Mana Khemia: Alchemists of Al-Revis
FAQ/Walkthrough
Written by Gamecoder/Black Genesis
Email: Blackgenesis1584@yahoo.com
========================================================================
--------------------------[INTRODUCTION]--------------------------------
========================================================================
Thank you for taking your time to read my guide and I hope that this
guide can help you complete the game. This is my second time writing a
guide so I hope that it lives up to your expectations.
Anyway, this guide contains a full detailed walkthrough that will help
you finish the game. Also, since I'm a completionist myself, I designed
this guide to help you get all the items in the game including all the
recipes and ingredients needed for your synthesis especially for your
Grow Book and equipments. Furthermore, this guide contains spoiler so
read at your own risk.
If you have any comments, suggestions, questions, strategies, or tips
you want to share, please don't hesitate to email me.
========================================================================
-------------------------[VERSION HISTORY]------------------------------
========================================================================
April 21, 2008
- Completed the Walkthrough section
April 23, 2008
- Completed the Side Quests section
April 27, 2008
- Added Usable Items section
- Added Material Items section
- Added Weapons section
- Added Armors section
- Added Accessories section
- Added Recipes section
April 28, 2008
- Added 100% Grow Book section
April 29, 2008
- Added 100% Encyclopedia section
May 01, 2008
- Added Task Sharing (Gather) section
- Added Skills section
- Added Extra section
- Added Endings section
May 02, 2008
- Added Common Skills section
May 03, 2008
- Added Bestiary section
July 21, 2008
- Added some information in the Walkthrough section
December 04, 2008
- Fixed some minor errors, no biggie
========================================================================
------------------------[TABLE OF CONTENTS]-----------------------------
========================================================================
I. How to Play the Game
Basics ST01
Calendar ST02
Leveling Up System ST03
Synthesis ST04
Dungeons ST05
Time ST06
Combat ST07
Shops ST08
Additional Notes ST09
II. Walkthrough
Chapter 1: A Cat, A Boy, and Alchemy CH01
Chapter 2: Finals and the New Kid CH02
Chapter 3: Summer Break and Ghost Stories CH03
Chapter 4: Flay, Roxis, and a Battle Arena CH04
Chapter 5: New Friends and a Father CH05
Chapter 6: Research and UFO Encounters CH06
Chapter 7: School Festival and a Trivia Contest? CH07
Chapter 8: A Sick Cat and Mana Medicine CH08
Chapter 9: Your Future and the History of Alchemy CH09
Chapter 10: A Dying Cat, Helpless Me, And... CH10
Chapter 11: Isolde's Decision and Student's Confusion CH11
Chapter 12: Past Memories and a Desired Future CH12
III. Side Quests
Gossip Shop SQ01
Job Guide SQ02
Character Quests Guide SQ03
Bonus Dungeon SQ04
IV. Task Sharing (Gather)
V. Usable Items
VI. Material Items
VII. Weapons
VIII. Armors
IX. Accessories
X. Recipes
XI. 100% Grow Book
XII. Skills
XIII. Common Skills
XIV. Bestiary
XV. 100% Encyclopedia
XVI. Extra
XVII. Endings
XVIII. Frequently Asked Questions
XIX. Legal
XX. Credits
========================================================================
---------------------I. HOW TO PLAY THE GAME----------------------------
========================================================================
Set up your Playstation 2 computer entertainment system according to the
instruction supplied with your system. Then wait for the game to load
into your T.V. screen.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BASICS ST01
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Well, before you play the game, I suggest that you scan (not read) your
instructional booklet to familiarize yourself with the controls and the
gameplay of the game.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CALENDAR ST02
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The time you spend in the game is represented in weeks. Each week you
spend is represented in a calendar. All of the weeks in a calendar make
up a term. There are 12 terms in the game that represents your entire
career at the Academy. There are three types of weeks: Events, Classes,
and Free Time
-----
EVENT
-----
These are the scenes that reveal more about the story. Each term starts
and ends with an event. Sometimes, events are just spoken dialogues that
the players need to see in order to progress in the game, but other
times, events require you to explore an area and complete certain
objectives in order to progress in the game
-------
CLASSES
-------
Classes are compose of assignments that you have to complete in order to
progress in the story. Each assignment is different. You either have to
explore a dungeon, synthesize something, or fight a boss. Each
assignment has their own level of difficulty, the very early classes are
easy to accomplish, but later on, the assignments will become tougher.
After you completed an assignment, you will be given a grade. Each grade
you get will earn you units, which you need in order to pass the term.
---------
FREE TIME
---------
If you accumulated enough units, you will get a free time. In a free
time, you can do whatever you want. You can either do side quests,
explore the dungeon you already visite, gather items for your synthesis,
or sleep in your dormitory. However, if you didn't accumulate enough
units, you will get a detention.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LEVELING UP SYSTEM ST03
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Instead of a traditional level-up system, Mana Khemia offers a different
way to increase your stats. In order to increase your stats, you need to
use the Grow Book. Grow Book is a very important tool in the game. It
tracks the personal growth of all your characters, and it is the key to
make your characters stronger.
Grow Book is like a grid where a series of slots are connected. In order
to unlock 1 grid, you need to get that item through synthesis. When you
open up a slot, a series of skills will be unlocked. Use the AP you
gained from defeating enemies to purchase these skills.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SYNTHESIS ST04
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
There are two kinds of synthesis in the game: The Co-op synthesis and
Althanor Synthesis. Co-op synthesis can be done inside your Workshop.
In Co-op Synthesis, you can synthesize items and materials that you need
for battles, grow books and also equipments. The Althanor Synthesis can be
done in the Althanor Room, located in the Workshop Hallway (adjacent to
your Workshop). In Althanor Synthesis, you can synthesize weapons,
equipments and accessories that you can equip onto your characters to
boost their stats. In order for you to actually synthesize anything, you
need ingredients that you can find anywhere in the world map or buy from
the shops.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DUNGEONS ST05
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
There are many dungeons around the Academy and you will going to explore
most of them as you progress in the story. Inside the dungeons, you can
gather ingredients you need for your synthesis.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TIME ST06
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Time passes when you explore a dungeon. It passes in the form of Day >
Afternoon > Night > Morning. There are some ingredients that you can
gather only during Morning and Nightime.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
COMBAT ST07
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The combat in Mana Khemia is similar to Atelier Iris 3 where you can
completely avoid fighting the enemies by either dodging them or destroy
them with a sword-slash.
-----
ENEMY
-----
There are two types of enemies lurking inside a dungeon: Big and small.
The small ones are the easiest to defeat while the big ones are the
enemies that you need to avoid since they are more aggresive and
stronger.
------
BATTLE
------
Battles in Mana Khemia are straightforward. The enemies are position in
the left while your party is on the right. Only three of your characters
can fight in a battle while the other three act as your support. Battles
are conducted in turns until one side wins.
------------------
CARD SYSTEM (ACCB)
------------------
One of the first thing that you need to look when the battle starts is
the bar located in the top-left corner. The bar is consist of 16 cards
which contain a face of a character and monster, as well as time cards.
Characters or enemies with the higher speed will start with their cards
on the right side. Each time an enemy or a character takes an action,
his or her card will move further down the line, and the cards will
cycle through to the next card.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SHOPS ST08
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Another way to gather ingredients is by going to the Shops. There are
various shops located inside the Academy. Not only that they sell you
ingredients, but also provide you with recipes you need for synthesis.
Each shop will upgrade their stock every time a new term starts, so make
sure that you check them often.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
ADDITIONAL NOTES ST09
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-------------------
HINT, INFO, and TIP
-------------------
While reading the guide, you will come across some hints, infos, and
tips that I provided to help you progress the game. You don't have to
follow them if you don't want to.
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
I decided to draw this compass to help the players navigate the
area while searching for items or locations without getting lost.
========================================================================
--------------------------II. WALKTHROUGH-------------------------------
========================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 1: A CAT... A BOY... AND ALCHEMY CH01
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
____________
ORIENTATION \
------------------------------------------------------------------------
When you can control Vayne, exit the classroom and you will be in the
campus map. In here, visit the Student Affairs, Student Store, and the
Infirmary. You need to visit all three to progress in the story.
---------------
STUDENT AFFAIRS
---------------
You will meet Arsha here. This is where you will accept your assignments
and jobs throughout the game.
-------------
STUDENT STORE
-------------
You will meet Leyte and Hagel here. This is where you can buy some of
the ingredients and recipes you need for synthesis. More items will
become available as you progress in the story.
Items Money
Dirt 10 Cole
Eicheloa 10 Cole
Gear 30 Cole
Normal Paper 100 Cole
Canone Rock 120 Cole
Thunder Stone 240 Cole
Glacier Stone 220 Cole
---------
INFIRMARY
---------
You will meet Melanie here. This is where you can buy medicine,
ingredients, and recipes you need for synthesis. This is also where you
will end up when your party got knocked out. More items will become
available as you progress in the story. Exit this place for a scene.
When you regain control, go to the large faucet to obtain the item
<Clearwater> x10.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
TIP: MAKING MONEY #1
Actually, you can get 99 clearwaters by standing near the faucet every
five seconds, and you can sell these for 1 Cole.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
Anyway, speak with Nikki to progress in the story.
_______
WEEK 1 \
------------------------------------------------------------------------
When you regain control, you will be in the campus map again with more
locations. You don't have to visit every location if you don't want to.
Just go to the Student Affairs to progress in the story. However, if you
want to explore everything, then go ahead.
--------------
CAMPUS GROUNDS
--------------
You will get a scene if you go here, and also there's a street vendor
that sells ingredients for synthesis. Just like the Student Store and
Infirmary, the vendor will also sell some recipes and ingredients
needed for synthesis. More items will appear as you progress in the
story.
Items Money
Puniball 20 Cole
Gash Twig 10 Cole
Legien Steel 100 Cole
---------
CAFETERIA
---------
You can also buy some ingredients here for synthesis too. Just like the
other stores, the Cafeteria also sells recipes you need for synthesis.
More items will appear as you progress in the story.
Items Money
Carrotato 10 Cole
Goat Milk 20 Cole
Tangerine 60 Cole
Powdering Powder 100 Cole
---------
INFIRMARY
---------
You can now buy medicine and some ingredients here for synthesis.
Items Money
Heal Jar 40 Cole
Nectar 320 Cole
---------------
STUDENT AFFAIRS
---------------
Speak with Arsha and you will receive the item <Wings of Icarus>. Now
accept your first assignment to progress in the story.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Synthesis I Basics
- Gather the 3 ingredients!
Grade Req.
- Gather all for a higher grade!
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Okay you already have the Clearwater, now we need <Blue Petal> and
<Spinacherb>. After the scene, [LIVING FOREST] has been added to your
list of locations. Choose Off Campus, then Living Forest.
-------------
LIVING FOREST
-------------
Random Items: Blue Petal, Woodchip, Wild Meat, Beast Fang, Spinacherb,
Uni
Treasure Chests: 200 Cole, 150 Cole, 100 Cole, Wooden Club
Enemies: Koalaria, Ariel, Mandragora, Bear
Enemy Spoils: Woodchip (Koalaria & Mandragora), Glacier Stone (Ariel),
Wild Meat (Bear)
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
INFO: ITEMS AND ENEMIES
The items you receive from parcels, grasses, barrels, boxes are random,
but these items will reappear again when you reenter the area. Items
that can be found inside the treasure chests are permanent, and they
will not reappear again after you obtained them.
The enemies lurking around the area will become more aggressive and
stronger at night, so my advice is not to fight them during that time.
You can either exit the area and reenter to reset the time, or you can
just wait for the night to pass. There are two types of enemies lurking
in each area: A big one and a small one. Small ones are enemies that you
can defeat easily, and the big ones are enemies that you need to avoid
since they are very aggressive and strong.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
When you enter the forest, you will automatically obtain the item
<Blue Petal> and your first battle.
************************************************************************
BOSS: KOALARIA x3
Basically, this battle is a tutorial. All you need to do is to fight
them with regular attacks until you defeat them.
************************************************************************
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
INFO: HEALING ECHO (ALPHA)
This skill is very useful since its effect lasted for three turns. Cast
it only once and it will heal you three times before it dissappears.
This skill can only be used by Jess and you will use it a lot of times
especially during Boss Battles.
INFO: HEART CRACKER
This skill is very interesting since using this will gain you hearts
which will let you summon enemies during battles. This skill can only be
used by Nikki so use it wisely. In order to summon them, use Nikki's
Summon Friend skill.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
2 items down and 1 more to go. The item <Spinacherb> can be found in the
grasses. Since the items you get from grasses are random, there is a
possibility that you can get the item in the this area, or the next one,
so make sure that you cut every grass you see.
From the entrance, follow the path to the next screen. In this area,
follow the path until you reach a fork (the one with an arrow shaped
sign). Go E to find a chest contiaing <200 Cole>. Now go back to the
fork and jump on the ledges to reach the top, then go to the next
screen. In this area, follow the path until you reach another fork, go
W to find a chest containing <150 Cole>. Take the other path S to reach
another fork. In this fork, take the N path to find a chest containing
<100 Cole>, then take the other path to the next screen. In this area,
grab the chest containing <Wooden Club> for Nikki, so equip it. That's
it for this area (we will going back here later), so use the wings of
icarus to teleport back to the Academy. However, before you do that make
sure that you have the Spinacherb with you.
Head for the Faculty Room to get a scene. After the scene, you will
get a <Healing Medicine> recipe, and a <Heal Jar>.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
TIP: GETTING A IS BETTER THAN GETTING B, C, OR F!
After you turned in your assignment, you will be graded according to
your performance. Getting A will get you 4 units, B will get you 3
units, C will get you 2 Units, and F will get you nothing. At the end of
your current term, all your units will be counted. If you meet the
required units, then you will get a Free Time. If you didn't meet the
required units, then you will get a Detention. Free Time and Detention
will be explained more later in the guide. Getting more As will lead you
to have more free times and there are things that you can only do during
free times, so I suggest that you try to get as many [A]s as you can.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
_______
WEEK 2 \
------------------------------------------------------------------------
Go directly to the Student Affairs for your next assignment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Combat I Basics
- Win the consecutive battle against the monster mob!
Grade Req.
- Try again if you fail!
Handout
- Heal Jar x2
- Nectar x1
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
After the scene, go to Workshop Hallway and to the Athanor Room to meet
Moritz. After the scene, you will get <Old Collar>, <Woodchip>,
<Legien Steel>, <Dirt>, and a <Ragged Collar>.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
HINT: UPGRADE YOUR GROW BOOK AS MUCH AS YOU CAN!
Instead of a traditional level-up system, Mana Khemia offers a different
way to increase your stats. In order to increase your stats, you need to
use your Grow Book. Grow Book is like a grid where a series of slots are
connected. In order to unlock 1 grid you need to get that item through
synthesis. Even though you have that item in your inventory, the Grow
Book will not accept it if you didn't synthesize it. When you open up a
slot, a series of skills will be unlocked. Use the AP you gained from
defeating enemies to learn these skills. These skills will come in
handy during boss fights.
HINT: ALWAYS SYNTHESIZE EVERYTHING!
Just like what I said before, you don't need the item in your inventory
in order for the Grow Book to accept it. As long as you synthesize that
item, the Grow Book will accept it. Since this guide tends you to get
every item on the game! You don't need to search every nook and cranny
for a specific item you need for your Grow Book, I will provide it for
you.
HINT: BUYING RECIPES!
Since you already know how to synthesize, you can now buy the recipes
in the shops. Each shop will upgrade their stocks at the beginning of
each chapter so make sure to check them often.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Exit the hallway and [WIND'S CORRIDOR] has been added to your list of
locations. Before you go there, I suggest that you buy some Heal Jars
and Nectars from the Infirmary since the next dungeon is a little bit
harder. Once you're ready, choose Off Campus, then Wind's Corridor.
---------------
WIND'S CORRIDOR
---------------
Random Items: Puniball, Flour, Uni, Heal Jar, Wild Meat, Cyprus Copper
Treasure Chests: Hammery Hammer, Nectar, Lovely Bag
Enemies: Mini Puri, Puri, Cyclone Mana, Trumpet Lily, Tiger, Owl Bear
Enemy Spoils: Puniball (Mini Puni & Puni), Wild Meat (Owl Bear),
Beast Fang (Tiger), Red Petal (Tiger Lily),
Thunder Stone (Cyclone Mana)
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: MONSTER JUMPING
You can evade an enemy through Jumping by pressing the Circle Button.
This will come in handy when the enemies are trying to charge at you
especially the big ones.
TIP: MONEY MAKING #2
Since random items reappear once you exit the place, this is another
way to make money. Although it is slow, you can still get some cole
out of it.
TIP: CHEAT THE NIGHT!
Since enemies are stronger and more aggressive during the night, then
here's another tip. You can cheat the night by going to an area where
there is no enemy and stand there. Leave the game and do something for
a while, then come back when it is daytime. However, there are times
when this trick is useless since there are some assignments or jobs that
you need to do during the Night. Don't worry though since there is
another way to do it, and I'll tell you when you really need it.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Go all the way to the N, then head E at the fork to get some items. Go
all the way to the W to find a chest containing <Hammery Hammer>. Now,
head N and then E to get a scene. After the scene, you will get the
<Map>.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: MAPPING
The map is a very useful tool in this game. To access your map, press
the START button. Your map consists of a Gather Point (which you will
get info later) and Target Location. Every time you enter a new area,
the map will automatically mark it for you so you don't have to search
every nook and cranny of that area in order to put it in your map.
In the map, you can see the target location. Target Location tells you
your destination, so make sure to check your map when you don't know
where to go.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Go S (E path is being blocked for now) and descend the stairs to the
next screen. In this area, follow the path until you reach a fork, go
S descending the stairs to find a chest containing <Nectar>. Return to
the fork and take the other path. Follow it to find another chest
containing <Lovely Bag>, then continue heading E to the next screen. In
this area, you will find the boss, but I suggest that you return to the
Academy and do some synthesizing.
Since you have the Hammery Hammer and Lovely Bag recipes, you can now
synthesize new weapons for Nikki and Jess. You can get the ingredients
from the shops and the places you've been through like the Living Forest
and Wind's Corridor.
Remember that you can synthesize items and materials in the Workshop.
For equipments, you can synthesize in the Althanor Room.
[Zettel]
- Spinacherb/ Gash Twig
- Carrotato
- Clearwater/ Goat Milk
Buy the <Normal Paper> recipe from the Student Store in order to make a
zettel.
[Favorite Bag]
- Puniball
- Blue Petal
- Zettel
Now, synthesize Nikki's Weapon. You can see that there are missing
ingredients for Nikki's Weapon. However, you can still synthesize it
through Item Switching.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: ITEM SWITCHING
Through item switching, you can make new items without using the "real
ingredients". You can make them by using substitute ingredients. For
example, you can use substitute ingredients for the Crack Hammer by
using the ingredients from the shops.
[Crack Hammer]
- Canone Rock
- Legien Steel
- Carrotato
- Gear
Make sure that you put the Flame Gaze in your weapon since the next boss
is weak against fire. Now, equip those weapons to Jess and Nikki.
We will be using item switching in the future so pay attention to the
ingredients you will be getting through out the game.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Also, you can now synthesize the item <Flour> on Vayne's Grow Book.
[Flour]
- Spinacherb
- Carrotato/ Gash Twig
Buy the <Powdering Powder> recipe from the Cafeteria in order to make
Flour. After making the flour, you can now synthesize <Salt>.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: WHAT IS THE PURPOSE OF ETHER LEVEL (E-LEVEL)?
Ether Effects are very useful, they can raise the critical rate of an
item, or even give your normal attacks an instant kill. Basically, they
are the key behind making your characters stronger. The higher the Ether
Level of an item is, the more refine it becomes. You will get different
results everytime you either raise or lower the E-Level of an item. If
you want to know all the E-Effects of all the items, please refer
to the "Usable Items" and "Material Items" section of this guide.
You can use these effects when forging your equipments to boost their
stats. To change the E-Level of an item, you can either use your
Character's Support Cards or the Alchemy Circle's Timing.
INFO: SUPPORT CARDS
In order to access these cards, you need to press Square during
synthesis. Some of these cards are very useful especially Jess' Plus
10 Ability and Nikki's E-Level reset to 0 Ability, but these abilities
appears randomly, so if you want these abilities to appear, you have to
keep using them during Synthesis. More cards will become available as you
progress in the story.
INFO: ALCHEMY CIRCLE TIMING (ELEMENTAL WHEEL)
During synthesis, you can control the E-Level by selecting the proper
element on the Alchemy Circle Timing (Elemental Wheel). The Elemental
Wheel spins clockwise in this order: Water > Fire > Neutral > Wind >
Earth. The Water Icon is in Blue color, Fire Icon is in Red, Neutral
Icon is in Gray, Wind Icon is in Green, and Earth Icon is in Yellow.
If you select an Element that matches the element of the ingredient, the
E-Level will increase by 10 points.
If you pick the anti-element, the E-Level will decrease by 10 points.
Water's anti-element is Fire, Fire's anti-element is Wind, Wind's anti-
element is Earth, and Earth's anti-element is Water. If there is no
anti-element, then there is no reaction. On the other hand, the Neutral
Icon causes the E-Level to either increase or decrease by a random
amount, or no reaction at all.
TIP: EASY ETHER MANAGEMENT
Are you having a hard time figuring out which item has what element?
Look at the box directly below the picture during the synthesis. The
color of the box corresponds with the element on the Alchemy Circle's
Timing.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Now synthesize another flour. You will see that there's a light bulb
icon near the flour, that light bulb icon means Recipe Derivation.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: RECIPE DERIVATION
Derivation means to modify or to change something. In order for new
items to appear in the game you need to do some derivation. For example,
synthesize a Flour using a Legien Steel as one of your ingredients, you
will see that Vayne came up with another idea for an item. And that item
is called Polish Powder. You will do some recipe derivation in the game
so pay attention to those light bulb icons in the future.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Polish Powder]
- Legien Steel/ Cyprus Copper
- Canone Rock / Glacier Stone/ Thunderstone
Okay, now you're ready to face the boss. However, before you go back
there, make sure that you buy some Heal Jars and Nectars from the
Infirmary.
---------------
WIND'S CORRIDOR
---------------
Go back to the area with the boss and approach it. Make sure that you
don't fight it during night. Now, touch it to start the battle.
************************************************************************
BOSS: MINI PUNI x3
PUNI x3
RED PUNI x3
RED PUNI x3, PLATINUM PUNI
Okay, you will fight four consecutive battles. First battle will be 3
mini punis. These guys are very easy so don't waste any skill at them,
just use regular attacks. Next will be 3 Punis, these guys are again
easy, don't waste any skill at them. Now for the third battle, I still
suggest not to waste any skill at them eventhough they're a little hard.
Just focus your attack on one puni at a time. Use your Heal Jars if you
are low on health. For the last fight, you will fight 3 red punis and a
platinum puni. This one is hard especially if you aren't prepared. The
first thing you need to do is cast Jess' Healing Echo, then use Nikki's
Flame Gaze and watch your Burst Gauge fills up quickly. Now keep using
Flame Gaze until you activate Burst Mode.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: BURST MODE (BURST VARIATION)
In Burst Mode, your damage inflicted on the enemy will double. In order
to increase your Burst Gauge quickly, you need exploit the enemy's
weakness. For example, since the punis are weak against fire, use
Nikki's Flame Wave to inflict more damage. This will cause your Burst
Gauge to fill up quickly. In order to exploit the enemy's weakness,
you need to use Vayne's Analyze skill. Make sure that you become
familiar with it since you will using Burst Mode often.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
During Burst Mode, unleash your powerful skills (Lightning, Ice Storm,
Heart Cracker) on the platinum puni until you defeat it. After you
defeated it, use the same strategy from the third battle to beat the red
punis.
************************************************************************
After the battle, you will receive <Shiny Puniball>. You can now return
to the Academy.
New items have appeared in the Student Store.
-------------
STUDENT STORE
-------------
Items Money
Standard Uniform - M 100 Cole
Standard Uniform - F 100 Cole
Head for the Student Affair, then speak with Arsha for a scene.
_______
WEEK 3 \
------------------------------------------------------------------------
After the scene, you will receive <Generic Cloth> recipe. You can now
synthesize <Nitro Cloth>. Head outside and [OLD SCHOOLHOUSE]
has been added to your list of locations.
----------------
OLD SCHOOLHOUSE
----------------
Random Items: Blue Petal, Gear, Worn Weapon, Worn Armor, Legien Steel,
Canone Rock, Cyprus Copper
Treasure Chests: Heal Jar x3, 50 Cole x2, Nectar, Delicious Soup
Enemies: Airplant, Clay Puppet, Kamikaze Doll, Sword Geist, Shield Geist
Warlock, Gespenst
Enemy Spoils: Blue Petal (Airplant), Gear (Clay Puppet & Shield Geist),
Worn Armor (Kamikaze Doll), Worn Weapon (Sword Geist),
Canone Rock (Warlock), Legien Steel (Gespenst)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Follow the path to the next screen. Do the same here, follow the path
to the next screen. In this area, follow the path until you reach a
fork. Go through the door to find 2 chests containing 3 <Heal Jar> and
<50 Cole>. Go back to the previous screen and take the other path to the
next screen. In this area, proceed forward until you reach another fork.
Go through the door to find a chest containing <Deliciousoup>. Exit,
then proceed to the other path to reach another fork. The S part leads
to a locked door, so take the stairs. Go S to get some items, then go N
to the next screen. In this area, you will find the save point. Near the
save point is a door, go inside to find 2 chests containing <50 Cole>
and <Nectar>. Exit the room, and head N for a boss battle.
************************************************************************
BOSS: LORE BEAST
First, cast Jess' Healing Echo. Since the boss is weak against Ice, use
Jess' Ice Storm to increase your Burst Gauge quickly. Once you're in
Burst Mode, unleash your powerful skills to beat him.
************************************************************************
After the battle, you will get <Bomb> recipe. Then after the scene, you
will receive <Nitro Cloth>.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 2: FINALS AND THE NEW KID CH02
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
After the scene, your next destination is Classroom, but before you go
there, new items have appeared in various shops.
--------------
CAMPUS GROUNDS
--------------
Items Price
Gloves 200 Cole
-------------
STUDENT STORE
-------------
Items Price
Zettel 80 Cole
---------
INFIRMARY
---------
Items Price
Luxury Purse 150 Cole
You can also synthesize Male Uniform for Vayne's Grow Book.
[Male Uniform]
- Nicro Cloth
- Zettel/ Worn Armor
- Gear/ Red Petal
Buy the <Standard Uniform - M> from the Student Store in order to make
the Male Uniform.
Head for the classroom to get a scene.
_______
WEEK 2 \
------------------------------------------------------------------------
Head for the following locations to trigger some scenes: Workshop, Roof
(you can reach it via Workshop Hallway) and Campus Ground (West Area).
Now, head for the Student Affairs for your next assignment. After the
scene, you will receive a <Fishing Pole>.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Predictology
- Respond accurately and catch your fish!
Grade Req.
- Fish more for higher grade!
- Minus for catching monsters!
- Time limit: 2 Hours
Handout
- Nectar
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Exit, and [THE HEIGHTS] has been added to your list of locations.
-----------
THE HEIGHTS
-----------
Random Items: Tuft, Lando, Beast Fang, Burdock Straight, Red Petal
Fishing Items: Masou, Joker Fish, Tiger Blowfish, Strom Shell,
Endless Seaweed
Treasure Chests: Doll, Spring Decor
Enemies: Kobold Mage, Kobold, Morninglory, Brownie, Leopard, Red Puni,
Lantern Fish, Harpy
Enemy Spoils: Tuft (Kobold Mage & Kobold), Blue Petal (Morning Glory),
Brownie Mask (Brownie), Beast Fang (Leopard),
Puniball (Red Runi), (Masou) Lantern Fish,
Crimson Feather (Harpy)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Follow the path until you reach a fork, go N and ascend the stairs to
find a chest containing <Doll>. Descend the stairs and go to the next
screen. In this area, follow the path until you reach another fork.
Take either one to reach a chest containing <Spring Decor>. Take the N
path until you see a stairs going down to your right. Descend it and
go to the next screen. In this area, approach the pond to start your
assignment. Read the tutorial to learn how to fish. Basically, all
you have to do is to land the cursor within the orange area of the
gauge to catch something.
To get an A, you must catch a fish at least 6 times without catching any
monsters. However if you catch a monster, then you need to get at least
7 fishes to get an A. If you catch 2 monsters, then you need to get 8
fishes (You get the idea right?). Well there's a trick to prevent you
from getting a monster. All you have to do is when the orange cursor is
larger than the blue cursor (I mean very large that you can barely see
the blue cursor), then don't press anything. Chances are that is a
monster.
After two hours have passed, you will get a scene. Teleport back to
the Academy and head for the Student Affairs to earn your stamp.
_______
WEEK 3 \
------------------------------------------------------------------------
To learn more about the Gossip Shop, please refer to the Side Quest
section of this guide.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: CHECK THE GOSSIP SHOP VERY OFTEN!
Rumors have 2 purpose in Mana Khemia: They act as an achievement system
(keeping your records of various accomplishments) and act as a power-up
system (making it easier for you to accomplish your goal due to various
stat bonuses). Some of these rumors can really help you finish the game.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Items that you can synthesize now.
[Nicro Cloth]
- Spinacherb/ Gash Twig/ Eicheloa
- Tuft
- Clearwater/ Goat Milk
[Salt]
- Masou/ Endless Seaweed/ Strom Shell/ Joker Fish
- Clearwater
After you made the salt, you can now synthesize <Black Powder>.
[Green Soup]
- Spinacherb/ Gash Twig
- Clearwater/ Goat Milk
- Salt
- Carrotato/ Burdock Straight
Use recipe derivation on the green soup by using a lando to get a
??????.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: ???????
In order to get rid of the question marks, you need to synthesize it.
You can synthesize it right now to change the ?????? into Red Soup.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Red Soup]
- Lando
- Tiger Blowfish
- Salt
- Green Soup/ Goat Milk
[Flame]
- Canone Rock/ Thunder Stone
- Polish Powder/ Flour
- Nicro Cloth
After you made a flame, you can now synthesize <Ice Bomb>.
[Bomb Ice]
- Glacier Stone
- Polish Powder/ Flour
- Clearwater
Use recipe derivation on the flame by using a thunderstone to synthesize
<Lightning Rod>.
[Lightning Rod]
- Thunder Stone
- Polish Powder/ Flour
- Legion Steel/ Cyprus Copper
You can use the lightning rod and flame on Jess' Grow Book.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: ITEMS FOR INCREASING BURST GAUGE!
Since magic spells consumes a lot of SP, I suggest that you use Flames,
Bomb Ices and Lightning Rods instead.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Eternal Turnkey]
- Gear
- Legien Steel
- Polish Powder
[Puppy Paw Gloves]
- Tuft
- Nicro Cloth
- Wild Meat
Buy the <Gloves> recipe from the Street Vendor in the Campus Grounds in
order to make the Puppy Paw Gloves. Then use recipe derivation on the
puppy paw gloves by a using cyprus copper to synthesize
<Thorn Gauntlet>.
[Thorn Gauntlet]
- Cyprus Copper
- Nicro Cloth/ Puppy Paw Gloves
- Tiger Blowfish
Use recipe derivation on the puppy paw gloves by using a legien steel to
synthesize <Gauntlet of Artorius>.
[Gauntlet of Artorius]
- Legien Steel
- Nicro Cloth/ Puppy Paw Gloves
- Worn Armor/ Worn Weapon/ Thorn Gauntlet
You can use the puppy gloves on Nikki's Grow Book, and you can use the
thorn gauntlet and gauntlet of artorius on your characters' Grow Books.
You can also equip them as an accessory.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: HIT +1
Hit +1 breaks the character's damage into a series of hits which
increases their damage total a little. It also makes it harder for the
enemies to block your attacks. Having a lot of hits will also increase
your Burst Gauge little by little.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Straw Doll]
- Nicro Cloth
- Burdock Straight/ Worn Weapon
- Tuft
- Ragged Collar
You can use the straw doll on your characters' Grow Books. You can also
equip it as an accessory.
[Female Uniform]
- Nicro Cloth
- Zettel/ Tuft
- Gear/ Red Petal
Buy the <Standard Uniform - F> from the Student Store in order to make
the Female Uniform.
Use recipe derivation on the male uniform by using a male uniform to
synthesize <Altered Uniform M>.
[Altered Uniform M]
- Male Uniform
- Woodchip/ Worn Weapon
- Wild Meat
- Eternal Turnkey
You can use the altered uniform m on Vayne's Grow Book and as
an armor.
Use recipe derivation on the female uniform by using a female uniform to
synthesize <Altered Uniform F>.
[Altered Uniform F]
- Female Uniform
- Tangerine
- Heal Jar/ Green Soup
- Eternal Turnkey
You can use the altered uniform f as an armor for Jess and Nikki.
Head for the Student Affairs for your next assignment. After the scene,
you will receive a <Shovel>.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Pharmacy I
- Give water to the farm!
Grade Req.
- Approx Time: 6 Hours
Handout
- Hear Jar x2
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Since you already have the clearwater in your inventory, go to the
Living Forest.
-------------
LIVING FOREST
-------------
Random Items: Blue Petal, Woodchip, Wild Meat, Beast Fang, Spinacherb,
Uni, Puniball
Gathering Items: Dirt, Carrotato, Belgrade Potato, Gash Twig
Treasure Chests: 100 Cole, Puppy Paw Gloves, Heal Jar x3
Enemies: Koalaria, Ariel, Mandragora, Bear, Bear Cub
Enemy Spoils: Woodchip (Koalaria & Mandragora), Glacier Stone (Ariel),
Wild Meat (Bear & Bear Cub)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Follow the path to the next screen. In this area, follow the path until
you reach the fork, then go E to the next screen. In this area, follow
the path until you reach a chest containing <100 Cole>. Keep going until
you reach another fork, then go E to the next screen. Now, follow the
path until you reach yet another fork, go S for more items, and then
take the other path to reach another fork. Take the S path to find a
chest containing <Puppy Paw Gloves>, then take the other path to the
next screen. Again, follow the path until you are near the exit, go W to
reveal a secret path leading to a chest containing 3 <Heal Jar>. Take
the path to the E to reach the next screen. Keep following the path
until you see an icon with a ! symbol on it. Approarch it to get a
scene. After the scene, press the Start Button to see your first Gather
Point.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: GATHER POINTS!
Gather points are locations where you can get your ingredients for free.
As you progress in the story, you will encounter more gather points.
Just like random items, gather points have unlimited supply of
ingredients.
TIP: MONEY MAKING #3
Another way to earn money is through gather points since they have
unlimited supply of ingredients for you to sell.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Gather some items from the ground, then teleport back to the Academy.
Head for the Student Affairs for your well-earned stamp.
_______
WEEK 4 \
------------------------------------------------------------------------
If you pass the term getting all As, then you will have a Free Time.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: FREE TIME
Free Time is exactly as it sounds. Since there is no pressing deadlines,
this is a good time for you to gather items, to explore dungeon, or to
sythesize items that you have missed. You can end the free time at
anytime by heading over to you dormitory and taking a nice nap, but if
you do that, you will miss the other two options available only during
Free Time: Character Quests and Jobs.
INFO: JOBS
Jobs are mini-quests that appear on the bulletin board in the Student
Affairs. You need to talk to Arsha first in order to access them. The
list of Job available changes every term, so if you miss a job or don't
complete it, then that job won't become available on the next term. It
is important not to miss any job since job can give you AP, Cole, and
some rare recipes. For more information about Jobs, please refer to the
Side Quest section of this guide.
INFO: CHARACTER QUEST
The other thing that you can do during free time is to spend your
time with the people in your Workshop. In order to do a Character
Quest, simply go to the Workshop and speak with whomever you like. You
can only do one character quest per free time, and doing character quest
will prevent you from getting the bad ending of the game. For more
information about Character Quest, please refer to the Side Quest
section of this guide.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
You can do Job no. 062 and 072 right now.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: MONEY MAKING #4
The best way to gain more money in this game is by doing Jobs.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Please note that doing Character Quest or resting in your dormitory will
end the Free Time, so I suggest that you complete the jobs first before
doing anything else.
_______
WEEK 5 \
------------------------------------------------------------------------
Free Time.
If you didn't get any free time, then that means you received a
detention.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: DETENTION
If you didn't get the require units for the term, then you will get
a detention. Detention involves a series of difficult tasks for you to
complete. Getting detentions means that you lose the opportunity to do
jobs and you won't be able to advance any character quests. If you
receive enough detention, then you won't be able to complete any
character quest. If you can't complete any character quest, then you
will be on your way to the game's bad ending.
Detention Table: (Info from the Doublejump Books strategy guide)
Detention Task
Campus Patrol - Visit all areas of the Old Schoolhouse and you cannot
leave the area until you do.
Clean Up - Slash away spider webs in target areas of the Resource
Center.
Errands - Find the Book of Pacts in the Resource Center Basement.
- Fight 10 battles inside Wind's Corridor - Mist.
- Find 10 Gather Points at the Old Schoolhouse.
Trap Clean Up - Find all trapped chests inside Mana Ruins - Interior
Heights.
Running - Run the Marathon Course at the Heights.
Extermination - Defeat all enemies inside the Old Schoolhouse.
Mowing Grass - Slash all the grass inside the Living Forest in one
search.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
_______
WEEK 6 \
------------------------------------------------------------------------
After the scene, you will receive <Strong Fiber> recipe and you can now
synthesize <Dietary Fiber>. Head for the workshop for more scenes, then
go to The Heights.
-----------
THE HEIGHTS
-----------
Random Items: Tuft, Lando, Beast Fang, Burdock Straight, Red Petal
Fishing Items: Masou, Joker Fish, Tiger Blowfish, Strom Shell,
Endless Seaweed
Gathering Items: Poison Shroom, Eicheloa, Dirt, Red Dirt,
Burdock Straight
Treasure Chests: 150 Cole x2, Funfur Cloth, Wooden Beatstick, Amber Soup
Enemies: Kobold Mage, Kobold, Morninglory, Brownie, Leopard, Red Puni,
Harpy
Enemy Spoils: Tuft (Kobold Mage & Kobold), Blue Petal (Morning Glory),
Brownie Mask (Brownie), Beast Fang (Leopard),
Puniball (Red Runi), Crimson Feather (Harpy)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, follow the path until you reach the fork, then go E
to the next screen. In this area, follow the path to the next screen.
In here, follow the path until you reach another fork. Head all the way
to the W to find a chest containing <Funfur Cloth>, then S to reach the
save point and a chest containing <150 Cole>. Follow the path to the
next screen for a boss battle.
************************************************************************
BOSS: ROXIS
Roxis has a lot of HP, has a Purifying Skill that knocks out a character
for a brief of time, and he can megaheal himself for 350 HP. Other than
that, he's not really that hard to beat. First, cast Healing Echo, then
unleash your powerful skills to defeat him.
************************************************************************
After the battle, return to the previous screen. Move a little N, then
head E to reach a chest containing <Wooden Beatstick>. Now go to the
next screen and follow the path until you reach a fork. Go W for items,
then go E to move on to the next screen. In this area, follow the path
until you see some stairs going up. Ascend the stairs until you reach a
cliff with some plants on it. Approach it, then fall down to reach the
area below for some items. Follow the path until you reach another fork.
Go a little N to reach a chest containing <150 Cole>, then head W until
you see a sign that says "Communal Farm". From the sign, head S to the
next screen. Follow the path to reach a gather point. After you've
gotten everything, go back to the previous screen, and head W for a
scene. After the scene, return to the Heights for more scenes.
Now before you synthesize a Dietary Fiber, go back to the Heights and to
the area where you found the Huffin Tree. In this area, you will find
some stairs, ascend them to reach a chest containing <Amber Soup>.
Now return to the Acacemy and synthesize a Dietary Fiber using Huffin as
one of the ingredients.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 3: SUMMER BREAK AND GHOST STORIES CH03
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
An Event Scene.
_______
WEEK 2 \
------------------------------------------------------------------------
Free Time. If you did the Character Quest for Nikki and Jess, then you
will get some scenes when you explore the Academy. Go to the following
locations to view some scenes: Roof, Vayne's Classroom, and Classroom
B-1.
New items have appeared in various shops.
-------------
STUDENT STORE
-------------
Items Price
Nicro Cloth 70 Cole
Polish Powder 230 Cole
Light Armor 250 Cole
---------
CAFETERIA
---------
Items Price
Salt 50 Cole
Flaming BBQ 250 Cole
Fruit Juice 250 Cole
---------
INFIRMARY
---------
Items Price
Medicinal Collar 250 Cole
Items that you can synthesize now.
[Dietary Fiber]
- Spinacherb/ Gash Twig/ Huffin/ Belgrade Potato
- Burdock Straight
- Clearwater/ Goat Milk
After you made a dietary fiber, you can now synthesize <Silver Thread>.
[Steak]
- Wild Meat
- Carrotato /Belgrade Potato
- Salt
Buy the <Flaming BBQ> from the Cafeteria in order to make a Steak. After
you made a steak, you can now synthesize <Broiled Fish>.
[120% Fruit]
- Tangerine
- Lando
- Goat Milk
Buy the <Fruit Juice> from the Cafeteria in order to make it.
[Pleather Cloth]
- Blue Petal/ Red Petal
- Tuft/ Nicro Cloth
- Masou/ Endless Seaweed/ Joker Fish
- Clearwater/ Goat Milk
[Wooden Club]
- Woodchip
- Spinacherb/ Gash Twig/ Dietary Fiber
- Belgrade Potato/ Carrotato/ Dirt
- Nicro Cloth
You can use the wooden club on Nikki's Grow Book.
Use recipe derivation on the wooden club by using a wooden club to
synthesize <Brownie Hammer>.
[Brownie Hammer]
- Wooden Club
- Brownie Mask
- Cyprus Copper/ Legien Steel
You can use the brownie hammer on Nikki's Grow Book and as a weapon.
Buy the <Luxury Purse> from the Infirmary, then use recipe derivation on
the brand name bag by using a nicro cloth to synthesize
<Fake Brand Bag>.
[Fake Brand Bag]
- Nicro Cloth
- Blue Petal/ Red Petal
- Zettel
- Huffin
[Brand Name Bag]
- Pleather Cloth
- Crimson Feather
- Fake Hand Bag
- Heal Jar
You can use the fake brand bag and brand name bag on Jess' Grow Book and
as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: FUNNY POUCH
This skill can only be learned by Jess. When you use this, you can turn
enemies into Snack which you will need as ingredients for future
recipes.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Use item modication on the ragged collar by using a pleather cloth to
synthesize <Leather Collar>.
[Leather Collar]
- Pleather Cloth
- Cyprus Copper
- Polish Powder/ Flour
[Flea Necklace]
- Dietary Fiber/ Spinacherb/ Gash Twig/ Eicheloa/ Poison Shroom
- Carrotato/ Dirt/ Red Dirt
- Tuft
- Cyprus Copper
Buy the <Medicinal Collar> from the Infirmary in order to make a flea
necklace. You can use the leather collar and the flea necklace on
Vayne's Grow Book and as a weapon.
[Leather Cuirass]
- Pleather Cloth
- Male Uniform/ Altered Uniform M/ Female Uniform/ Altered Uniform F
- Cyprus Copper/ Legien Steel
Buy the <Light Armor> from the Student Store in order to make a leather
cuirass. You can use the leather cuirass on Nikki's Grow Book and as
armor for both Vayne and Nikki.
Use recipe derivation on the straw doll by using a brownie mask to
synthesize <Vasilissa's Doll>.
[Vasilissa's Doll]
- Brownie Mask
- Straw Doll
- Nicro Cloth/ Pleather Cloth
- Monster Cookie/ Puni Gummi/ Puppy Paw Flan
You can get the monster cookie, puni gummi, and puppy paw flan by
using funny pounch on the enemies. Look at your Encyclopedia for more
information about the enemies and the Snack they carried.
You can use vasilissa's doll on your character's Grow Books and
as an accessory.
New jobs have been posted inside the Student Affairs: Jobs no. 083, 082,
073, 063, 043, and 042.
After doing all the jobs, new items can now be synthesized.
[Goat Cheese]
- Goat Milk
- Lando
- Clearwater/ Vanilla Syrup
Use recipe derivation on goat cheese by using a masou to synthesize
<Smoke Fish>.
[Smoke Fish]
- Masou/ Joker Fish/ Wild Meat
- Woodchip/ Wooden Club
- Salt
- Flame
[Tangerine Hat]
- Tangerine
- Nicro Cloth
- Dietary Fiber
You can use the tangerine hat on your character's Grow Book and as
an accessory.
_______
WEEK 3 \
------------------------------------------------------------------------
Free Time. If you did the 2nd Character Quest for Nikki, then you will
receive <Mystery Medicine> Recipe. You can now synthesize
<Loveless Potion>.
[Loveless Potion]
- Puniball/ Puni Gummi
- Heal Jar/ 120% Fruit
- Tiger Blowfish/ Poison Shroom
- Clearwater/ Goat Milk/ Vanilla Syrup
_______
WEEK 4 \
------------------------------------------------------------------------
A new location [RESOURCE CENTER] has been added to your list of
locations. Now, visit the following locations: Resource Center,
Infirmary, Music Room, and the Old Schoolhouse. After the scene, you
will end up in the Resource Center.
---------------
RESOURCE CENTER
---------------
Random Items: Tuft, Brownie Mask, Clearwater, Nectar, Angel's Slip,
Flour, Canone Rock, Salt, Crimson Feather
Treasure Chests: Robe, Swinging Drum, Bad Girl, 500 Cole x2,
Mental Stabilizer, Stuffed Animal, 300 Cole, ATK Fruit,
Fruit Bomb, A Small Wand, Wing of an Angel, Iron Plate
Enemies: Healy Puni, Zombie Puni, Gem Sprite, Power, Visionist,
Dieg Spirit, Marquis
Enemy Spoils: Puniball (Healy Puni & Zombie Puni), Pendelook (Gem Sprite),
Angel's Slip (Power), Thunder Stone (Visionist),
Soul of Darkness (Dieg Spirit), Devil's Panties (Marquis)
Funny Pouch: Puni Gummi (Healy Puni & Zombie Puni),
Candy Eye (Gem Sprite), Vanilla Syrup (Power, Marquis,
Visionist), Monster Cookie (Dieg Spirit).
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, go S to find a chest containing a <Robe>. Now,
return to the entrance and head E until you reach a fork. At the fork,
head N to the next screen. In this area, follow the path until you find
a chest containing <Swinging Drum>. From the chest, follow the path to
the E to find another chest containing <Bad Girl>. From the chest, head
E to the next screen. In this area, head S then W to find a door, enter
it to find a chest containing <500 Cole>. Keep following the path until
you find another chest containing <Mental Stabilizer>. Exit this area
and take the S path to find another door. Approach it and go inside.
Descend the ladder and head E to find a chest containing
<Stuffed Animal>. Descend the ladder to find another chest containing
<500 Cole>. Follow the path W to find another chest containing
<300 Cole>. Exit this area, and return to the fork. Take the E path
until you find a chest containing <ATK Fruit>. From the chest, go
all the way to the N, and then E for a scene.
After the scene, descend the stairs and follow the path until you reach
a fork. Go E to reach a chest containing <Fruit Bomb>. From the
chest, head a little N, then go E by jumping on the ledge. Go all the
way to the N, and then E until you see a door. Don't enter it yet, head
E first to the next screen. Here you will find 3 chests containing
<A Small Wand>, <Wing of an Angel>, and an <Iron Plate>. Return to the
previous screen and enter the door. Follow the path to the N to reach
the save point. From the save point, head N to view a scene.
************************************************************************
BOSS: FALLEN LOVER
This boss has a lot of HP compare to the other bosses you've fought
so far. Other than that, this boss isn't very hard to defeat. First,
cast Healing Echo, then unleash your powerful skills to reduce its HP.
Then switch to regular attacks until you defeat it.
************************************************************************
After the battle, you'll get the <Curing Medicine> recipe. You can now
synthesize <Cure Jar>.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 4: FLAY, ROXIS, AND THE BATTLE ARENA CH04
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
An Event Scene.
_______
WEEK 2 \
------------------------------------------------------------------------
You will be introduced to "Task Sharing" and "Formation"
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: TASK SHARING
Task sharing lets you send your characters to do individual tasks during
the week. These tasks include gathering ingredients from the area you
already visited, synthesizing something that you already made, searching
with Vayne. When gathering, your character sometimes bring rare items
that you ordinarily couldn't find through searching. When synthesizing,
your character will make a copy of the material that you already
synthesized without consuming any ingredient. When searching with Vayne,
your characters will gain APs.
TIP: MONEY MAKING #5
Since you can make copies of your items now without consuming any
ingredients, you can sell them to get more money.
INFO: FORMATION
Formation has two options: Vanguard and Support. Support lets you use
whichever characters that are in the back row to assist either with
Attacking or Defending. This causes them to switch places that will let
any character to regain HP and SP in the back row. Basically, you can
use the back row to prevent damage or to cause more damage.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Now use Task Sharing and gather everyone in the Living Forest. We need
an ingredient called "Glowing Petal" for a recipe later. You don't have
to do this if you don't want to.
If you did the Character Quest for Nikki and Jess, then you will get
some scenes when you explore the Academy. Go to the following locations
to view some scenes: Workshop, Workshop again, Vayne's Classroom
and Resource Center.
New items have appeared in various shops.
-------------
STUDENT STORE
-------------
Items Price
Pleather Cloth 140 Cole
Marine Water 70 Cole
Alchemic Steel 350 Cole
--------------
CAMPUS GROUNDS
--------------
Items Price
Oldschool Uniform 350 Cole
Retro Uniform 350 Cole
---------
CAFETERIA
---------
Items Price
Traditional Cake 350 Cole
---------
INFIRMARY
---------
Items Price
God's Drink 350 Cole
Head Gear 350 Cole
There's a new vendor inside the Resource Center and he has the
ingredients we need for synthesizing new items, so go there.
---------------
RESOURCE CENTER
---------------
Random Items: Tuft, Brownie Mask, Clearwater, Nectar, Angel's Slip,
Flour, Canone Rock, Salt, Crimson Feather
Treasure Chests: Japanesque Uniform
Enemies: Healy Puni, Zombie Puni, Gem Sprite, Power, Visionist,
Dieg Spirit, Marquis
Enemy Spoils: Puniball (Healy Puni & Zombie Puni), Pendelook (Gem Sprite),
Angel's Slip (Power), Thunder Stone (Visionist),
Soul of Darkness (Dieg Spirit), Devil's Panties (Marquis)
Funny Pouch: Puni Gummi (Healy Puni & Zombie Puni),
Candy Eye (Gem Sprite), Vanilla Syrup (Power, Marquis,
Visionist), Monster Cookie (Dieg Spirit).
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, go E to reach a fork, then go all the way to the N
to the next screen. In this area, follow the path until you see a door.
Go inside, then keep following the path until you reach another door.
Don't enter it yet, head E first to find a chest containing
<Japanesque Uniform>. Now, enter the door and descend the stairs to meet
the new vendor.
------
VENDOR
------
Items Price
Wild Meat 20 Cole
Rotten Meat 10 Cole
Tuft 30 Cole
Endless Seaweed 50 Cole
Joker Fish 50 Cole
Tiger Blowfish 50 Cole
Masou 60 Cole
Beast Fang 80 Cole
Cyprus Copper 140 Cole
Carbon Boulder 170 Cole
Bonita 180 Cole
Monster Cookie 200 Cole
Puppy Paw Flan 250 Cole
Taiyaki 500 Cole
Long Ice Cream 510 Cole
White Feather 240 Cole
Sharkgill 410 Cole
Muscat 330 Cole
Mandarin Orange 370 Cole
Holy Crest Paper 1000 Cole
Echoing Cymbal 3500 Cole
Glasses 3500 Cole
Items that you can synthesize now.
[Cure Jar]
- Belgrade Potato/ Burdock Straight
- Spinacherb/ Gash Twig / Eicheloa/ Poison Shroom/ Huffin
- Clearwater/ Goat Milk/ Marine Water/ Vanilla Syrup
After you made a cure jar, you can now synthesize <Preservative>. You
can use the cure jar on Jess' Grow Book.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
INFO: HEALING ECHO (BETA)
The stronger version of alpha, more effective but consumes a lot of SP.
Use it only for emergencies.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
[Nectar]
- Muscat/ Tangerine/ Madarin Orange
- Carrotato/ Belgrade Potato/ Burdock Straight
- Salt
After you made a nectar, you can now synthesize <Black Liquid>. You can
use the nectar on Pamela's Grow Book.
[Amber Soup]
- ATK Fruit
- Carrotato / Belgrade Potato/ Burdock Straight
- Clearwater/ Marine Water
After you made an amber soup, you can now synthesize <Tranquilizer>.
[Orange Bomb]
- Trangerine/ Mandarin Orange
- Flour/ Black Powder/ Polish Powder
- Pleather Cloth
You can use the orange bomb on Jess' Grow Book.
[Cheesecake]
- Goat Cheese
- Vanilla Syrup/ Goat Milk
- Monster Cookie/ Taiyaki
Buy the <Traditional cake> from the Cafeteria in order to make it.
After you made a cheesecake, you can now synthesize <Pumpotatokin Pie>.
[Black Steel]
- Legien Steel
- Beast Fang/ Strom Shell/ Monster Cookie/ Puni Gummi
- Clearwater/ Goat Milk/ Marine Water/ Vanilla Syrup
Buy the <Alchemic Steel> from the Student Store in order to make it.
After you made a black steel, you can now synthesize <Red Steel>.
[Black Liquid]
- Masou/ Bonita/ Endless Seaweed/ Jokerfish
- Clearwater/ Goat Milk/ Marine Water/ Vanilla Syrup
- Carbon Boulder
[Black Powder]
- Carbon Boulder/ Black Steel/ Black Liquid
- Spinacherb/ Gash Twig/ Eicheloa/ Poison Shroom/ Huffin
- Canone Rock/ Flame
You can use the black powder on Vayne's Grow Book.
[Preservative]
- Muscat/ Tangerine/ Madarin Orange/ Nectar
- Spinacherb/ Gash Twig/ Eicheloa/ Poison Shroom/ Huffin
- Clearwater/ Marine Water/ Vanilla Syrup/ Black Liquid
- Blue Petal/ Red Petal
Use recipe derivation on goat cheese by using a wild meat to synthesize
<Bacon>.
[Bacon]
- Wild Meat/ Rotten Meat
- Preservative
- Salt
You can use the bacon on Flay's Grow Book.
[Wood Tympani]
- Woodchip/ Wooden Club
- Pleather Cloth
- Legien Steel/ Cyprus Copper
- Worn Armor/ Worn Weapon
You can use the wood tympani on Nikki's Grow Book. Now go to Althanor
Room and use recipe derivation on crack hammer by using uni to
synthezie <Crusher Twins>.
[Crusher Twins]
- Uni
- Black Steel
- Canone Rock/ Glacier Stone/ Thunder Stone
- Belgrade Potato/ Carrotato/ Dirt/ Red Dirt/ Crack Hammer
You can use the crusher twins on Nikki's Grow Book and as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
INFO: DECOY SHIELD
Decoy shield is a great skill to use to minimize damage. If you find
that Nikki isn't suitable to attack enemies, use Decoy Shield instead
to protect the party.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
[Doll's Claw]
- Nicro Cloth/ Pleather Cloth
- Tuft
- Beast Fang
You can use the doll's claw on Pamela's Grow Book.
[Bad Girl]
- Altered Uniform F
- Dietary Fiber
- Thorn Gauntle/ Lando
Buy the <Retro Uniform> from Campus Grounds in order to make it. After
you made a bad girl, you can now synthesize <Maiden>. You can use the
bad girl as an armor.
[Arabesque Robe]
- Spinacherb/ Gash Twig
- Nicro Cloth/ Pleather Cloth
- Puniball/ Strom Shell
- Clearwater/ Goat Milk/ Marine Water
After you made an arabesque robe, you can now synthesize
<Chocolate Robe>. You can use the arabesque robe on Pamela's Grow Book
and as an armor.
[Japanesque Uniform]
- Male Uniform/ Altered Uniform M
- Black Liquid/ Black Powder/ Black Steel
- Pleather Cloth/ Bonita/ Endless Seaweed
Buy the <Oldschool Uniform> from the Campus Grounds in order to make it.
You can use the Japanesque Uniform as an armor.
[Asclepius]
- Woodchip/ Wooden Club
- Beast Fang
- Gash Twig
You can use the asclepius on your character's Grow Book and as an
accessory.
Use recipe derivation on the altered uniform f by using an
altered uniform f to synthesize <Long Uniform>.
[Long Uniform]
- Altered Uniform F
- Pleather Cloth
- Huffin/ Gash Twig/ Endless Seaweed/ Long Ice Cream
- Asclepius
You can use the long uniform as an armor.
[Angel Wing]
- Angel's Slip
- Crimson Feather/ White Feather
- Tuft/ Huffin
- Arabesque Robe
You can use the angel wing on your characters' Grow Book and as an
accessory.
[Feather Charm]
- Angel Wing/ Crimson Feather/ White Feather
- Dietary Fiber
- Black Steel
Buy the <Head Gear> from the Infirmary in order to make it. You can use
the feather charm on your characters' Grow Book and as an accessory.
Use recipe derivation on arabesque robe by using a crimson feather to
synthesize <La Matador>.
[La Matador]
- Crimson Feather/ Cyprus Copper/ Red Petal
- Nicro Cloth/ Pleather Cloth
- Feather Charm
- Lando/ Red Soup
Make another tangerine hat in order to synthesize <Lando Cap>.
Head for the Student Affairs for your next assignment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Minerology
- Find minerals and dig!
Grade Req.
- Mine an Ore for higher grade!
Handout
- Heal Jar x2
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
After the scene, [MANA RUINS] has been added to your list of locations.
----------
MANA RUINS
----------
Random Items: Spinacherb, Gear, Little Gear, Grand Gear, Woodchip,
Clearwater, Cyprus Copper, Soul of Darkness, Gash Twig
Gathering Items: Radish, Dirt, Black Dirt, Carrotato, Pumpotatokin
Treasure Chests: 600 Cole, Mechanical Box, Thermometer,
Standard Mechsword, Game Card
Enemies: Leaf Sprite, Stone Soldier, Stone Beast, Drake, Stone Demon,
Ruby Eye, Floater, Trap Box
Enemy Spoils: Woodchip (Leaf Sprite), Legien Steel (Stone Soldier,
Stone Beast & Stone Demon), Beast Fang (Drake),
Canone Rock (Ruby Eye), Soul of Darkness (Floater),
Gear (Trap Box)
Funny Pouch: Candy Eye (Leaf Sprite & Ruby Eye),
Monster Cookie (Stone Soldier, Stone Beast, Stone Demon,
Drake, Floater & Trap Box)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
When you enter, you will be introduced into a tutorial about Chain
Attacks. Actually, I already explained it to you (If you read the info
about "Formation"), you just have to perform it during battle. After the
scene, you will get <Pick Axe>.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
INFO: STARSHOT
Starshot is one of Flay's great skill. It provides a source of constant
damage at a very low cost of SP, and hits a decent number of times.
Furthermore, it increase your Burst Gauge somewhat quickly.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
Okay, you need to remember that this assignment has a time limit. In
order to get an A, you need to mine ALL 3 (not 2) gather points. 2
gather points can be found in your map and the third one is hidden,
so you need to find it. Since getting A is our first priority, we will
going to skip some of the treasure chests for now.
Okay, from the entrance head N, then ascend the stairs to your left.
Follow the path until you find a chest containing <600 Cole>. Keep
following the path until you find another chest containing
<Mechanical Box>. Ascend those stairs and keep following the path to
the next screen.
At the fork, head E to reach your first gather point. After you're
done, return to the fork and head N. Keep following the path until
you find a chest containing <Thermometer>. From the chest, head N
to the next screen.
In this area, quickly head W to the next screen.
Head all the way to the W and ascend those stairs. Now head S, then jump
on the ledge until you find an enemy. Defeat it, then keep going S until
you find a barrel. Break it and head N, eventually you will reach the
second gather point and a chest containing <Standard Mechsword>, After
you're done, head E and use the stairs to go back to the previous
screen.
Go all the way to the N to the next screen.
Head N until you reach the save point (save it if you want to). From
the save point, go all the way to the W to the next screen.
Go W and ascend the bridge. Ignore the first fork, and head S on the
second fork. Follow the path and descend the stairs. Go all the way to
the S and ascend the stairs to your left. Follow the path (don't fall)
to the next screen.
In this area, quickly head N to the next screen.
Follow the path all the way to the N until you find 2 set of stairs.
Take the N stairs to reach the third gather point, and a chest
containing <Game Card>. Well, that's all of them, walk around until
you trigger a scene.
Now for the results, if you mined 1 gather point, you will get a C. If
you mined 2 gather points, you will get a B. If you mined all 3 gather
points, you will get an A.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
BOMI CHONG'S CORRECTION
According to Bomi Chong, you don't have to dig all 3 gather points to
get an A.
Your guide posted on gamefaqs.com has an incorrect instruction. For
chapter 2 Mineralogy I assignment, where you need to gather stones at
the Mana Ruins, you do not have to mine all 3 spots to get an A. You
only need to mine 2 spots. What is essential to getting an A is mining
the spot that has the Legion Steel, AKA the very very northern spot on
the cliff.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
_______
WEEK 3 \
------------------------------------------------------------------------
You should have gotten some of the reports about your task at the Living
Forest. Make sure that you have at least 1 Glowing Petal. Again, you
don't have to do this if you don't want to since you can get some
Glowing Petals later in the game.
Now since some of your characters have returned, use Task Sharing again
and gather them in Mana Ruins - Outskirts. We need an item called
"Rocks rock!" for another recipe later.
Before doing the next assignment, let's go back to the Mana Ruins and
get the chests we've missed.
----------
MANA RUINS
----------
Random Items: Spinacherb, Gear, Little Gear, Grand Gear, Woodchip,
Clearwater, Cyprus Copper, Soul of Darkness, Gash Twig
Gathering Items: Radish, Dirt, Black Dirt, Carrotato, Pumpotatokin
Mining Items: Canone Rock, Glacier Stone, Thunder Stone
Treasure Chests: Sweet Fruit Bomb, Cute Ribbon, 400 Cole, 700 Cole,
1500 Cole
Enemies: Leaf Sprite, Stone Soldier, Stone Beast, Drake, Stone Demon,
Ruby Eye, Floater, Trap Box
Enemy Spoils: Woodchip (Leaf Sprite), Legien Steel (Stone Soldier,
Stone Beast & Stone Demon), Beast Fang (Drake),
Canone Rock (Ruby Eye), Soul of Darkness (Floater),
Gear (Trap Box)
Funny Pouch: Candy Eye (Leaf Sprite & Ruby Eye),
Monster Cookie (Stone Soldier, Stone Beast, Stone Demon,
Drake, Floater & Trap Box)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Head for the 2nd screen and go all the way to the E following the path
until you find a chest containg <Sweet Fruit Bomb>. Go S to the next
screen. You'll be in the Living Forest, so head S and drop down the
ledge. Drop down again to reach a chest containing <Cute Ribbon>. Now
go back to Mana Ruins via entrance and go to the 3rd screen. In this
area, going W to the next screen will lead you to another gather point.
Anyway, go N and jump to the pillars to reach a chest containing
<400 Cole>. Now head all the way to the E to find a chest containing
<700 Cole>, then head N to the next screen. In this area, move N a
little until you see some stairs going up. Ascend it and head S to reach
the chest containing <1500 Cole>. That is all for now so head back to
the Academy.
Items that you can synthesize now.
[Broiled Fish]
- Masou
- Radish
- Salt
[Pumpotatokin Pie]
- Pumpotatokin
- Vanilla Syrup/ Goat Milk
- Monster Cookie/ Taiyaki
[Lando Bomb]
- Lando
- Flour/ Black Powder/ Polish Powder
- Black Steel
Use recipe derivation on the 120% fruit by using spinacherb to
synthesize <Veggielicious>.
[Veggielicious]
- Spinacherb
- Carrotato
- Radish
- Clearwater/ Marine Water
[Galilean Scope]
- Black Liquid
- Preservative
- Heal Jar/ Cure Jar
- Clearwater/ Goat Milk/ Marine Water/ Vanilla Syrup/ Black Liquid/
Preservative
[Gearbox]
- Eternal Turnkey
- Black Steel
- Gear/ Grand Gear/ Little Gear
After you made a gearbox, you can now synthesize <Le Merou Cog>.
[Le Merou Cog]
- Gear
- Grand Gear
- Little Gear
- Black Liquid
[Pretty Ribbon]
- Nicro Cloth/ Pleather Cloth
- Leather Collar/ Ragged Collar
- Muscat/ Blue Petal/ Red Petal
- Clearwater/ Goat Milk/ Marine Water/ Heal Jar
You can use the pretty ribbon on Vayne's Grow Book and as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
INFO: SHADE SHIFT
Shade shift (or Jade Shift during battle) is an awesome skill. It gives
you another time card (extra turn) in battle.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
[Pyre Blade]
- Burdock Straight/ Worn Weapon
- Legien Steel/ Cyprus Copper
- Polish Powder
- Gear/ Grand Gear/ Little Gear/ Le Merou Cog
You can use the pyre blade on Flay's Grow Book.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: RAIDEN CHARGE
Raiden Charge is one of Flay's best skill. Using Raiden Charge will
change Flay's attack to lightning and adds an ATK boost. This lets
Flay deals major damage to enemies especially to those who are
vulnerable to lightning.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Astral Card]
- Zettel/ Holy Crest Paper
- Asclepius
- Radish
- Clearwater/ Goat Milk/ Marine Water/ Preservative
Okay before you go to Student Affairs for your next assignment, I
suggest that you synthesize some lightning rods, probably 5 is enough.
Once you're ready, go to the Student Affair to start your next
assignment.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Combat II Burst
- Activate a Burst and defeat the target!
Grade Req.
- Burst for higher grade!
- Approx Time: 30 Minutes
Handout
- Flame x5
- Nectar x1
- Heal Jar x2
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
After the scene, head for the Living Forest.
-------------
LIVING FOREST
-------------
Random Items: Blue Petal, Woodchip, Wild Meat, Beast Fang, Spinacherb,
Uni, Puniball
Gathering Items: Dirt, Carrotato, Belgrade Potato, Gash Twig
Treasure Chests: None
Enemies: Koalaria, Ariel, Mandragora, Bear, Bear Cub
Enemy Spoils: Woodchip (Koalaria & Mandragora), Glacier Stone (Ariel),
Wild Meat (Bear & Bear Cub)
Funny Pouch: Monster Cookie (Bear, Bear Cub & Mandragaro),
Candy Eye (Ariel), Puppy Paw Flan (Koalaria)
Nothing new here, so go to the target location in your map for a boss
battle.
************************************************************************
BOSS: STONE WATCHER
He has a skill called "Calamity Attack" that can stun your characters.
Other than that he's not really hard. Since the boss is weak against
any elemental attacks, you can either throw a flame or lightning rod at
him to fill up your Burst Gauge quickly. In order to get an A, you need
to perform a Burst in less than 30 Minutes. You don't have to kill it in
order to get an A. There are 2 ways to achieve this.
You can either kill the boss while in Burst Mode in less than 25
minutes(25 minutes means 25 cards in battle), or you can perform 2
Burst Modes in less than 30 minutes (30 minutes means 30 cards in
battle). It doesn't matter which one you choose since both of them will
definitely get you an A.
************************************************************************
After the battle, look at your memo to see your battle time. Now, return
to the Academy and head for the Student Affairs for your well-earned
stamp.
_______
WEEK 4 \
------------------------------------------------------------------------
Free Time.
Items that you can synthesize now.
Use recipe derivation on the japanesque uniform by using a japanesque
uniform to synthesize <White Japanesque>.
[White Japanesque)
- Japanese Uniform
- White Feather/ Long Ice Cream
- Glowing Petal
You can use the white japanese as an armor.
You can do Job no. 085, 084, 074, 064, 061, 044, and 039 right now.
_______
WEEK 5 \
------------------------------------------------------------------------
Free Time. You should have gotten some of the reports about your task in
Mana Ruins - Outskirts. Make sure that you have at least 1 Rocks rock!
before Chapter 6 starts since the recipe that you need it for will
appear during Chapter 6. If you have it now, then that's good.
I'll say it again, you don't have to do this if you don't want to since
you can get more Rocks rock! later in the game. You can get them by
using Funny Pouch on the enemies.
Items that you can synthesize now.
[Plosion]
- Uni
- Carbon Boulder
- Black Liquid/ Black Powder
- Tuft/ Nicro Cloth/ Dietary Fiber
_______
WEEK 6 \
------------------------------------------------------------------------
Free Time.
______
WEEK 7\
------------------------------------------------------------------------
Head for Classroom, B-1 Classroom, and Campus Grounds to view some
scenes. After the scene, [AUDITORIUM] has been added to
your list of locations. Go there for a boss battle.
************************************************************************
BOSS: QUALIFIED STUDENT A
QUALIFIED STUDENT B
No strategy here since they're both easy to beat.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
INFO: GLOWFIRE MANA
For those of you who wants to complete their Encyclopedia, the enemy
called "Glowfire Mana" can only be found here. Qualified Student A
summons it.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
Just use your powerful skills to beat them quickly.
************************************************************************
After the battle, head for the Campus Grounds for a scene, then go to
Mana Ruins. But before you go, make sure that you bring some healing
items with you and also make sure that Pamela can cast healing spell
since she will be our main healer in the next boss battle. Once you're
ready, approach the target location in your map for another boss battle.
************************************************************************
BOSS: RENEE
AZUREFLAME MANA
Okay this is where you need to get serious since both bosses can pack
a punch. I suggest that you start focusing your attacks on the
Azureflame Mana first since its HP is lesser than Renee. Use Jade Shift
on Vayne to get an extra turn, then use Nikki's Decoy Shield and cast it
on Vayne, Nikki, and Pamela to minimize the damage. And have Pamela to
take up the healing duty. Since both bosses don't have any
elemental weakness, you need to rely on your multi-hit chain attacks to
increase your Burst Gauge. Once your Burst Gauge is activated, unleash
your powerful skills to finish them off.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
RICHARD MILL'S SUGGESTION
In the battles with Renee or any other battle with a "summoning" skill.
In order to make the battle a lot faster, it's a good idea to use skills
like "Happy Twins", Silence, or Thundering Hammer (unless it's the first
of said battles, where Jess is unavailable). There's a chance it could
silence her, stopping her from summoning her Azureflame mana. Of course,
this is only a good idea if you want to bypass the annoyance of a second
foe and skip the Azureflame on your encyclopedia. I found it makes the
battle much easier to deal with instead of having a person dedicated to
healing because you are continuously pounded on by two people. Also, I'm
not sure, as I havn't confirmed it, but, I also believe it stops Renee's
ultimate attack from being initiated. In the battle she used only items
and "Girl Attack." This is just a suggestion.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
************************************************************************
After the battle, you will receive <Magic Stake Cloth> Recipe. You can
now synthesize <Misty Curtain>. After the scene, return to the
to the Academy and make sure that you have some healing items with you
before you go to the Auditorium. Once you're ready, head for the
Auditorium for another boss battle.
************************************************************************
BOSS: ROXIS
TONY
This battle is a lot harder than the previous one. Roxis uses Megaheal,
a New Ice Volley move and Purify Skill, which is more powerful. Tony,
on the other hand, has a lot more HP and focuses more on offense, but he
doesn't have any special move.
Now for strategy, I suggest that you focus your attacks first on Roxis,
since he has less HP and more powerful than Tony. Vayne's Jade Shift and
Flay's Raiden Charge + Starshot are very useful in this battle so use
them wisely.
************************************************************************
After the battle, you will receive <Radiating Disc> recipe. You can
now synthesize <Divine Shield>.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: ROXIS
Roxis is a decent character to add in your party. His Purifying skill is
very useful during boss battle since it allows Roxis to remove any
Time Card that the boss set up in the battle field.
However, Roxis will join you without Mana, and without Mana, he can't
access some of his skills in his Grow Book even though you have the
items to unlock them. And also he won't help Vayne synthesize. To
address this problem, you need to complete some of his Character Quests,
so I suggest that you do them during Chapter 5, 6, and 7.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 5: NEW FRIENDS AND A FATHER CH05
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
An Event Scene.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: ANNA
Anna is one of your quick and direct attacker, but she isn't fast as
Nikki. She has great skills that let her act quickly and has a load of
skills that deals a large amount of damage to a single target including
boss fights.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
_______
WEEK 2 \
------------------------------------------------------------------------
[MILLENIUM TREE] and [DRAGON'S GRAVE] have been added to your list of
locations. If you did Jess', Flay's, and Pamela's Character Quest then
you will get some scenes if you explore the Academy. Go to the following
locations to view some scenes: Workshop Hallway (Nikki's Song),
Classroom (Jessica and Mortality), Classroom again, Faculty Room,
Campus Grounds, Cafeteria.
New items have appeared in various shops.
--------------
CAMPUS GROUNDS
--------------
Items Price
Gearbox 300 Cole
-------------
STUDENT STORE
-------------
Items Price
Noble Fabric 500 Cole
Vibrating Metal 500 Cole
Black Steel 360 Cole
Epigonic Mechsword 500 Cole
Favorite Sword 500 Cole
Platemail 500 Cole
---------
CAFETERIA
---------
Items Price
Flour 60 Cole
Brown Groundwater 50 Cole
Bitter Grape 220 Cole
---------
INFIRMARY
---------
Items Price
Cure Jar 150 Cole
Black Liquid 300 Cole
Preservative 260 Cole
Before you move on, lets backtrack some of the places you've already
visited to get some of the chests and gather points you've missed.
-------------
LIVING FOREST
-------------
Random Items: Blue Petal, Woodchip, Wild Meat, Beast Fang, Spinacherb,
Uni, Puniball
Gathering Items: Dirt, Carrotato, Belgrade Potato, Gash Twig
Treasure Chests: Heal Jar x3
Enemies: Koalaria, Ariel, Mandragora, Bear, Bear Cub
Enemy Spoils: Woodchip (Koalaria & Mandragora), Glacier Stone (Ariel),
Wild Meat (Bear & Bear Cub)
Funny Pouch: Monster Cookie (Bear, Bear Cub & Mandragaro),
Candy Eye (Ariel), Puppy Paw Flan (Koalaria)
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: BLUE ENEMIES
You've already noticed that Blue Enemies start to appear when you enter
some of the places you've been through. It means that you're stronger
than they are. However, even though you're stronger, they still
attack you. To solve this problem, you just have to slice them once and
they will disappear without any fight whatsoever. Sometimes they leave
items for you to pick up. However, this trick doesn't apply during
Nightime.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
At the fork, head E to the next screen. Then at the fork, head NW this
time to the next screen. In this area, you will find a chest containing
3 <Heal Jar>.
---------------
WIND'S CORRIDOR
---------------
Random Items: Puniball, Flour, Uni, Heal Jar, Wild Meat, Cyprus Copper
Gathering Items: Eicheloa
Treasure Chests: Fake Brandbag, Straw Doll, Puppy Paw Gloves, 100 Cole,
Nectar
Enemies: Mini Puri, Puri, Cyclone Mana, Trumpet Lily, Tiger, Owl Bear
Enemy Spoils: Puniball (Mini Puni & Puni), Wild Meat (Owl Bear),
Beast Fang (Tiger), Red Petal (Tiger Lily),
Thunder Stone (Cyclone Mana)
Funny Pouch: Puni Gummi (Mini Puni & Puni), Monster Cookie (Owl Bear &
Red Petal), Puppy Paw Flan (Tiger),
Candy Eye (Cyclone Mana)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
In the first part of the map, there's a chest containing <Fake Brandbag>
located in the NE section of the map. At the NW section, you will find 2
chests containing <Straw Doll>, and <Puppy Paw Gloves>.
In the second part of the map, there's a gather point located in the NW
section, and 2 chest containing <100 Cole> and a <Nectar> located in the
NE section of the map.
----------------
OLD SCHOOLHOUSE
----------------
Random Items: Blue Petal, Gear, Worn Weapon, Worn Armor, Legien Steel,
Canone Rock, Cyprus Copper
Gathering Items: Dirt, Belgrade Potato, Carrotato
Treasure Chests: Long Uniform, 100 Cole
Enemies: Airplant, Clay Puppet, Kamikaze Doll, Sword Geist, Shield Geist
Warlock, Gespenst
Enemy Spoils: Blue Petal (Airplant), Gear (Clay Puppet & Shield Geist),
Worn Armor (Kamikaze Doll), Worn Weapon (Sword Geist),
Canone Rock (Warlock), Legien Steel (Gespenst)
Funny Pouch: Monster Cookie (Airplant, Clay Puppet, Kamikaze Doll,
Sword Geist, Shield Geist, & Gespenst),
Vanilla Syrup (Warlock)
Go to the area where you fought the Lore Beast to find a door. Enter it
to find 2 chests containing <Long Uniform> and <100 Cole>.
-----------
THE HEIGHTS
-----------
Random Items: Tuft, Lando, Beast Fang, Burdock Straight, Red Petal
Fishing Items: Masou, Joker Fish, Tiger Blowfish, Strom Shell,
Endless Seaweed
Gathering Items: Poison Shroom, Eicheloa, Dirt, Red Dirt,
Burdock Straight
Treasure Chests: Worn Weapon
Enemies: Kobold Mage, Kobold, Morninglory, Brownie, Leopard, Red Puni,
Harpy
Enemy Spoils: Tuft (Kobold Mage & Kobold), Blue Petal (Morning Glory),
Brownie Mask (Brownie), Beast Fang (Leopard),
Puniball (Red Runi), Crimson Feather (Harpy)
Funny Pouch: Puni Gummi (Red Puni), Puppy Paw Flan (Tiger, Kobold, &
Kobold Mage), Candy Eye (Morninglory),
Monster Cookie (Brownie), Taiyuki (Lantern Fish)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
At the fork, head W to the next screen. In this area, you will find a
chest containing <Worn Weapon>.
----------
MANA RUINS
----------
Random Items: Spinacherb, Gear, Little Gear, Grand Gear, Woodchip,
Clearwater, Cyprus Copper, Soul of Darkness, Gash Twig
Gathering Items: Radish, Dirt, Black Dirt, Carrotato, Pumpotatokin
Mining Items: Canone Rock, Glacier Stone, Thunder Stone
Treasure Chests: 500 Cole x2
Enemies: Leaf Sprite, Stone Soldier, Stone Beast, Drake, Stone Demon,
Ruby Eye, Floater, Trap Box
Enemy Spoils: Woodchip (Leaf Sprite), Legien Steel (Stone Soldier,
Stone Beast & Stone Demon), Beast Fang (Drake),
Canone Rock (Ruby Eye), Soul of Darkness (Floater),
Gear (Trap Box)
Funny Pouch: Candy Eye (Leaf Sprite & Ruby Eye),
Monster Cookie (Stone Soldier, Stone Beast, Stone Demon,
Drake, Floater & Trap Box)
Go to the area where you fought Renee and Azureflame, then continue
moving on to the next screen. In this area you will find 2 chests
containing <500 Cole>.
Well that's it for backtracking. Now, lets explore the new areas. The
truth is you can backtract these items anytime during Chapter 1 - 4,
the reason why I chose this chapter is because you can take the
enemies down very easily now.
--------------
MILLENIUM TREE
--------------
Random Items: Giant Woodchip, Taun, Big Uni, Monster Bone, Knot,
Gash Twig, Spinacherb, Red Petal, Glowing Petal
Treasure Chests: None
Enemies: Kobolt Fighter, Kobold Priest, Moon Flower, Dryad, Hellfang,
Clione, Dunkleheit, Magikoalaria
Enemy Spoils: Tuft (Kobolt Fighter), Knot (Kobolt Priest),
Glowing Petal (Moon Flower), Angel's Slip (Dryad),
Monster Bone (Hellfang), Glacier Stone (Clione),
Red Petal (Dunkelheit), Giant Woodchip (Magikoalaria)
Funny Pouch: Puppy Paw Flan (Kobolt Figher, Kobolt Priest, Hellfang, &
Magikoalaria), Candy Eye (Moonflower, Dryad, & Clione),
Monster Cookie (Dunkelheit)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Before you venture out, I just wanted to say that we're here for
searching items only, so make sure to grab everything. From the
entrance, follow the path to the next screen. In this area, follow the
path until you reach a fork, then go W to the next screen. In here,
follow the path to the next screen. Well, that's it for item
searching.
--------------
DRAGON'S GRAVE
--------------
Random Items: Beast Fang, Dragon Bone, Monster Bone, Bomb Ice,
Spinacherb, Big Uni, Nectar, Black Liquid, Flame,
Monster Cookie
Gathering Items: Medicinal Radish, Radish, Black Dirt
Mining Items: Preuve Lead, Legien Steel, Carbon Boulder, Thunder Stone,
Chrome Crystal
Fishing Items: Bonita, Trout, Chinook, King Crab, Tiger Blowfish,
Blowfish-X
Treasure Chest: 500 Cole, 750 Cole, Net Basket, Ritual Charm
Enemies: Healy Puni, Zombie Puni, Lizard, Lizard Warrior, Lizard Shaman,
Leaf Sprite, Jagged Hunter, Cilone, Tiny Death, Magikoalaria,
Fran Pfeil
Enemy Spoils: Puniball (Healy Puni & Zombie Puni), Beast Fang (Lizard &
Lizard Warrior), Soul of Darkness (Lizard Shaman),
Woodchip (Leaf Sprite), Dragon Bone (Jagged Hunter),
Glacier Stone (Clione), Blowfish-X (Tiny Death),
Giant Woodchip (Magikoalaria), Dragon Bone (Fran Pfeil)
Funny Pouch: Punuball (Healy Puni & Zombie Puni),
Monster Cookie (Lizard, Lizard Warrior & Lizard Shaman),
Candy Eye (Leaf Sprite & Clione),
Scale Chips (Jagged Hunter & Fran Pfeil),
Taiyaki (Tiny Death), Puppy Paw Flan (Magikoalaria)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, follow the path until you reach a fork. Head E to the
next screen. Follow the path to reach another fork, then go N to reach a
chest containing <500 Cole>. Head back to the previous screen and to the
fork, then head N to the next screen. Follow the path to reach another
fork, go N if you want to get some items, otherwise go W to the next
screen. Keep going W to reach a chest containing <750 Cole>, then head
S to reach the next screen. Follow the path until you reach a gather
point, and above the gather point is a fork. Go N first to the next
screen, and keep following the path until you reach another gather
point. Near the gather point is a stairs made up of bones. Ascend it to
reach a chest containing <Net Basket>, then keep going N to reach
another gather point. Follow the path to the next screen, and keep going
until you reach another gather point. After you're done, return to the
fork, and go S this time. Follow the path to reach another 2 gather
points, and 1 gathering point. Head for the next screen and follow the
path to reach another fork. Head W to find a chest containing
<Ritual Charm>. That's it for this area, so return to the Academy.
Items that you can synthesize now.
Make another Heal Jar in order to synthesize <X-Heal>.
[X-Heal]
- Taun
- Lando
- Bitter Grape/ Muscat/ Tangerine/ Mandarin Orange
- Black Liquid/ Preservative
You can use x-heal on Jess' Grow Book.
[Red Steel]
- Cyprus Copper
- Monster Bone/ King Crab/ Trout
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
You can use the red steel on Flay's Grow Book.
[Divine Shield]
- Holy Crest Paper
- Red Steel
- Chrome Crystal/ Pendelook/ Soul of Darkness
Use recipe derivation on black steel by using a preuve lead to
synthesize <Blue Steel>.
[Blue Steel]
- Preuve Lead
- Dragon Bone/ Chinook
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
[Apollo's Diapason]
- Black Steel/ Red Steel/ Blue Steel
- Chrome Crystal/ Pendelook/ Soul of Darkness
- Lightning Rod
You can use the apollo's diapason on Nikki's Grow Book.
[Alchemic Cymbal]
- Black Steel/ Red Steel/ Blue Steel
- Apollo's Diapason
- Polish Powder
- Crack Hammer
Buy the <Echoing Cymbal> recipe from the vendor inside the Resource
Center in order to make it.
[Silky Cloth]
- Blue Petal/ Red Petal/ Glowing Petal
- Knot
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
Buy the <Noble Fabric> recipe from the Student Store in order to
make it. You can use the silky cloth on Anna's Grow Book.
[Misty Curtain]
- Holy Crest Paper
- Silky Cloth
- Lando
Go to the Althanor Room and use recipe derivation on the flea necklace
using a beast fang to synthesize <Bone Necklace>.
[Bone Necklace]
- Beast Fang/ Monster Bone
- Leather Collar
- Dragon Bone
- Worn Armor/ Worn Weapon
You can use the bone necklace on Vayne's Grow Book and also as a
weapon.
[Machine Cradle]
- Legien Steel/ Cyprus Copper/ Preuve Lead
- Gearbox
- Black Liquid/ Preservative
- Polish Powder
Buy the <Epigonic Mechsword> recipe from the Student Store in order to
make it. You can use the machine cradle on Flay's Grow Book and as a
weapon.
[Alchemist's Basket]
- Dietary Fiber/ Burdock Straight/ Uni
- Bitter Grape/ Muscat/ Tangerine/ Mandarin Orange
- Straw Doll/ Pretty Ribbon
You can use the alchemist's basket on Jess' Grow Book and also as a
weapon.
Use recipe derivation on the plastic claw by using carbon boulder to
synthesize <Plastic Claw>.
[Plastic Claw]
- Carbon Boulder/ Rocks rock! (DON'T USE the Rocks rock! here)
- Puniball/ Puni Gummi
- Taun
- Puppy Paw Gloves/ Puppy Paw Flan/ Doll's Claw
You can use the plastic claw on Pamela's Grow Book and as a weapon.
[Dimentia Blade]
- Legien Steel/ Cyprus Copper/ Preuve Lead
- Black Steel/ Red Steel
- Orange Bomb/ Lando Bomb/ Plosion/ Flame
- Black Powder/ Polish Powder
Buy the <Favorite Sword> recipe from the Student Store in order to make
it. After you made a dimentia blade, you can now synthesize <Muramasa>.
You can use the dimentia blade on Anna's Grow Book and also as a weapon.
[Muramasa]
- Dimentia Blade
- Pendelook
- Plosion/ Flame
- Pumpotatokin/ Medicinal Radish
You can use the muramasa on Anna's Grow Book and also as a weapon.
[Iron Plate]
- Black Steel/ Red Steel
- Leather Cuirass
- Flour/ Salt/ Black Powder/ Polish Powder
Buy the <Platemail> recipe from the Student Store in order to make it.
You can use the iron plate on Nikki's Grow Book and as an armor.
Use recipe derivation on the iron plate by using a red steel to
synthesize <Bronze Plate>
[Bronze Plate]
- Red Steel
- Leather Cuirass/ Iron Plate
- Flour/ Salt/ Black Powder/ Polish Powder
You can use the bronze plate on Nikki's Grow Book and as an armor.
Use recipe derivation on bronze plate by using a monster cookie
to synthesize <Baked Plate>.
[Baked Plate]
- Monster Cookie/ Red Steel
- Flour/ Salt
- Goat Milk/ Vanilla Syrup/ 120% Fruit/ Vegiellicious
- Taiyaki/ Rocks rock! (DON'T USE the Rocks rock! here)
You can use the baked plate on Nikki's Grow Book and as an armor.
Use recipe derivation on baked plate by using a king crab to
synthesize <Armored Crab>.
[Armored Crab]
- King Crab/ Red Steel
- Iron Plate/ Baked Plate
- Pendelook
After you made an armored crab, you can now synthesize <Gold Mail>.
Use recipe derivation on la matador by using black liquid to
synthesize <Raven Robe>.
[Raven Robe]
- Black Liquid/ Black Powder
- Nicro Cloth/ Pleather Cloth/ Silky Cloth
- Taun
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water
You can use the raven robe on Pamela's Grow Book and as an armor.
[Panzer Cloak]
- Iron Plate/ Bronze Plate
- Nicro Cloth/ Pleather Cloth/ Silky Cloth
- Chrome Crystal
You can use the panzer cloak on Roxis' Grow Book and as an armor.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: GUTS
Guts prevents you from dying quickly. It always leaves you with 1 HP.
This is a great opportunity for you to either heal yourself, or to
switch with another member to regain your health.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Glasses of Death]
- Chrome Crystal
- Black Liquid/ Black Powder
- Carbon Boulder/ Black Steel
- Blowfish-X/ Poison Shroom/ Tiger Blowfish
Buy the <Glasses> recipe from the vendor inside the Resource Center in
order to make it. You can use the glasses of death as an accessory.
Use recipe derivation on feather charm by using a beast fang to
synthesize <Kitty Ears>.
[Kitty Ears]
- Beast Fang/ Tuft/ Knot
- Silky Cloth
- Apollo's Diapason/ Galilean Scope/ Alchemic Cymbal
You can use the kitty ears on your characters' Grow Book and as an
accessory.
[Lando Cap]
- Lando/ Lando Bomb
- Silky Cloth
- Dietary Fiber
After you made a lando cap, you can now synthesize <Yubana Cover>. You
can use the lando cap on your characters' Grow Book and as an
accessory.
Now head for the Student Affairs for your next assignment. After the
scene, you will receive a <Boomerang>.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Naturology I Basics
- Gather fruits from the Millenium Tree!
Grade Req.
- Get a fruit for higher grade!
- Rare fruit for higher grade!
Handout
- Amber Soup x2
- Nectar x1
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
In order to get an A, you need to get rare fruits like Night-in-grapes
or Sunrise Oranges. In order to get these items from Millenium Tree, you
need to harvest them during morning period, or during the night period.
Before you go there, make sure to use the Delinquent rumor
(if you have it) to lessen the damage inflicted by the enemies during
night time.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: DELINQUENT
You can get this rumor from the Gossip Shop. In order to unlock it, you
need to walk around at night more than 10 times. This is the second way
to cheat the night since it lessens the damage inflicted by the enemies.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
--------------
MILLENIUM TREE
--------------
Random Items: Giant Woodchip, Taun, Big Uni, Monster Bone, Knot,
Gash Twig, Spinacherb, Red Petal, Glowing Petal
Treasure Chests: 300 Cole x2, Flame Ring, Wallet, Sledgehammer,
Steel Claw, Rhythmical Machine
Harvesting Items: Tangerine, Sunrise Orange (Morning), Bitter Grape,
Night-in-grape(Night), Lando, Sweet Lando (Afternoon),
X-Lando (Night)
Enemies: Kobolt Fighter, Kobold Priest, Moon Flower, Dryad, Hellfang,
Clione, Dunkleheit, Magikoalaria
Enemy Spoils: Tuft (Kobolt Fighter), Knot (Kobolt Priest),
Glowing Petal (Moon Flower), Angel's Slip (Dryad),
Monster Bone (Hellfang), Glacier Stone (Clione),
Red Petal (Dunkelheit), Giant Woodchip (Magikoalaria)
Funny Pouch: Puppy Paw Flan (Kobolt Figher, Kobolt Priest, Hellfang, &
Magikoalaria), Candy Eye (Moonflower, Dryad, & Clione),
Monster Cookie (Dunkelheit)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
First, head for the target location in your map for a scene. After the
scene, you can either stay here until night to get your fruits or head
for the 2nd gather point. I suggest that you head for the 2nd gather
point, so exit this area, then go W following the path to the next
screen. Again, follow the path to the next screen. At the fork, head N
to reach a chest containing <300 Cole>, then take the other path. Keep
going W until you see a large enemy lurking around, near it has a hidden
chest containing <Flame Ring>. Now, head all the way to the W to the
next screen. At the fork, head W to find the 2nd gather point. You can
either wait here until it's nightime to get Night-in-grapes if you want
or continue moving on to the 3rd gather point. I suggest that you move
on to the next gather point, so exit this place and take the other path
until you reach another fork. Head S first to reach a chest containing
<Wallet>. Return to the fork and climb up the ladder to reach another
fork, go N first to reach a chest containing <Sledgehammer>, equip it to
Nikki if you want, then take the other path to the next screen.
In this area, follow the path to the next screen (it should be getting
dark now, so be careful). At the fork, head E first and follow the path
until you reach another fork. Head S to find a chest containing
<300 Cole>, climb down and go back to the fork and take the other path
leading to a chest containg <Rhythmical Machine>. Enter the path near
the chest to reach the next screen. At the fork, head N first to find a
chest containing <Steel Claw>, equip it to Pamela if you want. Return to
the fork and take the other path. Follow the path until you reach the
3rd gather point. You should be getting Night-in-grapes now, and if you
want some Sunrise Oranges, wait for a while until morning comes to get
them. Otherwise, return to the Student Affairs to earn your well-earned
stamp.
_______
WEEK 3 \
------------------------------------------------------------------------
Items that you can synthesize now.
[Flonne's Charm]
- Holy Crest Paper
- Heal Jar/ X-Heal/ Cure Jar
- Flame Ring
- Lando/ X-Lando/ Sweet Lando
You can use the flonne's charm on Roxis' Grow Book and as a weapon.
[Metronome]
- Eternal Turnkey
- Gearbox
- Apollo's Diapason
- Le Merou Cog
You can use the metronome on Nikki's Grow Book.
[Toad Mouth]
- Silky Cloth (See the Silky Cloth Recipe)
- Legien Steel/ Cyprus Copper/ Preuve Lead
- Soul of Darkness/ Pendelook
- Puniball/ Puni Gummi/ Puppy Paw Flan
You can use the toad mouth on your characters' Grow Books and as an
accessory.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: MONEY MAKING #6
Equip the Toad Mouth to gain more money from the enemies after you
defeated them.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
For your next assignment, you need to choose between two courses:
Synthesis III Derivation or Combat III Chain. If you want to easiest
course, choose Sythesis III Derivation. Actually, both of them
aren't that hard, the only difference is that in Combat III Chain you
need to fight a boss. Please note that the boss you'll fight in Combat
III Chain will be included in the Encyclopedia, so if you miss it now,
you can't get it later.
For those of you who chose Combat III Chain, scroll down a little. For
those of you who chose Synthesis III Derivation, read below.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Sythesis III Derivation
- Synthesize a high quality healing medicine!
Grade Req.
- Cooperate and synthesize!
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Don't listen to Jess, make a X-Heal instead. If you've been following my
guide up until now, then you can synthesize it right now. For those of
you who don't have it yet, make a Heal Jar first in order to make an
X-Heal. In order to get an A, your X-Heal should have 100 E-Level. To
accomplish that, you can either use support cards or to use the
appropriate Alchemy Circle's Timing.
Okay, first you need the ingredients for X-Heal
[X-Heal]
- Taun
- Lando/ X-Lando/ Sweet Lando
- Bitter Grape/ Night-in-grape/ Muscat/ Tangerine/ Sunrise Orange/
Mandarin Orange
- Black Liquid/ Preservative
Now, go to your workshop and synthesize it. Use Jess' E-Level 10 Plus
ability or Flay's E-Level 30 Plus ability to increase the X-Potion's
E-Level. If they don't have them, just synthesize other items first and
keep using Flay's and Jess' cards until they appear, otherwise you can
use the appropriate Alchemy Circle' Timing to increase your E-Level to
100.
After you made it, head for Vayne's Classroom to earn your well-earned
grade.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Combat III Chain
- Defeat the target with a high chain attack!
Grade Req.
- Target: 10 chain
- Approx. Time: 30 minutes
Handout
- Bomb Ice x3
- Heal Jar x3
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Pick "Party Chain attacks" when given a prompt. The boss is weak against
lightning, so either synthesize 5 ligthning rods, or bring someone that
has lightning spells. Once you're ready, head for the Mana Ruins, and go
to the target location in your map for a boss battle.
************************************************************************
BOSS: STONE EMPEROR
First, cast lightning spells or throw 5 lightning rods to go into Burst
Mode. Once your Burst Mode is active, then use regular chain attacks on
him. If you've been following my guide up until now, then this will be a
breeze for you since each one of your character can attack at least 4-5
hits at the boss.
************************************************************************
After the battle, go to the Student Affairs to earn your well-earned
stamp.
_______
WEEK 4 \
------------------------------------------------------------------------
Free Time.
You can do Job no. 087, 086, 075, 065, 060, and 045 right now.
_______
WEEK 5 \
------------------------------------------------------------------------
Free Time.
Items that you can synthesize now.
[Alchemic Bag]
- Silky Cloth
- Alchemist Basket
- Apollo's Diapason/ Alchemic Cymbal
- Holy Crest Paper/ Zettel
You can use the alchemic bag on Jess' Grow Book and as a weapon.
[Sledgehammer]
- Gearbox/ Eternal Turnkey/ Metronome
- Giant Woodchip
- Red Steel/ Blue Steel
- Belgrade Potato/ Carrotato/ Dirt/ Red Dirt/ Black Dirt
You can use the sledgehammer on Nikki's Grow Book.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: HEARTFUL ACTION
The stronger version of Heart Cracker. You can deal more damage on the
enemies.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
_______
WEEK 6 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 7 \
------------------------------------------------------------------------
After the scene, head for Faculty Room and speak with Dior, Lorr, Zeppel
and Isoldi for more scenes. Your next destination is Heaven's Road,
located inside the Dragon's Grave. However, before you go, make sure
that you bring some healing items with you.
--------------
DRAGON'S GRAVE
--------------
Random Items: Beast Fang, Dragon Bone, Monster Bone, Bomb Ice,
Spinacherb, Big Uni, Nectar, Black Liquid, Flame,
Monster Cookie
Gathering Items: Medicinal Radish, Radish, Black Dirt
Mining Items: Preuve Lead, Legien Steel, Carbon Boulder, Thunder Stone,
Chrome Crystal
Fishing Items: Bonita, Trout, Chinook, King Crab, Tiger Blowfish,
Blowfish-X
Treasure Chests: None
Enemies: Healy Puni, Zombie Puni, Lizard, Lizard Warrior, Lizard Shaman,
Leaf Sprite, Jagged Hunter, Cilone, Tiny Death, Magikoalaria,
Fran Pfeil
Enemy Spoils: Puniball (Healy Puni & Zombie Puni), Beast Fang (Lizard &
Lizard Warrior), Soul of Darkness (Lizard Shaman),
Woodchip (Leaf Sprite), Dragon Bone (Jagged Hunter),
Glacier Stone (Clione), Blowfish-X (Tiny Death),
Giant Woodchip (Magikoalaria), Dragon Bone (Fran Pfeil)
Funny Pouch: Punuball (Healy Puni & Zombie Puni),
Monster Cookie (Lizard, Lizard Warrior & Lizard Shaman),
Candy Eye (Leaf Sprite & Clione),
Scale Chips (Jagged Hunter & Fran Pfeil),
Taiyaki (Tiny Death), Puppy Paw Flan (Magikoalaria)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, head all the way to the N and follow the path W to
the next screen. Then head all the way to the W until you reach it.
When you enter it, [HEAVEN'S ROAD] has been added to your list of
locations.
------------------------------
DRAGON'S GRAVE - HEAVEN'S ROAD
------------------------------
Random Items: Soul of Darkness, Carbon Boulder, Red Dirt, SPD Fruit,
Black Feather, Cure Jar, Cyprus Copper, Dragon Bone,
Beast Fang, Amber Soup
Mining Items: Chrome Crystal, Canone Rock, Carbon Boulder
Treasure Chests: 1000 Cole, Heal Jar x5, Steel Claw, Cat Suit, Nectar,
300 Cole, Flame Ring
Enemies: Lizard, Lizard Road, Lizard Wizard, Twinhead, Jagged Hunter
Watcher, Mountkoalaria, Shadow Girl, Buzzard Wyrm
Enemy Spoils: Beast Fang (Lizard), Red Dirt (Lizard Lord &
Lizard Wizard), Dragon Bone (Twinhead & Jagged Hunter)
Monster Bone (Watcher), Giant Woodchip (Mountkoalaria),
Black Feather (Shadow Girl), Dragon Scale (Buzzard Wrym)
Funny Pouch: Monster Cookie (Lizard, Twinhead, & Shadow Girl),
Scale Chips (Lizard Lord, Lizard Wizard, Buzzard Wrym,
Jagged Hunter), Long Ice Cream (Watcher),
Puppy Paw Flan (Mount Koalaria)
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
HINT: DRAGON SCALE
Dragon scale is one of the ingredients you need for recipes later. You
can either get if from Task Sharing, where you have to gather everyone
in the Dragon's Grave - Heaven's Road, or you can get them from an enemy
called "Buzzard Wrym" inside Heaven's Road.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
At the fork, go W to the next screen. Follow the path until you reach a
fork. Going W will lead you to 2 chests containing <1000 Cole> and 5
<Heal Jars>, but be warned though since you have to travel a long way in
order to get them. Otherwise, go N to reach another fork. Ascending the
stairs will lead you to a gather Point, go there if you want to collect
the items. Otherwise, head E to the next screen. Follow the path until
you reach another fork, go W to find a chest containing <Steel Claw>.
Now go to the other path for a scene.
Follow the path until you reach a fork, then head E following the path
to reach a chest containing <Cat Suit>. Now, go down to the bottom and
follow the path to find another chest containing <Nectar>. Return to the
fork and climb down the ladder, then follow the path to the next screen.
Keep following the path to reach the save point. W of the save point is
a chest containing <300 Cole>. Return to the save point and head all the
way to the N, then climb up the ladder to reach a chest containing
<Flame Ring>. Now head E, then climb the ladder for a boss battle.
************************************************************************
BOSS: GRANDWING DRAKE
Your attacks won't damage him so don't use your skills yet. Just keep
attacking him until another scene occurs.
After the scene, you will be introduced to another tutorial about
Variable Strike and Finishing Burst.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: VARIABLE STRIKE
In order to perform a Variable Strike, Vayne must be in the support
attack group and he must be the last one to attack. When you perform an
attack, let the other two supporters attack first, then let Vayne be the
last one in order to perform it. Make sure that you did this routine in
1 sweep with no interruption whatsoever. Also, make sure that you
practice this since you will be using it from now on.
INFO: FINISHING BURST
Once you enter Burst Mode, you will be given a condition that you need
to satisfy in order to fill up your Finishing Burst Gauge. Sometimes the
conditions are easy to meet like "Raise your Chain", "Recover HP",
"Attack with Fire", etc. However, sometimes it may be impossible to
meet up the conditions since you don't have the right skills available
at the moment. Once your Finishing Burst Gauge activates, you can
actually use your characters' Finishing Moves, but you need to be in
Burst Mode in order to activate them.
Finish Burst Table (Info from the Doublejump Books strategy guide)
Name Requirement What to do
Power Strike - Stun the enemy - Attack an enemy until it stunned
Weak Point - Attack the weakness - Attack with an element the enemy
is weak to
Mass Combo - Attack in a row but - Each time your characters attack
do not allow the back to back without guarding,
enemy to attack the meter fills up
Chain Rush - Raise your Chain - Attack the enemy while in Burst
Mode.
Break Charge - Knock back the - Use skills with a knockback
enemy effects like Grand Ray
Flame Element - Attack with Fire - Attack with any Fire-based attack
Ice Element - Attack with Ice - Attack with any Ice-based attack
Lightning - Attack with - Attack with any lightning-based
Element Lightning attack
Aegis - Null the enemy - Either block the enemy attack, or
Protector attack buff up your characters with
resistance
Heatful Soul - Recover HP - Heal your characters
Revelation - Strengthen your - Cast any buff on your characters
ally
Quicksilver - Activate a quick - Use any Quick skills. Early on,
move this means attacking with Nikki
and Anna
Hypnosis - Weaken the enemy or - Attack with any sort of debuff
attack with status like Venom
effect
Time - Activate a Time - Attack with any time skill -
Deceiver Skill Whenever the time skill still in
effect, the meter will rise
Keen Pride - Land a critical - Attack the enemy with critical
hits
Counter Rage - Take any damage - Take damage, but it won't work
when your characters are blocking
or resisting damage
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Basically, you need to perform a finishing burst on him to deal major
damage. Once you're in Finishing Burst Mode, I suggest that you choose
Vayne to do the finishing move to deal more damage on the boss. You
might probably have to enter Burst Mode twice before you defeat him.
And one more thing, when the boss prepare his Flare Ray, make sure
that you defend since he's going to unleash his devastating attack that
will absolutely wipe out your characters.
************************************************************************
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
BERT TANUWIJAYA'S TIPS
Before you do your finisher, switch to every character you want to do
the finisher, equip he/she with glasses of death and ether effect
Critical+(L)/Critical++(L). After that, use steak or whatever to
increase your char's attack OR magic [preferably Flay/Gunnar, because he
can use Raiden Charge, and also deals 2 EXTREME damage at the very end
at his finisher], depending on the character, and use your finisher.
preferrably In the earlier part of the game it already deal 10000++ dmg
to me.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
After the battle, you will receive <Magic Ring>. You can now synthesize
<Flame Ring>. Follow the path for another scene.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 6: RESEARCH AND UFO ENCOUNTERS CH06
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
An Event Scene.
_______
WEEK 2 \
------------------------------------------------------------------------
Free Time.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: EASY ACCESS VARIABLE STRIKE!
Since you need Vayne in the support group in order to perform his
Variable Strike, why don't you put him in the Support group from now
on. That way when you enter a battle, you can perform your Variable
Strike immediately.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Depending on which Character Quests you've finished during Chapter 5,
you will trigger some scenes when you explore the Academy. After you
triggered a scene, make sure to search that area again because
sometimes two or three scenes can be triggered there.
Anyway, new items have appeared in various shops.
--------------
CAMPUS GROUNDS
--------------
Items Price
Taun 180 Cole
Plosion 410 Cole
Preuve Lead 420 Cole
How to Kead Dirt 600 Cole
Invisible Mantle 600 Cole
-------------
STUDENT STORE
-------------
Items Price
Silky Cloth 360 Cole
Expensive Paper 600 Cole
Metallic Claw 600 Cole
---------
CAFETERIA
---------
Items Price
Pudding 600 Cole
Items that you can synthesize now.
[Treasure Cape]
- Amber Soup
- Silky Cloth
- Chrome Crystal/ Pendelook/ Soul of Darkness
Buy the <Invisible Mantle> recipe from the Campus Grounds in order to
make it.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: TREASURE CAPE
Treasure Cape is an item that you can use during field searching. When
you use it, you will become invisible for a limited amount of time, which
will prevent you from fighting enemies in the field.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Magical Clay]
- Dirt/ Red Dirt/ Black Dirt
- Carrotato/ Belgrade Potato/ Burdock Straight/ Radish/
Medicinal Radish/ Pumpotatokin
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/
Vanilla Syrup/ Black Liquid/ Preservative
Buy the <How to Knead Dirt> recipe from the Campus Grounds in order
to make it. After you made a magical clay, you can now sythesize
<Blood Clay>. You can use the magical clay on Flay's Grow Book.
Use recipe derivation on steak by using magical clay to synthesize
<Ceramic Plate>.
[Ceramic Plate]
- Magical Clay
- Preservative
- Plosion
[Unipuni Pudding]
- Uni/ Big Uni
- Puppy Paw Flan
- Puni Gummi
- Ceramic Plate
Buy the <Pudding> recipe from the Cafeteria in order to make it.
Use the unipuni pudding on Jess' Grow Book.
[Holy Crest Paper]
- Zettel
- Burdock Straight/ Radish/ Medicinal Radish/ Pumpotatokin
- X-Heal
Buy the <Expensive Paper> from the Student Store in order to make it.
[Steel Claw]
- Legien Steel/ Cyprus Copper/ Preuve Lead
- Black Steel
- Gloves of Artorius/ Thorn Gauntlet
Buy the <Metallic Claw> recipe from Student Store in order to make it.
After you made a steel claw, you can now synthesize <Super Allow Claw>.
You can use the steel claw on Pamela's Grow Book and as a weapon.
[Black Cat]
- Kitty Ears
- Angel's Slip/ Devil's Panties
- Black Liquid/ Black Powder/ Black Dirt
- Pretty Ribbon
You can use the black cat on Pamela's Growbook and as an armor.
[Flame Ring]
- Canone Rock/ Plosion
- Chrome Crystal/ Pendelook/ Soul of Darkness
- Polish Powder/ Flour/ Salt/ Black Powder
- Black Steel/ Red Steel/ Blue Steel
You can use the flame ring on your characters' Grow Books and as an
accessory.
Use recipe derivation on the flame ring by using a glacier stone to
synthesize <Ice Ring>.
[Ice Ring]
- Glacier Stone/ Long Ice Cream
- Chrome Crystal/ Pendelook/ Soul of Darkness
- Polish Powder/ Flour/ Salt/ Black Powder
- Black Steel/ Red Steel/ Blue Steel
You can use the ice ring on your characters' Grow Books and as an
accessory.
Use recipe derivation on the ice ring by using a thunder stone to
synthesize <Thunder Ring>.
[Thunder Ring]
- Thunder Stone/ Lightning Rod
- Chrome Crystal/ Pendelook/ Soul of Darkness
- Polish Powder/ Flour/ Salt/ Black Powder
- Black Steel/ Red Steel/ Blue Steel
You can use the thunder ring on your characters' Grow Books and as an
accessory.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: FIRE RING, ICE RING, THUNDER RING
Use Task Sharing and let your characters synth these rings since you
will be needing them as ingredients for future recipes.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Use recipe derivation on the angel wing by using a devil's panties to
synthesize <Fallen Wing>.
[Fallen Wing]
- Devil's Panties
- Black Feather
- Angel Wing/ Crimson Feather/ White Feather
- Soul of Darkness/ Black Liquid
You can use the fallen wing on your characters' Grow Books and as an
accessory.
You can do Job no. 089, 088, 076, 069, 066, 046, and 040 right now.
Job no. 106 is just a notice for the upcoming marathon event.
_______
WEEK 3 \
------------------------------------------------------------------------
Free Time.
Items that you can synthesize now.
[Uni Bomb]
- Uni/ Big Uni
- Plosion
- Tuft/ Knot
You can use the uni bomb on Jess' Grow Book.
[Bonus Card]
- Rocks rock! (You can use the Rocks rock! now)
- Astral Card/ Flonne's Charm
You can use the bonus card on Roxis' Grow Book and as a weapon.
_______
WEEK 4 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 5 \
------------------------------------------------------------------------
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: ABOUT ROXIS' SKILLS.....
If you did Roxis' 2nd Character Quest, then you can access all of his
skills now on his Grow Book.
INFO: LUNAR DRIVE
Just like Flay's Starshot, it provides a source of constant damage, and
increases your Burst Gauge somewhat quickly.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
After the scene, [MANA RUINS - INTERIOR HEIGHTS] has been added to your
list of locations. Before you go there, make sure that you bring some
healing items with you.
-----------------------------
MANA RUINS - INTERIOR HEIGHTS
-----------------------------
Random Items: None
Gathering Items: Burdock Curve, Radish, Medicinal Radish
Treasure Chests: 1000 Cole, Pendelook x12, 600 Cole x2,
Carbon Boulder x10, Chrome Crystal x9,
Sphere Spaceship, 100 Cole x2, 1500 Cole, Boots
Enemies: Healy Puni, Gold Puni, Sword Sprite, Steelarmor Soldier,
Steelarmor Beast, Elder, Hellion, Steelarmor Demon, Floater,
Jewel Keeper, Watcher, Stonewing Beast, Arks, Crag Mana,
Halo Mana
Enemy Spoils: Puniball (Healy Puni & Gold Puni),
Cyprus Copper (Steelarmor Soldier, Steelarmor Beast &
Steelarmor Demon), Worn Weapon (Sword Sprite),
Devil's Panties (Elder),Monster Bone (Hellion & Watcher),
Soul of Darkness (Floater), X-Heal (Jewel Keeper),
Glowing Petal (Halo Mana), White Feather (Arks)
Funny Pouch: Puni Gummi (Healy Puni & Gold Puni),
Vanilla Syrup (Sword Sprite, Elder & Arks),
Rocks rock! (Steelarmor Soldier, Steelarmor Beast,
Steelarmor Demon, & Crag Mana), Puppy Paw Flan (Hellion),
Monster Cookie (Floater),
Long Ice Cream (Jewel Keeper & Watcher),
Candy Eye (Halo Mana)
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: TRAPPED TREASURE CHEST!
Before you start exploring, Interior Heights is loaded with treasure
chests. However, some of the chests contain enemies in them. Even
though it encourages you not to open them, I suggest that you still do
since killing them will reward you with an X-Heal, which will help you
during the boss fight in this dungeon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Anyway, head S from the fork to find 3 chests containing <Pendelook>,
<1000 Cole>, and enemies. Head back to the fork, and take the other
path to reach another chest containing <600 Cole>. From the chest,
follow the path to reach another fork. Head N to reach 2 chests
containing <Pendelook> and <Carbon Boulder>, then take the other
path to the next screen. There are two chests here containing
<Chrome Crystal> and <Pendelook>. At the fork, head E to find 2 chests
containing <600 Coles> and enemies. Head back to the fork and take the
other path until you find a chest containing <Chrome Crystal>. Follow
the path until you reach another fork, then head E following the path
to find a chest containing <Chrome Crystal>. Follow the path until you
reach another fork, then go S to find a chest containing
<Carbon Boulder>. Take the path N to find another chest containing
<Carbon Boulder>, then climb the stairs to reach the next screen.
At the fork, go W to reach a gather point and a chest containing
<Sphere Spaceship>. Head back to the fork and take the other path until
you find 4 chests containing 3 <Carbon Boulder> and enemies. Follow the
path to the next screen.
Two chests can be found here containing <Pendelook> and
<Chrome Crystal>. Follow the path until you find another chest
containing <Carbon Boulder>. Near the chest is a stairs, ascend it to
find 3 chests containing <Carbon Boulder>, <Chrome Crystal>, and
enemies. Now, drop down and keep following the path to the next screen.
Follow the path until you find a chest containing <Chrome Crystal>.
Keep following the path until you reach a fork, descend the stairs
first to find 3 chests containing <100 Cole>, <Pendelook>, and enemies.
Head upstairs and jump on the ledge to reach another chest containing
<Chrome Crystal>. Keep following the path until you find 2 chests
containing <Chrome Crystal> and <Carbon Boulder>. At the fork, go W to
the next screen. Keep following the path until you reach a fork, head W
to the next screen.
Follow the path until you find 4 chests containing 4 <Pendelook>. Keep
following the path until you find another 3 chests containing
<Pendelook>, <1500 Cole>, and enemies. Keep going until you reach
yet another 3 chests containing <Carbon Boulder>, <Pendelook>, and
<Chrome Crystal>. Follow the path W to the next screen.
Save your game, then head N to find 2 chests containing <Boots> and
<Pendelook>. Head S to find 2 chests containing <100 Coles> and enemies
Head W and touch the ! Icon for a boss battle.
************************************************************************
BOSS: TONY
RENEE
AZUREFLAME MANA
One of the hardest and longest battle yet. Tony's and Renee's HPs have
been boosted and each one of them has new skill that can damage your
characters' HPs tremendously. Since both of them don't have any
particular weakness, you need to rely on your multi-hit chain attacks
for damage.
Also, Renee summons her Azureflame Mana, which also has new moves that
can deal huge damage to your characters' HPs. This is the reason why I
suggested that you to bring a lot of healing items and fight those
enemies from trapped chests for X-Heals.
Anyway, Jess will be the main healer for this battle, so her main job
only is to cast Healing Echo. Use Nikki's Decoy Shield to minimize
damage. Use Flay's Raiden Charge + Starshot, Roxis' Lunar Drive, and
Vayne's Jade Shift and Variable Strike for more damage. Don't forget to
use Roxis' Purifying skill to eliminate any time card in the field.
Focus your attacks first on Renee since she has the least HP and the
most dangerous of the three. Try to keep your attacks to minimum first
until you reach Burst Mode. And don't hesitate to use your healing items
since Healing Echo might not be enough to prevent you from dying. After
Renee is defeated, the other two can be fought easily.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
RICHARD MILL'S SUGGESTION
In the battles with Renee or any other battle with a "summoning" skill.
In order to make the battle a lot faster, it's a good idea to use skills
like "Happy Twins", Silence, or Thundering Hammer (unless it's the first
of said battles, where Jess is unavailable). There's a chance it could
silence her, stopping her from summoning her Azureflame mana. Of course,
this is only a good idea if you want to bypass the annoyance of a second
foe and skip the Azureflame on your encyclopedia. I found it makes the
battle much easier to deal with instead of having a person dedicated to
healing because you are continuously pounded on by two people. Also, I'm
not sure, as I havn't confirmed it, but, I also believe it stops Renee's
ultimate attack from being initiated. In the battle she used only items
and "Girl Attack." This is just a suggestion.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
************************************************************************
After the battle, you will receive <Heavy Armor> and <Women's Armor>.
Now, head back to the Academy, and then to your workshop for more
scenes.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 7: SCHOOL FESTIVAL AND A TRIVIA CONTEST? CH07
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
An Event Scene.
_______
WEEK 2 \
------------------------------------------------------------------------
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: MUPPY
Muppy has both offensive and defensive skills, and he makes a great
support character.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Depending on which Character Quests you've finished during Chapter 6,
you will trigger some scenes when you explore the Academy. After you
triggered a scene, make sure to search that area again because
sometimes two or three scenes can be triggered there.
New items have appeared in various shops.
--------------
CAMPUS GROUNDS
--------------
Items Price
Super Bomb 700 Cole
-------------
STUDENT STORE
-------------
Items Price
Modified Mechsword 700 Cole
---------
CAFETERIA
---------
Items Price
Bite-sized Sorbet 700 Cole
---------
INFIRMARY
---------
Items Price
Amber Soup 1000 Cole
Spirit Crystal 700 Cole
---------------
RESOURCE CENTER
---------------
Items Price
Neo Spaceship 4000 Cole
Items that you can synthesize now.
[Grape Sherbet]
- Bitter Grape/ Night-in-grape
- Long Ice Cream
- Bomb Ice
Buy the <Bite-sized Sorbet> reipe from the Cafeteria in order to make
it. After you made a grape sherbet, you can now synthesize
<Muscat Sorbet>.
[Muscat Sorbet]
- Muscat
- Long Ice Cream
- Bomb Ice
[Canone Crystal]
- Canone Rock
- Preservative/ X-Heal
- Monster Bone/ Dragon Bone
Buy the <Spirit Crystal> recipe from the Infirmary in order to make it.
You can use the canone crystal on Roxis' Grow Book.
Use recipe derivation on canone crystal using a glacier stone to
synthesize <Glacier Crystal>.
[Glacier Crystal]
- Glacier Stone
- Preservative/ X-Heal
- Trout/ Chinook/ Sharkgill
You can use the glacier crystal on Roxis' Grow Book.
Use recipe derivation on glacier crystal using a thunder stone to
synthesize <Thunder Crystal>.
[Thunder Crystal]
- Thunder Stone
- Preservative/ X-Heal
- Legien Steel/ Cyprus Copper/ Preuve Lead
You can use the thunder crystal on Roxis' Grow Book.
[Tera Flame]
- Canone Crystal
- Plosion
- Flame Ring
Buy the <Super Bomb> recipe from the Campus Grounds in order to make it.
You can use the tera flame on Jess' Grow Book.
Use recipe derivation on tera flame using a glacier crystal to
synthesize <Bobomb Ice>.
[Bobomb Ice]
- Glacier Crystal
- Plosion
- Ice Ring
You can use the bobomb ice on Jess' Grow Book.
Use recipe derivation on bobomb ice using a thunder crystal to
synthesize <Thunder Rod>.
[Thunder Rod]
- Thunder Crystal
- Plosion
- Thunder Ring
You can use the thunder rod on Jess' Grow Book.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: TERA FLAME, BOBOMB ICE, THUNDER ROD
The stronger version of flame, bomb ice, and lightning rod. They can
deal more damage and they can fill up your Burst Gauge more rapidly.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Alvero]
- Blue Steel
- Gearbox / Metronome/ Machine Cradle
- Lightning Rod / Thunder Rod/ Thunder Crystal
- Gear/ Little Gear/ Grand Gear/ Le Merou Cog
Buy the <Modified Mechsword> from Student Store in order to make it.
After you made an alvero, you can now synthesize <Shargill Sword>. You
can use the alvero on Flay's Grow Book and as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: DRILL TWIST
A very awesome skill. Not only it deals a great damage, it also weakens
the enemy's defense. Combine it with Raiden Charge to deal more damage.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Commercial Pot]
- Carbon Boulder/ Magical Clay
- Nectar/ Preservative
- Nicro Cloth/ Pleather Cloth/ Silky Cloth
- Gear/ Grand Gear/ Little Gear/ Gearbox/ Metronome
After you made a commercial pot, you can now synthesize <Proto Pot>. You
can use the commercial pot on Muppy's Grow Book.
[Proto Pot]
- Red Steel/ Magical Clay
- Preservative/ Nectar
- Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Gear/ Little Gear/ Grand Gear/ Gearbox/ Metronome
You can use the proto pot on Muppy's Grow Book and as a weapon.
Make another armored crab in order to synthesize <Kaiserfish Mail>.
[Feathery Flow]
- Angel Wing/ Fallen Wing
- Blue Steeel
- Divine Shield
After you made a feathery flow, you can now synthesize <Angel Cloth>.
Make another feathery flow in order to synthesize <Star Queen>. You
can use the feathery flow as an armor.
[Winged Boots]
- Angel Wing/ Fallen Wing
- Pleather Cloth/ Silky Cloth
- Dietary Fiber
- Alchemic Bag
After you made the winged boots, you can now synthesize
<Flying Fish Boots>. You can use the winged boots on your characters'
Grow Books.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: WINGED BOOTS
I suggest that you use Task Sharing and synthesize as many winged boots
as you can since you'll be needing them for later.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Head for the Student Affairs for your next assignment. During the scene,
choose "Increase alchemy power" as your answer.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Symbology I Basics
- Find the ancient device and activate it!
Grade Require
- Go deep for higher grade!
- Approx. Time: 10 Hours
Handout
- Amber Soup x2
- X-Heal x2
- Cure Jar x2
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
After the scene, head for Wind's Corridor and make sure that you take
the Delinquent Rumor (if you have it) with you.
---------------
WIND'S CORRIDOR
---------------
Random Items: Puniball, Flour, Uni, Heal Jar, Wild Meat, Cyprus Copper
Gathering Items: Eicheloa
Treasure Chests: None
Enemies: Mini Puri, Puri, Cyclone Mana, Trumpet Lily, Tiger, Owl Bear
Enemy Spoils: Puniball (Mini Puni & Puni), Wild Meat (Owl Bear),
Beast Fang (Tiger), Red Petal (Tiger Lily),
Thunder Stone (Cyclone Mana)
Funny Pouch: Puni Gummi (Mini Puni & Puni), Monster Cookie (Owl Bear &
Red Petal), Puppy Paw Flan (Tiger),
Candy Eye (Cyclone Mana)
You've been here a couple of times so this area should be familiar to
you. Head for the target location in your map to view a scene and choose
the password "Dill" to activate it. In order to get an A, you need to
explore the deepest part of the Abyss.
-----------------------
WIND'S CORRIDOR - ABYSS
-----------------------
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Since this assignment has a time limit, skip all the chests for now and
avoid all the enemies if you can.
From the entrance, follow the path to the next screen. In this area,
follow the path to the next screen. When you reach a fork, go E to the
next screen. When you reach another fork, go S to the next screen.
Follow the path until you reach yet another fork, then take the W path
to the next screen. Keep going S until you find a large door blocking
your path, approach it to view a scene. Now, return to the Academy and
[WIND'S CORRIDOR - ABYSS] has been added to your list of locations. Head
for Student Affair to earn your well-earned stamp.
_______
WEEK 3 \
------------------------------------------------------------------------
If you read the Notice (Job no. 106) from the previous term, then this
is what they were talking about.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Marathon Event
- Run straight to the goal deep in the Heights!
Grade Req.
- Approx. Time: 5 Hours
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Now before you go there, lets return to the Abyss first to get the items
and treasure chests we've missed. Don't worry about the Marathon, you
won't get penalize yet.
-----------------------
WIND'S CORRIDOR - ABYSS
-----------------------
Random Items: Glowing Petal, Worn Weapon, Clearwater, Wild Meat,
Thunder Stone, Flour, Legien Steel, Nectar, Gash Twig,
Taun, Goat Milk, Blue Petal, Canone Rock, Angel's Slip,
Amber Soup, Carbon Boulder, White Feather, Cure Jar,
Worn Armor
Gathering Items: Tercia Pollen, purplinacherb, Spinacherb
Mining Items: Raw Komet Ore, Cyprus Copper, Elemia Silver
Harvesting Items: Muscat, Yubana Flower (Day), Yubana Fruit (Afternoon),
Dried Yubana (Night)
Treasure Chests: Beast Claw, Eternal Peach, Foreign Blade, Magic Card,
Shiny Stone, Heal All, Scale Gauntlet, 700 Cole,
880 Cole, 1220 Cole, Elegant Clothes
Enemies: Mini Puni, Puni, Owl Bear, Jagged Bear, Tiger, Jagged Tiger,
Trumpet Lily, 1 inch Brownie, Elder, Scar Breath, Scar Child,
Amnes, Arks, Cyclone Mana
Enemy Spoils: Puniball (Mini Puni & Puni), Wild Meat (Owl Bear),
Beast Fang (Tiger, Scar Breath & Scar Child),
Monster Bone (Jagged Tiger), Red Petal (Trumpet Lily),
Brownie Mask (1 inch Brownie), Devil's Panties (Elder),
Glacier Stone (Amnes), White Feather (Arks),
Thunder Stone (Cyclone Mana), Wild Meat (Jagged Bear)
Funny Pouch: PuniGummi (Mini Puni & Puni),
Monster Cookie (Owlbear, Trumpet Lily & Scar Child),
Puppy Paw Flan (Jagged Bear, Tiger & Jagged Tiger),
Long Ice Cream (1 inch Brownie),
Vanilla Syrup (Elder & Arks), Scale Chips (Scar Breath),
Candy Eye (Amnes & Cyclone Mana)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, follow the path to the next screen. Again, follow the
path to reach a chest containing <Beast Claw>, keep following the path
to the next screen. At the fork, head N to find 2 chests containing
<Eternal Peach> and <Foreign Blade>. You can also find a gather point
here. Return to the fork and head E to the next screen. Follow the path
until you find a chest containing <Magic Card>, then at the fork, head N
to the next screen to find another 2 gather points. Keep following the
path to find a chest containing <Shiny Stone>. Return to the fork and go S
to reach a chest containing <Heal All>, then follow the path to the next
screen. Keep going forward to find a chest containing <Scale Gauntlet>.
At the fork, go N to find 2 chests containing <700 Cole> and <880 Cole>.
Return to the fork, then take the other path to the next screen. Keep
going until you find a chest containing <1220 Cole>. At the fork, head N
to find a chest containing <Stone of Sealing>. Head back to the fork,
and go S to the next screen. Keep following the path until you find a
chest hidden near the stairs containing <Elegant Clothes>. That's all
for now, return to the Academy.
New items that you can synthesize now.
Use recipe derivation on veggielicious by using a purplinacherb to
synthesize <Veggie Purple>.
[Veggie Purple]
- purplinacherb
- Carrotato
- Radish/ Medicinal Radish
- Clearwater/ Brownd Groundwater/ Marine Water
You can use the veggie purple on Roxis' Grow Book.
[Silver Thread]
- Glowing Petal
- Elemia Silver
- Nicro Cloth/ Pleather Cloth/ Silky Cloth
You can use the silver thread on Pamela's Grow Book.
[Brilliant Stone]
- Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Chrome Crystal
- Heal All
- Polish Powder
After you made a brilliant stone, you can now synthesize <Pentagle>. You
can use the brilliant stone on Muppy's Grow Book.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: BRILLIANT STONE
I suggest that you use Task Sharing and synthesize as many brilliant
stones as you can since you'll be needing them for later.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Trauer Tarot]
- Astral Card
- Holy Crest Paper
- Galilean Scope/ Brilliant Stone (DON'T USE the Brilliant Stone here
since you'll need it for another item)
- Silky Cloth
You can use the trauer tarot on Roxis' Grow Book and as a weapon.
[Bear Claw]
- Steel Claw
- Le Merou Cog/ Gear/ Grand Gear/ Little Gear/ Eternal Turnkey
- Gearbox/ Metronome
After making a bear claw, you can now synthesize <Electric Claw>. You
can use the bear claw on Pamela's Grow Book and as a weapon.
Use recipe derivation on steel claw by using a preuve lead to synthesize
<Alloy Claw>.
[Alloy Claw]
- Preuve Lead
- Red Steel
- Steel Claw
- Scale Gauntlet
You can use the alloy claw on Pamela's Grow Book and as a weapon.
[Blue Dragon]
- Dragon Bone/ Dragon Scale
- Carbon Boulder/ Raw Komet Ore
- Plosion/ Black Powder
- Thorn Gauntlet
After making a blue dragon, you can now synthesize <Ben Breaker>. You
can use the blue dragon on Anna's Grow Book and as a weapon.
Use recipe derivation on the white japanesque by a white japanesque to
synthesize <Gangster>.
[Gangster]
- White Japanesque
- Bone Necklace
- Knot
- Brilliant Stone (You can use it now)
You can use the gangster on Vayne's Grow Book and as an armor.
[Heaven's Silk]
- Angel's Slip/ Devil's Panties
- Angel Wing/ Fallen Wing
- Misty Curtain
- Silver Thread
You can use the heaven's silk on Anna's Grow Book and as an armor.
[Estevan Guard]
- Bronze Plate/ Iron Plate
- Dragon Scale
- Elemia Silver/ Raw Comet Ore
- Flame Ring/ Ice Ring/ Thunder Ring
You can use the estevan guard on Flay's Grow Book and as an armor.
Use recipe derivation on estevan guard by using an iron plate to
synthesize <Bone Breast Plate>.
[Bone Breast Plate]
- Iron Plate
- Monster Bone
- Chrome Crystal/ Soul of Darkness/ Preservative
- Wild Meat/ Rotten Meat
You can use the bone breast plate on Flay's Grow Book and as an armor.
[Flying Fish Boots]
- Chinook/ Sharkgill
- Pleather Cloth/ Silky Cloth
- Silver Thread
- Scale Chips
You can use the flying fish boots on your characters' Grow Book and as
an accessory.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: FLYING FISH BOOTS
Use Task Sharing and let everyone synthesize these boots since you will
be needing them as ingredients for future recipe.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Stone of Alectoria]
- Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Blue Steel
- Black Powder/ Polish Powder
- Nectar
You can use the stone of alectoria on your characters' Grow Book and as
an accessory.
[Yubana Cover]
- Yubana Fruit/ Dried Yubana/ Yubana Flower
- Brownie Mask/ Vasilissa's Doll
- Silver Thread
You can use the yubana cover on your characters' Grow Book and as an
accessory.
If you've been following my guide up until now especially doing
synthesis, then all your characters' Grow Books should be above 50%
right now. Go to the Heights for your next assignment.
-----------
THE HEIGHTS
-----------
Random Items: Tuft, Lando, Beast Fang, Burdock Straight, Red Petal
Fishing Items: Masou, Joker Fish, Tiger Blowfish, Strom Shell,
Endless Seaweed
Gathering Items: Poison Shroom, Eicheloa, Dirt, Red Dirt,
Burdock Straight
Treasure Chests: None
Enemies: Kobold Mage, Kobold, Morninglory, Brownie, Leopard, Red Puni,
Harpy
Enemy Spoils: Tuft (Kobold Mage & Kobold), Blue Petal (Morning Glory),
Brownie Mask (Brownie), Beast Fang (Leopard),
Puniball (Red Runi), Crimson Feather (Harpy)
Funny Pouch: Puni Gummi (Red Puni), Puppy Paw Flan (Tiger, Kobold, &
Kobold Mage), Candy Eye (Morninglory),
Monster Cookie (Brownie), Taiyuki (Lantern Fish)
In order to get an A, you need to reach the target location in less than
5 Hours. This should be an easy task for you since you already been here
a couple of times. While reaching the target point, you will encounter 2
boss battles.
************************************************************************
BOSS: DELINQUENT
DELINQUENT STUDENT (GUY)
This boss battle is easy since you can kill them in an instant. If you
fight them longer, you will lose a lot of time.
************************************************************************
************************************************************************
BOSS: TONY
RENEE
AZUREFLAME MANA
Don't worry, they're a little bit easier this time. Just use the same
strategy from your last encounter and you'll be fine.
************************************************************************
After the scene, head for the Student Affairs to receive your prize
containing ATK, MGK, DEF, SPD, and RES Fruits.
_______
WEEK 4 \
------------------------------------------------------------------------
Free Time.
You can do Job no. 091, 090, 077, 067, 058, and 047 right now.
_______
WEEK 5 \
------------------------------------------------------------------------
Free Time. Items that you can synthesize now.
[Big Uni Bomb]
- Big Uni
- Plosion
- Uni Bomb/ Flame/ Tera Flame
You can use the big uni bomb on Jess' Grow Book.
Use recipe derivation on big uni bomb by using a tangerine to synthesize
<Big Orange Bomb>.
[Big Orange Bomb]
- Tangerine/ Sunrise Orange/ Mandarine Orange
- Plosion
- Pleather Cloth
You can use the big orange bomb on Jess' Grow Book.
Use recipe derivation on big orange bomb by using x-lando to synthesize
<Big Lando Bomb>.
[Big Lando Bomb]
- X-Lando/ Sweet Lando
- Plosion
- Lando Bomb/ Flame/ Tera Flame
You can use the big lando bomb on Roxis' Grow Book.
[Globe]
- Raw Komet Ore
- Polish Powder
- Zettel/ Holy Crest Paper
- Black Steel/ Red Steel/ Blue Steel
You can use the globe on Muppy's Grow Book.
_______
WEEK 6 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 7 \
------------------------------------------------------------------------
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: ABOUT ROXIS' SUPPORT CARDS......
If you did Roxis' 3rd Character Quest, then you can use him now during
synthesis.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
After the scene, you need to search for a partner and ask him/her to
join you. It doesn't matter which one you choose, the only difference is
that the cutscene and the dialogue will change.
Roxis is at the Student Store, Nikki is at the Cafeteria, Jess is at
Vayne's Classroom, Pamela is at the Resource Center, Anna is at the
Girl's Dormitory, Muppy is in the Campus Grounds, and Flay is on the
Roof (via Workshop Hallway). Pick one to view a scene.
Okay, for your 1st mission is to catch a giant fish. The fish you're
looking for is a <Tiger Blowfish> which you can get in The Heights.
Your 2nd mission is to make something huge, so go to your Workshop
to find the <Huge Ring> recipe. Make it and take it to the
Auditorium for judging.
[Giant Ring]
- Black Steel
- Flame Ring/ Ice Ring/ Thunder Ring
- Preuve Lead
Your last mission is to get <Black Muscat> in the Wind's Corridor -
Abyss. You already been there (Target Location), so go get one. When you
arrive, a boss battle is waiting for you.
************************************************************************
BOSS: DELINQUENT (GUY) x3
DELINQUENT GIRL
Well, I don't call this a boss battle at all since you can defeat them
so easily. Just use Vayne's Analyze to finish them all.
************************************************************************
After the scene, head for the Auditorium.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 8: A SICK CAT AND MANA MEDICINE CH08
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
An Event Scene.
_______
WEEK 2 \
------------------------------------------------------------------------
Depending on which Character Quests you've finished during Chapter 7,
you will trigger some scenes when you explore the Academy. After you
triggered a scene, make sure to search that area again because
sometimes two or three scenes can be triggered there.
Make sure that you use the giant ring on Vayne's Grow Book and as a
weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: OVER REALM
One of Vayne's great skills. It acts as haste if you use it. If you
combine it with Jade Shift, you will end up with a lot of turns for
Vayne, which let you control the whole fight.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Items have appeared in various shops.
--------------
CAMPUS GROUNDS
--------------
Item Price
Metallic Pack 800 Cole
Magic Garments 800 Cole
-------------
STUDENT STORE
-------------
Items Price
Razor Card 800 Cole
Alchemy Symbol 800 Cole
Hammeryhammer Plus 800 Cole
---------
CAFETERIA
---------
Items Price
Huge Donut 800 Cole
Fishbot 800 Cole
---------
INFIRMARY
---------
Items Price
Spreading Machine 800 Cole
Super Juice 800 Cole
Items that you can synthesize now.
[Heal All]
- Heal Jar/ X-Heal
- Apollo Diaspason/ Alchemic Cymbal
- Tercia Pollen
- Yubana Flower/ Yubana Fruit/ Dried Yubana
Buy the <Spreading Medicine> recipe from the Infirmary in order to make
it. You can use the heal all on Jess' Grow Book.
[Super Nectar]
- Brilliant Stone
- X-Lando/ Sweet Lando/ Mandarine Orange
- Radish/ Medicinal Herb
- Preservative/ X-Heal/ Heal All
Buy the <Super Juice> recipe from the Infirmary in order to make it.
[Pentagle]
- Pendelook
- Chrome Crystal
- Heal All/ Super Nectar
- Polish Powder
You can use the pentagle on Muppy's Grow Book.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: PENTAGLE
Use Task Sharing and synthesize as many pentagles as you can since
you'll be needing them for later.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Jumbo Donut]
- Taiyaki/ Long Ice Cream
- Flour/ Salt
- Vanilla Syrup/ Candy Eye/ Goat Milk
- Leather Collar/ Ragged Collar
Buy the <Huge Donut> recipe from the Cafeteria in order to make it. You
can use the jumbo donut on Vayne's Grow Book and as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: CHAOS DEVOTION
One of the best skills Vayne has. It deals a lot of damage especially
during boss battles. Use this during Burst Mode to deal even more
damage.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Plate Bag]
- Bronze Plate/ Iron Plate/ Baked Plate
- Divine Shield/ Misty Curtain
- Elemia Silver/ Magical Clay
- Polish Powder
Buy the <Metallic Pack> recipe from Campus Grounds in order to make it.
You can use the plate bag on Jess' Grow Book and as a weapon.
[Vorey Splitter]
- Crusher Twins
- Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Tera Flame/ Big Uni Bomb/ Big Orange Bomb/ Big Lando Bomb
- Burdock Straight/ Burdock Curve/ Pumpotatokin
Buy the <Hammeryhammer Plus> recipe from the Student Store in order to
make it. You can use the hammeryhammer plus on Nikki's Grow Book and as
a weapon.
[Solingen]
- Red Steel/ Blue Steel/ Magical Clay/ Astral Card
- Polish Powder
- Tera Flame/ Big Uni Bomb/ Big Orange Bomb/ Big Lando Bomb
- Crack Hammer/ Wooden Club/ Sledge Hammer
Buy the <Razor Card> recipe from the Student Store in order to make it.
You can use the razor card on Roxis' Grow Book and as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: KORONA DRIVE (CHRONA DRIVE)
Stronger version of Lunar Drive, that means more constant damage.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Ben Breaker]
- Blue Dragon
- Pentagle
- Plosion/ Black Powder
- Glasses of Death
[Symbol of Uroborus]
- Dragon Bone/ Dragon Scale
- Asclepius/ Stone of Alectoria
- Flame Ring/ Ice Ring/ Thunder Ring
- Giant's Ring
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: SYMBOL OF UROBORUS
Use Task Sharing and synthesize as many symbol of uroborus as you can
since you will be needing them as ingredients for future recipes.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Buy the <Alchemy Symbol> recipe from the Student Store in order to make
it.
[Dragonscale Garb]
- Dragon Scale
- Silky Cloth/ Misty Curtain
- Dragon Bone
- Symbol of Uroborus
Buy the <Magic Garments> recipe from the Campus Grounds in order to make
it. After you made a dragonscale garb, you can now synthesize
<Fishscale Garb>. You can use the dragonscale garb on Pamela's Grow Book
and as an armor.
[Fishscale Garb]
- Blowfish-X/ Tiger Blowfish/ Chinook/ Trout/ Masou
- Silky Cloth/ Misty Curtain
- Raven Robe/ Arabesque Robe/ La Matador
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water
You can use the fishscale garb on Pamela's Grow Book and as an armor.
Make another puppy paw gloves in order to synthesize <Scale Gauntlet>.
[Scale Gauntlet]
- Dragon Scale/ Scale Chips
- Gloves of Artorius/ Thorn Gauntlet
- Masou/ Trout/ Chinook/ Joker Fish
- Blue Steel/ Black Steel/ Red Steel
[Kaiser: Aqua Hero]
- Sharkgill
- Masou/ Trout/ Chinook
- Alloy Claw
- Straw Doll/ Vasilissa's Doll
Buy the <Fishbot> recipe from the Cafeteria in order to make it. You can
use the kaiser: aqua hero on your characters' Grow Book and as an
accessory.
[Sharkgill Sword]
- Sharkgill
- Kaiser: Aqua Hero
- Machine Cradle
You can use the sharkgill sword on Flay's Grow Book and as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: BUSTER STAR
Stronger version of Starshot. It is more powerful and deals a lot of
damage.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Kaiserfish Mail]
- Kaiser: Aqua Hero
- Iron Plate/ Bronze Plate/ Baked Plate/ Armored Crab
- Masou/ Trout/ Chinook/ Sharkgill
You can use the kaiserfish mail on Nikki's Grow Book and as an armor.
Once you're ready, head for the Student Affairs. For your next
assignment, you need to choose from the 4 courses: Alchemy History,
Synthesis V Application, Synthesis VI Cooking, and Combat IV
Preservation. As for the easiest courses, I'd probably say Synthesis V
Application and Synthesis VI Cooking, but virtually all of them are very
easy to do. If you pick the Alchemy History, read below. If you pick
something else, then scroll down until you find it.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Alchemy History
- Investigate the Wind's Corridor Environment!
Grade Req.
- Get items for higher grade!
- Approx. Time: 10 Hours
Handout
- Flare x3
- Bomb Ice x3
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
You can do this assignment very easily. All you have to do is activate
the altar located in the upper left part area of the Wind's Corridor -
Mist and then gather 20 items before you leave. Since this place is
familiar to you, you should be able to find the altar very easily. After
you activated it, you should be able to find 20 items. They can just be
from anything such as crates or barrels. After you gathered 20 items,
head back to the Academy and go to the Student Affairs to earn your
well-earned stamp.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Synthesis V Application
- "Neatly" synthesize a Teraflame!
Grade Req.
- Make [neatly] for higher grade!
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Make a Teraflame that has a "detailed" effect. In order to do that, the
ether level of the Teraflame should be around 15-25. To accomplish this,
you need support cards. First, you need Nikki's E-Level reset to 0
ability to reduce the Teraflame's E-Level to 0, then use Flay's E-Level
+30 ability to put it to 30, and then use Roxis' E-Level 10 minus
ability to put it to 20. If you don't have Roxis Support Card yet, then
use Pamela's E-Level Down to 50% to put it to 15.
[Tera Flame]
- Canone Crystal
- Plosion
- Flame Ring
If they don't have them, try synthesizing other items first and keep
using Nikki's, Flay's and Roxis' support cards until they appear.
After you made it, go to the Student Affairs and speak with Arsha.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Synthesis VI Cooking
- Synthesize a Red Soup so that the teacher like it!
Grade Req.
- Match her taste = high grade!
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Speak with Zeppel inside the Faculty Room to find out that Melanie's
favorite taste is Spicy, then make a Red Soup that has a "flaming spicy"
effect. In order to do that, the ether level of the Red Soup should be
around 0-10. To accomplish this, you need to use support cards. All you
have to do is to use Nikki's E-Level reset to 0 ability to reduce the
Red Soup E-Level to 0 and that's it.
[Red Soup]
- Lando
- Tiger Blowfish
- Salt
- Green Soup
If she doesn't have it, try synthesizing other items first and keep
using Nikki's support card until it appears. After you made it, go to
the Student Affairs and speak with Arsha.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Combat IV Preservation
- Avoid fighting and head deeper into the ruins!
Grade Req.
- Lower grade if you fight!
- Approx. Time: 5 Hours
Handout
- Amber Soup x3
- X-Heal x3
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Since Mana Ruins - Interior Heights is very familiar to you, you can do
this assignment very easily. To get an A, you need to reach the target
point without fighting any enemy. You can use treasure capes if you want
to.
_______
WEEK 3 \
------------------------------------------------------------------------
Again, pick 1 of the remaining 3 assignments to progress in the story.
_______
WEEK 4 \
------------------------------------------------------------------------
Free Time.
You can do Job no. 093, 092, 078, 068, 058, and 048 right now.
_______
WEEK 5 \
------------------------------------------------------------------------
Free Time. Items that you can synthesize now.
[Formell Fabric]
- Crimson Feather/ White Feather/ Black Feather
- Silver Thread/ Silky Cloth
- Canone Crystal/ Glacier Crystal/ Thunder Crystal/ Pendelook/
Chrome Crystal
- Heal Jar/ X-Heal/ Heal All/ Cure Jar
You can use the formell fabric on Anna's Grow Book.
_______
WEEK 6 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 7 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 8 \
------------------------------------------------------------------------
After the scene, go to the Faculty Room and speak with Zeppel. After the
scene, [OLD SCHOOLHOUSE - CLOSED AREA] has been added to your list of
locations. You cannot use Vayne this time, so pick another character to
replace him.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: POISON RESISTANCE!
Synthesize and equip your characters with Tangerine Hats since the
enemies in the next dungeon will likely cast venom at them.
TIP: FIGHTING ANCIENTS
Fighting an Ancient can be a pain since it has a whooping 5000 HP.
Since the ancients is weak against lightning attacks, use Flay's Raiden
Charge ability so his attacks fill up your Burst Gauge quickly. Since
your attacks double during Burst Mode, you can defeat the Ancients very
easily.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
-----------------------------
OLD SCHOOLHOUSE - CLOSED AREA
-----------------------------
Random Items: None
Mining Items: Carbon Boulder, Elemia Silver, Super Komet, Raw Komet Ore
Treasure Chests: Hard Shield, 800 Cole x2, Super Nectar x3
Enemies: Sludge Puni, Dark Puni, Kettle Spirit, Ancients, Flare Drake,
Mini Drake, Shade
Enemy Spoils: Monster Bone (Sludge Puni), Puniball (Dark Puni),
Little Gear (Kettle Spirit), Dragon Scale (Ancients),
Beast Fang (Flare Drake & Mini Drake),
Soul of Darkness (Shade)
Funny Pouch: Puni Gummi (Sludge Puni), 99% Chaos Choco (Dark Puni),
Rocks rock! (Kettle Spirit), Meringue Whip (Ancients),
Monster Cookie (Flare Drake), Scale Chips (Mini Drake),
Long Ice Cream (Shade)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, follow the path to the next screen. At the fork, head
N to the next screen for a gather point. Return to the fork and go E to
find a chest containing <Hard Shield>, then keep following the path for
a scene.
Now, follow the path until you reach another fork, then head N to reach
a chest containing <800 Cole>.
Return to the fork, first jump over the big enemy to your left and enter
the door to find a couple of chests. (Credit goes to A Tan for telling
me this information).
Return to the fork, and take the other path to find another chest
containing <800 Cole>. Now, head N to the next screen. Keep climbing
down the ladders until you reach another fork. Go W first to reach
another chest containg 3 <Super Nectar>. Return to the fork and head N
to to the next screen for another gather point. After you're done,
return to the fork one last time, and head E to reach a save point. Near
the save point is a stairs leading to a boss battle.
************************************************************************
BOSS: CHIMERA
Chimera has tremendous amount of HP and no elemental weakness which
make this battle a lot harder. So, just take your time and keep using
multi-hit chain attacks until you activate your Burst Gauge. Use Nikky's
Decoy Shield to minimize the damage, then use Flay's Raiden Charge +
+ Drill Twist + Buster Star, and Roxis' Chrona Drive to inflict more
damage. And make sure that you use Roxis' Purifying Skill to eliminate
any time cards that Chimera has set in the battle field. Even though
you're in Burst Mode, it might take you at least 2 to 3 Burst Finishers
to completely reduce Chimera's HP to 0.
************************************************************************
After the battle, you will receive <Moon Flower>. Return to the Academy
and head for the Faculty Room for a scene.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 9: YOUR FUTURE AND THE HISTORY OF ALCHEMY CH09
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
An Event Scene.
_______
WEEK 2 \
------------------------------------------------------------------------
[GOD'S SCAR] and [CLOCKTOWER] have been added to your list of locations.
Depending on which Character Quests you've finished during Chapter 8,
you will trigger some scenes when you explore the Academy. After you
triggered a scene, make sure to search that area again because
sometimes two or three scenes can be triggered there.
New items have appeared in various shops.
-------------
CAMPUS GROUND
-------------
Price Price
Vortex Trumpet 1000 Cole
-------------
STUDENT STORE
-------------
Items Price
Liquid Metal 1000 Cole
Miraculous Powder 1000 Cole
Chrome Crystal 420 Cole
---------
INFIRMARY
---------
Items Price
Brilliant Stone 450 Cole
Canone Crystal 450 Cole
Items that you can synthesize now.
[Shiny Powder]
- Raw Komet Ore/ Super Komet/ Pendelook
- Elemia Silver
Buy the <Miraculous Powder> recipe from the Student Store in order to
make it. You can use the shiny powder on Vayne's Grow Book.
[Liquid Metal]
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
- Canone Rock/ Glacier Stone/ Thunder Stone/ Raw Komet Ore/ Super Komet/
Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Pendelook
Buy the <Liquid Metal> recipe from the Student Store in order to make
it. You can use the liquid metal on Muppy's Grow Book.
Use recipe derivation on black steel by using an elemia silver to
synthesize <White Steel>.
[White Steel]
- Elemia Silver
- Black Steel/ Red Steel/ Blue Steel
- Liquid Metal
You can use the white metal on Flay's Grow Book.
[Velvet Horn]
- Strom Shell/ Long Ice Cream/ Burdock Curve
- Blue Steel/ White Steel
- Monster Bone
- Alchemic Cymbal/ Apollo's Diapason
Buy the <Vortex Trumpet> recipe from the Campus Ground in order to make
it. You can use the velvet horn on Nikki's Grow Book.
Head for the Althanor Room, and use recipe derivation on pyre blade by
using a pyre blade to synthesize <Pyre Blade II>.
[Pyre Blade II]
- Pyre Blade
- Vorey Splitter/ Sledgehammer
- Shiny Powder
- Flame/ Tera Flame/ Uni Bomb/ Big Uni Bomb/ Orange Bomb/
Big Orange Bomb/ Lando Bomb/ Big Lando Bomb
You can use the pyre blade II on Flay's Grow Book and as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: SCREWDRIVER
More powerful than Drill Twister. One of the best skills Flay has.
Combine it with Raiden Charge and Burst Mode will make any boss cries
with pain.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Mark II]
- Liquid Metal
- Pendelook
- Lightning Rod/ Thunder Rod
- Magical Clay/ Commercial Pot/ Proto Pot
Buy the <Neo Spaceship> recipe from the vendor inside the Resource
Center Dungeon in order to make it. You can use the mark II on Muppy's
Grow Book and as a weapon.
[Chocolate Robe]
- Raven Robe
- 99% Chaos Choco
- Candy Eye/ Vanilla Syrup/ Magical Clay
- Bomb Ice/ Bobomb Ice/ Grape Sherbet/ Muscat Sorbet
You can use the chocolate robe on Pamela's Grow Book and as an armor.
Use recipe derivation on panzer cloak by using a dragonscale garb or a
fishscale garb to synthesize <Imperial Cloth>.
[Imperial Cloth]
- Dragonscale Garb/ Fishscale Garb
- Symbol of Uroboros/ Velvet Horn
- Liquid Metal
You can use the imperial cloth as an armor.
[Shield of Ajax]
- Divine Shield
- Blue Steel/ White Steel
- Estevan Guard/ Bone Breast Plate
- Polish Powder/ Shiny Powder
After you made a shield of ajax, you can now synthesize
<Mirror of Gargol>. You can use the shield of ajax on your characters'
Grow Books and as an accessory.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: A - SUPPORT & D - SUPPORT
When your characters learn these two abilities, they will perform a
new skill every time they do their attack support or defensive support.
I'm not going to spoil them for you, just try them out for yourself.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Mirror of Gargol]
- Misty Curtain
- Blue Steel/ White Steel
- Dragonscale Garb/ Fishscale Garb
- Polish Powder/ Shiny Powder
You can use the mirror of gargol on your characters' Grow Books and as
an accessory.
Use recipe derivation on kitty ears by using a kitty ears to synthesize
<Bunny Ears>.
[Bunny Ears]
- Kitty Ears
- Carrotato
- Shiny Powder/ Super Nectar
You can use the bunny ears on your characters' Grow Books.
Before you head for the Student Affairs, lets check out the new
locations first.
-----------
CLOCK TOWER
-----------
Random Items: Nectar, Goat Milk, Flour, Worn Weapon, Clearwater,
Amber Soup, Grand Gear, Little Gear, Cure Jar, Heal Jar,
Gear
Treasure Chests: Royal Metal Armor, Divine Shiled, Amber Soup x5,
1000 Cole, Hand Print, Silver Thread x2, Heal All x3,
Le Merou Cog x3, Liquid Metal, Power Girdle, Dunkelhite
Enemies: Blade Sprite, Pot Spirit, Bone Dragon, Berseck Student (Guy),
Berserk Student (Girl), Invisible, Toy Ghost, Dead Sword,
Gram Raider, Living Bullet
Enemy Spoils: Worn Weapon (Blade Sprite), Gear (Pot Spirit),
Dragon Bone (Bone Dragon), Chrome Crystal (Invisible),
Pendelook (Toy Ghost)
Funny Pouch: Vanilla Syrup (Blade Spirit), Rocks rock! (Pot Spirit),
Scale Chips (Bone Dragon), Long Ice Cream (Invisible,
Toy Ghost, Dead Sword & Gram Rider)
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: LIVING BULLET
This enemy can only be summoned by Berserk Student (Girl), so if you
want to include it in your Encyclopedia, wait for the Berserk Student
(Girl) to summon it.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Head W following the path to the next screen. In this area, there's a
fork, we will call this fork, FORK A to avoid confusion. Head S first to
the next screen. Follow the path until you reach a switch. Activate it,
then return to FORK A and take the path N this time. Follow the path
until you reach another fork, go E to find 2 chests containing
<Royal Metal Armor> and <Divine Shield>. Activate the switch and return
to the fork and take the path W this time to reach a chest containg 5
<Amber Soup>. Enter the door, then hop on the stairs. When you reach
the top, jump on the ledge to your right to find a chest containing
<1000 Cole>. Now, follow the path until you find 2 chests containing
<Handprint> and 2 <Silver Thread>. Keep following the path to the next
screen to find another switch. Activate it and return to FORK A and take
the S path again. Follow the path until you find 2 chests containing 3
<Heal All> and 3 <Le Merou Cog>. Keep following the path until you reach
a fork, go N first to find a chest containing 3 <Liquid Metal>. Take the
other path to find 2 more chest containing <Power Girdle> and
<Dunkelhite>. Again follow the path until you find a switch. Activate it
and return to FORK A and head W this time. Enter through the door to
find the Principal's Room.
----------
GOD'S SCAR
----------
Random Items: Crimson Feather, Shiny Moustache, Dirt, Knot, Clearwater,
Rotten Meat, Spinacherb, Red Dirt
Gathering Items: Shinke Onion, Medicinal Radish, Carrotato, Taun,
Tercia Pollen, Kittynip
Harvesting Items: Muscat, Mandarin Orange, Tangerine,
Sunrise Orange (Morning), Yubana Flower,
Yubana Fruit (Afternoon), Dried Yubana (Night)
Treasure Chests: Brilliant Stone, 1000 Cole, 900 Cole, 770 Cole,
Legendary Robe
Enemies: Kobold Guard, Kobold Sergent, Kobold Elite, Panther,
Birdhorse Rider, Golden Pig, Gold Leo, Kobold Savior,
Frost Mana
Enemy Spoils: Knot (Kobold Guard), Shiny Moustache (Kobolt Elite,
Kobold Sergeant & Kobold Savior), Golden Meat(Golden Pig),
Beast Fang (Panther & Gold Leo),
Crimson Feather (Birdhorse Rider),
Chrome Crytal (Frost Mana)
Funny Pouch: Puppy Paw Flan (Kobold Guard, Kobold Sergeant, Panther,
Gold Leo & Kobold Savior), 99% Chaos Choco (Kobolt Elite),
Long Ice Cream (Birdhorse Rider & Golden Pig),
Vanilla Syrup (Frost Mana)
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
HINT: GOLDEN MEAT
Golden Meat can only be gotten from the enemy called Golden Pig, which
you can only be found in God's Scar. You need 1 for a recipe later.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, follow the path to the next screen. In this area,
there's a fork, we will call this FORK A again to avoid confusion.
From FORK A, head N to the next screen. Follow the path to the next
screen. Keep following the path to find a chest containing
<Brilliant Stone>. At the fork, head W to the next screen to find a
gather point. Return to the fork and head E this time to the next
screen. At the fork, take the upper path to find a chest containing
<1000 Cole>, then take the lower path to find a chest containing
<900 Cole>. Return to FORK A and take the S path this time to the next
screen. At the fork, head E to find a chest containing <770 Cole>, then
take the other path to the next screen. Keep hugging the right cliff
until you find a hidden path leading to a chest containing
<Legendary Robe>. At the fork, head E to the next screen to find 2
gather points.
Items that you can synthesize now.
[Blood Clay]
- Dunkelhite
- Dirt/ Red Dirt/ Black Dirt
- Carrotato/ Belgrade Potato/ Burdock Straight/ Burdock Curve/ Radish/
Medicinal Radish/ Shinke Onion/ Pumpotatokin
- Cleanwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
You can use the blood clay on Flay's Grow Book.
Head for the Althanor Room and use recipe derivation on pretty ribbon by
using a pentagle or a brilliant stone to synthesize
<Cait Sith's Collar>.
[Cait Sith's Collar]
- Pentagle/ Brilliant Stone
- Pretty Ribbon
- Shiny Moustache
- Vasilissa's Doll
You can use the cait sith's collar on Vayne's Grow Book and as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: VIOLENT PILLAR
One of the best skills Vayne has. It deals great damage to all enemies.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Use recipe derivatiion on black cat by using a long uniform to
sythesize <Kitty Ear Maid>.
[Kitty Ear Maid]
- Heaven's Silk/ Long Uniform/ Bad Girl
- Kitty Ears/ Black Cat
- Cait Sith's Collar/ Kittynip
- Silky Cloth/ Formell Fabric
You can use the kitty ear maid on Pamela's Grow Book and as an armor.
[Alchemy Robe]
- Formell Fabric
- Brilliant Stone/ Pentagle/ Chrome Crystal
- Holy Crest Paper
- Raw Komet Ore/ Super Komet
After you made an alchemy robe, you can now synthesize <Saint's Garb>.
You can use the alchemy robe on Pamela's Grow Book and as an armor.
[Megingjorz]
- Formell Fabric
- Cath Sith's Collar/ Pretty Ribbon
- Velvet Horn
- Silver Thread
You can use the megingjorz on your characters' Grow Books and as an
accessory.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: MEGINGJORZ
Use Task Sharing and sythesize as many Megingjorz as you can since you
will be needing them as ingredients for future recipes.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
[Philosopher's Hand]
- Puppy Paw Gloves/ Thorn Gauntlet/ Gloves of Artorius/ Scale Gauntlet
- Liquid Metal/ Magical Clay/ Bloody Clay
You can use the philosopher's hand on your characters' Grow Book and
as an accessory.
Use recipe derivation on tangerine hat using a flame or a tera flame to
synthesize <Afrotic Wig>.
[Afrotic Wig]
- Flame/ Tera Flame
- Knot
- Shiny Mustache
- Nicro Cloth/ Pleather Cloth/ Silky Cloth/ Formell Fabric
You can use the afrotic wig on your characters' Grow Book and as an
accessory.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: HAVE FUN (SEEKER)
Seeker is one of Pamela's greatest skills. It erases any enemy's
resistance. This allows you to get through any defense, no matter how
tough it is.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Use recipe derivation on brownie hammer by using a brownie hammer to
synthesize <Yula Hammer>.
[Yula Hammer]
- Brownie Hammer
- Megingjorz
- Raw Komet Ore
- Crusher Twins
You can use the yula hammer as a weapon for Nikki.
[Super Allow Claw]
- White Steel
- Blue Steel
- Alloy Claw
- Megingjorz
You can use the super allow claw on Pamela's Grow Book and as a weapon.
If you've been following my guide up until now especially doing
synthesis, then all your characters' Grow Books should be above 70%
right now.
Head for the Student Affairs for you next assignment. Just like from the
previous term, you can choose your assignment from the 4 courses:
Synthesis VII Equipment, Naturology II, Combat V Power, and
Synthesis VIII Attack. As for the easiest courses, I'd say
Synthesis VII Equipment and Synthesis VIII Attack.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Synthesis VII Equipment
- Find a Flask at the depths of the Resource Center!
Grade Req.
- Better Equipment = high grade!
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Since you've been in the Resoure Center a lot of times, then this place
should be familiar to you. There are two target points in the area. Go
to the N area first to find a chest containing <Flask> and behind it is
a <Synthesizer's Text>. Now, go to the S area to find a chest containing
<Rusty Flask>. Now return to the school and synthesize the key item
<Flask of Galileo>.
[Flask of Galileo]
- Rusty Flask
- Polish Powder
After you made it, head for your Classroom and turn it in.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Naturology II
- Complete the map of Wind's Corridor - Abyss
Grade Req.
- Approx. Time: 10 Hours
Handout
- Divine Shield x2
- Misty Curtain x2
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Another easy assignment. Since you've been here twice already, this
place should be familiar to you. You don't have to search every nook and
cranny to fill up the entire map. You just have to get to an area and
the mapper will automatically fill the entire area for you. After you're
done, speak with Arsha to earn your well-earned stamp.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Combat V Power
- Burst to defeat the target by dealing large damage!
Grade Req.
- High max damage = high grade!
- Approx. Time: 30 Minutes
Handout:
Steak x3
Broiled Fish x3
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
In order to get an A, you need to deal a high maximum damage on the
enemy within 30 Minutes. 30 Minutes means 30 Cards in battle. In
order to do that, you need to be in burst mode, so bring some flames
with you. And also I suggest that you put Vayne in the support row so
that he can perform his Variable Strike immediately to deal more damage.
************************************************************************
BOSS: DUNKELKNIGHT
First, throw flames at him to get to Burst Mode quickly, then perform
your Variable Strike immediately to deal more damage. If you get lucky,
then your Finishing Burst Gauge should be full right now. If that
happens, use Vayne's Finisher Move (Einzelkampf) to deal a total damage
of 10000 points, which will get you an A for this assignment.
Another way to do this is to use Flay's Raiden Charge + Screwdriver +
Burst Mode and you'll be rocking points in no time.
************************************************************************
After the battle, speak with Arsha to earn your well-earned stamp.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Synthesis VIII Attack
- Defeat the target using only items
Grade Req.
- More items used, lower grade!
- Approx. Time: 20 Minutes
Handout
Heall All x3
Tranquilizer x3
Tera Flame x3
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Synthesize 6-8 Globes and bring them with you. In order to make it, buy
the <Twirly Thing> recipe from the Student Store.
[Globe]
- Raw Komet Ore
- Polish Powder
- Zettel/ Holy Crest Paper
- Black Steel/ Red Steel/ Blue Steel
Now, head for the Clock Tower and go to the target location for a boss
battle.
************************************************************************
BOSS: POLTERGEIST
Throw the Globes at him until you defeat him. Chances are the
Poltergeist won't even get a turn to attack you.
************************************************************************
Speak with Arsha to earn your stamp.
_______
WEEK 3 \
------------------------------------------------------------------------
Again, pick 1 of the remaining 3 assignments to progress in the story.
_______
WEEK 4 \
------------------------------------------------------------------------
Free Time.
You can do Job no. 095, 094, 079, 069, 057, and 049 right now.
Job no. 105 is just a campus notice about Flay.
_______
WEEK 5 \
------------------------------------------------------------------------
Free Time.
Items that you can synthesize now.
[Voidspark Pipe]
- Thunder Crystal/ Thunder Ring
- Apollo's Diapason
- Formell Fabric
- Blue Steel/ White Steel
You can use the voidspark pipe on Muppy's Grow Book.
[Carabine Harp]
- Dragon Bone
- Dragon Scale
- Silver Thread
- Giant Wood/ Wood Tympani/ Wooden Club
You can use the carabine harp on Nikki's Grow Book.
_______
WEEK 6 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 7 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 8 \
------------------------------------------------------------------------
After the scene, [MANA RUIN - BOTTOM CENTER] has been added to your list
of locations.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
HINT: RAINBOW FEATHER
You can get this ingredient right now by using Task Sharing. Gather
everyone in Mana Ruin - Bottom Center. We need it for a recipe later.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
--------------------------
MANA RUINS - BOTTOM CENTER
--------------------------
Random Items: Clearwater, Legien Steel, Glacier Stone, Worn Armor,
Heal Jar, Thunder Stone, Grand Gear, Cyprus Copper,
Canone Rock, Cyprus Copper
Mining Items: Pendelook, Gravity Stone
Fishing Items: Masou, Trout, Chinook, Sharkgill, Blowfish-X, King Crab,
King Tuna, Queen Tuna
Treasure Chests: Magical Clay, Silver Cuirass, Dragonscale Garb,
820 Cole, Mystery Ring, Magical String, Heal All,
DEF Fruit, Youthful Apple, Tranquilizer x4, MGK Fruit,
900 Cole, Super Nectar x3, 950 Cole, Cait Sith's Collar
Enemies: Orb, Stone Puppet, Kamikaze Doll G, Obsidian Soldier,
Obsidian Beast, Old Zero, Obsidian Demon, Tiny Death,
Fakereature, Frost Mana, Blaze Mana, Blackwing
Enemy Spoils: Pendelook (Orb), Grand Gear (Stone Puppet),
Worn Armor (Kamikaze Doll G & Fakereature),
Preuve Lead (Obsidian Soldier, Obsidian Beast &
Obsidian Demon), Angel's Slip (Old Zero),
Blowfish-X (Tiny Death), Chrome Crystal (Frost Mana &
Blaze Mana), Black Feather (Blackwing)
Funny Pouch: Vanilla Syrup (Orb, Frost Mana & Blaze Mana),
Rocks rock! (Stone Puppet, Obsidian Soldier, Obsidian Beast
& Obsidian Demon), Long Ice Cream (Kamikaze Doll G &
Fakereature), Meringue Whip (Old Zero),
Taiyaki (Tiny Death), Monster Cookie (Blackwing)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
At the fork, head S until you can't go any further, climb up the stairs
to find a chest containing <Magical Clay>. Head E until you reach
another fork, go N to find a chest containing <Silver Cuirass>. Return
to the fork and head E to the next screen. At the fork, head W to
find a chest containing <Dragonscale Armor>. Take the other path to
find another chest containing <820 Cole>, then follow the path to
the next screen. Follow the path to find a chest containing
<Mystery Ring>, keep following the path to the N to find another chest
containing <Magical String>, then head E to the next screen. At the
fork, head E for a gather point, then after you're done, return to the
fork and take the W path to the next screen. Activate the switch, then
grab the chest containing <Heal All>.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: WATER SWITCH
You can use this button to toggle the water level in the dungeon, so if
you want to fish again, just press the switch.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Return to the fork and take the E path again to the next screen. At the
fork, head W to find 2 chests containing <DEF Fruit> and
<Youthful Apple>. Return to the fork and take the path N to the next
screen. Keep following the path until you reach a fork, head W to
find another gather point and a chest containing <Tranquilizer>. Return
to the fork and take the other path to find a chest containing
<MGK Fruit>, then head N to the next screen. Keep heading N to find a
chest containing 3 <Super Nectar>. At the fork, head N then jump on the
ledge to reach 2 chests containing <950 cole> and 3 <Tranquilizer>. You
can drop down here to reach the area bellow, but don't do it just yet.
Take the other path S to reach another fork, then head S to find a chest
containing <Cait Sith's Collar>. Now return to the area with the 2
chests and drop down. At the fork, go W first to reach a chest
containing <900 Cole>. Return to the fork and head S to find a save
point. Save your game and return to the fork one last time and take the
E path for a scene. After the scene, speak with you party members to
trigger another scene.
************************************************************************
BOSS: ZWEIS MONDE
Compare to Chimera, this battle is a little bit easier. Zweis Monde has
two modes, depending on which of the two sprites is sitting on the top
of the cross-shaped blade. The white sprite resists magic attacks, while
the black sprite resists physical attacks, so you need fighters that can
attack and cast magic at the same time. First, cast Pamela's Seeker to
remove their resistance. Since they're now vulnerable to any attacks,
you can attack them now without any restriction. Use Flay's Raiden
Charge + Screwdriver + Burst Mode, and Vayne's Jade Shift + Chaos
Devotion + Variable Strike + Burst Mode to deal a lot of damage. Use
Roxis' Purfying Skill to eliminate any Time Card that the boss sent up
in the field.
Other helpful tip is to have your characters' D - Support skill learned
to make this battle a lot easier. Jess' D - Support heals your entire
party automatically without consuming SP, Pamela's D - Support nullifies
all incoming attack, and Muppy's D - Support protects everyone from any
attacks
************************************************************************
After the battle, you will receive <Green Tablet>. You can now
synthesize <Jade Tablet>.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 10: A DYING CAT, HELPLESS ME, AND... CH10
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
An Event Scene.
_______
WEEK 2 \
------------------------------------------------------------------------
Depending on which Character Quests you've finished during Chapter 9,
you will trigger some scenes when you explore the Academy. After you
triggered a scene, make sure to search that area again because
sometimes two or three scenes can be triggered there.
New items have appeared in various shops.
--------------
CAMPUS GROUNDS
--------------
Items Price
- Pot of Flames 1500 Cole
- Freezing Device 1500 Cole
- Electric Machine 1500 Cole
-------------
STUDENT STORE
-------------
Items Price
- Igniter Device 1500 Cole
- Cooler 1500 Cole
---------
INFIRMARY
---------
Items Price
- A Holy Cup 1500 Cole
Items that you can synthesize now.
[Shining Grail]
- Nectar
- Super Nectar
- Liquid Metal/ Velvet Horn
Buy the <A Holy Cup> recipe from the Infirmary in order to make it. You
can use the shining grail on Roxis' Grow Book.
[Clear Fiber]
- Chrome Crystal/ Gravity Stone/ Soul of Darkness
- Plosion/ Black Powder
- Silver Thread
- Nectar/ Super Nectar/ Shining Grail
You can use the clear fiber on Pamela's Grow Book.
[Fortune Ring]
- White Steel
- Apollo's Diapason/ Alchemic Cymbal
- Gravity Stone
You can use the fortune ring on Muppy's Grow Book.
[Tranquilizer]
- Youthful Apple/ Eternal Peach
- Carrotato/ Belgrade Potato/ Burdock Straight/ Burdock Curve/ Radish/
Medicinal Radish/ Shinke Onion/ Pumpotatokin
- Fortune Ring
You can use the Tranquilizer on Roxis' Grow Book.
[Auto Igniter]
- Canone Crystal/ Flame Ring
- Gearbox
- Plosion
- Blue Steel/ White Steel
Buy the <Igniter Device> from the Student Store in order to make it. You
can use the auto igniter on Muppy's Grow Book.
[Coolster]
- Glacier Crystal/ Ice Ring
- Le Merou Cog
- Galilean Scope
- Blue Steel/ White Steel
Buy the <Cooler> from the the Student Store in order to make it. You can
use the cooler on Muppy's Grow Book.
Head for the Althanor Room and use recipe derivation on solingen by
using an astral card to synthesize <Wild Card>.
[Wild Card]
- Astral Card
- Gravity Stone
- Stone of Alectoria
You can use the wild card on Roxis' Grow Book and as a weapon.
[Silver Cuirass]
- White Steel/ Liquid Metal
- Iron Mail/ Bronze Plate/ Baked Plate/ Armored Crab/ Kaiserfish Mail
- Apollo's Diapason/ Alchemic Cymbal/ Fortune Ring/ Divine Shield
You can use the silver cuirass on Nikki's Grow Book and as an armor.
Use recipe derivation on dragonscale garb by using a rainbow feather to
synthesize <Aurora Curtain>.
[Aurora Curtain]
- Rainbow Feather
- Misty Curtain
- Dragonscale Garb
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water
You can use the aurora curtain on Pamela's Grow Book and as an armor.
[Maiden]
- Crimson Feather/ Rainbow Feather/ Angel Wing
- Heaven's Silk/ Feathery Flow
- Aurora Curtain
- Formell Fabric
You can use the maiden on Anna's Grow Book and as an armor.
[Star Queen]
- Brilliant Stone/ Pentagle
- Feathery Flow
- Queen Tuna
- Gloves of Artorius/ Thorn Gauntlet/ Scale Gauntlet
You can use the star queen on Anna's Grow Book and as an armor.
[Fires of Hell]
- Auto Igniter
- Fortune Ring/ Flame Ring/ Tera Flame/ Stone of Alectoria
- Blood Clay/ White Steel
Buy the <Pot of Flames> recipe from the Campus Grounds in order to make
it. You can use the fires of hell on your characters' Grow Books and
as an accessory.
[Diamond Dust]
- Coolster
- Brilliant Stone/ Ice Ring/ Bobomb Ice/ Stone of Alectoria
- White Steel/ Blood Clay
Buy the <Freezing Device> recipe from the Campus Grounds in order to
make it. You can use the diamond dust on your characters' Grow Books
and as an accessory.
[Electric Elect]
- Voidspark Pipe
- Gearbox/ Thunder Ring/ Thunder Rod/ Stone of Alectoria
- Blood Clay/ White Steel
Buy the <Electric Machine> recipe from the Campus Grounds in order to
make it. You can use the electric elect on you characters' Grow Books
and as an accessory.
[Jade Tablet]
- White Steel
- Flame Ring/ Ice Ring/ Thunder Ring/ Fires of Hell/ Diamond Dust/
Electric Elect
- Trauer Tarot/ Flonne's Charm
- Brilliant Stone/ Pentagle
You can use the jade tablet on your characters' Grow Book and as an
accessory.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: JADE TABLET
Use Task Sharing and synthesize as many tablets as you can since you'll
be needing them for future recipes later.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Use recipe derivation on alchemist's basket by using a kittynip to
synthesize <Eco Bag>.
[Eco-bag]
- Kittynip
- Yubana Fruit/ Dried Yubana/ Yubana Flower/ Lando/ X-Lando/
Sweet Lando/ ATK Fruit/ MGK Fruit/ DEF Fruit/ RES Fruit/ SPD Fruit
- Alchemic Bag
- Jade Tablet
You can use the eco-bag on Jess' Grow Book and as a weapon.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
INFO: HEALING ECHO (CAPITAL OMEGA)
The difference between this one and the other healing echoes is that it
heals ALL your party members.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
If you've been following my guide up until now especially doing
synthesis, then all your characters' Grow Books should be above 80%
right now.
You can do Job no. 097, 096, 080, 070, 055, and 041 right now.
_______
WEEK 3 \
------------------------------------------------------------------------
Free Time.
Items that you can synthesize now.
[Sweetsland]
- Unipuni Pudding
- Jumbo Donut
- Grape Sherbet/ Muscat Sorbet
- Cheesecake/ Pumpotatokin
You can use the sweetsland on Anna's Grow Book
[Quart Slicer]
- Alvero/ Gravity Stone/ Canone Crystal/ Glacier Crystal/
Thunder Crystal
- Voidspark Pipe/ Velvet Horn
- Thunder Rod
You can use the quart slicer on Flay's Grow Book and as a weapon.
_______
WEEK 4 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 5 \
------------------------------------------------------------------------
After the scene, head for the Faculty Room and speak with Isolde to view
another scene. After the scene, [DRAGON'S GRAVE - CAVE OF ORIGIN] has
been added to your list of locations.
--------------------------------
DRAGON'S GRAVE - CAVE OF ORIGIN
--------------------------------
Random Items: Dragon Bone, Clearwater, Heal Jar, Blue Steel, Amber Soup,
Super Nectar, X-Heal, Nectar, Dirt, Beast Fang, Red Steel,
Blue Steel, Salt
Mining Items: Gravity Stone, Glacier Stone, Pendelook
Gathering Items: Poison Shroom, Eicheloa, Dunkelhite
Fishing Items: Queen Tuna, King Tuna, Dragon Tongue
Treasure Chest: Fires of Hell, Heaven's Silk, The Mystic Uni,
A Small Universe, Object from Space, Collar of Magic,
Giant Music Device, Fallen Wing, Le Merou Cog,
Gold Bullion, Holy Metal, Enhanced Mechsword,
Sexy Outfit
Enemies: Lizard Lord, Lizard Wizard, Dragonewt, Buzzard Wyrm, Muterion,
Feartail, Toy Ghost, Funny Lich, Dinosis, Necrohydra
Enemy Spoils: Red Dirt (Lizard Lord & Lizard Wizard),
Dragon Tongue (Dragonewt & Dinosis, Necrohydra),
Dragon Scale (Buzzard Wyrm),
Dragon Bone (Muterion & Feartail),
Pendelook (Toy Ghost & Funny Lich)
Funny Pouch: Scale Chips (Lizard Lord, Lizard Wizard, Dragonewt,
Buzzard Wyrm, Necrohydra & Dinosis),
99% Chaos Choco (Muterion, Feartail & Funny Lich),
Long Ice Cream (Toy Ghost)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, follow the path to the next screen. At the fork, head
E to find a gather point. Return to the fork and head N following the
path to the next screen. Keep following the path until you find a chest
containing <Fires of Hell>. Keep moving forward until you find another
gather point, then head for the next screen. Keep following the path
until you find a chest containing <Heaven's Silk>, then go the next
screen. At the fork, head SE to find another gather point. After you're
done, return to the fork. Head all the way to the N to the next screen
to find another 2 gathering points. Return to the fork and head E this
time to the next screen. Follow the path to find a chest containing
<The Mystic Uni>, then keep going forward to find another fork. Head N
to the next screen to find 4 chests containing <A Small Universe>,
<Object from Space>, <Collar of Magic>, and <Giant Music Device>. Return
to the fork and head S this time to find a chest containing
<Fallen Wing>, then keep going forward to the next screen. At the fork,
head N to find a chest containing <Le Merou Cog>. Return to the fork and
head S this time to the next screen to find 4 chests containing
<Gold Bullion>, <Holy Metal>, <Enhanced Mechsword>, and <Sexy Outfit>.
Return to the fork and head E to find another gather point. Head N to
find a save point, then keep going forward for a scene.
************************************************************************
BOSS: ISOLDE
Isolde is a very tough boss since she has highly resistant to ligthning
and she has major stats that will make it difficult to increase your
Burst Gauge. The best way to defeat her is to use Pamela's Seeker skill
to eliminate her lightning resistant. Now, use Flay's Raiden Charge +
Screwdriver + Burst Mode, Vayne's Jade Shift + Chaos Devotion + Burst
Mode and Roxis' Chrona Drive to deal massive damage. Don't forget to use
Roxis' Purifying Skill to eliminate any time card she set up in the
battle field. Use Jess' Heal Echo and her D - Support to heal your
party. It might take you at least 2 Burst Mode to completely drain her
HP.
************************************************************************
After the battle, you will receive the <Ultimate Remedy> recipe. You can
now synthesize <Elixir>.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 11: ISOLDE'S DECISION AND STUDENT'S CONFUSION CH11
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
_______
WEEK 1 \
------------------------------------------------------------------------
An Event Scene.
_______
WEEK 2 \
------------------------------------------------------------------------
Depending on which Character Quests you've finished during Chapter 10,
you will trigger some scenes when you explore the Academy. After you
triggered a scene, make sure to search that area again because
sometimes two or three scenes can be triggered there.
New items have appeared in various shops.
-------------
STUDENT STORE
-------------
Items Price
- Royal Clothes 2500 Cole
- Gorgeous Boat 2500 Cole
---------------
RESOURCE CENTER
---------------
Items Price
- Ingot 10000 Cole
Items that you can synthesize now.
[Elixir]
- Super Nectar
- X-Heal
- Dunkelhite
- Shinke Onion
You can use the elixir on Roxis' Grow Book.
[Fish Boat: Marlow]
- King Tuna/ Queen Tuna
- Bonita/ Jokerfish/ Blowfish-X/ Tiger Blowfish/ Chinook/ Trout/ Masou
- Radish/ Medicinal Radish
- Bobomb Ice
Buy the <Gorgeous Boat> recipe from the Student Store in order to make
it. You can use the fish boat: marlow on Flay's Grow Book.
[Uni God]
- Uni/ Big Uni
- Soul of Darkness
- Dragon Tongue
- Pentagle
You can use the uni god on Jess' Grow Book.
[Altena Ingot]
- White Steel/ Gold Bullion/ Blood Clay
- Brilliant Stone/ Pentagle
- Liquid Metal
[Gold Bullion]
- Altena Ingot
- Jade Tablet
- Blood Clay
- Dragon Tongue
Buy the <Ingot> recipe from the vendor inside the Resource Center
Dungeon in order to make it.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: ALTENA INGOT AND GOLD BULLION
Use Task Sharing and synthesize altena ingot and gold bullion. Assign 2
characters to synthesize gold bullion, while the rest should synthesize
altena ingot. You'll need these both as ingredients for future recipes.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Use recipe derivation on either the green soup or red soup by using a
gold bullion to synthesize <Golden Soup>.
[Golden Soup]
- Gold Bullion
- Golden Meat
- Liquid Metal
- Ceramic Plate
You can use the golden soup on Muppy's Grow Book.
[Organne la Firste]
- Blood Clay
- Wood Tympani
- Velvet Horn
- Metronome
You can use the organne la firste on Nikki's Grow Book.
[Runed Collar]
- Bone Necklace
- Shield of Ajax/ Mirror of Gargol/ Divine Shield/ Misty Curtain/
Dunkelhite
- Magical Clay/ Blood Clay/ Dirt/ Red Dirt/ Black Dirt
After you made a runed collar, you can now synthesize
<Magic Stone Collar>. You can use the runed collar on Vayne's Grow Book
and as a weapon.
[Magic Stone Collar]
- Cait Sith's Collar/ Runed Collar
- Altena Ingot
- Stone of Alectoria
- Fortune Ring
You can use the magic stone collar on Vayne's Grow Book and as a
weapon.
[Progius]
- Voidspark Pipe/ White Steel/ Altena Ingot
- Le Merou Cog
- Organne la Firste/ Gear/ Grand Gear/ Little Gear
You can use the progius on Flay's Grow Book and as a weapon.
Use recipe derivation on sledgehammer by using a sledgehammer to
synthesize <Grand Sledgehammer>.
[Grand Sledgehammer]
- Sledgehammer
- Altena Ingot
- Progius
- Brownie Hammer/ Yula Hammer
You can use the grand sledgehammer on Nikki's Grow Book and as a
weapon.
[Electric Claw]
- Super Allow Claw
- Altena Ingot
- Thunder Rod/ Voidspark Pipe
- Gearbox/ Metronome/ Organne la Firste
You can use the electric claw on Pamela's Grow Book
[Pot Station]
- Commercial Pot
- Proto Pot
- White Steel/ Altena Ingot
- Gearbox/ Metronome/ Organne la Firste
You can use the pot station as a weapon for Muppy.
[Gold Mail]
- Gold Bullion/ Golden Soup
- Silver Cuirass/ Estevan Guard
- Fortune Ring/ Divine Shield
You can use the gold mail as an armor.
[King Style]
- King Tuna/ Queen Tuna/ Star Queen
- White Japanesque
- Silky Cloth/ Formell Fabric/ Misty Curtain
- Silver Thread/ Clear Fiber
Buy the <Royal Clothes> from the Student Store in order to make it. You
can use the king style as an armor.
Use recipe derivation on astral card by using a king style to synthesize
<Itsa Card>.
[Itsa Card]
- King Style
- Astral Card
- Vasilissa's Doll
- Philosopher's Hand
You can use the itsa card on Roxis' Grow Book and as a weapon.
[Lucifer Leotard]
- Devil's Panties
- Heaven's Silk/ Black Cat
- Pentagle
- Fallen Wing
You can use the lucifer leotard on Pamela's Grow Book and as an armor.
Use recipe derivation on either angel wing or fallen wing by using an
angel wing to synthesize <Archangel Wings>.
[Archangel Wings]
- Angel Wing
- Rainbow Feather
- Winged Boots
- Altena Ingot
You can use the archangel wings on your characters' Grow Books and as
an accessory.
[Angel Cloth]
- Archangel Wings
- Angel's Slip/ Devil's Panties
- Feathery Flow
- Winged Boots/ Flying Fish Boots
You can use the angel cloth on Anna's Grow Book and as an armor.
Use recipe derivation on alchemic bag by using an archangel wings to
synthesize <Angel's Bag>.
[Angel's Bag]
- Archangel Wings
- Angel's Slip/ Devil's Panties
- Formell Fabric
- Stone of Alectoria
You can use the angel's bag on Jess' Grow Book and as a weapon.
[Stellar Globe]
- Globe
- Le Merou Cog/ Eternal Turnkey/ Gearbox/ Organnne la Firste
- Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Pot Station
If you've been following my guide up until now especially doing
synthesis, then all of your characters' Grow Books should be above 90%
right now. If you unlocked the Synthesis Master rumor from the Gossip
Shop, then that means you already gained almost all recipes.
Head for the Student Affairs for your next assignment. Just like from
the previous term, you can choose your assignment from 4 different
courses: Symbology II, Combat VI Speed, Synthesis IX Application, and
Combat VII Chain. As for the easiest assignments, I'd say Symbology II,
and Synthesis IX Application.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Symbology II
- Find the 3 emblems and analyze them!
Grade Req.
- Approx. Time: 10 Hours
Handout
- X-Heal x3
- Super Nectar x3
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
This one is very easy since all you have to do is go to the Mana Ruins -
Bottom Center and find the 3 emblems. You've been here already, so this
place should be familiar to you. Each emblem is mark with a target
location, but you need to find the first one before the other one shows
up. After you found the three emblems, head back to the Classroom and
speak with the vice principal. In the first prompt, choose "Keeps the
campus afloat", then in the second prompt, choose "Amplifies Mana powers
across the entire campus", and in the third prompt, choose "a Mana". If
you found all 3 emblems within 10 Hours and answered all 3 questions
correcly, you will get an A.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Synthesis IX Application
- Synthesize the Ultimate Remedy!
Grade Req.
- Higher Ether Level = higher grade!
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
In order to get an A, you need to make an Elixir with an E-Level of 100.
You already have the recipe from defeating Isolde.
[Elixir]
- Super Nectar
- X-Heal
- Dunkelhite
- Shinke Onion
Use support cards like Jess' 10 Plus Ability, Anna's E-Level Up 50% and,
Flay's 30 Plus Ability to increase your Elixir's E-Level. You can also
use the Alchemy Circle's Timing too. After you made it, head for the
Student Affairs and turn it in.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Combat VI Speed
- Defeat the target!
Grade Req.
- ???
Handout
- Heal All x3
- Tranquilizer x3
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
In order to get an A, you need to defeat the boss before he escapes, so
you need to bring your fastest characters like Anna and Nikki. Bring
some flames (or tera flames) with you since the boss is weak against
fire, and also put Vayne in the support row so that he can use his
Variable Strike immediately to deal more damage.
************************************************************************
BOSS: BERSERK KOALARIA
JAGGED TIGER
JAGGED BEAR
Ignore the Jagged Tiger and the Jagged Bear and focus your attacks on
the Berserk Koalaria. First, throw some flames (or teraflames) at him
to immediately go to Burst Mode, then use your Variable Strike to
deal more damage. If you get lucky, your Finishing Burst Gauge should be
full right now. If that happens, then use Finishing Skills to finish
him off. If might take you at least 2 Burst Modes to drain his HP to 0.
Another way to win this is to use Flay's Raiden Charge + Screwdriver +
Burst Mode, Vayne's Jade Shift + Chaos Devotion + Burst Mode, Roxis'
Chrona Drive + Burst Mode, and Anna's Dancing Blade Chaos + Burst Mode
to deal a lot of damage.
************************************************************************
After you defeated him, head for the Classroom and speak with Lorr to
earn your stamp.
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
ASSIGNMENT
Combat VII Chain
- Defeat the target with your max chain attack!
Grade Req.
- More Chain HIT = higher grade
Handout
- Heal All x3
- Super Nectar x3
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
This is fairly difficult if you haven't improved your Grow Book yet. In
order to get an A, you need to execute more than 20 Hits on the boss
before it dies. The best way to do this is to have Jess' and Muppy's
A - Support, and Anna's Dancing Blade Chaos learned. Before you
start the battle, put Jess and Muppy in the support row so
that they can use their A - Support, and Vayne for his Variable
Strike. Furthermore, make sure to put some Tangerine Hats on since the
boss can inflict poison on everyone.
************************************************************************
BOSS: SILENT HORN
Attack him until you reach Burst Mode. Once you're in Burst Mode, do the
following sequence in order: Anna's Dancing Blade Chaos, follow by Jess'
A - Support, then Muppy's A - Support, and finally Vayne's Variable
Strike. Make sure that you do it all in 1 sweep without any interruption
from the boss. If you did it correctly, then you will get a total of 34
Hits.
************************************************************************
After the battle, look at your memo. If it says 34 Hits, then you'll
definitely get an A. Head for your Classroom and speak with Zeppel to
earn your stamp.
_______
WEEK 3 \
------------------------------------------------------------------------
Again, pick 1 of the remaining 3 assignments to progress in the story.
_______
WEEK 4 \
------------------------------------------------------------------------
Free Time.
You can do Job no. 101, 100, 099, 098, 081, 071 and 054 right now. You
will unlock Job no. 053 and 052 after finishing all the "Help Me" Jobs.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: CHARACTER QUEST SERIES FINALE
If you've been doing character quests on every available free time, then
this will be your last character quest. This will determine which ending
you will get at the end of the game. Remember that you can only do 1
character quest in this chapter. After you selected the one you like,
the remaining six character quests will become inaccessible.
TIP: GETTING ALL THE ENDINGS IN ONE PLAYTHROUGH!
Yes, you can get all the endings in one playthrough. All you have to do
is to make an additional save file before doing the character quest.
After you've completed the game, you can just reload that saved file
to get the remaining 7 endings (including the bad ending).
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
_______
WEEK 5 \
------------------------------------------------------------------------
Free Time. If you're done with the Character Quest and Jobs, then all
you can do now is to rest in the Guys' Dormitory.
_______
WEEK 6 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 7 \
------------------------------------------------------------------------
Free Time.
_______
WEEK 8 \
------------------------------------------------------------------------
After the scene, [RES. CENTER - UNORGANIZED ZONE] has been added to your
list of locations. However, you need to access it by going deeper inside
the Resource Center Dungeon. Before you proceed in the dungeon, there
are few words I wanted to say. You should have already selected the
Special Person before Chapter 11 ends. And also if you unlocked the
Synthesis Master rumor from the Gossip Shop, then the next dungeon will
grant you some of the recipes and ingredients left that you need.
------------------------------
RES. CENTER - UNORGANIZED ZONE
------------------------------
Random Items: None
Treasure Chests: Tranquilizer x3, Gold Bullion, Elixir x2, Holy Armor,
Dark Battlespirit, Grand Robe, Man's Mantle,
Sensitive Hair, Liquid Armor, Incanter's Garb,
Master's Outfit, Beast Hide
Enemies: Kobold Ninja, Kobold Kunoichi, Jewel Sprite, Death Sprite,
Dominion, Duke, Necromancer
Enemy Spoils: Shiny Moustache (Kobold Ninja & Kobold Kunoichi),
Pendelook (Jewel Sprite), Rainbow Feather (Dominion),
Gravity Stone (Necromancer), Carbon Boulder (Duke),
Soul of Darkness (Death Sprite)
Funny Pouch: 99% Chaos Choco (Kobold Ninja & Necromancer),
Vanilla Syrup (Kobold Kunoichi),
Meringue Whip (Jewel Sprite, Death Sprite, Dominion & Duke)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
From the entrance, follow the path to find a chest containing 3
<Tranquilizer>, then go to the next screen. Keep following the
path to find 3 chests containing <Gold Bullion>, 2 <Elixir>, and
<Holy Armor>. At the fork, head E to the next screen to find a chest
containing <Dark Battlespirit>. Near the chest is a ladder, climb
down to find 2 chests containing <Grand Robe> and <Man's Mantle>.
Return to the fork and take the other path to the next screen. Grab the
chest containing <Sensitive Hair>, then keep going forward for the next
2 screens. Keep following the path to find 4 chests containing
<Liquid Armor>, <Incanter's Garb>, <Master's Outfit>, and <Beast Hide>.
Save your game and follow the path for a boss battle.
************************************************************************
BOSS: ISOLDE
Your battle with her is exactly the same from your last encounter, but
she's a little tougher and gain a few skills. However, your
characters also gotten a lot stronger, so use the same strategy you did
from the last encounter and you should be fine.
************************************************************************
After the battle, you will receive the <The Gem of Alchemy> recipe. You
can now synthesize <Aroma Material>.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHAPTER 12: PAST MEMORIES AND A DESIRED FUTURE CH12
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
From this point on, there will be no assignments or jobs to do. Even
though there is a three week calendar, everthing you do will happen
during Week 1 and you go on to the ending of the game.
Items that you can synthesize now.
[Crown Breastplate]
- Estevan Guard/ Bone Breastplate/ Silver Cuirass/ Gold Mail
- Altena Ingot
- King Tuna/ Queen Tuna/ King Style/ Star Queen
You can use the crown breastplate on Flay's Grow Book and as a armor.
[Bleak Veil]
- Gold Mail
- Fallen Wing
- Stellar Globe
- Symbol of Uroborus
You can use the bleak veil on Vayne's Grow Book and as an armor.
[Gallant Mantle]
- Gangster
- Meginjorz
- Altena Ingot
- Tera Flame
You can use the gallant mantle on Flay's Grow Book and as an armor.
[Biohair Wig]
- Dragon Tongue
- Uni God
- Brilliant Stone
- Aurora Curtain
You can use the biohair wig on Jess' Grow Book and as an armor.
[Holy Beast Hide]
- Angel Cloth
- Shiny Mustache
- Bunny Ears
- Super Nectar
You can use the holy beast hide on Nikki's Grow Book and as an armor.
[Knight's Waistcoat]
- Maiden
- Feathery Flow
- Symbol of Uroborus
- Winged Boots
You can use the knight's waistcoat on Anna's Grow Book and as an armor.
[Reguvenator Skin]
- Elixir
- Blood Clay
- Fires of Hell/ Diamon Dust/ Electric Elect
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water
You can use the reguvenator skin on Muppy's Grow Book and as an armor.
[Aroma Material]
- Brilliant Stone
- Pentagle
- Fire of Hell/ Diamond Dust/ Electric Elect
- Tercia Pollen/ Dunkelhite/ Glowing Petal/ Shiny Powder/
Youthful Apple/ Eternal Peach
You can use the aroma material on your characters' Grow Books and as
an accessory.
[Azoth Z]
- Jade Tablet
- Aroma Material
- Dragon Tongue
- Dunkelhite
You can use the azoth z on Anna's Grow Book and as an armor.
[Saint's Garb]
- Altena Ingot
- Imperial Cloth/ Alchemy Robe
- Aroma Material
You can use the saint's Garb on Pamela's Grow Book and as an armor.
[Grand Alchemist]
- Saint's Garb
- Shining Grail
- Philosopher's Hand
- Glasses of Death
You can use the grand alchemist on Roxis' Grow Book and as an armor.
[Robe of Life]
- Saint's Garb
- Trauer Tarot
- Elixir
- Formel Fabric
You can use the robe of life on Pamela's Grow Book and as an armor.
If you've been following my guide up until now especially doing
synthesis, then each of your character's Grow Book should only be
missing one slot, and that slot will be their ultimate weapon which can
only be found in the final dungeon.
Anyway, head for the Classroom to view a scene, then head for the
Faculty Room for another scene. After that, go to the Workshop then to
the Campus Grounds for more scenes. After the scene, you can now enter
the final dungeon of the game.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
HINT: HE JUST MOVE!
If you are wondering what happened to the street vendor, he just move
at the Cafeteria.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
--------------
HEART'S PRISON
--------------
Random Items: None
Treasure Chests: Master Mechsword, High Capacity Pack, God's Hammer,
God's Necklace
Enemies: Giant Puni, Nightwalker, Jewel Sprite, Death Sprite,
Adamantine Soldier, Duke, Granduke, Alchemic Demon, Evil Gaze,
Necromancer, Mistress, Funny Lich, Greed Gate
Enemy Spoils: Puniball (Giant Puni), Wild Meat (Nightwalker),
Pendelook (Jewel Sprite & Funny Lich), Soul of Darkness
(Death Spike), Chrome Crystal (Adamantine Soldier),
Carbon Boulder (Duke & Granduke), Super Komet (Mistress)
Elemia Silver (Alchemic Demon), Gravity Stone (Evil Gaze &
Necromancer), Monster Bone (Greed Gate)
Funny Pouch: 99% Chaos Choco (Giant Puni, Alchemic Demon, Evil Gaze,
Funny Lich & Greed Gate), Long Ice Cream (Nightwalker),
Meringue Whip (Jewel Sprite, Death Sprite, Duke, Mistress &
Granduke), Rocks rock! (Adamantine Soldier)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Follow the path to the next screen. You can't go to the E path yet so
head W and enter the door. Follow the path to find a chest containing
<Master Mechsword>. At the fork, go down to find a chest containing
<High Capacity Pack>. Take the other path to find a chest containing
<God's Hammer>, then go W to the next screen. At the fork, head N to
find a chest containing <God's Necklace>, then take the other path for a
boss battle.
************************************************************************
BOSS: RENEE
TONY
AZUREFLAME MANA
They're back for vengeance. They have gotten a lot stronger and nastier.
Renee and her Azureflame now have a team-up called Path of Evil that
can damage your characters tremendously, but you too have gotten
stronger. You can use the same strategy you did from your last encounter
with them. Flay's Raiden Charge + Screwdiver, Roxis' Chrona Drive, and
Vayne's Jade Shift + Chaos Devotion and Variable Strike are very helpful
for this battle. And also make sure that you use Roxis' Purifying Skill
when Tony cast his own Time Cards in the battle which causes tremendous
damage. I suggest that you kill Renee first, then her Mana, and finally
Tony.
************************************************************************
Return to the Academy, and synthesize the items you've found.
[Brisingamen]
- Magic Stone Collar
- Uni God
- Symbol of Uroborus
You can use the brisingamen on Vayne's Grow Book. This will put his Grow
Book to 100%. Yay! Don't forget to equip it.
[Deus ex Machina]
- Pyre Blade II
- Quartz Silver
- Progius
You can use the deus ex machina on Flay's Grow Book. This will put his
Grow Book to 100% Yay! Don't forget to equip it.
[Dimension Bag]
- Angel's Bag
- Super Komet
- Toad Mouth
- Nectar/ Super Nectar/ Shining Grail
You can use the dimension bag on Jess' Grow Book. This will put her Grow
Book to 100% Yay! Don't forget to equip it.
[Thor Hammer]
- Grand Sledgehammer
- Uni God
- Gold Bullion/ Altena Ingot
- Raw Komet Ore/ Super Komet/ King Tuna/ Queen Tuna/ Fish Boat: Marlow
You can use the thor hammer on Nikki's Grow Book. This will put her Grow
Book to 100% Yay! Don't forget to equip it.
Well that's all you can do for now so head back to Heart's Prison.
--------------
HEART'S PRISON
--------------
Random Items: None
Treasure Chests: Royal Spaceship, Heal All x6, 1200 Cole
Enemies: Giant Puni, Nightwalker, Jewel Sprite, Death Sprite,
Adamantine Soldier, Duke, Granduke, Alchemic Demon, Evil Gaze,
Necromancer, Mistress, Funny Lich, Greed Gate
Enemy Spoils: Puniball (Giant Puni), Wild Meat (Nightwalker),
Pendelook (Jewel Sprite & Funny Lich), Soul of Darkness
(Death Spike), Chrome Crystal (Adamantine Soldier),
Carbon Boulder (Duke & Granduke), Super Komet (Mistress)
Elemia Silver (Alchemic Demon), Gravity Stone (Evil Gaze &
Necromancer), Monster Bone (Greed Gate)
Funny Pouch: 99% Chaos Choco (Giant Puni, Alchemic Demon, Evil Gaze,
Funny Lich & Greed Gate), Long Ice Cream (Nightwalker),
Meringue Whip (Jewel Sprite, Death Sprite, Duke, Mistress &
Granduke), Rocks rock! (Adamantine Soldier)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
The NE door has been opened, so go there. From the entrance, follow the
path to find a chest containing <Royal Spaceship>. At the fork, go E to
find a chest containing 3 <Heal All>. Go under the bridge to find
another chest containing <1200 Cole>. Return to the fork and climb down
the ladder to the next screen. Keep heading N and climb up the ladder to
find a chest containing 3 <Heal All>. At the fork near you, head E for a
boss battle.
************************************************************************
BOSS: GRANDWING DRAKE
He's back and he has gotten a lot stronger and nastier. Make sure that
you defend when he activates his Flare Ray attack to minimize the
damage. Other than that, he's very easy to defeat. Again, Flay's Raiden
Charge + Screwdiver, Roxis' Chrona Drive, and Vayne's Jade Shift +
Chaos Devotion and Variable Strike are very useful for this battle. He's
very vulnerable to Vayne's Attack so use that to fill up your Burst
Gauge quickly. Once your Burst Gauge is activated, unleash your powerful
skills and finishers to defeat him.
************************************************************************
Return to the Academy, and synthesize the items you've found.
[Crown Pot]
- Mark II
- Gold Bullion
- Holy Crest Paper
- King Style/ Star Queen/ Crown Breastplate/ King Tuna/ Queen Tuna
You can use the crown pot on Muppy's Grow Book. This will put his Grow
Book to 100% Yay! Don't forget to equip it.
Well that's all you can do for now so head back to Heart's Prison.
--------------
HEART'S PRISON
--------------
Random Items: None
Treasure Chests: Magic Act, A Master's Swing, Claw Super Weapon
Enemies: Giant Puni, Nightwalker, Jewel Sprite, Death Sprite,
Adamantine Soldier, Duke, Granduke, Alchemic Demon, Evil Gaze,
Necromancer, Mistress, Funny Lich, Greed Gate
Enemy Spoils: Puniball (Giant Puni), Wild Meat (Nightwalker),
Pendelook (Jewel Sprite & Funny Lich), Soul of Darkness
(Death Spike), Chrome Crystal (Adamantine Soldier),
Carbon Boulder (Duke & Granduke), Super Komet (Mistress)
Elemia Silver (Alchemic Demon), Gravity Stone (Evil Gaze &
Necromancer), Monster Bone (Greed Gate)
Funny Pouch: 99% Chaos Choco (Giant Puni, Alchemic Demon, Evil Gaze,
Funny Lich & Greed Gate), Long Ice Cream (Nightwalker),
Meringue Whip (Jewel Sprite, Death Sprite, Duke, Mistress &
Granduke), Rocks rock! (Adamantine Soldier)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
The E door has been opened, so go there. From the entrance, head all the
way to the N and climb up the stairs. Head E and jump on the N ledge to
find a chest containing <Magic Act>. You can fall down from here to
reach the area below, but don't do it yet. Instead, take the S path
until you reach a fork. Head N to find a chest containing
<A Master's Swing>, then take the other path S to find a chest
containing <Claw Super Weapon>. Now go to where you found the Magic Act
and fall down. At the fork, head E to the next screen. Keep going E for
a boss battle.
************************************************************************
BOSS: ZWEIS MONDE
She's back and stronger than ever. Of course, she's gotten tougher too.
However, you too have gotten stronger. You can use the same strategy you
did from your last fight with her. Again, Flay's Raiden Charge +
Screwdiver, and Vayne's Jade Shift + Chaos Devotion and Variable Strike
are very helpful for this battle. Don't forget to use Pamela's Seeker to
remove her resistance.
************************************************************************
Return to the Academy, and synthesize the items you've found.
[Type Solomon]
- Flonne's Charm
- Fires of Hell/ Diamond Dust/ Electric Elect
- Globe/ Stellar Globe
- Holy Crest Paper
You can use the type solomon on Roxis' Grow Book. This will put his Grow
Book to 100%. Yay! Don't forget to equip it.
[Hellclaw]
- Plastic Claw
- Archangel Wing
- Gold Bullion
- Armored Crab
You can use the hellclaw on Pamela's Grow Book. This will put her Grow
Book to 100%. Yay! Don't forget to equip it.
[Pellucian]
- Muramasa
- Altena Ingot
- Liquid Metal/ Blood Clay
- Bobomb Ice/ Coolster/ Grape Sherbet/ Muscat Sorbet
You can use the pellucian on Anna's Grow Book. This will put her Grow
Book to 100%. Yay! Don't forget to equip it.
Finally! All of your characters' Grow Books should be at 100% right now.
All that is left for you to do now is to rack up the APs you need to
master every skills in your Grow Books.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
TIP: PREPARATION AND MONEY MAKING #7
You're nearly at the end of the game, so I suggest that you make some
preparations for the upcoming battles. There are still 2 bosses for
you to defeat before you can finish the game, so synthesize some healing
items like Heal All, X-Heal, Elixir, Shining Grail, Super Nectar, and
Cure Jar.
Since you will lose all the items at the end of the game, I suggest that
you sell them to get more money for your next game (second cycle).
If this is your second time playing the game, then don't sell your items
yet since you'll be needing them for the bonus dungeon.
TIP: TREASURE CAPE
The next part of the dungeon is very frustating since the enemies are
running toward you. To avoid them, you can either use the Jump Trick
or synthesize some treasure capes.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
Once you're ready, return to the Heart's Prison one last time.
--------------
HEART'S PRISON
--------------
Random Items: None
Treasure Chests: Elixir x9, Shining Grail x9, Tranquilizer x9,
X-Heal x11, Heal All x8, Super Nectar x5,
Youthful Apple
Enemies: Giant Puni, Nightwalker, Jewel Sprite, Death Sprite,
Adamantine Soldier, Duke, Granduke, Alchemic Demon, Evil Gaze,
Necromancer, Mistress, Funny Lich, Greed Gate
Enemy Spoils: Puniball (Giant Puni), Wild Meat (Nightwalker),
Pendelook (Jewel Sprite & Funny Lich), Soul of Darkness
(Death Spike), Chrome Crystal (Adamantine Soldier),
Carbon Boulder (Duke & Granduke), Super Komet (Mistress)
Elemia Silver (Alchemic Demon), Gravity Stone (Evil Gaze &
Necromancer), Monster Bone (Greed Gate)
Funny Pouch: 99% Chaos Choco (Giant Puni, Alchemic Demon, Evil Gaze,
Funny Lich & Greed Gate), Long Ice Cream (Nightwalker),
Meringue Whip (Jewel Sprite, Death Sprite, Duke, Mistress &
Granduke), Rocks rock! (Adamantine Soldier)
-------
COMPASS
-------
N
/
/
/
W _ _ _ _ _ /
O - - - - - E
/
/
/
/
S
Since you've beaten all 3 bosses, the platforms to your left have been
activated. Take the upper platform to find 2 chests containing 3
<Elixir> and 3 <Shining Grail>. Then take the lower platform to the next
screen.
Follow the path to find a chest containing 3 <Tranquilizer>, then keep
following the path to reach a save point. From the save point, take the
upper path to the next screen. Follow the path to find a chest
containing 3 <X-Heal>. At the fork, head S to find another chest
containing 3 <Elixir>, then keep going W to the next screen. At the
fork, head W to find a chest containing 3 <Heal All>. Return to the fork
and take the other path to find another chest containing 3
<Shining Grail>. Follow the path to reach another fork, then head S to
the next screen. Go W and get on the platform, follow the path until you
to find a chest containing 3 <Tranquilizer>. Take the other platform to
the S and keep riding the platforms until you find a chest containg 3
<X-Heal>. Ride the S platform until you reach a fork, go E first and
ride the platform to find a chest containg 5 <Heal All>. Return to the
fork and take the other path to the next screen. Keep following the path
until you find a chest containing 5 <Super Nectar>, then keep going
forward to the next screen. Again, follow the path to find a chest
containing 3 <Shining Grail>, then keep moving forward until you reach a
fork, go down to find a chest containing 3 <Elixir>. Take the other path
to the next screen. Keep following the path to find another 3 chest
containing 3 <Tranquilizer>, then keep moving forward the next screen.
Keep ascending the stairs until you reach the save point. Head W from
the save point to find 2 chests containing <Youthful Apple> and 5
<X-Heal>.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
TIP: FOR 2ND TIMERS ONLY!
If this is your second time playing the game, then this is the good time
to explore the bonus dungeon. For more information about the Bonus
Dungeon, please refer to the Side Quest section of this guide. Make sure
that you save your game at the final save point. Then reload your game,
and head for the Workshop. Now, look at your Encyclopedia and then to
the Monsters' Data. If you have ????? option available, you can now
access the Bonus Dungeon.
I would like to thank all the people from GAMEFAQs for coming up with
this solution.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
Use the platform to reach the boss.
************************************************************************
BOSS: VAYNE
Yup, you need to fight him. Before you start the battle, you have the
option to choose which of your remaining characters go into this fight.
I suggest that you pick Flay, Roxis, Muppy, and Jess for this battle. If
you have the right characters, then Vayne isn't very threatening. Vayne
has a lot of HP and uses Time Card, which Roxis can purify easily.
Again, Flay's Raiden Charge + Screwdriver, Roxis' Chrona Drive, Muppy's
and Jess' Defense Support skills will make this fight a little bit
easier.
************************************************************************
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
HINT: GOOD ENDING OR BAD ENDING?
This is the part when the Character Quest comes into play. If you did
it, then the character you've chosen will have a little conversation
with Vayne that leads to the next battle and you will get the good
ending. However, if you didn't do any final Character Quest, then the
fight with Vayne is pretty much the end of the line and you will get
the bad ending.
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
************************************************************************
BOSS: CRAZED EYE
Yay! the final battle is here. Before you start the battle, you have to
select your characters. Again pick Flay, Roxis, Muppy, Jess, and Vayne.
This guy has a lot of tricks of his own: he summons helpers that can
either heal him or attack your characters (some of them explode which
prevents you from doing Defense Support). He also summons evil clones of
your characters that use the same skills. Furthermore, he can slow down
the effectiveness of your healing skills which makes it impossible to
heal. And finally he has skills that can damage your characters
tremendously.
Anyway, if you have the right characters, then this boss isn't very
hard to defeat. Again, Flay's Raiden Charge + Screwdriver, Roxis' Chrona
Drive + Purifying, Vayne's Chaos Devotion + Variable Strike, Muppy's and
Jess' Defense Support skills will make this fight a little bit easier. I
suggest that you ignore the helpers and evil clones since the boss will
summon them again after they're defeated. Instead, focus your attacks at
the boss to fill up your Burst Gauge quickly. And don't forget to use
the healing items you got from the dungeon since they're there for you
to use. Once the Burst Gauge is activated, unleash your powerful skills
and finishers to finish him off.
************************************************************************
After the battle, watch the scene. Congratulations! You have completed
the game. Watch the credit and save your game, that way when you start a
new game (second cycle), you can just load your file. Loading your file
will let you keep all your money, AP, and Grow Book progress. However,
even though the recipe and the ingredients are listed in your
Encyclopedia, you need to reclaim them all over again, but reclaiming
them will be easier for you since you'll start the game with very high
stats. Loading your file will also unlock another location called
"Bonus Dungeon". This dungeon has 59 areas which contain powerful
enemies, 21 exclusive equipments, and 10 materials. Furthermore,
playing the game again will help you unlock all of the game's 8 endings
in order to fill out your Extra section completely.
========================================================================
------------------------III. SIDE QUESTS--------------------------------
========================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GOSSIP SHOP SQ01
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Gossip Shop will become available during Chapter 2 Week 3. To access
it, you have to speak with Koropok at the Cafeteria. The Gossip Shop
contains Rumors, and these Rumors have 2 purpose in the game. They act
as an achievement system (keeping your records of various
accomplishments) and act as a power-up system (making it easier for you
to accomplish your goal due to various stat bonuses). Some of these
rumors can really help you complete the game, so speak with Koropok
very often to see which rumors you have already unlocked.
Please note that some of these rumors are spoilers. In order to prevent
you from viewing them, I put them at the very bottom and mark them as
spoilers.
The Hodge-Podge Team (automatically obtain)
Rumor Effect: You're getting attention
Rumor Condition: Join Flay's Workshop
Price: 0 Cole
The Mappeteers
Rumor Effect: Everyone's Resistance +8
Rumor Condition: Have more than 60% of the map complete
Cost: 500 Cole
The Gofers
Rumor Effect: Gain slightly more rewards upon finishing a Job
Rumor Condition: Complete more than 10 Jobs
Cost: 500 Cole
Big Boss Workerman
Rumor Effect: Gain more rewards upon finishing a job
Rumor Condition: Complete more than 25 Jobs
Cost: 1000 Cole
The Helper Squad
Rumor Effect: Gain a lot more rewards upon finishing a Job
Rumor Condition: Complete more than 40 Jobs
Price: 2000 Cole
The Buddy Team
Rumor Effect: Variable Strikes gain more than 25% more effective
Rumor Condition: Everyone's Friendliness averages more than 25
Price: 500 Cole
Bonded Team
Rumor Effect: Variable Strikes gain more than 50% more effective
Rumor Condition: Everyone's Friendliness averages more than 50
Price: 2000 Cole
Soon to Flunk
Rumor Effect: Grading criteria of certain assignments are lowered
Rumor Condition: Take 3 extra courses
Price: 200 Cole
The Well-Off
Rumor Effect: 20% off Student Store, Leyfa's Items
Rumor Condition: Have more than 30,000 Cole
Price: 1000 Cole
Fortune Makers
Rumor Effect: 20% off of all shops
Rumor Condition: Have more than 100,000 Cole
Price 2000 Cole
Professor
Rumor Effect: Items used in battle become 30% more effective
Rumor Condition: Gather almost all items
Price: 2000 Cole
Walking Library
Rumor Effect: Items used in battle become 15% more effective
Rumor Condition: Had more than half the items in the game
Price: 500 Cole
Synthesis Master
Rumor Effect: Range of Ether Level change become greater
Rumor Condition: Gain almost all recipe
Price: 2000 Cole
Fighter
Rumor Effect: Everyone's Attack +15
Rumor Condition: Fought more than 200 battles
Price: 1000 Cole
Chicken
Rumor Effect: Everyone's Speed +15
Rumor Condition: Run Away from battle more than 20 times
Price: 200 Cole
The Jumpy One
Rumor Effect: Everyone's HP +30
Rumor Condition: Jump more than 200 times
Price: 200 Cole
Talented Genius
Rumor Effect: Consumed SP -10%
Rumor Condition: Gain 10 [A]s in courses
Price: 2000 Cole
The Uber Nerds
Rumor Effect: Everyone's SP +15
Rumor Condition: Gain 4 [A]s in a row
Price: 1000 Cole
Plain Normal
Rumor Effect: Everyone's SP +10
Rumor Condition: Gain 3 [B]s in a row
Price: 500 Cole
Failures
Rumor Effect: Everyone's SP +5
Rumor Condition: Gain 3 [C]s in a row
Price: 200 Cole
Tough Guys
Rumor Effect: Everyone's Defense +5
Rumor Condition: Been knocked unconscious 20 or more times
Price: 200 Cole
The Immortal
Rumor Effect: Everyone's Defense +10
Rumor Condition: The entire party wiped out more than 10 times
Price: 500 Cole
Greedy Needy
Rumor Effect: 15% more chance of monsters dropping an item
Rumor Condition: Gather more than 40 items in one search
Price: 500 Cole
Strongling Fetish
Rumor Effect: 30% more chance of monsters dropping an item
Rumor Condition: Defeat more than 20 strong monsters
Price: 1000 Cole
Bully
Rumor Effect: There will be more monsters that can be sword slashed
Rumor Condition: Sword slash more than 20 monsters in one search
Price: 500 Cole
Pacifists
Rumor Effect: Everyone's Speed +8
Rumor Condition: Didn't fight any enemies for more than 10 searches
Price: 500 Cole
Absolute Memory
Rumor Effect: Everyone's Speed +10
Rumor Condition: Didn't look at the map for more than 10 searches
Price 1000 Cole
OCD
Rumor Effect: Everyone's Resistance +10
Rumor Condition: Ended search with everyone's HP at Max more than 10
times
Price: 200 Cole
Burster
Rumor Effect: The Burst gauge starts slightly at an advantage
Rumor Condition: Number of Bursts total more than 20 times
Price: 1000 Cole
Finisher
Rumor Effect: Gain extra on the gauge upon entering a Finishing Burst
Rumor Condition: Number of Finishing Bursts total more than 20 times
Price: 2000 Cole
Wild Child
Rumor Effect: AP Gain +2
Rumor Condition: Total searching time exceeds 100 hours
Price: 200 Cole
Delinquent
Rumor Effect: Slightly lessens monster strength at night
Rumor Condition: Walk around at night more than 10 times
Price: 1000 Cole
Window Lady
Rumor Effect: 10% off all shops
Rumor Condition: Leave the shop without buying more than 20 times
Price: 500 Cole
Fearless!
Rumor Effect: All Stats +5
Rumor Condition: Have more than 15,000 AP
Price: 2000 Cole
Skill Maniac
Rumor Effect: Everyone's Magic +15
Rumor Condition: Know more than 20 Common Skills
Price: 1000 Cole
Legendary Team
Rumor Effect: All Stats +20
Rumor Condition: Defeat enemy at end of Old Schoolhouse - Closed Area
Price: 3000 Cole
God's Team
Rumor Effect: All Stats +30
Rumor Condition: Fill up entire Encyclopedia
Price: 4000 Cole
Quester
Rumor Effect: Everyone's Resistance +20
Rumor Condition: Defeat the first boss of Old Schoolhouse - Closed Area
Price: 2000 Cole
The Possessed (Spoiler)
Rumor Effect: Everyone's Defense and Resistance + 5
Rumor Condition: Pamela joins your group
Price: 200 Cole
The Duke of Destruction (Spoiler)
Rumor Effect: Everyone's Attack +5
Rumor Condition: Win the Battle Arena
Price: 200 Cole
The Son of Alchemist (Spoiler)
Rumor Effect: Everyone's Magic +5
Rumor Condition: Find out that Vayne's Father is Theofratus
Price: 200 Cole
Dragon Slayer (Spoiler)
Rumor Effect: Everyone's Attack +10
Rumor Condition: Defeat the Grandwing Drake
Price: 500 Cole
Those Weird Ones (Spoiler)
Rumor Effect: Everyone's Defense and Resistance +10
Rumor Condition: Muppy joins your group
Price: 1000 Cole
Quiz King (Spoiler)
Rumor Effect: Everyone's Resistance +12
Rumor Condition: Win the trivia contest
Price: 500 Cole
The Mana Beaters (Spoiler)
Rumor Effect: Everyone's Magic +10
Rumor Condition: Defeat the Mana in the Mana Ruins
Price: 500 Cole
The Dangerous Ones (Spoiler)
Rumor Effect: All Stat +3
Rumor Condition: Defeat Isolde
Price: 1000 Cole
Upcoming Idol (Spoiler)
Rumor Effect: 10% Off Street Vendor prices
Rumor Condition: Find out Nikki's song is attracting all the guys
Price: 500 Cole
Millionaire Idol (Spoiler)
Rumor Effect: 30% off of Street Vendor prices
Rumor Condition: Nikki releases a new song, restoring her popularity
Price: 2000 Cole
Defender of Justice (Spoiler)
Rumor Effect: 20% off prices at Street Vendor prices
Rumor Condition: Find out that Flay is the Defender of Justice
Price: 1000 Cole
Legacy of Justice (Spoiler)
Rumor Effect: Everyone's Attack +10 and Speed +5
Rumor Condition: Vayne takes over as Defender of Justice
Price: 1000 Cole
The Hostage Takers (Spoiler)
Rumor Effect: Everyone's Attack and Magic +5
Rumor Condition: Solve Muppy's Hostage situation
Price: 500 Cole
The School Messiah (Spoiler)
Rumor Effect: Everyone's Attack and Magic +10
Rumor Condition: Save the school from Muppy's little brother
Cost: 2000 Cole
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
JOB GUIDE SQ02
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
When you're in Free Time, you can choose to do jobs to get extra money,
AP, ingredients and sometimes recipe. In order to access these jobs,
you have to speak with Arsha first in the Student Affairs. The list of
Job available changes every term, so if you miss a job or don't complete
it, then that job won't become available on the next term, so make sure
to complete them before you reach the time limit. There are 62 Jobs in
the game, numbered sequentially from 039 to 101 with the exception of
of 051, 105 and 106. For some reason, there is no Job 051, and Jobs 105
& 106 are just Campus Announcements. Jobs appear during the 1st Free
Time block of their chapter, and must be completed before you the time
limit.
039 Cold Soup Okay?
Client: Yulie
Reward: 2640 Cole
Time Limit: Chapter 4 Week 4
Info: I've been so busy lately, I'm tired and I don't have an appetite.
These are times I would gladly eat my mom's Cold Green Soup...
If you can make it, please bring some to the Cafeteria.
Strategy: First, you need to have the <Delicious Soup> recipe from the
Old Schoolhouse. To make a Green Soup, you need.
[Green Soup]
- Spinacherb (Living Forest or Mana Ruins)
- Clearwater (Workshop or Living Forest or Mana Ruins)
- Salt (Cafeteria or Resource Center)
- Carrotato (Cafeteria or Living Forest or Mana Ruins
However, the client needs it cold, so you need to make a
Green Soup that has a cold ether effect. In order for the
Green Soup to have a cold effect, the E-Level of the Green
Soup should be around 0 to 3. In order to accomplish this, you
need to use Support Cards. Nikky's E-level reset to 0 ability
should do the trick. If she doesn't have it, try synthesizing
other items first and keep using Nikki's support card until it
appears.
You need to make 3, then after you made them, go to the
Cafeteria and speak with Yulie to earn your reward.
040 A Bitter Dessert
Client: Yulie
Reward: 4000 Cole
Time Limit: Chapter 6 Week 5
Info: My heart is a Zombie Puni. I'm so sad I can't even eat my sweet
desserts... But the Bitter Cheesecake my mom made. That's perfect.
Can someone bring some to me at the Cafeteria.
Strategy: First, you need the <Traditional Cake> recipe from the
Cafeteria in order to make it.
[Cheesecake]
- Goat Cheese
To make this item, you should have already completed Job no.
042 in order to get the Preserved Food recipe.
- Goat Milk (Cafeteria)
- Monster Cookie (Resource Center - Vendor)
Ingredients for Goat Cheese
- Goat Milk (Cafeteria)
- Lando (The Heights)
- Clearwater (Workshop)
This one is exactly like Job no. 039, you need to make
cheesecake that has a bitter ether effect. In order for the
cheesecake to have a bitter ether effect, the E-Level of the
cheesecake should be around 20. In order to do that, you need
to use your support cards in order to do that. Nikki's E-Level
reset to 0 ability and Jess' E-Level 10 Plus ability will do
the trick. If they don't have them, try synthesizing other
items first and keep using Jess' and Nikki's support cards
until they appear.
You need to make 2, then after you made them, go to the
Cafeteria and speak with Yulie to earn your reward.
041 Warmth in Frozen
Client: Yulie
Reward: 10000 Cole
Time Limit: Chapter 10 Week 5
Info: That unforgettable taste... The Warm Muscat Sorbet. No one
believes me, but I know it wasn't a dream. There has to be
warm, cold desserts. If you prove it, come talk to me to the
Cafeteria.
Strategy: This is exactly like Jobs no. 039 and 040. You need the
Muscat Sorbet to have a warm ether effect. In order to do
that, you need to have an Ether Level between 16-18, so you
need to use support card. Nikki's E-Level reset to 0, Flay's
E-Level 30 Plus Ability, and Pamela's E-Level Down 50% should
do the trick. If they don't have them, try synthesizing other
items first and keep using Nikki's, Flay's and Pamela's
support card until they appear.
[Muscat Sorbet]
- Muscat (Resource Center - Vendor)
- Long Ice Cream (Resource Center - Vendor)
- Bomb Ice
First, use Nikki's E-Level reset to 0 to put it to 0. Now,
use Flay's E-Level 30 Plus to put it to 30, then use the
elemental wheel and choose the neutral icon (gray color) to
put it to 33. Now use Pamela's E-Level Down 50% to put it to
16.
After you made it, bring it to the Cafeteria and speak with
Yulie to earn your reward.
042 The Bug Master
Client: Arsha
Reward: 750 Cole
Time Limit: Chapter 3 Week 4
Bounty Head Info: A bug loving brownie appeared in the Living Forest.
Girls are complaining about the nasty bugs. Please
come to Student Affairs if you can help.
Strategy: Speak with Arsha first to learn more about the enemies. Go to
the Living Forest and approach the target location area in
your map. When you get to the area, move forward and descend
the stairs, then when you reach the last set of stairs, go E
to find a secret path. You'll fight 3 kamikaze dolls and a
caterperider. Don't kill the kamikaze dolls since that will
make the caterperider to use counterattack. Focus your attacks
on him instead. Just use your powerful skills to eliminate
him. After you defeated him, then you can eliminate the rest.
After the battle, you will receive the <Preserved Food>
recipe. You can now synthesize <Goat Cheese>. Speak with Arsha
to earn your reward.
043 Brawny Brownie Holdup
Client: Arsha
Reward: 1040 Cole
Time Limit: Chapter 3 Week 4
Bounty Head Info: A brownie with a huge hammer is randomly attacking
students at The Heights. Power to suppress violence!
Report to the Student Affairs desk.
Strategy: Speak with Arsha first to learn more about the enemy. Make
sure that you bring some lightning rods (or someone with
lightning spells) and a lot of Heal Jars with you. Once
you're ready, head for the Heights and to the target location
to fight Yulaurnie. Yulaurnie has a lot of HPs and sometimes
blocks your attacks. However, he's really not that hard if
you're equipped properly and brought a lot of healing items
with you. Since he's vulnerable to lightning, throw some
lightning rods on him to increase your Burst Gauge rapidly.
Once your Burst Gauge is activated, then unlease your powerful
skills to defeat him. After you defeated him, you'll received
the <Fancy Hat> recipe and you can now synthesize
<Tangerine Hat>. Speak with Arsha to earn your reward.
044 The Dark Sword
Client: Arsha
Reward: 1400 Cole
Time Limit: Chapter 4 Week 4
Bounty Head Info: There's a cursed swordsman at the end of the Old
Schoolhouse. We'll take the first strike to get rid
of him. Please report to the Student Affairs desk.
Strategy: Speak with Arsha first to learn more about the enemy. Don't
forget to bring healing item. Once you're ready, head for the
Old Schoolhouse and to the target location to fight 2 Sword
Geists and a Dark Bringer. Kill the Sword Geists first, then
after you killed them, cast Healing Echo. Use all your
powerful skills on him to lower his HP. The Dark Bringer has
a lot of HP and sometimes do a 4-5 consecutive attacks so be
prepared to heal and do some support chain attacks. After you
defeated him, you will get the <Explosive Powder> recipe.
You can now synthesize <Plosion>. Return to the school and
speak with Arsha to earn your reward.
045 A Mad Scientist
Client: Arsha
Reward: 1650 Cole
Time Limit: Chapter 5 Week 4
Bounty Head Info: The brownie scientist invented a new weapon. Destroy
prototype before mass production. Seen at Wind's
Corridor - Mist. Report to Student Affairs.
Strategy: Speak with Arsha first to learn more about the enemy. Since
the boss is vulnerable to lightning, synthesize 5 lightning
rods, or bring someone that has lightning spell. Once ready,
head for Wind's Corridor and go to the target location to
fight Armed Brownie. First, cast ligthning at him to fill
up your Burst Gauge. Once the Burst Gauge is active, unleash
your powerful skills to beat him. After you defeated him,
you will receive <Alchemy Pack>. You can now synthesize
<Alchemic Bag>. Speak with Arsha to earn your reward.
046 Flying Statue
Client: Arsha
Reward: 2460 Cole
Time Limit: Chapter 6 Week 5
Bounty Head Info: A winged stone beast is wreaking havoc at Dragon's
Grave - Bone Grove. Please contain it before more
damage is done. Report to Student Affairs.
Strategy: Speak with Arsha first to learn more about the enemy. Bring
some Bomb Ice (or someone with Ice Spells) since the enemy is
vulnerable to Ice. Just like the other enemies you've fought,
throw some Bomb Ice at him, to fill your Burst Gauge rapidly.
Once the Burst Gauge is active, unlease your powerful skills
to defeat him. After the battle, you will receive
<Exploding Uni> recipe. You can now synthesize <Uni Bomb>.
Speak with Arsha to earn your reward.
047 Transforming Devil
Client: Arsha
Reward: 2750 Cole
Time Limit: Chapter 7 Week 4
Bounty Head Info: A spider-like monster appeared at the Millenium Tree.
Many students have been attacked by legs. Take
caution! Please report to Student Affairs ASAP.
Strategy: Speak with Arsha first to learn more about the enemy. Bring
lots of healing items since you'll need it. Scylla has a lot
of HP and doesn't have any specific weakness. He can do a
nasty group damage that can cause 100 HP apiece, so let Roxis
purify it. Jess be the main healer for this fight and make
sure that she cast Healing Echo on her first turn. Variable
Strike and chain attack with multi-hits are your key to fill
up your Burst Gauge. Once your Burst Gauge is activated, then
unleash your powerful skills or finishers to defeat him. After
the battle, you will receive <Uni the Great> recipe. You can
now synthesize <Big Uni Bomb>. Speak with Arsha to earn your
reward.
048 Violence Without Reason
Client: Arsha
Reward: 3200 Cole
Time Limit: Chapter 8 Week 4
Bounty Head Info: Defeat the target at the Living Forest. No matter what
happens, no matter who you're up against. Please
report to the Student Affairs desk.
Strategy: Speak with Arsha first to learn more about the enemy. You'll
fight 3 super-cute kobolds: Kobold Daddy, Kobold Mommy &
Kobold Boy. This battle is very interesting since killing one
of them will make the other two angier. And they can do a lot
of damage when they get angier. When I did this, I killed the
Daddy first since killing him last is a nightmare, then
followed by the Mommy and then the Boy. Since they don't have
any weakness, try doing multi-hit chain attacks like Variable
Strike to increase your Burst Gauge. Nikki's Heartful Action
does tremendous damage while in Burst Mode. After you beat
them, you'll get <Legendary Fabric> recipe. You can now
synthesize <Formell Fabric>. Speak with Arsha to earn your
reward.
049 A Machine Fairy
Client: Arsha
Reward: 3170 Cole
Time Limit: Chapter 9 Week 4
Bounty Head Info: A fairy mechanic is messing around with the
Clocktower. This is confusing everyone, so please
teach it a lesson. Make reports to the Student
Affiars.
Strategy: Bring some flames and lightning rods with you and go to the
Clocktower. First, in order to fight him, you need to do a
puzzle inside the Clocktower where you need to unlock a door.
Solving the puzzle is not hard since you're only activating
switches from both sides of the Clocktower in order to open
the door through the Fairy. If you're having difficulty
navigating the Clock Tower just look at the walkthrough.
The battle consist of a Gear Sprite, Toy Ghost, and a
Sword Sprite. Sword Sprite is weak against lightning and the
Toy Ghost is weak against physical attacks. The Gear Sprite is
weak against lightning and fire, but strong against physical
attacks. Use Pamela's Seeker to remove it. Now, use the Sword
Sprite and the Toy Ghost to fill up your Burst Gauge. Once
your burst gauge is active unleash your powerful skills to
defeat them. After the battle, you will receive <Vacuum Pipe>
recipe. You can now synthesize <Voldspark Pipe>. Speak with
Arsha to earn your reward.
050 A Demon with Twin Swords
Client: Arsha
Reward: 4140 Cole
Time Limit: Chapter 10 Week 5
Bounty Head Info: The sealed demon has revived in the Wind's Corridor -
Abyss. If he escapes, we can't stop it anymore. Please
take care of it. Report to Student Affairs.
Strategy: The boss is weak against Ice so use that to your advantage to
fill up your Burst Gauge quickly. Once it activated, unleashed
your powerful skills and finishers to finish him. After the
battle, you will receive <Motorized Mechsword> recipe. You can
now synthesize <Quartz Slicer>. Speak with Arsha to earn your
reward.
052 Mystery Tails
Client: Arsha
Reward: 7150 Cole
Time Limit: Chapter 11 Week 4
Bounty Head Info: A demon with a beautiful tail. Take care not to be
seduced by its power. It lives near the waterbank in
The Heights. Report for Student Affairs.
Strategy: You will fight a Ninetails, Kobold Samurai, and a Kobold
Kunoichi. Kill the Kobold Samurai and the Kobold Koichi first,
then focus your attacks on Ninetails. Ninetails shuts off your
ability to use Items so don't bother bringing anything. You
need to rely on your skills to defeat her. Pamela's Seeker
ability is very helpful on this battle since she can remove
Ninetail's double resistant to magic. Just use Variable
Strikes and multi-hit chain attacks to increase your Burst
Gauge. Roxis' Chrona Drive is also very helpful in this
battle. Once your Burst Gauge is activated, unleash your
powerful skills and finishers to finish her off. After the
battle, speak with Arsha to earn your reward.
053 Balancing Chaos
Client: Arsha
Reward: 5940 Cole
Time Limit: Chapter 11 Week 4
Bounty Head Info: The ancient demon has revived. Seal it before chaos
returns. It's at the Mana Ruins - Bottom Center. Good
luck, and report to Student Affairs.
Strategy: This is the hardest battle yet, and make sure that your party
are equip with Yubana Covers. Bring lots of healing items and
Cure Jars. Also bring some flames and bomb ice since some of
the enemies are weak against Fire and Ice. You need to have
Jess' and Muppy's D - Support learned since they are needed
in this battle. You will fight an Advocate, Silverius and
Goldenia. The Advocate enjoys spamming Choke on every turn
which causes your characters to end up sealed. In order to
prevent it, you need to use Muppy's D - Support. First, I
suggest that you kill the Advocate, not only because he has
the lesser HP among the 3, but also to get rid of his choke
skill. Keep using Variable Strike, and multi-hits chain
attacks to fill up your Burst Gauge rapidly. Another way to
increase your Burst Gauge is to throw some bomb ice on
Goldenia since she's vulnerable to ice, or throw some flames
on Silverius since he's vulnerable to fire. Either way, once
your Burst Gauge is activated, unleash your powerful skills
and finishers on the Advocate until he's defeated. Do the same
thing on the two remaining enemies to end this battle. Speak
with Arsha to earn your reward.
054 Virgin of Snow
Client: Arsha
Reward: 5970 Cole
Time Limit: Chapter 11 Week 4
Bounty Head Info: On the path to Dragon's Grave - Bone Grove, a snow
white harpy's appeared. Watch for its freezing storm.
Reports should be made to Student Affairs.
Strategy: Even though it says Bone Grove, your destination is in the
Cave of Origins. Bring some flames(or tera flames) with you
along with healing items. And also make that you put Roxis in
the battle because his Purifying Skills wil come in handy. You
will fight a Blackwing, a Shadow Girl and a Snow Maiden. Don't
kill the Blackwing or the Shadow because if you do, the Snow
Maiden will go on Hunter Mode and summon another Snow Maiden.
Kill the Snow Maiden first by throwing some flames on her to
fill up your Burst Gauge quickly. Once your Burst Gauge is
activated, unleash your powerful skills and finishers on her
until she's defeated. When the Snow Maiden releases some
blizzard time cards (Freezing Wind), make sure that Roxis
purify them since each card deals massive damage. After you
defeated the Snow Maiden, you can kill the rest. Speak with
Arsha to earn your reward.
055 Witch Girls Trio
Client: Arsha
Reward: 3430 Cole
Time Limit: Chapter 10 Week 5
Bounty Head Info: Please stop the three troublesome witch sisters at the
Old Schoolhouse. Be careful of their triple attacks.
Make your reports to Student Affairs.
Strategy: Make sure to bring a lot of Cure Jars since the Witches
tend to cast Curse and Seal. The witches are extremely
dangerous. All the witches are highly resistance to magic,
so bring your strongest and powerful attackers (Vayne, Flay,
Anna, and Nikki). Put Vayne on the support row so that he can
perform his Variable Strike immediately. Kill the Witch Cousin
first, then the Witch Sister and finally then Witch Lady.
Since they have no elemental weakness, you need to rely on
your multi-hit chain attacks to increase your Burst Gauge.
Once your Burst Gauge is activated, unleash for powerful
skills and finishers on them. After the battle, you will
receive <Sweets Paradise> recipe, you can now synthesize
<Sweetsland>.
056 Dragon of the Crystal
Client: Arsha
Reward: 2640 Cole
Time Limit: Chapter 8 Week 4
Bounty Head Info: This ancient dragon appears at the Millenium Tree. Its
glassy body beams with strong magic. Prepare for magic
attacks. Report to Student Affairs.
Stategy: Speak with Arsha first to learn more about the enemy. Bring a
lot of Flames and Bomb Ice with you and some healing items.
The Glass Dragon begins with a high magic defense and he's
weak against fire. Now, throw flames at him and he goes
berserk. Now, throw some Bomb Ice and he becomes brittle
which lower his defense. He then becomes vulnerable to physical
attacks. You can now perform Burst Mode on him until he's
defeated. Two Burst Mode with finishers and variable strikes
can kill him. After you defeated him, you will the
<Alchemic Sword> recipe. You can now sythesize <Azoth Z>.
Speak with Arsha to earn your reward.
057 The Legendary Boss
Client: Arsha
Reward: 4590 Cole
Time Limit: Chapter 9 Week 4
Bounty Head Info: The worst delinquent is back as a ghost in search of
a good light at the Old Schoolhouse - Closed Area.
Up for a challenge? Repor to the Student Affairs.
Strategy: He's very difficult since he has no elemental weakness and
he's strong against physical attacks. He also summon a Kiln
People to heal him. The best way to defeat him is to have
Roxis' Energy Seal (A - Support) or someone who has Silence
spell to seal him. With him sealed, the boss won't be able to
summon any Kiln people. However, for those of you who wants to
complete their Encyclopedia, you need to kill a Kiln People in
order for it to be added in the Encyclopedia.
Anyway, after you sealed him, use Pamela's Seeker skill to
eliminate his resistance to physical attack. Then after that,
you can do whatever you want with him since he became
vulnerable to any attacks. Flay's Raiden Change + Screwdriver
+ Burst Mode and Vayne's Jade Shift + Chaos Devotion + Burst
Mode will deal tremendous damage on him. You can also add
Roxis' Chrona Drive if you want to. After the battle, you will
receive <Musical Strings> recipe. You can now synthesize
<Carabine Harp>. Speak with Arsha to earn your reward.
058 A Dangerous Treasure
Client: Arsha
Reward: 2680 Cole
Time Limit: Chapter 7 Week 4
Bounty Head Info: A dangerous chest was discovered at the Mana Ruins -
Interior Heights. It swallows people whole. Please get
rid of it. Report back to Student Affairs.
Strategy: Speak with Arsha first to learn more about the enemy. The boss
is weak against lightning so bring some lightning rods or
thunder rods or someone with lightning spells, and don't
forget to bring some healing items too. Have fun throwing
those lightning rods/thunder rods on him to fill up your
Burst Gauge rapidly. Once your Burst Gauge is activated, then
have fun slashing him with Finishing Burst. After he's
defeated, you will receive <Twirly Thing> recipe. You can now
synthesize <Globe>. Speak with Arsha to earn your reward.
059 Ah hah! Puni Brothers!
Client: Arsha
Reward: 2190 Cole
Time Limit: Chapter 6 Week 5
Bounty Head Info: The brothers are back! Go beat the best of the Puni.
They're deep in the Resoure Center if you want to take
the chance. Report to Student Affairs.
Strategy: Speak with Arsha first to learn more about the enemies.
Bring some flames with you (or someone with Fire Spells)
before you go there since they're vulnerable to fire. Just
like the other enemies you've fought, throw flames at them to
fill up your Burst Gauge quickly. Once it activates unlease
your powerful skills to defeat them. I suggest to kill Puni
Jiro first, then Puni Taro, and then Puni Kichi. After you
defeated them, you will get <Bonus Card>. You can now
synthesize <Bonus Card>. Speak with Arsha to earn your reward.
060 Scary Fairy Trio
Client: Arsha
Reward: 2130 Cole
Time Limit: Chapter 5 Week 4
Bounty Head Info: A trio of fairies are troubling the Mana Ruins -
Outskirts. They've gone a little too far and need
punishment. Make reports to Student Affairs.
Strategy: Speak with Arsha first to learn more about the enemies.
Bring some 5 lightning rods, 5 flames, and some healing items
with you and head for Mana Ruins. Go to the target location
to fight Amber, Echo, and Grove. Echo is weak against fire,
Amber is weak against lightning, and Grove has less HP. The
strategy here is to kill them one at a time, so kill either
Amber first by casting lightning spells or lightning rods
until your Burst Gauge activates. Then unleash your powerful
skills on her until she's defeated. Do the same strategy on
Echo, but this time use fire spells or flames to fill up
your Burst Gauge again. After you defeated Echo, just use
regular attacks on Grove until you defeated him. After you
defeated them, you will receive <Charge Hammer> Recipe, you
can now synthesize <Sledgehammer>. Speak with Arsha to earn
your reward.
061: Beware of Gluttony
Client: Arsha
Reward: 1650 Cole
Time Limit: Chapter 4 Week 4
Bounty Head Info: A gigantic pig ate too much food in the Living Forest
and might destroy the food chain. Please get rid of
the poor thing. Report to Student Affairs.
Strategy: Speak with Arsha first to learn more about the enemy. Make
sure to bring a lot of healing items and some bomb ice with
you since the boss is weak against Ice. Once you're ready
head for living Forest and to the target location to fight
Giant Golden Pig. First, cast Healing Echo, then throw some
Bomb Ice at him to increase your Burst Gauge rapidly. Once
your Burst Gauge is activated, unleash your powerful skills
to finish him off. After the battle, you will get the
<Hardened Cloak> recipe. You can now synthesize
<Panzer Cloak>. Return to the school and speak with Arsha to
earn your reward.
062 Settle the Crazed Beasts
Client: Arsha
Reward: 1040 Cole
Time Limit: Chapter 2 Week 6
Gang Info: It seems the animals of the Living Forest are up to
something. Suppress the gang of uncontrollable animals.
Report to the Student Affairs Desk.
Strategy: Speak with Arsha first to learn more about the enemies. Go to
the Living Forest and approach the target location in your
map. You'll fight 4 consecutive battles consist of 1 Tiger & 2
Bear Cabs, 1 Tiger & 1 Kobold, 1 Tiger & 1 Bear, and 1 Bear &
1 Bear Cab. Since you already fought them before, this battle
battle should be easy for you.
If you are having a hard time defeating them, then bring some
Flames and Bomb Ice with you since the tiger is weak against
Ice and the bear and bear cub are weak against Fire. This will
increase your Burst Gauge rapidly. Once your Burst Gauge is
activated, then unlease your powerful skills on them until
they're defeated.
After you defeated them, return to the school and speak with
Arsha to earn your reward.
063 Crash the Puni Gathering
Client: Arsha
Reward: 1760 Cole
Time Limit: Chapter 3 Week 4
Gang Info: A bunch of Punis are holding secret meetings at the Wind's
Corridor - Mist. Purpose is unknown, but please stop them.
Make reports to Student Affairs.
Strategy: Speak with Arsha first to learn more about the enemies. Go
to the Wind's Corridor and approach the target location in
your map. You'll fight 5 consecutive battles consist of 3 Mini
Punis, 3 Punis, 3 Red Punis, 3 Red Punis, and 3 Red Punis.
The battles aren't that hard since you already fought them
before. Since they are weak against fire, bring some flames or
someone with fire spell to increase your Burst Gauge rapidly.
After the battle, speak with Arsha to earn your reward.
064 Old Schoolhouse Rumble
Client: Arsha
Reward: 1940 Cole
Time Limit: Chapter 4 Week 4
Gang Info: The delinquents planned a fight club at the Old Schoolhouse.
We don't want injuries, so stop them. Use force if necessary.
Report to Student Affairs.
Strategy: Speak with Arsha first to learn more about the enemies. Now,
make sure that you bring a lot of healing items with you. Then
go to the Old Schoolhouse and approach the target location in
your map. You'll fight 5 consecutive battles consist of 2
Delinquent (Guy) & 1 Delinquent (Girl), 2 Berserk (Guy) & 1
Berserk (Girl), 2 Visionists & 1 Warlock, 2 Delinquent (Girl)
& 2 Warlocks, and Berserk Student (Guy) & Berserk Student
(Girl). For the first three fights, try to kill them with
regular attacks, always go for the mages first: (Delinquent
(Guy), Berserk (Guy) since these mages can pack a punch because
of their magic. Now for the third battle, go for the Visionists
first since they can be killed easily. For the fourth and final
battle, use your skills especially Healing Echo. Again, you
need to kill the mages first, before the fighters. And also
don't forget to use Chain Attacks since its really helpful
especially when they get stunned. After the battle, speak with
Arsha to get your reward.
065 Guardians of the Ruins
Client: Arsha
Reward: 3220 Cole
Gang Info: The guardian statues in the Mana Ruins - Outskirts are
blocking the entrance to the ruins. Get them out. Make report
to Student Affairs.
Strategy: Okay, you need to bring some lightning rods since you'll fight
3 consecutive battles and each one of them is weak against
lightning. There's a total of 5 enemies you need to beat. And
also don't forget to bring healing items with you. If you have
the Delinquent rumor, use it since you probably fight them at
night. Once you're ready head for the Mana Ruins and go to the
target location in your map. You'll fight 3 consecutive
battles consist of 1 Stone Beast & 1 Stone Golem, Steelarmor
Beast & Steelarmor Golem, and Steelarmor Demon. For the first
battle, throw 4 lightning rods on the Stone Beast to defeat
it, now throw 1 more lightning rod on the Stone Golem to
activate your Burst Gauge. Now, attack it with regular chain
attacks until you defeat it. You will probably be on the Burst
Mode, when you fight the the second battle. Kill the
Steelarmor Beast first with regular chain attacks, then
Steelarmor Golem next. Make sure that you reactive your Burst
Gauge again after it disappeared. For the last battle, make
sure to fill up your Burst Gauge. Once it activates, then you
can now unleash your powerful skills to kill him. Speak with
Arsha to earn your reward.
066 Aftermath of Necromancy
Client: Arsha
Reward: 3300 Cole
Gang Info: Some girls played with witchcraft and brought down a lot of
ghosts in the Resource Center. Someone please take care of
it. Report to Student Affairs.
Strategy: Bring some flames and lightning rods with you. And don't
forget to bring healing items. Head for the Resource Center
and approach the target location in your map. You'll fight 4
consecutive battles consist of 3 Zombie Punis & 2 Gespensts,
Floater & Dieg Spirit & Zombie Puni, Bone Dragon & 2 Shades,
and 2 Invisibles & Necromanser. Well, you know the drill, the
Zombie Punis and the Bone Dragon are weak against fire. While
the Gespensts, Shades, and Invisibles are weak against
Lightning. Use their weaknesses to fill up your Burst Gauge
quickly, and once it actives unleash your powerful skills
at them especially on the Necromancer. You might also get
a Finishing Burst while doing it. After you defeated them,
speak with Arsha to earn your reward.
067 Angel's Circle
Client: Arsha
Reward: 3840 Cole
Time Limit: Chapter 7 Week 4
Gang Info: Fallen angels are being summoned from a magic circle that
appeared at The Heights. Please close it before it's too
late. Report to Student Affairs.
Strategy: Angel-type enemies are really hard to beat since they have
so much HP. In order to beat them, we need to rely on Burst
Mode. Since two of the enemies are vulnerable to lightning,
we will use that to our advantage. Bring some lighning or
thunder rods with you or bring someone that has lightning
spells, and don't forget to bring some healing items too
since you'll need them for sure. You'll fight 3 consecutive
battles consist of Power & Marquis, Arks & Elder, and
Ancients & Old Zero. For the first battle, throw some
lightning rods or thunder rods on Power to defeat her. Now,
attack Marquis until your Burst Gauge activated. During Burst
Mode, don't use any skills yet, using regular attacks will
kill her in an instant. You'll still probably in Burst Mode
during the second battle. While in Burst Mode, attack Arks
first since she has less HP than the Elder. Just use regular
attacks on them and heal when it's needed. Try using Variable
Strike too if you can to eliminate them both easily. In the
third battle, Ancients is vulnerable to lightning so use that
to your advantage to get to Burst Mode. Once your Burst Mode
is activated, kill Old Zero first with your powerful skills
and finisher since these two can cause both tremendous damage.
And also don't forget to cast Jess' healing echo if you can.
After you defeated Old Zero, do the same strategy to defeat
Ancients. After the battle, speak with Arsha to earn your
reward.
068 The Dark Spirit
Client: Arsha
Reward: 3800 Cole
Time Limit: Chapter 8 Week 4
Gang Info: Uncontrollabled Mana are gathering at the Wind's Corridor -
Abyss. Suppress them all when you get a chance. Report any
info to the Studen Affair desk.
Strategy: Some of the enemies are weak against fire, ice and lightning
so bring some flames/teraflames, lightning rods/thunder rods,
and bomb ice/bobomb ice with you along with some healing
items. You can also bring someone that has fire, ice or
lightning spells. You will fight 5 consecutive battles consist
of 2 Leaf Sprite & Crag Mana, 2 Dryads & Frost Mana, 2 Sword
Sprite & Blaze Mana, Halo Mana, Frost Mana, & Blaze Mana and
the last battle will be a Frost Mana, Blaze Mana, & a Blaze
Sprite. For the first battle, cast fire spells on the leaf
sprite to increase your Burst Gauge. Once your Burst Gauge is
active, kill them all with skills or variable strike. For the
second battle, do the same thing you did from the first battle
but this time cast fire spells on the dryads. For the third
battle, cast lightning spells on the sword mana for Burst
Mode. For the fourth battle, Halo Mana is weak against physical
attacks so attack her to quickly fill up your Burst Gauge. For
the last battle, Frost Mana is weak against fire, while the
Blaze Mana is weak against ice. Use these two to fill up your
Burst Gauge quickly, then unleashed your powerful skills and
finishers against them until they're defeated. Speak with
Arsha to earn your reward.
069 Stop the Dragon Army
Client: Arsha
Reward: 4980 Cole
Time Limit: Chapter 9 Week 4
Gang Info: The dragons of the Dragon's Grave - Bone Grove have caused a
revolt. Suppress the riot before it endangers the school.
Report to Student Affairs.
Strategy: Actually the dragons are located in the Heaven's Road, not
Bone Grove.
Some of the enemies are weak against fire and ice, so bring
some bomb ice, flame, or even some bobombe ice and teraflame
with you. First, you will fight a Mini Drake, Twinhead, and
Flare Drake. Since, Flare Drake is weak against Ice, throw
some Bomb Ice at him to fill up your Burst Gauge. Second, you
will fight a Scar Child, Scar Breath, and a Drake. Both Scar
Child and Scar Breath are weak against fire, so use that to
your advantage by throwing some flames or telaflames at them
to activate your Burst Gauge rapidly. Third, you will fight
a Buzzard Wrym, and he's weak against fire so throw some
flames at him to increase your Burst Gauge. Fourth, you will
fight Fran Pleil and he's weak against ice, so throw some
bomb ice at him to rapidly increase your Burst Gauge. Last
battle will be a Muterion and a Feartail, Feartail is weak
against fire, so use that to increase your Burst Gauge.
Once your Burst Gauge is active, unleashed your powerful
skills and finishers to finish them off. Speak with Arsha to
earn your reward.
070 Rebellion of the Tinies
Client: Arsha
Reward: 4950 Cole
Time Limit: Chapter 10 Week 5
Gang Info: Two small tribes are fighting for supremacy at the Millenium
Tree. Stop them befoe the damage comes to us. Make all
reports to Student Affairs.
Strategy: Bring a lot of Lightning Rods or Thunder Rods with you. You'll
fight 5 consecutive battle consist of Kobold Figher, Kobold
Mage & Kamikaze Doll; Birdhorse Rider, Brownie, & Kobold
Priest; Kamikaze Doll G, Kobold Elite, & Kobold Guard;
Brownie, Kobold Sergeant, & 1 Inch Brownie; Kobold Ninja,
Kobold Kunoichi, & 1 Ince Brownie. The first battle is easy,
just use physical attacks on them until they're defeated.
Second battle, cast lightning on the Kobold Priest to fill up
your Burst Gauge rapidly. Third battle, both the Kobolds are
weak against lightning, so use that to your advantage to fill
up your Burst Gauge quickly. Fourth battle, throw some
lightning rods on the Kobolt Sergeant to increase your Burst
Gauge rapidly. Final Battle, both the Kobold are weak against
lightning, so use that your advantage. Once your Burst Gauge
is activated, use your powerful skill and finishers to finish
them off. After the battle, speak with Arsha to earn your
reward.
071 Messenger from the Abyss
Client: Arsha
Reward: 8590 Cole
Time Limit: Chapter 11 Week 4
Gang Info: Strong monsters were created in an alchemy test in the Old
Schoolhouse - Closed Area. Defeat those monsters please!
Report to Student Affairs.
Strategy: You'll fight 4 consecutive battles consits of Moon Flower &
Giant Puni; Hellion, Kobolt Ninja, & Orb; Evil Gaze,
Dragonewt, & Stone Puppet; Nightmistress & Nightwalker. First
battle, the Giant Puni is weak against Fire so use that to
your advantage to increase your Burst Gauge rapidly. Second
battle, the Kobolt Ninja is weak against lightning so use that
to your advantage to increase your Burst Gauge rapidly. Third
battle, Stone Puppet is weak against physical attacks so use
that to increase your Burst Gauge. Note that the Stone Puppet
can summon Golden Pigs to assist him so you better deal with
him first. Last battle, just use variable strikes and multi-
hits chain attacks to increase your Burst Gauge, then unleash
your powerful skills and finishers to defeat them. All in all
this battle is not really hard. Speak with Arsha to earn your
reward.
072 The Rumored Blowfish
Client: Kourel
Reward: 1000 Cole
Time Limit: Chapter 2 Week 6
Info: The cats' favorite Tiger Blowfish. I want to try it too! Can
someone catch'em for now? I'll be waiting in the front of the
bulletin board at the Student Affairs Office. Thanks in advance
Strategy: Catch 2 Tiger Blowfish in The Heights and give them to the boy
infront of the bulletin board inside the Student Affairs to
earn your reward.
073 Lando, to Cafeteria
Client: Michiyo
Reward: 1130 Cole
Time Limit: Chapter 3 Week 4
Info: We're running out of Lando for the lunch dessert. I don't care
who, just bring some to the cafeteria quick. I'll reward you for
your work.
Strategy: Lando can be found in The Heights. Bring 2 inside the
Cafeteria and speak with Michiyo to earn your reward.
074 Gardening Love
Client: Max
Time Limit: Chapter 4 Week 4
Info: I need Black Dirt for horticulture club but graduation's coming
and I don't have time. Can someone bring some to me? You'll be
rewarded. I'll be waiting at Classroom C-1
Strategy: Black Dirt can be found inside Mana Ruins using a Shovel.
From the entrance, follow the path to the next screen. Here,
go E until you reach a fork, then go N following the path to
the next screen. In this area, go W to reach the next screen.
In this area, you can find some Black Dirt. Get 4 Black Dirt
and return to the school. Head to Classroom C-1 and speak
with Max to get your reward.
075 Loving the Trend
Client: Silika
Time Limit: Chapter 5 Week 4
Info: The current trend is crystals!! And I want Chrome Crystals for
fashion. I'm at the Girls' Dormitory, so bring me some please.
Girls are welcome. Guy's, dont come!
Strategy: Chrome Crystals can be mined inside the Dragon's Grave. Bring
2 and go to the Girls' Dormitory and speak with Silika to earn
your reward.
076 New Menu, Life at Risk
Client: Elze
Reward: 2880 Cole
Time Limit: Chaoter 6 Week 5
Info: We always think of the students' health here. But we don't have
enough ingredients for the item. If you can share your Medicinal
Radish, please come immediately to the Cafeteria!
Strategy: Medicinal Radish can be found inside Dragon's Grave -
Bone Grove, you need 2 of them. After you got them, go to the
Cafeteria and give them to Elze to earn your reward.
077 A Secret Trade
Client: Blossom
Reward: 4460 Cole
Time Limit: Chapter 7 Week 4
Info: Please get me Tercia Pollen. You will be generously rewarded.
...Do not ask why, do not talk about it, priority to those who can
keep secrets. Deal held at the Campus Grounds vendor shop.
Strategy: Tercia Pollen can be found inside Wind's Corridor - Abyss. Get
2 then bring them to Campus Grounds and speak with Blossom to
earn your reward.
078 A Man's Treat
Client: Victor
Reward: 3450 Cole
Time Limit: Chapter 8 Week 4
Info: A man's fish, it's gotta be Chinook. But ya can't get any at the
Cafeteria, which blows. I'll be waiting in the Dungeons. If you
can't bring me any, I'll stick you in the Prison too.
Strategy: Chinook can be found inside Dragon's Grave - Bone Grove.
Bring 1 in the Campus Dungeon and speak with Victor to earn
your reward.
079 Wanted! Science Items!
Client: Gernoth
Reward: 5160 Cole
Time Limit: Chapter 9 Week 4
Info: Wanted. Raw Komet Ore for research. Directly give requested items
to Gernoth at the Resource Center desk. Thanks.
Strategy: Raw Komet Ore can be found inside Wind's Corridor - Abyss and
Old Schoolhouse - Closed Area. Bring 3 in the Resource Center
desk and speak with Gernoth to earn your reward.
080 Help with an Assignment!
Client: Jasmine
Reward: 4460 Cole
Time Limit: Chapter 10 Week 5
Info: My Assignment calls for a Kitty Nip. But I'm too lazy to go get
it! Can you secretly get it for me? I don't want to get caught,
so I'll be waiting at the corner of the Classroom Hallway
Strategy: Kitty Nip can be found inside God's Scar. Bring 1 in the
Classroom and speak with Jasmine to earn your reward.
081 A King from my Hometown
Client: Ronnie
Reward: 6680 Cole
Time Limit: Chapter 11 Week 4
Info: I get to graduate soon and I want to repay my parents back home
for putting up with me. So I'll send them a King Tuna. bring it
to the Guys' Dormitory. You will be rewarded... Hehehehe.
Strategy: King Tuna can be found either in Mana Ruins - Bottom Area or
Dragon's Grave - Cave of Origin. Bring 1 in the Guys'
Dormitory and speak with Ronie to earn your reward.
082 The Missing Mineral
Client: Patrick
Reward: 1500 Cole
Time Limit: Chapter 3 Week 4
Info: Ahh. I'm so thirsty. I don't care who, but can someone make me
120% Fruit and bring it to me? I'm not trying to use you, don't
worry. I'll be waiting in Classroom C-1, thanks.
Strategy: First, you need to buy the <Fruit Juice> recipe from the
Cafeteria in order to make it.
[120% Fruit]
- Tangerine (Cafeteria)
- Lando (The Heights)
- Goat Milk (Cafeteria)
After you made it, speak with the Patrick in Classroom C-1 to
earn your reward.
083 Itchy Scratchy Fleas
Client: Pheyna
Reward: 1710 Cole
Time Limit: Chapter 3 Week 4
Info: The cat next to me has fleas and I want to do something about it.
So can someone bring a Flea Necklace to me? I'm on the Campus
Grounds.
Strategy: First, you need to buy the <Medicinal Collar> recipe from the
Infirmary in order to make it.
[Flea Necklace]
- Spinacherb (Living Forest)/ Gash Twig (Campus Grounds -
Vendor or Living Forest)/ Eicheloa (Student Store or The
Heights)/ Poison Shroom (The Heights)
- Carrotato (Cafeteria or Living Forest)/ Dirt (Student Store
or Living Forest or The Heigths)
- Tuft (The Heights)
- Cyprus Copper (Wind's Corridor or Old Schoolhouse)
After you made it, go to the Campus Grounds and speak with
Pheyna near the cat to earn your reward.
084 Infirmary Emergency
Client: Melanie
Reward: 1940 Cole
Time Limit: Chapter 4 Week 4
Info: There's been so many injuries lately and I'm running out of
medicine. Especially Cure Jars. It's a bit of a concern, so if you
have any, please bring some to the Infirmary.
Strategy: Make 2 Cure Jars.
[Cure Jar]
- Belgrade Potato (Living Forest)/
Burdock Straight (The Heights)
- Spinacherb (Living Forest)/
Gash Twig (Campus Grounds - Vendor or Living Forest or
Mana Ruins)/ Eicheloa (Student Store or The Heights)/
Poison Shroom (The Heights)/ Huffin (The Heights)
- Clearwater (Workshop or Living Forest or Mana Ruins)/
Marine Water (Student Store)/Vanilla Syrup (Funny Pouch)
After you made them, go to infirmary and speak with Melanie to
get your reward.
085 Where's the Equipment?
Client: Melissa
Reward: 1910 Cole
Time Limit: Chapter 4 Week 4
Info: I'm looking for tools that might help me with climate studies. I
found that the Galilean Scope could be useful, so can someone get
me one? I'll be waiting at the Resource Center desk.
Stategy: First, you need to get the <Thermometer> Recipe from Mana
Ruins in order to make this item.
[Galilean Scope]
- Black Liquid
To get this item, you need to get the <God's Drink> Recipe
from the Infirmary. And then you need to make a Nectar in
order to make this item.
- Preservative
To get this item, you need to make a Cure Jar first.
- Heal Jar (Infirmary or Wind's Corridor)
- Clearwater (Workshop or Living Forest or Mana Ruins)/
Goat Milk (Cafeteria)/ Marine Water (Student Store)
Ingredients for Black Liquid:
- Masou (The Heights or Lantern Fish or Resource Center -
Vendor)/ Bonita (Resource Center - Vendor)/
Endless Seaweed (Resource Center - Vendor)/
Jokerfish (The Heights or Resource Center - Vendor)
- Clearwater (Workshop or Living Forest)/
Goat Milk (Cafeteria)/
Marine Water (Student Store)
- Carbon Boulder (Resource Center - Vendor)
Ingredients for Preservative:
- Muscat (Resource Center - Vendor)/ Tangerine (Cafeteria)/
Madarin Orange (Resource Center - Vendor)
- Spinacherb (Living Forest)/ Gash Twig (Campus Grounds -
Vendor or Living Forest)/ Eicheloa (Student Store or The
Heights)/ Poison Shroom (The Heights)/ Huffin (The Heights)
- Clearwater (Workshop or Living Forest)/
Marine Water (Student Store)/
- Blue Petal (Living Forest or Old Schoolhouse or
Morninglory)/ Red Petal (The Heights)
You need to make 2, then go to the Resource Center Desk and
speak with Melissa to earn your reward.
086 Explosion of Revenge
Client: Kotetsu
Reward: 2220 Cole
Time Limit: Chapter 5 Week 4
Info: Looking for an ingredient for bombs, the plosion. If you got one,
stop complaining and bring it to me at the Incinerator. I'll
reward you for it.
Strategy: First you need to have completed Job no. 044 to get the
<Explosive Powder> recipe.
[Plosion]
- Uni (Living Forest)
- Carbon Boulder (Resource Center - Vendor)
- Black Liquid (Infirmary)
- Tuft (The Heights or Resource Center)/
Nicro Cloth (Student Store)
Make 4 of them, then go to Campus Grounds and head W to the
next screen. Give them to Kotetsu to earn your reward.
087 In Need of Rhythm
Client: Yuki
Reward: 2750 Cole
Time Limit: Chapter 5 Week 4
Info: We're looking for someone who can make us a Metronome at the music
club. If you make one, please deliver it to the Music Room. It
will be much appreciated.
Strategy: First, you need to get the <Rhythmetical Machine> recipe inside
the Millenium Tree in order to make it.
[Metronome]
- Eternal Turnkey
In order to make it, you need to get the <Spring Decor> recipe
from the Student Store, or inside The Heights.
- Gearbox
In order to make it, you need the <Mechanical Box> recipe from
the Student Store, or inside the Mana Ruins.
- Apollo's Diapason
In order to make it, you need the <Vibrating Metal> recipe
from the Student Store.
- Le Merou Cog
In order to make it, make sure that you made a Gearbox first.
Ingredients for Eternal Turnkey:
- Gear (Student Store or Old Schoolhouse)
- Legien Steel (Old Schoolhouse or Campus Grounds - Vendor)
- Polish Powder (Student Store)
Ingredients for Gearbox:
- Eternal Turnkey (Student Store)
- Black Steel (See the Black Steel Recipe)
- Gear (Student Store or Old Schoolhouse or Mana Ruins)/
Grand Gear (Mana Ruins)/ Little Gear (Mana Ruins)
Ingredients for Apollo's Diapason
- Black Steel (Student Store)
- Chrome Crystal (Dragon's Grave)/
Soul of Darkness (Mana Ruins)
- Lightning Rod
Ingredients for Le Merou Cog
- Gear (Student Store or Old Schoolhouse or Mana Ruins)
- Grand Gear (Mana Ruins)
- Little Gear (Mana Ruins)
- Black Liquid (Infirmary)
Bring 2 of them to the music room and speak with Yuki to earn
your reward.
088 Waiting for Supplies
Client: Arsha
Reward: 2380 Cole
Time Limit: Chapter 6 Week 5
Info: We've run out of paper used to create the important files. Until
we get new supplies, we're accepting your Holy Crest Paper. Please
turn them in to the Student Affairs desk.
Strategy: There are two ways you can get it. You can either buy it from
the vendor inside Resoure Center Dungeon, or you can
synthesize it.
In order to make it, you need the <Expensive Paper> recipe
from the Student Store.
[Holy Crest Paper]
- Zettel (Student Store)
- Burdock Straight (The Heights)/
Radish (Mana Ruins or Dragon's Grave)/
Medicinal Radish (Dragon's Grave)
Pumpotatokin (Mana Ruins)
- X-Heal (See the X-Heal Recipe)
Ingredients for X-Heal
- Taun (Millenium Tree)
- Lando (The Heights)
- Tangerine (Cafeteria)
- Black Liquid (Infirmary)
Either way you need 3, so give them to Arsha to earn your
reward.
089 Pudding for Me
Client: Fritz
Reward: 2390 Cole
Time Limit: Chapter 6 Week 5
Info: It's the season. My body is wanting Unipuni Pudding... I don't
care who. Someone, anyone, fill this craving! Come to the
Cafeteria immediately and satisfy me, please!
Strategy: In order to make it, you need to buy the <Pudding> recipe from
the Cafeteria. Some of the ingredients you need here can
only be acquired through "Funny Pouch". This skill can only
be learn by Jess by synthesizing a Fake Brand Bag and use
it her Grow Book. Funny Pouch is a skill where you can
get a specific Snack from the enemies. Look at your
Encyclopedia, then Monster to see the Snack the enemies drop.
[Fake Brand Bag]
- Nicro Cloth (Student Store)
- Blue Petal (Living Forest or Old Schoolhouse)/
Red Petal (The Heights or Millenium Tree)
- Zettel (Student Store)/
Holy Crest Paper (Resource Center Vendor)
- Huffin (The Heights)
Okay, now that you learned it, you can now synthesize
Unipuni Pudding.
[Unipuni Pudding]
- Uni (Living Forest or Wind's Corridor)/
Big Uni (Millenium Tree or Dragon's Grave)
- Puppy Paw Flan (Resource Center - Vendor or Funny Pouch)
- Puni Gummi (Funny Pouch)
- Ceramic Plate - This one is a little tricky, first you
need to make a magical clay, then choose the Steak recipe
and pick magical clay as your ingredient in order to
make it.
Ingredients for Magical Clay
- Dirt (Student Store)
- Carrotato (Cafeteria)
- Clearwater (Workshop)
Buy the <How to Knead Dirt> recipe from the vendor inside the
Campus Grounds in order to make it.
Ingredients for Ceramic Plate
- Magical Clay (See the Magical Clay Recipe)
- Preservative (Infirmary)
- Plosion (Campus Grounds)
Make 2, then go to the Cafeteria and give them to Fritz to
your reward.
090 A Crack in my Glasses
Client: Dior
Reward: 2160 Cole
Time Limit: Chapter 7 Week 4
Info: The older I get, the worse my eyes become. See, I had these
glasses... (skipped for irrelevance)... Bring me a pair of those
Glasses of Death. I'll be waiting in my own Faculty Room.
Strategy: Buy the <Glasses> recipe inside the Resource Center Dungeon in
order to make it.
[Glasses of Death]
- Chrome Crystal (Dragon's Grave)
- Black Liquid (Infirmary)
- Black Steel (Student Store)
- Blowfish-X (Dragon's Cave)/ Poison Shroom (The Heights)/
Tiger Blowfish (The Heights or Dragon's Grave or
Resource Center - Vendor)
Make 1 then bring it to Faculty Room and speak with Dior to
earn your reward.
091 The Magic Stone of Hope
Client: Melina
Reward: 2680 Cole
Time Limit: Chapter 7 Week 4
Info: Finally, I have enough money! After all that work to earn this
much, I can pay to get a Stone of Alectoria! I'll be waiting
at the Student Affairs office. Someone, please come to me!
Strategy: First you need the <Stone of Sealing> recipe inside the Wind's
Corridors - Abbys in order to make it.
[Stone of Alectoria]
- Canone Crystal (See the Canone Crystal Recipe)
- Blue Steel (See the Blue Steel Recipe)
- Polish Powder (Student Store)
- Nectar (Infirmary)
Ingredients for Canone Crystal
- Canone Rock (Student Store)
- Preservative (Infirmary)
- Monster Bone (Dragon's Grave or Millenium Tree)/
Dragon Bone (Dragon's Grave or Millenium Tree)
Ingredients for Blue Steel
- Preuve Lead (Campus Ground)
- Dragon Bone (Dragon's Grave or Millenium Tree)
- Clearwater (Workshop)
Make 1 then bring it to Student Affairs and speak with Melina
to earn your reward.
092 Allure of Sphere
Client: Odatorio
Reward: 3220 Cole
Time Limit: Chapter 8 Week 4
Info: The Globe! The supreme toy that spins for eternity. If you can
make me the ultimate Globe, bring the wondrous item to the
Classroom, please.
Strategy: You need the <Twirly Thing> recipe in order to make it. You
can get it from doing Job 058. If you missed it, then you have
to buy it from the Student Store.
[Globe]
- Raw Komet Ore (Wind's Corridor - Abyss)
- Polish Powder (Studen Store)
- Zettel (Student Store)
- Black Steel (Student Store)
Make 2 of them, then go to Vayne's Classroom and speak with
Odatorio to earn your reward.
093 Everyone Has One?
Client: Edette
Reward: 3110 Cole
Time Limit: Chapter 8 Week 4
Info: I don't care who, someone get me a Brilliant Stone! Everyone has
one except me. Isn't that horrible! I just want one, so bring it
to the Campus Grounds ASAP, please!
Strategy: First you need the <Shiny Stone> recipe inside Wind's
Corridors - Abyss in order to make it.
[Brilliant Stone]
- Canone Crystal (See the Canone Crystal Recipe from 091)
- Chrome Crystal (Dragon's Grave)
- Heal-All (You can get one from Wind's Corridor - Abyss or
see the Heal-All Recipe)
- Polish Powder (Student Store)
Ingredients for Heal All
- Heal Jar (Infirmary)
- Apollo's Diapason (See the Apollo's Diapason Recipe from 087)
- Tercia Pollen (Wind's Corridor - Abyss)
- Yubana Flower (Wind's Corridor - Abyss)/
Yubana Fruit (Wind's Corridor - Abyss (Afternoon))/
Dried Yubana (Wind's Corridor - Abyss (Night)
Buy the <Spreading Medicine> recipe from the Infirmary in
order to make it.
Make 3 then bring them to Campus Grounds and speak with Edette
to earn your reward.
094 Glitter Shimmer Powder
Client: Millie
Reward: 3720 Cole
Time Limit: Chapter 9 Week 4
Info: Um... There's something I really, really want. It's called Shiny
Powder. ...Please dno't ask what it's for! If you bring it to
the Girls' Dormitory, I will have a reward for you.
Strategy: Buy the <Miraculous Powder> recipe from the Student Store in
order to make it.
[Shiny Powder]
- Raw Komet Ore (Wind's Corridor Abyss)
- Elemia Silver (Wind's Corridor - Abyss)
Make 4 then bring them to the Girls' Dormitory and speak with
Millie to earn your reward.
095 Hand of Laziness
Client: Pal
Reward: 4650 Cole
Time Limit: Chapter 9 Week 4
Info: The Philosopher's Hand I've been using for a long time, broke. I
need a replacement. Without it, my work just doesn't get
finished... Please bring one to the Resource Center desk, soon.
Strategy: First, you need the <Handprint> recipe inside the Clock Tower
in order to make it.
[Philosopher's Hand]
- Puppy Paw Gloves (you can get one from the Living Forest,
and also from the Wind's Corridor - Mist). You can also
make one but you need the <Gloves> recipe from Campus
Grounds in order to make it.
- Magical Clay (See the Magical Clay Recipe from 089)
Ingredients for Puppy Paw Gloves
- Tuft (The Heights)
- Nicro Cloth (Student Store)
- Wild Meat (Living Forest or Wind's Corridor)
Make 2, then bring them to the Resource Center and speak with
Pal to earn your reward.
096 To Conquer the Heat
Client: Koropox
Reward: 5570 Cole
Time Limit: Chapter 10 Week 5
Info: It's seriously, so hot. The sun is getting closer to us, did you
know? It's a 100% sure rumor. So, bring a nice, cold, Coolster to
me at the Cafeteria, you know, the Gossip Shop.
Strategy: Buy the <Cooler> recipe from the Student Store in order to
make it.
[Coolster]
- Glacier Crystal (See the Glacier Crystal Recipe)
- Le Merou Cog (See the Le Merou Cog Recipe from 087)
- Galilean Scope (See the Galilean Scope Recipe from 085)
- Blue Steel (See the Blue Steel Recipe from 091)
You need to buy <Spirit Crystal> recipe from the Infirmary in
order to make it.
Ingredients for Glacier Crystal
- Glacier Stone (Student Store)
- Preservative (Infirmary)
- Trout (The Heights)
Make 1, then bring it to the Resource Center and speak with
Koropox to earn your reward.
097 My Shoe String Broke
Client: Yamatan
Reward: 5360 Cole
Time Limit: Chapter 10 Week 5
Info: I'm looking for good shoe laces for my running shoes. I prefer
something durable, a Clear Fiber would do. I'm practicing at the
Campus Grounds, so can you bring it to me?
Strategy: In order to make it, you need the <Magical String> recipe
first. You can either get it from Mana Ruins - Bottom Center,
or buy it from the Student Store.
[Clear Fiber]
- Chrome Crystal (Student Store)
- Plosion (Campus Grounds)
- Silver Thread (See the Silver Thread Recipe)
Ingredients for Silver Thread
- Glowing Petal (Millenium Tree or Wind's Corridor - Abyss)
- Elemia Silver (Wind's Corridor - Abyss)
- Nicro Cloth (Student Store)
Make 3, then bring them to the Campus Grounds and speak with
Yamatan to earn your reward.
098 Life's Proposition
Client: Carolina
Reward; 6430 Cole
Time Limit: Chapter 11 Week 4
Info: The ultimate snack, the Sweetsland, 10 years I've waited for
someone to make one... If not this year, I give up. Please, grant
an old woman her wish! I'm waiting at the Cafeteria!
Strategy: First, you should already have gotten the <Sweets Paradise>
recipe from Job no. 055 in order to make it.
[Sweetsland]
- Unipuni Pudding (See the Unipuni Pudding Recipe from 085)
- Muscat Sorbet (See the Muscat Sorbet Recipe from 041)
- Jumbo Donut (See the Jumbo Donut Recipe)
- Cheesecake (See the Cheesecake Recipe from 040)
Ingredients for Jumbo Donut
- Long Ice Cream (Resource Center - Vendor)
- Salt (Cafeteria)
- Goat Milk (Cafeteria)
- Ragged Collar (Automatically obtain)
Buy the <Huge Donut> recipe from the Cafeteria in order to
make it.
Make 1, then bring it in the Cafeteria and speak with Carolina
to earn your reward.
099 Bomb and Me
Client: Hagel
Reward: 8020 Cole
Time Limit: Chapter 11 Week 4
Info: I heard there's this cool bomb that uses an Uni. I really wanna
get my hands on some. It's called the Uni God or something. If you
got any, bring 'em to me at the Student Store, yeah?
Strategy: First, you need to get <The Mystic Uni> recipe inside the
Dragon's Grave - Cave of Origin in order to make it.
[Uni God]
- Big Uni (Millenium Tree)
- Soul of Darkness (Mana Ruins)
- Dragon Tongue (Dragon's Grave - Cave of Origin)
- Pentagle (Make a Brilliant Stone first in order to make it)
Ingredients for Pentagle
- Pendelook (Dragon's Grave - Cave of Origin)
- Chrome Crystal (Student Store)
- Heal All (See the Heal All Recipe from 093)
- Polish Powder (Student Store)
Make 2, then bring them in the Student Store and speak with
Hagel to earn your reward.
100 The Mastery of Alchemy
Client: Moritz
Reward: 28790 Cole
Time Limit: Chapter 11 Week 4
Info: Graduating Seniors, listen up. If you think you got the skill,
bring me a Gold Bullion. Then I'll acknowledge you as a pro. I'm
in the Althanor Room, if you didn't know. Don't you forget this.
Strategy: Buy the <Ingot> recipe from the vendor inside the Resource
Center Dungeon in order to make it.
[Gold Bullion]
- Altena Ingot (See the Altena Ingot Recipe from 101)
- Jade Tablet (See the Jade Table Recipe)
- Blood Clay (See the Blood Clay Recipe from 101)
- Dragon Tongue (Dragon's Grave - Cave of Origin)
Ingredients for Jade Table
- Altena Ingot (See the Altena Ingot Recipe from 101)
- Flame Ring (See the Flame Ring Recipe)
- Flonne's Charm (See the Flonne's Charm Recipe)
- Brilliant Stone (See the Brilliant Stone Recipe from 093)
Ingredients for Flame Ring
- Canone Rock (Student Store
- Chrome Crystal (Student Store)
- Polish Powder (Student Store)
- Black Steel (Student Store)
Ingredients for Flonne's Charm
- Holy Crest Paper (Resource Center - Vendor)
- Heal Jar (Infirmary)
- Flame Ring (See the Flame Ring Recipe)
- Lando (The Heights or Millenium Tree)
You need to get the <Ritual Charm> recipe from
Dragon's Grave - Bone Grove in order to make it.
Make 1, then bring it to the Althanor Room (via Workshop
Hallway) and speak with Moritz to earn your reward.
101 Graduation Preparation
Client: Lorr
Reward: 10920 Cole
Time Limit: Chapter 11 Week 4
Info: There's not enough decorations for the graduation ceremony. It'll
only be temporary but the Stellar Globe should do the job. If you
can, make it and bring it to my Faculty Room, alright?
Strategy: First you need the <A Small Universe> recipe inside the
Dragon's Grave - Cave of Origin in order to make it.
[Stellar Globe]
- Globe (See the Globe Recipe from 092)
- Le Merou Cog (See the Le Merou Cog Recipe from 087)
- Gearbox (Campus Grounds)
- Glacier Crystal (See the Glacier Crystal Recipe from 096)
- Pot Station (See the Pot Station Recipe)
Ingredients for Pot Station
- Commercial Pot (See the Commercial Pot Recipe)
- Proto Pot (Synthesize a Commercial Pot first)
- Altena Ingot (See the Altena Ingot Recipe)
- Gearbox (Student Store)
You need the <Object from Space> recipe inside the Dragon's
Grave - Cave of Origin in order to make it.
Ingredients for Commercial Pot
- Carbon Boulder (Resource Center - Vendor)
- Nectar (Infirmary)
- Nicro Cloth (Student Store)
- Gearbox (Campus Grounds)
You need the <Sphere Spaceship> recipe in order to make it.
You can either get it inside Mana Ruin - Interior Heights, or
buy it from the vendor inside the Resource Center Dungeon.
Ingredients for Proto Pot
- Magical Clay (See the Magical Clay Recipe from 089)
- Nectar (Student Store)
- Glacier Crystal (See the Glacier Crystal Recipe from 096)
- Gearbox (Campus Grounds)
Ingredients for Altena Ingot
- Blood Clay (You should already have this recipe from making
a Magical Clay)
- Brilliant Stone (See the Brilliant Stone Recipe from 093)
- Liquid Metal (See the Liquid Metal Recipe)
You need the <Holy Metal> recipe inside the Dragon's Grave -
Cave of Origin in order to make it.
Ingredients for Blood Clay
- Dunkelhite (Dragon's Grave - Cave of Origin)
- Dirt (Student Store)
- Carrotato (Cafeteria)
- Clearwater (Workshop)
Ingredients for Liquid Metal
- Clearwater (Workshop)
- Canone Rock (Student Store)
- Pendelook (Dragon's Grave - Cave of Origin)
Buy the <Liquid Metal> recipe from the Student Store in order
to make it.
Make 1, then bring it in the Faculty Room and speak with Lorr
to earn your reward.
105 Campus Notice
The following student will repeat his/her previous school year.
Flay
106 Campus Notice
Marathon Event Notice
Time: 5th Term, 3rd Week
Entries must be per workshop. Participation is mandatory. Receive
details from your homeroom teacher.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHARACTER QUESTS GUIDE SQ03
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
During your Free Time, you can do the Character Quest. Character Quest
builds up your "Friendliness" with the 7 characters that joined Vayne.
If you completed 1 Character Quest, then that character will become your
"Special Person". You will get a "Special Ending" with that character
after you completed the game. If you fail to complete any Character
Quest, then you will most likely get the additional ending called "The
Bad Ending". Every ending you get (including the bad ending) will add
to the game's Extra section, so in order to complete the Extra section,
you have to complete the game 8 times for each possible ending.
Even if you don't want a character's ending, you may unlock some recipes
or other things by doing the quest of that character, so I suggest that
you do all of them. Just remember that you can only do 1 Character Quest
per free time and you need to meet the certain requirements for the next
step before you can complete it.
Requirements:
- You must be at the correct points in the story. You cannot take a
quest if that person is not in your party or events that haven't
happened yet.
- You must have triggered any required cutscene. Some Character Quests
can only be activated after you viewed their cutscene.
- You must have finished other character quests or obtained necessary
items. Some quests can only be activated after you completed other
Character Quests first. For example, you cannot activate Pamela's 3rd
Quest, if you haven't finished Anna's 1st Quest. Also, some quest can
only be completed if you have the necessary items with you.
~~~~~~~
JESSICA
~~~~~~~
========================================================================
Quest: What kind of sytheses does Jess do alone...?
When: Chapter 2
------------------------------------------------------------------------
After the scene, head for the Campus Grounds, then on the Workshop
Hallway by entering the door that marked "Someone's Workshop."
________________________________________________________________________
========================================================================
Quest: ...has Jess blown anything else up?
When: Chapter 3
------------------------------------------------------------------------
Synthesize 5 Polish Powders, you should have already synthesized it by
now. You can also buy them from the Student Store. After you got them,
speak with Jess inside the Workshop, then go to the Campus Ground.
________________________________________________________________________
========================================================================
Quest: Oh yeah, I promised to help Jess make something.
When: Chapter 4
------------------------------------------------------------------------
Synthesize 2 Nectars, or you can just buy them from the Infirmary. After
you got them, speak with Jess inside the Infirmary.
________________________________________________________________________
========================================================================
Cutscene: Jessica and Mortality
Location: Classroom
________________________________________________________________________
========================================================================
Quest: I think there's an outdoors class soon...
When: Chapter 7
------------------------------------------------------------------------
There are lots of gather points in the map, so go ahead and gather 2
points to trigger a scene. After the scene, approach the target location
in the map.
________________________________________________________________________
========================================================================
Quest: Should I tell everyone about Jess' condition?
When: Chapter 11
------------------------------------------------------------------------
Synthesize a Bomb Ice, Red Soup, and a Veggielicious. If you have been
following my guide, then you should know how to synthesize them. Give
them to Flay, then go to the Workshop Hallway for a scene.
________________________________________________________________________
~~~~~
NIKKI
~~~~~
========================================================================
Quest: I wonder what Nikki usually does.
When: Chapter 2
------------------------------------------------------------------------
After the scene, head for the Faculty Room.
________________________________________________________________________
========================================================================
Quest: What happened with Nikki's man search?
When: Chapter 3
------------------------------------------------------------------------
After the scene, you will receive the <Mystery Medicine> recipe for
making a <Loveless Potion>. You should have most or all of the
ingredients in your inventory by now. After you made it, a scene will
trigger.
________________________________________________________________________
========================================================================
Cutscene: Nikki's Song
Location: Workshop Hallway
________________________________________________________________________
========================================================================
Quest: Nikki's singing has made her more popular
When: Chapter 5
------------------------------------------------------------------------
A boss battle after the scene.
Boss: Neraus and Marilono
Just use Analyze to take them out quickly. After the battle, head for
the Campus Grounds for a scene. After the scene, head for the Workshop
Hallway, then to the Workshop.
________________________________________________________________________
========================================================================
Quest: I wonder what happened to her fan club groupies...
When: Chapter 7
------------------------------------------------------------------------
Head for the Campus Ground, Music Room, and Student Store to trigger
some scenes.
Boss: Neraus and Marilono
Just use Analyze again to take them out quickly. After the battle, head
for the Cafeteria for another boss battle. And again, the battle is very
easy that you don't even have to use skills.
________________________________________________________________________
========================================================================
Cutscene: Nikki's Affection
Location: Cafeteria
________________________________________________________________________
========================================================================
Quest: Nikki's attitude towards me changed a lot lately...
When: Chapter 11
------------------------------------------------------------------------
After the cutscene, head for the workshop. Then you have to acquire 5
Giant Woodchips, 5 Preuve Lead, and 5 Black Dirt. If you have been
following my guide, then you'll know where to get this. After you
acquired them, give them to Flay.
Boss: Student Lookout A and Student Lookout B
For this battle, use your most powerful skill to kill them off quickly.
________________________________________________________________________
~~~~~~
PAMELA
~~~~~~
========================================================================
Quest: Pamela joined our Workshop as a favor...
When: Chapter 4
------------------------------------------------------------------------
After the scene, you need to get a <Cheesecake>, a <Brownie Mask>, and a
<Straw Doll>. If you have been following my guide, then you'll know
where to get this. After you got them, speak with Pamela inside the
Workshop.
________________________________________________________________________
========================================================================
Quest: Pamela hasn't gone back to the library lately...
When: Chapter 5
------------------------------------------------------------------------
After the scene, head for the Resource Center. Speak with everyone in
the area to trigger another scene, then head inside the dungeon. Head
for the Target Location in your map for a boss battle.
Boss: Lonely Wraith
Use your skills to take him out quickly.
________________________________________________________________________
========================================================================
Cutscene: How Old is Pamela?
Location: Resource Center
________________________________________________________________________
========================================================================
Quest: Pamela seems so bored...
When: Chapter 6
------------------------------------------------------------------------
You need to do Anna's first quest in order to do this. After the scene,
head for the Classroom, Faculty Room, and then go to the Campus Dungeon.
________________________________________________________________________
========================================================================
Quest: Pamela seems so serious about alchemy now...
When: Chapter 7
------------------------------------------------------------------------
After the scene, head for the Workshop Hallway, then find the empty
room and give the Cure Jar to the victim. Head for the Wind's Corridor -
Abyss and approach the Target Location in your map. After the scene,
head for the Resource Center.
________________________________________________________________________
========================================================================
Cutscene: Pamela's Sadness
Location: Resource Center
________________________________________________________________________
========================================================================
Quest: I wonder if Pamela's depressed...
When: Chapter 11
------------------------------------------------------------------------
Head for the Faculty Room and speak with Zeppel. Go to the Workshop
Hallway and Campus Grounds to trigger a scene. After the scene, make a
Vasilissa's Doll and give it to Flay.
________________________________________________________________________
~~~~
FLAY
~~~~
========================================================================
Quest: It feels like Flay's up to no good...
When: Chapter 4
------------------------------------------------------------------------
After the scene, head for the Campus Grounds and speak with everyone.
Then head for the Worskhop Hallway and enter the Empty Room for a boss
battle. Use Analyze to take him out quickly.
________________________________________________________________________
========================================================================
Quest: There's been a strange rumor going around lately...
When: Chapter 5
------------------------------------------------------------------------
After the scene, speak with everyone in the Campus Grounds, then when
you get control of Vayne, head S for another scene. Head for the
Workshop Hallway and Campus Dungeon for more scenes.
________________________________________________________________________
========================================================================
Quest: "sigh" Why do I have to be a hero....
When: Chapter 6
------------------------------------------------------------------------
After the scene, you'll be at the Resource Center. Head for the target
location in your map for a boss battle.
Boss: Drawnie
2 powerful skills can take him out quickly.
________________________________________________________________________
========================================================================
Quest: I haven't done much to uphold justice lately...
When: Chapter 9
------------------------------------------------------------------------
After the scene, head for the following locations: Classroom C-1,
Cafeteria, and Resource Center.
________________________________________________________________________
========================================================================
Quest: Flay's been really calm lately...
When: Chapter 11
------------------------------------------------------------------------
After the scene, head for the Old Schoolhouse and follow the target
location in your map for 4 boss battles.
Boss: Delinquent, Student x2
Use Violent Pillar to finish them quickly.
Boss: Four Kings
Use Violent Pillar to eliminate all of them.
Boss: Evil Commander, Delinquent (Guy) x3
Violent Pillar should take out the Delinquent quickly. Cast Jade Shift
to have an extra turn.
Boss: Flay
Use Chaos Devotion to take him out in 1 turn.
________________________________________________________________________
~~~~~
ROXIS
~~~~~
========================================================================
Quest: I'm glad Roxis joined our workshop, but...
When: Chapter 5
------------------------------------------------------------------------
Head for the Resource Center, and speak with everyone. You will find out
that Roxis is in the Millenium Tree. Go there and follow the target
location in your map for a scene. You need to synthesize a Plosion, if
you've been following my guide, then you should be able to make it.
After you made it, return to the Millenium and give it to the Mana to
trigger a scene.
________________________________________________________________________
========================================================================
Quest: I wonder if Roxis is still mad....
When: Chapter 6
------------------------------------------------------------------------
After the scene, head for the Resource Center.
________________________________________________________________________
========================================================================
Quest: How's Roxis been since he got his Mana?
When: Chapter 7
------------------------------------------------------------------------
After the scene, head for the Mana Ruins and follow the target location
in your map. To get the treasure chest, you need to do a lot of jumping
and walking on the narrow ledges to reach it. Open the chest to view a
scene. Now return to the Academy, and go to the Workshop for a scene.
________________________________________________________________________
========================================================================
Cutscene: Two Good Friends
Location: Guy's Dormitory
________________________________________________________________________
========================================================================
Quest: Flay said he has an important announcement about Roxis...
When: Chapter 8
------------------------------------------------------------------------
This quest is actually pretty tricky. Basically, you need to ask the
right questions with Roxis. Otherwise, you will fail this quest.
After the scene, head for the Guy's Dormitory. For your first question,
pick either "Alchemy" or "School". For your second question, you can
pick whomever you want, and for your third question, either answer is
fine.
________________________________________________________________________
========================================================================
Quest: It seems Roxis does a lot of thinking lately
When: Chapter 11
------------------------------------------------------------------------
After the scene, you need to synthesize a Cure Jar. If you turn it in
with an E-Level of 100, you will tie with Roxis. It doesn't matter if
you win or lose since the second half is more important.
After the scene, you have to fight Roxis.
Boss: Roxis
Use Chaos Devotion to take him out in 1 turn.
________________________________________________________________________
~~~~
ANNA
~~~~
========================================================================
Quest: Since Anna came, it's more serious around here...
When: Chapter 5
------------------------------------------------------------------------
After the scene, head for the Workshop Hallway, Classroom, and Campus
Grounds for more scenes.
________________________________________________________________________
========================================================================
Quest: I wonder when Anna does her sword practice.
When: Chapter 6
------------------------------------------------------------------------
After the scene, head for the Dragon's Grave - Heaven's Road. Then you
need to fight 3 enemies in order to trigger a scene. After that's done,
you have to kill every enemy in the area.
________________________________________________________________________
========================================================================
Quest: I promise to join Anna in her sword practice....
When: Chapter 8
------------------------------------------------------------------------
After the scene, examine the door with a large crack in it, then follow
the path to trigger a scene.
________________________________________________________________________
========================================================================
Quest: I wonder how's Anna's alchemy grades are...
When: Chapter 9
------------------------------------------------------------------------
This quest is actually pretty tricky. Basically, you need to pick the
right answers, otherwise you'll fail this quest.
After the scene, speak with Anna and synthesize a <Polish Powder>.
After the scene, head for the Dragon's Grave - Bone Grove, and pick the
answer "Chrome Crystal" when prompted. After the scene, head for the
Millenium Tree, and pick the answer "Fruit" when prompted. After the
scene, head back to your Workshop.
________________________________________________________________________
========================================================================
Cutscene: Anna's Farewell Speech
Location: Workshop
________________________________________________________________________
========================================================================
Quesy: Anna looks like she's feeling down lately...
When: Chapter 11
------------------------------------------------------------------------
After the scene, a boss battle
Boss: Anna
Use Chaos Devotion to finish her off quickly.
After the battle, head for the Heights and follow the target location
for another boss battle.
Boss: Anna
Again, use Chaos Devotion to finish her off.
________________________________________________________________________
~~~~~
MUPPY
~~~~~
========================================================================
Quest: I think Muppy's looking for attention...
When: Chapter 8
------------------------------------------------------------------------
After the scene, head for the following locations for more scenes:
Workshop Hallway, Campus Grounds, and Music Room.
________________________________________________________________________
========================================================================
Quest: Muppy looks kinda pale... I think, maybe.
When: Chapter 9
------------------------------------------------------------------------
After the scene, head for the Classroom, then go to the Workshop. Now,
you need to pop some balloons lurking around the Academy. In the
workshop hallway, there's 1 on the roof hiding behind a pillar, and
there's 1 on the cauldron in the empty room. Now, head for the
Classroom, there's 1 in Vayne's Classroom, 1 inside Classroom C-1 hiding
outside the window, and there's 3 in the Restroom. Actually, there are
more balloons lurking inside the Academy, but you only have to clear out
at least 2 locations to trigger a scene.
________________________________________________________________________
========================================================================
Quest: Muppy has only caused trouble since he got here... is that okay?
When: Chapter 10
------------------------------------------------------------------------
After the scene, speak with everyone and try all the plans presented to
you. When you tried all 3, you will trigger another scene.
________________________________________________________________________
========================================================================
Quest: I think Muppy's been more serious lately...
When: Chapter 11
------------------------------------------------------------------------
After the scene, head for the Workshop, then equip yourself with
Tangerine Hat. Head for the Campus Ground for a boss battle.
Boss: Mucho
The battle is not that difficult, since Mucho doesn't have any powerful
skill that can kill you. The only thing that you need to worry about is
that one of Mucho's skill can cause poison, but if you equip the
Tangerine Hat like I said, then you're in pretty good shape to defeat
him.
________________________________________________________________________
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BONUS DUNGEON SQ04
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This dungeon can only be unlocked after you completed the game. It will
open up when you start a game from clear save data. This dungeon gives
you 21 exclusive equipments and 10 material items, and it has 59 floors.
Enemies inside the dungeon are very resistant to standard attacks. Only
critical hits and fixed damage consistently do more than 1 damage on
them. And you can only do that if you put Critical+ (L) to all your
characters' equipments. However, putting Critical+ onto your characters
won't be enough since the enemies can move quickly and can inflict
damage tremendously. You also need to put Attack+ (L), Speed+ (L) and
all the other attributes that has +(L) on them to actually defeat them.
However, this setup only works for the enemies. As for the bosses, you
need Critical ++ or any attributes that has ++/-- on them in order to
have the chance to defeat them. You can only get these attributes inside
the dungeon, and that's what we're going to do right now.
To actually get into the dungeon, you need to go deeper. Inside, you
will find a warp point that will lead you to it.
-----------------------
OLD SCHOOLHOUSE - ?????
-----------------------
Random Items: Earth Core, Wind Core, Aqua Core, Flame Core, Metal Core,
Nature Core, Mist Core, Soul Core, Force Core,
Eternal Core
Treasure Chests: Mana Torque, Dandy Blade, Fate Spinner,
Shopping Basket, Ultimate Mace, Platinum Claw,
Stargazer, Pleasant Pot, Mana-curism Coat,
Man's Clothes, Meister Cloak, Dame's Hair,
Beast Leather, Swiftwing Garb, Platinum Robe,
Future Suit, Mana-eurism Ring, Willpower Headband,
Quickshifter, Scapegoat Doll, Twilight Morion
Enemies: All the enemies you've encountered + 8 new ones
8 New Enemies: Magus, Rockwell, Fatebringer, Cobalt Scar, Abyss Keeper,
Secret Gangster, Gangster Boss, Uber Gangster
Enemy Spoils: None
Funny Pouch: None
Okay first we will going to search the first 5 lots for items we need
for synthesis, and these items are called "Cores". These cores can
help you tremendously to defeat the bosses in this dungeon. I suggest
that you gather those items first before fighting the 1st boss since
you'll need it. You don't have to follow my suggestions if you don't
want to.
The cores will give you ++ and -- attributes if you synth them onto your
equipments.
Earth Core = DEF++ and Daze++
Wind Core = SPD++ and Attack Spec+
Aqua Core = RES++ and Critical++
Flame Core = ATK++ and Stun++
Metal Core = MGK++ and SP++
Nature Core = HP++ and Regenerate (heals you 50+ HP during your turn)
Mist Core = Block and Defense Spec+
Soul Core = Guts and Last Stand
Force Core = CS Effect++ and CS Cost--
Eternal Core = Death Blow, Quick
It might take you awhile for gathering them since you'll be exiting and
reenting the dungeons in order for them to reappear. The first 6 cores
can be obtained easily, but I'm not sure for the last 4. I obtained the
last 4 cores when I'm in the middle and final sections of the dungeon.
If you want to know my setup, here it is...
-----
VAYNE (100% Grow Book)
-----
Weapon Attributes
Brisingamen Tera Heal, ATK++, Stun++
Armor Attributes
Bleak Veil Call Meteor, Critical++, SPD++
Accessories Attributes
Archangel Wings Healing, Regenerate, Daze++
Jade Tablet Call Meteor, MGK++, SP++
----
JESS (100% Grow Book)
----
Weapon Attributes
Dimension Bag Seele, DEF++, SPD++
Armor Attributes
Biohair Wig Healing, Critical++, RES++
Accessories Attributes
Archangel Wings Healing, Regenerate, Daze++
Jade Tablet Call Meteor, MGK++, SP++
----
FLAY (100% Grow Book)
----
Weapon Attributes
Deus ex Machina Tera Heal, ATK+ (L), SPD+ (L)
Armor Attributes
Crown Breastplate Boost, Critical++, Stun++
Accessories Attributes
Archangel Wings Healing, Regenerate, Daze++
Jade Tablet Call Meteor, MGK++, SP++
----
ANNA (100% Grow Book)
----
Weapon Attributes
Pellucian Tera Heal, ATK++, Stun++
Armor Attributes
Knight's Waistcoat Healing, Critical++, SPD++
Accessories Attributes
Archangel Wings Healing, Regenerate, Daze++
Jade Tablet Call Meteor, MGK++, SP++
-----
ROXIS (100% Grow Book)
-----
Weapon Attributes
Type Solomon Call Meteor, SPD++, Critical++
Armor Attributes
Grand Alchemist Tera Heal, DEF++, RES++
Accessories Attributes
Archangel Wings Healing, Regenerate, Daze++
Jade Tablet Call Meteor, MGK++, SP++
------
PAMELA (100% Grow Book)
------
Weapon Attributes
Hell Claw Healing, Critical++, RES++
Armor Attributes
Robe of Life Seele, SPD++, DEF++
Accessories Attributes
Archangel Wings Healing, Regenerate, Daze++
Jade Tablet Call Meteor, MGK++, SP++
I didn't include Nikki and Muppy in the list since I didn't use them.
They're both in my waiting list.
After you're done synthesizing your equipments, I suggest that you
synthesize at least 50 Super Nectars since you're going to need them for
emergencies. And if you like, you can also synthesize some Treasure
Capes since the dungeon is full of enemies lurking inside. I'd say
60 Treasure Capes should be enough. Also, if you have any Stat Booster
fruits (ATK Fruit, RES Fruits, etc.), then use them now.
Now that you're done synthesizing, go to the Cafeteria and speak with
Koropok and choose a rumor that gives you Speed boost (Pacifist or
Absolute Memory) since you'll be needing it for the 1st boss.
Okay, now that's done, let's go and explore the dungeon shall we? Head
for the Old Schoolhouse - Closed Area, and go deeper until you reach
the warp point. You will be starting at LOT 10, and since this dungeon
has a straight forward path, there's no need for me to guide you.
However, I will list all 59 Lots (Floors), so that you'll know if the
lot contains a treasure chest, enemy, or boss. However, please note that
some treasure chests respawn randomly inside the dungeon, so in order to
get those chests, you have to search every nook and cranny of the lot to
find them.
Since the maps won't be showing some of the lots' number, you just have
to count upward as you pass into individual map screen beginning at the
entrance of LOT 10 to keep easy track of where you are.
And speaking of treasure chests, the items you will be getting inside
the chests are random, so in order to get all 21 exclusive items, you
have to beat the final boss battles in this dungeon a lot of times.
Okay, enough chit chat and lets go exploring.
LOT 10 - Starting Point, there are some enemies lurking around here.
lot 11 - Enemies
lot 12 - Enemies
lot 13 - Enemies and to LOT 14 (next part of the map).
LOT 14 - Enemies
lot 15 - Enemies
lot 16 - Enemies and to LOT 17 (next part of the map).
LOT 17 - Enemies
lot 18 - The 1st Boss is here.
************************************************************************
BOSS: DARLVERO
Darlvero is immune to any ailment and he has a lot of attacks that can
either kill one party member (Twin Blade) or can cause major damages to
all your party members (Spark Blade). He can also cure himself with a
whooping 18000+ HP (Necroism)
When he casts his "Twin Blade" time cards, let Roxis purify it
immediately, and when he cast Spark Blade, you can either use Pamela
or Jess to nullify it with their Defensive Support Skill. After he
cast it, make sure that you use Jess Healing Echo (Capital Omega) to
heal your characters.
As for his "Necroism" skill, your best bet here is to beat him fast
before he can cast it to himself. This is the reason why I put SPD++
on everyone and also put the Absolute Memory/Pacifist Rumor. Since I
put my characters with ++ attributes, this boss battle is a little bit
easier to defeat. The first thing I did was to use Roxis' Chrona Drive,
Flay's Raiden Charge + Buster Star and Vayne's Variable Strike to deal
more damage and to fill up my Burst Gauge quickly. Once the Burst Mode
is activate, I use Flay's Screwdriver, Anna's Dancing Blade Chaos, and
Vayne's Jade Shift + Over Realm + Chaos Devotion. Each of them deals
more than 3500 to 7000 dmg on the enemy. And once my Finishing Burst
Gauge is activated, I use Vayne's Einzelkampf(7500+ damage) to finally
put him down. He didn't even get the chance to use his "Necroism" after
I defeated him since my characters put him down very quickly.
************************************************************************
lot 18 - After the battle, search the area for 3 chests.
lot 19 - There are 2 warp points here to LOT 9 and LOT 20. Use the warp
point to LOT 9 first.
You will be back to LOT 9, and you will also notice that there are two
warp points now. Anyway return to the Academy and save your game. After
that, head for the Cafeteria and speak with Koropok, you will receive a
new rumor (Quester) for defeating the first boss in the Old Schoolhouse
- ?????. Use it since it gives you resistance +20 which you will need
for the next boss. Once you're ready, head back to the Old Schoolhouse
- Closed Area and use the warp point to Lot 19.
Lot 19 - Enemies and a warp point to LOT 20.
LOT 20 - Please note that the lots here have been expanded. That means
more enemies so be careful.
lot 21 - Enemies
lot 22 - Enemies
lot 23 - Enemies and to LOT 24 (next part of the map).
LOT 24 - Enemies
lot 25 - Enemies
lot 26 - Enemies and to LOT 27 (next part of the map).
LOT 27 - Enemies
lot 28 - The 2nd Boss is here.
************************************************************************
BOSS: DARKYULA
Again, Darkyula is immune to any ailment. Just like Darlvero, she has
some nasty attacks. She has 3 time cards attack that will either
cause major damage to one character (Quake and Yula Strike) or to all
your party members(Grand Quake) so make sure that Roxis purifies them
all. She also has an attack that will make her cast haste to herself and
do 4 attacks in a row, so make sure that you prepare to cast Jess'
Healing Echo (Capital Omega) when that happens. Other than that, she's
not that hard to beat.
Use the same strategy from defeating Darlvero. First, use Roxis' Chrona
Drive, Flay's Raiden Charge + Buster Star, and Vayne's Variable Strike
to fill up your Burst Gauge quickly. Once your Burst Gauge is activated,
use Flay's Screwdriver, Anna's Dancing Blade Chaos, Roxis' Chrona Drive,
and Vayne's Jade Shift + Over Realm + Chaos Devotion to deal more
damage. Once your Finishing Burst Gauge is activated, use Vayne's
Einzelkampf to deal more pain on her. Darkyula doesn't heal herself like
Darlvero does so this battle is a little easier for you.
************************************************************************
lot 28 - After the battle, search the area for 3 chests.
lot 29 - There are warp points here to LOT 9 and to LOT 30. Use the warp
point to LOT 9 to save your game.
You will notice that you have 3 warp points now. Anyway save your game,
then head back and use the warp point to lot 29.
lot 29 - Use the warp point to LOT 30.
LOT 30 - The lots have been expanded again so be careful.
lot 31 - Enemies
lot 32 - Enemies
lot 33 - Enemies
lot 34 - Enemies
lot 35 - Enemies and to LOT 36.
LOT 36 - Enemies
lot 37 - Enemies
lot 38 - You can find 3 chests here and the 3rd Boss.
************************************************************************
BOSS: DARCROWLEY
Compare with the other bosses you've fought so far, Darcrowley is the
easiest since most of his attacks can only deal half damage to your
characters' HPs which can be remedied by Jess' Healing Echo
(Capital Omega).
Use the same strategy from defeating the previous bosses. Use Roxis'
Chrona Drive, Flay's Raiden Charge + Buster Star, and Vayne's Variable
Strike to fill up your Burst Gauge quickly. Once your Burst Gauge is
activated, use Roxis' Chrona Drive, Flay's Screwdriver, Vayne's Jade
Shift + Over Realm + Chaos Devotion, and Anna's Dancing Blade Chaos
to deal major damage. Once your Finishing Burst Gauge is activated, use
Vayne's Einzelkampf to deal more pain on him. Since he doesn't heal
himself, you can dispose him quickly.
************************************************************************
lot 38 - Go to lot 39
lot 39 - There are 2 warp points here to LOT 9 and LOT 40. Use the warp
point to LOT 9 to save your game. After you did that, use the
warp point to LOT 40.
LOT 40 - Nice change of scenery. Again, the lots have been expanded so
be careful.
lot 41 - Enemies
lot 42 - Enemies and to LOT 43 (even though it says LOT 40 in your map).
LOT 43 - Enemies
lot 44 - Enemies
lot 45 - Enemies and to LOT 46
LOT 46 - Enemies
lot 47 - Enemies
lot 48 - The 4th Boss is here.
************************************************************************
BOSS: PAIN
This boss is pathetic, most of his attacks suck since they cause minimal
damage to your characters. Just dispose him quickly.
************************************************************************
lot 48 - After the battle, search the area to find 3 chests.
lot 49 - There are 2 warp points here to LOT 9 and LOT 50. Use the warp
point to LOT 9 first to save your game. Once you're ready, use
the warp point to LOT 50.
LOT 50 - From this point on, there will be no warp points since you are
near to the final boss battle. Anyway, the lots have been
expanded again so be careful.
lot 51 - Enemies
lot 52 - Enemies
lot 53 - Enemies
lot 54 - Enemies and to LOT 55.
LOT 55 - Enemies
lot 56 - Enemies and to LOT 57.
LOT 57 - Enemies
lot 58 - Enemies
lot 59 - The final boss battle is here.
************************************************************************
BOSS: DARLVERO
DARKYULA
DARCROWLEY
Yup, you have to fight all three. Basically, their skills and stats
are still the same. Since you already fought them before, you have to
use the same strategy to defeat them. First, you need to defeat Darkyula
since she's the most dangerous of the three. After you defeated her,
attack Darcrowley next since Darlvero can heal himself. After you
defeated the two, focus all your attacks on Darlvero until you defeat
him. You might have to use a couple of Super Nectars before you defeat
them all.
************************************************************************
Wait it's not over yet, you have to fight one more boss.
************************************************************************
BOSS: DARKASH
Compare to the last battle, he's not very hard to defeat. Before you
attack him, make sure that you recover first from the previous battle.
Once you're ready, use the same strategy from your previous battle to
defeat him. Use Roxis' Chrona Drive, Flay's Raiden Charge + Buster Star,
and Vayne's Variable Strike to fill up your Burst Gauge quickly. Once
you're Burst Gauge is activated, unleash your powerful skills and
finishers to reduce his HP.
When Darkash's HP is low, he will start to use his skill "World Blade
Musou" which nullifies any physical attacks or skills. When that
happens, use Roxis' Chrona Drive to deal damage and to fill up both your
Burst Gauge and Finishing Burst Gauge. You can also use other spells like
"Summon Meteor", "Heaven's Gate" if you have them. Once your Finishing
Burst Gauge is activated, use Vayne's Einzelkampf to finally dispose him.
************************************************************************
After the battle, there are six treasure chests waiting for you to
open along with some Stat Booster fruits (ATK Fruit, RES Fruit, etc.).
Congratulations! You have completed the Bonus Dungeon. You can fight the
last two battles again if you want to since they will respawn after you
left the dungeon along with the 6 treasure chests and Stat Booster
Fruits they're guarding.
========================================================================
-----------------------IV. TASK SHARING (GATHER)------------------------
========================================================================
Since task sharing - gathering is one of the best ways to gather
ingredients for your synthesis, I decide to share some of my findings.
-------------
LIVING FOREST
-------------
- Spinacherb (Roxis', and Anna's Specialty)
- Blue Petal (Flay's, Pamela's and Muppy's Specialty)
- Glowing Petal
- Wild Meat
- Woodchip
- ATK Fruit
- Koalaria's Spirit (Nikki's Specialty)
- Bear Hug (Nikki)
- Monster Cookie (Jess' Specialty)
----------------------
WIND'S CORRIDOR - MIST
----------------------
- Eicheloa (Roxis', Pamela's, Anna's, and Muppy's Specialty)
- Wild Meat (Jess', and Flay's Specialty)
- Rotten Meat
- Puni Gummi
- MGK Fruit
- Pather Pathos (Nikki's Specialty)
- Bear Hug (Nikki)
---------------
OLD SCHOOLHOUSE
---------------
- Carrotato
- Dirt
- Worn Weapon
- Worn Armor
- Little Gear
- DEF Fruit
- Monster Cookie (Jess' Specialty)
- Belgrade Potato (Nikki's, Pamela's, Flay's, Roxis', Anna, and Muppy's
Specialty)
-----------
THE HEIGHTS
-----------
- Lando (Pamela's, Anna's, and Muppy's Specialty)
- Strom Shell (Flay's, and Roxis' Specialty)
- Poison Shroom
- Huffin
- Taiyaki (Jess' Specialty)
- Tiger Blowfish
- Crimson Feather
- Glowing Petal
- RES Fruit
- Kobold Thoughts (Nikki's Specialty)
- Harpy's Heart (Nikki)
- Panther Pathos (Nikki)
----------------------
RESOURCE CENTER DEPTHS
----------------------
- ATK Fruit
- MGK Fruit
- DEF Fruit
- RES Fruit
- SPD Fruit
- Devil's Panties
- Angel's Slip
- Puniball (Flay's, and Anna's Specialty)
- Puni Gummi (Jess', and Pamela's Specialty)
- Thunder Stone (Nikki's, Roxis', and Muppy's Specialty)
- Glacier Stone
- Rotten Meat
- Beast Fang
- Soul of Darkness
----------------------
MANA RUINS - OUTSKIRTS
----------------------
- Spinacherb
- Woodchip (Pamela's, and Flay's Specialty)
- Red Dirt
- Rocks rock! (Jess' Specialty)
- Legien Steel (Muppy's Specialty)
- Crimson Feather
- Black Dirt (Nikki's, Roxis', and Anna's Specialty)
- Pumpotatokin
- Radish
- Grand Gear
---------------------------
DRAGON'S GRAVE - BONE GROVE
---------------------------
- Preuve Lead (Muppy's Specialty)
- Medicinal Radish (Roxis', and Anna's Specialty)
- Dragon Bone (Pamela's, and Flay's Specialty)
- Radish
- Monster Bone
- Scale Chips (Jess' Specialty)
- Blowfish-X
- Black Dirt
- Eternal Peach
- Koalaria Spirit (Nikki's Specialty)
- Chinook
- King Crab
------------------------------
DRAGON'S GRAVE - HEAVEN'S ROAD
------------------------------
- Red Dirt (Roxis' Specialty)
- Chrome Crystal (Muppy's Specialty)
- Giant Woodchip (Pamela's, Flay's, and Anna's Specialty)
- Monster Bone
- Black Feather
- Koalaria Spirit (Nikki's Specialty)
- Harpy's Heart (Nikki)
- Dragon Scale
- Scale Chips (Jess' Specialty)
--------------
MILLENIUM TREE
--------------
- Taun (Roxis' and Anna's Specialty)
- Red Petal (Pamela's, Flay's, and Muppy's Specialty)
- Giant Woodchip
- Knot
- Sunrise Orange
- Night-in-grape
- Long Ice Cream (Jess' Specialty)
- Glowing Petal
- X-Lando
- Big Uni
- Koalaria Spirit (Nikki's Specialty)
- Kobold Thoughts (Nikki)
-----------------------------
MANA RUINS - INTERIOR HEIGHTS
-----------------------------
- Radish (Nikki's, Roxis', and Anna's Specialty)
- Medicinal Radish
- Cyprus Copper (Muppy's Specialty)
- Grand Gear
- Carbon Boulder
- Candy Eye (Jess' Specialty)
- Monster Bone (Pamela's, and Flay's Specialty)
- Chrome Crystal
- Burdock Curve
-----------------------
WIND'S CORRIDOR - ABYSS
-----------------------
- Purplinacherb (Pamela's, Roxis' and Anna's Specialty)
- Yubana Flower
- Yubana Fruit
- Dried Yubana
- Candy Eye (Jess' Specialty)
- Raw Komet Ore
- Panther Pathos (Nikki's Specialty)
- Bear Hug (Nikki)
- Elemia Silver (Flay's, and Muppy's Specialty)
- Tercia Pollen
-----------------------------
OLD SCHOOLHOUSE - CLOSED AREA
-----------------------------
- Dragon Scale (Pamela's, Flay's, and Anna's Specialty)
- Soul of Darkness
- Vanilla Syrup
- Meringue Whip
- Candy Eye
- ATK Fruit
- Rotten Meat
- Elemia Silver (Nikki's, Roxis', and Muppy's Specialty)
- Rotten Meat (Jess' Specialty)
- Rocks rock!
-----------
CLOCK TOWER
-----------
- Gear
- Dragon Bone (Pamela's, Flay's, and Anna's Specialty)
- Little Gear
- Meringue Whip (Jess' Specialty)
- White Feather
- Grand Gear (Nikki's, Roxis', and Muppy's Specialty)
- Devil's Panties
- Pendelook
- Angel's Slip
----------
GOD'S SCAR
----------
- Shinke Onion (Roxis', and Anna's Specialty)
- Kittynip
- Shiny Moustache (Pamela's, Flay's, and Muppy's Specialty)
- Knot
- Muscat
- Tercia Pollen
- Panther Pathos (Nikky's Specialty)
- Mandarin Orange
- 99% Chaos Choco (Jess' Specialty)
- Purplinacherb
- Brownie Mask
--------------------------
MANA RUINS - BOTTOM CENTER
--------------------------
- Soul of Darkness (Nikki's, Pamela's, Flay's, and Anna's Specialty)
- Blowfish-X (Roxis' Specialty)
- Black Feather
- Pendelook (Muppy's Specialty)
- Queen Tuna
- Rocks! rock (Jess' Specialty)
- Rainbow Feather
- King Tuna
- Gravity Stone
- Sharkgill
-------------------------------
DRAGON'S GRAVE - CAVE OF ORIGIN
-------------------------------
- Dunkelhite (Nikki's, Roxis', and Anna's Specialty)
- Dragon Tongue
- Gravity Stone (Muppy's Specialty)
- Dragon Scale (Pamela's, and Flay's Specialty)
- Queen Tuna
- Scale Chips (Jess' Specialty)
- Rainbow Feather
- Raw Komet Ore
- King Tuna
- Super Komet
========================================================================
----------------------------V. USABLE ITEMS-----------------------------
========================================================================
Items that you can use in battle. They can either heal you, buff you, or
attack enemies. I will list their effect, target, element, location,
synthesis, E-level, E-Effect, and how much they sell.
Effect - What does it do. L means large, M means medium, and
S means small.
Target - What the item will affect.
Element - The elemental affinity of the item.
Location - Where can you find it the most.
Synthesis - What recipe does it came from.
E-Level - The ether level of an item. For items that can be synthesized,
the E-Level will always be "Variable". Other items have a
fixed E-Level.
E-Effect - This indicates the possible outcomes that the item generates
in various E-Levels.
Sell Price - How much will it cost if you sell it.
------------------------------------------------------------------------
Heal Jar
Effect: HP Heal (M)
Target: Single Ally
Element: Water
Synthesis: Healing Medicine
E-Level: Variable
E-Effect: Healing (0-60), Effect Plus (81-100), HP+(S) (40-70),
Muddy (0-50), Powdery (51-100)
Sell: 16
------------------------------------------------------------------------
X-Heal
Effect: HP Heal (L)
Target: Single Ally
Element: Water
Synthesis: Healing Medicine
E-Level: Variable
E-Effect: SP+(M) (60-100), Effect Plus (0-29), Effect Plus+ (81-100),
Powdery (0-50), Muddy (51-100)
Sell: 104
------------------------------------------------------------------------
Heal All
Effect: HP Heal (S)
Target: All Ally
Element: Water
Synthesis: Spreading Machine
E-Level: Variable
E-Effect: HP+(L) (80-100), SP+(M) (40-60), Effect Plus (91-100),
Muddy (0-39), Powdery (40-60)
Sell: 156
------------------------------------------------------------------------
Cure Jar
Effect: Cure Anomaly
Target: Single Ally
Element: Earth
Synthesis: Curing Medicine
E-Level: Variable
E-Effect: MGK+(S) (30-100), RES+(S) (50-100), Plus Range (80-90)
Sell: 28
------------------------------------------------------------------------
Nectar
Effect: Awaken
Target: Single Ally
Element: Water
Synthesis: God's Drink
E-Level: Variable
E-Effect: Stun+(M) (41-50), Critical+(M) (45-50),
Effects Plus++ (25-45), Stinky (0-10), Aromatic (30-40),
Dirty (71-100)
Sell: 72
------------------------------------------------------------------------
Super Nectar
Effect: Awaken
Target: Single Ally
Element: Water
Synthesis: Super Juice
E-Level: Variable
E-Effect: Tera Heal (71-100), Mega Heal (50-70), Stinky (0-20),
Aromatic (50-70), Dirty (0-30)
Sell: 186
------------------------------------------------------------------------
Shining Grail
Effect: Awaken
Target: All Ally
Element: Earth
Synthesis: A Holy Cup
E-Level: Variable
E-Effect: Heal All (80-100), Seele (80-100), Bright (20-60),
Effect Plus+ (90-100)
Sell: 232
------------------------------------------------------------------------
Amber Soup
Effect: SP Heal (S)
Target: Single Ally
Element: Wind
Synthesis: Mental Stabilizer
E-Level: Variable
E-Effect: SP+(S) (61-100), Effect Plus+ (61-100), Cure (80-100),
Dull (0-60)
Sell: 30
------------------------------------------------------------------------
Tranquilizer
Effect: SP Heal (L)
Target: Single Ally
Element: Wind
Synthesis: Mental Stabilizer
E-Level: Variable
E-Effect: Boost (70-100), SP+(M) (60-100), Effect Plus+ (95-100),
Detailed (70-94)
Sell: 164
------------------------------------------------------------------------
Elixir
Effect: HP Full Heal, Cure Anomaly
Target: Single Ally
Element: Water
Synthesis: Ultimate Remedy
E-Level: Variable
E-Effect: Tera Heal (40-80), SP+(L) (70-100), Heaven's Gate (100),
Bright (0-60), Godly (91-100)
Sell: 310
------------------------------------------------------------------------
Steak
Effect: HP Heal (S), ATK Up
Target: Single Ally
Element: Fire
Synthesis: Flaming BBQ
E-Level: Variable
E-Effect: HP+(S) (0-69), Critical+(S) (70-100), Effect Plus (0-20),
Rare (21-40), Medium (41-60), Well Done (70-100)
Sell: 38
------------------------------------------------------------------------
Broiled Fish
Effect: HP Heal (M), MGK Up
Target: Single Ally
Element: Fire
Synthesis: Flaming BBQ
E-Level: Variable
E-Effect: MGK+(S) (0-100), RES+(S) (70-100), Cold (0-40), Warm (60-100)
Sell: 56
------------------------------------------------------------------------
Ceramic Plate
Effect: Phys Atk (S)
Target: Single Ally
Element: Earth
Synthesis: Flaming BBQ
E-Level: Variable
E-Effect: Choke (0-100), DEF+(M) (80-100), Round (100)
Sell: 162
------------------------------------------------------------------------
Fish Boat: Marlow
Effect: HP Full Heal, Cure Anomaly
Target: All Ally
Element: Water
Synthesis: Gorgeous Boat
E-Level: Variable
E-Effect: Attack Spec (80-100), CS Cost-(M) (20-80), Simple (0-10),
CS Cost-(L) (81-90), CS Effect+(L) (10-19), Gorgeous (60-100)
Sell: 264
------------------------------------------------------------------------
Green Soup
Effect: HP Heal (S), DEF Up
Target: Single Ally
Element: Water
Synthesis: Deliciousoup
E-Level: Variable
E-Effect: HP+(S) (60-100), Healing (0-80), Heavy (0-20), Light (41-60),
Cold (0-20), Warm (81-100)
Sell: 18
------------------------------------------------------------------------
Red Soup
Effect: HP Heal (S), RES UP
Target: Single Ally
Element: Fire
Synthesis: Deliciousoup
E-Level: Variable
E-Effect: ATK+(M) (40-100), Hellwave(70-100), Flaming Spicy (0-15),
Spicy (16-30), Bitter (31-60), Sweet (61-100)
Sell: 120
------------------------------------------------------------------------
Golden Soup
Effect: HP Full Heal, Auto Heal
Target: Single Ally
Element: Neutral
Synthesis: Deliciousoup
E-Level: Variable
E-Effect: Critical+(L) (20-100), SPD+(L) (0-30), Grand Ray (80-100),
Golden (61-100), Powdery (0-60)
Sell: 382
------------------------------------------------------------------------
Flame
Effect: Fire DMG (S)
Target: Area (M)
Element: Fire
Synthesis: Bomb
E-Level: Variable
E-Effect: Flame Gaze (30-100), Plus Range (0-29), Effect Plus (61-100),
Orgasmic (30-60)
Sell: 58
------------------------------------------------------------------------
Tera Flame
Effect: Fire DMG (L)
Target: All Enemy
Element: Fire
Synthesis: Super Bomb
E-Level: Variable
E-Effect: Flame Gaze (60-100), Hellwave (0-30), Crude (60-100),
Detailed (15-25)
Sell: 206
------------------------------------------------------------------------
Bomb Ice
Effect: Ice DMG (S)
Target: Area (M)
Element: Water
Synthesis: Bomb
E-Level: Variable
E-Effect: Ice Storm (60-100), Effect Plus+ (91-100), Cold (0-100)
Sell: 66
------------------------------------------------------------------------
Bobomb Ice
Effect: Ice DMG (L)
Target: All Enemy
Element: Water
Synthesis: Super Bomb
E-Level: Variable
E-Effect: Ice Storm (0-40), Ice Volley (60-100), Cold (30-100)
Sell: 206
------------------------------------------------------------------------
Lightning Rod
Effect: Ltng DMG (S)
Target: Single Enemy
Element: Wind
Synthesis: Bomb
E-Level: Variable
E-Effect: Lightning (0-100), Plus Range+ (0-10), Electrifying (0-100)
Sell: 80
------------------------------------------------------------------------
Thunder Rod
Effect: Ltng DMG (L)
Target: All Enemy
Element: Wind
Synthesis: Super Bomb
E-Level: Variable
E-Effect: Lightning (0-40), Plasma Ray (60-100), Electrifying (60-100)
Sell: 206
------------------------------------------------------------------------
Uni
Effect: Phys ATK (S), Poison
Target: Single Enemy
Element: Earth
Location: Wind's Corridor - Mist/Random
E-Level: 50
E-Effect: Poison
Sell: 2
------------------------------------------------------------------------
Big Uni
Effect: Phys ATK (S), Poison
Target: Single Enemy
Element: Earth
Location: Dragon's Grave - Bone Grove/Random
E-Level: 50
E-Effect: Poison, Grand Ray
Sell: 25
------------------------------------------------------------------------
Uni Bomb
Effect: Magic (S), Poison
Target: Area (S)
Element: Fire
Synthesis: Exploding Uni
E-Level: Variable
E-Effect: Flare Rain (60-100), HP+(M) (0-40), Thorny (80-100)
Sell: 88
------------------------------------------------------------------------
Big Uni Bomb
Effect: Magic (S), Poison
Target: Area (M)
Element: Fire
Synthesis: Uni the Great
E-Level: Variable
E-Effect: Venom (0-40), Hellwave (70-100), Alarming (60-100),
Thorny (60-100), Orgasmic (0-30)
Sell: 160
------------------------------------------------------------------------
Uni God
Effect: Magic (S), Poison
Target: Single Enemy
Element: Neutral
Synthesis: The Mystic Uni
E-Level: Variable
E-Effect: Heaven's Gate (90-100), CS Cost-(L) (0-10),
Effect Plus++ (85-90), Godly (80-100), Thorny (0-30)
Sell: 276
------------------------------------------------------------------------
Orange Bomb
Effect: Magic (S), Sleep
Target: Single Enemy
Element: Fire
Synthesis: Fruit Bomb
E-Level: Variable
E-Effect: SPD+(S) (0-100), HP+(M) (70-100), Fruity (90-100)
Sell: 68
------------------------------------------------------------------------
Big Orange Bomb
Effect: Magic (M), Sleep
Target: Area (M)
Element: Fire
Synthesis: Uni the Great
E-Level: Variable
E-Effect: HP+(L) (70-100), Ice Volley (80-100), Alarming (0-40),
Fruity (80-100)
Sell: 120
------------------------------------------------------------------------
Lando Bomb
Effect: Magic (S), Seal
Target: Single Enemy
Element: Fire
Synthesis: Sweet Fruit Bomb
E-Level: Variable
E-Effect: Stun+(M) (0-100), MGK+(M) (70-100), Fruity (90-100)
Sell: 78
------------------------------------------------------------------------
Big Lando Bomb
Effect: Magic (M), Seal
Target: Area (M)
Element: Fire
Synthesis: Uni the Great
E-Level: Variable
E-Effect: Nightmare (80-100), Plasma Ray (50-100), Alarming (0-30),
Fruity (80-100), Orgasmic (0-30)
Sell: 138
------------------------------------------------------------------------
Globe
Effect: Damage (M)
Target: Single Enemy
Element: Earth
Synthesis: Twirly Thing
E-Level: Variable
E-Effect: Calamity (0-20), Tempest (80-100), Effect Plus++ (100),
Round (80-100), Outer Space (0-20)
Sell: 176
------------------------------------------------------------------------
Stellar Globe
Effect: Damage (M), Slow
Target: Single Enemy
Element: Earth
Synthesis: Twirly Thing
E-Level: Variable
E-Effect: Call Meteor (99-100), CS Effect+(L) (11-20),
Plus Range++ (22-25), Grand Ray (0-10), Outer space (50-100)
Sell: 438
------------------------------------------------------------------------
Unipuni Pudding
Effect: ATK Up, DEF Up
Target: Single Enemy
Element: Earth
Synthesis: Pudding
E-Level: Variable
E-Effect: Mega Heal (65-100), Sweet (60-100), Puni (90-100)
Sell: 98
------------------------------------------------------------------------
Cheesecake
Effect: MGK Up, RES Up
Target: Single Ally
Element: Water
Synthesis: Traditional Cake
E-Level: Variable
E-Effect: Seele (70-100), Cure (40-100), Effect Plus+ (0-25),
Stinky (0-10), Aromatic (80-100), Bitter (11-25)
Sell: 74
------------------------------------------------------------------------
Pumpotatokin Pie
Effect: Guard Chance
Target: Single Ally
Element: Earth
Synthesis: Traditional Cake
E-Level: Variable
E-Effect: DEF+ (M) (40-80), RES+ (M) (40-100), Plus Range (81-90),
Stinky (0-10), Aromatic (80-100)
Sell: 82
------------------------------------------------------------------------
Grape Sherbet
Effect: Auto Heal
Target: Single Ally
Element: Wind
Synthesis: Bite-sized Sorbet
E-Level: Variable
E-Effect: HP+(L) (70-100), SP+(L) (0-60), Effect Plus+ (81-100),
Cold (50-100), Warm (16-18), Muddy (0-15)
Sell: 120
------------------------------------------------------------------------
Muscat Sorbet
Effect: Auto Heal
Target: Single Ally
Element: Wind
Synthesis: Bite-sized Sorbet
E-Level: Variable
E-Effect: ATK+(L) (60-100), MGK+(L) (60-100), Plus Range (25-30),
Cold (30-100), Warm (16-18), Muddy (0-15)
Sell: 144
------------------------------------------------------------------------
Sweetsland
Effect: Shield Wall
Target: All Ally
Element: Earth
Synthesis: Sweets Paradise
E-Level: Variable
E-Effect: Seele (0-100), Heal All (75-100), Effect Plus++ (100),
Gorgeous (40-74), Theme Park (0-25)
Sell: 300
------------------------------------------------------------------------
120% Fruit
Effect: Awake
Target: Single Ally
Element: Water
Synthesis: Fruit Juice
E-Level: Variable
E-Effect: Seele (50-100), Sour (0-60), Sweet (90-100), Muddy (0-30),
Powdery (70-100)
Sell: 98
------------------------------------------------------------------------
Veggielicious
Effect: Dispel Buff
Target: Single Enemy
Element: Water
Synthesis: Fruit Juice
E-Level: Variable
E-Effect: CS Effect+ (S) (60-100), Cure (70-100), Bitter (0-30),
Sweet (70-100)
Sell: 52
------------------------------------------------------------------------
Veggie Purple
Effect: Cure Anomaly
Target: Single Ally
Element: Water
Synthesis: Fruit Juice
E-Level: Variable
E-Effect: CS Effect+ (M) (40-100), Mega Heal (50-79), Heal All (80-100),
Bitter (0-20), Sweet (90-100)
Sell: 94
------------------------------------------------------------------------
ATK Fruit
Effect: ATK Up
Target: Single Ally
Element: Fire
Location: Resource Center, Task Sharing, Marathon Event,
Bonus Dungeon
E-Level: 50
E-Effect: CS Effect+(S), ATK+(L)
Sell: 100
------------------------------------------------------------------------
MGK Fruit
Effect: MGK Up
Target: Single Ally
Element: Water
Location: Mana Ruins - Bottom Center, Task Sharing, Marathon Event,
Bonus Dungeon
E-Level: 50
E-Effect: CS Effect+(M), MGK+(L)
Sell: 100
------------------------------------------------------------------------
DEF Fruit
Effect: DEF Up
Target: Single Ally
Element: Earth
Location: Mana Ruins - Bottom Center, Task Sharing, Marathon Event,
Bonus Dungeon
E-Level: 50
E-Effect: CS Cost-(S), DEF+(L)
Sell: 100
------------------------------------------------------------------------
RES Fruit
Effect: RES Up
Target: Single Ally
Element: Wind
Location: Task Sharing, Marathon Event, Bonus Dungeon
E-Level: 50
E-Effect: CS Cost-(M), RES+(L)
Sell: 100
------------------------------------------------------------------------
SPD Fruit
Effect: SPD Up
Target: Single Ally
Element: Wind
Location: Task Sharing, Marathon Event, Bonus Dungeon
E-Level: 50
E-Effect: Boost, SPD+(L)
Sell: 100
------------------------------------------------------------------------
Youthful Apple
Effect: Max HP Up
Target: Single Ally
Element: Fire
Location: Task Sharing, Mana Ruins - Bottom Center, Heart's Prison
E-Level: 50
E-Effect: CS Effect+(L), HP+(L)
Sell: 100
------------------------------------------------------------------------
Eternal Peach
Effect: Max SP Up
Target: Single Ally
Element: Water
Location: Task Sharing, Wind's Corridor - Abyss
E-Level: 50
E-Effect: CS Cost-(L), SP+(L)
Sell: 100
------------------------------------------------------------------------
Divine Shield
Effect: Guard Chance
Target: Single Ally
Element: Earth
Synthesis: Radiating Disc
E-Level: Variable
E-Effect: Flame Rain (80-100), DEF+(M) (50-100), Plus Range (90-100),
Holy Power (50)
Sell: 182
------------------------------------------------------------------------
Misty Curtain
Effect: Triple RES
Target: Single Ally
Element: Wind
Synthesis: Magic Stake Cloth
E-Level: Variable
E-Effect: Silent (70-100), RES+(M) (50-100), Plus Range (90-100),
Holy Power (50)
Sell: 138
------------------------------------------------------------------------
Treasure Cape
Effect: Invincible
Target: Field
Element: Fire
Synthesis: Invincible Mantle
E-Level: Variable
E-Effect: Boost (60-100), Refresh (15-30), Dirty (0-20), Pretty (90-100)
Sell: 126
------------------------------------------------------------------------
========================================================================
--------------------------VI. MATERIAL ITEMS----------------------------
========================================================================
These are the items that you need for the synthesis. I will list their
element, location, synthesis, E-level, E-Effect and how much they
sell.
Element - The elemental affinity of the item.
Location - Where can you find it the most.
Synthesis - What recipe does it came from.
E-Level - The ether level of an item. For items that can be synthesized,
the E-Level will always be "Variable". Other items have a
fixed E-Level.
E-Effect - This indicates the possible outcomes that the item generates
in various E-Levels.
Sell Price - How much will it cost if you sell it.
------------------------------------------------------------------------
Clearwater
Element: Water
Location: Workshop
E-Level: 55
E-Effect: None
Sell: 1
------------------------------------------------------------------------
Brown Groundwater
Element: Earth
Location: Cafeteria (Chapter 5)
E-Level: 60
E-Effect: ATK+(S), Stun+ (S)
Sell: 3
------------------------------------------------------------------------
Goat Milk
Element: Water
Location: Cafeteria
E-Level: 36
E-Effect: Healing
Sell: 3
------------------------------------------------------------------------
Marine Water
Element: Water
Location: Student Store (Chapter 4), God's Scar/Pond
E-Level: 75
E-Effect: Half
Sell: 5
------------------------------------------------------------------------
Dunkelhite
Element: Fire
Location: Dragon's Grave - Cave of Origin/Harvest
E-Level: 10
E-Effect: CS Effect+(M)
Sell: 32
------------------------------------------------------------------------
Spinacherb
Element: Earth
Location: Living Forest/Random
E-Level: 55
E-Effect: HP+(S)
Sell: 1
------------------------------------------------------------------------
purplinacherb
Element: Earth
Location: Wind's Corridor - Abyss/Harvest
E-Level: 75
E-Effect: HP+(L)
Sell: 19
------------------------------------------------------------------------
Gash Twig
Element: Wind
Location: Living Forest/Harvest
E-Level: 60
E-Effect: MGK+(S), RES+(S)
Sell: 1
------------------------------------------------------------------------
Kittynip
Element: Wind
Location: God's Scar/Harvest
E-Level: 70
E-Effect: SP+(M), HP+(M)
Sell: 27
------------------------------------------------------------------------
Eicheloa
Element: Earth
Location: The Heights/Harvest
E-Level: 60
E-Effect: ATK+(S), DEF+(S)
Sell: 1
------------------------------------------------------------------------
Poison Shroom
Element: Earth
Location: The Heights/Harvest
E-Level: 20
E-Effect: Poison
Sell: 3
------------------------------------------------------------------------
Tercia Pollen
Element: Water
Location: Wind's Corridor - Abyss/Harvest
E-Level: 80
E-Effect: MGK+(L), Venom
Sell: 19
------------------------------------------------------------------------
Taun
Element: Fire
Location: Millenium Tree/Random
E-Level: 65
E-Effect: HP+(M), MGK+(M)
Sell: 11
------------------------------------------------------------------------
Huffin
Element: Water
Location: The Heights/Huffin Tree
E-Level: 70
E-Effect: Healing
Sell: 3
------------------------------------------------------------------------
Carrotato
Element: Earth
Location: Cafeteria, Old Schoolhouse/Harvest
E-Level: 30
E-Effect: ATK+(S)
Sell: 2
------------------------------------------------------------------------
Dirt
Element: Earth
Location: Old Schoolhouse/Harvest
E-Level: 55
E-Effect: HP+(S)
Sell: 2
------------------------------------------------------------------------
Red Dirt
Element: Fire
Location: The Heights/Harvest
E-Level: 65
E-Effect: Flame Gaze, HP+(M)
Sell: 4
------------------------------------------------------------------------
Black Dirt
Element: Earth
Location: Dragon's Grave - Bone Groove/Harvest
E-Level: 75
E-Effect: DEF+(M), ATK+(M)
Sell: 12
------------------------------------------------------------------------
Belgrade Potato
Element: Earth
Location: Old Schoolhouse - Harvest
E-Level: 65
E-Effect: HP+(S)
Sell: 2
------------------------------------------------------------------------
Burdock Straight
Element: Earth
Location: The Heights/Harvest
E-Level: 60
E-Effect: ATK+(S)
Sell: 4
------------------------------------------------------------------------
Burdock Curve
Element: Earth
Location: Mana Ruins - Interior Heights/Harvest
E-Level: 80
E-Effect: ATK+(L), Critical+(M)
Sell: 28
------------------------------------------------------------------------
Radish
Element: Wind
Location: Mana Ruins - Outskirts/Harvest
E-Level: 65
E-Effect: Cure
Sell: 12
------------------------------------------------------------------------
Medicinal Radish
Element: Wind
Location: Dragon's Grave - Bone Grove/Harvest
E-Level: 85
E-Effect: Seele
Sell: 22
------------------------------------------------------------------------
Shinke Onion
Element: Water
Location: God's Scar/Harvest
E-Level: 10
E-Effect: ATK+(L), Critical+(L)
Sell: 41
------------------------------------------------------------------------
Pumpotatokin
Element: Earth
Location: Mana Ruins - Outskirt/Harvest
E-Level: 75
E-Effect: DEF+(M), RES+(M)
Sell: 12
------------------------------------------------------------------------
Bitter Grape
Element: Wind
Location: Cafeteria (Chapter 5), Millenium Tree/ Harvest
E-Level: 35
E-Effect: RES+(S)
Sell: 22
------------------------------------------------------------------------
Night-in-grape
Element: Wind
Location: Millenium Tree/Harest (Night)
E-Level: 60
E-Effect: Lightning
Sell: 31
------------------------------------------------------------------------
Muscat
Element: Wind
Location: Resource Center Dungeon/Vendor,
Wind's Corridor - Abyss/Harvest
E-Level: 80
E-Effect: Cure
Sell: 37
------------------------------------------------------------------------
Tangerine
Element: Water
Location: Cafeteria, Millenium Tree/Harvest
E-Level: 55
E-Effect: MGK+(S)
Sell: 22
------------------------------------------------------------------------
Sunrise Orange
Element: Water
Location: Millenium Tree/Harvest (Morning)
E-Level: 70
E-Effect: Ice Storm
Sell: 31
------------------------------------------------------------------------
Mandarin Orange
Element: Water
Location: Resource Center Dungeon/Vendor,
Wind's Corridor - Abyss/Harvest
E-Level: 80
E-Effect: Cure, Healing
Sell: 37
------------------------------------------------------------------------
Yubana Fruit
Element: Earth
Location: Wind's Corridor - Abyss/Harvest (Afternoon)
E-Level: 60
E-Effect: DEF+(L), MGK+(M)
Sell: 37
------------------------------------------------------------------------
Dried Yubana
Element: Earth
Location: Wind's Corridor - Abyss/Harvest (Night)
E-Level: 75
E-Effect: Mega Heal, Boost
Sell: 37
------------------------------------------------------------------------
Yubana Flower
Element: Earth
Location: Wind's Corridor - Abyss/Harvest (Day)
E-Level: 90
E-Effect: Useless, Heal All
Sell: 37
------------------------------------------------------------------------
Lando
Element: Fire
Location: The Heights/Random
E-Level: 60
E-Effect: Lightning. Flame Gaze
Sell: 10
------------------------------------------------------------------------
X-Lando
Element: Fire
Location: Millenium Tree/Harvest (Night)
E-Level: 20
E-Effect: Critical+(M)
Sell: 22
------------------------------------------------------------------------
Sweet Lando
Element: Fire
Location: Millenium Tree/Harvest (Afternoon)
E-Level: 90
E-Effect: Daze+(M)
Sell: 31
------------------------------------------------------------------------
Canone Rock
Element: Fire
Location: Student Store, Mana Ruins - Outskirts/Mine
E-Level: 60
E-Effect: Flame Gaze
Sell: 20
------------------------------------------------------------------------
Glacier Stone
Element: Water
Location: Student Store, Mana Ruis - Outskirts/Mine
E-Level: 65
E-Effect: Ice Storm
Sell: 20
------------------------------------------------------------------------
Thunder Stone
Element: Wind
Location: Student Store, Mana Ruins - Outskirts/Mine
E-Level: 65
E-Effect: Lightning
Sell: 20
------------------------------------------------------------------------
Raw Komet Ore
Element: Earth
Location: Wind's Corridor - Abyss/Mine
E-Level: 75
E-Effect: CS Cost-(M), DEF+(L)
Sell: 57
------------------------------------------------------------------------
Super Komet
Element: Earth
Location: Old Schoolhouse - Closed Area/Mine
E-Level: 100
E-Effect: Call Meteor, Very Heavy
Sell: 91
------------------------------------------------------------------------
Gravity Stone
Element: Wind
Location: Dragon's Grave - Cave of Origin/Mine
E-Level: 90
E-Effect: SPD+(M), RES+(L)
Sell: 68
------------------------------------------------------------------------
Legien Steel
Element: Earth
Location: Campus Grounds/Vendor, Old Schoolhouse/Random
E-Level: 55
E-Effect: DEF+(S), Lightning
Sell: 20
------------------------------------------------------------------------
Cyprus Copper
Element: Fire
Location: Wind's Corridor - Mist/Random,
Resource Center Dungeon/Vendor
E-Level: 60
E-Effect: DEF+(S), RES+(S)
Sell: 28
------------------------------------------------------------------------
Preuve Lead
Element: Water
Location: Dragon's Grave - Bone Grove/Mine
E-Level: 70
E-Effect: Heavy
Sell: 28
------------------------------------------------------------------------
Elemia Silver
Element: Wind
Location: Old Schoolhouse - Closed Area/ Mine
E-Level: 75
E-Effect: MGK+(M), SP+(S)
Sell: 37
------------------------------------------------------------------------
Pendelook
Element: Water
Location: Resource Center Dungeon/Random,
Mana Ruins-Bottom Center/Random
E-Level: 80
E-Effect: MGK+(L), Tornado
Sell: 68
------------------------------------------------------------------------
Carbon Boulder
Element: Earth
Location: Resource Center Dungeon/Vendor,
Dragon's Grave - Bone Grove/Mine
E-Level: 55
E-Effect: ATK+(S), RES+(S)
Sell: 28
------------------------------------------------------------------------
Chrome Crystal
Element: Wind
Location: Dragon's Grave - Bone Grove/Mine
E-Level: 75
E-Effect: RES+(M), Ice Rain
Sell: 28
------------------------------------------------------------------------
King Tuna
Element: Water
Location: Mana Ruins - Bottom Center/Fish,
Dragon's Grave - Cave of Origin/Fish
E-Level: 95
E-Effect: Sumo Heavy, Attack Spec
Sell: 66
------------------------------------------------------------------------
Queen Tuna
Element: Water
Location: Mana Ruins - Bottom Center/Fish,
Dragon's Grave - Cave of Origin/Fish
E-Level: 100
E-Effect: Sumo Heavy, Defense Spec
Sell: 66
------------------------------------------------------------------------
Bonita
Element: Fire
Location: Resource Center Dungeon/Vendor,
Dragon's Grave - Bone Grove/Fish
E-Level: 65
E-Effect: ATK+(M), DEF+(M)
Sell: 20
------------------------------------------------------------------------
Endless Seaweed
Element: Water
Location: The Heights/Fish
E-Level: 60
E-Effect: MGK+(M)
Sell: 5
------------------------------------------------------------------------
Sharkgill
Element: Water
Location: Resource Center Dungeon/Vendor,
Mana Ruins - Bottom Center/Fish
E-Level: 70
E-Effect: Critical+(L), Daze+(L)
Sell: 41
------------------------------------------------------------------------
Strom Shell
Element: Earth
Location: The Heights/Fish
E-Level: 60
E-Effect: DEF+ (S)
Sell: 5
------------------------------------------------------------------------
Joker Fish
Element: Fire
Location: The Heights/Fish
E-Level: 55
E-Effect: Grand Ray
Sell: 5
------------------------------------------------------------------------
King Crab
Element: Fire
Location: Dragon's Grave - Bone Grove/Fish
E-Level: 60
E-Effect: REs+(M), Ice Volley
Sell: 20
------------------------------------------------------------------------
Blowfish-X
Element: Earth
Location: Dragon's Grave - Bone Grove/Fish
E-Level: 15
E-Effect: Stun+(M), Venom
Sell: 20
------------------------------------------------------------------------
Tiger Blowfish
Element: Earth
Location: The Heights/Fish
E-Level: 70
E-Effect: Daze+(S), Stun+(S)
Sell: 5
------------------------------------------------------------------------
Chinook
Element: Fire
Location: Dragon's Grave - Bone Grove/Fish
E-Level: 75
E-Effect: Blizzard, Mega Heal
Sell: 41
------------------------------------------------------------------------
Trout
Element: Earth
Location: Dragon's Grave - Bone Grove/Fish
E-Level: 65
E-Effect: Hellwave, HP+(M)
Sell: 20
------------------------------------------------------------------------
Masou
Element: Wind
Location: The Heights/ Fish
E-Level: 55
E-Effect: Stun+(S)
Sell: 5
------------------------------------------------------------------------
Puniball
Element: Water
Location: Living Forest/Random
E-Level: 55
E-Effect: RES+(S)
Sell: 3
------------------------------------------------------------------------
Brownie Mask
Element: Earth
Location: Resource Center Dungeon/Random
E-Level: 65
E-Effect: Silent, ATK+(S)
Sell: 8
------------------------------------------------------------------------
Tuft
Element: Wind
Location: The Heights/Random
E-Level: 55
E-Effect: Stun+(S)
Sell: 3
------------------------------------------------------------------------
Knot
Element: Wind
Location: Millenium Tree/Random
E-Level: 80
E-Effect: Daze+(M)
Sell: 24
------------------------------------------------------------------------
Shiny Moustache
Element: Water
Location: God's Scar/Random
E-Level: 90
E-Effect: Mega Heal, Vortex
Sell: 81
------------------------------------------------------------------------
Beast Fang
Element: Fire
Location: Living Forest/Random
E-Level: 55
E-Effect: Poison
Sell: 8
------------------------------------------------------------------------
Monster Bone
Element: Fire
Location: Dragon's Grave - Bone Grove/Random
E-Level: 70
E-Effect: Nightmare, Half
Sell: 44
------------------------------------------------------------------------
Dragon Bone
Element: Fire
Location: Dragon's Grave - Bone Grove/Random
E-Level: 75
E-Effect: Stun+(L), ATK+(M)
Sell: 56
------------------------------------------------------------------------
Dragon Scale
Element: Water
Location: Task Sharing, Dragon's Grave - Cave of Origin/Random
E-Level: 100
E-Effect: Tempest, RES+(M)
Sell: 68
------------------------------------------------------------------------
Dragon Tongue
Element: Fire
Location: Dragon's Grave - Cave of Origin/Fish
E-Level: 100
E-Effect: Tera Flame, AP Gain+
Sell: 81
------------------------------------------------------------------------
Angel's Slip
Element: Wind
Location: Resource Center Dungeon/Random,
Wind's Corridor - Abyss/Random
E-Level: 70
E-Effect: Healing, RES+(S)
Sell: 16
------------------------------------------------------------------------
Devil's Panties
Element: Water
Location: Wind's Corridor - Abyss/Random
E-Level: 70
E-Effect: Provoke, Critical+(M)
Sell: 44
------------------------------------------------------------------------
Rainbow Feather
Element: Wind
Location: Task Sharing, Drop/Dominion
E-Level: 85
E-Effect: SPD+(L)
Sell: 95
------------------------------------------------------------------------
Crimson Feather
Element: Fire
Location: Resource Center Dungeon/Random
E-Level: 55
E-Effect: Flame Gaze, SPD+(S)
Sell: 16
------------------------------------------------------------------------
White Feather
Element: Wind
Location: Resource Center Dungeon/Vendor,
Wind's Corridor - Abyss/Random
E-Level: 65
E-Effect: SP+(S), SPD+(S)
Sell: 24
------------------------------------------------------------------------
Black Feather
Element: Wind
Location: Mana Ruins - Bottom Center/ Random
E-Level: 100
E-Effect: Venom, SPD+(M)
Sell: 68
------------------------------------------------------------------------
Glowing Petal
Element: Earth
Location: Task Sharing, Millenium Tree/Random
E-Level: 80
E-Effect: Boost, RES+(L)
Sell: 56
------------------------------------------------------------------------
Blue Petal
Element: Water
Location: Living Forest/Random
E-Level: 60
E-Effect: Ice Storm
Sell: 3
------------------------------------------------------------------------
Red Petal
Element: Fire
Location: Millenium Tree/Random
E-Level: 65
E-Effect: Critical+(S)
Sell: 3
------------------------------------------------------------------------
Wild Meat
Element: Fire
Location: Living Forest/Random
E-Level: 55
E-Effect: Daze+(S)
Sell: 2
------------------------------------------------------------------------
Rotten Meat
Element: Earth
Location: Wind's Corridor - Abyss/Randim
E-Level: 10
E-Effect: Silent, Curse
Sell: 2
------------------------------------------------------------------------
Golden Meat
Element: Neutral
Location: Drop/Golden Pig
E-Level: 75
E-Effect: Teraflame, Blizzard
Sell: 45
------------------------------------------------------------------------
Worn Weapon
Element: Earth
Location: Old Schoolhouse/Random
E-Level: 60
E-Effect: Critical+(S), ATK+(S)
Sell: 8
------------------------------------------------------------------------
Worn Armor
Element: Wind
Location: Old Schoolhouse/Random
E-Level: 60
E-Effect: DEF+(M), SPD+(S)
Sell: 44
------------------------------------------------------------------------
Woodchip
Element: Earth
Location: Old Schoolhouse/Random
E-Level: 55
E-Effect: Stun+(S)
Sell: 3
------------------------------------------------------------------------
Giant Woodchip
Element: Earth
Location: Millenium Tree/Random
E-Level: 65
E-Effect: Stun+(M), Refresh
Sell: 16
------------------------------------------------------------------------
Soul of Darkness
Element: Water
Location: Mana Ruins - Outskirts/Random
E-Level: 15
E-Effect: SP+(S)
Sell: 24
------------------------------------------------------------------------
Gear
Element: Fire
Location: Old Schoolhouse/Random
E-Level: 60
E-Effect: ATK+(S)
Sell: 4
------------------------------------------------------------------------
Grand Gear
Element: Fire
Location: Mana Ruins - Outskirts/Random
E-Level: 70
E-Effect: ATK+(M)
Sell: 32
------------------------------------------------------------------------
Little Gear
Element: Fire
Location: Mana Ruins - Outskirts/Random
E-Level: 80
E-Effect: ATK+(S), Critical+(S)
Sell: 21
------------------------------------------------------------------------
Monster Cookie
Element: Fire
Location: Funny Pouch
E-Level: 55
E-Effect: Provoke
Sell: 10
------------------------------------------------------------------------
Puni Gummi
Element: Water
Location: Funny Pouch
E-Level: 60
E-Effect: Stun+(S), Daze+(S)
Sell: 10
------------------------------------------------------------------------
Puppy Paw Flan
Element: Earth
Location: Funny Pouch
E-Level: 65
E-Effect: Half, HP+(S)
Sell: 10
------------------------------------------------------------------------
Taiyaki
Element: Water
Location: Resource Center Dungeon/Vendor, Funny Pouch
E-Level: 60
E-Effect: Critical+(M), Tornado
Sell: 39
------------------------------------------------------------------------
Candy Eye
Element: Water
Location: Funny Pouch
E-Level: 55
E-Effect: Flame Gaze, Ice Storm
Sell: 18
------------------------------------------------------------------------
Scale Chips
Element: Wind
Location: Funny Pouch
E-Level: 75
E-Effect: HP+(L), SP+(M)
Sell: 79
------------------------------------------------------------------------
99% Chaos Choco
Element: Fire
Location: Funny Pouch
E-Level: 80
E-Effect: Tempest, Calamity
Sell: 79
------------------------------------------------------------------------
Vanilla Syrup
Element: Water
Location: Funny Pouch
E-Level: 60
E-Effect: RES+(M), Critical+(M)
Sell: 28
------------------------------------------------------------------------
Rocks rock!
Element: Fire
Location: Task Sharing, Funny Pouch
E-Level: 65
E-Effect: Thunder Rain, ATK+(M)
Sell: 51
------------------------------------------------------------------------
Long Ice Cream
Element: Water
Location: Resource Center Dungeon/Vendor, Funny Pouch
E-Level: 70
E-Effect: Stun+(M), Ice Storm
Sell: 51
------------------------------------------------------------------------
Meringue Whip
Element: Water
Location: Funny Pouch
E-Level: 100
E-Effect: AP Gain+
Sell: 65
------------------------------------------------------------------------
Flour
Element: Earth
Synthesis: Powdering Powder
E-Level: Variable
E-Effect: HP+(S) (69-89), Flame Gaze (70-100), SP+(S) (0-30),
HP+(M) (90-100), MGK+(S) (0-50), ATK+(S) (0-40)
Sell: 14
------------------------------------------------------------------------
Salt
Element: Water
Synthesis: Powdering Powder
E-Level: Variable
E-Effect: Stun+(S) (60-100), Daze+(S) (90-100), Half (0-25),
RES+(S) (0-50), Bright (91-100), Spicy (0-40)
Sell: 32
------------------------------------------------------------------------
Black Powder
Element: Earth
Synthesis: Powdering Powder
E-Level: Variable
E-Effect: Daze+(M) (60-100), Silent (85-100), Provoke (30-50),
Gritty (21-40), Silky (70-100), Onyx (0-20)
Sell: 94
------------------------------------------------------------------------
Polish Powder
Element: Earth
Synthesis: Powdering Powder
E-Level: Variable
E-Effect: Stun+(S) (0-40), Critical+(S) (60-79), SP+(S) (70-100),
Critical+(M) (80-100), Gritty (0-30), Silky (70-100)
Sell: 52
------------------------------------------------------------------------
Shiny Powder
Element: Wind
Synthesis: Miraculous Powder
E-Level: Variable
E-Effect: Mega Heal (55-100), RES+(L) (80-100), CS Cost-(M) (0-30),
Bright (80-100), Dull (0-60)
Sell: 172
------------------------------------------------------------------------
Magical Clay
Element: Earth
Synthesis: How to Knead Dirt
E-Level: Variable
E-Effect: Plasma Ray (70-100), Hellwave (0-30), CS Cost-(S) (80-100),
Hard (0-60), Soft (70-100)
Sell: 46
------------------------------------------------------------------------
Blood Clay
Element: Fire
Synthesis: How to Knead Dirt
E-Level: Variable
E-Effect: Death Sphere (0-25), Fatal Blow (80-100), Defense Spec (0-50),
CS Effect++ (90-100), Crimson (70-100)
Sell: 122
------------------------------------------------------------------------
Black Steel
Element: Earth
Synthesis: Alchemic Steel
E-Level: Variable
E-Effect: DEF+(M) (0-50), Grand Ray (60-100), Daze+(M) (90-100),
Heavy (20-60), Onyx (80-100), Rough (0-30)
Sell: 66
------------------------------------------------------------------------
Red Steel
Element: Fire
Synthesis: Alchemic Steel
E-Level: Variable
E-Effect: RES+(M) (0-50), Flare Rain (80-100), Hellwave (90-100),
MGK+(M) (20-60), Crimson (80-100), Rought (0-30)
Sell: 126
------------------------------------------------------------------------
Blue Steel
Element: Water
Synthesis: Alchemic Steel
E-Level: Variable
E-Effect: DEF+(L) (0-50), Blizzard (80-100), AP Gain+ (90-100),
Very Heavy (20-60), Azure (80-100), Rough (0-30)
Sell: 146
------------------------------------------------------------------------
White Steel
Element: Wind
Synthesis: Alchemic Steel
E-Level: Variable
E-Effect: Heal All (60-100), MGK+(L) (0-50), Critical+(L) (90-100),
Death Sphere (20-30), Ivory (80-100), Rough (0-30)
Sell: 336
------------------------------------------------------------------------
Altena Ingot
Element: Earth
Synthesis: Holy Metal
E-Level: Variable
E-Effect: Tera Heal (60-100), ATK+(L) (85-100), Calamity (10-30),
Godly (90-100), Rough (0-30)
Sell: 290
------------------------------------------------------------------------
Gold Bullion
Element: Neutral
Synthesis: Ingot
E-Level: Variable
E-Effect: Heaven's Gate (10-30), CS Cost-(L) (80-90), Grand Ray (50-60),
Refresh (30-50), Golden (0-100), Godly (81-100)
Sell: 598
------------------------------------------------------------------------
Black Liquid
Element: Water
Synthesis: God's Drink
E-Level: Variable
E-Effect: HP+(S) (0-89), ATK+(M) (40-100), HP+(M) (90-100), Onyx (50),
Powdery (51-100), Muddy (0-10)
Sell: 76
------------------------------------------------------------------------
Nicro Cloth
Element: Water
Synthesis: Generic Cloth
E-Level: Variable
E-Effect: DEF+(S) (60-100), HP+(S) (70-100), SP+(S) (0-30),
ATK+(S) (0-40), Dirty (0-20), Pretty (90-100)
Sell: 16
------------------------------------------------------------------------
Pleather Cloth
Element: Wind
Synthesis: Funfur Cloth
E-Level: Variable
E-Effect: DEF+(M) (0-100), RES+(M) (0-30), SP+(M) (90-100), Hard (0-30),
Shiny (80-100)
Sell: 32
------------------------------------------------------------------------
Silky Cloth
Element: Wind
Synthesis: Noble Fabric
E-Level: Variable
E-Effect: RES+(M) (60-100), Tornado (85-100), CS Effect+(M) (90-100),
Thunder Rain (0-25), MGK+(M) (0-40), Shiny (40-60)
Sell: 66
------------------------------------------------------------------------
Formell Fabric
Element: Wind
Synthesis: Legendary Fabric
E-Level: Variable
E-Effect: RES+(L) (80-100), Choke (75-100), Nightmare (20-40),
Daze+(L) (15-30), Defense Spec (0-60), Godly (91-100)
Sell: 230
------------------------------------------------------------------------
Goat Cheese
Element: Wind
Synthesis: Preserved Food
E-Level: Variable
E-Effect: Daze+(M) (60-100), Provoke (0-30), Cure (75-100),
HP+(M) (0-60), SP+(M) (61-100), Stinky (0-30)
Sell: 48
------------------------------------------------------------------------
Bacon
Element: Fire
Synthesis: Preserved Food
E-Level: Variable
E-Effect: Cure (75-100), SP+(M) (70-100), ATK+(M) (0-25),
Daze+(M) (0-40), Hard (20-60)
Sell: 48
------------------------------------------------------------------------
Smoked Fish
Element: Wind
Synthesis: Preserved Food
E-Level: Variable
E-Effect: Stun+(M) (55-100), Plasma Ray (80-100), Venom (0-15),
Critical+(M) (0-40), Stinky (0-30)
Sell: 56
------------------------------------------------------------------------
Liquid Metal
Element: Water
Synthesis: Liquid Metal
E-Level: Variable
E-Effect: HP+(L) (60-100), Venom (85-100), Light (0-25),
Critical+(L) (15-40), Powdery (0-50), Muddy (50-100)
Sell: 176
------------------------------------------------------------------------
Preservative
Element: Water
Synthesis: Curing Medicine
E-Level: Variable
E-Effect: MGK+(M) (65-100), Ice Storm (0-60), HP+(M) (85-100),
SPD+(S) (0-30), Bright (90-100), Dull (0-50)
Sell: 64
------------------------------------------------------------------------
Dietary Fiber
Element: Earth
Synthesis: Strong Fiber
E-Level: Variable
E-Effect: DEF+(M) (60-100), RES+(M) (80-100), Pretty (80-100),
Half (0-30), Dirty (0-60)
Sell: 26
------------------------------------------------------------------------
Silver Thread
Element: Water
Synthesis: Strong Fiber
E-Level: Variable
E-Effect: Healing (50-80), Mega Heal (81-100), Cure (70-100),
Heal All (90-100), Boost (0-25), Seele (0-50)
Sell: 158
------------------------------------------------------------------------
Clear Fiber
Element: Water
Synthesis: Magical String
E-Level: Variable
E-Effect: SP+(L) (60-100), AP Gain+ (80-90), CS Cost-(L) (20-35),
Attack Spec (91-100), MGK+(L) (0-50), Bright (80-100)
Sell: 210
------------------------------------------------------------------------
Plosion
Element: Fire
Synthesis: Explosive Powder
E-Level: Variable
E-Effect: Hellwave (50-100), Flare Rain (55-75), ATK+(M) (76-100),
Curse (0-10), Rough (0-50)
Sell: 90
------------------------------------------------------------------------
Le Merou Cog
Element: Water
Synthesis: Mechanical Box
E-Level: Variable
E-Effect: Ice Rain (80-100), MGK+(M) (30-70), Heavy (0-30),
Daze+(M) (90-100), Crude (0-50), Detailed (70-100)
Sell: 94
------------------------------------------------------------------------
Eternal Turnkey
Element: Wind
Synthesis: Spring Decor
E-Level: Variable
E-Effect: Lightning (60-100), Stun+(S) (0-60), HP+(S) (0-40),
SP+(S) (90-100), Crude (0-50), Detailed (70-100)
Sell: 66
------------------------------------------------------------------------
Zettel
Element: Earth
Synthesis: Normal Paper
E-Level: Variable
E-Effect: SP+(S) (60-100), Healing (70-100), MGK+(S) (0-40),
ATK+(S) (0-30), Half (80-100), Critical+(S) (0-20)
Sell: 22
------------------------------------------------------------------------
Holy Crest Paper
Element: Earth
Synthesis: Expensive Paper
E-Level: Variable
E-Effect: Ice Rain (55-100), Seele (70-100), SP+(M) (0-25),
Tempest (30-40), Dirty (0-10), Pretty (90-100)
Sell: 102
------------------------------------------------------------------------
Apollo's Diapason
Element: Wind
Synthesis: Vibrating Metal
E-Level: Variable
E-Effect: Critical+(M) (75-100), Silent (60-100), Provoke (0-20),
Daze+(M) (0-40), Harmony (90-100), Cacophony (0-30)
Sell: 96
------------------------------------------------------------------------
Fortune Ring
Element: Earth
Synthesis: Mystery Ring
E-Level: Variable
E-Effect: Stun+(L) (0-30), Critical+(L) (90-100), Choke (90-100),
Nightmare (0-10), Detailed (0-10)
Sell: 284
------------------------------------------------------------------------
Galilean Scope
Element: Water
Synthesis: Thermometer
E-Level: Variable
E-Effect: Ice Volley (0-25), Hellwave (75-100), Refresh (40-80),
Crude (0-10), Detailed (90-100)
Sell: 54
------------------------------------------------------------------------
Pentagle
Element: Earth
Synthesis: Shiny Stone
E-Level: Variable
E-Effect: Daze+(L) (0-40), RES+(L) (80-100), Fatal Blow (80-90),
ATK+(L) (0-60), CS Effect+(L) (0-20), Dark Power (91-100)
Sell: 288
------------------------------------------------------------------------
Brilliant Stone
Element: Water
Synthesis: Shiny Stone
E-Level: Variable
E-Effect: DEF+(L) (40-80), MGK+(L) (70-100), Boost (81-90),
Tempest (0-30), CS Cost-(L) (0-15), Holy Power (91-100)
Sell: 254
------------------------------------------------------------------------
Gearbox
Element: Earth
Synthesis: Mechanical Box
E-Level: Variable
E-Effect: Thunder Rain (70-100), Critical+(M) (30-80), Crude (0-40),
Detailed (90-100)
Sell: 76
------------------------------------------------------------------------
Canone Crystal
Element: Fire
Synthesis: Spirit Crystal
E-Level: Variable
E-Effect: Hellwave (70-100), Flare Rain (50-100), ATK+(L) (70-80),
Dull (0-50), Bright (90-100), Pretty (60-100)
Sell: 124
------------------------------------------------------------------------
Glacier Crystal
Element: Water
Synthesis: Spirit Crystal
E-Level: Variable
E-Effect: Ice Volley (70-100), Ice Rain (50-100), MGK+(L) (70-80),
Dull (0-50), Bright (90-100), Pretty (60-100)
Sell: 102
------------------------------------------------------------------------
Thunder Crystal
Element: Wind
Synthesis: Spirit Crystal
E-Level: Variable
E-Effect: Plasma Ray (70-100), Thunder Rain (50-100), SPD+(L) (70-80),
Dull (0-50), Bright (90-100), Pretty (60-100)
Sell: 98
------------------------------------------------------------------------
Auto Igniter
Element: Fire
Synthesis: Igniter Device
E-Level: Variable
E-Effect: Teraflame (80-100), Call Meteor (85-90), Attack Spec (0-60),
Crude (0-30), Detailed (80-100)
Sell: 252
------------------------------------------------------------------------
Coolster
Element: Water
Synthesis: Cooler
E-Level: Variable
E-Effect: Blizzard (80-100), Heaven's Gate (85-90), Defense Spec (0-60),
Crude (0-30), Detailed (80-100), Cold (0-50)
Sell: 244
------------------------------------------------------------------------
Voidspark Pipe
Element: Wind
Synthesis: Vacuum Pipe
E-Level: Variable
E-Effect: Vortex (80-100), Death Sphere (85-90), SPD+(L) (0-60),
Crude (0-30), Detailed (80-100), Electrifying (0-50)
Sell: 306
------------------------------------------------------------------------
Metronome
Element: Earth
Synthesis: Rhythmical Machine
E-Level: Variable
E-Effect: Thunder Rain (55-75), SPD+(S) (50-100), Critical (M) (80-100),
Tornado (0-50), Crude (0-30), Detailed (80-100)
Sell: 128
------------------------------------------------------------------------
Carabine Harp
Element: Fire
Synthesis: Musical Strings
E-Level: Variable
E-Effect: Vortex (0-25), Blizzard (75-100), Attack Spec (30-40),
Defense Spec (60-70), Cacophony (0-30), Harmony (95-100)
Sell: 262
------------------------------------------------------------------------
Wood Tympani
Element: Earth
Synthesis: Swinging Drum
E-Level: Variable
E-Effect: Stun+(S) (60-100), Daze+(S) (70-100), Crude (0-15),
Harmony (0-100)
Sell: 70
------------------------------------------------------------------------
Organne la Firste
Element: Wind
Synthesis: Giant Music Device
E-Level: Variable
E-Effect: Heaven's Gate (75-90), CS Effect+(L) (10-25),
CS Effect+(M) (40-60), Detailed (90-100), Cacophony (0-10),
Harmony (80-100)
Sell: 302
------------------------------------------------------------------------
Velvet Horn
Element: Wind
Synthesis: Vortex Trumpet
E-Level: Variable
E-Effect: Tempest (30-80), Daze+(L) (80-90), Venom (90-100),
Ice Volley (0-40), Cacophony (0-40), Harmony (90-100)
Sell: 232
------------------------------------------------------------------------
Alchemic Cymbal
Element: Fire
Synthesis: Echoing Cymbal
E-Level: Variable
E-Effect: Stun+(M) (65-100), Daze+ (M) (76-100), Provoke (10-25),
Nightmare (0-25), Cacophony (0-25), Harmony (90-100)
Sell: 110
------------------------------------------------------------------------
Loveless Potion
Element: Water
Synthesis: Mystery Medicine
E-Level: Variable
E-Effect: None
Sell: 38
------------------------------------------------------------------------
Earth Core
Element: Earth
Location: Bonus Dungeon
E-Level: Variable
E-Effect: DEF++, Daze++
Sell: N/A
------------------------------------------------------------------------
Wind Core
Element: Wind
Location: Bonus Dungeon
E-Level: Variable
E-Effect: SPD++, Attack Spec+
Sell: N/A
------------------------------------------------------------------------
Aqua Core
Element: Water
Location: Bonus Dungeon
E-Level: Variable
E-Effect: RES++, Critical++
Sell: N/A
------------------------------------------------------------------------
Flame Core
Element: Fire
Location: Bonus Dungeon
E-Level: Variable
E-Effect: ATK++, Stun++
Sell: N/A
------------------------------------------------------------------------
Metal Core
Element: Earth
Location: Bonus Dungeon
E-Level: Variable
E-Effect: MGK++, SP++
Sell: N/A
------------------------------------------------------------------------
Nature Core
Element: Water
Location: Bonus Dungeon
E-Level: Variable
E-Effect: HP++, Regenerate
Sell: N/A
------------------------------------------------------------------------
Mist Core
Element: Wind
Location: Bonus Dungeon
E-Level: Variable
E-Effect: Block, Defense Spec+
Sell: N/A
------------------------------------------------------------------------
Soul Core
Element: Fire
Location: Bonus Dungeon
E-Level: Variable
E-Effect: Guts, Last Stand
Sell: N/A
------------------------------------------------------------------------
Force Core
Element: Water
Location: Bonus Dungeon
E-Level: Variable
E-Effect: CS Effect++, CS Cost--
Sell: N/A
------------------------------------------------------------------------
Eternal Core
Element: Wind
Location: Bonus Dungeon
E-Level: Variable
E-Effect: Death Blow, Quick
Sell: N/A
------------------------------------------------------------------------
========================================================================
----------------------------VII. WEAPONS--------------------------------
========================================================================
These are the weapons that you can find in the game. I will list their
element, synthesis, location, sell price, E-level, stats, and the user.
Element - The elemental affinity of the item.
Location - Where can you find it the most.
Synthesis - What recipe does it came from.
E-Level - The ether level of an item. For items that can be synthesized,
the E-Level will always be "Variable". Other items have a
fixed E-Level.
Sell Price - How much will it cost if you sell it.
Stats- Stat embedded on the item without any particular E-Effect on it.
These stats are the HP, SP, ATK, MGK, DEF, RES, and SPD.
User - Characters who can use the equipment.
------------------------------------------------------------------------
Ragged Collar
Element: Earth
Synthesis: Old Collar
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 9
MGK - 2
DEF - 2
RES - 2
SPD - 2
Sell: 28
------------------------------------------------------------------------
Leather Collar
Element: Water
Synthesis: Old Collar
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 17
MGK - 4
DEF - 4
RES - 4
SPD - 4
Sell: 62
------------------------------------------------------------------------
Flea Necklace
Element: Water
Synthesis: Medicinal Collar
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 22
MGK - 6
DEF - 6
RES - 6
SPD - 6
Sell: 58
------------------------------------------------------------------------
Pretty Ribbon
Element: Wind
Synthesis: Cute Ribbon
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 32
MGK - 16
DEF - 16
RES - 16
SPD - 8
Sell: 80
------------------------------------------------------------------------
Giant's Ring
Element: Earth
Synthesis: Huge Ring
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 45
MGK - 23
DEF - 23
RES - 23
SPD - 11
Sell: 184
------------------------------------------------------------------------
Bone Necklace
Element: Fire
Synthesis: Medicinal Collar
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 34
MGK - 17
DEF - 17
RES - 17
SPD - 9
Sell: 140
------------------------------------------------------------------------
Jumbo Donut
Element: Fire
Synthesis: Huge Donut
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 68
MGK - 34
DEF - 34
RES - 34
SPD - 17
Sell: 138
------------------------------------------------------------------------
Cait Sith's Collar
Element: Water
Synthesis: Cute Ribbon
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 85
MGK - 43
DEF - 43
RES - 43
SPD - 21
Sell: 298
------------------------------------------------------------------------
Runed Collar
Element: Water
Synthesis: Collar of Magic
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 97
MGK - 49
DEF - 49
RES - 49
SPD - 24
Sell: 312
------------------------------------------------------------------------
Magic Stone Collar
Element: Fire
Synthesis: Collar of Magic
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 108
MGK - 54
DEF - 54
RES - 54
SPD - 27
Sell: 564
------------------------------------------------------------------------
Brisingamen
Element: Fire
Synthesis: God's Necklace
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 121
MGK - 61
DEF - 61
RES - 61
SPD - 30
Sell: 516
------------------------------------------------------------------------
Mana Torque
Element: Wind
Location: Bonus Dungeon
E-Level: Variable
User: Vayne
Stats:
HP - 75
SP - 75
ATK - 150
MGK - 150
DEF - 75
RES - 75
SPD - 32
Sell: 1
------------------------------------------------------------------------
Pyre Blade
Element: Fire
Synthesis: Standard Mechsword
E-Level: Variable
User: Flay
Stats:
HP - 0
SP - 0
ATK - 39
MGK - 0
DEF - 0
RES - 0
SPD - 0
Sell: 72
------------------------------------------------------------------------
Machine Cradle
Element: Wind
Synthesis: Eponic Mechsword
E-Level: Variable
User: Flay
Stats:
HP - 0
SP - 0
ATK - 49
MGK - 0
DEF - 0
RES - 0
SPD - 0
Sell: 111
------------------------------------------------------------------------
Alvero
Element: Wind
Synthesis: Modified Mechsword
E-Level: Variable
User: Flay
Stats:
HP - 0
SP - 0
ATK - 63
MGK - 0
DEF - 0
RES - 0
SPD - 0
Sell: 172
------------------------------------------------------------------------
Sharkgill Sword
Element: Water
Synthesis: Modified Mechsword
E-Level: Variable
User: Flay
Stats:
HP - 0
SP - 0
ATK - 88
MGK - 0
DEF - 0
RES - 0
SPD - 0
Sell: 272
------------------------------------------------------------------------
Pyre Blade II
Element: Fire
Synthesis: Standard Mechsword
E-Level: Variable
User: Flay
Stats:
HP - 0
SP - 0
ATK - 117
MGK - 0
DEF - 0
RES - 0
SPD - 0
Sell: 340
------------------------------------------------------------------------
Progius
Element: Fire
Synthesis: Enchanced Mechsword
E-Level: Variable
User: Flay
Stats:
HP - 0
SP - 0
ATK - 134
MGK - 0
DEF - 0
RES - 0
SPD - 0
Sell: 336
------------------------------------------------------------------------
Quartz Slicer
Element: Wind
Synthesis: Motorized Mechsword
E-Level: Variable
User: Flay
Stats:
HP - 0
SP - 0
ATK - 147
MGK - 0
DEF - 0
RES - 0
SPD - 0
Sell: 354
------------------------------------------------------------------------
Deus Ex Machina
Element: Water
Synthesis: Master Mechsword
E-Level: Variable
User: Flay
Stats:
HP - 0
SP - 0
ATK - 166
MGK - 0
DEF - 0
RES - 0
SPD - 0
Sell: 598
------------------------------------------------------------------------
Dandy Blade
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Flay
Stats:
HP - 200
SP - 0
ATK - 200
MGK - 0
DEF - 100
RES - 0
SPD - 0
Sell: 1
------------------------------------------------------------------------
Astral Card
Element: Water
Synthesis: Game Card
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 29
DEF - 0
RES - 15
SPD - 0
Sell: 78
------------------------------------------------------------------------
Flonne's Card
Element: Fire
Synthesis: Ritual Charm
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 38
DEF - 0
RES - 19
SPD - 0
Sell: 180
------------------------------------------------------------------------
Bonus Card
Element: Water
Synthesis: Bonus Card
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 52
DEF - 0
RES - 26
SPD - 0
Sell: 124
------------------------------------------------------------------------
Trauer Tarot
Element: Water
Synthesis: Magic Card
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 62
DEF - 0
RES - 31
SPD - 0
Sell: 192
------------------------------------------------------------------------
Solingen
Element: Fire
Synthesis: Razor Card
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 50
MGK - 43
DEF - 0
RES - 22
SPD - 0
Sell: 198
------------------------------------------------------------------------
Wild Card
Element: Neutral
Synthesis: Razor Card
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 84
DEF - 0
RES - 42
SPD - 0
Sell: 268
------------------------------------------------------------------------
Itsa Card
Element: Wind
Synthesis: Game Card
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 103
DEF - 0
RES - 52
SPD - 0
Sell: 444
------------------------------------------------------------------------
Type Solomon
Element: Wind
Synthesis: Magic Act
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 118
DEF - 0
RES - 59
SPD - 0
Sell: 402
------------------------------------------------------------------------
Fate Spinner
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 100
ATK - 0
MGK - 150
DEF - 50
RES - 150
SPD - 25
Sell: 1
------------------------------------------------------------------------
Favorite Bag
Element: Wind
Synthesis: Lovely Bag
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 13
DEF - 0
RES - 0
SPD - 0
Sell: 20
------------------------------------------------------------------------
Fake Brand Bag
Element: Water
Synthesis: Luxury Purse
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 23
DEF - 0
RES - 0
SPD - 0
Sell: 36
------------------------------------------------------------------------
Brand Name Bag
Element: Fire
Synthesis: Luxury Purse
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 34
DEF - 0
RES - 0
SPD - 0
Sell: 66
------------------------------------------------------------------------
Alchemist's Basket
Element: Earth
Synthesis: Net Basket
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 49
DEF - 0
RES - 0
SPD - 0
Sell: 82
------------------------------------------------------------------------
Alchemic Bag
Element: Earth
Synthesis: Alchemy Pack
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 61
DEF - 20
RES - 0
SPD - 0
Sell: 208
------------------------------------------------------------------------
Plate Bag
Element: Fire
Synthesis: Metallic Pack
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 96
DEF - 48
RES - 0
SPD - 0
Sell: 298
------------------------------------------------------------------------
Eco-bag
Element: Earth
Synthesis: Net Basket
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 116
DEF - 0
RES - 0
SPD - 0
Sell: 354
------------------------------------------------------------------------
Angel's Bag
Element: Wind
Synthesis: Alchemy Pack
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 138
DEF - 0
RES - 0
SPD - 0
Sell: 438
------------------------------------------------------------------------
Dimension Bag
Element: Neutral
Synthesis: High Capacity Pack
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 151
DEF - 0
RES - 0
SPD - 0
Sell: 486
------------------------------------------------------------------------
Shopping Basket
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 100
ATK - 0
MGK - 250
DEF - 150
RES - 0
SPD - 0
Sell: 1
------------------------------------------------------------------------
Crack Hammer
Element: Wind
Synthesis: Hammeryhammer
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 10
MGK - 0
DEF - 0
RES - 0
SPD - 5
Sell: 76
------------------------------------------------------------------------
Wooden Club
Element: Earth
Synthesis: Wooden Beatstick
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 16
MGK - 0
DEF - 0
RES - 0
SPD - 8
Sell: 26
------------------------------------------------------------------------
Brownie Hammer
Element: Wind
Synthesis: Wooden Beatstick
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 23
MGK - 0
DEF - 0
RES - 0
SPD - 12
Sell: 72
------------------------------------------------------------------------
Crusher Twins
Element: Earth
Synthesis: Hammeryhammer
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 30
MGK - 0
DEF - 0
RES - 0
SPD - 15
Sell: 92
------------------------------------------------------------------------
Sledgehammer
Element: Fire
Synthesis: Charge Hammer
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 39
MGK - 0
DEF - 0
RES - 0
SPD - 20
Sell: 152
------------------------------------------------------------------------
Vorey Splitter
Element: Wind
Synthesis: Hammeryhammer Plus
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 56
MGK - 0
DEF - 0
RES - 0
SPD - 28
Sell: 228
------------------------------------------------------------------------
Yula Hammer
Element: Earth
Synthesis: Wooden Beatstick
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 88
MGK - 0
DEF - 0
RES - 0
SPD - 44
Sell: 342
------------------------------------------------------------------------
Grand Sledgehammer
Element: Fire
Synthesis: Charge Hammer
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 111
MGK - 0
DEF - 0
RES - 0
SPD - 56
Sell: 648
------------------------------------------------------------------------
Thor Hammer
Element: Wind
Synthesis: God's Hammer
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 120
MGK - 0
DEF - 0
RES - 0
SPD - 60
Sell: 654
------------------------------------------------------------------------
Utimate Mace
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Nikki
Stats:
HP - 100
SP - 0
ATK - 150
MGK - 50
DEF - 100
RES - 50
SPD - 0
Sell: 1
------------------------------------------------------------------------
Doll's Claw
Element: Earth
Synthesis: Stuff Animal
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 9
ATK - 0
MGK - 17
DEF - 0
RES - 0
SPD - 0
Sell: 38
------------------------------------------------------------------------
Plastic Claw
Element: Fire
Synthesis: Stuffed Animal
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 13
ATK - 0
MGK - 26
DEF - 0
RES - 0
SPD - 0
Sell: 96
------------------------------------------------------------------------
Steel Claw
Element: Earth
Synthesis: Metallic Claw
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 18
ATK - 0
MGK - 32
DEF - 0
RES - 0
SPD - 0
Sell: 106
------------------------------------------------------------------------
Bear Claw
Element: Wind
Synthesis: Beast's Claw
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 21
ATK - 0
MGK - 39
DEF - 0
RES - 0
SPD - 0
Sell: 186
------------------------------------------------------------------------
Alloy Claw
Element: Earth
Synthesis: Metallic Claw
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 53
ATK - 0
MGK - 89
DEF - 0
RES - 0
SPD - 0
Sell: 328
------------------------------------------------------------------------
Super Alloy Claw
Element: Earth
Synthesis: Metallic Claw
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 61
ATK - 0
MGK - 101
DEF - 0
RES - 0
SPD - 0
Sell: 488
------------------------------------------------------------------------
Electric Claw
Element: Wind
Synthesis: Beast's Claw
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 76
ATK - 0
MGK - 177
DEF - 0
RES - 0
SPD - 0
Sell: 470
------------------------------------------------------------------------
Hellclaw
Element: Earth
Synthesis: Super Weapon
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 97
ATK - 0
MGK - 139
DEF - 0
RES - 0
SPD - 0
Sell: 574
------------------------------------------------------------------------
Platinum Claw
Element: Wind
Location: Bonus Dungeon
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 300
ATK - 0
MGK - 150
DEF - 0
RES - 50
SPD - 0
Sell: 1
------------------------------------------------------------------------
Dimentia Blade
Element: Water
Synthesis: Favorite Sword
E-Level: Variable
User: Anna
Stats:
HP - 0
SP - 0
ATK - 25
MGK - 19
DEF - 0
RES - 0
SPD - 0
Sell: 162
------------------------------------------------------------------------
Muramasa
Element: Water
Synthesis: Favorite Sword
E-Level: Variable
User: Anna
Stats:
HP - 0
SP - 0
ATK - 38
MGK - 30
DEF - 0
RES - 0
SPD - 0
Sell: 212
------------------------------------------------------------------------
Blue Dragon
Element: Water
Synthesis: Foreign Blade
E-Level: Variable
User: Anna
Stats:
HP - 0
SP - 0
ATK - 62
MGK - 53
DEF - 0
RES - 0
SPD - 0
Sell: 186
------------------------------------------------------------------------
Ben Breaker
Element: Earth
Synthesis: Foreign Blade
E-Level: Variable
User: Anna
Stats:
HP - 0
SP - 0
ATK - 76
MGK - 68
DEF - 0
RES - 0
SPD - 0
Sell: 364
------------------------------------------------------------------------
Azoth Z
Element: Neutral
Synthesis: Alchemic Sword
E-Level: Variable
User: Anna
Stats:
HP - 0
SP - 0
ATK - 87
MGK - 83
DEF - 0
RES - 0
SPD - 0
Sell: 498
------------------------------------------------------------------------
Pellucian
Element: Water
Synthesis: Master's Swing
E-Level: Variable
User: Anna
Stats:
HP - 0
SP - 0
ATK - 97
MGK - 97
DEF - 0
RES - 0
SPD - 0
Sell: 408
------------------------------------------------------------------------
Stargazer
Element: Water
Location: Bonus Dungeon
E-Level: Variable
User: Anna
Stats:
HP - 0
SP - 100
ATK - 200
MGK - 50
DEF - 100
RES - 0
SPD - 50
Sell: 1
------------------------------------------------------------------------
Commercial Pot
Element: Fire
Synthesis: Sphere Spaceship
E-Level: Variable
User: Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 34
DEF - 34
RES - 0
SPD - 0
Sell: 92
------------------------------------------------------------------------
Proto Pot
Element: Fire
Synthesis: Sphere Spaceship
E-Level: Variable
User: Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 52
DEF - 52
RES - 0
SPD - 0
Sell: 182
------------------------------------------------------------------------
Mark II
Element: Fire
Synthesis: Neo Spaceship
E-Level: Variable
User: Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 81
DEF - 81
RES - 0
SPD - 0
Sell: 242
------------------------------------------------------------------------
Pot Station
Element: Earth
Synthesis: Object from Space
E-Level: Variable
User: Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 101
DEF - 101
RES - 0
SPD - 0
Sell: 382
------------------------------------------------------------------------
Crown Pot
Element: Earth
Synthesis: Royal Spaceship
E-Level: Variable
User: Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 111
DEF - 111
RES - 0
SPD - 0
Sell: 618
------------------------------------------------------------------------
Pleasant Pot
Element: Earth
Location: Bonus Dungeon
E-Level: Variable
User: Muppy
Stats:
HP - 300
SP - 0
ATK - 0
MGK - 200
DEF - 200
RES - 0
SPD - 0
Sell: 1
------------------------------------------------------------------------
========================================================================
----------------------------VIII. ARMORS--------------------------------
========================================================================
These are the armors that you can find in the game. I will list their
element, synthesis, location, sell price, E-level, stats, and the user.
Element - The elemental affinity of the item.
Location - Where can you find it the most.
Synthesis - What recipe does it came from.
E-Level - The ether level of an item. For items that can be synthesized,
the E-Level will always be "Variable". Other items have a
fixed E-Level.
Sell Price - How much will it cost if you sell it.
Stats- Stat embedded on the item without any particular E-Effect on it.
These stats are the HP, SP, ATK, MGK, DEF, RES, and SPD.
User - Characters who can use the equipment.
------------------------------------------------------------------------
Leather Cuirass
Element: Earth
Synthesis: Light Armor
E-Level: Variable
User: Vayne, Flay, Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 61
RES - 64
SPD - 0
Sell: 62
------------------------------------------------------------------------
Iron Plate
Element: Earth
Synthesis: Platemail
E-Level: Variable
User: Vayne Flay, Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 74
RES - 77
SPD - 0
Sell: 94
------------------------------------------------------------------------
Bronze Plate
Element: Earth
Synthesis: Platemail
E-Level: Variable
User: Vayne, Flay, Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 96
RES - 99
SPD - 0
Sell: 134
------------------------------------------------------------------------
Baked Plate
Element: Fire
Synthesis: Platemail
E-Level: Variable
User: Vayne, Flay, Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 85
RES - 88
SPD - 0
Sell: 80
------------------------------------------------------------------------
Armored Crab
Element: Water
Synthesis: Platemail
E-Level: Variable
User: Vayne, Flay, Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 105
RES - 110
SPD - 0
Sell: 120
------------------------------------------------------------------------
Kaiserfish Mail
Element: Water
Synthesis: Royal Metal Armor
E-Level: Variable
User: Vayne, Flay, Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 120
RES - 125
SPD - 0
Sell: 256
------------------------------------------------------------------------
Silver Cuirass
Element: Wind
Synthesis: Royal Metal Armor
E-Level: Variable
User: Vayne, Flay, Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 124
RES - 129
SPD - 0
Sell: 238
------------------------------------------------------------------------
Gold Mail
Element: Neutral
Synthesis: Royal Metal Armor
E-Level: Variable
User: Vayne, Flay, Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 137
RES - 143
SPD - 0
Sell: 480
------------------------------------------------------------------------
Male Uniform
Element: Earth
Synthesis: Standard Uniform - M
E-Level: Variable
User: Vayne, Flay, Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 43
RES - 37
SPD - 0
Sell: 20
------------------------------------------------------------------------
Altered Uniform M
Element: Earth
Synthesis: Standard Uniform - M
E-Level: Variable
User: Vayne, Flay, Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 56
RES - 49
SPD - 0
Sell: 38
------------------------------------------------------------------------
Japanesque Uniform
Element: Fire
Synthesis: Oldschool Uniform
E-Level: Variable
User: Vayne, Flay, Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 77
RES - 68
SPD - 0
Sell: 52
------------------------------------------------------------------------
White Japanesque
Element: Water
Synthesis: Oldschool Uniform
E-Level: Variable
User: Vayne, Flay, Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 116
RES - 102
SPD - 0
Sell: 170
------------------------------------------------------------------------
Gangster
Element: Wind
Synthesis: Oldschool Uniform
E-Level: Variable
User: Vayne, Flay, Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 129
RES - 113
SPD - 0
Sell: 356
------------------------------------------------------------------------
King Style
Element: Earth
Synthesis: Royal Clothes
E-Level: Variable
User: Vayne, Flay, Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 141
RES - 124
SPD - 0
Sell: 346
------------------------------------------------------------------------
Female Uniform
Element: Wind
Synthesis: Standard Uniform - F
E-Level: Variable
User: Jess, Anna, Nikki, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 31
RES - 49
SPD - 0
Sell: 20
------------------------------------------------------------------------
Altered Uniform F
Element: Wind
Synthesis: Standard Uniform - F
E-Level: Variable
User: Jess, Anna, Nikki, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 31
RES - 49
SPD - 0
Sell: 40
------------------------------------------------------------------------
Long Uniform
Element: Wind
Synthesis: Standard Uniform - F
E-Level: Variable
User: Jess, Anna, Nikki, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 51
RES - 79
SPD - 0
Sell: 74
------------------------------------------------------------------------
Bad Girl
Element: Fire
Synthesis: Retro Uniform
E-Level: Variable
User: Jess, Anna, Nikki, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 62
RES - 98
SPD - 0
Sell: 92
------------------------------------------------------------------------
Maiden
Element: Wind
Synthesis: Retro Uniform
E-Level: Variable
User: Jess, Anna, Nikki, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 104
RES - 163
SPD - 0
Sell: 456
------------------------------------------------------------------------
Heaven's Silk
Element: Wind
Synthesis: Elegant Clothes
E-Level: Variable
User: Jess, Anna, Nikki, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 79
RES - 124
SPD - 0
Sell: 182
------------------------------------------------------------------------
Black Cat
Element: Earth
Synthesis: Cat Suit
E-Level: Variable
User: Jess, Anna, Nikki, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 66
RES - 104
SPD - 0
Sell: 158
------------------------------------------------------------------------
Kitty Ear Maid
Element: Fire
Synthesis: Cat Suit
E-Level: Variable
User: Jess, Anna, Nikki, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 97
RES - 151
SPD - 0
Sell: 400
------------------------------------------------------------------------
Raven Robe
Element: Earth
Synthesis: Robe
E-Level: Variable
User: Roxis, Jess, Pamela, Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 74
RES - 101
SPD - 0
Sell: 68
------------------------------------------------------------------------
Arabesque Robe
Element: Wind
Synthesis: Robe
E-Level: Variable
User: Roxis, Jess, Pamela, Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 57
RES - 78
SPD - 0
Sell: 64
------------------------------------------------------------------------
La Matador
Element: Fire
Synthesis: Robe
E-Level: Variable
User: Roxis, Jess, Pamela, Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 66
RES - 89
SPD - 0
Sell: 86
------------------------------------------------------------------------
Aurora Curtain
Element: Water
Synthesis: Magic Garments
E-Level: Variable
User: Roxis, Jess, Pamela, Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 150
RES - 150
SPD - 0
Sell: 286
------------------------------------------------------------------------
Dragonscale Garb
Element: Fire
Synthesis: Magic Garments
E-Level: Variable
User: Roxis, Jess, Pamela, Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 123
RES - 120
SPD - 0
Sell: 322
------------------------------------------------------------------------
Fishscale Garb
Element: Water
Synthesis: Magic Garments
E-Level: Variable
User: Roxis, Jess, Pamela, Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 136
RES - 136
SPD - 0
Sell: 172
------------------------------------------------------------------------
Chocolate Robe
Element: Water
Synthesis: Robe
E-Level: Variable
User: Roxis, Jess, Pamela, Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 147
RES - 107
SPD - 0
Sell: 196
------------------------------------------------------------------------
Estevan Guard
Element: Wind
Synthesis: Heavy Armor
E-Level: Variable
User: Vayne, Flay
Stats:
HP - 0
SP - 0
ATK - 19
MGK - 0
DEF - 149
RES - 99
SPD - 0
Sell: 330
------------------------------------------------------------------------
Bone Breastplate
Element: Fire
Synthesis: Heavy Armor
E-Level: Variable
User: Vayne, Flay
Stats:
HP - 0
SP - 0
ATK - 16
MGK - 0
DEF - 122
RES - 81
SPD - 0
Sell: 170
------------------------------------------------------------------------
Crown Breastplate
Element: Earth
Synthesis: Holy Armor
E-Level: Variable
User: Vayne, Flay
Stats:
HP - 0
SP - 0
ATK - 22
MGK - 0
DEF - 175
RES - 155
SPD - 0
Sell: 432
------------------------------------------------------------------------
Panzer Cloak
Element: Earth
Synthesis: Hardened Cloak
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 13
DEF - 69
RES - 104
SPD - 0
Sell: 118
------------------------------------------------------------------------
Imperial Cloak
Element: Earth
Synthesis: Hardened Cloak
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 20
DEF - 103
RES - 155
SPD - 0
Sell: 332
------------------------------------------------------------------------
Feathery Flow
Element: Wind
Synthesis: Women's Armor
E-Level: Variable
User: Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 16
MGK - 0
DEF - 129
RES - 144
SPD - 0
Sell: 186
------------------------------------------------------------------------
Star Queen
Element: Earth
Synthesis: Women's Armor
E-Level: Variable
User: Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 18
MGK - 0
DEF - 143
RES - 127
SPD - 0
Sell: 370
------------------------------------------------------------------------
Angel Cloth
Element: Wind
Synthesis: Women's Armor
E-Level: Variable
User: Anna, Nikki
Stats:
HP - 0
SP - 0
ATK - 19
MGK - 0
DEF - 151
RES - 134
SPD - 0
Sell: 456
------------------------------------------------------------------------
Alchemy Robe
Element: Water
Synthesis: Legendary Robe
E-Level: Variable
User: Jess, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 25
DEF - 65
RES - 195
SPD - 0
Sell: 334
------------------------------------------------------------------------
Saint's Garb
Element: Wind
Synthesis: Legendary Robe
E-Level: Variable
User: Jess, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 27
DEF - 71
RES - 214
SPD - 0
Sell: 536
------------------------------------------------------------------------
Lucifer's Leotard
Element: Wind
Synthesis: Sexy Outfit
E-Level: Variable
User: Jess, Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 25
DEF - 67
RES - 201
SPD - 0
Sell: 398
------------------------------------------------------------------------
Bleak Veil
Element: Neutral
Synthesis: Dark Battlespirit
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 199
RES - 180
SPD - 0
Sell: 590
------------------------------------------------------------------------
Gallant Mantle
Element: Neutral
Synthesis: Man's Mantle
E-Level: Variable
User: Flay
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 238
RES - 149
SPD - 0
Sell: 528
------------------------------------------------------------------------
Grand Alchemist
Element: Neutral
Synthesis: Grand Robe
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 149
RES - 238
SPD - 0
Sell: 596
------------------------------------------------------------------------
Biohair Wig
Element: Neutral
Synthesis: Sensitive Hair
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 179
RES - 198
SPD - 0
Sell: 538
------------------------------------------------------------------------
Holy Beast Hide
Element: Neutral
Synthesis: Beast Hide
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 207
RES - 177
SPD - 0
Sell: 582
------------------------------------------------------------------------
Knight's Waistcoat
Element: Neutral
Synthesis: Master's Outfit
E-Level: Variable
User: Anna
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 179
RES - 179
SPD - 40
Sell: 534
------------------------------------------------------------------------
Robe of Life
Element: Neutral
Synthesis: Incanter's Garb
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 119
RES - 268
SPD - 0
Sell: 592
------------------------------------------------------------------------
Rejuvenator Skin
Element: Neutral
Synthesis: Liquid Armor
E-Level: Variable
User: Muppy
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 250
RES - 156
SPD - 0
Sell: 466
------------------------------------------------------------------------
Mana-eurism Coat
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Vayne
Stats:
HP - 0
SP - 0
ATK - 50
MGK - 50
DEF - 150
RES - 150
SPD - 25
Sell: 1
------------------------------------------------------------------------
Man's Clothes
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Flay
Stats:
HP - 150
SP - 0
ATK - 250
MGK - 0
DEF - 0
RES - 0
SPD - 0
Sell: 1
------------------------------------------------------------------------
Meister Cloak
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Roxis
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 50
DEF - 100
RES - 200
SPD - 25
Sell: 1
------------------------------------------------------------------------
Dame's Hair
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Jess
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 80
DEF - 120
RES - 160
SPD - 0
Sell: 1
------------------------------------------------------------------------
Beast Leather
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Nikki
Stats:
HP - 0
SP - 0
ATK - 100
MGK - 0
DEF - 175
RES - 125
SPD - 0
Sell: 1
------------------------------------------------------------------------
Swiftwing Garb
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Anna
Stats:
HP - 0
SP - 0
ATK - 60
MGK - 0
DEF - 120
RES - 120
SPD - 50
Sell: 1
------------------------------------------------------------------------
Platinum Robe
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Pamela
Stats:
HP - 0
SP - 100
ATK - 0
MGK - 75
DEF - 0
RES - 150
SPD - 0
Sell: 1
------------------------------------------------------------------------
Future Suit
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
User: Muppy
Stats:
HP - 166
SP - 0
ATK - 0
MGK - 0
DEF - 166
RES - 166
SPD - 0
Sell: 1
------------------------------------------------------------------------
========================================================================
---------------------------IX. ACCESSORIES------------------------------
========================================================================
These are the accessories that you can find in the game. I will list
their element, synthesis, sell price, E-level, stats, and their effect.
Element - The elemental affinity of the item.
Synthesis - What recipe does it came from.
E-Level - The ether level of an item. For items that can be synthesized,
the E-Level will always be "Variable". Other items have a
fixed E-Level.
Sell Price - How much will it cost if you sell it.
Stats- Stat embedded on the item without any particular E-Effect on it.
These stats are the HP, SP, ATK, MGK, DEF, RES, and SPD.
Effect - What does it do when you equip it.
------------------------------------------------------------------------
Flame Ring
Element: Fure
Synthesis: Magic Ring
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Fire Resist
Sell: 138
------------------------------------------------------------------------
Ice Ring
Element: Water
Synthesis: Magic Ring
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Ice Resist
Sell: 138
------------------------------------------------------------------------
Thunder Ring
Element: Wind
Synthesis: Magic Ring
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Thunder Resist
Sell: 138
------------------------------------------------------------------------
Fires of Hell
Element: Fire
Synthesis: Pot of Flames
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Fire Resist+
Sell: 426
------------------------------------------------------------------------
Diamond Dust
Element: Water
Synthesis: Freezing Device
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Ice Resist+
Sell: 412
------------------------------------------------------------------------
Electric Elect
Element: Wind
Synthesis: Electric Machine
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Thunder Resist+
Sell: 376
------------------------------------------------------------------------
Puppy Paw Gloves
Element: Earth
Synthesis: Gloves
E-Level: Variable
Stats:
HP - 30
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: HP Up
Sell: 18
------------------------------------------------------------------------
Asclepius
Element: Earth
Synthesis: Small Wand
E-Level: Variable
Stats:
HP - 0
SP - 20
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: SP Up
Sell: 36
------------------------------------------------------------------------
Stone of Alectoria
Element: Fire
Synthesis: Stone of Sealing
E-Level: Variable
Stats:
HP - 60
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: HP Up
Sell: 222
------------------------------------------------------------------------
Symbol of Uroborus
Element: Earth
Synthesis: Alchemy Symbol
E-Level: Variable
Stats:
HP - 0
SP - 40
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: SP Up
Sell: 278
------------------------------------------------------------------------
Thorn Gauntlet
Element: Fire
Synthesis: Gloves
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 20
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: ATK Up
Sell: 56
------------------------------------------------------------------------
Straw Doll
Element: Earth
Synthesis: Doll
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 20
DEF - 0
RES - 0
SPD - 0
Effect: MGK Up
Sell: 36
------------------------------------------------------------------------
Gloves of Artorius
Element: Earth
Synthesis: Gloves
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 20
RES - 0
SPD - 0
Effect: DEF Up
Sell: 60
------------------------------------------------------------------------
Vasilissa's Doll
Element: Wind
Synthesis: Doll
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 20
SPD - 0
Effect: RES Up
Sell: 52
------------------------------------------------------------------------
Angel Wing
Element: Wind
Synthesis: Wing of an Angel
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 20
Effect: SPD Up
Sell: 88
------------------------------------------------------------------------
Megingjorz
Element: Wind
Synthesis: Power Girdle
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 80
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: ATK Up
Sell: 466
------------------------------------------------------------------------
Jade Tablet
Element: Water
Synthesis: Jade Tablet
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 80
DEF - 0
RES - 0
SPD - 0
Effect: MGK Up
Sell: 404
------------------------------------------------------------------------
Shield of Ajax
Element: Earth
Synthesis: Hard Shield
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 80
RES - 0
SPD - 0
Effect: DEF Up
Sell: 310
------------------------------------------------------------------------
Mirror of Gargol
Element: Water
Synthesis: Hard Shield
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 80
SPD - 0
Effect: RES Up
Sell: 310
------------------------------------------------------------------------
Archangel Wings
Element: Wind
Synthesis: Wing of an Angel
E-Level: Variable
Stats:
HP - 40
SP - 20
ATK - 20
MGK - 20
DEF - 20
RES - 20
SPD - 10
Effect: All Stats Up
Sell: 412
------------------------------------------------------------------------
Fallen Wing
Element: Wind
Synthesis: Wing of an Angel
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 20
Effect: SPD Up
Sell: 214
------------------------------------------------------------------------
Scale Gauntlet
Element: Water
Synthesis: Gloves
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 25
MGK - 25
DEF - 0
RES - 0
SPD - 0
Effect: ATK and MGK Up
Sell: 224
------------------------------------------------------------------------
Kaiser: Aqua Hero
Element: Water
Synthesis: Fishbot
E-Level: Variable
Stats:
HP - 50
SP - 50
ATK - 50
MGK - 50
DEF - -25
RES - -25
SPD - -25
Effect: Status Change
Sell: 276
------------------------------------------------------------------------
Aroma Material
Element: Wind
Synthesis: The Gem of Alchemy
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Anomaly Immune
Sell: 408
------------------------------------------------------------------------
Toad Mouth
Element: Wind
Synthesis: Wallet
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Gain Cole+
Sell: 124
------------------------------------------------------------------------
Philosopher's Hand
Element: Earth
Synthesis: Handprint
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: AP Gain Up
Sell: 102
------------------------------------------------------------------------
Glasses of Death
Element: Earth
Synthesis: Glasses
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Critical Up
Sell: 150
------------------------------------------------------------------------
Feather Charm
Element: Wind
Synthesis: Head Gear
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 10
RES - 10
SPD - 0
Effect: DEF and RES Up
Sell: 90
------------------------------------------------------------------------
Kitty Ears
Element: Earth
Synthesis: Head Gear
E-Level: Variable
Stats:
HP - 30
SP - 15
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: HP and SP Up
Sell: 104
------------------------------------------------------------------------
Bunny Ears
Element: Wind
Synthesis: Head Gear
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Stun Immune
Sell: 290
------------------------------------------------------------------------
Tangerine Hat
Element: Water
Synthesis: Fancy Hat
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Poison Immune
Sell: 70
------------------------------------------------------------------------
Lando Cap
Element: Fire
Synthesis: Fancy Hat
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Seal Immune
Sell: 92
------------------------------------------------------------------------
Yubana Cover
Element: Earth
Synthesis: Fancy Hat
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: Sleep and Curse Immune
Sell: 166
------------------------------------------------------------------------
Afrotic Wig
Element: Fire
Synthesis: Afrotic Wig
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: RES
Sell: 190
------------------------------------------------------------------------
Flying Fish Boots
Element: Wind
Synthesis: Boots
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: DEF
Sell: 290
------------------------------------------------------------------------
Winged Boots
Element: Wind
Synthesis: Boots
E-Level: Variable
Stats:
HP - 0
SP - 20
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 0
Effect: SP and SPD Up
Sell: 168
------------------------------------------------------------------------
Mana-eurism Ring
Element: Neutral
Location: Bonus Dungeon
E-Level: 50
Stats:
HP - 50
SP - 50
ATK - 50
MGK - 50
DEF - 50
RES - 50
SPD - 25
Effect: Auto HP Heal
Sell: 1
------------------------------------------------------------------------
Willpower Headband
Element: Neutral
Location: Bonus Dungeon
E-Level: 50
Stats:
HP - 200
SP - 0
ATK - 0
MGK - 0
DEF - 100
RES - 0
SPD - 0
Effect: Guts + Stun Resist
Sell: 1
------------------------------------------------------------------------
Quickshifter
Element: Neutral
Location: Bonus Dungeon
E-Level: 50
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 0
SPD - 50
Effect: Shorter Wait
Sell: 1
------------------------------------------------------------------------
Scapegoat Doll
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
Stats:
HP - 0
SP - 0
ATK - 0
MGK - 0
DEF - 0
RES - 200
SPD - 0
Effect: Anomaly Immune
Sell: 1
------------------------------------------------------------------------
Twilight Morion
Element: Neutral
Location: Bonus Dungeon
E-Level: Variable
Stats:
HP - 0
SP - 150
ATK - 0
MGK - 150
DEF - 0
RES - 0
SPD - 0
Effect: Critical Up
Sell: 1
------------------------------------------------------------------------
========================================================================
-----------------------------X. RECIPES---------------------------------
========================================================================
These are the recipes that can be found in the game. I list their
location, their possible creative items, and the ingredients to
create that item.
------------------------------------------------------------------------
Powdering Powder
Location: Cafeteria (Chapter 1)
Created Items:
Flour
- Carrotato/ Belgrade Potato/ Pumpotatokin
- Spinacherb/ Dunkelhite/ Purplinacherb/ Gash Twig/ Kittynip/
Tercia Pollen/ Taun/ Huffin
Salt
- Masou/ Endless Seaweed/ Strom Shell/ Joker Fish
- Clearwater/ Brown Groundwater/ Marine Water
Black Powder
- Carbon Boulder/ Raw Komet Ore/ Super Komet/ Black Steel/ Black Liquid/
Spinacherb/ Purplinacherb/ Gash Twig/ Kittynip/ Eicheloa/
Poison Shroom/ Taun/ Huffin
- Canone Rock/ Flame/ Tera Flame/ Plosion
Polish Powder
- Legien Steel/ Cyprus Copper/ Preuve Lead/ Elemia Silver
- Canone Rock/ Glacier Stone/ Thunder Stone/ Raw Komet Ore/ Super Komet/
Carbon Boulder
------------------------------------------------------------------------
Miraculous Powder
Location: Student Store (Chapter 9)
Created Items:
Shiny Powder
- Raw Komet Ore/ Super Komet/ Gravity Stone/ Pendelook
- Elemia Silver/ White Steel/ Altena Ingot/ Gold Bullion
------------------------------------------------------------------------
How to Knead Dirt
Location: Campus Grounds (Chapter 6)
Created Items:
Magical Clay
- Dirt/ Red Dirt/ Black Dirt
- Carrotato/ Belgrade Potato/ Burdock Straight/ Burdock Curve/ Radish/
Medicinal Radish/ Shinke Onion/ Pumpotatokin
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
Blood Clay
- Dunkelhite
- Dirt/ Red Dirt/ Black Dirt
- Carrotato/ Belgrade Potato/ Burdock Straight/ Burdock Curve/ Radish/
Medicinal Radish/ Shinke Onion/ Pumpotatokin
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid
------------------------------------------------------------------------
Alchemic Steel
Location: Student Store (Chapter 4)
Created Items:
Black Steel
- Legien Steel
- Beast Fang/ Strom Shell/ Monster Cookie/ Puni Gummi
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
Red Steel
- Cyprus Copper
- Monster Bone/ King Crab/ Trout
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
Blue Steel
- Preuve Lead
- Dragon Bone/ Chinook/ Scale Chips/ 99% Chaos Choco
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
White Steel
- Elemia Silver
- Black Stee/ Red Steel/ Blue Steel
- Liquid Metal
------------------------------------------------------------------------
Holy Metal
Location: Dragon's Grave - Cave of Origin
Created Items:
Altena Ingot
- White Steel/ Gold Bullion/ Blood Clay
- Brilliant Stone/ Pentagle/ Aroma Material
- Liquid Metal
------------------------------------------------------------------------
Ingot
Location: Resource Center Dungeon/Vendor (Chapter 11)
Created Items:
Gold Bullion
- Altena Ingot
- Jade Tablet
- Blood Clay
- Dragon Tongue
------------------------------------------------------------------------
God's Drink
Location: Infirmary (Chapter 4)
Created Items:
Nectar
- Bitter Grape/ Night-in-grape/ Muscat/ Tangerine/ Sunrise Orange/
Mandarin Orange
- Carrotato/ Belgrade Potato/ Burdock Straight/ Burdock Straight/
Burdock Curve/ Radish/ Medicinal Radish/ Shinke Onion/
Pumpotatokin
- Salt
Black Liquid
- Masou/ Chinook/ Trout/ Bonita/ Endless Seaweed/ Joker Fish
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Preservative
- Carbon Boulder
------------------------------------------------------------------------
Generic Cloth
Location: Automatically obtain
Created Items:
Nicro Cloth
- Spinacherb/ Purplinacherb/ Gash Twig/ Eicheloa/ Poison Shroom
- Tuft/ Knot/ Shiny Moustache/ Meringue Whip
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
------------------------------------------------------------------------
Funfur Cloth
Location: The Height, or Campus Grounds (Chapter 3)
Created Items:
Pleather Cloth
- Red Petal/ Blue Petal/ Glowing Petal
- Tuft/ Knot/ Shiny Moustache/ Meringue Whip/ Nicro Cloth
- Masou/ Trout/ Chinook/ Bonita/ Endless Seaweed/ Joker Fish
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
------------------------------------------------------------------------
Noble Fabric
Location: Student Store (Chapter 5)
Created Items:
Silky Cloth
- Red Petal/ Blue Petal/ Glowing Petal/ Shiny Powder
- Knot/ Shiny Moustache/ Meringue Whip/ Silver Thread
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
------------------------------------------------------------------------
Legendary Fabric
Location: Complete Job no. 048, or Student Store (Chapter 9)
Created Items:
Formell Fabric
- Rainbow Feather/ Crimson Feather/ White Feather/ Black Feather
- Shiny Moustache/ Meringue Whip/ Silver Thread/ Silky Cloth
- Canone Crystal/ Glacier Crystal/ Thunder Crystal/ Gravity Stone/
Pendelook/ Chrome Crystal
- Heal Jar/ X-Heal/ Heal All/ Cure Jar/ Shining Grail
------------------------------------------------------------------------
Preserved Food
Location: Complete Job no. 042
Created Items:
Goat Cheese
- Goat Milk
- Lando/ X-Lando/ Sweet Lando/ Yubana Fruit/ Dried Yubana/
Yubana Flower
- Clearwater/ Brown Groundwater/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
Bacon
- Wild Meat/ Rotten Meat/ Golden Meat
- Preservative
- Salt
Smoked Fish
- Masou/ Bonita/ Joker Fish/ Chinook/ Trout
- Woodchip/ Giant Woodchip/ Wooden Club
- Salt
- Flame/ Tera Flame/ Plosion
------------------------------------------------------------------------
Liquid Metal
Location: Student Store (Chapter 9)
Created Items:
Liquid Metal
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
- Canone Rock/ Glacier Stone/ Thunder Stone/ Raw Komet Ore/ Super Komet/
Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Pendelook
------------------------------------------------------------------------
Curing Medicine
Location: Automatically obtain
Created Items:
Cure Jar
- Belgrade Potato/ Burdock Straight/ Burdock Curve/ Radish/
Medicinal Radish/ Shinke Onion
- Spinacherb/ Purplinacherb/ Gash Twig/ Eicheloa/ Poison Shroom/ Taun/
Huffin
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid
Preservative
- Bitter Grape/ Night-in-grape/ Muscat/ Tangerine/ Sunrise Orange/
Mandarin Orange/ Nectar
- Spinacherb/ Purplinacherb/ Gash Twig/ Eicheloa/ Poison Shroom/ Taun/
Huffin
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid
- Red Petal/ Blue Petal/ Glowing Petal
------------------------------------------------------------------------
Strong Fiber
Location: Automatically obtain
Created Items:
Dietary Fiber
- Spinacherb/ Purplinacherb/ Gash Twig/ Huffin/ Belgrade Potato
- Burdock Straight/ Burdock Curve
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
Silver Thread
- Glowing Petal/ Shiny Powder
- Elemia Silver/ White Steel/ Altena Ingot
- Nicro Cloth/ Pleather Cloth/ Silky Cloth/ Formell Fabric
------------------------------------------------------------------------
Magical String
Location: Mana Ruins - Bottom Center, or Student Store (Chapter 10)
Created Items:
Clear Fiber
- Chrome Crystal/ Gravity Stone/ Soul of Darkness
- Plosion/ Black Powder
- Silver Thread
- Nectar/ Super Nectar/ Shining Grail/ Elixir
------------------------------------------------------------------------
Explosive Powder
Location: Complete Job no. 044, or Campus Grounds (Chapter 5)
Created Items:
Plosion
- Canone Crystal/ Glacier Crystal/ Thunder Crystal/ Raw Komet Ore/
Super Komet/ Uni/ Big Uni
- Carbon Boulder
- Black Liquid/ Black Powder
- Tuft/ Knot/ Shiny Moustache/ Nicro Cloth/ Dietary Fiber
------------------------------------------------------------------------
Mechanical Box
Location: Mana Ruins - Outskirts, or Student Store (Chapter 5)
Created Items:
Gearbox
- Eternal Turnkey
- Black Steel/ Red Steel/ Blue Steel/ White Steel
- Gear/ Little Gear/ Grand Gear/ Le Merou Cog
Le Merou Cog
- Gear
- Grand Gear
- Little Gear
- Black Liquid
------------------------------------------------------------------------
Spring Decor
Location: The Heights, or Student Store (Chapter 3)
Created Items:
Eternal Turnkey
- Gear/ Grand Gear/ Little Gear/ Le Merou Cog
- Legien Steel/ Black Steel/ Red Steel/ Blue Steel/ White Steel
- Polish Powder/ Shiny Powder
------------------------------------------------------------------------
Normal Paper
Location: Student Store (Chapter 1)
Created Items:
Zettel
- Spinacherb/ Purplinacherb/ Gash Twig/ Kitty Nip/ Taun/ Huffin/
Dunkelhite
- Carrotato/ Belgrade Potato/ Burdock Straight/ Burdock Curve/ Radish/
Medicinal Radish/ Shinke Onion/ Pumpotatokin
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
------------------------------------------------------------------------
Expensive Paper
Location: Student Store (Chapter 6)
Created Items:
Holy Crest Paper
- Zettel
- Burdock Straight/ Burdock Curve/ Radish/ Medicinal Radish/
Shinke Onion/ Pumpotatokin
- X-Heal/ Heal All/ Shining Grail/ Elixir
------------------------------------------------------------------------
Vibrating Metal
Location: Student Store (Chapter 5)
Created Item:
Apollo's Diapason
- Black Steel/ Red Steel/ Blue Steel
- Chrome Crystal/ Pendelook/ Soul of Darkness
- Lightning Rod/ Thunder Rod
------------------------------------------------------------------------
Mystery Ring
Location: Mana Ruins - Bottom Center, or Student Store (Chapter 10)
Created Items:
Fortune Ring
- White Steel/ Altena Ingot
- Apollo's Diapason/ Alchemic Cymbal
- Gravity Stone
------------------------------------------------------------------------
Thermometer
Location: Mana Ruins - Outskirts, or Student Store (Chapter 5)
Created Items:
Galilean Scope
- Black Liquid
- Preservative
- Heal Jar/ X-Heal/ Heal All/ Cure Jar
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
------------------------------------------------------------------------
Shiny Stone
Location: Wind's Corridor - Abyss, or Student Store (Chapter 8)
Created Items:
Brilliant Stone
- Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Chrome Crystal
- Heal All/ Super Nectar/ Shining Grail/ Elixir
- Polish Powder/ Shiny Powder
Pentagle
- Pendelook
- Chrome Crystal
- Heal All/ Super Nectar/ Shining Grail/ Elixir
- Polish Powder/ Shiny Powder
------------------------------------------------------------------------
Spirit Crystal
Location: Infirmary (Chapter 7)
Created Items:
Canone Crystal
- Canone Crystal
- Preservative/ X-Heal
- Monster Bone/ Dragon Bone
Glacier Crystal
- Glacier Stone
- Preservative/ X-Heal
- Trout/ Chinook/ Sharkgill
Thunder Crystal
- Thunder Stone
- Preservative/ X-Heal
- Legien Steel/ Cyprus Copper/ Preuve Lead/ Elemia Silver
------------------------------------------------------------------------
Igniter Device
Location: Student Store (Chapter 10)
Created Items:
Auto Igniter
- Canone Crystal/ Flame Ring
- Gearbox
- Plosion
- Blue Steel/ White Steel
------------------------------------------------------------------------
Cooler
Location: Student Store (Chapter 10)
Created Items:
Coolster
- Glacier Crystal/ Ice Ring
- Le Merou Cog
- Galilean Scope
- Blue Steel/ White Steel
------------------------------------------------------------------------
Vacuum Pipe
Location: Complete Job no. 049, or Student Store (Chapter 10)
Created Items:
Voidspark Pipe
- Thunder Crystal/ Thunder Ring
- Apollo's Diapason
- Formell Fabric
- Blue Steel/ White Steel
------------------------------------------------------------------------
Rhythmical Machine
Location: Millenium Tree, or Campus Grounds (Chapter 6)
Created Items:
Metronome
- Eternal Turnkey
- Gearbox
- Apollo's Diapason
- Le Merou Cog
------------------------------------------------------------------------
Musical Strings
Location: Complete Job no. 057
Created Items:
Carabine Harp
- Dragon Bone
- Dragon Scale
- Silver Thread/ Clear Fiber
- Giant Woodchip/ Wood Tympani/ Wooden Club
------------------------------------------------------------------------
Swinging Drum
Location: Resource Center Dungeon
Created Items:
Wood Tympani
- Woodchip/ Giant Woodchip/ Wooden Club
- Pleather Cloth/ Silky Cloth/ Formell Fabric
- Legien Steel/ Cyprus Copper/ Preuve Lead/ Elemia Silver
- Worn Weapon/ Worn Armor
------------------------------------------------------------------------
Giant Music Device
Location: Dragon's Grave - Cave of Origin, or
Campus Grounds (Chapter 11)
Created Items:
Organne la Firste
- Blood Clay
- Wood Tympani
- Velvet Horn
- Metronome
------------------------------------------------------------------------
Vortex Trumpet
Location: Campus Grounds (Chapter 9)
Created Items:
Velvet Horn
- Strom Shell/ Long Ice Cream/ Burdock Curve
- Blue Steel/ White Steel
- Monster Bone
- Alchemic Cymbal/ Apollo's Diapason/ Fortune Ring
------------------------------------------------------------------------
Echoing Cymbal
Location: Resource Center Dungeon/Vendor
Created Items:
Alchemic Cymbal
- Black Steel/ Red Steel/ Blue Steel/ White Steel
- Apollo's Diapason
- Polish Powder/ Shiny Powder
- Crack Hammer/ Sledgehammer/ Vorey Splitter
------------------------------------------------------------------------
Healing Medicine
Location: Automatically obtain
Created Items:
Heal Jar
- Spinacherb/ Purplinacherb/ Gash Twig/ Huffin
- Blue Petal/ Glowing Petal/ Red Petal
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Vanilla Syrup/
Black Liquid/ Preservative
X-Heal
- Taun/ Purplinacherb/ Tercia Pollen
- Lando/ X-Lando/ Sweet Lando
- Bitter Grape/ Night-in-grape/ Muscat/ Tangerine/ Sunrise Orange/
Mandarin Orange
- Black Liquid/ Preservative
------------------------------------------------------------------------
Spreading Medicine
Location: Infirmary (Chapter 8)
Created Items:
Heal All
- Heal Jar/ X-Heal
- Apollo's Diapason/ Alchemic Cymbal
- Tercia Pollen/ Kittynip/ Dunkelhite
- Yubana Fruit/ Dried Yubana/ Yubana Flower
------------------------------------------------------------------------
Super Juice
Location: Infirmary (Chapter 8)
Created Items:
Super Nectar
- Brilliant Stone/ Pentagle
- X-Lando/ Sweet Lando/ Mandarin Orange
- Radish/ Medicinal Radish/ Shinke Onion
- Preservative/ X-Heal/ Heal All
------------------------------------------------------------------------
A Holy Cup
Location: Infirmary (Chapter 10)
Created Items:
Shining Grail
- Nectar
- Super Nectar
- Liquid Metal/ Velvet Horn
------------------------------------------------------------------------
Mental Stabilizer
Location: Resource Center Dungeon
Created Items:
Amber Soup
- ATK Fruit/ MGK Fruit/ DEF Fruit/ RES Fruit/ SPD Fruit
- Carrotato/ Belgrade Potato/ Burdock Straight/ Burdock Curve/ Radish/
Medicinal Radish/ Shinke Onion/ Pumpotatokin
- Clearwater/ Brown Groundwater/ Marine Water
Tranquilizer
- Youthful Apple/ Eternal Peach
- Carrotato/ Belgrade Potato/ Burdock Straight/ Burdock Curve/ Radish/
Medicinal Radish/ Shinke Onion/ Pumpotatokin
- Fortune Ring
------------------------------------------------------------------------
Ultimate Remedy
Location: Automatically obtain
Created Items:
Elixir
- Super Nectar
- X-Heal
- Dunkelhite
- Shinke Onion
------------------------------------------------------------------------
Flaming BBQ
Location: Cafeteria (Chapter 3)
Created Items:
Steak
- Wild Meat/ Rotten Meat/ Golden Meat
- Carrotato/ Belgrade Potato/ Pumpotatokin
- Salt
Broiled Fish
- Masou/ Trout/ Chinook
- Radish/ Medicinal Radish
- Salt
Ceramic Plate
- Magical Clay/ Blood Clay
- Liquid Metal/ Preservative
- Plosion/ Tera Flame
------------------------------------------------------------------------
Gorgeous Boat
Location: Student Store (Chapter 11)
Created Items:
Fish Boat: Marlow
- King Tuna/ Queen Tuna
- Bonita/ Joker Fish/ Blowfish-X/ Tiger Blowfish/ Chinook/ Trout/ Masou
- Radish/ Medicinal Radish
- Bobomb Ice
------------------------------------------------------------------------
Deliciousoup
Location: Old Schoolhouse, or Cafeteria (Chapter 2)
Created Items:
Green Soup
- Spinacherb/ Purplinacherb/ Gash Twig
- Clearwater/ Goat Milk
- Salt
- Carrotato/ Belgrade Potato/ Burdock Straight/ Burdock Curve/
Pumpotatokin
Red Soup
- Lando/ X-Lando/ Sweet Lando/ Night-in-grape
- Tiger Blowfish/ Blowfish-X/ 99% Chaos Choco
- Salt
- Green Soup/ Goat Milk/ Ceramic Plate
Golden Soup
- Gold Bullion
- Golden Meat
- Liquid Metal
- Ceramic Plate
------------------------------------------------------------------------
Bomb
Location: Automatically obtain
Created Items:
Flame
- Canone Rock
- Polish Powder/ Flour/ Black Powder
- Nicro Cloth/ Pleather Cloth/ Silky Cloth/ Formell Fabric
Bomb Ice
- Glacier Stone
- Polish Powder/ Flour/ Black Powder
- Clearwater/ Black Liquid/ Preservative
Lightning Rod
- Thunder Stone
- Polish Powder/ Flour/ Black Powder
- Legien Steel/ Cyprus Copper/ Preuve Lead/ Elemia Silver
------------------------------------------------------------------------
Super Bomb
Location: Campus Grounds (Chapter 7)
Created Items:
Tera Flame
- Canone Crystal
- Plosion
- Flame Ring
Bobomb Ice
- Glacier Crystal
- Plosion
- Ice Ring
Thunder Rod
- Thunder Crystal
- Plosion
- Thunder Ring
------------------------------------------------------------------------
Exploding Uni
Location: Complete Job no. 046
Created Items:
Uni Bomb
- Uni/ Big Uni
- Plosion
- Tuft/ Knot/ Shiny Moustache/ Meringue Whip
------------------------------------------------------------------------
Uni the Great
Location: Complete Job no. 047, or Student Store (Chapter 8)
Created Items:
Big Uni Bomb
- Big Uni
- Plosion
- Uni Bomb/ Flame/ Tera Flame
Big Orange Bomb
- Tangerine/ Sunrise Orange/ Mandarin Orange
- Plosion
- Pleather Cloth
Big Lando Bomb
- X-Lando/ Sweet Lando
- Plosion
- Lando Bomb/ Flame/ Tera Flame
------------------------------------------------------------------------
The Mystic Uni
Location: Dragon's Grave - Cave of Origin
Created Items:
Uni God
- Uni/ Big Uni
- Soul of Darkness
- Dragon Tongue
- Pentagle
------------------------------------------------------------------------
Fruit Bomb
Location: Resource Center Dungeon, or Cafeteria (Chapter 4)
Created Items:
Orange Bomb
- Tangerine/ Sunrise Orange/ Mandarin Orange
- Flour/ Black Powder/ Polish Powder/ Plosion
- Pleather Cloth
------------------------------------------------------------------------
Sweet Fruit Bomb
Location: Mana Ruins - Outskirts, or Cafeteria (Chapter 5)
Created Items:
Lando Bomb
- Lando/ X-Lando/ Sweet Lando
- Flour/ Black Powder/ Polish Powder/ Plosion
- Black Steel
------------------------------------------------------------------------
Twirly Thing
Location: Complete Job no. 058, or Student Store (Chapter 8)
Created Items:
Globe
- Raw Komet Ore/ Super Komet
- Polish Powder/ Shiny Powder
- Zettel/ Holy Crest Paper
- Black Steel/ Red Steel/ Blue Steel/ White Steel
------------------------------------------------------------------------
A Small Universe
Location: Dragon's Grave - Cave of Origin
Created Items:
Stellar Globe
- Globe
- Le Merou Cog/ Eternal Turnkey/ Gearbox/ Organne la Firste
- Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Pot Station
------------------------------------------------------------------------
Pudding
Location: Cafeteria (Chapter 6)
Created Items:
Unipuni Pudding
- Uni/ Big Uni
- Puppy Paw Flan
- Puni Gummi
- Ceramic Plate
------------------------------------------------------------------------
Traditional Cake
Location: Cafeteria (Chapter 5)
Created Items:
Cheesecake
- Goat Cheese
- Vanilla Syrup/ Goat Milk
- Monster Cookie/ Taiyaki
Pumpotatokin Pie
- Pumpotatokin
- Vanilla Syrup/ Goat Milk
- Monster Cookie/ Taiyaki
------------------------------------------------------------------------
Bite-sized Sorbet
Location: Cafeteria (Chapter 7)
Created Items:
Grape Sherbet
- Bitter Grape/ Night-in-grape
- Long Ice Cream
- Bomb Ice/ Bobomb Ice
Muscat Sorbet
- Muscat
- Long Ice Cream
- Bomb Ice/ Bobomb Ice
------------------------------------------------------------------------
Sweets Paradise
Location: Complete Job no. 055, or Cafeteria (Chapter 11)
Created Items:
Sweetsland
- Unipuni Pudding
- Jumbo Donut
- Grape Sherbet/ Muscat Sorbet
- Cheesecake/ Pumpotatokin Pie
------------------------------------------------------------------------
Fruit Juice
Location: Cafeteria (Chapter 3)
Created Items:
120% Fruit
- Bitter Grape/ Night-in-grape/ Muscat/ Tangerine/ Sunrise Orange/
Mandarin Orange
- Lando/ X-Lando/ Sweet Lando
- Goat Milk
Veggielicious
- Spinacherb
- Carrotato
- Radish/ Medicinal Radish
- Clearwater/ Brown Groundwater/ Marine Water
Veggie Purple
- Purplinacherb
- Carrotato
- Radish/ Medicinal Radish
- Clearwater/ Brown Groundwater/ Marine Water
------------------------------------------------------------------------
Radiating Disc
Location: Automatically obtain
Created Items:
Divine Shield
- Holy Crest Paper/ Brilliant Stone
- Red Steel/ Blue Steel
- Chrome Crystal/ Pendelook/ Soul of Darkness
------------------------------------------------------------------------
Magic Stake Cloth
Location: Automatically obtain
Created Items:
Misty Curtain
- Holy Crest Paper/ Brilliant Stone
- Silky Cloth/ Formell Fabric
- Yubana Fruit/ Dried Yubana/ Yubana Flower/ Lando/ X-Lando/ Sweet Lando
------------------------------------------------------------------------
Invisible Mantle
Location: Campus Grounds (Chapter 6)
Created Items:
Treasure Cape
- Amber Soup/ Tranquilizer
- Silky Cloth/ Formell Fabric
- Chrome Crystal/ Pendelook/ Soul of Darkness
------------------------------------------------------------------------
Old Collar
Location: Automatically obtain
Created Items:
Ragged Collar
- Woodchip/ Giant Woodchip
- Legien Steel
- Dirt/ Red Dirt/ Black Dirt/ Polish Powder/ Flour
Leather Collar
- Pleather Cloth/ Brisingamen
- Cyprus Copper
- Polish Powder/ Flour
------------------------------------------------------------------------
Medicinal Collar
Location: Infirmary (Chapter 3)
Created Items:
Flea Necklace
- Dietary Fiber/ Spinacherb/ Gash Twig/ Eicheloa/ Poison Shroom
- Carrotato/ Dirt/ Red Dirt/ Black Dirt
- Tuft
- Cyprus Copper
Bone Necklace
- Beast Fang/ Monster Bone
- Leather Collar
- Dragon Bone/ Carabine Harp
- Worn Weapon/ Worn Armor
------------------------------------------------------------------------
Cute Ribbon
Location: Mana Ruins - Outskirts, or Infirmary (Chapter 5)
Created Items:
Pretty Ribbon
- Nicro Cloth/ Pleather Cloth/ Silky Cloth
- Leather Collar/ Ragged Collar
- Bitter Grape/ Night-in-grape/ Muscat/ Blue Petal/ Red Petal
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Heal Jar
Cait Sith's Collar
- Pentagle/ Brilliant Stone/ Gravity Stone
- Pretty Ribbon
- Shiny Moustache
- Vasilissa's Doll
------------------------------------------------------------------------
Huge Ring
Location: Automatically obtain
Created Items:
Giant's Ring
- Iron Plate/ Bronze Plate/ Black Steel/ Red Steel
- Flame Ring/ Ice Ring/ Thunder Ring
- Preuve Lead/ Alchemic Cymbal
------------------------------------------------------------------------
Huge Donut
Location: Cafeteria (Chapter 8)
Created Items:
Jumbo Donut
- Meringue Whip/ Taiyaki/ Long Ice Cream
- Flour/ Salt/ Shiny Powder
- Vanilla Syrup/ Candy Eye/ Goat Milk
- Leather Collar/ Ragged Collar
------------------------------------------------------------------------
Collar of Magic
Location: Dragon's Grave - Cave of Origin, or Student Store (Chapter 11)
Created Items:
Runed Collar
- Bone Necklace
- Shield of Ajax/ Mirror of Gargol/ Divine Shield/ Misty Curtain/
Dunkelhite
- Magical Clay/ Blood Clay/ Dirt/ Red Dirt/ Black Dirt
Magic Stone Collar
- Cait Sith's Collar/ Runed Collar
- Altena Ingot
- Stone of Alectoria
- Fortune Ring
------------------------------------------------------------------------
God's Necklace
Location: Heart's Prison
Created Items:
Brisingamen
- Magic Stone Collar
- Uni God
- Symbol of Uroborus
------------------------------------------------------------------------
Standard Mechsword
Location: Mana Ruins - Outskirts, or Student Store (Chapter 5)
Created Items:
Pyre Blade
- Burdock Straight/ Worn Weapon
- Legien Steel/ Cyprus Copper/ Preuve Lead/ Elemia Silver
- Polish Powder
- Gear/ Grand Gear/ Little Gear/ Le Merou Cog
Pyre Blade II
- Pyre Blade
- Vorey Splitter/ Sledgehammer
- Shiny Powder
- Flame/ Tera Flame/ Uni Bomb/ Big Uni Bomb/ Orange Bomb/
Big Orange Bomb/ Lando Bomb/ Big Lando Bomb
------------------------------------------------------------------------
Epigonic Mechsword
Location: Student Store (Chapter 5)
Created Items:
Machine Cradle
- Legien Steel/ Cyprus Copper/ Preuve Lead/ Elemia Silver
- Gearbox/ Metronome
- Black Liquid/ Preservative
- Polish Powder
------------------------------------------------------------------------
Modified Mechsword
Location: Student Student (Chapter 7)
Created Items:
Alvero
- Blue Steel
- Gearbox/ Metronome/ Voidspark Pipe/ Machine Cradle
- Lightning Rod/ Thunder Rod/ Thunder Crystal
- Gear/ Grand Gear/ Little Gear/ Le Merou Cog
Sharkgill Sword
- Sharkgill
- Kaiser: Aqua Hero
- Machine Cradle
------------------------------------------------------------------------
Enhanced Mechsword
Location: Dragon's Grave - Cave of Origin
Created Items:
Progius
- Voidspark Pipe/ White Steel/ Altena Ingot
- Le Merou Cog
- Organne La Firste/ Gear/ Grand Gear/ Little Gear
------------------------------------------------------------------------
Motorized Mechsword
Location: Complete Job no. 050, or Student Store (Chapter 11)
Created Items:
Quartz Slicer
- Alvero/ Gravity Stone/ Canone Crystal/ Glacier Crystal/
Thunder Crystal
- Voidspark Pipe/ Velvet Horn
- Thunder Rod
------------------------------------------------------------------------
Master Mechsword
Location: Heart's Prison
Created Items:
Deus ex Machina
- Pyre Blade II
- Quartz Slicer
- Progius
------------------------------------------------------------------------
Game Card
Location: Mana Ruins - Outskirts
Created Items:
Astral Card
- Zettel/ Holy Crest Paper
- Asclepius/ Symbol of Uroborus
- Radish/ Medicinal Radish
- Clearwater/ Brown Groundwater/ Goat Milk/ Marine Water/ Preservative
Itsa Card
- King Style
- Astral Card
- Vasilissa's Doll
- Philosopher's Hand
------------------------------------------------------------------------
Ritual Charm
Location: Dragon's Grave - Bone Grove, or Student Store (Chapter 6)
Created Items:
Flonne's Charm
- Holy Crest Paper/ Bonus Card
- Heal Jar/ X-Heal/ Heal All/ Cure Jar
- Flame Ring/ Canone Crystal
- Lando/ X-Lando/ Sweet Lando
------------------------------------------------------------------------
Bonus Card
Location: Complete Job no. 059, or Cafeteria (Chapter 7)
Created Items:
Bonus Card
- Rocks rock!
- Astral Card/ Flonne's Charm/ Bonus Card/ Trauer Card/ Solingen/
Wild Card/ Itsa Card/ Type Solomon
------------------------------------------------------------------------
Magic Card
Location: Wind's Corridor - Abyss, or Infirmary (Chapter 8)
Created Items:
Trauer Card
- Astral Card
- Holy Crest Paper
- Galilean Scope/ Pentagle/ Brilliant Stone
- Silky Cloth/ Formell Fabric
------------------------------------------------------------------------
Razor Card
Location: Student Store (Chapter 8)
Created Items:
Solingen
- Red Steel/ Blue Steel/ White Steel/ Magical Clay/ Blood Clay
- Polish Powder/ Shiny Powder
- Tera Flame/ Big Uni Bomb/ Big Orange Bomb/ Big Lando Bomb
Wild Card
- Astral Card
- Gravity Stone
- Stone of Alectoria/ Magic Stone Collar
------------------------------------------------------------------------
Magic Act
Location: Heart's Prison
Created Items:
Type Solomon
- Flonne's Charm
- Fires of Hell/ Diamond Dust/ Electric Elect
- Globe/ Stellar Globe
- Holy Crest Paper
------------------------------------------------------------------------
Lovely Bag
Location: Wind's Corridor - Mist, or Campus Grounds (Chapter 2)
Created Items:
Favorite Bag
- Zettel/ Nicro Cloth
- Puniball
- Blue Petal/ Red Petal/ Glowing Petal
------------------------------------------------------------------------
Luxury Purse
Location: Infirmary (Chapter 2)
Created Items:
Brand Name Bag
- Pleather Cloth
- Crimson Feather
- Fake Brand Bag
- Heal Jar/ X-Heal/ Preservative
Fake Brand Bag
- Nicro Cloth
- Blue Petal/ Red Petal
- Zettel/ Holy Crest Paper
- Huffin/ Brand Name Bag
------------------------------------------------------------------------
Net Basket
Location: Dragon's Grave - Bone Grove, or Campus Grounds (Chapter 6)
Created Items:
Alchemist's Basket
- Dietary Fiber/ Burdock Straight/ Uni
- Bitter Grape/ Night-in-grape/ Muscat/ Tangerine/ Sunrise Orange/
Mandarin Orange
- Straw Doll/ Pretty Ribbon
Eco-bag
- Kittynip
- Yubana Fruit/ Dried Yubana/ Yubana Flower/ Lando/ X-Lando/
Sweet Lando/ ATK Fruit/ MGK Fruit/ DEF Fruit/ RES Fruit/ SPD Fruit
- Alchemic Bag
- Jade Tablet
------------------------------------------------------------------------
Alchemy Pack
Location: Complete Job no. 045, or Student Store (Chapter 6)
Created Items:
Alchemic Bag
- Silky Cloth/ Formell Fabric
- Alchemist's Basket
- Apollo's Diapason/ Alchemic Cymbal
- Holy Crest Paper/ Zettel
Angel's Bag
- Archangel Wings
- Angel's Slip/ Devil's Panties
- Formell Fabric
- Stone of Alectoria
------------------------------------------------------------------------
Metallic Pack
Location: Campus Grounds (Chapter 8)
Created Items:
Plate Bag
- Bronze Plate/ Iron Plate/ Baked Plate
- Shield of Ajax/ Mirror of Gargol/ Divine Shield/ Misty Curtain
- Elemia Silver/ Magical Clay/ Blood Clay
- Polish Powder/ Shiny Powder
------------------------------------------------------------------------
High Capacity Pack
Location: Heart's Prison
Created Items:
Dimension Bag
- Angel's Bag
- Super Komet Ore
- Toad Mouth
- Nectar/ Super Nectar/ Shining Grail
------------------------------------------------------------------------
Hammeryhammer
Location: Wind's Corridor - Mist, or Campus Grounds (Chapter 2)
Created Items:
Crack Hammer
- Canone Rock/ Glacier Stone/ Thunder Stone
- Legien Steel/ Cyprus Copper
- Belgrade Potato/ Carrotato/ Dirt
- Gear/ Grand Gear/ Little Gear
Crusher Twins
- Uni/ Big Uni
- Black Steel/ Red Steel
- Canone Rock/ Glacier Stone/ Thunder Stone
- Belgrade Potato/ Carrotato/ Dirt/ Red Dirt/ Black Dirt/ Crack Hammer
------------------------------------------------------------------------
Wooden Beatstick
Location: The Heights, or Student Store (Chapter 3)
Created Items:
Wooden Club
- Woodchip/ Giant Woodchip
- Spinacherb/ Gash Twig/ Dietary Fiber
- Belgrade Potato/ Carrotato/ Dirt
- Nicro Cloth
Brownie Hammer
- Wooden Club/ Wood Tympani
- Brownie Mask
- Cyprus Copper/ Legien Steel/ Preuve Lead
Yula Hammer
- Brownie Hammer
- Megingjorz
- Raw Komet Ore
- Crusher Twins
------------------------------------------------------------------------
Charge Hammer
Location: Complete Job no. 060, or Student Store (Chapter 6)
Created Items:
Sledgehammer
- Gearbox/ Eternal Key/ Metronome
- Giant Woodchip
- Red Steel/ Blue Steel/ White Steel
- Belgrade Potato/ Carrotato/ Dirt/ Red Dirt/ Black Dirt/ Magical Clay/
Blood Clay
Grand Sledgehammer
- Sledgehammer
- Altena Ingot
- Progius
- Brownie Hammer/ Yula Hammer
------------------------------------------------------------------------
Hammeryhammer Plus
Location: Student Store (Chapter 8)
Created Items:
Vorey Splitter
- Crusher Twins
- Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Tera Flame/ Big Uni Bomb/ Big Orange Bomb/ Big Lando Bomb
- Burdock Straight/ Burdock Curve/ Shinke Onion/ Pumpotatokin
------------------------------------------------------------------------
God's Hammer
Location: Heart's Prison
Created Items:
Thor Hammer
- Grand Sledgehammer
- Uni God
- Gold Bullion/ Altena Ingot
- Raw Komet Ore/ Super Komet/ King Tuna/ Queen Tuna/ Fish Boat: Marlow
------------------------------------------------------------------------
Stuffed Animal
Location: Resource Center Dungeon
Created Items:
Doll's Claw
- Nicro Cloth/ Pleather Cloth
- Tuft/ Knot/ Shiny Moustache
- Beast Fang/ Super Alloy Claw
Plastic Claw
- Carbon Boulder/ Rocks rock!
- Puniball/ Puni Gummi
- Taun
- Puppy Paw Gloves/ Puppy Paw Flan/ Doll's Claw
------------------------------------------------------------------------
Metallic Claw
Location: Student Store (Chapter 6)
Created Items:
Steel Claw
- Legien Steel/ Cyprus Copper
- Black Steel
- Gloves of Artorius/ Thorn Gauntlet
Alloy Claw
- Preuve Lead
- Red Steel
- Steel Claw
- Scale Gauntlet/ Philosopher's Hand
Super Allow Claw
- White Steel
- Blue Steel
- Alloy Claw
- Megingjorz
------------------------------------------------------------------------
Beast's Claw
Location: Millenium Tree, or Student Store (Chapter 8)
Created Items:
Bear Claw
- Steel Claw
- Le Merou Cog/ Gear/ Grand Gear/ Little Gear/ Eternal Turnkey
- Gearbox/ Metronome
Electric Claw
- Super Alloy Claw
- Altena Ingot
- Thunder Rod/ Voidspark Pipe
- Gearbox/ Metronome/ Organne la Firste
------------------------------------------------------------------------
Claw Super Weapon
Location: Heart's Prison
Created Items:
Hellclaw
- Plastic Claw
- Archangel Wing
- Gold Bullion
- Armored Crab
------------------------------------------------------------------------
Favorite Sword
Location: Student Store (Chapter 5)
Created Items:
Dimentia Blade
- Legien Steel/ Cyprus Copper/ Preuve Lead/ Elemia Silver/ Azoth Z
- Black Steel/ Red Steel
- Orange Bomb/ Lando Bomb/ Plosion/ Flame/ Tera Flame
- Black Powder/ Polish Powder/ Shiny Powder
Muramasa
- Dimentia Blade
- Elemia Silver/ Pendelook
- Plosion/ Flame/ Tera Flame
- Pumpotatokin/ Medicinal Radish/ Shinke Onion
------------------------------------------------------------------------
Foreign Blade
Location: Wind's Corridor - Abyss, or Campus Grounds (Chapter 8)
Created Items:
Blue Dragon
- Dragon Bone/ Dragon Scale/ Dragon Tongue/ Carabine Harp
- Carbon Boulder/ Raw Komet Ore/ Super Komet
- Plosion/ Black Powder
- Thorn Gauntlet/ Scale Gauntlet
Ben Breaker
- Blue Dragon
- Pentagle
- Plosion/ Black Powder
- Glasses of Death
------------------------------------------------------------------------
Alchemic Sword
Location: Complete Job no. 056, or Student Store (Chapter 10)
Created Items:
Azoth Z
- Jade Tablet
- Aroma Material
- Dragon Tongue
- Dunkelhite
------------------------------------------------------------------------
A Master's Swing
Location: Heart's Prison
Created Items:
Pellucian
- Muramasa
- Altena Ingot
- Liquid Metal/ Blood Clay
- Bobomb Ice/ Coolster/ Grape Sherbet/ Muscat Sorbet
------------------------------------------------------------------------
Sphere Spaceship
Location: Mana Ruins - Interior Heights, or
Resource Center Dungeon/Vendor (Chapter 7)
Created Items:
Commercial Pot
- Carbon Boulder/ Magical Clay/ Blood Clay
- Liquid Metal/ Preservative/ Nectar/ Super Nectar
- Nicro Cloth/ Pleater Cloth/ Silky Cloth/ Formell Fabric
- Gear/ Grand Gear/ Little Gear/ Gearbox/ Metronome/ Pot Station
Proto Pot
- Red Steel/ Magical Clay/ Blood Clay
- Liquid Metal/ Preservative/ Nectar/ Super Nectar
- Canone Crystal/ Glacier Crystal/ Thunder Crystal
- Gear/ Grand Gear/ Little Gear/ Gearbox/ Metronome/ Pot Station
------------------------------------------------------------------------
Neo Spaceship
Location: Resource Center Dungeon/Vendor (Chapter 7)
Created Items:
Mark II
- Liquid Metal
- Pendelook
- Lightning Rod/ Thunder Rod/ Voidspark Pipe
- Magical Clay/ Blood Clay/ Commercial Pot/ Proto Pot
------------------------------------------------------------------------
Object from Space
Location: Dragon's Grave - Cave of Origin
Created Items:
Pot Station
- Commercial Pot
- Proto Pot
- White Steel/ Altena Ingot
- Gearbox/ Metronome/ Organne la Firste
------------------------------------------------------------------------
Royal Spaceship
Location: Heart's Prison
Created Items:
Crown Pot
- Mark II
- Gold Bullion
- Holy Crest Paper
- King Style/ Star Queen/ Crown Breastplate/ King Tuna/ Queen Tuna
------------------------------------------------------------------------
Light Armor
Location: Student Store (Chapter 3)
Created Items:
Leather Cuirass
- Pleather Cloth
- Male Uniform/ Altered Uniform M/ Female Uniform/ Altered Uniform F
- Legien Steel/ Cyprus Copper
------------------------------------------------------------------------
Platemail
Location: Student Store (Chapter 5)
Created Items:
Iron Plate
- Black Steel
- Leather Cuirass
- Flour/ Salt/ Black Powder/ Polish Powder
Bronze Plate
- Red Steel
- Leather Cuirass/ Iron Plate
- Flour/ Salt/ Black Powder/ Polish Powder
Baked Plate
- Monster Cookie/ Sweetsland
- Flour/ Salt
- Goat Milk/ Vanilla Syrup/ 120% Fruit/ Veggielicious/ Veggie Purple
- Taiyaki/ Rocks rock!/ Meringue Whip
Armored Crab
- King Crab
- Iron Plate/ Bronze Plate/ Baked Plate
- Raw Komet Ore/ Super Komet/ Gravity Stone/ Elemia Silver/ Pendelook
------------------------------------------------------------------------
Royal Metal Armor
Location: Clocktower, or Campus Grounds (Chapter 10)
Created Items:
Silver Cuirass
- White Steel/ Liquid Metal
- Iron Plate/ Bronze Plate/ Baked Plate/ Armored Crab/ Kaiserfish Mail
- Apollo's Diapason/ Fortune Ring/ Alchemic Cymbal/ Divine Shield
Kaiserfish Mail
- Kaiser: Aqua Hero
- Iron Plate/ Bronze Plate/ Baked Plate/ Armored Crab
- Masou/ Trout/ Chinook/ King Tuna/ Queen Tuna/ Sharkgill
Gold Mail
- Gold Bullion/ Golden Soup
- Silver Cuirass/ Estevan Guard
- Fortune Ring/ Divine Shield
------------------------------------------------------------------------
Standard Uniform - M
Location: Student Store (Chapter 1, Week 2)
Created Items:
Male Uniform
- Nicro Cloth
- Zettel/ Tuft/ Knot/ Worn Armor
- Gear/ Red Petal
Altered Uniform M
- Male Uniform
- Woodchip/ Worn Weapon
- Wild Meat/ Rotten Meat
- Eternal Turnkey
------------------------------------------------------------------------
Oldschool Uniform
Location: Campus Grounds (Chapter 4)
Created Items:
Japanesque Uniform
- Male Uniform/ Altered Uniform M
- Black Liquid/ Black Powder/ Black Steel/ Black Dirt/ Black Feather
- Pleather Cloth/ Bonita/ Endless Seaweed
White Japanesque
- Japanesque Uniform
- White Feather/ Long Ice Cream/ Meringue Whip/ White Steel
- Glowing Petal/ Scale Chips
Gangster
- White Japanesque
- Bone Necklace/ Cait Sith's Collar
- Knot/ Meringue Whip
- Brilliant Stone/ Pentagle
------------------------------------------------------------------------
Royal Clothes
Location: Student Stor