Chrono Cross Ending FAQ v1.21i
                                 by
                  Zane Merritt (inverse@ignmail.com)

WARNING
=======
This document contains many spoilers. Ok, so they're not that big since I'm 
not explaining the endings in that much detail, but it still might spoil 
some of the excitement. So don't read this if you don't want to get spoiled.

What's New?
===========
Absolutely nothing.  I'm just updating this to show people that I'm still
around.  There probably won't be any more updates in quite a long time,
for I'm debating whether or not to play the English Chrono Cross, I read
the list of changes, and I just have a feeling that doing that will
fuel my badness.  There's a reason I always play the Japanese versions 
of games first.

Intro
=====
Like it's predecessor, Chrono Trigger, Chrono Cross has many an ending. 
The endings are gotten quite like they are in Chrono Trigger, as well 
(Passing the game before you're supposed to). You can do this on a New 
Game+, when Serge wakes up after the first dungeon, he'll get the Time 
Egg, which allows you to fight the last boss. If you've played Chrono 
Trigger thoroughly, you'll know that this opens up some pretty strange 
possibilities. So, without further ado, the endings.

Endings
=======
1. Credits- This will probably be the ending that everyone gets first 
and will be very angry about. You can get this ending by killing the 
last boss right at the end of the game, when you're supposed to. 
However, you're not supposed to KILL the last boss, so you get a very 
bad ending. Immediately, the credits roll with the end theme, 
"Radical Dreamers," and with some pieced together full motion video 
of various in-game happenings and a little bit of Sarah (I think 
that what's shown varies as to which events you accomplished during 
the game). Very disappointing.

2. Save Sarah- This is the "real" ending. It's not exactly hard to do, just 
really annoying. What you have to do is use the Chrono Cross properly (if
you can read a little kana, you probably read the characters talking 
about the Chrono Cross's "melody" and "harmony" toward the end of the 
game (that's what those little spheres that appear are)). This is done 
by using a string of elements without being disrupted. You must use the 
elements in this order: yellow, red, green, blue, black, white, and 
finally you must use the Chrono Cross. I've read on message boards that a 
lot of people can't get this to work. I think I've devised a method that 
can accomplish it pretty easily (even more easily than the last thing I 
posted. Just beat up Lavos for a while, and after he uses a bunch of green
elements (at the beginning of the battle), he'll start to use other
elements. Eventually, he'll use the whole circuit of elements, and all you
have to do is use the Chrono Cross. Once you accomplish this Sarah talks 
to you for a while, then it shows the credits as in Ending #1. Then it 
shows an FMV of that book you saw in the intro of the game, an FMV of 
Sarah at the beach, and then "fin" shows up at the bottom of the screen. 
Congratulations, you have passed Chrono Cross properly.

3. Kid's the Queen- In order to get this ending, you have to pass the 
game at the beginning AFTER you get Poshul (If you pass it solo, 
you get a better ending). The ending shows Serge staying in Aruni 
with Lena. Kid sees this, and goes to Yamaneko's mansion by herself. 
She beats up Yamaneko, gets the Frozen Flame, and then makes a wish. 
A sequence is then shown of Kid being the leader of that mansion, and 
then shouting something about Guardia, and being chased away by 
everyone. 

4. The Silly Ending- This ending is accomplished by passing the game 
right before you go to the Dragon Tower. It shows Serge working at 
Lisa's market, with some antics between Lena, Kid, Korcha, and 
Mamacha. It then shows the portion of the Dragon Tower during the 
demo and right at the beginning of the game, in the same way, 
except that the three people in the tower are Pierre, Sugar, and 
Salton (The first person might vary depending on which path you take, 
I took Alf's path), and there is some more comic relief.

5. Serge and Tukuyomi- This ending is very disturbing to me. It's 
gotten by passing the game as Yamaneko, with Tukuyomi. It shows 
Serge (still in cat form) living with Tukuyomi in the liberated 
Mabuure, with everyone being nice to them. Then it shows Radius, 
Farga, and Zappa going to fight Yamaneko (as Serge) and Kid.

6. Evil Wins- This is a nice one. Pass the game as Yamaneko 
without Tukuyomi to ge this one. First it shows Kid and Evil 
Serge going to Chronopolis. Kid decides to wait at the entrance.
Tukuyomi shows up, and battle ensues. It then cuts to a sequence 
where the save point in Radius's house turns black. It then shows 
Evil Serge delivering the Frozen Flame to Fate.

7. Yamaneko and Crew Go To Lunch- This ending is achieved by 
passing the game after Serge regains his own body and (I assume)
before you get Kid back. This ending shows Ridel, Jyakotu, and
Dario are in the mansion where Yamaneko resides, with a bunch
of kids running around. Then it cuts to a pretty odd scene
in the Dragon Bar in Telmina, which is apparently run by Karsh,
Zoah, Marchella, Sugar, Salton, and Lutianna. Yamaneko (still 
with Serge's body), Kid, and Tukuyomi walk in and sit down at
a table. While they are being waited on by said people, two
star children sit down next to them, and further comedic 
occurrences break out.

8. Where Are The Humans?- They're gone!! You can get this
ending by passing the game after you get Serge's body back.
First, it shows Kenja and one of those dwarf guys talking
to the merged dragon. It then cuts to Tukuyomi in Aruni, and
everyone in the village is not human. Tukuyomi then takes a
Rindou flower and puts it on Serge's grave.

9. Programmer Ending- Pass the game right at the beginning
with only Serge, and you can talk to the programmers. But 
alas, there is a door that is locked, and I cannot get into
it as of right now. I still haven't talked to the big people
like Yasunori Mitsuda. I'm going to pass the game with 100
stars and after getting all of the characters next to see if
I can get in there. One more thing, you can only get this
ending if you pass the game on the first disc, but the ending
itself is on the second disc, so you must use the swap trick.
I saw some people on message boards who couldn't get it to
work, so here's how to do it properly (if you have a pro 
action replay or gameshark convertor): When it says to insert
the next disc, "unplug" the spring. The disc should stop 
spinning. Next, get a domestic game, and put it in. Get the
next Chrono Cross disc ready, and plug the spring back in.
The disc should start spinning, and in about 4 seconds, it
should start spinning much faster. Once that happens, swap
discs. It should load properly.

Please do not copy any of this unless you give me credit.
©2000 Zane Merritt