERMIT ARCANA |                                                              |
|---------------'                                                              |
| As you can probably guess from his last form, this is his darkness one.      |
| Unlike the last one, he has access to all of the basic darkness instant      |
| death spells. In addition, he can cast Tentarafoo, Poisma, Foul Breath,      |
| Tetrakarn and Makarakarn. If he casts either Tetrakarn or Makarakarn, then   |
| make sure you attack with an attack type that you can block. Also, he blocks |
| wind attacks while in this form.                                             |
|                                                                              |
|----------------.                                                             |
| FORTUNE ARCANA |                                                             |
|----------------'                                                             |
| This is an annoying form to have to deal with, as he has access to every     |
| single elemental spell. Likewise, he will block all four of those elements   |
| as well, so you'll have to resort to using physical attacks throughout this  |
| form. This form can be easy or hard, depending on his choice of attacks and  |
| whether he exploits your party's weaknesses a lot.                           |
|                                                                              |
|-----------------.                                                            |
| STRENGTH ARCANA |                                                            |
|-----------------'                                                            |
| This, as you can probably tell, is another physical-based Arcana, only with  |
| some more powerful skills and the added Rakunda here and there. He blocks    |
| all physical attacks while in this form. He still has access to Power Charge |
| so make sure you health is full to avoid an untimely death; you can use      |
| Tetrakarn or an Attack Mirror if you see Power Charge, although he might use |
| an Almighty Attack to follow it.                                             |
|                                                                              |
|-------------------.                                                          |
| HANGED MAN ARCANA |                                                          |
|-------------------'                                                          |
| This is the second to last form and it can be particularly nasty. He has     |
| access to Evil Touch, and he can also use Ghastly Wail, which means you'll   |
| need to cure anyone with Fear as soon as possible. In addition, he can cast  |
| both Mudo and Mudoon, so you'll want to have a Persona with protection       |
| against darkness. Lastly, if you see him use Mind Charge, you should expect  |
| Megidola to follow on his next turn, although he can use Megidola without    |
| the Mind Charge. He is slightly strong against physical attacks, but he      |
| takes full damage from the elements.                                         |
|                                                                              |
|--------------.                                                               |
| DEATH ARCANA |                                                               |
|--------------'                                                               |
| This is it, the last form of Nyx and definitely the toughest one. First, he  |
| has 6,000 HP and takes half damage from everything except for Almighty. He   |
| has access to all -dyne and Ma-dyne spells, as well as all debuffs and       |
| Dekunda/Dekaja. In addition, he can use Poison Mist, Evil Smile, Mind        |
| Charge, Power Charge and all four elemental Breaks. Remember that if you die |
| on this form, you'll have to start the battle over from the beginning.       |
|                                                                              |
| Once he loses a bit of HP, he'll have a little quote and then enter the most |
| annoying aspect of the battle. He'll cast Moonless Gown, which is a barrier  |
| of sorts that will reflect ANY attack thrown at it while it's still up. That |
| means you'll want to set everyone to "Stand By" until Nyx deactivates it.    |
| Luckily, he'll have to waste a turn to deactivate Moonless Gown, so that's a |
| short break of one less attack to deal with. He'll keep up using Moonless    |
| Gown repeatedly throughout most of the battle.                               |
|                                                                              |
| The last part of the battle comes when he's low on life. He'll stop using    |
| Moonless Gown and begin using Night Queen, an attack that hits your entire   |
| party for pretty good damage, plus it randomly adds a status effect. If one  |
| of your party members get charmed, immediately heal them because you will    |
| not want them to heal Nyx (if they have healing spells). Many people have    |
| had one of their charmed members cast Diarahan to fully heal Nyx in this     |
| form and you do not want to add to that statistic. Once you have finished    |
| off Nyx, you'll have beaten the game...                                      |
|                                                                              |
'=============================================================================='

Once the battle with Nyx is over, you'll view some cutscenes. You'll find
yourself in the Velvet Room, where you'll see some quotes from your non-SEES
Social Links (only if you maxed them). You'll then be thrown into a battle that
you cannot lose. When you get the option, use Great Seal to finally beat the
game. After the cutscenes, the game will continue on...


                                 /==========\
                                (  EPILOGUE  )
                                 \==========/


MAR 3 -- After some cutscenes, you'll be free to move on your own. Note that
=====    this is an opportunity to view some extra dialog with any Social Links
         you have maxed. None of the extra cutscenes take any time, so you can
         view all of them today. You won't be able to access your menu or any
         stores. Once you're done, go back to the dorm and rest. You can save,
         but I'd refrain from doing so, unless you save to a new slot.

         Magician -- Classroom 2-F
         Priestess -- Usual spot
         Empress -- In lobby, standing by bulletin boards
         Emperor -- Hallway where Faculty Office is
         Hierophant -- Bunkichi and Mitsuko standing outside of bookstore at
                       Iwatodai
         Lovers -- Usual spot
         Chariot -- By shoe rack in lobby after speaking with any of the girls
         Justice -- Usual spot
         Hermit -- Faculty Office
         Fortune -- In hall opposite Faculty Office
         Strength -- Usual spot
         Hanged Man -- Man standing near Octopia at Iwatodai
         Temperance -- Talk to Mr. Ono (helmet teacher) in hall opposite Faculty
                       Office
         Devil -- Automatically see it on TV when go back to dorm
         Tower -- Bartender outside of club at Paulownia Mall
         Star -- Speak with coach-looking guy outside of classroom
         Moon -- Trio of people near bookstore at Iwatodai
         Sun -- Lady sitting on bench at Naganaki


MAR 4 -- Today is the last day for you to do any of the above extra
=====    conversations, if you haven't already. Go back to the dorm and rest
         once you're done.


MAR 5 -- Today is the last day of the game, so sit back and watch the ending
=====    (you'll need to input some answers here and there). Once the credits
         are over, you'll be asked to save and should you choose, you'll be able
         to start a New Game+.


.==============================================================================.
|                                   NEW GAME+                                  |
|==============================================================================|
|                                                                              |
| New Game+ offers you to replay the game from the beginning, but with added   |
| benefits. Basically, the game allows you to carry over stuff from your       |
| previously playthrough and play another round. The following is a list of    |
| what DOES and DOES NOT carry over into a NG+:                                |
|                                                                              |
| - MC's level retained, but party members' levels are reset                   |
| - All yen and equipment on you and in inventory is retained                  |
| - All equipment on party members is lost                                     |
| - All attributes carry over (Academics, Courage and Charm)                   |
| - All Max S.Link items are carried over                                      |
| - All Persona-fusion related items obtained from Elizabeth's requests are    |
|   not carried over (includes item from Orpheus Telos)                        |
| - All usable items are not carried over                                      |
| - Persona Compendium is carried over, but you still have to wait until May   |
|   10 to access it (they stay the way you have them registered)               |
| - All Personas on you at end of game are not carried over; you start fresh   |
|   until Compendium is unlocked                                               |
| - Monad will be available whether or not you unlocked it on April 21         |
| - All S.Link levels are reset                                                |
| - All Fusion Spells you cast will carry over                                 |
| - If you finished Request #53, then Request #55 will be available when they  |
|   become available                                                           |
| - All requests are reset (finished or not)                                   |
|                                                                              |
'=============================================================================='




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|            V. THE ANSWER WALKTHROUGH (B100)           |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

Thw Answer is a follow-up to the main story of The Journey, with and without
many of the things present in the main story. One can think of The Answer as
a trip through Tartarus with some story elements sprinkled throughout. The
difficulty of The Answer can be compared to hard mode of The Journey. There are
a number of things you do not have access to in The Answer:

- No importing any save from The Journey and no New Game+ (always start from
  scratch)
- No Social Links
- No attributes
- No Requests from Elizabeth
- No Persona Compendium
- No weapon fusion
- No shops until first section of the main dungeon is completed
- Your characters do not get tired at all in The Answer

The Answer, as you can see, is an independent story mode that is pretty much
just going through a dungeon similar to Tartarus with none of the special things
you may be accustomed to from The Journey. Once you choose The Answer from the
main menu and then "New Game," you'll be treated to the introduction for the
game. Once the somewhat lengthy cutscene is over, you'll be thrown into a battle
with Metis...

 .---------------------.
(  BOSS FIGHT -- METIS  )
 '---------------------'
This isn't really a boss fight, as you can't really lose it. You have three
skills at your disposal: Kill Rush, Swift Strike and Sukukaja. You also have 5
Medicines for you to use, but don't use any. Metis will either use Fatal End or
a regular physical attack at the start. Eventually, she'll stop attacking you
and just wait each turn, so just whittle her HP down to finish her off.

After the battle is over, you'll witness another cutscene, with a few surprising
twists. At the end, you'll see that Aigis awakens to a power similar to the
Main Character's in The Journey. She will now have Orpheus as her starting
Persona and be able to summon multiple Personas. You'll witness another
cutscene, this time involving familiar people from a certain room, and you will
receive the Velvet Key key item.

You'll witness another cutscene after you wake up. The girl, who is similar to
Aigis, is named Metis. She mentions that the same day is repeated itself and
Akihiko chimes in saying that you can't leave the dorm either. You'll go down
the stairs and see an endless desert scenery with a bunch of doors; it is called
the Abyss of Time. Once all of the talking is over, you'll have free control
over what to do.

As Mitsuru points out, her, Junpei and Koromaru will not be available right now
for your party; that leaves you with Ken, Akihiko, Yukari and the newcomer,
Metis. You're free to explore the dorm, but there isn't really anything to see.
There is a blue door that leads to the Velvet Room, so feel free to go in there
for now, but you can't fuse any Personas since you only have Orpheus. You can
save your game using the sign-in sheet that's sitting on the counter near the
front door.

--NOTE-- All Personas in The Answer can be fused via a Normal or Triangle
         Spread. Any special fusions that involved 2 or 3 Personas are still
         valid, but all Personas that required 4 or more can be created by
         normal means.

Once you're explored enough and chosen your three party members, head downstairs
to the Abyss of Time for a short cutscene. After that, you'll be free to choose
the only door that's available, Malebolge...


                                 /===========\
                                (  MALEBOLGE  )
                                 \===========/


 .-------------------------.
(  MALEBOLGE -- FIRST PART  )
 '-------------------------'
ENEMIES -- Wild Beast (Weak to Fire, Light and Dark)
           Justice Sword (Weak to Wind)
           Insidious Maya (Weak to Ice)
           Spurious Book (Weak to Elec)
           Corrupt Tower (Weak to Light)
           Stoic Snake (Red Shadow; Weak to Light)

This might be one of the hardest set of floors, considering that your Persona
selection is limited to Orpheus at the very start. One of the first things you
will want to do is get into a few battles and get yourself some Personas from
the Shuffle. You will want to cover all of your bases here, especially ice
attacks, since you don't have access to Mitsuru yet. Luckily, you can win a
High Pixie, Fortuna or a Shiisaa from the Shuffles, all of which have access to
Bufu spells (Fortuna also has Garu as a default spell, and Shiisaa learns
Mazio at 27).

The best party to probably use in this section of Malebolge is Ken, Yukari and
Akihiko. Your Orpheus will cover the fire weakness of the Wild Beasts, while Ken
may also provide back-up for them, as well as a possibility of downing the
Corrupt Tower and Stoic Snakes if you run into them (I'd avoid the red Shadows
for now, though). Wild Beasts, Insidious Mayas and Spurious Books seem to be the
most common foes, so as long as you have Ken or Akihiko along and a Persona with
Bufu, you'll be fine.


 .--------------------------.
(  MALEBOLGE 8TH FLOOR BOSS  )
 '--------------------------'
ENEMIES -- Immortal Gigas (Weak to Wind)
           Visceral Maya x3 (Weak to Fire, Absorbs Elec)
SPOILS -- Steel Right Arm

Try not to have any Personas that are weak to physical attacks, as all of the
enemies here can use them. If you have a Persona that has any Garu skills, then
you'll be able to eliminate the main threat here, as the Immortal Gigas is weak
to wind. Hit him with a wind attack to knock him down and leave him on the
ground, so that he wastes his turn getting back up (and hope his Dodge Wind
doesn't kick in). The Visceral Mayas' attacks don't really hurt that much, so
you should have no trouble healing them. Remember to have Fuuka analyze both
types of enemies before you really get started.

My party consisted of Akihiko, Yukari and Metis. I set Akihiko's tactics to
Heal/Support, which should make him constantly use Rakunda and Tarunda on the
enemies, with an occasional Dia to help out here and there when needed. I kept
Metis using Assign Target on one of the Visceral Mayas and I switched Yukari
between Heal/Support and Assign Target on the same Visceral Maya that Metis was
assigned to.

Alternatively, since the Immortal Gigas is weak to wind, you could set both
Metis and Yukari to the Gigas and let them both wittle its HP down to nothing.
Once the Gigas is out of the picture, the rest of the battle is nothing but a
piece of cake with some occasional healing here and there. You should keep
Akihiko (if you bring him) on Heal/Support, for the occasional heal and debuffs
he offers.

Once the battle is over, you'll be presented with a door that will lead back to
the Desert of Doors and two rooms to your left and right. The one on the right
contains two briefcases that hold Bead x3 and Balm of Life x2. The room on
your left will hold a staircase that will delve deeper into Malebolge. For now,
I would head back to heal, save and possibly fuse some new Personas if you wish.

Unlike in The Journey and Tartarus, where you always had a two-way teleporter
before bosses, that is not the case in The Answer. You will always have the
opportunity to save before facing the bosses, but you don't get that two-way
opportunity until after you beat the boss. Note that when you go back to the
Desert of Doors, you can use the second door to go back to the 8th floor and
use the staircase to go deeper.


 .--------------------------.
(  MALEBOLGE -- SECOND PART  )
 '--------------------------'
ENEMIES -- Magic Hand (Weak to Fire)
           Vicious Raven (Weak to Ice)
           Sky Balance (Weak to Fire and Ice)
           Creation Relic (Weak to dark)
           Stoic Snake (Weak to Light)

As you can see, a Persona with access to Bufu and Agi is quite valuable here.
You might want to bring Ken along, just in case you run into the Stoic Snakes,
although they tend to be a bit on the rare side. The biggest problem here is
the Creation Relic, which is only weak to Mudo skills, which is something you
might not have access to quite yet. You can use Slash, Pierce, Ice and Elec
skills to inflict damage on it, so it's not a total loss. The Stoic Snakes make
an appearance here as regular enemies, but they tend to be a bit on the rarer
side, so there's not much to worry about.



                                  /=========\
                                 (  COCYTUS  )
                                  \=========/


 .-----------------------.
(  COCYTUS -- FIRST PART  )
 '-----------------------'
ENEMIES -- Tranquil Idol (Weak to Elec and Light)
           Avenger Knight (Red Shadow; No weaknesses; Don't use Pierce, Elec,
                           Light or Dark)
           Trance Twins (Weak to Fire and Dark)
           Laughing Table (Weak to Fire)
           Muttering Tiara (Weak to Ice)
           Curse Dice (Weak to Wind)
           Obsessed Cupid (Weak to Ice)
           Venus Eagle (Weak to Ice)




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|                 VI. CHARACTERS (C100)                 |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

You won't just be alone during your adventure, as you will have a myriad of
characters that will join your party. This section will contain all of the
characters that will be in your party in both The Journey and The Answer. The
character's starting level and equipment will be listed, as well as all of the
spells that character's Persona will learn. The entire section will be split up
by the names of the characters, with their Personas listed for both The Journey
and The Answer.


                              /================\
                             (  AKIHIKO SANADA  )
                              \================/

Akihiko Sanada is the Fists and electricity expert of the group. He has quite
the serious attitude and is also quite obsessed with fighting. He is the captain
of Gekkoukan's boxing team and it seems he has never lost a match. He is a
senior at Gekkoukan and has known Mitsuru for a few years.

 .----------------------------.
(  POLYDEUCES -- JOURNEY ONLY  )
 '----------------------------'
JOINS -- May 23
AFFINITY -- Ice (Weak), Electricity (Strong)
SKILLS -- Sonic Punch (-), Dia (-), Zio (-), Tarunda (16), Mazio (21),
          Rakunda (25), Zionga (29), Sukunda (33), Elec Boost (37),
          Diarama (38), Mazionga (41)


 .-------------------.
(  CAESAR -- JOURNEY  )
 '-------------------'
RESOLUTION -- October 5
AFFINITY -- Ice (Weak), Electricity (Null)
SKILLS -- Matarunda (47), Fist Master (50), Ziodyne (53), Marakunda (57),
          Diarahan (65), Masukunda (66), Maziodyne (74), Elec Amp (76)



                                /=============\
                               (  JUNPEI IORI  )
                                \=============/

Junpei is such the class clown, as well as one who always tries to lighten up
the mood. His weapon of choice is the Two-Handed Sword and his Persona
specializes in both physical attacks and fire skills. He and Yukari were in the
same class last year and they seem to share a friendship where they joke around
with each other a lot.

 .------------------------.
(  HERMES -- JOURNEY ONLY  )
 '------------------------'
JOINS -- From beginning
AFFINITY -- Fire (Strong), Wind (Weak)
SKILLS -- Cleave (-), Agi (5), Re Patra (7), Rakukaja (9), Assault Dive (18),
          Double Fangs (20), Kill Rush (25), Agilao (32), Counter (35),
          Torrent Shot (40), Marakukaja (44), Counterstrike (45),
          Blade of Fury (50)


 .-------------------------.
(  TRISMEGISTUS -- JOURNEY  )
 '-------------------------'
RESOLUTION -- November 22
AFFINITY -- Fire (Null), Wind (Weak)
SKILLS -- Spring of Life (-), Gigantic Fist (55), High Counter (58),
          Fire Break (60), Agidyne (64), Brave Blade (65), Vorpal Blade (75)
FINAL -- Spring of Life, Marakukaja, Gigantic Fist, High Counter, Fire Break,
         Agidyne, Brave Blade, Vorpal Blade




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|                VII. SOCIAL LINKS (D100)               |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

Social Links are a vital component of The Journey, as they directly influence
the starting levels of Personas created via fusion in the Velvet Room. In
addition to that, Social Links also give you a better understanding of the NPCs
you interact with throughout your quest. There is two different kinds of
Social Links in the game, those that level up automatically as you progress
through the story and those in which you have to make an effort to level up
by hanging out with them on your own accord.

Why are Social Links important? As said above, they influence the starting
levels of Personas that you create via fusion in the Velvet Room. Each Social
Link is associated with one of the Major Arcana, just like with your Personas.
Whenever you create a Persona with the same Arcana as one of your already
established S. Links, that Persona will receive bonus experience related to
the level of the Link. A level 1 S. Link will give a fused Persona 1 level, a
level 3 S. Link will give 2 levels, a level 5 S. Link will give 3 levels, a
level 8 S. Link will give 4 levels and a maxed out Social Link (level 10) will
give 5 levels.

For the Social Links you have to worry about, most of them have a point-based
system that it uses to keep track of the levels. There are two types of regular
meetings for the Social Links, meetings that will advance your level and ones
where you spend time with your Links. If you get the meeting where you have
conversations with your Links, then that Link WILL level up to the next level.
If you get the "spend time" meeting, then the link will NOT level up.

The charts under each Arcana can be a bit confusing at first, but knowing how
a Social Link works will alleviate that confusion. As said above, if you get the
meeting where you get to give responses, then the Social Link will level up.
During the conversations in which you level up, you'll have the option to give
responses that can grant you points towards the next level. For example, during
the conversation with Kenji (Magician) that will level the Link to rank 4, the
points from the correct responses will go towards level 5.


 .--------------.
(  AVAILABILITY  )
 '--------------'
One of the main problems for Social Links is that they aren't available every
single day of the week. To further complicate things, there are Social Links
that are only available during school days and those only available on days off.
Note that school Links are not available the weeks before and during exams. The
following chart shows which days of the week that the Social Links are
available.

                         .=====.=====.=====.=====.=====.=====.=====.
                         | MON | TUE | WED | THU | FRI | SAT | SUN |
            .============|=====|=====|=====|=====|=====|=====|=====|
            | MAGICIAN   |  -  | Yes |  -  | Yes | Yes |  -  |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | PRIESTESS  | Yes |  -  |  -  |  -  | Yes | Yes |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | EMPRESS    |  -  | Yes |  -  | Yes |  -  | Yes |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | EMPEROR    | Yes |  -  | Yes |  -  | Yes |  -  |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | HIEROPHANT | Yes | Yes | Yes | Yes | Yes | Yes |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | LOVERS     | Yes |  -  | Yes | Yes |  -  | Yes |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | CHARIOT    | Yes | Yes |  -  | Yes | Yes |  -  |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | JUSTICE    |  -  | Yes |  -  | Yes |  -  | Yes |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | HERMIT**   |  -  |  -  |  -  |  -  |  -  |  -  | Yes |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | FORTUNE    |  -  | Yes | Yes | Yes |  -  |  -  |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | STRENGTH   |  -  |  -  | Yes |  -  |  -  | Yes |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | HANGED MAN | Yes | Yes | Yes | Yes | Yes | Yes |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | TEMPERANCE |  -  | Yes | Yes |  -  | Yes |  -  |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | DEVIL*     |  -  | Yes |  -  |  -  |  -  | Yes |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | TOWER*     |  -  |  -  |  -  | Yes | Yes | Yes | Yes |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | STAR***    | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | MOON       | Yes | Yes | Yes | Yes | Yes | Yes |  -  |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | SUN        |  -  |  -  |  -  |  -  |  -  |  -  | Yes |
            |------------|-----|-----|-----|-----|-----|-----|-----|
            | AEON       | Yes |  -  | Yes |  -  | Yes | Yes |  -  |
            '============'====='====='====='====='====='====='====='

*Devil and Tower are only available at night

**Hermit is only available during holidays in which you have access to your
  room, although you almost always have access to it on Sundays

***Star is available everyday until you get to Level 9, then it is only
   available on school days


 .-------------------.
(  MATCHING PERSONAS  )
 '-------------------'
Social Links are both highly beneficial and reliant on Personas. While Social
Links can help level a Persona via fusion up to 5 levels, Personas can help
level up a Social Link. As said above, all responses given can give you points
towards that next level up for a Social Link. If you have a Persona of the same
Arcana as the Social Link, then you'll gain an additional 50% in points when
giving that response. Using the example above, the correct response in the
second set of questions in the Magician Rank 4 conversation, you would get 15
points; if you had a matching Persona, you'd get 22 points instead.


 .-------------------.
(  "SUNDAY" MEETINGS  )
 '-------------------'
Once you have established a few Social Links, you may notice that you'll get
phone calls at night before going to bed from the people asking you to hang out
with them on Sundays or holidays. You can refuse them by saying you're busy from
the start with no downsides. If you say yes to listening to them and then say
yes again to hanging out, then the next free day (usually Sundays) you will hang
out with that person. You can only hang out with one person at a time and if you
agree to hang out with one person after already agreeing with another, then the
first plans are cancelled and that S. Link will go into Reverse.

Sunday meetings are special meetings that can help boost you closer to that
next level up meeting. You will NEVER level up a Social Link during a Sunday
meeting. The point boost can be very high, depending on the response given when
on the meeting; you also get 10 points (15 with a matching Persona) for just
agreeing to hang out with a person on a holiday. Note that if you are meeting
with someone on a Sunday, you will not be able to access the Tanaka TV shopping
channel or anything else in your dorm; the meetings only take up the daytime
hours of the day.


 .-------------.
(  GIFT GIVING  )
 '-------------'
During "Sunday" meetings with the girlfriend-type Social Links, you will have
the option to give them gifts. Giving the right gift to the girl can provide a
very significant boost towards the next rank of the Social Link. There are four
types of gifts that can be given: Antiques, Fashion, Flowers, and Other. The
following chart will show how many points you will receive when you give one of
the gifts. Check the Items section for more details on how to obtain the gifts.

                           .=======.=========.========.=========.======.
                           | Fuuka | Mitsuru | Yukari | Chihiro | Yuko |
        .==================|=======|=========|========|=========|======|
        | Brand Bag        |  50   |   10    |   50   |   50    |  50  |
        |------------------|-------|---------|--------|---------|------|
        | Brand Purse      |  10   |   10    |   50   |   10    |  50  |
        |------------------|-------|---------|--------|---------|------|
        | Brand Watch      |  10   |   10    |   50   |   50    |  50  |
        |------------------|-------|---------|--------|---------|------|
        | Book Cover       |  10   |   10    |   --   |   50    |  --  |
        |------------------|-------|---------|--------|---------|------|
        | Ganesha Bank     |  10   |   ---   |   --   |   10    |  --  |
        |------------------|-------|---------|--------|---------|------|
        | Glass Vase       |  50   |   ---   |   10   |   10    |  --  |
        |------------------|-------|---------|--------|---------|------|
        | Goggle-eyed Idol |  ---  |   50    |   --   |   ---   |  --  |
        |------------------|-------|---------|--------|---------|------|
        | Jack Frost Doll  |  ---  |   ---   |   10   |   10    |  --  |
        |------------------|-------|---------|--------|---------|------|
        | Japanese Doll    |  10   |   50    |   --   |   10    |  --  |
        |------------------|-------|---------|--------|---------|------|
        | Kaleidoscope     |  10   |   10    |   --   |   10    |  10  |
        |------------------|-------|---------|--------|---------|------|
        | Lucky Charm      |  ---  |   10    |   --   |   ---   |  10  |
        |------------------|-------|---------|--------|---------|------|
        | Mini Cactus      |  10   |   ---   |   --   |   10    |  10  |
        |------------------|-------|---------|--------|---------|------|
        | Perfume          |  ---  |   10    |   50   |   10    |  --  |
        |------------------|-------|---------|--------|---------|------|
        | Red Pine Bonsai  |  10   |   10    |   --   |   ---   |  --  |
        |------------------|-------|---------|--------|---------|------|
        | Rose Bouquet     |  ---  |   ---   |   10   |   10    |  --  |
        |------------------|-------|---------|--------|---------|------|
        | Teddy Bear       |  10   |   10    |   10   |   10    |  10  |
        '=================='======='========='========'========='======'


 .--------------------------.
(  REVERSE AND BROKEN LINKS  )
 '--------------------------'
Just like in real life, your friends will get mad at you for neglecting them.
In Persona 3, this will also happen in the form of a Social Link going into
Reverse. Luckily, only a select few Social Links can go into Reverse; basically,
any of the people that can call you at night have the possibility to go into
Reverse if you neglect them for too long. The guys (Magician, Chariot, Fortune
and Temperance) are set at 90 days and those 90 days will never change. However,
the girls (Priestess, Empress, Lovers, Justice and Strength) are set at a
maximum of 60 days, although that limit can be reduced.

At certain ranks within a Social Link with one of the above girls, the game will
mention that they will get jealous if they see you going out with another girl.
What this basically means is that the number of days in which you can neglect a
girl will go down by 15 if you go out with another of the girls above (to 15
days at the most). At which rank they will get jealous depends on the girl, but
those ranks are marked with a (*) in the following charts. You can also go into
Reverse with a girl if you use the wrong response in the conversations.

Neglecting your Social Links isn't the only way to make them go into Reverse.
If you double-book a holiday meeting with them, the first person you agreed to
meet will go into Reverse. Basically, if you make plans to meet with someone and
then agree to meet another person, then the first plans will be cancelled and
that person will go into Reverse.

There are two ways to repair a Reversed Social Link. The first way is by using
the Fortune Box at Naganaki Shrine. This will instantly fix a Reversed Link
without any problems. The other way to fix a Reversed Link is by finding them
in your school (they usually have different spots where they stand if Reversed)
and answering with the right response. Note that if you answer incorrectly while
you're being serious with one of the girls, then they will go into Broken
status. You won't be able to repair Broken status by the Fortune Box, but you
can repair it by talking to them and giving the correct responses to the several
questions.

--NOTE-- If one of the dating Social Links get "broken," then you will not be
         able to use any Personas from that Arcana until you repair it.


                  .====================.====================.
                  | Fool       -- D101 | Strength   -- D112 |
                  | Magician   -- D102 | Hanged Man -- D113 |
                  | Priestess  -- D103 | Death      -- D114 |
                  | Empress    -- D104 | Temperance -- D115 |
                  | Emperor    -- D105 | Devil      -- D116 |
                  | Hierophant -- D106 | Tower      -- D117 |
                  | Lovers     -- D107 | Star       -- D118 |
                  | Chariot    -- D108 | Moon       -- D119 |
                  | Justice    -- D109 | Sun        -- D120 |
                  | Hermit     -- D110 | Judgement  -- D121 |
                  | Fortune    -- D111 | Aeon       -- D122 |
                  '===================='===================='

--NOTE-- All reponses given during the level 1 & 10 normal conversation of a
         Social Link do not matter.



                              /=================\
                             (  FOOL (O) ARCANA  ) (D101)
                              \=================/

The Fool Social Link revolves around your fellow SEES members. Luckily, this
Social Link will level up automatically throughout the game's story, which
means it is one less Social Link that you will have to worry about during the
game. It starts on April 18th, which is only 11 days after the day the game
starts.

                           .=======================.
                           | RANK | LEVEL UP DATE  |
                           |======|================|
                           |  1   | April 18th     |
                           |  2   | April 20th     |
                           |  3   | May 9th        |
                           |  4   | July 7th       |
                           |  5   | July 23rd      |
                           |  6   | November 2nd   |
                           |  7   | November 4th   |
                           |  8   |       --       |
                           |  9   | December 28th  |
                           |  10  | December 31st  |
                           '======================='



                            /=====================\
                           (  MAGICIAN (I) ARCANA  ) (D102)
                            \=====================/

The Magician Social Link revolves around a classmate named Kenji Tomochika.
You'll first meet him outside of the front gate on your way to school one
morning on April 22, where he asks you about Yukari. Later on in the day, he
will ask you to hang out with him, and you'll automatically gain access to this
Social Link. You can find him inside of your classroom on Tuesdays, Thursdays
and Fridays.

.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | Of course (0); No (5); That's a secret (5)                    |        |
|  2  |                                                               |  1 pt  |
|     | I like older women (5); I likes girls my age (0);             |        |
|     | I like them all (5)                                           |        |
|-----|---------------------------------------------------------------|--------|
|     | What, ramen? (0); What, school? (0); What, life? (15)         |        |
|  3  |                                                               | 15 pts |
|     | You can't do it (0); Go for it (5)                            |        |
|-----|---------------------------------------------------------------|--------|
|     | Sure (0); Why? (0)                                            |        |
|  4  |                                                               | 15 pts |
|     | Good luck (15); Don't do it (0); Whatever (0)                 |        |
|-----|---------------------------------------------------------------|--------|
|  5  | ...Oh, really?! (5); I agree (15); Good-looking...? (0)       | 15 pts |
|-----|---------------------------------------------------------------|--------|
|     | Huh? (0); Why? (0)                                            |        |
|  6  |                                                               | 15 pts |
|     | I have 30-year goals (15); Yeah, more than you do (0);        |        |
|     | The future is the past (0)                                    |        |
|-----|---------------------------------------------------------------|--------|
|     | Ask what's wrong (5); Eat his food (0)                        |        |
|     |                                                               |        |
|     | In Fashion Magazine (0); Occult Living Magazine (0);          |        |
|  7  | Bride-To-Be Magazine (5)                                      | 22 pts |
|     |                                                               |        |
|     | That's great. Congrats! (5); You're rushing things (0);       |        |
|     | Whatever (0)                                                  |        |
|-----|---------------------------------------------------------------|--------|
|     | Spit it out (5); Are you in trouble? (15)                     |        |
|  8  |                                                               | 22 pts |
|     | You should go with her (5); You should talk to her (5);       |        |
|     | That's your problem (0)                                       |        |
|-----|---------------------------------------------------------------|--------|
|  9  | Console Kenji (0); Confront Emiri (15); Laugh at Kenji (0)    | 22 pts |
'====='==============================================================='========'

.=====.========================================================================.
| LVL |                        HOLIDAY MEETING RESPONSES                       |
|=====|========================================================================|
|  2  | That's rude (15); Like what? (30); I don't care about that (0)         |
|-----|------------------------------------------------------------------------|
|  3  | That's not gonna work (0); Yeah, it's perfect! (15);                   |
|     | Think of something else (30)                                           |
|-----|------------------------------------------------------------------------|
|  4  | Of course (0); No, never (30); Only since I was 13! (15)               |
|-----|------------------------------------------------------------------------|
|  5  | Yeah, it is (0); No, it's not (30); I don't know (15)                  |
|-----|------------------------------------------------------------------------|
|  6  | ...... (15); Why? (30); Don't be an idiot (0)                          |
|-----|------------------------------------------------------------------------|
|  7  | Definitely! (15); Just do your best (30); No (0)                       |
|-----|------------------------------------------------------------------------|
|  8  | Yeah, maybe (0); No, you don't (15); Don't worry so much (30)          |
|-----|------------------------------------------------------------------------|
|  9  | Sure (30); No can do (0); Forget about what? (15)                      |
'====='========================================================================'

.==============================================================================.
|                            REVERSE CONVERSATION                              |
|==============================================================================|
|                |  LOCATION -- Main lobby of first floor  |                   |
|                '-----------------------------------------'                   |
|                                                                              |
| He will accept to walk home with you the second time you ask him.            |
|                                                                              |
| Apologize to him (Repair); Wait and see what happens (X);                    |
| Offer to buy him ramen (X)                                                   |
'=============================================================================='



                           /=======================\
                          (  PRIESTESS (II) ARCANA  ) (D103)
                           \=======================/

The Priestess Social Link revolves around a junior student at your school, and
a fellow SEES member, Fuuka Yamagishi. Your first opportunity to get this
Social Link comes on June 19th, but there are a few requirements. You will need
to have the Fortune link at level 1 and your Courage stat needs to be maxed
out (Badass rank). Once you meet these requirements, you can talk to Fuuka in
the second floor hallway of the school and offer to taste some of her cooking.
You'll find her in the hallway outside of your classroom on Mondays, Fridays
and Saturdays.

* This is the point in which she will become jealous if you go out with another
  girl.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|  2  | Sure (15); No! (0)                                            |  1 pt  |
|-----|---------------------------------------------------------------|--------|
|     | I believe in you (15); Yeah, you're a bad cook (0);           |        |
|     | It can't all taste terrible (0)                               |        |
|  3  |                                                               | 15 pts |
|     | Go to the bookstore (0); I'll help you find some (0)          |        |
|-----|---------------------------------------------------------------|--------|
|     | I'm sure there's something (0); Well, you have a Persona (0)  |        |
|  4  |                                                               | 22 pts |
|     | Yeah, I agree (0); Oh, I don't think so (15)                  |        |
|-----|---------------------------------------------------------------|--------|
|     | It's really good (5); You did a great job (15)                |        |
|  5  |                                                               | 30 pts |
|     | I'm glad I could help (5); I didn't teach you anything (5)    |        |
|-----|---------------------------------------------------------------|--------|
|  6  | Okay (15); Aren't you overdoing it? (0)                       | 30 pts |
|-----|---------------------------------------------------------------|--------|
|     | Yeah, I remember (0); We were just in one (0)                 |        |
|  7* |                                                               | 35 pts |
|     | It's okay. Just calm down (0); You don't have to say it (0)   |        |
|-----|---------------------------------------------------------------|--------|
|     | I believe in myself (5); It's just my personality (5);        |        |
|     | I've never thought about it (5)                               |        |
|  8  |                                                               | 40 pts |
|     | Follow your heart (5); I want to be with you too (15);        |        |
|     | We've always been friends (5)                                 |        |
|-----|---------------------------------------------------------------|--------|
|     | That's great (0); Ahaha! That's funny (0)                     |        |
|  9  |                                                               | 55 pts |
|     | Nod (0); Hug her (0)                                          |        |
'====='==============================================================='========'

.=====.========================================================================.
| LVL |                        HOLIDAY MEETING RESPONSES                       |
|=====|========================================================================|
|  4  | At the theater (15); At home on DVD (30); I don't like movies (0)      |
|-----|------------------------------------------------------------------------|
|  5  | Stay in my room (15); Spend time with friends (30);                    |
|     | Um, I don't remember (0)                                               |
|-----|------------------------------------------------------------------------|
|  6  | I sure would! (15); Nah, that sounds gross (30); It's up to you (0)    |
|-----|------------------------------------------------------------------------|
|  7  | Yeah, I'm not too bad (30); Never tried it (0); I don't like fish (15) |
|-----|------------------------------------------------------------------------|
|  8  | Yeah, I think so (30); Nope, don't think so (15);                      |
|     | I couldn't care less (0)                                               |
|-----|------------------------------------------------------------------------|
|  9  | N-No, I haven't (30); ...... (0); What're you talking about? (15)      |
'====='========================================================================'

.==============================================================================.
|                         REVERSE/BROKEN CONVERSATION                          |
|==============================================================================|
|          |  LOCATION -- First floor hallway, near Culture Clubs  |           |
|          '-------------------------------------------------------'           |
|                                                                              |
|-------------.----------------------------------------------------------------|
| BEFORE RK 7 | Apologize profusely (X); Wait until she apologizes (Repair);   |
|             | Talk about school (Repair)                                     |
|-------------|----------------------------------------------------------------|
|  RANK 7 UP  | We should break up (Broken); It's a misunderstanding (Repair)  |
|=============|================================================================|
|             | I want to be with you (Good); I miss you (X);                  |
|             | Give me another chance (X)                                     |
|             |                                                                |
|   BROKEN    | I'm sorry (X); Please believe me (X);                          |
|             | I won't hurt you again (Good)                                  |
|             |                                                                |
|             | Someone I can hang out with (Repair); A special friend (X);    |
|             | My girlfriend (X)                                              |
'============='================================================================'



                           /======================\
                          (  EMPRESS (III) ARCANA  ) (D104)
                           \======================/

Mitsuru Kirijo is the person that the Empress Social Link is involved with. She
is a senior at Gekkoukan High School, the president of the Student Council and
one of the first members of SEES. The Social Link with Mitsuru is one of the
last ones you'll be encountering in the game, since you won't be able to get
this one until at least November 21. You will need to max out your Academic
stat (rank of Genius) and have passed at least one of the exams with the top
spot, then you can talk to her in the office hallway on the first floor of the
school. You'll find her in the hallway where the Faculty Office is on Tuesdays,
Thursdays and Saturdays.

* This is the point in which she will become jealous if you go out with another
  girl.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|  2  | Is this your first time? (5);                                 |  1 pt  |
|     | Can you eat with your hands? (5)                              |        |
|-----|---------------------------------------------------------------|--------|
|     | Treat her to takoyaki (0); Ask her to treat you (5)           |        |
|     |                                                               |        |
|     | Does that make you sad? (5); Does that make you happy? (15)   |        |
|  3  |                                                               | 21 pts |
|     | Maybe you're in love (5); Maybe you're anxious (5);           |        |
|     | Maybe you're sad (5)                                          |        |
|     |                                                               |        |
|     | Cheer her on (0); Agree to forget about it (5)                |        |
|-----|---------------------------------------------------------------|--------|
|     | Are you going to college? (0); Did something happen? (5)      |        |
|     |                                                               |        |
|  4  | It's the result of love (15); It's a social agreement (0);    | 21 pts |
|     | It's based on compromise                                      |        |
|     |                                                               |        |
|     | Do you have a boyfriend? (0); That's a tough one (0)          |        |
|-----|---------------------------------------------------------------|--------|
|     | ...Said the rich girl (0); I'm glad you enjoyed it (15)       |        |
|     |                                                               |        |
|  5  | A motorcycle? (15); And you're not? (5)                       | 21 pts |
|     |                                                               |        |
|     | Mitsuru's motorcycle... (0); Let's go for a ride (15)         |        |
|-----|---------------------------------------------------------------|--------|
|     | Looking for a specific book? (5);                             |        |
|     | Can I get a book for you? (15); What are you doing? (0)       |        |
|     |                                                               |        |
|  6* | You gotta be kidding... (0); That's news to me! (5)           | 21 pts |
|     |                                                               |        |
|     | You have to reconsider (15); I'll do something about it (5)   |        |
|-----|---------------------------------------------------------------|--------|
|  7  | Let's do it! (15); Are you sure it's okay? (5)                | 21 pts |
|-----|---------------------------------------------------------------|--------|
|     | Yes (0); No (0)                                               |        |
|     |                                                               |        |
|     | No, I don't think so (0); Yes, definitely (0)                 |        |
|  8  |                                                               | 21 pts |
|     | Calm Mitsuru down (0); Say something to the guy (15)          |        |
|     |                                                               |        |
|     | Stop her (15); Grab her fiance (15)                           |        |
|-----|---------------------------------------------------------------|--------|
|  9  | What are you talking about? (5); Don't worry about it (5);    | 21 pts |
|     | That makes me happy (15)                                      |        |
'====='==============================================================='========'

.=====.========================================================================.
| LVL |                        HOLIDAY MEETING RESPONSES                       |
|=====|========================================================================|
|  3  | You're gonna buy one? (15); I don't know (0);                          |
|     | You have a motorcycle (30)                                             |
|-----|------------------------------------------------------------------------|
|  4  | Yes, actually (0); Not at all (15); ...Why? (30)                       |
|-----|------------------------------------------------------------------------|
|  5  | Why? (30); Tell me yours (15); I don't listen to music (0)             |
|-----|------------------------------------------------------------------------|
|  6  | It's love, baby (15); It's just friendship (0);                        |
|     | Don't worry about it (30)                                              |
|-----|------------------------------------------------------------------------|
|  7  | It's a nice environment (15); It's a little cheaper (0)                |
|     | Lack of storage space (30)                                             |
|-----|------------------------------------------------------------------------|
|  8  | Yes, I am (0); No, I'm not (15); Yeah, you! (30)                       |
|-----|------------------------------------------------------------------------|
|  9  | What's up? (0); Did you say my first name? (30);                       |
|     | Wanna go somewhere else? (15)                                          |
'====='========================================================================'

.==============================================================================.
|                         REVERSE/BROKEN CONVERSATION                          |
|==============================================================================|
|             |  LOCATION -- Main lobby first floor (by board)  |              |
|             '-------------------------------------------------'              |
|                                                                              |
|-------------.----------------------------------------------------------------|
| BEFORE RK 6 | Apologize to her (Repair); Wait until she apologizes (Repair); |
|             | Make small talk with her (Repair)                              |
|-------------|----------------------------------------------------------------|
|  RANK 6 UP  | Yes (Repair); Not at all (Broken)                              |
|=============|================================================================|
|             | Are you busy? (X); You're working too hard (X);                |
|             | You should take a break (Good)                                 |
|             |                                                                |
|   BROKEN    | You work too hard (X); Cheer up (X);                           |
|             | Where do you want to go? (Good)                                |
|             |                                                                |
|             | Hurry up (X); You think too much (X); Take your time (Repair)  |
'============='================================================================'



                            /=====================\
                           (  EMPEROR (IV) ARCANA  ) (D105)
                            \=====================/

The Emperor Social Link revolves around a Student Council representative by the
name of Hidetoshi Odagiri. Hidetoshi is the Disciplinary Committee
representative and has a very serious attitude. On May 27, Mitsuru will ask you
to join the Student Council, and first asks you to talk to Ms. Toriumi in the
Faculty Office before you can actually have full use of the Student Council
room. Once that is done, you just need to access the Student Council room on
Mondays, Wednesdays and Fridays if you want to work on this Social Link.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|  2  | I agree with them (0); It's a waste of time (15)              |  1 pt  |
|-----|---------------------------------------------------------------|--------|
|  3  | What happened? (5); Stop fighting (5)                         |  1 pt  |
|-----|---------------------------------------------------------------|--------|
|     | Intervene (0); Keep watching (0)                              |        |
|  4  |                                                               | 15 pts |
|     | You need to lighten up (0); Good work (15)                    |        |
|-----|---------------------------------------------------------------|--------|
|  5  | They can be pretty cruel (15); You can't accuse everyone (0)  | 15 pts |
|-----|---------------------------------------------------------------|--------|
|     | You're not going home yet? (0); Hyenas? (0)                   |        |
|  6  |                                                               | 15 pts |
|     | But, I just got here... (15); Maybe I should stick around (5) |        |
|-----|---------------------------------------------------------------|--------|
|  7  | The usual will do (0); He should suffer (15)                  | 15 pts |
|-----|---------------------------------------------------------------|--------|
|     | What do you mean? (0); Why, is something wrong? (0)           |        |
|  8  |                                                               | 22 pts |
|     | It wasn't me (15); You came to my defense? (5)                |        |
|-----|---------------------------------------------------------------|--------|
|  9  | Don't blame yourself (15); Good thing you noticed (15)        | 22 pts |
'====='==============================================================='========'



                           /=======================\
                          (  HIEROPHANT (V) ARCANA  ) (D106)
                           \=======================/

The Hierophant Social Link becomes available on April 25, when you overhear
two students in the morning talking about an old couple running a used bookstore
at Iwatodai Station. The Social Link involves Bunkichi and Mitsuko, an elderly
couple running a used bookstore that is open everyday on Monday through
Saturday. When you first meet them, they will talk about a persimmon tree that
is at your school. Before you can start the S. Link, check the persimmon tree
to get a Persimmon Leaf, which is in the little courtyard area before the sports
clubs area, and bring the leaf back to the old couple. As said before, they're
open everyday except for Sundays.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | Tell him (5); Say nothing (0)                                 |        |
|     |                                                               |        |
|     | Thanks! (15); No, thank you (0)                               |        |
|     |                                                               |        |
|  2  | Accept the offer (0); Politely decline (0)                    |  1 pt  |
|     |                                                               |        |
|     | Who's 'he'? (0); No need to apologize (0)                     |        |
|     |                                                               |        |
|     | Who's 'he'? (0); What are you talking about? (0)              |        |
|-----|---------------------------------------------------------------|--------|
|     | Looking for something? (5); Cleaning the store? (0)           |        |
|     |                                                               |        |
|     | Must be here somewhere... (5); I'll help you look (15)        |        |
|     |                                                               |        |
|     | Nice to meet you (0); ...Who are you? (0)                     |        |
|     |                                                               |        |
|  3  | Nice to meet you (0); ...... (0)                              | 20 pts |
|     |                                                               |        |
|     | What's so bad about a car? (0);                               |        |
|     | You're afraid to be alone? (0)                                |        |
|     |                                                               |        |
|     | I'm sorry to hear that (0); That's terrible luck (0)          |        |
|-----|---------------------------------------------------------------|--------|
|     | I should go there too (15); I'll wait here for a while (15)   |        |
|     |                                                               |        |
|  4  | Ask what happened (0); Remain silent (0)                      | 20 pts |
|     |                                                               |        |
|     | I have no idea (0); Now, you have me worried (5)              |        |
|-----|---------------------------------------------------------------|--------|
|     | I'll 'root' out the truth! (5); What tree? (0)                |        |
|  5  |                                                               | 20 pts |
|     | Cheer up (5); Don't worry (5)                                 |        |
|-----|---------------------------------------------------------------|--------|
|     | You're thinking too much (0); Please stop quarreling (15)     |        |
|  6  |                                                               | 20 pts |
|     | Cheer up (0); It'll be okay (0)                               |        |
|-----|---------------------------------------------------------------|--------|
|     | Ask why she's crying (5); Look at Bunkichi (0)                |        |
|     |                                                               |        |
|  7  | No interested (0); That's great (5)                           | 20 pts |
|     |                                                               |        |
|     | Nope (5); That's right (5); What are you talking about? (5)   |        |
|-----|---------------------------------------------------------------|--------|
|     | Someone with a petition? (5); A diehard Bunkichi fan? (5)     |        |
|     |                                                               |        |
|  8  | That's great (0); That's wonderful (0)                        | 20 pts |
|     |                                                               |        |
|     | Let's go (15); I'll pass (15)                                 |        |
|-----|---------------------------------------------------------------|--------|
|     | What's it about? (5); Why are you writing it? (5)             |        |
|  9  |                                                               | 30 pts |
|     | I'm dying to read it (0); I can't wait another minute (0)     |        |
'====='==============================================================='========'



                             /====================\
                            (  LOVERS (VI) ARCANA  ) (D107)
                             \====================/

The Lovers Social Link revolves around Yukari Takeba, a fellow classmate and one
of the first people you meet in the game, as well as a member of SEES. You can't
gain access to the Lovers Social Link until at least July 24th, but there is
a requirement before you can start it. Your Charm attribute must be maxed, which
is the Charismatic rank. You'll find her in your classroom on Mondays,
Wednesdays, Thursdays and Saturdays.

* This is the point in which she will become jealous if you go out with another
  girl.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | Pink's cute (15); White (0); Bright red (0);                  |        |
|     | What's a gerbera? (0)                                         |        |
|  2  |                                                               |  1 pt  |
|     | That's messed up (5); Then, invite me in (0)                  |        |
|-----|---------------------------------------------------------------|--------|
|  3  | What makes you say that? (0); ... (0)                         | 15 pts |
|-----|---------------------------------------------------------------|--------|
|  4  | Who was that? (0); What did she say? (0);                     | 22 pts |
|     | Are you alright? (15)                                         |        |
|-----|---------------------------------------------------------------|--------|
|     | Look around (0); Wait here (0)                                |        |
|     |                                                               |        |
|     | Go look for her (0); Wait a little longer (0)                 |        |
|  5  |                                                               | 30 pts |
|     | Help her (0); Call for help (0); Just watch (0)               |        |
|     |                                                               |        |
|     | Try to cheer her up (15); Leave her alone (0);                |        |
|     | Give her a hug (Reverse)                                      |        |
|-----|---------------------------------------------------------------|--------|
|  6* | You're welcome (5); Anytime (15); Thank you, too (5)          | 30 pts |
|-----|---------------------------------------------------------------|--------|
|  7  | Sounds good (15); No thanks (0)                               | 35 pts |
|-----|---------------------------------------------------------------|--------|
|     | Alright (15); I'm too lazy (0)                                |        |
|  8  |                                                               | 40 pts |
|     | Can you forgive her? (0); Do you want to see her? (0)         |        |
|-----|---------------------------------------------------------------|--------|
|  9  | Um... (0); ...... (15); Forget it, I'm leaving (0)            | 55 pts |
'====='==============================================================='========'

.=====.========================================================================.
| LVL |                        HOLIDAY MEETING RESPONSES                       |
|=====|========================================================================|
|  3  | Not really (0); I love it (15); Never tried it (0)                     |
|-----|------------------------------------------------------------------------|
|  4  | Not really (15); A little (0); Leave the bags to me (30)               |
|-----|------------------------------------------------------------------------|
|  5  | Every month (15); Who cares? (0); I'm in debt (15)                     |
|-----|------------------------------------------------------------------------|
|  6  | Meeting with friends (30); Staying in my room (15);                    |
|     | I don't remember (0)                                                   |
|-----|------------------------------------------------------------------------|
|  7  | Okay, but you choose (30); What's that? (0); Let me buy something (15) |
|-----|------------------------------------------------------------------------|
|  8  | Yeah, even more than me! (0); Do you want mine, too? (15);             |
|     | It's a healthy appetite (30)                                           |
|-----|------------------------------------------------------------------------|
|  9  | You look like a hero (0); Of course not (15); Some people do (30)      |
'====='========================================================================'

.==============================================================================.
|                         REVERSE/BROKEN CONVERSATION                          |
|==============================================================================|
|                 |  LOCATION -- By gift shop in main lobby  |                 |
|                 '------------------------------------------'                 |
|                                                                              |
|-------------.----------------------------------------------------------------|
| BEFORE RK 6 | Try to make her laugh (X); Apologize seriously (Repair);       |
|             | Ask about her day (X)                                          |
|-------------|----------------------------------------------------------------|
|  RANK 6 UP  | I'm afraid so (Broken); No, it's not (Repair)                  |
|=============|================================================================|
|             | Nothing really, but... (X); I was bored (X);                   |
|             | How have you been doing? (Good)                                |
|             |                                                                |
|   BROKEN    | Am I bothering you? (Good); Wanna walk home with me? (X);      |
|             | I wanted to talk to you (X)                                    |
|             |                                                                |
|             | Just friends? (X); Please forgive me (Repair);                 |
|             | Why are you so cold? (X)                                       |
'============='================================================================'



                            /======================\
                           (  CHARIOT (VII) ARCANA  ) (D108)
                            \======================/

The Chariot Social Link revolves around the Sports Club and more primarily,
around one of your schoolmates name Kazushi Miyamoto. On April 23, you have the
choice of joining one of three school's Sports Clubs: track, swimming or kendo.
These are located through a double door opposite of the hallway where the
Faculty Office is that goes through a courtyard, which leads to a small hallway
where you'll find the entrances to any of the three clubs. Once you sign up
for one, then you'll be able to access this Social Link on Mondays, Tuesdays,
Thursday and Fridays by talking to Kazushi in the back of your classroom,
standing by the windows.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | Don't overdo it (0); Toughen up (5)                           |        |
|     |                                                               |        |
|  2  | The usual (0); Special Training (0)                           |  1 pt  |
|     |                                                               |        |
|     | What's wrong? (0); Hurry up (0)                               |        |
|-----|---------------------------------------------------------------|--------|
|     | If you say so (0); Are you sure you're OK? (5)                |        |
|  3  |                                                               | 15 pts |
|     | Will it heal (5); Take the day off (0)                        |        |
|-----|---------------------------------------------------------------|--------|
|     | Where did you go? (0); Did you ditch? (0)                     |        |
|  4  |                                                               | 15 pts |
|     | How did it go? (0); That sucks (15)                           |        |
|-----|---------------------------------------------------------------|--------|
|     | The hospital again? (5); You ditched? (0)                     |        |
|  5  |                                                               | 15 pts |
|     | Let him use your shoulder (15); Carry him (5);                |        |
|     | Go get help (0)                                               |        |
|-----|---------------------------------------------------------------|--------|
|     | Oh, well (0); Suck it up (5)                                  |        |
|     |                                                               |        |
|  6  | Promised? (0); Is it that important? (5)                      | 15 pts |
|     |                                                               |        |
|     | Do you think you can win? (0); What about your knee? (5)      |        |
|-----|---------------------------------------------------------------|--------|
|     | How's your knee? (5); Can you fake it? (0)                    |        |
|  7  |                                                               | 22 pts |
|     | You need to toughen up (15); You can't win like this (5);     |        |
|     | You should take a break (0)                                   |        |
|-----|---------------------------------------------------------------|--------|
|  8  | Lie (0); Look away (5)                                        | 22 pts |
|-----|---------------------------------------------------------------|--------|
|  9  | I'm fine (15); I'll survive (0); I'm tougher than I look (5)  | 22 pts |
'====='==============================================================='========'

.=====.========================================================================.
| LVL |                        HOLIDAY MEETING RESPONSES                       |
|=====|========================================================================|
|  2  | That's crazy (30); Whatever (15); Aren't you hot in that? (0)          |
|-----|------------------------------------------------------------------------|
|  3  | Want bread instead? (15); Are you on a diet? (30); Are you sick? (0)   |
|-----|------------------------------------------------------------------------|
|  4  | That's just who you are (0); Toughen up, man! (15);                    |
|     | Winning isn't everything (30)                                          |
|-----|------------------------------------------------------------------------|
|  5  | They were lucky (15); You could've been hurt (0);                      |
|     | Why bother with them? (30)                                             |
|-----|------------------------------------------------------------------------|
|  6  | Running shoes (0); A game (30); Clothes (15)                           |
|-----|------------------------------------------------------------------------|
|  7  | I doubt it (0); You're worrying me (30); Hang in there (15)            |
|-----|------------------------------------------------------------------------|
|  8  | That's just who you are (30); It's for your nephew (15);               |
|     | You tell me (0)                                                        |
|-----|------------------------------------------------------------------------|
|  9  | It takes guts, man (0); It's all up to you (15); There's no way (30)   |
'====='========================================================================'

.==============================================================================.
|                            REVERSE CONVERSATION                              |
|==============================================================================|
|                         | LOCATION -- At practice |                          |
|                         '-------------------------'                          |
|                                                                              |
| Ask about his training (Repair); Ask about his health (X);                   |
| Ask about his classes (X)                                                    |
'=============================================================================='



                           /=======================\
                          (  JUSTICE (VIII) ARCANA  ) (D109)
                           \=======================/

Chihiro Fushimi is the NPC in which the Justice Social Link revolves around.
Before you can even start this one, you will have to have the Emperor (Student
Council) Link at least established at level 1. After you've done that, you can
find Chihiro standing outside of your classroom, close to the Student Council
room. You will need to talk to her a few times, giving the right responses
before you can actually start the Link. The correct responses are: "I wanted to
talk," "I'm male," "Hello" and "Let's go out." Once you get the Social Link
established, you can find her outside of your classroom on Tuesdays, Thursdays
and Saturdays.

* This is the point in which she will become jealous if you go out with another
  girl.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | Don't worry about it (15); I was bored anyway (0)             |        |
|     |                                                               |        |
|  2  | I read the classics (5); I read manga (5);                    |  1 pt  |
|     | I read fashion magazines (0); I don't read very often (0)     |        |
|     |                                                               |        |
|     | Not really (5); Yeah, it's a drag (0); I don't care (0)       |        |
|-----|---------------------------------------------------------------|--------|
|     | How rude (5); Are they going to kiss? (0);                    |        |
|     | Where did they go? (0)                                        |        |
|  3  |                                                               | 22 pts |
|     | I agree (5); Why are you so...? (0);                          |        |
|     | You don't like kissing? (0)                                   |        |
|-----|---------------------------------------------------------------|--------|
|     | Stand threateningly (0); Glare at him (0)                     |        |
|  4  |                                                               | 22 pts |
|     | Hold her hand (0); Speak to her calmly (15)                   |        |
|-----|---------------------------------------------------------------|--------|
|     | So, how was it? (15); Is something wrong? (0)                 |        |
|     |                                                               |        |
|     | It's just a coincidence (5); It's just your imagination (0)   |        |
|  5* |                                                               | 22 pts |
|     | Don't be so hard on yourself (5); Don't apologize (0)         |        |
|     |                                                               |        |
|     | Hold her hand (15); Kiss her (Rev); Talk to her softly (0)    |        |
|-----|---------------------------------------------------------------|--------|
|     | Is it good? (15); You're not going to buy it? (0)             |        |
|  6  |                                                               | 30 pts |
|     | What about now? (0); What do you mean? (5)                    |        |
|-----|---------------------------------------------------------------|--------|
|     | It's your own fault (0); You're not to blame (5)              |        |
|  7  |                                                               | 30 pts |
|     | Don't worry (0); We have to do something... (5)               |        |
|-----|---------------------------------------------------------------|--------|
|     | Say something to them (0); Glare at them (0)                  |        |
|  8  |                                                               | 30 pts |
|     | The rumors will stop soon (0); Talk to the teacher (5);       |        |
|     | Good luck (0)                                                 |        |
|-----|---------------------------------------------------------------|--------|
|     | Don't worry, she'll help us (5); Mitsuru is not like that (0) |        |
|     |                                                               |        |
|     | Defend her (0); Wait and see what happens (5)                 |        |
|  9  |                                                               | 40 pts |
|     | Why me? (0); Alright (0)                                      |        |
|     |                                                               |        |
|     | What's wrong? (5); So you ARE guilty? (0)                     |        |
'====='==============================================================='========'

.=====.========================================================================.
| LVL |                        HOLIDAY MEETING RESPONSES                       |
|=====|========================================================================|
|  3  | True (0); It's fun actually (15); There's always next time (30)        |
|-----|------------------------------------------------------------------------|
|  4  | I'll help you again (30); It's possible (0); You worry too much (15)   |
|-----|------------------------------------------------------------------------|
|  5  | It needs to coll down (15); Do you want sugar? (30); I know (0)        |
|-----|------------------------------------------------------------------------|
|  6  | It's just a story (0); You can do it (30); Interesting (15)            |
|-----|------------------------------------------------------------------------|
|  7  | There's no thief (30); How much was it? (0);                           |
|     | Don't make accusations (15)                                            |
|-----|------------------------------------------------------------------------|
|  8  | This again? (0); Don't give up (15); I'd be glad to help (30)          |
|-----|------------------------------------------------------------------------|
|  9  | I'm thinking about it (30); Probably not (15);                         |
|     | None of your business (0)                                              |
'====='========================================================================'

.==============================================================================.
|                         REVERSE/BROKEN CONVERSATION                          |
|==============================================================================|
|               |  LOCATION -- Office hallway on first floor  |                |
|               '---------------------------------------------'                |
|                                                                              |
|-------------.----------------------------------------------------------------|
| BEFORE RK 5 | Talk about Student Council (X); Talk about books (Repair);     |
|             | Apologize to Chihiro (X)                                       |
|-------------|----------------------------------------------------------------|
|  RANK 5 UP  | Yes, actually (Broken); Of course not (Repair)                 |
|=============|================================================================|
|             | Shut up and listen (X); Then go (X); Calm down (Good)          |
|             |                                                                |
|   BROKEN    | That's so rude (X); You did nothing wrong (X);                 |
|             | Don't worry about it (Good)                                    |
|             |                                                                |
|             | Don't apologize (X); Calm down (X); Did I scare you? (Repair)  |
'============='================================================================'



                             /====================\
                            (  HERMIT (IX) ARCANA  ) (D110)
                             \====================/

The Hermit Social Link revolves around you playing a MMORPG and becoming friends
with another person on there who uses a handle named Maya, with your handle
becoming Tatsuya. Your first chance to start this Social Link comes on April
29, which is your first day off from school after you get the game from Junpei.
Note that your only chances to work on this Social Link are when you're off from
school and have access to your room during the daytime. If you opt to work on
this Social Link, note that it takes up the WHOLE day and not just one period
of time (unless there is a scripted event that happens later on that day).


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | Of course (15); ...Have we met yet? (0)                       |        |
|  2  |                                                               |  1 pt  |
|     | It's okay to enjoy a game (0); Sunshine is overrated (5);     |        |
|     | Maybe we're loners (0)                                        |        |
|-----|---------------------------------------------------------------|--------|
|     | Oh really? o__O (5); Are you an adult? (0)                    |        |
|  3  |                                                               | 20 pts |
|     | So you don't like your job? (15); You could just be tired (0) |        |
|-----|---------------------------------------------------------------|--------|
|  4  | Don't wanna get married? (0); You need a boyfriend first (0); | 20 pts |
|     | Why don't we get married? (15)                                |        |
|-----|---------------------------------------------------------------|--------|
|     | Who's Mr. E? (5); Are you drunk again? (0);                   |        |
|     | Don't you mean S.O.B.? (15)                                   |        |
|  5  |                                                               | 20 pts |
|     | A drunken master? (5); Maya's a reporter, right? (0);         |        |
|     | Are you a teacher? (5)                                        |        |
|-----|---------------------------------------------------------------|--------|
|  6  | Calm down (0); Which bastard? (15)                            | 20 pts |
|-----|---------------------------------------------------------------|--------|
|     | What are you talking about? (0);                              |        |
|     | Guys like younger chicks (15)                                 |        |
|  7  |                                                               | 20 pts |
|     | She um... what? (5); Just calm down (5)                       |        |
|-----|---------------------------------------------------------------|--------|
|     | Are you talking to yourself? (0); Hurry up and tell me (15)   |        |
|  8  |                                                               | 20 pts |
|     | What is he like? (5); You're gonna ask him out? (0)           |        |
|-----|---------------------------------------------------------------|--------|
|     | Oh well, right? (0) No way! (5); Whatever, I guess (0)        |        |
|     |                                                               |        |
|  9  | I think so (0); No, this is the end (0);                      | 20 pts |
|     | Don't worry about that (0)                                    |        |
|     |                                                               |        |
|     | What are you planning? (5); This won't change anything (0)    |        |
'====='==============================================================='========'



                             /====================\
                            (  FORTUNE (X) ARCANA  ) (D111)
                             \====================/

The Fortune Social Link is another club Link, in which you get a choice of one
of three different clubs. You won't gain access to these clubs until June 17th,
which is the day that the Culture Clubs become available. It doesn't matter
which club you choose, as every one will revolve around a student by the name
of Keisuke Hiraga. Once the link is established, you can find him outside of
your classroom on Tuesdays, Wednesdays and Thursdays.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | What's wrong? (0); Need a break? (0)                          |        |
|  2  |                                                               |  1 pt  |
|     | Playing doctor? (0); Is she okay? (0)                         |        |
|-----|---------------------------------------------------------------|--------|
|     | Great job! (15); You got lucky (0)                            |        |
|  3  |                                                               | 15 pts |
|     | Good work, Doc Junior (0); Is he gonna be okay? (0)           |        |
|-----|---------------------------------------------------------------|--------|
|     | Are you going to quit? (5); What about the competition? (5)   |        |
|  4  |                                                               | 15 pts |
|     | Complaining won't help (15); You should say something (5)     |        |
|-----|---------------------------------------------------------------|--------|
|  5  | You should tell your dad (15); Now you don't have to quit (0) | 15 pts |
|-----|---------------------------------------------------------------|--------|
|     | So are you (0); What do you want? (0)                         |        |
|  6  |                                                               | 15 pts |
|     | Study abroad (5); Do whatever you want (15)                   |        |
|-----|---------------------------------------------------------------|--------|
|  7  | Are you gonna be a doctor? (15); Don't you like Club? (0)     | 15 pts |
|-----|---------------------------------------------------------------|--------|
|     | Yeah, I'm fine (15); Of course. It's Keisuke (0);             |        |
|     | ...... (0)                                                    |        |
|     |                                                               |        |
|  8  | Yeah, I remember (0); No, I don't remember (0)                | 22 pts |
|     |                                                               |        |
|     | You want to be a doctor? (0); Don't worry about it (0)        |        |
|-----|---------------------------------------------------------------|--------|
|     | Try to stop him (15); Don't try to stop him (0)               |        |
|     |                                                               |        |
|     | What's wrong with her? (0); You should get going (0)          |        |
|     |                                                               |        |
|     | I'll handle this (0); Go 'find' yourself (0)                  |        |
|  9  |                                                               | 22 pts |
|     | Put your finger in his mouth (0); Unbutton his shirt (0);     |        |
|     | Pat him on the back (0)                                       |        |
|     |                                                               |        |
|     | Splash water on him (0); Rub his hands and feet (0);          |        |
|     | Turn him onto his back (0)                                    |        |
'====='==============================================================='========'

.=====.========================================================================.
| LVL |                        HOLIDAY MEETING RESPONSES                       |
|=====|========================================================================|
|  2  | Your first and last time (0); Let's eat here again (30);               |
|     | Maybe you should ask them (15)                                         |
|-----|------------------------------------------------------------------------|
|  3  | You just did your best (30); Believe in yourself (15);                 |
|     | The others just sucked (0)                                             |
|-----|------------------------------------------------------------------------|
|  4  | The dorm's not so great (15); You can't live on your own (0)           |
|     | You'd just be running away (30)                                        |
|-----|------------------------------------------------------------------------|
|  5  | Artist (15); Celebrity (30); Unemployed (0)                            |
|-----|------------------------------------------------------------------------|
|  6  | You're right (15); Don't blame him (30); Whatever, dude (0)            |
|-----|------------------------------------------------------------------------|
|  7  | Think of all the new girls (15); Think of your new art style (30);     |
|     | Think of your new life style (0)                                       |
|-----|------------------------------------------------------------------------|
|  8  | How about Kid Brother? (0); But, you're my senpai (15);                |
|     | Okay, Brother (30)                                                     |
|-----|------------------------------------------------------------------------|
|  9  | Yeah, I agree (30); You're so negative (0); Sounds like an excuse (15) |
'====='========================================================================'

.==============================================================================.
|                            REVERSE CONVERSATION                              |
|==============================================================================|
|                  | LOCATION -- Outside of club you chose |                   |
|                  '---------------------------------------'                   |
|                                                                              |
| Talk about the activity (X); Talk about the club members (X);                |
| Wait for Keisuke to talk (Repair)                                            |
'=============================================================================='



                           /=======================\
                          (  STRENGTH (XI)  ARCANA  ) (D112)
                           \=======================/

The Strength Social Link revolves around Yuko Nishiwaki, who is the team manager
of the sports club that you choose to join. Once you start working on the
Chariot Social Link, you'll meet up with Yuko at the school entrance. The first
time you meet her, ask to walk home together and she will refuse. The second
time, however, she will accept and you will establish the Strength Social Link.
Once you have it started, you will be able to find Yuko by the water fountain,
near the stairs leading to the rooftop on Wednesdays and Saturdays.

* This is the point in which she will become jealous if you go out with another
  girl.

.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | What happened? (5); Cheer up (0)                              |        |
|     |                                                               |        |
|  2  | I agree (15); I disagree (5); It doesn't matter to me (0)     |  1 pt  |
|     |                                                               |        |
|     | That's true (5); You? An intellectual? (0)                    |        |
|-----|---------------------------------------------------------------|--------|
|     | Not really (5); Definitely (0); It doesn't matter to me (0)   |        |
|     |                                                               |        |
|  3  | It's kinda nice (5); Not necessarily (5);                     | 15 pts |
|     | You're much cuter, Yuko (5)                                   |        |
|     |                                                               |        |
|     | Let's go (5); Let's stay a bit longer (0)                     |        |
|-----|---------------------------------------------------------------|--------|
|     | What's wrong? (0); Come on, let's go (0)                      |        |
|     |                                                               |        |
|     | Does this happen often? (0); Do you know who did it? (0)      |        |
|  4  |                                                               | 15 pts |
|     | Who were they? (0); No worries (5)                            |        |
|     |                                                               |        |
|     | I'm honored (15); I find it disturbing (0); I don't care (0)  |        |
|-----|---------------------------------------------------------------|--------|
|     | Hold her hand (5); Wait for her (5)                           |        |
|     |                                                               |        |
|  5  | Do you know him? (5); Is that your son? (0)                   | 22 pts |
|     |                                                               |        |
|     | Go for it (0); It's up to you (5)                             |        |
|-----|---------------------------------------------------------------|--------|
|  6  | It's gonna be tough (0); Let's hope for the best (5)          | 22 pts |
|-----|---------------------------------------------------------------|--------|
|     | Are you sad? (0); Are you relieved? (5)                       |        |
|  7* |                                                               | 35 pts |
|     | Sure (15); What for? (0)                                      |        |
|-----|---------------------------------------------------------------|--------|
|     | Yeah, I like them (0); Not really (0)                         |        |
|  8  |                                                               | 40 pts |
|     | A boy (5); A girl (5); It doesn't matter which (0)            |        |
|-----|---------------------------------------------------------------|--------|
|     | No worries (0); Forget about what? (5)                        |        |
|  9  |                                                               | 40 pts |
|     | A track and field star? (5); An instructor? (15);             |        |
|     | A kindergarten teacher? (5); I have no idea... (5)            |        |
'====='==============================================================='========'

.=====.========================================================================.
| LVL |                        HOLIDAY MEETING RESPONSES                       |
|=====|========================================================================|
|  4  | The one with the animals (30); The heart-shaped one (15);              |
|     | They both look good on you (0)                                         |
|-----|------------------------------------------------------------------------|
|  5  | You're too hasty (0); You're too nice (15);                            |
|     | You're very responsible (30)                                           |
|-----|------------------------------------------------------------------------|
|  6  | Don't give up (0); You'll find something (30); You're amazing too (15) |
|-----|------------------------------------------------------------------------|
|  7  | See your room (0); Go to the cafe (30); Go to Wakatsu (15)             |
|-----|------------------------------------------------------------------------|
|  8  | Thank you (15); Mind your own business (0); Will you wipe it off? (30) |
|-----|------------------------------------------------------------------------|
|  9  | Quit bragging (0); That's the spirit (15);                             |
|     | It's only the beginning (30)                                           |
'====='========================================================================'

.==============================================================================.
|                         REVERSE/BROKEN CONVERSATION                          |
|==============================================================================|
|                 | LOCATION -- Downstairs from normal spot |                  |
|                 '-----------------------------------------'                  |
|                                                                              |
|-------------.----------------------------------------------------------------|
| BEFORE RK 7 | Talk about pro sports (Repair); Talk about school (X);         |
|             | Talk about the team (X)                                        |
|-------------|----------------------------------------------------------------|
|  RANK 7 UP  | Nothing (Broken); What about you, Yuko? (Repair)               |
|=============|================================================================|
|             | I need to see you alone (X); It's urgent (Good);               |
|             | Anytime is fine... (X)                                         |
|             |                                                                |
|   BROKEN    | About the two of us... (Good); About later... (X);             |
|             | About the team... (X)                                          |
|             |                                                                |
|             | I know I do... (X); I do not (Repair); No one's listening (X)  |
'============='================================================================'



                          /=========================\
                         (  HANGED MAN (XII) ARCANA  ) (D113)
                          \=========================/

On May 6, you will overhear a conversation in the morning about a small girl
that plays at Naganaki Shrine. Whenever you go there, she will mention that
she's hungry and then thirsty. You need to get some takoyaki and a can of Mad
Bull for her; the takoyaki can be bought from Octopia at Iwatodai and the Mad
Bull can be acquired from one of the vending machines in your dorm. After that,
you can start the Social Link any time you want. You'll find Maiko there any
day of the week, EXCEPT for Sundays.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | Sure, let's go (15); Let's keep playing (0)                   |        |
|     |                                                               |        |
|  2  | They just fell out of love (0); It's probably your fault (0)  |  1 pt  |
|     | Why don't you ask them? (0)                                   |        |
|     |                                                               |        |
|     | Try to calm her down (0); Wait for her to finish crying (0)   |        |
|-----|---------------------------------------------------------------|--------|
|     | I'm Maiko's friend (0); Just a random passerby (0)            |        |
|  3  |                                                               | 20 pts |
|     | He'll probably forget (0); I really can't say (0);            |        |
|     | Don't worry, he'll be there (5)                               |        |
|-----|---------------------------------------------------------------|--------|
|  4  | I'm happy for you (15); Nobody could forget you (15);         | 20 pts |
|     | You're pretty forgettable (0)                                 |        |
|-----|---------------------------------------------------------------|--------|
|     | That's terrible (15); Did you deserve it? (0)                 |        |
|  5  |                                                               | 20 pts |
|     | Yeah, you're right (0); That isn't true (5)                   |        |
|-----|---------------------------------------------------------------|--------|
|     | Don't do anything hasty (0); Calm down (5);                   |        |
|     | Sounds like a plan (5)                                        |        |
|  6  |                                                               | 30 pts |
|     | You don't need that stuff (15); It'll take more than that (0) |        |
|-----|---------------------------------------------------------------|--------|
|     | It's probably your fault (0); C'mon, we can find her (0);     |        |
|     | Just leave her alone (0)                                      |        |
|  7  |                                                               | 15 pts |
|     | Maybe at the music store (0); Maybe at the takoyaki stand (0) |        |
|-----|---------------------------------------------------------------|--------|
|     | Hamburgers (5); Japanese food (0)                             |        |
|     |                                                               |        |
|  8  | Yeah, you did good (15); No, you messed up (0)                | 30 pts |
|     |                                                               |        |
|     | Choose your dad (15); Your mom would be best (0);             |        |
|     | I can't... I'm sorry (0)                                      |        |
|-----|---------------------------------------------------------------|--------|
|  9  | We're friends forever (15); I'll move on with life (0)        | 30 pts |
'====='==============================================================='========'



                            /=====================\
                           (  DEATH (XIII) ARCANA  ) (D114)
                            \=====================/

The Death Social Link is one of the three that level up automatically throughout
the actual storyline. When you first visit the dorm in which you stay, you
meet a mysterious young boy that only you can see. While you meet him a few
times in the game before the Social Link starts, it isn't until June that it
does and it isn't until then that he gets a name, Pharos.

                           .=======================.
                           | RANK | LEVEL UP DATE  |
                           |======|================|
                           |  1   | June 12th      |
                           |  2   |       --       |
                           |  3   | July 12th      |
                           |  4   |       --       |
                           |  5   | August 7th     |
                           |  6   | September 12th |
                           |  7   |       --       |
                           |  8   | October 6th    |
                           |  9   |       --       |
                           |  10  | November 4th   |
                           '======================='



                          /=========================\
                         (  TEMPERANCE (XIV) ARCANA  ) (D115)
                          \=========================/

The Temperance Social Link revolves around a foreign exchange student named
Andre Laurent Jean Geraux, who goes by the nickname of Bebe. The Hierophant
Social Link must be at least level 3 and your Academics attribute must be at
least level 2 before you can start this Social Link. When you have achieved the
two requirements above, you need to head on over to the Home Economics room,
which is located in the hallway opposite the one with the Faculty Office. Once
the Link is established, you will find Bebe right outside of your classroom on
Tuesdays, Wednesdays and Fridays.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | Sure, let's go (5); You like sweets? (5);                     |        |
|     | There's nothing to teach (5)                                  |        |
|  2  |                                                               |  1 pt  |
|     | Yeah, Japan is great (15); How's your country? (0);           |        |
|     | Not really (0)                                                |        |
|-----|---------------------------------------------------------------|--------|
|     | Not really (5); Thanks (5)                                    |        |
|  3  |                                                               | 15 pts |
|     | Whatever you like... (0); Why not western clothes? (5);       |        |
|     | Something traditional? (15)                                   |        |
|-----|---------------------------------------------------------------|--------|
|     | Why aren't you working? (0); Wanna stop for today? (0);       |        |
|     | Are you alright? (15)                                         |        |
|  4  |                                                               | 15 pts |
|     | What!? (0); Calm down (0); Whaddya mean? (0)                  |        |
|-----|---------------------------------------------------------------|--------|
|     | Sure (5); Why? (0)                                            |        |
|  5  |                                                               | 14 pts |
|     | Oh, well (0); Then, stay (5)                                  |        |
|-----|---------------------------------------------------------------|--------|
|     | What's wrong? (0); Take a break (5)                           |        |
|     |                                                               |        |
|  6  | Alright (5); Just a minute (5)                                | 16 pts |
|     |                                                               |        |
|     | Support him (15); Ask him how (5)                             |        |
|-----|---------------------------------------------------------------|--------|
|  7  | Will that be enough? (5); That's a good idea (15)             | 6 pts  |
|-----|---------------------------------------------------------------|--------|
|  8  | When will it be done? (5); He'll agree for sure (15);         | 22 pts |
|     | Hey, concentrate! (0)                                         |        |
|-----|---------------------------------------------------------------|--------|
|  9  | Congratulate him (5); Ask about his country (15);             | 22 pts |
|     | Request a reward (0)                                          |        |
'====='==============================================================='========'

.=====.========================================================================.
| LVL |                        HOLIDAY MEETING RESPONSES                       |
|=====|========================================================================|
|  2  | It doesn't hurt (30); They grin and bear it (15);                      |
|     | It holds your hair up (0)                                              |
|-----|------------------------------------------------------------------------|
|  3  | Very much (30); Not at all (0); It's okay (15)                         |
|-----|------------------------------------------------------------------------|
|  4  | Are you gonna go back? (0); Stay in Japan (30);                        |
|     | What about the funeral? (15)                                           |
|-----|------------------------------------------------------------------------|
|  5  | Cheer up (0); Be a man (15); Don't worry (30)                          |
|-----|------------------------------------------------------------------------|
|  6  | Yeah, on New Year's (30); Nope, not anymore (0); I don't know (15)     |
|-----|------------------------------------------------------------------------|
|  7  | Go finish it (0); It can wait (15); Just relax (30)                    |
|-----|------------------------------------------------------------------------|
|  8  | I don't know (0); It IS bug eggs (15); It's beans (30)                 |
|-----|------------------------------------------------------------------------|
|  9  | I don't eat rice (0); Sushi (30); Curry (15)                           |
'====='========================================================================'

.==============================================================================.
|                            REVERSE CONVERSATION                              |
|==============================================================================|
|                    | LOCATION -- Outside Home Ec room |                      |
|                    '----------------------------------'                      |
|                                                                              |
| Talk about politics (X); Talk about fashion (Repair); Talk about school (X)  |
'=============================================================================='



                             /===================\
                            (  DEVIL (XV) ARCANA  ) (D116)
                             \===================/

The Devil Social Link is slightly different from its old Persona 3 version. It
was moved to night time, meaning it's not going to be hard to max it. You still
need to have Charm at Rank 4 (Smooth) and your Hermit Social Link still needs
to be at level 4 as well. Once those two conditions have been fulfilled, you can
find Tanaka at Paulownia Mall in the evening. He'll ask for 20,000 yen at first,
then 10,000 yen and yet another 10,000 yen (must be given on three different
occasions) and upon giving the third amount, you'll start the Social Link. You
will find him there on Tuesdays and Saturdays and this is one of two Social
Links that will level up as long as you talk to him; the responses given don't
matter (the responses, along with their point values will still be given here).


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | Placebo (15); ...... (5)                                      |        |
|  2  |                                                               |   --   |
|     | Wow! (5); Is that legal? (5)                                  |        |
|-----|---------------------------------------------------------------|--------|
|  3  | Maybe a little (15); Not really (5)                           |   --   |
|-----|---------------------------------------------------------------|--------|
|  4  | I sure have! (15); Why, is it possible? (0)                   |   --   |
|-----|---------------------------------------------------------------|--------|
|     | What happened? (0); Who're you talking about? (5)             |        |
|     |                                                               |        |
|  5  | I feel sorry for him (0); What happened to him? (0)           |   --   |
|     |                                                               |        |
|     | Is it always about money? (5); How bad is it? (0)             |        |
|-----|---------------------------------------------------------------|--------|
|  6  | Sounds fun (15); Sounds like a hassle (0)                     |   --   |
|-----|---------------------------------------------------------------|--------|
|     | Like what? (0); Sort of... (5)                                |        |
|  7  |                                                               |   --   |
|     | The organic one (15); The one that looks good (0)             |        |
|-----|---------------------------------------------------------------|--------|
|  8  | Are you sure? (5); Oh, really? (15)                           |   --   |
|-----|---------------------------------------------------------------|--------|
|  9  | Are you going to donate? (15); You're not gonna donate? (0)   |   --   |
'====='==============================================================='========'



                             /====================\
                            (  TOWER (XVI) ARCANA  ) (D117)
                             \====================/

The Tower Social Link is one of the two night time Links. To start this Link,
your Strength Link must be at least level 4 and upon talking to her after that,
she will mention about a monk in a nightclub (you will also need Courage at
rank 2). Go to Club Escapade at Paulownia Mall in the evening and you'll find
Mutatsu on the second floor; upon talking to him, he'll ask for a drink. Go
downstairs and talk to the bartender, who asks you to help out by asking the
other people in the club for their orders. Return to the bartender and she'll
ask you for the orders; respond in the following order: Bloody Mary, Magarita,
Screwdriver and last is Oolong Tea. Once you've done that, the link will be
established and you can visit Mutatsu at night on Thursday, Friday, Saturday
and Sunday.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | I came to see you, old man (0); None of your business (15)    |        |
|  2  |                                                               |  1 pt  |
|     | I'm sorry, um... (5); Show respect? How? (0)                  |        |
|-----|---------------------------------------------------------------|--------|
|  3  | I can't say I don't (0); I don't have any friends (15)        | 25 pts |
|-----|---------------------------------------------------------------|--------|
|  4  | Yeah, that might look cool (15); Hm, well, I, uh... (0)       | 25 pts |
|-----|---------------------------------------------------------------|--------|
|     | I have enough (5); I can't say I'm alright (0)                |        |
|  5  |                                                               | 25 pts |
|     | Yes (5); No (15)                                              |        |
|-----|---------------------------------------------------------------|--------|
|     | Are you alright? (0); You should go home (15)                 |        |
|  6  |                                                               | 30 pts |
|     | You live by yourself? (0); What about the others? (5)         |        |
|-----|---------------------------------------------------------------|--------|
|  7  | Uh, that's okay (0); I don't think you should (15)            | 30 pts |
|-----|---------------------------------------------------------------|--------|
|     | Dad? (15); No, this is the first time (5); ...... (0)         |        |
|     |                                                               |        |
|     | I was with a friend (5); I was studying (0);                  |        |
|     | None of your business (5)                                     |        |
|  8  |                                                               | 40 pts |
|     | Who's 'they'? (0); What're you talking about? (0)             |        |
|     |                                                               |        |
|     | You wanna see your family? (0); Are you running away? (5)     |        |
|-----|---------------------------------------------------------------|--------|
|     | Take a break (5); Poor men know no leisure (5)                |        |
|     |                                                               |        |
|  9  | Hang in there (5); Time to retire? (5)                        | 40 pts |
|     |                                                               |        |
|     | What're you talking about? (5); I don't really care (5)       |        |
'====='==============================================================='========'



                             /====================\
                            (  STAR (XVII) ARCANA  ) (D118)
                             \====================/

The Star Social Link revolves around a rival athlete named Mamoru Hayase. You
won't be able to start this Social Link until after the sports competition in
late July, early August. You can first establish this Social Link on August 3,
but there is a requirement. Your Courage attribute needs to be at least level 4
before you can actually start it. Once it is and the Link has been started,
you'll find Mamoru sitting on a bench in the strip mall at Iwatodai on any day
of the week. Note that once you've reached rank 9, you will only be able to find
Mamoru at Iwatodai on school days.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | I'm jealous (0); No pressure, huh? (5)                        |        |
|  2  |                                                               |  1 pt  |
|     | Probably you, Mamoru (5); Myself, really (15)                 |        |
|-----|---------------------------------------------------------------|--------|
|     | For your classmates? (5); Who do you mean? (5)                |        |
|  3  |                                                               | 20 pts |
|     | Sounds like fun (5); That must be tough (5)                   |        |
|-----|---------------------------------------------------------------|--------|
|     | What are you doing? (5); Enjoy your food (5)                  |        |
|     |                                                               |        |
|  4  | Sounds like a good plan (5); ... Yeah, and? (0)               | 20 pts |
|     |                                                               |        |
|     | How would I know? (0); Yeah, I bet she would be (5)           |        |
|-----|---------------------------------------------------------------|--------|
|     | You're late (0); Are you okay? (5)                            |        |
|  5  |                                                               | 20 pts |
|     | So, what happened? (0); We should come here again (5)         |        |
|-----|---------------------------------------------------------------|--------|
|     | Look around for Mamoru (0); Stay and wait a bit longer (0)    |        |
|     |                                                               |        |
|     | Kill some time (0); Keep waiting for him (0)                  |        |
|  6  |                                                               | 20 pts |
|     | Wait just a bit longer (0); Leave (0)                         |        |
|     |                                                               |        |
|     | Did something come up? (0); Hey, no problem (15)              |        |
|-----|---------------------------------------------------------------|--------|
|     | What happened? (0); I don't mind (5)                          |        |
|     |                                                               |        |
|     | Yeah, that's tough (5); What's with the complaints? (5)       |        |
|  7  |                                                               | 30 pts |
|     | You can't do much about it (0);                               |        |
|     | Well do something about it (0)                                |        |
|     |                                                               |        |
|     | You should just accept it (0); Don't give up! (15)            |        |
|-----|---------------------------------------------------------------|--------|
|     | You should get some more (15);                                |        |
|     | I could spot you a few bills (0)                              |        |
|  8  |                                                               | 30 pts |
|     | That's right (5); Don't worry about it (5)                    |        |
|-----|---------------------------------------------------------------|--------|
|     | And you won? (5); ...And you lost? (0)                        |        |
|     |                                                               |        |
|     | Act surprised (0); Do a victory celebration (5)               |        |
|  9  |                                                               | 30 pts |
|     | So what's next for you? (5); Then, play a different game (5)  |        |
|     |                                                               |        |
|     | Thank him for his generosity (5);                             |        |
|     | Politely decline his offer (0)                                |        |
'====='==============================================================='========'



                            /=====================\
                           (  MOON (XVIII) ARCANA  ) (D119)
                            \=====================/

The Moon Social Link revolves around a schoolmate named Nozomi Suemitsu. Your
Magician Social Link needs to be at least level 3 (Kenji will talk about a
Gourmet King) and your Charm needs to be at rank 2 (Unpolished). Once these
conditions are fulfilled, then he will ask you a series of questions; the
answers are Pheromone Coffee, Green and Hagakure Bowl, in that order. After
that, he will ask for something that he hasn't eaten before; bring him an Odd
Morsel, which can be found throughout Tartarus in regular chests. You can find
Nozomi sitting on a bench surrounding the fountain at Paulownia Mall any day of
the week, except for Sundays (only during day).


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|  2  | Sure, okay (15); ...Not exactly (0)                           |  1 pt  |
|-----|---------------------------------------------------------------|--------|
|  3  | You're Nozomi (0); You are the Gourmet King! (15)             | 15 pts |
|-----|---------------------------------------------------------------|--------|
|  4  | Did you eat too much? (0); Oh, are you sick? (15)             | 15 pts |
|-----|---------------------------------------------------------------|--------|
|  5  | Yeah, that's right (15); ...... (0)                           | 22 pts |
|-----|---------------------------------------------------------------|--------|
|  6  | Does this happen often? (5); Ate too much, huh? (0);          | 22 pts |
|     | Are you feeling sick? (15)                                    |        |
|-----|---------------------------------------------------------------|--------|
|     | I'm going to freak out (0); ...So? (5);                       |        |
|     | Wiped off the face of...!? (15)                               |        |
|  7  |                                                               | 22 pts |
|     | That's ridiculous (0); I'm not paying for that (0)            |        |
|-----|---------------------------------------------------------------|--------|
|  8  | You do look thinner (0); Oh brother (15)                      | 22 pts |
|-----|---------------------------------------------------------------|--------|
|  9  | You're scamming them too? (0); Just stop it (0)               | 5 pts  |
'====='==============================================================='========'



                              /==================\
                             (  SUN (XIX) ARCANA  ) (D120)
                              \==================/

The Sun Social Link revolves around a dying young man named Akinari Kamiki. This
Social Link has a few requirements before you're able to start it. The Hanged
Man Social Link needs to be at least level 3 and then you'll find Akinari
sitting on a bench on Sundays at Naganaki Shrine, but you'll need your Academics
at level 4 or higher before he will give you his mini-fetch quest. You won't be
able to do the fetch quest until after Koromaru joins your group on August 8.
Once he has joined, check under his paw at night in the dorm to find a red
fountain pen, then bring it to Akinari at Naganaki Shrine to finally start the
Social Link. Once it has been established, you'll find Akinari at the shrine
every Sunday and note that this Link will always level up as long as you talk to
him (responses don't matter but they will still be listed).


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|     | How am I different? (0); ...Really? (5)                       |        |
|  2  |                                                               |   --   |
|     | That's a good point (5); I disagree (0);                      |        |
|     | I never thought about that (0)                                |        |
|-----|---------------------------------------------------------------|--------|
|     | It's like God hates you (0); I don't know (5);                |        |
|     | You aren't the only one (0)                                   |        |
|  3  |                                                               |   --   |
|     | You don't need to worry (0); Try not to talk so much (5)      |        |
|-----|---------------------------------------------------------------|--------|
|     | Yeah, I like reading (15); I don't care for books (5);        |        |
|     | It all depends on the book (5)                                |        |
|  4  |                                                               |   --   |
|     | Of course I do (0); If it's boring, I stop reading (5)        |        |
|-----|---------------------------------------------------------------|--------|
|  5  | Reprimand Akinari (15); Tell Akinari to go rest (0)           |   --   |
|-----|---------------------------------------------------------------|--------|
|     | Hey, that's cool (15); Kinda lame... (0); Say what!? (0)      |        |
|  6  |                                                               |   --   |
|     | It sounds interesting (15); Not too great... (0);             |        |
|     | I'd need to hear more (5)                                     |        |
|-----|---------------------------------------------------------------|--------|
|  7  | That's a good story (5); It sounds really depressing (15);    |   --   |
|     | I've heard that one before (5)                                |        |
|-----|---------------------------------------------------------------|--------|
|     | Stay at his side (5); Try to encourage him (0)                |        |
|  8  |                                                               |   --   |
|     | ...What!? (0); What are you thinking? (5)                     |        |
|-----|---------------------------------------------------------------|--------|
|  9  | Free from what? (0); Oh, did you finish the story? (5)        |   --   |
'====='==============================================================='========'



                            /======================\
                           (  JUDGMENT (XX) ARCANA  ) (D121)
                            \======================/

The Judgment Arcana includes the Nyx Annihilation Team, which is comprised of
the SEES members that are remaining once a certain revelation happens at the
end of December. This Social Link is initiated on December 31 and levels up
automatically as you climb up the 6th block of Tartarus, sometimes at the
beginning of floors and sometimes after you defeat the bosses.


             .=====.============================================.
             | LVL |                LEVEL UP SPOT               |
             |=====|============================================|
             |  1  | December 31                                |
             |  2  | Floor 215                                  |
             |  3  | Floor 220; After fight with Noble Seekers  |
             |  4  | Floor 224                                  |
             |  5  | Floor 228; After fight with Carnal Snakes  |
             |  6  | Floor 236; After fight with World Balance  |
             |  7  | Floor 240                                  |
             |  8  | Floor 244; After fight with Fierce Cyclops |
             |  9  | Floor 252; After fight with Jotun of Grief |
             | 10  | Floor 254                                  |
             '====='============================================'



                              /==================\
                             (  AEON (XX) ARCANA  ) (D122)
                              \==================/

New to Persona 3 FES is the Aeon Social Link, which revolves around fellow SEES
and classmate, Aigis. This is the Social Link with the latest start in the game,
with your first opportunity to establish it occuring on 1/8, when you get back
to school from winter vacation. At first, it is only available on Mondays,
Wednesdays, Fridays and Saturdays, but once 1/25 rolls around, it will be
available every single day that week (except for Sunday, 1/31). Contrary to
what you may think, Aigis is not an actual girlfriend and the Social Link cannot
go into Reverse, but it seems that she can interfere with your other female
Social Links.


.=====.===============================================================.========.
| LVL |                            RESPONSES                          |  NEXT  |
|=====|===============================================================|========|
|  2  | I like it (15); Not really (0); I don't care (0)              |  1 pt  |
|-----|---------------------------------------------------------------|--------|
|     | Just try explaining (0); I don't think we can (0)             |        |
|  3  |                                                               |  1 pt  |
|     | That's true (0); That's not true (5)                          |        |
|-----|---------------------------------------------------------------|--------|
|     | I think I did... (0); No, I haven't (0)                       |        |
|  4  |                                                               |  1 pt  |
|     | All right (15); But I don't wanna... (0)                      |        |
|-----|---------------------------------------------------------------|--------|
|  5  | You may be right (15); That's not true (5); I don't know (5)  |  1 pt  |
|-----|---------------------------------------------------------------|--------|
|  6  | You brushed him off (5); You called him Kiyoshi (5);          |  1 pt  |
|     | No, you didn't (15); He saw me as a boyfriend (15)            |        |
|-----|---------------------------------------------------------------|--------|
|     | I'm sure she was happy (0); Who can say? (0)                  |        |
|     |                                                               |        |
|  7  | I'm sure she was (0); I don't know (0)                        |  1 pt  |
|     |                                                               |        |
|     | No one can say (0); I don't know (0)                          |        |
|-----|---------------------------------------------------------------|--------|
|     | Sometimes (0); I'm doing it now (15); No (5)                  |        |
|  8  |                                                               |  1 pt  |
|     | You're not in the way (0); Why this all of a sudden? (0)      |        |
|-----|---------------------------------------------------------------|--------|
|  9  | You're right (15); I hadn't noticed... (5)                    | 22 pts |
'====='==============================================================='========'




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|                  IX. TARTARUS (F100)                  |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

Tartarus is the mysterious tower that shows itself only during the Dark Hour.
It actually is a transformation of your high school, but it holds many mysteries
inside it. You will get your first glimpse of the inside of the tower on April
20, although you won't be allowed to explore more than the first floor until
the following night. You can choose to go to Tartarus in the Evening hours by
speaking to Mitsuru (before obtaining Fuuka) or Fuuka and picking the option to
go to Tartarus. Note that you won't be able to go every single night that is
available, as there will be either events or other factors that pop up that will
prevent you from going. There is a total of 263 floors in Tartarus, split up
into 6 different blocks (not counting the Monad block, which is optional).

Once you've chosen to go to Tartarus, you will appear in the lobby. You can save
your game by using the clock, speak to party members to add/remove them to/from
your party and check their status or change their equipment, go to the Velvet
Room by going through the blue door, or head inside the actual dungeon by either
using the stairs (level 1) or using the Terminal Point (will be described in
more detail in the next paragraph).

Once you enter the dungeon section of Tartarus from the lobby, there are only a
few ways of actually getting back to the lobby. Note that returning to the
lobby at any point will completely refill their HP/SP. Also, if any party member
is in the "Tired" status, then they will leave the tower upon returning to the
lobby except on the nights before a full moon. The only ways to get back to the
lobby are Traesto Gems, the access points on normal floors, the Terminal Point
on guardian floors or by having Fuuka use Escape Route, which she learns at
level 62.

The floors in Tartarus come in three varieties: regular floors, guardian
floors and barrier ones. All floors will have stairs that lead to the next
one, and you'll sometimes find an Access Point that will give you a one-way
ticket back to the lobby. The regular floors are completely random in their
design and you will never encounter the same floor twice. Guardian floors are
static in design and house a boss or a few bosses that you must defeat in order
to advance. Guardian floors will always have a Terminal Point you can access
before confronting the boss, which is a two-way elevator back to the lobby.
Barrier floors are basically what their name suggests, barriers are in place in
order to halt you from progressing too far in one go; they are usually removed
a few days after a full moon event.


 .------------------.
(  ISSUING COMMANDS  )
 '------------------'
Normally, when you first start out on any normal floor, your party members will
be right behind you. Pressing Square on a normal floor will give you a few
options. If you select "Split up," your party members will go out on their own
and explore the floor; if they run into any shadows, they will fight them on
their own, but you can join in the battle in-progress by hitting the area with
your sword. If they find the stairs or access point on their own, they will ask
you if you want to go to the next floor/return to the entrance, respectively.
They will also pick up any treasures they find and give them to you when you
meet up again. You can select "Regroup" from the same menu to get your party
members back to your location.

You also have the option of setting your characters to go out and defeat Shadows
using the "Priority: defeat Shadows" option. This is different from the Split
Up function, since your party members will actively seek out the Shadows and
get into fights. Make sure you keep an eye on your party members' HP if you
choose to do this. Call them back to your location with the "Priority: explore"
option. Most of the time when you're first exploring a new set of floors, you'll
want to keep your party members with you.


 .------------.
(  THE REAPER  )
 '------------'
The fearsome and very powerful Reaper is quite a formidable foe and not one
you will want to confront for quite a long time. Who is the Reaper and why is
he feared? He is a level 99 Shadow of the Death Arcana that only shows up under
a few circumstances. If you spend a lot of time on a single floor, around
minutes, you will hear Mitsuru or Fuuka mention that they sense Death, which is
your cue to hightail it to either the access point or the stairs to the next
floor. He will also have this time shortened if you choose a card with the
skull and crossbones during a Shuffle OR if you happen to come across a floor
with no enemies, all golden Shadows or more Shadows than normal.



                           /=======================\
                          (  FIRST BLOCK -- THEBEL  )
                           \=======================/

The first block, Thebel, is more or less a tutorial set of floors so you can get
used to Tartarus. The bosses are located on floors 5, 10 and 14. It might be a
little tough with the lack of Personas, so make sure you get some from the
Shuffles. Also, you can start fusing your Personas together, but I'd keep
Orpheus and Apsaras around for Cadenza.


 .------------.
(  FLOORS 1-4  )
 '------------'
ENEMIES -- Cowardly Maya, Merciless Maya, Muttering Tiara

The enemies on the first few floors don't really offer much of a challenge, so
take this time to get used to the intricacies of Tartarus. All three enemies are
weak to Wind, with a weakness of Electricity and Ice shared between 2 of the 3
enemies. If you get an Apsaras from a Shuffle, then Junpei and Yukari can cover
the Wind and Fire aspects of fighting these Shadows. At the beginning though, I
wouldn't worry too much about fighting every enemy you see, since you and your
party members will get tired easily. That means you should avoid most battles
and just try to get to the fifth floor as soon as possible.


 .-------------------------------.
(  FLOOR 5 BOSS - VENUS EAGLE x3  )
 '-------------------------------'
SPOILS -- Empress's Mask x3
CHEST -- Bead Chain

This is your first boss floor and probably one of the easiest, as the three
Venus Eagles are weak to piercing attacks. The first thing you should do is to
have Mitsuru analyze the enemy as soon as the battle starts, as this will make
your party members utilize the weaknesses and avoid using moves that won't
hurt them; keep this in mind for every single encounter in the game. If you have
an extra bow, then you will want to equip it before the battle starts to cash
in on their weakness. Do not use wind or fire skills, as they won't work. The
Venus Eagles know Garu and Magaru, so Junpei will most likely be taking severe
damage here, as he's weak to wind. Keep your and your party healed and you
should take them down in no time.


 .------------.
(  FLOORS 6-9  )
 '------------'
ENEMIES -- Cowardly Maya, Grave Beetle, Magic Hand, Merciless Maya,
           Muttering Tiara, Obsessed Cupid

You can encounter the same enemies here as you did on the first set of floors,
plus there are three new enemies. The Grave Beetle is only found by getting into
fights with the smallest Shadows and it is part of a request, so you'll probably
be hunting it down sooner or later. It's weak to wind and isn't necessarily
tough, but it does have a bit more HP than you're used to, plus it seems to
have a slight more defense than normal. The other two enemies aren't that tough,
with the Magic Hands being weak to fire and the Obsessed Cupids being weak to
ice.


 .----------------------------------.
(  FLOOR 10 BOSS -- DANCING HAND x3  )
 '----------------------------------'
SPOILS -- Mazio Gem x3
CHEST -- Chewing Soul x2

These three enemies can put a bit of a hurting on you, although it's not too
bad yet. They are weak to Strike attacks and while you don't have access to a
Strike-type weapon yet, you do have Orpheus' Bash skill. Do this to knock all
three down and then proceed with an All-Out Attack. If it doesn't, then wait
until next round to finish them off. The Dancing Hands have access to all four
basic elements, so hope that they don't exploit Orpheus' electricity weakness
and get an extra turn. You also have to worry about them exploiting the
weaknesses of Yukari and Junpei. I would refrain from using elemental attacks
on them, as they resist them pretty well.


 .-------------------.
(  FLOORS 11-13 & 15  )
 '-------------------'
ENEMIES -- Cowardly Maya, Grave Beetle, Magic Hand, Merciless Maya,
           Muttering Tiara, Obsessed Cupid, Trance Twins

There's not really much to say here, as most of the enemies you will encounter
have already been discussed. There is only one new enemy that can be found on
these floors, Trance Twins. They are weak to both fire and ice attacks, so they
shouldn't be too much trouble.


 .--------------------------------.
(  FLOOR 14 BOSS -- RAMPAGE DRIVE  )
 '--------------------------------'
SPOILS -- Balm of Life
CHEST -- Balm of Life, Soma

The Rampage Drive is your toughest fight so far. It blocks all physical attacks,
so stick with magic to wittle its HP down. It isn't weak to anything, but it
takes more damage than normal from electricity. It has two attacks besides its
physical one, Mazio and Assault Dive. Assault Dive isn't too bad as it only
targets one person, but Mazio is bad since it targets your whole party, plus
Yukari is weak against it, so she'll be taken out of commission for one round.
Be careful when it uses Tarukaja, as you might be in a world of hurt if it uses
Mazio while it's activated.


 .----------------------------------.
(  FLOOR 25 BOSS -- CRYING TABLE x3  )
 '----------------------------------'
SPOILS -- Vibrant Cloth x3
CHEST -- Bead Chain

Ah, the Crying Tables. You should be able to tell that they have a weakness
just by looking at them! If you have a Persona that has Bufu, then you should be
able to easily exploit all three of their weaknesses and get an All-Out Attack.
Junpei will be a big help here, as he won't be taking a lot of damage from their
fire attacks (Agilao and Maragi). A perfect Persona to use in this battle is
Yomotsu Shikome, since he has access to Bufu and isn't weak to fire (that
weakness makes Jack Frost a bad choice).


 .-------------------------------.
(  FLOOR 36 BOSS -- CHANGE RELIC  )
 '-------------------------------'
SPOILS -- Coin of Queen
CHEST -- Soma, Traesto Gem x2

You'll definitely want to wait until you get Akihiko in your party before trying
to fight this boss, as it's your greatest challenge yet. Before doing anything
else, set Yukari to Heal/Support since the boss nullifies wind attacks and
Yukari won't be needing a lot of healing anyways. Junpei, on the other hand,
will probably be getting pounded hard from the wind attacks the boss uses
(Garula and Magarula), so if he keeps dying then let him stay dead. The other
problem that this boss presents is its overuse of Poison Mist, which is a party
targeting spell that may inflict Poison. You'll most likely be wanting to buy
a lot of Dis-Poisons beforehand or get a Persona with Posumudi.

As for your choices of Personas, you have a few depending on how you want to
level. Nigi Mitama (Jack Frost + Forneus) is a good choice to use, since it has
Posumudi naturally and learns Media at level 14. If you level to 15 and can find
an Oberon from a Shuffle, then he's another good choice because of the natural
Media. Fortuna (Ara Mitama + Inugami), who starts at level 17, is strong against
wind, so she can be helpful. Ghoul (Yomotsu Shikome + Lilim), who starts out at
level 18, nullifies wind completely, so if you want to level that high you can
get him to easily win the battle.


 .-----------------------------------.
(  FLOOR 47 BOSS -- GOLDEN BEETLE x3  )
 '-----------------------------------'
SPOILS -- Beetle Horn x3
CHEST -- Chewing Soul x2

This is a pretty easy battle here, as the Golden Beetles are weak to
electricity. Make sure to bring Akihiko along for the ride and set his tactics
to Knock Down, so you can get an All-Out Attack against them. As far as their
moves, they can buff up their attack and debuff your defenses, and their moves
are all physical types. They don't have a lot of HP, but their defenses are
pretty high, so it might take two All-Out Attacks or so to take them all out.


 .----------------------------------.
(  FLOOR 59 BOSS -- INTREPID KNIGHT  )
 '----------------------------------'
SPOILS -- Sword of Queen
CHEST -- Soma, Megido Gem x2

This is certainly a tough battle, as the Intrepid Knight has quite a bit of HP
and some strong wind and physical attacks. To add on to that, it also knows
Hama, which instantly kills you if it connects, but that's the least of your
worries right now. I wouldn't bring Junpei to this battle, as he's weak to
wind and will die most likely. That means you should be using Akihiko, Mitsuru
and Yukari. Set Yukari's tactics to Heal/Support, as the boss will absorb her
wind attacks and you're probably going to need some extra healing here.

As said before, the Intrepid Knight absorbs wind attacks and cuts the damage of
all physical attacks by half. That means you should be attacking with fire, ice
and electricity. As for which Personas to use in the battle, make sure none of
them are weak to wind. There are a few Personas that are either strong against
wind or nullifies it. Narcissus, Fortuna and Ghoul are three good candidates for
this fight because of their resistance to wind (Ghoul nullifies it). Narcissus
and Ghoul are even better because they have the ability to inherit any of the
four elements, which helps out in you getting some damage on the boss.


 .-----------------------------------.
(  FLOOR 72 BOSS -- FURIOUS GIGAS x3  )
 '-----------------------------------'
SPOILS -- Golden Beard x3
CHEST -- Precious Egg

This can be a somewhat challenging battle, as the Furious Gigases are definitely
powerful. They block fire and are strong against electricity, but they are weak
against wind, making Yukari a good party member for this fight. I'd also bring
Mitsuru along and the last member doesn't really matter. The Gigases know
Rebellion, which will boost the critical hit rate of everyone, and they also
know Power Charge. They only can hit one person at a time, but if they
concentrate all their attacks on only one person, then that person will most
likely die. I'd set Yukari to Knock Down, Mitsuru to Full Assault and whoever
else you bring along to Heal/Support.


 .--------------------------------.
(  FLOOR 85 BOSS -- FANATIC TOWER  )
 '--------------------------------'
SPOILS -- Magic Mirror x3
CHEST -- Homunculus x2, Soma

This is quite an annoying boss, as it likes to use Poison Mist and it's going to
hit often with the help of the Poison Boost passive skill. The Fanatic Tower
repels fire, ice and lightning and is strong against slash and pierce physical
attacks. That said, you should bring Akihiko and Yukari along, with a third
party member of your choosing (Mitsuru would probably be best; just set her
tactics to Heal/Support). Bringing Yukari along is both good and bad, as the
boss takes damage from wind, but it also uses a lot of electricity meaning
Yukari will be down a lot.

As for a Persona to bring, you'll definitely want to bring one that has wind
attacks and isn't weak to electricity. A good Persona to use for this is
something like Pale Rider, which learns Garula at level 25 takes regular damage
from electricity (Fanatic Tower has Elec Break); Kusi Mitama is another good
choice. You'll also want to either bring a lot of Dis-Poisons or a Persona with
Posumudi, since it's going to use Poison Mist a lot. Set Yukari to Full Assault,
switch Akihiko between Act Freely and Heal/Support and leave Mitsuru on
Heal/Support.


 .-----------------------------------.
(  FLOOR 98 BOSS -- MAGICAL MAGUS x3  )
 '-----------------------------------'
SPOILS -- Sapphire x2
CHEST -- Precious Egg

This trio of bosses is not really that difficult, as they have a weakness to
exploit, which is fire. Note that they absorb ice and are slightly strong to
physical attacks and use nothing but ice attacks, so a party of Junpei, Koromaru
and Mitsuru would be ideal. Set Mitsuru to Heal/Support and put both Koromaru
and Junpei on Knock Down duty. You'll want a Persona that has access to fire
skills and isn't weak to ice, such as Flauros. You might want to hold off on
doing All-Out attacks until you know that it will kill them. Keeping Junpei and
Koromaru on Knock Down will ensure that they don't attack the bosses again while
they're down.


 .----------------------------------.
(  FLOOR 110 BOSS -- NATURAL DANCER  )
 '----------------------------------'
SPOILS -- Diamond x2, Cup of Queen
CHEST -- Soma, Bead Chain x2

This is definitely one of the more annoying and challenging bosses you'll face
in Tartarus. First and foremost, you'll need some protection against Charm, so
get try and get a few heart items from Narcissus if you can and equip as many of
your three party members as you can. You'll want to bring along Yukari and set
her tactic to Heal/Support. The Shadow blocks wind and is strong against fire
and electricity, but it takes full damage from physical attacks and ice ones.
That means your other two members should be Aigis and Mitsuru.

The boss has a variety of attacks to watch out for, with the main ones being
Magarudyne and Sexy Dance. Sexy Dance is a party-targeting move that has a
chance of charming your characters, which is why you'll want at least one or two
characters with the Null Charm item from Narcissus if you can get some. As for
Magarudyne (and Garudyne), you'll want a Persona that nulls or is strong to
wind attacks, like Kusi Mitama or Jikokuten. Natural Dancer also uses Hamaon
from time to time, so the above Personas are good choices since they aren't
weak to light. At some point, it might use Tetrakarn, so just physically attack
the Shadow yourself and heal up afterwards.


 .------------------------------------.
(  FLOOR 122 BOSS -- ARCANE TURRET x3  )
 '------------------------------------'
SPOILS -- Massive Wheel x3
CHEST -- Balm of Life x2

You may have fought an Arcane Turret or two while on your way to this floor, but
these ones are different than those. These Arcane Turrets block fire,
electricity, light and dark, are strong against physical attacks and are weak
against ice. A good party to use in this battle is Mitsuru, Yukari and a third
person of your own choosing (preferably Akihiko). Now, the Shadows know both
Agidyne and Ziodyne, as well as Marakunda and Mind Charge, so they can deal out
some damage, and their defenses are pretty high. Set Mitsuru to Knock Down, so
you can hopefully get some All-Out Attacks in. It may be a bit of a long battle,
but it isn't a terribly tough one. A Mind Charge + Agidyne/Ziodyne is going to
hurt, but they can only target one person with it and all three of them will
never do it in the same round. If Eerie Sound hits anyone, make sure that you
heal that as soon as possible.


 .----------------------------------.
(  FLOOR 135 BOSS -- SLEEPING TABLE  )
 '----------------------------------'
SPOILS -- Megido Gem
CHEST -- Soma, Balm of Life x2

Now, this can definitely be one of the harder bosses inside Tartarus. First, the
boss blocks strike attacks and is strong against the other two physical types,
as well as fire. The two biggest moves you'll want to watch out for are Megidola
and Maragidyne, which are definitely its strongest attacks. A good party to use
is Junpei and Koromaru, at least, for their resistance to fire. Your third
member is up to you, but it might be wise to bring Yukari for healing purposes.
The boss also knows Hamaon, which will most likely connect on Koromaru a few
times, but it doesn't use the move that often. It also knows Evil Touch, which
inflicts the Fear status, and it can follow up with Ghastly Wail, which will
instantly kill anyone that has the Fear status.

A very good Persona to use in this battle is Saki Mitama (can get one from a
Shuffle), which is strong against fire and has two very good skills in its
repertoire. At level 42, it learns Mediarama, which is a very good healing spell
to have for this battle (Yukari also learns this at level 43). At level 45, it
will also learn Divine Grace, which boosts the capabilities of healing spells.
If you have a Persona with Revolution (Power learns it at 30, Jikokuten learns
it at 31 and Eligor starts with it), then use that spell to increase the chances
of Junpei or Koromaru scoring a critical hit, then follow up with an All-Out
Attack. Tarunda and Marakukaja (Junpei learns Marakukaja at level 44) also both
help a lot.


 .----------------------------------.
(  FLOOR 146 BOSS -- HELL KNIGHT x3  )
 '----------------------------------'
SPOILS -- Sword of Queen x3
CHEST -- Precious Egg

You're up against three strong Shadows that mostly use electrical and darkness
skills, so you'll definitely want to include Koromaru and Akihiko in your
party. As for your third member, I'd probably include someone like Junpei or
Mitsuru, since the Hell Knights only take full damage from physical attacks and
Almighty skills. I wouldn't use Yukari or Aigis here, mainly because they're
both weak to electricity, but if you have an armor with Resist Elec for either
one of them, you're more than welcome to use that person. I'd put Akihiko on
Heal/Support and use Assign Target for Koromaru and your other attacker, mainly
to reduce their numbers as quickly as possible.

As far as moves to watch out for, they have quite a few. Mudo will instantly
kill anyone if it hits that person, but its success rate is pretty low. If any
one of them uses Mind Charge, always expect a Maziodyne on the next round from
that one. If more than one uses it in a round, you might want to throw up a
Magic Mirror in case. Even though you may have a resistance to electricity, they
can use Elec Break to get rid of it. The most annoying move they will use is
Tetrakarn, so just smack that Hell Knight with a physical attack to get that
effect off of the Shadow.


 .----------------------------------.
(  FLOOR 160 BOSS -- MYTHICAL GIGAS  )
 '----------------------------------'
SPOILS -- Wand of King
CHEST -- Soma, Magic Mirror x2

The boss repels strike attacks, blocks pierce, absorbs fire and is strong
against slash-based attacks. Since it takes full damage from ice, electricity
wind, the best party to use is probably Akihiko, Mitsuru and Yukari. I'd set
Yukari to Heal/Support, because the boss LOVES to use Power Charge and then a
physical skill (usually Deathbound or Vile Assault), or you could use an Attack
Mirror when you see him use Power Charge. He may use Marakunda, so either
use Dekunda or Marakukaja to counter it. He can also use Maragidyne, which
seems to come out occasionally once he drops below half HP, but it doesn't use
it that often.


 .--------------------------------------.
(  FLOOR 171 BOSS -- JUDGEMENT SWORD x3  )
 '--------------------------------------'
SPOILS -- Dense Rock x3
CHEST -- Precious Egg

This isn't a hard fight, depending on when you do it. It is strong against all
physical attacks and fire, and it absorbs electricity. If you wait until Mitsuru
rejoins the party, then you'll have an easy time with this boss. You don't need
her, but she definitely helps. The boss has access to Ziodyne, Maziodyne and
Tempest Slash, so you might not want to bring Yukari or Aigis along. It also
knows Marakunda, so you might want to bring Junpei along to counter it with
Marakukaja, plus a combination of Marakunda and Matarukaja is going to hurt.


 .-----------------------------------.
(  FLOOR 180 BOSS -- STASIS GIANT x3  )
 '-----------------------------------'
SPOILS -- Attack Mirror x3
CHEST -- Balm of Life

Ouch! This can definitely be a challenging set of bosses, as they are definitely
powerful and know some powerful moves. They are strong against strike, pierce,
fire and wind, plus they block slash attacks. You'll probably want to wait until
Mitsuru is available again before you take on this trio of bosses. A good party
to use (if you use one, which will be explained) would probably be Akihiko,
Mitsuru and Yukari/Ken. Set Akihiko to Heal/Support just so he can use Matarunda
(learns at 47), then switch him to Full Assault or Act Freely. Mitsuru can be
set to Full Assault and left that way for the battle, since they take full
damage from ice and she will probably be your main damage dealer (along with
Akihiko). If brought along Ken, make sure he's at least level 51 so he has
Mediarama. If you brought along Yukari, make sure she's at least 52, so she
knows Diarahan. Either one should be on Heal/Support.

Now, the bosses will use mostly slash and strike attacks, meaning if you can
nullify both of those, you could potentially solo them. You're going to need a
maxed out Chariot Social Link, since this will require you to fuse Thor. If
you're level 58, then you'll be able to fuse Chernobog, which comes with the
Null Slash ability (fuse Ose + Ubelluris + Koumokuten, with Koumokuten being
the highest leveled or equal to Ubelluris' level and Ose not being the highest;
all of them can be found in a Shuffle). If you can, you might want to try and
have Chernobog inherit the Poison Mist from Ose. Fuse that Chernobog with either
Clotho, Lachesis or Atropos to create a Thor, while trying to inherit at least
Null Slash (if you inherit Poison Mist too, then that'll be good). Thor
naturally nulls Strike, so with Null Slash on him, the battle can be soloed with
no problem.


 .--------------------------------.
(  FLOOR 190 BOSS -- PHANTOM KING  )
 '--------------------------------'
SPOILS -- Homunculus
CHEST -- Soma, Precious Egg

This is more of an annoying boss than a hard one, considering the Shadow will
spam Hamaon and Mahamaon a lot. As such, a good party will include Ken and NOT
include Koromaru; the other two members don't really matter much. Since it uses
Ma/Hamaon a lot, a Persona that nullifies light is good (Barong is probably the
best). It is slightly strong against everything, except for slash and Almighty,
so you might want to bring along Junpei and Mitsuru. It may occasionally use
Evil Smile or Touch to try and inflict Fear, so you will want to heal that.
If you see Phantom King use Mind Charge, it will always use Megido on its next
turn, so make sure everyone's HP is full. Apart from probably having to revive
a few times, this is a pretty easy battle.


 .-----------------------------------.
(  FLOOR 201 BOSS -- ROYAL DANCER x3  )
 '-----------------------------------'
SPOILS -- Broken Heart
CHEST -- Precious Egg

Yes, it's a trio of dancer-type enemies, which means you'll need to watch out
charm attacks. In addition, though, they'll be throwing other kinds of status
ailments at you, including distress and poison. If you can get heart items from
Narcissus or fuse together weapons with any level Persona of the Lovers Arcana
to resist the charm. Luckily, the Shadows take full damage from everything,
so you don't need to nitpick about who to bring along. As long as you have a
healthy supply of Dis-Poisons, Dis-Charms and Me Patra Gems, then this should be
a very easy battle.


 .----------------------------------.
(  FLOOR 211 BOSS -- RECKONING DICE  )
 '----------------------------------'
SPOILS -- Sword of King
CHEST -- Attack Mirror x2, Soma

This is an especially annoying boss, as you will see shortly. Before we begin
on the boss, you will probably want to bring along a Persona that can null the
type of weapon you're using. The only attacks that will hurt this Shadow are
either physical ones or Almighty spells. However, it covers its physical
vulnerability with Tetrakarn, so that's why you will want a Persona that blocks
the type of physical attack you use. The Shadow will use Tetrakarn, Megidola
and Megidolaon, so you'll probably want Yukari or Ken in the battle for healing.
You'll also probably want to bring Aigis, since she can block her own physical
attack type, but if you do this boss in December, then you won't have access to
her. The reason why you would probably want to bring Aigis (if applicable) is
because the boss can use Provoke to put Enrage on a party member, which is no
trouble for Aigis since she uses and resists Pierce.


 .-----------------------------------.
(  FLOOR 220 BOSS -- NOBLE SEEKER x3  )
 '-----------------------------------'
SPOILS -- Bead x15
CHEST -- Precious Egg

These guys can be nasty, as they will throw all of the -dyne and Ma-dyne spells
at you. Since all they do is throw elemental magic at you, a party of at least
Koromaru and Ken would be ideal, as they have no actually elemental weaknesses.
They are strong against all elemental magic, but they take full damage from
everything else. Aigis is a good choice for your third party member, since she
knows a variety of physical attacks, but make sure you cover her weakness to
electricity. Alternatively, a party of Mitsuru, Yukari and Aigis would be good,
since you can get the heart items from Thor and Surt to cover the electricity
and fire weaknesses.


 .-----------------------------------.
(  FLOOR 228 BOSS -- CARNAL SNAKE x3  )
 '-----------------------------------'
SPOILS -- Cup of King x3
CHEST -- Precious Egg x2

This is a rather easy battle, mostly due to how the enemy AI behaves. The
Shadows will mostly attack with fire (Agidyne and Maragidyne) and darkness
(Mamudo and Mudoon) skills. However, if you have a Persona with fire immunity or
you bring along Junpei or Koromaru, then the bosses will tend to use Fire Break
consistently to void that strength. This can be very useful, as the Dekunda
skill will erase that use of Fire Break by returning the fire resistance back to
its normal state. The Carnal Snakes are strong against fire, electricity and
wind. A party of Junpei, Koromaru and Aigis is the ideal one, with Koromaru and
Junpei's tactics set to Conserve SP, while Aigis should be on Heal/Support. If
all three of you have been Fire Break'd, then Aigis will use Dekunda, but it
doesn't mean that the turn order won't let the Shadows get a hit or two in.


 .---------------------------------.
(  FLOOR 236 BOSS -- WORLD BALANCE  )
 '---------------------------------'
SPOILS -- Megidolaon Gem
CHEST -- Balm of Life x2, Precious Egg

This can be a challenging boss, if you're not prepared for it. The battle is
basically split in two parts, in that the boss will use certain moves at first
and once it reaches a certain HP threshold, it will start using other moves. The
boss is strong against physical attacks, but it will take full damage from
elemental spells, so you might want to leave Aigis behind. At first, it will
use -dyne and Ma-dyne spells on you, as well as an occasional Megidola. Once it
loses half of its HP, then it will switch over to another set of spells. It will
start using Mahamaon and Mamudoon, with an occasion casting of Megidola or
Megidolaon. I would definitely leave Koromaru and Ken behind, as they will be
dropping like flies on the second stage. If you can cover the weaknesses of
light and dark (Melchizedek and Thanatos, respectively, have heart items that
null light and dark), then you can bring them. Once it gets low on HP, it will
start spamming Megidola and Megidolaon.

As for which Persona to bring, that's going to be a tough choice. You will
definitely not want to use a Persona that's weak to fire, ice, electricity or
wind for the first part. Trumpeter is a good Persona to use, if you can get the
weakness to fire covered. As for the second stage, where it uses instant-death
skills, a good Persona to use is Daisoujou. He naturally nulls light, plus he
will learn Null Dark at level 58. Once it starts spamming the Almighty skills,
then it doesn't matter which Persona you use, but you will probably want one
with Mediarama and Divine Grace (Titania and Saki Mitama are the only two who
learn Divine Grace).

--NOTE-- I've noticed something odd in the few battles I've done with World
         Balance. If there's someone who has a weakness to one of the elements
         or Light/Dark (or equip a Persona with a weakness to one of the above),
         then it will start exploiting that weakness instead of spamming
         Almighty skills.


 .-------------------------------------.
(  FLOOR 244 BOSS -- FIERCE CYCLOPS x3  )
 '-------------------------------------'
SPOILS -- Coin of King x3
CHEST -- Soma

The Fierce Cyclops can be a little difficult, seeing as they have various
resistances. They block electricity and are strong against slash, strike, and
fire attacks. That means they'll take full damage from pierce, ice and wind
attacks, so you'll want to bring Yukari and Mitsuru along. Apart from that, they
usually stick to their physical attacks, which include Vorpal Blade and Primal
Force. They can also use Power Charge, so make sure to either cast Tetrakarn or
use an Attack Mirror before they can unleash Vorpal Blade (if they decide to
use it). Once they're low on HP, they may resort to using Last Resort, which is
an Almighty attack that halves the remaining participants' HP (including
enemies). It doesn't seem to be able to kill you, but it's a threat if the other
Shadows can still act normally. They seem to cast Mazionga and then on the
following round, will use Last Resort.


 .----------------------------------.
(  FLOOR 252 BOSS -- JOTUN OF GRIEF  )
 '----------------------------------'
SPOILS -- Fine Statuette
CHEST -- Soma, Soma

This is the last Tartarus guardian you'll face before the final barrier and it
is an especially annoying one. First, the only types of attacks that work are
pierce and Almighty ones, as it absorbs all others. Because of that, you'll want
to equip a spear or bow before you start the battle, and you'll also want to
bring Yukari, Aigis and Ken (they all have piercing weapons). As for attacks to
watch out for, it'll use Primal Force, which isn't bad since it only targets
one person; it also uses Megidolaon, which will definitely keep you on your toes
with healing. Its most annoying combination of moves is Stagnant Air and
Infuriate, which will most likely inflict Rage on some of your party members.
You might want to equip something that nulls Rage on the MC, since you'll want
to always be able to fall back on healing; otherwise, you don't need to heal
the Rage, as it will actually help you in felling this beast quicker.



                               /==============\
                              (  MONAD DEPTHS  )
                               \==============/

To unlock Monad in a first playthrough, you must do two things. You need to
complete Request #53, which is to defeat The Reaper; you also need to reach the
top floor of Tartarus before the final day of January 31 (floor 254). If you do
these two things, then you'll see the large set of doors in the lobby. Note that
on a New Game+, Monad is unlocked from the beginning regardless of whether you
unlocked it on your previous playthrough.

ENEMIES -- Acheron Seeker, Amorous Snake, Chaos Cyclops, Divine Mother,
           Eternal Sand, Grand Magus, Hallowed Turret, King Castle,
           Tenjin Musha, Vehement Idol, Void Giant, White Sigil

As you can see from the above, you'll be encountering a load of tough enemies
in this optional section of Tartarus, but it is the best leveling place in The
Journey. Monad is only 10 floors high and on the 10th floor, you will find a
suitcase with 1,000,000 yen in it; if you have accepted Request #55, you will
also find Elizabeth on the 10th floor. It is highly recommended that you pretty
much always try to get a Player Advantage in Monad, as the enemies here are
tough and can/will kill you.

There are a number of highly dangerous Shadows here in Monad. Among the easiest
ones though, there are the Divine Mothers (weak to Ice and Dark), Grand Magi
(weak to fire) and the White Sigils (weak to fire). Amorous Snakes aren't very
dangerous (weak to Ice and Dark), but you usually encounter no less than three.
The same is true for the Vehement Idols, although they are a little bit more
dangerous due to the fact that they're only weak to Light. King Castles (weak to
wind) are relatively weak as well, since you don't encounter many in one battle.

With those out of the way, let's talk about the more dangerous (and rewarding)
Shadows. Eternal Sands, while not particularly dangerous, are one of the better
monsters you'll run into, since they're weak to both Slash and Strike attacks
and offer plenty of experience upon defeat. Hallowed Turrets, weak to
electricity, have quite high defenses, so it may take some time to defeat them
quickly. Tenjin Mushas are especially annoying Shadows, as they have Evade
Slash/Strike/Pierce and usually come in packs of three/four (they are weak to
electricity, though).

The three most dangerous Shadows are Acheron Seekers, Chaos Cyclops and Void
Giants, as none of them have any weaknesses to exploit. Acheron Seekers have
access to all Ma-dyne elemental spells and are only susceptible to physical
attacks and instant kill spells (they absorb the elements), but they can cover
their physical susceptibility with Tetrakarn. Void Giants are physical attackers
and can only take damage from elemental skills, plus they have some high
defenses; they also have access to instant death skills, so you will need some
protection from those if you run into them. Chaos Cyclops, a new enemy exclusive
to FES, isn't a big problem as you can only encounter them on floors 6-9 of
Monad. They absorb ice and null light and dark skills; they have access to
Bufudyne, but they tend to stick with physical attacks (God's Hand and Primal
Force) and Infuriate.




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|              X. PERSONA COMPENDIUM (G100)             |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

The whole battle system revolves around using Personas, or pretty much summons,
to help you fight against the Shadows. Each Persona belongs to one of the
Major Arcana, and it is that in which they'll be sorted in this section. In
each Major Arcana, the Personas will be sorted by their base levels, starting
from the lowest and going to the highest. All of the spells they learn will be
listed, as well as their stats, their strengths and weaknesses.


.------------------------------------LEGEND------------------------------------.
|                                                                              |
| Here are some of the abbreviations that will be used in this section:        |
|                                                                              |
| STR -- Strength (Physical strength of Persona)                               |
| MAG -- Magic (Magic of Persona)                                              |
| END -- Endurance (Defense of Persona)                                        |
| AGI -- Agility (Hit and Evasion rates of Persona)                            |
| LCK -- Luck (Affects Critical Hit chances and Evasion)                       |
|                                                                              |
| SLASH -- Slash element                                                       |
| STRKE -- Strike element                                                      |
| PIRCE -- Pierce element                                                      |
| FIRE  -- Fire element                                                        |
| ICE   -- Ice element                                                         |
| ELEC  -- Lightning element                                                   |
| WIND  -- Wind element                                                        |
| LIGHT -- Light element                                                       |
| DARK  -- Darkness element                                                    |
|                                                                              |
| WK -- Weak to an element                                                     |
| STR -- Strong to an element                                                  |
| NUL -- Element does 0 damage                                                 |
| DRN -- Absorbs damage from element                                           |
| RPL -- Reflects element back at enemy                                        |
|                                                                              |
| For skills, listed are only the starting skills and the skills learned       |
| while leveling that Persona. Skills with a (-) marked after them are that    |
| Persona's starting skills and those marked with numbers in between the       |
| parentheses are what level that Persona will learn said skill. For the type  |
| of Persona, it will be denoted by the INHERIT listing. For more details      |
| concerning that, check out the FUSION DATABASE section (H100).               |
|                                                                              |
'------------------------------------LEGEND------------------------------------'


                  .====================.====================.
                  | Fool       -- G101 | Strength   -- G112 |
                  | Magician   -- G102 | Hanged Man -- G113 |
                  | Priestess  -- G103 | Death      -- G114 |
                  | Empress    -- G104 | Temperance -- G115 |
                  | Emperor    -- G105 | Devil      -- G116 |
                  | Hierophant -- G106 | Tower      -- G117 |
                  | Lovers     -- G107 | Star       -- G118 |
                  | Chariot    -- G108 | Moon       -- G119 |
                  | Justice    -- G109 | Sun        -- G120 |
                  | Hermit     -- G110 | Judgement  -- G121 |
                  | Fortune    -- G111 | Aeon       -- G122 |
                  '===================='===================='



                              /=================\
                             (  FOOL (O) ARCANA  )
                              \=================/

The Personas of the Fool Arcana are a well-balanced bunch, with a well-balanced
growth of stats. One of the main points of the Fool Arcana is that all the
Personas, besides Orpheus, is that they have the ability to inherit all skills
equally. That makes them nice, since you could make some very nice skillsets.
The Persona you can make when you max the Fool Social Link is Susano-o. You can
also get Orpheus Telos by maxing all Social Links in a single playthrough; you
can't just have the items you get for maxing the Links, so you have to actually
max all of the Links.


.===========.
|  ORPHEUS  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
|  1  |  2  |  2  |  2  |  2  |  2  |               |    Fire     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      |     |  Wk  |      |       |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Bash (-)                           |                 |   2,300  |
| Agi (2)                            |                 '=========='
| Tarunda (6)                        |
'===================================='


.=========.
|  SLIME  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 12  |  9  |  9  |  7  |  8  | 10  |               |     All     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      |     |      |      |  Wk   | Str  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Single Shot (-)                    |                 |   7,547  |
| Evil Touch (-)                     |                 '=========='
| Maragi (13)                        |
| Raging Tiger (14)                  |
| Eerie Sound (16)                   |
| Survive Light (18)                 |
'===================================='


.==========.
|  LEGION  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 22  | 17  | 15  | 18  |  8  | 15  |               |     All     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      | Str |      |      |  Wk   | Null |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Assault Dive (-)                   |                 |  17,987  |
| Pulinpa (-)                        |                 '=========='
| Rebellion (-)                      |       .====================.
| Sexy Dance (24)                    |       |     HEART ITEM     |
| Panic Boost (25)                   |       |--------------------|
| Bewilder (27)                      |       | Unbreakable Cage   |
'===================================='       '===================='


.===============.
|  BLACK FROST  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 34  | 23  | 25  | 22  | 22  | 25  |               |     All     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Str  | Nul |      |      |  Wk   | Str  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mudo (-)                           |                 |  43,067  |
| Agilao (-)                         |                 '=========='
| Bufula (-)                         |
| Marakunda (35)                     |
| Trafuri (37)                       |
| Matarukaja (40)                    |
'===================================='


.=======.
|  OSE  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 44  | 32  | 26  | 30  | 27  | 24  |               |     All     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Str  |     |  Wk  |      |       | Null |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Gale Slash (-)                     |                 |  59,963  |
| Poison Mist (-)                    |                 '=========='
| Maragion (45)                      |
| Herculean Strike (47)              |
| Cool Breeze (49)                   |
'===================================='


.=============.
|  DECARABIA  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 50  | 28  | 39  | 29  | 29  | 32  |               |     All     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Null | Wk  |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Stagnant Air (-)                   |                 |  75,947  |
| Matarunda (-)                      |                 '=========='
| Megido (-)                         |
| Evade Ice (52)                     |
| Marakukaja (54)                    |
| Resist Ice (56)                    |
'===================================='


.========.
|  LOKI  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 58  | 41  | 47  | 30  | 42  | 21  |               |     All     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |  Wk  | Str |      | Drn  |       | Str  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Apt Pupil (-)                      |                 | 100,283  |
| Garudyne (-)                       |                 '=========='
| Bufudyne (-)                       |
| Megidola (60)                      |
| Stagnant Air (61)                  |
| Null Fire (63)                     |
| Repel Fire (65)                    |
'===================================='


.============.
|  SUSANO-O  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 76  | 57  | 51  | 53  | 49  | 53  |               |     All     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |  Nul  |      |     | Str  | Str  |  Wk   |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Brave Blade (-)                    |                 | 209,507  |
| Tetrakarn (-)                      |                 '=========='
| Fast Retreat (-)                   |
| Vorpal Blade (79)                  |
| Regenerate 3 (81)                  |
| Repel Strike (83)                  |
'===================================='


.=================.
|  ORPHEUS TELOS  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 90  | 62  | 62  | 62  | 62  | 62  |               |     All     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|  Str  |  Str  |  Str  | Str  | Str | Str  | Str  |  Str  | Str  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Victory Cry (97)                   |                 | 290,300  |
'===================================='                 '=========='



                            /=====================\
                           (  MAGICIAN (I) ARCANA  )
                            \=====================/

Personas of the Magician Arcana tend to be spellcasters, usually with an
affinity towards fire or ice magic. The Magician Arcana also holds the lowest
max Social Link Persona, Surt, whose base level is only 52. Although they may
be outclassed once you're further in the game, they are great in the beginning
and mid-game because of their usually high Magic stat (plus Surt makes quite
an awesome fire-based Persona).


.============.
|  NEKOMATA  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
|  5  |  4  |  6  |  5  |  3  |  4  |               |     Fire    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Str  |     |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Agi (-)                            |                 |   3,452  |
| Cleave (-)                         |                 '=========='
| Provoke (6)                        |
| Re Patra (7)                       |
| Maragi (10)                        |
'===================================='


.==============.
|  JACK FROST  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
|  8  |  5  |  8  |  8  |  4  |  6  |               |     Ice     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |  Wk  | Nul |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Bufu (-)                           |                 |   4,883  |
| Pulinpa (-)                        |                 '=========='
| Re Patra (-)                       |       .====================.
| Sonic Punch (10)                   |       |     HEART ITEM     |
| Ice Boost (11)                     |       |====================|
| Mabufu (13)                        |       | Frost Cap          |
'===================================='       '===================='


.=============.
|  PYRO JACK  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 14  |  7  | 14  |  9  |  8  | 11  |               |     Fire    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Null | Wk  |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Agi (-)                            |                 |   9,203  |
| Sukunda (-)                        |                 '=========='
| Maragi (-)                         |       .====================.
| Provoke (15)                       |       |     HEART ITEM     |
| Rage Boost (17)                    |       |====================|
| Agilao (19)                        |       | Indigo Cape        |
'===================================='       '===================='


.==========.
|  HUA PO  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 20  | 10  | 19  | 11  | 14  | 13  |               |     Fire    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Null | Wk  |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Maragi (-)                         |                 |  15,467  |
| Re Patra (-)                       |                 '=========='
| Agilao (22)                        |
| Rakunda (23)                       |
| Fire Boost (24)                    |
| Null Freeze (26)                   |
'===================================='


.========.
|  SATI  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 28  | 17  | 25  | 18  | 16  | 15  |               |     Fire    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Null | Wk  |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Maragi (-)                         |                 |  26,843  |
| Agilao (-)                         |                 '=========='
| Media (-)                          |
| Enradi (29)                        |
| Trafuri (31)                       |
| Diarama (33)                       |
'===================================='


.==========.
|  OROBAS  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 34  | 20  | 29  | 21  | 22  | 17  |               |     Wind    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      | Wk  |      | Null |       | Str  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Garula (-)                         |                 |  37,643  |
| Sharp Student (-)                  |                 '=========='
| Rakukaja (-)                       |
| Wind Break (36)                    |
| Torrent Shot (37)                  |
| Trafuri (38)                       |
| Wind Boost (39)                    |
'===================================='


.==========.
|  RANGDA  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 40  | 25  | 35  | 24  | 22  | 21  |               |     Fire    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |  Rpl  |       | Str  | Wk  |  Wk  |      |       | Str  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Agilao (-)                         |                 |  50,387  |
| Zan-ei (-)                         |                 '=========='
| Matarunda (42)                     |
| Dodge Ice (44)                     |
| Agidyne (46)                       |
'===================================='


.========.
|  SURT  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 52  | 40  | 49  | 35  | 26  | 32  |               |     Fire    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Drn  | Wk  |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Agidyne (-)                        |                 | 101,372  |
| Deathbound (-)                     |                 '=========='
| Fire Boost (-)                     |       .====================.
| Maragidyne (54)                    |       |     HEART ITEM     |
| Ragnarok (58)                      |       |====================|
| Fire Amp (59)                      |       | Blazing Flame      |
'===================================='       '===================='



                           /=======================\
                          (  PRIESTESS (II) ARCANA  )
                           \=======================/

Personas of the Priestess Arcana tend to be more inclined towards ice more than
anything, making them decent spellcasters. Priestess Personas also seem to have
a knack for recovery spells, both focusing on recovering from ailments and
healing damage. The max Social Link Persona, Scathach, is considered to be a
good Persona for the ultimate optional boss, considering she is strong against
four things.


.===========.
|  APSARAS  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
|  3  |  3  |  4  |  3  |  2  |  4  |               |     Ice     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|  Wk   |       |       |      | Str |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Bufu (-)                           |                 |  2,768   |
| Posumundi (4)                      |                 '=========='
| Sukunda (5)                        |
'===================================='


.===========.
|  UNICORN  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 11  |  7  | 10  |  8  |  9  |  6  |               |   Healing   |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |  Wk  | Nul |      |      |  Str  |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Dia (-)                            |                 |  6,800   |
| Hama (-)                           |                 '=========='
| Poisma (-)                         |       .====================.
| Dodge Pierce (12)                  |       |     HEART ITEM     |
| Enradi (13)                        |       |====================|
| Auto-Rakukaja (15)                 |       | Alicorn            |
'===================================='       '===================='


.==============.
|  HIGH PIXIE  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 21  | 13  | 18  | 12  | 11  | 16  |               |     Ice     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      | Nul |      |  Wk  |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mabufu (-)                         |                 |  16,700  |
| Holy Arrow (-)                     |                 '=========='
| Bufula (23)                        |
| Media (24)                         |
| Rakukaja (25)                      |
| Trafuri (26)                       |
'===================================='


.=============.
|  SARASVATI  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 27  | 13  | 23  | 14  | 20  | 18  |               |     Ice     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      | Nul |  Wk  |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mabufu (-)                         |                 |  25,232  |
| Posumundi (-)                      |                 '=========='
| Bufula (-)                         |
| Me Patra (28)                      |
| Ice Boost (29)                     |
| Dekaja (31)                        |
'===================================='


.=========.
|  GANGA  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 35  | 18  | 28  | 21  | 22  | 23  |               |     Ice     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |  Wk  | Nul |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Bufula (-)                         |                 |  39,632  |
| Charmdi (-)                        |                 '=========='
| Media (-)                          |
| Tentarafoo (37)                    |
| Diarama (39)                       |
| Panic Boost (40)                   |
'===================================='


.===========.
|  PARVATI  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 47  | 24  | 38  | 25  | 30  | 31  |               |     Ice     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |  Wk  | Nul |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Bufula (-)                         |                 |  67,712  |
| Diarama (-)                        |                 '=========='
| Marakukaja (-)                     |
| Mabufula (49)                      |
| Dodge Fire (51)                    |
| Bufudyne (52)                      |
'===================================='


.===============.
|  KIKURI-HIME  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 53  | 29  | 45  | 28  | 30  | 34  |               |   Healing   |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Rpl  | Wk  |      |      |       |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mediarama (-)                      |                 |  84,668  |
| Invigorate 1 (-)                   |                 '=========='
| Maragion (-)                       |
| Cool Breeze (55)                   |
| Diarahan (56)                      |
| Resist Ice (58)                    |
| Fire Amp (59)                      |
'===================================='


.============.
|  SCATHACH  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 64  | 51  | 53  | 29  | 49  | 40  |               |    Pierce   |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |  Str  |  Wk  | Str |      | Str  |  Str  |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Myriad Arrows (-)                  |                 | 149,852  |
| Mabufudyne (-)                     |                 '=========='
| Amrita (66)                        |
| Magarudyne (67)                    |
| Power Charge (69)                  |
| Invigorate 3 (72)                  |
'===================================='



                           /=======================\
                          (  JUSTICE (VIII) ARCANA  )
                           \=======================/

Personas of the Justice Arcana can be considered the Light specialists of the
game, with all of them being at least Strong against Light attacks. The bad part
of them is that they are all weak to Dark attacks, although some may learn
skills that cover that weakness. Most of them also learn some form of Hama, but
luckily they can inherit elemental skills. Melchizedek, the max Justice Social
Link Persona, is the only one that sort of deviates from the rest of the Arcana,
with an emphasis more on physical attacks than Light skills.


.=========.
|  ANGEL  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
|  4  |  4  |  5  |  3  |  4  |  3  |               |     Wind    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      |     |      |      |  Str  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Garu (-)                           |                 |   3,083  |
| Patra (-)                          |                 '=========='
| Sukukaja (5)                       |
| Hama (7)                           |
| Charmdi (8)                        |
'===================================='


.=============.
|  ARCHANGEL  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 10  |  8  |  8  |  8  |  7  |  6  |               |    Light    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|  Str  |       |       |      |     |      |  Wk  |  Str  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Hama (-)                           |                 |   6,107  |
| Sukukaja (-)                       |                 '=========='
| Cleave (-)                         |
| Patra (11)                         |
| Holy Arrow (12)                    |
| Mazio (13)                         |
| Sharp Student (14)                 |
'===================================='


.================.
|  PRINCIPALITY  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 16  | 12  | 13  |  7  | 11  | 12  |               |    Light    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Str  |     |      |      |  Nul  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Hama (-)                           |                 |  11,075  |
| Dodge Elec (-)                     |                 '=========='
| Holy Arrow (-)                     |
| Media (18)                         |
| Recarm (20)                        |
| Mahama (21)                        |
'===================================='


.=========.
|  POWER  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 25  | 20  | 19  | 15  | 16  | 12  |               |    Light    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      |     |      | Str  |  Nul  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Hama (-)                           |                 |  22,172  |
| Magaru (-)                         |                 '=========='
| Mahama (-)                         |
| Zan-ei (27)                        |
| Me Patra (28)                      |
| Revolution (30)                    |
'===================================='


.==========.
|  VIRTUE  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 32  | 22  | 23  | 15  | 20  | 23  |               |    Light    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      |     |      |      |  Nul  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mahama (-)                         |                 |  33,827  |
| Infuriate (-)                      |                 '=========='
| Tarukaja (-)                       |
| Survive Dark (34)                  |
| Hamaon (36)                        |
| Rage Boost (37)                    |
| Endure Dark (39)                   |
'===================================='


.============.
|  DOMINION  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 42  | 28  | 33  | 24  | 25  | 23  |               |    Light    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      |     | Str  |      |  Nul  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Hamaon (-)                         |                 |  55,067  |
| Infuriate (-)                      |                 '=========='
| Endure Dark (45)                   |
| Hama Boost (46)                    |
| Mazionga (47)                      |
| Resist Dark (49)                   |
'===================================='


.==========.
|  THRONE  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 51  | 35  | 32  | 26  | 34  | 33  |               |    Light    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Str  |     |      |      |  Nul  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Hamaon (-)                         |                 |  78,800  |
| Hama Boost (-)                     |                 '=========='
| Mahamaon (-)                       |
| Recarmdra (53)                     |
| Mediarahan (55)                    |
| Resist Dark (57)                   |
'===================================='


.===============.
|  MELCHIZEDEK  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 59  | 50  | 46  | 43  | 36  | 31  |               |    Strike   |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |  Str  |       |      |     |      |      |  Rpl  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Vicious Strike (-)                 |                 | 129,308  |
| Mediarahan (-)                     |                 '=========='
| Auto-Mataru (-)                    |
| Fist Master (60)                   |       .====================.
| Akasha Arts (64)                   |       |     HEART ITEM     |
| Repel Dark (65)                    |       |--------------------|
| God's Hand (69)                    |       | Radiant Halo       |
'===================================='       '===================='



                              /==================\
                             (  AEON (XX) ARCANA  )
                              \==================/

The Aeon Arcana is new to the FES edition of Persona 3, although quite a few of
the Personas in this Arcana were present in the regular edition under different
Arcana. It will be a long time before you can actually fuse a Persona under this
Arcana, since the lowest leveled one is Uriel, at level 63. It's another Arcana
that's well-balanced, although the group tends to be in favor towards light
attacks (3 of the 5 Personas learn Mahamaon and 4 of the 5 null/reflect light).
Metatron is the Aeon max Social Link Persona.


.=========.
|  URIEL  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 63  | 44  | 51  | 41  | 41  | 38  |               |    Light    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       | Drn  | Wk  |      |      |  Nul  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mahamaon (-)                       |                 | 140,675  |
| Maragidyne (-)                     |                 '=========='
| Deathbound (-)                     |
| Fire Amp (65)                      |
| Tempest Slash (66)                 |
| High Counter (67)                  |
'===================================='


.============.
|  NIDHOGGR  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 69  | 55  | 45  | 55  | 32  | 48  |               |    Dark     |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      | Str |      |  Wk  |  Wk   | Rpl  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mamudoon (-)                       |                 | 167,675  |
| Virus Breath (-)                   |                 '=========='
| Revolution (71)                    |
| Matarunda (72)                     |
| Absorb Pierce (74)                 |
'===================================='


.==========.
|  ANANTA  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 75  | 52  | 56  | 60  | 39  | 48  |               |   Healing   |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |       |      | Str |      |  Wk  |  Nul  |      |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mediarahan (-)                     |                 | 197,075  |
| Dekunda (-)                        |                 '=========='
| Weary Thrust (76)                  |
| High Counter (78)                  |
| Samarecarm (79)                    |
| Absorb Wind (81)                   |
'===================================='


.===========.
|  ATAVAKA  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 80  | 57  | 54  | 50  | 54  | 56  |               |    Light    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |       |  Nul  |      | Wk  |      |      |  Rpl  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mahamaon (-)                       |                 | 222,323  |
| Megidola (-)                       |                 '=========='
| Akasha Arts (82)                   |
| Mediarahan (83)                    |
| Brave Blade (85)                   |
'===================================='


.============.
|  METATRON  |
|===================================.               .=============.
| LVL | STR | MAG | END | AGI | LCK |               |   INHERIT   |
|-----|-----|-----|-----|-----|-----|               |-------------|
| 87  | 61  | 65  | 57  | 61  | 56  |               |    Light    |
|=================================================================|
| SLASH | STRKE | PIRCE | FIRE | ICE | ELEC | WIND | LIGHT | DARK |
|-------|-------|-------|------|-----|------|------|-------|------|
|       |  Str  |       |      |     |      |      |  Rpl  |  Wk  |
|=================================================================|
|               SKILLS               |                 |   COST   |
|------------------------------------|                 |----------|
| Mahamaon (-)                       |                 | 272,000  |
| Auto-Mataru (-)                    |                 '=========='
| God's Hand (-)                     |
| Megidolaon (90)                    |
| Repel Ice (91)                     |
| Repel Elec (92)                    |
| Repel Fire (93)                    |
'===================================='




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|               XI. FUSION DATABASE (H100)              |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

There are only two ways to obtain new Personas to use in battles, either by
getting them in the Shuffles after a battle or by fusing them in the Velvet
Room. Since you can only obtain so many Personas from the Shuffle, it is
imperative that you use the fusion system. Fusing Personas can be a little bit
daunting at first, since it seems like it has a bit of randomness to it, but
there is definitely a method to the madness.

When you first have full access to the Velvet Room on 4/20 after going back to
the lobby after exploring Tartarus, you will only have the options of "Normal
Spread" and "Triangle Spread," which will let you fuse two and three Personas,
respectively. Basically, whenever you try to fuse any new Personas, the game
takes into account the Arcana of each and also the BASE levels when determining
the outcome. For Normal Spreads, the game takes the average of the base levels
of the two Personas used and uses the average of those levels in determining
what new one you will get (take the average level and add 1 to it); it also
factors in the Arcana of the ingredients used to make it. Once you have the
average level and know the Arcana result, your actual Persona will be the one
with a starting level higher than your average.

Here is an example to help better understand the above. You plan to fuse a
Slime (level 12 Fool Arcana) and a Pyro Jack (level 14 Magician Arcana). You
take the average of their levels and add 1 to it, which would be 14. A Fool and
Magician combination will result in a Hierophant Arcana. Of the Hierophant
Personas, Berith is level 13 and is too low now, so the Persona you will
receive will be the one with a starting level higher than the average + 1, which
will be Shiisaa (level 26).

--NOTE-- You will never be able to fuse a Persona whose base level (starting
         level) is higher than your own level. However, it is possible to get
         a Persona higher in level than you by using the bonus experience the
         Persona will get upon fusion, from the respective Social Link.


 .-----------------.
(  TRIANGLE SPREAD  )
 '-----------------'
Triangle Spread fusions act in a similar manner, but the calculations done are
a bit different. The order in which you choose the Personas has no direct
influence on the outcome, but rather there is a set preference when doing
Triangle Spreads. The game only takes into account one Persona in a Triangle
fusion, which is the third one. The third one is determined by one of two
factors; either the highest current level or the lowest Arcana (if the highest
levels are the same; Fool Arcana being the lowest). As far as the average level
is concerned, add up all three, divide by three and then add 5 to that average.
The game still takes the base level of the Personas into consideration when
actually fusing them.

Once the game figures out which Persona is the third, it will fuse the other
two Personas in a Normal Spread and then factor in the third Persona and make
the new Persona. As an example, we will take a level 30 Pale Rider (Death), a
level 28 Sarasvati (Priestess) and a level 37 Incubus (Devil) and try to fuse
them. Since Incubus is the highest level in this fusion, it is considered the
third Persona. The game will fuse Pale Rider and Sarasvati in a Normal Spread,
resulting in an Emperor Arcana. Take that Emperor intermediate and fuse it with
the Incubus to get a Tower Persona. The average level of the three is 28 (always
drop the decimal), so add 5 to that and you get 33, which means the resulting
Persona will be Chu Chulainn.

--NOTE-- The only way to get Fool, Tower, Sun and Judgement Personas without
         resorting to Same Arcana fusions is by using the Triangle Spread.


 .---------------------.
(  SAME ARCANA FUSIONS  )
 '---------------------'
Fusions that use Personas of the same Arcana are slightly different than normal.
For Normal Spreads, using Personas of the same Arcana will always result in a
Persona that is weaker than its ingredients. For example, if you use Slime and
Legion (of the Fool Arcana), you will always get an Orpheus. If you use Orpheus
and Legion, then you will get a Slime. Using the two lowest Personas of an
Arcana will not produce a fusion (Orpheus and Slime won't produce anything).
Note that the same idea used in regular fusions applies here as well; the
Persona whose starting level is next after the average level of the two Personas
used. If the resulting Persona is the same as one of the ingredients used, then
you must go down a "step" on the Arcana ladder.

For Triangle Spreads, same Arcana fusions act a bit differently than Normal
Spreads. Instead of the result Persona going down, the result Persona will
usually go to the next highest Persona. For example, if you use Orpheus, Slime
and Legion in a Triangle fusion, the result will be Ose (Black Frost is a
special fusion and is skipped); Orpheus, Slime and Ose would result in a
Decarabia. There is that special rule with Normal Spreads that pertains to
Triangle ones as well, except it is reversed; using the three highest Persona of
an Arcana will produce nothing. If the resulting Persona is the same as one of
its ingredients, then you will have to go up a "step" on the Arcana ladder.


 .-----------------.
(  SPECIAL FUSIONS  )
 '-----------------'
You will not be able to make every single fusion in The Journey via Normal and
Triangle Spreads. There are quite a few of Special fusions that require
something specific to be done in order to make them. There are two types of
Special fusions, those that require a certain key item before they can be made
and those that require four or more Personas. There are some that fall into
both categories, like some of the Personas that you get access to when you max
out Social Links. Note that you won't be able to fuse four or more Personas
until after September 18.


 .-------------.
(  HEART ITEMS  )
 '-------------'
Sometimes when you fuse a Persona, you might notice that it has a heart icon
next to its name in the status screen. This doesn't mean that Persona loves you,
but rather it is holding an item. It will relinquish the item if one of two
things happen; if you level it up enough to where it learns all its skills or if
it has already learned all its skills because of the bonus EXP from a Social
Link, then it will produce the item once it levels one more time. There is a 40%
chance of getting one to appear when fusing, which is about doubled on New
Moon and Full Moon days. You will not be able to tell if the fused Persona will
have a heart item until the fusion is complete. You must fuse the Persona in
order to have a chance at a heart item, since those that can be acquired from
Shuffles cannot produce any.

.=============.==================.    .=================.==================.
|   PERSONA   |    HEART ITEM    |    |     PERSONA     |    HEART ITEM    |
|-------------|------------------|    |-----------------|------------------|
| Abaddon     | Tome of the Void |    | Odin            | Draupnir         |
| Alilat      | Divine Pillar    |    | Pyro Jack       | Indigo Cape      |
| Chernobog   | Black God's Rock |    | Seiten Taisei   | Mystic Rock      |
| Chi You     | Barbaric Bracers |    | Shiva           | Rudra Ring       |
| Flauros     | Staunch Anklets  |    | Surt            | Blazing Flame    |
| Fortuna     | Ring of Serenity |    | Take-Mikazuchi  | Lightning Armlet |
| Gabriel     | Frozen Stone     |    | Take-Minakata   | Lightning Armlet |
| Jack Frost  | Frost Cap        |    | Thanatos        | Ring of Darkness |
| Jatayu      | Storm Ring       |    | Thor            | Lightning Gloves |
| Legion      | Unbreakable Cage |    | Titan           | Spirit Bracers   |
| Kohryu      | Kohryu's Scale   |    | Unicorn         | Alicorn          |
| Masakado    | Masakado's Hair  |    | Vishnu          | Chakra Ring      |
| Melchizedek | Radiant Halo     |    | Yamatano-Orochi | Serpent's Eye    |
| Messiah*    | Armor of Light   |    '================='=================='
|             | Aura Dog Suit    |
|             | Soul of Athena   |
|             | Shoes of Light   |
|             | Swan Legs        |
|             | Omnipotent Orb   |
| Metatron    | Book of Enoch    |
| Narcissus   | Narcissus Flower |
'============='=================='

**NOTE** Messiah can only produce one item per heart, with the first four items
         set at 19.8% and the Omnipotent Orb set at 1%. It's best to get him
         one level from learning his last skill, then registering him in the
         Compendium. This way, you can get the item when you learn the last
         skill, dismiss the current one and resummon him to have a chance to get
         another item.


 .------------------.
(  FUSION ACCIDENTS  )
 '------------------'
The general phrase, "You don't always get what you want" is something that can
certainly apply to the fusion system of Persona 3. There are times when the
result of your fusion will be completely different than what you wanted. This
doesn't happen too often and it only applies to Normal and Triangle Spreads,
as you can never have an accident happen with Special fusions. There is an
approximate 1.5% chance for a Normal Spread fusion to result in an accident and
an approximate 3.1% chance for a Triangle Spread fusion to result in an
accident. It seems like 50% of fusion accidents result in a Persona of the Fool
Arcana.


 .-------------------.
(  SKILL INHERITANCE  )
 '-------------------'
While fusing Personas, you may have noticed that the new Persona may have
learned some of the skills that the ingredients had. This is called Skill
Inheritance and it's not really as random as you think. Every Persona in the
game is of a certain skill type; for example, Sarasvati, of the Priestess
Arcana, is a ice-type Persona. That means she will heavily favor any ice skills
if you have a fusion that results in her, and she will not be able to learn
any fire, electric or wind skills. Note that there are a few Personas that have
the capacity to inherit any skill.

--NOTE-- In the following table will list the probabilities of each type
         inheriting a certain other type. There will be four probabilities:
         "Highly" means they will heavily favor those skills, "Likely" means
         they can inherit those skills, "Less" means they are less likely to
         inherit those skills (low chance), and "Never" means they will never
         be able to inherit them.

--NOTE-- The Inherit-Type of the Personas will not be listed here, but in the
         actual Persona Compendium section.

.=================.============================================================.
|    SKILL TYPE   |                    PROBABILITY OF SKILLS                   |
|=================|============================================================|
| SLASH           | SLASH - Highly; STRIKE - Likely; PIERCE - Likely           |
|                 | FIRE - Never; ICE - Never; ELEC - Never; WIND - Never      |
|                 | LIGHT & DARK - Never; ALMIGHTY - Less; HEAL - Less         |
|                 | ENHANCE - Less; AIL - Never; PASS - Likely                 |
|                 | SPECIAL - Likely                                           |
|-----------------|------------------------------------------------------------|
| STRIKE          | SLASH - Likely; STRIKE - Highly; PIERCE - Likely           |
|                 | FIRE - Never; ICE - Never; Elec - Never; Wind - Never      |
|                 | Light & Dark - Never; ALMIGHTY - Less; Heal - Less         |
|                 | Enhance - Less; Ail - Never; Pass - Likely                 |
|                 | Special - Likely                                           |
|-----------------|------------------------------------------------------------|
| PIERCE          | SLASH - Likely; STRIKE - Likely; PIERCE - Highly           |
|                 | FIRE - Never; ICE - Never; Elec - Never; Wind - Never      |
|                 | Light & Dark - Never; ALMIGHTY - Less; Heal - Less         |
|                 | Enhance - Less; Ail - Never; Pass - Likely                 |
|                 | Special - Likely                                           |
|-----------------|------------------------------------------------------------|
| FIRE            | SLASH - Less; STRIKE - Less; PIERCE - Less                 |
|                 | FIRE - Highly; ICE - Never; Elec - Never; Wind - Never     |
|                 | Light & Dark - Likely; ALMIGHTY - Less; Heal - Likely      |
|                 | Enhance - Likely; Ail - Likely; Pass - Likely              |
|                 | Special - Likely                                           |
|-----------------|------------------------------------------------------------|
| ICE             | SLASH - Less; STRIKE - Less; PIERCE - Less                 |
|                 | FIRE - Never; ICE - Highly; Elec - Never; Wind - Never     |
|                 | Light & Dark - Likely; ALMIGHTY - Less; Heal - Likely      |
|                 | Enhance - Likely; Ail - Likely; Pass - Likely              |
|                 | Special - Likely                                           |
|-----------------|------------------------------------------------------------|
| ELEC (Electric) | SLASH - Less; STRIKE - Less; PIERCE - Less                 |
|                 | FIRE - Never; ICE - Never; Elec - Highly; Wind - Never     |
|                 | Light & Dark - Likely; ALMIGHTY - Less; Heal - Likely      |
|                 | Enhance - Likely; Ail - Likely; Pass - Likely              |
|                 | Special - Likely                                           |
|-----------------|------------------------------------------------------------|
| WIND            | SLASH - Less; STRIKE - Less; PIERCE - Less                 |
|                 | FIRE - Never; ICE - Never; Elec - Never; Wind - Highly     |
|                 | Light & Dark - Likely; ALMIGHTY - Less; Heal - Likely      |
|                 | Enhance - Likely; Ail - Likely; Pass - Likely              |
|                 | Special - Likely                                           |
|-----------------|------------------------------------------------------------|
| LIGHT           | SLASH - Never; STRIKE - Never; PIERCE - Never; FIRE - Less |
|                 | ICE - Less; Elec - Less; Wind - Less; Light - Highly       |
|                 | Dark - Never; ALMIGHTY - Less; Heal - Likely               |
|                 | Enhance - Likely; Ail - Never; Pass - Likely               |
|                 | Special - Likely                                           |
|-----------------|------------------------------------------------------------|
| DARK            | SLASH - Less; STRIKE - Less; PIERCE - Less; FIRE - Less    |
|                 | ICE - Less; Elec - Less; Wind - Less; Light - Never        |
|                 | Dark - Highly; ALMIGHTY - Less; Heal - Never               |
|                 | Enhance - Never; Ail - Likely; Pass - Likely               |
|                 | SPECIAL - Likely                                           |
|-----------------|------------------------------------------------------------|
| LIGHT & DARK    | SLASH - Never; STRIKE - Never; PIERCE - Never              |
|                 | FIRE - Less; ICE - Less; ELEC - Less; WIND - Less          |
|                 | LIGHT & DARK - Highly; ALMIGHTY - Less; HEAL - Less        |
|                 | ENHANCE - Less; AIL - Less; PASS - Likely                  |
|                 | SPECIAL - Likely                                           |
|-----------------|------------------------------------------------------------|
| HEAL (Healing)  | SLASH - Never; STRIKE - Never; PIERCE - Never              |
|                 | FIRE - Likely; ICE - Likely; ELEC - Likely; WIND - Likely  |
|                 | LIGHT & DARK - Less; ALMIGHTY - Likely; HEAL - Highly      |
|                 | ENHANCE - Highly; AIL - Less; PASS - Likely                |
|                 | SPECIAL - Likely                                           |
|-----------------|------------------------------------------------------------|
| AIL (Ailment)   | SLASH - Never; STRIKE - Never; PIERCE - Never              |
|                 | FIRE - Less; ICE - Less; ELEC - Less; WIND - Less          |
|                 | LIGHT - Never; DARK - Likely; ALMIGHTY - Less              |
|                 | HEAL - Never; ENHANCE - Likely; AIL - Highly               |
|                 | PASS - Likely; SPECIAL - Likely                            |
|-----------------|------------------------------------------------------------|
| INHERIT ALL     | Probability is set at Likely for all                       |
'================='============================================================'



                               /===============\
                              (  FUSION TABLES  )
                               \===============/

This section will deal with the actual outcomes of Normal and Triangle Spread
fusions. It will be split up according to the Arcana in which they belong, and
in "numerical" order starting with Fool. The table on the left will depict the
result of using that specific Arcana in a Normal Spread with every other Arcana
in combination (second column) to make a new Persona (third column). The table
on the right depicts a Triangle Spread fusion, with the basic understanding that
the Normal result is that of the Arcana it is listed under.

For example, in the first section, the basic understanding is that the Normal
fusion part of the Triangle Spread resulted in a Persona of the Fool Arcana and
the THIRD column lists the possible combinations that will be used as a third
ingredient. It might be a bit confusing at first, but it will be easier to
understand after some time. If a combination results in something that creates
nothing, then a "----" will be listed in the Result column.



                              /=================\
                             (  FOOL (0) ARCANA  ) (H101)
                              \=================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |     NORM RES = FOOL     |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Fool       |        | Fool       | Fool       |
|            | Magician   | Hierophant |        | Magician   | Emperor    |
|            | Priestess  | Justice    |        | Priestess  | Magician   |
|            | Empress    | Fortune    |        | Empress    | Fortune    |
|            | Emperor    | Chariot    |        | Emperor    | Chariot    |
|            | Hierophant | Hermit     |        | Hierophant | Hermit     |
|            | Lovers     | Priestess  |        | Lovers     | Temperance |
|            | Chariot    | Emperor    |        | Chariot    | Devil      |
|            | Justice    | Lovers     |        | Justice    | Magician   |
|            | Hermit     | Priestess  |        | Hermit     | Priestess  |
|            | Fortune    | Justice    |        | Fortune    | Justice    |
|    FOOL    | Strength   | Hanged Man |        | Strength   | Hanged Man |
|            | Hanged Man | Magician   |        | Hanged Man | Magician   |
|            | Death      | Strength   |        | Death      | Strength   |
|            | Temperance | Hierophant |        | Temperance | Strength   |
|            | Devil      | Hermit     |        | Devil      | Justice    |
|            | Tower      | Moon       |        | Tower      | Moon       |
|            | Star       | Aeon       |        | Star       | Aeon       |
|            | Moon       | Fortune    |        | Moon       | Fortune    |
|            | Sun        | Empress    |        | Sun        | Empress    |
|            | Judgement  | Star       |        | Judgement  | Star       |
|            | Aeon       | Death      |        | Aeon       | Death      |
'============'============'============'        '============'============'



                            /=====================\
                           (  MAGICIAN (I) ARCANA  ) (H102)
                            \=====================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |   NORM RES = MAGICIAN   |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Hierophant |        | Fool       | Emperor    |
|            | Magician   | Magician   |        | Magician   | Magician   |
|            | Priestess  | Lovers     |        | Priestess  | Devil      |
|            | Empress    | Hanged Man |        | Empress    | Hanged Man |
|            | Emperor    | Temperance |        | Emperor    | Lovers     |
|            | Hierophant | Hermit     |        | Hierophant | Hermit     |
|            | Lovers     | Emperor    |        | Lovers     | Devil      |
|            | Chariot    | Devil      |        | Chariot    | Moon       |
|            | Justice    | Hierophant |        | Justice    | Fool       |
|            | Hermit     | Chariot    |        | Hermit     | Hanged Man |
|            | Fortune    | Emperor    |        | Fortune    | Emperor    |
|  MAGICIAN  | Strength   |    ----    |        | Strength   | Star       |
|            | Hanged Man | Devil      |        | Hanged Man | Devil      |
|            | Death      |    ----    |        | Death      | Tower      |
|            | Temperance | Death      |        | Temperance | Death      |
|            | Devil      | Temperance |        | Devil      | Temperance |
|            | Tower      | Empress    |        | Tower      | Empress    |
|            | Star       | Empress    |        | Star       | Empress    |
|            | Moon       | Priestess  |        | Moon       | Fortune    |
|            | Sun        | Lovers     |        | Sun        | Lovers     |
|            | Judgement  |    ----    |        | Judgement  | Tower      |
|            | Aeon       |    ----    |        | Aeon       | Sun        |
'============'============'============'        '============'============'



                           /=======================\
                          (  PRIESTESS (II) ARCANA  ) (H103)
                           \=======================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |   NORM RES = PRIESTESS  |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Justice    |        | Fool       | Magician   |
|            | Magician   | Lovers     |        | Magician   | Devil      |
|            | Priestess  | Priestess  |        | Priestess  | Priestess  |
|            | Empress    | Lovers     |        | Empress    | Lovers     |
|            | Emperor    | Justice    |        | Emperor    | Hierophant |
|            | Hierophant | Chariot    |        | Hierophant | Chariot    |
|            | Lovers     | Magician   |        | Lovers     | Hermit     |
|            | Chariot    | Magician   |        | Chariot    | Emperor    |
|            | Justice    | Lovers     |        | Justice    | Hierophant |
|            | Hermit     | Strength   |        | Hermit     | Fool       |
|            | Fortune    | Magician   |        | Fortune    | Magician   |
|  PRIESTESS | Strength   | Hermit     |        | Strength   | Chariot    |
|            | Hanged Man | Strength   |        | Hanged Man | Strength   |
|            | Death      | Emperor    |        | Death      | Emperor    |
|            | Temperance | Empress    |        | Temperance | Empress    |
|            | Devil      |    ----    |        | Devil      | Tower      |
|            | Tower      |    ----    |        | Tower      | Death      |
|            | Star       | Justice    |        | Star       | Justice    |
|            | Moon       | Star       |        | Moon       | Star       |
|            | Sun        | Star       |        | Sun        | Star       |
|            | Judgement  | Empress    |        | Judgement  | Justice    |
|            | Aeon       | Empress    |        | Aeon       | Empress    |
'============'============'============'        '============'============'



                           /======================\
                          (  EMPRESS (III) ARCANA  ) (H104)
                           \======================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |    NORM RES = EMPRESS   |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Fortune    |        | Fool       | Fortune    |
|            | Magician   | Hanged Man |        | Magician   | Hanged Man |
|            | Priestess  | Lovers     |        | Priestess  | Lovers     |
|            | Empress    | Empress    |        | Empress    | Empress    |
|            | Emperor    | Lovers     |        | Emperor    | Fool       |
|            | Hierophant | Priestess  |        | Hierophant | Priestess  |
|            | Lovers     | Fortune    |        | Lovers     | Fortune    |
|            | Chariot    | Devil      |        | Chariot    | Devil      |
|            | Justice    | Emperor    |        | Justice    | Emperor    |
|            | Hermit     | Lovers     |        | Hermit     | Lovers     |
|            | Fortune    | Strength   |        | Fortune    | Strength   |
|   EMPRESS  | Strength   | Chariot    |        | Strength   | Chariot    |
|            | Hanged Man | Chariot    |        | Hanged Man | Chariot    |
|            | Death      | Devil      |        | Death      | Devil      |
|            | Temperance | Lovers     |        | Temperance | Lovers     |
|            | Devil      | Lovers     |        | Devil      | Magician   |
|            | Tower      | Chariot    |        | Tower      | Chariot    |
|            | Star       | Temperance |        | Star       | Temperance |
|            | Moon       | Lovers     |        | Moon       | Lovers     |
|            | Sun        | Lovers     |        | Sun        | Lovers     |
|            | Judgement  |    ----    |        | Judgement  | Devil      |
|            | Aeon       | Moon       |        | Aeon       | Moon       |
'============'============'============'        '============'============'



                            /=====================\
                           (  EMPEROR (IV) ARCANA  ) (H105)
                            \=====================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |    NORM RES = EMPEROR   |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Chariot    |        | Fool       | Lovers     |
|            | Magician   | Temperance |        | Magician   | Lovers     |
|            | Priestess  | Justice    |        | Priestess  | Hierophant |
|            | Empress    | Lovers     |        | Empress    | Fool       |
|            | Emperor    | Emperor    |        | Emperor    | Emperor    |
|            | Hierophant | Chariot    |        | Hierophant | Chariot    |
|            | Lovers     | Chariot    |        | Lovers     | Strength   |
|            | Chariot    | Hermit     |        | Chariot    | Justice    |
|            | Justice    | Devil      |        | Justice    | Chariot    |
|            | Hermit     | Strength   |        | Hermit     | Lovers     |
|            | Fortune    |    ----    |        | Fortune    | Sun        |
|   EMPEROR  | Strength   | Hanged Man |        | Strength   | Hanged Man |
|            | Hanged Man | Hermit     |        | Hanged Man | Temperance |
|            | Death      | Moon       |        | Death      | Moon       |
|            | Temperance | Hanged Man |        | Temperance | Hanged Man |
|            | Devil      |    ----    |        | Devil      | Tower      |
|            | Tower      |    ----    |        | Tower      | Death      |
|            | Star       | Justice    |        | Star       | Hermit     |
|            | Moon       |    ----    |        | Moon       | Tower      |
|            | Sun        | Empress    |        | Sun        | Empress    |
|            | Judgement  | Hierophant |        | Judgement  | Hierophant |
|            | Aeon       |    ----    |        | Aeon       | Sun        |
'============'============'============'        '============'============'



                           /=======================\
                          (  HIEROPHANT (V) ARCANA  ) (H106)
                           \=======================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |  NORM RES = HIEROPHANT  |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Hermit     |        | Fool       | Hermit     |
|            | Magician   | Hermit     |        | Magician   | Hermit     |
|            | Priestess  | Chariot    |        | Priestess  | Chariot    |
|            | Empress    | Priestess  |        | Empress    | Priestess  |
|            | Emperor    | Chariot    |        | Emperor    | Chariot    |
|            | Hierophant | Hierophant |        | Hierophant | Hierophant |
|            | Lovers     | Magician   |        | Lovers     | Temperance |
|            | Chariot    | Justice    |        | Chariot    | Sun        |
|            | Justice    | Chariot    |        | Justice    | Magician   |
|            | Hermit     | Chariot    |        | Hermit     | Chariot    |
|            | Fortune    | Emperor    |        | Fortune    | Emperor    |
| HIEROPHANT | Strength   | Priestess  |        | Strength   | Emperor    |
|            | Hanged Man | Lovers     |        | Hanged Man | Fortune    |
|            | Death      | Empress    |        | Death      | Empress    |
|            | Temperance | Strength   |        | Temperance | Strength   |
|            | Devil      |    ----    |        | Devil      | Fool       |
|            | Tower      | Temperance |        | Tower      | Temperance |
|            | Star       | Priestess  |        | Star       | Priestess  |
|            | Moon       | Temperance |        | Moon       | Temperance |
|            | Sun        | Temperance |        | Sun        | Temperance |
|            | Judgement  | Lovers     |        | Judgement  | Lovers     |
|            | Aeon       |    ----    |        | Aeon       | Tower      |
'============'============'============'        '============'============'



                             /====================\
                            (  LOVERS (VI) ARCANA  ) (H107)
                             \====================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |    NORM RES = LOVERS    |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Priestess  |        | Fool       | Temperance |
|            | Magician   | Emperor    |        | Magician   | Devil      |
|            | Priestess  | Magician   |        | Priestess  | Hermit     |
|            | Empress    | Fortune    |        | Empress    | Fortune    |
|            | Emperor    | Chariot    |        | Emperor    | Strength   |
|            | Hierophant | Magician   |        | Hierophant | Temperance |
|            | Lovers     | Lovers     |        | Lovers     | Lovers     |
|            | Chariot    | Emperor    |        | Chariot    | Strength   |
|            | Justice    | Chariot    |        | Justice    | Hanged Man |
|            | Hermit     | Justice    |        | Hermit     | Hierophant |
|            | Fortune    | Magician   |        | Fortune    | Fool       |
|   LOVERS   | Strength   | Hierophant |        | Strength   | Hierophant |
|            | Hanged Man | Hermit     |        | Hanged Man | Hermit     |
|            | Death      | Devil      |        | Death      | Devil      |
|            | Temperance | Priestess  |        | Temperance | Priestess  |
|            | Devil      | Strength   |        | Devil      | Death      |
|            | Tower      | Star       |        | Tower      | Star       |
|            | Star       | Hierophant |        | Star       | Hierophant |
|            | Moon       | Empress    |        | Moon       | Empress    |
|            | Sun        | Hierophant |        | Sun        | Hierophant |
|            | Judgement  |    ----    |        | Judgement  | Sun        |
|            | Aeon       | Hanged Man |        | Aeon       | Hanged Man |
'============'============'============'        '============'============'



                            /======================\
                           (  CHARIOT (VII) ARCANA  ) (H108)
                            \======================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |    NORM RES = CHARIOT   |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Emperor    |        | Fool       | Devil      |
|            | Magician   | Devil      |        | Magician   | Moon       |
|            | Priestess  | Magician   |        | Priestess  | Emperor    |
|            | Empress    | Devil      |        | Empress    | Devil      |
|            | Emperor    | Hermit     |        | Emperor    | Justice    |
|            | Hierophant | Justice    |        | Hierophant | Sun        |
|            | Lovers     | Emperor    |        | Lovers     | Strength   |
|            | Chariot    | Chariot    |        | Chariot    | Chariot    |
|            | Justice    | Magician   |        | Justice    | Magician   |
|            | Hermit     | Temperance |        | Hermit     | Hanged Man |
|            | Fortune    | Strength   |        | Fortune    | Hermit     |
|   CHARIOT  | Strength   | Justice    |        | Strength   | Justice    |
|            | Hanged Man | Fortune    |        | Hanged Man | Fortune    |
|            | Death      |    ----    |        | Death      | Fool       |
|            | Temperance | Death      |        | Temperance | Death      |
|            | Devil      | Hanged Man |        | Devil      | Star       |
|            | Tower      | Moon       |        | Tower      | Moon       |
|            | Star       |    ----    |        | Star       | Sun        |
|            | Moon       | Fortune    |        | Moon       | Fortune    |
|            | Sun        |    ----    |        | Sun        | Justice    |
|            | Judgement  |    ----    |        | Judgement  | Tower      |
|            | Aeon       | Death      |        | Aeon       | Death      |
'============'============'============'        '============'============'



                           /=======================\
                          (  JUSTICE (VIII) ARCANA  ) (H109)
                           \=======================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |    NORM RES = JUSTICE   |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Lovers     |        | Fool       | Chariot    |
|            | Magician   | Hierophant |        | Magician   | Fool       |
|            | Priestess  | Lovers     |        | Priestess  | Hierophant |
|            | Empress    | Emperor    |        | Empress    | Emperor    |
|            | Emperor    | Devil      |        | Emperor    | Chariot    |
|            | Hierophant | Chariot    |        | Hierophant | Magician   |
|            | Lovers     | Chariot    |        | Lovers     | Hanged Man |
|            | Chariot    | Magician   |        | Chariot    | Magician   |
|            | Justice    | Justice    |        | Justice    | Justice    |
|            | Hermit     | Priestess  |        | Hermit     | Strength   |
|            | Fortune    | Chariot    |        | Fortune    | Chariot    |
|   JUSTICE  | Strength   | Temperance |        | Strength   | Temperance |
|            | Hanged Man | Priestess  |        | Hanged Man | Priestess  |
|            | Death      | Moon       |        | Death      | Moon       |
|            | Temperance | Moon       |        | Temperance | Moon       |
|            | Devil      |    ----    |        | Devil      | Tower      |
|            | Tower      | Star       |        | Tower      | Sun        |
|            | Star       | Emperor    |        | Star       | Emperor    |
|            | Moon       |    ----    |        | Moon       | Tower      |
|            | Sun        | Emperor    |        | Sun        | Emperor    |
|            | Judgement  | Aeon       |        | Judgement  | Aeon       |
|            | Aeon       |    ----    |        | Aeon       | Judgement  |
'============'============'============'        '============'============'



                             /====================\
                            (  HERMIT (IX) ARCANA  ) (H110)
                             \====================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |    NORM RES = HERMIT    |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Priestess  |        | Fool       | Priestess  |
|            | Magician   | Chariot    |        | Magician   | Hanged Man |
|            | Priestess  | Strength   |        | Priestess  | Fool       |
|            | Empress    | Lovers     |        | Empress    | Lovers     |
|            | Emperor    | Strength   |        | Emperor    | Lovers     |
|            | Hierophant | Chariot    |        | Hierophant | Chariot    |
|            | Lovers     | Justice    |        | Lovers     | Hierophant |
|            | Chariot    | Temperance |        | Chariot    | Hanged Man |
|            | Justice    | Priestess  |        | Justice    | Strength   |
|            | Hermit     | Hermit     |        | Hermit     | Hermit     |
|            | Fortune    | Emperor    |        | Fortune    | Emperor    |
|   HERMIT   | Strength   | Fortune    |        | Strength   | Fortune    |
|            | Hanged Man | Fortune    |        | Hanged Man | Fortune    |
|            | Death      |    ----    |        | Death      | Tower      |
|            | Temperance | Hanged Man |        | Temperance | Hanged Man |
|            | Devil      | Death      |        | Devil      | Death      |
|            | Tower      |    ----    |        | Tower      | Death      |
|            | Star       | Chariot    |        | Star       | Chariot    |
|            | Moon       | Magician   |        | Moon       | Magician   |
|            | Sun        |    ----    |        | Sun        | Star       |
|            | Judgement  |    ----    |        | Judgement  | Tower      |
|            | Aeon       | Star       |        | Aeon       | Star       |
'============'============'============'        '============'============'


 
                             /====================\
                            (  FORTUNE (X) ARCANA  ) (H111)
                             \====================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |    NORM RES = FORTUNE   |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Justice    |        | Fool       | Justice    |
|            | Magician   | Emperor    |        | Magician   | Emperor    |
|            | Priestess  | Magician   |        | Priestess  | Magician   |
|            | Empress    | Strength   |        | Empress    | Strength   |
|            | Emperor    |    ----    |        | Emperor    | Sun        |
|            | Hierophant | Emperor    |        | Hierophant | Emperor    |
|            | Lovers     | Magician   |        | Lovers     | Fool       |
|            | Chariot    | Strength   |        | Chariot    | Hermit     |
|            | Justice    | Chariot    |        | Justice    | Chariot    |
|            | Hermit     | Emperor    |        | Hermit     | Emperor    |
|            | Fortune    | Fortune    |        | Fortune    | Fortune    |
|   FORTUNE  | Strength   |    ----    |        | Strength   | Sun        |
|            | Hanged Man | Strength   |        | Hanged Man | Strength   |
|            | Death      |    ----    |        | Death      | Judgement  |
|            | Temperance | Lovers     |        | Temperance | Lovers     |
|            | Devil      | Moon       |        | Devil      | Hermit     |
|            | Tower      | Moon       |        | Tower      | Aeon       |
|            | Star       | Moon       |        | Star       | Moon       |
|            | Moon       | Chariot    |        | Moon       | Chariot    |
|            | Sun        | Temperance |        | Sun        | Temperance |
|            | Judgement  |    ----    |        | Judgement  | Star       |
|            | Aeon       | Devil      |        | Aeon       | Devil      |
'============'============'============'        '============'============'



                           /=======================\
                          (  STRENGTH (XI)  ARCANA  ) (H112)
                           \=======================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |   NORM RES = STRENGTH   |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Hanged Man |        | Fool       | Hanged Man |
|            | Magician   |    ----    |        | Magician   | Star       |
|            | Priestess  | Hermit     |        | Priestess  | Chariot    |
|            | Empress    | Chariot    |        | Empress    | Chariot    |
|            | Emperor    | Hanged Man |        | Emperor    | Hanged Man |
|            | Hierophant | Priestess  |        | Hierophant | Emperor    |
|            | Lovers     | Hierophant |        | Lovers     | Hierophant |
|            | Chariot    | Justice    |        | Chariot    | Justice    |
|            | Justice    | Temperance |        | Justice    | Temperance |
|            | Hermit     | Fortune    |        | Hermit     | Fortune    |
|            | Fortune    |    ----    |        | Fortune    | Sun        |
|  STRENGTH  | Strength   | Strength   |        | Strength   | Strength   |
|            | Hanged Man | Hermit     |        | Hanged Man | Fortune    |
|            | Death      | Hanged Man |        | Death      | Hanged Man |
|            | Temperance | Moon       |        | Temperance | Moon       |
|            | Devil      | Fortune    |        | Devil      | Empress    |
|            | Tower      | Devil      |        | Tower      | Judgement  |
|            | Star       | Priestess  |        | Star       | Priestess  |
|            | Moon       | Hanged Man |        | Moon       | Aeon       |
|            | Sun        | Priestess  |        | Sun        | Priestess  |
|            | Judgement  | Hanged Man |        | Judgement  | Hanged Man |
|            | Aeon       |    ----    |        | Aeon       | Tower      |
'============'============'============'        '============'============'



                          /=========================\
                         (  HANGED MAN (XII) ARCANA  ) (H113)
                          \=========================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |  NORM RES = HANGED MAN  |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Magician   |        | Fool       | Magician   |
|            | Magician   | Devil      |        | Magician   | Devil      |
|            | Priestess  | Strength   |        | Priestess  | Strength   |
|            | Empress    | Chariot    |        | Empress    | Chariot    |
|            | Emperor    | Hermit     |        | Emperor    | Temperance |
|            | Hierophant | Lovers     |        | Hierophant | Fortune    |
|            | Lovers     | Hermit     |        | Lovers     | Hermit     |
|            | Chariot    | Fortune    |        | Chariot    | Fortune    |
|            | Justice    | Priestess  |        | Justice    | Priestess  |
|            | Hermit     | Fortune    |        | Hermit     | Fortune    |
|            | Fortune    | Strength   |        | Fortune    | Strength   |
| HANGED MAN | Strength   | Hermit     |        | Strength   | Fortune    |
|            | Hanged Man | Hanged Man |        | Hanged Man | Hanged Man |
|            | Death      | Devil      |        | Death      | Devil      |
|            | Temperance | Hierophant |        | Temperance | Hierophant |
|            | Devil      | Moon       |        | Devil      | Death      |
|            | Tower      | Death      |        | Tower      | Death      |
|            | Star       | Strength   |        | Star       | Strength   |
|            | Moon       | Empress    |        | Moon       | Empress    |
|            | Sun        |    ----    |        | Sun        | Judgement  |
|            | Judgement  |    ----    |        | Judgement  | Aeon       |
|            | Aeon       | Temperance |        | Aeon       | Temperance |
'============'============'============'        '============'============'



                            /=====================\
                           (  DEATH (XIII) ARCANA  ) (H114)
                            \=====================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |     NORM RES = DEATH    |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Strength   |        | Fool       | Strength   |
|            | Magician   |    ----    |        | Magician   | Tower      |
|            | Priestess  | Emperor    |        | Priestess  | Emperor    |
|            | Empress    | Devil      |        | Empress    | Devil      |
|            | Emperor    | Moon       |        | Emperor    | Moon       |
|            | Hierophant | Empress    |        | Hierophant | Empress    |
|            | Lovers     | Devil      |        | Lovers     | Devil      |
|            | Chariot    |    ----    |        | Chariot    | Fool       |
|            | Justice    | Moon       |        | Justice    | Moon       |
|            | Hermit     |    ----    |        | Hermit     | Tower      |
|            | Fortune    |    ----    |        | Fortune    | Judgement  |
|    DEATH   | Strength   | Hanged Man |        | Strength   | Hanged Man |
|            | Hanged Man | Devil      |        | Hanged Man | Devil      |
|            | Death      | Death      |        | Death      | Death      |
|            | Temperance |    ----    |        | Temperance | Tower      |
|            | Devil      |    ----    |        | Devil      | Judgement  |
|            | Tower      |    ----    |        | Tower      | Sun        |
|            | Star       |    ----    |        | Star       | Tower      |
|            | Moon       | Star       |        | Moon       | Star       |
|            | Sun        |    ----    |        | Sun        | Moon       |
|            | Judgement  |    ----    |        | Judgement  | Fool       |
|            | Aeon       |    ----    |        | Aeon       | Sun        |
'============'============'============'        '============'============'



                          /=========================\
                         (  TEMPERANCE (XIV) ARCANA  ) (H115)
                          \=========================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |  NORM RES = TEMPERANCE  |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Hierophant |        | Fool       | Hierophant |
|            | Magician   | Death      |        | Magician   | Death      |
|            | Priestess  | Empress    |        | Priestess  | Empress    |
|            | Empress    | Lovers     |        | Empress    | Lovers     |
|            | Emperor    | Hanged Man |        | Emperor    | Hanged Man |
|            | Hierophant | Strength   |        | Hierophant | Strength   |
|            | Lovers     | Priestess  |        | Lovers     | Priestess  |
|            | Chariot    | Death      |        | Chariot    | Death      |
|            | Justice    | Moon       |        | Justice    | Moon       |
|            | Hermit     | Hanged Man |        | Hermit     | Hanged Man |
|            | Fortune    | Lovers     |        | Fortune    | Lovers     |
| TEMPERANCE | Strength   | Moon       |        | Strength   | Moon       |
|            | Hanged Man | Hierophant |        | Hanged Man | Hierophant |
|            | Death      |    ----    |        | Death      | Tower      |
|            | Temperance | Temperance |        | Temperance | Temperance |
|            | Devil      | Death      |        | Devil      | Moon       |
|            | Tower      | Devil      |        | Tower      | Devil      |
|            | Star       | Moon       |        | Star       | Hermit     |
|            | Moon       | Empress    |        | Moon       | Empress    |
|            | Sun        | Star       |        | Sun        | Judgement  |
|            | Judgement  | Moon       |        | Judgement  | Justice    |
|            | Aeon       | Star       |        | Aeon       | Star       |
'============'============'============'        '============'============'



                             /===================\
                            (  DEVIL (XV) ARCANA  ) (H116)
                             \===================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |     NORM RES = DEVIL    |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Hermit     |        | Fool       | Justice    |
|            | Magician   | Temperance |        | Magician   | Temperance |
|            | Priestess  |    ----    |        | Priestess  | Tower      |
|            | Empress    | Lovers     |        | Empress    | Magician   |
|            | Emperor    |    ----    |        | Emperor    | Tower      |
|            | Hierophant |    ----    |        | Hierophant | Fool       |
|            | Lovers     | Strength   |        | Lovers     | Death      |
|            | Chariot    | Hanged Man |        | Chariot    | Star       |
|            | Justice    |    ----    |        | Justice    | Tower      |
|            | Hermit     | Death      |        | Hermit     | Death      |
|            | Fortune    | Moon       |        | Fortune    | Hermit     |
|    DEVIL   | Strength   | Fortune    |        | Strength   | Empress    |
|            | Hanged Man | Moon       |        | Hanged Man | Death      |
|            | Death      |    ----    |        | Death      | Judgement  |
|            | Temperance | Death      |        | Temperance | Moon       |
|            | Devil      | Devil      |        | Devil      | Devil      |
|            | Tower      |    ----    |        | Tower      | Judgement  |
|            | Star       |    ----    |        | Star       | Magician   |
|            | Moon       |    ----    |        | Moon       | Judgement  |
|            | Sun        |    ----    |        | Sun        | Death      |
|            | Judgement  |    ----    |        | Judgement  | Moon       |
|            | Aeon       | Lovers     |        | Aeon       | Lovers     |
'============'============'============'        '============'============'



                             /====================\
                            (  TOWER (XVI) ARCANA  ) (H117)
                             \====================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |     NORM RES = TOWER    |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Moon       |        | Fool       | Moon       |
|            | Magician   | Empress    |        | Magician   | Empress    |
|            | Priestess  |    ----    |        | Priestess  | Death      |
|            | Empress    | Chariot    |        | Empress    | Chariot    |
|            | Emperor    |    ----    |        | Emperor    | Death      |
|            | Hierophant | Temperance |        | Hierophant | Temperance |
|            | Lovers     | Star       |        | Lovers     | Star       |
|            | Chariot    | Moon       |        | Chariot    | Moon       |
|            | Justice    | Star       |        | Justice    | Sun        |
|            | Hermit     |    ----    |        | Hermit     | Death      |
|            | Fortune    | Moon       |        | Fortune    | Aeon       |
|    TOWER   | Strength   | Devil      |        | Strength   | Judgement  |
|            | Hanged Man | Death      |        | Hanged Man | Death      |
|            | Death      |    ----    |        | Death      | Sun        |
|            | Temperance | Devil      |        | Temperance | Devil      |
|            | Devil      |    ----    |        | Devil      | Judgement  |
|            | Tower      | Tower      |        | Tower      | Tower      |
|            | Star       |    ----    |        | Star       | Judgement  |
|            | Moon       | Fortune    |        | Moon       | Fortune    |
|            | Sun        |    ----    |        | Sun        | Moon       |
|            | Judgement  | Aeon       |        | Judgement  | Aeon       |
|            | Aeon       | Moon       |        | Aeon       | Fool       |
'============'============'============'        '============'============'



                             /====================\
                            (  STAR (XVII) ARCANA  ) (H118)
                             \====================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |     NORM RES = STAR     |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Aeon       |        | Fool       | Aeon       |
|            | Magician   | Empress    |        | Magician   | Empress    |
|            | Priestess  | Justice    |        | Priestess  | Justice    |
|            | Empress    | Temperance |        | Empress    | Temperance |
|            | Emperor    | Justice    |        | Emperor    | Hermit     |
|            | Hierophant | Priestess  |        | Hierophant | Priestess  |
|            | Lovers     | Hierophant |        | Lovers     | Hierophant |
|            | Chariot    |    ----    |        | Chariot    | Sun        |
|            | Justice    | Emperor    |        | Justice    | Emperor    |
|            | Hermit     | Chariot    |        | Hermit     | Chariot    |
|            | Fortune    | Moon       |        | Fortune    | Moon       |
|    STAR    | Strength   | Priestess  |        | Strength   | Priestess  |
|            | Hanged Man | Strength   |        | Hanged Man | Strength   |
|            | Death      |    ----    |        | Death      | Tower      |
|            | Temperance | Moon       |        | Temperance | Hermit     |
|            | Devil      |    ----    |        | Devil      | Magician   |
|            | Tower      |    ----    |        | Tower      | Judgement  |
|            | Star       | Star       |        | Star       | Star       |
|            | Moon       | Death      |        | Moon       | Sun        |
|            | Sun        | Justice    |        | Sun        | Aeon       |
|            | Judgement  | Temperance |        | Judgement  | Temperance |
|            | Aeon       | Devil      |        | Aeon       | Devil      |
'============'============'============'        '============'============'



                            /=====================\
                           (  MOON (XVIII) ARCANA  ) (H119)
                            \=====================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |     NORM RES = MOON     |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Fortune    |        | Fool       | Fortune    |
|            | Magician   | Priestess  |        | Magician   | Fortune    |
|            | Priestess  | Star       |        | Priestess  | Star       |
|            | Empress    | Lovers     |        | Empress    | Lovers     |
|            | Emperor    |    ----    |        | Emperor    | Tower      |
|            | Hierophant | Temperance |        | Hierophant | Temperance |
|            | Lovers     | Empress    |        | Lovers     | Empress    |
|            | Chariot    | Fortune    |        | Chariot    | Fortune    |
|            | Justice    |    ----    |        | Justice    | Tower      |
|            | Hermit     | Magician   |        | Hermit     | Magician   |
|            | Fortune    | Chariot    |        | Fortune    | Chariot    |
|    MOON    | Strength   | Hanged Man |        | Strength   | Aeon       |
|            | Hanged Man | Empress    |        | Hanged Man | Empress    |
|            | Death      | Star       |        | Death      | Star       |
|            | Temperance | Empress    |        | Temperance | Empress    |
|            | Devil      |    ----    |        | Devil      | Judgement  |
|            | Tower      | Fortune    |        | Tower      | Fortune    |
|            | Star       | Death      |        | Star       | Sun        |
|            | Moon       | Moon       |        | Moon       | Moon       |
|            | Sun        | Temperance |        | Sun        | Temperance |
|            | Judgement  |    ----    |        | Judgement  | Priestess  |
|            | Aeon       |    ----    |        | Aeon       | Judgement  |
'============'============'============'        '============'============'



                              /==================\
                             (  SUN (XIX) ARCANA  ) (H120)
                              \==================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |      NORM RES = SUN     |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Empress    |        | Fool       | Empress    |
|            | Magician   | Lovers     |        | Magician   | Lovers     |
|            | Priestess  | Star       |        | Priestess  | Star       |
|            | Empress    | Lovers     |        | Empress    | Lovers     |
|            | Emperor    | Empress    |        | Emperor    | Empress    |
|            | Hierophant | Temperance |        | Hierophant | Temperance |
|            | Lovers     | Hierophant |        | Lovers     | Hierophant |
|            | Chariot    |    ----    |        | Chariot    | Justice    |
|            | Justice    | Emperor    |        | Justice    | Emperor    |
|            | Hermit     |    ----    |        | Hermit     | Star       |
|            | Fortune    | Temperance |        | Fortune    | Temperance |
|     SUN    | Strength   | Priestess  |        | Strength   | Priestess  |
|            | Hanged Man |    ----    |        | Hanged Man | Judgement  |
|            | Death      |    ----    |        | Death      | Moon       |
|            | Temperance | Star       |        | Temperance | Judgement  |
|            | Devil      |    ----    |        | Devil      | Death      |
|            | Tower      |    ----    |        | Tower      | Moon       |
|            | Star       | Justice    |        | Star       | Aeon       |
|            | Moon       | Temperance |        | Moon       | Temperance |
|            | Sun        | Sun        |        | Sun        | Sun        |
|            | Judgement  | Star       |        | Judgement  | Star       |
|            | Aeon       | Empress    |        | Aeon       | Empress    |
'============'============'============'        '============'============'



                            /======================\
                           (  JUDGMENT (XX) ARCANA  ) (H121)
                            \======================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |   NORM RES = JUDGEMENT  |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Star       |        | Fool       | Star       |
|            | Magician   |    ----    |        | Magician   | Tower      |
|            | Priestess  | Empress    |        | Priestess  | Justice    |
|            | Empress    |    ----    |        | Empress    | Devil      |
|            | Emperor    | Hierophant |        | Emperor    | Hierophant |
|            | Hierophant | Lovers     |        | Hierophant | Lovers     |
|            | Lovers     |    ----    |        | Lovers     | Sun        |
|            | Chariot    |    ----    |        | Chariot    | Tower      |
|            | Justice    | Aeon       |        | Justice    | Aeon       |
|            | Hermit     |    ----    |        | Hermit     | Tower      |
|            | Fortune    |    ----    |        | Fortune    | Star       |
|  JUDGEMENT | Strength   | Hanged Man |        | Strength   | Hanged Man |
|            | Hanged Man |    ----    |        | Hanged Man | Aeon       |
|            | Death      |    ----    |        | Death      | Fool       |
|            | Temperance | Moon       |        | Temperance | Justice    |
|            | Devil      |    ----    |        | Devil      | Moon       |
|            | Tower      | Aeon       |        | Tower      | Aeon       |
|            | Star       | Temperance |        | Star       | Temperance |
|            | Moon       |    ----    |        | Moon       | Priestess  |
|            | Sun        | Star       |        | Sun        | Star       |
|            | Judgement  | Judgement  |        | Judgement  | Judgement  |
|            | Aeon       | Star       |        | Aeon       | Fool       |
'============'============'============'        '============'============'



                              /==================\
                             (  AEON (XX) ARCANA  ) (H122)
                              \==================/

.======================================.        .=========================.
|                                      |        |                         |
|             NORMAL FUSION            |        |     TRIANGLE SPREAD     |
|                                      |        |     NORM RES = AEON     |
|======================================|        |=========================|
|            |            |            |        |            |            |
|    FIRST   |   SECOND   |   RESULT   |        |    THIRD   |   RESULT   |
|            |            |            |        |            |            |
|============|============|============|        |============|============|
|            | Fool       | Death      |        | Fool       | Death      |
|            | Magician   |    ----    |        | Magician   | Sun        |
|            | Priestess  | Empress    |        | Priestess  | Empress    |
|            | Empress    | Moon       |        | Empress    | Moon       |
|            | Emperor    |    ----    |        | Emperor    | Sun        |
|            | Hierophant |    ----    |        | Hierophant | Tower      |
|            | Lovers     | Hanged Man |        | Lovers     | Hanged Man |
|            | Chariot    | Death      |        | Chariot    | Death      |
|            | Justice    |    ----    |        | Justice    | Judgement  |
|            | Hermit     | Star       |        | Hermit     | Star       |
|            | Fortune    | Devil      |        | Fortune    | Devil      |
|    AEON    | Strength   |    ----    |        | Strength   | Tower      |
|            | Hanged Man | Temperance |        | Hanged Man | Temperance |
|            | Death      |    ----    |        | Death      | Sun        |
|            | Temperance | Star       |        | Temperance | Star       |
|            | Devil      | Lovers     |        | Devil      | Lovers     |
|            | Tower      | Moon       |        | Tower      | Fool       |
|            | Star       | Devil      |        | Star       | Devil      |
|            | Moon       |    ----    |        | Moon       | Judgement  |
|            | Sun        | Empress    |        | Sun        | Empress    |
|            | Judgement  | Star       |        | Judgement  | Fool       |
|            | Aeon       | Aeon       |        | Aeon       | Aeon       |
'============'============'============'        '============'============'




            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O
____________|                                                       |___________
============|          XII. FUSION RECIPES (JOURNEY) (I100)         |===========
ŻŻŻŻŻŻŻŻŻŻŻŻ|                                                       |ŻŻŻŻŻŻŻŻŻŻŻ
            O~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~O

Fusing Personas can be quite a daunting task, but there are set ways to make
the Persona you want. This is the section that will deal with those specific
recipes, with two split sections within it. The first section will deal with
recipes that you can use to just simply fuse Personas so you have them in your
Compendium. The second section will deal with specific recipes that have
specific skills attached to the Personas (such as a 4-element Lilim).

--NOTE-- Due to the high number of possible combinations, there will be a limit
         to the number of recipes in the first section. None of the fusions will
         have any Personas that are higher in level than the result (except same
         Arcana ones), although there will be some exceptions.

         If there are any restrictions for the Personas, like if you need to max
         a Social Link before you can fuse them, then those restrictions will be
         listed.

         THESE RECIPES ARE ONLY FOR THE JOURNEY!!!!!



                               /===============\
                              (  BASIC RECIPES  ) (I101)
                               \===============/

This section will deal with recipes that will simply give you the Persona to
fill up the Compendium. There will be no fancy recipes to get this skill onto
this Persona or anything. If a Persona only has one combination listed, then
that is the only way to make that Persona unless noted differently. No Same
Arcana fusions will be listed, unless that is the only way to make that
specific Persona.

--NOTE-- If you see a Triangle Spread recipe, then the Persona marked with a
         (*) will mean that Persona needs to be the highest level out of the
         three Personas listed.


.===============.
|  FOOL ARCANA  |
|==============================================================================.
| Orpheus       | 1  | Slime + Legion                                          |
|---------------|----|---------------------------------------------------------|
| Slime         | 12 | Angel + Nekomata + Lilim*                               |
|               |    | Orpheus + Apsaras + Nekomata*                           |
|               |    | Orpheus + Nekomata + Lilim*                             |
|               |    | Orpheus + Lilim + Unicorn*                              |
|               |    | Orpheus + Pixie + Yomotsu Shikome*                      |
|               |    | Apsaras + Ara Mitama + Archangel*                       |
|---------------|----|---------------------------------------------------------|
| Legion        | 22 | Unicorn + Alp + Principality*                           |
|               |    | Pyro Jack + Gurr + Naga*                                |
|               |    | Berith + Principality + Ghoul*                          |
|               |    | Berith + Chimera + Pyro Jack*                           |
|               |    | Unicorn + Nigi Mitama + Oberon*                         |
|               |    | Jack Frost + Chimera + Berith*                          |
|---------------|----|---------------------------------------------------------|
| Black Frost   | 34 | Jack Frost + Pyro Jack + Queen Mab + King Frost         |
|               |    |                                                         |
|               |    | (Must be 9/21 or later)                                 |
|---------------|----|---------------------------------------------------------|
| Ose           | 44 | Sati + Queen Mab + Leanan Sidhe*                        |
|               |    | Sati + Orthrus + Flauros*                               |
|               |    | Take-Mikazuchi + Ares + Sarasvati*                      |
|               |    | Narcissus + Mithra + Lamia*                             |
|               |    | Legion + Yamatano-Orochi + Queen Mab*                   |
|               |    | Vetala + Titan + Queen Mab*                             |
|---------------|----|---------------------------------------------------------|
| Decarabia     | 50 | Ganga + Rangda + Lachesis*                              |
|               |    | Orobas + Clotho + Yaksini*                              |
|               |    | Rangda + Nandi + Kingu*                                 |
|               |    | Raja Naga + Koumokuten + Parvati*                       |
|               |    | Okuninushi + Cu Chulainn + Hokuto Seikun*               |
|               |    | Saki Mitama + Nandi + Succubus*                         |
|---------------|----|---------------------------------------------------------|
| Loki          | 58 | Ose + Throne + Atropos*                                 |
|               |    | Titania + Koumokuten + Yaksini*                         |
|               |    | Rangda + Throne + Pazuzu*                               |
|               |    | Kurama Tengu + Narasimha + Titania*                     |
|               |    | Parvati + Lachesis + Throne*                            |
|               |    | Titania + Ubelluris + Kikuri-Hime*                      |
|---------------|----|---------------------------------------------------------|
| Susano-o      | 76 | Orpheus + Slime + Legion + Black Frost + Ose +          |
|               |    | Decarabia + Loki                                        |
|               |    |                                                         |
|               |    | (Max Fool Social Link; Must be 9/21 or later)           |
|---------------|----|---------------------------------------------------------|
| Orpheus Telos | 90 | Thanatos + Asura + Chi You + Metatron + Helel + Messiah |
|               |    |                                                         |
|               |    | (All S.Links maxed in one playthrough; Item doesn't     |
|               |    |  carry over; Can also be created via Triangle Spread)   |
'==============='===='========================================================='


.===================.
|  MAGICIAN ARCANA  |
|==============================================================================.
| Nekomata    | 5  | Apsaras + Pixie                                           |
|             |    | Apsaras + Alp                                             |
|             |    | Omoikane + Pixie                                          |
|             |    | Apsaras + Ara Mitama                                      |
|-------------|----|-----------------------------------------------------------|
| Jack Frost  | 8  | Omoikane + Alp                                            |
|             |    | Ara Mitama + Angel                                        |
|             |    | Orpheus + Inugami                                         |
|             |    | Apsaras + Chimera                                         |
|             |    | Chimera + Angel                                           |
|             |    | Pixie + Apsaras + Nekomata*                               |
|-------------|----|-----------------------------------------------------------|
| Pyro Jack   | 14 | Yomotsu Shikome + Gurr                                    |
|             |    | Slime + Inugami                                           |
|             |    | Unicorn + Alp                                             |
|             |    | Chimera + Archangel                                       |
|             |    | Unicorn + Chimera                                         |
|             |    | Berith + Alp                                              |
|-------------|----|-----------------------------------------------------------|
| Hua Po      | 20 | Slime + Naga                                              |
|             |    | Unicorn + Narcissus                                       |
|             |    | Unicorn + Fortuna                                         |
|             |    | Berith + Narcissus                                        |
|             |    | Ares + Principality                                       |
|             |    | Naga + Gurr                                               |
|             |    |                                                           |
|             |    | (Must complete Request #56)                               |
|-------------|----|-----------------------------------------------------------|
| Sati        | 28 | Legion + Take-Minakata                                    |
|             |    | High Pixie + Narcissus                                    |
|             |    | Shiisaa + Narcissus                                       |
|             |    | Ares + Power                                              |
|             |    | Lamia + Yamatano-Orochi                                   |
|             |    | Queen Mab + Fortuna                                       |
|-------------|----|-----------------------------------------------------------|
| Orobas      | 34 | Mothman + Yamatano-Orochi                                 |
|             |    | Sarasvati + Oumitsunu                                     |
|             |    | Sarasvati + Kusi Mitama                                   |
|             |    | Flauros + Queen Mab                                       |
|             |    | Oumitsunu + Virtue                                        |
|             |    | Sarasvati + Queen Mab + Sati*                             |
|-------------|----|-----------------------------------------------------------|
| Rangda      | 40 | Ganga + Saki Mitama                                       |
|             |    | Ganga + Clotho                                            |
|             |    | Flauros + Saki Mitama                                     |
|             |    | Saki Mitama + Clotho                                      |
|             |    | Sarasvati + Oumitsunu + Orobas*                           |
|             |    | Flauros + Jikokuten + Clotho*                             |
|-------------|----|-----------------------------------------------------------|
| Surt        | 52 | Ose + Ubelluris                                           |
|             |    | Parvati + Lachesis                                        |
|             |    | Hokuto Seikun + Titania                                   |
|             |    | Koumokuten + Throne                                       |
|             |    | Kurama Tengu + Dionysus                                   |
|             |    | Leanan Sidhe + Hokuto Seikun + Decarabia*                 |
|             |    |                                                           |
|             |    | (Max Magicial Social Link)                                |
'============='===='==========================================================='


.====================.
|  PRIESTESS ARCANA  |
|==============================================================================.
| Apsaras     | 3  | Orpheus + Pixie                                           |
|             |    | Unicorn + High Pixie                                      |
|-------------|----|-----------------------------------------------------------|
| Unicorn     | 11 | Orpheus + Alp                                             |
|             |    | Orpheus + Yomotsu Shikome                                 |
|             |    | Omoikane + Valkyrie                                       |
|             |    | Angel + Yomotsu Shikome                                   |
|             |    | Archangel + Yomotsu Shikome                               |
|             |    | Angel + Inugami                                           |
|-------------|----|-----------------------------------------------------------|
| High Pixie  | 21 | Slime + Narcissus                                         |
|             |    | Pyro Jack + Gurr                                          |
|             |    | Berith + Valkyrie                                         |
|             |    | Omoikane + Rakshasa                                       |
|             |    | Narcissus + Nigi Mitama                                   |
|             |    | Principality + Inugami                                    |
|-------------|----|-----------------------------------------------------------|
| Sarasvati   | 27 | Legion + Narcissus                                        |
|             |    | Lamia + Legion                                            |
|             |    | Shiisaa + Titan                                           |
|             |    | Narcissus + Mithra                                        |
|             |    | Power + Lamia                                             |
|             |    | Power + Take-Minakata                                     |
|-------------|----|-----------------------------------------------------------|
| Ganga       | 35 | Legion + Mothman                                          |
|             |    | Sati + Yamatano-Orochi                                    |
|             |    | Leanan Sidhe + Flauros                                    |
|             |    | Shiisaa + Jikokuten                                       |
|             |    | Virtue + Mothman                                          |
|             |    | Virtue + Orthrus                                          |
|-------------|----|-----------------------------------------------------------|
| Parvati     | 47 | Ose + Saki Mitama                                         |
|             |    | Ose + Kurama Tengu                                        |
|             |    | Flauros + Hanuman                                         |
|             |    | Flauros + Nandi                                           |
|             |    | Dominion + Vasuki                                         |
|             |    | Hanuman + Quetzalcoatl                                    |
|-------------|----|-----------------------------------------------------------|
| Kikuri-Hime | 53 | Decarabia + Titania                                       |
|             |    | Decarabia + Kurama Tengu                                  |
|             |    | Yaksini + Hokuto Seikun                                   |
|             |    | Hokuto Seikun + Kaiwan                                    |
|             |    | Throne + Ubelluris                                        |
|             |    | Titania + Suzaku                                          |
|-------------|----|-----------------------------------------------------------|
| Scathach    | 64 | Loki + Raphael                                            |
|             |    | Decarabia + Kumbhanda                                     |
|             |    | Hariti + Hokuto Seikun                                    |
|             |    | Raphael + Suzaku                                          |
|             |    | Throne + Kumbhanda                                        |
|             |    | Kali + Ganesha                                            |
|             |    |                                                           |
|             |    | (Max Priestess Social Link)                               |
'============='===='==========================================================='


.==================.
|  EMPRESS ARCANA  |
|==============================================================================.
| Leanan Sidhe  | 33 | Legion + Yatagarasu                                     |
|               |    | Sati + Eligor                                           |
|               |    | Sarasvati + Genbu                                       |
|               |    | Take-Mikazuchi + Yatagarasu                             |
|               |    | Shiisaa + Loa                                           |
|               |    | Orthrus + Yamatano-Orochi                               |
|---------------|----|---------------------------------------------------------|
| Yaksini       | 50 | Ose + Quetzalcoatl                                      |
|               |    | Rangda + Cu Chulainn                                    |
|               |    | Parvati + Okuninushi                                    |
|               |    | Kingu + Quetzalcoatl                                    |
|               |    | Hokuto Seikun + Mot                                     |
|               |    | Titania + Dionysus                                      |
|---------------|----|---------------------------------------------------------|
| Laksmi        | 57 | Decarabia + Jatayu                                      |
|               |    | Kikuri-Hime + Suzaku                                    |
|               |    | Barong + Jatayu                                         |
|               |    | Hecatoncheires + Dionysus                               |
|               |    | Byakko + Dionysus                                       |
|               |    | Parvati + Titania + Kaiwan*                             |
|---------------|----|---------------------------------------------------------|
| Hariti        | 62 | Raphael + Chernobog                                     |
|               |    | Byakko + Chernobog                                      |
|               |    | Loki + Hecatoncheires + Bishamonten*                    |
|               |    | Decarabia + Jatayu + Laksmi*                            |
|               |    | Titania + Atropos + Ganesha*                            |
|               |    | Throne + Hecatoncheires + Byakko*                       |
|---------------|----|---------------------------------------------------------|
| Gabriel       | 69 | Raphael + Seth                                          |
|               |    | Horus + Uriel                                           |
|               |    | Loki + Jatayu + Hariti*                                 |
|               |    | Hokuto Seikun + Raphael + Seiten Taisei*                |
|               |    | Bishamonten + Anubis + Horus*                           |
|               |    | Kikuri-Hime + Anubis + Hariti*                          |
|---------------|----|---------------------------------------------------------|
| Mother Harlot | 74 | Suparna + Nidhoggr                                      |
|               |    | Hariti + Garuda + Baal Zebul*                           |
|               |    | Garuda + Trumpeter + Baal Zebul*                        |
|               |    | Horus + Uriel + Gabriel*                                |
|               |    | Horus + Seth* + Baal Zebul*                             |
|               |    | Raphael + Seth + Gabriel*                               |
|---------------|----|---------------------------------------------------------|
| Skadi         | 80 | Hariti + Gabriel + Mother Harlot                        |
|               |    | Vishnu + Ananta                                         |
|               |    | Suparna + Atavaka                                       |
|               |    | Suparna + Nidhoggr + Mother Harlot*                     |
|               |    | Kali + Saturnus + Atavaka*                              |
|               |    | Abaddon + Nidhoggr + Baal Zebul*                        |
|---------------|----|---------------------------------------------------------|
| Alilat        | 84 | Gabriel + Mother Harlot + Skadi                         |
|               |    | Vishnu + Ananta + Skadi*                                |
|               |    | Vishnu + Atavaka + Skadi*                               |
|               |    | Suparna + Atavaka + Skadi*                              |
|               |    | Suparna + Vishnu + Atavaka*                             |
|               |    |                                                         |
|               |    | (Max Empress Social Link)                               |
'==============='===='========================================================='


.==================.
|  EMPEROR ARCANA  |
|==============================================================================.
| Forneus        | 7  | Orpheus + Ara Mitama                                   |
|                |    | Nekomata + Pixie                                       |
|                |    | Nekomata + Alp                                         |
|                |    | Pixie + Ara Mitama                                     |
|                |    | Alp + Ara Mitama                                       |
|                |    | Jack Frost + Pixie                                     |
|----------------|----|--------------------------------------------------------|
| Oberon         | 15 | Slime + Ara Mitama                                     |
|                |    | Jack Frost + Alp                                       |
|                |    | Orpheus + Zouchouten                                   |
|                |    | Pyro Jack + Pixie                                      |
|                |    | Alp + Chimera                                          |
|                |    | Pixie + Zouchouten                                     |
|----------------|----|--------------------------------------------------------|
| Take-Mikazuchi | 24 | Legion + Ares                                          |
|                |    | Pyro Jack + Fortuna                                    |
|                |    | High Pixie + Ghoul                                     |
|                |    | Berith + Fortuna                                       |
|                |    | Narcissus + Ares                                       |
|                |    | Pyro Jack + Narcissus                                  |
|----------------|----|--------------------------------------------------------|
| King Frost     | 30 | Legion + Oumitsunu                                     |
|                |    | Sati + Queen Mab                                       |
|                |    | Shiisaa + Kusi Mitama                                  |
|                |    | Queen Mab + Oumitsunu                                  |
|                |    | Power + Yatagarasu                                     |
|                |    | Lamia + Kusi Mitama                                    |
|                |    |                                                        |
|                |    | (Must complete Request #22)                            |
|----------------|----|--------------------------------------------------------|
| Raja Naga      | 36 | Orobas + Queen Mab                                     |
|                |    | Orobas + Kusi Mitama                                   |
|                |    | Ganga + Loa                                            |
|                |    | Leanan Sidhe + Virtue                                  |
|                |    | Virtue + Yatagarasu                                    |
|                |    | Mothman + Kusi Mitama                                  |
|----------------|----|--------------------------------------------------------|
| Kingu          | 46 | Ose + Koumokuten                                       |
|                |    | Rangda + Saki Mitama                                   |
|                |    | Ganga + Samael                                         |
|                |    | Leanan Sidhe + Dominion                                |
|                |    | Flauros + Lachesis                                     |
|                |    | Dominion + Nandi                                       |
|----------------|----|--------------------------------------------------------|
| Barong         | 52 | Decarabia + Koumokuten                                 |
|                |    | Parvati + Mot                                          |
|                |    | Yaksini + Throne                                       |
|                |    | Hokuto Seikun + Lachesis                               |
|                |    | Throne + Kaiwan                                        |
|                |    | Throne + Quetzalcoatl                                  |
|----------------|----|--------------------------------------------------------|
| Odin           | 57 | Laksmi + Throne                                        |
|                |    | Throne + Jatayu                                        |
|                |    | Kumbhanda + Atropos                                    |
|                |    | Parvati + Titania + Decarabia*                         |
|                |    | Kurama Tengu + Dionysus + Atropos*                     |
|                |    | Kaiwan + Jatayu + Laksmi*                              |
|                |    |                                                        |
|                |    | (Max Emperor Social Link)                              |
'================'===='========================================================'


.=====================.
|  HIEROPHANT ARCANA  |
|==============================================================================.
| Omoikane      | 7  | Orpheus + Nekomata                                      |
|               |    | Nekomata + Angel                                        |
|               |    | Orpheus + Jack Frost                                    |
|               |    | Jack Frost + Angel                                      |
|               |    | Pixie + Valkyrie                                        |
|               |    | Orpheus + Pixie + Angel*                                |
|---------------|----|---------------------------------------------------------|
| Berith        | 13 | Slime + Nekomata                                        |
|               |    | Slime + Nigi Mitama                                     |
|               |    | Jack Frost + Archangel                                  |
|               |    | Alp + Valkyrie                                          |
|               |    | Inugami + Nigi Mitama                                   |
|               |    | Orpheus + Alp + Forneus*                                |
|---------------|----|---------------------------------------------------------|
| Shiisaa       | 26 | Legion + Pyro Jack                                      |
|               |    | Legion + Mithra                                         |
|               |    | Pyro Jack + Principality                                |
|               |    | Narcissus + Titan                                       |
|               |    | Take-Minakata + Mithra                                  |
|               |    | Ares + Rakshasa + High Pixie*                           |
|---------------|----|---------------------------------------------------------|
| Flauros       | 33 | Sati + Power                                            |
|               |    | Queen Mab + Jikokuten                                   |
|               |    | Queen Mab + Yatagarasu                                  |
|               |    | Orthrus + Genbu                                         |
|               |    | Legion + Narcissus + Take-Mikazuchi*                    |
|               |    | Ares + Titan + Sarasvati*                               |
|---------------|----|---------------------------------------------------------|
| Thoth         | 41 | Orobas + Virtue                                         |
|               |    | Saki Mitama + Hanuman                                   |
|               |    | Saki Mitama + Nandi                                     |
|               |    | Vasuki + Seiryu                                         |
|               |    | Leanan Sidhe + Raja Naga + Taraka*                      |
|               |    | Jikokuten + Loa + Seiryu*                               |
|               |    |                                                         |
|               |    | (Must complete Request #58)                             |
|---------------|----|---------------------------------------------------------|
| Hokuto Seikun | 47 | Ose + Rangda                                            |
|               |    | Ose + Okuninushi                                        |
|               |    | Rangda + Dominion                                       |
|               |    | Saki Mitama + Narasimha                                 |
|               |    | Saki Mitama + Quetzalcoatl                              |
|               |    | Leanan Sidhe + Raja Naga + Kurama Tengu*                |
|---------------|----|---------------------------------------------------------|
| Daisoujou     | 53 | Mithra + Ara Mitama + Kusi Mitama + Saki Mitama +       |
|               |    | Nigi Mitama                                             |
|               |    |                                                         |
|               |    | (Must be 9/21 or later)                                 |
|---------------|----|---------------------------------------------------------|
| Kohryu        | 66 | Genbu + Seiryu + Suzaku + Byakko                        |
|               |    |                                                         |
|               |    | (Max Hierophant Social Link; Must be 9/21 or later)     |
'==============='===='========================================================='


.=================.
|  LOVERS ARCANA  |
|==============================================================================.
| Pixie       | 2  | Alp + Narcissus                                           |
|-------------|----|-----------------------------------------------------------|
| Alp         | 6  | Orpheus + Angel                                           |
|             |    | Nekomata + Apsaras                                        |
|             |    | Apsaras + Angel                                           |
|             |    | Orpheus + Archangel                                       |
|             |    | Jack Frost + Apsaras                                      |
|             |    | Narcissus + Pixie                                         |
|-------------|----|-----------------------------------------------------------|
| Narcissus   | 20 | Slime + Principality                                      |
|             |    | Pyro Jack + Unicorn                                       |
|             |    | Unicorn + Archangel                                       |
|             |    | Berith + Inugami                                          |
|             |    | Fortuna + Nigi Mitama                                     |
|             |    | Unicorn + Chimera + Oberon*                               |
|-------------|----|-----------------------------------------------------------|
| Queen Mab   | 27 | Legion + Power                                            |
|             |    | Pyro Jack + Sarasvati                                     |
|             |    | High Pixie + Power                                        |
|             |    | Take-Minakata + Shiisaa                                   |
|             |    | High Pixie + Ares + Take-Mikazuchi*                       |
|             |    | Legion + Ares + Lamia*                                    |
|-------------|----|-----------------------------------------------------------|
| Saki Mitama | 39 | Orobas + Ganga                                            |
|             |    | Orobas + Yatagarasu                                       |
|             |    | Ganga + Virtue                                            |
|             |    | Leanan Sidhe + Incubus                                    |
|             |    | Flauros + Vasuki                                          |
|             |    | Seiryu + Clotho                                           |
|-------------|----|-----------------------------------------------------------|
| Titania     | 48 | Ose + Dominion                                            |
|             |    | Rangda + Parvati                                          |
|             |    | Parvati + Dominion                                        |
|             |    | Leanan Sidhe + Kingu                                      |
|             |    | Hokuto Seikun + Vasuki                                    |
|             |    | Lachesis + Okuninushi                                     |
|-------------|----|-----------------------------------------------------------|
| Raphael     | 61 | Loki + Throne                                             |
|             |    | Kikuri-Hime + Throne                                      |
|             |    | Laksmi + Byakko                                           |
|             |    | Yaksini + Jatayu                                          |
|             |    | Hokuto Seikun + Hecatoncheires                            |
|             |    | Atropos + Suzaku                                          |
|-------------|----|-----------------------------------------------------------|
| Cybele      | 68 | Hariti + Abaddon                                          |
|             |    | Abaddon + Uriel                                           |
|             |    | Hariti + Horus                                            |
|             |    | Loki + Ganesha + Abaddon*                                 |
|             |    | Byakko + Bishamonten + Uriel*                             |
|             |    | Loki + Pazuzu + Hariti*                                   |
|             |    |                                                           |
|             |    | (Max Lovers Social Link)                                  |
'============='===='==========================================================='


.==================.
|  CHARIOT ARCANA  |
|==============================================================================.
| Ara Mitama  | 6  | Orpheus + Forneus                                         |
|             |    | Apsaras + Omoikane                                        |
|             |    | Forneus + Pixie                                           |
|             |    | Omoikane + Angel                                          |
|             |    | Pixie + Angel                                             |
|             |    | Alp + Angel                                               |
|-------------|----|-----------------------------------------------------------|
| Chimera     | 9  | Nekomata + Yomotsu Shikome                                |
|             |    | Forneus + Omoikane                                        |
|             |    | Forneus + Alp                                             |
|             |    | Omoikane + Yomotsu Shikome                                |
|             |    | Alp + Archangel                                           |
|             |    | Omoikane + Archangel                                      |
|-------------|----|-----------------------------------------------------------|
| Zouchouten  | 14 | Slime + Forneus                                           |
|             |    | Pyro Jack + Yomotsu Shikome                               |
|             |    | Unicorn + Berith                                          |
|             |    | Berith + Archangel                                        |
|             |    | Berith + Yomotsu Shikome                                  |
|             |    | Jack Frost + Alp + Slime*                                 |
|-------------|----|-----------------------------------------------------------|
| Ares        | 19 | Slime + Oberon                                            |
|             |    | Pyro Jack + Naga                                          |
|             |    | Berith + Principality                                     |
|             |    | Berith + Naga                                             |
|             |    | Principality + Fortuna                                    |
|             |    | Fortuna + Gurr                                            |
|-------------|----|-----------------------------------------------------------|
| Oumitsunu   | 30 | Legion + Take-Mikazuchi                                   |
|             |    | Sati + Lamia                                              |
|             |    | Sarasvati + Shiisaa                                       |
|             |    | Take-Mikazuchi + Queen Mab                                |
|             |    | Shiisaa + Power                                           |
|             |    | Kusi Mitama + Yamatano-Orochi                             |
|-------------|----|-----------------------------------------------------------|
| Nata Taishi | 37 | Orobas + Mothman                                          |
|             |    | Ganga + Flauros                                           |
|             |    | Leanan Sidhe + Hanuman                                    |
|             |    | Raja Naga + Queen Mab                                     |
|             |    | Virtue + Kusi Mitama                                      |
|             |    | Flauros + Mothman                                         |
|             |    |                                                           |
|             |    | (Must complete Request #29)                               |
|-------------|----|-----------------------------------------------------------|
| Koumokuten  | 43 | Rangda + Taraka                                           |
|             |    | Saki Mitama + Dominion                                    |
|             |    | Dominion + Clotho                                         |
|             |    | Taraka + Nandi                                            |
|             |    | Leanan Sidhe + Flauros + Hanuman*                         |
|             |    | Ganga + Hanuman + Nandi*                                  |
|-------------|----|-----------------------------------------------------------|
| Thor        | 53 | Decarabia + Barong                                        |
|             |    | Parvati + Hokuto Seikun                                   |
|             |    | Yaksini + Narasimha                                       |
|             |    | Barong + Titania                                          |
|             |    | Titania + Throne                                          |
|             |    | Lachesis + Dionysus                                       |
|             |    |                                                           |
|             |    | (Max Chariot Social Link)                                 |
'============='===='==========================================================='


.==================.
|  JUSTICE ARCANA  |
|==============================================================================.
| Angel        | 4  | Orpheus + Apsaras                                        |
|              |    | Principality + Archangel                                 |
|--------------|----|----------------------------------------------------------|
| Archangel    | 10 | Apsaras + Forneus                                        |
|              |    | Omoikane + Ara Mitama                                    |
|              |    | Omoikane + Chimera                                       |
|              |    | Pixie + Yomotsu Shikome                                  |
|              |    | Alp + Yomotsu Shikome                                    |
|              |    | Nekomata + Pixie + Ara Mitama*                           |
|--------------|----|----------------------------------------------------------|
| Principality | 16 | Slime + Unicorn                                          |
|              |    | Unicorn + Oberon                                         |
|              |    | Berith + Zouchouten                                      |
|              |    | Zouchouten + Valkyrie                                    |
|              |    | Jack Frost + Alp + Chimera*                              |
|              |    | Orpheus + Forneus + Rakshasa*                            |
|--------------|----|----------------------------------------------------------|
| Power        | 25 | Legion + High Pixie                                      |
|              |    | High Pixie + Take-Mikazuchi                              |
|              |    | Fortuna + Legion                                         |
|              |    | Berith + Ares                                            |
|              |    | Narcissus + Lamia                                        |
|              |    | Ares + Titan                                             |
|--------------|----|----------------------------------------------------------|
| Virtue       | 32 | Legion + Kusi Mitama                                     |
|              |    | Sarasvati + Take-Mikazuchi                               |
|              |    | Shiisaa + Oumitsunu                                      |
|              |    | Queen Mab + Lamia                                        |
|              |    | Oumitsunu + Jikokuten                                    |
|              |    | Sati + Naga + Yatagarasu*                                |
|--------------|----|----------------------------------------------------------|
| Dominion     | 42 | Ganga + Raja Naga                                        |
|              |    | Raja Naga + Nandi                                        |
|              |    | Saki Mitama + Taraka                                     |
|              |    | Hanuman + Oumitsunu                                      |
|              |    | Nandi + Yatagarasu                                       |
|              |    | Kusi Mitama + Yamatano-Orochi + Hanuman*                 |
|--------------|----|----------------------------------------------------------|
| Throne       | 51 | Decarabia + Lachesis                                     |
|              |    | Parvati + Kingu                                          |
|              |    | Hokuto Seikun + Koumokuten                               |
|              |    | Titania + Kurama Tengu                                   |
|              |    | Koumokuten + Narasimha                                   |
|              |    | Kaiwan + Quetzalcoatl                                    |
|--------------|----|----------------------------------------------------------|
| Melchizedek  | 59 | Loki + Atropos                                           |
|              |    | Kikuri-Hime + Kaiwan                                     |
|              |    | Barong + Ganesha                                         |
|              |    | Titania + Kumbhanda                                      |
|              |    | Ganesha + Jatayu                                         |
|              |    | Hecatoncheires + Mot + Loki*                             |
|              |    |                                                          |
|              |    | (Max Justice Social Link)                                |
'=============='===='=========================================================='


.=================.
|  HERMIT ARCANA  |
|==============================================================================.
| Yomotsu Shikome | 9  | Orpheus + Omoikane                                    |
|                 |    | Orpheus + Lilim                                       |
|                 |    | Jack Frost + Omoikane                                 |
|                 |    | Forneus + Ara Mitama                                  |
|                 |    | Orpheus + Pixie* + Alp*                               |
|                 |    | Pixie + Inugami                                       |
|-----------------|----|-------------------------------------------------------|
| Naga            | 17 | Slime + Berith                                        |
|                 |    | Pyro Jack + Omoikane                                  |
|                 |    | Unicorn + Valkyrie                                    |
|                 |    | Oberon + Zouchouten                                   |
|                 |    | Rakshasa + Inugami                                    |
|                 |    | Orpheus + Archangel + Unicorn*                        |
|-----------------|----|-------------------------------------------------------|
| Lamia           | 25 | Legion + Berith                                       |
|                 |    | High Pixie + Titan                                    |
|                 |    | Take-Mikazuchi + Ares                                 |
|                 |    | Narcissus + Take-Minakata                             |
|                 |    | Inugami + Principality + Narcissus*                   |
|                 |    | Slime + Gurr + Ares*                                  |
|-----------------|----|-------------------------------------------------------|
| Mothman         | 32 | Sati + Shiisaa                                        |
|                 |    | Sarasvati + Jikokuten                                 |
|                 |    | Take-Mikazuchi + Oumitsunu                            |
|                 |    | Queen Mab + Orthrus                                   |
|                 |    | Legion + Yamatano-Orochi + Jikokuten*                 |
|                 |    | Take-Minakata + Power + Queen Mab*                    |
|-----------------|----|-------------------------------------------------------|
| Taraka          | 38 | Orobas + Flauros                                      |
|                 |    | Ganga + Hanuman                                       |
|                 |    | Raja Naga + Oumitsunu                                 |
|                 |    | Queen Mab + Vasuki                                    |
|                 |    | Queen Mab + Jikokuten + Orobas*                       |
|                 |    | Sarasvati + Yatagarasu + Raja Naga*                   |
|-----------------|----|-------------------------------------------------------|
| Kurama Tengu    | 44 | Ose + Flauros                                         |
|                 |    | Raja Naga + Koumokuten                                |
|                 |    | Saki Mitama + Vasuki                                  |
|                 |    | Ose + Succubus                                        |
|                 |    | Virtue + Vasuki + Saki Mitama*                        |
|                 |    | Leanan Sidhe + Hanuman + Clotho*                      |
|-----------------|----|-------------------------------------------------------|
| Nebiros         | 50 | Ose + Hokuto Seikun                                   |
|                 |    | Parvati + Narasimha                                   |
|                 |    | Kingu + Koumokuten                                    |
|                 |    | Titania + Ubelluris                                   |
|                 |    | Koumokuten + Succubus + Titania*                      |
|                 |    | Lachesis + Quetzalcoatl + Kaiwan*                     |
|                 |    |                                                       |
|                 |    | (Must complete Request #42)                           |
|-----------------|----|-------------------------------------------------------|
| Kumbhanda       | 56 | Decarabia + Pazuzu                                    |
|                 |    | Kikuri-Hime + Kali                                    |
|                 |    | Barong + Hecatoncheires                               |
|                 |    | Hecatoncheires + Titania                              |
|                 |    | Titania + Throne + Atropos*                           |
|                 |    | Mot + Dionysus + Suzaku*                              |
|-----------------|----|-------------------------------------------------------|
| Arahabaki       | 60 | Omoikane + Take-Minakata + Okuninushi + Kikuri-Hime   |
|                 |    |                                                       |
|                 |    | (Max Hermit Social Link; Must be 9/21 or later)       |
'================='===='======================================================='


.==================.
|  FORTUNE ARCANA  |
|==============================================================================.
| Fortuna     | 17 | Slime + Gurr                                              |
|             |    | Zouchouten + Inugami                                      |
|             |    | Yomotsu Shikome + Rakshasa                                |
|             |    | Yomotsu Shikome + Inugami                                 |
|             |    | Unicorn + Alp + Gurr*                                     |
|             |    | Orpheus + Lilim + Valkyrie*                               |
|-------------|----|-----------------------------------------------------------|
| Empusa      | 23 | Legion + Gurr                                             |
|             |    | Ares + Take-Minakata                                      |
|             |    | Naga + Titan                                              |
|             |    | Take-Minakata + Naga                                      |
|             |    | High Pixie + Nigi Mitama + Legion*                        |
|             |    | Alp + Rakshasa + Naga*                                    |
|             |    |                                                           |
|             |    | (Must complete Request #57)                               |
|-------------|----|-----------------------------------------------------------|
| Kusi Mitama | 29 | Legion + Yamatano-Orochi                                  |
|             |    | Ares + Orthrus                                            |
|             |    | Lamia + Titan