____                                     ___
               |    |    ____   ____   ____   ____    __| _/
               |    |  _/ __ \ / ___\_/ __ \ /    \  / __ | 
               |    |__\  ___// /_/  >  ___/|   |  \/ /_/ | 
               |_______ \___  >___  / \___  >___|  /\____ | 
                       \/   \/_____/  ____\/     \/      \/ 
                                _____/ ___\
                               /  _ \   _\ 
                              (  <_> )  |   
                   ____        \____/|__|      __
                  |    |    ____   _________  |__|____   
                  |    |  _/ __ \ / ___\__  \ |  \__  \  
                  |    |__\  ___// /_/  > __ \|  |/ __ \_
                  |_______ \___  >___  (____  /__(____  /
                          \/   \/_____/     \/        \/ 
 ____________________________________________________________________________ 
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|                   Author: A I e x                                          |
|                   Began: June 6th, 2005                                    |
|                   Completed: July 8th, 2005                                |
|____________________________________________________________________________|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

O============================================================================O
|                              Table of Contents                             |
O============================================================================O

** In order to navigate this guide I have implemented a Ctrl+f system, which 
means you press ctrl+f in your browser or word processor to bring up the 
search menu, then enter the letters in brackets on the right of the section.

1. Full Walkthrough....................................................(00000)
     i - Rim Elm.......................................................(00001)
     ii - Drake Castle.................................................(00002)
     iii - Cave........................................................(00003)
     iv - Mt. Rikuroa..................................................(00004)
     v - Drake Castle..................................................(00005)
     vi - Biron Monastery..............................................(00006)
     vii - West Voz Forest.............................................(00007)
     viii - East Vox Forest............................................(00008)
     ix - Biron Monastery..............................................(00009)
     x - Mist Generator................................................(0000A)
     xi - Ancient Wind Cave............................................(0000B)
     xii - Vidna.......................................................(0000C)
     xiii - Jeremi.....................................................(0000D)
     xiv - Zalan's Letter..............................................(0000E)
     xv - Octam........................................................(0000F)
     xvi - Shadow Gate.................................................(0000G)
     xvii - Octam......................................................(0000H)
     xviii - Vidna.....................................................(0000I)
     xix - Ratayu......................................................(0000J)
     xx - Mt. Letona...................................................(0000K)
     xxi - Ratayu.. ...................................................(0000L)
     xxii - Dohati's Castle............................................(0000M)
     xxiii - Octam.....................................................(0000N)
     xxiv - Sol Tower..................................................(0000O)
     xxv - Usha Research Center........................................(0000P)
     xxvi - Uru Mais...................................................(0000Q)
     xxvii - Nivora Ravine.............................................(0000R)
     xxviii - Buma.....................................................(0000S)
     xxix - Mt. Dhini..................................................(0000T)
     xxx - Soren Camp..................................................(0000U)
     xxxi - Floating Castle............................................(0000V)
     xxxii - Conkram...................................................(0000Q)
     xxxiii - Rogue's Tower............................................(0000X)
     xxxiv - Jette's Fortress..........................................(0000Y)
     xxxv - Seru Kai...................................................(0000Z)
     xxxvi - Bio Lab...................................................(0000?)
2. Sidequests..........................................................(000Q0)
     i - Final Magic...................................................(000Q1)
     ii - Lapis........................................................(000Q2)
     iii - Leftovers...................................................(000Q3)
3. Plot Summary........................................................(000H0)
4. Spoiler Free Boss Guide.............................................(000B0)
     i - Golem.........................................................(000B1)
     ii - Caruban......................................................(000B2)
     iii - Viguro......................................................(000B3)
     iv - Boss.........................................................(000B4)
     v - Zeto..........................................................(000B5)
     vi - Berserker....................................................(000B6)
     vii - Xain........................................................(000B7)
     viii - Boss.......................................................(000B8)
     ix - Van Saryu....................................................(000B9)
     x - Dohati........................................................(000BA)
     xi - Old Man......................................................(000BB)
     xii - Old Man.....................................................(000BC)
     xiii - Che Delilas................................................(000BD)
     xiv - Lu Delilas..................................................(000BE)
     xv - Gi Delilas...................................................(000BF)
     xvi - Koru........................................................(000BG)
     xvii - Zora.......................................................(000BH)
     xviii - Rogue.....................................................(000BI)
     xix - Jette.......................................................(000BJ)
     xx - Boss (C).....................................................(000BK)
     xxi - Boss (S) ...................................................(000BL)
     xxii - Final Boss.................................................(000BM)
5. Item List...........................................................(000C0)
6. Shop List...........................................................(000I0)
     i - Rim Elm.......................................................(000I0)
     ii - Drake Castle.................................................(000I0)
     iii - Biron Monastery.............................................(000I0)
     iv - Ancient Wind Cave............................................(000I0)
     v - Vidna.........................................................(000I0)
     vi - Jeremi.......................................................(000I0)
     vii - Octam.......................................................(000I0)
     viii - Ratayu.....................................................(000I0)
     ix - Octam........................................................(000I0)
     x - Sol...........................................................(000I0)
     xi - Usha Research Station........................................(000I0)
     xii - Buma........................................................(000I0)
     xiii - Soren Camp.................................................(000I0)
     xiv - Conkram.....................................................(000I0)
7. Arts List...........................................................(000P0)
     i - Vahn's Arts...................................................(000P1)
     ii - Noa's Arts...................................................(000P2)
     iii - Gala's Arts.................................................(000P3)
8. Version History.....................................................(X0000)
9. Legal...............................................................(Y0000)
10. Credits............................................................(Z0000)


O============================================================================O
|                              Full Walkthrough                      (00000) |
O============================================================================O

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                        Rim Elm                         |
|__     (00001)      \-------------------------------------------------------o

o------- Item Checklist -------o  When you have control of Vahn, leave the 
|                              |  Genesis Tree area and begin to explore the 
| Healing Leaf..........._____ |  town.  There are a few places you should 
| Healing Leaf..........._____ |  definitely note.  When you leave a girl 
| Hunter Clothes........._____ |  approaches you, the choices you make really 
| Healing Leaf..........._____ |  don't have much of an effect, so just choose 
|                              |  based on whatever conversation you would 
o------------------------------o  like to hear.  Toward the gate at the 
                                  top of town and to the right is an entrance 
to a little save with a save point inside, be sure to familiarize yourself 
with what they look like.  Leave the cave and head to the bottom of town where 
the beach is, on the left side you will find a bald man named Tetsu.  Ask to 
practice fighting with him and he'll give you a 'Healing Leaf.'  Fighting in 
this game is unique but not difficult.  You fight battles primarily with the 
directional pad, press left to begin, left to attack, right to input manually 
and then press any direction to input your commands in the bar.  He'll also 
teach you how to use items and use spirit.  Before finishing Tetsu will teach 
you a new art which will come in handy.  Head for the house at the lower right 
side of the town, above the beach, this is Vahn's house.  After the scene 
examine your cupboard at the upper left corner to get a 'Healing Leaf.'  Now 
leave your house for another scene.  Leave Mei's house and return to your own.  
Speak to your father and agree to rest.  During the night when you go outside, 
head for the front gate of town and speak to the elder.  Now it's time for 
your first real battle, your enemy is a Gimard.  Use the up, down, up 
somersault command to defeat this enemy with ease.  Remember to use a Healing 
Leaf if the enemy damages you, particularly with the Tail Fire ability.  Run 
around the left side and head for the Genesis Tree.  After touching the tree 
and acquiring the power of Meta, leave the area.  As you run around the 
village you will likely get into another random battle with a Gimard.  Take a 
look beside Gimard's name and notice the little elemental icon of fire.  This 
icon shows that this particular enemy can be absorbed by your Ra-Seru.  
Enemies which you absorb can be summoned like magic spells so you'll 
definitely want to try and acquire Gimard here.  It may sound a little early 
to mention this but every single acquire-able enemy appears in the final 
dungeon, so you don't need to make a big deal over going missing any.  
Regardless, return to Vahn's house and speak to Val.  A number of scenes 
follow and soon enough it will be morning.  Go to leave the town and Mei comes 
running.  She gives you the 'Hunter Clothes.'  Open up the menu screen and 
equip the Hunter Clothes.  Before leaving town head down and right to reach 
the item shop which is now open, pick up a weapon and the boots as well if you 

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Survival Knife........................................................180G |
| Warrior Seal..........................................................240G |
| Warrior Boots.........................................................420G |
| Cure Amulet...........................................................800G |
| Healing Leaf..........................................................100G |
| Antidote ..............................................................40G |
| Door of Light.........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

can afford them.  It's finally time to leave Rim Elm and set out on your 
adventure.  Save your game on the world map and then make your way up and left 
(Northwest) until you see a kind of object that looks like a pool.  Speak to 
the man here that everyone is talking about then check out the far right side 
to find a chest containing 'Healing Leaf.'  The statues above the chest offer 
some helpful hints about the game while the fountain below the statues will 
heal your HP & MP to full again as many times as you like.  For this reason 
it's a good idea to level up around the map outside this place then 
periodically come back here to heal yourself.  Your destination is the castle 
Northwest of the fountain, just follow the path and you can't miss it.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                     Drake Castle                       |
|__     (00002)      \-------------------------------------------------------o

o------- Item Checklist -------o  I would recommend at least level three for 
|                              |  the castle, but level four is a better bet.  
| Door of Light.........._____ |  Approach the castle gate and check the right 
| Sunrise Key............_____ |  side for a chest containing 'Door of 
| Healing Leaf..........._____ |  Light.'  Enter the castle and ascend the 
| Lightning Key.........._____ |  stairs.  At the top go left and proceed 
| Star Key..............._____ |  through the door.  You'll see a sparkling 
| Survival Knife........._____ |  object in the corner beside the prison cell, 
| Fire Book I............_____ |  examine it to get the 'Sunrise Key.'  Leave 
| Mountain Key..........._____ |  the room and examine the door in the centre, 
|                              |  use the Sunrise Key to open it.  At the top 
o------------------------------o  of the stairs go immediately left and up to 
                                  the upper left corner.  There's a chest 
containing 'Healing Leaf.'  Go straight down through the door below the chest 
and across to the right side of the room.  There's another sparkling object 
here, this one contains the 'Lightning Key.'  Leave this room and use the key 
on the door in the middle, at the top.  Climb the stairs once again then when 
you reach the top make a right, and go down.  Yet another sparkling object 
here, this one contains the 'Star Key.'  Leave the room and head to the left 
side, the room at the bottom there has a chest containing 'Survival Knife.'  
Use the Star Key on the door outside and go up this last set of stairs.  Head 
either left or right then down.  The door in the middle leads up to the throne 
room.  Enter the room to the right of the throne.  You can rest here to fully 
restore your HP & MP.  Open the chest in the corner to get the 'Fire Book I.'  
This is an extremely good item, use it in the menu to learn one of Vahn's 
Hyper Arts, Tornado Flame.  Tornado Flame can be performed by using a right, 
right, left combination.  You can check out all combinations you have in the 
status menu.  Note that Hyper Arts use a lot more AP than normal arts, AP can 
be restored using Spirit.  Save your game and leave the room.  Go into the 
room on the left side of the throne, open the chest here.  There's a note 
inside from the king.  Examine the shining object in the corner to get the 
'Mountain Key.'  Return to the area around the top of the stairs and use the 
Mountain Key to open up the gate.  You'll find yourself on the world map after 
this, save your game then follow the path West to reach the mountain.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                         Cave                           |
|__     (00003)      \-------------------------------------------------------o

o------- Item Checklist -------o  As the red haired girl, go up and speak to 
|                              |  the wolf.  Follow the wolf as it goes 
| Healing Shroom........._____ |  through the cave, you'll be asked a number 
| Healing Shroom........._____ |  of questions as you go.  The answer to the 
| Healing Shroom........._____ |  first question is "Seru and human."  The 
|                              |  answer to the second questions is "A Genesis 
o------------------------------o  Tree."  At this point go up above where the 
                                  wolf was sitting and get the 'Healing 
Shroom.'  The answer to the third and final question is "Mt. Rikuroa."  Below 
this is an area where you'll have to practice fighting against some monsters.  
Start with the Black Piura enemies as they are easier.  After each battle go 
up and speak to TErra the wolf, it will lick your wounds and fully restore 
your HP & MP.  Noa has an art ability just like Vahn's, simply use the down, 
up, down command.  Once you've reached level two speak to the wolf and agree 
to head back to get something to eat.  You can always keep training if you 
wish.  On the first screen on the way back check the upper right for another 
'Healing Shroom.'  On your way back suddenly you will be faced with random 
battles.  Note that at the moment Noa has no Ra-Seru so don't bother working 
to try and acquire any magic spells yet.  Follow the cave path to the end, 
it's quite linear so you won't get lost.  Part way through the wolf Terra will 
join your party, at that point you won't have to worry too much about healing 
since Terra will usually take care of it for you.  You should find another 
'Healing Shroom' on the way out.  Approach Mt. Rikuroa from the North side.  

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                      Mt. Rikuroa                       |
|__     (00004)      \-------------------------------------------------------o

o------- Item Checklist -------o  Follow the path as it leads you past a chest 
|                              |  containing 'Healing Leaf' and a save point.  
| Healing Leaf..........._____ |  Enter the cave and open the chest just 
| Scarlet Jewel.........._____ |  beside you on the right to receive 'Scarlet 
| Power Water............_____ |  Jewel.'  Further along the path is a 'Power 
| Phoenix................_____ |  Water' in the chest and then at the end of 
| Speed Elixir..........._____ |  the road, a boss.  You will have the chance
| Healing Leaf..........._____ |  to access the menu and prepare yourself
| Vahn Fist.............._____ |  before actually approaching the boss and
| Healing Bloom.........._____ |  triggering the beginning of the battle.
|                              |  
o------------------------------o  
                                  
o-- BOSS "Golem" ------------------------------------------------------------o
|                                                                            |
| Since you've got Terra with you it's going to be extremely hard to lose    |
| against this boss given Terra will always heal you when your HP gets down  |
| to critical levels and that's not to mention of course any healing you     |
| give yourself.  Really all you need to do for this battle since you still  |
| don't have any magic spells is use the Spirit ability to boost up your     |
| attack meter.  After doing that input the following command, you should    |
| have six slots: up, down, up, down, up, down.  That should maximize        |
| your damage.  This battle is going to be easier obviously if the boss      |
| focuses his attacks on Terra.  The boss has two attacks, a basic physical  |
| attack and a much more powerful attack called Jagged Earth.  If you use    |
| Spirit right before the boss uses Jagged Earth on you the damage will be   |
| reduced significantly so that's always a bonus.                            |
|                                                                            |
o----------------------------------------------------------------------------o

When the boss has been defeated leave the cave and watch the scene.  Soon 
enough you'll have control again and you can follow the path right then enter 
the next part of the cave.  You'll find a treasure chest near the beginning 
containing 'Phoenix.'  Use the save point beside the chest and leave the cave.
Now you'll be in control of Vahn once again.  Begin jumping up the platforms a 
couple of times and go right, then down to find a chest containing 'Speed 
Elixir.'  Go up from the chest and jump to reach the cave entrance.  At the 
fork take the right path leading out of the cave.  Jump across the platforms 
to the next cave area and begin climbing.   On the right side if you drop down 
you'll find a chest with 'Healing Leaf.'  Keep jumping up to the top and on 
the edge of the cliff is a chest containing 'Vahn Fist.'  Take note that you 
can fight an enemy called Vera in this area with the holy element.  You're 
definitely going to want to do everything you can to acquire this Seru spell, 
it's the first healing magic spell in the game and pretty much the only one 
you're going to come across for quite awhile.  Return to the fork in the path 
and take the left branch this time.  Jump up and grab the 'Healing Bloom' then 
go through the opening.  At the end of the tunnel is a save point, remember to 
get the vera spell before going and fighting the boss, you'll need it.

o-- BOSS "Caruban" ----------------------------------------------------------o
|                                                                            |
| This is the first real boss of the game, and they certainly don't make it  |
| easy for you.  Without Terra helping out in the battle and healing you     |
| it means you'll have to take care of things yourself.  Luckily Vahn is     |
| willing to help out and he's here with Meta and hopefully the Gimard and   |
| Vera spells as well.  Vahn should cast Gimard until he's down to about     |
| 20 MP which should give you about one or two uses.  Noa should use Spirit  |
| every othe turn and attack on the turns in between.  For some good arts    |
| attacks to use with six slots check out the lists of arts for each         |
| character at the bottom of this guide.  Caruban has a couple of normal     |
| attacks like the Flap attack and the Bite attack which both do moderate    |
| physical damage but can often be blocked especially if you used Spirit     |
| that turn.  After casting Gimard and running low on MP Vahn should switch  |
| over to the Tornado Flame attack which can be performed with the command   |
| right, right, left.  There's no need to Spirit charge for this one unless  |
| you're low on AP of course.  Now what you REALLY need to watch out for is  |
| the boss' Fire Breath attack, by far the most dangerous one you will face. |
| This attack deals a good 150 damage to not one but both of your party      |
| members.  Ouch.  The best way to recover from this is the use the Healing  |
| Bloom you picked up on the way to the boss, but remember you only have     |
| one so after that you'll need to use Vera or something.                    |
|                                                                            |
o----------------------------------------------------------------------------o

Go over and examine the Genesis Tree to trigger a scene.  After the scene you 
need to leave the mountain, the easiest thing to do of course is use a Door of 
Light, it will drop you down at the Southern entrance and only a stone's throw 
from the Drake Castle which is no completely free of Mist thanks to you.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                     Drake Castle                       |
|__     (00005)      \-------------------------------------------------------o

o------- Item Checklist -------o  Right when you enter the castle the king 
|                              |  gives you the 'Water Key.'  You'll need this 
| Water Key.............._____ |  to get to Biron Monastery.  Enter the room 
| Platinum Card.........._____ |  to the left side of the throne.  At the back 
| Healing Leaf..........._____ |  left corner of this room there is a generic 
| Swift Water............_____ |  looking black hole in the wall that looks no 
| Fighting Robe.........._____ |  different than any of the others that look 
| Healing Shroom........._____ |  exactly the same.  Examine it anyway and 
| Healing Shroom........._____ |  Vahn will receive the 'Platinum Card' which 
| Healing Shroom........._____ |  adds items to the inventories of most 
| Healing Shroom........._____ |  stores, a very rare find.  Leave this area 
| Healing Shroom........._____ |  and head downstairs two levels below.  Go 
| Healing Shroom........._____ |  through either the lower left or right door 
| Healing Shroom........._____ |  and open the chest to get a 'Healing Leaf.'  
| Healing Shroom........._____ |  Head down one more flight of stairs and 
| Healing Shroom........._____ |  enter the room on the right, the chest in 
| Healing Shroom........._____ |  here contains a 'Swift Water.'  Leave the 
| Point Card............._____ |  castle and check out the stores outside.  
| Wind Book I............_____ |  Speak to Noa and tell her you don't know 
| Phoenix................_____ |  what money is, doing so will net you a free 
|                              |  'Fighting Robe.'  Next go over and speak to 
o------------------------------o  Noa at the item shop.  She'll give you a 
                                  little quiz.  The answer to the first 
question is the "Healing Berry."  The answer to the second question is "Escape 
from the dungeon."  The answer to the third and final question is "Wats."  
Doing this correctly will net you ten 'Healing Shroom's.  Lastly go over and 
talk to Noa, tell her an inn is a place for sleeping.  Now get all the 
shopping done that you need.  There's tons of new equipment to upgrade.

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Survival Knife........................................................180G |
| Nail Glove............................................................160G |
| Warrior Seal..........................................................240G |
| Warrior Boots.........................................................420G |
| Guardian Clip.........................................................320G |
| Fighting Robe........................................................1100G |
| Electric Shoes........................................................560G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Target Chain.........................................................1200G |
| Defender Chain.......................................................1200G |
| Cure Amulet...........................................................800G |
| Healing Leaf..........................................................100G |
| Antidote...............................................................40G |
| Medicine..............................................................300G |
| Door of Light.........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

Leave the castle but before doing anything with the Water Gate you'll want to 
return to Rim Elm, it's not that far away.  The first thing you'll want to do 
is head for the shop and notice the stock has been updated with three new 

o-- Item Shop (Rim Elm) -----------------------------------------------------o
|                                                                            |
| Hunter Clothes........................................................900G |
| Scarlet Jewel........................................................2500G |
| Azure Jewel..........................................................2500G |
| Survival Knife........................................................180G |
| Warrior Seal..........................................................240G |
| Warrior Boots.........................................................420G |
| Cure Amulet...........................................................800G |
| Healing Leaf..........................................................100G |
| Antidote ..............................................................40G |
| Door of Light.........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

items.  After checking out the stock head upstairs in the shop.  There's a 
small bedside table there you can open and get the 'Point Card.'  The Point 
Card, like the Platinum Card is another super rare item.  This card will 
collect points every time you make a purchase, the more money you spend the 
more points it will get.  Whenever you want to you can get into a battle and 
use it as an item to deal damage to the enemy equal to the number of points on 
it, however doing so will totally empty the card so save it for a difficult 
boss.  Finally its time to head for the Water Gate which is just right of the 
Drake Castle main entrance.  After the gate has dropped you can open the chest 
in the waterway to get the 'Wind Book I' which will teach you Noa's first 
Hyper Arts, Frost Breath.  You'll notice on the other side that to the North 
is a whole bunch of super thick Mist.  You can't go up there yet but head in 
that direction anyway.  As you approach the scene will change to a closer view 
and you can grab a treasure chest there containing 'Phoenix.'  Follow the path 
East for quite a ways until it leads you to a structure on a bridge above a 
river.  You have finally made it across to the Biron Monastery.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                    Biron Monastery                     |
|__     (00006)      \-------------------------------------------------------o

o------- Item Checklist -------o  Speak with Zopu when you get inside, then go 
|                              |  straight up to the next room.  Examine the 
| Power Elixir..........._____ |  large stone face here to get a 'Power 
|                              |  Elixir.'  Make a right and someone will come 
o------------------------------o  down to meet you.  Climb the stairs on the 
                                  right and speak to the guard in front of the 

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Survival Knife........................................................180G |
| Nail Glove............................................................160G |
| Savior Clothes.......................................................1800G |
| Warrior Boots.........................................................420G |
| Guardian Clip.........................................................320G |
| Fighting Robe........................................................1100G |
| Electric Shoes........................................................560G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Healing Flower........................................................400G |
| Healing Bloom.........................................................600G |
| Magic Leaf...........................................................1000G |
| Earth Jewel..........................................................2000G |
| Deep Sea Jewel.......................................................2000G |
| Burning Jewel........................................................2000G |
| Tempest Jewel........................................................2000G |
| Healing Leaf..........................................................100G |
| Medicine..............................................................300G |
| Door of Light.........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

door above you.  Next go into the room to the left of that one, you'll find an 
arms shop and item shop in here.  After this leave the room and go through 
either the lower left or lower right exit (not down the stairs though.)  At 
the top of the stairs here in the centre is Zopu's room, speak to him and 
watch the scene.  Speak to Master teacher at the lower left then Songi at the 
upper right, then to Zopu.  Agree to his request and then choose either 
option. No matter what you say you'll be going to West Voz Forest.  Once 
you're prepared, head toward Zopu's room and take the upper left exit.  This 
leads to the world map, go left at the fork and enter the West Voz Forest.  

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                    West Voz Forest                     |
|__     (00007)      \-------------------------------------------------------o

o------- Item Checklist -------o  Inside the West Voz Forest follow the path 
|                              |  up and right.  When you reach the fork go 
| Medicine..............._____ |  right and open the chest containing 
| Healing Leaf..........._____ |  'Medicine.'  After this go back left, brab 
| Shield Elixir.........._____ |  the 'Healing Leaf' along the way.  On the 
| Fertilizer............._____ |  next screen the path curves up, when it does 
| Medicine..............._____ |  it will also open up a bit and you'll see 
| Magic Amulet..........._____ |  two green coloured tunnels.  Go through the 
| Door of Light.........._____ |  left one and open the two chests to get 
| Noa Feral.............._____ |  'Shield Elixir' and 'Fertilizer.'  Next try 
| Healing Bloom.........._____ |  the one on the right, there's a chest with 
|                              |  'Medicine' inside.  From there make your way 
o------------------------------o  up, you'll come to a somewhat hard-to-see 
                                  path leading right where there is a chest 
with a 'Magic Amulet.'  When you reach the river use the Fertilizer on the 
little plant to get across.  On the other side there's a chest above you with 
a 'Door of Light' inside.  Continue staight up to the very top and open the 
chest containing 'Noa Feral.'  Left of that is a 'Healing Bloom' and below 
that a save point.  Take the upper left path to find the Genesis Tree and 
watch the scene.  Use a Door of Light to get out of the forest and then get 
back to Biron Monastery.  Head for the room with the shops to find everyone 
who managed to survive.  The shops are still open.  You can speak to the man 
on the left side to learn some new arts and speak to the girl beside the table 
to have her cook and fully restore your HP & MP.  When you're ready, leave the 
room and go one room right to Maya's room.  Watch the scene then read the 
unfinished letter on the floor.  Now it's time to leave the Biron Monastery 
and head for the East Voz Forest.  The the opposite side door from the one you 
took to get to West Voz and make your way up the world map to the forest.  

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                    East Voz Forest                     |
|__     (00008)      \-------------------------------------------------------o

o------- Item Checklist -------o  Once inside the East Voz Forest follow the 
|                              |  path left, you'll see a treasure box but you 
| Healing Flower........._____ |  cannot reach it at this point.  Go through 
| Weed Hammer............_____ |  the green tunnel on the right.  On the other 
| Magic Leaf............._____ |  side go up past the first left path and take 
| Guardian Water........._____ |  the second left path.  You'll find a chest 
| Healing Bloom.........._____ |  here containing 'Healing Flower.'  Continue 
| Cure Amulet............_____ |  up the path and make a right when you get 
| Antidote..............._____ |  the chance.  At the end of the path is 
| Survival Club.........._____ |  a chest with 'Weed Hammer' inside.  Using 
| Azure Jewel............_____ |  this hammer you can break those weeds in the 
|                              |  way using the X button, try it on the weeds 
o------------------------------o  right below you to access the chest 
                                  containing 'Magic Leaf.'  Return to the 
entrance of the forest where you say the chest you couldn't access, now you 
can break the weeds and go over to get a 'Guardian Water.'  Head up to the 
next screen and make an immediate right to find a chest containing 'Healing 
Bloom.'  Break the weeds at the top of the path and make a left through the 
tunnel.  At the end there's a chest with a 'Cure Amulet' inside.  Head back 
and go up to the next screen, make a left through the tunnel there as well and 
you'll come to an area with two treasure chests.  They contain 'Antidote' and 
'Survival Club.'  If you go up from there and around to the right you can get 
an 'Azure Jewel' from the other chest.  Be sure to equip that club on Gala and 
the jewel on anyone.  Make your way down from this chest and go right through 
the tunnel.  The path here leads directly up past a chest containing 
'Medicine' and up to a save point.  Be sure to fully heal and prepare your 
party before going any further up, there's a boss battle coming.

o-- BOSS "Viguro" x2 --------------------------------------------------------o
|                                                                            |
| It seems you are only worthy of fighting two Seru enemies, but that's      |
| no matter at the moment, you need to focus on surviving this battle.  Like |
| many similar battles in any game, when you're fighting against two         |
| opponents the battle will always get exponentially easier once one of      |
| those two opponents is defeated, so remember to focus all your attacks on  |
| a single Viguro.  The bosses only have two attacks, but they are           |
| extremely nasty.  The normal physical attack can deal around 225 damage    |
| which will really hurt, fortunately it's only a physical attack so there's |
| a good chance you characters will block it from time to time.  The other   |
| more dangerous attack is the Thunder Break which deals about 225 damage    |
| of the Thunder element to a single party member and cannot be blocked.     |
| Fortunately however you do have one advantage, the Ra-Seru Egg you found   |
| in the West Voz Forest can be equipped as an accessory and serves to       |
| reduce Thunder based damage.  At least one character will have the         |
| benefit of it.  Vah and Noa should use Spirit every other turn (which will |
| also significantly reduce the amount of damage you take from Thunder       |
| Break) and then attack with their Hyper Arts when the chance arises.  At   |
| this point in the game Gala really sucks, not only does he have a small    |
| attack bar and no Hyper Arts, he also has no magic.  Gala definitely       |
| gets the job of being the item user, have him ready with a Healing Bloom   |
| but always try to predict when you'll need it and use it early since       |
| Gala is so slow he won't always use it at the beginning of the turn.       |
| As you could probably tell, the Viguro enemies have an element symbol      |
| beside their names and can indeed be absorbed into your Ra-Seru.  They're  |
| so powerful your maximum MP when full still probably isn't enough to       |
| actually use the magic, and it certainly isn't the last time you will see  |
| this enemy.  There's really no good reason to focus a lot of effort in     |
| trying to obtain them, but if you really want it, don't let me stop you.   |
|                                                                            |
o----------------------------------------------------------------------------o

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                    Biron Monastery                     |
|__     (00009)      \-------------------------------------------------------o

o------- Item Checklist -------o  Soon enough you'll be back in Biron 
|                              |  Monastery again.  After speaking to Zopu 
| Healing Leaf..........._____ |  examine the urn on the right for a 'Healing 
| Healing Leaf..........._____ |  Bloom.'  Leave the room and return to the 
| Healing Leaf..........._____ |  room with the shops, speak to Maya and 
| Healing Leaf..........._____ |  she'll give you ten 'Healing Leaves.'  Check 
| Healing Leaf..........._____ |  the urns at the top of the room to find a 
| Healing Leaf..........._____ |  'Phoenix.'  Now, here's something important.  
| Healing Leaf..........._____ |  Trust me in the long run, you're going to 
| Healing Leaf..........._____ |  want some Deep Sea Jewels for where you're 
| Healing Leaf..........._____ |  going, I know they're expensive but if 
| Healing Leaf..........._____ |  you can manage to afford three you'll be 
| Healing Bloom.........._____ |  totally set.  Note also that the arms 
| Phoenix................_____ |  shop has restocked, even more important 
|                              |  perhaps than those jewels is getting 
o------------------------------o  Gala some decent equipment so that you can 
                                  survive the coming battles.  I know that 
stuff is expensive in this game, sell whatever you don't need, and perhaps go 
out to do some leveling up, that will bring in some extra cash.  When you're 
ready to go you need to leave Biron Monastery via the South exit and head West 
until a path leading up between the mountains appears.  This will lead you 
straight up to the Mist Generator, save your game and go inside.

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Battle Knife.........................................................1200G |
| Crimson Nails.........................................................980G |
| Survival Club.........................................................860G |
| Ironman Seal..........................................................940G |
| Savior Clothes.......................................................1800G |
| Ironman Boots........................................................1400G |
| Power Earring.........................................................780G |
| Power Plate..........................................................2120G |
| Power Shoes..........................................................1300G |
|                                                                            |
o----------------------------------------------------------------------------o

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                    Mist Generator                      |
|__     (0000A)      \-------------------------------------------------------o

o------- Item Checklist -------o  Descend the stairs into the large fortress.  
|                              |  Make your way right and then down, your eye 
| Thunder Book I........._____ |  will catch a chest in the upper right 
| Healing Leaf..........._____ |  corner, it contains the 'Thunder Book I.'  
| Healing Flower........._____ |  Go right across the bridge then check both 
| Fury Boost............._____ |  up and down for a 'Healing Leaf' and a 
| Healing Bloom.........._____ |  'Healing Flower.'  Make your way back over 
| Short Sword............_____ |  to the left, stay below the ramp and open 
| Shield Elixir.........._____ |  the chest to get a 'Fury Boost.'  Continue 
| Phoenix................_____ |  down and make a left at the fork, you'll 
| Medicine..............._____ |  find a 'Healing Bloom' here.  Finally take 
| Magic Leaf............._____ |  the right path which will lead you to an 
| Healing Bloom.........._____ |  elevator going down, and a save point.  To 
| Burning Jewel.........._____ |  the right of the save point hidden behind an 
| Tempest Jewel.........._____ |  elevator is a chest containing 'Short 
| Door of Light.........._____ |  Sword.'  Leave the room and head down.  When 
|                              |  the path forks make a right and go through 
o------------------------------o  the door to find a chest with 'Shield 
                                  Elixir' inside.  Continue down the path and 
go up at the next fork to find a chest containing 'Phoenix.'  At the next fork 
take the left branch to get a 'Medicine' from the chest.  Head back and go 
down to find yet another fork, hopefully you aren't lost yet.  At this fork 
don't change directions, simply keep going down and get the 'Magic Leaf.'  Now 
follow the right branch around to the bottom where you'll pass two rooms.  In 
the upper room there's a 'Healing Bloom' and in the lower room there's a 
'Burning Jewel.'  Further left are two more rooms, get the 'Tempest Jewel' and 
'Door of Light.'  Save your game and heal your party fully then head left.

o-- BOSS "Songi" ------------------------------------------------------------o
|                                                                            |
| Before you attempt this battle you should make sure that Gala has acquired |
| the Vera Seru.  Since he will be the only one fighting, being able to heal |
| himself without using any items will come in quite handy.  Songi is a      |
| powerful foe and he proves this with his physical attacks dealing up to    |
| 200 damage with each combo depending on Gala's armour.  This will hurt     |
| quite a bit given you only have one party member fighting in the battle so |
| you may find that you have to heal every other turn or every three turns   |
| perhaps.  Songi also has one more powerful attack, his Hyper Wave will     |
| send a blast of energy toward Gala for more than 250 damage.  It's pretty  |
| hard to predict when he will use it since it's fairly random but if you're |
| spiriting every third turn there's a good chance you'll end up really      |
| cutting down the damage on that one.  Use Gala's Thunder Punch for a good  |
| source of damage that doesn't use up his MP since you'll likely need that  |
| for healing.  If not then summoning whatever the strongest Seru magic      |
| spell you have at this point may be a good idea.  Theeder is always a      |
| good choice in situations like these.  If you just can't seem to beat      |
| Songi there are other options.  First of all looking at your item stock    |
| you have Healing Flowers which are better than Vera magic.  You probably   |
| still have that Shield Elixir you picked up recently and it should         |
| seriously reduce the damage from his physical attack.  There's always      |
| the Point Card of course, but I wouldn't use it here unless you really     |
| have to.  Lastly as the final resort, remember you just got a Door of      |
| Light out of the chest beside the save point, use it and go level up.      |
|                                                                            |
o----------------------------------------------------------------------------o

Return to the save point and save your game once again.  Make your way left 
and ride the elevator down to the next floor, another save point is here.  
Leave the room and follow the path up to the Mist Generator room.

o-- BOSS "Zeto" -------------------------------------------------------------o
|                                                                            |
| Be sure you have all those Deep Sea Jewels equipped that I told you to     |
| purchase back in Biron Monastery, you'll be glad you did.  Begin the       |
| battle by having everyone use Spirit.  Now on the next turn here's what    |
| is (in my opinion) the best combos you can use at this point.  I haven't   |
| spent anytime leveling up apart from not running away from battles, and    |
| Vahn has six slots after Spirit, Noa has seven slots after spirit and      |
| Gala has five slots after Spirit.  If you don't have this you must have    |
| run from most of the battle thus far.  Anyway assuming they have that      |
| much each, use the follows combos for massive damage after Spirit:  Vahn   |
| should simply do: right, right, left, right, right left.  Noa has an       |
| awesome seven slot combo: down, up, up, up, left, down, right.  Gala       |
| should just use the Neo Rising move: left, left, right, up left.  As for   |
| Zeto he has three attacks.  A normal physical attack with the claw that    |
| shouldn't be too much to worry about, an attack called Poison Bubbles that |
| does moderate damage to one character and inflicts the poison status.  The |
| final and ultimate attack is the reason you're wearing those Deep Sea      |
| Jewels.  Zeto will use one turn to "Call Wave" which means the Big         |
| Wave is coming on the next turn, this gives you a huge advantage in that   |
| you can use Spirit with everyone and really reduce the damage you take     |
| from the wave not including the damage reduction from the jewel.  After    |
| Spiriting with everyone and being hit my the wave you'll take about        |
| 100 damage each which is a drastic reduction from the damage you would     |
| normally take.  Simply have one character use a Healing Bloom next turn    |
| and you're once again ready for action.  With this setup it should not     |
| be too difficult at all to defeat Zeto, just stay on the defensive.        |
|                                                                            |
o----------------------------------------------------------------------------o

When everything is finished and all the scenes have ended, leave Biron 
Monastery through the upper left exit that leads to West Voz Forest.  If you 
stay close to the river and go up you will eventually reach a cave.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                   Ancient Wind Cave                    |
|__     (0000B)      \-------------------------------------------------------o

o------- Item Checklist -------o  Take the left path at the fork to find an 
|                              |  old man who runs a shop  and an inn.  Check 
| Wisdom Water..........._____ |  out his wares and then opt to stay at the 
| Silver Compass........._____ |  inn while you're here.  Remember if you're 
| Door of Light.........._____ |  looking for money to spend at the arms shop, 
| Healing Bloom.........._____ |  you can get a decent amount from those Deep 
| Magic Water............_____ |  Sea Jewels now, you won't really need them 
| Door of Wind..........._____ |  that much anymore.  During the night if you 
|                              |  stay at the inn a scene will occur.  Examine 
o------------------------------o  the three barrels beside the old man for a 

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Short Sword..........................................................2700G |
| Fighter Claw.........................................................2900G |
| Battle Knife.........................................................1200G |
| Crimson Nails.........................................................980G |
| Survival Club.........................................................860G |
| Ironman Seal..........................................................940G |
| Savior Clothes.......................................................1800G |
| Ironman Boots........................................................1400G |
| Green Clip...........................................................1000G |
| Green Robe...........................................................2800G |
| Tempest Shoes........................................................1900G |
| Power Earring.........................................................780G |
| Power Plate..........................................................2100G |
| Power Plate..........................................................1300G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Scarlet Jewel........................................................2500G |
| Azure Jewel..........................................................2500G |
| Golden Compass.......................................................3000G |
| Silver Compass.......................................................3000G |
| Earth Jewel..........................................................2000G |
| Deep Sea Jewel.......................................................2000G |
| Burning Jewel........................................................2000G |
| Tempest Jewel........................................................2000G |
| Target Chain.........................................................1200G |
| Defender Chain.......................................................1200G |
| Cure Amulet...........................................................800G |
| Healing Leaf..........................................................100G |
| Medicine..............................................................300G |
| Door of Light.........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

'Wisdom Water.'  Also examine the barrels at the upper right corner beside the 
beds to get a 'Silver Compass.'  Pull the lever on the upper left side and 
leave this place.  Take the right branch at the fork and proceed through the 
door.  Follow the path until you reach a fork then make a right and get the 
'Door of Light' from the chest.  Keep going until you reach another fork, at 
that one take the upper left path and get the 'Healing Bloom.'  At the end of 
the path is another area where you are kind of forced to spend the night, 
although it is free.  When you wake up check out the item shop and examine the 
three barrels on the left side to get 'Magic Water.'  Before you leave the old 
lady gives you two 'Door of Wind' items.  Using these you can teleport to any 
town you've visited before.  Exit the cave and begin making your way West 
until you reach a large tower.  You might want to pass by this for now, while 
it is in fact your next destination there is a brand new town just North of 
here with all sorts of great shops to check out.  Head North until you reach 
the town surrounded by all the windmills which serve to keep out the Mist.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                         Vidna                          |
|__     (0000C)      \-------------------------------------------------------o

o------- Item Checklist -------o  When you first enter the town start by going 
|                              |  down to the beach, speak to the guy lying 
| Old Rod................_____ |  there and he'll give you the 'Old Rod' along 
| Healing Leaf..........._____ |  with a whole bunch of fishing lures you can 
| Healing Leaf..........._____ |  use later.  Next make your way to the item 
| Healing Leaf..........._____ |  shop and examine the cupboard in the back to 
| Healing Leaf..........._____ |  get a total of ten 'Healing Leaf' items.  
| Healing Leaf..........._____ |  Go upstairs at the inn and examine the 
| Healing Leaf..........._____ |  cupboards to get a 'Healing Flower' and 
| Healing Leaf..........._____ |  a 'Door of Wind.'  You'll find a 'Magic 
| Healing Leaf..........._____ |  Leaf' in the cupboard at the back of 
| Healing Leaf..........._____ |  the arms shop.  Check the house one to the 
| Healing Leaf..........._____ |  right of the lower left house, here is a 
| Healing Flower........._____ |  woman and a number of Biron monks.  After 
| Door of Wind..........._____ |  speaking with the woman you've done about 
| Magic Leaf............._____ |  all you need to.  Head for the item shop and 
|                              |  purchase as many Forest Amulets as you can 
o------------------------------o  afford then it's time to leave Vidna and 
                                  head South for the tower in Jeremi.

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Short Sword..........................................................2700G |
| Fighter Claw.........................................................2900G |
| Red Club.............................................................3600G |
| Expert Seal..........................................................2400G |
| Warrior Armor........................................................3700G |
| Master Boots.........................................................3200G |
| Fighting Plate.......................................................4600G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Magic Leaf...........................................................1000G |
| Phoenix..............................................................1600G |
| Mettle Ring........................................................12,000G |
| Scarlet Jewel........................................................2500G |
| Azure Jewel..........................................................2500G |
| Golden Compass.......................................................3000G |
| Silver Compass.......................................................3000G |
| Pure Amulet..........................................................1600G |
| Forest Amulet........................................................3000G |
| Healing Flower........................................................400G |
| Healing Bloom.........................................................600G |
| Medicine..............................................................300G |
| Door of Light.........................................................200G |
| Door of Wind..........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                        Jeremi                          |
|__     (0000D)      \-------------------------------------------------------o

o------- Item Checklist -------o  Start by taking the right path into the 
|                              |  weapons and item shop.  There's a chest here 
| Phoenix................_____ |  containing 'Phoenix.'  Descend the stairs 
| Target Chain..........._____ |  and examine the cupboard at the upper right 
| Healing Flower........._____ |  corner for a 'Target Chain.'  Leave the arms 
| Power Water............_____ |  shop and go up from the entrance.  Make a 
| Speed Ring............._____ |  right before the tower and check this house 
| Healing Bloom.........._____ |  for a 'Healing Flower.'  Lastly, head for 
| Speed Elixir..........._____ |  the inn on the upper left side, check the 
| Forest Amulet.........._____ |  basement and open the chest containing 
|                              |  'Power Water.'  Now it's time to head into 
o------------------------------o  the main tower and go up past the lobby to 
                                  reach the elevator room.  Here you will find 
a chest in the upper right corner containing something, I don't remember since 
the phone rang right after I opened it and I forgot what was inside.  Take the 
upper left elevator to the second floor then the one below that.  After this 
go to the upper right elevator and ride it down, you'll find a 'Speed Ring' in 
the chest here.  Ride back up and take the lower right elevator this time.  On 
the next floor ride the upper right elevator down and open the chest to get 
'Healing Bloom.'  Back on the previous floor take the upper left elevator and 
press the switch to turn the rapid elevator on.  Finally ride the lower left 
elevator on the previous floor up.  Just so you know the elevator in the 
middle will take you down to the bottom floor, you can easily ride it back up 
again after if you want.  Head down through the exit door and use the save 
point out here in the garden.  Check the upper left and right hand corners of 
this area to find 'Speed Elixir' and 'Forest Amulet.'  Equip that Forest 
Amulet and another other Forest Amulets you bought in Vidna on as many of your 
characters as you can, save your game again then approach the enemy.

o-- BOSS "Berserker" --------------------------------------------------------o
|                                                                            |
| You're about to face the hardest boss in the game so far, and one that     |
| many many people have a lot of problems with so we'll be as thorough as    |
| possible.  First of all let's look at the boss' various attacks from the   |
| weakest to the strongest.  The weakest attack the boss has and the one     |
| you'll be jumping for joy when he uses is the Poison Gas which does about  |
| 200 damage to a single character and inflicts the Venom status.  Every     |
| other attack is brutal.  Next in line there's the physical attack that     |
| usually deals about 150, 150, 200 in a three hit combo for around 500      |
| damage total.  if you block any of the hits that's where you should        |
| consider yourself lucky.  Following this we have the Spore Gas which hits  |
| a single character for approximately 550 damage and inflicts the Rot       |
| status.  The boss will alternate between these three attacks through most  |
| of the battle.  When its HP starts to get less than about one third, a     |
| new attack appears.  The Stone Circle is toally unpredictable and hits     |
| your entire party for 550 damage each.  The only possible way to predict   |
| this attack is by kind of guessing that after he's been hurt a bit and you |
| let off a powerful attack, he'll likely use it on the next turn.           |
| Following this the Berserker will use Stone Circle every second turn, this |
| means that you have to use Spirit with everyone in your party every other  |
| turn on the same turn that the Stone Circle occurs.  Spirit will reduce    |
| the damage you take to between 150 and 200.  As for damaging the boss      |
| the primary source of damage will be Noa's combo I described in the        |
| strategy for Zeto, have her Spirit and then input down, up, up, up, left,  |
| down, right.  This will deal about 650 damage each time you successfully   |
| execute it, having a Target Chain on her helps out quite a bit.  Vahn and  |
| Gala should focus on healing and using their best combos or magic when     |
| healing is not necessary.  The boss inflicts two types of status effects,  |
| Venom and Rot.  Venom of course just deals damage every turn like any      |
| other poison.  You can tell is a character si affected by the Rot status,  |
| when you go to the command input some of the commands like arms, high,     |
| low etc will be blocked off by Rot usually keeping you from using your     |
| best special attacks.  That's why having those Forest Amulets equipped     |
| is so important, they prevent the Rot status.  Also, everyone's Vera       |
| spell should be at level five.  At level five Vera cures both Venom and    |
| Rot which will really help out for those character who are not protected   |
| against it.  Keep these things in mind when fighting the Berserker, and    |
| remember no matter what you do, tyou have to keep attacking!               |
|                                                                            |
o----------------------------------------------------------------------------o

Use the save point down at the bottom of the garden again once the boss is 
defeated.  Ride the rapid elevator down and watch the scene.  When you wake up 
you can explore the town fully now that the Mist is gone.  Check out the shops 
but remember, the shops in Vidna are still superior so don't waste all your 
money on inferior equipment.  Make your way to the lower left house and speak 
with the man inside named Zalan.  He'll give you 'Zalan's Letter.'  Now it's 
time to leave Jeremi and use a Door of Wind to get back to Vidna again.

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Short Sword..........................................................2700G |
| Fighter Claw.........................................................2900G |
| Warrior Armor........................................................3700G |
| Master Boots.........................................................3200G |
| Green Clip...........................................................1000G |
| Green Robe...........................................................2800G |
| Tempest Shops........................................................1900G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Pure Amulet..........................................................1600G |
| Magic Amulet.........................................................2000G |
| Healing Leaf..........................................................100G |
| Healing Flower........................................................400G |
| Medicine..............................................................300G |
| Door of Light.........................................................200G |
| Door of Wind..........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                    Zalan's Letter                      |
|__     (0000E)      \-------------------------------------------------------o

o------- Item Checklist -------o  There's really not a lot to do in Vidna 
|                              |  assuming you visited first before going to 
| Yuma's Ring............_____ |  Jeremi.  You can upgrade your equipment with 
| Zalan's Crown.........._____ |  anything you couldn't afford before.  The 
|                              |  main thing to do is head to the far upper 
o------------------------------o  left house and give Zalan's Letter to his 
                                  son Pepe.  After speaking to Pepe you'll get 
'Yuma's Ring,' use a Door of Wind to return to Jeremi.  Speak to Zalan and 
he'll give you 'Zalan's Crown' in exchange for the ring.  Return once again to 
Vidna and get ready to finally head for Octam.  Follow the path North, then it 
curves East.  When it does it will lead you to a fork in the path where 
there's a bridge going up to the North.  Ignore this bridge and stick to the 
path South, it takes you around where you'll find the ancient city Octam.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                        Octam                           |
|__     (0000F)      \-------------------------------------------------------o

o------- Item Checklist -------o  Well before you do anything you're going to 
|                              |  want to just run around Octam getting into 
| Speed Elixir..........._____ |  battles.  There is a holy element Seru 
| Swift Water............_____ |  monster that appears in this area called 
| Star Pearl............._____ |  Orb.  Orb is your very first healing spell 
|                              |  that heals all three members of your party, 
o------------------------------o  it becomes quite possibly the overall most 
                                  usefull spell in the game on average.  Make 
sure you get it, for everyone!  On the ground level go over to the far right 
side and enter the house.  Open the cabinet to get a 'Speed Elixir.'  Proceed 
into the house on the far left side of town next, at the upper right corner 
there's a treasure chest hidden from view behind the wall containing 'Swift 
Water.'  Take the door in the centre of town on ground level and descend the 
stairs.  There are four books in this room, read the upper left one, the lower 
left one, the upper right one then the lower right one and a secret path will 
be revealed.  Head downstairs and watch the scene at the bottom when you try 
to go into the elevator.  After this it's time to head back to Jeremi, speak 
to Zalan and he'll give you the 'Star Pearl.'  With that in hand return to 
Octam and go North.  Cross the bridge and make a right at the fork.  Follow 
this path all the way around until you reach the Shadow Gate.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                     Shadow Gate                        |
|__     (0000G)      \-------------------------------------------------------o

o------- Item Checklist -------o  After the scene at the entrance of the gate 
|                              |  you need to activate the four panels.  
| Healing Flower........._____ |  Examine the one on the lower right, the 
| Healing Flower........._____ |  South key and choose Water.  Next check out 
| Life Ring.............._____ |  the lower left statue and select Fire.  
| Wonder Elixir.........._____ |  Examine the upper left statue and choose 
| Healing Flower........._____ |  Earth, the the upper right and choose Wind.  
| Fury Boost............._____ |  After it opens up examine the water in the 
| Shield Elixir.........._____ |  middle of the stone flower and throw the 
|                              |  Star Pearl in.  Make your way down the path 
o------------------------------o  until you reach a fork then go left and 
                                  follow that path until you reach a chest 
containing 'Healing Flower.'  Return to the fork and go right this time, 
grabbing the other 'Healing Flower' from the chest as you go.  When you reach 
a fork take the right branch and ascend the stairs to find a 'Life Ring.'  
Follow the other path to yet another fork, go right here as well and it will 
lead you to a chest with 'Wonder Elixir' inside.  Keep going left until you 
reach another type of path, at that point go up through the opening where 
you'll find yet another 'Healing Flower.'  Continue left to the moving path, 
after the third section you'll find a chest on the left containing 'Fury 
Boost.'  After the fifth section you've got a choice of two, take the upper 
right path and you'll find a 'Shield Elixir' in the treasure box.  From here 
it's a linear path to the underground city hidden beneath Octam.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                        Octam                           |
|__     (0000H)      \-------------------------------------------------------o

o------- Item Checklist -------o  Make your way left after saving the game and 
|                              |  watch the scene that occurs.  Speak to the 
| Fury Boost............._____ |  little blue haired kid who agrees to take 
| Magic Water............_____ |  you to see Hari.  Follow the kid to the 
| Medicine..............._____ |  house but don't go in yet, instead return to 
| Healing Flower........._____ |  the middle of town and go left.  Inside the 
| Door of Wind..........._____ |  house on the left side you'll find a 'Fury 
| Life Water............._____ |  Boost' in one of the barrels at the upper 
|                              |  right corner.  Next go to the large house in 
o------------------------------o  the middle of town and climb up to the third 

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Force Blade..........................................................4200G |
| Hard Beat............................................................3800G |
| Red Club.............................................................3600G |
| Expert Seal..........................................................2400G |
| Ironman Armor........................................................5300G |
| Master Boots.........................................................3200G |
| Jeweled Clip.........................................................2500G |
| Scarlet Robe.........................................................4800G |
| Olive Shoes..........................................................3900G |
| Fighter's Band.......................................................2600G |
| Fighting Plate.......................................................4600G |
| Fighting Boots.......................................................4300G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Earth Jewel..........................................................2000G |
| Deep Sea Jewel.......................................................2000G |
| Burning Jewel........................................................2000G |
| Tempest Jewel........................................................2000G |
| Madlight Jewel.......................................................4000G |
| Luminous Jewel.......................................................4000G |
| Ebony Jewel..........................................................4000G |
| Healing Flower........................................................400G |
| Healing Bloom.........................................................600G |
| Magic Leaf...........................................................1000G |
| Medicine..............................................................300G |
| Phoenix..............................................................1600G |
| Door of Light.........................................................200G |
| Door of Wind..........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

floor, speak to the mayor then examine the barrels for a 'Magic Water' and 
open the chest to get 'Medicine.'  When you try to go back downstairs a scene 
occurs.  Go back down and find the inn, check the house above the inn for a 
chest containing 'Healing Flower.'  Inside the inn you'll find the usual items 
and arms shops.  Examine the cabinet downstairs to get a 'Door of Wind.'  Make 
your way to the home of Hari and examine the cabinet to get the 'Life Water.'  
Now head downstairs and speak to the three Haris.  After that leave the house 
and watch the scene here, the guard that runs out of the house and practically 
jams his spear through that lady's face is quite possibly the funniest thing 
in any video game ever.  Regardless, it's time to head for the Fire Path.  
Like the mayor said you'll find the entrance at the Northwest corner.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                      Fire Path                         |
|__     (0000I)      \-------------------------------------------------------o

o------- Item Checklist -------o  Follow the path around until you reach a 
|                              |  fork where you can see a chest on the right 
| Wisdom Water..........._____ |  side, inside this chest you'll find a 
| Healing Bloom.........._____ |  'Wisdom Water.'  Go down the left side and 
| Magic Leaf............._____ |  make your way to the right.  Open the chest 
| Healing Bloom.........._____ |  to get a 'Healing Bloom' and then head 
| Gala Mace.............._____ |  through the door.  When you come out the 
| Healing Flower........._____ |  next door go left.  On the lower side of 
| Phoenix................_____ |  this pillar is a somewhat hard-to-see 
| Guardian Chain........._____ |  opening leading inside where you'll find a 
| Incense................_____ |  chest containing 'Magic Leaf.'  The pillar 
| Healing Bloom.........._____ |  left of this one has an entrance on the 
| Power Water............_____ |  lower side, but you access to the chest is 
|                              |  blocked.  Instead take the other entrance on 
o------------------------------o  the left side to reach the chest containing 
                                  'Healing Bloom.'  Cross the bridge going 
down and take the entrance on the right side to find a chest with 'Gala Mace' 
inside.  Back up and to the left the entrance in this pillar is on the right 
side and contains a 'Healing Flower.'  Go up, save your game and head to the 
lava area.  Ride the platform across and get the 'Phoenix' then jump back on 
the platform.  When you see the boss don't go down toward it but rather head 
up and over to the right.  You'll find a 'Door of Light' in the chest.  This 
item is a clue, a clue that the boss is really friggin hard and that you might 
just want to use this item to go back and buy all the best equipment.  It's up 
to you of course, when you're ready to fight approach the boss to fight.

o-- BOSS "Xain" -------------------------------------------------------------o
|                                                                            |
| Xain is just brutal and has been known in the past to literally force      |
| people to just give up on this game.  On the other end of the spectrum     |
| however, kajillions of people have defeated him as well, and you can too   |
| with the right preparation.  First of all there's no substitute for having |
| the best equipment you can buy back in Octam.  Second of all your party    |
| should each be at least level fifteen for this fight, it shouldn't really  |
| require much extra leveling.  Fifteen is the minimum, sixteen is strongly  |
| recommended... my party is level fourteen so we'll see how this goes, I'm  |
| sure that will suffice as well.  As for the boss, he is just brimming with |
| powerful attacks.  Bloody Horns will deal more than 600 damage to a single |
| character, but the damage will be halved if you use Spirit.  When not      |
| using Bloody Horns then Xain is probably using the Bull Charge.  Similar   |
| to Zeto's charge, this is an immediate indicator that you had sure as hell |
| better have everyone in your party use Spirit next turn.  Bull Charge is   |
| always followed by the Terio Punch.  To be honest I don't even know how    |
| much this deals at full capacity since I wasn't crazy enough NOT to use    |
| Spirit, but considering it does at least 400 damage to everyone in your    |
| party when you DO use Spirit, it'll pretty much wipe you out totally       |
| if you don't.  For dealing damage Noa will still be the star of the show   |
| here, she should still be using that combo I said to use for the Zeto and  |
| Berserker battles, by now it should be doing almost 1000 damage each use.  |
| (The combo is a Swan Driver followed by a Rushing Gale.)  For Vahn he      |
| should now be using the Fire Blow Hyper Art which really doesn't have      |
| anything to combo with, same with Gala, he should stick with the Neo       |
| Rising.  Now here's the idea, at least this is the way I like to play      |
| this battle.  Keep in mind if you use Spirit with all your characters      |
| and THEN Xain uses the Bull Charge that turn, you're just going to have to |
| use Spirit again on the next turn and that whole thing would be a waste.   |
| For that reason I find the following strategy works quite well.  Vahn      |
| should attack each turn with a Fire Blow, forget Spirit and stuff like     |
| that and don't worry too much about AP.  Noa should use the Rushing Gale   |
| each turn without Spirit, which should still deal more than 600 damage.    |
| Gala should be on healing duty using Vera and Orb as necessary.  Once      |
| Xain uses the Bull Charge everyone will need to Spirit on the next turn.   |
| After the Terio Punch occurs Noa should use the Swan Driver and Rushing    |
| Gale combo, Gala should use the Neo Rising and Vahn should cast Orb since  |
| he's faster tha Gala and his Spirit attack is just the same as his normal  |
| one anyway with just a couple extra commands on the front, but like I said |
| you can't combo the Fire Blow.  Take this idea and repeat it over and      |
| over, you'll likely find it's a good offensive tactic that really works.   |
|                                                                            |
o----------------------------------------------------------------------------o

Directly right of where you start out in this area is a chest containing 
'Guardian Chain.'  Go left and down the ramp, from there straight down and all 
the way to the right where you'll find 'Incense' inside the chest.  Head left 
and up to finda  'Healing Bloom' then keep going up until you see the door, 
but don't go thorugh.  Instead, head right and climb the stairs, then go 
straight up until your path is blocked.  Press X to knock the ice block out of 
your way and continue until you reach a 'Power Water.'  At this point you may 
as well use a Door of Light to get back to Octam once again.  Head for the 
large house with the mayor on the third floor and speak to him, he'll request 
some Spring Salts from Vidna, so use the elevator and get back there now.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                         Vidna                          |
|__     (0000J)      \-------------------------------------------------------o

o------- Item Checklist -------o  Upon arriving watch the scene and then head 
|                              |  for the lower left house in town and ride 
| Healing Flower........._____ |  the elevator down to the basement.  If you 
| Shield Elixir.........._____ |  speak to the guy at the lower left he'll let 
| Spring Salts..........._____ |  you rest for a fee, use the save point then 
| Slowness Chain........._____ |  go back up again.  Make your way to the 
|                              |  upper right house in town then go down to 
o------------------------------o  the basement.  Cross the walkway to the left 
                                  and go down the stairs.  At the bottom go 
right and up to find a chest with a 'Healing Flower.'  From there go down, 
left and down where you'll find a 'Shield Elixir.'  Now head all the way left 
to get the 'Spring Salts' you've been looking for.  Bring them back to Octam 
and give them to the mayor in exchange for the 'Slowness Chain.'  He also 
tells you of your next destination.  Before leaving make sure to upgrade all 
your equipment to the max and stay at the inn, there's another scene with Noa 
during the night.  What you need to do now is leave Octam and head North 
across the bridge, when you reach the fork this time head West to Ratayu.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                        Ratayu                          |
|__     (0000K)      \-------------------------------------------------------o

o------- Item Checklist -------o  Run up and jump over the gap to get inside 
|                              |  the town.  It's totally covered by Mist of 
| Magic Leaf............._____ |  course but there are still a couple of 
| Ivory Book............._____ |  things you can do.  Star by going left and 
| Door of Wind..........._____ |  into the arms shop, you'll find a chest 
| Healing Bloom.........._____ |  containing 'Magic Leaf.'  Next head right 
| Healing Flower........._____ |  and enter the inn, read the letter on the 
| Swift Water............_____ |  table.  Check the three houses in the middle 
| Speed Elxiir..........._____ |  row of town to find chests containing 'Ivory 
| Fury Boost............._____ |  Book,' 'Door of Wind' and 'Healing Bloom.'  
| Healing Berry.........._____ |  After that head to the top centre of town 
| Letona Key............._____ |  and go up into the castle.  Inside the 
|                              |  castle climb the stairs on the left to the 
o------------------------------o  upperfloor.  Ignore the first door on the 
                                  left you pass but take the second one to 
find a chest containing 'Healing Flower.'  On the opposite side through the 
lowest right hand door is a 'Swift Water.'  Head straight up still on the 
second floor and go through the door at the top.  There are three chests in 
this room containing 'Speed Elixir,' 'Fury Boost,' and 'Healing Berry.'  Speak 
to Saryu to get the 'Letona Key' then return all the way back to the bottom of 
the town.  Head to the lower right and use the key to reach Mt. Letona.  

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                      Mt. Letona                        |
|__     (0000L)      \-------------------------------------------------------o

o------- Item Checklist -------o  Start making your way up and use the save 
|                              |  point.  Keep going up until you reach a 
| Magic Leaf............._____ |  fork, at which point take the left branch 
| Wisdom Ring............_____ |  and get the 'Magic Leaf' and 'Wisdom Ring.'  
| Guardian Water........._____ |  Head up from here, straight up even when the 
| Power Ring............._____ |  path curves and go into the cave.  At the 
| Incense................_____ |  end of this you'll find a 'Guardian Water.'  
| Healing Bloom.........._____ |  Return back outside the cave again and go 
| Wisdom Water..........._____ |  right.  Take the downward branch at the fork 
| Healing Fruit.........._____ |  and get the 'Power Ring.'  Enter the cave on 
| Magic Fruit............_____ |  the right, go up at the fork then left at 
|                              |  the next fork.  Open the two chests outside 
o------------------------------o  to get 'Incense' and 'Healing Bloom.'  
                                  Return to the cave and take the upper right 
path which leads you outside and to a chest containing 'Wisdom Water.'  Enter 
the next cave, go right at the fork and open the chest for a 'Healing Fruit.'  
Around the corner is a save point you should definitely use before going any 
further.  Approach the tree then try to leave to continue the scene.  

o-- BOSS "Songi" ------------------------------------------------------------o
|                                                                            |
| Songi has a number of extremely dangerous attacks.  It starts with the     |
| Hyper Attack which is just a series of powerful physical but blockable     |
| hits.  Beyond this he also has a large beam attack called Hyper Lightning  |
| which blasts a huge beam of energy at a single party member dealing over   |
| 800 damage if they haven't used Spirit that turn.  Beyond that is the      |
| Hyper Crush attack, this one hits every member of your party and is        |
| Songi's one big powerful attack.  It deals around 700 damage to everyone   |
| in your party at full potential.  The worst part about this attack is      |
| that it isn't always easy to predict.  There's almost no way to tell       |
| when Songi will use this attack so basically in order to stay alive you    |
| should have at least one person using Spirit every turn so that no matter  |
| what it will never wipe you out.  Obviously if given a choice, the person  |
| with less than 700 HP should be the one using Spirit.  Really the only     |
| good thning about the Hyper Crush is that while unpredictable, it is       |
| far more rare than attacks like the Stone Circle or Terio Punch which      |
| happened practically every other turn.  When it comes to attacking Songi,  |
| it's little surprise that Noa should still be using the same combo she     |
| has been using since Zeto.  Vahn needs to take advantage of the power of   |
| his Fire Blow, if your level is high enough you should be able to do a     |
| Tornado Flame followed by a Fire Blow after Spirit, it takes a lot of      |
| AP but it's worth it.  Gala really doesn't need any attacks, he should     |
| pretty much be on healing duty for the entire battle.  Since virtually     |
| all of Songi's attacks need to be healed immediately, using Orb will       |
| drain his MP far too quickly, a high level Vera can be just as effective   |
| as Orb in those single attack cases.  Also as one final note I would like  |
| to point out that Songi in fact has a hell of a lot of HP.  So much so     |
| that at times it seems like he's just never going to go down, but he will. |
| Lastly, the Hyper Crush is so rare that he only used it ONCE in the entire |
| battle for me, on the third turn, you make sure to Spirit up before the    |
| third turn and after that, perhaps you really don't have to worry much.    |
|                                                                            |
o----------------------------------------------------------------------------o

Before awakening the Genesis Tree check the lower left corner to find a chest 
with a 'Magic Fruit' inside.  Now examine the tree and use your powers to 
bring it back to life.  Once that is taken care of use a Door of Light to 
return back to the outside of Ratayu.  Save your game and then go back in.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                        Ratayu                          |
|__     (0000L)      \-------------------------------------------------------o

o------- Item Checklist -------o  Now that the Genesis Tree has been awakened, 
|                              |  Ratayu is once again alive with activity and 
| West Ratayu Key........_____ |  best of all, the shops are open once again!  
|                              |  After going ahead to do all the shopping you 
o------------------------------o  need, your primary destination is going to 
                                  be the inn.  There you will find a girl 
dressed all in purple.  Speak with her to trigger a scene.  When you find 
yourself in the castle as Noa, try to run away to run into Saryu, then the 
scene changes over to Vahn and Gala.  Head straight up through the castle 
until you encounter a couple of elemental enemies.  Now there's one thing you 
should really note.  Kemaro is one of the absolute best magic spells in the 
game, the difference between having Kemaro and not having Kemaro for the next 
few dungeons is quite pronounced.  If neither of your characters learn it from 
either of these enemies, I'd go so far as to recommend maybe resetting and 
trying again, it's that good.  Just keep following the path and sue enough, 
before long you'll encounter the evil leader fo Ratayu, Van Saryu.


o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Force Blade..........................................................4200G |
| Hard Beat............................................................3800G |
| Survival Axe.......................................................10,800G |
| Expert Seal...........................................................240G |
| Ironman Armor.........................................................530G |
| Expert Boots..........................................................880G |
| Jeweled Clip..........................................................250G |
| Tempest Robe.......................................................13,400G |
| Olive Shoes..........................................................1900G |
| Fighter's Band.......................................................2600G |
| Valor Plate........................................................13,800G |
| Fighting Boots.......................................................4300G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Life Ring............................................................9500G |
| Power Ring...........................................................8000G |
| Guardian Ring........................................................8000G |
| Mettle Ring........................................................12,000G |
| Chicken Safe.......................................................10,000G |
| Chicken Guard......................................................10,000G |
| Slowness Chain.......................................................1000G |
| Healing Flower........................................................400G |
| Healing Bloom.........................................................600G |
| Magic Leaf...........................................................1000G |
| Phoenix..............................................................1600G |
| Door of Light.........................................................200G |
| Door of Wind..........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- BOSS "Van Saryu" --------------------------------------------------------o
|                                                                            |
| I would recommend starting this battle having two of your characters       |
| use Spirit and the third cast your new Kemaro spell, if you didn't learn   |
| it then that's too bad, if you did then that's 1800 damage right off the   |
| bat.  Gala and Vahn will probably have enough MP to cast it twice, Noa     |
| can't have learned it anyway since she wasn't in your party so be sure     |
| to cast it twice here and hey, if you have MP restoring items maybe        |
| you'll want to cast it even more.  Van Saryu usually uses his first turn   |
| to pound the face of one of your party members with his powerful physical  |
| attack.  Heal up if need be on the next turn.  Besides this physical       |
| attack, which while face poundingly brutal, doesn't exactly deal a huge    |
| abmount of damage, maybe 400 at the worst.  The great thing is he uses it  |
| far more than any other attack, although he only has one other attack.     |
| The Earthquake spell deals 7000 damage to all your party members, he uses  |
| it randomly and it's totally unpredictable, that's what's so dangerous     |
| about it.  You have to have people using Spirit each turn and be ready     |
| with Orb at all times.  By this point Vahn should finally be capable of    |
| dealing more damage than Noa with a back to back combo of Tornado Flame    |
| and fire blow.  Noa should be up to eight hits by now, use the exact same  |
| combo I described for previous fights, but add an extra up button attack   |
| to the start, it'll give her an extra arts to use.  After he's taken       |
| enough damage Van Saryu will use the Jugger Power ability which increases  |
| all his stats.  The bad part about this is that his attack goes up         |
| exponentially, the physical hit that dealt 400 damage before will now      |
| deal 800-900 damage to a single character and seriously risk knocking him  |
| out.  The increase in damage from the Earthquake isn't too bad, at least   |
| not when compared to the physical.  The good news is he only uses this     |
| when he has a mere few thousand hit points left so go on the offensive     |
| but always be ready to cast Orb just in cast the Earthquake comes out.     |
|                                                                            |
o----------------------------------------------------------------------------o

After the boss has been defeated you get the 'West Ratayu Key.'  Heal up your 
party by staying at the inn, doing so will also trigger another scene with Noa 
in her dreams.  Take the West exit out of Ratayu and head for Dohati's Castle.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                    Dohati's Castle                     |
|__     (0000M)      \-------------------------------------------------------o

o------- Item Checklist -------o  Start by going left and then down the thin 
|                              |  path to find a 'Wonder Elixir' in the chest 
| Wonder Elixir.........._____ |  at the end.  Return to the main path and 
| Healing Flower........._____ |  head up, you'll find a 'Healing Flower' in 
| Power Elixir..........._____ |  the room.  Return to the entrance and go 
| Healing Bloom.........._____ |  right this time, enter the first room you 
| Phoenix................_____ |  pass to find a chest containing 'Power 
| Healing Fruit.........._____ |  Elixir.'  On the right side ride the 
| Life Water............._____ |  elevator up to the second floor.  When you 
| War Soul..............._____ |  pass a kind of weird design in the floor 
| Fury Boost............._____ |  make a right and go into the room to find a 
| Healing Berry.........._____ |  chest containing 'Healing Bloom.'  Continue 
| Magic Fruit............_____ |  down past the escalator (it just takes you 
| Power Water............_____ |  back to the first floor) and head down at 
| Shield Elixir.........._____ |  the fork.  In this room there is a chest 
|                              |  with a 'Phoenix' in it.  Follow the path 
o------------------------------o  further as it leads outside and across a 
                                  kind of sky bridge.  On the other side go up 
at the first chance you get and open the chest in the room containing 'Healing 
Fruit.'  Ignore the escalators when you come to them, instead head left and 
open the chest there to get 'Life Water.'  Rude the escalator up then go 
right, and down at the fork to find a 'War Soul' which you should definitely 
equip on one of your characters.  Cross the sky bridge on the right then when 
you reach another design thing in the floor head up through the door and get 
the 'Fury Boost' out of the chest there.  Take the upper door at the next fork 
as well where you'll find a 'Healing Berry.'  Follow the path to the escalator 
and head up when you reach the top, there you'll find a chest with a 'Magic 
Fruit' in it.  Across the third bridge there's a save point which you should 
definitely use.  Head up from the save point and make a left at the fork, open 
the chest at the back of this room to get a 'Power Water.'  Check the same 
spot down the right branch as well for a 'Shield Elixir.'  

o-- BOSS "Dohati" -----------------------------------------------------------o
|                                                                            |
| I find that fighting Dohati is an exercise in patience, almost anyone can  |
| do it as long as their willing to keep track of the timing on turns, heal  |
| your party when you might rather attack and keep in your head at all times |
| the general turn order so you don't accidentally tell someone to heal when |
| the boss is going to get a turn before they do.  Start the battle off by   |
| using Spirit with everyone in your party.  Dohati always begins the battle |
| with his most powerful attack, Chaos Breath.  Chaos breath does about 900  |
| damage to everyone in your party and inflicts the Venom/Toxic status on    |
| them.  Fortunately with Spirit the attack only deals about 300 damage to   |
| everyone at most.  After this has occurred have either Vahn or Noa (Gala   |
| is too slow) cast Orb which should not only heal your party back to full   |
| health again but if it's at least level three it should heal your status   |
| as well.  From here Dohati will actually shrink in size immensely.  There  |
| will be approximately four turns in a row of him just using his normal     |
| physical attack which deals anywhere between 500 and 900 damage without    |
| Spirit to a single member of your party.  The worst thing you can do is    |
| underestimate this attack.  All it takes is a party member slightly        |
| weakened and with some bad luck they'll take the full force of this and    |
| end up being killed.  Not so good.  you need to heal every single turn     |
| even though you're only being hit with a physical attack.  Equipped with   |
| the War Soul Vahn should be Spiriting and using Tornado Flame and Fire     |
| Blow back to back every turn for more than 1000 damage, Noa should be      |
| using the same combo as always and if Gala learned Kemaro then you're      |
| really set for this battle.  Keep track of Dohati's size, along with the   |
| approzxmate four turns in between to predict when he's going to use        |
| the Chaos Breath next and be ready to Spirit with all your characters.     |
|                                                                            |
o----------------------------------------------------------------------------o

With the Mist gone from the Sebucus Islands it's time to head back and visit 
Octam which is finally free from that horrible Mist.  

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                        Octam                           |
|__     (0000N)      \-------------------------------------------------------o

o------- Item Checklist -------o  Basically all you really have to do in Octam 
|                              |  is climb to the top and get permission to 
| 3000 G................._____ |  ride the tram across to the next continent.  
|                              |  When you arrive at the other side, head down 
o------------------------------o  the stairs and look on your left to find 
                                  something called the "Honest Person's 

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Bloody Claw..........................................................9500G |
| Survival Axe.......................................................10,800G |
| Master Armor.......................................................15,400G |
| Scarlet Robe.........................................................4800G |
| Fighter's Band.......................................................2600G |
| Valor Plate........................................................13,800G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Earth Jewel..........................................................2000G |
| Deep Sea Jewel.......................................................2000G |
| Burning Jewel........................................................2000G |
| Tempest Jewel........................................................2000G |
| Madlight Jewel.......................................................4000G |
| Luminous Jewel.......................................................4000G |
| Ebony Jewel..........................................................4000G |
| Healing Flower........................................................400G |
| Healing Bloom.........................................................600G |
| Magic Leaf...........................................................1000G |
| Medicine..............................................................300G |
| Phoenix..............................................................1600G |
| Door of Light.........................................................200G |
| Door of Wind..........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

Store."  There is a bunch of items here you can take if you wish and if you're 
feeling honest, you can leave 3000G behind as compensation.  The decision is 
made easier by the following, simply examine the tree on the right to find 
'3000G' at the trunk.  Now leave this money behind and come back later in the 
game to get a reward.  Exit from this area and when you're on the world map, 
start making your way North.  Eventually this will lead you to the Sol Tower.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                      Sol Tower                         |
|__     (0000O)      \-------------------------------------------------------o

o------- Item Checklist -------o  Go inside the tower and begin heading right.  
|                              |  Keep climbing up and up until you reach the 
| Healing Fruit.........._____ |  fourth floor where there is no Mist.  You'll 
| Magic Fruit............_____ |  probably need to use the inn at this point 
| Miracle Water.........._____ |  so head inside and stay the night to heal 
| Power Elixir..........._____ |  your party.  Next head up to the Jazz Club 
| Genesis Seedling......._____ |  and watch the scene, ignore the Muscle Dome 
| Magic Water............_____ |  for now, it will be important when you reach 
| Guardian Water........._____ |  the end of the game.  Next we have the Sol 
| Life Water............._____ |  Fever Disco and Sol Broadway, both of which 
| Power Water............_____ |  are pretty pointless right now.  You should 
| Healing Berry.........._____ |  keep heading up until you reach the Bakery, 
| Wisdom Water..........._____ |  Arms Shop and Warehouse.  Good luck trying 
| Swift Water............_____ |  to afford all this stuff.  Tell the kid in 
| Phoenix................_____ |  the warehouse you're not a poor kid and 
| Wonder Elixir.........._____ |  he'll let you go in and buy stuff.  The girl 
| Speed Elixir..........._____ |  sells Healing Fruits and Magic Fruits for 
| Mary's Diary..........._____ |  10,000G and 8500G respectively while the 
| Wonder Amulet.........._____ |  little boy is selling the Life Grail for the 
| Golden Book............_____ |  low low price of 40,000G.  He starts a lot 
| Astral Sword..........._____ |  higher, but ask him to lower the price two 
|                              |  times to reach 40,000.  The Life Grail when 
o------------------------------o  equipped, restores 200HP per turn to whoever 
                                  is wearing it, well worth the price.  
Continue to the next floor and enter the community hall to find a chest 
containing 'Healing Fruit.'  Check out Sol Dayschool as well for a 'Magic 
Fruit.'  At the very top of the tower, use the save point and then check the 
very top corner for a chest containing 'Miracle Water.'  You'll find a 'Power 
Elixir' in the chest at the lower left.  Enter the structure at the top and 
speak with Old Deez to get the 'Genesis Seedling.'  When you try to leave you 
may run into a problem.  The old man is there and he's none too happy.

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Beast Buster.......................................................14,500G |
| Bloody Claw..........................................................9500G |
| Survival Axe.......................................................10,800G |
| Master Armor.......................................................15,400G |
| Hero Boots.........................................................15,500G |
| Royal Crown..........................................................9400G |
| Tempest Robe.......................................................13,400G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Life Ring............................................................9500G |
| Power Ring...........................................................8000G |
| Stone Amulet.......................................................15,000G |
| Nature Amulet........................................................8000G |
| Healing Flower........................................................400G |
| Magic Leaf...........................................................1000G |
| Door of Wind..........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Soru's Bakery -----------------------------------------------------------o
|                                                                            |
| Soru Bread...........................................................6000G |
| Soru Bread...........................................................6000G |
| Soru Bread...........................................................6000G |
| Soru Bread...........................................................6000G |
| Soru Bread...........................................................6000G |
| Soru Bread...........................................................6000G |
| Soru Bread...........................................................6000G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- BOSS "Gaza" -------------------------------------------------------------o
|                                                                            |
| You might have heard me say this before, but I'll say it again, this is    |
| hardest boss fight you've had to face in the game so far.  Gaza's attacks  |
| are just plain brutal, and that's the thing, he only has two of them.      |
| Now and then he'll hit you with a moderately powerful physical attack but  |
| just about any other time he'll hit you with the Astral Blade which deals  |
| 1200 damage to someone who hasn't used spirit, and 600-700 damage to       |
| someone who has.  Since you can't be using Spirit every single turn don't  |
| even attempt this battle until everyone in your party has a minimum of     |
| 1200 HP.  I defeated him reasonably at level 25 but I'm sure you could     |
| manage at level 23-24 if you were prepared well enough.  The most          |
| important factor in winning this battle is having everyone know the Spoon  |
| Seru magic.  Spoon is the best healing spell in the game, you'll find it's |
| quite common on the lower floors of this tower.  Get it for everyone,      |
| especially Gala.  Here's what I did to defeat the boss.  To do this        |
| effectively you'll probably need at least one MP (good) MP healing item.   |
| On the first turn Spirit with everyone except Gala, have him use Orb.      |
| Gaza will most likely attack either Vahn or Noa, and Orb will heal them.   |
| If he attacks Gala Orb will not fully restore his HP and next turn you'll  |
| need to have either Vahn or Noa use Spoon to make sure he gets back to     |
| full health.  On the next turn have both Vahn and Noa attack with their    |
| msot powerful arts while Gala uses SPOON this time.  Since no one Spirited |
| someone is likely going to be hit for 1200 damage, Spoon will heal that    |
| right up.  Vahn should simply use two Fire Blows in a row while Noa uses   |
| whatever works for you, I like comboing the Rushing Gale myself.  Continue |
| with this pattern all thorugh the battle, compensating in case Gala gets   |
| hit on a turn when everyone else uses Spirit.  His MP will drain fast so   |
| if the boss still isn't dead by the time it runs out, you'll have to give  |
| Vahn or Noa one turn to use a healing item on Gala to restore his MP.      |
|                                                                            |
o----------------------------------------------------------------------------o

With this boss taken care of you have a new challenge ahead of you.  To 
accomplish this next part you will need eight Soru Bread items.  You will note 
they are being sold in the bakery for 6000G each which can get very expensive.  
There's a better way to do it.  Now that Gaza is defeated you should be around 
level 24 or 25.  Personally what I would do is go downstairs, sell whatever 
you can and level up in the lower parts until you acquire 50,000G.  It 
shouldn't take more than an hour and it will be well worth it.  You can take 
this money and blow it all on Soru Bread if you want, or you can do it a much 
better way (my way.)  Take 10,000G of that money and spend it on 100 Coins in 
the Muscle Dome.  Now spend the other 40,000G on the awesome Life Grail 
accessory in the warehouse.  Equip the Life Grail, War Soul and maybe a Power 
Ring on Vahn and then spend those 100 Coins in the Muscle Dome to enter the 
tournament.  Choose the beginner match, you only have to win eight rounds, 
everything is easy until the final round which is you against Xain.  With 
those three accessories I defeated Xain fairly easily at level 23 BEFORE 
fighting Gaza, so you should be able to do it at this point no problem.  All 
you have to do is keep in mind that you should Spirit every time after he uses 
Bull Charge, and attack the turn after.  Keep this up and your health should 
balance out, if he uses other attacks too often, simply conter with Spoon and 
you'll be fine.  The reward for winning the beginner tournament is 818 Coins.  
Go to the exchange desk and you'll see Soru Bread exchanges from 100 Coins, 
use your 800 Coins to buy eight Soru Bread.  What's the difference between 
buying them all at once and doing it this way?  You now have the Life Grail, 
one of the best accessories in the game, pretty much for free.

o-- Muscle Dome -------------------------------------------------------------o
|                                                                            |
| Evil God Icon.................................................10,000 Coins |
| Lost Grail......................................................8000 Coins |
| Life Armband....................................................5000 Coins |
| Deluxe Rod......................................................2500 Coins |
| Vitality Ring...................................................1000 Coins |
| Magic Ring.......................................................500 Coins |
| Healing Berry....................................................250 Coins |
| Incense..........................................................200 Coins |
| Fury Boots.......................................................150 Coins |
| Soru Bread.......................................................100 Coins |
| Gold Card.........................................................50 Coins |
|                                                                            |
o----------------------------------------------------------------------------o

Return to the inn and heal up then start down the stairs.  Go past the 
elevator on the third floor and head through the orange door.  On the right 
side of this room you'll find a chest containing 'Magic Water.'  Examine the 
chest after getting the water and feed is the Soru Bread.  Go down the stairs 
in the house and open the chest at the bottom to get 'Guardian Water.'  Feed 
this chest some Soru Bread as well.  Down the next set of stairs is a chest 
with a 'Life Water,' give the chest some Soru Bread afterward.  Leave this 
place and go right.  Past the main exit and past the elevator, go into the 
door after that.  On the right side of this area is a chest with a 'Power 
Water' inside.  Feed this chest a Soru Bread.  Go downstairs and get the 
'Healing Berry' from the chest, replace it with some Soru Bread.  Up two 
floors behind the counter is another chest that has 'Wisdom Water' in it.  
Feed the Soru Bread to this chest as well.  Leave the room and go left, enter 
the arms shop door beside you.  Open this chest to get 'Swift Water' then put 
the Soru Bread inside.  You'll find the final chest upstairs beside a real 
chest.  The real chest contains 'Phoenix' while the other one has a 'Wonder 
Elixir.'  Feed it the Soru Bread, that's the last of it now.  Leave this 
building and go as far as you can possibly go to the left.  When you find a 
statue blocking your path backtrack one door and god inside the large double 
doors.  Use the controls in this room to move that statue out of the way.  

Leave the room and go left, enter the room at the bottom.  Open the chest 
above you to get 'Speed Elixir' then follow the path down and to the right.  
You'll find a lot of bookshelves here, keep examining the lower right hand 
side of the middle bookshelf until you get 'Mary's Diary.'  Continue left into 
the next room.  Head straight up from here through the door, now in this next 
room with all the boxes there is a hard-to-see chest at the upper left corner, 
inside you will find a 'Wonder Amulet.'  In the next room you'll find a chest 
on your right containing 'Golden Book.'  Head up from here and use the save 
point to save your game.  When you're ready to proceed head down the stairs on 
your right.  Push the lever in front of you when you get down the stairs.  
Head down the path and flip the purple switch to stop the electricity.  Go 
down hte ramp and then up, you'll find a blue switch here.  Flip it and go 
down through the now open gate.  From the large structure in the centre go 
left and up, flip the dark blue switch and then go down to find the yellow and 
red switches.  Flip thenm both and then from the structre in the centre go 
left up both ramps and then up.  Flip the white and red switches then go down 
to find the other large lever that will totally open up the central area.  I 
would recommend at this point you return to the save point just so you don't 
have to do all that crap again if you die at the boss.  The stuff in the 
middle stays down, don't worry.  After saving you game head for the centre.

o-- BOSS "Gaza" -------------------------------------------------------------o
|                                                                            |
| A second boss fight against Gaza awaits you at the bottom of the Sol       |
| Tower, and he's not going to hold back this time.  He's been fitted with a |
| new suit of armour, and along with it, some new attacks.  One attack he    |
| seems quite fond of using is the Astral wave.  WITHOUT using Spirit it     |
| seems this attack can't really deal more than 800-900 damage, it's weaker  |
| than his Astral Slash was.  Don't try and think "why" just enjoy the fact  |
| that it is.  At least fir the beginning of the battle I would use the same |
| strategy as the one you (should have) used against the first Gaza.  Have   |
| Noa and Vahn alternate between Spirit and combos while Gala alternates     |
| between Orb and Spoon each turn.  If you have the Kemaro spell maybe you   |
| might want to encorporate that in there somewhere.  Unlike the original    |
| Gaza, this one has a group attack that does approximately 1000 damage to   |
| everyone.  There's only one thing to do after something like this, SPOON!  |
| The Tick would be proud.  Cast Spoon to make up for all the damage from    |
| that damn Neo Star Slash, if Gala's using it practically every turn then   |
| you'll most likely recover from it anyway.  Gaza is a difficult enemy but  |
| to be honest, I think he was more difficult before he got that Sim Seru.   |
| As long as you keep your party's HP in the thousands, you'll beat him      |
|                                                                            |
o----------------------------------------------------------------------------o

When the old man is defeated, there is a scene and then Vahn receives the 
'Astral Sword.'  The Astral Sword is a super powerful weapon for Vahn however 
the arms commands grows large so in the end, the sword turns out to be not 
particularly useful.  All sorts of new shops are open now so you'll definitely 
want to check them all out.  After that head for the inn just to the right of 
the main entrance.  Speak to the large man in the basement to get the research 
station password.  After this it's finally time to leave the Sol Tower.  

o-- Arms Shop ---------------------------------------------------------------o
|                                                                            |
| Holy Claw..........................................................17,000G |
| Battle Axe.........................................................15,600G |
| Hero Seal..........................................................12,500G |
| Expert Armor.......................................................22,200G |
| Steel Boots........................................................18,000G |
| War God Plate......................................................28,000G |
|                                                                            |
o----------------------------------------------------------------------------o

o-- Item Shop ---------------------------------------------------------------o
|                                                                            |
| Guardian Ring........................................................8000G |
| Speed Ring...........................................................8000G |
| Wisdom Ring..........................................................8000G |
| Healing Berry........................................................3000G |
| Healing Bloom.........................................................600G |
| Phoenix..............................................................1600G |
| Door of Light.........................................................200G |
|                                                                            |
o----------------------------------------------------------------------------o

Once on the world map return to the station where you first arrived on this 
continent and then go Northeast from there to reach the town of Buma.  Enter 
Buma and watch the scene.  Afterward leave and begin heading West on the world 
map.  Eventually you'll come to a large tower, this is the research station.

|  egend of Legaia  /--------------------------------------------------------o
|  --------o--------\                 Usha Research Center                   |
|__     (0000P)      \-------------------------------------------------------o

o------- Item Checklist -------o  Examine the pipe at the bottom of the tower 
|                              |  and input the password X, X, triangle, 
| Healing Berry.........._____ |  circle, square.  If you aren't given the 
| Magic Fruit............_____ |  option to put the password in then it means 
|                              |  you casually ignored the part where I told 
o-------------