Final Fantasy 2 Walkthrough V 1.0
Finished: 12-9-98
Revised: 11-09-05
Written by: David Callander
**This walkthrough is best viewed with the Windows WordPad at a
resolution of 800x600. If you use 640x480 resolution the document will
have the Hard Returns (Enter) placed at the wrong place and all the
text will be out of alignment.**
If you have any questions or comments about this walkthrough, E-Mail me
at Cal_96@hotmail.com
**QUICK NOTE** I have received several emails asking me about FF2
through the use of an emulator. I made this walkthrough on the original
catridge, for FF2 (the FF4 Translations I had to use an emulator or
that part of the walkthrough would never exist.) The main problems I
have received questions for help on is first the Mist Cave, and then
The Tower of Bab-Il. In the Mist Cave, you must have a video card with
VESA2 support and have the video settings on your emu set to 16 bit
color in order to see through the fog (also known as transparencies.)
If your video card doesn't support that video mode, you can 1)download
SciTech Display Doctor from the net, I can't recall the addy for it, or
you can 2)disable the transparencies on the emu. I use Zsnes, and I
think its 2 or 3 to disable the backgrounds, and you will be able to
see through it. With the Tower, I hear that while you walk across the
bridge after Yang is blown up, Golbez won't burn up the bridge. I've
seen this happen once or twice to me, and I think it happens when you
transfer or rename the FF2 or FF4 save or save state to something else.
For example if you use a FF2 save state, renaming it to FF4 and using
it, that will cause problems in the game. As far as I can tell, thats
what causes that bug to happen.
I've been spending a lot of time away from FF2 which might explain why
it took me so long to work on my walkthrough. FF2 is a great game and
the translated version of FF4 is even better, yet its only a console
game and you can only go so far on it. I've been spending a lot of time
on an online RPG called Adventures Unlimited. Its an all text MUD
(Multi-User Dungeon FYI) and it offers me a chance to Role Play like a
character from FF2. I don't know how many of you are into that type of
thing, but if you want to take a break from the linear type games such
as FF2 and want to interact with other players stop by Adventures
Unlimited and check it out. The addy for telnet is au.betterbox.net
port 5000 but I'd rather say to use Zmud or another mud client
since anything is better than telnet. Hopfully I'll have a chance to
see some of you there. I use two main characters there, but if anyone
asks, just tell them that Caldor mentioned the MUD to you.
Here is a complete walkthrough for Final Fantasy 2.
I've divided this document into sections. Here's what each section
covers:
Section I: Recommended Equipment
Section II: Starting Character Stats
Section III: Walkthrough
Section IV: Quick exp. Point Locations
Section V: Item List
Section VI: Weapon List
Section VII: Armor List
Section VIII: Magic List
Section IX: Character Spell Levels
Section X: Game Genie Codes/Cheats
Section XI: Monster Guide
Section XII: Translation Guide
Section XIII: Updated Weapon/Armor/Magic Lists for Final Fantasy IV
Section XIV: Credits
*The Hit Points of the bosses were obtained by using a Game Genie to
obtain a Dummy item, (Dictionary of Monsters) which can be used on
boss monsters to view their Hit Points and weaknesses.
*The ways that I have to beat the Bosses throughout the game are the
way that I defeated them. They may or may not work for you. You can try
it my way, and if you can't seem to make it work, by all means, try
experimenting with various combinations of your own since this game was
made to be done various ways, not just one.
Now for the little copyright notices that everyone hates:
You can give this walkthrough to anyone you want as long as you do not
charge them for it, or edit it. You can put this walkthrough up on
your web page if you wish, following the same rules. If you wish to
modify this walkthrough, please send me an E-Mail first, and once you
have modified it, please be sure to give me credit for the original
walkthrough.
Revision History:
Version 1.0 (11-09-05)
Nothing really serious here as far as new information goes. I did
however redo the entire format of the document and hopefully it looks
better now. Kinda funny how it took me over 3 years to notice this, but
the document looks perfectly good on my own computer, but when I look
at it on someone else's then I notice how bad a formatting job I did on
it. Now with any luck it'll be easier to read. Things to do on this
document still include making it compatible with FF4 from Final Fantasy
Chronicles (some day I hope), as well as making sure I get all the
names down properly from the J2E translation on it. Hmm there was
something else I needed to do but it seems to have slipped my mind as I
write this now.
Version .35 (04-30-01)
I was reviewing this walkthrough, and I have come to the conclusion
that with all the shops and items along with whatever else happens or
doesn't happen in a town can make for a very cluttered document. I
have rearragned the spacing a little bit. There is the area name, and
then a space, any items and then another space, and it looks a little
bit easier to read now. I have also took the shop data, and took it
from one or two lines and added it into a column type format. I was
using a similiar style on my Breath of Fire walkthrough and it looks
pretty good, at least I think it does. I hope you all have enjoyed
this walkthrough, and keep your eyes open for the Breath of Fire and
orginal Final Fantasy walkthroughs if any of you out there play either
of those games.
Version .30 (4-22-01)
Almost two years after the last revision to Version .25, I have decided
to update this good old walkthrough again. I have finally finished my
monster list (it took a whole month to finish that I had done in 2000
but other things kept me from putting it into this walkthrough during
that time.) I hope that its accurate and I have all the monsters
listed. If not I'll keep at it, and if anyone out there finds a
monster that I don't have, I would appreciate it if you'd share your
find with me. On a curious note, I did manage to find a new chest that
I've never found before down with the Dwarven Blacksmith. Its hidden
pretty well behind the stairs on the first floor and I thought it
would be something cool, but it turned out to be 1000 GP, but its just
the fact that I didn't know about it that was cool.
Version .25 (9-18-99)
Well almost 7 months after the third revision of the walkthrough. I
haven't really been working on this walkthrough that much. I also
added the starting stats for all characters just to give everyone an
idea on how the characters start out in terms of strength and agility
and such. I've added a pretty big section of the walkthrough for a
translation of the weapons, armor, items, and Spells in Final Fantasy
II to their counterparts in Final Fantasy IV. These may or may not be
totally accurate, but they can be used. I have also been working on a
monster list but after several attempts in adding it to this walkthrough,
I have decided to give up on this idea (for now at least). If I ever finish
the monster list, I will update this walkthrough again, otherwise this will
be the final update to the walkthrough.
Version .20 (2-19-99)
I added the weapon, armor, and item charts. I also added the magic
level chart for all magic using characters. I also corrected some
spelling errors and redid the format of the document, dividing it into
sections.
Version .15 (1-11-99)
In this revision, I corrected spelling errors, and added the quick exp.
locations section. There is not a big difference between this version
and the original.
Version .10 (12-19-98)
This is the very first version of the walkthrough, so there is nothing
to talk about being added and/or changed.
Enough with the talking. Lets get to the walkthrough:
Section I: Recommended Equipment
1-4. Cecil-Shadow Sword, Shadow Shield, Shadow Helmet, Shadow Armor,
Shadow Gauntlet
Kain-Spear, Iron Shield, Iron Helmet, Iron Armor, Iron Gauntlet
5. Cecil-Shadow Sword, Shadow Shield, Shadow Helmet, Shadow Armor,
Shadow Gauntlet
Rydia-Rod, Cap, Leather Robe, Iron Ring
6. Cecil-Darkness Sword, Shadow Shield, Shadow Helmet, Shadow Armor,
Shadow Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Tellah-Staff, Cap, Leather Robe, Iron Ring
7. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness
Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Tellah-Staff, Cap, Leather Robe, Iron Ring
8. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness
Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Dream Harp, Leather Cap, Bard Robe, Iron Ring
9. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness
Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring
10. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness
Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring
Rosa-Crossbow, White Arrows, Cap, Leather Robe, Iron Ring
11. Cecil-Darkness Sword, Shadow Shield, Darkness Helmet, Darkness
Armor, Darkness Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring
Rosa-Crossbow, White Arrows, Cap, Leather Robe, Iron Ring
Yang-Fire Claw, Cap*, Leather Robe, Iron Ring*
*These cannot be equipped until the Mombomb is defeated*
12. Cecil-Black Sword*, Black Shield*, Black Helmet, Black Armor,
Black Gauntlet
Rydia-Ice Rod, Leather Cap, Leather Robe, Iron Ring
Edward-Charm Harp, Leather Cap, Bard Robe, Iron Ring
Rosa-Crossbow, White Arrows, Cap, Leather Robe, Iron Ring
Yang-Ice Claw, Thunder Claw, Cap, Leather Robe, Iron Ring
*These cannot be equipped until the siege of the castle has ended.*
13. Cecil-Black Sword, Black Shield, Black Helmet, Black Armor, Black
Gauntlet
Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring
Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring
14. Cecil-Black Sword, Black Shield, Black Helmet, Black Armor, Black
Gauntlet
Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring
Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring
15. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor,
Paladin Gauntlet
Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring
Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring
16. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor,
Paladin Gauntlet
Porom-Cure Staff, Gaea Cap, Gaea Robe, Silver Ring
Palom-Fire Staff, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Thunder Staff, Gaea Cap, Gaea Robe, Silver Ring
17. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor,
Paladin Gauntlet
Porom-Cure Staff, Tiara*, Gaea Robe, Silver Ring
Palom-Dancing Knife*, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
*These are only obtainable if you went to the Village of Mist before
defeating Kainazzo.*
18. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor,
Paladin Gauntlet
Porom-Cure Staff, Tiara, Gaea Robe, Silver Ring
Palom-Dancing Knife, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
19. Cecil-Legend, Paladin Shield, Paladin Helmet, Paladin Armor,
Paladin Gauntlet
Porom-Cure Staff, Tiara, Gaea Robe, Silver Ring
Palom-Dancing Knife, Gaea Cap, Gaea Robe, Silver Ring
Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
20. Cecil-Silver Sword, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
21. Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
22. Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
23. Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
24. Cecil-Great Bow, Ice/Fire/Lit Arrows, Gaea Cap, Karate Robe, Ruby
Ring
Cid-Great Bow, Ice/Fire/Lit Arrows, Leather Cap, Karate Robe, Ruby Ring
Tellah-Change Staff, Gaea Cap, Karate Robe, Ruby Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Ruby Ring
25. Cecil-Slumber Sword, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Cid-Silver Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Tellah-Tellah-Change Staff, Gaea Cap, Gaea Robe, Silver Ring
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
26. Cecil-Fire Sword, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Cid-Earth Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
Tellah*-Change Staff, Gaea Cap, Wizard Robe, Silver Ring
Rosa-Great Bow, Lit Arrows, Gaea Cap, Gaea Robe, Silver Ring
Kain-Wind Spear, Silver Shield, Silver Helmet, Silver Armor, Silver
Gauntlet
*Tellah is available up to the point where he dies in the tower.
27. Cecil-Fire Sword, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Cid-Earth Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Silver Ring
Rosa-Great Bow, Lit Arrows, Gaea Cap, Gaea Robe, Silver Ring
Kain-Wind Spear, Silver Shield, Silver Helmet, Silver Armor, Silver
Gauntlet
28. Cecil-Fire Sword, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Cid*-Earth Hammer, Silver Helmet, Silver Armor, Silver Gauntlet
Yang-Thunder Claw, Ice Claw, Leather Cap, Karate Robe, Rune Ring**
Rosa-Great Bow, Lit Arrows, Wizard Cap**, Wizard Robe**, Rune Ring**
Kain-Flame Spear**, Silver Shield, Silver Helmet, Silver Armor, Silver
Gauntlet
Rydia-Whip, Wizard Cap**, Wizard Robe**, Rune Ring**
*Cid will leave your party before you fight Calbrena.
**These are only available after Rydia rejoins your party and you
defeat Calbrena and Golbez
29. Cecil-Ice Brand, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Yang-Thunder Claw, Ice Claw, Bandanna, Karate Robe, Rune Ring
Rosa-Archer Bow, Lit Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Silver Shield, Silver Helmet, Silver Armor,
Silver Gauntlet
Rydia-Whip, Wizard Cap, Wizard Robe, Rune Ring
30. Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver
Gauntlet
Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver
Gauntlet
Rydia-Whip, Wizard Cap, Black Robe, Rune Ring
31. Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver
Gauntlet
Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver
Gauntlet
Rydia-Whip, Wizard Cap, Black Robe, Rune Ring
Edge-Short Sword, Short Sword, Bandanna, Black Belt, Silver Gauntlet
32. Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver
Gauntlet
Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver
Gauntlet
Rydia-Whip, Wizard Cap, Black Robe, Rune Ring
Edge-Middle Sword, Ice Claw, Bandanna, Black Belt, Silver Gauntlet
33. Cecil-Ice Brand, Ice Shield, Silver Helmet, Ice Armor, Silver
Gauntlet
Rosa-Archer Bow, Ice Arrows, Wizard Cap, Wizard Robe, Rune Ring
Kain-Blizzard Spear, Ice Shield, Silver Helmet, Ice Armor, Silver
Gauntlet
Rydia-Whip, Wizard Cap, Black Robe, Rune Ring
Edge-Middle Sword, Ice Claw, Bandanna, Black Belt, Silver Gauntlet
34. Cecil-Ice Brand, Diamond Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Archer Bow, Mute Arrows, Tiara, Wizard Robe, Diamond Ring
Kain-Blizzard Spear, Diamond Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rydia-Chain Whip, Tiara, Wizard Robe, Diamond Ring
Edge-Middle Sword, Middle Sword, Bandanna, Black Belt, Diamond Ring
35. Cecil-Defense Sword*, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow*, Charm Arrows*, Tiara, Sorcerer Robe*, Diamond Ring
Kain-Avenger Sword**, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rydia-Blitz Whip*, Tiara, Sorcerer Robe*, Diamond Ring
Edge-Ninja Sword*, Long Sword, Bandanna, Black Belt, Diamond Ring
*Only if you went to the Land of Summoned Monsters
**Only if you went to the Sylphan Cave first
36. Cecil-Light Sword*, Diamond Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Elven Bow**, Mute Arrows, Tiara, Wizard Robe, Diamond Ring
Rydia-Charm Rod**, Tiara, Black Robe, Diamond Ring
Edge-Long Sword*, Middle Sword, Ninja Cap*, Black Belt, Diamond Ring
*Only if you went to the Sealed Cave first
**Only if you went to the Sylphan Cave first
37. Cecil-Defense Sword*, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow*, Charm Arrows*, Tiara, Sorcerer Robe*, Diamond Ring
Kain-Avenger Sword**, Diamond Helmet, Diamond Armor, Diamond Gauntlet
Rydia-Blitz Whip*, Tiara, Sorcerer Robe*, Diamond Ring
Edge-Ninja Sword*, Long Sword, Bandanna, Black Belt, Diamond Ring
*Only if you went to the Land of Summoned Monsters
**Only if you went to the Sylphan Cave first
38. Cecil-Defense Sword, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring
39. Cecil-Defense Sword, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring
40. Cecil-Defense Sword, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring
41. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring
42. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Black Belt, Diamond Ring
43. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Black Belt, Diamond Ring
44. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Black Belt, Diamond Ring
45. Cecil-Excalibur, Aegis Shield, Diamond Helmet, Diamond Armor,
Diamond Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Black Belt, Diamond Ring
FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring
46. Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor,
Samurai Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Bandanna, Samurai Armor, Diamond Ring
FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring
47. Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor,
Samurai Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword**, Ninja Cap, Samurai Armor, Diamond Ring
FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring
**I would strongly recommend that you equip a Thunder Claw for
fighting inside the Giant. Most of the enemies in here are machines and
are hurt by Thunder. I would also recommend bringing one each type of
claw (Fire, Ice, Thunder) for fighting the Fiends near the end. This is
not required to do however.
48. Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor,
Samurai Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Samurai Armor, Diamond Ring
FuSoYa-Lunar Staff, Wizard Cap, Sorcerer Robe, Diamond Ring
49. Cecil-Excalibur, Samurai Shield, Samurai Helmet, Diamond Armor,
Samurai Gauntlet
Kain-Gungnir Spear, Samurai Shield, Samurai Helmet, Samurai Armor,
Samurai Gauntlet
Rosa-Samurai Bow, Charm Arrows, Tiara, Sorcerer Robe, Diamond Ring
Rydia-Blitz Whip, Tiara, Sorcerer Robe, Diamond Ring
Edge-Ninja Sword, Long Sword, Ninja Cap, Samurai Armor, Diamond Ring
50. Cecil-Crystal Sword, Crystal Shield, Crystal Helmet, Crystal Armor,
Crystal Gauntlet
Kain-White Lance, Dragoon Shield, Dragoon Helmet, Dragoon Armor,
Dragoon Gauntlet
Rosa-Samurai Bow, Artemis Arrows, Ribbon, White Robe, Protect Ring
Rydia-Flame Whip, Ribbon, Heroine Robe, Protect Ring
Edge-Murasame, Masamune, Samurai Helmet, Ninja Robe, Samurai Gauntlet
Section II: Starting Character Stats:
Here is a chart indicating which level and stats your characters will
have when you start your journey. Please note that this is for when
they join you for the first time. Their stats will be different if and
when they rejoin you (Levels mostly) will be averaged to a few levels
lower than your other characters ex. a character joining a party of
levels 25-28 will most likely be level 23-25 or so.
Cecil (Dark Knight):
Starting Level: 10
Hit Points: 200
Magic Points: 0
Strength: 13
Agility: 10
Vitality: 11
Wisdom: 6
Will Power: 3
Attack: 2x 15
Attack %: 82
Defense: 1x 17
Defense %: 22
Magic Defense: 0x 1
Magic Defense %: 1
Experience: 3,000
For Next Level: 334
Kain:
Starting Level: 10
Hit Points: 190
Magic Points: 0
Strength: 9
Agility: 11
Vitality: 9
Wisdom: 6
Will Power: 12
Attack: 2x 13
Attack %: 99
Defense: 1x 14
Defense %: 20
Magic Defense: 0x 1
Magic Defense %: 2
Experience: 2,300
For Next Level: 759
Rydia:
Starting Level: 1
Hit Points: 30
Magic Points: 10
Strength: 3
Agility: 4
Vitality: 3
Wisdom: 8
Will Power: 5
Attack: 1x 3
Attack %: 40
Defense: 0x 6
Defense %: 25
Magic Defense: 0x 4
Magic Defense %: 4
Experience: 0
For Next Level: 44
Starting Spells: Chocobo
Tellah:
Starting Level: 20
Hit Points: 340
Magic Points: 90
Strength: 5
Agility: 8
Vitality: 7
Wisdom: 16
Will Power: 16
Attack: 1x 10
Attack %: 50
Defense: 1x 5
Defense %: 30
Magic Defense: 1x 1
Magic Defense %: 5
Experience: 54,873
For Next Level: 8,230
Starting Spells: Cure-2, Charm, Blink, Heal, Life-1, Exit,
Fire-1, Ice-1, Lit-1, Stop, Psych
Edward:
Starting Level: 5
Hit Points: 60
Magic Points: 0
Strength: 6
Agility: 9
Vitality: 2
Wisdom: 7
Will Power: 9
Attack: 1x 10
Attack %: 86
Defense: 1x 5
Defense %: 26
Magic Defense: 0x 7
Magic Defense %: 6
Experience: 388
For Next Level: 237
Rosa:
Starting Level: 10
Hit Points: 150
Magic Points: 80
Strength: 8
Agility: 8
Vitality: 6
Wisdom: 10
Will Power: 18
Attack: 2x 12
Attack %: 32
Defense: 1x 8
Defense %: 25
Magic Defense: 0x 4
Magic Defense %: 6
Experience: 2,139
For Next Level: 815
Starting Spells: Cure-1, Hold, Slow, Peep, Sight
Yang:
Starting Level: 10
Hit Points: 300
Magic Points: 0
Strength: 12
Agility: 8
Vitality: 15
Wisdom: 2
Will Power: 3
Attack: 2x 25
Attack %: 82
Defense: 1x 9
Defense %: 30
Magic Defense: 0x 1
Magic Defense %: 1
Experience: 2,061
For Next Level: 806
Palom:
Starting Level: 10
Hit Points: 100
Magic Points: 50
Strength: 7
Agility: 8
Vitality: 5
Wisdom: 15
Will Power: 10
Attack: 1x 6
Attack %: 42
Defense: 1x 8
Defense %: 26
Magic Defense: 0x 6
Magic Defense %: 8
Experience: 1,957
For Next Level: 735
Starting Spells: Fire-1, Ice-1, Lit-1, Venom, Sleep
Porom:
Starting Level: 10
Hit Points: 110
Magic Points: 50
Strength: 8
Agility: 7
Vitality: 6
Wisdom: 10
Will Power: 15
Attack: 2x 8
Attack: 47
Defense: 0x 9
Defense %: 26
Magic Defense: 0x 6
Magic Defense %: 8
Experience: 1,957
For Next Level: 735
Starting Spells: Cure-1, Hold, Slow, Peep, Sight
Cecil (Paladin):
Starting Level: 1
Hit Points: 600
Magic Points: 10
Strength: 10
Agility: 13
Vitality: 10
Wisdom: 5
Will Power: 11
Attack: 2x 42
Attack %: 99
Defense: 1x 9
Defense %: 30
Magic Defense: 0x 0
Magic Defense %: 2
Experience: 0
For Next Level: 23
Starting Spells: Cure-1
Cid:
Starting Level: 20
Hit Points: 788
Magic Points: 0
Strength: 21
Agility: 9
Vitality: 24
Wisdom: 5
Will Power: 5
Attack: 3x 55
Attack %: 80
Defense: 1x 13
Defense %: 30
Magic Defense: 0x 1
Magic Defense %: 1
Experience: 26,754
For Next Level: 5,345
Edge:
Starting Level: 25
Hit Points: 790
Magic Points: 60
Strength: 30
Agility: 23
Vitality: 27
Wisdom: 12
Will Power: 12
Attack: 5x 76
Attack %: 96
Defense: 2x 32
Defense %: 42
Magic Defense: 0x 6
Magic Defense %: 8
Experience: 64,777
For Next Level: 9,384
Starting Spells: Flame
FuSoYa:
Starting Level: 50
Hit Points: 1,900
Magic Points: 190
Strength: 10
Agility: 20
Vitality: 10
Wisdom: 45
Will Power: 60
Attack: 3x 50
Attack %: 72
Defense: 2x 28
Defense %: 28
Magic Defense: 3x 24
Magic Defense %: 35
Experience: 1,007,865
For Next Level: 82,243
Starting Spells: All White and Black Magic
Section III: Walkthrough
1. Baron Castle-Opening Scenes
Items: 300 GP, Tent, Cure 1
After witnessing the opening scenes, the King of Baron will tell you to
go to the Village of Mist. He will give you a package to bring with
you. After you hear this, you are free to roam around Baron Castle. You
may walk around the castle if you wish, but to continue you must take
Cecil up to his room.
2. Town of Baron
Items: Cure 1 x3, Heal x3, Tent x4, Ether1 x1, Life x1
Weapon Shop:
[Thunder Rod: 700 GP]
[Cure Staff: 480 GP]
[Fire Claw: 350 GP]
[Ice Claw: 450 GP]
[Thunder Claw: 550 GP]
Armor Shop:
[Karate Suit: 4,000 GP]
[Headband: 500 GP]
[Silver Ring: 650 GP]
Item Shop:
[Cure 1: 30 GP]
[Life: 150 GP]
[Tent: 200 GP]
[Carrot: 50 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
Inn: 50 GP
In the Town of Baron, you might want to buy some Cure 1 potions and
gather some information. You will notice that both the Weapon and
Armor shop are locked. Unlike the previous Final Fantasy games, you
already start out equipped so there is no need to worry about weapons
and/or armor. You'll be able to get into them later in the game. Now
you must head northwest to the Mist Cave.
3. Cave of Mist
Items: Cure 1 x2, Heal, Tent
This is a pretty easy cave to navigate through. During your venture,
you will hear a voice calling out to you. Who's voice is this? Don't
worry, you'll soon find out. When you reach the exit of the cave a
voice will ask you if you wish to continue. Say 'yes' if you are ready
to go on. Say 'no' if you need to heal up. Once you say 'yes' a battle
will begin.
Mist Dragon: HP: 465 Weakness: None
This boss is pretty easy to defeat. Have Cecil attack while Kain uses
his Jump attack. You can attack it for a couple of rounds, then it
changes into a mist. You cannot hit it while it is a mist form, plus it
will counter attack you with an Ice attack. Just Parry, or use Cure 1s
to heal until it changes back into a dragon. After a couple more rounds
it should die. If it changes back into a mist for a second time, just
repeat the steps listed above. After you kill it, you can continue your
journey to the Village of Mist.
4. Village of Mist.
Items: Must come back later
Weapon Shop: (Must come back later to buy these items)
[Whip: 3,000 GP]
[Dancing Knife: 5,000 GP]
Armor Shop:
[Bard Robe: 70 GP]
Item Shop: N/A
Inn: 50 GP
After you defeat the Mist Dragon, head to the village. Once you arrive
there, the package the king has given you suddenly bursts open. Then
the village is burned right in front of your eyes. Cecil and Kain find
a girl there. They try to explain to her what has happened. However,
she does not listen to them and she attacks you. During the battle,
she summons Titan, who causes an earthquake thus causing the mountain
to collapse. After the battle, you will find yourself alone with the
girl, and Kain is gone. You have no choice but to head toward Kaipo
Village located in the desert.
5. Kaipo Village
Items: Ether1
Weapon Shop:
[Rod: 100 GP]
[Staff: 160 GP]
[Short Bow: 220 GP]
[Iron Arrow: 10 GP]
Armor Shop:
[Cap: 100 GP]
[Cloth: 50 GP]
[Leather Robe: 200 GP]
[Iron Ring: 100 GP]
Item Shop:
[Cure 1: 30 GP]
[Life: 150 GP]
[Tent: 200 GP]
[Carrot: 50 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
Inn: 50 GP
When you first reach Kaipo, you will automatically head to the Inn. You
will receive a free night's sleep then. In the middle of the night,
soldiers from Baron will kick the door open. They demand that you give
the girl from Mist to them. Cecil will refuse to hand her over. You
have no choice now but to fight them. The soldiers have 27 HP and the
officer had 221 HP. The officer is totally optional to kill. If you
kill off 2 soldiers, and have a lot of HP to spare, you can give it a
try to kill him. You will gain much more exp. if you kill all the
soldiers plus the officer. After the battle, Rydia will join your
party. You now must go to a house in the upper right hand part of the
town. There you will find Rosa, suffering from a terrible fever. You
will find out that you must obtain an item called the Sand Ruby in
order to cure her. You must now travel to the Watery Cave to the
northwest. However, before doing so, You may want to gain Rydia some
levels. I would recommend at least Level 5 so that she will have
learned Lit-1. This Spell is useful because many of the monsters in
the cave are weak to Lightning Spells.
6. Water Pass-South
Items: Cure 1 x4, Heal x2, Tent, 120 GP, Iron Ring, Elixir, Cure 2,
1000 GP, Ether1 x3, Ice Rod, 200 GP, Leather Cap, Darkness Sword
In this cave you will come across Tellah the Sage. He will join your
party after telling you about the monster of the cave, and how he does
not have enough power alone to defeat it. There is a hidden cave
inside a waterfall here, which contains some useful items. About
midway through the cave, there is a save point. Tellah will camp out
here. After a brief sequence here, you will be allowed to continue.
Right before you exit the cave, make sure that you pick up and equip
the Darkness Sword for Cecil. Once you are outside, it might be wise
to use a Tent if you are low on HP/MP and save the game. Then proceed
to the next cave.
7. Waterfalls
Items: Darkness Helmet, Darkness Gauntlet, Darkness Armor, Ether1
After a short venture through the cave, you will have to fight the boss
Octomann. He isn't really too hard to fight. Just keep having Cecil
attack it, Tellah using Lit-1, and Rydia calling the Chocobo. After a
few rounds, it will start loosing its tentacles, and eventually it
will die.
Octomann HP: 2,300 Weakness: Lightning, Darkness
After you defeat it, the passage to Damcyan will open.
8. Damcyan
Items: Crossbow, Leather Cap, Ruby Ring, Cure 1 x2, 300 GP, Iron Arrow
x10, White Arrow x20, 200, GP, Ether1, Tent
Here you will see that the castle has been ransacked. At the top,
Tellah will find that Anna has been mortally wounded. A bard will then
come out and Tellah will attack him without listening to what he has
to say. After a few round's of combat, Anna will stop the fight. She
will then explain to them what has happened. Tellah is enraged at
Golbez for the death of his daughter and leaves your party. Edward
will then join the group, and you will obtain the Hovercraft. Now you
must travel east to the Antlion Cave.
9. Antlion Cave
Items: 190 GP, Cure 1 x3, Tent x2, 210 GP, Life x2, Charm Harp, Heal,
250 GP, Ether1
This is a pretty short cave with a few weak enemies, with a couple of
stronger ones within. There is a save point midway through. At the end
of the cave, you will fight the Antlion. It is easy to recognize the
Antlion room, because it is the only room that is like a big circle.
Antlion HP: 1,000 Weakness: None
This boss can be a little tricky to defeat. However, there is a way to
defeat him with very little trouble. First of all have Cecil and Edward
parry. Then have Rydia keep summoning the Chocobo over and over until
it dies. That way it will only attack you for about 1-10 points of
damage. If you harm it with physical attacks, it will use counter and
will cause over 50 points of damage. Once you defeat the Antlion you
will receive the Sand Ruby. You must now take the Hovercraft back to
Kaipo Village.
10. Back at Kaipo Village
Items: Should have already collected them. If not look back at #5
After you retrieve the Sand Ruby from the Antlion Cave, come back to
Kaipo and head to the house where Rosa is. She will recover from her
fever and fill you in on some loose details about who Golbez is and
how the King of Baron has somehow changed. Cecil will object to her
coming with you, but after some pressure from Edward and Rydia, he
agrees to take Rosa along. In the middle of the night Edward goes out
by the lake in town to sing about how he misses Anna. Then a Water Hag
comes out and attacks him. This battle is fairly easy to defeat. All
it takes is 3 hits to kill. Note: There is no way to kill this boss,
even if you have used a Game Genie to get Edward to Level 99. I have
done this before, and have taken off over 2,300 damage/hit, but even
then it still takes 3 hits to die. In the morning, travel back over
the shallows, past Damcyan, and to the mountain pass that is near the
Antlion Cave.
11. Mt. Hobs
Items: Tent, Cure 1, Heal, 350 GP, White Arrows x 10
Rydia will learn Fire-1 here with some encouragement from Rosa and
Edward. There are two paths to go on the mountain. The left path leads
to a save point and a some treasure chests. The right path will take
you to another treasure chest and to the top of this mountain. At the
top, you will find a man surrounded by monsters. He attacks them and
with very little trouble, he defeats them. Then a big monster will
show up. The party decides to help the man fight it.
Mombomb HP: 10,800 Weakness: Darkness
It is highly unlikely that you can kill off this boss before it
explodes. However, using the Game Genie it can be done. After a few
rounds of combat, the Mombomb will explode. This explosion causes
severe damage to the party. To make matters worse, the Mombomb has now
become 3 Bombs and 3 gray Bombs.
Bomb: 50 HP gray Bomb: 100 HP
After the explosion you may want (or have to) have Rosa and Rydia heal
up the party. Just have Cecil, Edward, and Yang fight off the
monsters. I typically have Cecil attack the gray Bombs since they are
stronger, and Cecil is the strongest in the party. I also have Yang
kick since every little bit adds up. I have Edward attack the Bombs
since, he has a better chance of hurting them more than the gray
Bombs. After the battle, Yang will tell you about how he was attacked.
Rosa will then tell him about Baron using the Red Wings to get the
Crystals. They then realize that Yang's hometown, Fabul, is the next
target. You must now head to Fabul.
12. Fabul Castle
Items: Cure 1 x4, Tent x2, Heal, Pan & Spoon (Must come back later),
500 GP, Black Sword, Black Shield, Ether1
Weapon Shop:
[Fire Claw: 350 GP]
[Ice Claw: 450 GP]
[Thunder Claw: 550 GP]
Armor Shop:
[Black Helmet: 980 GP]
[Black Armor: 3,000 GP]
[Black Gauntlet: 800 GP]
Item Shop:
[Cure 1: 30 GP]
[Life: 150 GP]
[Tent: 200 GP]
[Carrot: 50 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
Inn: 100 GP/Free if you rest in the King's room before the big fight
Once you enter Fabul Castle, buy any equipment and items that you might
need. Also you might want to stay at the Inn if you have low HP. Once
you are ready, go talk to the King. He seems kind of skeptical about
the attack, until Edward explains to him what happened to Damcyan. The
King upon hearing this bit of information, will ask Cecil and the
others to help. If you are ready to fight say 'yes'. If you are not
prepared say 'no'. Once you say 'yes' prepare to fight. Rosa and Rydia
will not be in this battle to help you so it may be a wise idea to buy
some Cure 1 potions at the Item Shop before proceeding. There will be 6
battles that you must win inside the castle. Here is a brief
description of each battle:
Battle #1: Here you will fight 2 Fighters with 65 HP and a General with
320 HP. Now it is not necessary to kill the General, but if you do so,
you will gain much more exp. You only need to defeat the Fighters to
finish this battle.
Battle #2: Here you must fight 1 Weeper with 100 HP, an Imp Cap. with
37 HP, and a Waterhag with 48 HP. This fight should be easy enough to
win.
Battle #3: This fight is just like the first one you fought in. If you
are low on HP, try to make it quick as possible. Yang, and Cecil should
be able to kill off the Fighters in one hit.
Battle #4: Here you will fight a Gargoyle with 160 HP. It isn't too
difficult to defeat, but however, if you do not kill it quick enough,
it will cast the Weak Spell, which leaves one party member with 1-9 HP
left.
Battle #5: This fight is exactly like the second battle you fought. You
may be a little low on HP here, so use this battle to heal up on. This
is the easiest battle to heal on since the monsters do very little
damage as compared to the General-Fighter Combo.
Battle #6: Yep, you guessed it, another General-Fighter Combo. You
don't have to kill the General here, but it might be a good idea if
you need the exp. since this is the last battle that you actually fight
in. Once you end this battle, the group will head to the Crystal Room.
Although you fight strongly against the attackers, you slowly retreat
up to the Crystal Room. At that time, Kain will show up. Cecil has not
seen Kain since he disappeared after the battle at Mist. He asks Kain
to join them, but he wants a one-on-one fight with Cecil. Again, this
is not a battle which you can win, just like the Mombomb, unless you
cheated with a Game Genie. However, here is an interesting note. Kain
at this point has 65,000 HP. I don't know why, or where he got that
much HP, but that's his stats for here anyway. Kain will defeat Cecil.
Then Golbez makes an appearance. You have heard so much about him to
this point and you finally get to see him. He orders Kain to take the
Crystal. Edward and Yang, try to stop Kain, but Golbez just hits them
with a bolt of lightning. Rosa tries to talk some sense into Kain, but
Golbez captures her and leaves. Kain then leaves taunting words with
Cecil as he leaves. Rydia will then cast Cure 1 on the group. You now
must head to the Inn. There the group will decide how to get into
Baron to save Rosa. They decide that a boat is the best way. The King
agrees to give the party a ship. Once on the ship, Cecil decides that
they must talk to Cid, in order to get an airship. However, the party
runs into bad luck again. Leviatan comes out from beneath the ocean
and sinks the ship. Cecil will find himself alone on a beach outside
the town of Mysidia. If you remember correctly, this is the town which
he stole the Crystal from in the beginning of the game. He has no
choice but to go there.
13. Mysidia
Items: None
Weapon Shop:
[Ice Rod: 220 GP]
[Flame Rod: 380 GP]
[Cure Staff: 480 GP]
[Crossbow: 700 GP]
[White Arrow: 20 GP]
Armor Shop:
[Gaea Cap: 700 GP]
[Gaea Robe: 500 GP]
[Silver Ring: 650 GP]
[Paladin Shield: 700 GP]
[Paladin Helmet: 4,000 GP]
[Paladin Armor: 8,000 GP]
[Paladin Gauntlet: 3,000 GP]
Item Shop:
[Cure 1: 30 GP]
[Cure 2: 150 GP]
[Life: 150 GP]
[Tent: 200 GP]
[Cabin: 1,000 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
Inn: 200 GP
When you first get to Mysidia, try to avoid talking to people. They are
still angry at Cecil for the attack he led at the beginning of the
game. Some of the people you try to talk to will cause abnormal affects
to Cecil. Head to the building in the middle of the town. There you
will have to talk to the village Elder. He will listen to Cecil's
story. He will tell Cecil that he must go to Mt. Ordeals to be able to
fight evil with good. He also tell you that it would be hard for him to
make it with his Dark Sword. He tells Cecil to take the wizards, Palom
and Porom, with him. Now you should buy some equipment if you need it.
I would recommend buying 3 Gaea Caps, 2 Gaea Robes, 3 Silver Rings, and
1 of each Paladin item. Then head out to Mt. Ordeals, to the east.
14. Mt. Ordeals
Items: Cure 1 x2, Ether1 x2
This mountain can be pretty tough to deal with. The major threat is the
fact that almost all of the enemies are undead. Cecil cannot
effectively fight undead monsters, like he can almost any other.
Therefore, Palom and Porom, must do the majority of the fighting. If
you must have Cecil fight, unequip his Sword since he will do 1 point
of damage with it. He's better off fighting bare handed against undead.
About halfway up the mountain, you will come across Tellah again. After
a brief conversation, Tellah will finally admit that his magic is not
strong enough to defeat Golbez. At this point, he will join your party
again. He still has the same Spells he did when he first joined the
party. However, his Fire Spell can cause some major damage up here,
plus he has an adequate amount of MP to go along with it. Right near
the top of the mountain, you will start hearing voices. Porom will
think that it is Palom making noises, but he will insist that it's not
him doing it. You will also find a save point up here. I would
strongly recommend that you save the game here. After you save the
game, head to the bridge. But before you can cross it, you run
into the Fiend of Earth, Milon. He then attacks the party.
Milon HP: 3,100 Weakness: None
Ghast: HP 170 Weakness: Fire, Sacred Power
Milton is not really too tough to beat. Just have Cecil attack him,
Palom and Porom use their Twin Magic, and Tellah either use his magic
to attack Milon, or to heal the party. Just be aware that Milon
counter attacks with Lit-1 everytime he takes damage. After a few
rounds,he'll die. Now head back to the save point and use a Tent and
save. Then head across the bridge. Right before you cross it totally,
use the Change command, on your menu screen. Then finish crossing the
bridge. MilonZ will then attack the party from behind.
MilonZ HP: 3,000 Weakness: Fire, Sacred Power, Arrows
MilonZ is pretty easy to defeat. Just have Cecil attack him, have Palom
use Fire-2 on him, and have Porom and Tellah, use Cure 2 on him. Just
repeat this process, and after a couple of rounds he'll be killed.
Now, head to the shrine located in the middle of the ledge there. Once
you get there, Cecil will receive a sword. Then, he'll have a one-on-
one fight with a clone of himself as a Dark Knight. To win this fight,
just have Cecil parry for 3 rounds. Then he'll die, and Cecil will
become a Paladin. Tellah will also remember all of his spells plus he
will learn Meteo. A little note about the Dark Knight clone. He only
has 1,000 HP. Despite the controversy, that he cannot be killed, the
fact is he can be killed. It'll just take a little while to do. The
end result ends just as if you Parried for 3 rounds. Now head back to
Mysidia.
15. Back to Mysidia
Once you have become a Paladin, head back to Mysidia. Once you arrive
there, talk to the Elder. He will tell you that Palom and Porom's real
duty was to spy on you. It turns out that there was no need for it
after all. The Elder then notices the Sword that Cecil has. He then
explains a little bit about the Mysidian Legend. Tellah then urges you
to get to Baron to get an Airship to defeat Golbez. The Elder agrees
to open the serpent Road. Now you can get back to Baron.
16. Town of Baron Revisited
Items: Baron Key, 2000 GP, Thunder Claw
Once you use the serpent Road to get back to Baron, head to the Inn.
There you will find Yang, whom has not been seen since Leviatan
attacked the ship. Talk to him, and to the party's surprise, he sends
Guards to attack you. After you beat the Guards, you must deal with
him despite Cecil's attempts to talk to him.
Yang: HP: 4,000 Weakness: None
To beat Yang, just simply have Cecil attack him, Tellah use on of the -
3 Spells (Fire, Ice, Lit) and have Palom and Porom use their Twin Magic
on him. Once you beat him, he will rejoin your party. He will also
give you the Baron Key so that you can use the Underground Passage to
get into Baron Castle. You can also use this key to get into the
weapon and armor shops. You should also buy Yang some equipment here.
Now you have 2 different choices here: You can travel back to the
Village of Mist. Here you can find the Tiara, Porom's best helmet, and
buy a Dancing Knife, Palom's best weapon. Or you can go to the
Underground Passage. If you want to go back to Mist, look at #17. If
you go through the Underground Passage, look at #18.
17. Village of Mist Revisited
Items: Tiara, Cloth, Ruby Ring, Change Rod, 100 GP, Heal, Cure 1
Inn: 50 GP
Even though this town was burned to the ground earlier in the game, it
seems to have been rebuilt to an extent. You can now enter the weapon
and armor shops, and stay at the inn. There are even a few good items
to collect now, so it might be worth the trip to come here.
**This is a totally optional event. Coming here does not affect the
game at all.**
18. Underground Passage
Items: 1,000 GP, Cure 2, Ether1 x2, Life x3, Ancient Sword
When you first enter, walk to the right. There is a hidden passage
leading to a chest with 1,000 GP in it. This is a pretty short cave,
with lots of hidden passages, leading to a different place. You will
find a fair amount of chests in here. There are a few mid-strength
enemies in here, but none that can be a serious threat. Right before
you reach the exit, there is a save point. In that room, there is also
a hidden passage that leads to the Ancient Sword. Once you go up the
stairs, you will be back inside Baron Castle.
19. Baron Castle
Items: Ether1 x4, Cure 2 x3, Life x3, Tent x3, Cure 1 x2, Heal, Elixir
Once inside Baron Castle, you will notice a strange atmosphere. There
is not a person in sight. Once you enter the main room, Baigan will
come out. He seems friendlier than before. He offers to help you out,
but Palom and Porom see through his little trick. He then changes into
a monster and attacks you.
Baigan: HP: 3,500 Weakness: None
Right Arm: HP: 350 Weakness: None
Left Arm: HP: 350 Weakness: None
Baigan isn't too tough to beat. Have Cecil and Yang attack his body,
Palom and Porom use their Twin Magic, and have Tellah use a -3 Spell on
it. Just make sure that Palom and Porom use their Spell first. If
Tellah uses his Spell first, Baigan will cast Wall, which will cause
the Twin Spell to reflect back onto the party. If Baigan survives the
Twin Spell, plus Tellah's -3 Spell he will cast Wall. At that point,
just use normal attacks against him, since he's all but dead from
those 2 attacks alone. After you defeat him, you are free to walk
around the castle. You can now take the treasures in the castle. When
you are ready, head to the King's room. However, if you need to rest,
go to Cecil's room to rest. Once you are at the King's room, talk to
the King. It seems though he has changed since you have been gone.
However, it seems that he's been changed for quite some time. He then
reveals, his true self, Kainazzo the Fiend of Water. He then attacks
the party.
Kainazzo: HP: 4,000 Weakness: Ice/Thunder when the water is around him.
This boss is a joke. Just have Tellah cast Ice-3/Lit-3, depending on
the circumstances. It should only take 1 hit to kill him. After the
battle, Cid will show up. It seems that he's a little bit PO'ed at
Kainazzo, for locking him up somewhere. He then sees that Cecil is in
the room. After a brief conversation, he agrees to take the party to
where the airship is. Once you enter the small corridoor, you find
that Kainazzo has set a trap there. As the walls close in on you,
Palom and Porom decide that the only way to save the party is to
sacrifice themselves. Cecil tries to stop them, but they turn
themselves to stone, thus stopping the walls from crushing everyone.
After a sad farewell, Cid will take you onboard the airship. Then
before you can leave, another airship pulls up along side yours. Kain
will emerge, and tell you in order to save Rosa, that you must get the
Crystal of Earth from Toroia. He tells you that once you get the
crystal, that they'll exchange Rosa for the Crystal. You must now head
northwest to Toroia. At this point, you'll have a couple of optional
places to visit now that you've got the airship. If you just want to
go to Toroia, look at #22. If you want to head to Silvera, look at
#20. If you want to head to Elban Castle, look at #21.
20. Silvera
Items: Silver Staff, Silver Knife, 5,000 GP
Weapon Shop:
[Silver Staff: 4,000 GP]
[Silver Knife: 3,000 GP]
[Silver Hammer: 8,000 GP]
[Silver Sword: 6,000 GP]
Armor Shop:
[Silver Shield: 1,000 GP]
[Silver Helmet: 3,000 GP]
[Silver Armor: 17,000 GP]
[Silver Gauntlet: 2,000 GP]
Item Shop:
[Heal: 100 GP]
Inn: 500 GP
This town is totally optional to come to. It does have the best weapon
and armor for Cecil up to this point. It also has the best armor for
Cid to this point. After buying all the equipment that you can afford,
you can either head to Elban Castle, or to Toroia.
21. Elban Castle
Items: 600 GP, Cure 2 x6, Ether1 x4, Life x2, Cabin x2, 800 GP, Drain
Spear*, Elixir*, Slumber Sword*, 2,000 GP, Mute Arrow x10, Heal
*This items are guarded by monsters in the treasure chest. Here is a
brief description of the monsters guarding the weapons:
Elixir Chest-There are 3 Mad Ogres guarding the item. Just have Tellah
cast Stone on them all. It should kill them all in one use.
Slumber Sword Chest-There is a Staleman and 4 Skulls here. Have Tellah
use Weak on the Staleman. Have the next available character attack the
Staleman. Then kill off the Skulls, with Cecil, Yang, and Cid. Make
sure Yang has a Fire Claw equipped, to inflict maximum damage to
undead. Also have Cecil equipped with the Legend Sword to do the same
thing as Yang's Fire Claw.
Drain Spear Chest-There are 2 Black Panthers, and a Lamia here. Have
Tellah use a -3 Spell on all enemies. It should be sufficient to kill
both Panthers. Just attack the Lamia normally after the Black Panthers
are defeated.
There is nothing really exciting about this Castle. However, there are
a lot of treasures to collect here. Some like, the Drain Spear, Elixir,
and Slumber Sword, are guarded by monsters. There is nothing else to do
once you collected all of the treasures, so now head to Toroia.
22. Toroia
Items: 1,000 GP, Cure 2, Ether 1, Ether 2
Weapon Shop:
[Wooden Hammer: 80 GP]
[Great Bow: 2,000 GP]
[Fire Arrow: 30 GP]
[Ice Arrow: 30 GP]
[Lightning Arrow: 30 GP]
Armor Shop:
[Cap: 100 GP]
[Leather Cap: 330 GP]
[Cloth: 50 GP]
[Leather Robe: 200 GP]
[Ruby Ring: 1,000 GP]
Item Shop:
[Cure 1: 30 GP]
[Life: 150 GP]
[Tent: 200 GP]
[Carrot: 50 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
There isn't really much to do with the story in this town. You might
need to buy some armor and weapons here, used once you get farther
into the game. I'm including this information further into the
walkthrough.
23. Toroia Castle
Items: Twin Harp, Ether1 x3, Tent x2, Cure 2 x2, Ruby Ring x2
When you first enter the Castle, head to the middle room. There the 8
clerics will allow you to use the Earth Crystal, for a good cause, if
you can get it back from the Dark Elf. To the left, you will find
Edward, whom has not been seen since the Leviatan attack. He will
explain to you, that he ended up here afterwards. He will then notice
that Rosa is not with the party. Cecil tells him that she was captured
in exchange for the Earth Crystal. Then Cecil mentions that the Dark
Elf has it. Edward will then give you the Twin Harp. Now you must head
north to a chocobo forest to find a black chocobo to fly to the Dark
Elves' cave.
24. Cave Magnes
Items: Cure 2 x2, Cabin, Cure 3, Ether2, Life, Charm Claw
This cave has a strange field surrounding it. Indeed, this field will
prevent anyone from using metallic weapons and/or armor. Therefore
Cecil and Cid will most likely not be able to fight. Yang can fight,
but you'll have to replace his Silver Ring with a Ruby Ring, thus
causing a loss of Defense. Same thing goes for Tellah. Replace his
Silver Ring with a Ruby Ring. You may need to replace his staff too,
if its Silver. I find that making it through the cave is easier to
handle, if you outfit Cecil and Cid with non-metallic equipment so
that all can focus on all enemies. Here's how I would equip Cecil and
Cid with all the available equipment from previous towns:
Cecil
Weapon: Great Bow with some type of arrow. I haven't really seen much
difference in the types of arrow.
Helmet: Gaea Cap
Armor: Karate Robe
Ring: Ruby Ring
Cid
Weapon: Great Bow with any type of arrow. As with Cecil, I haven't seen
much difference in which type of arrow I use.
Helmet: Leather Cap
Armor: Karate Robe
Ring: Rune Ring
This cave can be fairly hard to get through, considering the fact that
you have weak weapons and armors equipped. You should have only Yang,
in the front row and Cecil, Cid, and Tellah in the back. Try to have
Tellah lay off using his magic, since you'll need it for healing. Have
him use his weapons as items, such as Ice Rods, Flame Rods, etc. in
battle. The effect will be little, but hey every little bit helps. You
will find a save point halfway through the cave, and another one at
the end of the cave. At the very end, you will fight the Dark Elf.
Dark Elf: HP: 22,000 Weakness: Sacred Power
When you first fight the Dark Elf, he waits for a few rounds before
attacking you. The first attack that he attacks you with, hits your
party with Fire-2, Lit-2, and finally Ice-2. This attack does well
over 600+ points of damage to your party. He will then use the Weak
spell against everyone. Don't ask me how he can does this since Weak
is a one target spell only. Shortly after, the party will go down.
Edward will sense that they are in danger and he goes over to his
harp. He plays a song, and it will reach Cecil's group through the
Twin Harp. This song will prevent the Dark Elf from using his magnetic
field against the party. Now you can beat him. This time around his
magic does not cause nearly as much damage as it did before. However,
he can still use Weak against one member of the party. Magic does not
have a lot of power against him, so just attack him normally. After
you inflict so much damage to him he changes into a Dark Dragon.
Dark Dragon: HP: 3,000 Weakness: None
This boss can be a little tough to kill. Just have Cecil, Cid, and Yang
attack while Tellah uses his Cure Spells after the Dark Dragon hits
you with D.Breath. However, there is an easy way to defeat him. Just
have Tellah cast Weak on it and the next person to hit it kills it.
25. Revisiting Toria Castle
Items: Cure 2 x2, Heal x2, Ether1 x2, Ether2 x2, Elixir x2, 2000 GP,
Great Bow, Fire Arrow x20, Ice Arrow x20, Lightning Arrow x10
After getting the Earth Crystal back, head to Toroia once again. Once
there, speak to the Clerics, They will agree to let you use the
Crystal as promised. Then you can hear Kain's voice. He will tell you
to get on your airship, and he will take you to where Rosa is. Once
you get on it, you will be taken to the Tower of Zot.
26. Tower of Zot
Items: Fire Armor, Fire Sword, Poison Claw, Fire Shield, Earth Hammer,
Wizard Robe
This tower is fairly long, with a lot of turns in it. There are also
some fairly challenging enemies up here too. If you run out of
supplies, just head back to the point in the tower where you started
at. On either the third or fourth floor, you will find the save point.
Use a Tent or Cabin and continue your journey. Right near the door,
you will fight Cindy, Mindy, and Sandy, the three Magus Sisters.
Back-Sandy: HP: 2,500 Weakness: None
Middle-Cindy HP: 4,300 Weakness: None
Front-Mindy HP: 2,200 Weakness: None
To beat them, have Cecil, and Yang target Cindy. Have Cid either attack
Cindy, or have him use his Earth Hammer in battle. It will produce the
same effect as the Quake Spell. Tellah can use either his -3 Spells
against Sandy or Mindy, or have him cast Bersk on either Cecil or
Yang. Bersk will not allow you to choose a target for whom the spell
was used on, but it does increase the amount of damage that they
cause. When Cindy requests a Wall, but she already has on, note which
character the spell will hit. Then have Tellah use a spell on that
character. That way, his spell can hit Cindy without it bouncing back
upon the party. However, it is random who the spell will hit after
being bounced off of your wall. After you kill off Cindy, have
everyone attack, and Tellah use his spells against the other two.
After beating the Magus Sisters, head back to the save point and rest
and/or save. When you are ready, head through the door. There you will
run into Golbez. Cecil gives him the Crystal, but he does not return
Rosa to the party. Tellah sees that they have been cheated, attacks
Golbez. He tries a few of his spells, but none of them have much
effect. He then casts Meteo despite the protest from the rest of the
group. He defeats Golbez for now, but it costs him his life. After
Golbez retreats, talk to Kain. He will apologize for what he has done.
Cecil will then ask Kain where Rosa is. Kain will take you up to where
she is being held at. Cecil will barely save Rosa from being crushed.
Afterwards, the party decides to have Kain join them. He protests, but
with some encouragement from Rosa, and Cecil he will rejoin the party.
Now you must head out of the tower. However, you must first fight the
Fiend of Wind, Valvalis.
Valvalis: HP: 6,000 Weakness: None
There is only one way to defeat her. That is to have Kain jump while
she is spinning. His jump will neutralize her spin. Then have Cecil,
Yang, and Cid attack her, while she’s not spinning. If your party does
not need healed, have Rosa attack too. This will take several rounds
to win, so just keep following the pattern. Kain jump, have everyone
else fight, Rosa heal if necessary. If she spins, have Kain jump
again, and repeat. Once you beat her, the tower will begin to break
up. Rosa will then cast Exit, and you will be back in Cecil’s room in
Baron. Kain will then talk to you a little bit about the Crystals.
Everyone will believes that Golbez has gathered them all. But Kain
tells you about the Dark Crystals of the Underground. He will also
give you the Magma Key which is the key to open the Underground. You
must now head to Agart.
27. Agart
Items: Cure2
Weapon Shop:
[Rod: 100 GP]
[Staff: 160 GP]
[Spear: 60 GP]
[Boomerang: 3,000 GP]
[Short Bow: 220 GP]
[Crossbow: 700 GP]
[Iron Arrow: 10 GP]
[White Arrow: 20 GP]
Armor Shop:
[Iron Shield: 100 GP]
[Iron Helmet: 150 GP]
[Iron Armor: 600 GP]
[Iron Gauntlet: 130 GP]
[Iron Ring: 100 GP]
Item Shop:
[Cure 1: 30 GP]
[Life: 150 GP]
[Tent: 200 GP]
[Carrot: 50 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
Inn: 50 GP
In this town, there is a lot of talk about the underground, and
Dwarves. There is also a telescope here. You can take a look through it
if you wish, but it doesn’t really provide you with anything really
useful. go to the well in the middle of town. When you get there,
throw you Magma Key into the well. It will cause an earthquake, which
will cause the mountain to cave in. Now you can head into the hole.
Once you enter the hole, the group will see some tanks fighting the
Red Wings. The Enterprise will take some damage so Cid lands it. Now
head to the castle.
28. Dwarf Castle
Items: Dwarf Axe, 500 GP, Strength Ring, Ether1 x2, Elixir x2, Ether2,
500 GP, Cure2, Black Belt, 1,000 GP, Carrot x3, Cabin x3
Weapon Shop:
[Dwarf Axe: 15,000 GP]
[Great Bow: 2,000 GP]
[Darkness Arrow: 40 GP]
[Fire Sword: 14,000 GP]
[Flame Spear: 11,000 GP]
Armor Shop:
[Fire Shield: 1,250 GP]
[Fire Armor: 30,000 GP]
[Wizard Cap: 2,000 GP]
[Wizard Robe: 1,200 GP]
[Rune Ring: 2,000 GP]
Item Shop:
[Life: 150 GP]
[Cure 1: 30 GP]
[Cure 2: 150 GP]
[Tent: 200 GP]
[Cabin: 1,000 GP]
[Carrot: 50 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
Inn: 600 GP
Once you get here, you will be restricted to where you can go. You can
go to the Inn and the Item Shop, but that’s about it. Once you buy any
necessary items, and/or rest, talk to the King. He tells the group
that two of the four Darkness Crystals have been taken already. He
also asks you if you can use your airship to help support them. Cid
tells him that the airship needs repairs, as well as mystic silver to
help it withstand the heat of the Underground. He then leaves your
party, while he makes the repairs. Giott then tells you that his
crystal is behind his throne. Yang then feels someone eavesdropping on
the conversation. No one else can hear or see anyone, so the King
orders the door to the crystal to be opened. Behind the King the party
is attacked by dolls.
Cal: HP: 1,000 Weakness: None
Breana: HP: 300 Weakness: None
Calbrena HP: 4,624 Weakness: None
These dolls aren’t too hard to defeat. However, the will unite into a
big one, if they are not defeated quick enough. To beat them, have
Cecil attack the blue dolls, Kain jump on the blue dolls, have Yang
either attack the blue dolls or Kick them all, and have Rosa attack
the Red dolls, or cure the party. If the dolls happen to unite into
the Calbrena, have Cecil attack, Kain Jump, Yang attack, and Rosa cure
the party. Be aware, that the Calbrena uses a Charm like attack to one
party member. Also, beware that it you don’t kill off the Calbrena
quickly enough, it will change back into 3 Cals and 3 Brenas, and
you’ll be back where you started from. If you can, I would recommend
killing off the big Calbrena. You gain much more exp. and GP from
killing it then you do from killing the 6 dolls. After you defeat the
dolls, Golbez shows up. He talks about the crystals being the key to
the moon. He then attacks the party. After a few rounds he uses hold
gas on the party. He then calls his Shadow Dragon to kill the party.
The Dragon will kill off Yang, Rosa, and possibly Kain. It then is
ready to kill off Cecil, but a Mist Dragon will come out and kill the
Shadow Dragon. A item is then used to remove the paralyzing effects of
hold gas on the party. An unknown voice will call out telling Cecil
that he can move again. At that moment, Rydia will come out and help
you fight Golbez.
Golbez HP: 22,001 Weakness: Fire, Sacred Power. Golbez has 22,001 HP,
but you don’t need to take off that much to beat him. To beat Golbez,
have Cecil attack him with the Fire Sword, Kain Jump if he’s alive, and
have Rydia cast Jinn. After a couple of rounds, he’ll be defeated.
After the battle, Rydia will tell everyone what happened to her after
Leviatan attacked the ship. As the party starts to leave, Golbez’s
hand takes the Crystal away. Once you exit the Crystal Room, King
Giott will tell you about the Tower of Bab-Il and how all of the
Crystals are stored there. He also tells you that the tanks will
attack the tower to cover your entrance into it. The party decides to
help, and he’ll tell you about an exit in the bottom of the castle,
and to leave when the party is ready. Now here is a weird part. Right
after Giott is done talking to you, have Rydia cast warp. You’ll end
back up in the Crystal Room, but the Crystal will be there, even
though you saw Golbez take it away.
29. Tower of Bab-Il (Lower)
Items: Ice Arrow x20, Ether1, Bandanna, Blizzard Spear, Ice Brand, Cat
Claw, Cure 2 x2, Life x2, Archer Bow, Ice Shield, Ice Armor, 2000 GP,
Ether2, Tower Key
This tower has multiple floors to travel to reach the top. There are
also a lot of Fire enemies here, so make sure you pick up the Ice
equipment you find while traveling through the tower. About mid-way
up, you will find a save point. If you need to rest, use a tent or a
cabin, and save your game and continue your climb. Near the top of the
tower, you’ll find a locked door. Don’t worry about it being locked,
you’ll find the key later on. At the top of the Tower, you’ll find the
Fiend of Fire, Rubicant, talking to Lugae. He’ll mention, that all of
the Crystals, have been moved to the Upper Section of the Tower of
Bab-Il and that Lugae is in charge while he’s gone. Lugae will notice
the party and you’ll have to fight him and Balnab.
Lugae: HP: 4,416 Weakness: None
Balnab: HP: 3,927 Weakness: None
These two aren’t too hard to beat. However, if the fight lasts a long
time, Lugae will take control of Balnab himself, but he presses a
button causing Balnab to explode on one of your party members, most
likely killing them. Lugae then seems to get mad, and he transforms
into his true self.
Dr.Lugae 2nd fight: HP: 6,600 Weakness: None
He can be challenging at times to defeat. Just have Cecil attack, Kain
jump, have Rydia call Titan, and have Rosa cast Bersk on Yang. This
should make things much easier for you to beat him. However, if the
party needs cured, have Rosa use Cure-2 or Cure-3 if you have it. Just
keep repeating the process and he’ll die. Then he makes note that the
Super Cannon is still going to blast the Dwarves. Now take the Tower
Key that you got off of him after he died, and go back to the locked
door. Once you get there, use the Tower Key. There you will see there
little monsters talking about the Dwarves going to get blasted. Then
they attack you. They aren’t really hard, just 3 Dark Imps. After you
beat them, they do something to the Super Cannon so that nothing can
stop it. Yang then sees that there is no chance of stopping it, so
he knocks the group out the door, and then he locks it. Despite pleas
from the group, Yang stays into the room until it blows up. Now you
must walk out of the tower. It may be a good idea to use the save
points that you come across on your way down. Once you start to cross
the bridge to head out, Golbez’s voice can be heard, saying that you
have amused him for long enough. Then he starts the bridge on fire.
The group starts to run across it, and right at the end of the bridge,
they fall, but land on the airship. Cid has finally finished the
repairs. However, just as your start to leave, the a Red Wing airship
starts chasing you. The Enterprise cannot outrun it, due to the fact
the Red Wings have been modified. Cid tells Cecil to take control of
it. He then tells him to head for the upperworld. He also tells him to
head to Baron, and to have his workers modify the airship. He then says
his good-byes, and jumps off the airship and sets off a bomb, sealing
the underground once more. Now you must head to Baron Castle. Once you
get there, go to the right side of the castle, and talk to Cid’s
helpers (they are dressed in Blue), and they will add a hook to the
Enterprise. Now you can go back to Mt. Hobs, and hook the hovercraft,
and take it down to Elban Castle. Now you can get into the cave that
is visible there by crossing the shallows using the hovercraft.
30. Cave Eblana
Items: Shuriken, Heal, 1200 GP
This is a very short cave. Once you get through it, you will find an
Underground town, which houses the citizens of Elban Castle, which was
overrun by monsters.
Weapon Shop:
[Power Staff: 2,000 GP]
[Ice Brand: 26,000 GP]
[Blizzard Spear: 21,000 GP]
[Short Sword: 4,000 GP]
[Boomerang: 3,000 GP]
[Archer Bow: 3,000 GP]
[Poison Arrow: 70 GP]
Armor Shop:
[Ice Shield: 10,000 GP]
[Ice Armor: 35,000 GP]
[Black Robe: 10,000 GP]
Item Shop:
[Life: 150 GP]
[Cure 1: 30 GP]
[Cure 2: 150 GP]
[Tent: 200 GP]
[Cabin: 1,000 GP]
[Carrot: 50 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
Inn: 700 GP
There is also talk about the prince of Elban, Edge, who went after
Rubicant alone. Now head north through the door to follow him.
31. Pass to Bab-Il
Items: Ether1, Tent, Cure 2 x3, Cure 3, Cabin, Elixir x2, 800 GP, 850
GP, Life x3, Shuriken, Drain Sword, Ether2
There are soldiers along this path who tell you about Edge wanting to
fight Rubicant. They also say that he went alone, despite protests
from them. They also mention that he has a terrible temper. Right near
the exit of the cave into the tower, there is a save point. Also make
sure you grab the Drain Sword, in the hidden chest in the save point
room. Also after grabbing it, I would not recommend using it in this
cave, since there are a few undead monsters around. Hitting them with
the Drain Sword or Spear, will drain HP from you and give it to the
undead. Near the exit of the cave, you will see Edge confronting Rubicant.
He then attacks Rubicant. It only takes Rubicant 2 rounds to defeat Edge.
Edge though defeated, seems obsessed with killing Rubicant. He then falls
to the ground while attempting to chase him. The party rushes over to him
to see if he requires help. Edge, being a prince and all, is quite arrogant
and says that he doesn’t need help. After a brief conversation, he agrees
to join your group. Now head through the door, and chase Rubicant.
32. Tower of Bab-Il Upper
Items: Cure 3 x2, Ogre Axe, Middle Sword, 2,000 GP, 82,000 GP
This upper section of the Tower is much more difficult than the lower
section you did before. It is longer, plus the enemies are more
difficult. But I think that Edge will help you out more that Yang.
There are 5 floors to this place. There is also a lot of treasures to
pick up so I would advise that you grab everyone that you can find.
There is also one save point in this upper section of the Tower, and
of course, it has to be right near the end. Once you get to the very
top floor, don’t go up the middle right away. Keep going left, and you
will find a treasure chest with 82,000 GP in it. This should help you
out with buying Diamond equipment very shortly. Once you head up the
middle path, you will be stopped by Edge’s parents. However, to their
surprise, the King wants to take them all down to Hades with him. The
parents then attack the party. It seems that they have been changed
into monsters.
King Elban: HP: 60,000 Weakness: None
Queen Elban: HP: 60,000 Weakness: None
The King casts Fire 2, and the Queen casts Fire 1, but they never seem
to attack the party. It is highly unlikely that you can defeat them,
but shortly after the battle begins, they regain their consciousness,
and stop attacking the party. They then explain to Edge about how
they’re no longer human, and how they must leave soon. Edge protests,
but they finally decide to die (suicide maybe?). After they die, Edge
goes on a berserked rampage. Rubicant then shows up and tells Edge
that Lugae was the one that turned his parents into monsters. He
apologizes for that. Edge is still persistent on defeating Rubicant
(these types of obsessions seem to be on every Final Fantasy game in
one way or another), plus he gains two new Spells here, Blitz and
Flood. Rubicant will totally restore your HP/MP, and then attacks.
Rubicant: HP: 25,200 Weakness: Cloak Closed-None, Cloak Open-Ice
Rubicant can be very hard to defeat. To make it easier, equip Cecil
with an Ice Shield, Ice Armor, and the Ice Brand, Kain with an Ice
Shield, Ice Armor, and the Blizzard Spear. You can equip Edge with an
Ice Claw if you wish to have him attack Rubicant after he runs out of
MP from casting Flood. Rydia should cast Virus on Rubicant, since with
Ice 2 or Shiva, you might mistime the spell and hit him while his
cloak is closed giving him HP. Virus may not take off as much HP as
Ice 2 or Shiva, but it will never heal him. Rosa should cast Berserk
on Cecil to increase the number of attacks he gets, plus to raise his
Attack power. She should also cure the party with Cure 2 or 3 if you
have it. Kain should jump to inflict the maximum amount of damage as
possible. Keep this up, and after a few rounds he’ll die. He makes a
comment about weak people joining forces to win, and that he respects
your power. Chamberlain of Elban Castle will then show up, and tries
to urge Edge to go back to Elban Castle with him to rebuild it. The
group decides to finish off Golbez and to get back the Crystals. Now
you must head through the door. In the next room, you can see all of
the crystals, but you take 2 steps into the room, and you fall into a
pitfall. The trap was set to prevent you from reclaiming the crystals.
you then fall into another section of the Underground section of the
Tower of Bab-il.
Items: Cure 2 x2
This section only has about 2 or 3 rooms in it with a couple of items.
Once you reach the biggest room there is, you will find a Red Wing
airship. The group decides to take it. Now you must fly back to the
Dwarf Castle, since it cannot fly over magma.
33. Return to Dwarf Castle
Items: Luca Key
Once you get the Falcon from the tower of Bab-Il, return to the Dwarf
Castle. Once you are there, talk to King Giott. Seeing that the last
crystal is in jeopardy, he gives you the Luca Key, to get into the
Sealed Cave, where the last crystal is kept. However, there is still
the problem of the airship not being able to fly over the magma. Walk
around the castle until you find the hospital like room. In that room
is Cid, whom everyone though dead after he jumped off the airship and
set off the bomb. Cecil tells him that all the Elemental Fiends have
been defeated. He also tells him that they must get the last crystal
before Golbez, and the airship cannot fly over magma. Cid will get out
from his bed, and with some help, makes his way to modify the airship
to fly over magma. Now you can travel to 4 different places: Tomra,
the Sealed Cave, the Land of Summoned Monsters, or the Sylphan Cave.
If you travel to the Sealed Cave, look at #35. If you go to the Land
of Summoned Monsters, look at #36. If you travel to the Sylphan Cave,
look at #37.
34. Tomra
Items: Cure 2 x3, 470 GP, Cabin, 490 GP
Weapon Shop:
[Middle Sword: 7,000 GP]
[Chain Whip: 6,000 GP]
[Ogre Axe: 45,000 GP]
[Archer Bow: 3,000 GP]
[Mute Arrow: 100 GP]
Armor Shop:
[Diamond Shield: 15,000 GP]
[Diamond Helmet: 10,000 GP]
[Diamond Armor: 40,000 GP]
[Diamond Gauntlet: 5,000 GP]
[Tiara: 20,000 GP]
[Diamond Ring: 4,000 GP]
Item Shop:
[Life: 150 GP]
[Cure 1: 30 GP]
[Cure 2: 150 GP]
[Tent: 200 GP]
[Cabin: 1,000 GP]
[Carrot: 50 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
Inn: 300 GP
There isn’t really much to do here. You can buy equipment here and I
would advise that you pay the outrageous prices, since this is the
best equipment you can get up to this point. Now either head to the
Sealed Cave #35, or the Land of Summoned Monsters #36, or the Sylphan
Cave #37.
35. Sealed Cave
Items: Life x5, Long Sword x2, Ether1 x2, Cure 2 x2, Light Sword, Ninja
Star, Elixir, 5,000 GP, Ninja Cap, Ether2, Cure 3, Darkness Crystal
This cave is a great place to gain experience. All you need to do is to
kill off all of the trap doors in this cave. However, they can be
quite difficult to defeat. If your party is at low level, it will use
Disrupt at least one time during the fight, instantly killing off one
of your characters. Often after defeating the Trap Door, you may also
have to kill off another tough monster, a Manticore. If you can kill
off both monsters you can gain in excess of 6,000 exp. points per
battle. There are 15 trap doors in this cave. Many of the trap doors
lead to dead ends. Here is a list of the trap doors which lead to
items and/or the correct path to go. Also included here is a list in
which order to go through the doors to get to the Darkness Crystal and
the Evil Wall: Trap Door #2, Door #9 because of the save point, Door
#11, and finally Door #15. unfortunately by doing this, you will loose
a lot of items and exp. points from killing the monsters.
Trap door #1: This first door is in the first room below the entrance.
You must slide down the rope to get to it. There is a Long Sword and
an Ether1 in this room.
Trap door #2: This door is located in the upperleft corner of floor
B1F. In this room you'll find a Cure 2 and an Ether1. Also in this room
you'll find another 2 trap doors plus the way to the next room.
Trap door #3: This is the door to the left. It is an empty room.
Trap door #4: This is the door to the right. It is also an empty room.
Trap door #5: This is the very right door on floor B2F. It is an empty
room.
Trap door #6: This is the next door to the left. Inside, you'll find
the Light Sword.
Trap door #7: This is 1 door left from #6. Inside there is a Ninja
Star, Elixir and 5,000 GP.
Trap door #8: This is 1 door left from #7. It is an empty room.
Trap door #9: This is 1 door left from #8: Inside you'll find a Save
point.
Trap door #10: This is the very left door. Inside you'll find a Long
Sword and Ninja Cap.
Trap door #11: This door is in the very bottom left corner. Inside
you'll find an Ether1 and a passage to another section of the cave.
Trap door #12: This door is on the left portion of the screen when you
get through the passage from door #11. It is an empty room.
Trap door #13: This is the far right room on floor B3F, but don't go
down the rope. It is an empty room.
Trap door #14: This is the far right room on the bottom corner on floor
B3F after you go down the rope. It has an Ether2 and Cure 3 inside.
Trap door #15: This is the final door. It is located right after the
second save point. Once inside, you'll find the Darkness Crystal.
Once you manage to get through the trap doors you will find a save
point. After the save point, you will have to fight one more trap
door, then the door opens and you can get the Crystal. However, once
you get the crystal and try to head out, the wall behind you starts
moving. It is the boss of the cave: Evil Wall.
Evil Wall: HP: 19,000 Weakness: None
This boss can be hard to beat, because you have a time limit to beat
it. It slowly moves in and once it gets close enough, it will use a
Crush attack, which kills one party member instantly. It continues to
do this, until it is either defeated, or your party is wiped out. To
defeat this boss, have Kain Jump, Edge and Cecil fight, Rydia cast
either Virus, Ice 3, or Leviatan, if you went to the Land of Summoned
Monsters first, and have Rosa cast Berserk on Cecil and Edge, and also
have her cure the party with Cure 3 or 4 if you have it at this point.
It may get close, but if you use the above strategy, you should defeat
it easily. After you beat the Evil Wall, head out of the Cave. At the
exit, you will hear Golbez’s voice calling out to Kain to take the
crystal and come back to him. At first it seems that Kain is resisting
him, but then all a sudden Kain takes the crystal then leaves. It seems
that Golbez has all of the Crystals now. Now you must head back to the
Dwarf Castle again.
36. Land of Summoned Monsters: **You can actually come here before going
to the Sealed Cave**
Items: Life x2, Cure 2 x3, Cabin, Ether1, Poison Axe, Ninja Sword,
Defense Sword
This cave is short with about 3 floors to it before you actually get
into the town. The town also has 2 floors to it. Be warned that the
damage floors here can only be avoided by using the Float spell. Each
step on the floor that flashes will inflict 50 HP of damage to every
character. It may not seem like much, but it can add up rather quickly.
There are also some very powerful weapons in the chests here, so don’t
pass them up by any means.
Town of Summoned Monsters:
Items: Ether1, 2,000 GP, Rat Tail, 2,000 GP, 3,000 GP, Samurai Arrows
x10, Elixir, Ether2, Samurai Bow, Heal, Life
Weapon Shop:
[Whip: 3,000 GP]
[Chain Whip: 6,000 GP]
[Blitz Whip: 10,000 GP]
[Long Sword: 11,000 GP]
[Charm Rod: 5,000 GP]
[Lunar Staff: 7,000 GP]
[Charm Arrows: 110 GP]
Armor Shop:
[Aegis Shield: 20,000 GP]
[Sorcerer Robe: 30,000 GP]
Item Shop:
[Life: 150 GP]
[Cure 1: 30 GP]
[Cure 2: 150 GP]
[Tent: 200 GP]
[Cabin: 1,000 GP]
[Carrot: 50 GP]
[Heal: 100 GP]
[Ether1: 10,000 GP]
Inn: 1,200 GP
Down in the library, you will find the King and Queen of the Land of
Summoned Monsters: Leviatan and Asura respectively. When you talk to
Asura, she will offer Rydia the chance to call her during a battle.
However, you must first defeat Asura to gain this power.
Asura: HP: 23,000 Weakness: None
Asura isn’t too hard to defeat. Just be sure that Rosa knows the Wall
spell. Cast Wall on Asura and all the spells she tries to cast on
herself will reflect back and hit one of your party members. A quick
and dirty way to beat Asura is to go to the Sylphan cave first, obtain
the Mute Knife from there and use the Duplication trick to make 4 extra
knives. To do the duplication trick, enter a battle. Then go to the
item screen, and put the pointer on an empty space and press ‘A’. Then
go to the weapon you wish to duplicate in your character’s hand. Then
press ‘A’ on that weapon. It will disappear from your character’s
hand. You can then repeat the process with other characters, or win
the battle or simply run away. Now go to the equip menu and select any
weapon with the character you used the trick on. Now equip the item
and there will be two of the equipped item. Use this trick to obtain a
Mute Knife for Cecil, Kain, Rydia, and Edge. Also if you’ve been to
Tomra, you should have bought some Mute Arrows for Rosa. With the Wall
on Asura, just attack away. If you need cured, just stop attacking
Asura and either let her heal you, or have Rosa cast Cure 3 or 4. After
you defeat Asura, go back and save your game. Then come back and
challenge Leviatan.
Leviatan: HP: 35,000 Weakness: Thunder
Leviatan has a powerful Tidal Wave attack that he uses quite often.
Once he uses this Wave, he then can hit you with Ice 2, until he goes
back to his Tidal Attack. To defeat him, have Cecil attack, Kain Jump,
Edge use Blitz, Rydia cast Indra or Lit-3, and have Rosa cast Cure-3
or 4. Keep repeating this process and he’ll be defeated soon. However,
do not have Rydia try to cast Asura if your party is low on HP. Asura
may or may not cure your party. There is a possibility that instead of
getting Cure 2 or 3 cast on everyone, you will get Life 1 cast on
everyone instead. Once you defeat Leviatan, you will be able to call
him during battle. Now head to the Sylphan Cave, or to the Sealed
Cave.
37. Sylphan Cave **This cave is totally optional to go through, just
like the Land of Summoned Monsters Cave**
Items: Cure 2 x5, Charm Arrows x10, Cabin, 1,000 GP, Elven Bow, Mute
Knife, Elixir x4, Ether1 x2, Lit Arrows x10, Fire Arrows x10, Ice
Arrows x10, Cat Claw, Poison Claw, Heal x4, Charm Rod, 3,000 GP, 2,000
GP, Cure 3, Full Moon, Avenger Sword, Medusa Arrows x10
This cave has the same damage floors that the Land of Summoned Monsters
Cave does, meaning to void that damage you must have the Float spell.
If not, its 50 HP damage/step here. There sn’t really much to do here.
However, if you can make your way into the big house there, you will
find Yang, with the Sylph faeries. However, they won’t let you take
Yang anywhere. However, this does allow you to go back to Fabul Castle,
and get a Frying Pan from Yang’s wife after you beat the Sealed Cave,
and hit Yang in the head with it, only if you talk to Yang himself.
This allows you to get the Sylph call Spell, before defeating the
Giant of Bab-Il. Other than that, there’s nothing much to do, except
collect all of the treasures, and boy there are quite a few of them in
here.
38. Return to Dwarf Castle Again
After you finish the Sealed Cave, and Kain takes the crystal away from
your party, head back to the Dwarf Castle. Cecil will tell the King
that Golbez has obtained all of the crystals. Giott will then talk
about something, and Cecil recalls it being the words in the Mysidia
Legend. Giott tells Cecil that the Elder must be wishing to raise the
Big Whale. He tells Cecil that they must hurry and get to Mysidia. The
group then mentions that the passage to the Upper World is blocked. At
that moment, Cid shows up and he tells everyone that he is going to
modify the airship by adding a drill to the head of it so that they can
dig their way out of the Underground. To fly out, simply fly north of
the Dwarf Castle to the big crater, and you’re out. Now you can do a
couple of different things here. You can head to Mysidia, or you can
head to Fabul to tell Yang’s wife about him and receive the frying
pan, and then head back to the Sylphan Cave in the Underground, you
can take your hovercraft to Silvera Island, and use it to cross the
shallows, and give the man inside the cave the Rat Tail for the
Adamant, and take it to the Blacksmith south of the Dwarf Castle in the
Underworld for the Excalibur, or you can head back to Baron Castle to
fight Odin in the basement. The only required step that you take is to
head to Mysidia and get the Big Whale.
39. Back to Mysidia
Once you arrive there, the elder prompts you to come to the Tower of
Wishes with him. There they will wish for the Big Whale. Not long
after the Ship does raise from the water. The Elder then tells Cecil
that this is the Ship from the Moon. He also tells Cecil how to operate
it, and that while he was wishing, he heard a voice calling Cecil to
the moon. Now you can head to the moon by talking to the Crystal in the
middle of the Big Whale. If you’ve already given the Adamant to the
Blacksmith, you can now go back down to get the Excalibur from him. Now
if you’re ready head to the moon. If not, look at some of the optional
items to do below.
40. Revisiting Fabul
Items: Frying Pan, Spoon Knife
Once you see Yang in the Sylphan Cave, you can now travel back here and
talk to Yang’s wife. She notices that he’s in the Underground. She
says that she has something for him. She gives you the Frying Pan.
Now, head back to the Sylphan Cave, and revisit Yang. Talk to him, and
you get to choose an item to use on him. By choosing Pan, you
literally hit him in the head with the Pan, waking him up. He tells
you that he cannot fight in his current condition. However, you will
gain the Sylph call spell here instead of waiting to beat the Giant of
Bab-Il to obtain it.
41. Cave of Silvera Island
Items: Adamant, Adamant Armor!!**
Once you use your hovercraft to get here, give the man your Rat Tail.
He will give you a piece of ore called Adamant. You can take this to
the Blacksmith in the Underground, and he’ll take your Legend, and
encoat in with Adamant making it into the Excalibur, Cecil’s second
best weapon. However, he will not give you the Excalibur, until you’ve
obtained the Big Whale from Mysidia. Also make sure you grab the
Elixir from the Blacksmith’s bookcase. His assistant will start
selling Ninja Stars, Shurikens, and Samurai Arrows later. I just found
this out recently, but behind the stairs leading up to the Blacksmith,
there is a hidden path leading to a chest with 1000 GP in it. Back at
the cave, you can obtain the Adamant Armor. This is a very rare and
powerful armor. However, you will not be able to obtain it very easy.
Look down farther in the walkthrough for info on getting Adamant
Armor.
42. Return to Baron Castle to fight Odin
Once you get back to Baron Castle, head down to the basement. The King
there will tell Cecil that even though he was defeated as a human by
monsters, he mentions that he has gained external powers to help you
out as Odin. But, just like Asura and Leviatan, you have to beat him
first.
Odin: HP: 20,500 Weakness: Thunder
Odin has to be killed within 1 minute (I think, that’s the time limit
in the Japanese version). Have Cecil attack him with the Excalibur, if
you’ve got it, Rydia cast Indra or Lit-3, and Edge attack with at
least a Thunder Claw equipped, or have him cast Blitz, and have Rosa
cast Berserk on Cecil and Edge, and to cure the party. If you can’t
beat him, you can wait until Kain rejoins the party, or to gain more
levels.
43. To the Moon
After you have gotten the Big Whale and have either done any or all of
the optional items listed above, talk to the Crystal in the center of
the Big Whale. Once you arrive there, head to the big crystal palace
that you can see. You will have to land near the cave closest to it
and walk the rest of the way.
Lunar Path 1st Cave
Items: Elixir, Cure 2, Heal
This is a short cave with 3 treasure chests in it. The exit is in the
upper area of the cave.
Lunar Path 2nd Cave
This is another short cave. However, there are no items in here so just
head south to the exit. After you exit the cave, head west to the
Crystal Palace.
44. Crystal Palace
Once you arrive here, head left for a HP/Status recovery spring, or
right for a MP recovery spring. When you are ready head up the middle.
Here you will meet FuSoYa. He tells you about the mastermind of the
Crystals, Zemus. He also tells you about how he is controlling Golbez
to get the Crystals to reactivate the Giant of Bab-il to eliminate the
living on Earth. He will also tell you a little bit about Cecil which
he never knew about. He will then join your party. Now you can head to
3 different places: 1): You can get back in the Big Whale and head
back to the Earth, 2): You can head to Bahamut's Cave, which is a cave
surrounded by mountains, or 3): You can find a cave full of Namingway's
in which one of them sells very useful and expensive recovery items.
45. Cave Bahamut
Items: Samurai Gauntlet, Samurai Shield, Samurai Armor, Samurai Helm
This is a pretty touch cave with 3 floors in it. Many of the enemies
that you fight down here, you will run into later into the game. The
first floor is really short with 2 treasures in it, one concealed by a
hidden path. On the second floor you will find the last 2 chests in the
cave and things can get really tricky. On this floor is a Behemoth,
which you cannot run from. Behemoth's have 16,000 HP with no
weaknesses. The main way to defeat them is to have Cecil and Edge
attack, have Rosa cure the party, and have Rydia cast either Leviatan
or Nuke on them. Also have Fusoya cast Nuke too, or if you come here
later, have Kain Jump. DO NOT have FuSoYa cast Meteo or Rosa cast White
on a Behemoth!!! If either spell hits a Behemoth and DOES NOT kill it,
the Behemoth will counter attack the party with a spell called Storm.
Storm is very much like the Weak spell except that it hits every member
of the party, leaving them with 1-9 HP left. If you really must use
one of these spells, make sure that the spell has a chance of killing
off the Behemoth or look out. The third floor is a pain to do too,
since there are 2 more Behemoths on this floor. If you must, you can
kill one Behemoth at a time, exit out, heal up and go back in since
once a Behemoth dies, its gone for good in that cave anyways. After you
defeat the 2 Behemoths on floor 3, you will run into Bahamut.
Bahamut: HP: 37,000 Weakness: None
Bahamut can be a real pain to beat at times. He will start out at a
count of 5 then count down to 0. When he reaches 0, he uses Meganuke
on the entire party. To defeat him, have Cecil attack, Rydia cast
either Nuke or Leviatan, preferably Nuke since it takes less time to
cast, Edge either attack or throw one of the following weapons: Light
Sword, Avenger Sword, Spoon Knife, Shuriken or Ninja Star, and have
Rosa and FuSoYa cast Wall in the following order:
Cecil, Edge, FuSoYa, Rydia, Rosa. There is a slight chance that the
wall on the first 2 characters will wear off before Bahamut uses
Meganuke. That's ok, since it should only wipe out Cecil and Edge,
because their combined damage is about 1/5-1/4 the damage the Rydia
can cause with either Nuke or Leviatan. If FuSoYa and Rosa get the
walls up before the time runs out, have FuSoYa also cast Nuke, and
Rosa use White, if she has it. After Bahamut's Meganuke spell is
reflected back onto him, it should inflict 9,999 damage to him and it
should kill him. If it doesn't just repeat the process above and he
should die within a couple more rounds of combat.
46. Namingway Cave
There is nothing to do here except buy items.
Item Shop: (Can't really tell you which one sells items, its one of
them)
[Cure 2: 150 GP]
[Life: 150 GP]
[Ether1: 10,000 GP]
[Ether2: 50,000 GP]
[Elixir: 100,000 GP]
[Cabin: 1,000 GP]
[Whistle: 20,000 GP]
47. Back to Earth
Once you have finished everything on the moon, and have FuSoYa in your
party, head back to the Big Whale, and go back to the Earth. Once you
arrive back there, a Giant will appear out of the Tower of Bab-il. It
seems that this is the dreaded weapon that Zemus needed the crystals
to operate. There seems to be nothing that the group can do about it.
However, the Dwarves have managed to get their tanks into the upper
world and have started attacking the Giant. They then explain that
their fight is not to be fought alone. Then a couple of airships fly
up and they too, begin attacking the Giant. The attacks do not seem to
be doing much in the form of damage, so FuSoYa tells the group that
they must head inside the Giant to destroy it. Cecil calls upon Cid to
get them inside the Giant. He does the job, and now you must navigate
through the Giant.
48. Inside the Giant
Items: Shuriken, Cure 2, Ether1, Cabin, Samurai Arrows x10, Life x2,
Elixir
Once you are inside the Giant, you must battle your way up to the room
that's labeled as passage. Most of the enemies in here are machines,
therefore Thunder should be your main spell up here. Some of the
enemies are rather difficult to defeat like the MacGiants and the D.
Machins. Once you reach the save point inside the passage, and save,
there is a good way to make some experience points here. First of all
you must run into an enemy called Searcher. Then have a weak character
like Rydia, Rosa, or FuSoYa hit it with their weapon. If you are
lucky, it will call a D.Machin. Now you must have FuSoYa or Rydia cast
Weak on the D.Machin. Now have the next available character hit it to
kill it off. Now repeat the process again and it will call another
D.Machin. Make sure that you can find a good timing to hit the
Searcher so that the D.Machin doesn't cast Fire on the party very many
times. Try to get the striking order so that Rydia or Rosa hits the
Searcher, and FuSoYa is the next character in order to cast Weak on
the D.Machin. If you repeat this about 10 times, you can earn over
80,000 exp. points. When you start to head up the small corridoor
that's to the north of the passage, you'll run into the Four Fiends
again. They explain to you how Golbez has revived them to defeat you.
Rubicant as always will restore your HP/MP and then you must fight
them.
MilonZ: HP: 57,000-(He and Rubicant share the same HP. MilonZ takes
about 25,000 HP damage before he changes so Rubicant will have the
left over amount of the 57,000.) Weakness: Fire
To defeat MilonZ, have Cecil attack him, Rydia and FuSoYa cast Fire3 on
him, Edge attack him with a Fire Claw equipped, and have Rosa either
cast Cure-4 or White on him. After causing about 25,000 damage to
MilonZ, he'll die and Rubicant will appear.
Rubicant: HP: between 25,000-32,000 Weakness: Ice
To defeat Rubicant, have Cecil attack, Rydia and FuSoYa cast Ice-3,
Edge attack him with an Ice Claw equipped, and have Rosa use Cure-4 to
heal the party. Rubicant uses Fire-2 and 3 and Glare but since it hits
every party member, the damage is quite a bit less than it would be if
used against 1 character. After you defeat Rubicant, he'll die and
Kainazzo shows up.
Kainazzo: HP: 47,000 (He and Valvalis share the same HP) Weakness:
Thunder
To defeat Kainazzo, have Cecil attack, Rydia and FuSoYa cast Lit-3,
Edge attack with a Thunder Claw equipped, and have Rosa cure the
party. After dealing Kainazzo about 20,000+ damage, he'll be killed
and Valvalis will appear.
Valvalis: HP: between 27,000-20,000 Weakness: Sacred Power
To defeat her, have Cecil attack, Rydia and FuSoYa use Lit-3, have Edge
attack with his Thunder Claw still equipped, and have Rosa either cure
the party, or have her cast White. After a couple or rounds, Valvalis
will be defeated. Once the Four Fiends are defeated, head back to the
save point, and save your game. Now head up the corridoor and fight
the CPU.
CPU: HP: 20,000 Weakness: None
Attacker: HP: 2,000 Weakness: None
Defender: HP: 2,000 Weakness: None
This boss can be quite challenging to defeat even though it only has
20,000 HP. Start off by defeating the Defender globe which is the
bottom one. After defeating it, turn your efforts to the CPU, the big
globe. However, shortly into the battle, it will use a Wall making all
magic useless, except for Call and Ninja magic. However, do not use
any spells, until you think that the spell is good enough to kill it
off. The CPU is kind of like a Behemoth in a way. If you hit it with a
spell like Meteo or Bahamut, which will go through a Wall, and it will
kill off the Attacker, and it survives, it will retaliate with an
attack called Globel999. This will cause 9,999 damage to a character,
plus it will do it 2 maybe 3 times. To beat the CPU, have Cecil
attack, Rydia either attack or parry, FuSoYa attack or cure the party,
Edge attack or dart, and Rosa Cure the party or attack. Don't worry
about the Maser attack of the Attacker, it will always do that same
amount of damage to you. The amount of damage that it causes is equal
to the first 3 numbers of a characters HP. Say for example your max HP
is 5,843. In that case Maser would cause 584 damage or roughly 10% of
your HP. Once you kill off the CPU, go ahead and finish off the
Attacker. After you defeat the CPU, Golbez shows up again. FuSoYa
recognizes him and tries to talk some sense into him. Golbez knocks
him to the ground, and then wonders why he had so much hatred in him.
FuSoYa asks him if he remembers his father's name. He replies that it
is KluYa. It then turns out that Cecil and Golbez are brothers. Golbez
is then determined to defeat Zemus for what he has made him do. FuSoYa
decides to go with him. After they leave, the Giant starts to break
up. Kain then shows up, and shows you the way outside. He then
explains that he has regained his senses after being controlled again.
Rosa tells him about Cecil and Golbez being brothers and how they went
to the moon to defeat Zemus. The group decides to go to the moon,
however, Cecil insists that Rydia and Rosa stay on the Earth.
Reluctantly, the two of them get off of the Big Whale. Cecil, Kain,
and Edge then head to the moon. They are about to get off the ship,
when Rydia and Rosa show up. They explain that they are fighting for
the same cause and rejoin the party. Now head back to the Crystal
Palace again, and head up past the room where FuSoYa joined you. If
you are interested you can talk to the Crystals to get some info, but
you don't have to. When you are ready, head to the square in the
middle of the room. You'll be teleported to Lunar Subterrane.
49. Lunar Subterrane
Items: Life Staff, Murasame, Ninja Robe, Flame Whip, Dragoon Shield,
Dragoon Helm, Dragoon Armor, Dragoon Gauntlet, Artemis Arrows x10,
Elixir, Cure 3 x2, Stardust Rod, Crystal Shield, Protect Ring x2,
Crystal Armor, Crystal Armor, Crystal Gauntlet, White Robe, Crystal
Helmet, Cabin, Artemis Arrows x10, Ninja Star, Crystal Sword, White
Lance, Heroine Robe, Ribbon x2 Ninja Star, Masamune, Elixir, Whistle,
Ninja Star, Ninja Star
This place is pretty complicated, so I'll go through it floor by floor.
When you first get here, you'll see two hidden passages. The one on
the left will take you to the Murasame. On the way there, you will
find a chest with the Life Staff in it. When you finally get to the
sword, you'll have to fight Pale Dim for it.
Pale Dim: HP: 27,300 Weakness: None
Pale Dim isn't really too hard to beat. Just have everyone attack him
and have Rosa cure the party when necessary. However, you might want
Rosa to use Float on her first turn since Pale Dim can and will use
Quake from time to time. After you defeat him, you'll get the
Murasame. Now head back to the place that you started at. The hidden
passage on the right will take you to the Ninja Robe. Now head down to
the door leading to floor B2.
Floor B2:
This floor has a hidden passage leading to the Flame Whip and the
Dragoon Shield. It also leads to the door to floor B3.
Floor B3:
On this floor, you'll find the rest of the Dragoon equipment by heading
down and to the hidden passage to the right. The door to floor B4 is
in the upper portion of the screen.
Floor B4:
On this floor, you'll find 10 Artemis arrows, an Elixir, 2 Cure 3s, a
Stardust Rod, and stairs that lead down to floor B5.
Floor B5:
When you first get here, head down and left but don't go in the door
just yet. Keep heading left, and you'll come to a chest which has the
Crystal Shield in it. Once you have gotten the Crystal Shield, go into
the door. Inside the door, you'll find a Protect Ring, and a door
leading up and one that goes down. The one going down leads to the
Crystal Armor. Once you have the Crystal Armor, take the door going
up. This door leads to the Crystal Gauntlet, and also a door which
leads further into floor B5. This door leads to the White Robe and
another door. This final door leads to the Crystal Helm on the very
left side of the screen, the stairs to floor B6, slightly to the
right, and a door to a room with a Cabin in it almost all the way to
the right of the screen. In the room with the Cabin in it, if you walk
around enough, has an enemy called Pink Puff which come in groups of
5. These guys very rarely show up and they very rarely leave an item
called the Pink Tail (1:4096 odds or something like that to get the
tail). If you manage to get a Pink Tail, take it back to the man who
collects tails. He will give you the Adamant Armor in exchange.
Floor B6:
On this floor, you'll find a Ninja Star, 10 Artemis arrows, and a
Cabin. If you go to the place where the gap is narrow, you can walk
across an unseen passage. Through this passage, you'll find a Life
potion, plus you'll be warped back to an unexplored portion of floor
B5 where you could see but not get to earlier on. Here you'll find a
chest with a Behemoth in it. Defeat it and you'll earn a Protect Ring.
You'll soon come to a Save Point. Save your game and head outside.
Here you'll fight the Wyvern for the Crystal Sword.
Wyvern: HP: 25,000 Weakness: None
This could quite possibly be the hardest boss in the game. He uses
Meganuke first thing usually killing the whole party. To beat him,
someone must first survive Meganuke. Have that character use a Life
potion on Rosa, then have her cast Cure 4 or Life 2 on everyone else.
Have Cecil and Edge attack, Kain Jump, Rosa cast Wall, and Rydia call
Bahamut. Make sure that Rosa has put up at least one Wall, because the
Wyvern will use Meganuke again after he has been hit with Bahamut.
When you beat him, you'll get the Crystal Sword. Now head back to the
place you were on floor B6. When you get back there, go through the
door on the right. Through this door, you'll find a chest with the
Heroine Robe in it, plus the door that leads to floor B7.
Floor B7:
On this floor, you'll see three doors. The first door on the left is
the Save point. I would advise you to save your game here. In the
middle door, you'll have to fight the Plague for the White Lance.
Plague: HP: 28,000 Weakness: Arrows
This boss can be pretty tough to beat too. To beat him, have Cecil
attack, Edge throw Shurikens or Ninja Stars, Kain Jump, Rydia cast
Nuke, and Rosa cast White. He never physically attacks you, its just
that he uses Count and every character has about 10 seconds to live,
and there's nothing that you can do about it either. The Plague may
take several tries to beat, but just keep trying. Once you beat him,
you'll get the White Lance. In the last room, you'll get 2 ribbons by
defeating the 2 D. Lunars.
D. Lunar: HP: 21,000 Weakness: Fire
These two aren't too difficult to beat. Have Cecil and Edge attack (the
Crystal Sword will inflict 9,999 damage to any undead monsters), have
Kain Jump, Rydia cast Bahamut, and Rosa cure the party. The only
danger that these 2 present is when they cast Wall, they cast Virus
off the walls surrounding themselves onto the party. This is a very
strong spell, but they usually die before they do it three or more
times. You'll get the 2 ribbons once they are defeated. Now head to
the upper portion of the screen to continue your journey to Zeromus.
Floor B7: Crystal Room #1:
On this floor, you'll find a Ninja Star along with Edge's best weapon,
the Masamune, but you'll have to defeat Ogopogo first.
Ogopogo: HP: 37,000 Weakness: None
Ogopogo is quite challenging to defeat. The first thing that he does is
Big Wave, followed by a Blaze attack. His single Big Wave attack
causes over 1,000 damage to all party members, while his Blaze attack
causes 10% damage to everyone. His double Big Wave attacks causes 50%
damage which is calculated from the 1/2 the characters Max HP, not
their current HP. If he uses the Double Big Wave, and you don't heal
up and he does it again, he will kill everyone. He'll also counter
with Blaze if you hit him with any Spells. To defeat him, have Cecil
and Edge attack, Kain Jump, Rydia either parry or attack him, and have
Rosa cure the party. You'll take quite a bit of time to defeat him.
However, if you need more levels, the next 3 floors are a good place to
earn some. You'll win the Masamune from him once you defeat him. Now
go down the stairs to the next floor.
Floor B7: Crystal Room #2:
In this room, you'll find an Elixir, and a Whistle. Not very many items
for such a big room though. This floor is also a good one to make some
exp. points in. You'll find the teleport to the next room near the
bottom right hand corner of the screen.
Floor B7: Crystal Room #3:
On this floor, you'll find 2 Ninja Stars plus the teleport to the final
room here. If you need to earn levels, this is by far the best room to
do it on. You can run into 2 Evils Masks (about 20,000 exp.), 2
Behemoths (over 20,000 exp.) 3 Red Dragons (over 30,000 exp.) and a
few other combinations well over 20,000 exp. You may even find a few
rare items by doing this like Glass Helms, Dragoon Spears, Crystal
Rings, and a few others. The teleport is in the bottom right corner of
the room.
Floor B7: Crystal Room #4:
This is practically the last floor here. There are no items here. The
only thing here is the teleport to the room where Golbez and FuSoYa
have finally confronted Zemus. After a little discussion they attack
Zemus. They appear to have defeated him, but his hatred comes back and
easily defeats everyone. Golbez and FuSoYa try to defeat him, but they
are defeated too. Just at that moment the Elder back on earth decides
to have everyone pray for Cecil and the others. Cecil gets up and
Golbez gives him the Crystal. Cecil then attacks Zeromus (Zemus'
hatred). He only has 1 HP, but the wish from the Elder has reached
Cecil and their wishes heal the party completely. Now its time to
fight Zeromus.
50. Fight with Zeromus
Zeromus: HP:??????? Weakness:???????????
It is unknown just exactly how much HP Zeromus actually has. I just
know that he has over 100,000 HP.
Zeromus is the final boss of Final Fantasy 2. To defeat him, start off
by having Cecil use the Crystal Golbez gave to you on him. He'll change
to his true from. You may want to hold off attacking him for a couple
of turns since, after his transformation, he cannot be hurt right away.
He attacks often with an attack called Big Bang which causes about
2,000 damage to the party. He also uses and attack called Black Hole
which I have no idea what it does. To defeat him, have Cecil attack,
Kain Jump, Edge throw any and all of the following weapons: Excalibur,
Defense Sword, Gungnir Spear, Ninja Sword, Ninja Star, Shurikens, and
any other spare weapons that you have, Rosa should cast Fast on
everyone (Edge can help out since the Masamune casts Fast when used in
battle) and she should use Cure 4 and Life 2 when necessary after the
Big Bang attack. Rydia should try to use Asura to cure the party also
or she should attack Zeromus physically since Zeromus will counter
attack the party with the same spell he is hit with. For example if
Rydia hits him with Nuke, Zeromus will possibly cast Nuke maybe 2 or 3
times himself. I usually find that if you are about level 58+, Zeromus
is quite a bit easier. If you try and still can't beat him, try to
make some more levels and try again. Zeromus will use Meteo when his
HP starts to get low, but don't worry too much about it. It doesn't do
9,999 damage to your party like it did to Golbez and FuSoYa. I can say
that its safe right about now to say that you've gotten Zeromus about
beat. Just a couple more hits and he'll die. When he dies, the screen
will flash for a second, then he'll start breaking up like most of the
other bosses in the game. Well after he dies, he leaves with some
taunting words, and dies out completely. Now I don't want to spoil the
ending by telling you all about it and besides, that would take
forever to type out anyways. So just go ahead and sit back and enjoy
the ending to Final Fantasy 2. You can also give yourself a pat on the
back since you've just beaten a fairly challenging game.
Section IV: Quick exp. Point Locations
1. Right after you lose Kain and before you head to Kaipo Village, have
Cecil fight a couple of battles by himself. They should be pretty easy
to win, and since Cecil will be by himself, he will gain more exp.
Once you think you are ready, continue with the game.
2. Mt. Hobs-When you first enter Mt. Hobs, you can gain some quick
levels simply by fighting near the Save point. The enemies up here
aren't too tough plus they give you some decent exp. considering that
there are 4 characters in the party.
3. Mysidia-Right after Leviatan sinks your ship, and Cecil has to head
to Mysidia, fight outside the town to earn some big exp. points. You
should have the Black Sword equipped, so the battles should not be
much of a problem.
4. Mt. Ordeals-When you first enter here, stay near the beginning and
have the Twins use their Twin magic against the undead monsters that
roam here. Almost every battle will result in a lot of exp. If you run
out of magic, leave the mountain, and go to the round shaped forest to
the south of it, and talk to the White Chocobo to restore your MP. Then
go back to the mountain and repeat the process.
5. Toroia Castle-Right outside of the castle, you'll fight some pretty
tough monsters. They can be pretty hard at times, but they are also
worth a pretty good amount of exp. too.
6. Dwarf Castle-Fighting out here results in good exp. points, too. If
you can get a group of 4 Dark Imps, you'll net in over 1,500 points of
exp. This might be a good time to earn some levels.
7. Sealed Cave-This is quite possibly one of the best places to earn
levels in the game. There are 15 Trap Doors in here, and when defeated
you'll gain between 6,000-8,000 exp. per battle. Its a pity that there
aren't more Trap doors in this cave. Also if you manage to run into
Mantcores in the cave, they are worth a lot of exp. too.
8. Slyphan Cave-This is another good place to earn levels. However, it
is required that you have the Float Spell here. Walking around on the
floors which cause damage can make the battles down here quite
difficult.
9. Inside the Giant-This could also be the best place in the game to
earn levels, but it all depends upon whether or not, you get the right
combination of enemies. First of all, you'll need at least a Searcher
(it looks like a big floating eye). Have a weak character, Rydia or
Rosa will do, and have them attack it. If you're lucky, it'll call a
D.Machin. Have FuSoYa cast Weak on it as soon as he can, otherwise it
is quite possible that the Dragon could wipe out your party. After its
been hit with Weak, have the next available character hit it to kill
it. If you need to heal the party, just parry and heal when you feel
like it, since the Searcher will not attack you unless you attack it.
Then just repeat the process until you kill off the Searcher. You
mostly run into this combo near the Save point in the passage.
10. 3rd Crystal Floor of Lunar Subterrane-This floor has various
combinations of tough enemies to beat. They include, Evil Masks,
Behemoths, and Red Dragons. However, you'll net over 20,000
exp./battle here. Not a bad place to earn levels for the final battle
with Zeromus.
That about does it for the quick exp. locations. Remember, the higher
the level you have the longer it will take for higher levels, so if
you're at a high level already, try looking down to the next number
for making levels. Just another reminder, any place can be a quick
level area, it all depends on which level you are, and how much time
you're willing to put into it.
Section V: Item List
This Item list can be quite confusing right now, with all of the
mentions of the dummy items. There must be at least 30 or more
different dummy items (Items that were cut out from Final Fantasy 4
when it was released over here in the states).
Here is a list of items that can be obtained in Final Fantasy 2. These
even include the Dummy items which can only be obtained with a Game
Genie. These items are included because even though they can't be
obtained otherwise, they're still included in the game itself. I've
divided this part into sections based on where the Item can be used
such as Battle, Field (which include special items or event items), or
Both. I've also included a brief description of what effect the item
has:
Section 1: Field Items Only
3 Dummy items that can never be used
Tower Key-Used in the lower levels of Tower of Bab-il
Pink Tail-Give this to the guy who collects tail for Adamant armor
Pan-Used to wake up Yang in the Sylphan Cave
Adamant-Used to make the Legend into the Excalibur
Rat Tail-Give this to the guy who collects tails for the Adamant
Darkness Crystal-Can never be used. Stolen by Kain
Luca Key-Use this key to open the Sealed Cave
Magma Key-Use this key to open the way to the underground
Earth Crystal-Can never be used. Given to Golbez
Sand Ruby-Use this to cure Rosa's fever
Baron Key-Used to open the Weapon/Armor shops in Baron and also the
hidden passage in Baron
Package-Can never be used. Contents destroy the Village of Mist
Whistle-Use this to summon the Fat Chocobo
Pass-Use this to enter a hidden place in Toroia
Carrot-Use to summon the Fat Chocobo in Chocobo forests
Mage Call Spell-Use this and Rydia will gain the ability to call a Mage
in battle
Dummy Call Spell-Use this to obtain a blocked out call spell Coctarice
Bomb Call Spell-Use this and Rydia will gain the ability to call a Bomb
in battle
Imp Call Spell-Use this and Rydia will gain the ability to call an Imp
in battle
Dummy Item-Uses Sight Spell-Use this item and view the map much like
the Sight Spell
2 Dummy Items-Do nothing
Cabin-Use this on the world Map and on Save Points to totally restore
HP/MP
Tent-Use this on the World Map and on Save Points to restore 1,000 HP
and 100 MP
Dummy item*-Use this item to raise a person's Max MP by 10
Dummy item*-Use this item to raise a person's Max HP by 50
Dummy item*-Use this item to raise a person's Max HP by 100
8 different dummy items cannot be used**
Dummy item-This item will sound an Alarm causing you to enter a battle
*These items can usually vary with the results. Please refer to the
bottom of the page for more information on this.
**These items can possibly be the items that heal individual status
aliments (Poison, Toad, Pig, etc). I have to verify this and will
update this walkthrough if I find that these are indeed what they are
for.
Section 2: Battle Items Only
2 Dummy items use Heal on the whole party
Dummy item-This item is much like the Peep Spell except that it will
work on bosses
Dummy item-This dummy item will summon a random monster
Dummy item-This dummy item has the same effect as the Fatal Spell
Crystal-Use this item on Zeromus at the end of the game
Dummy item-This dummy item will have an effect similar the Quake Spell
Dummy item-This dummy item will attempt to Mute all enemies
Dummy item-This dummy item will cast Wall on the whole party
Dummy item-This dummy item will have an effect similar to explode
killing the person who used it
Dummy item-This dummy item will also cast Wall on the whole party
Lit-Bolt-This item will use a Thunder attack on all enemies
Dummy item-This item will use an Ice attack on all enemies
Fire Bomb-This item will use a Fire attack on all enemies
Dummy item-This item will use Image on one person, allowing them to
evade 2 physical attacks
Dummy item-This item will use Slow on all enemies
3 Dummy items will use Stop on all enemies
Dummy item-This item will use Fast on all party members
Dummy item-This item will use Bersk on the person who uses it
Dummy item-This item will use Drain on the enemy that is targeted
Dummy item-This item will use Comet on all enemies
Dummy item-This item will use Lit-2 on all enemies
Dummy item-This item will use Lit-1 on all enemies
Dummy item-This item will use Ice-2 on all enemies
Dummy item-This item will use Ice-1 on all enemies
Dummy item-This item will use Fire-2 on all enemies
Dummy item-This item will use Fire-1 on all enemies
Section 3: Items that can be used on both the Field and in Battle
Cure-1 Potion-This potion will restore 96 HP when used in the Field,
and will restore a random amount of HP when used in Battle
Cure-2 Potion-This potion will restore 480 HP when used in the Field,
and will restore a random amount of HP when used in Battle
Cure-3 Potion-This potion will restore 1,920 HP when used in the Field,
and will restore a random amount of HP when used in Battle
Ether 1-This will restore 48 MP when used in the Field, and will
restore a random amount of MP when used in Battle
Ether 2-This will restore 144 MP when used in the Field, and will
restore a random amount of MP when used in Battle
Life Potion-This potion will restore life. The amount of HP that a
character is revived with, depends upon their level
Heal Potion-This potion will heal all status aliments such as poison,
toad, small, etc. I know that since there are a lot of references to
Dummy items here, I'll make a reference chart using numbers to help you
find which Dummy item I'm referring to.
Section VI: Weapon Chart
This chart is made fairly small as to fit within this document without
disrupting anything, but it will have all the vital information about
them. The format will be something like this:
=======================================================================
Weapon name: The name of the spell
Type: The type of the weapon
Attack: This is the physical power that the weapon will add.
Hit: This is what percentage of hitting the target the weapon adds.
Equipped by: This is the listing (abbreviated) on who can equip the
weapon.
Affect: The affect or elemental attribue of the weapon. (if any)
Battle: This will show whether or not you can use the weapon as an item
in battle and what affect it has. (if any)
=======================================================================
=======================================================================
Shadow Sword
Type: Sword
Attack: 10
Hit: 80%
Equipped by: Cecil
Affect: Darkness? (not too sure this one works as advertised.)
Battle: No
=======================================================================
=======================================================================
Darkness Sword
Type: Sword
Attack: 20
Hit: 85%
Equipped by: Cecil
Affect: Darkness?
Battle: No
=======================================================================
=======================================================================
Black Sword
Type: Sword
Attack: 30
Hit: 90%
Equipped by: Cecil
Affect: Darkness, Death
Battle: No
=======================================================================
=======================================================================
Legend
Type: Sword
Attack: 40
Hit: 99%
Equipped by: Cecil
Affect: Sacred Power
Battle: No
=======================================================================
Light
Type: Sword
Power: 99
Hit: 99%
Equipped by: Cecil
Affect: Sacred Power
Battle: No
=======================================================================
=======================================================================
Ancient Sword
Type: Sword
Power: 35
Hit: 77%
Equipped by: P,D
Affect: Curse
Battle: No
=======================================================================
=======================================================================
Drain Sword
Type: Sword
Power: 45
Hit: 30%
Equipped by: P,D
Affect: Drains HP
Battle: No
=======================================================================
=======================================================================
Silver Sword
Type: Sword
Power: 50
Hit: 80%
Equipped by: P,D
Affect: None
Battle: No
=======================================================================
=======================================================================
Slumber Sword
Type: Sword
Power: 55
Hit: 80%
Equipped by: P,D
Affect: Puts enemies to sleep.
Battle: Sleep spell
=======================================================================
=======================================================================
Fire Sword
Type: Sword
Power: 65
Hit: 80%
Equipped by: P,D
Affect: Fire Elemental
Battle: No
=======================================================================
=======================================================================
Ice Brand
Type: Sword
Power: 75
Hit: 80%
Equipped by: P,D
Affect: Ice Elemental
Battle: None
=======================================================================
=======================================================================
Medusa Sword
Type: Sword
Power: 77
Hit: 70%
Equipped by: P,D
Affect: Slow Petrifiction
Battle: No
=======================================================================
=======================================================================
Avenger Sword
Type: Sword
Power: 90
Hit: 75%
Equipped by: P,D
Affect: Berserks User
Battle: No
=======================================================================
=======================================================================
Defense Sword
Type: Sword
Power: 109
Hit: 90%
Equipped by: P,D
Affect: Raises Vitality
Battle: No
=======================================================================
=======================================================================
Excalibur
Type: Sword
Power: 160
Hit: 99%
Equipped by: Cecil
Affect: Sacred Power
Battle: No
=======================================================================
=======================================================================
Crystal Sword
Type: Sword
Power: 200
Hit: 99%
Equipped by: Cecil
Affect: Sacred Power
Battle: No
=======================================================================
=======================================================================
Spear
Type: Spear
Power: 9
Hit: 99%
Equipped by: Kain
Affect: None
Battle: No
=======================================================================
=======================================================================
Wind Spear
Type: Spear
Power: 55
Hit: 80%
Equipped by: Kain
Affect: None
Battle: No
=======================================================================
=======================================================================
Flame Spear
Type: Spear
Power: 66
Hit: 80%
Equipped by: Kain
Affect: Fire Elemental
Battle: Fire-2
=======================================================================
=======================================================================
Blizzard Spear
Type: Spear
Power: 77
Hit: 80%
Equipped by: Kain
Affect: Ice Elemental
Battle: Ice-2
=================================