Sybillium presents a Main Game FAQ/Walkthrough for:

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                 - E  T  E  R  N  A  L    B  L  U  E -

NAME: Sybillium
DATE: June 30, 2002
E-Mail: sybillium2@hotmail.com
AIM: Aerlinndan
RESIDENCE: Palm City, FL, USA
FAQ/VERSION: LUNAR 2 Eternal Blue Main Game FAQ/Walkthrough Final Version
WRITTEN FOR: www.GameFAQs.com

This document is best viewed in Windows WordPad, 800x600 resolution, at 10
point Courier New font. If you do not view the document in Courier New font,
it will look like a bunch o' gibberish.

Please take note! This FAQ is a Main Game guide. The information contained in
this guide, including the walkthroughs, equipments lists, and item lists, are
only meant to take you through the end of the main game. For an outline of the
Epilogue section, see the FAQs section. For more detailed Epilogue information,
you are advised to check out one of the many other wonderful Lunar 2 FAQs at
GameFAQs.com.

=====================
COPYRIGHT INFORMATION
=====================
This FAQ is copyright protected. What does this mean? For one,
this means that the FAQ cannot be edited in any way or altered from its
original state. This also means that you cannot use the FAQ for profitable
purposes. That includes selling it for money, trading it for something else,
or giving away as an incentive to attract buyers.

So what can you do with this FAQ?
-You can read it and use it to help you through the game.
-You can print a copy for your own personal use.
-You can print out several copies and freely distribute them. FREELY!

But you can not...
-As I said, use it for any profit.
-Edit it in any way.
-Include it in any printed work. This includes compilation CDs!

You can do the following things by asking my permission first.
-Link to it from your own website.
-Use it on your website.

===============
VERSION HISTORY
===============

Version 1.0 - December 29, 2000
-Original release.
-Introduction finished.
-The Box/Goodies section finished.
-All other sections begun.

Version 1.1 - January 1, 2001
-Walkthrough completed up through Meribia Sewers.
-Weapons/Armor section overhauled.
-All other sections added to.
-Took lines away in Bromide section.
-Switched some things in the Characters/Magic section.

Version 1.15 - January 2, 2001
-Added "Figuring Damage" section.
-Bestiary Overhauled.
-Fixed various errors.
-Walkthrough completed up through Vane.

Version 1.2 - January 4, 2001
-Added to all sections.
-Fixed various formatting errors.
-Changed Copyright policy.
-Disc 1 Walkthrough completed.

Version 2.0 - January 6, 2001
-Added to walkthrough/sections.
-Gave FAQ a classier look.

Version 3.0 - January 15, 2001
-Fixed ASCII art problem.Overhauled CRESTS section.
-Overhauled Weapons/Armor section.
-Overhauled items section.
-Added to walktrough, up through Zen Zone.
-Added NEWS section.
-Added Battlefield Symbols section.

Version 3.1 - January 29, 2001
-Fixed Table of Contents
-Added to sections.
-Added soundtrack list/lyrics/track reviews.
-Added new keyword system.
-Added Thieves Crest info.
-Added Chiro/Shiro info at Bestiary.
-Added more FAQs.
-New Town system.

Version 3.2 - February 16, 2001
-Added new Keyword system. See News section.
-Added to Walkthrough and sections.
-Explained status values.

Version 3.3 - February 26, 2001
-Added new "Tactics" and "The Story" feature.
-Fixed various formatting errors.
-Added new junk to bestiary.
-Fixed ASCII art.
-Finished walkthorough for normal game.

Final Version - June 30, 2002
-Completely wiped out Tactics and Story features.
-Cleaned up guide for final release.


=======================================================================
                      T A B L E  O F  C O N T E N T S
=======================================================================

Prologue: Introduction, Review, News

I.    The Box/Goodies + Controls
II.   Characters/Magic
      a) Hiro
      b) Ronfar
      c) Jean
      d) Lemina
      e) Leo
      f) Gwyn
      g) Others
III.  Weapons/Armor
IV.   Items
V.    System
      a) Battling
      b) Crests
      c) Battle Symbols
VI.   Walkthrough

To repeat: To go to a specific section, press and hold Ctrl and F. Type in the
keyword. Then hit "Find Next" until the FAQ jumps to the section you are
looking for.
 _____________________________________________________________________
|                              DISC ONE                               |
|_____________________________________________________________________|
|Salyan Desert                                                        |
|_____________________________________________________________________|
|NUMBER  |NAME OF AREA                                    |KEYWORD    |
|1       |East Desert Pass                                |LW001      |
|2       |Gwyn's Place		                            |LW002      |
|3       |Blue Labyrinth	                            |LW003      |
|4       |Blue Spire		                            |LW004      |
|5       |Larpa / Pass		                            |LW005      |
|6       |West Desert Pass	                            |LW006      |
|7       |Dalton Town		                            |LW007      |
|8       |Dragonship Destiny	                            |LW008      |
|9       |Starlight Forest	                            |LW009      |
|10      |Illusion Woods	                            |LW010      |
|11      |Caravan		             	                |LW011      |
|12      |Takkar		                             	    |LW012      |
|13      |Takkar Mt. Pass	                            |LW013      |
|14      |Ghost Manor		                            |LW014      |
|15      |Bandit Butte		                            |LW015      |
|16      |East Nota		                            |LW016      |
|17      |Carnival		                            |LW017      |
|18      |Mystic Ruins		                            |LW018      |
|19      |West Nota		                            |LW019      |
|________|________________________________________________|___________|
|East Katarina Zone                                                   |
|_____________________________________________________________________|
|NUMBER  |NAME OF AREA                                    |KEYWORD    |
|20      |Zulan                                           |LW020      |
|21      |Mountain Pass 	                            |LW021      |
|22      |Meribia       	                            |LW022      |
|23      |Taben's Peak                                    |LW023      |
|24      |Meribian Sewers                                 |LW024      |
|25      |Taben's Peak, revisited                         |LW025      |
|26      |Cave of Trial                                   |LW026      |
|27      |Vane              	                            |LW027      |
|28      |Sluice Forest   	                            |LW028      |
|29      |Azado         	                            |LW029      |
|29A     |Azado Shrine               	                |LW029A     |
|29B     |Azado Barbecue                        	    |LW029B     |
|30      |Dragonship Destiny                              |LW030      |
|________|________________________________________________|___________|
|                            DISC TWO                                 |
|_____________________________________________________________________|
|Pentagulia                                                           |
|_____________________________________________________________________|
|NUMBER  |NAME OF AREA                                    |KEYWORD    |
|31      |Pentagulia City                                 |LW031      |
|32      |Dragon Towers 	                            |LW032      |
|32A     |Red                                             |LW032A     |
|32B     |Blue      		                            |LW032B     |
|32C     |White       		                            |LW032C     |
|32D     |Black           	                            |LW032D     |
|32E     |Taben's Peak                                    |LW032E     |
|________|________________________________________________|___________|
|West Katarina Zone                                                   |
|_____________________________________________________________________|
|NUMBER  |NAME OF AREA                                    |KEYWORD    |
|33      |White Dragon Cave                               |LW033      |
|34      |Horam         	                            |LW034      |
|35      |Zen Zone      	                            |LW035      |
|36      |Blue Dragon Cave                                |LW036      |
|37      |Zaback Mines                                    |LW037      |
|38      |Zaback                                          |LW038      |
|39      |Neo-Vane                                        |LW039      |
|40      |Neo-Trial Cave    	                            |LW040      |
|41      |Black Dragon Cave                               |LW041      |
|42      |Raculi                                          |LW042      |
|43      |Serak Palace                                    |LW043      |
|44      |Red Dragon Cave                                 |LW044      |
|45      |Althena's Tower                                 |LW045      |
|46      |Zophar's Keep                                   |LW046      |
|________|________________________________________________|___________|

To repeat: To go to a specific section, press and hold Ctrl and F. Type in the
keyword. Then hit "Find Next" until the FAQ jumps to the section you are
looking for.

 ________________________________________
|              BOSS FIGHTS               |
|________________________________________|
|Boss                       |Keyword     |
|___________________________|____________|
|Guardian                   |GDNBS1      |
|Plantella                  |PLTABS1     |
|Magic Tester LX1           |MTBS1       |
|Missing Link               |BSMLK1      |
|Flame Fang                 |FFANGBS     |
|White Fiend                |WHITEFBS    |
|Lunn                       |LUNNBS      |
|Blue Fiend                 |BLUEFBS     |
|Borgan                     |BORGANBS    |
|Black Fiend                |BLACKFBS    |
|Mauri's Id                 |MAURIBS     |
|Red Fiend                  |REDFBS      |
|Fake Althena               |FALTHBS     |
|Zophar, Form 1             |ZOPHBS1     |
|Zophar, Form 2             |ZOPHBS2     |
|Zophar, Form 3             |ZOPHBS3     |
|___________________________|____________|

VII.  Bromides
VIII. Special Items
IX.   Bestiary
X.    FAQs
XI.   Things of Note in LUNAR 2
XII.  Conclusion/Contact

>>>From the instruction book...

     Welcome back to the magical world of LUNAR! Over a thousand years have
passed since Dragonmaster Alex and his companions crushed the evil ambitions
of Ghaleon and rescued Luna. From that time forward, LUNAR was at peace.
      With the passing of time, however, the details of that epic conflict
were lost. But, ancient writings scattered in the ruins around LUNAR bear
silent witness to LUNAR's mysterious past. A boy named, oddly enough, Hiro is
fascinated by these stories.  He lives with his grandfather Gwyn, an
archaeologist who has shown him the wonder of history. now, Hiro and his
longtime friend Ruby often steal away to explore the ruins nearby -- even
though Gwyn has told them not to go without him.
     The story that fascinates Hiro most is the one that tells of the time
when Althena lived in human form, a Dragonmaster named Alex controlled the
four Dragons, and a magic city flew in the sky.  To most, these stories seem
like fairy tales, but to Hiro they seem just as real as the smell of Grandpa
Gwyn's liniments in the morning.    Many believe that the inhabitants of LUNAR
lived on the Blue Star before the Goddess brought them to this world.  Hiro
hopes to find a link between his world and the Blue Star by exploring the
ancient ruins near his Grandpa's home. There are so many questions to be
answered, and unfortunately for all, the answers are coming...


-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                                   NEWS
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

January 15 - Sorry for the long wait! I had to go on a quick excursion to
Tampa (FL) for the All-State Band festival, and I got way behind. Rest
assured, I will continue to update as I did before!

January 26 - Why the lack of delays lately? I've been obsessed with Final
Fantasy 9 lately, and now that I've (finally) finished it, I can get back to
the FAQ!

February 16 - I have keyworded the sections of the FAQ. First look at the table
of contents. To go to a specific section, press and hold Ctrl and F. Type in
the keyword listed. Then hit "Find Next" until the FAQ jumps to the section you
are looking for.


February 24 - (deleted, see next)

June 30, 2002 - The final version of this FAQ is ready. I have completely
deleted the Tactics and Story features that appeared later in the Walkthrough.
Also, I have designated this guide a "Main Game" FAQ/Walkthrough, meaning it is
only meant to cover the main game in detail.



-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                               INTRODUCTION
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

LUNAR 2: ETERNAL BLUE
Platform: Playstation
US Producer: Working Designs (www.workingdesigns.com)
Release MSRP: $59.99
Game CDs: 3
Also included: 1 "Making of Lunar 2" video CD
               1 LUNAR 2 Soundtrack CD (running time: 73:31)
               1 Hardcover Eternal Blue instruction book
               Omake Box with:
                  -Full-size, wearable Lucia's Pendant
                  -Two-sided game map
                  -17 cardboard mini character standees

Thank you for choosing this LUNAR 2 Guide. In designing this guide, I have
tried to make it so that readers can easily find what they're looking for,
follow directions easily, but not have to take their eyes off the TV screen
every three seconds to stare at the guide. Some players want to be able to
collect all the items and make sure they have everything but they want to do it
on their own with only a little bit of help. Others, however, wanrand it of
what it in to be guided through the world of LUNAR step-by-step.  With this in
mind I have designed this walkthrough for LUNAR: Eternal Blue.

For each and every area of the game, there are two sections in this guide.
The first section is simply a list of things you should do in this area before
going on to another area.  For instance, I will list all of the items to be
obtained in an area. I will list any enemies to be found, along with important
things you should do such as flip a switch or read a sign.

In the second section, I will provide a detailed walkthrough of the directions
you should travel, the enemies you'll meet, information about characters you
see, and, of course, a touch of my own dry humor.

However, I will write the walkthrough for towns a bit differently. I will
simply list key people you should talk to, key things you should witness, and,
in general, things you should do while in town. At the end of each town
section, you'll find a list of weapons and armor.  In this list, I will
recommend the weapons and armor that you should buy for your characters, along
with what you should sell. This is so you can read the objectives only if you
just want a general idea of what to do.

About MUSICCHECKs: For this FAQ, I decided it would be kind of neat to include
little side notes about the music heard in LUNAR 2. As you read through my
FAQ, you'll see little boxes called Musicchecks. You'll understand what I mean
when you read one. :)

-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                                    REVIEW
-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

LUNAR 2 is the _very_ long-awaited sequel to Lunar: Silver Star Story
Complete. This game, Lunar 1, was released quite a while ago in the US as a
Playstation game. Like LUNAR 2, it was "complete" and had a soundtrack, cloth
map, hardcover instruction book, and Making-of CD.

In a world where graphics are seeming to become the sole factor at determining
whether or not a game is good, it's nice to have a game like LUNAR 2 come out
to demonstrate how wrong we are. LUNAR 2's graphics, are, at best, SNES-
quality.

OVERALL: 9/10

But this means NOTHING. At all. Lunar 2 has one of the most immersive
storylines I have ever experienced in an RPG. Battles are simple yet there's
enough action to keep you captivated. Bosses are extremely difficult.

Every single character in the LUNAR game changes in some way before the game
ends. Whether it's a change of attitude toward someone or a complete change of
values, it's the dynamicness of the characters that creates such an
interesting LUNAR story.

Why not a 10? Well, though the anime cutscenes are superb and the dialogue is
funny, sometimes the story can get a bit cheesy. Just a bit, though. It's not
that bad, and certainly not a thing to keep you from buying this game.

And, you get a bunch of extras with it! A full-size Lucia Pendant, over a
dozen mini character stands, an awesome soundtrack, and a "MAKING OF LUNAR 2"
video cd make LUNAR 2 all worth the $59.95 you'll have to shell out.

PLAY-BY-PLAY

Graphics - 5
As said, the graphics are below-par. They're not bad, they're just
old-fashioned. The anime video sequences do help redeem it a bit, however.

Gameplay/Story - 9
As I stated before, the gameplay in LUNAR is really immersive. When you're
done with the game, or even halfway through, you really feel like you've met
these characters and experiences their own emotions. Full of unexpected plot
twists and turns, the story is masterfully written.

Music - 10
The music for this game was composed by Noriuyuki Iwadare, who is, in my
opinion, second only to Nobuo Uematsu in the world of video game music
composition. The music retains classical qualities that make the game feel
like a fantasy world, while at the same time adding newer music qualities like
drum sets and electric guitars to make the game feel close to home.
The CD soundtrack included with the game really lets you enjoy the music more.
When you first listen to it, the music will seem like nothing special, but by
the end of Disc 1, you'll find yourself going back to listen to the cool
arranged songs.
The singing voice of Lucia for EB Theme and Lucia's Theme is beautiful, too.
The lyrics are great, and the songs really get across their meaning in many
ways.

CONTROLS/INTERFACE - 10
The controls of LUNAR 2 are extremely easy to learn. You can experiment and
master the controller in five minutes. The menus of the game are a bit
complicated, but within an hour or so, things will clear up.

Lunar 2 is a classic trip down two roads: the road of past classic RPGs and the
road paving the way to the future of gaming.

       |\  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  /|
-------| \                   Part I                      / |--------
-------| /          The Box/Goodies + Controls           \ |--------
 L  2  |/  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \|  E  B
_______________

THE BOX/GOODIES
_______________

     Working Designs, the company that created LUNAR, states that "no US
console RPG has ever had the kind of packaging and presentation present with
LUNAR 2." And this is probably true -- just look at the box!  Inside this box,
there is another whole box full of LUNAR 2 goodies. These include mini-
character standees, the game map, and an awesome full-size Lucia pendant.
Working Designs spent a lot of time on the instruction book as one can see.
It's gorgeous, with its hard cover and blue shiny page sides and red ribbons.
Inside the instruction book, there are cool interviews with some of the game's
key creators and lots and lots of game art.
     Speaking of music, also included with LUNAR to complete is a CD
soundtrack of the songs from the game.  Not all songs are included, but the
ones that are have been replayed on better synthesizers and enhanced and added
to. Here's the tracklist.

1. Star Dragon's Theme ['95 Mix] (2:43)

The first track of this CD is quite a fanfare. And it's decent -- definitely
not one of the best tracks on this CD. Maybe it's because I personally can't
relate to it. I've never heard this song before.

2. Ghaleon's Theme (3:40)

This one's kinda cool. Not much to say. :)

3. Promenade (2:46)

Actually, Promenade is one of my favorite songs on this CD. Good melody,
AWESOME countermelody, and bongos in the background keep it lively and upbeat.
A gem!

4. Field to Tomorrow (2:39)

Oh gosh, I forget what the technique is called -- When a music composer puts a
big contrast in a song. In this one: You have short, staccato string plucks
while at the same time a smooth legato oboe carries the melody. VERY
effective. Great orchestral piece.

5. Crowded Street Corner (3:06)

In my FAQ, I call this a "rehash" of Lucia's Theme. But you know? This one
sorta grows on you after a while. It's fitting as a city song and sounds like
a twin brother of the old "Meribia" song from LUNAR 1.

6. Gypsy Heart [Jean's Theme] (4:24)

This soung would be REALLY boring if not for the dynamic melodies and the
style change in the middle. Style 1 gets boring just at the point where it
changes: to a fast Spanish-style tune. It's perfect for its purpose: something
for Jean to get her groove on to. The violin is great, but they could have
actually used a REAL violinist...

7. Brave Warriors (3:48)

Ah, the fight song! LUNAR 1 veterans remember this one. It's good that they
put it on the CD. A clear-up of the instrument synth and some cool re-
arranging make this an above-average selection.

8. Holding On [Lemina's Theme] (2:46)

Lemina and her theme are present on this soundtrack. This one is quick and
upbeat, making the title, "Holding On", rather unfitting. Yet it fits
perfectly, because yes, she's an upbeat, happy little girl, and there are
certain things she must hold on to, emotionally, in the game.

9. White Mask Funk [Mystere's Theme] (2:18)

Ah, unfortunately, Iwadare screwed up on this one. It's really boring, and
IMHO the worst track on the CD. I skip it every time.

10. Wine, Women, and Song [Ronfar's Theme] (2:37)

Interesting...to say the least...this track is a great example of Iwadare's
scope of musical styles covered in his composition. Not bad, but not the best.

11. Eternal Blue [Instrumental] (2:32)

While it is not a complete instrumental of Eternal Blue, this selection
features a flute and piano. Pretty good!

12. Desire (3:45)

This inspiring piano/bass duet seems like a singer could come in instead of
the flute. Of course, it's yet another rendition of Lucia's Theme, but when
you start out with such greatness, it's tough to make it better!

13. Justice [Leo's Theme] (1:35)

This one is another fave of mine. Fast, majestic, and solid. It would make a
great band or orchestra arrangement. If only Iwadare had made it longer. :(

14. Boss Battle (1:50)

I've always been intrigued by this boss battle song. It seem sless frantic and
wild than the plain battle song. But you know something? It seems heavy with
danger, foreboding, and a sense of urgency. Yeah, urgency would be the best
word to sum up this one.

15. Hiro's Fight (1:29)

This is the song that plays as you fight the more major bosses. It's the most
danger-sounding one of all, probably. Here's what I think: Whenever a composer
tries to go crazy and create an extremely frantic boss theme, he screws up
horribly. That's unless his name is Nobuo Uematsu, Yasunori Mitsuda, or
Noriyuki Iwadare. And Iwadare succeeds here!

16. Eternal Blue [Rondo-Light and Shadows] (5:02)

A legend of old.
A story forgotten.
The memories of true love
stolen from time.

A darkened romance.
Try hard to remember.
A doorway to the heart
beckons your mind!

And now, a corner of night
can lift the weight from you.
It's in your hands.
If just you understand.

A destiny lost.
A bond that's been broken.
The memories, of a time
the slipped away.

Just open your mind
the way lies before you.
A doorway to the heart
you seek to find.

Love can change the key you hold
into a gilded chance
So tear a memory from your mind
and make it real.

Blue Star above me,
Your mystic shimmer tells of love I should know.
Whisper your secret
to soothe my doubt and calm my fear.

Blue Star above me,
when shadows lengthen and the dark looms ever closer,
turn on your shine and hold me near.

When the comet pulls the bow,
The stars begin their dance.

The time when destiny and hope
will give birth again.

Then if it's to be,
I'll find a glimmer of the life I should know.
Only that moment
Can show me what I hold so dear.

Until that moment, I'll find some comfort in the love
within my slumber.
Turn on your charm and hold me near.

Blue Star above me,
Your mystic shimmer tells of love I should know.
Whisper your secret
to soothe my doubt and calm my fear.

Blue Star above me,
when shadows lengthen and the dark looms ever closer,
turn on your shine and hold me near.

17. Golden Voice (2:49)

This is Althena's Theme, heard in LUNAR 1. Like Lucia's Theme in LUNAR 2, this
was a central tune to LUNAR 1. A beautiful ballad complete with flute,
strings, and harp.

18. Lucia vs. Zophar (2:23)

"Zophar, I will not allow you to corrupt this world!" - Lucia

19. Growing Fear (3:25)

This one blew me away when I first heard it on the CD. You know, the theme
itself in the game is neat, but is lacks the clearness and precision heard
here. I don't know how to describe it, but tt's GREAT on this CD! The major
chords played by the piano in the middle are awesome, and they serve as a
bridge to the second section near the middle of the song.

20. Heart-Shaped Tears (2:52)

21. Zophar's Arrival (2:23)

This song also plays when you see Neo-Vane. Freaky! It's cool, but I think
they should have cut off the last beat of each eight-count phrase and made it
a 7/4 time song. Those who know music know what I'm talking about.
sure.

22. Somber Memories (4:01)

Oh, the sadness song. This song would be boring had I not heard it in
the game first. And that's what makes all the songs here so listenable, you
know? It's the fact that you heard them in the game, and they are made better
and more gorgeous on this CD.

23. Dragonship Destiny (2:39)

A majestic fanfare fitting for the Dragonship Destiny. For me, it gives the
vision of standing right at the front of the ship, watching as the scenery
unfolds before you as the Destiny speeds along. My only complaint: I think
they introduced this song in the game too early. It seems more of like the
song you hear on the airship you get at the end of the game, ala FF9.

24. Lucia's Theme (5:39)

When I was alone as one,
my eyes were as blind, I know.
Sky brilliant with blue elegance,
I couldn't behold.

When I was alone as one,
my heart was ice, so cold.
Wind whispering sweet melodies,
I could not behold.

Sight to my eyes,
and warmth to my heart,
your love has been such to me.

Pull closer now,
And strengthen my leaning,love to heal all my wounds.

When our hearts both beat in time,
There's magic in your smile.
It seems there's nothing we cen't do.

And within your warm embrace,
my heart will find a place
Even from afar,
Our love forever shall be
Destiny.

When I was alone as one,
my eyes were as blind, I know.
Sky brilliant with blue elegance,
I couldn't behold.

When I was alone as one,
my heart was ice, so cold.
Wind whispering sweet melodies,
I could not behold.

Sight to my eyes,
and warmth to my heart,
your love has been such to me.

Pull closer now,
And strengthen my leaning,
Toward love to heal all my wounds.

When our hearts both beat in time,
There's magic in your smile.
It seems there's nothing we cen't do.

And within your warm embrace,
my heart will find a place
Even from afar,
Our love forever shall be
Destiny.

When our hearts both beat in time,
There's magic in your smile.
I know there's nothing we can't do.

And within your warm embrace,
my heart will find a place
Even from afar,
Our love eternal shall be
Destiny.

This song is proof that there is truly magic in music. Music is so special. It
embodies feeling that we as humans cannot describe with mere words. Even words
in music can't show emotions as much as the music itself can. And sweet Lucia,
though we understand that she has finally come to recognize her love for Hiro
in this song, has feelings that I can't write down on the printed word.

If you think I'm some sort of wierdo or artistic freak for writing this, you're
right! But you're also apparently missing out on one of life's greatest
treasures --- music.

                                    ~~~

     Also included in the box with the game CDs is a "Making of LUNAR 2" video
CD. Simply pop this into your Playstation, grab some popcorn, and enjoy!
     Well, that's about it...  Now on to bigger and better things!

________

CONTROLS
________

OK, so you've lost the instruction book. Or maybe you've rented the game and
some lowlife before you took the instructions. Whatever the reason, it may be
helpful for you to review the controls for LUNAR 2: Eternal Blue.

Basically, there are three types of scenarios in LUNAR: Menus, Battles, and
Field. The purposes of each button in each of these are outlined here.

 ________________________________________________
|                     MENU                       |
|________________________________________________|
|Square  |Accesses menu.                         |
|________|_______________________________________|
|X       |Selects item/command.                  |
|________|_______________________________________|
|Circle  |Cancels previous selection/exits menu  |
|________|_______________________________________|
|D-pad   |Moves Ruby/cursor.                     |
|________|_______________________________________|

 ________________________________________________
|                   BATTLE                       |
|________________________________________________|
|Circle  |Leaves menu/cancels previous           |
|        |selection or character.                |
|________|_______________________________________|
|X       |Selects item/command.                  |
|________|_______________________________________|
|D-pad   |Moves Ruby/cursor.                     |
|________|_______________________________________|


 ________________________________________________
|                   FIELD                        |
|________________________________________________|
|X       |Talk/examine/open chest/read text.     |
|________|_______________________________________|
|D-pad   |Moves character/text selection.        |
|________|_______________________________________|



       |\  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  /|
-------| \                   Part II                     / |--------
-------| /               Characters/Magic                \ |--------
 L  2  |/  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \|  E  B

NOTE: These are only the attacks that the characters themselves learn while
leveling up, NOT crest magic.
 _____________________
|RANGE KEY            |
|_____________________|
|1  |One              |
|2  |All              |
|3  |Zone             |
|4  |Straight Line    |
|___|_________________|

 __
|  |   ==============================================================
|  |                            H  I  R  O
|  |__ ==============================================================
|_____| 2


Hiro is an adventurous youth who was greatly influenced by his grandfather's
love of arcaheology. Legends of the Four Dragons, Dragonmasters, ancient
battles, and the Goddess Althena fascinate him. He hopes that by unlocking the
secrets of the past, he will be able to  understand the future. Although he's
not supposed to explore the ancient ruins near his home without his
grandfather Gwyn, Hiro and Ruby frequently break this rule.  Fortunately, he's
pretty handy with a boomerang.
_________

M A G I C
_________

========================================================================
BOOMERANG
Description: Delivers a whack and then comes back
MP/Range: 3/1
Level Learned: Initial
Morph: No
Elemental: Wind
========================================================================
POE SWORD
Description: Hiro hops high and hits hard
MP/Range: 6/1
Level Learned: 7
Morph: No
Elemental: Non-attribute
========================================================================
SQUALL
Description: Create a windy diversion
MP/Range: 7/Zone
Level Learned: 9
Morph: No
Elemental: Wind
========================================================================
SYBILLIUM SWORD
Description: Hiro lets it rip with a wind bomb
MP/Range: 10/Zone
Level Learned: 16
Morph: No
Elemental: Wind
========================================================================
VORTEX
Description: Death-dealing wind attack
MP/Range: 10/All
Level Learned: 20
Morph: No
Elemental:Wind
========================================================================
CROSS-BOOMERANG
Description: A double-dose of flying wood
MP/Range: 6/1
Level Learned: 24
Morph: from Boomerang
Elemental: Wind
========================================================================
TEMPEST
Description: Ain't no calm before THIS storm
MP/Range: 14/Zone
Level Learned: 27
Morph: from Squall
Elemntal: Wind
========================================================================
BATTALION SWORD
Description: Dash and slash in a line
MP/Range: 14/Straight Line
Level Learned: 30
Morph: No
Elemental: Non-attribute
========================================================================
SUPER CYCLONE
Description: A flurry of furious funnels
MP/Range: 20/All
Level Learned: 37
Morph: from Vortex
Elemental: Wind
========================================================================
CONCUSSION SWORD
Description: Hiro unleashes the bang
MP/Range: 20/All
Level Learned: 41
Morph: no
Elemental: Non-attribute
========================================================================
TRIPLE SWORD
Description: Three strikes and the enemy's out
MP/Range: 30/One
Level Learned: 50
Morph: no
Elemental: Non-attribute
========================================================================


 __
|  |   ==============================================================
|  |                         R  O  N  F  A  R
|  |__ ==============================================================
|_____| 2

Ronfar is rumored to have been a priest for the Goddess Althena.  He possesses
impressive healing powers.  When he was unable to save his true love from an
evil spell, he swore he would never accused magic again. He now spends most of
his time in bars winning people's money.He also tends to make decisions on the
throw of the dice. His dice, like his charm, seem to be magic, because they
never let him down. He's a womanizer who's always concerned about the fairer
sex, and they're usually all too happy to return his affections!

_________

M A G I C
_________

========================================================================
HEAL LITANY
Description:  Restores some HP to one ally
MP/Range: 14/1
Level Learned: Initial
Morph: No
Elemental: Healing
========================================================================
CALM LITANY
Description: Restores some HP to all allies
MP/Range: 12/All
Level Learned: Initial
Morph: No
Elemntal: Healing
========================================================================
ANGER DICE
Description: Higher rolls equal more damage
MP/Range: 2/1
Level Learned: Initial
Morph: No
Elemental: Fire
========================================================================
DESTINY DICE
Description: A big-damage crapshoot
MP/Range: 5/All
Level Learned: 12
Morph: No
Elemental: Non-attribute
Note: 50% chance of success
========================================================================
SAINT LITANY
Description: One ally regains HP after each turn (about 25)
MP/Range: 5/1
Level Learned: 15
Morph: No
Elemental: Healing
========================================================================
ESCAPE LITANY
Description: Teleport to the dungeon entrance
MP/Range: 2/Special
Level Learned: 16
Morph: No
Elemental: Special
Note: Use at Dragon Caves
========================================================================
CLEAN LITANY
Description: One ally is cured of all conditions
MP/Range: 3/1
Level Learned: 17
Morph: No
Elemental: Healing
========================================================================
PURITY LITANY
Description: Recovers all HP of one ally
MP/Range: 12/1
Level Learned: 18
Morph: No
Elemental: Healing
========================================================================
REVIVE LITANY
Description: Awakens one fainted ally
MP/Range: 12/1
Level Learned: 21: No
Elemental: Healing
========================================================================
LIGHT LITANY
Description: Steals HP from enemies
MP/Range: 8/1
Level Learned: 26
Morph: No
Elemental: Healing
========================================================================
RECOVERY COIN
Description: May revive fainted allies
MP/Range: 20/All
Level Learned: 30
Morph: No
Elemental: Healing
========================================================================
TRANQUIL LITANY
Description: Recovers most HP of all allies
MP/Range: 24/All
Level Learned: 34
Morph: from Calm Litany
Elemental: Healing
========================================================================
SHINING LITANY
Description: All allies steal HP from all enemies
MP/Range: 24/All
Level Learned: 38
Morph: from Light Litany
Elemental: Healing
========================================================================
DIVINE LITANY
Description: All allies regain HP after every turn
MP/Range: 20/All
Level Learned: 42
Morph: from Saint Litany
Elemental: Healing
========================================================================
CLEANSING LITANY
Description: All allies are cured of all conditions
MP/Range: 18/All
Level Learned: 54
Morph: no
Elemental: Healing
========================================================================

 __
|  |   ==============================================================
|  |                             J  E  A  N
|  |__ ==============================================================
|_____| 2


Jean is a dancer in the Carnival and is highly valued for her talents.  She's
a tomboy with a big-sister complex, who can be a bit overbearing at times.
She tends not to develop strong relationships with people. However, Jean is an
extremely talented fighter. Those in the Carnival say she was trained to fight
as a child. Unfortunately, her past is going to catch up with her, and it may
not be a pretty sight!

_________

M A G I C
_________


========================================================================
MOTH DANCE
Description: Potent poison attack
MP/Range: 6/1
Level Learned: Initial
Morph: No
Elemental: Posion
========================================================================
SLEEP STEP
Description: Sends the target to dreamland
MP/Range: 5/1
Level Learned: Initial
Morph: No
Elemental: Sleep
========================================================================
BEE DANCE
Description: A paralyzing super-sting
MP/Range: 7/1
Level Learned: Initial
Morph: No
Elemental: Paralysis
========================================================================
ENCHANTED KISS
Description: May cause confusion
MP/Range: 9/1
Level Learned: 17
Morph: No
Elemental: Confusion
========================================================================
BUTTERFLY DANCE
Description: Poisonous group attack
MP/Range: 9/Zone
Level Learned: 20
Morph: from Moth Dance
Elemental: Poison
========================================================================
DREAM DANCE
Description: Causes enemies to take power naps
MP/Range: 9/Zone
Level Learned: 23
Morph: from Sleep Step
Elemental: Sleep
========================================================================
SWARM DANCE
Description: Paralyzes a group of enemies
MP/Range: 12/Zone
Level Learned: 26
Morph: from Bee Dance
Elemental: Paralysis
========================================================================
DOPPLE DANCE
Desctription: Call Jean's deadly doppleganger
MP/Range: 16/Special
Level Learned: Learned when Jean wears martial arts clothes.
Morph: No
Elemental: NA
========================================================================
BLUE DRAGON PALM
Description: Jean's foe feels the bite
MP/Range: 10/1
Level Learned: Learned when Jean wears martial arts clothes.
Morph: No
Elemental: Non-attribute
========================================================================
BLUE DRAGON KICK
Description: Jean streaks across the battlefield
MP/Range: 14/Straight Line
Level Learned: 36
Morph: No
Elemental: Non-attribute
========================================================================
BLUE DRAGON WAVE
Description: Jean releases her fighting spirit
MP/Range: 14/Special
Level Learned: 41
Morph: No
Elemental: Special
========================================================================
BLUE DRAGON FIST
Description: Every enemy gets an uppercut
MP/Range: 32/All
Level Learned: 46
Morph: No
Elemental: Non-attribute
========================================================================
SLAM DANCE
Description: Call a more powerful doppleganger
MP/Range: 32/Special
Level Learned: 51
Morph: from Dopple Dance
Elemental: Blue Magic
========================================================================

 __
|  |   ==============================================================
|  |                         L  E  M  I  N  A
|  |__ ==============================================================
|_____| 2


Lemina is the Junior Premiere of the Magic Guild of Vane. Unlike her mother,
Miria, she doesn't seem to understand the legacy of the great magicians that
inhabited this ancient city, and doesn't seem to possess any of their noble
qualities. Instead, she seems to be a very selfish and arrogant girl who's
only concerned with money. Yet, at times, she does let people see a softer
side. Despite her greedy demeanor, her magic kills are extremely powerful.
Can Hiro afford to have her in his party?

_________

M A G I C
_________


========================================================================
FLAME
Description: Hot flaming death
MP/Range: 4/1
Level Learned: Initial
Morph: No
Elemental: Fire
========================================================================
FLAME BOMB
Description: Explosive fiery attack
MP/Range: 7/Zone
Level Learned: Initial
Morph: No
Elemental: Fire
========================================================================
BURNING RAIN
Description: Multi-part flmaing destruction
MP/Range: 10/All
Level Learned: Initial
Morph: No
Elemental: Fire
========================================================================
POWER FLAME
Description: A toasty increase of attack power
MP/Range: 9/1
Level Learned: Initial
Morph: No
Elemental: Status
========================================================================
MAGIC SEAL
Description: Prevents an enemy from using magic
MP/Range: 3/1
Level Learned: Initial
Morph: No
Elemental: Seal
========================================================================
ICE PICK
Description: An arrow of frozen water
MP/Range: 4/1
Level Learned: Initial
Morph: No
Elemental: Ice
========================================================================
ICE LANCE
Description: Frigid projectiles cause heavy damage
MP/Range: 7/Zone
Level Learned: Initial
Morph: No
Elemental: Ice
========================================================================
FREEZE CLAW
Description: Searing icy claw attack
MP/Range: 10/All
Level Learned: Initial
Morph: No
Elemental: Ice
========================================================================
ICE SHELL
Description: A frozen barrier of protection
MP/Range: 8/1
Level Learned: 21
Morph: No
Elemental: Status
========================================================================
FLAME SHOT
Description: Spontaneous enemy combustion
MP/Range: 8/1
Level Learned: 22
Morph: from Flame
Elemental: Status
========================================================================
DISPEL MAGIC
Description: Cancels out status-altering spells
MP/Range: 3/1
Level Learned: 24
Morph: No
Elemental: Healing
========================================================================
ICE ARROWS
Description: Three piercing projectiles
MP/Range: 16/1
Level Learned: 27
Morph: from Ice Pick
Elemental: Ice
========================================================================
ERASE MAGIC
Description: Clears the field of elemental magic
MP/Range: 18/Field
Level Learned: 32
Morph: No
Elemental: Special
========================================================================
CREMATORIUM
Description: Ashes to ashes, butts to dust
MP/Range: 30/All
Level Learned: 34
Morph: from Burning Rain
Elemental: Fire
========================================================================
MEGA SEAL
Description: Prevents enemies from using magic
MP/Range: 9/Zone
Level Learned: 38
Morph: from Magic Seal
Elemental: Seal
========================================================================
MAGIC SWIPER
Description: Lemina pilfers an enemy's MP
MP/Range: 1/One
Level Learned: ??
Morph: no
Elemental: ??
========================================================================
CRYO-SHIELD
Description: A massive boost of defensive power
MP/Range: 16/One
Level Learned: 40
Morph: from Ice Shield
Elemental: Status
========================================================================
MAGIC SHIELD
Description: Boosts Magic Defense of allies
MP/Range: 18/Special
Level Learned: 42
Morph: no
Elemental: Status
========================================================================
ICE WALL
Description: Huge hunks of hail
MP/Range: 21/Zone
Level Learned: 44
Morph: from Ice Lance
Elemental: Ice
========================================================================
FREEZE SMASH
Description: Cause falling icy desctruction
MP/Range: 20/All
Level Learned: 46
Morph: from Freeze Claw
Elemental: Ice
========================================================================
CATASTROPHE
Description: An omni-elemental attack spell
MP/Range: 55/All
Level Learned: 51
Morph: no
Elemental: Any. It will take advantage of ANY enemy weaknesses.
========================================================================

 __
|  |   ==============================================================
|  |                             L  E  O
|  |__ ==============================================================
|_____| 2



This part-human, part-beast is a staunch supporter of the Goddess Althena. In
fact, White Night Leo is the leader of Althena's Guard, a group of elite
soldiers sworn to protect and uphold the orders of the Goddess. Althena has
granted Lord Leo with the use of the Dragonship Destiny. Destiny allows him
to roam freely around the world of LUNAR to keep its inhabitants safe. His
skill as a swordsman is unmatched by any human. He is searching for a
Destroyer that has come to LUNAR. Can Hiro help him find it?

_________

M A G I C
_________


========================================================================
ROCK VIPER
Description: Deadly magically-levitated rocks
MP/Range: 4/1
Level Learned: Initial
Morph: No
Elemental: Earth
========================================================================
ROCK CRUSH
Description: Rock Avalance/Range: 8/Zone
Level Learned: Intial
Morph: No
Elemental: Earth
========================================================================
CRACK POINT
Description: Shakes, rattles, and rolls the ground
MP/Range: 10/All
Level Learned: Initial
Morph: No
Elemental: Earth
========================================================================
FLASH BLADE
Description: A stunning series of sword-strikes
MP/Range: 8/1
Level Learned: Initial
Morph: No
Elemental: Non-attribute
========================================================================
BUZZ BLADE
Description: Holy light bombards the enemy
MP/Range: 18/Zone
Level Learned: Initial
Morph: No
Elemental: Non-attribute
========================================================================
GRIZZLE BLADE
Description: Shining forth on the bad guys
MP/Range: 20/All
Level Learned: Initial
Morph: No
Elemental: Non-attribute
========================================================================
ROCK RIOT
Description: Multi-rock MADNESS!
MP/Range: 14/Zone
Level Learned: 36
Morph: from Rock Crush
Elemental: Earth
========================================================================


 __
|  |   ==============================================================
|  |                            G  W  Y  N
|  |__ ==============================================================
|_____| 2



Gwyn is an aging scholar who dreams about making his mark in the world
of archaeology before he dies. He's devoted his entire life to the study of
the Blue Tower and similar ruins, and has become a notable expert. He's taught
Hiro and Ruby how to explore the ancient ruins near his home, though he's
warned them never to go there without him But, will Gwyn's quest for fun and
adventure turn out to be his last?

_________

M A G I C
_________

========================================================================
HEAL LITANY
Description: Restores some HP to one ally
MP/Range: 4/1
Level Learned: Initial
Morph: No
Elemental: Healing
========================================================================
CALM LITANY
Description: Restores some HP to all allies
MP/Range: 12/All
Level Learned: Intial
Morph: No
Elemental: Healing
========================================================================
FRACTURED ARMOR
Description: Reduces the target's defense rating
MP/Range: 6/1
Level Learned: 10
Morph: No
Elemental: Status
========================================================================
SHATTERED SWORD
Description: Reduces the target's attack rating
MP/Range: 6/1
Level Learned: 12
Morph: No
Elemental: Status
========================================================================

___________

O T H E R S
___________


>>>RUBY

Ruby has been Hiro's constant companion for as long as anyone can remember.
She claims to be the offspring of a dragon, but Hiro doesn't quite believe
her. Like another little dragon, she has a bad habit of speaking her mind at
the wrong time.  Sooner or later, this little wisecracker's bound to get Hiro
into a lot of trouble.


>>>LUNN

Blue Master Lunn is the current governor of Meribia.  He looks after many of
the towns in the area, keeping them out of harm's way.  He has also
established the town of Horam to further instruct people in the martial arts.
The people that know Lunn think he is the greatest of the Four Heroes, but he
views himself as a humble servant to the Goddess, at least in public. Some
have come to question Lumn's true motives.  If only they knew his secret...


>>>BORGAN

Despite his rather ghastly appearance, Black Wizard Borgan claims to have a
heart of gold.  His magic is without equal among any person in the known
world.  Since he draws upon the power of the Black Dragon for his strength and
magical abilities, he has an endless supply of power.  His primary goal is to
bring the Magical Guild of Vane back to its original glory, but in a glorious
all-new city he has designed.  He spends most of his time in service to the
Goddess Althena, but he still finds time to help people develop their magic
skills.  Will Borgan have a task for Hiro at the Guild?


       |\  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=   /|
-------| \                   Part III                     / |--------
-------| /              Weapons/Accessories               \ |--------
 L  2  |/  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  \|  E  B

 __
|  |   ==============================================================
|  |                         W  E  A  P  O  N  S
|  |__ ==============================================================
|_____| 2


=======================================================================
DAGGER
For: All

Attack:  +2                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks: +1                Wisdom:  0                   Luck:   0
=======================================================================
ANCIENT DAGGER
For: All
Found: Gwyn's Place

Attack:  +6                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks: +1                Wisdom:  0                   Luck:   0
=======================================================================
RUSTY DAGGER
For: All

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks: +1                Wisdom:  0                   Luck:   0
=======================================================================
STAR DAGGER
For: All

Attack:  +20               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks: +1                Wisdom:  0                   Luck:  +7
=======================================================================
SHORT SWORD
For: Hiro

Attack:  +22               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
LONG SWORD
For: Hiro

Attack:  +23               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
BROADSWORD
For: Hiro

Attack:  +31               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SILVER SWORD
For: Hiro

Attack:  +40               Agility: 0                   MagDef: +5
Defense:  0                Speed:   0                   Range:   0
Attacks:  0                Wisdom:  0                   Luck:    0
=======================================================================
BASTARD SWORD
For: Hiro

Attack:  +49               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SMASH SABER
For: Hiro

Attack:  +70               Agility:-5                   MagDef: 0
Defense:  0                Speed:  -5                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
RUNE SWORD
For: Hiro

Attack:  +67               Agility: 0                   MagDef:+2
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom: +2                   Luck:   0
=======================================================================
PLATINUM BLADE
For: Hiro

Attack:  +77               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SAMURAI SWORD
For: Hiro
Found: Horam Weapons Shop

Attack:  +76               Agility:+5                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
AMETHYST SWORD
For: Hiro
Found: Neo-Vane Weapons Shop

Attack:  +85               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom: +5                   Luck:   0
=======================================================================
MASTER SWORD
For: Hiro
Found: Raculi Weapons Shop
Price: 10340$

Attack:  +94               Agility: 0                   MagDef: 0
Defense: +2                Speed:  +2                   Range: +2
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
ALTHENA'S SWORD
For: Hiro
Found: Talk to Nall in Epilogue
Price: --

Attack:  +101              Agility:+7                   MagDef:+7
Defense: +7                Speed:  +7                   Range: +7
Attacks:  0                Wisdom: +7                   Luck:  +7
=======================================================================

HELP! I discarded Ronfar's first weapon and sold his Mace! Can anyone email me
and tell me the stats for these?

=======================================================================
FLAIL
For: Ronfar

Attack:  +19               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SILVER MACE
For: Ronfar

Attack:  +31               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
GOLDEN MACE
For: Ronfar

Attack:  +42               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SPIRIT MACE
For: Ronfar

Attack:  +31               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
RITUAL MACE
For: Ronfar

Attack:  +63               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
FLAYING FLAIL
For: Ronfar
Found: Horam Weapons Shop

Attack:  +72               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
AMETHYST MACE
For: Ronfar
Found: Zaback Weapons Shop

Attack:  +80               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PRAYER MACE
For: Ronfar
Found: Raculi Weapons Shop
Cost: 8800$

Attack:  +88               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HOLY MACE
For: Ronfar
Found: Althena's Tower (Althena's Road 2)

Attack:  +93               Agility: 0                   MagDef:+9
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom: +8                   Luck:   0
=======================================================================
IRON FAN
For: Jean

Attack:  +29               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
RAZOR FAN
For: Jean

Attack:  +36               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PLATINUM FAN
For: Jean

Attack:  +43               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
JEAN'S FAN
For: Jean

Attack:  +50               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
IRON CLAW
For: Jean
Obtained: Automatically

Attack:  +55               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
BLACK PANTHER CLAW
For: Jean
Found: Zaback Weapons Shop

Attack:  +66               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
WHITE TIGER CLAW
For: Jean
Obtained: Raculi Item Shop

Attack:  +77               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
CRUSHING FIST
For: Jean
Obtained: Althena's Road 5 (Althena's Tower)

Attack:  +87               Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
MAGIC STAFF
For: Lemina
Elemental: Non-attribute

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
WIND STAFF
For: Lemina
Elemental: Wind

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
FIRE STAFF
For: Lemina
Elemental: Fire

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
QUAKE STAFF
For: Lemina
Elemental: Earth

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
THUNDER STAFF
For: Lemina
Elemental: Thunder

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
THIEVES STAFF
For: Lemina
Elemental: none; Lemina steals from enemies

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HELLFIRE STAFF
For: Lemina
Elemental: Fire Zone

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
ICE STAFF
For: Lemina
Elemental: Ice

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HURRICANE STAFF
For: Lemina
Elemental: Wind Zone
Obtained: Blue Dragon Cave

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
EARTH STAFF
For: Lemina
Elemental: Earth
Obtained: Neo-Trial Cave B4

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
LIGHTNING STAFF
For: Lemina
Elemental: Lightning Zone
Obtained: Black Dragon Cave 2

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================

 __
|  |   ==============================================================
|  |         S  H  I  E  L  D  S  /  B  R  A  C  E  L  E  T  S
|  |__ ==============================================================
|_____| 2


=======================================================================
SAUCEPAN LID
For: All

Attack:   0                Agility: 0                   MagDef: 0
Defense: +2                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
LEGENDARY LID
For: All

Attack:  +2                 Agility: +2                     MagDef: +2
Defense: +20                Speed:   +2                     Range:  +2
Attacks:  0                 Wisdom:  +2                     Luck:   +2
=======================================================================
WOOD SHIELD
For: Hiro

Attack:   0                 Agility: 0                      MagDef: 0
Defense: +5                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom:  0                      Luck:   0
=======================================================================
IRON SHIELD
For: Hiro

Attack:   0                 Agility: 0                      MagDef: 0
Defense: +5                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom:  0                      Luck:   0
=======================================================================
SILVER SHIELD
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +15               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
STEEL SHIELD
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +20               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PLATINUM SHIELD
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +25               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
WARRIOR SHIELD
For: Hiro
Found: Horam Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +31               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
AMETHYST SHIELD
For: Hiro
Found: Neo-Vane Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +36               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
MASTER SHIELD
For: Hiro
Found: Althena's Road 6 (Althena's Tower)

Attack:   0                Agility: 0                   MagDef: 0
Defense: +42               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
BRACELET
For: Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +4                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
IRON BRACELET
For: Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +8                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SILVER BRACELET
For: Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
STEEL BRACELET
For: Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +17               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PLATINUM BRACELET
For: Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +22               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
BEJEWELED BRACELET
For: Ronfar
Found: Horam Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +27               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
AMETHYST BRACELET
For: Ronfar
Found: Zaback Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +32               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HOLY BRACELET
For: Ronfar
Found: Althena's Road 7 (Althena's Tower)

Attack:   0                Agility: 0                   MagDef: 0
Defense: +38               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HAWK ARMLET
For: Jean
Obtained: Automatically

Attack:   0                Agility: 0                   MagDef: 0
Defense: +26               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
LEOPARD ARMLET
For: Jean
Obtained: Zaback Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +31               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
TIGER ARMLET
For: Jean
Obtained: Red Dragon Cave 3

Attack:   0                Agility: 0                   MagDef: 0
Defense: +36               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
RITUAL HAIRPIN
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +15               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
IRON GAUNTLET
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +3                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SILVER GAUNTLET
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +8                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PLATINUM GAUNTLET
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +13               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
MAGIC GAUNTLET
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +18               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
JEWEL GAUNTLET
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +22               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
MYSTIC GAUNTLET
For: Jean, Lemina
Found: Neo-Vane Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +25               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PSYCHO GAUNTLET
For: Lemina
Found: Serak Palace 2F

Attack:   0                Agility: 0                   MagDef: 0
Defense: +33               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================

 __
|  |   ==============================================================
|  |                      H  E  A  D  G  E  A  R
|  |__ ==============================================================
|_____| 2


=======================================================================
SAFETY HELMET
For: All

Attack:   0                Agility: 0                   MagDef: 0
Defense: +15               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:  +2
=======================================================================
BANDANNA
For: Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +2                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
COLORFUL BANDANNA
For: Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +3                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SILVER BANDANNA
For: Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +6                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SOUL BANDANNA
For: Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +12               Speed:   0                   Range:  0
Attacks:  0                Wisdom: +2                   Luck:   0
=======================================================================
CHARM BANDANNA
For: Ronfar

Attack:   0                Agility: 0                   MagDef:+2
Defense: +15               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PRAYER BANDANNA
For: Ronfar

Attack:   0                Agility: 0                   MagDef:+1
Defense: +18               Speed:   0                   Range:  0
Attacks:  0                Wisdom: +1                   Luck:   0
=======================================================================
SPIRIT BANDANNA
For: Ronfar
Found: Zaback Armor Shop

Attack:   0                Agility:+1                   MagDef: 0
Defense: +21               Speed:   0                   Range:  0
Attacks:  0                Wisdom: +1                   Luck:   0
=======================================================================
AURA BANDANNA
For: Ronfar
Found: Althena's Road 8 (Althena's Tower)

Attack:   0                Agility: 0                   MagDef:+6
Defense: +24               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
LEATHER CAP
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +2                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
IRON HELM
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +5                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SILVER HELMET
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +9                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
STEEL HELM
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +13               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
WARRIOR HELM
For: Hiro
Found: Horam Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +21               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
AMETHYST HELM
For: Hiro
Found: Neo-Vane Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +25               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
MASTER HELM
For: Hiro
Found: Serak Palace 3F

Attack:   0                Agility: 0                   MagDef: 0
Defense: +29               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HAIRBAND
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +3                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SILVER HAIRPIN
For: Jean, Lemina
Found: Defeat enemies in Mystic Ruins

Attack:   0                Agility: 0                   MagDef: 0
Defense: +6                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PLATINUM HAIRPIN
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +9                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
CUTE RIBBON
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef:+8
Defense: +8                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
BEJEWELED HAIRPIN
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +12               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
RITUAL HAIRPIN
For: Jean, Lemina

Attack:   0                Agility: 0                   MagDef: 0
Defense: +15               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
GOLD HAIRPIN
For: Jean, Lemina
Found: Blue Dragon Cave, Automatically for Jean

Attack:   0                Agility: 0                   MagDef: 0
Defense: +18               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
AMETHYST HAIRPIN
For: Jean, Lemina
Found: Zabck Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +21               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HOLY HAIRPIN
For: Jean, Lemina
Found: Serak Palace 2F, Red Dragon Cave 1

Attack:   0                Agility: 0                   MagDef: 0
Defense: +24               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================

 __
|  |   ==============================================================
|  |                            A  R  M  O  R
|  |__ ==============================================================
|_____| 2


=======================================================================
PEASANT CLOTHES
For: All

Attack:   0                Agility: 0                   MagDef: 0
Defense: +3                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
ADVENTURER'S CLOTHES
For: All

Attack:   0                Agility: 0                   MagDef: 0
Defense: +6                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PLATE ARMOR
For: All

Attack:   0                Agility: 0                   MagDef: 0
Defense: +30               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SAFETY HELMET
For: All

Attack:   0                Agility: 0                   MagDef: 0
Defense: +15               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:  +2
=======================================================================
BLUE PAJAMAS
For: All
Note: Character is asleep at battle beginning

Attack:   0                Agility: 0                   MagDef: 0
Defense: +3                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
RED PAJAMAS
For: All
Found: Neo-Vane Guild 4
Note: Character is asleep at battle beginning

Attack:   0                Agility: 0                   MagDef: 0
Defense: +3                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
YELLOW PAJAMAS
For: All
Found: Raculi House 2
Note: Character is asleep at battle beginning

Attack:   0                Agility: 0                   MagDef: 0
Defense: +66               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
LEATHER ARMOR
For: Hiro, Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +12               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
CHAIN MAIL
For: Hiro, Ronfar

Attack:   0                Agility: 0                   MagDef: 0
Defense: +18               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
IRON ARMOR
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +26               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SILVER ARMOR
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +32               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PLATINUM ARMOR
For: Hiro

Attack:   0                Agility: 0                   MagDef: 0
Defense: +40               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
WARRIOR ARMOR
For: Hiro
Found: Horam Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +48               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
AMETHYST ARMOR
For: Hiro
Found: Neo-Vane Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +56               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
DYNE'S ARMOR
For: Hiro
Found: Red Dragon Cave 2

Attack:   0                Agility: 0                   MagDef: 0
Defense: +50               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PRIEST CLOTHES
For: Ronfar

Attack:   0                Agility: 0                   MagDef:+1
Defense: +23               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PURITY CLOTHES
For: Ronfar

Attack:   0                Agility: 0                   MagDef:+1
Defense: +7                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
CEREMONIAL CLOTHES
For: Ronfar

Attack:   0                Agility: 0                   MagDef:+3
Defense: +37               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HOLY CLOTHES
For: Ronfar

Attack:   0                Agility: 0                   MagDef:+4
Defense: +44               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
BATTLE CLOTHES
For: Ronfar
Found: Zaback Armor Shop

Attack:   0                Agility: 0                   MagDef:+5
Defense: +52               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
MIRACLE CLOTHES
For: Ronfar
Found: Serak Palace 3F

Attack:   0                Agility: 0                   MagDef:+6
Defense: +60               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
FUR DRESS
For: Jean

Attack:   0                Agility: 0                   MagDef: 0
Defense: +26               Speed:   0                   Range:  0:  0
Wisdom:  0                   Luck:   0
=======================================================================
FLARED DRESS
For: Jean

Attack:   0                Agility: 0                   MagDef: 0
Defense: +18               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SILK DRESS
For: Jean

Attack:   0                Agility: 0                   MagDef: 0
Defense: +34               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
JEAN'S DRESS
For: Jean

Attack:   0                Agility: 0                   MagDef: 0
Defense: +42               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HAWK WRAP
For: Jean
Obtained: Automatically

Attack:   0                Agility: 0                   MagDef: 0
Defense: +53               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
NINJA WRAP
For: Jean
Obtained: Zaback Armor Shop

Attack:   0                Agility: 0                   MagDef: 0
Defense: +61               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
TIGER WRAP
For: Jean
Obtained: Serak Palace 3F

Attack:   0                Agility: 0                   MagDef: 0
Defense: +69               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
FUR ROBE
For: Lemina

Attack:   0                Agility: 0                   MagDef:+3
Defense: +21               Speed:   0                   Range:  0
Attacks:  0                Wisdom: +3                   Luck:   0
=======================================================================
SIVLER ROBE
For: Lemina

Attack:   0                Agility: 0                   MagDef:+2
Defense: +17               Speed:   0                   Range:  0
Attacks:  0                Wisdom: +2                   Luck:   0
=======================================================================
MAGICIAN ROBE
For: Lemina

Attack:   0                Agility: 0                   MagDef:+4
Defense: +30               Speed:   0                   Range:  0
Attacks:  0                Wisdom: +4                   Luck:   0
=======================================================================
IMMORTAL ROBE
For: Lemina

Attack:   0                Agility: 0                   MagDef:+5
Defense: +40               Speed:   0                   Range:  0
Attacks:  0                Wisdom: +5                   Luck:   0
=======================================================================
WISDOM ROBE
For: Lemina

Attack:   0                Agility: 0                   MagDef:+6
Defense: +50               Speed:   0                   Range:  0
Attacks:  0                Wisdom: +5                   Luck:   0
=======================================================================
AURA ROBE
For: Lemina
Found: Althena's Road 9 (Althena's Tower)

Attack:   0                Agility: 0                   MagDef:+7
Defense: +60               Speed:   0                   Range:  0
Attacks:  0                Wisdom: +7                   Luck:   0
=======================================================================

 __
|  |   ==============================================================
|  |                 A  C  C  E  S  S  O  R  I  E  S
|  |__ ==============================================================
|_____| 2

TIP! Keep all accessories throughout the game.

=======================================================================
IRON CLOGS
For: All
Description: Weight training for karate students

Attack:   0                Agility: 0                   MagDef: 0
Defense: +10               Speed:   0                   Range: -3
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PURITY RING
For: All
Description: Wearer immune to poison

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
WIND RING
For: All
Description: Decreases Fire and Earth damage

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
GAUSS'S NECKLACE
For: All: Recovers 7 HP per turn when worn

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
BARRIER RING
For: All
Description: Increases both types of defense

Attack:   0                Agility: 0                   MagDef:+15
Defense: +15               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PHOENIX RING
For: All
Description: Decreases Water and Wind damage

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
LUCK RING
For: All
Description: Increases wearer's Luck
Found: Neo-Vane House 3

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:  +10
=======================================================================
DEW RING
For: All
Wearer immune to sleep spells

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
ANGEL RING
For: All
Description: Revives wearer from a faint
Found: Black Dragon Cave 3, Red Dragon Cave 4

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
GORGON DOLL
For: All
Description: Precious Ausa clan heirloom

Attack:   0                Agility: 0                   MagDef:+5
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom: +5                   Luck:  -1
=======================================================================
LEMINA'S PURSE
For: Lemina
Description: Usually empty
Effect: Receive more money after battle

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================

CREDIT! Thanks to THEMONGE@aol.com for the info on Lemina's Purse. Oops, that
means that most of my silver values for monsters are wrong...AAAAAHHHHH...

=======================================================================
VIGOR RING
For: All
Description: Wearer cannot be paralyzed

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
HEALING RING
For: All
Description: Restores some HP (about 1/10) after every turn.
Credit: Netherfiend for pointing out the 1/10th bit.

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SNAKE RING
For: All
Description: Increases ability to avoid attacks

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
ENDURANCE RING
For: All
Description: Increases Defense

Attack:   0                Agility: 0                   MagDef: 0
Defense: +14               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
RUBBER BOOTS
For: All
Description: Insulates and protects

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
ANTI-MAGIC RING
For: All
Description: Increases Magic Defense
Found: Blue Dragon Cave

Attack:   0                Agility: 0                   MagDef:+6
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
PLASMA RING
For: All
Description: Decreases earth and water damage
Found: Blue Dragon Cave

Attack:   0                Agility: 0                   MagDef:+6
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
FRESH RING
For: All
Description: Prevents poison, paralysis, and sleep
Found: Zaback Mines

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
EARTH RING
For: All
Description: Decreases Thunder and Wind damage
Found: Zaback Mines

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
CLEAR RING
For: All
Description: Wearer is mute- and charm- proof
Found: Neo-Cave of Trial B3

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
FORCE RING
For: All
Description: Decreases damage caused by magic
Found: Black Dragon Cave 3

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
STARDUST RING
For: All
Description: Restores some MP after every turn
Found: Black Dragon Cave 4

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
WATER RING
For: All
Description: Decreases thunder and fire damage
Found: Red Dragon Cave 5

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SHIELD RING
For: All
Description: Decreases damage caused by attacks (resistance)
Found: Red Dragon Cave 4

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
SPIRIT TALISMAN
For: All
Description: Lowers damage of elemental magic (resistance)
Found: Goddess Tower 4F

Attack:   0                Agility: 0                   MagDef: 0
Defense:  0                Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================
FIEND RING
For: All
Description: Increases both types of defense, but...
Found: Zophar's Keep 2F
Note: ...decreases HP to 1!

Attack:   0                Agility: 0                   MagDef:+31
Defense: +52               Speed:   0                   Range:  0
Attacks:  0                Wisdom:  0                   Luck:   0
=======================================================================


______

CRESTS
______

See the section for crests under "battle system".


       |\  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  /|
-------| \                   Part IV                     / |--------
-------| /                    Items                      \ |--------
 L  2  |/  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \|  E  B

I have included this section so you know what each of the items are for.

========================================================================
HERB
Range: One
Recovers about 40 HP
Buy/Sell: 40$/20$
========================================================================
STAR LIGHT
Range: One
Recovers about 1/3 of total MP
Buy/Sell: 2000$/1000$
Credit: Netherfiend for pointing out the 1/3 of total MP stat
========================================================================
ANGEL'S TEAR
Range: One
Revives fainted party members and brings their HP up to about half
Buy/Sell: 1000$/500$
========================================================================
HEALING NUT
Range: One
Restores 200 HP
Buy/Sell: 200$/100$
========================================================================
PURITY HERB
Range: One
Cures poisoning
Buy/Sell: 20$/10$
========================================================================
VITALITY VIAL
Range: One
Dispels all disabilities
Buy/Sell: 50$/25$
========================================================================
DRAGONFLY WING
Range: Special
Escape from dungeons
Buy/Sell: 100$/50$
========================================================================
SILVER LIGHT
Range: One
Restores all MP
Buy/Sell: No/5000$
========================================================================
LIFE JEWEL
Range: All
Restores plenty of HP to all characters
Buy/Sell: No/3500$
========================================================================
PASSION FRUIT
Range: One
Recovers all HP
Buy/Sell: 1000$/500$
========================================================================
HOLY WATER
Range: One
Cures all conditions
Buy/Sell: 100$/50$
========================================================================
CLEANSING WATER
Range: One
Cures paralysis
Buy/Sell: 60$/30$
========================================================================


       |\  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  /|
-------| \                   Part V                      / |--------
-------| /                   System                      \ |--------
 L  2  |/  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \|  E  B

 __
|  |   ==============================================================
|  |                             M  E  N  U
|  |__ ==============================================================
|_____| 2

_________

M A G I C
_________

Choose this option, and then you can choose from each of the four characters
and their magic. You can not use offensive magic in the menu; rather, you can
only use healing magic and Ronfar's Escape Litany. If you can use a magic, it
will be displayed in a bright icon.

_________

I T E M S
_________

If you select this option from the main menu, you can choose to do a couple of
things.

1) You can view a bromide by selecting it.
2) You can view your entire inventory of items, weapons, and armor by moving
the cursor.
3) You can use items.

The only items that you can use are the ones whose icons are displayed
brighter than all the rest. These are items like Herb, Star Light, and White
Dragon Wings. Some items require that you also choose a character to apply
them to.

_________

E Q U I P
_________

On the equip menu, you can change the weapons, armor, and accessories a
character is wearing. You can also view how many experience points they have,
as well as how many experience points they will need to have TOTAL to acquire
the next level.

To start, select a character. Next, a window will appear in which you can
navigate left and right to choose the type of item you want to equip. From
left to right, they are: Weapon, Shield, Headgear, Clothing, Accessory 1,
Accessory 2, Crest 1, Crest 2.

To switch a weapon (or equip one to an empty slot), simply select that weapon
and then select the new weapon you want. If you want to un-equip a weapon and
leave nothing in its place, select the weapon and then select an empty spot.

For information on equipping crests, see the crests section.

___________

S Y S T E M
___________

I. Save

Use this option to save your game to a memory card.

II. Load

You can load a previously-saved game using this option. You don't have to
reboot your Playstation (2) just to restart!

III. Tactics

Here, you can do a number of things. First, and the most simple, you can
change the "order" of your party.

ORDER

It's not really order, though; it's more like battle positioning. Select
"order" and then use the cursor and X to cycle through characters. Generally,
it's recommended that you space your characters out the the FIVE face on a die
so that zone attacks from enemies are lessened.

TACTICS

The other three icons are devoted to switching tactics. Tactics are basically
a list of commands for your characters to follow for one turn. They are useful
for boss fights and for areas where there is a lot of repetitive fighting. You
can set a tactic for each type of enemy configuration!

To set a tactic, select that tactic icon. The menu will now resemble a battle
screen, and you should pick commands that you want to be set for each area. As
you select, an icon representing the command will appear at the right of the
screen.

IV. Options

Vibration:  On   Off    Auto

I'm not sure of the difference between "On" and "Auto", but they both turn the
rumble feature off.

Window Style:   Solid   Clear

This is all a matter of personal preference.

Window Color:  1  2  3  4  5

Again, this is a matter of personal preference.

1 = Blue
2 = Green
3 = Red
4 = Yellow
5 = Gray

Spell Names:  On   Off

The spell names are the titles that appear at the top of the battle screen
before a magic spell is executed.

Battle Voices:  On   Off

If you get tired of hearing "Gypsy MMMMMagic!" or "I saved this for you,
infidel!" then this option is for you.
 __
|  |   ==============================================================
|  |                          B  A  T  T  L  E
|  |__ ==============================================================
|_____| 2

The LUNAR battle system is like more old-school RPG games and not like the
newer Final Fantasy - style games. What do I mean? In LUNAR, you have as much
time as you want to strategize and select battle commands. This is so you can
think about the enemies that will attack before you, and set up commands that
will make you victorious as fast as possible.

When you enter a battle, you will see a four-square menu:

 _____________ _____________
|             |             |
|             |             |    1 = Command
|     1       |      2      |    2 = AI
|             |             |    3 = Tactics
|             |             |    4 = Run
|_____________|_____________|
|             |             |
|             |             |
|      3      |      4      |
|             |             |
|             |             |
|_____________|_____________|
_____________
If you select "Command", the menu becomes:

1 = Attack
2 = Magic
3 = Items
4 = Defend

If you choose "attack", you will be prompted to select an enemy. That
character will attack that enemy with the equipped weapon up to four times,
depending on your current status. If you kill that enemy before you have used
up all your attacks, that character will move on to the next-closest enemy.

If you choose "magic", a window will come up with the magic attacks you can
use. Basically, magic falls into two categories: offensive and defensive.
Magic like "Poe Sword" that causes you enemy HP damage or magic like
"Fractured Armor" that causes a lowering of enemy stats are good examples of
offensive magic. Healing spells like "Calm Litany" are defensive magic.

If you choose "items", a screen will come up with your current items. You can
only use one item per character per turn. See the "items" section for
information about items' purposes.

If you choose "defend", that character will defend for one turn.
__________
If, on the first menu, you had selected AI, the computer will choose attacks
and fight for you for all turns until you cancel it. At first this may seen
great, but you must remember, the computer choosing your attacks is the same
computer that chooses the enemies attacks. In other words, not too bright. The
AI has a tendency to think only at the present moment, and not later on. It
doesn't conserve MP or items. Don't use it unless you're feeling extra lazy.

___________
Now, if you had selected "Tactics", a menu will come up that shows four pre-
programmed battle tactics. Basically, battle tactics are set commands of what
characters can do on a turn. For instance, one battle tactic can tell Hiro to
attack with Poe Sword, Ronfar to heal with Calm Litany, and Jean to attack
with her weapon.

You can program tactics from the field menu by choosing "system" then
"tactics". You choose tactics just like a battle screen menu.

If, in a battle, a character cannot perform a tactic for some reason, it will
default to "attack".

So why in the heck would tactics be useful, anyway? They choose the closest
enemy to attack, and you can't choose zones. Well, I've found that the best
time to use a tactic is when all the enemies on the field are the same. This
happens about once every four battles. I set up characters to attack or use
magic that affects all enemies. Remember, a tactic only lasts for one round.

____________
Selecting "RUN" on the FIRST menu will cause ALL characters to try to run
away. I don't recommend this at all, because the probability of this working
grows smaller and smaller over time. Instead, have each individual character
run.

____________
Oh yeah, a few more things. When you meet new enemies, take the time to go
through your attacks and place the cursor on them. If the cursor turns GREEN,
it means the attack is highly effective and you should use it often. If the
cursor goes RED, stay clear.

____________
Take the time to learn the statuses like poison and sleep, their effects and
their cures. And, in boss battles, magic that increases your stats and
decreases theirs is really good. Just make sure you don't waste too many
turns changing stats.

 __
|  |   ==============================================================
|  |                           S  T  A  T  S
|  |__ ==============================================================
|_____| 2

Attack - The higher this number is, the more damage a character can do with a
weapon in battle. This number is compared to the Defense value of the
character that is attacked. If this Defense value is much higher than the
attacker's Attack value, the attack will not cause a lot of damage.

Attacks - Number of times a character can attack in battle per turn. This
number only applies to physical attacks with claws, fans, swords, etc, and not
magic attacks.

Defense - The higher this number is, the less damage a character receives when
physically attacked in battle. This number is compared to the Attack value of
the character that is attacking. If the Defense value of the character that is
getting attacked is relatively low compared to the attacker's attack value,
the attack will cause a LOT of damage, and vice versa.

Agility - Character's reaction speed during combat. The character will react
quicker when the value is higher. This value could also be termed "Evade". It
represents a character's ability to evade, or dodge, an enemy attack.

Speed - All speed values of all characters in battle are compared in each
round of combat. Generally, the character with the highest speed value will
attack first, followed by the second, and so on. However, there is a bit of
randomness involved.

Wisdom - This value affects the power of magic attacks executed by the
character. The target's MgcDef value is compared to the caster's Wisdom value.
If the MgcDef value is relatively higher than the Wisdom value, the attack
will do relatively low damage, and vice-versa.

MgcDef - Short for Magic Defense, this value represent's a character's ability
to defend magical attacks, as the name implies. The higher this value, the
less damage will be taken from magic attacks on that character. This value is
compared to the caster's Wisdom value.
 ______________________________________________________________________
|ATTNOTE1|It is important to take note that everything involving Attack|
|        |and Defense is relative. For instance, if an Attack value is |
|        |18, and a Defense value is 14 (a four-point difference), this|
|        |attack will cause much less damage than an Attack of 58 and a|
|        |defense of 54 (still a four-point difference). This applies  |
|        |to Magic as well.                                            |
|________|_____________________________________________________________|

Range - This value represents the distance a character can move across the
battlefield during one turn of combat. This number is not compared to any
other number, and it only applies when dealing with physical attacks. As far
as I know, the maximum Range value is 200. Of course, this does not mean that
200 represents the entire distance across the battlefield. I would say that
that number is about 100.

Luck - The higher the Luck number, the greater the chance that an attack will
score a critical hit on an enemy. How do you know what a critical hit is?
Well, sometimes, an attack creates a different sound effect and the enemy
flashes. This is a critical hit., It causes 50% - 100% more damage than a
normal hit.

 __
|  |   ==============================================================
|  |            F  I  G  U  R  I  N  G    D  A  M  A  G  E
|  |__ ==============================================================
|_____| 2

I took the following data and came up with some conclusions.
 ____________________________________________________
|ATTACKER'S ATTACK     |DEFENDER'S DEFENSE   |DAMAGE |
|24                    |20                   |7      |
|17                    |27                   |5      |
|21                    |27                   |11     |
|17                    |27                   |7      |
|24                    |30                   |8      |
|______________________|_____________________|_______|
So there seems to be no apparent pattern. Hmm...I'm thinking that the rules
are different if the attacker's attack is lower than the defender's defense.

I can't think of anything that makes any sense. Of course, there is some
randomness involved, because you can attack a Dung Beetle 15 times and all the
damage will not be exactly the same.

Observations:
1) Look, the difference between attack and defense on 1 and 3 are the same,
but the damage is different. I'm pretty sure that means that if both the
numbers are higher in general, the attack will be higher. Of course! If, at
the end of the game, the attack vs defense is, say, 200 to 201, the damage
will not be one!
2) I'm basically stabbing in the dark here. If anyone has any ideas, please
email me with them.

 __
|  |   ==============================================================
|  |                           C  R  E  S  T  S
|  |__ ==============================================================
|_____| 2

Crests are a bit confusing to the newcomer. They did not appear in LUNAR 1,
and they are a new feature of LUNAR 2. The first two crests you find in the
game are the SHIRO Crest and the SNAKE Crest. Now, if you equip the SNAKE
crest, your attack power goes down by 5, but you gain the ability to cast
Poison magic. This is really not worth it until you equip SHIRO, which
_cancels out_ the decrease in attack power and adds range. HOWEVER, when you
equip SHIRO alone, it decreases your Wisdom but does not do anything to your
attack power.

SO...

-Snake alone decreases attack. (BAD)
-Snake alone adds Poison magic. (GOOD)
-Shiro alone decreases wisdom. (BAD)
-Shiro alone adds range. (GOOD)

-COMBINED, Shiro and Snake WILL NOT decrease attack or wisdom, but your
character still retains poison ability and enhanced range.

Oh yeah, and sometimes, when you equip a single crest, it may have a
description such as "Attack is greatly increased" but does not actually
increase your attack. Here, you must find another crest that, when equipped
with the first one, DOES increase your Attack power. (When the description
actually DOES apply, it will be in yellow.)

Get the idea? Sometimes, you must experiment around. Here, I have listed all
the crests to be found, and then effects of equipping each.

_______________________

C R E S T S   A L O N E
_______________________

========================================================================
SNAKE CREST
Description: Enables Poison Magic
Spells: A

Attack:  -5                 Agility: 0                      MagDef: 0
Defense:  0                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom:  0                      Luck:   0
========================================================================
SHIRO CREST
Description: Increases the user's Range
Spells: none

Attack:   0                 Agility: 0                      MagDef: 0
Defense:  0                 Speed:   0                      Range: +5
Attacks:  0                 Wisdom: -5                      Luck:   0
========================================================================
DREAM CREST
Description: Enables Sleep Magic
Obtained: from various shops
Spells: J

Attack:  -5                 Agility: 0                      MagDef: 0
Defense:  0                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom:  0                      Luck:   0
========================================================================
POWER CREST
Description: Powers up other crests worn
Spells: None

Attack:   0                 Agility: 0                      MagDef: 0
Defense:  0                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom:  0                      Luck:   0
========================================================================
EARTH CREST
Description: Enables Earth Magic
Spells: B,C,D

Attack:  -5                 Agility: 0                      MagDef: 0
Defense:  0                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom:  0                      Luck:   0
========================================================================
WARRIOR CREST
Description: Increases the user's attack
Spells: none

Attack:  +10                Agility: 0                      MagDef: 0
Defense:  0                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom: -5                      Luck:   0
========================================================================
THUNDER CREST
Description: Enables Thunder Magic
Spells: G,H,I

Attack:  -5                 Agility: 0                      MagDef: 0
Defense:  0                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom:  0                      Luck:   0
========================================================================
SEAL CREST
Description: Enables Muting Magic
Spells: K

Attack:  -5                 Agility: 0                      MagDef: 0
Defense:  0                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom:  0                      Luck:   0
========================================================================
HEALING CREST
Description: Attacks absorb enemy HP (2-5) / Does not work with Staves
Spells: none

Attack:   0                 Agility: 0                      MagDef: 0
Defense:  0                 Speed:   0                      Range:  0
Attacks:  0                 Wisdom: -5                      Luck:   0
========================================================================
CHIRO CREST
Description: Increases the user's Speed
Spells: none

Attack:   0                 Agility: 0                      MagDef: 0
Defense:  0                 Speed:  +10                     Range:  0
Attacks:  0                 Wisdom: -5                      Luck:   0
=========================================================