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THE COMPLETE AND UNABRIDGED TRANSCRIPT OF
MEGA MAN LEGENDS 1 FOR SONY PLAYSTATION
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Author: Estil Rumage
GameFAQs Handle: Estil
Email: estilrumage@hotmail.com
Version 8.0
Use Microsoft WordPad with Times New Roman (Western) 10 font for best readability.
Copyright 2002
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CONTENTS
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I. Introduction
A. Purpose of FAQ and Spoiler Warning
B. Version Changes
C. Hosts
D. Credits
II. Mega Man Legends 1 Transcript
A. Instruction Manual
B. Pre-Game Story
C. Intro Stage
D. Main Quest
1. Citizen's Card
2. Class B License
3. Class A License
4. Yellow Refractor
5. Red Refractor
6. Main Gate
7. Sub-Cities
8. Central Gate
9. MegaMan Juno
E. Data Quotes
F. Roll Quotes
1. During Main Quest
2. R&D Room
G. Servbot Scavenger Hunt
H. Newspaper Headlines
I. Kattelox Island Houses
1. Citizen's Card
2. Class B License
3. Class A License
4. Red Refractor
5. Bad MegaMan
J. Shopping Arcade
1. Lobby
2. Tailor Chinos
3. Bronte Vegetable Store
4. Dressmaker Hipbone
5. Bookstore
6. High Necked Record Shop
7. Staple Electric Goods Store
8. Akbar Toy Store
9. Jetlag Bakery
10. Bakery Sharkskin
11. Junk Shop Lightning Parts Center
K. Downtown
1. Library
2. Bad MegaMan
3. Stripe Burger Restaurant
L. City Hall
1. Bank
2. Police Station
3. City Hall
4. Mayor's Office
5. Inspector's Office
M. Uptown
1. Wily's Boat House
2. KTOX Station
3. Hospital
4. Museum
N. Old City
1. Main Gate
2. Power Plant
O. Cardon Forest
P. Yass Plains
1. Jim's Clubhouse
2. Ruins
Q. Flutter
R. Item Descriptions
S. Item Descriptions
1. Normal Items
2. Special Items
3. Buster Parts
4. Special Weapons
T. ENDING
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INTRODUCTION
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PURPOSE OF FAQ AND SPOILER WARNING
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Greetings and welcome! This is my fifth FAQ and is based this time on Mega Man
Legends 1 for the PS1! My last transcript was of The Misadventures of Tron Bonne,
so it is only natural that my next big project would be to do a transcript on Mega
Man Legends 1!
This was quite a challenging transcript to make because all the quotes on Kattelox
Island change after you get a License, Refractor, etc, and because of all the sub-
quests. Consequently, it took me quite a while to figure all the quote changes
out. Another reason why this transcript took so long (it took me over a month to
do this transcript, but only about a week or so for the MOTB transcript) is
because frankly, it was not nearly as much fun doing this transcript as it was
doing the MOTB transcript, because MML1 doesn't have nearly as many funny quotes
and moments as the MOTB (though MML1 certainly has its share), and thus, I didn't
have quite as much motivation. It was also pretty tough trying to figure out how
to organize the quotes you get from the houses. Still, I believe in finishing
what I started, and now you can finally enjoy the fruits of my labor.
NOTE: Although this game was also made for the Nintendo 64 (called MegaMan 64) and
the PC, this transcript is exclusively from the Playstation version of this game.
SPOILER WARNING: Because this is a transcript for this game and because it covers
EVERYTHING from start to finish and even includes the ENDING, DON'T read this if
you don't want to spoil the story and/or ending for yourself. If you don't mind
spoiling it for yourself or if you've won the game and want to see what you've
missed, then go ahead and enjoy!
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VERSION CHANGES
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8.0 (2/27/04)--Added a couple new quotes previously overlooked in the Blumebears
and Feldinaut battles.
7.0 (8/7/03)--Added "Free Money From Data" trick quotes.
6.0 (8/5/03)--Added several more quotes that I previously overlooked, including a
whole set of Stripe Burger Resterant quotes that appear before you finish all the
Sub-City levels.
5.0 (3/13/2003)--Fixed many, many more spelling/grammatical errors among other
things.
4.0 (10/4/2002)--Fixed a serious error where in the Gesellschaft Battle section, I
didn't have the quotes labeled! That's no longer the case, of course. I also
added a quote in the post-Marlwolf battle cutscene where Teisel is in the meeting
room talking and a Servbot says something in the background. I made my best guess
as to what the Servbot says, but if I guessed incorrectly, then feel free to email
me the right quote.
3.0 (8/21/2002)--First of all, I added a new Instruction Manual section. Added a
new host (Rockman Dash!) to the Host section. Also fixed several spelling and
grammatical errors pointed out to me by Link_z1 (from GameFAQs). Added a Buster
Parts section under Item Descriptions as well as a Menu Descriptions section. I
also gave the Flutter its own main section.
2.0 (7/31/2002)--Added a few quotes that I overlooked in the DURING CREDITS
section of the ending, in addition to fixing some spelling and grammatical errors
here and there.
1.0 (7/19/2002)--Very first writing of this transcript!
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HOSTS
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These are the websites that are authorized to host my transcript. If your website
is not on this list, then you do NOT have my permission to host my transcript. If
you'd like to request permission, then please have the owner of the website
request it via email. No form emails, please.
1. GameFAQs (www.gamefaqs.com)
2. MegaMan Legends Network (mmlo.megaman-network.com)
3. Rockman Dash! (www.rockmandash.com)
4. NeoSeeker (www.neoseeker.com)
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CREDITS
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1. Capcom--For making this wonderful game (and I hope Legends 3 or MOTB 2 will
soon follow).
2. DButler (from GameFAQs)--For giving me the idea and inspiration for making a
transcript for this game (this individual did the Zelda 3 and Zelda 5 transcripts
on GameFAQs).
3. Reeve--For also giving me inspiration (he did transcripts of all the Mega Man X
games, which can be seen on his website at www.megaman-network.com) to do this
transcript.
4. Mega Man Home Page (www.mmhp.net)--For giving me the names of the Bonne Family
robot bosses that are not mentioned in the game itself.
5. Antookis (from GameFAQs)--For this individual's MML1 FAQ/Walkthrough which
helped me find all the sub-quests and items that I couldn't get on my own.
Without this FAQ, I would never have been able to find everything and thus would
not be able to get all the quotes.
6. Kobun04 (from GameFAQs) and RockMan Dash! (www.rockmandash.com)--For helping me
find out what the Servbot on the Bruno building says (which you cannot reach
without a cheating device).
7. Link_z1 (from GameFAQs)--For this individual's extensive proofreading effort
which helped me find several spelling and grammatical errors.
If you see ANY errors in my transcript (missing or incorrect quotes or content
especially, but spelling or grammatical errors ought to be brought to my attention
too), PLEASE email me at: estilrumage@hotmail.com and if you correctly spot and
fix my error, you too will be credited in this section. Be sure to say in your
subject line that you are writing to me for that purpose ("Correction for your
FAQ" or "You made a mistake in your FAQ" for example). If you only say "hey" or
"hello" or whatever in your subject line, or if you have no subject line at all,
then I will probably think it's junk mail (since I get LOTS of junk mail with that
subject line) and won't even open it. And of course, absolutely no spam (junk
mail) or hate mail, please.
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MEGA MAN LEGENDS 1 TRANSCRIPT
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INSTRUCTION MANUAL
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(This section includes the instruction manual EXACTLY as it is written. Errors in
the manual will be corrected in the end, however.)
CONTROLLER:
The Directional buttons is used to move Mega Man forward, backward, left and
right, to slide, and to choose commands from menus.
(Select):
During a mission, the Select button displays a map of the caverns.
This button can also reset the game when used in tanden with the Start button as
explained below.
(Start):
At the Title screen, the Start button will begin game play. During game play, the
Start button opens the Menu screens, where you can select weapons, accessories,
and other items.
If you hold down Select while pressing Start, you will reset the game.
L1, R1 move Mega Man left & right either while standing or while using the
Directional buttons to run or walk to the left/right.
R2-This button engages the weapon Lock On function (see p 11) for any currently
selected and armed right-arm weapon. Lock On mode is available while firing a
weapon. When not firing, R2 + the Directional buttons Up/Down allows you to
"look" up and down to view your surroundings (you never know what might be
crawling around on the ceiling).
L2 button - This button is not used.
CIRCLE button - Use this button to search items.
SQUARE button - Controls the Left Arm Weapon.
X button - Makes Mega Man jump during game screens and is the accept button during
menu options.
TRIANGLE button - Controls the Right Arm Weapon during game screens and is the
cancel button during menu options.
SPECIAL TECHNIQUES:
(Various actions):
(Walk):
Hold down the CIRCLE button, then press Directional buttons (any direction) to
make Mega Man walk slowly. This is excellent for sneaking up on people.
(Hanging):
When Mega Man jumps onto certain places he may hang or dangle from the edge
holding on with his hands. To pull him up, continue pressing the up arrow key.
(Quick Turn):
To quickly turn Mega Man around, while walking in any direction quickly push any
direction on the Directional button and press the SQUARE button. This is good to
use when you are running away from enemies.
(Target Lock):
When the lock function is on (See page 11) you can press the R2 button to lock
onto enemies. As long as the enemy is in view this will automatically target the
nearest enemy. This is automatically target the nearest enemy. This is
especially useful when you are targeting fast moving enemies or enemies above the
ground.
(Cartwheel):
Push X to quickly roll to the side to avoid attack. When siderolling, Mega Man is
invulnerable to attack but only until he is done rolling (so be careful).
(Roller Dash):
Once you acquire the Dash parts you will be able to perform the Roller Dash.
Press the SQUARE button to begin charging up Roller Dash. Once they have charged
up enough power you will begin to move. Use the Directional buttons and the R1 &
L1 buttons to control Mega Man. To stop, let go of the SQUARE button. This is
useful for moving quickly between areas.
STORY:
In a world covered by endless water...
People are forced to eke out a living on the small patches of land that remain
above the sea. The people of this world rely on ancient technology driven by
quantum refractors, a powerful energy source. These refractors lie in ancient
ruins underground and in the sea and are sought out by explorers called "Diggers."
These brave explorers are the sole source of refractor energy which has become a
cornerstone of the emerging civilizations.
Originally, this was the Diggers' only purpose; to find refractors so that
civilization would endure.
However over the years, the story of an incredible treasure, the legendary Mother
Lode, began to be whispered among the Diggers.
The Mother Lode...a treasure so great that were it discovered, it would provide so
much power that the world need never fear of running out of energy.
In search of this Mother Lode, Diggers travel from one island to another in their
flying machines ever hoping that they'll find what they seek just over the
horizon.
Who can say what truly motivates the Diggers?
One day a well known digger, Barell Casket, found a baby in an archeological site.
He named the baby Mega Man Voulnut, and raised him with his granddaughter Roll.
Fourteen years have passed since the disappearance of Roll's parents while they
were excavating a site. Mega Man and Roll have followed in the footsteps of
Roll's parents in an effort to both discover the truth of their mysterious
disappearance and to find the long lost family treasure...the Mother Lode.
GAME START:
Once the demo begins, press Start to reach the title screen. The title screen
lets you start a new game, load a saved game or configure Options. Use the
Directional buttons to select one of these choices:
With New Game highlighted, press X or Start to begin a new game.
To load a saved game, used the Directional buttons to highlight Load Saved and
press Start or X. Assuming you want to continue, say Yes to continue and access
any previously saved games (see the explanation of Load and Save, below).
To see Options, use the Directional buttons to highlight Options, then press Start
or X to view the Options menu. In the options menu you will be able to change the
Operation settings, sound options, Lock On/Off, and Map On/Off.
SAVING AND LOADING GAMES (requires memory card):
(Load & Save):
From the Title screen, highlight Load & Save. Press X or Start to continue, then
highlight the saved game you want to load and press X or Start to select it and
begin loading.
(Save):
Throughout the game you can ask Data to call up the Save Game menu. While
speaking with Data, highlight Save Game and press X or Start. You can save as
many as five differnet games, or you can overwrite a previously saved game by
saving a new game to its menu location.
Note: Be careful not to turn your PlayStation game console off or press reset
while saving a game as it may erase other saved games.
GAME STAGES:
The world in which Mega Man, Roll and Barrel explore is divided into Normal areas
and Battle areas. You will progress through the game by fully utilizing both
areas.
(Normal Areas):
In these areas, you can collect information and clues by talking to and listening
to people in the streets. It is in these areas where the storyline unfolds. You
cannot use weapons in these areas - only kicks.
(Battle Areas):
In these dangerous areas, such as the underground caverns, you will meet and
battle your enemies. Use your weapons or items freely to overcome these enemies
and advance through the game.
HOW TO PLAY:
(Practice Makes Perfect):
When the game begins after the opening demo, a brief tutorial automatically
appears for the first few areas you encounter. Learn how to use the general
operations by following the on-screen instructions.
(Life Shield):
Mega Man is protected by a Life Shield. The shield limits the amount of damage
you receive from enemies. Damage temporarily slows Mega man down, but after a
short period of time he will be back on his feet. If you find yourself destroyed
and don't have any tokens, call out to Data to come fix you up.
(Mega Buster):
Press CIRCLE to fire. By upgrading it, you will become stronger.
SPECIAL WEAPONS The weapons you can arm are strong but are limited in the amount
of ammo available. The available weapons power is shown in the Special Weapons
gauge (p 13).
If you get something that looks like a potential weapon, you should show it to
Roll. Roll arms the weapons and modifies them for use.
(Support System):
As the game progresses, talk to Roll and bring her items you find and/or buy. Her
expertise and mechanical genius may help you to discover how items work or to
develop special weapons.
(Item Development):
By using items obtained by Mega Man, Roll can make new items. Talk to Roll to
hear her ideas on ways to mix or use items.
(Special Weapons Change):
You can get new weapons for your right hand and charge them up. By giving Roll
money for parts, she wills strengthen your special weapons. You can customize
weapons by refitting, by raising the attack power, or increasing a weapon's range.
(Data):
Mega Man's mysterious partner who appears in several places throughout the game,
usually with Roll. Speak to him to replenish your Life Shield and to save your
progress. It's certainly a good idea to talk to him whenever you see him.
(Game Over):
When Mega Man's Life Shield is reduced to zero, the game is over. You can restart
from the point you last saved.
GAME SCREENS:
Life Gauge - Indicates the remaining level of Mega Man's Life Shield.
Alarm Lamp - Lights up when enemy is on screen to attack.
Special Weapon Gauge - Shows how much energy is remaining in right arm (only in
battle area).
Cavern Map - Shows auto mapping of surrounding area (only underground caverns).
The cavern map can be turned on or off in the Option menu.
Boss Life Gauge - In battle, as the energy of your opponent decreases, the energy
bar will slowly disappear.
(Automapping Function):
In underground caverns, a map is shown automatically. When you press SELECT a
complete map of the entire area appears. Press SELECT again to hide the map and
return to the game.
(Game Menu):
Game Clock--Current elapsed time.
Zenny Counter--Money remaining.
Life Gauge--Remaining life shields.
Main Menu--Command windo - Use the Directional buttons to move and the X button
choose.
Explanation Window--Explanation Window.
While in this menu if you press Select Button you will open up the reset option.
(Normal Items):
Move the cursor over different items to get a brief description. To use an item,
highlight the item and press the X button.
(Special Items):
Lists the Special Items found in the game.
(Buster Parts):
<EQUIP>
When you want to equip or un-equip, choose the part, then go on to choose the
part. You can end by pressing Start or X.
<Sort>
Look up parts, if you choose to do it manually, line them up in any order you
want. Otherwise they will be organized automatically.
(Weapon Special):
Here you can view the status of the weapons you have equipped on your right arm.
Use the Directional buttons to select various weapons to check their status.
ATTACK - Weapon's attack power.
ENERGY - Power energy (In case of Mega Buster, the charge lasts for one hit only,
so aim carefully).
RANGE - Firing distance.
RAPID - Speed.
SPECIAL - Only in the case of Special Weapons.
Remove / Equip Special Weapons - You can remove or equip you specail item that
Roll gave you. You can choose different weapons to equip by talking to Roll.
OPTIONS SCREEN:
OPTIONS - The options screen can be accessed at the title screen or the game by
pressing the Start Button. Use the Directional buttons to change the options.
Turn - Sets motion operation for changing direction.
L1, R1 - Changes Mega Man's direction, and does side roll/jumps when used with the
Directional buttons.
Directional Button - Change direction left or right looking up or looking down-R2
button to look up or down.
Free Look - If you choose Reverse this will switch the orientation of "looking"
with the direction key so that you press Up to look (or lock) down, Down to look
(or lock) up. Normal mode is the opposite of Reverse (Up to look/lock up, Down to
look/lock down).
Sound - Stereo or Mono.
Map - Turns the map feature on or off.
Lock-On - This turns the Lock On auto-targeting feature on or off.
When you are done with Options, press CIRCLE to return to game.
BEGINNERS GUIDE:
(Junk Shops):
There are various strengthening items in junk stores and shopping areas. There
are Mega Buster power ups, support, and body armor. If you turn your weapons into
a shop, there may be advantages to you later in battle.
(Investigating Areas):
Press CIRCLE to investigate things you see. Try investigating many different
areas and objects.
(Unknown Items):
Among all items, there may be some items you may not understand how to use. Try
giving them to Roll for item development (p 12) and something totally unexpected
may develop.
(Basic Strategy):
Because your life is protected by the life shield, if you are shot once you will
receive little or no damage. When shot repeatedly, however, you may be in
trouble. If you are attacked before your life shield recovers, you will also
receive damage. Sometimes it is a good idea to retreat.
(Weapon Strategy):
Each weapon has its own advantages and disadvantages in the various battle areas.
What works well in one area might not be much use in another. If you've made a
mistake by choosing the wrong weapon, for example, do not keep attacking if it
looks like you're outgunned. Go back to Roll and try equipping new weapons.
ITEMS:
Deflector - An important energy resource. Small ones can be used for money, and
you never know where you might find one.
Energy Cubes - The origin of all energy, the Energy Cube can replenish Mega Man's
energy.
Energy Bottle - The Energy Bottle has the same energy-supplying capability as the
Energy Cube, and you can drink it. The bottle itself does not go away so you can
get it refilled many times at a junk shop.
(Helmet Parts):
If you put this helmet on Mega Man when you are attacked, it is more difficult for
an enemy to damage Mega Man. Once acquired, you can access it via the menu
screen.
(Armored Body):
If Mega Man locates boy armor and equips it, the damage an enemy causes with an
attack is reduced by half.
(Jump Parts):
Equip these and Mega Man will jump higher.
(Dash Parts):
These skate parts allow Mega Man to Rollerdash (p 3). You can equip/unequip
Roller Dash from the Key Item screen.
SPECIAL WEAPONS:
(Power Buster):
This is a special weapon with more power and greater range than your normal Buster
weapon. It is single-shot only (no rapid fire) and is useful in long-range
battles.
(Machine Buster):
The Machine Buster is a rapid fire weapon ideal for close range battles with
multiple enemies.
(Spread Buster):
This is one of the most powerful weapons available, capable of firing multiple
shots in several directions simultaneously.
CHARACTERS:
(Mega Man):
14 years ago he was discovered by Barrel and raised as his son. Now he is a
digger for the Casket family. The leading diver that explores a dig site, he has
many special skills and abilities. It is still unknown why he was originally
abandoned as a child.
(Roll Casket):
Mega Man's 14 year old best friend and companion. When Roll was still a baby her
parents disappeared while exploring a dig site. She grew up in her parents
footsteps excavating dig sites with the hopes of someday discovered what happened
to her parents. She is a mechanical genius and loves to repair broken machinery.
During a mission, she assists Mega Man above ground as the equipment operator.
(Barrel Casket):
Roll's grandfather. Once a well-known, very successful digger, he is now retired.
He uses his vast knowledge and experience to advise Mega Man and Roll on their
explorations.
(Data):
A mechanical monkey who has been at Mega Man's side ever since he was found. Data
only speaks in gibberish, and Mega Man is the only one who can understand him.
THE BONNE BROTHERS:
The Bonne Brothers are a group of air pirates who plunder treasures from
successful diggers and passing air ships. Their group consists of the following
members:
(Big Brother Teasel Bonne):
The notorious leader of the Bonne Brothers, who likes to steal treasure in a
flamboyant way. He uses his brilliant brain to develop and implement battle
strategy. He is also a smooth talker and has never lost an argument. Ironically,
he has a secret affinity for animals, toys and models.
(Tron Bonne):
The 14 year old, eldest daughter of Teasel Bonne. She is a mechanical wiz who is
in charge of repairing and setting up the Bonne's fighting machines and
maintaining the Bonnes Brothers' flying ship.
(Bomb Bonne):
The youngest member of the Bonne Brothers. His unusually big size hides the fact
that he is really a big baby.
(Servebots):
These little robots are controlled and mechanically operated by Tron to fight.
There are 40 of them, each with numerous characteristics.
MANUAL ERRORS:
(Story): Barell should be Barrell. The Mother Lode is NOT a "family treasure."
Nine years, not fourteen years, have passed since Roll's parents disappeared at
the time of this game (see MegaMan Legends 2)
(Special Techniques): CIRCLE button, not SQUARE button, activates Roller Dash.
(How to Play): You cannot call out Data at will and "tokens" do not exist. And if
you are already destroyed, it would be too late for Data to "fix you up" anyway.
(Game Screens): Weapon Special should be Special Weapon. The misspelled "specail"
should be "special".
(Beginner's Guide): Items that you can buy are only found in junk stores; shopping
areas don't have anything you can buy.
(Items): Deflector should be Refractor. The Jump Parts and Dash Parts pictures
are reversed.
(Characters): Barrel should be Barrell.
(The Bonne Brothers): The Bonne Brothers should be the Bonne family (although
Teisel, Tron, and Bon are all siblings, they're not all guys). Teasel should be
Teisel. Tron is the little sister, not eldest daughter, of Teisel Bonne. Bomb
Bonne should be Bon Bonne. Servebots should be Servbots.
BACK COVER:
THE BLUE BOMBER BLASTS INTO A WHOLE NEW DIMENSION
Mega Man blasts his way into the third dimension in an amazing new adventure.
Mega Man Legends combines the best of classic Mega Man action with enormous
bosses, a riveting storyline and all the depth of the hottest RPG. Explore vast
3-D worlds in your quest to find the treasure of all treasures, the Mother Lode.
You'll love the new 3-D graphics, deadly weapons and non-stop action... unless of
course, you're a boss.
AWESOME WEAPONS!
DIABOLICAL BOSSES!
LEGENDARY GAMEPLAY!
NON-STOP 3-D ACTION!
Mega Man Legends rocks with an excellent mix of action, adventure, and even a bit
of RPG.
--Gamepro, September 1998
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PRE-GAME STORY
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STORY NARRATION:
(appears right after the Capcom logo upon turning the game on)
In a world covered by endless water...
People are forced to eke out a living on the small patches of land that remain
above the sea...
The people of this world rely on ancient technology driven by quantum refractors,
a powerful energy source. These refractors lie in ancient ruins underground and
in the sea and are sought out by explorers called "Diggers"...
These brave explorers are the sole source of refractor energy which has become a
cornerstone of the emerging civilizations.
Originally, this was the Diggers' only purpose; to find refractors so that
civilization might endure...
However over the years, the story of an incredible treasure, the legendary Mother
Lode, began to be whispered among the Diggers....
The Mother Lode...a treasure so great that were it discovered, it would provide so
much power that the world need never fear of running out of energy....
In search of this Mother Lode, Diggers travel from one island to another in their
flying machines ever hoping that they'll find what they seek just over the
horizon...
Hope...
Despair...
Charity...
Greed...
Duty...
Power...
Who can say what truly motivates the Diggers?
BONNE FAMILY HEADS FOR KATTELOX ISLAND:
(after letting Title Screen run for about 15 seconds)
Teisel (over intercom inside flying Gesellschaft): Testing! 1 2 3! Testing!
Ahem! All right, listen up! Drop everything and give me your undivided
attention! In about an hour, we will be arriving at our destination, Kattelox
Island! Double check your equipment readings and make sure everything's in
working order! I want another flawless operation, same as the last one! I
swear, that treasure will be ours or my name's not Bonne! Let's DO IT!!
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INTRO STAGE
==================================================================================
MEGAMAN GETS BLUE REFRACTOR:
Roll: MegaMan! MegaMan! MegaMan! Can you hear me!?
MegaMan: Just barely, the transmission isn't too clear...
Roll: I got worried 'cause the transmission got cut off suddenly!
MegaMan: I'm okay! I think this is the last door...
(MegaMan struggles to lift the door open)
MegaMan: Roll! It's still active! The reactor's still running!
Roll: Great! What about the refractor?
MegaMan: It's here! It's a big one, too!
Roll: All right, now maybe we can finally get some money! Be careful!
(MegaMan touches and then grabs the Blue Refractor)
MegaMan: Whew!
(MegaMan leaps off the platform and starts the trap)
MegaMan: Whoa!
(MegaMan runs out of the room just before all the doors close on him, just like
Indiana Jones!)
MegaMan: I'm okay, Roll. Everything's all right here!
Roll: Don't count your chickens yet! I'm picking something up on my screen; it's
looks like a Reaverbot! You'd better get out of there--c'mon...
MegaMan: Right! You see anything, let me know! Here we go!
INTO THE CAVERNS:
Roll: Wait a second! There should be a Reaverbot around there somewhere...Can you
see it? It looks like a small one--you should be able to take it down with your
Buster Gun.
(Instructions: Use the SQUARE button to fire! Press the R2 button to
automatically lock-on to the nearest target!
FIRST HALLWAY TURN:
Roll: Turn right there.
AFTER REACHING DOOR:
Roll: Can you see a door nearby? Do you see a door? That should be the way out.
It's not far from your current position.
(Instructions: Use the CIRCLE button to investigate items and open doors.)
IF YOU PASS THE DOOR AND GO THE WRONG WAY:
Roll: Where are you going, MegaMan? That's not the right way. I don't like the
way that looks...Maybe you'd better head back...
IF YOU CONTINUE GOING THE WRONG WAY AND GET LOCKED UP IN THE SNAKE TRAP:
Roll: Be careful, MegaMan--it looks like they've got you surrounded...
(after defeating the snakes and reopening the gate):
Roll: MegaMan, are you all right!?
AFTER ENTERING FIRST DOOR:
Roll: Watch out! There's something right in front of you!
IF YOU HESITATE IN FRONT OF A PLATFORM:
Roll: Huh? A platform? Try jumping on it...Grab the ledge if you have to.
(Instructions: Use the X button to jump! If you can't make it in one jump, you
can sometimes grab onto the edge and pull yourself up.)
JUST BEFORE SECOND DOOR:
Roll: Hold it! Don't move! ...Looks like it didn't see you...It looked like a
Reaverbot--we were lucky...
AFTER BLASTING FIRST LARGE ZENNY BOX:
(Explanation: Quantum refractors are large crystals that provide energy for
machines. They can also be used as currency. If you're really lucky, you might
find an orange energy cube--grab it to recharge your Life Gauge!)
AFTER REACHING FORCE FIELD DOOR:
Roll: What is it, MegaMan? I'm picking up strong energy readings...Is it some
kind of barrier? Is there a switch for the barrier anywhere close by? Don't give
up--it's got to be around somewhere!
AFTER GOING PAST FORCE FIELD DOOR:
Roll: MegaMan! I'm picking up a Reaverbot! He's above you! Watch out!
(Instructions: Use the R2 button to track enemies above and below you that are out
of your field of sight.
AFTER RECEIVING POWER RAISER:
(Explanation: The Power Raiser is a MegaMan Buster Part! Attaching Buster Parts
allows you to power-up your Buster Gun! You can attach Buster Parts by pressing
the START button to go to the menu screen and selecting "Equip" from the "Buster
Parts" menu!)
BEFORE GIANT REAVERBOT:
Roll: MegaMan, I'm showing a large blip in front of you--it's probably a
Reaverbot! Be careful......Huh? MegaMan? Can you hear me...? I'm losing
you...the transmission's breaking...
MegaMan: Roll? Are you all right? Can you hear me?
AFTER DEFEATING GIANT REAVERBOT:
MegaMan: Look at that sky...I'm glad to have to say that after being underground
for so long...
MegaMan (scratching his head): Hmmm...I wonder where Roll went...
(MegaMan sees the Giant Reaverbot has come out to play some more)
MegaMan: No way! Back for more!?
(MegaMan slowly backs away from Reaverbot and nearly falls off the edge)
MegaMan: Uhhhh! Uh-oh!
(MegaMan see the VERY steep drop below, but then notices that the Giant Reaverbot
is actually dying)
MegaMan: C-ya!
(MegaMan jumps onto the waiting Flutter and takes off with MegaMan on the deck)
Roll: Hold on, we're taking off!
MegaMan: Roger!
(Flutter flies away)
BACK AT FLUTTER:
MegaMan (climbing down ladder): Whew! Nice timing Roll!
Roll: Anytime, MegaMan! I'm sorry MegaMan, I had some engine problems, and...
MegaMan: It's okay, Roll! But I'm glad you showed up when you did!
Roll: All's well that ends well, right? And we were able to get a refractor; we
should be able to get by with that for a while! If only the Mother Lode were as
easy to find as this!
MegaMan: Don't worry! We'll find it someday, and your parents too!
Roll: Thanks! I know we will!
Barrell (inside smoking Engine Room): Roll, the engine's overheating! The smoke's
so thick I can barely see!
Roll (startled): What!? I guess the Flutter's in worse shape than I thought!
Barrell: Roll, the #5 meter is going crazy! She can't take much more of this!
Roll: Gramps, can you open up the #11 value again?
Barrell: Got it!
Roll: We'd better find a place to set down! MegaMan, could you check the map?
MegaMan: Got it! There's an island called Kattelox about 100 miles southwest!
Barrell: I can't do much more down here by myself down here! Can somebody give me
a hand!?
Roll: Sorry, Gramps, but my hands are a little full right now!
(MegaMan sees approaching Kattelox Island)
MegaMan: Roll, I see it! Land ho!
Roll (as Flutter starts to shake violently): Hold on! Hold together...Just a
little bit more.. Hold on! I'm taking her down!.
(Caskett Family crash lands on Kattelox Island)
Barrell: Looks like...Looks like we made it!
==================================================================================
MAIN QUEST
==================================================================================
==============
CITIZEN'S CARD
==============
AFTER CRASHING FLUTTER AT CARDON FOREST:
Barrell: This looks pretty bad...I don't think it'll be safe to set foot here for
quite a while!
Roll: ...We've been pushing her so hard...haven't been taking good enough care of
her...We'll just have to fix her up!
Barrell: Looks like the repairs aren't going to be finished anytime soon...We'll
be here for a while, I guess...
(turns to MegaMan)
Barrell: This--island--what'd you call it, MegaMan? Kattelox?--Must have a town
or city somewhere...Think you could go take a look around?
AT FLUTTER:
Flutter: It must be a mess inside after the crash...It's probably not a good idea
to go inside...
Roll: I hope we'll be able to find some parts to fix her here...
Barrell: There must be a town somewhere on an island this big. Think you could
take a look around, MegaMan?
AT "TO TOWN" SIGN:
MegaMan: I knew there would be a city here...
AFTER PASSING THE SIGN:
MegaMan: ... ?
(Police car rushes to the Flutter accident scene)
MegaMan: ... What's going on?
MEGAMAN MEETS THE INSPECTOR AND OFFICER:
Roll: The police are here...They came to see if we're OK.
Officer: I'm glad to see you're all all right after the crash.
Inspector: Well, you certainly put on quite a show but it looks like everyone's
all right...
BARRELL MEETS THE INSPECTOR AND POLICEMAN:
(after talking to Barrell):
Barrell: Ah, MegaMan! The police saw us crash-land and came to check up on us!
Inspector: Well, you certainly put on quite a show, but it looks like everyone's
all right...Let me welcome you to Kattelox Island! Now, I'd like to ask one of
you to come with me to the station...
Officer: We need you to fill out some immigration forms so you can get your
registration and ID card--you can't enter the city without one.
Inspector: Don't worry--it won't take very long! While you're waiting, you can
spend your time in the shopping arcade next to the city--you don't need an ID card
to get in there.
Officer: Are you ready to go, Professor?
(Barrell, the Inspector, and Officer leave)
Roll: I'll take a look at the Flutter while we wait for Gramps to get
back...MegaMan, you could help by looking for parts we could use for repairs.
Maybe you could find something at that shopping area the Inspector mentioned...
MEGAMAN MEETS JUNK STORE OWNER:
Junk Store Owner: I want to go down inside the ruins to look for some parts and
other stuff...But I'm afraid of Reaverbots and whatever else might be down
there...But if I don't find something to sell in my shop, I'll be in trouble...
OFFICER AT THE SHOPPING ARCADE GATE:
Officer: Please, go on in...You'll need a Citizen's Card if you want to go through
the other gates, though.
(if you try to enter without first talking with the Inspector at the crash site):
Officer: Were you in the flying machine that just crash landed? If so, could you
wait until you've spoken with the Inspector before entering the city? I believe
the Inspector's gone to investigate the crash site.
(after entering Shopping Arcade and coming back):
Officer: Do you know why this gate's got a big 'N' on it? Because it leads to the
North...that's why!
OFFICER AT THE DRACHE:
Officer: Is this your ship? It shouldn't be here--this is a no-parking zone!
(after entering Shopping arcade and coming back):
Officer: How long are they going to leave this thing sitting here? Are you sure
it's not yours?
(after rescuing the Junk Shop Owner):
Officer: Ah-ha! I thought it was yours...You're too late--I already gave you a
ticket, see? Well, my job's done--guess I'll head back to the station now.
MEGAMAN MEETS THE SERVBOTS:
Left Servbot: If we don't leave soon, we're gonna get a parking ticket!
Right Servbot: We're waiting for Miss Tron! She told us to wait for her, and
that's what we're gonna do!
(after entering Shopping Arcade and coming back):
Left Servbot: The police'll see us!
Right Servbot: I wonder what's keeping Miss Tron?
IF YOU TRY TO GO THROUGH CITY GATE WITHOUT CITIZEN'S CARD:
MegaMan: There's a sign that says: "Please insert Citizen's card."
MEGAMAN FINDS JUNK SHOP:
Junk Shop Lady: Parts for your ship? I'm sorry, but my husband's out on a dig
right now--You know what a dig is, right? It's where you go underground, looking
for old machine parts...I wonder what's taking him so long...Hey little blue boy,
would you be willing to go find him for me?
[Yes]: You will? Oh, thank you so much! You'll probably find him somewhere near
the entrance--he's really just a big coward, you see, so I don't think he's gone
too far in...
Junk Shop Lady: Good luck, little blue boy!
[No]: Well, then, I guess you'll just have to wait for him to come back with some
parts...But I don't know how long that's gonna take...
Junk Shop Lady: Have you changed your mind? Are you willing to go look for him?
INSIDE SUB-GATE:
Man's voice: Help! Somebody!!
Man's voice: Help me!!
Man's voice: Yikes!!
Man's voice: Oh my...!!
AFTER FINDING TRAPPED MAN:
Man: Hurry! Get that snake thing!
AFTER DEFEATING THE "SNAKE THINGS":
Junk Shop Owner: Thanks...you saved my life! Whew...Thank you...uh, Mister Blue
Boy. Come by my junk shop--I'll give you something as a token of my appreciation!
Well, I've had enough of this place--I'm going home! Don't worry about me...if
nothing else, I'm a fast runner--I'll make it out OK! See you later!
(Junk Shop Owner runs out)
AFTER RETURNING FROM SUB-GATE:
Roll: Hey, look at this, MegaMan! It looks like a Spotter's car...I wonder if it
would run if we fixed it up...
RETURN TO JUNK SHOP:
Junk Store Owner: Oh, you came back!
Junk Store Lady: Oh, thank you so much! I don't know what would have happened if
you hadn't gone looking for him!
Junk Store Man: Ha-ha-ha-ha-ha! Thanks for helping me out back there...Here--take
this as a reward!
(You got: Mine Parts Kit!)
Junk Store Man: Did you see that old beat-up car outside the city walls? That's
the car we used as our support car when we were younger...Anyway, you can have it
if you want--it doesn't run anymore, but you should be able to use it to exchange
Buster parts and stuff...You're looking for parts for your ship, right? Sorry,
but I don't have anything like that here...But I've got weapons and upgrades and
other stuff I can sell you...Come back again and take a look...Ummm...What did you
say your name was?
[MegaMan]: MegaMan...That's a nice name...OK, MegaMan, see you later!
[Hippopotamus]: Hippopotamus? What kind of name is that? Well, anyway, come back
soon, Mr. Hippopotamus! (Junk Store Man will call you "Hippopotamus" instead of
"MegaMan" for the rest of the game)
Junk Store Lady: My husband and I used to go on digs when we were younger...Huh?
Oh, I was the Digger and he was my Spotter!
Junk Store Man: Parts for a flying ship? Hmmm...You might have better luck
digging for 'em yourself...If you've got a Class B Digger's License, you can get
into the ruins in the southern forest, or the one up north in the Clozer Woods.
Blonde Boy: Are you a Digger? I'm here doing research on the ruins of this island
here...There sure are a lot of them, aren't there?
RETURN TO ROLL AT CAR:
Roll: MegaMan! Were you able to find anything? Oh...If you can't find any parts
in town, I guess we'll have to try digging for them ourselves...
MegaMan: That's what the man at the junk store said...
Roll: That might take a while...Which means...Huh? MegaMan, what's that? It
looks like a weapons upgrade module...
MegaMan: Oh, this? Yeah, the junk store man gave it to me...He said we could use
this car to hook it up.
Roll: You mean we can use this car!? Well, c'mon, then, let's get it attached
right away!
(MegaMan and Roll step inside the car)
INSIDE NEW SPOTTER CAR:
Roll: There! It's ready! This weapon lets you use land mines--just drop them in
front of an oncoming enemy and BOOM! Just remember--there's a limited number of
mines, so make sure you use them sparingly! Do you want me to explain what this
weapon does again?
[Yes]: Repeats previous quote starting with "This weapon..."
[No]:
Roll: I'll get to work on fixing this car up...I'll be able to help you out, and
maybe spot for you, if I can get it running again..
(Talk): I'll get this car fixed up as soon as possible!
(About Special Weapons): Your special weapons have a limited amount of ammo, but
at the same time, they're that much more stronger than your normal Buster gun...
Their only disadvantage is that you can only equip one at a time. I'll get this
support car fixed up, so you can use it to switch weapons!
(Instructions: After equipping a special weapon, you can fire it using the
TRIANGLE button! If you don't have a special weapon equipped, hitting the
TRIANGLE button activates your kick attack! Since you can only use one special
weapon at a time, make sure you choose the right one for your mission! You can
equip and unequip special weapons you have by selecting 'Special Weapons' from the
menu screen!)
(About Item Development): Once this support car is fixed up, I'll be able to use
it to make all sorts of new things...If you find something interesting, bring it
here--you never know what I might be able to make for you!
(About the Support Car): It's broken down right now, but I can get it up and
running in no time! Just you wait and see!
RECEIPT OF CITIZEN'S CARD:
Officer: Ah, there you are...I've been looking for you so I could give you this--
your citizen's card.
(You got: Citizen's Card!)
Officer: Now you'll be able to use the city gates...Of course, there are some
gates that can't be opened, but...
MegaMan: Why's that?
Officer: Pirates...We've received information that indicates there are some headed
this way, so as a precaution, we're evacuating the civilians and locking the
gates.
Roll: Pirates!? Um, our grandfather is still inside the city...Will he be all
right?
Officer: Well...I'm sure he's heard the announcements about the pirates...If I see
him, I'll make sure he gets to a safe place...If you'll excuse me...
(Officer leaves)
Roll: I'm worried about Gramps...I hope he'll be OK...
MegaMan: I'll go look for him--you wait here.
Roll: OK, MegaMan...Be careful!
(after previous conversation):
Roll: You go look for Gramps, OK?
===============
CLASS B LICENSE
===============
AFTER RUNNING INTO JIM'S GANG AGAIN:
Osh: Hey! We're having a secret meeting! Get outta here!
MegaMan: If I'm careful, I should be able to get close without them noticing...
(Instructions: You can move slowly by pressing the CIRCLE button and the
Directional button at the same time.)
AFTER SNEAKING UP ON JIM'S GANG:
Jim: whisper...whisper...That girl looks suspicious, I tell you!
Bensley: whisper...whisper...She has to be a pirate--she said she was looking for
treasure!
Osh: whisper...No one believes us! We're gonna have to get her ourselves!
Bensley: Hey! Someone's spying on us!
Osh: It's that blue guy again!
Jim: Humph! C'mon, everybody--let's go!!
(Jim's gang finally gets out of the way)
MEGAMAN MEETS TRON IN DOWNTOWN:
(Tron is having a mother-to-children talk with three of her Servbots)
Tron: OK, got it? Once the decision's made, there's no turning back! Nothing
less than 100%! And remember, it's more than just guns and ships, it's whoever
has the most information that wins, right?
Servbots: Right! We understand!
Right Servbot: You need to keep your costs and risks...
Center Servbot: ...as low as possible, and...
Left Servbot: ...stay on schedule!
(Servbots run off)
Tron: That's right...You've got it...
(Tron notices MegaMan)
Tron: Huh? ...? What are you looking at!? Hmmph!
(Tron walks away arrogantly)
MEGAMAN ENTERS CITY HALL AREA:
Tron: Huh...? What do you want? You've been following me around all day, haven't
you!? Sorry, but I don't have time to play with you--just stay out of my way, OK?
Officer: Huh? Don't you know that all civilians are supposed to evacuate this
area? You're just like that girl over there--don't you know you're supposed to do
what adults tell you to?
MEGAMAN REACHES CITY HALL:
(If you try to enter without talking to the guards):
Officer: Sorry--no unauthorized entry allowed! Do you have business here?
(After talking to one of the guards):
Officer: Professor Barrell? Yes, he's here--he's in a meeting with the mayor--
please wait one minute.
(Officer leaves and comes right back)
Officer: Thank you for waiting--go on in...
MEGAMAN MEETS MAYOR AMELIA IN CITY HALL:
Barrell: Hey, MegaMan! Come to check up on me, eh? Here, let me introduce you to
the mayor of this island--Amelia!
Amelia: I'm Amelia--nice to meet you. I'm an old friend of Professor
Barrell's...I worked as his assistant for a while while I was in school...
Barrell: Ha-ha-ha! It's a small world, isn't it?
Amelia: To tell you the truth, we've gotten reports that some pirates headed this
way...I was asking the Professor if he might have any idea what they're
after...I'll bet anything they're after the legendary treasure supposedly buried
on this island...
Amelia: There are a lot of stories about the treasure, but no one knows exactly
what it is...I thought maybe you might know something about it, Professor...
Barrell: I've been in the digging business a long time, but I haven't been able to
find out anything about this island's treasure except legends and myths...Look,
MegaMan, I'll be here for a while talking with Amelia, so why don't you go back
and keep an eye on Roll--tell her not to worry about me, OK?
(after conversation):
Barrell: I'm going to stay here and talk with Amelia...You take care of Roll in
case those pirates show up!
Amelia: The only information we have about the buried treasure is the legend says
if the seals are broken, a terrible disaster will occur...Even if it's only a
legend, as mayor of this island I can't ignore anything that might threaten it...
TRON PLAYS WITH A DOG:
(MegaMan is outside City Hall and sees Tron being chased by a dog)
Tron (being chased by a dog): Waaah! It's a dog!
MegaMan (confused): What's that all about?
Tron (running from the dog): What...haaa...haaa... What did I ever do to you!?
Officers: I have to tell you, when you crashed here, we thought you were the
pirates--that's why we rushed to the scene like that...Did you think we came out
just to greet you?
JIM'S GANG WITH THE OFFICERS:
Officer: That girl's a pirate? Right...Didn't your mothers ever tell you not to
lie?
Osh: She's come here to check things out, I'm sure of it!
Jim: But it's true, officer! My Paprika found a suspicious-looking girl! She
must be a pirate!
Bensley: You don't believe us, do you?
BACK DOWNTOWN:
Man at W Gate: Hey! Open the gate! Please lemme in! Open up!
At S Gate: I wonder who that girl being chased by the dog was...
Left Servbot at S Gate: Miss Tron is out reco...recon...um, scouting out the
city...And we're all gonna meet here when she's done!
Right Servbot at S Gate: I went and spied on the city's defenses! I wonder if
Miss Tron will be proud of me?
SEE TRON AT THE POLE:
Tron (stuck on a lightpole): What are you staring at!? I'm not a circus clown or
something! Go on! Get out of here!
Paprika: grrrr!!
(after MegaMan talks to Paprika to calm him down):
MegaMan: Hey! Cut it out! Don't you know you can't treat girls that way?
Paprika: grrr grrrr grrr woof woof!
MegaMan: Hey! Hold on! Down boy, down!
Paprika: grrr...humph!
(Paprika finally leaves Tron alone)
MegaMan: Are you all right?
Tron (flustered): Huh?...Uh...Umm...
(Tron slowly comes down pole)
Tron (bossy): You...you just mind your own business!!
(Tron runs away)
MegaMan (scratching his head): ...
MEGAMAN RETURNS TO ROLL:
(Drache finally takes off)
Servbot (inside Drache): Aye-aye, Miss Tron! Up and away!
Roll: Oh, MegaMan!
Roll: Where's Gramps!? What? He's talking with the mayor at City Hall? I hope
he'll be OK..By the way, did you see those weird-looking ships that just flew past
here? I've never seen ones like that before...I wonder whose they are?
(Two Draches fly towards the city)
Roll: There! There goes one!
(Three more Draches fly towards the city and then begin to attack it)
Roll: Huh? What's that noise...? It sounds like...Oh no! They're attacking the
city! Gramps is still in there!
(Roll turns to MegaMan)
Roll: MegaMan! I'm going to make sure he's all right!
(Roll begins to run towards the N Gate)
MegaMan: Roll!
ROLL TRIES TO GET TO BARRELL:
Roll (running in Shopping Arcade): Gramps!!
Roll (if she runs over MegaMan): MegaMan! Sorry!
Junk Store Owner: Hey, MegaMan! What's up? We're always open for business, no
matter what! If we can do anything for you, just ask!
(MegaMan meets up with Roll and two Officers)
Patrolman: Hold it right there! You can't go in there--this area's closed off!
Roll (frantic): Please, officer, let us through! Our grandfather's in there,
and...
Officer (notices MegaMan): Hm? You can't go in either! It's dangerous!
MegaMan: What's happening?
Officer: Those pirates have attacked the island, just like they said they
would...They're after the treasure that's supposed to be buried here...Enough
talk--you have to leave here now!
MegaMan: Pirates?
Patrolman: They've occupied the gate over there...They're too heavily armed...we
can't even get close to 'em!
MegaMan: Maybe I can do something...
Roll: MegaMan! I'm going with you!
MegaMan: No, Roll, it's too dangerous--let me handle this!
Roll: ... But...! All right...You look out for Gramps, OK?
(MegaMan runs off)
Officer: Wait! Are you crazy!?
Patrolman: Wait! Where do you think you're going!? What can a single boy
possibly do!?
MEGAMAN VS BLUMEBEARS:
(MegaMan meets up with three Blumebears (red, yellow, blue) driven by three
Servbots)
Servbot 1 (yellow): We're the Bonnes! We're pirates! You better watch out for
us!
Servbot 2 (blue): We're not gonna let you through! So there!
Servbot 3 (red): We'll be in big trouble if we let anyone through--Miss Tron'll
punish us! No way we're gonna give you the Key!
Servbots: Let's get him!
[Get the key to the gate!--One of the three servbots has the key--they can pass it
back and forth between them, so you'll have to figure out which one of them has
it! Each of the three servbot's robots is unique and has different capabilities--
red is built for combat, blue is built for speed, and yellow is built for
endurance.]
(after blasting the Blumebears several times):
Servbot 1: He's too strong!
Servbot 2: Let's split up and get out of here!
Servbot 3: You'll never get the key from us!
(If you try to go through any of the doors): There's a sign that says: "Sealed on
account of emergency!"
(If you try to go through locked Bonne door): There's a sign that says: "Closed to
non-Bonne personel!"
AFTER DEFEATING BLUMEBEARS:
Servbots (ashamed): Missssss Tronnnn!!
Servbot: We're sooo sorrry...We lost the key!
Tron (angry): Oh, what happened this time!? I can't take my eyes off you for a
second, can I!? Just you wait till we get back--you're in a lot of trouble!
Servbots (spinning): Ohhhh noooo!!
Tron (thinking out loud): Who was that? Wait! Wasn't that the same boy as
before? He disabled the Blumebears by himself? I don't understand--whenever I
think about him, I get this...funny feeling...
Tron (angry): Oh, forget it! Who cares what this feeling is!? It's all his
fault! His fault! How dare he!? I'll teach him not to mess with me--or my kids!
MEGAMAN VS FELDINAUT:
Tron (flies Feldinaut high in the air and lands): Here we go! Feldinaut, engage!
MegaMan (notices flying Feldinaut): Oh!
(Feldinaut lands in front of MegaMan, and Tron comes out of the top hatch)
Tron (bossy): Hey, you! Thanks to you, everything's a mess now, isn't it?
MegaMan: Huh? Aren't you the girl that's being chased by that dog?
Tron (bossy): Shut up! I don't wanna hear about that! Do you know what you
done!?
MegaMan: Huh?
Tron (teasing): You're a lot dumber than you look! You should've known better
than to pick a fight with the Bonnes! Of course, if you agree to become one of my
servants, I suppose I could forgive you! Whaddaya say? That way, my brother will
never have to know about what you did to us!
MegaMan: Join up with pirates? I don't think so! Forget it!
Tron (whining): All right, then! Forget you! Fine! See if I care! I gave you a
chance and you turned it down! Don't come back crying to me later!
Tron: You're history! You're toast! Just you wait!
(Tron goes inside and comes back out to taunt MegaMan one more time)
Tron: pbbtttt!!
(If you try to go through locked Bonne door): There's a sign that says: "Sealed by
order of: --Tron"
AFTER DEFEATING FELDINAUT:
(Feldinaut explodes and scorched Tron flies out)
Tron: cough...cough...cough...
MegaMan: Ummm, I'm s...I mean...
Tron: Not bad! You're stronger than I thought--I'll give you credit for that!
Servbot (inside Drache flying down): Miss Tron! Are you all right?
(Drache lands near Tron and door opens)
Servbot: Get in, quick!
Tron: Right!
(Tron goes toward Drache but stops at door)
Tron: It's not over yet! Don't think you've won! Next time, I won't be so easy
on you! I'll make sure you pay for this! Let's go!
Servbots: Roger!
(Drache flies away)
MEGAMAN ENTERS CITY HALL AREA:
Reporter: Indications are that the mysterious group of pirates will continue its
offensive for the foreseeable future. Recapping our top story of the day--At two
o'clock this afternoon, the city center has been attacked by a group of unknown
pirates, who demanded that they be given the keys to the caves and tunnels
underneath this island. The mayor has refused to give in to their demands and is
currently being held under siege. Local police are helpless against the power of
the pirates' weapons. It may only be a matter of time before City Hall will be
destroyed...Hopes are rapidly fading as...
(Reporter gets handed update)
I've just been handed this update viewers: It appears that the machines used to
lay sedge to the city have been destroyed by a single young boy! And now, that
same boy has come through the gate and is heading toward City Hall!
(Reporter sees MegaMan coming)
Reporter: I can see him! He really is alone! Can this lone hero save the mayor!?
[Defend City Hall!--The red robots will attack City Hall, while the yellow robots
will attack the nearest building. Protect City Hall, the police station, and the
bank from the pirates!]
AS THE ROBOTS DAMAGE CITY HALL:
Reporter (if you shoot at the robots but not the carriers): You there! Those
robots are being deployed by a flying carrier! You should go after that first if
you want to stop them!
(as City Hall takes damage):
Reporter: Ladies and gentlemen, can you see this? The City Hall is catching fire!
Reporter: The fire seems to be spreading! Can our hero save the mayor in time?
Reporter: The City Hall is beginning to collapse! Our only hope lies with this
mysterious hero! Good luck, stranger!
AFTER DEFEATING BON BONNE::
Bon (with his head blasted and rolling on the ground!): Ba...bu...
(Drache rushes to the scene with a huge magnet)
Servbot (inside Drache): Master Bon!! Are you all right?
(Drache grabs Bon's head and flies away)
Bon: Ba...bu...
TEISEL ASSUMES COMMAND AT GESELLSCHAFT:
Teisel: What the heck happened to Tron and Bon? They should've been back by
now...Oh, those two! No, I told them they were in charge, so I won't worry--I let
them take care of it themselves.
(Teisel notices it's 3 o'clock)
Teisel (excited): Hey! Look at the clock! It's almost time for my favorite show!
I almost missed it!
(Teisel turns on the TV)
News Anchor: Next story, City Hall was attacked by a mysterious group of
assailants this afternoon, but their offensive was beaten back by an equally
mysterious young boy pictured on screen.
(Teisel is absolutely shocked)
Teisel (frustrated): Wh...wh...what!? Who the heck is that blue boy!? So Bon was
defeated, but what about Tron!? This is a potential disaster! We could end up
losing a lot of money on this one!
Teisel: All right, it is obvious that I, Teisel Bonne, will have to assume
command! Who needs that key anyway? It might take some time, and it might take
some money, but who cares? I use my ultimate digging machine, the Marlwolf, to
dig up the treasure myself, and I won't let any blue boy get in my way, either!
Hmm-hmm-hmm-he he he...ha ha ha ha ha! Huh?
Teisel (concerned): Wait a second, Bon's probably OK, but what about Tron...
IF YOU DID NOT SAVE CITY HALL:
Roll: MegaMan!!
(Roll runs toward MegaMan)
Roll: MegaMan! MegaMan, are you OK?
MegaMan: I'm fine...Come on--let's go look for Gramps!
Roll: Right!
IF YOU DID SAVE CITY HALL:
Roll: MegaMan!!
(Roll runs toward MegaMan)
Roll: You did it, MegaMan! C'mon! Let's go look for Gramps!
BACK AT CITY HALL:
Barrell: MegaMan!! Roll!! Sorry to give you a scare like that! Don't you worry,
though--I'm as healthy as I ever was! Ha-ha-ha-ha!
Roll: That's a relief! We were worried about you, Gramps!
Amelia: With your help, we were able to keep those pirates from getting the key to
the ruins...Thank you!
Barrell: Amelia says she'll give us a Digger's License as thanks for helping
her...Now we'll be able to look for parts to fix the Flutter!
Amelia: I know it's not much, but it's the least I can do for you...
(You got: Class B Digger's License!)
Inspector: Excuse me...Your Honor, we've got a new problem! Those pirates have
started digging up the northern forest!
Amelia: What!? They weren't able to get the key, so they must be going after the
treasure directly!
Barrell: I'm amazed they'd go to that much trouble...Even if they are criminals,
you've got to admire their persistence!
Amelia: Who knows what will happen if they get their hands on the
treasure...Inspector, I want you to arrest them immediately!
Inspector: Yes, ma'am!
================
CLASS A LICENSE
================
INSIDE CITY HALL:
Roll: I wonder if the Inspector will be all right...
Barrell: We'll have to make sure we get to the ruins before the pirates do...I'm
sure they won't leave much by the time they're done!
Amelia: With a Class B Digger's License, you can get into the ruins in the Cardon
Forest to the south, and the ruins up north in the Clozer Woods, where the pirates
are at now...
(after MegaMan starts to leave the office)
Roll: Wait a minute, MegaMan. I'm going with you.
ROLL RESTORES SPOTTER'S CAR:
Roll: Look, MegaMan! I fixed the car the junk store owner gave us! I may not
have been able to get it fixed in time to help you before, but next time, you can
count on me!
OUTSIDE CITY HALL:
Roll: There goes the Inspector and his men, off to get the pirates...I wonder if
he'll be all right...
MegaMan: Mmmmm...If they're using weapons like they did before, the Inspector
might have some trouble...Not to mention...
Roll: ...not to mention that the pirates are likely to steal everything if they
get there first!
MegaMan: Roll...I think I'd better go help them.
Roll: Be careful, MegaMan...I'll wait for you in the car...If you find some parts
that you think might be useful, bring them back to me... I'll get them fixed up
and attach them for you!
MegaMan: Right! See you later!
MEGAMAN HEADS FOR THE MARLWOLF:
Officer at Clozer Woods Gate: The Inspector has left to arrest the pirates. I
want to go too, but it's just as important that someone stays to guard the mayor!
(after passing N Gate and meeting Servbot Tanks):
Servbot 1: Hey, here comes somebody else! He doesn't look like a police
officer...
Servbot 2: Hey! It's that blue guy again! We'll show him--just like we showed
that officer!
Servbot 3: We ain't gonna lose this time!
REFUGEES INSIDE SHED:
Man in Blue Overalls: Nothing like this has ever happened in the history of this
island...The police don't have any kind of weapons that can stand up to those
pirates!
Inspector: Oh, it's you...Those pirates weapons are too strong! We can't get
close! It'll only be a matter of time before they find the treasure! We've got
to do something, but what can we do?
Girl in Blue Dress: I thought I would be safe here...But there's nowhere to run--
they're everywhere! Maybe this is the legendary disaster that's supposed to
happen to the island?
Officer: We never expected them to be this strong! They're more than just run-of-
the-mill thieves!
MEGAMAN VS MARLWOLF:
Teisel: What gives? I'm digging! I'm digging! I'm still nowhere near the
bottom! Maybe we will need that key after all...
Servbot 1: Master Teisel! We we're beaten!
Servbot 2: That blue boy is heading this way!
Teisel: He's coming? All right, everyone, quit digging! Our priority now is to
get rid of our little blue friend, all right!? Be careful and don't be fooled by
his size--he's already beaten Bon and Tron! Let's do it!
Servbots: Roger!
[Showdown with T. Bonne!--You must destroy the digging robot Marlwolf! The
robot's outer shell is heavily armored, but the hatch is nearly defenseless.
Shoot the treads to slow the robot down, then jump on the robot from the rocks and
shoot at the hatch!]
AS THE MARLWOLF'S TREADS TAKE DAMAGE:
Teisel: Forget it! Your little pea shooter won't even scratch my paint job!
Teisel: I told you it was no use! Give it up!
Teisel: Hey, are you paying attention? You not gonna get through this robot's
armor!
(after destroying treads):
Teisel: Why that little...What does he think he's doing!?
AS THE MARLWOLF TAKES DAMAGE:
Teisel: What do you think you're doing!? Hurry up and close the hatch!
Teisel: I thought I told you to close the hatch!
Teisel: I said close the hatch!
AFTER DEFEATING MARLWOLF:
Teisel (hitting the Marlwolf with its own arms): AAAAAH! What are you standing
around for!? Put out the fire!! Put it out!
Servbot: The automated fire extinguishers aren't working!!
Teisel (shocked): WHAT!? But...but...but...? It's inconceivable! How could a
little punk like that ever defeat me?
(Marlwolf blows up)
Teisel (mumbling and sitting on the ground): How much does he think it costs to
build that in the first place? I'll get him if it's the last thing I ever do...I
mean...
(elevator with two worried Servbots lands in front of Teisel)
Servbot (worried): Master Teisel, are you all right?
Servbot (shaking Teisel): Are you Master Teisel!?
(Teisel and crying Servbots are taken back up in the Gesellschaft)
Teisel (inside Gesellschaft): Just you wait!! Oh, you're mine, blue boy--I'll get
you!
MegaMan (scratching his head): Time to go home...
BACK AT CLOZER WOODS
Roll: MegaMan! Can you hear me? The mayor says there's something real important
she has to talk with you about...Can you come back here?
[Yes]: Roger...I'll head back to City Hall.
[No]: I wonder if something's wrong with this radio? I thought I just heard you
say you're not going? MegaMan! You'll go see the mayor, right?
BACK AT GESELLSCHAFT:
(The Bonnes are in the Meeting Room)
Teisel: Umm, if only we'd known there was someone like him here in the first
place! We won't fail this time! We'll ambush him--concentrate all our firepower
on him! Hee hee hee...We won't cut him any slack just because we outnumber him!
That kid's going down!
Servbot (while Teisel is talking): Hey! What do you think you're doing getting
beat by MegaMan like that? That kid's going dooown!
Tron: Just wait till you see, Teisel! I've got a new robot I've been wanting to
build that'll do the trick! That'll teach him!
Teisel: This time, we get rid of blue boy for sure--and get that treasure!
Bon: Baaa!!
Servbot 1 (flies paper airplane): Oh no! We actually blew it!
Servbot 2 (drinking coffee): This coffee sure tastes good...
BACK AT CITY HALL:
Barrell: MegaMan! Good going! You showed those pirates who's boss!
Amelia: How can I thank you? You've done so much for us...I hope this will
convince those pirates to give up. I'm afraid to think what might happen if they
get their hands on the treasure--the legends say a horrible disaster will occur if
it's ever unearthed...sigh...Even if that's just a myth, lately we've been
detecting increased activity underground--the Reaverbots are apparently activating
of their own accord...It has me concerned...Maybe there's some truth to those
stories about a horrible disaster...? I wonder...MegaMan, would you be willing to
explore the caves and dungeons on this island, and see if you can find anything?
[No]: Barrell: What!? And you call yourself a Digger!? How can you turn down an
offer like that? (gives Yes or No choice again)
[Yes]: You will? Oh, thank you so much! Here, you'll need this...
(You got: Class A License!)
Amelia: Only the best Diggers are able to get a Class A license...The best of the
best! With that license, you'll be able to get into the sealed-off sites--the
ones those pirates have been trying to break into...I give you my permission to
dig in the island's Sub-Gates--just let me know if you find anything that can tell
us about the treasure or that disaster that's supposed to happen if the treasure's
disturbed...And...I hate to mention this, but...if while you're digging, you find
anything of value, it would mean a lot to us if you could donate it to help with
the restoration of the city...Thank you again...Be careful!
===================
YELLOW REFRACTOR
===================
AT CARDON FOREST:
Servbot 1: We've got to buy Miss Tron the time she needs to finish the robot!
Servbot 2: OK, everybody, on your toes!
Servbot 3: Let's show Miss Tron what we can do!
(after continuing on, Roll and her car will show up)
Roll: I've come to back you up, MegaMan! I may not be able to do much, but if you
get in trouble, get inside the car, OK? I'll get you back to safety!
Roll: Just a little bit more, MegaMan! We're almost there!
Roll: If you get in trouble, use the car as a shield!
Roll (after MegaMan takes enough damage): MegaMan, are you all right?
Roll (after MegaMan enters car to retreat): Get in, MegaMan! I'll get you out of
here in a jiffy!
(if Roll runs over MegaMan, said at random):
Roll: I'm sorry, MegaMan!
Roll: Oh, MegaMan, I'm so sorry!
Roll: Sorry, MegaMan...I'm not used to driving yet!
(after Roll gets to Sub-Gate):
Roll: Huh? There's a fence...I'm gonna ram it, MegaMan! Stand back!
INSIDE CARDON FOREST SUB-GATE'S REFRACTOR ROOM:
Roll: Can you hear me, MegaMan? I'm picking up high energy readings from close
by...It looks like a refractor...And a big one, too!
Roll (at right door): MegaMan, try making another sweep of that room...
Roll (after getting close to the refractor): Is the refractor shielded? Most
high-level refractors are protected in some kind of shield...You'll have to look
for the control console and deactivate the shield!
Roll (at control console): Nothing! It looks like the starter's missing...It's
probably hidden somewhere nearby--you'll have to find it. Remember, there might
be more than one starter key, too...
AFTER FINDING FIRST STARTER KEY:
Roll: Did you find anything? I'm picking up a faint signal...That must be the
starter key! Keep looking--there's probably a few more lying around somewhere!
INSIDE HALLWAY TO RUSTED TREASURE BOX:
Roll: Remember the first time you went on a dig. MegaMan? I wasn't used to being
a Spotter...And you ended up getting lost underground for three days!...Remember?
We were lucky that Gramps came to help us...I don't know what I would've done if
he hadn't been there...
RUSTED TREASURE BOX:
MegaMan: --It won't open...looks like it's rusted shut.
INSIDE COMPACTOR ROOM:
Roll: There's something there...It looks like some kind of compactor or
something...
AFTER FINDING SECOND STARTER KEY:
Roll: Did you find another starter? That's two...Only one more to go...It's gotta
be around here somewhere!
ON THE WAY TO THIRD STARTER KEY:
Roll: Doesn't look like there's any big Reaverbots anywhere...Still, you'd better
stay on your toes.
(at room with triple energy barriers and switches):
Roll: It's another energy barrier--I'm getting the same kind of readings as
before. Do you see a switch anywhere nearby?
AFTER FINDING THIRD STARTER KEY:
Roll: That's it! Now you should be able to access the console!
MEGAMAN GETS YELLOW REFRACTOR:
(after unlocking Refractor Shield)
MegaMan: That's all the keys... ...
(MegaMan grabs Yellow Refractor, but nothing happens)
MegaMan (scratching his head): Nothing's...happening...?
===============
RED REFRACTOR
===============
ROLL FIXES BOAT:
(Roll is on the boat's deck with the Yellow Refractor; MegaMan soon joins her)
Roll: Someone's been taking really good care of this boat! (notices where to go)
There!
(Roll runs and jumps inside boat)
MegaMan: Roll? Do you really think you should be doing that?
Roll: Would you look at this engine? Let's see...All we need to do is fix the
transformer and the refractor and it'll be as good as new!
MegaMan: sigh...Roll...
(Wily now shows up)
Wily: What do you think you're you doing?
MegaMan: Huh? Uh...
Roll: MegaMan? Could you hand me a wrench?
MegaMan: Just a sec, roll...
AFTER FIXING BOAT:
Roll (comes out of boat): There we go, all fixed!
Roll (shocked): Whoops! I'm sorry...I don't know what came over me...I just
started fixing the ship and...
Wily: You really love machines, don't you? I can tell just by looking at your
face...
Roll (with a confused face covered with grease): Hmmm?
MegaMan: Roll, your face! It's covered with grease!
Wily: Ha ha ha ha...I'm glad I could get someone as pretty as you to fix my boat
for me! Tell you what! You can use it anytime you want!
MegaMan: We'll be able to get to the island now!
Roll: That's great! Let me know when you want to go out to the island! I'll
pilot the boat for you! See ya later!
MegaMan: OK!
MEGAMAN & ROLL BOARD BOAT FOR SUB-GATE:
MegaMan: It's the boat...
(after selecting "Call Roll"):
Roll: MegaMan! Are you ready?
MegaMan: Yep! Let's go!
Roll: Here we go...
BATTLE AT LAKE JYNN:
Roll: I'm picking something up on the sonar...Keep an eye out, MegaMan!
(yellow ships and red subs show up)
Roll: I knew it! They're here! Their robots are here!!
[Water Battle!!--Protect your boat from the enemy's attacks! Shoot and destroy
the red sub's torpedoes and the yellow ship's missles before they hit the ship!]
(as you progress through Water Battle):
Roll: MegaMan! Ahead!
Roll: MegaMan! Behind us!
Roll: Don't relax yet, MegaMan...I'm getting multiple signals on my
sonar...There's a lot of little signals coming from around this ship...
Roll (after Draches show up): They're above us!
Roll: MegaMan! Behind us!
Roll: MegaMan! Ahead!
Roll: That's it, MegaMan! Keep it up!
Roll: MegaMan! Behind us!
(after defeating all the ships and subs):
Roll: It looks like we got rid of all their little ships... Wait! I can see it
on the sonar! Heads up, MegaMan! Something big's coming this way!
IF ROLL'S BOAT IS DEFEATED:
Roll: We're taking too many hits...
INSIDE BARCON:
Teisel: I knew our little blue boy'd show up! I figured we'd run into him sooner
or later if we waited here! Slow ahead!
Tron: Slow ahead!
Bon: Babu!
Teisel: All right, men! Concentrate your fire on the blue boy! Blow him and his
little toy boat out of the water!
Tron (worried): What!? But...Teisel! If we sink his boat, won't the keys go down
with it?
Teisel: Who cares!? Once he's out of the way, we can get whatever we want from
the mayor, right!? We've got to take care of him once and for all...Thanks to
him, our plans have been completely ruined! I'm going to teach him a lesson! All
right, men! Let's do it!
Tron: What's wrong with me? Why should I care if he...if that little brat dies--I
shouldn't! I really shouldn't...
BARCON BATTLE AT OCEAN:
Roll: We're outgunned!! We can't fight them head-to-head like this! We need a
different strategy!
Roll: MegaMan! What should we do? Fight, or retreat?
[Fight]: OK, MegaMan...Hold on, 'cause it's gonna get rough!
[Retreat]: Sometimes it's better to run away and fight another day! I'll take us
back to the boat house!
BARCON BATTLE AT RIVER AND THEN LAKE:
Teisel: What's the matter? If you don't watch it, you're gonna end up with a big
hole in your backside! Ha-ha-ha-ha-ha!
Roll: I can't shake them...MegaMan...MegaMan, are you all right? You didn't fall
off or anything did you?
OK! This is perfect! They shouldn't be able to maneuver here...
Tron: What do they think they're doing running around like that!? Why don't they
just give up!?
Roll: Aim for their arms and weapons! It's nothing more than a big frog if it
can't shoot!
(after destroying one weapon):
Bon: Babu?
Teisel: Why aren't they running? Do they think they can beat us?
(after destroying three weapons):
Servbot: Oh, noooooo!! Miss Tron...
Tron: Shut up! Stop your whining! We still have one weapon, don't we!?
(after destroying all four weapons):
Servbot: Boss...All our weapons have been destroyed!
Teisel: Be quiet, already! I didn't want to have to do this, but...I'll teach
them to mess with the Bonnes!
AFTER DEFEATING BARCON:
All: AHHHHHHHH!!!!!!!
Teisel: Status report!
Servbots: This is the engineer reporting--our engines are completely off line!
There's flooding in the main hull! The field pumps aren't working! There are
fires in blocks 2 and 3! They're being sealed off!
Tron: Teisel, I hate to admit it, but she's not gonna last much longer!
Bon: Babu...
Servbots: I can't put the fire out! It's no use! Sir, we've got to get outta
here! We can't give up yet!
Teisel: All hands...abandon ship!
INSIDE DRACHE:
Teisel: I'm sorry, Tron...After you went to all the trouble to make us such a
magnificent robot--what can I say...?
Tron: Cheer up, Teisel! Don't worry! We'll go back to the ship, and come up with
a new plan!
Bon: Babu!
Teisel: Yeah...That's it! That's the spirit! Thanks, you two! Now, I couldn't
have asked for a better brother and sister than you! We'll get that blue boy next
time for sure! Ha-ha-ha-ha-ha-ha-ha!!
Tron (thinking): I don't understand...Even though he got the better of us again, I
don't feel the least bit angry...What is that?
INSIDE LAKE JYNN SUB-GATE:
Roll: All right, MegaMan! Let's get started! Surprised? I've upgraded the
support equipment on the boat--I should be able to act as your Spotter from here,
too! I wonder if that old fellow used to be a Digger too...
IF YOU TRY TO JUMP TO THE FIRST LEDGE WITHOUT JUMP SPRINGS:
Roll: That's looks like quite a jump...You won't be able to make it with the
equipment you've got on now--you'll have to come back later.
AFTER FINDING FIRST STARTER KEY:
Roll: What did you find? From the readings, it looks like a starter key...That
means there's probably a big refractor around here somewhere... Good luck!
AFTER ENTERING LARGE ROOM:
Roll: MegaMan, what can you see up there? I not picking anything up on my
monitor... I don't know--I've got a bad feeling about this...
INSIDE BOSS ROOM:
Roll: Is there anything there? I'm not picking anything up on my monitor...
RED REFRACTOR:
Roll: If I'm reading this right, there's a huge refractor there! We should be
able to repair the Flutter with one that big!
(after grabbing Red Refractor):
Roll: Hmmm...That's funny--no alarms or security devices... Be careful, MegaMan--
I don't like the looks of this!
BACK AT BOSS ROOM:
Roll: MegaMan, I'm picking up a Reaverbot signal! It came out of nowhere! It's a
big one--the readings are going off the scale!
(after delivering enough damage to Reaverbot Boss):
Roll: It looks like you damaged it! Keep it up, MegaMan!
AFTER DEFEATING REAVERBOT BOSS:
Roll: I'm not picking up any Reaverbot signals anywhere! It looks like you've got
'im!
UPON LEAVING LAKE JYNN SUB-GATE:
You must be getting hungry, MegaMan...I made some apricot pie--are you up for a
slice when you get back?
==========
MAIN GATE
==========
BACK AT GESELLSCHAFT:
Teisel: Hmmm...OK, I'm fresh out of ideas. You know, what bothers me most is that
while we're sitting here, he's out there, digging up all sorts of stuff! Ugh!
Tron: Calm down, Teisel, you're going to burst! He won't beat us to the
treasure; no one will as long as that big door is still locked! All we have to do
is make sure we get rid of it before then! Right!? So what if he finds a few
scraps here and there!? He can keep that garbage! All we're after is whatever is
behind the Main Gate! Right, Teisel? (winks)
Teisel: You know, you're absolutely right! Then that will be our new plan! We'll
wait for him to open the Main Gate--we'll let him keep whatever he finds until
then! He'll see--it'll be the Bonnes who'll have the last laugh in this game!
(Tron and Servbots start applauding)
Tron: That's right!
Bon: Babuu!
Servbots: Yahoo! You tell 'em, boss!
FLUTTER FLIES AGAIN:
Roll (inside car): I don't believe it, MegaMan--it's a red refractor! With
this...We should be able to repair the Flutter! Hurray! Let's go, MegaMan!
Let's go fix the Flutter!!
(MegaMan and Roll are now in the Flutter's engine room)
Roll: MegaMan, could you take care of the refractor?
MegaMan: OK!
(MegaMan installs refractor)
MegaMan: Finished! It's ready!
Roll: OK, I'm all done here, too! I'm going to fire up the engine, MegaMan! You
grab that blue lever there!
MegaMan: Gotcha! This one, right?
Roll: Yep, on my mark!
MegaMan: Ready!
Roll: Cell switch on! Refractor rotation speed increasing! Engine field
generation at 80%! Safety lock check! Initiating countdown--3, 2, 1--MegaMan!
Now!
MegaMan (pulls switch): Here goes!
Roll: Menistatic field production operational! Pear production active!
C'mon...fly!
(Flutter begins to slowly fly up)
MegaMan: We're flying!
(Flutter continues slow accent)
MegaMan: It worked! You did it, Roll! We're flying! We're flying!
Roll: Well, I still have a lot of work left, but we should be able to get around
the island at least! And you'll be able to reach that cave now, too! Let me know
when you want to start a dig at the cave, and I'll take you there anytime!
AT SUB-GATE ENTRANCE:
Roll: I've never seen a site like this before...There's a big pit in the middle,
and I can't get any readings from inside...I wonder what could be in there?
(after MegaMan drops through pit):
Roll: MegaMan? Are you OK? Can you see a door somewhere?
Roll (if you open the wrong door): Not that one, the door behind you!
INSIDE MAIN GATE CONTROL ROOM:
Roll: I can't get any readings of that room, MegaMan--my monitor's completely
blank...Take a look around and let me know what you see!
(after MegaMan checks control panel)
Roll: It's my guess that the power's out in that room...Can you see a switch
anywhere?
MegaMan: I don't see any switches, but there's some writing here...Let's see, it
says: "Operations Room 2--Emergency System activation requires direct password
input from Eden or the insertion of three Level 2 or higher Prototype Anthro Unit
ID cards."
Roll: What's a Prototype Anthro Unit? I've never heard of that before...Well,
whatever that is, you need three ID cards, right? If we're lucky, you'll be able
to find them inside there...
AT ELEVATOR WITH GENERATOR OFF:
(There's no response...)
Roll: Looks like the power's off there, too...Maybe you'll be able to find the
generator somewhere in there...?
AFTER FINDING FIRST UNIT ID CARD:
Roll: Did you find something, MegaMan?
MegaMan: I think I found an ID Card...
Roll: Good going!
MegaMan: I go back to that control room once I found the others...
AT GENERATOR:
Roll: That looks like the generator you've been looking for...Can you get it to
work?
(after activating Generator)
Roll: All right! You should be able to get the elevator to work now!
INSIDE ROOM WITH "FALSE WALL":
MegaMan, I'm picking up something funny on my monitor--It looks like there's a
false wall or something...There's probably a secret room in there!
AT ELEVATOR TO REAVERBOT TRIO:
Roll: Hey, MegaMan...Have you ever wondered where the Reaverbots came from? I
mean, who made them, and why?
(elevator starts lowering)
Roll: You know, we go around doing digs all over the place, but...Is it right?
It's almost like stealing...
(after reaching bottom)
Roll: MegaMan! I'm picking up three Reaverbots close by! Watch out!
(after defeating Reaverbots)
I'm not picking up anymore Reaverbot signals...I think it's safe...
AT MAIN GATE CONTROL ROOM WITH ALL THREE UNIT ID CARDS:
(Checking ID cards... ... ... Prototype Anthro Unit ID confirmed. Emergency
System activated.)
MegaMan: This is it. Once I'm inside the Main Gate, I should be able to figure
out why the Reaverbots activated, but, how can I read these ancient letters?
(Main Gate opens)
==========
SUB-CITIES
==========
FLUTTER MEETS GESELLSCHAFT:
Roll: OK, MegaMan! Hold on! Lift off!
(Flutter runs into Gesellschaft)
Teisel: Ha-ha-ha-ha-ha!
MegaMan: It's the Bonnes!
Teisel: Hee hee hee hee hee! Now that he's opened up the Main Gate for us, we
don't need to keep him around anymore! Time to blow him and that little ship of
his to kingdom come! All board cannons, prepare to fire!
(Gesellschaft's cannons are aiming for the Flutter)
Teisel: Fire!
(Flutter is being fired upon)
Roll: We don't stand a chance out here! We'll have to try to hide in the clouds!
Teisel: Cease fire! Hee hee hee hee! They're trying to lose us in the clouds!
After them!
Servbot 1: Steady as she goes!
Servbot 2: Engine #2, prepare the Drache launch!
Servbot 3: All weapons...on-line!
Servbot 4: Miss Tron, please report to the bridge!
Teisel: Hmmm...That little ship's faster than she looks...Launch the Draches--
don't let them get away! Let's see you escape this time! Ha-ha-ha-ha-ha!
IF FLUTTER TAKES DAMAGE DURING ANY OF THE NEXT THREE BATTLES:
Roll (less than 3/4 energy): Uh-oh...We're taking too many hits...
Roll (less than 1/2 energy): Hurry, MegaMan! We can't take much more of this!
Roll (less than 1/4 energy): One more direct hit and we'll be in trouble...Come
on, MegaMan...
Roll (if all of Flutter's energy is depleted): We're going down! Everyone abandon
ship! Ahhhh! (GAME OVER)
MEGAMAN VS. DRACHES:
Roll: I'm picking up a large number of little ships closing in on us! MegaMan,
can you take them out?
MegaMan: No problem, Roll!
[Final Battle with the Gesellschaft!--Destroy the warcraft Gesellschaft while
protecting the Flutter from attack!]
AFTER DEFEATING DRACHES:
(Flutter goes under Gesellschaft)
MegaMan: Roll! They're right on top of us!
Roll: I'm on it, MegaMan! Here we go!
Teisel: Impossible! They shot down all the Draches, but they've bought us enough
time to catch up with blue boy there! Huh!? Where did they go!? They're gone!
Tron: Teisel, they're underneath us! They're right below the Gesellschaft!
Teisel: Underneath! They couldn't have! They must have discovered our weak spot!
Battlestations! It looks like they're serious--they want to go out fighting just
like courted rats! On your toes, everyone!
Servbots: Roger!
MEGAMAN VS. GESELLSCHAFT:
Roll: OK, MegaMan, now it's our turn! Take out their weak points one by one! Aim
for the underside and the engines on their wings! The armor should be thinner
there!
Roll (after blasting several times): That's it, MegaMan! It's working! Keep it
up!
(after destroying one weak point)
Tron: Teisel! There's a fire in Block 2! I'm sealing it off!
Teisel: What!? Gunners, what'd you think you're doing!? Knock them out of the
sky!!
(after destroying three weak points)
Bon: Babuuuu
Teisel: Another hit! What kind of firepower are they packing on that little
ship!?
(after destroying all four weak points and as Flutter goes near nose of
Gesellschaft):
Roll: What!? They're still flying...There must be a place we haven't hit
yet...Where could it be?
Roll (after getting in front of skull marking): MegaMan! Aim for that skull
marking! That has to be it!
AFTER DEFEATING GESELLSCHAFT:
Roll: MegaMan, if we're not careful, we'll be caught in the explosion! We've got
to get out of here!
MegaMan: Ummm...right...
(Gesellschaft flies away smoking and explodes)
MEGAMAN VS. FALCUERUFE:
Teisel: Hee hee hee hee hee hee...You didn't think you'd be able to get take care
of us that easily, did you!? Ummm! But they still managed to get me--I can't
move my arm! It's up to you, Tron! Get him!
Tron: Leave it to me, Teisel! He's gone too far this time! No more playing
around!
Tron (after battle starts): I'll show him!
AFTER DEFEATING FALCUERUFE:
Tron: I'm...sorry, Teisel...I lost.
Teisel: Don't worry your pretty little head over it, Tron. We tried our best, but
sometimes your best isn't good enough--we lost fair and square! That's life!
Bon: Baaaabuu...
(Falcuerufe explodes)
Roll: They did eject, didn't they?
MegaMan: I don't think so...
Roll: Maybe...maybe we should have taken it easier on them...
MegaMan: Maybe...
BACK AT FLUTTER:
Barrell: Looks like the Main Gate has opened at last...I'm certain the answers to
all our questions can be found inside...I bet you can't wait to get inside, eh?
Are you going to go check it out right away?
[Yes]: I thought so...You just can't resist the lure of an unexplored ruin, can
you? Now's your chance to show you deserve your Class A License--good luck, and
be careful!
[No]: It's always a good idea to be cautious when getting into a situation you
know nothing about...Make sure you're fully prepared and equipped before you head
out.
MEGAMAN CATCHES HIS SISTER DRESSING IN HER ROOM:
Roll: Hey! What do you think you're doing!?
MegaMan (shocked): Whoops...
Roll: Get out of here--NOW!
Roll: (now outside Roll's room): Next time, knock before opening the door!
MegaMan: Sorry, Roll...
INSIDE MAIN GATE:
Roll: MegaMan, be careful! I don't like the looks of this place...
Roll: It's a spiral...And it goes down a long way, too...
Roll: I'm starting to get a lot of static...It looks like you're going out of
rang...
==============
CENTRAL GATE
==============
AT CENTRAL GATE CONTROL PANEL:
Please enter command:
[Operate Central Gate]: WARNING! The Central Gate has been locked by Eden!
Activation requires the manual override through the use of the Watcher, Sleeper,
and Dreamer keys.
[Unlock Sub-Cities]: WARNING! Unlocking the Sub-City entrances may cause a breach
of security protocols. Do you still want to unlock the Sub-Cities?
[No]: Function aborted.
[Yes]: Command acknowledged. Unlocking Sub-City entrances...
MegaMan: The switch I just pulled should have activated the portals to the living
quarters...They should have appeared somewhere on the island...Guess it's time to
start looking for them!
IF YOU TRY TO GO THROUGH DOOR NEAR CONTROL PANEL WITHOUT UNLOCKING SUB-CITIES:
OS voice: Auto-lock has been engaged. Manual unlocking of Sub-Cities One through
Three is required to disengage auto-lock.
MEGAMAN FACES BRUNO:
MegaMan: Wow...That's pretty big! I wonder what it is? (notices Bonne Family
symbol on Bruno) Wait--that mark!
Tron: Teisel, you better not be eating that entire pizza yourself! (notices
MegaMan) Hm?
Tron (pointing angrily towards MegaMan): Hey you!
MegaMan: gasp!
Tron (angry): Do you know what happened to us thanks to you!? I thought I was
going to die! Hmm??
(MegaMan is staring at Tron)
MegaMan (holding Tron's hands): You're alive! That's wonderful!
Tron (flustered): W-Wh-Wh-What!?
Tron (angry and pulling away from MegaMan's hands): L-let go of me! Wh-what do
you think you're doing!? Don't touch me!
Teisel (eating pizza): What's the hold up, Tron? If you don't hurry up, there's
not gonna be any pizza left...
Teisel (notices MegaMan): Huh!? You!! What are you doing here!? Tron, hurry up!
Get on board! It's time to activate Bruno!
Tron (pointing toward Bruno): This robot is my masterpiece! You're welcome to try
and stop us! But you won't stand a chance--this time! C-ya!
MegaMan: W-Wait!
Tron (inside Bruno): Thanks for waiting, Teisel! Let's go! Everyone ready?
We're moving out!
Servbots: Roger! Miss Tron looks...happy?
(Bruno activates and is ready to collapse the whole building!)
MegaMan: It-It's powering up!
AFTER DEFEATING BRUNO:
Bonne Family: cough...cough...cough...
(Teisel confronts "blue boy")
Teisel: Huh? OK, blue boy, I must know--what's your name?
MegaMan: Me? My name is...MegaMan! MegaMan Volumnt!
Teisel: MegaMan, is it? You know, I've been in this business a long time, but
this the first time anyone's ever given me this much trouble! Yet it feels good
somehow to be beaten by you like this, almost as though I've met my match!
Tron (in disbelief): Teisel!?
Teisel: I can face the facts--I lost, you won! I'm going to try and forget this
entire incident! Ahhhh...it feels good to say that! My heart feels as clean as
the blue sky on a cloudless day! See you around, MegaMan!
MegaMan: W-Wait!
(Bonne Family starts walking away)
Tron (thinking): Then, does this mean, I'll never see him again!?
Teisel: Tron! Once he finds the treasure, we'll wait for our chance and take it
for him!
Tron (relieved): What!?
Teisel: You didn't think I was going to just walk away, did you?
Bon: Babuu!
Tron: Oh...Of course not! Now that's the Teisel I know!
Teisel: You bet it is! Ol' Teisel never gives up! I'll get that treasure sooner
or later (Teisel and Tron raise fists in salute), one way or another!
Bon: Babuu!
INSIDE SUB-CITIES:
MegaMan (after entering first Sub-City): So this underground city must be where
the Prototype Anthro Units lived...But how am I going to find the key to the
Central Gate in here?
(if you try to leave before defeating all the Reaverbots): OS voice: Security
breach detected. Unauthorized exit not permitted.
(if you try to open key room without defeating all the Reaverbots):
MegaMan: Hmm...This building looks different from the others. So how do I get
inside?
(after defeating all the Reaverbots in the Sub-City):
MegaMan: Huh? That sounded like a door opening somewhere...I'd better take a look
around!
MegaMan (with first key): Got it! I'd better head back to the surface...
MegaMan (with second key): That's two...Just one more...
MegaMan (with third key): There...That should be the last key! Now all I have to
do is open the Central Gate!
===============
MEGAMAN JUNO
===============
AT CENTRAL GATE DOORS:
MegaMan (without key): It's locked...
MegaMan (first door): Huh? There's some writing...'Watcher'...What is that
supposed to mean?
MegaMan (second door): The second door...What is this? It reads...'Sleeper'.
MegaMan (third door): The third door...What does this one say? 'Dreamer'? Well,
this should be the last one...
MEGAMAN MEETS JUNO:
MegaMan: What's happening to me? This is the first time I've ever been here, but
I feel like I've seen this before...Something is telling me there's danger
here...that it shouldn't be opened...
(Door opens revealing MegaMan Juno)
MegaMan: It's a man? A...person?
Juno: Was it you who awoke me? It is somewhat earlier than I had planned...But no
matter...Thank you for awakening me...Hmmm? Have we met before? Oh, please
forgive me. You are a purifier model, assigned to the direct command of Mother.
As I recall, you were designated MegaMan Trigger. Please forgive me, I did not
recognize you in your current configuration.
MegaMan: You...you know me?
Juno: You don't remember? Ahh, I see...You have suffered memory loss, yes...And
for what purpose have you awakened me...by yourself?
(MegaMan looks at the Kattelox Island radar confusingly)
Juno: I assume that your reason for coming here is to purge the carbons that have
overpropagated during the time I was inactive.
MegaMan (confused): Carbons? Purge? What are you talking about!?
Juno: According to Urban Military Security Ordinance A10, the number of carbon
units is not allowed to increase beyond a pre-specified limit; if this happens,
they are to be purged immediately. My observation, if left unattended, the
carbons will reproduce indefinitely. Their numbers will grow, polluting the
surface world. They can be quite a nuisance...
MegaMan: Carbons? Do you mean...The people on the island!
Juno: The carbons fit Mass Population Model B. They are unstable, very difficult
to control...Perhaps, it would be better to simply reinitialize...
MegaMan: Reinitialize? I haven't understood much of what you have been saying,
but when you say "reinitialize", do you mean...NO!
(four strange pillars appear around MegaMan)
MegaMan: Huh!
(pillars send electricity out to fry MegaMan and hold him in place)
MegaMan: Ahhhhhhhh!
Juno: This is quite depreciable. It would be much easier if I had the assistance
of a proficient unit, such as yourself. Once my task is complete, I shall inquire
as to the presence of a backup of your memory on Eden. Until then, please remain
where you are. Until then...
MegaMan: What... in the!?
(Juno leaves)
MEGAMAN IS RESCUED BY THE BONNES:
(Teisel and Tron peek around a corner)
Tron: Did you hear that, Teisel?
Teisel: Yep, something tells me he's not kidding, either...I really think he plans
to kill everyone on the island!
Tron: Teisel, we've got to do something! We've got to stop him!
Teisel: Hmmm...That's easier said than done...Besides, do you think we can beat
him?
Tron: Well, um...What about MegaMan!?
Teisel: Hmmm...I don't like it, but I can't think of anything better, though...
(Teisel and Tron survey the situation MegaMan is in)
Teisel: Oh, here's the problem...Hey, Tron! How do you stop this thing!?
Tron (angry): Oh, this? Like this!
(Tron kicks the trap loose with her high heel and frees MegaMan)
Tron: MegaMan? Are you all right?
MegaMan: Uhh...Thanks...for your help!
Teisel: C'mon, hurry up! He's getting away!
MegaMan: Right...
Tron: It's not over between you and me! I won't forgive you if you die or do
anything stupid like that, so be careful in there, OK!?
MegaMan: Right! See you later1
Teisel: Don't worry, Tron...If anyone can do it, he can!
Tron: I know...
AT GIANT REFRACTOR:
Giant Refractor: You can feel tremendous energy emanating from the refractor...
MegaMan: It's being held in place by some kind of powerful force...It appears as
if the entire Main Gate is under the control of MegaMan Juno...
MEGAMAN JUNO PART 1:
Juno: Hmm...It appears I miscalculated the odds of your ability to escape that
trap. You are, however, too late; Eden was activated as soon as I entered this
room. It cannot be deactivated as long as I, the Master Key of this island,
remain here in this control room. All that remains now is to wait for Eden to
enter transmission range, and send the command to execute the reinitialization of
this island.
(shows Eden from Earth orbit along with a bunch of space junk)
Juno: Once that command is received, the 10,000 workers aboard Eden will execute
it immediately. My estimates indicate their work will be completed in less than
five minutes.
(Eden comes down to center of Kattelox Island)
Juno: Now that Eden has been activated, any further interference from you will
remain on file, thus tarnishing my operating record. Fortunately, you are
suffering from memory loss and fragmentation. Therefore, as keeper of this
island, I hereby exercise my Prerogative of Correctional Displacation.
MegaMan (confused): Prerogative of Correctional...What!?
Juno: Allow me to rephrase; I will exercise my authority to terminate your
program.
DURING FIRST JUNO BATTLE:
Juno (before charging): Defend yourself!
Juno (firing spinning lasers): How 'bout this?
Juno (firing arm lasers): Ready?
Juno (sending shock wave): How 'bout that!
Juno (at 3/4 energy): Most impressive!
Juno (at 1/2 energy): That's not enough!
Juno (at 1/4 energy): Give up!
MEGAMAN JUNO PART 2:
Juno: My, my...it would appear that I have made an error...
(Juno's body explodes, leaving only his head)
MegaMan (shocked): No!
Juno: You were nearly successful in terminating my life support sub-routine
functions. But do not be disappointed. It appears that it will take longer than
anticipated for Eden to reach its optimal altitude. If you can terminate me
before then, you will be able to stop it. Assuming...you are capable of
deactivating me.
MegaMan: What!?
(Juno flies up and attaches itself to a new body)
Juno: Are you ready?
DURING SECOND JUNO BATTLE:
Juno (before charging): Are you ready?
Juno (sweeping explosions): Take this!
Juno (firing red ball): How 'bout this!
Juno (firing lasers): How dare you!
AFTER DEFEATING MEGAMAN JUNO:
See ENDING
==================================================================================
DATA QUOTES
==================================================================================
MEGAMAN "MEETS" DATA:
Data: Hi! My name's Data! But you already knew that, didn't you? I mean, we've
been friends for years, right? Come talk to me if you want to save, OK?
(after first conversation):
Data: Oh, don't forget--you're the only one who can understand what I say...
(What should I do?): I wonder what this island's like? You should probably look
for the city...Do you know how to get there?
[Nope]: Isn't that a sign over there? Maybe you should check it out...
[Of course]: OK, then...I'll wait here--someone's got to keep an eye on Roll,
right? Good luck!
(About Buster parts): You can use all sorts of power-ups by attaching them to the
MegaMan Buster on your left arm...You can attach two different parts at the same
time, so be sure you try all sorts of combinations, OK? Just remember you can't
use your weapons inside the city!
(About saving): If you want to save, come talk to me--you'll need a Memory card,
too...One saved game takes up one block on a Memory card...If you get killed, you
can restart from your previous save point by loading that game.
AFTER INSPECTOR ARRIVES AT FLUTTER ACCIDENT SCENE:
Data: Guess there are people living here after all...That's good news...Why don't
you talk to the Professor? I think he could use your help.
(What should I do?): What's that the Prof's saying?
AFTER FIRST CONVERSATION:
Data: Well, I guess there's not much we can do for now...Why don't you go check
out that shopping area?
(What should I do now?): Well, we don't have much to do until the Prof gets back,
right? Why don't you go check out the city? Do you know how to get to the city?
[Nope]: Isn't that a sign over there? Maybe you should check it out...
[Of course]: OK, then...I'll wait here--someone's got to keep an eye on Roll,
right? Good luck!
AFTER ENTERING SHOPPING ARCADE AND COMING BACK:
Data: Roll sent me to come look for you...Did you find a place that sells parts?
The sooner we can fix the Flutter, the better, right?
AFTER TALKING WITH JUNK STORE OWNER'S WIFE:
Data: I just saw an older man go inside those ruins over there...I wonder if he'll
be all right...If you want to go check on him, you should probably save first...If
you want to save, just talk to me, OK?
(What should I do?): You should probably go after the junk store owner--I mean,
we've all got to look out for each other, right? Besides, if you help him, he
might be able to help get us some parts. ... Huh? Don't look at me like that!
AFTER HELPING STORE OWNER:
Data: I hear you helped out the junk store owner...He says he wants to thank you,
so you should stop by his shop later.
(What should I do?): I wonder what the junk store man's going to give us? I can't
wait to find out! Why don't you go talk to him?
AFTER RECEIVING JUNK STORE OWNER'S REWARDS:
Data: Welcome back! Roll? She hasn't budged--she's still staring at that
car...She really likes machines, doesn't she?
(What should I do?): You got a special weapon component? Oh...I thought maybe
you'd get some food or something...But he's a junk store owner, not a grocery
store owner, so I guess that makes sense...Why don't you ask Roll to attach it for
you?
AFTER RECEIVING CITIZEN'S CARD:
Data: Pirates, eh? Well, they shouldn't give you any trouble, but be careful
anyway, OK?
(What should I do?): Are you going to look for Gramps?
[Yes]: Really? I guess you should, huh? I mean, Roll asked you to and all,
so...You like to help Roll, don't you? Oh, if you're looking for the police
station, it's in the City Hall area, which is past Downtown.
[No]: Huh? Why won't you? I mean, Roll asked you to...Don't tell me you two had
a fight or something...
BEFORE BLUMEBEARS FIGHT:
Data: MegaMan! Why don't you save?
(What should I do?): Looks like something's happening Downtown...The pirates are
attacking--you should get ready!
(About junk store): This junk store is full of all sorts of parts the owner found
when he was digging...I picked something up for you--see?
(You got: Shield Repair!)
BEFORE CITY HALL FIGHT:
Data: MegaMan! Why don't you save?
(What should I do now?): Seeing as the pirates have flying ships of their own,
they'll probably attack from the sky...Do you have any Buster parts that let you
fire at long range?
[No, with Range Booster Alpha]: Hey, you've already got a Range Booster Alpha,
don't you? If you've got that, then you should be fine--good luck!
[No]: ... That's no good, MegaMan...You'd better start planning ahead...I thought
you might not have something like that yet, so I picked it up for you at the junk
store--here!
(You got: Range Booster Alpha!)
Data: Am I a good boy, or what?
[Yes]: OK--good luck, then!
[Not really]: ...OK, then give that back...
(You lost: Range Booster Alpha...)
Data: Good luck, then!
(Why can't I win?): Don't give up yet, MegaMan! If you're having trouble, try
getting some stronger equipment!
AFTER RECEIVING CLASS B LICENSE:
(What should I do?): I heard there's something going on down by the Yass
Plains...You're going to go, right? I mean, you want to know what's happening,
right? You can get there through the gate behind the City Hall area, you know...
(About Lock-On): Our enemies' attacks are starting to get more and more vicious,
aren't they? Are you using the Lock-On function when you fight?
[Yes, I am]: That's my MegaMan! I knew you knew about that!
[No, I'm not]: Whaaat!? I don't believe you've made it this far without it! OK,
let me tell you about the auto Lock-On function...
(Instructions: Pressing the R2 button automatically locks your weapon onto the
nearest enemy! Since the Lock On will continue to track as long as there's an
enemy around, using it makes combat a lot easier! To use it, turn 'Lock-On' on in
the Options screen! Got it?)
(About my shield): Do you know how your shield works?
[Of course!]: Then why'd you ask me?
[Um, no...}: Your shield is really useful--it reduces the amount of damage you
take from enemy attacks! But be careful--when your Life Gauge is bright red, your
shield stops working! Your shield will normally recharge itself after a little
while...But if it takes a strong enough hit, it will break and stay red, and
you'll have to get it repaired.
BEFORE MARLWOLF FIGHT:
Data: MegaMan! It looks like the pirates are digging a big hole or something on
the other side of this passage! Be careful!
(What should I do?): Look at how far we've come...Are you scared?
[Of course not]: That's what I figured...Now all that's left to do is take care of
those pirates! Why don't you recharge and save?
[Well, not really, but...]: I bet you're worried about your equipment, aren't you?
Well, now that you've got a Class B License, why don't you go on a dig? I mean,
there's an entrance underground right over there! See that round building?
[Yes, I am]: ... MegaMan...I'm disappointed in you...I expected better of you!
(after talking to Data again): Oh, come on, you wimp! You can do better than
that! I had faith in you!
AFTER MARLWOLF FIGHT:
(What should I do now?): I heard that the Bonnes are going to the Sub-Gate in the
Cardon Forest...They're probably up to no good again--we should go check it out!
The Sub-Gate's in the southern part of the Cardon Forest, you know.
BEFORE CARDON FOREST SUB-GATE:
(What should I do?): Why aren't you going to check out the Sub-Gate in the Cardon
Forest? I mean, you went to all that trouble to get rid of the Bonnes, right?
AFTER RECEIVING YELLOW REFRACTOR:
(What should I do now?): What're you going to use the yellow refractor for? Huh?
Let's think of some way to use it!
(About digging): Remember, the Sub-Gates aren't the only ruins on the
island...Have you been inside any of the others?
[Yes]: I knew a Digger as good as you wouldn't miss 'em! Did you find anything
good inside?
[No]: No!? You're kidding! What have you been up to, then? Who knows what parts
and weapons you might be able to find? You should go check them out as soon as
you can--there's one in the Cardon Forest, and another in the Clozer Woods!
(About the city): Hey, MegaMan, don't you think you should visit the city
sometimes?
[Um, yeah]: All right, then, let's go! I want to go see Uptown! There's lots of
neat buildings there, and it looks like there's a lot of fun things to do there!
I wouldn't mind going to the City Hall and seeing Amelia, either...She's real
pretty, isn't she? I bet you want to go see her again too, don't you?
[Nope]: What!? Are you sure!? You don't want to spend all your time on this
island getting shot at and digging around underground, do you?
AT BOAT:
Data: You know that to get in the boat, you have to use the door on the back,
right? (if you have no Special Weapons other than Splash Mine): Are you planning
on going with just that equipment? Hmmm...I don't know if that's a good
idea...Why don't you have Roll see if she can make any new Special Weapons?
(What should I do now?): This lake is called Lake Jyum...There's a Sub-Gate out on
an island in the middle of the lake...You can get out there if you use a boat.
AT LAKE JYNN SUB-GATE:
Data: Here we are at the island ruins...Wanna save?
(What should I do now?): This is the Lake Jyun Sub-Gate...There's probably a
refractor inside somewhere...If you want to go back to town, you'll have to take
the boat.
AT LAKE JYNN SUB-GATE AFTER RECEIVING RED REFRACTOR:
Data: Here we are at the island ruins...Wanna save?
(What should I do now?): See, I told you there'd be a refractor here, didn't I?
AFTER RECEIVING RED REFRACTOR:
Data: If we had a red refractor, we could repair the Flutter! I wonder what we
could do once we fix it?
(After Flutter is fixed):
Data: Well, the Flutter might not be fully operational yet, but at least we can
get to the Sub-Gate in the Clozer Woods.
AFTER FIXING FLUTTER:
(What should I do now?): Looks like everything went as planned...But I still have
this funny feeling...Somehow I don't think we're out of the woods yet, MegaMan!
BEFORE MAIN GATE:
(What should I do?): Why don't you check out the Main Gate? Who knows what you'll
find inside? You can get there from the Old City, which is east of Downtown.
(I keep losing fights...): Here's what you need to do if you keep losing...Save
money! If you have enough zenny, you can buy new items at the junk store, or have
Roll power up the special weapons you already have.
(Where can I find equipment?): I suppose you can't find everything at the junk
shop...Like your special weapons...You'll just have to see what you can find here
and there and show it to Roll--you never know what she'll be able to make into an
item for you!
BEFORE MEETING BRUNO:
Data: Looks like something's happening in the city...You should probably go take a
look around...
BEFORE MEETING JUNO:
Data: You should be able to open the last door inside the Main Gate now...Why
don't you go take a look?
AFTER MEETING JUNO:
(What should I do?): You met MegaMan Juno at the Main Gate, didn't you? Don't
worry, MegaMan--No matter what happens, I'll always be on your side!
(What should I do?): You and Juno... Me and you... This island... There are a
lot of things you might not understand right now...But more importantly, you've
got to stop Juno!
OUTSIDE JUNO'S ROOM:
Data: Well, we've come a long way, haven't we? It would have been nice if we
could have just kept on living in peace with the Professor and Roll but...I guess
we've got to do what we've got to do, right? MegaMan Juno's waiting for you
inside...
(What should I do now?): MegaMan Juno is waiting for you inside...You can do it,
MegaMan--I believe in you!
(Is it going to be OK?): Well, you may not know anything about Juno, but...Judging
from his model type, I'd say that your combat capabilities exceed his...Juno
wasn't designed for combat, but still...As master of the island, you shouldn't
underestimate him. Your relative levels of strength depend on how much you've
developed your capabilities and weapons.
(What am I?): What's the matter, MegaMan? Oh...You're wondering about what Juno
said, eh? Does it matter? Whoever you are, you're still MegaMan, right? C'mon--
Roll and everyone else are counting on you! You can't give up now!
INSIDE THE FLUTTER AFTER UNLOCKING THE CENTRAL GATE:
(I keep losing fights...): Here's what you need to do if you keep losing...Save
money! If you have enough zenny, you can buy new items at the junk store, or have
Roll power up the special weapons you already have.
(conversation continues provided you have not already started the 1000, 2000,
3000... zenny sequence earlier):
Data: Good luck! We're all rooting for you!
(You got: 100 zenny!)
Data: Do you want some more?
[Please]: Now, now, MegaMan--don't be greedy!
[No thanks]: Oh, don't be bashful--here!
(You got: 1000 zenny!)
Data: Do you want some more?
[No thanks]: Oh, OK then...If you say so...
[Please]: OK, here you go!
You got: 1000 zenny!
You got: 2000 zenny!
You got: 3000 zenny!
You got: 4000 zenny!
You got: 5000 zenny!
You got: 6000 zenny!
You got: 7000 zenny!
You got: 8000 zenny!
You got: 9000 zenny!
You got: 10,000 zenny!
Data: That enough? You know the saying--money makes the world go 'round!
==================================================================================
ROLL QUOTES
==================================================================================
===================
DURING MAIN QUEST
===================
INSIDE CAR AFTER RECEIVING CLASS B LICENSE:
Roll: Now that I've got the support car fixed up, let me tell you about what I can
do for you here, OK? First of all, you can change your special weapons here! You
can only use one special weapon at a time, so let me know when you want to switch,
all right? Also, it costs a little money, but we can enhance your special weapons
here too! Next, there's item development! I might be able to make something out
of things you find in the ruins, so if you find something interesting, be sure to
bring it back here, OK? Last but not least, we can use the support car to move
around the island! Here--I made a walkie-talkie you can use to call me anytime!
Use it when you want me to pick you up in the support car!
(You got: Walkie-Talkie!)
Roll: ...But there are a few places I can't get to in the car, so I won't be able
to pick you up even if you call me--sorry...OK then....
(About the support car): (Repeats previous quote starting with "First of all...")
(About special weapons): Your special weapons have a limited amount of ammo, but
at the same time, they're that much more stronger than your normal Buster
gun...Their only disadvantage is that you can only equip one at a time.
(Instructions: After equipping a special weapon, you can fire it using the
TRIANGLE button! If you don't have a special weapon equipped, hitting the
TRIANGLE button activates your kick attack! Since you can only use one special
weapon at a time, make sure you choose the right one for your mission! You can
equip and unequip special weapons you have by selecting 'Special Weapons' from the
menu screen!)
(About the MegaMan Buster): You can enhance your MegaMan Buster by attaching
MegaMan Buster parts to it, and you can change those parts to make your Buster
even stronger! Different parts do different things...For example, parts that
affect 'Attack' increase your firepower, and 'Energy' changes the number of shots
you fire at once. Parts that affect 'Range' increase your firing range, and
'Rapid' makes your rate of fire faster...It's up to you to decide which parts to
use--you should try all sorts of different combinations to see which one is best
at any given time!
IF YOU CALL ROLL WITH YOUR WALKIE-TALKIE:
Roll (if she can pick you up): OK, MegaMan! I'll see you soon!
Roll (if she cannot pick you up): I'm sorry, MegaMan...I can't get there in the
support car!
Roll (if you are in battle where Roll can normally pick you up): Sorry, MegaMan,
I'm busy now--call me later!
INSIDE CAR AFTER RECEIVING YELLOW REFRACTOR:
Roll: What! It's a yellow refractor! And a big one, too! Good going, MegaMan--
we can use this to power all sorts of things! ...Well, it's a little small to fix
the Flutter, but...I wonder what we can use it for? Let's think of something we
can do with it!
AFTER FIXING FLUTTER:
Roll: There! She's finally fixed! Well, it's not 100% fixed, but we should be
able to get around the island...She'll be able to take us to the other Sub-
Gates...or the Clozer Woods. -------I'm starting to get a little worried, though-
-it seems like things are starting to get out of hand...I'm not sure, but I think
Gramps is nervous about something, too...Why don't you go talk to him? I think
he's in the living room.
(Inside R&D room): I wonder what's inside the Clozer Woods Sub-Gate...Whatever it
is, though, you can be sure those pirates'll be after it too--be careful, MegaMan!
(Go to Sub-Gate): Looks like searching the Sub-Gate's going to be a bigger job
than we thought...I'm not sure, but I think Gramps is nervous about something,
too...Why don't you go talk to him? I think he's in the living room.
(after talking to Barrell): Here we go!
AFTER UNLOCKING MAIN GATE:
Roll: I've got a really bad feeling about this...Like we're getting into something
better left alone...But everything'll be all right, won't it, MegaMan?
AFTER EXPLORING MAIN GATE:
Roll: This island's mystery is as good as solved now, isn't it!?
==========
R&D ROOM
==========
AFTER ENTERING R&D ROOM:
Roll (without all three presents): What do you want to do, MegaMan?
Roll (with all three presents): What can I do for you, MegaMan?
CHANGE WEAPON MENU:
[Special Weapons]: Which weapon do you want to use?
[After selecting Special Weapon]: OK, here you go!
ENHANCE WEAPON MENU:
[Enhance Weapon]: First, choose a weapon...
[After selecting Special Weapon]: What do you want to enhance?
[After selecting rating]: It'll cost xxxxx, OK?
[Yes, without enough zenny]: You don't have enough money...Sorry...
[Yes]: It's done, MegaMan!
ITEM DEVELOPMENT MENU:
[Item Development]: OK, I'll take a look, all right?
[if new item cannot be made]: I wasn't able to make anything out of what you
have...If you find something new, bring it back, OK?
[if new item can be made]: Ta-da!
SUPPORT CAR MENU:
[Support Car without all three presents]: Where do you want to go? (shows menu of
all places you have been)
[Support Car with all three presents]: Where do you want to go, MegaMan? (shows
menu of all places you have been)
[After arriving at destination]: We're here, MegaMan!
[Leaving car at Cardon Forest after fixing Flutter]: We'll be at the Flutter if
you need us, MegaMan.
ROLL'S PRESENTS:
(Flower):
Roll: Say, MegaMan, that sure is a pretty Flower you've got there!
[You can have it/OK, you want it?]: Really!? Gee, thanks, MegaMan! I'll have to
get some water to put it in!
[No it's not/I don't think it's pretty]: What do you mean--of course it's pretty!
What's wrong with you--saying a mean thing like that?
(Music Box):
Roll: Hey, MegaMan, where'd you get that Music Box? What? You got it as a prize
in a race? Way to go!
[I wanted to win it for you!]: Oh, MegaMan...I don't know what to say! Thank
you!!
[I'm a fast runner/No problem for me!]: I suppose so, but wasn't it hard?
(Ring):
Roll: What a wonderful little Ring! Did you really find it underground? It's so
nice!
[Why don't you keep it (then)?]: You mean I can have it? Wow! Thank you so much,
MegaMan! I promise I'll always wear it!
[Is it really that nice?/Is it really special?]: Well...rings have a special
meaning to women, you know.
BUSTER PART DEVELOPMENT:
Sniper Scope: You'll like this one, MegaMan--it increases your firing range as far
as it'll go! With this, you'll be able to take down Reaverbots before they even
see you coming!
Machine Gun: This Buster part increases your firing range. I bet it'll help you
out when you've got to shoot a lot of enemies at once!
Buster Part L OR Power Blaster L: This Buster part will not only increase your
firing range, but your firepower as well...You'll probably get the most out of it
in a wide, open space...
Power Blaster R: This is a part designed for heavy-duty combat--it increases both
your firepower and your firing speed! You should use it against enemies with
heavy armor and other defenses.
Gatling Gun: With this part, you can fire more shots at once! Not only that, but
your firepower and range are improved as well--it's like an all-in-one package!
Auto Battery: Here you go, MegaMan--this part will increase the number of shots
you can fire at once to the max! With this, you can fire a constant stream of
energy!
Omni-Unit Omega: I did it, MegaMan! You're going to love this one! This Buster
part powers up all your Buster attributes! Just equip this, and you're all set!
SPECIAL ITEM DEVELOPMENT:
Helmet: Look--I resized this helmet to fit you perfectly! If you wear this, you
won't get knocked down by enemy attacks as easily as before, and you'll be able to
survive long falls--even if someone throws you off a cliff! Of course, you're not
invulnerable, so you should still be careful, but I bet it'll come in handy if you
get into a fight in a high place!
Jet Skates: MegaMan, I came up with something different again...Jet skates!! With
these, you'll be able to move a lot faster than you can by running! Just be
careful you don't get hit by cars if you use them in the city!
[Instructions: After equipping the jet skates, you can activate them by holding
down the CIRCLE button. The jet skates will turn off if you release the CIRCLE
button or when you take damage from an enemy attack. You can also slide while
you're using the jet skates! You can maneuver while skating by using the
Directional button.]
Jump Springs: MegaMan, I came up with something interesting this time...Springs
that will increase your jumping power! Now you'll be able to get to all sorts of
places you weren't able to before--be sure you put them on, OK?
Adapter Plug: I've got something for you, MegaMan--it's something to attach to
your MegaMan Buster...Until now, you've only been able to use two parts
simultaneously, right? Well, with this, you'll be able to use three different
parts at a time! What do you think of that?
==================================================================================
SERVBOT SCAVENGER HUNT
==================================================================================
BEFORE FIRST VISIT TO SHOPPING ARCADE:
Left Servbot (behind Drache): If we don't leave soon, we're gonna get a parking
ticket!
Right Servbot (behind Drache): We're waiting for Miss Tron! She told us to wait
for her, and that's what we're gonna do!
AFTER FIRST VISIT TO SHOPPING ARCADE:
Left Servbot (behind Drache): The police'll see us!
Right Servbot (behind Drache): I wonder what's keeping Miss Tron?
CITIZEN'S CARD:
Police Station (next to plant): I'm not here to sp-sp-spy...No, not me...
WHILE TRON IS STUCK ON THE LIGHTPOLE IN DOWNTOWN:
Left Servbot (at S Gate): Miss Tron is out reco...recon...um, scouting out the
city...And we're all gonna meet here when she's done!
Right Servbot (at S Gate): I went and spied on the city's defenses! I wonder if
Miss Tron will be proud of me?
CLASS B LICENSE:
Junk Shop Lighting Parts Center: I have to buy some parts to fix my...my robot...
Cardon Forest Sub-Gate (Left Servbot): Ha ha! They won't be able to get past
this!
Cardon Forest Sub-Gate (Right Servbot): You won't be able to break this down with
just your little gun!
CLASS A LICENSE:
Staple Electric Goods Store (at back wall): What was it Miss Tron wanted me to get
again...? She'll be angry with me if I make a mistake...
Bank (at ATM): Miss Tron told us to go get some money out of the bank...We need it
to build new robots!
Wily's Boat House (behind door next to Customer): You say the boats've been
stolen? I wonder why someone would do a thing like that?
YELLOW REFRACTOR:
Staple Electric Goods Store (at back wall): I can't remember what it was I was
supposed to get...Miss Tron's gonna be so angry...boo hoo!
RED REFRACTOR:
Police Station (behind counter): gulp!
City Hall (near front door): We're opening a restaurant, and we need to fill out
some forms...That's what Miss Tron said!
MAIN GATE:
Old City (on Chimney): You can't get to the roof of the warehouse from here!
Sorry...
Old City (on Small Green Roof): Miss Tron, help! I can't get back down!
Old City (on Large Green Roof): We're on guard duty!
(you MUST have a cheating device (such as a Gameshark) to reach this Servbot,
because he disappears when you open the Sub-Cities):
Old City (on Bruno Building Roof): We're not d-d-doing anything in the warehouse,
nope!
SUB-CITIES:
Library (at shelves): I'm looking up how to make hamburgers!
CENTRAL GATE:
Library (at shelves): I'm looking up how to make French fries!
STRIPE BURGER RESTAURANT:
(after Main Gate):
Left Cashier Servbot: This is a hamburger shop!
Right Cashier Servbot: Ummm...A cheeseburger, a fish burger, some fries,
and...and...Ohhhhhh, I forgot!
Servbot Next to Cashier Servbots: I'm busy! I'm so busy!
(after Sub-Cities):
Left and Right Cashier Servbots: (they don't say anything at all!)
Servbot Next to Cashier Servbots: Work work work!
==================================================================================
NEWSPAPER ARTICLES
==================================================================================
CITIZEN'S CARD:
It's a newspaper...Let's see what it says...
"Flying Ship Crashes In Forest! No Injuries Reported!
That's the last article...
CLASS A LICENSE:
It's a newspaper...Let's see what it says...
"City Hall Saved! Citizenry Relieved!"
That's the last article...
YELLOW REFRACTOR:
It's a newspaper...Let's see what it says...
"Mysterious Blue Boy Awarded Class A Digger's License! Brings Back Refractor From
Forest Ruins!"
That's the last article...
RED REFRACTOR:
It's a newspaper...Let's see what the headlines say...
"Battle In Uptown! Pirate Involvement Suspected!"
There's another headline...Let's see...
"Boat Repaired Thanks To Refractor Recovered By MegaMan!"
(after fixing Flutter):
"Flutter Flies Again!"
MAIN GATE:
It's a newspaper...Let's see what the headlines say...
"Aerial Battle Over Kattelox! Pirates Believed Dead!
There's another headline...Let's see...
"Flutter Flies Again!"
SUB-CITIES:
It's a newspaper...Let's see what the headlines say...
"Class A Digger Tackles Island's Buried Mysteries!"
There's another headline...Let