WElcome to my complete Guide for Resident Evil 3 Nemesis
Please use Courier new Font size 10 at screen 1028x786
¤m#¤¤mm¿ p¤**¤¤q _qmmmm¿¬¿p mm¤mmm¿_ p¤**¤¤œ=q_ p=¸pœœpœœp
Ñ# 3ÑØ¸ØÅ 3ÑL_ ؆ Ñ ¯Ñ# ¸ÑF [Ñþ_ Å 3 3Ñ L
ÑÅ__qÑÑ`åÑM™™™™™ª ¯™Ñ#p_ ؆ Ñ Ø ØÑ™™™™™™¹ [ ™Ñ¿ Å 3Ñ
Ñ# ‘Ñþ åÑþ ¯™Ñ#‚؆ ÑL qÑ ¶ÑL [ Ñ#_Å 3Ñ
Ñ# ™Å_ ÑÑþ____„~ ___цņ ÑL __ØF ÑÑþ____„ [ ¯ÑÅ qÑ
¯¯¯ Ñp ¯¯¯¯ ˆ¯¯¯ ¯¯¯ ¯¯¯¯¯¯ ¯¯¯¯ ˆ ` ¯¯¯
¾_
______
_د¯¯¯¯™™ Ñþ Ø´ˆ¶Øˆ ¯åÑ ________
qÑ______ Ñ¿ Ø [Ñ ¶Ñ \_____ \
ØÑ¯¯¯¯¯¯ ‘Ñ_ /` [Ñ ¶Ñ _(__ <
‘Ñþ åÅqÅ [Ñ ¶Ñ ¸ / \
ˆÑÑþ¿¿m™ \Å ,åÅ, ¸åÅ„„„„q# /______ /
\/
_ _____ _ _____ ____ _ ____
/ \ /|/ __// \__/|/ __// ___\/ \/ ___\
| |\ ||| \ | |\/||| \ | \| || \
| | \||| /_ | | ||| /_ \___ || |\___ |
\_/ \|\____\\_/ \|\____\\____/\_/\____/
RESIDENT EVIL 3 NEMESIS / BIOHAZARD 3 LAST ESCAPE
FAQ / Walkthrough
By Adnan Javed
Alias AJ
ChandooG on gamefaqs.com message boards
Returnofthemaniac@hotmail.com
AJ@rebiohazard.com
Updated on May/2/05
Original version 08/5/03
www.planetdreamcast.com/residentevil
www.rebiohazard.com *under repairs*
Resident Evil 3 : Nemesis
FAQ / Walkthrough
By Adnan Javed - AJ
Alias ChandooG
This walkthrough for Resident evil 3 has been written by Adnan javed,
better known as ChandooG on the gamefaqs.com message boards and as AJ
among is dearly beloved friends. Peace.
This walkthrough works for all different systems which have RE3, so
use as you will, currently working for
PSX, GC, DC, PC
ENJOYY !!
/) /) /)
_/_ _ (/_ // _ ___// _ _____ _/_ _ __ _/_ _
(__(_(_/_) (/__(/_ (_)/(_ (__(_) / (_(___(/_/ (_(__/_)_
/)
(/
* Version History (re3nem1)
* Guide Information (re3nem2)
* Introduction to Resident Evil 3 (re3nem3)
* Story (re3nem4)
* Characters (re3nem5)
* Controls (re3nem6)
* Enemies/Boss battles (re3nem7)
* Weapons (re3nem8)
* Full walkthrough (re3nem9)
# Resident Evil 3
# OP : Mad jackal
* Speed Walkthrough (NEW) (re3nem10)
* Item Lists and locations (re3nem11)
* Files list and contents (re3nem12)
* Misc Information (re3nem13)
# Epilogues
# Getting the A rank
# Herb Mixing chart
# Gun powder chart
# Mercenaries rewards
* Maps (re3nem14)
* Tips and Cheats (re3nem15)
# Tips
# In game secrets
# Cheat codes
* Series Story Suff ** NEW ** (re3nem16)
# Official Timeline
# Wesker's Report 1
# Wesker's Report 2
* Game Review (re3nem17)
# Review at IGN (( reduced ))
* Fun Stuff (re3nem18)
# Game mistakes
# Memorable quotes
* Legal things (re3nem19)
# The allowed - unallowed lists.
# Legal mumbo jumbo
# Contacting information
# Credits and thanks
For any questions reguarding this walkthrough email me at this address
returnofthemaniac@hotmail.com or
aj@rebiohazard.com
(`'·.¸ ¸.·'´)¸.·'´)
VERSION
1. HISTORY
·.¸)`'·.¸)`'·.¸)
(re3nem1)
First draft
-----------
The first draft was complete, it had all the stuff that the walkthrough
needed and a lot more. That was in 2003, i thought it wont get updated.
MAY 2, 2005
-----------
After Edd Myhill started sending me some speed walkthrough's he had done
I asked his permission if I could add them to my walkthrough and thankfully
he allowed it and therefore the walkthrough has to be updated again to make
room for Edd's speed walkthrough's. All credit for these go to him.
(`'·.¸ ¸.·'´)¸.·'´)
GUIDE
2. INFORMATION
·.¸)`'·.¸)`'·.¸)
(re3nem2)
GAME : Resident Evil 3 : Nemesis
SYSTEM : All formats
Guide size : 320 kb
Guide author : Adnan Javed
Author's Email : Returnofthemaniac@hotmail.com
Author's comments : Awesome game dude !!
(`'·.¸ ¸.·'´)¸.·'´)
INTRODUCTION
3. TO
RE 3: NEMESIS
·.¸)`'·.¸)`'·.¸)
(re3nem3)
Well here it is, Resident Evil 3 in all its glory, this game was released
for the sony playstation in 1999, but it has already been ported to other
consoles like the DC and the new version on the GC. Resident evil 3 is the
true final Resident evil for the pS 1, cause i dont count Survivor as one
of the games. This is one helluva game i must say, even though it still
contains the fixed backgrounds like the previous game it still rocks and
is one of the best looking games for the 32 bit machine.
For those of you who dont know at first RE3 was supposed to be what
Code : Veronica is right now, but at the time DC was newly released so
Capcom scrapped that project, but since capcom had made a deal with
sony , they had to make a game for them, and i must admit that they
did quiet a job with the game, the graphics are alot better then any
RE game on the PS1, but thats not all, capcom have made the game more
challenging and the enemy counts have been increased greatly, this was
something which gamers have been asking capcom to do for a long long time.
But the only flaw that nemesis has in my opinion is that it is a bit
short, but if you count all the live decisions and alot of other factors
then RE3 is the RE game with the most replay value then any other RE game.
This is the only RE game which has a mini game which is useful for the
main game. You can buy new weaponry from the game and use them in the
main game.
Capcom have done something completly new and original in Nemesis and
that is the inclusion of a boss which follows you throughout the whole
game, this is an excellent thing and the nemesis factor really spices
up the game, cause its always making you worry like where is he where
will he come from ?!.
This Resident evil has improved in more then one way from the normal
resi games, voice acting is one more of those factors, nemesis see's
more serious and better one liners from characters , improved dialogues
which really shine at the right moments, jill's voice actress is
amazing at sometimes as she can do emotional as well as action packed
dialogues. The best voice however is of nicholai in the game, his
russian accent is excellent.
Thats enough for the introduction i guess, read on...
From Capcom
Join Jill Valentine, the heroine and amazing survivor of the notorious
disaster at the mansion, as her nightmare continues. After resigning
from S.T.A.R.S. Jill now prepares to head out of Raccoon City...but it's
not going to be easy. Caught in a town crawling with flesh eating zombies,
more than ever she must rely on brute force and cunning to find a way to
escape alive. This unique adventure intricately reveals more of Umbrella
Corporation's nightmarish plot and picks up just hours before the events
from Resident Evil™ 2.
Game Features:
* More zombies, more terror, and even more evil.
* More challenging enemies that come back to life at any time.
* Face off against the most terrifying mutations stalking the streets of
Raccoon City.
* More detailed character actions: Try the dodgemove to avoid an enemy's attack.
* Interact withthe environment like never before: Use background objects
defensively.
* A unique new drama which reveals more details of Umbrella Corporation's
devious activities from the ResidentEvilseries.
From The Survivor's Guide
After nearly 2 years of nothing. Capcom releases Resident Evil 3. The
last RE title to grace the PS1 (except for Gun Survivor which will remain
nameless). Featuring a ton of new features it made its place as one of
the favorites.
Lots of new features graced this title including the dodging system,
which allowed players to shove zombies out of the way and escape from
attacks. The other feature was the ability for enemies to follow you
from room to room, no more ducking through doors to avoid attack. This
brings into the best feature, Nemesis. The star of the game is a huge
terminator like monster that stalks you throughout the game, this adds
a huge amount of tension to the gameplay. The final feature was unlike
the other games you don't have the option of playing as another character
from the beginning. Instead you take control of the second character later
in the game when the first is injured.
Starting just before the events of Resident Evil 2; Jill Valentine is
planning her last escape. Raccoon City has been overrun, there was no
one coming to get her. The surviving S.T.A.R.S have already evacuated.
She had to get out of the city on her own.
(`'·.¸ ¸.·'´)¸.·'´)
GAME
4. STORY
·.¸)`'·.¸)`'·.¸)
(re3nem4)
"" It all began as an ordinary day in September. An ordinary day in Raccoon
City. A city controlled by Umbrella. No one dared to oppose them. That and
the lack of strength would ultimately lead to their destruction. I suppose
they had to suffer the consequences of their actions, but there would be no
forgiveness. Ifonly they had had the courage to fight...
But it's true that once the wheels of justice began to turn, nothing
could stop them. Nothing! It was Raccoon City's last chance...
And my last chance, my last escape... ""
With these words jill valentine starts her last escape, no one believed the
STARS when they told everyone about the mansion incident, the media just
made fun of them and even their own chief, mr Irons disallowed the STARS
to do anything about the case further more, they decided that if they
wanted to do something they would have to do it themselves, the members
of the STARS travelled to europe to find out more information about the
umbrella inc and to go to their main HQ in europe.
Jill voluntared to stay back in raccoon city to continue her investigation
on the umbrella facilities here, but soon afterwards strange occourances
started and zombie like creatures were spotted outside of town, no one took
serious note of that and it was termed off as the canibal disease.
and then it happened... suddenly out of nowhere a strange plague started
to catch the towns people and they started to turn into mindless droans
no control of their own and a hunger for flesh now filled their heads,
these zombies were now everywhere and if anyone was left out of the plague
then these zombies would eat him.
In her apartment jill watches as the city turns into a nightmare, somehow
she has been safe from the plague and she thinks that now is the time for
her to make her final escape, she loads her gun and heads out the building
with a bang...
********
Nemesis is somewhat awkward when it comes to the story point because this
is more like a side story , rather then advancing the main plot further
this takes us back 1 day to RE2 and tells us more about jill valentine's
escape from raccoon city. Capcom have done a good job by showing most
of the city in this game and we can see that the T virus caused alot of
damage everywhere.
Nemesis is a completely new thing story wise, according to this game
nemesis was sent out to kill only the STARS members, and we can see
that it sticks to its plan through out the entire game. All in all
this is a fun story and a fun game .
(`'·.¸ ¸.·'´)¸.·'´)
5. CHARACTERS
·.¸)`'·.¸)`'·.¸)
(re3nem5)
** Jill valentine
Age : 23
Blood : B
Weight : 111 lbs
Height : 5'5
Capcom says :
Jill is a member of S.T.A.R.S., a special
task force in the Raccoon City Police Department. She is a specialist
in disarming explosive traps. With her experience training in the U.S.
Delta Force, she is one of the survivors of the original incident that
occurred in the Arclay Mountains. Cheerful and independent, Jill has a
strong sense of justice. Though she has a healthy emotional side, she
is a talented woman with a strong will and excellent judgement
I says :
Now jill is a character who is loved by all and
she should be because she is shown a good person by nature and she would
do anything to save her friends, but some people may complain that jill
is a little too young to be ex delta force, i mean she's only 23. Well
what can we say, i guessthat is something capcom should have improvised
on. After the mansion incidentjill along with chris and barry thought of
heading towards europe but she stayedbehind to check on the umbrella
labs in raccoon city.
** Carlos oliveira
Age : 21
Blood : O
Weight : 208 lbs
Height : 5'9
Capcom says :
Carlos is from South America. His exact
nationality is unknown but he carries Indian blood. He is a U.B.C.S.
soldier, in charge of heavy firearms, security and mission back-up.
He is also responsible for weapons maintenance. At first sight he may
appear inexperienced and immature.He is actually warm-hearted, with a
strong sense of right and wrong.
I says :
Carlos is your partner throughout this game,
from the accent he sounds south american, he seems to like his accent
alot and thinks that the ladies cant resist him, but jill shuts him
up when they first meet in the hotel, carlos knows that to survive
this horror they would need any allythey can find, and that is why he
always sticks with jill and saves her when ever the occasion calls for
it. A good side character i might add.
** Nicholai Givoneaf :
Age : 35
Blood : A
weight : 208 lbs
Height : 5' 11
Nicholai is the bad man of the game, he was one of
the members of the umbrella team sent out to save their executives, but
he is very clever and knows that the less members who return, the more
money they would get, so nicholai is killing off his partners whenever
he gets the chance, he is a russian fellow by accent, he uses jill to
get to the exit in the end of the game and then and only then he kills
her, he is the only one who seem's to know that there is a special
reward on the death of jill, however he escapes according to the story
line, his wareabouts now are unknown.
** Mikhail Victor :
Age : 45
Blood : A
Weigh : 216 lbs
Height : 5' 8
Mikhail is a good soldier and he was the leader of the
team sent in by umbrlla, but after his team was killed and he was seriously
injured mikhail got very frustrated and yelled at zombies, as shown the
first time you meet him, mikhail would do anything to save his partners
and even if it mean sacrifising his life, he killed himself for the sake
of stopping the nemesis but failed to do so. All in all mikhail is a nice
dude.
** Dario Russo :
The first person you meet in the game, dario is a wannabe
novelestwho just lost his daughter in the zombie onslaught of raccoon city,
he now fearsthe zombies alot and thinks that its much better to die of
hunger then it is todie from one of those things, jill tries to help him
but he locks himself in the truck, later on he is killed by what he feared
the most, zombies.
** Tyrell :
Tyrell is the black guy you meet in the hospital as carlos, he is
one of the supervisors just like nicholai, but he knows that nich is looking
to kill off all others so he is being very very cautious, but eventually
nicholai wins and he dies.
Murphy :
Seen in the sales office, this person has a very small role, he
is either shot by nicholai or he forces carlos to shoot him because he was
infected and about to become a zombie, when nicholai shoots him he says one
of the coldest lines ever
" It wouldve taken more bullets to kill him if he had transformed "
** Brad vickers :
Age : 35
Blood : O
Height : 5'9
Weigh : 134 lbs
The infamous chicken heart makes his final appearence
in Nemesis, jill finds him in the start of the game but he is too
terrified to tell anything clearly and he warns jill taht someone is
coming to get them, later on jill finds him badle beaten up and then
he gets killed by what he told jill about,the nemesis, all in all
brad was just a scared cop who didnt wanted to do anything with the
STARS, all he wanted to do was go back to his home town as proved in
his note in RE2, but the nemesis didnt even let him grant his final wish.
(`'·.¸ ¸.·'´)¸.·'´)
6. CONTROLS
·.¸)`'·.¸)`'·.¸)
(re3nem6)
These are the default controls for the version of
Resident Evil 3. Change in control type only changes
a few buttons, so nothing big.
A. PLAYSTATION
X: Action, opens doors, shoot,pick up items, dodge
SQUARE: Run, cancel decisions, head back in items menu
TRIANGLE: Open up the inventory screen
CIRCLE: Open up the inventory screen
R1: Raise weapon, it will be raised to closest enemy if auto aim on
L1: Change target, only if auto aim is enabled
D Pad: Move the character around in the given direction of the key
Start: Pauses the game
Select: Show options menu
B. DREAMCAST
X: Action, opens doors, shoot, pick up items, dodge
A: Run, cancel decisions, head back in items menu
B: Open up the inventory screen
Y: Open up the map
R: Raise weapon, if auto aim on it will target the closest enemy
L: Change target, only if auto aim is enabled
Analog Stick: Move the character around in the given direction
Control Pad: Move the character around in the given direction
C Stick: Quick 180
Start: Pause the game and open up the options menu
C. GAMECUBE
A: Action, opens doors, shoot , pick up items, dodge
B: Run, cancel decisions, head back in items menu
Y: Open up the inventory screen
Z: Open up the map screen
R: Raise weapon, if auto aim on it will target the closest enemy
L: Change target, only if auto aim is enabled
Control Stick: Move the character around in the given direction
Control Pad: Move the character around in the given direction
Start: Open up the options menu and pauses the game
D. PC VERSION
UP: Forward/Up
DOWN: Backward/Down
LEFT: Left
RIGHT: Right
X: Raise weapon, if auto aim on it will target the closest enemy
C: Action, opens doors, shoots with R1 held, pick up and check items
V: Run, cancel decisions, head back in items menu
Z: Open up the inventory screen
A: Open up the map screen
Ctrl: Open up the options menu
(`'·.¸ ¸.·'´)¸.·'´)
ENEMIES
7. AND
BOSS BATTLES
·.¸)`'·.¸)`'·.¸)
(re3nem7)
###################
## Basic Enemies ##
###################
Zombies
These are the regular enemies you find in any RE game, in this case
these are the people of the Raccoon city who have turned into zombies due
to the T virus, zombies basically bite you from front or behind, if a
zombie falls down they sometimes grab you're legs and have a bite out of
them. Pretty easy to kill but its just best to avoid zombies if they are
less and the area is wide enough to escape. Along the game you will find
various kinds of zombies, there are zombies later who can only spit acid
at you and can't bite, and later you'll even find the famous naked
zombies.
Cerberus
This is proof that the T virus also affects animals, these are the
dogs which have turned vicious due to the virus, their flesh is hanging
over their bodies, they move pretty quick but their attacks wont do a lot
of damage, easily killable by the knife if there are only 1 or 2 around,
otherwise use you're gun.
Crows
These are the once beloved crows of raccoon, they have also turned
into more vicious things due to the virus, they fly around and hit you on
the head whenever they have the chance, its really hard to shoot at them
because they are too fast, but they wont take more then 1 handgun shot to
kill.
Drain deimos
These are the replacements for the lickers from RE2, much like them these
things cant see jill, they only react to sound, so its good to stay hush
hush when ever these things are around, combat wise they are no where as
agile as the lickers, they are slower actually and there hits cant cause
much damage, to fight them off usually the best gun is the shotgun, 2
shells and there history, most of the time i would prefer to run away
from them because they arent just too big of a threat.
Brain suckers
Another variation for the drain deimos, these are almost exactly like
there counterparts, the only thing which separated them is that they
have a unique attack and they can also throw poison at you so its best
to stay away from them when in combat, otherwise they are just the same
as the drain deimos so use the same skills here.
Worms
Just like the crows these are small nuisances, they always attack in
a large group and are only found in 2 places in the game at the max,
its no use even fighting them because they are so hopeless, there
attacks dont even do the slightest of damages and its quiet easy to
run away from them even though they seem to slide so fast, my opinion
avoid.
Spiders :
Once the small spiders now turned into the large spit throwing
spiders due to the T virus, these can attack you normally as well
as throw poison causing spit at you, its just best to shoot them
from a distance.
Hunter Beta's :
Hunters are back in this game, not those one's from RE1, but
there smaller black counter parts, well whatever they are...
But in this game they are back.... a little reduced of their power
though but still they take more then 1 shotgun shell to kill and
they can give you that instant death attack here too. The best
method against dealing with hunters is to take a powerful weapon
and keep them in your sight, and shoot them, if they jump towards you
just move back a little and it will land in front of you avoiding you,
Or if your not one of those radical types then its highly adviced
that you keep a high distance whenever fighting them and shoot
with something fast.
Hunter Gama's :
These are the new strand of hunters in this game, looking more like
frog men then anything else, these are found later on in the game,
they retain all the skills of the beta's but look far more scarier
and they have an instant death attack in which they can swallow
your character whole. Combat wise they are the same as the beta's
and the same method should be used when dealing with them.
##################
## BOSS BATTLES ##
##################
**
Grave digger First :
This is the basic layout of the area your in right now.
_____
|= _*|
| |
| |
| | = ladder
| | * switches
___| |
|_*____|
Now what you have to do here is to avoid the grave digger as best as you
can and press the 2 switches , it sounds easy but its ass hard and the
digger can cause alot of damage sometimes, so its best to be as quick as you
can in this place, quickly press the 2 switches and the one besides
the ladder and it shall come down, quickly climb the ladder
**
Grave digger Second :
When your finally in control of jill head 2 steps forward so the screen
displays more area and wait there, the gravedigger will come out at
a distance from you, start shooting at it with the magnum, you should
be able to get quiet a few rounds at it. Now he'll come close to you
and raise to hit you, that is the time to run, you'll stil get hit
though, i can guarantee you that. Once he is going down shoot some
more and you'll hit more. Now its a simple task, run and wait for
it to show itself, sometimes the gravedigger makes quick lunges
comes out for a quick bite then goes back down quickly. Dont shoot
when he does taht, instead run. When he finally comes out for a
long time again this is the time to shoot its ass off. If you manage
to get some rounds off with the magnum then this battle will end
now and the grave digger will wither in pain and fall down and DIE.
ALTERNATE method..
There is an alternate method of killing mr digger if your less on
ammo, all you need to do now is run away from it, no need to shoot
at it, not a single shot, run away from it for about 3 or 4 minutes
and you'll see a small cutscene in which one of the electrical light
posts will get weak and bend in the small puddle of water at the corner.
Now head near the water, donot enter it yourself or you'll also feel
the pain, wait for the digger to come out in the water, and when he
does it quickly aim at the 2 light posts and fire away, they will
electrocute mr digger for a quick and painless kill, and your as good
as go.
**
Nemesis normal form :
ya see the trick is that nemesis is right handed, so i think you can figure
out what i mean, take out your handgun, yes handgun, now fire 2 shots at
nemesis, he should be running by now, quickly turn to his right and run 2
steps, he'll miss you with his left hand, fire 2 more shots and when he
turns to face you run 2 steps to his right again, keep on doing this and
eventually nemesis will fall.
**
Nemesis Clock tower fight :
The fight begins, the simplest method to get through this fight is
that as soon as the fight begins shoot off 1 or 2 shots from the magnum
towards the nemesis, if he has the launcher then he'll ready it. Otherwise
just come charging. Dodge him or the rocket quickly and run a little away
then shoot some more rounds, now force him to fire off all the rounds
of his rocket launcher and when its empty nemesis will break it in half.
Now when he's hand to hand with you, run away from him if he's charging
at you, shoot whenever your clear for a shot, after 5 or 6 shots he'll
fall down, but its not over, as soon as he falls down start shooting
at it again, get a few shots off when he gets up and roars. Shoot some
more, dont worry about getting minor hits, just shoot at his ass now
and soon its gonna be over and the nemesis will walk in the fire
and fall down IN it.
**
Nemesis Treatment plant fight :
If you have plenty of ammo to waste then just aim at nemesis with the
magnum and start off , you should get a few rounds off before he gets
close to you, as soon as he gets a little close, run like hell to the
other corner of the room, wait for nemesis to show himself and start
shooting again, if your quick then the nemesis will go down to his
knees, now is the time to shoot some more, get 3 shots to the max at
him while he is on his knees, when he gets up continue shooting now, he will
probably use his remaining tenticle and beat the hell outta jill now, as
soon as you get up quickly run back to the other end, dont wait for him to
damage jill and run quick, shoot more nonstop and keep on shooting
even if he gets close, soon enough nemesis's head will fall clean
off his shoulders, TAKE THAT SUCKAA !!!..
-------------
Now this is the method if you dont have much ammo to waste here, remember
how the acid caused nemesis so much damage ? well that is how were
gong to get even with him, as soon as the battle starts wait till
he is exactly besides the valve and shoot, if you shoot even a bit
early or late then he'll just step back and avoid the acid. If you
did it right then the acid will hit him hard and one of his hands
should fall off. AWESOME.
Dont let that stop you, run to the other end of the trash room, and
use your smashy dodge moves and lure him near any other valve, there
are alot of them so choice shouldnt be a problem. Once he's near them
and about to attack you, quickly dodge, auto aim and fire again. If you
hit him he'll get even more weaker then before, do this same thing
just one more time and the fight is over, this just took 3 bullets
from any gun of your choice.
PS... keep this in mind that the acid can also hurt jill so you
better be careful where and when your shooting.
**
Final mutation :
Run towards the battery marked 1 and push it inside the hole, sometimes people
may get a bit confused here what to do, push it inside the machine like you are
pushing any stool or desk, ok when your done with the first battery a cutscene
starts in which you'll see your final enemy for the game, its NEMESIS !! but
what the hell happened to him, well i can tell you for sure that the chemicals
mutated him outta his ass.
Nemesis will start chewing on the mr X, and after a little more mutation he
will turn towards you, ok now is the tricky part, if you had the rocket launcher
with you then this would end right here for you. Quickly take out the rocket
launcher from where your standing , and shoot all 4 rounds into nemesis, if done
correctly nemesis will shreaik and then he will slowly turn back and head for
the tyrant again, if he doesnt shreak with the 4 rounds, then its time to take
out the magnum.
Run towards the second battery and push it in, now quickly to the third one and
push it in too. Now nemesis should be very close to you if it isnt already eating
the tyrant, start shooting at it with the magnum, if he gets a little close run
to the the opposite end of the room and get some space, he can mess you
up pretty bad if your too close, check your health after every hit you
take, and keep on shooting from a distance. Soon enough the nemesis will
make a loud shreak then head back to the tyrant's corpse in the corner and
start eating it.
DUring all this time the rail cannon should be charging if you placed in
all the three batteries, after a while the cannon will shoot its first
round which will clear the path to the nemesis, now head to nemesis
while its reloading again and shoot at it just for fun. When the rail
cannon is ready again it will fire, this time straight through nemesis ripping
him in half.
(`'·.¸ ¸.·'´)¸.·'´)
8. WEAPONS
·.¸)`'·.¸)`'·.¸)
(re3nem8)
Combat knife :
The knife is probably the most useless weapon in the game, both Jill
and Carlos start off with it, only and only use it when you're completely
out of ammo or you have a death wish or you just want to kill a lone
zombie, put this thing in the item box as soon as you can and make it stay
there, using the knife means certain death.
STARS Handgun :
Jill starts off with this handgun in her inventory, this is a standard
issued gun for all stars members, its awesome compared to the handguns
in other Rese games, its accuracy is amazing and it can fire off rounds
at a quick pace, there is a little secret with which you can make jill
shoot faster.
Merc Handgun:
This is the handgun which carlos starts off with, this is a lightweight
handgun with accuracy as good as the STARS custom made, it can carry
the same amount of rounds and has the same power. The same as the
handgun jill has
Shotgun :
This is just like any other shotgun is RE games, shotguns are best suited
for unfriendly close encounters, they can multiple zombies at the same
time which is really awesome, the shotgun is a good weapon and can be used
on every kind of enemy, even the bosses, i mostly use this to shoot at
nemesis in his normal form, the shotgun is one of the few guns which
can make headshots, taking their heads clean off their bodies, there have
also been rare cases in which 1 shot from the shotgun are able to take down
hunters, probably when your too close, this is a overall good weapon.
Grenade launcher :
As in most of the Resi games, the launcher makes its return in this game
too, jill can use it very nicely and the launcher has been turned into
one of the best weapons for this game, compared to RE2 this time its
got a much bigger pay roll, this time it comes with 4 different rounds
the regular grenade rounds which can be used to kill of alot of zombies
at a same time, the flame rounds which are alot more powerful and can
burn its enemy, the acid rounds which are too strong and they can kill
any hunters and deimos in 1 shots, and the new and improved freeze rounds
you heard it, freeze rounds, killing off any normal enemies in 1 shot
it is useful for fighting against nemesis, the best alternate if your
short on magnum bulets , the freeze rounds offer the same power with
a different twist.
Magnum :
As with all the other games magnum is the power house gun in the game
this gun should be only saved for bosses and such because its power
is unmatched and it can kill nemesis in less then 2 clips which is
awesome. For this game they didnt use the magnum like RE2, but they
used the revolver model like the one in the original RE, this gun looks
cool and the reloading stance for it is also awesome, an overall winner
which should be saved for the bosses.
Mine launcher :
This is a completly new weapon to the RE series, and a cool one i might
add, it shoots off mines at the enemy which stick to the enemy for a while
then explode taking the enemy down for good, this is an awesome weapon
and gets even better if you get the mine launcer E. Then it fires homing
mines, amazing.
Assault Rifle :
This is much like the sub machine gun from RE2, the only difference is
that it looks cooler, carlos starts off with this and if your playing
the game in easy then you also start off with it, it can also be bought
from the mercenaries game with infinite ammo, a cool gun which can stop
anything in its tracks but the nemesis, hunters and deimos even fall
back if you keep shooting at them. Zombies are no match for it, the
only flaw is that its ammo flies rather quickly.
Gattling Gun :
First seen in RE2 as a secret gun it returns here again, this time again
as a secret gun, but a little compact then the one in RE2, this one fits
in one hand and jill looks really cool when she's runnin with this
gun in her hand, just like before it takes about 3 seconds for it to
start firing but once it starts nothing can stand in its path, the only
thing which can actually walk throug its fire is nemesis itself, but even
he cant do it for more then 7 seconds. This is a true gem of a weapon
and should be used if you want a fun game. It can only be unlocked
in the mercenaries game.
Rocket launcher
Found near the very end of the game this is the bomb of em all, the
rocket launcher, the poweful thing, but this time it wont kill the
final boss in one shot, this can still finish the boss from attacking
you, but wont kill him with one shot, you can also buy this to use it
in the whole game from the mercenaries game. The normal nemesis will
take no more then 2 rockets to die, same goes for the bosses, but
the final mutation doesnt die like that.
(`'·.¸ ¸.·'´)¸.·'´)
9. FULL
WALKTHROUGH
·.¸)`'·.¸)`'·.¸)
(re3nem9)
########################
## Jill's Last escape ##
########################
The game starts, you see the inevitable demise of the once loved by all
raccon city, the zombies were everywhere, and not even the police were
able to do anything, but one question remains, who were those other guys
oh well, you'll find out later, but they still got their asses kicked too.
After the action packed FMV jill's final escape begins with a bang,
literally. When your finally in control of jill check out what capcom
did with her, move her around a bit to check every inch and then head
forward quickly cause there are zombies coming from the burning hotel.
Head forward and you'll see a zombie in front of you, shoot it down or
just run into it and push it down, head forward and up the crate, when
you drop on the other side a small cutscene in which jill barely escapes
from a horde of angry zombies.
# # # # # # # #
# UPTOWN AREA #
# # # # # # # #
Another one of jill's mini speech's and after that you'll see another
cutscene in which you'll be introduced to mr Dario russo. He is the first NPC
you'll see in the game, after some emotional dialogue in which dario tells us
about his daughters death, Dario runs off and locks himself, jill tried but
failed. Once your in control of her head to the back part of this large
warehouse, take the first aid spray lying there and check the red light in
the back for a handgun ammo box. Take it and head up the small stairs and
head to jill's right and to the end of the walkway, enter the door.
Once inside take the shining key besides jill, its the warehouse key, then
take the 2 gun powder A's from the locker and use your handy reloading tool
to make handgun ammo out of them. Once done use the item box and put the
reloading tool in it. Save your game if you wish and exit the room. Once
out head back to the small stairs but head forward and open the door at the
end with the warehouse key.
Outside again head to the door at the end of this straight hall, in the next
alley head to jill's left and enter the door at the top, ignore the shuffling
sounds for now. Now you'll be in a reddish room. Head forward and open the
first door you see, someone will run out screaming and then few zombies will
come after him. But dont worry about that person he's far off. KIll the zombies
if your confident enough or knock them down and head to the open door now and
head down the stairs, kill the zombie down here, take the lighter and the shotgun
from the dead body in the same place, now head back out, ignore any standing
zombies cause you wont be coming to this place anymore. Head to the same alley
where the running man went, take the two green herbs you see along the way and
head down the small stairs and to the door at the end of the alley.
Your in the streets of raccoon again. Run forward and you'll see zombies, its
really easy to avoid all the zombies in this alley so ignore them. Run forward
in the street and you'll come across two locked doors, one for the bar jack and
the other for the botique. Ignore them both and head forwad to head an innocent
civilians scream, ignore it and climb up the crate. Take the map off the wall
and climb up the small stairs, up there take the 2 green herbs and then head down
and down the crate again, head to jill's left now, avoid the 2 zombies eating
the poor civilian and enter the door at the very end of the street.
Here run forward and you'll start hearing some one fire off rounds, now who could
that be ? run forward and down the street and you'll see that man for about a
second before he runs off into the small alley, avoid both the zombies here and
head to the small alley after him, enter the door at the end.
Once inside a small cutscene will start in which you'll see the man, its good old
chicken heart but he's under attack by a zombie right now, its your choice now
either help him take down the zombie or just stand their save your ammo and watch
brad kill the zombie, anywho when he's finally killed it another scene starts in
which jill and brad have a nice friendly chat, at the end brad warns jill that "HE"
is coming then he runs out the other door of bar jack. Once your in control of
jill again take the lighter oil near the other door, and take the picture file near
the door you entered from, now head to the counter and check it for some handgun
ammo. Once your done in here exit through the same door you entered from.
You'll notice that the music has turned all spooky all of a sudden, head back up
the small stairs and head through the hall in jill's front, ignore the alley to
the right side, just to jill's front. Dodge any zombies here and run to the
end of the hall and enter the door here.
You will start hearing sounds of zombies charging at a fence as soon as you enter
the door. Now either one of the two things will happen, either the zombies will
break through all of a sudden, if that doesnt happen then run forward and combine
the lighter with the lighter oil, then use the lighter on the door with the rope
around it, ok now the zombies will definetly break through. See the red barrel
time to use it. Run back and get some distance, wait until most of the zombies are
near it , then shoot at the barrel. A massive explosion should take care of
most of the zombies, kill any remaining and head to the place where they were.
Take the red herb and the hidden picture file from the dead corpse and enter
the door you used the lighter oil on.
In this room run forward and you'll see fire, run more and you'll see a err dog
on fire... hmm.. ignore it and the other dog too and run forward, enter the
gray door at the left side you see. Once in use the item box and take out your
ammo making thingy, use it on the 2 gun powders in this room to make handgun
and shotgun ammo respectively. Equip your shotgun full with shells, save your
game if you wish and exit this room . Ignore the two dogs again and this time
enter the door at the top side. Once here run forward and head left, run down
the wide street and you'll come across large doors.
An FMV starts and you'l see who was the he brad mentioned, and dont worry this
he will haunt you through out the game, its NEMESIS. Killing off brad was
no sinch for nemesis, but is jill gonna be an easy target too ?. That is up
to the players, now you'll come across the first live selection of the game.
To fight or not to fight. That is the
Fight the monster
Enter the Police station.
If you choose to run then jill will automatically avoid the monster and enter
the police station, but i highly advice against it, chose the option to fight
the monster, .. DONT LOOK AT ME LIKE THAT !!!... YOu'LL THANK ME !.
Once your in control of jill , nemesis will charge in for a strike immediately
if you are hunting for the items nemesis drops in hard mode, then run to his
right side and shoot with the shotgun. Wait and when he's near you run to his
right side again, nemesis is left handed and he cant punch or grab you with
his right hand so take full advantage, out of shotgun shells, then use handgun
ammo and when nemesis is finally down take the item he drops and then check the
body of brad and take his wallet. Check his wallet and you'll get brad's STARS
card. Enter the RPD.
If you dont feel like wasting ammo on Brad then just ignore the nemesis and
quickly head to brad's body, take the wallet quicly, check it even quicker
and enter the RPD.
# # # # # # # # # # # # # # #
# RACCOON POLICE DEPARTMENT #
# # # # # # # # # # # # # # #
Once your in here and if you have played RE2 then you will immediately recognize
the place where you are right now. Head forward and if you didnt kill nemesis
then you'll get a small scare, dont worry cause he wont be able to enter the
RPD through this door. To your right are some herbs but you dont need em right
now so ignore em and head forward. Head to the central computer where you used
the blue card key in RE2 and use the card of brad on the same computer. You will
get a code now, remember it well then enter the door where you found marvin.
For those of you who havent played RE2 its the only door unlocked, enter it. In
here you'll see a few zombies, dodge them if you are able to or shoot them
and enter the small office with marvin in it. He seems to be dead but he
wont be dead until RE2 so just take the shotgun shells from the table and
take the file in marvin's hand. Then head for the evidence room.
In here check the lockers to the left of jill, rememer the one's where claire
found the plastic explosice, that one, check it and you'll find a blue gem now
check the lockers right in front of jill and you'll find one which is
locked, now head to the back lockers, and use the code you found with the
computer on the locker with the red light. When you use it you'll find the
emblem key, check it and its the STARS key.
If you didnt remember the code or if you didnt take the card from brad's body
then one of these will be the code to use.
0131
4011
0513
4312
Once your done here and you have the key with you exit through the other door
in the evidence room. Just ignore the zombies here and head straight to the
dark room. For those of you who arent familiar with the term dark room head
to the door which is right besides the stairs. Enter this door, take the
gun powder A from the locker which holds the secret things in RE2, take the
ink ribbon too, save your game if you want to and put anything you wish in
the item box. Exit this room and head straight up the stairs.
Once up the stairs you'll see zombies, or a single fat zombie, this can sometimes
randomize and the zombies can be in 2 diff formations. Anyway whatever you do
ignore the zombies, no need to waste ammo on them so head forward, you'll see
that the 2 small statues are missing, hmm.. who took them ? Enter the door at the
end.
Once here head forward and use the emblem key or the STARS key on the door to
the STARS office and enter it. This brings back memories, there are alot of
things which can be done here actually so do take your time if you want to
bring back ol' memories. Check each of the individual desks if you want and
jill will tell you the name of the desks owner. Take the ammo from barry's
desk and the lockpick from jill's own desk. Her barret from RE1 is here too but
you cant take it. Check the first aid back near becky's desk and you'll get
a first aid kit. Now search the locker and you'll find a weapon, either a
magnum or a grenade launcher, they are both awesome. Whatever you find here
take it and take the file on the fax machine, then exit the room and you'll
see another cutscene in which someone desperate will try to contcat via
radio. But you wont be able to respond. Exit the STARS office.
Head back to the statues room and head to the stairs, you'll hear a window
crash and after that the music will change all of a sudden and you should
also start getting scared. Head down the stairs. Head past the window and..
NEMESIS !!! ARGH !! RUN !!. HE's GOT A ROCKET LAUNCHER !!! No.. wait. If
your hunting for the nemesis items then wait here and equip the weapon you
found in the STARS room, hope to god that you found the magnum, equip it and
take down nemesis with quick shots, dont worry he wont fire the launcher unless
your too far away from him to stay a little close. Once he's down take the
item he drops, its the handgun parts B. Combine them with the A parts and you
just got yourself an awesome handgun.
Head back through the evidence room, Here use the lockpick on one of the lockers
and you wil get a gunpowder B. Take it and head back to marvin's room. If you
killed nemesis back there then its fine, otherwise quickly head to the door
to the main hall of the RPD. If nemesis isnt dead then he's gonna come after
you in this room and it will be waay close. Once your back in the main hall
of the RPD head to the main exit. Remember the green herbs, take them and use
them if you want to then exit the main door. Head to the metal door and your
back in the streets of RPD. Now if your a noticer then you'll notice that the
sky just went pitch black, meaning that its night already. Did we take THAT
long in the police station.
# # # # # #
# DOWNTOWN #
# # # # # #
Back in the streets head down the only way, head down to the burning fire
truck and pick the lock of the door to jill's left and enter it. This is
a nice and quiet hallway so head forward in it. You'll see a dead body, run
close to it and you'll see a small glimpse of a creature going through a
window, the creature somewhat resembles the lickers from RE2 but not quiet.
Search the dead mercenaries body now and take the handgum ammo. Check him
again and you'll find his file. Take it and head down the hall and enter the
door at the end .
Now head to jill's right and you'll see a firehose but your gonna need more
then jill's hands to open it, ignore it for now and head to the other end
of the straight hall, take the herbs if they are present and enter the metalic
door. You'll hear someone firing but its already too late for that person, run
forward and run past the dogs, you'll see a city bus but its crashed, run forward
and head to the left side of the bus, check the body and take the gunpowder B
from it and enter the only other door in this area. Now your in the garage
area, head forward and again dodge the dogs, no need to shoo them at al, head
forward and take the cable sparking from the car. Take it and head forward
in the garage and enter the door at the end. This is the save room, take the
gunpowder A and save your game if you wish. Dispose of all the useless items
in the item box and exit through the door at the other end. Here you'll see
some dogs, again. Ignore them again, run zigzag around them and enter the
door at the end of the street.
Head a little forward and take the map of the downtown from the wall, once
taken head forward and you'll reach a fork with a small cutscene in which
you'll be introduced to the drain deimos, much like the lickers from RE2
i see. Kill the one which lands in front of you. Dont worry they aint as
agile as the lickers, kill this one and head to the left side of the fork
and enter the door at the end. Your in another open street now. You will
hear some gunshots now,head to jill's right and you'll see a mercenarie
shooting at a zombie, and he quickly runs off.
His name is carlos in advance and you'll be with him for a duration of the
game, now its your choice wether you want to meet carlos inside the hotel
or inside the press office.
# # # # # # # # # #
# CARLOS IN HOTEL #
# # # # # # # # # #
If you want to meet carlos in the hotel then simply head to the direction
where he was shooting the zombie, take the 2 green herbs if you wish and
head down the street and enter the hotel door at the end. Some of you may
think that this is the diner from claire's opening FMV but its not. Head
to the right side and if your lucky you'll find some gunpowder. Head to
the left side of the tables and take the file off one of the table. head
to the kitchen area and run to the very end of the kitchen. You'll see
a locker , use the lockpick on it and you'll see a lid opener, head back
a little and you'll see the lid . Use the opener on the lid and you'll
see a small cutscene in which you'll be introduced to mr carlos. He brags
a bit about himself, but to jill's shock the nemesis enters the kitchen and
you'll have another live decision.
Run to the Basement
Hide in the Kitchen
If you choose the first one then jill and carlos will head to the basement
once down here some pipes will explode and you'll be forced to find an alternate
exit, either head back up and fight the nemesis or just go forward and exit
through the vents.
If you chose the other option then carlos and jill will hide behind the kitchen
counter and jill will act smart and use a light and literally blow the nemesis
away. After your back in control head to nemesis and if you are item hunting
take the item he drops. Its the first aid kit . Take them and quickly head
to the exit near the locker you saw. If you stay here for a long while then
the nemesis will get up eventually.
No matter which of the two choices you chose back there you'll end up back in
the same alley. You'll have a cutscene in which carlos tells her about why
umbrella sent the mercenaries here, jill doesnt trust her ofcourse but the
roar of the nemesis makes her think otherwise, carlos runs off and jill's
alone agian, when your back in control of jill again head down the street
and turn right at the fork. Nemesis will come in this room now, dont stop
for anything, he can run twice as fast as jill can so quickly head forward
and enter the first door you see to jill's right.
This is a save room so take your time, take the shotgun shells here, and the
crank you see, oh no not the crank again. ! Use the itembox if you wish and
Save your game if your feeling like it, then exit the room. Nemesis will be
here randomly, sometimes he's right in front of you, and sometimes he's not
there atall. Whatever the case just head to jill's right and enter the door
at the end of the hall. If nemesis wasnt in the last hall then he'll be here
waiting to kick jill's hiney. Quickly ignore it and run forward and to the
right of jill through the wide street. You cant outrun nemesis so try to zigzag
your way around him. You will probably eat a punch or two, ignore the pain
and enter the double wooden doors you see. These are the doors to the press
office.
Once in here take the first aid spray off the table, now take the picture
file off the vending machine, then push the ladder right under the red switch
board and climb it. Use the switch board and the power shall restore. Now head
to the shutters and use the switch by it to open em. A gust of fire later you'll
be able to enter the forthcoming area. Head forward and climb the stairs. Half
way through them you'll face a burning door which will explode, nothing big so
just head up the stairs and enter the door at the end. This place hasnt cought
fire yet. Once in here run forward and enter the small joint office. There is a
lone zombie here, kill it quickly and take the green jewl from the table. Then
take the 2 files in this room. If your lucky then there should also be gunpowders
in this room. Take all of this stuff and head back to the door but you'll see
NEMESIS . !!! DAMN he wont leave jill alone.
Run past him quickly through his right hand side and enter the door to the
burning staircase again. Head down it again and exit the press office all
togather. Once down here nemesis will either jump down from the heavens
and chase your ass again or nothing at all will happen. Head to the
previously unknown large metal bar blocked doors and use the 2 gems you
have with you on the big sundial besides it. The door shall open.
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
# ALTERNATELY IF YOU WANT TO MEET CARLOS IN THE PRESS OFFICE #
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
Or if you want to meet carlos in the press office alltogather then its
almost pretty much the same as before, only this time what you should
do is that do nothing in the hotel and head to the press office alltogather
ignore the hotel like it was never there. Once you reach the press office
its the same old thing, head up to the upper floor and this time you'll
find carlos here, after some chit chat nemesis will enter this room
and you'll have a live decision.
Jump out the Window
Hide in the Back
If you choose the first one then jill and carlos will chicken out and
jump through the windows and you'll end up in a back alley, enter the
only door in it and your back in the street with the main entrance to
the press office.
If you choose the other option then you'll see a cutscene in which
jill and carlos will hide in the office and one of the gas pipes will
blow up causing the nemesis to knock out. Once he's down take any
items he drops, the first aid kit, i guess and exit quickly, then head
back outside the press office through the main entrance.
No matter which one you chose you'll be back in the street with carlos
and after a cutscene he will leave jill alone again. Now head to the
hotel and use the lockpick on the locker in the back part of the kitchen.
Take the lid opener and use it on the locked lid. Head down the basement
and check the corpse for a gem, then quickly head out the same path you came
in and head to the main street with the door to the press office again.
This time head to the previously unknown metal bar locked door with
the big sun dial in front of it and use the 2 gems you have on it. Now
you'll unlock the doors to the city hall.
No matter where you met carlos your gonna end up in the city hall, the previous
part wont make a impact on the progress of the story so dont get confused
already.
CITY HALL
Once your in the city hall take note of the destruction around you and
look at the statue in the background and run forward and ignore the first
door you see to the right, head forward more and at the fork turn to jill's
left and continue down the hall, enter the door at the end. You will come in
a zombie infested room now, usually the zombies will be in either of the 2 formations
either they will be all down making it easy for you to run to the door at the other
end of the alley, or sometimes they are up and walking towards you making it a litle
harder, but whatever the case its still simple and just enter the door at the end.
Now your in a grassy room, run forward and you'll see 2 herbs, but dont take
em for now. Enter the door at the end. You'll see either zombies or dogs, whatever
the case just wait for a second then aim at the red barrel and shoot away, zombies
or dogs, they'll die immediately. Run forwrad and climb the crate and drop down
the other side and you'll be attacked by some more enemies, use the other crate
if you wish of just enter the second door of the trolly. Ignore the first door
cause its locked.
When you enter the trolly take the file off the machine and if you still
have the cable with you then use it right now on the machine, now head forward
and a cutscene will start in which jill will be introduced to the remaining
mercenaries, the wacky russian and the other one who's injured , his name
is mikhail. When your done with the scene in this room head to the other door
in the trolly. You'll come to the second car now and another cutscene in which
you'll see carlos was there before you, after some chitchat in which carlos and
nickolai dont agree with each other at start, but nick agrees and carlos
gives you a sidepack in return. If you were playing in hard mode then your
inventory will get bigger, now take the wrench off the trolly seat and exit through
the other door and your back out again.
Now head back to the previous room and use any of the herbs here if you were
injured in any way, ok when your done here just head back to the room with
the fork, when your passing through the zombie infested alley a zombie
will break through a car, search the car he came from for a gunpowder B.
When your at the fork again head to the other direction and enter the metallic
door at the end. You'll see some car wrecks, head forward and you'll see a
gas station, head to its door and its locked. You have the crank with you
right ?
First use the crank on the hole but it breaks in mid way forcing jill to find
something else, well what do we do ? Use the wrench on it and you'll see. Jill
will slowly open the shutter with the help of the wrench, when the door is open
enter the gas station.
Inside if your lucky enough there will be three gunpowders lying there. From now
on start collection gunpowder A's cause we'll need em to make the C kind. Take
and gunpowders present and then head around the counter and either nicholai or
carlos will run in, it depends on your luck actually. for a first aid spray. The
other joined room has nothing but a car and some oil spilled in it. Check the
cabinet and you'll come across a small puzzle.
If carlos came here then he should already be out of the gas staion by now
cause there wll be zombies coming in, if nicholai came in then he'll just go
in the garage and check the wrecks. The puzzle looks kinda like this ...
_ _ _ _
|_| |_| |_| |_|
and it will be marked with A B C and D, now what you have to do in this small puzzle
is that the button which are red need to be pressed, now is your smart enough
then you'll figure out how to do it, but if your not so smart then there is also
another solution, just start pressing buttons in random and sooner or later the
right one will be on, do this three times and you'll open the cabinet. What kinda
puzzle was that ! ?
When your done with the puzzle check the cabinet for your reward and you'll see that
its some machine oil. Try to exit the gas station now and you'll see another cutscene
in which the oil in the garage explodes and if nicholai was in tehre he'll go
to bits, quickly head out the station cause it can blow at any second.
Once your out if carlos came in then you'll see a small cutscene in which carlos
plays dead for a while but gets up , when your in control run forwrad and
you'll hear an explosion, head more forward and an FMV starts in which you'll
see some good shots of jill and how she jumps....... oh yeah the station explodes too.
When that is over another cutscene starts in which jill and carlos have a little
chat and carlos says taht his ears are ringing, but he still runs off leaving poor
old jill alone. When your finally in control of jill again run back to the
previous door and head to the fork.
Now at the fork again this time head to the direction where you originally
came from along the way when your passing through the door it will break
open and some zombies will charge at you. Kill them all quickly and enter
the area where they came from, if your lucky and there is no randomness
then you'll find some herbs on the top, now head to the down side of this
new area and you'll find a statue of the mayor of raccoon city. Press the
switch besides it and take the book of wisdom from his hand. Now head out the
city hall entirely through the main doors.
Head through the small hotel backalley and head through the hotel again.
There should be zombies here but no problem, now exit the hotel through
the main doors and your in the road where you saw carlos for the first
time shooting a zombie, head to the place where there were 2 herbs
and in that same area you'll see 2 slots, one of them is empty so go and use
the book of wisdome on it. Once done head to the other one and take the
time pendent, if you try to take it before putting the book of wisdome
then you'll get trapped by electrocuted water so its best not to do
try anything silly. Just use the book in the right hole and get
the other medal from the other hole.
Once you have the item head back to the city hall through the same
paths, now head back to the mayor's statue again and use the item on
it and the statue will turn around revealing a battery.
Damn we have to do this much to get a battery in raccoon city. Oh well. Once
you have the battery in your posession head back out the city hall and back
through the hotel alley ways, now head to the room where you fought
the first drain deimos. The room where you got the downtown map from
remember ? Once there head forward ignore the 2 drain deimos and run
straight forward. Climb the stairs and see the lift ? use the battery
you just found on it and the life will be operational now.
# # # # # # #
# SUBSTATION #
# # # # # # #
Use the lift and take it down, your in the substation area's now. This
part can randomize, sometimes the zombies will start close off to you
and sometimes they will be far off making it easier to shoot. There is a
red bomb on the wall, it works in the same way as a barrl so use it if you
can and enter the far side door to enter the substation, cause the other
door is locked.
If your lucky then there will be some herbs here, take em and enter
the other door to enter the real substaion area. This is a not so large
room, walk forward and use the big machine to turn the power to manual
controls, now head to the other machine in the corner and you will be
asked to press either blue or green buttons in the right order and make
the right voltage to open the right door respectively.
If your lucky enough then there will be some gunpowder B's here , take
em, dont worry if they arent here then they will surely be in the sales
office. Your collecting them arent you ? no cause if your not then your
really gonna pay later on in the game, tis for your own good.
One of the two shutters will contain a weapon and the other one will
contain a fuse, now it is up to you which one you want to open first
but i would rather go for the weapon first then for the fuse .
Here are the correct combinations.
WEAPON ROOM : Blue Red Blue Red
FUSE ROOM : Red blue blue blue.
First open the weapon room and head inside, search the locker for a
weapon, this one depends on the one you found in the police station
locker room, if you got the magnum there then there should be a
grenade launcher here, or vice versa. Whatever you get take it and
exit this room for a small cutscene in which you'll see that the zombies
are getting restless and almost about to break in. You will be presented
with another live decision. Make it quick cause if you dont then the
zombies will break in and you'll have to fight them.
Head to the emergency exit.
Increase enegy output.
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
# FOR THOSE OF YOU WHO ARE IN HARD MODE SEARCHING FOR NEMESIS ITEMS #
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
If you are hunting for the nemesis items then chose the second option
and you'll have a cutscene in which jill will run out the emergency
door but nemesis will be waiting outside the substation, kill it
with the technique's you used in the RPD courtyard, run through
its right side when ever its about to attack and shoot with the
best things you got. Soon it should be dead, take the thing it dropped
if its the shotgun parts A then take them immediately.
# # # # # # # # # # # # # # # # # # # # # # # # # #
# FOR THOSE OF YOU WHO DONT WANT THE NEMESIS ITEMS #
# # # # # # # # # # # # # # # # # # # # # # # # # #
Just select the second choice at the live decision and you'll see
another cutscene in which jill messes up with the power switch
and the door will electrify blowing the zombies heads off .
Whatever you chose up there head back to the substation and head to
the power terminal again and its time to get the fuse. Enter the
fuse combination and open the other shutter with it. Head inside
and take the fuse from the shelf and head back out the substation
again. Head back to the lift and take it up to be in downtown again.
# # # # # #
# DOWNTOWN #
# # # # # #
Now your back in the same place, ignore the drain deimos if you
left them here, but if you chose the escape from emergency exit
back there and didnt kill nemesis then there is a high chance that
he will follow you in here so its time to get really really quick.
Head back to the door which you originally came to take here, the one
besides the downtown map. Were going back to downtown.
Enter the door and you'll see some zombies in place of the doggies
and you'll also hear a familiar voice sayinh " Get away from me " Run
forward avoiding all the zombies and enter the door to the parking
lot save room. Save your game if you want to right now and make sure
you have the wrench in your inventory. Once your done here exit
through the other door back to the parking lot. Exit to the crashed
bus room agian, if there are no dogs here then you'll see some crows
crashing through the bus windows and they'll give chase to you.
Quickly take the door to the alley with the fire hose, now head to
the fire hose and use the wrench on it. Once done you'll see a small
cutscene at the end of which jill will get the fire hose, now that you
have it time to head a long long way back. Head back to the alley
where you saw a little glimpse of the drain deimos for the first
time.
Enter it and you'll face 2 drain deimos, kill them quickly and enter
the door at the end of the hall leading back to the road with the
RPD main gates and ...
# # # # #
# UPTOWN #
# # # # #
We dont have to go to the RPD now, just ignore any enemies you may
find here, like dogs and zombies and enter the door leading to the
burning alley. Once in here save your game at the small save room
and this time use the fire hose on the hydrant near the fire and a
cutscene will start in which fire girl jill will wash out the fire.
Slow down jilly..
Now if you feel like reading a new file or getting some gunpowders
then head back all the way to where the game started, in the warehouse
and check dario's trailer, you'll see that the fat bastard eventually
had to come out but what he feared happend to him. Zombies ate him. Check
inside the trailer for a file and some gunpowders. Head all the way back
to the fire alley now.
Once the fire is out head through the still dripping alley and enter
the new door beyong the burning fire area. Enter the door at the end.
You'll come to a sngle alley now , there's a zombie staring jill
through the window but he wont be able to do anything so just ignore
his existance and enter the door at the end of the straight hall. Once
in here if you feel like it take the square crank quickly and run forward
cause there will be either 2 drain deimo's or 2 brain suckers waiting
here to kill you. Use the bomb on the wall wisely and when you've dealt
with the 2 enemies enter the double doors to enter the..
# # # # # # # #
# SALES OFFICE #
# # # # # # # #
Once you enter the sales office you'll see another cutscene with either
carlos or nicholai. The scene with carlos may seem a little emotional
and the one with nicholai seems a little evil. Whatever, when your
done with the talking part check the locker right in front of
jill for a file .Take it, now head back to the computer terminal
and take the file besides it. You have to enter a password in the
computer terminal . To find out what the password is simply pick
up the remote and you'll see another cutscene in which jill turns
on the TV and you'll see a umbrella commercial. Note the name of
the product and use that name on the PC and the door locks to the
storage room will open.
For those of you who are too damn lazy to go and check the commercial
the correct password is any one of these
AQUACURE
SAFSPRIN
ADRAVIL
Once your done with all the password crap head to the door you just
opened and enter it. Once inside head forward and you'll see alot
of umbrella products lined up, but the one we want is the oil additive
and its in the end of the shelves, if you didnt find the gunpowder B's
in the substation then they should be here, take em if they are here
and head to the exit of the storage room. Half way and a FMV will start
in which you'll see alot of zombies heading towards the sales office
and they will come in breaking through the windows. Cool.
Once the FMV is over you'll hear nicholai's scream and the door will
burst open and alot of zombies will run in towards you. See those steam
pipe valves, wait til the zombies get near em and shoot at the valve. It
will break off and the steam should get rid of some of the zombies. Kill
or dodge any remaining zombies and exit through the door to the sales office.
Once your back in here you'll see that this place has also been infested
by zombies, head directly towards the exitk, only shoot at those zombies
who are directly in your path, we dont have time to waste ammo here so
quickly exit the sales office. Now head back out to the alley where you
used the fire hose .
# # # # #
# UPTOWN #
# # # # #
Nemesis will come out now, randomly, not allways, and try to kick jill's
butt with the rocket launcher in his hand but he blows the hydrant. Run
forward and quickly avoid it and head back towards the door with the
police station.
# # # # # #
# DOWNTOWN #
# # # # # #
Now what we have to do is head all the way back to the trolly where
the others will be waiting for jill. When your heading through
the room with the 2 drain deimos nemesis will open the door and come
charing behind, dont stop for anything and enter the door at the end.
Back at the fire hose alley, run towards the bus crash area and nemesis
will again come charging behind you, quickly as quick as jill can enter
the door. Now nemesis wont bother you for a little while. Enter the parking
lot again.
Walk forward and take the power cable if you didnt before and head forward,
you'll see a cutscene in which the earth breaks and jill's trapped. Now you
have a very quick live decision to make
Climb up.
Jump down.
Just choose climb up, i wont even explain the other decision, jill will
quickly climb up before the inevitable happens, now your back in control
of jill so head as normal, continue your path to the trolley.
Once you have reached the city hall, head forwar and at the fork you'll
see a cutscene in which nemesis will again charge towards jill, now if
your hunting for the nemesis items then lure him to the little opening
room and use the same old trick on him, the right hand rule i presume.
Use it again and shoot nemesis, be sure to save some ammo for your
big guns for later on, shoot the nemesis and when its down take the
item it drops, it should be the shotgun parts B. Combine them with
the A parts and you'll get an awesome shotgun, quickly get rid of the
old one and equip the new one, it is stronger and it can fire off
rounds much quicker. It also looks cool too.
Now if your not hunting for the nemesis items and just wanna get out then
the best thing to do here is to run towards him and quikly dodge him from
his right side then enter the door at the end. Once here just run forwrad
cause he wont come back for a whie now. When your in the room with the 2
green herbs remember ? TAKE EM NOW.
Walk forward and a cutscene will start in which *again* the earth will fall
under jill and this time there is no live decision and jill falls underground.
Jill wakes up and after a cutscene you'll be attacked by a giant worm and
its time to quickly press some switches. This is the basic layout of the
area your in right now.
_____
|= _*|
| |
| |
| | = ladder
| | * switches
___| |
|_*____|
Now what you have to do here is to avoid the grave digger as best as you
can and press the 2 switches , it sounds easy but its ass hard and the
digger can cause alot of damage sometimes, so its best to be as quick as you
can in this place, quickly press the 2 switches and the one besides
the ladder and it shall come down, quickly climb the ladder and you'll
be very near the trolly. Use the 2 green herbs if your hurt and enter
the trolly. Combine the oil with the oil additive and use the fuse
the oil and the power cable on the machine. A cutscene will start in
which jill will tell carlos that nicholai wont be coming back,
but carlos in return gives jill some flame rounds for the
grenade launcher, accept his generous offer and take em. Now
head for the front car of the trolley.
Another cutscene starts in which first carlos will start the cable car
and it runs fine, but then something breaks in and you hear mikhail
screaming, the nemesis music starts playing. Carlos is too busy
controlling the cable car to its up to jill to go and check out
what was back there.
Once back here you'll see a cutscene in which mikhail will be down
but not dead and the nemesis has entered the cable car, if you wish
you can shoot the nemesis, but it wont do anything so its just
best to head back to the car in whih carlos is. When you open the
door another cutscene in which mikhail gains some unknown energy
and he asks jill to run away and starts firing with his assault
rifle towards the nemesis.
One of the best FMV's in the game starts now and you will see mikhail
waste his life on stopping the nemesis, the explosion
knocks nemesis out of the tram but doesnt kill him. A cutscene starts
and the train's breaks are gone, a quick live decision time.
Use emergency breaks
Jump outta the window
# # # # # # # #
# CLOCK TOWER #
# # # # # # # #
_________________________________________
IF YOU CHOOSE TO USE THE EMERGENCY BREAKS
_________________________________________
If you chose the first choice then jill will press the emergency breaks
and a FMV will start in which the trolly will crash in front of the
clock tower. When jill wakes up run forward for a sinister cutscne showing
off the clock tower, ignore the crows now, and head for the only open door
in the courtyard, the main entrance is locked. Once you enter the small door
quickly head to the door on jill's left and enter it. This is some sort of
a chappel. Take the key from the chappel and sometimes there should be
gunpowders A and B here. Take em all and put em in the itembox. Save your
game if you wish and exit the room. Head towards the third door and some
zombies will break through the windows, quickly ignore them and run forward
into the door. A cutscene will start here in which jill will meet up with
carlos. After some controversial chat jill will slap carlos and he will
regain his senses. He will leave jill alone and when your back in control
of her run forwrad and enter the double doors.
In the main hall of the clock tower now, if your in hard mode take the
mine thrower off the dead body and take the first aid spray from the
table, take the map of the clock tower too and listen to the 2 mucis boxes
on either side of the stairs, remember each mucis, one will be creepy
and the other will be nicer.
Now head to the only other door in this place, not up the stairs yet.
When you enter the other door you'll be either attacked by zombies
or small spiders, whatever you have here ignore and head to jill's right
and enter the door at the end of the hall. Its another save game room.
Save your game if you wish and enter the other door. In here you'll see
the picture move a bit, search it and you'll find a key . Take it
and exit back to the previous room, back one more room and take the picture
file and the grenade rounds this time. Now head back up to the main hall
of the clock tower....
______________________________________
IF YOU CHOSE TO JUMP OUT OF THE WINDOW
______________________________________
If you chose the other option at the live decision at the trolly then
jill will jump out of the trolly and you'll see a FMV in whcih the trolly
will crash into the grounds of the clock tower. Jill wake up inside
some bedrooms, your in the clock tower now, run forward and you'll see
some zombies coming behind you, run to the picture and check it to
get a key, take it and enter the door, its a save game room, use the item
box or save your game if you wish and enter the other door. Run forward
and you'll have a cutscene in which carlos will come out of suddena and he
and jill will have some nice chat compared to the chat in the other choice.
One the chat is over carlos will hand you some freeze rounds, these babies
are awesome, take em immediately and thank carlos, when he's gone take
the grenade ammo and the picture file too and exit through the same door
carlos used, your in the main hall of the clock tower now, take the mine
thrower if your playing the game in hard mode. Once taken take the first
aid spray off the table and also the map from the table, then listen to the
2 music boxes on either side of the staircase, make sure that you remember
the musics, one will be creepy and the other will be nicer.
Once your done here enter the only other doors in the main hall, some double
doors, once inside you'll see some zombies or drain deimos, but ignore them
and quickly enter the other door in the room. Run forward quickly and enter
the door right straight from the one you came from. Once in here you'll
see that its another save game rooom, head forward and take the key from
the cabinet, then save your game if you wish and exit the room again.
Head back to the main hall of the clock tower....
===============
_________
CONTINUED
_________
No matter which choice you took earlier you'll gonna end up here at the main
hall of the clock tower and you have to go up now, taking the previous
choices wont affect the game from now on so dont worry and just play.
When your in the main hall again head up the stairs, when your about to
go up the stairs you'll hear nemesis growl and jill looks up worried.
When your up the stairs there are a few spiders here, just ignore them
there is a bomb on the wall you can blow, but its just better to run
and ignore the spiders and enter the door at the end. You will come to
the balcony of the clock tower, here take the herbs in the back part of
the balcony and then check the panel in the middle of it, jill will use
the key automatically and a staircase will come down allowing you to
climb up. Take the ladder and go up.
In the machinery room all you need to do right now is turn to jill's left
and you'll see a music box, check it and you'll be at another puzzle and
in this one you have to arrange the music notes in the right order and
make the music, you've probably heard the music before, remember the
boxes besides the staircase in the first floor, this is a very very
easy puzzle and i wont even explain it. So do it yourself.
Once your done with the ultra simple puzzle you will be in posession of
the cronos chain, combine this chain with the winder key and you'll get
one time key complete. Once this is done take note of the shining silver
item on the shelf and head back down to the clock tower balcony.
Run towards the 2F clock tower door and nemesis will pop up again, he growls
and its time for another live decision, quite easy one actually.
Use the cord
Use the light.
Now here if you are hunting for the nemesis items then i would rather advice
you to use the cord, once used a cutscene will start in which you'll see
jill elektrocuting nemesis and he falls unconscious and drops another item.
This time its another first aid kit. Take it and exit to the 2F clock tower.
If you choose the other choice in the live decision and use the light then
you'll see a cutscene in which jill outsmarts nemesis and pushed him down
and out. You wont get any items with this choice so do be careful what your
choosing.
__________
CONTINUED
__________
Once your done here and back in the 2F clock tower run to the staircase and
take em down, if you choosed the cord thing then nemesis will chase you
in that room, once your down at the first floor head to the door on jill's
left, the single door not the double doors. Enter it and use the key to
open the only locked door here. Once done discard the key and enter the
room.
This looks like a creepy hallway, here you will either find some drain
deimos or 2 spiders, it its the spiders run quickly and enter the door
at the other end of the hall cause they can poison you, or if its the
deimos then wait and kill the first one you see cause it can cause some
problems, run away from the other one's and enter the door at the end of
the hall.
Now your in a spooky room, turn to jill's left and search the dead
mercenary for a file, read it and see how the poor man lived, then
walk forward and you'll see three portraits lined togather, check
them from left to right and you'll see that they are the portraits
of a goddess in its past, present and future respectively, and each
one has a small tray in front of it. Now check in the middle area
of the room and you'll see 3 statues and they shall have 3 shining
balls on them, take em all, these balls are :
Crystal
Obsidian
Amber
Now the basic idea of this puzzle is that you have to put the balls
on the paintings and they will shift the clock in the middle painting
your aim here is to make the clock go at 12 in the central portrait
these are the times altred by the balls when used on the respective
painting.
Past Present Future
Crystal -1 +1 +2
Obsidian -2 +2 +4
Amber -3 +3 +6
If you are too dumb to find the right timings even still then here
is the easy answer chart. Use the chart below, check the time on
the clock then use the balls as given in right order.
Time past present future
V o-clock crystal obsidian amber
VI 0-clock crystal amber obsidian
VII 0-clock obsidian crystal amber
IX o-clock obsidian amber crystal
X o-clock amber crystal obsidian
XI o-clock amber obsidian crystal
Note : The roman numbers refer to the time on the clock, check what is
the time on the clock before attempting the puzzle, then use the right
time given here for the right combination, these are the fixed times
and nothing outside of them should come.
***************
When your finally done with this godforsaken puzzle the middle
clock will open revealing the gold wheel, take it quickly and
head back to the main hall of the clock tower, head back up the
stairs and to the balcony again, now again head up to the machinery
room and this time pick up the silver shining thing, its the silver
wheel, combine both the wheels and you will get a complete wheel.
Now head to the back part of the machine room and use the wheel
on the machine besides the item box. The machine will start moving
and you'll start hearing the clock tower bells.
Dont be so happy yet, remember i asked you to collect all those
gunpowder A's and B's, now is the time to use em. Combine 1 A with
1 B to get C. Do so with three different sets if you have 3 sets
and you'll get 3 gunpowder C's . Combine all 3 and use the reloading
tool on them to get alot of magnum bullets. If you can manage up
to 2 C's then its ok too, cause 2 will combine with the reloading
tool to make a few freeze rounds which are equally good as magnum
rounds.
Now take the magnum or grenade launcher (depends on the ammo you just
made) from the item box and equip it. SAVE YOUR GAME NOW !!! and head
down the ladder. Now enter the door and you'll see a beautiful FMV.
Jill runs in slow mo (((( drooooools ))) OHhhhhhhHHHhhhHhhHhh.
Jill's running is quickly interrupted by a rocket fired at the oncoming
choper, jill gets almost crazy and when she looks back its the nemesis
who shot the chopper down. Now a cutscene begins and he jumps down
and shoots a vine at jill. It hits jill and immediately she gets
weak. Jill is infected with the T virus now.
The next scene depends on the choice you made on the train. The first
thing that can happen is that carlos will jump out now and start
shooting at the nemesis causing its rocket launcher to break but
carlos will also go unconscious after this scene, the other thing
that could happen here is nothing. Nemesis will keep his rocket
launcher in his hand.
The fight begins, the simplest method to get through this fight is
that as soon as the fight begins shoot off 1 or 2 shots from the magnum
towards the nemesis, if he has the launcher then he'll ready it. Otherwise
just come charging. Dodge him or the rocket quickly and run a little away
then shoot some more rounds, now force him to fire off all the rounds
of his rocket launcher and when its empty nemesis will break it in half.
Now when he's hand to hand with you, run away from him if he's charging
at you, shoot whenever your clear for a shot, after 5 or 6 shots he'll
fall down, but its not over, as soon as he falls down start shooting
at it again, get a few shots off when he gets up and roars. Shoot some
more, dont worry about getting minor hits, just shoot at his ass now
and soon its gonna be over and the nemesis will walk in the fire
and fall down IN it.
Jill also goes down, carlos comes now and see's that jill is down, he
gets very emotional and yells out jill's name. The screen goes black.
After that another one of jill's short speeches in which she claims
that she cant believe she's still alive. Then a cutscene starts in
which jill wakes up at the chappel 2 days later and see's that carlos
was guarding her all this time. Now jill gets really worried because
she can feel the T virus inside her. Carlos promises her that he will
do something and your now in control of carlos.
# # # # # # # # # # # #
# CARLOS UNDER CONTROL #
# # # # # # # # # # # #
Carlos has a assault rifle with him, it is a truely amazing weapon
and it can fire off a lot of rounds quickly and can stop most of the
enemies in their tracks. When your done looking at carlos's movement
then head to the itembox, put the knife in and keep the ink ribbon
with you. When your done here make sure that carlos's assault rifle is equipped
and exit the chappel. Run straight forward and enter the door right in front.
Now your in the table room, here you get a little test, if you are able to
enter the double doors without getting bitten any once then your are a good
master of movement. Enter the double doors and your in the main hall of the
Clock tower.
Now head towards the single door and once in here enter the door where you
used the cronos key. If you killed the spiders or drain deimos with jill
here they will be here again. Just avoid them and enter the door at the
end of the hall. Your in the painting room now. Head forward and to the
other end of this room, there is a bell here, if you tried to push it with
jill then she wouldve said that its too heavy for her, but carlos can push
it, push it to the end and now enter the door which was unaccessable due
to the bell. Enter it and your outside the clock tower again.
Its raining here, run forward and you'll see more then 1 door here, and
a few zombies, ignore the other doors for now and head up the screen to
the north side, there are zombies here but you can easily zigzag around
them, do this and head towards the hospital. Enter the glass doors
of the hospital .
# # # # # #
# HOSPITAL #
# # # # # #
Once your in the hospital run forward and a cutscene will start in which carlos
will hear a zombie walking, but its so slow that carlos shakes his hand. But
when it comes in sight something else jumps behind it and slashes its head
clean off the shoulder, its a HUNTER !! NOooooooooooooo. They're back.
Those damned hunters, but they look different from those in Resident evil 1.
They are still the same bad ass things and they can slash you quicker then
before and again they have the head removing death blow so its always a worry
while fighting them.
After the cutscene when you finally come back in control of carlos quickly
forget the damn hunter and enter the door to your right. Its a small office
or some sort, there is a type writer and a itembox here, also there is a first
aid spray on the shelf, take the item and save your game if you wish and exit
through the other door.
This is a doctor's lounge of some sort, walk forward and take the file of
the table, then head to the locker behind the file area and take the handgun
ammo from it, then head to the central desk and take the tape recorder from
the desk, now take the map off the wall then head to the lift in the corner
of the room. Once here press the button and you will be asked to enter your
voice. Use the tape recorder right now and you'll hear a doctor's autopsy
the computer will recognize this voice and the lift will open up and now
you can use it.
Now inside you have a choice to either go to the 4th floor or to the B1.
The next cutscene will depend on the choice you make, but since it wont
make any lasting effects on the story so i would really like you to take
the path i tell you..
ok ?
Now head in the lift and take the 4th floor, you'll come to the 4th floor
now either you will be attacked by alot of zombies or there will be nothing
here. If you are attacked then just use the automatic rifle and kick their
asses. Once they are all dead or if they didnt show up at all, head out the
lift and head down the hall, dont turn at the fork and head straight and
enter the door at the end. Once in here you'll see a cutscene in which carlos
will see the true side of nicholai. Nick will kill a member of his team and
after that he will raise his gun at carlos. But the not so dead member pulls
out a grenade and nick is forced to jump down the hospitals window.
Once you get back in control of carlos after the scene just head to the
left side of the room to the back part, where you see unknown things
in jars, take the file and the key off the desk and exit this room again.
Now head to the fork and turn in it. You will see 2 doors here, enter the
first door and your in a patients room. Notice 2 things here.
First take note of the cabinet and remember its position in the room, then
take a look at the doctors body and remember the number you see, you'll usually
find some worms of zombies in this room, head out. Now head to the far door
and use the sickroom key you just found on the door and enter it. Its an
identical room to the other room, remember the position of the cabinet in
the last room, move the cabinet in this room to its alternate position.
example if the cabinet is in the top right of the previous rooom then push
it to the top left of this room. Once you figure it and push it to the right
place the painting on the wall falls down revealing a safe. Remember the
combo you found on the doc's body and use it on the safe. Once you used it
the safe will open up and reveal the vaccine base.
Once your done here exit and head back to the lift, now take it to B1. If you
didnt found the zombies up there then they will either be here or either 2
hunters will be here, whatever it is take them down and head forward. Hunters
are easy target if you use the assault rifle. Once your done here run forward
and enter the only door at the end of the hall.
In this room you'll find 2 hunters, kill the one near you quickly, and wait for
the other hunter to show itself, then just shoot the bomb on the wall and its
gone. Enter the only other door here. Once here you'll see some weird looking
hunters in some status tubes. These are the gamma hunters. Run forward and take
the medium base. Take the file which will somewhat explain what you are about
to do now, then go and press the switch besides the tanks and the water will
drain. Now you can access the panel. Use the base medium on it and its
time for a small puzzle.
Here you have to press levers marked with I II III A B. You have to press them
and make the 2 bars allign togather. The answer to this puzzle is to
press them in this order.
I, III, A
Now you shall get the vaccine medium, combine it with the base vaccine and
you got a full vaccine for jill. Time to head back to her. Once
you get half way through this room the two gamma's will break through
their tubes and try to kick your ass. Run quickly and enter the door.
No need to shoot at them. Now head back to the elevator and enter it
Take it back to the first floor.
If you fought the zombies down there then there will be 2 hunters here,
or vice versa. Whatever you fight here kill it and head back to the
main entrance of the hospital. A cutscene will start in which carlos
will see some time based bombs all over the main hall of the hospital.
The time will vary according to the difficulty mode. Once your back
in control of carlos head quickly to the main entrance of the hospital
cause there is no time to waste. As soon as you open the door another
FMV starts in which you will see mr foxy-accent running and trying to
get away from the hospital. He is able to do so and the hospital blows
behind him in a large explosion. When its over and your back in control
of carlos head to the clock tower door.
# # # # # # # #
# CLOCK TOWER #
# # # # # # # #
Once you enter the clock tower again carlos will look up and some dust
will start falling, with the nemesis music. No it cant be !! Run forward
and enter the door to the spooky hall, the dust will continue to fall.
head to the main hall of the clock tower, when you are abou to enter
the double doors which lead to the chapel a cutscene starts in which
the wall on the second floor begins to buckle. and suddenly it breaks
and out jumps nemesis . HORRIBALLY INJURED, and he has alot of veins
hanging out of his hand now.
Turn around and run, dont even think of fighting him, run straight to
the chappel. Nemesis will come 1 more time but dont even stop for it
quickly enter the chapel. Head towards jill and press action on her
and a cutscene stats in which carlos administers her with the vaccine.
Jill will be up and running now, she just got cured from the T virus
thanks to carlos. Now you'll have some chitchat and carlos warns her
about nicholai aswell as the fact that the nemmesis is still alive.
Carlos will run off leaving jill alone, when your in control of jill
again you would notice that her health is full agian, equip the shotgun
now and take the shells with you, save your game if you wish and
make SURE that you have the lockpick with you no matter what. When
your done here exit this room and head for the main hall of the clock
tower, along the way nemesis will bust in through a door with his
veins and he's after jill again. Now its your choice if you
want to kill him for the final rare item.
If you want to kill him make sure this time you STILL go for his right side
even though he has all those veins with him all you need to do is
be quick so he cant hit . Go to his right, shoot once or twice
then to his right agian, shoot more, do like this and he will fall
down soon and give you the final rare item. An assault rifle, similar
to the one carlos has.
If you DO get the assault rifle then equip it immediately and keep it
with you for the duration of the game now, but if you didnt then just
run to the door which leads to the main hall of the clock tower.
If you killed nemsis back there then he wont chase you through the
clock tower anymore, otherwise when you get out and run a bit he'll
come after you in every room now. Head to the room where you used
the cronos key. Enter that door and quickly run to the clock puzzle
room. Nemesis will follow you in this tight hall too so be very fast
and careful.
Once your back in the clock puzzle room head to the back area, the
same door carlos took to get out, you'll see some mine launcher
ammo here, or shotgun shells if your in easy mode. Take it and
exit the clock tower.
(((( A short note for those of you who are concerned with the RE
story line, during the time that jill was knocked out cold
that was the time when the events of RE2 happened)))))
Once your outside of the clock tower head forward and you'll see the
remains of the hospital in the background and some burning zombies
coming from it, ignore them all and head straight for the first door.
You couldnt open it if you came as carlos. Now open it with the help
of the lockpick and if you have used the lockpick in all the places
then you will be asked to discard it. Do so and enter the door. Your
in the park security office now. In here take the file off the table
and check the key rack for the key to the park entrance. Make sure
that you have the lighter in your inventory now. Save your game if
you wish and exit the office.
Now head down the screen, kill the 2 zombies in your path cause they
wont allow you to pass through, now head up the small stairs and use
the park key to open the rather large park doors and enter them.
# # # # # # # #
# RACCON PARk #
# # # # # # # #
Your in the park now, this place is completely random as sometimes
you will face zombies here, sometimes you will get some worms and
sometimes you even get the hunter beta's. Whatever you have, you can
use the light lamp to your advantage to make the task easier . Once
your done here head to the right side of the left side of the SCREEn
not jill and climb down the stairs.
You will be in a walkway with the pond beyond it now. This room is
completely awesome if you look at it. The rain drops will bounce off
the water, oh well. Run forward, this area is also completele random
you will either face some zombies here or 2 hunter gama's whatever
you face KILL IT and head to the door at the other end of the walkway.
When your in this room quickly aim for the oncomming enemy, again some
randomness here as you will face either some dogs or some hunters, again
kill whatever you find here, no choice to leave them here, once you
have cleared the area head forward and check the first body on the
ground you see, its a mercenarie, shot , probably by nicholai. Take
the file off it and you'll also get a key. Now head forward in this area
and you'll see a door but its locked with chains, check the other body
here and you'll find a magnum ammo clip. This is very rare. Take it
and head back to the main rooom of the park.
Once your back at the main entrace head to the other end this time enter
the other door. Once you enter this door take the park map off the wall
besides you and run forward and take the herbs you see, dont leave em
for now, cause you'll be needing them in a little while. Once done with
this head to the other end of the open area and you'll see a fountain
and a panel, now what you need to do is arrange the panel in such
a way that the panel actually drains itself.
Besides the panel there will be a board which will show you some combo's
but these will only make more water come out of the fountain in different
arrangements. Really cool i might add. If you have time to waste then do
try this.
If you want to find out the real solution then just drop down in the
water and head to the sewer gate. Check it and jill will see the small
board with the right answer herself, this is quiet simple, it should
look something like this.
_____________
\ * B B /
\ W W / B= black
\_______/ W= white
Once you check the panel it will look something like this :
_____________
\ * W W /
\ B B / B= black
\_______/ W= white
Now do these moves in the right order. To make a move just press action
with the box lever you want to move and it will move itself to the
empty area.
_____________
\ B W W /
\ * B / B= black Press the first black lever
1. \_______/ W= white
_____________
\ B * W /
\ W B / B= black Press the first white lever
2. \_______/ W= white
_____________
\ B B W /
\ W * / B= black Press the second black lever
3. \_______/ W= white
_____________
\ B B * /
\ W W / B= black Press the second white lever
4. \_______/ W= white
_____________
\ * B B /
\ W W / B= black Press the 2 black levers to
5. \_______/ W= white get them in the right place.
and your done. Once your done you'll see a small cutscene in which
the water will drain out and the sewer entrance will now be clear
for you to enter it. Head down again whilst admiring the rain drops
and head down the ladder. You'll come to a sewer now, argh and jill
had to wear a mini skirt today. Run forward and you'll see something
moving in the water, but surprsingly it will give off dust rather
then water, you dont get to see it so climb up the ledge you see
avoiding the worms here and climb up the ladder to the other side.
Your in a graveyard now, head forward and turn at the forks, this is
a little maze of graves, and zombies also start coming out of the
grounds, take action if you must and head for the door. Its the only
door in the graveyard, enter it.
You will be in a shack of some sort, if your lucky enough then there
are gunpowder A's and B's here for you to take, if they are there take
em and combine for 3 C's combine the 3 C's now and use the reloading
tool to get loadsa magnum ammo. Go to the small door first, it has
an itembox, take the magnum with you and equip it. Now take the first
aid spray and head back to the previous rooom again. This time check
the sheds and you'll find a large metallic pipe jill can use. Do you
have the lighter with you ?
Check the fire place, first use the ligher on it and watch the fire
take out the woods quickly. Now use the metallic pipe on the same place
and you'll have a small cutscene in which jill will take out the
wall with the metallic pipe, now you can head back there. Once your
in the area you'll find out that this is actually a small meeting
room, and there's a mercenaries corpse here too.
Take the 2 files present in the room and take the park key too, take
note of the radio besides the dead body and try to exit the area, you
will have a cutscene in which someone will radio in and tell you taht
the mission is over !! WHAT mission ? Now head back to the previous
room. Another cutscene starts in which nicholai and jill have
a nice friendly chat. Jill will discover nick's evil plans and nick
will run out of fear when the whole shack shakes...
Nicholai says " Another mutant " before running so you can guess what's
coming up. Head out the shack, AFTER SAVING YOUR GAME. Head forward and
you'll start an FMV in which something shakes the whole graveyard out
of its bases and jill drops down to a small canyon like place. Actually
this is the graveyard, turned upside down. You'll see the large worm
in full motion for the first time now. The same worm which tried to
kill you at the city hall, remember ?
When your finally in control of jill head 2 steps forward so the screen
displays more area and wait there, the gravedigger will come out at
a distance from you, start shooting at it with the magnum, you should
be able to get quiet a few rounds at it. Now he'll come close to you
and raise to hit you, that is the time to run, you'll stil get hit
though, i can guarantee you that. Once he is going down shoot some
more and you'll hit more. Now its a simple task, run and wait for
it to show itself, sometimes the gravedigger makes quick lunges
comes out for a quick bite then goes back down quickly. Dont shoot
when he does taht, instead run. When he finally comes out for a
long time again this is the time to shoot its ass off. If you manage
to get some rounds off with the magnum then this battle will end
now and the grave digger will wither in pain and fall down and DIE.
ALTERNATE method..
There is an alternate method of killing mr digger if your less on
ammo, all you need to do now is run away from it, no need to shoot
at it, not a single shot, run away from it for about 3 or 4 minutes
and you'll see a small cutscene in which one of the electrical light
posts will get weak and bend in the small puddle of water at the corner.
Now head near the water, donot enter it yourself or you'll also feel
the pain, wait for the digger to come out in the water, and when he
does it quickly aim at the 2 light posts and fire away, they will
electrocute mr digger for a quick and painless kill, and your as good
as go.
__________
CONTINUED
__________
When the fight is finally over you'll see a small scene in which a metal
fence will fall down, head over to the fence and jill will tell you that
she can climb it to escape. Do so and you'll end up back in the sewer area.
Run back to the fountain again, Once your back at the fountain head
to the main park room again. No matter what kind of enemy you had here
before this time there will be loads of zombies here, the easy thing
to do here is to kill the one's on the central bridge and run over it
and quickly head over to the stairs and climb down them.
You might have noticed that the rain fall has stoped and the atmosphere
just got a whole lot creepier. Run to the other end of the pond walkway
and enter the door at the end. Run forward past the 2 corpses and use
the new park key on the chain fence and jill will unlock it, now you
can enter the door. Enter it. You'r in the base of a small staircase
now, climb them and a rickety rackety bridge appears, head on it
and a cutscene will start in which to jill's shock and horror
the nemesis will come up and threaten to kill jill.
Now is the time for the final live decision and this one will choose
the ending you get. Make your choice wisely..
I will chose one path at a time and lead them to the ending.
Push him off
Jump off
*************
Push him off
*************
If you choose this choice then you'll have a cutscene in which jill
will dodge nemesis's wild blows and push it into the water below
and enter the doors to the Factory.
# # # # # #
# FACTORY #
# # # # # #
In here just run forward, take note of the bomb of the wall, and know
that there is only 1 open door at this time, head to the third and
last door and enter it. A cutscene will start now in which a tired
carlos will tell jill that a nuclear bomb is heading towards the
city and if they dont find a method of escaping before dawn they're
toasy with the city.
Once carlos is gone after his yapping, take the several items in
this room, like the first aid spray and the key on the shelf in the
back part of the room, this is the facility key, take it save your
game if you wish and enter the other door in this room. You will
come to a room with alot of steam pipes. This puzzle is quiet
simple as you have to press the switches besides each jet of steam
to make it on or off.
If you are a person with common sense you would have already started
doing this puzzle yourself, it is really hard to put it in words
but i shall try for all the people's sake , here goes.
From where you enter the room go to jill's right and press the first
switch, now go forward around the turn and press the furthest steam
switch, then press the steam switch right besides it, now head to
the entirely other part of the room, to the left of the place
where you started in this room, only 2 switches here, press them
in the alternate of the order they come in, means press the farther
one first then the right side one,and now head back to the previous
part of the room with the 3 switches, press the switches in the
correct way as before and the machine behind it will be revealed.
Use it and the power will be restored, you'll see a cutscene of
the power coming to a door yet unseen. Now head back to the previous
room and back to the main hallway of the factory, take the first
door you see and use the facility key to open it. The door will
now open but the key remains.
Once your inside this room take the map off the wall quickly and
start runnin to the left of the screen, take the SYSTEM disk
and head to the other corner of the room, kill the zombies if you
wish and take the 2 green herbs in the corner, then head downwards
in this large room and take the elevator quickly. Take it down.
When you get off your at another completely random area, this
area can have ANY enemy in the game, zombies, drain deimos
brain suckers, hunter alpha's hunter gamma's, worms. This is
the most random room in the game, whatever you have run away
if its the hunters kill them and head forward and take the
shotgun shells, now head down the small stairs and enter
the door at the end.
This room also has some randomness as there can be either
worms here or 2 hunter beta's, kill the hunters from where
your standing and drop down in the water, run to the other
side and climb the ledge, now enter the door you see, another save
game room now, save the game if you wish and use the itembox
at your will, head forward and take the file off the table
and check the blue thingy on the wall, you'll get the water
sample, take it and enter the door at the other end.
You will start in front of stairs heading down, go down and
take any items you see here, there shall be a first aid spray
on the table and if your damned lucky there will be 3 gunpowder A's
and B's here, do the usual thing and make some magnum ammo out of
them. Once your done here walk forward to the larg machine, before
you do anything use the facility key on the slot to your right.
You will get the improved key now and you'll know what good it
does later on.
Now use the water sample on the machine in the center and your
at the start of the BADDEST puzzle in the entire RE series.
This one is easily the hardest puzzle in ANY resident evil
game, but you dont need to worry me fellows cause i got the
answer for you people right here.
When the puzzle starts you'll see some rows and columns, you'll
understand how to move them in a short time, and when you know
that you have to match the uppper columns with the result the
computer gives you at the bottom lines, not as easy as it sounds.
Use any of the threee combo's one by one and one of them should
be right, oh and make one thing sure, if you use a combo and if
fails then exit the puzzle and restart it, dont start entering
codes immediately after one and other or you'll mess it up badly.
The central screen should look something like this..
___________________________
| **| | | * | | |
|***| ***| | ** | ** | * |
|___|____|____|____|____|___|
Ok i said it should look something like this, im not good at ascii
so dont get up my face. Use any of these combos. This really is
a hard puzzle, but just use one of these combo one at a time and
your hard shall be turned into simple as a pie
Combo 1
A - right once
B - right once
C - left twice
Combo 2
A - right once
B - right three times
C - left three times
Combo 3
A - left four times
B - right twice
C - left twice
Combo 4
A - left once
B - left twice
C - right twice
Now if any of these combo's does not work then i give you full permission
to do whatever you want to do with me, once your done you'll see a cutscene
in which you'll see the same mystery door again and this time its completely
unlocked.
Now head back to the previous room and make a save right now, equip yourself
with the magnum and all of its ammo, your about to get down and dirst in
a little while, head back to the elevator room and take it back up again.
When you get out head to jill's left and enter the door, so this is the
mystery door. Enter it and run forward and a cutscene starts in which
jill and nicholai have a little showdown, jill tries to talk some sense
into him but he's so blind for the money, but nick is soon silenced when
something grabs him from the vents, and jill hears his final gunshots.
When you come back in control of jill listen to the dripping and head
round the corner where nick was, you'll see a cutscene in which jill
spots the dead mauled body of nick, quiet an aweful sight i must
add. Use the SYSTEM disk on the machine and jill will enter the door
automatically.
A cutscene will start in which jill will get stuck in the trash room
but guess what ?! she's not alone, nemesis is in there with her , you
shall get a timer which indicated that this is the time you must
kill him under, nemesis will swing his veins but miss jill and accidentally
burn off his tenticles with the acid from the valve, when jill is finally
in control again the judgement battle starts, its now or never.
If you have plenty of ammo to waste then just aim at nemesis with the
magnum and start off , you should get a few rounds off before he gets
close to you, as soon as he gets a little close, run like hell to the
other corner of the room, wait for nemesis to show himself and start
shooting again, if your quick then the nemesis will go down to his
knees, now is the time to shoot some more, get 3 shots to the max at
him while he is on his knees, when he gets up continue shooting now, he will
probably use his remaining tenticle and beat the hell outta jill now, as
soon as you get up quickly run back to the other end, dont wait for him to
damage jill and run quick, shoot more nonstop and keep on shooting
even if he gets close, soon enough nemesis's head will fall clean
off his shoulders, TAKE THAT SUCKAA !!!..
Now this is the method if you dont have much ammo to waste here, remember
how the acid caused nemesis so much damage ? well that is how were
gong to get even with him, as soon as the battle starts wait till
he is exactly besides the valve and shoot, if you shoot even a bit
early or late then he'll just step back and avoid the acid. If you
did it right then the acid will hit him hard and one of his hands
should fall off. AWESOME.
Dont let that stop you, run to the other end of the trash room, and
use your smashy dodge moves and lure him near any other valve, there
are alot of them so choice shouldnt be a problem. Once he's near them
and about to attack you, quickly dodge, auto aim and fire again. If you
hit him he'll get even more weaker then before, do this same thing
just one more time and the fight is over, this just took 3 bullets
from any gun of your choice.
PS... keep this in mind that the acid can also hurt jill so you
better be careful where and when your shooting.
_________
CONTINUED
_________
No matter which method you used to kill him, make sure you were quick
at that cause there is a time going on remember ? anyway when the battle
ends the whole room shakes and a key card falls out of one of the bodies
in the corner, take it quickly and use it on the machine near the door
and exit.
An FMV will start now in which you'll see the headless body of the nemesis
fall down in the chemicals, but still there are bubbles, hmmmm...
When you get out of the room another cutscene will start in which you'll
find out that the missle launch is confirmed, and the computer so generously
asks you to evacuate the place at once. Once your back in control of jill
its time to make sure of what the computer said and head back to the previous
room. Your in the elevator room now, take the further doo, kill the zombies
along the way or just push them down and enter the door to the main hall
of the facility.
Now head to the door of the save room, quickly head to the other door, your
back in the steam puzzle room remember ? use the brand new key card on
the elevator and it shall work now, use it to go down, ocne down run forward
and use the improved facility key on the locker and it shall open, if you
forgot to upgrade it then its already too late, forget it. But if you
DID get it upgradeed then you shall open the locker. Inside it you will find
THE ROCKET LAUNCHer !!!. Take it and quicly head back to the save room.
Save your game immediately and head back to the main halls, now head to the
shutteres and use the card key on the reader besides them and the shutters
rise revealing 3 zombies, kill them with any weapon, take the herbs here
and enter the door up the stairs. Now a cutscene will start in which carlos
will inform you over the radio that he's found a ride, and he neeeds jill
to bring the radar, jill will pick it up automatically and a small radar
now comes on top of your screen.
Now before you do anything else check the dustbin near the entrance of this
room and you'll find some magnum bullets. Now head to the ladder in the centre
of the room and try to use it. A cutscene will start in which the computer
confirms that the missle has been launched and all the doors close and the
ladder is revealed for you . Head down it, alot of downed zombies, take the
file off the wall and use the item box if you wish, make sure you have
the rocket launcher with you and kill the standing zombies, there is also
a zombie on the floor but ignore it and head to the door at the end and enter
it.
(( continued down ))
*************
JUMP OFF
*************
OK NOW i'll continue with the other choice if you took it at the bridge live
decision, if you choose jump off then jill will dodge one of nemesis's wild
blows and jump down in the water, nemesis will walk towards the factory
and jill will get out of the wter and climb a ledge. When your in control of
jill after this scene run forward and climb the ladder, you'll find yourself
inside the factory, walk forward and climb the nearest ledge and enter the
door you see in here, its a save game room, save your game if you wish and
use the itembox to set up your inventory, make sure you have the magnum
and alot of ammo for it. Now take the water sample and the file and exit to the
other room.
You will start in front of stairs heading down, go down and
take any items you see here, there shall be a first aid spray
on the table and if your damned lucky there will be 3 gunpowder A's
and B's here, do the usual thing and make some magnum ammo out of
them. Once your done here walk forward to the larg machine, .
Now use the water sample on the machine in the center and your
at the start of the BADDEST puzzle in the entire RE series.
This one is easily the hardest puzzle in ANY resident evil
game, but you dont need to worry me fellows cause i got the
answer for you people right here.
When the puzzle starts you'll see some rows and columns, you'll
understand how to move them in a short time, and when you know
that you have to match the uppper columns with the result the
computer gives you at the bottom lines, not as easy as it sounds.
Use any of the threee combo's one by one and one of them should
be right, oh and make one thing sure, if you use a combo and if
fails then exit the puzzle and restart it, dont start entering
codes immediately after one and other or you'll mess it up badly.
The central screen should look something like this..
___________________________
| **| | | * | | |
|***| ***| | ** | ** | * |
|___|____|____|____|____|___|
Ok i said it should look something like this, im not good at ascii
so dont get up my face. Use any of these combos.
Combo 1
A - right once
B - right once
C - left twice
Combo 2
A - right once
B - right three times
C - left three times
Combo 3
A - left four times
B - right twice
C - left twice
Combo 4
A - left once
B - left twice
C - right twice
Now if any of these combo's does not work then i give you full permission
to do whatever you want to do with me. Once your done here you'll see
a scene of a door partially opening, now head back to the previous
room and to the room you started in. Head forward and you'll see another
scene.
You'll see poor old jill being ambushed by alot of zombies, she gets worried
and almost gets eaten until carlos comes to the rescue, carlos kill em for jill
and tells jill that a misile is heading towards the city and that they need to
get out as soon as they can, and he also warns her about nick. That nicholai is
getting to be a pain in the ass.
once your back in control of jill run forward and enter the other door, here
you'll face any kind of enemies in the game, this is the most random
room, you can face from zombies to hunters, but whatever you get here ignore
it and quickly make your way to the elevator, once your in the elevator
take it to the upper floor. Get out of the elevator and head to jill's left,
taht is the door which partially opened, you need power to open that door
and that's what we shall get.
Head to the other direction in this rather large room and kill any zombies
you wish, take the green herbs on the floor and take the SYSTEM disk off
the desk, now head to the other wall and take the map off the wall then
enter the door. You will have another cutscene in which nick will walk
and close the shutters behind him after shooting off a few rounds at jill.
Once your back in control head to the door to jill's right and enter it, take
the facility key from the shelf and take the first aid spray too, save your
game if you wish and make sure you have a magnum with alot of ammo now.
Head to the other door in this room. Once inside you'll come across another
puzzle.
This puzzle is quiet simple as you have to press the switches besides
each jet of steam to make it on or off. This is quiet simple actually
if you look at it like i do.
If you are a person with common sense you would have already started
doing this puzzle yourself, it is really hard to put it in words
but i shall try for all the people's sake , here goes.
From where you enter the room go to jill's right and press the first
switch, now go forward around the turn and press the furthest steam
switch, then press the steam switch right besides it, now head to
the entirely other part of the room, to the left of the place
where you started in this room, only 2 switches here, press them
in the alternate of the order they come in, means press the farther
one first then the right side one,and now head back to the previous
part of the room with the 3 switches, press the switches in the
correct way as before and the machine behind it will be revealed.
Use it and you'll see that the power has been restored to that door
and you can enter it now, so that is what were about to do, head back
to the previous room, save your game now, and head back to the elevator
room, But we have to do something important first, ride the elevator
down again.
Head back all the way to the room with the water puzzle and use
the facility key on the small panel to the right of the puzzle
machine, once you used it you'll get the new improved facility
key, head back up the elevator now.
Enter the door at the end, run forward and use the SYSTEM disk
on the machine on the wall, jill will automatically enter the trash
room door herself.
A cutscene will start in which jill will get stuck in the trash room
but guess what ?! she's not alone, nemesis is in there with her , you
shall get a timer which indicated that this is the time you must
kill him under, nemesis will swing his ve