*******************************************************************************
Final Fantasy VII:
Complete Game Walkthrough
Copyright 2003-2007,SineNomine Email: sinenomine@gmail.com
All rights reserved Version Lucky 7s 6/27/2007
I'm also known as Apathetic Aardvark [or should I got with the artist formally
known as Apathetic Aardvark? I'm open to feedback!]
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Index/Table of Contents
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Walkthrough........................................................i
Subquests, Characters, Other.......................................ii
1. Getting Yuffie [sub1]
2. Yuffie Materia Quest [sub2]
3. Yuffie Pagoda [sub3]
4. Getting Vincent [sub4]
5. Lucrecia's Cave [sub5]
6. Chocobo Breeding [sub6]
7. Excavation Site [Bone Village] [sub7]
8. Gold Saucer [sub8]
a. Battle Square
b. Wonder Square
c. Speed Square
d. Chocobo Square
e. Other
9. Ancient Forest [sub9]
10. Ultimate Weapon [sub10]
11. Emerald Weapon [sub11]
12. Ruby Weapon [sub12]
13. Stat Maxing [sub13]
14. Important Things to Steal and Morph [sub14]
15. Status Effects [sub15]
16. Fort Condor Battles [sub16]
17. Playable Characters [sub17]
18. Lost Forever Items [sub18]
19. The Gold Saucer Dates [sub19]
20. Shopping List [sub20]
Limit Breaks & Ultimate Weapons....................................iii
Items..............................................................iv
Accessories........................................................v
Armor..............................................................vi
Weapons............................................................vii
Materia & Magic....................................................viii
Enemies............................................................ix
Frequently asked questions.........................................x
Disclaimer.........................................................xi
Version History....................................................xii
Credits............................................................xiii
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i) Walkthrough
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Section i - Table of contents
use control-f for fast searching using the hotkey system. ^XXX^
1. Midgar Reactor #1 ^001^
2. Sector 7 ^002^
3. Midgar Reactor #5 ^003^
4. Meeting Aeris ^004^
5. Sector 5 Slums ^005^
6. Sector 6 ^006^
7. Wall Market ^007^
8. Sewers / Train Graveyard/ Pillar ^008^
9. Searching for Aeris ^009^
10. Shinra Building / The Escape ^010^
11. World Map / Kalm ^011^
12. Chocobo Farm/Mythril Mines ^012^
13. Parading Along ^013^
14. Boat Ride / Costa Del Sol ^014^
15. Corel ^015^
16. Gold Saucer / Desert Prison ^016^
17. [optional] getting things in the buggy ^017^
18. Gongaga ^018^
19. Cosmo Canyon / Cave of Gi ^019^
20. Nibelheim ^020^
21. Nibel Mountains ^021^
22. Rocket Town ^022^
23. Key stone
24. [optional] going around in tiny bronco ^024^
25. The Temple of the Ancients ^025^
26. Forgotten Capital ^026^
27. Corral Valley /Icicle ^027^
28. Great Glacier ^028^
29. Gaea's Cliff ^029^
30. Whirlwind Maze ^030^
31. Escape from the Shinra ^031^
32. [optional] going around in the Highwind ^032^
33. Mideel ^033^
34. Huge Materia 1 & 2 ^034^
35. Cloud's Past ^035^
36. More Fun in the Highwind ^036^
37. Junon Reactor Raid ^037^
38. Fun in the Sub ^038^
39. Journey to the Stars ^039^
40. A plan ^040^
41. Weapon Attack! ^041^
42. [optional] Ultimate Weapon ^042^
43. [optional] Ancient Forest ^043^
44. Down with the Shinra ^044^
45. Northern Crater, Part I ^045^
46. [optional] Final Optional Areas ^046^
47. Northern Crater, Part II ^047^
-------------------------------------------------------------------------------
^001^ Midgar Reactor #1
-------------------------------------------------------------------------------
Items in this area: Potion, Potion, Phoenix Down, Potion, Restore Materia,
Potion
Items won from Bosses in the area: Assault Gun
Bosses: Guard Scorpion
Tips in this area: Many of the enemies here are mechanical. They are in most
cases weak to lighting attacks. Cloud is equipped with a lightning materia,
be sure to use it against stronger enemies.
After selecting 'new game' you will view an FMV which will end with a train
pulling up to some buildings. After a short sequence ex-soldier will jump off
of the train. The first thing you will want to do is hit the select button to
bring up the 'finger' and give you arrows to where you are going. This will
help with many navigational aspects of the game. Search the body of the dead
guard and for a potion.
Start by walking towards the door to your north. You will be attacked by two
MP A's. Just hold down circle to attack without losing any time, as you will
not be in any danger of dieing. After the battle search this guard for
another potion. Continue to the door and walk in. On the new screen, approach
the three characters there. Their names are Biggs, Wedge, and Jessie. After a
short dialogue you will be prompted to enter a name. Pick whatever name you
like and proceed [I will call him Cloud]. More dialogue will appear after.
You will now be prompted to choose a name for the Avalanche leader [I will
call him Barret]. Once you have picked his name, Cloud will look up and run
forward a few steps.
Go right at the first chance you get and follow that path around and out the
door. You may wish to put Barret in the back row at this point as most of his
weapons have long range. You will now be on a catwalk with has a T shaped
intersection. Head up into the "T" and go into the reactor.
Run up the stairs and Barret will have a few words with Cloud. When you regain
control of Cloud, talk to Biggs, he will open the door. Jessie will open the
next door when you talk to her. Now, do not follow her just yet, instead, take
the path to the lower right. Inside a chest you will find a Phoenix Down. Go
back to Jessie and talk to her again. She will open the door to an elevator.
Push the button in the elevator and you will see yet another conversation.
When you regain control of Cloud, exit the elevator to your left. Just a bit
down and to the left there is a giant staircase which leads to an even larger
staircase. Take them all the way to the bottom and exit into the door.
You will see Jessie just across a slight jump. Do not fret, you need not do
anything other than walk a few steps to the right. Cloud will cross the jump
and you will now have to talk to Jessie. She will tell you how to get onto a
ladder. Walk [or hold x and run] to the ladder and hit circle to climb down.
Run straight down. You will see a blue thing in front of Jessie. It is a
potion, get it. Now head right down the stairs and run to the long ladder.
Climb down the ladder. Head to your lower right to exit the screen. You
will now see Cloud on a pipe in a small tangle of pipes. Simply run down
the pipe to yet another long ladder. Climb down this ladder. At the bottom
you will see an odd shaped, heavily colored object. That is a save point.
If you do not know how to use one, read the instruction manual.
Save your game then continue walking down the catwalk. You will enter a new
screen. Grab the green object which is blocking your path. It is a restore
materia. Do not try to equip it yet, you ca not. Continue going up. Barret
will pop out and another talk will take place. Before you can do anything
you will be attacked by the Guard Scorpion.
Name: Guard Scorpion [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 12
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 800
MP: 0
Atk: 30
Matk: 15
Def: 40
MDef: 300
Def%: 0
Dex: 60
Luck: 1
EXP: 100
AP: 10
Gil: 100
Win: Assault Gun
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: Nullifies
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Search Scope [1 Enemy], Rifle [1 Enemy] [41], Scorpion Tail
[1 Enemy] [71.75], Tail Laser [All Enemies] [123]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Will counter attack with Tail Laser if tail is raised
when any damage is taken. Def becomes 255 with tail up, MDef becomes
384 with tail up. Its attack pattern is: Search Scope, Attack, Search
Scope, Attack, Tail goes up, [wait], Tail goes down, repeat all.
This battle is very easy. As you might expect being the first boss of the
game. Have Cloud cast bolt while Barret attacks. Use Limit breaks if you get
them during the battle. The Guard Scorpion will use his first turns search
scoping your characters and attacking them with his rifle or his tail. After
four turns his tail will raise. Do *NOT* attack while the tail is up. You
will trigger a counter attack which will do about 75 damage to both Cloud and
Barret. In addition, the Guard Scorpion will have added defense and magic
defense while the tail is in the air. Just sit back and wait. After awhile it
will go back down. Go back to beating him down again. He will eventually die
leaving an Assault Gun for Barret. Equip it fast.
A timer will now appear on your screen. You now have ten minutes go get out of
this reactor. Go back the way you came in. When you get to Jessie, talk to
her. You will have to free her ankle from the impending doom of it getting
stuck in a catwalk. Proceed back to the elevator and press the button. Exit
the elevator. Have Jessie open the first door. Biggs will open the second
one. Now, exit the reactor and some story line will take place.
When you regain Control of Cloud, run up the same set of stairs Barret did.
You will bump into a flower girl. At this point, you will be asked some
questions by her. Your choices will effect what character will participate in
a certain event with Cloud later. If you wish to know the results of all
choices made for this event, please refer to section ii, subsection 19.
This new screen contains a potion on the left side, just below the center of
the screen. After getting it, just exit the screen to the bottom. Walk down a
few steps and you will be yelled at. Soldiers are after you! You will get
chased by several different groups. You can choose not to fight any of them,
but the battles are easy so you may as well get the free experience. After a
while Cloud will get backed up over a tunnel. Another storyline event will
take place.
After all of the story, you will regain control of Cloud. Exit the screen from
the bottom and watch a few more events. When you get control again, run down
and talk to Jessie. A short event will take place, when it ends, you will be
asked another question. This is the second variable in a very special event
which will happen later in the game. If you want information on this, please
scroll down to Section ii, sub section 19. If you do not want the game to be
spoiled, do not do what I just said. This is the final warning of this event,
future references will only be made if it falls within the topic of discussion.
Pick whatever you want and walk towards Barret. He will talk some as well.
After a bit you will get off the train and enter....
-------------------------------------------------------------------------------
^002^ Sector 7
-------------------------------------------------------------------------------
Items in this area: 1500 Gil, Ether, All Materia
Tips in this area: Many guides will prompt you to get a bunch of materia. In
all honesty, you will not need to. It does you no good until then anyway. You
already have an Ice, lightning and a restore. You do not have a fire yet, but
you will get a decent one soon, though there is one boss between these times
which is weak to fire. If you feel the urge to get another restore, feel free
to, but you might as well save your supply of gil.
Ascii Map:
_______________________________________________
|
|
[ 1 ] |
[ House ] |
[ ] |
|
[ 2 ] |
[7th Heaven] |
[ ] |
|
|
|
[ 3 ] [ 4 ] |
[Materia] [ Weapon ] |
[ Shop ] [ Item ] |
______________________________________________|
Walk down to Barret, he will tell everyone to go to the hideout[2]. Since you
most likely have very little money at this point, do as he says. Walk to the
left and exit. You may go up and save your game if you would like. If not,
keep going left. You will see a short event. When you gain control of Cloud,
run to and talk to Barret. Enter the Bar.
Some more talk will take place. Choose whatever you want to her questions.
You can now name her [I will call her Tifa]. Do whatever you want with the
flower as well. When you regain control again, try to leave the bar. You
will not be able to, more story will occur. When you again regain control, hit
the circle button on the controller while at the pinball machine and you will
be taken into the basement. Walk towards Barret for another chat. When you
get Cloud back again, walk up about three steps and Tifa will come down
starting another talk [arg!] Use the circle button to take the Pinball machine
back up.
Walk towards the door to exit the building. You will be stopped again by
Tifa. Answer whatever you want to her questions. Continue one with the long
story sequence. Eventually Barret will enter the screen. He will get start
talking too. He will give you 1500 Gil. You will now take a mandatory nap.
When you wake up, take the pinball machine upstairs. If you talk to Tifa,
you will be given a few humorous choices. When you are ready, talk to Barret.
He will ask you about Materia. If you choose the first choice you will be
shown how the materia system works. If you choose the bottom choice the game
will just proceed. Either way, you will now be able to equip and remove
materia from your party. Once all the talking ends, exit the bar.
It is now time to explore. Now that you have some money, go to the materia
shop[3] and purchase materia if you need too. I personally would not, as you
have all of them except for fire, which you will be getting soon with a decent
amount of AP already on it. You can get some curative items here as well.
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
Continue on to the Item Shop[4]. There are two clerks on the first floor. The
one to the top sells Weapons. You will want to upgrade to Iron Bangles now. A
few grenades also come in handy, though they are not by any means necessary.
---------------------------------
Item | Cost |
---------------------------------
Iron Bangle | 160
Assault Gun | 350
Grenade | 80
The other clerk is just walking around in the middle area. He owns an 'inn'
for lack of a better term. You will get three choices of what to pay, but
unless you pay ten gil, you will not get to sleep in his 'inn' which is on the
third floor of this building. Since you just rested in the bar, there is no
reason to again. Walk up the stairs to the second floor. Enter the
door here.
This room is the beginners hall. Its occupants will tell you various things
about the game and simple strategies. You do not have to talk to them if you
do not want to.
Walk to the lower right a few steps. See the little blue ball? Get it.
It is an all materia. After getting it a chest will fall from the sky, open it
and get an Ether. As you may have noticed upon entering, a save point will be
in the room as well.
Anyway, when you are done in there, exit the room. If you had chosen to sleep
at the 'inn', climb the ladder and enter the room. Cloud will take a nap. If
not, or when you wake up, exit this building and make your way back to the
train which you came to sector seven on. Watch the story, story, story...
-------------------------------------------------------------------------------
^003^ Midgar Reactor #5
-------------------------------------------------------------------------------
Items in this area: Phoenix Down, Hi-Potion Ether, Potion, Ether
Items won from Bosses in the area: Titan Bangle
Bosses: Air Buster
When you get control of Cloud, walk down to Tifa, an alarm will go off. You
need to avoid the security sweep which the alarm signifies. To do so, just
make your way car to car. You will have fifteen seconds to do the first car.
In the back right corner of this car a man will give you a phoenix down.
Fifteen more seconds for the second car, the last guy on the left of this car
will give you a hi-potion if you talk to him and choose 'yeah'. In the third
car, as you run one way, a man will run by and steal 100 gil. You can let him
take it and continue or go get it back. To get it back, run up to the man and
talk to him a few times. When you get the chance choose 'busted' and he will
return your money. Hurry though there are only eighteen seconds to do this
car. The fourth car is a straight run as well giving you twenty seconds.
Finally you will reach a car that is safe. Talk to Tifa a few times and when
everyone stops talking, talk to her again. Your party will now jump off of
the train.
You will land in a subway tunnel. If you run down, you can run down for a very
long time before finally being told you are going the wrong way. You will also
come to a door with a seemingly endless stream of enemies which you will never
make it through. You may want to avoid doing this, instead, run to the next
screen up. You will come to a laser fence. Obviously you are not going to go
through this. Just to the left of the fence though, against the way, there is
a 'damn tiny hole'. Tell your party to 'go down'. Grab the ether in this
area and climb down the ladder. Climb down the ladder on the next screen as
well.
You will be taken to a screen with three large ladders and Wedge sitting at a
table. Take the ladder closest to Wedge [even though the other one near him
leads to the same room]. In the next room you will see Jessie. A few steps to
her right will be a potion [again]. Exit the screen in the lower left side
ladder. As you climb down you may notice a save point. Go towards it, get
the tent on your way to it. Save if you want to and climb the ladder by
Biggs.
Take a few steps to the right and enjoy the slide down a pipe into another
reactor. This has almost the exact same layout as the previous one. From
where you land after falling off of the pipe, go down and then left through
the door way. From here, it is identical to the previous reactor. Go down
towards the reactor core and set the bomb. There will not be a timer this
time. Make your way back up to the room you slid down the pipes in. Take
the long staircases up this time. Enter the elevator, push the button, go
up, exit the elevator.
Hey, a new looking room! Grab the Ether from the chest just a few steps up
from the rooms entrance. Enter the alcove to the left. There are three
terminals here. Your goal is to get Cloud to hit his terminal when Tifa &
Barret hit theirs. Use the confirm [circle] button to do so. The timing
is always the same, just under 1.5 seconds after the dialogue box leaves
your screen. Once all three have hit the terminal together, a door to the
right will open. There is a save point where the white striped lines meet
up. Use it. When you are done, go to the left along the white stripe and
then up and out of the room. Walk up until the intersection. Another
event will take place and then you will have to fight...
Name: Air Buster [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 15
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1200
MP: 0
Atk: 24
Matk: 12
Def: 80
MDef: 320
Def%: 3
Dex: 75
Luck: 2
EXP: 180
AP: 16
Gil: 150
Win: Titan Bangle
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Halves
Ice: -
Lightning: Weakness
Earth: Nullifies
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Big Bomber [1 Enemy] [109.375], Energy Ball [1 Enemy] [35.625], Rear
Gun [1 Enemy] [43.75], Bodyblow [1 Enemy] [87.5]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: You will get an automatic side attack. He will spin
around to face both parties as attacked. Once he is below 20% health,
he can no longer turn around to counter attack. He will counter
attack with Bodyblow if facing the target which struck him and rear
gun if facing away from the target which struck him.
Air Buster packs more of a punch than the Guard Scorpion did. You will have
one considerable advantage though, you will be attacking him from both sides.
If you are fortunate enough to have a few limit breaks ready and hit him from
the back you will be able to do considerable damage, even more if it scores a
critical blow. His main attack, Big Bomber, will do about 100 damage to one
character. While this attack is powerful, he will run out of ammo and go to
Energy Ball as a main attack. It is a lot weaker, only doing about 30 damage.
At first if you attack him, he will counter attack for nearly 80 damage as
well, even if attack from the rear. After awhile though, his turn function
will break and he will counter with his rear gun for only 40 damage.
When you defeat him another scene will occur. There will be a question or two
on what Cloud should reply with, again, answer whatever you want. Another
scene will take place ending with Cloud waking in a church next to the flower
girl.
-------------------------------------------------------------------------------
^004^ Meeting Aeris
-------------------------------------------------------------------------------
She will ask a lot of questions too, pick whatever you want, as usual. After a
long while you will get to name her [I will call her Aeris]. You will see a
man enter the church. Walk towards him. Aeris will scream for you to come
back.
More talking will continue. When it is all over, Cloud and Aeris will run to
the back of the church and start climbing stairs. They will be pursued.
Eventually poor Aeris will lose her footing and fall to the ground, Cloud will
have to protect her, from way up in the rafters.
At this point, you can stop every attack by pushing one of the four barrels on
your screen down on top of the soldiers. Alternatively, you can just have
Aeris fight them all. If you care, the order of barrels in terms of a clocks'
face are; 9 o'clock, 12 o'clock, and finally 3 o'clock.
Afterwards, just exit the church on the only diagonal beam. Aeris will talk
with you for a moment. Make you way over the piles of trash until you exit
out onto what appears to be a road.
Head left and save at the save point. After saving, proceed left through the
'door'. On the new screen, a few steps left, you will come across a fork in
the road. Take the upper path and you will enter the....
-------------------------------------------------------------------------------
^005^ Sector 5 Slums
-------------------------------------------------------------------------------
Items in this area: Cover Materia, Ether, Potion, Phoenix Down Turtles Paradise
Flyer No.1
Ascii Map:
_______________________________________________
|
|
|
[Weapons Shop: 6] |
|
[exit: 7]|
|
|
[Pipe: 2] |
[House: 5] |
[entrance: 1] |
[Item Shop: 4] |
[Materia Shop: 3] |
|
|
______________________________________________|
First thing first. Run from the entrance of this area to the exit. In this
area there is a lone house. In these 'slums' you may want to think of this
as a mansion. This is Aeris's House. Run right beyond her house into the
Garden. In the lower circle of the garden you will find a Cover Materia and
an Ether. Now return and enter Aeris's house. A lengthy talk will ensue.
Once you get control of Cloud, talk to Elmyra and then run upstairs. Aeris
will have a few more words with you and then it is off to bed! When you wake
up, check between the Desk and the Bed for a Potion and a Phoenix Down. Your
goal is to sneak out without Aeris noticing. A few important notes. Do NOT
run. Also try to avoid walking too close to her room, the floor will creek and
you will be busted. Once you make it down the stairs, you can re-start
running.
Go back into the town itself. The Weapon shop [6] is the only building above
you, go there first.
---------------------------------
Item | Cost |
---------------------------------
Titan Bangle | 280
Grenade | 80
When you have gotten everything you need from here, Head out and down to the
House [5] Go up the stairs in the back off the room. On the next floor, you
will see a few papers taped to the wall. Look at them, you will find a Turtles
Paradise flyer [1 of 6]. You will also see a dresser in the room. You may
open the top and bottom drawers, but they are both empty. If you talk to the
kid sleeping on the bed in this room, he will murmur a hint to you. Return to
the dresser and select the new option. You will now have the option of taking
5 gil if you had like. If you do not take it, you may check this drawer again
at the next mandatory trip into this area to get a turbo ether. It will not be
much further into the game, so it is worth the wait.
Exit the House and take a short few step jog to the item shop [4]. Buy what
ever supplies you need.
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Tent | 500
When you are done there you can head to the materia shop [3]. However, there
are not any new items here.
---------------------------------
Item | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
Finally, you can go look at the guy in the pipe [2]. This serves no purpose
nor does it help you understand the game at this point. But later on, much
later on, this will be meaningful to you.
When you are done with all of this, exit at the entrance [1] and head back to
the fork in the road, taking the path which you did not take last time [Since
the game pushes you out a bit you essentially go left]. Low and behold, while
you have been out shopping Aeris got in front of you! Actually, she would have
been waiting anyway. Talk to her and continue to the left.
-------------------------------------------------------------------------------
^006^ Sector 6
-------------------------------------------------------------------------------
Items in this area: None!
You will see a very messed up whatever it is supposed to be when you enter. Go
up the boarded bridge and across the next long straight bridge. You will now
see a crumbled red object heading to a lower level. Go down it. [Note: you
need to go down it from the south side of it]. Continue south through a pipe,
and then left. You will now see a narrow thin board heading back up to another
elevated part of the road, walk up it. Walk down another wooden ramp and exit
upward to the next screen.
You have arrived at Six Flags: Great Slum America. Aeris will talk to you upon
entering. She will then walk up and stare at a slide, talk to her so you can
go play on the slide too! After some more talking, a large double door will
open from behind and you will see a familiar face going for a ride on a
carriage. Aeris will run off to follow it, go follow her.
-------------------------------------------------------------------------------
^007^ Wall Market
-------------------------------------------------------------------------------
Items In This Area: Ether, Phoenix Down, Hyper. Several Key items for a 'date'
scene.
Ascii Map: [Note: This map is flipped 90 degrees] [1] is where you enter and
[2] is to your left, [3] is to your right.
_______________________________________________________________________________
[2] [7] | [13] |
[1] [9]|[11] |
[5] [6] | [16] |
[4] | |
[8] | |
| [12] [14] |
[S] | |
[3] | [15] |
-------------------------------------------|----------------------------------|
| | |
| NOTHING | NOTHING |
[10] | | |
| | |
______________|____________________________|__________________________________|
Sorry for the odd map, but the size of this sector makes it difficult to make
one.
First, a shop listing since you will not be able to buy things at all times
while in this town. The item shop [5] is actually not labeled 'item', the one
next to it is. They sell:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Echo Screen | 100
Eye Drop | 50
Hyper | 100
Tranquilizer | 100
Hi-Potion | 300
Tent | 500
The Materia shop [8] will not sell anything to you this time through here.
The Weapon Shop [14] sells:
---------------------------------
Item | Cost |
---------------------------------
Mythril Rod | 370
Metal Knuckle | 320
Assault Gun | 350
Titan Bangle | 280
Mythril Armlet | 350
Let us get to business. Head to the screen on the right [3] and talk to
the fattest guy there. When given the choice, ask about Tifa. He will tell
you the Don wants to see her. Head back to the main part of town and head all
the way up exiting the screen at [9]. On the next screen, head all the way up
again exiting into [16]. Talk to the man at the top of this screen. Cloud &
Aeris will think of a way to get around their problem. As much as I hate to
spoil any part of a game, I am going to have to here.
Later in this town, The Don is going to pick one of Cloud, Tifa, or Aeris for
his date. Since the methods of getting each are different, I will explain them
all.
Tifa:
If you just want to do this as quickly as possible, you will get Tifa. Exit
the screen you are on and head back down to the first screen. Enter the
clothing store on this screen [7]. Talk to the person behind the counter.
You will be told the clothing maker is basically a drunk. You will need to
get him from the bar. Exit the screen up [9] and head to the bar [13]. The
clothing maker is sitting closest to the door. After a while he will ask what
kind of a dress you want.
If you choose;
Something that feels clean, you will get a cotton dress.
Something that feels soft and is shiny, you will get a satin dress.
Something that feels soft and shimmers, you will get the silk dress.
Just choose the options for the silk dress, you can still get all three of the
characters. Exit the bar and head back to the clothing store [7]. Cloud will
now try it on. Alas, Cloud has no wig! You will have to go to the gym [12] to
get a wig. If you just want Tifa to get picked, go on and do this now. If
you want someone else, do not go here yet.
Aeris: In addition to the Dress you have a wig you will get later, you will
need two other special items. Let us Start with some Cologne. Head to the
restaurant [6]. Order the todays special (this will cost 70 gil). When you
have sampled it, say 'it was alright' you will be given a pharmacy coupon.
Leave the restaurant and head to the pharmacy [5]. Use the coupon to buy a
digestive. Leave here and return to the bar. Against the far wall is a rest
room. A person in there will need the digestive. In exchange you will receive
Sexy Cologne. Alternatively, you can get just 'cologne' or 'flower cologne'
for the other two types of 'medicine'.
Now, you will need one more good item to have Aeris picked, so let us make it a
fun one eh? Head back to the main screen and talk to the man pacing from [3]
towards [5]. He will give you a membership to the Honey Bee Inn. Now, go to
the next screen to the right [3] and enter the Honey Bee Inn [10].
There are six doors in this place. The one you came from, one straight above
you, which leads to a 'prep room' for the girls. The two to your right are
mostly just for plot, the Queens Room and the Lovers Room. If you peek into
the lovers room, you can see a mini-stuffed animal jumping. He may look
familiar, if not, he sure will later. The Queens room has an event which I
will not spoil.
Anyway, you are going to want to get the item from either the lower-left or
upper-left rooms. The gift from the lower left is 'bikini briefs'. The gift
from the upper-left is 'lingerie'. The events in the lower-left room are more
humorous though, so I suggest that one [you can only do one]. You can also
have the girls in the top room put some make-up on you [if you want Cloud to
be picked]. Also, to get the lingerie, you must choose the BOTTOM option when
Mukki asks you.
After that, head to the Gym [12] and get the blonde wig.
Cloud: The only additional thing you will need is a Tiara, the best one of
course. Head to the Materia Shop [8] and talk to the guy. He will ask you to
get something from a vending machine in the Inn. When he is done talking, head
to the Inn [2] and pay the 10 gil to sleep for the night. In the middle of the
night Cloud will go to the machine. Buy the 200 gil one. Return to the
materia shop and trade it for a Diamond Tiara. Alternatively, if you had
bought the one for 100 gil you had get a Ruby Tiara and if you had bought the
one for 50 gil you would have gotten a Glass Tiara. At any rate, you are ready
to go to the Gym [12] as well.
At the Gym: I strongly recommend you Save your game [S] before going in if you
are trying to get Aeris or Cloud to be picked. When you get to the gym, Big
Bro will challenge you to squats.
The outcome determines what Wig you will get:
If you lose, you get 'wig'
If you tie, you get 'brown wig'
If you win, you get 'blonde wig'
Big Bro has no set number, but often does about 15-17 squats.
You will want the blonde wig for Aeris or Cloud to be picked. Once you have a
wig, head back to the clothing shop and get dressed. Aeris will also get some
temporary attire. When you are all done, head back to the Don's place [16].
You will be permitted to enter this time. Once the man behind the counter
tells you not to wander around, go ahead up the stairs and into the room on the
left. Run down the large staircase and approach Tifa. Your party will start to
talk. When you get a chance to move Cloud, grab the ether behind Tifa and then
talk to her. Eventually you will all be summoned upstairs. Enter the middle
room and attempt to walk around the desk on either side. You will line up, it
is time to see who Don picked!
If Don picks Cloud, you will be prompted to answer a bunch of questions. Your
choices will only effect a scene later in the game which almost all multiple
choice questions do. Other than that, there is a hyper behind the headboard
of the Don's bed.
If he does not pick Cloud, you will be placed as only Cloud into a separate
room. There is a Phoenix down to the far right in this room. The creeps will
all follow you around telling you how hot you are. Talk to Scotch [he is in
green] after talking to everyone else. Cloud will reveal his true secret, he
is a man!
You will get attacked twice, both fights are very easy though. Once you beat
them, exit this room and run towards the left room. If he picked Aeris to date
Tifa will meet you and you will go to the main room. If he picked Tifa, then
you will have to run down the steps to watch Aeris evade the lackeys. Either
way return to the middle room and exit it from the back and you will be in
Don's bedroom. Your party will extort some information from Don. When you get
control of Cloud, go behind Don's headboard for a 'hyper' Then try to leave
the room. Before long, you will find yourself in the...
-------------------------------------------------------------------------------
^008^ Sewers/Train Graveyard/Pillar
-------------------------------------------------------------------------------
Items in this area: Potion, Hi-Potion, Hi-Potion, Echo Screen, Potion, Potion,
Potion, Ether, Hi-Potion
Items won from Bosses in the area: Phoenix Down
Tips for this area: remember to equip Tifa with new weapons, armor, and materia
if you have them. In the Train Graveyard section you can steal Ethers from the
'Deenglows'. This is a great way to fatten your wallet next chance you shop.
Also, in the second screen of the Train Graveyard, you can encounter Eligors,
you can steal Striking Staffs from them. This weapon will not be sold in
stores for a VERY long time.
Bosses: Aps, Reno
You will wake up in the sewers. Which ever one of Aeris or Tifa you talk to
first will give them affection points [for the event later]. Also, before you
talk to the second of the two, head up the small stairs near the bottom of the
screen and follow them around for a potion. Go back and talk to the other
Party member and get ready for:
Name: Aps [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 18
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1800
MP: 0
Atk: 40
Matk: 40
Def: 36
MDef: 160
Def%: 4
Dex: 63
Luck: 5
EXP: 240
AP: 22
Gil: 253
Win: Phoenix Down
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Weakness
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Tail Attack [1 Enemy] [77.5], Lick [1 Enemy] [15.5] [Sadness], Sewer
Tsunami [All Enemies + Allies] [ 77.5] [Water]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: There are two versions of Sewer Tsunami. One hits the
party for double damage, the other hits Aps for double damage. Lick
will target the character in the middle [often Aeris], if dead, Aps
will randomly choose either of the sides.
While Aps does have a damaging attack, it hurts him to use it. In fact, if you
do nothing but heal, you will win the battle. His waves will come from behind
him twice, then will hit you from behind [twice as strong]. He will repeat
this wave pattern. In addition, he has a lick attack which will cause sadness.
He also has a tail attack which will do medium damage to one target.
This area is quite linear, just climb up the ladder and walk around to the next
ladder. Climb down, walk a few steps to the stairs and walk up. Get the steal
materia. Equip it right away on the person who has the most dexterity [Cloud].
Continue straight towards the open vent. Choose 'let us jump down'. This next
screen is linear as well, run right, down the stairs, left, up the ladder, then
right and up the ladder. You will come out of a man hole in a train graveyard.
Save at the save point and use a tent there if needed. When you are done with
that, enter the train car and run through it until you can exit to the left.
Go to the tan barrel and get a Hi-Potion. Work your way back to the save
point. Climb up the ladder attached to the back of the first train. Grab the
Hi-Potion. Continue straight to the next car. Run down the bent metal to the
ground level. Run to the tan barrel above you and receive an echo screen.
Run around the train you were on top of before and enter the train to its
right. Get the Potion there and exit this train from the right side. Climb
up the ladder to the right, run up to the next ladder and then back down to
the main floor. Enter the train on your right, run up to the next car and exit
it on the left. Grab the potion and exit upwards to the next screen.
On this screen, run around the train to your left and all the way down for a
potion. Run around the train which is on your left again [different train].
Inside there barrel is an ether [thank god it is not a potion]. Head back up
and go all the way to the right. There are three trains which are different
colors than the others. They are positioned:
______________________________
|
========= |
// |
// |
// |
// ======== |
|
_____________________________|
Jump in the lower one first, it will push the diagonal one out of the way.
Then run up to the upper train, it will move against a catwalk. Cloud will
hop out of the train, climb the ladder to the train on your right. Keep going
right and get the Hi-Potion. Go left a few steps and hop over to the top of
the train you most recently moved. Run left until you come to a ladder, climb
down and then head left off of the screen. This screen should look familiar to
you. Head left back towards sector seven.
What's this?!? The battle music?! Some short story will happen. When you get
to move Cloud again, save your game at the save point and then start your long
ascent to the top of the pillar. Oh, you may wish to give Aeris's Materia to
someone else since she will not be joining you for a long while now. The man
in red sells basic items such as potions and hypers, but no one seemed to know
exactly so that is the best you get!
Ah ha, here's what he sells, thanks DizzyIzzy
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Grenade | 80
Hyper | 100
Tranquilizer | 100
Tent | 500
When you get to the top, talk to Barret, a short event will ensue and you
will fight...
Name: Reno [Boss] [1]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 17
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1000
MP: 0
Atk: 32
Matk: 20
Def: 52
MDef: 62
Def%: 6
Dex: 50
Luck: 15
EXP: 290
AP: 22
Gil: 500
Win: Ether
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Halves
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: Immune
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Short Staff [1 Enemy] [61.25], Pyramid [1 Enemy] [Imprisoned],
Electro-mag Rod [1 Enemy] [73.5] [Lightning]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Pyramids will hold a player hostage. While inside they
can do nothing. They have 10 HP, so most any attack will break out
the character, including Gravity which will cause Instant Death.
Characters inside of a Pyramid are considered KO'd if the all other
characters are KO or also imprisoned. He will target anyone who hit
him with a Lightning spell on his next turn. Oddly, this includes Ice
Crystal, Bolt Plume, and Swift Bolt items as well.
This may be the toughest boss battle you have fought yet, but that is not
saying much. Reno has a pyramid attack which will prevent one character from
doing anything while in it. To remove it, simply attack that character and the
pyramid will suffer damage and go away. His other attacks consist of an
Electro-Mag rod which does around sixty damage and occasionally uses [paralyze]
on a party member. Otherwise he will just slap you with his rod doing about
fifty damage. Just beat on him, his low hp makes this a quick battle.
A quick event will happen, before long, you will find yourself in...
-------------------------------------------------------------------------------
^009^ Searching for Aeris
-------------------------------------------------------------------------------
Items in this area: Sense Materia, Turbo Ether, Batteries, Ether
...The playground! Barret will whine for a bit, eventually Cloud will walk off
on his own into sector six. Take a few steps, Barret and Tifa will rejoin
you. Go back into the playground and get the Sense materia, or just leave it.
Now, head back to Aeris's house. Before you do this though, get the Turbo
Ether I spoke of earlier in the dresser drawer. Blah blah, back to Aeris's
house. A large chunk of story will take place. When it is over, head back to
the wall market [yes, yes, traversing sector six in the process]
When you return to the wall market you will have a few new options. For one,
the materia shop now sells stuff! You may want to get things from the item
shop, this is the last time you will be able to buy things in a LONG while.
---------------------------------
Item | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
Cover | 1000
When you are ready, head to the weapon shop. Talk to the vendor way to the
left. He will sell you some batteries. Leave the shop and exit this screen
from the TOP RIGHT, as you will recall this was a dead end before, but now you
will be able to climb a wire. Talk to the little kid at the bottom of it and
up you go. Since climbing ladders, wires, etc takes forever in this game, you
might want something funny to read so... "Who's the most liked guy at a nudist
camp?" Give up? Ok, "The Guy who can carry two coffees and a dozen donuts!"
If you do not get the joke, you are not thinking right. Anyway, by now you
will have exited the screen. Head up a bit more, then left, now down a bit and
over to the right. There is a thing which looks like a giant plug. Run up to
it and use a battery. The propeller above will start to spin. When it stops
you will be able to cross it. Cross it and head to the bent tracks. Climb up
them to what looks like a toll booth, put the battery inside and it will go up.
Walk up the toll booth. Climb up the wire and you will see a swinging wire.
Climb up for an ether using the last battery to reach it. Head back to the
platform with the swinging wire. You need to jump at the right time to get to
it. It is hard to explain, but it does make a 'squeak' sound. Just after the
sound begins, jump, you should make it. If not, Cloud will say if you were too
early or too late.
When you get to the other side, climb up this wire off of the screen. The big
wire will split with the little wire, take the thin wire which goes up instead
of the thin wire which goes down.
You will now find yourself in front of...
-------------------------------------------------------------------------------
^010^ Shinra Building / The Escape
-------------------------------------------------------------------------------
Items in this Area: Elixir, Turtles Paradise Flyer No. 2, Elemental Materia,
All Materia, Star Pendant, Four Slots, Phoenix Down, Ether, Poison Materia,
Enemy Skill Materia, Potion, Potion
Items won from Bosses in the area: Talisman, Mythril Armlet, Protect Vest,
Guard Source, Star Pendant.
Tips in this Area: After beating the Sample: HO512, run around on the 67th
floor and steal Carbon Bangles from 'Moth Slashers' and Hardedges from
'Soldier: 3rd'. It has been noted this can be done before fighting the sample
and also on the 68th and 69th floors.
Bosses: Sample: HO512, Hundred Gunner, Heli Gunner, Rufus, Motor Ball
...The Dreaded 70 floor Shinra building. You will have the option to bust in
or sneak in around back. Sneaking in will result in no battles, an Elixir,
and about fifteen minutes of your dying thumbs time. Breaking in takes less
time, and you can get something special too. Whichever you choose, save your
game just outside of the front doors.
Since there is no need to tell someone how to walk up the stairs, I will focus
on the breaking in of the building. [INSERT] After receiving five emails
asking how to go up the stairs, I decided to kill someone. When you walk in,
you will be attacked. After the battle run straight to the back of this room.
Make sure to look at the Second Turtles Paradise Flyer on the wall and then
enter the elevator. As you ride up the elevator, it will stop every now and
then allowing you to get attacked. After a while you will make it to the 59th
floor of the building. If you took the stairs, you will be at this point as
well.
Run to the lower right side of the room and you will be attacked. Once you win
the battle, you will get a keycard to the 60th floor. From this point onward,
you will need a key card to access every floor. Go into the elevator and
select the 60th floor. This floor is easy. All you need to is slip past the
four guards who march in sequence. Run into the room on your left and Barret
will explain this to you. If you fail to slip by them, you will have to battle
them. If you fail four times, and win the battles, Barret will just tell you
how dumb you are and you will be free to continue.
You are now on the 61st floor, with no keycard! As dumb luck would have it,
the door is broken so you can just walk in. Head to the left and find a man
walking toward he right in a grey suit. Talk to him and choose '.....' He
will give you the keycard to floor 62. Head up to floor 62.
You will notice the libraries of books on your way in. Talk to Hart, the man
standing in the hallway. Then just walk into the mayors office and talk to
mayor Domino. You need to get his password for the Keycard 65. While you can
just choose all the choices straight down the list, you are not likely to get
it on the first try for a special prize [Elemental Materia]. There are two
good methods to getting this password.
The first is simple, go back outside and save your game AFTER telling him you
need more time. Now you can just find out what the password is and load your
game again guessing that one. The other option is to play the mini game.
Normally you would have to spend a fortune having Hart give you clues, instead,
I will just tell you how to play.
There are four library rooms. Each one is marked on the outside of what type
of books are inside. Inside each room, one book which does not belong there is
in fact there. Each book has a number with it. When you find the out of place
book, take note of the number. Now, count that many letters into the books
name.
For example, if the book name is 'Cloud Rules' and the number is '04' the
letter would be 'u'. Spaces do NOT count. When you do this for every room,
you will have four letters. Arrange them in an order which make a word which
is on Domino's choice list. The choices are: BEST, KING, ORBS, BOMB, MAKO,
and HOJO. Return to him and choose the correct word and get your prize. It
is now time to go to the 63rd floor. Keep in mind B's and O's are very common
in multiple words, but some letters like E or J only appear in one.
Run to the room with the computer terminal [one room south of the stairs]. You
will be allowed to open three doors to get all the prizes which you want.
Head to the back right corner of this floor. Run left and open the first door
that you come to. Head left again until you come to another door. Do NOT
unlock this one, instead, open the other door at this intersection [it is
below you]. You will now be able to run into a normal room and grab the prize
[coupon A]. In this small room, head into the ventilation shaft. Inside of
the shaft, head down, right and then up at the first chance you get. When you
get out of the shaft, grab the prize [coupon B]. Exit this room by heading
down and make a left. Use your final door key to unlock the door in front of
the very middle room. Grab the prize in there [coupon C] and head back the way
you came to the computer terminal. Exchange your coupons for an: all materia,
star pendant, and four slots. Now take the stairs to the 64th floor.
This floor has a bunch of lockers which you can open which hold an ether and
a phoenix down. There are also some vending machines in the gym area,
choose to bang on them as they can be somewhat beneficial later. You can
rest and save your game in the lower left room of this floor too. When you are
ready, walk up the stairs to the 65th floor.
This Floor is a bit weird. When you place one of the 'Midgar parts' into the
model of Midgar, one of the other chests in the room will open. There are
two chests in the bottom left room, two in the middle left room, and one in the
top right room. There is also one in the middle right room, but we will ignore
it for now. The first chest you will want to open is the bottom chest in the
middle left room. When you have the Midgar Parts, run to the room with the
model.
There are five pieces which need Midgar Parts placed. Put this set of parts
in the place which is at about 10 O'clock on a clock face. You will hear
another chest open. Go to the lower left room, open the lower chest there and
return to the model room placing these parts in the opening near 11 O'clock on
a clock face. Now head to the top right room, get the Midgar Parts and return
to the model yet again. Place them in the hole at 2 O'clock in the model.
Open the chest which remains in the middle left room, place them in the model
at 4 O'clock and get the final parts and place them at 5 O'clock. The chest by
the stairwell will now open giving you a Key Card 66. Walk up the stairs to
the 66th floor.
[INSERT] - Many have said this may not be the correct order. Given the
simplicity of the room, I see no need to confuse people by making eight
different ways of finishing it.
Run all the way to the top left room. Yes, it is a bathroom. Head into the
toilet stall. Walk up to the toilet and elect to climb up into the vents.
Press the DOWN arrow to crawl towards the front of the screen. You will now
get to see a conference with the Shinra executives. Once it is over, press
the UP arrow to head back to the toilet. Run back towards the stairs. You
will see Hojo drifting alone, behind everyone. Follow him up the stairs to
the 67th floor. The doors he passes through will remain open.
Run all the way to the left side of this screen and approach Hojo. Another
event will take place. When you get control of Cloud again, exit using the
top exit of this screen. Head right towards the Save point. Open the treasure
chest, it has a Poison Materia. Now save your game. Head left a few steps
and go up the elevator.
Approach the position where Hojo is standing and you will see some more story
events. Name the new character whatever you want to. Also, send off either
one of Tifa and Barret. I tend to keep Tifa with me. Eventually, you will
be attacked.
Name: Sample:H0152 [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 19
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1000
MP: 120
Atk: 40
Matk: 35
Def: 60
MDef: 64
Def%: 1
Dex: 65
Luck: 1
EXP: 300
AP: 30
Gil: 250
Win: Talisman
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Halves
Earth: -
Poison: Absorbs
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Keyclaw [1 Enemy] [63], Shady Breath [All Enemies] [Poison-Status],
Reanimagic [All Allies] [Cure "Death"]
Name: Sample:H0152-opt [3x]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 7
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 300
MP: 48
Atk: 22
Matk: 18
Def: 46
MDef: 32
Def%: 4
Dex: 45
Luck: 2
EXP: 20
AP: 2
Gil: 0
Win: Tranquilizer
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: -
Sleep: -
Poison: -
Confusion: -
Silence: -
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: -
Petrify: -
Death-Sentence: -
Manipulate: Immune
Berserk: -
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Bodyblow [1 Enemy] [22], Fire [1 to All Enemies] [75] [Fire],
Ice [1 to All Enemies] [75] [Ice], Rolling Attack [1 Enemy] [66]
Do not bother killing the little opts, he can just revive them. While they may
be annoying, the only do about 60 damage with their spells. The main boss is
in the back row, just pound him with spells [NOT Poison]. He will poison your
party as well. Use the Star Pendant you got earlier to protect one of your
members. This fight is rather easy, you should not have any problems.
Your party will have another nice talk, cute eh?
After the talk MAKE SURE TO GET THE ENEMY SKILL MATERIA, there is no sense in
equipping it yet though, as you can not get any enemy skills until you reach
the world map. Exit the screen near the bottom and run up the ramp towards the
assistant of Hojo. He will give you another key card. Run back down and get
the 2 potions. Also, remember to steal some Carbon Bangles and a Hardedge from
this floor.
Run down the ramp and through the door on the right and collect two more
potions. Head over to the stairs and walk down to the 66th floor. Head to the
elevators on this floor. Go into it and use the controls to travel to a
different floor. A long bit of story will occur.
When you get control of Cloud, answer Tifa with either choice. Walk up to the
door and talk to whom ever you want. Aeris is the only person you MUST talk
to. Once you are done, get some rest.
When you wake up, the door will be open, run out and check the guard. Return
to Tifa and wake her. Follow her and talk to her. Then head into Barret and
Red XIII's cell. They will run to the downed guard as well. Go talk to Tifa
now. Red XIII will run off ahead. Run left towards Red XIII. Now you have a
very easy task. Follow the blood! If you are unable to see it because of some
physical condition, just guess... When you get to floor 69, save your game.
Continue up to floor 70. An event will take place, several of them in fact.
Run out to the balcony when the time is right for another event. Everyone but
Cloud will run back down. Tifa will stop on the 69th floor. Equip the others
well. You will be fighting an enemy who can not be reached by attacks other
than Barret's and Red XIII's Limit breaks. Make sure to have magic on so you
can deal damage. Run to the nearest elevator and try to use the control panel.
Time to fight...
Name: Hundred Gunner [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 18
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1600
MP: 0
Atk: 52
Matk: 0
Def: 46
MDef: 240
Def%: 1
Dex: 63
Luck: 0
EXP: 330
AP: 35
Gil: 300
Win: -
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Aux Artillery [1 Enemy] [110], Hidden Artillery [1 Enemy] [137.5],
Main Artillery [All Enemies] [123.75], Wave Artillery [All Enemies]
[185.625], Sub Artillery [1 Enemy] [151.25]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Aux and Hidden Artillery are used in the first form, when
its HP is above 67% of its max HP. Main Artillery is used in the
second form, when its HP is between 33% and 67% of its max HP. Wave
Artillery is used in the third form, when its HP is lower than 33% of
its max HP and the Sensor Cannon is charged. Sub Artillery is never
used. Also, no EXP/AP/GIL is given from this battle, as the next one
starts immediately.
Pound Hundred Gunner with everything you have. His attacks are very weak for
the first several rounds. Try to kill him before he uses the sensor cannon.
If you can, have Barrets weapon have elemental and lightning paired together.
Have Aeris and Red XIII toss grenades or cast spells at him. IF Red gets a
limit break, use it. When he dies, you will get no break before...
Name: Heli Gunner [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 19
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1000
MP: 0
Atk: 55
Matk: 0
Def: 40
MDef: 220
Def%: 15
Dex: 66
Luck: 0
EXP: 250
AP: 25
Gil: 200
Win: Mythril Armlet
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: Weakness
Earth: Nullifies
Poison: -
Gravity: -
Water: -
Wind: Weakness
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
AB Cannon [1 Enemy] [119] [Sleep], C Cannon [1 Enemy] [119]
[Poison-Status], Firing Line [All Targets] [141.3125] [Sleep]
[Poison-Status], Spinning Bodyblow [1 Enemy] [148.75], Flying Drill
[1 Enemy] [178.5]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Starts spinning once HP is less than 25% of max HP.
Gains 50 Def and MDef at that point. Can't Reach enemy, only Barret
will be able to use standard attacks in this battle. Spinning
Bodyblow and Flying Drill are only used in the second form. The other
attacks are only used in the first form.
This part of the fight is a bit tougher. Heli has less HP, but attacks for
more damage and more often. His C cannon often tosses on a status effect
like sleep or poison. You still should not have much of a problem using the
same strategy as you did for Hundred Gunner. Just a note, while spinning he
has a lot more defense and magic defense.
The scene will be shifted back to Cloud, you will be given the opportunity
to remove everyone elses gear [materia and accessories]. This next battle
is also easy. I tend to set Cloud up with:
Poison=elemental [weapon]
Restore [armor]
Name: Rufus [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 21
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 500
MP: 0
Atk: 35
Matk: 0
Def: 32
MDef: 160
Def%: 14
Dex: 72
Luck: 8
EXP: 240
AP: 35
Gil: 400
Win: Protect Vest
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Shotgun [1 Enemy] [57]
Name: Dark Nation
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 15
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 140
MP: 80
Atk: 43
Matk: 15
Def: 38
MDef: 94
Def%: 18
Dex: 74
Luck: 3
EXP: 70
AP: 7
Gil: 250
Win: Guard Source
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Confusion: Immune
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Bite [1 Enemy] [63], Bolt [1 Enemy] [90] [Lightning], Barrier [1 Ally]
[Barrier], MBarrier [1 Ally] [MBarrier]
Dark Nation will put a Barrier and MBarrier on Rufus and itself for the first
four turns. If you can kill it before the second turn, it will make your life
a lot easier. Once it is out of the way, just beat on Rufus with poison or
your weapon which will do poison damage with the materia set up I use. After
the battle, run Cloud down to Tifa. You may want to save your game at this
point, but I always forget too. They will talk shortly and a nifty bunch of
events will take place. Eventually you will get instructions for a mini game.
Before you do that, select your party. I use Cloud, Aeris, and Tifa for this
fight. Whomever you choose, put people who are normally in the back row in
the FRONT row and vice versa. Also, use elemental=lightning in a weapon OR
elemental=fire in an armor.
Get your party ready and start the mini game. Use Square and Circle to swing
Cloud's sword in the concurrent directions. Any damage you take will be
deducted from your HP at the start of the next battle, try not to get too
banged up. At the end of the road you will get to fight...
Name: Motor Ball [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 19
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 2600
MP: 120
Atk: 44
Matk: 17
Def: 32
MDef: 34
Def%: 10
Dex: 67
Luck: 1
EXP: 440
AP: 45
Gil: 350
Win: Star Pendant
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: Halves
Ice: -
Lightning: Weakness
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: Immune
Fury: Immune
Sadness: Immune
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Highway [All Enemies] [70], Deadly Wheel [All or 1 Enemies] [70],
Twin Burner [All or 1 Enemy] [135] [Fire], Rolling Fire [All Enemies
- No Reduction] [216] [Fire], Arm Attack [1 Enemy] [87.5]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Highway is the opening hit it will get on the party.
There are two versions of Deadly Wheel, one for each form, but they do
identical damage. Twin Burner is only used in the second form,
Rolling Fire and Arm Attack only used in the first form. Arm Attack
always hits the target with the most HP.
At the start of this battle, tap both r1 and l1 together, this will negate the
extra damage from the back attack as you will turn around before he hits you.
His Twin Burner attack will do close to 90 damage to your entire party. After
a few of those he will unleash rolling fire which will do close to two hundred
damage to your party! Be sure to heal with either healing wind or just cure.
While he has a lot of HP, he does take damage rather quickly so do not fret
over that. Again, this boss should not be a real threat.
Once the battle is over your party will talk. Once they are done, attempt to
leave Midgar. You will be asked to make a party, pick whomever you wish. Walk
out and you will be on the...
-------------------------------------------------------------------------------
^011^ World Map / Kalm
-------------------------------------------------------------------------------
Items in this Area: Ether, Ether, Peacemaker, Guard Source, Ether, Megalixir
Bosses: None
...World Map. A few notes on the world map. You can save your game and use
tents at any point on the map. Anyway, run around and get in a few random
battles. You can learn an enemy skill, Matra Magic, from the Custom Sweepers.
Also, you can steal Atomic Scissors for Barret from them. When you are ready,
go northeast to Kalm, it looks like two houses on cobblestone from the world
map.
Ascii Map:
______________________________________________
|
|
[4] [5] [8] |
[3] |
[9] |
|
[6] [10]|
[2] |
|
|
[7] |
[1] |
|
|
|
______________________________________________|
Upon entering, your active party will run into the Inn. Do not follow them for
the time being. Here is a low down of what the buildings in this town have.
[1] - Exit of town, you can not use this!
[2] - Inn, ignore until everywhere else is explored.
[3] - Ether
[4] - Ether, Second floor in cabinet next to the left bed.
[5] - Peacemaker, back of house up the winding staircase. Guard Source, Second
floor in cabinet to the left of the little girl.
[6] - nothing
[7] - Ether, Hidden compartment which is under the stair case
[8] - Item Shop:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Antidote | 80
Eye Drop | 50
Hyper | 100
Tranquilizer | 100
Tent | 500
[9] [10] - These Buildings are connected. [9] is a materia shop which sells
---------------------------------
Item | Cost |
---------------------------------
Earth | 1500
Poison | 1500
Steal | 1200
Sense | 1000
Heal | 1500
[10] is a weapon shops which sells:
---------------------------------
Item | Cost |
---------------------------------
Mythril Saber | 1000
Cannon Ball | 950
Mythril Claw | 750
Full Metal Staff | 800
Mythril Armlet | 350
When you are done getting the supplies you need, head back to the Inn [2].
Go to the second floor. Aeris will yell at you. Carefully walk forward and to
the left to go behind the stairs where you can see a cabinet. Examine the
cabinet a few times and Cloud will get pissed and kick it. Youll receive a
Megalixir for your troubles. Get near everyone else and get prepared for a
VERY long sequence. The Grey haired man is Sephiroth. You will talk for what
seems like ever, you will eventually get in a battle. No matter what you do,
Sephiroth will kick the monsters ass. This will be the case for any battles
you get in during this section of the game.
You will now arrive in a town named Nibelheim. I am not going to draw a map
for it at this time since there are only three buildings of interest. Run
straight into the town as Cloud. When Sephiroth goes into the Inn, head into
Tifa's house. It is the largest building on the right side of the town. Walk
up the stairs and into her room [it has the piano]. Check her cabinet and get
the item there. Walk to the piano. Elect to play it, or jam on it. Say you
remember and play the following buttons:
x, square, triangle, r1+triangle, r1+square, x, square, triangle, r1+x,
circle, x, square, x
Cloud will make a comment. You may also read a letter on her desk.
You may now exit into the inn. In case you forgot it is the building nearest
the entrance of town. Talk to Sephiroth, when he asks, go to sleep. When
you wake up, talk to Sephiroth again. Some events will take place. When you
get control of Cloud you will be at the base of a wooden bridge, run across the
bridge. More events will happen.
When you get control again, head right/up. This path is very linear. Enter
the cave when you get there. This screen is also linear, just head up along
the right hand side. Exit to the next screen and you will be greeted with
another event. On the next screen, walk into the reactor. Follow Sephiroth
to the reactor core. Run up and talk to him.
He will ask you to hit a valve, run down to where he was standing and hit the
confirm button there. Then head over and talk to Sephiroth, again. He will
move back a step, talk to him again, then look inside of the glass. Some long
events will happen now. Eventually it will break back to the inn room. You
will be able to save at this point if you desire. Do not bother unless you
fear the power in your house is going to go out, just keep talking.
When you leave the Inn [Nibelheim], you will head into the Shinra Mansion. Go
up the stairs to your right and exit to the room to the right. There is a
hidden stair case [not really as you can see it with select] behind some brick
in this area. Go through it and head down the winding staircase. Run through
the halls down here until you come across Sephiroth in some sort of library.
He will mumble on about stuff and tell you he needs time to thing about things.
Leave the room. More events will take place.
You will wake up in the left side of the mansion. Run downstairs to the
library again. Head towards the back of the room. A talk will ensue.
Sephiroth will leave the room! Run all the way outside back into town.
Something big will happen. Run towards the center of town. Zangan will have
you check out the house most left on the RIGHT side of the town. Some more
story will happen.
Eventually, you will find yourself back in the reactor. Head towards the core
[labeled JENOVA]. On your way a few small events will happen. Once inside
some major events will happen. You will now be back in Kalm. With your story
done, you may now continue on your journey. Before you leave the Inn, you
will be given a PHS, it will allow you to switch your members anywhere you can
save [some exceptions]. Leave the town and head southeast to the...
-------------------------------------------------------------------------------
^012^ Chocobo Farm / Mythril Mines
-------------------------------------------------------------------------------
Items in this Area: Choco/Mog Materia, Ether, Tent, Long Range Materia, Mind
Source, Elixir, Hi-Potion.
Tips: You can pick up enemy skill L4 suicide from Muu's outside of the farm,
Chocobuckle from chocobos, Beta from the Midgar Zolom [highly unlikely at this
stage in the game] and flamethrower from Arc Dragons in the Mythril Mines.
Also, you can steal Grand Glove [for Tifa] from Madouges in the left rooms
of the Mythril Mines.
Bosses: Midgar Zolom [though he is not really a boss]
Once you get to the Chocobo Farm, and it is a LONG walk, head on inside. You
will see four chocobos inside of a pen. Talk to the one on the left side of
the pen. Reply with 'wark'. An event will take place and you will be given
the Choco/Mog materia.
Walk into the house. You can sleep in the bedroom here for a small price if
you so desire. Talk to Choco Bill, say yes to his first question. He will
ramble on for a little while. He will tell you to talk to Billy. Billy is in
the barn building.
Talk to Billy and say you want a chocobo. If you want to learn how to get
chocobos, choose the top three choices of his next question, if you just want
to get the Chocobo Lure Materia, choose not interested. You may buy some
greens now if you need too. Personally, I would just buy two mimett greens.
These will get you everything you will ever need later in the game.
---------------------------------
Item | Cost |
---------------------------------
Mimett Greens | 1500
Curiel Greens | 1000
Pahsana Greens | 800
Tantal Greens | 400
Krakka Greens | 250
Gysahl Greens | 100
You may now leave the chocobo farm. Now, this next party can be very tricky.
You will need to cross the marsh without getting attacked by the Midgar Zolom.
I suppose you COULD let him attack you. If you some how manage to kill it at
this point in the game [yes it can be done] then you will be able to just run
across if you do it quickly. Instead, we have three options, try whichever
one you want.
1. Do what the game intended for people to do, catch a chocobo and ride it
across the marsh. [takes a long time :( ]
2. Run Across the Marsh. Save after a few steps. Reload your game, repeat
until you get across [safe yet time consuming]
3. Stand on the grass area which jags out and faces the cave on the other end.
Wait until the Zolom is WELL to your left in the corner down there. Run as
straight as you can. If done perfectly, you will beat him by about two steps.
[not so safe but can be the fastest]
Which ever way you choose is up to you [I always use 3]. When you get across
you will see something somewhat disturbing. Exit that screen down and now
enter the cave.
You will be in the Mythril Mines. Head right onto the next screen. Head up
the 'stairs' and get the ether sitting in the middle. Continue up and get the
chest containing a tent. Head back down the stairs and climb up the vine on
the left side of the screen. Get the Long Range Materia and head back down
the vine and left to the screen you came in on. Head left a bit and then down.
Get the Mind Source from the lower right alcove. Head left, up, and then exit
the screen from the left. You will encounter a short event.
After the event, head into the room above you. Get the Elixir from the chest
and the Hi-Potion from the north end of the room. Leave this room and climb
the vine in the next room. Exit to your left and you will be back on the world
map.
-------------------------------------------------------------------------------
^013^ Parading Along
-------------------------------------------------------------------------------
Items in this Area: Yuffie*, Shiva Materia, one of [grenade, 6 potions, 6 ether
and 5000gil], Enemy Skill Materia, Luck Source, Mind Source, 1/35 soldier,
Guard Source, Power Source, Speed Source, 1/35 soldier. One of [silver glasses
hp plus materia, force stealer]
Items won from Bosses in the area: Power Wrist
Tips: Get Yuffie! Also, the forests here are one of the best place to learn
limit breaks in the entire game. Large enemy groups, decent damage.
Bosses: Bottomswell
First head to Fort Condor. In case you failed to guess, it is the large rock
with a BIRD on the top. Go inside and talk to the man, choose 'we will help
you' and follow him inside. Talk to the old at the table. Choose 'alright'
and now you may use Fort Condor as your home. There are fifteen battles here
during the game, you only need to do the last one. Other ones will get you
some good prizes though. Anyway, if you want to do the battles, head upstairs
to the left and talk to the guy by the window, and read how to play. I will
write up the details on this later. Anyway, you can use the beds downstairs
as a free inn. You can shop from the two vendors on the upper right as well.
They sell:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Hyper | 100
Tranquilizer | 100
Tent | 500
---------------------------------
Item | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Restore | 750
When you are done here, exit out to the world map and fight in the forests.
You will sometimes encounter a Ninja. When you beat her, an event will take
place. Do EXACTLY what I say now or you are going to have some serious money
stolen from you.
First, do NOT bring up the menu at ANY point during this. Walk to the ninja
and talk to her.
Choose "Not interested"
Walk to her again,
Choose "......petrified"
Choose "Wait a second!"
Choose "......That is right."
Choose "......Let us hurry on."
Here is exactly what she will take and when, should you mess up [Thanks
Feu Feu!]
1st question : the only thing you can do after that is enter the menu. When
you quit the menu, Yuffie is gone and has stolen 200 gil from you. Whenever
you enter the menu, this will happen.
2nd question : Yuffie goes away and bumps into one character. 500 gil is
stolen.
3rd and 4th question : if you make a mistake, Yuffie leaves but steals nothing
5th question : she runs away and steals 700 gil from you.
By the way, you can talk to your party safely. And you can also leave the
screen without talking to Yuffie.
You will now be prompted to name her [I will call her Yuffie]. She has a throw
materia on her if you care to remove it right away.
Anyway, you can level in this forest if you had like or start getting to Junon.
To reach Junon, head west north west. There are only five places to go, so I
am not going to make a map. The first house on the right is an item shop.
They sell:
---------------------------------
Item | Cost |
---------------------------------
Mythril Armlet | 350
Potion | 50
Phoenix Down | 300
Grenade | 80
Tent | 500
Anyway, the main path forks, head down and down the stairs. You will be on the
shore of the ocean. I little girl will be playing with a dolphin. A scene
will follow and you will be attacked.
Name: Bottomswell
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 23
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 2500
MP: 100
Atk: 42
Matk: 30
Def: 36
MDef: 96
Def%: 1
Dex: 69
Luck: 0
EXP: 550
AP: 52
Gil: 1000
Win: Power Wrist
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: Nullifies
Poison: -
Gravity: Halves
Water: -
Wind: Weakness
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Bodyblow [1 Enemy] [255], Tail Attack [1 Enemy] [127.5],
Moonstrike [1 Enemy] [127.5], Waterball [1 Enemy] [Creates
Waterpolo around Target], Big Wave [All Enemies] [191.25]
[Water]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Bodyblow hits the enemy with the highest HP. Big Wave
is used in its third form, once it us under 50% of its max HP and also
when it dies as a final attack. Waterpolo will surround a character
and take 1/32 of his/her life away per unit of time. It can only be
broken by spell damage.
Bottomswell has a few notable attacks. One attack will put a party member into
a bubble which will subtract 1/32 of that characters max hp per unit of time.
This is very bad since that character also can not perform actions at that
time. You will need to hit the bubble with a spell to remove it. His tail
attack is rather weak, it should not be a problem. When he dies, he will use a
Tidal wave which can do around 110 damage to members in the front row, half to
members in the back row.
Once the boss is beaten you will need to perform CPR on the girl. Just walk up
to her, hit square. You will hear Cloud breathe. On the 9th breath, hit
square again and you will release. Repeat this four times. On the fifth time
you will have put enough air into the girl to revive her.
You will be allowed to use the house on the left side of town as a free inn.
Do so. You will wake up after some events to a new theme. Run to the largest
house in the entire town for a short event. You will get the Shiva materia.
Follow the girl back out to the shoreline. You will get a whistle. It is time
to go up top. Use the whistle [press square]. Now, this is very important.
Do NOT move once you can blow the whistle. You will miss the platform the
first time, but on the second time you will land right on it! Walk left and
climb up. There will be a short cut scene and you will see something awesome.
Run down, on the next screen, you will see a tiny square on an elevated
platform run towards it and press it. A large elevator will go down, run
inside of the door at the bottom of the screen. You will be dragged into a
locker room.
Run to the half open locker and put on the Shinra Uniform. They'll show you
how to look pretty, choose 'all clear'. Exit the room, you will see a cut
scene, now run down and save your game. Exit this screen by using the lower
left door and watch the small cut scene and follow the rest of the soldiers.
Now this part of the parade is really annoying. Your Live TV Ratings will give
you a prize once youre done. You can get either a grenade, 6 potions,
6 ethers, and 5000 gil. As near as I can tell, when you get in formation, hit
circle to raise your 'point'. You will be out of sync with everyone else, but
you will still get the increased %'s. Some suggestions, just hammer the circle
button and you will rack up the %'s whether you are in sync with everyone else
or not. Another cut scene will occur and you will be back in the locker room.
The trusty Shinra troops will now teach you how to do a special dance for the
president. You will get to show them your victory pose though. Finally you
will be allowed to exit this room and roam the city free. Due to the linear
layout of this city we are going to refer to everything by door number since my
map would look like a straight line ^_^. You may save your game at the same
save point as you did before, then exit the lower left door again and you will
see the town.
First Building [there is a fat man standing in the door way, talk to him and he
will move]
---------------------------------
Item | Cost |
---------------------------------
Sense | 1000
Seal | 3000
Restore | 750
Heal | 1500
Revive | 3000
The next building is actually a hallway. The man on the main floor sells:
---------------------------------
Item | Cost |
---------------------------------
Hardedge | 1500
Grand Glove | 1200
Atomic Scissors | 1400
Striking Staff | 1300
Diamond Pin | 1300
Boomerang | 1400
You can go to the basement of this building, you will see Rude the Turk, but he
will not know who you are in that stylish Shinra Uniform. The Third door
sells:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Antidote | 80
Eye Drop | 50
Echo Screen | 100
Hyper | 100
Tranquilizer | 100
Tent | 500
Finally the fourth door on this screen. Head into the main room and talk to
the Shinra Guard. Follow him to the basement. This is the intermediate
training hall. More importantly, in the lower right, another enemy skill
materia is sitting. Grab that and head back up to the main floor. Take the
large stairs up to the second floor. The small room on the left holds a 1/35
soldier, Mind Source, and Luck Source. Go up to the third floor. In the
right room, you can get a Guard source. A power source is sitting in the
left room. Head back down the streets and continue left to the next
screen. Head up and left to the next screen. This screen currently has no
value, just head up and left. At several points later in the game, there is
stuff to do here. Head left on the next screen.
You will finally come to a second screen of buildings. The first door has
Elena and Reno sitting at the bar, nothing useful. The second door is an inn.
It also has a save point. If you head up the stairs, the second floor is also
a materia shop, they sell [Thanks Defcon999 and Feu Feu]:
---------------------------------
Item | Cost |
---------------------------------
Fire | 600
Ice | 600
Lightning | 600
Earth | 1500
Poison | 1500
The top floor is the accessory shop.
---------------------------------
Item | Cost |
---------------------------------
Silver Glasses | 3000
Headband | 3000
Exit and enter the next building. Head on the right path and follow it around
to a Speed Source. Head down a bit and up the stairs. Theres another 1/35
soldier here. Leave this building and head into the final building.
---------------------------------
Item | Cost |
---------------------------------
Mythril Saber | 1000
Cannon Ball | 950
Mythril Claw | 750
Full Metal Staff | 800
Mythril Clip | 800
Finally head up and left and you will be in position to dance for the president
of Shinra! Cool huh? You get ten points for every completed move if in sync
with the other soldiers. Turning does not give you points, but you must be in
the proper turn position to get credit. The final move will land you thirty
points. Make certain you turn with them before that. The Prizes are
0-50 points: Silver Glasses
60-90 points: HP Plus Materia
100-??? points: Force Stealer
Get the points for whatever you need and then following the event, run onto
the Shinra boat.
-------------------------------------------------------------------------------
^014^ Shinra Boat / Costa Del Sol
-------------------------------------------------------------------------------
Items in this area: Ether, All Materia, Wind Slash , Ifrit Materia, Fire Ring,
Motor Drive, Power Source.
Items won from Bosses in the area: White Cape
Tips: Steal Shinra Betas from Marines.
Bosses: Jenova*BIRTH
You will see the sleek boat leave the port. Eventually the camera will pan in
and you will be on the boat. If you have gotten Yuffie, you will not be able
to get the all materia right away, do not worry though, you will be able to
later. Get the chest to your left for an ether. Talk to everyone you see,
since most of them are in your party. Once you have chatted with Aeris and
Yuffie head up the stairs.
On the main deck, talk to the soldier on top of the look out platform [Tifa]
and then head left and talk to the soldier who is having trouble walking [Red]
Go back down the stairs, talk to Aeris. Head back up the stairs and head all
the way to the left. You will see Rufus and Heidegger talking. Talk to
Barret. After some time an event will happen, your party will converge on the
main deck. At this point you get to select who you want to use. Also, the one
ship member remaining will sell items and you can rest at him.
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
You can save your game where Red XIII was hiding out before. When you are
ready, head down the stairs. Get the All Materia which Yuffie was in front
of before and head through the door to the engine room of the ship. Climb
the ladder to your left, run around to the right of the top platform and get
the Wind Slash. Head back down the ladder and talk to the man at the controls.
An event will happen and you will be confronted by:
Name: Jenova*BIRTH
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 25
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 4000
MP: 110
Atk: 38
Matk: 30
Def: 56
MDef: 180
Def%: 1
Dex: 60
Luck: 10
EXP: 680
AP: 64
Gil: 800
Win: White Cape
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: Immune
Poison: Immune
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: Immune
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: Immune
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Laser [1 Enemy] [201], Gas [1 Enemy] [201], W-Laser [1 Enemy] [201],
Tail Laser [All Enemies] [201], Stop [1 Enemy or All Enemies] [Stop]
Get ready for a fun one. Jenova has a tail laser. She also attacks with
W-laser and casts stop which you can not really protect against at this point.
Just unload with physical attacks and limit breaks. Most magic, other than
poison, does alright as well.
When you have beaten her, some story will occur, make sure to get the Ifrit
materia BEFORE leaving this room. The ship will now dock at Costa Del Sol.
Get off of the boat and play along with the sequence of events. Eventually you
will be able to leave the screen to the right. An event will happen, after the
event you will be able to run around Costa Del Sol!
Once again I will avoid making a map since there are almost no buildings here.
Run over the bridge and into the building labeled 'Costa del sol'. Make your
way into the basement and get the Fire Ring, Motor Drive and Power Source.
Leave this building and head down the stairs. Oh, as a side note, you can buy
this building for 300,000 gil from the man sleeping on the bed.
Head into the bar, talk to the man in the lower left corner, he will sell you
armor.
---------------------------------
Item | Cost |
---------------------------------
Platinum Bangle | 1800
Carbon Bangle | 800
Four Slots | 1300
Molotov | 840
Head out of here. There is a small door by Red XIII who's against the wall,
you can go in there and see a very odd scene. You can also kick Red XIII with
the soccer ball. If Yuffie is not in your party, you can buy materia from her!
If she is in it, you just buy it from an old man.
---------------------------------
Item | Cost |
---------------------------------
Heal | 1500
Revive | 3000
Restore | 750
Seal | 3000
Fire | 600
Ice | 600
Lightning | 600
To the right of the inn there is an item shop tent. You can get:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Soft | 150
Antidote | 80
Eye Drop | 50
Hyper | 100
Tranquilizer | 100
Tent | 500
You can now head right and down to the beach. You will see Hojo there, he has
recently left the Shinra. Anyway, when you are all done, head back to the
bridge you walked over earlier and head under it, you will be back on the world
map. As Hojo said, you will want to head west, do so until you reach a cave
and enter it.
-------------------------------------------------------------------------------
^015^ Corel
-------------------------------------------------------------------------------
Items in this Area: Wizard Staff, W-Machine Gun, Star Pendant, Turbo Ether,
Transform Materia, 10 phoenix downs, Power Source, Tent, Mind Source
Tips: Steal from Bombs!
Bosses: None
Well this first screen is easy, just run in the straight line to the next one.
Once again, run in a straight line. Now you will see a reactor, head down the
stairs and then exit this screen from the bottom. Head right across this
screen to the next one. Run and save your game at the save point if you so
desire.
Continue to your right. There are some weak spots in the track in which you
will fall through. DO NOT do what Cloud says and try to jump them, instead,
fall in. Hold either the left or right arrow and hit circle as fast as you
can. If done fast enough, when you climb back up you will get an item. Do it
for both the left and right side and you will get a Wizard Staff and a Star
Pendant. Once you have gotten them both you can do what Cloud says on future
falls.
Anyway, head up when the tracks first split and get the W Machine Gun in the
chest. Head back down to the split and take the lower tracks. You will soon
arrive at a 4 direction split. Head up and left to get a Turbo Ether and a
Transform Materia. Now head back and take the upper right path. Run all the
way along this path until you come to a shed. Run inside and flip the switch.
Run out of the shed and down until you hear some birds, climb up the wall. You
can take the items in the nest. You will have to fight an easy battle and you
will get 10 Phoenix downs. Once you have done this, head back to the 4 way
split and head on the lower right path. Run all the way across this screen as
well. Follow the track which curves down and around to the lower left. The
room contains a Power Source, Tent, Mind Source. Head back out and back to the
main track. Head right until you reach a huge bridge. Walk across it and you
will be in the town of North Corel.
Walk into town and some story will happen. Feel free to shop around here, but
there is not much to get. You will want to have a MINIMUM of THREE THOUSAND
gil for the next area of the game. The three vendors are all behind counters
on the main stretch. They sell:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Phoenix Down | 300
Tent | 500
---------------------------------
Item | Cost |
---------------------------------
Transform | 5000
Maiden's Kiss | 150
Cornucopia | 150
Soft | 150
Hyper | 100
Tranquilizer | 100
---------------------------------
Item | Cost |
---------------------------------
Carbon Bangle | 800
Force Stealer | 2200
Molotov | 400
When you are ready, go to the far left and you will see an air tram. Get in
the tram and you will go to your next location. First you will have to view
some long story sequences though.
-------------------------------------------------------------------------------
^016^ Gold Saucer / Desert Prison
-------------------------------------------------------------------------------
Items in this Area: Ramuh Materia, Turtles Paradise Flyer No. 3
Items won from Bosses in the area: Silver Armlet
Tips: Make sure to get Laser and Matra-magic one your way to Dyne.
You can shop a the Ghost Square, but it is just an item shop so I will not list
the items. The Turtles Paradise flyer No. 3 is here as well. Steal x-potions
from Bull Motors in the Desert Prison. Also, the man in the prison pub will
sell you potions, phoenix downs, and tents for their usual prices [Thanks
Defcon!]
Bosses: Dyne
Try to enter the Gold Saucer, you will not be able to, you need to get a
ticket. If you can afford the life time pass, go ahead and get it. You will
be here a lot throughout the game. If not, just get the one time pass. Enter
now, your party will have another talk with Barret, he will run off. The Gold
Saucer has its own form of transportation. Just jump in the tunnel with the
label which matches your destination and you will be there. To advance, head
to the Wonder Square area. You will get a new party member now. I will call
him Cait Sith. There are a lot of games and goodies to get in the Gold Saucer,
but they aren't going to be listed in this section, please see section ii for a
Gold Saucer fun guide. Go to the battle square now. An event will take place.
Before long you will be in the Desert Prison. By the way, if you remove Cait
Sith from your party, be sure to take his Transform [with 7000 ap already] and
manipulate materias off of him.
There is a hole in this screen which you can climb down to a chest which can
not be opened. Leave this screen down instead and run into the first house on
the right. You can save your game before this if you want. Barret will come
in and another story sequence will happen. Barret is now going to be in your
party for a while. Leave the house and exit this screen heading up. Go into
the fence entrance on the left which was previously blocked. Exit the screen.
Head right on this next screen. On a screen which looks like a mound of trash
head towards the top but DO NOT exit yet. Put the following materia on Barret
he is going to have to fight a boss battle alone.
Restore, elemental paired to fire in his armor. Now head up, a short event
will transpire and then a boss fight.
Name: Dyne [Boss]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 23
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 1200
MP: 20
Atk: 32
Matk: 25
Def: 64
MDef: 250
Def%: 1
Dex: 55
Luck: 0
EXP: 600
AP: 55
Gil: 750
Win: Silver Armlet
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Needle Gun [1 Enemy] [165], S-Mine [1 Enemy] [171.875], Molotov
Cocktail [All Enemies] [178.75], Fire [1 Enemy to All enemies] [144]
[Fire]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Dyne will never use Fire. While these damages look like
a lot, keep Barret in the back row and most of them get cut in half.
He will often use S-Mine or Molotov Cocktail right after Needle Gun,
if his HP is low.
Dyne has three attacks, Needle Gun, S-Mine, and Molotov. The latter two are
both fire attacks, which you will be partially if not completely protected
from. Just pound him with limits or use poison attacks on him. He does not
have much life and should go down easily. He does sometimes a Molotov cocktail
as his final attack as well. Be wary of it.
After the battle there will be several scenes going on. Eventually you will be
in an elevator. Learn how to race chocobos and you will end up in the Jockey
room. In this room is the Ramuh Materia. This is your ONLY CHANCE to get the
materia in the entire game. Be certain you do so. After a while you will be
called out to race your chocobo. Here is a quick tip, hold down R1, R2, L1, L2
while you race, your chocobo will lose stamina at about 1/6th the regular rate
making it a whole lot easier to sprint large portions of the course and win the
race with ease. When you win you will be a free man, if not you will just have
to try again with a better chocobo. You will be placed on the world map in a
new form of transportation when you win.
-------------------------------------------------------------------------------
^017^ Optional Things which you can do in the Buggy around the World
-------------------------------------------------------------------------------
If you do not want to do any of this, you do not have to. Simply cross the
river to the south and head to Gongaga.
Items in this Area: Mythril, Bolt Ring
Enemy Skills in this area: Aqualung, Big Guard, Beta, White Wind
Bosses: Midgar Zolom if you did not already get Beta.
First drive the buggy across the southwestern river and run up and down that
beach. You will encounter Beach Plugs. Manipulate them for Big guard and win
the battle. Now drive the buggy into the Desert by the Gold Saucer, drive
around in here and you will get into a fight with Harpy. He will use Aqualung
on you. Now drive across the northeast river, and drive the buggy into Costa
Del Sol. Run to the dock area and get on the boat to Junon. When you get to
Junon, talk to the man directing the air traffic and ask for a ride outside.
You will now be in your buggy on the world map. Ride along and get into a
battle with Zemzelett. Manipulate it and learn White wind. Ride back to the
Mythril mines and fight the Midgar Zolom. You should be able to beat him now.
The exp, ap, and gil bite, but Beta is one of the best enemy skills in the
game. Now head back through the Mythril mines and cross the river to the
north.
There is a cave there. Inside is a sleeping man. He will tell you various
things like how many battles you have fought. If the last two numbers of
battles fought are the same, you will get a prize. If the numbers are even,
you get a Bolt Ring, if they are odd, you get Mythril. Get one of each and now
drive the buggy back to Junon. To do this, DRIVE THE BUGGY into Junon. Do not
get out and walk into the town or it will not go with you. Talk to the Shinra
guard in front of the elevator. Pay to go up. Save your game. You can head
back to the boat now or you may go to the narrow screen which I said would
come into use later.
There is an alarm in this area. If you turn it on you can fight random battles
in here. The battles are somewhat hard but give great EXP, AP, and Gil for
this point in the game. The alarm is flashing red and will make a siren noise
while pulled. You can gain several levels here very quickly if you need to.
Here is what you can fight here.
*****
Slalom
*****
Level: 37
HP: 1600
MP: 30
EXP: 700
AP: 70
GIL: 1500
*****
Death Machine
*****
Level: 35
HP: 2500
MP: 150
EXP: 900
AP: 80
GIL: 1200
Anyway, once you are satisfied head to the boat and sail back to Costa Del Sol
and leave town to your buggy. Remember the coasts where you got big guard? Go
back that way and then head south west a few seconds and you will be able to
see the ruined reactor of...
-------------------------------------------------------------------------------
^018^ Gongaga
-------------------------------------------------------------------------------
Items in this Area: Titan Materia, Death Blow Materia, X-Potion, White M-Phone,
Items won from Bosses in the area: Fairy tale, X-potion
Bosses: Reno & Rude
Walk into Gongaga and you will over hear Reno and Rude talking. It is mildly
amusing too. Eventually they will notice you and you will be attacked.
Name: Reno [Boss] [2]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 22
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 2000
MP: 80
Atk: 35
Matk: 35
Def: 66
MDef: 164
Def%: 1
Dex: 69
Luck: 0
EXP: 660
AP: 60
Gil: 1500
Win: Fairy Tale
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Short Staff [1 Enemy] [73.75], Turk Light [1 Enemy] [256.5],
Electropod [1 Enemy] [177] [Lightning]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: He will target anyone who hit him with a Lightning spell
on his next turn. Oddly, this includes Ice Crystal, Bolt Plume, and
Swift Bolt items as well.
Name: Rude [Boss] [1]
+-=-+-=-+-=-+-=-+-=-+-=-+-=-+
Level: 23
+-=-+-=-+-=-+
Information
+-=-+-=-+-=-+
HP: 2000
MP: 135
Atk: 40
Matk: 35
Def: 100
MDef: 200
Def%: 1
Dex: 65
Luck: 0
EXP: 720
AP: 70
Gil: 2000
Win: X-Potion
Steal: -
Morph: -
+-=-+-=-+-=-+-=-+-=-+
Elemental Resistance
+-=-+-=-+-=-+-=-+-=-+
Fire: -
Ice: -
Lightning: -
Earth: -
Poison: -
Gravity: Nullifies
Water: -
Wind: -
Holy: -
+-=-+-=-+-=-+-=-+-=-+-=-+
Status Effect Resistance
+-=-+-=-+-=-+-=-+-=-+-=-+
Death: Immune
Sleep: -
Poison: -
Confusion: Immune
Silence: Immune
Darkness: -
Fury: -
Sadness: -
Stop: -
Slow: -
Frog: Immune
Small: Immune
Slow-Numb: Immune
Petrify: Immune
Death-Sentence: Immune
Manipulate: Immune
Berserk: Immune
Paralyze: -
Seizure: -
Positive: -
+-=-+-=-+-=-+
Attacks
+-=-+-=-+-=-+
Shoulder Attack [1 Enemy] [204], Fire [1 Enemy or All Enemies] [174]
[Fire], Cure [1 Ally or All Allies] [174]
+-=-+-=-+-=-+
Notes
+-=-+-=-+-=-+
Tips/Tricks: Rude will never use Fire on Tifa. Rude will sometimes
cover Reno. Rude has an attack Grand Spark, but will never use it.
Rude will only hit Tifa if all other characters are KO'd, and then
only 1/3 of the time. Sucks to have the hots for her I guess <_<.
Oddly Reno is not resistant to lightning this time. Anyway, they are both
pretty damn weak. In fact, once you beat one of them, the other will just
stand there and do nothing.
You will be standing at a fork, run up. On the next screen, run up. You will
now be near a ruined reactor. Run up and trigger the event. When the Shinra
leave walk to the reactor and reach inside. You will get the Titan Materia.
Head back down and out to the fork in the paths. Take the fork left this time.
On the next screen there will be another fork. Head left and get the deathblow
materia. Go back to the fork and head up. You will now enter the town. This
town has only five enterable buildings. So again I will not bother to make a
map. Go in the one to the lower right first. A scene will take place. This
scene seems rather unimportant now, but trust me, you will be glad you saw this
a bit later. Talk to Aeris and Tifa if you want [this will give a great deal
of points to them for a future scene] So whomever you like best, maybe just
talk to that one. Anyway. The house on the right just above the one you were
in is an item shop. The man sells:
---------------------------------
Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Tent | 500
Maiden's Kiss | 150
Cornucopia | 150
Soft | 150
Hyper | 100
Tranquilizer | 100
The House in the top right corner has a chest with a White M-Phone. The one on
the top left has an X-potion in the chest. It is also the local in. The only
remaining house sells both Weapon and Accessories. The bottom floor sells the
accessories and materia.
---------------------------------
Item | Cost |
---------------------------------
Headband | 3000
Silver Glasses | 3000
Star Pendant | 4000
Talisman | 4000
White Cape | 5000
Fury Ring | 5000
Mystify | 6000
Time | 6000
Heal | 1500
Transform | 5000
Climb up the pole in the this room to reach the weapons shop. He does not sell
anything which is worth getting though.
---------------------------------
Item | Cost |
---------------------------------
Hardedge | 1500
Grand Glove | 1200
Atomic Scissors | 1400
Striking Staff | 1300
Diamond Pin | 1300
Boomerang | 1400
Impaler | 600
Shrivel | 500
Molotov | 400
When you are all done here, go back to the world map. Follow the river until
you can cross. Then go through the mountain path. Eventually you will reach a
town, if you attempt to go past it your buggy will break. Do not break it, as
it will prevent you from doing a Fort Condor battle if you enjoy doing them.
Since you are stuck here, it is time to enter...
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^019^ Cosmo Canyon / Cave of Gi
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Items in this Area: Turtles Paradise Flyers No. 4 and 5, Elixir Added Effect
Materia, Black M-Phone, Ether, X-Potion, Fairy Ring, Turbo Ether, Gravity
Materia
Items won from Bosses in the area: Wizer Staff
Bosses: Gi Nattak
Enter the gate and Red XIII will jump out in front. Walk up and follow him,
you will be asked a question, pick 'no'. Now, run all the way to the top right
we are going shopping. Climb the ladder and you will be in an item shop.
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Item | Cost |
---------------------------------
Potion | 50
Hi-Potion | 300
Phoenix Down | 300
Ether | 1500
Tent | 500
Maiden's Kiss | 150
Cornucopia | 150
Soft | 150
Hyper | 100
Tranquilizer | 100
Go back down and enter the building below you and a bit to the left. Go up the
stairs and left a bit. There is a flyer on the wall, it is Turtles Paradise
No. 5. You can also rest at the inn up here. In the room with many beds you
can get an elixir from the object which looks like a couch. Leave this
building, ignore the next ladder and head up the steps to the far left. Talk
to Red XIII. He will run upstairs more. Enter the door to your right. This
is the Weapons Shop. There is a save point here, as well as the Turtles
Paradise No. 4 flyer, yeah yeah, I went out of order.
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Item | Cost |
---------------------------------
Butterfly Edge | 2800
Tiger Fang | 2500
Heavy Vulcan | 2700
Prism Staff | 2600
Silver Barrette | 2500
Pinwheel | 2600
Green M-Phone | 2400
Silver Armlet | 1300
Buy what you need and go up the stairs and go left. Walk ar