Monster Seed FAQ
						    Ver 1.0
						      by
					Crystal Power (cryspower@hotmail.com)

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Copyright : This FAQ is owned by me. Please feel free to use and distribute it but any sort of 
publishing must obtain permission from me and also must be in its original form. 
Don't get any funny ideas!!
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UPDATES:-
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Ver 1.0: Started my FAQ. I will be concentrating more on the monster/seed list. It is still small
	   but hopefully this FAQ will be very complete in time to come.
	   Coming soon:- continued walkthrough, updated monster seed list, item list started,
				monster abilities description


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CONTENTS:-
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1 . Basic Controls
2 . Walkthrough
3 . Monster/Seed List
4 . Item List
5 . Miscellaneous
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1 . BASIC CONTROLS
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1.1 Using the Controller:
    MonsterSeed is Analog Joypad Compatible. So you can use your analog controller to move 
    around. But note that you can only EITHER use analog setting or the non-analog setting.
    Controls:-
    X		: Action/Confirm
    Round   : Used in the Seed/Monster menu to see it's Efficacy.
    Triangle: To cancel actions
    Square  : Used to do multiple selection of Solutions during hatching

1.2 Combat Controls:
    During combat, when it is your turn, you will be given space to move according to your
    frames points. Note that the red spaces are spaces for you to run away.
    Press X to confirm the movement and a menu will pop out:-
    Attack	  : Daniel attacks using his moves. Another menu will pop out which is his moves
			menu
    Standby   : Daniel will just stand there.
    Call	  : Another menu will emerge. This menu is a list of all your available monsters.
			Choose your monster and choose the place where you will summon it. Summoning
			takes time according to the calling factor of your monster. Note that you
			can only call 3 monsters. If you call more, the extra monster will be
			unsummoned
    Directions: After your monster emerges in combat, you will give it a general direction. To
			change this during combat, use this command. A menu will pop out:-
			Attack    : Tells your monster to attack
			Defense   : Tells your monster to attack with caution
			Suicide   : Tells your monster to attack relentlessly
			Assistance: Tells your monster to use assisting spells/abilities during
					combat
			Return    
    Recovery  : This is used to recover/unsummon your monsters during combat.
    
    Item	  : Use an item during combat

    Status    : This is used to look at your status or monster status during combat

    Map       : Use this to explore the combat region.

    NOTE: your monster will not have this commands, when it is their turn, they will move
		according to your general directions and also their behaviour.

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2 . WALKTHROUGH
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2.1 Journey To Len Bal
    Daniel is on his way to Len Bal. But on the way, he accidentally overhears a conversation
    between Murdoch and Dryden. Because of this, he was caught listening and attacked. This is
    a battle that you will lose no matter how hard you try. Just try to get use to the basic
    combat controls.

2.2 A Job
    Daniel wakes up in Kal's house. Her grandfather, Wolf, saved you. After some talking, you
    find out that you can find a job if you go and see the Town Chief. Wolf leaves and Kal says
    that she would like to get her hands on a book called "Odyu - Book 3". Go out of the house
    and you will be challenged by 2 monsters, Uru and Acorn, for some reason. This is a very
    easy battle, just attack using Daniel's Tornado Uppercut.
    Continue your journey and you will see an old man walking around in the Town Plaza.He tells
    you that if you defeat all low level opponents in the Arena, you can get a job. He will
    also give you some seeds and some normal solutions. You will also get some money.
    Go to the Soulin Fighting Monster,Item Store and hatch some seeds(see Section 3.1 for 
    details). Also you can buy some items in Morgan Department Store if you wish. When you are
    ready, go to the Arena and defeat all level E enemies(you can exit and rest in the White
    Armor Inn in between matches if you wish). After defeating the enemies, go and speak to the
    Town Chief again. The Town Chief says that you have to save a merchant,Mao, from the Bal's 
    Fortress.

2.3 Bal's Fortress
    Before I go on, I would just like to say that some rooms that you go into has a possibility
    of an encounter and also some rooms contain random treasure every time you have rested and
    made your way into Bal's Fortress. I will just give details on some important things to 
    look out for. There are also traps which are easy to avoid, just look out.
    When you enter the fortress, there are 2 passages. To the right is a room(there might be 
    treasure(s)). Take the left one and keep going till you reach a place with 3 routes. To the
    right is a library. Get "Odyu - Book 3" from the bookshelf. Go back out and take the left
    passage(you can take the top passage over the stairs to get some encounters and treasure).
    There is a room with a locked door. Investigate it and exit Bal's Fortress. Go back to Kal
    and give her the book. She says she also wants a Blue Necklace.
    Go into Bal's Fortress again into the same room and you will be challenged by the first boss 
    of the game.
    Keri:-
    He is quite tough and you have to acquire some powerful monster before you decide to go
    against him. Like you, he can summon 3 monsters unlike the low level opponents. Also the
    space to fight is quite tight and using the wrong strategies will work against you. Try to
    lure his monsters out into the wider space.

    After defeating Keri, you will get a key. You can now open the locked door. Follow the passge
    (it is almost straight forward from here), and you will be challenged by another boss:-
    This boss has already a tough monster with him. Make sure you call a monster which can heal
    such as a Porschka. Try to summon some creatures with powerful battling offensive stats and
    a good life force.

    Continue on and you will be faced by the final boss of the mission,Tyson, just before the
    prison.
    Tyson:-
    Another tough one. But just try to use brute force. Tyson is more tougher than any ruler you
    have faced. He has quite a high defence so I would recommend a Noot here to lower his stats.
    
    After defeating Tyson, go into the prison and you will see Mao in on of the cells. Try to 
    talk to him and he will ignore you. Go to the other door in the corner and investigate the
    lever. Pull the lever to release Mao. Go back inside and Mao will greet you. He will also
    give you some "Dark Seeds".

    (-- To Be Continued --)

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3 . MONSTER/SEED LIST
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3.1 How to Hatch
    Go to the Soulin Fighting Monster,Item Store and talk to the person in charge. Tell her
    that you want to do some "Hatching".
    Next choose the seed you want to hatch. Then choose the solution(s) you want to add in. Note
    that you can choose to put in more than one solution. After that, choose the temperature
    to hatch. The list of monster and temperature is as below(Section 3.2).

3.2 This is a list of the monsters that are hatched from appropriate temperature and seed. 
    During gameplay, you can press SELECT to open the monster/seed book to refer. The list is 
    as follows:-

Seed No.	  	Temperature		       Monster Type
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1		  		1			 Koogeself
				2			 Yaagi
				3			 Para
				4			 Gutchon
				5			 Para
				6			 Noot
				7			 Yaagi
				8			 Gutchon
				9			 Koogeself
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2		  		1			 Pire
				2			 Garidola
				3			 Pire
				4			 Pire
				5			 Randol
				6			 Pire
				7			 Randol
				8			 Garidola
				9			 Pire
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3				1			 Para			 
				2			 Bablow
				3			 Para
				4			 Kirigaloo
				5			 Bablow
				6			 Bablow
				7			 Bablow
				8			 Kirigaloo
				9			 Garidola
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4		  		1			 Garidola
				2			 Randol
				3			 Kirigaloo
				4			 Bablow
				5			 Bablow
				6			 Randol
				7			 Bablow
				8			 Garidola
				9			 Kirigaloo
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5		  		1			 Porschka
				2			 Urugaru
				3			 Kam Foe
				4			 Porschka
				5			 Flamisk
				6			 Para
				7			 Kam Foe
				8			 Porschka
				9			 Urugaru
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6				1			 Agroo
				2			 Agroo
				3			 Pire
				4			 Pire
				5			 Cham Cham
				6			 Cham Cham
				7			 Ang-Oolia
				8			 Ang-Oolia
				9			 Agroo
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9				1			 Shellfish
				2			 Para
				3			 Urugaru
				4
				5
				6
				7
				8
				9
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44				1			 Necrobone
(dark seed)			2			 Para
				3			 Zua
				4			 Necrobone
				5			 Para
				6			 Giriark
				7			 Giriark
				8			 Zua
				9			 Para
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49				1			 Plo
(dark seed)			2			 Plo
				3			 Boogie
				4			 Boogie
				5			 Plo
				6			 Boogie
				7			 Boogie
				8			 Plo
				9			 Boogie
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(-- To be continued and updated)
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4 . ITEM LIST
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(-- To be started in the next version --)

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5 . MISCELLANEOUS
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This part is for Game Shark codes and secrets and also other stuffs. Will add to this section as
soon as I get someone to contribute some codes. That brings me to a plea to you readers. Anyone
with any suggestion, codes, corrections , please send it to cryspower@hotmail.com . Credits will
be given to you.
Thank you.

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Disclaimer: This FAQ is the property of Crystal Power. Monster Seed is a trademark of Sunsoft.
		Sony Playstation is a trademark of Sony.