Xenogears Strategy Guide/FAQ
For the Sony PlayStation (North American Version)
Created By: Layzie Liu <LayzieLiu@hawaii.rr.com >
FAQ Version 1.0 


This FAQ is for private and personal use only.  It can in no way be reproduced 
in anyway and if placed on a web site, may not be altered in anyway as well.  
Permission must also be asked before it is used in anyway on a web site.   
This disclaimer and copyright notice must appear in full as well.  It also 
cannot be used for profitable or promotional purposes in magazines, books, 
guides, etc.  This FAQ was created and owned by me, Layzie Liu 
<LayzieLiu@hawaii.rr.com> so please respect that.

Copyright by Layzie Liu ©1999-2001

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VERSIONS/UPDATES
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This is the first version of my Xenogears FAQ/Strategy Guide so you can expect 
there to be a lot of mistakes in grammar and spelling.  As future updates and 
versions come out, you can expect there to be corrections to any mistakes and 
problems.  There will also always be new information as it comes available.  
However, there is currently a new factor that will prevent me from doing this.  
Please read the "Conclusion" and "Feedback" sections for more information 
about this.

UPDATES (Ver. 1.0):
 6/3/99 Updated "Contributors" section.
NOTE: Will be realigning Material (Gear, Accessories, Items) sections soon. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TABLE OF CONTENTS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I. Introduction
II. Disc One Walkthrough  
    1. Lahan
2. Citan's House
3. Battle At Lahan
4. Blackmoon Forest
5. Desert Town Dazil
6. Through the Desert
7. Desert Attack
8. Stalactite Cave
9. The Yggdrasil
10. Bart's Hideout
11. Surprise Attack
12. Aveh
13. Rescuing Margie 
14. Nisan
15. Recapturing Aveh
16. D Block Of Nortune
17. Nortune's Sewers
18. Finals Of The Battling Tournament
19. The New Champ
20. Nortune's Gear Hanger
21. Attack On Nortune 
22. Stealing The Goliath 
23. The Yggdrasil II
24. Return To The Thames
25. Sabotage 
26. Ethos Headquarters And The Orphanage 
27. Missing Ethos Transport
28. Back To The Ethos Headquarters
29. Attack On The Thames
30. Ethos Excavation Site
31. Babel Tower
II. Disc Two Walkthrough
III. Conclusion
IV. Feedback
V. Contributions
VI. Contributors

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I. INTRODUCTION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This strategy guide/FAQ first starts off with a detailed walkthrough of the 
entire game.  This walkthrough is not just any type as it not only tells you 
what you need to do to complete the game.  It also contains information about 
what is going on in the game as well such as explanations of animation 
sequences and the many other scenes throughout the game that just unfolds the 
story and involves no player control.  So as you can imagine, this will be a 
very long strategy guide, however, that is what makes it good as well. The 
walkthrough then follows with miscellaneous information about contributions, 
secrets and tips for the game, and a lot more of other information that is 
worth reading.  I hope that it helps you as much as possible and I hope that 
you enjoy this strategy guide/FAQ!  

Feel free to use it on your own site so long as the disclaimer and copyright 
notice remain intact.  Also, please e-mail me <LayzieLiu@hawaii.rr.com> 
telling me that you are using my strategy guide along with a link to your site 
so that I know just who is using my strategy guide/FAQ and so that I can keep 
a record.

Also if you want to, feel free to drop me a line <LayzieLiu@hawaii.rr.com> if 
you have any questions retaining to the North American version of Xenogears.  
Although I will prefer it if you completely look through the strategy 
guide/FAQ first.  If the answer to your question is an obvious one, then I 
will not reply (unless I am bored and have nothing else to do).  If, however, 
the answer is buried in the heaps of information and is hard to find, then I 
most likely will.  But please, look through the strategy guide/FAQ first! 

Lastly, if you know of any mistakes that I make in this strategy guide/FAQ, 
please email them <LayzieLiu@hawaii.rr.com>  to me along with the necessary 
corrections that I should make.  If you have anything to contribute, please 
notify me as well.  Anything from more information about items or enemies to 
helpful tips and secrets.  No matter how insignificant it may seem, who cares, 
and just send it in if you want to.  As a reward for ANYTHING contributed to 
this strategy guide/FAQ, you will receive the necessary credit in the 
"Contributions Section" of this strategy guide/FAQ.  

VERY IMPORTANT NOTE: My levels throughout the game in this strategy guide/FAQ 
were always higher than the usual level that beginning players have as they go 
through the game; as I take the time to build up.  I recommend this to all 
players because it will make the game less frustrating.  Trust me I know!  
With this knowledge, the information and tips I give for the bosses throughout 
the game are for people who take the time to build up to around the level that 
I happen to build up to.  There is however, also other information (though not 
very detailed) for people who are not at the current level that I was at for 
that particular boss.  I will also state the level that I was on for the 
particular boss so that you are aware of that; as the level you are on could 
greatly affect the difficulty of the boss you fight.  So in other words, the 
more you build up, the better!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
II. DISC ONE WALKTHROUGH
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The game first opens with a brilliantly created animation sequence.  It begins 
by showing a magnificent ship slowly gliding through space.  All of a sudden, 
alarms ring out as the crew struggles to figure out what is wrong.  The ship 
slowly begins to be taken over by some unknown force.  All the while, the crew 
is trying desperately to stop this unknown force from spreading.  They do 
their best but fail and the captain then orders the ship to be evacuated.   
The people evacuate but all of a sudden the ships own weapons systems activate 
and begin to destroy the escape pods as they launch.  The ship begins to tear 
apart as the computer systems are taken over one by one.  The captain then 
initiates the self-destruction sequence as he realizes that resistance is 
futile.  He stares at his beautiful wife and daughter as the destruct sequence 
initiates.  All of a sudden the ship disappears in a flash of explosions and 
the remains of it slowly descend to a lowly planet lying right under it 
floating through the vastness of space.  Emerging from the wreckage, a 
mysterious female arises and slowly walks towards the great sea that glimmers 
before her.  She stares into the dark horizon and watches as pieces of the 
former magnificent ship burn up like small meteors in the atmosphere.  Thus 
the story begins.

========================================================================
1. LAHAN
========================================================================

You begin the game with some dialog for an introduction to what's happening in 
the troubled world at this time.  After the introduction you witness a few 
short scenes in the small village of Lahan.  There a battle is raging and in 
the midst of this battle are a group of Gears.  You'll notice that one of the 
pilots is named Fei.  Another man named Citan is also in the act trying to 
stop Fei from fighting.  However, Fei does not listen and continues to fight.  

The burning fires then turn into a painting that Fei is working on and you now 
have control of what is going on.  Go into the room close by and talk to the 
Maid.  You will then learn of how Fei was brought to the village.  Once you 
are done with that, go upstairs and talk to Timothy who's in the circle of men 
who seem to be chatting about the upcoming marriage between Timothy and Alice.  
Timothy asks you to go and check on Alice and you agree.  Go around the room 
and talk to the other men as well to find out more about what is going on.  
When you attempt to exit out of the door, a boy named Dan will stop you from 
exiting and talk with you.  He says that he wants to talk to you about 
something and wants you to meet him outside; so go outside.   You might as 
well talk to the other people as it shouldn't hurt to do so.  

Go find Dan who is waiting right outside next to the door to the Chief's 
house.  Talk to him and you'll find out that Dan prefers you to be his 
brother-in-law instead of Timothy and that he wants you to steal Alice from 
him!  You will then have a choice to make.  Either choice you make will not 
affect anything but if you select "Let's do it!!" then Dan will really look up 
to you so you might as well select that option.  

After you are done with that head over to Alice's house which lies south and 
right next to the Chief's house.  Talk to the lady who is blocking the doorway 
and she'll let you in.  Go in, talk to Alice's Aunt, and go  upstairs.  You'll 
talk with Alice and find out that she wanted Dan to borrow a camera and lights 
from Doctor Uzuki (Citan) who lives up on the mountain peak.  You then offer 
to do the errand.  When the conversations over, exit the house and you also 
might want to buy a few things from the General Store before heading up the 
mountain peak as it will get pretty rough. 

LAHAN VILLAGE GENERAL STORE
------------------------------------------------------------------------
ITEMS: Aquasol……….20          Omegasol……….50          
              Rosesol……….100        Survival Tent……150
------------------------------------------------------------------------

Once you are ready and equipped, take the path north out of the village which 
takes you to the beginning of a long path up the mountain that leads to 
Citan's home.  Follow the path northward until you reach the Save Point and 
the sign close by.  Save and read the sign which states that the right path 
leads to Citan's house.  So take the right path and follow the it until Fei 
stops and the map begins to shift.  Fei will point out the direction of 
Citan's house so follow the path a short way up and you'll run into a boy who 
says that the bridge is gone.  The solution to this is simple as all you have 
to do is make a running jump across the gap.  The boy will teach you how to do 
so if you don't know how.  

Once you clear the jump head across the near by bridge.  While you are 
crossing the bridge, you should notice a treasure chest below.  Cross the 
bridge and turn west to go down the slope, under the bridge, and pick up the 
Aquasol waiting inside the treasure chest.  Go back up  and had east a little 
bit until your reach another sign.  It will simply point out that Citan's 
house is up ahead so go on up the path.
         
========================================================================
3. CITAN'S HOUSE
========================================================================

Enter in through the front door and you will find Citan's wife Yui and his 
daughter Midori in the kitchen.  When you talk to Yui she'll say that Citan is 
busy in the storeroom in the backyard so go out the door right besides you and 
head behind the house to the storeroom.  

Right outside of the storeroom there will be a large explosion.  Everything is 
fine though and Citan will tell you to enter the storeroom to go and see 
something that he found.  Do so and you will see some sort of audio device 
that will activate when you walk up to it.  Citan soon enters and tells you to 
go ahead on into the house and eat dinner.  

After you are done eating it is dark and you leave Citan's house.  The path is 
darker now but it still shouldn't be too hard to navigate through.  Head on 
down the same way that you came.  However, when you reach the bridge you will 
notice several Gears fly by overhead.  Citan will soon come running up to you 
and you will learn that the Gears appear to be from the neighboring country of 
Kislev.  You also notice that they are heading for Lahan!  Follow Citan down 
the path to where you originally began.  Be sure to save before exiting off 
the screen

========================================================================
3. BATTLE AT LAHAN 
========================================================================

Once you enter, you will see that Lahan has already been attacked and is 
currently in flames.  The Kislev Gears are still there and appear to just be 
standing there.  You will run into Alice and Timothy who say that they can't 
find Dan.  Fei then tells both of them to get out of the village while he and 
Citan looks for Dan and any other survivors.

While looking around, Fei will find what appears to be an empty Gear.  
However, Fei is blown away right in front it by the gunfire of an attacking 
Kislev Gear.  An animation sequence then starts showing what a appears to be a 
young boy grinning at Fei from the cockpit of Gear.  Is Fei hallucinating?  In 
any case, Fei will then board the abandoned Gear.  Citan will try to stop him 
but fails to do so.

Fei starts the Gear and then begins to initiate combat with the other 
attacking Gears.  This will be the first Gear fight.  It is actually very easy 
and you should be able to get by this with not problems.  Just keep hitting 
the Gears with X button attacks and you should be all right.  In fact, two 
hits with the X button attack is all that you need to destroy each enemy Gear.  
After the battle more Kislev Gears arrive and begin to attack Fei.  In the 
mean time, Dan joins Citan in watching the battle.  Timothy soon joins them 
too, however is attacked by another Kislev Gear.  Fei tries to help but 
cannot.  Another animation sequence then begins showing Timothy's death as 
well as a few other surprising scenes.  It shows how Fei then losses it (goes 
crazy) and all of a sudden a powerful blast engulfs the devastated Lahan.  
Everything is destroyed; the Gears, the town, and all who are in it.  

========================================================================
4. BLACKMOON FOREST
========================================================================

Fei later wakes up on the outskirts of what was once Lahan.  There the 
remaining townspeople are gathered.  Fei learns what he has done and Dan puts 
all the blame on him for what happened.  The people then get restless and even 
begin to fear Fei.  Citan then asks Fei to leave whatever is left of Lahan in 
case reinforcements come; and, due to the fact that the people who once loved 
and trusted him, now hate and fear him.  Citan suggests that Fei goes through 
the Blackmoon Forest and into Aveh so that the Kislev forces cannot track him 
down.  Fei agrees and leaves with a few last glimpses at the monster that 
destroyed his village.

You will now find yourself on the World Map.  The Blackmoon Forest is clearly 
visible to the west of Lahan.  Save on the World Map and then enter the 
Blackmoon Forest.  

NOTE: It is actually kind of dark but that depends on the color of your 
screen.  You can easily adjust the screen so that the forest is easier to 
navigate through.  Well, nevermind, I'm just stating this because this was a 
problem for me at first.

Follow the path southward and the forest will suddenly be laid out in front of 
you.  Head west  through the pathways and turn southwest between the two huge 
tree trunks that are lying on the ground.  Follow that pathway through the 
tress and you will soon notice a path heading upward guarded by what appears 
to be a Hobgob.  Once you approach it,  the Hobgob will jump up the path and 
run away from you.  Chase it and when it stops at the top of the path near the 
tree, attack it.  Once you defeat it head on over to the Save Point and save.  
Head north along the upper pathway and follow it until another Hobgob comes 
into view right in front of a boulder.  Attack it and once you win, the 
boulder that was behind of the Hobgob will begin to roll down the tree trunk 
that you are currently on.  Jump out of way back onto the ground an let the 
boulder roll away.  Don't let it touch you or you'll get hurt for 5 HP every 
time it touches you!  Once the boulder is gone backtrack east then head south 
to where you will notice a huge stone lying on the ground that appears to form 
steps.  Jump on each of them, using them as stepping stones to jump onto the 
tree trunk.  Head down the tree trunk and when you are half way across you 
will notice another tree trunk right under the current one you are standing 
on.  You should also notice an Item bag lying at the edge of the tree trunk 
under you.  So carefully jump off onto the tree trunk below you and get the 
item which is an Aquasol.  Get off the tree trunk a follow the same path up to 
the Save Point.  Then go back to the location where the boulder originally 
was.  Head up the new path that was created when the boulder rolled away to 
exit the area.  

However, as you exit the area, an animation sequence will start and a 
mysterious woman will be shouting at you in an unknown language with a gun 
pointing at your head.  After a few seconds, she will then tell you not to 
move and to drop down your weapon.  She will then state something about you 
being a surface dweller and a -Lamb- then asks you if you know a way of 
getting out of the forest.  So as it turns out, she is lost as well.  The 
mysterious woman will suddenly get attacked by a group of Forest Elves and 
will be knocked out.  All of a sudden Fei yells out to the Forest Elves not 
touch Elly.  Hmm…..it appears that he knows her name.  How?  A battle then 
ensues. It should be an easy one at that too.  Once you defeat the Forest 
Elves Fei will take the mysterious woman and tend to her wounds.  When she 
wakes up, you then once again learn her name as being Elhaym or Elly for 
short.  You two decide to wait until after dark before you continue to look 
for a way out.  

Another animation sequence starts up again.  It may seem kind of confusing but 
at this point in the game, it should be for any new players.  The little boy, 
as you will notice, is most likely Fei as a young boy.  Looks like he is being 
abandoned in a desert and who the heck is that lady who helps him?  Just keep 
what happens in mind and continue on.  You will then continue with your 
journey through Blackmoon Forest.  Now head south from your current position 
until you come to a sign.  It will state that the path up the cliffs are to 
the east and right next to you.  So head on up the path near by until you come 
to another sign which states that Lahan Village is to the north and the 
country of Aveh is to the south.  Head southward and just in front of you will 
be three groups of Hobgobs.  You might as well attack them as the experience 
you get from them will come in handy.  They are also easy and this will give 
you a chance to get some Hob-Jerky!  The only problem is that when you 
approach each separate group of Hobgobs, they will all jump off the cliff and 
onto their own separate ledges.  If you head west to the cliffs where the two 
Hobgob groups jumped off you will notice a treasure chest on one of the cliffs 
opposite of you and an item bag on the ground below the cliffs.  Jump to the 
ledge to where the treasure chest is and attack the Hobgob group.  Then pick 
up the Arcane Rod that lies in the treasure chest.  Equip it to Elly and then 
jump off the cliff to the bottom.  Get the Aquasol that lies in the item bag 
right in front of you and then head northeast to get back to the first sign 
that leads you up the cliff paths.  Go back to where you were before you 
jumped off to get the treasure chest but this time jump to the cliff where the 
second Hobgob group is waiting and attack it.  Once you are finished with 
that,  follow the path as it wraps around the cliffs and you will soon see 
another group of Hobgobs.  As you approach it, it will jump down to another 
cliff fight below.  Follow it and once again, attack it.  Just up ahead you 
will see what appears to be some sort of bridge across a gap in the cliffs.  
Elly and Fei will engage in a little conversation before you can go on and 
will talk about why they are both in the forest.  Fei will then blame himself 
for everything that went wrong in Lahan and tells Elly what had happened.  
Elly will then begin to think about what happened (meaning that there will be 
a flashback) and you will learn that Elly had a part to do with the 
destruction of Lahan by landing right in the middle of it while trying to 
escape the Kislev Gears and then retreating out of her Gear and running away!  
Fei will then blame the Kislev Gears for what happened and Elly will call him 
a coward.  Elly will then walk away and exit into the next area alone.  As she 
walks away, a new confusing animation sequence will begin with Elly in a 
hallway with blood everywhere.  Her own words that she had used against Fei 
about him being a coward begins to echo in her as the scene expands to show 
dead bodies and blood all around Elly.  So it appears that she now feels 
guilty for what she said to Fei!  Oh well.

When it is through, she will continue to walk through the area however will be 
immediately assaulted by a huge monster.  Fei then hears her screen of horror 
and gets up. However, before you go and rush into the next area, take a moment 
to head across that bridge next to you to get a Survival Tent in the treasure 
chest and to the save your game at the Save Point next to it.  Now take Fei to 
the next area and you will see Elly in the clutches of the huge monster known 
as a Rankar Dragon.  

```````````````````````````````````````````````````````````````````````````
RANKAR DRAGON
HP: 480
EXPERIENCE GAINED: 380
TREASURES GAINED: Scales
GOLD GAINED: 0
CURRENT LEVEL-FEI: 15 

The Rankar Dragon drops Elly and she lays there unconscious.  You must now 
fight that huge beast with your bare hands!  As you can see, you can barely 
hurt the Rankar Dragon (1-3 HP of damage with your normal attacks) and it 
begins to beat you down.  However, do not worry because after a few rounds, 
Citan will appear in his Crab Walker (please e-mail me 
<quasar@ffonline.zzn.com> if you know the real name for Citan's flying 
machine) and will drop off a familiar device to help you out.  The Gear that 
had destroyed Lahan!  At first, Fei is a little skeptical about getting into 
the Gear that had destroyed Lahan but is easily convinced to get in and fight 
when the Rankar Dragon turns its attention to Elly and begins to attack her.  
Now you will stand a chance against the Rankar Dragon and this battle should 
now be very easy to take care of.  Simply use X button attacks and take it 
down!  Just don't use the Guided Shot Chi skill as it is useless against the 
Rankar Dragon.
```````````````````````````````````````````````````````````````````````````

When you defeat it, Citan will come down and you find out that the Gear has a 
name known as Weltall.  Fei at first does not want the Gear but Citan 
convinces him otherwise as he will need the strength since he is now a 
fugitive from the Kislev Army.  Elly soon regains conscious and Citan explains 
to her what had just happened.  So it appears that Elly now owes Fei double 
time!  Anyway, the three of them decide to make camp as it is getting dark and 
Weltall now needs repairs due to the last fight.  After Citan inspects 
Weltall, it turns out that two crucial parts, the knee actuator and the bypass 
circuit, are both ruined.  Elly is also having problems sleeping so Citan has 
a little chat with her.  In the conversation, Elly finds out that Citan knows 
of what happened between her and the Gear fight at Lahan.  Citan then asks 
Elly for a favor.  That favor is for Elly to leave the forest and go her own 
way immediately while Fei is asleep.  The reason for this is so Elly does not 
get entangled in the situation with Fei and so she can go back to her own 
family.  He assures Elly that Fei will not learn of her true identity in the 
military and about what happened in Lahan.  However Elly still does not really 
want to go due to the fact that she wants to apologize to Fei for what she 
said about him being a coward when in fact she was actually the coward.  They 
then go on to talk once more about surface dwellers, or -Lambs- and other 
aspects that may seem a little confusing to new players.  Afterwards Elly 
agrees to go, and leaves.  However, in the morning to Citan's surprise,  he 
finds out that Fei had overheard half of their conversation.  Fei then once 
again goes on to blame himself, but Citan is able to lift part of the guilt.  
Will it be enough though?

Next you are told by Citan that you should head out of the Blackmoon Forest 
and head out across the desert to the town called Dazil.  Citan says that 
there you should be able to learn about what Aveh and Kislev are up to and  
get some needed parts for Weltall as well.  So now just head a little way up 
west to find the path which exits from the Blackmoon Forest.  As you leave you 
will notice a huge airship fly by overhead.  Citan assumes that it's the 
aerial battleship from Aveh.  You then learn from Citan that it was lent to 
Aveh by the Gebler Forces which, as you read in the introduction to the game, 
was currently helping Aveh in its fight against Kislev.  You also learn that 
Gebler is the special forces of the Sacred Empire known as Solaris.  Once the 
conversation is over head on out to the World Map. 

========================================================================
5. DESERT TOWN DAZIL
========================================================================

As you look around on the World Map, you will notice Dazil in the desert just 
southward of your current position.  So, head on over to Dazil!  

When you enter Dazil the screen will begin to shift revealing the entire town 
of Dazil to you.  You find out some information from Citan that it is the 
center of Aveh's excavations and that it is heavily guarded.  Citan also says 
that you should be able to gather the things that you need to repair Weltall 
and find out what's happening between Aveh and Kislev as well.  Citan then 
states that there is an Ethos workshop in the southern part of the town so 
head on over to the Ethos workshop.  

On your way to the Ethos workshop take sometime to talk to the soldiers and 
people scattered throughout the town to get some information.  As you explore 
the town, you should also take the time to rest, stock up on supplies, and 
save.  

DAZIL ITEM SHOP 
------------------------------------------------------------------------
ITEMS: Aquasol……….20          Mentsol……….20
              Rosesol……….100        Survival Tent….150             
              Physisol……….10
------------------------------------------------------------------------

DAZIL ACCESSORY/WEAPON SHOP
------------------------------------------------------------------------
ACCESSORIES: Martial Wear……….50          WEAPONS: Magical Rod……….50
                            Fencing Wear………80                              
Arcane Rod………..100
                            Martial Cap………...30                              
Leather Whip………60
                            Fencing Cap………..40 
                            Power Ring………...200
                            Stamina Ring……….150  
------------------------------------------------------------------------

When you get to the Ethos workshop talk to the man closest to you whose 
dressed in blue.  You will find out that the part that you need is only used 
on the latest military Gear models and as a result, is not kept in stock at 
the Ethos workshop and that you can only get those parts by placing orders at 
the Ethos headquarters.  Well, it looks like you can't get the parts you need 
from the Ethos workshop so leave.  As you exit out of the workshop, Fei will 
say that he needs to talk to Citan.  Fei asks Citan if it is all right if they 
don't even bother repairing Weltall due to the fact that they can't get the 
proper parts.  It seems that Fei is really worried about using Weltall.  He 
thinks that they can make it on their own without it.  However, Citan changes 
Fei's mind by telling him that they should move Weltall as far away from Lahan 
as possible.  This is because Citan suspects that the incident that occurred 
that evening was because the Gebler Special Forces had stolen a Kislev 
Military Gear, which in turn, was Elly's group.  He goes on to suspect that it 
involved some sort of new technology since the Kislev fought so fiercely to 
get the stolen Gear back.  He guesses that it is some sort of new experimental 
Gear.  The reason why Citan wants to get Weltall as far away as possible is 
because he believes that the Kislev military will be investigating the Lahan 
area to reclaim Weltall since he is pretty sure that news of the Gebler 
Special Forces failure to steal it has reached the Kislev High Command.  He 
also states that the Aveh/Gebler forces will also be searching the area for 
Weltall so there will probably be an inevitable conflict between the 
Aveh/Gebler forces and the Kislev forces.  So if they find Weltall where it 
currently is, which is unfortunately right next to Lahan, there will probably 
be more problems involving the  people of Lahan.  

Fortunately, that convinces Fei to continue to find a way to fix Weltall.  
Citan then states that they are in the center of an excavation site so there 
must be some information on where they can find the necessary parts. Well, 
what to do now. Head back north to where you originally entered into Dazil. 
Notice anything new?  Well you should notice that a buggy is now parked in 
front of the rental shop.  Walk up to the buggy and Citan will  say that he 
has an idea and that they need the to rent the buggy.  Go into the rental shop 
and talk to the man sitting down to go ahead and rent the buggy for Citan.  
Citan will say that he is going to go out into the desert to search for the 
parts for Weltall and that he wants Fei to stay back and kill some time at the 
bar.  The rental owner then butts in and asks Fei if he is really going to let 
Citan go out all alone.  He goes on to say that there are lots of fights 
breaking out in the desert, that it's a really dangerous place, and that you 
shouldn't let him go out on his own.  That should be a hint to you to head on 
out of Dazil and chase after Citan.  Do just that and exit out of Dazil.

========================================================================
6. THROUGH THE DESERT
========================================================================

Well, now you have to find Citan so start heading on out into the desert.  The 
World Map will eventually change and you will suddenly see two Gears jump over 
Fei and head out into the endless desert.  Follow those Gears and head out 
into the desert too.  First head west and exit the area.  Then in the next 
area, head north and exit the area.  When Fei reaches the next area he will 
suddenly see what appears to be a huge flying saucer of some sort fly overhead 
in the sky.  He ignores it and continues on into the next area.  There you 
will see those two Gears again heading off.  Follow them northward and exit 
the area.  In the next area once again head north and exit the area (getting 
tired of hearing "exit the area?"  I sure am tired of writing it but oh 
well!).  Now when you reach the next area, it appears that the sun is setting 
and it will be dark soon.  All of a sudden Fei will see several motorcycles 
zoom by.  What's going on!  First Gears then a flying saucer and now 
motorcycles!?  Well, anyway, Fei will immediately stop the next on coming 
motorcycle and force it to crash into the sand.  He will then steal it and 
ride off leaving the driver behind.  Well, at least he said sorry!  You'll see 
Fei driving over the sand dune tops just as dark settles in.  But then 
suddenly he will be wiped off his motorcycle by a huge gust of wind!  You will 
then see that the two Gears that you were following have now surrounded you .  
But just as they are about to attack you they are suddenly knocked down by 
some unknown force.  As you turn around you see that it's Weltall along with 
Citan in it!  Just as Citan exits Weltall the two other Gears get up and Fei 
hurries on into Weltall.  Time for another Gear battle!  

This battle should be very easy.  However, once you destroy the two annoying 
Gears you will be greeted by a mysterious man on top of a Gear which is 
standing at the top of a nearby mountain peak.  A new animation scene then 
starts and Fei then begins to remember memories from the past.  It turns out 
that he somehow knows this strange figure from when he was a child.  Also, 
remember this Gear?  The one from Lahan that ordered the other Gears to kill 
Timothy?  Well it is the same one and it turns out that the strange man in 
black is called Grahf, the seeker of power.  Grahf begins to bring up about 
how much power Fei had at Lahan and then states that he sent those Gears into 
Lahan deliberately to "awaken the power within him……To make contact with him."  
Or so he says.  So in other words, Grahf attacked Lahan to make Fei get into 
the Gear and fight.  Grahf also seems to not care about the life of the 
villagers.  It refers to them as wretched vermin and doesn't care how many of 
them have died.  He then goes on to say that Fei is actually the one who 
destroys Lahan and not him.  This does it and Fei begins to doubt himself.  
The guilt then begins to resurface as he tries desperately to take the guilt 
and blame off of his shoulders and back onto Grahf.  But it is no good as 
Grahf says the same thing that Elly said before.  That Fei is now trying to 
put the blame on others.  However, Fei manages to change the subject by asking 
Grahf about what he meant by needing his power.  The reply that Grahf gives 
him is to destroy mother god.  What the heck does that mean?  Don't worry, I 
was confused about that at first too but just keep on going through the 
conversation and then Grahf will begin to talk about Fei's father.  Grahf then 
goes on to hint that Fei's father is dead and then says that Fei's power is 
still not ready to serve his purposes.  All of a sudden, the conversation is 
interrupted as a huge monster surfaces from the desert.  Grahf uses this 
opportunity to see Fei's power one more time and flies away.  

```````````````````````````````````````````````````````````````````````````
WYRM
HP: 200
EXPERIENCE GAINED: 1044
TREASURE GAINED: Eyeball
GOLD GAINED: 0
CURRENT LEVEL-Fei: 19

This fight is very easy.  You should use booster so that you keep a faster 
pace than the Wyrm.  If you have level one combos, then use them!  If you have 
not attained that level yet, the just keep using X button attacks.  If you 
notice, the normal attacks won't work and the Wyrm will continuously annoy you 
by sucking out your fuel.  It doesn't take that much, only 60 units of fuel.  
It's normal attack also only hits you for about 130 HP so it isn't that bad.  
Using Fei's Guided Shot Chi skill should do the trick it hurting the Wyrm a 
bit.  In fact, if your levels are high enough, say around level 18, you should 
be able to kill the Wyrm with two shots of the Guided Shot Chi skill.  So, you 
actually don't  have to worry about normal attacks or anything like that.  If 
your levels are not that high, then just keep on hitting the Wyrm with the 
Guided Shot Chi skill.  Don't worry, It'll go down.
```````````````````````````````````````````````````````````````````````````
After the battle Fei will get out of Weltall and say that it is broken once 
again.  And right after you fix it!  But not to worry as the repairs were only 
temporary and can't be expected to survive a battle like that.  Then out of no 
where, two more Gears of the Aveh Military will jump you and you will be 
forced to surrender as there is no way that you can make it back into Weltall 
in time to fight them.

You will next find yourself on an Aveh transport ship of some sort.  Fei will 
be sleeping and another animation sequence will start.  This time Grahf is in 
it along with two other men.  A red hair man along with another older man with 
black hair who states to Grahf that he will protect Fei even if it kills him.  
How peculiar.  Well, in any case, Fei will wake up and Citan will talk to him 
about Grahf.  Fei is worried about what Grahf said about his so called power 
and why Grahf made him get into Weltall.  After that, you will then have 
control over Fei.  So go over to the Save Point and save.  Then talk to Citan 
and he tells Fei to rest as there is nothing that they can do now. 

After you choose to get some rest, Citan will mumble something about that will 
sound confusing.  Then the screen will shift to a strange room with what looks 
like all sorts of pictures flying all over the place.  The background is black 
with a few bright blue lights shimmering in the black abyss.  There Citan will 
be talking to some unknown figure called the Emperor.  The Emperor will begin 
to talk about weird subjects like eternal paradise, god's resting place, -
Time- of the -Gospel- , the Gazel, and -Fate-.  All of this may seem confusing 
but don't worry, it will all come together in time.  It's as if Citan 
connected telepathically to this Emperor.  But that doesn't matter now because 
another problem is at hand.

========================================================================
7. DESERT ATTACK
========================================================================

It seems like someone is tailing the Aveh transport and is also after Weltall.  
It looks like a someone is following the transport and is about to attack it!  
Just as the unknown man is about to attack, it seems that two of his crew 
members try to stop him but he continues on with the attack.  They refer to 
him as young master.  Citan and Fei watch as the unknown vessel surfaces and 
Citan confirms it to be a sand cruiser operated by desert pirates!

Several of the hatches to the sand cruiser then open and unleash a salvo of 
attacks at the transport.  Meanwhile, back inside the sand cruiser on the 
bridge, the two crewmen are still trying to caution the young master but he 
still refuses to listen and continues with his assault.    

The transport is hit several times in the hull and begins to turn over and 
sink.  It turns out that you only have a few minutes to escape but the door is 
still locked.  However, that is fixed when another shot hits the transport and 
the door is unlocked.  Now you must scramble to get out of the transport 
before it sinks!  Quickly head out of the room and east down the corridor.  
Citan will say that you can lock the sand barrier door but to be careful as 
once you do so you can't open it again.  Don't close it yet as there is an 
item for you to get on the other side!  Head east through the door and then 
into the next door that you see to get an item (please e-mail me 
<quasar@ffonline.zzn.com> if you happen to know what this item is as I am 
unable to find out).  After that, backtrack and close the sand barrier.  Then 
head west and when Fei gets to the next door, go through it and open the 
treasure chest in the room to get a Rosesol.  Exit the room and head west once 
again down the corridor to the ladder at the end.  Go down and Fei will be in 
what appears to be the engine room.  Head east and Fei will eventually come to 
some stairs.  Climb the stairs and follow the walkway.  Fei will also come 
across a treasure chest which contains a Leather Vest.  Equip it and continue 
to follow the walkway.  At this point the walkway should be falling apart.  At 
your current position, if there is a hole in the walkway, then fall through it 
to get to  the treasure chest that contains an Eyeball .  If there isn't one 
then just wait until there is one.  Once you get the item simply head back 
east and climb the ladder over the generator and climb the second ladder down 
to where you started at the beginning of the stairs which leads to the 
walkway.  Follow the walkway all the way to the end this time and climb up the 
ladder to the next level.  On the next level you should see the Save Point 
right in front of you so go ahead and save.  After you are done with that 
continue on north past the Save Point and when Fei gets to the wall on the 
other side turn west then south and follow the corridor until Fei gets to the 
next ladder which will take him up to the deck of the transport.

When Fei gets there Citan will move the crane, which is right in front of you, 
towards Weltall's cockpit so that Fei can get to it and escape.  Once the 
crane has moved, jump onto it and head up it to reach Weltall.  Be sure to be 
careful so that you don't fall off. Don't worry, you won't literally fall off 
as Fei will catch himself and pull himself up.  This, however, wastes precious 
time.  As a side note and warning, if you take too long to get to Weltall, it 
will be sucked under the sand and you will have to start over again so be 
quick about it!  When Fei makes it to Weltall, he climbs down the crane wires 
and jumps into the cockpit.  Once Weltall's up, Fei quickly grabs Citan and 
flies away.  Once a safe distance away, Fei lands Weltall and drops off Citan 
who appears to be a little air sick from the last flight.  Once you converse a 
little, it is rudely interrupted by the pirate whom you remember as being 
called young mater and his group of Gears.  A battle then ensues with the 
pirates thinking that Fei and Citan are Aveh soldiers who fled the transport.  
Fei tries to convince them otherwise, however, the pirates just don't listen.  
Fei constantly tries to talk the pirate out of it and convince them that he is 
not a pirate however it still doesn't work.  

```````````````````````````````````````````````````````````````````````````
PIRATE
HP: 800
EXPERIENCE GAINED: 1600
TREASURE GAINED: None
GOLD GAINED: 500
CURRENT LEVEL-Fei: 21

This isn't a fight that you shouldn't be too concerned about.  The pirate will 
most likely cast Wild Smile on Fei's Gear which lowers the ACC/EV of it but 
that's all.  The rest will be brawled out.  Just keep hitting Brigandier with 
X button attacks and level one combos if you have them at this point in the 
game.  
```````````````````````````````````````````````````````````````````````````
After awhile, the ground will begin to shake violently triggering quicksand 
and both Fei and the pirate will be swallowed up by the desert sand.

========================================================================
8. STALACTITE CAVE
========================================================================

As a result of being swallowed by the quicksand, the two men disembark their 
Gears and the pirate finally learns that Fei is truly not a soldier.  He 
apologizes and says that his name is Bart.  After the introduction you learn 
that Bart and Fei have fallen into the stratum underneath the desert which 
consists of igneous rock.  Now the two of them must find a way out so both Fei 
and Bart call off the fight and agree to cooperate with each other for the 
time being.  Meanwhile on the surface, you learn that the majority of the 
people from the sunken Aveh transport ship have been rescued by the pirate's 
sand cruiser.  A little humor is introduced involving the nurse of the sand 
cruiser before you see Citan with one of the previous crew members who tried 
to stop Bart from attacking the Aveh transport.  You learn that the man's name 
is Sigurd and they seem to be talking about Fei and Bart.  A Gear then drops 
by and says that the last of the people and supplies have been almost 
completely collected.  However, the group still cannot locate Bart or Fei and 
it is suspected that they are currently near an old excavation site.  It is 
stated that if they can't find both Bart and Fei, then the sand cruiser will 
move on and meet them at a specified meeting point.  You also learn that 
Sigurd appears to know Citan. 

Back down in the Stalactite Caves, you must now find a way to get Fei and Bart 
out.  Save at the near by Save Point and then head in a southwestern direction 
to the end of the cave.  You should see a boulder sticking out of the rock 
walls and when you approach it, Bart will state that his sensors detect 
another cavern on the other side, however, he also states that it appears that 
the boulder is too heavy for them to move.  Actually, who cares and once more 
go up to the rock and attempt to move it.  Fei will attempt to push the huge 
boulder down and Bart helps out.  It turns out that they successfully move it 
and it falls down into the cavern on the other side.  This is not without 
getting damaged in return as Bart's Gear faces a little problem due to the 
stress involved with the movement of the huge boulder.  Drop down into the 
cavern and continue southwest until you see a greenish color doorway.  To the 
east of it, along the cliff edge, you will find a treasure chest which 
contains a Gold Nugget.  Enter the doorway and you will have to follow a very 
long corridor of rocks.  When you get to the end of it you will now be in a 
new cavern with waterfalls scattered throughout it.  Follow the bridge like 
path southwestward and you will come to an Aveh Excavation Gear.  When you 
talk to it, it will tell you a little information about the surrounding area.  
You will learn, for example, that the sand sensors have detected abnormal sand 
activity and have been activated along with the information that the sand 
barrier has been closed as a result of this.  What the heck does that mean?  
Well you'll know when you move on.  After you're done talking to the Aveh 
Excavation Gear, follow the path past it and head on south into the next area.  
In the next area will see a Save Point along with what looks like a house!  
Well, looks like someone lives here!  It isn't that hard to navigate this area 
and reach the house.  Just follow the path and jump up onto the green stained 
ground.  Head in a southwestern motion and will come down to the house a 
little bit down ahead.  Save at the Save Point and go on into the house.  

When you go inside you will see a strange old man who seems to know a lot 
about Gears.  You find out that his name is Balthazar also known as Ol' man 
Bal.  It appears that he is some sort of collector who collects things from 
the nearby excavation site as well as anything in the Stalactite Caves.  You 
will learn a little about human fossils and about the point when humans first 
appeared.  You also learn about a myth which explains the existence of humans.  
A myth that also contradicts the Ethos teachings of human evolution.  In that 
myth it is said that humans and god once lived together in a paradise in the 
sky.  With gods protection there was no need to fear of death and other 
natural disasters.  However, one day, the humans ate the so called forbidden 
fruit which gave them incredible knowledge and wisdom.  God then drove mankind 
from the paradise for their sins.  Then, humans used their wisdom and 
knowledge to create giant monsters which they planned to use to challenge god.  
But before they could, god unleashed his wrath upon them and all who defied 
him were destroyed.  Even though god was successful, he himself didn't escape 
unharmed.  Taking the paradise with him, the wounded god buried himself deep 
beneath the ocean to sleep for eons.  However, before going to sleep, god used 
his remaining power to create "right-hearted humans" to live on the planet.  
And these people are said to be the ancestors of everyone today.  

Anyway, after he is done talking, talk to him once again and Fei will ask Ol' 
Man Bal if there is an exit to the Stalactite Caves.  He replies that there is 
one just past the excavation site beyond the sand barrier however, the sand 
barrier is closed.  When Fei asks just how to open it, Ol' Man Bal will state 
that he can't break it down by simply using a Gear and will go on to say that 
Fei can only open it by deactivating the sand sensors.  He then makes a deal 
with Fei and Bart by saying that if they go on and turn off the sand sensors, 
he will go and open the door as he needs to leave once and a while too.  The 
sand sensors are little structures with flashing red lights on them.  There 
are only two and they are pretty hard to miss if you simply explore the 
caverns.  Ol' Man Bal will also share some Gear parts, fuel, and items with 
you so all you have to do is ask him.  It's actually kind of like a mini 
store.  It is here that you can actually equip your Gear parts or tune up for 
the first time.  It's not like it's that hard to understand so I'll skip it.  
You can ask him for some valuable information too.  You can ask him where the 
sensors are and he will simply say that one is located on the rocky ledge 
above the Great Hall, and the other one is located on the road from which you 
can see the waterfalls.  I'll explain more later about what the solutions to 
these are.  You can also ask him (if you are a new player) about Gear 
functions.  Here is how Ol' man Bal explains it as.  "A Gear's strength 
changes with the parts equipped and how the pilot handles it.  First, let's 
talk about the Engine.  With a good Engine, your Attack Power and fuel 
capacity go up.  HP depends on the Frame and Defense Ability on the Armor 
equipped."  He also goes on to explain how to use the charge and booster 
skills but they aren't complicating to understand.  Well, anyway, get the 
necessary things that you need from Ol' Man Bal and get ready to turn off 
those dang sand sensors.

BALTHAZAR'S ITEMS
------------------------------------------------------------------------
ITEMS: Aquasol……….20          Omegasol……….50
              Rosesol……….100        Survival Tent…....150
 -----------------------------------------------------------------------

BALTHAZAR'S GEAR PARTS
------------------------------------------------------------------------
ENGINES: G6-1200……….1200          ARMOR: MS 6……….500

FRAMES: WELT-02100……….400          BRIG-02200………...500 
                 WELT-02500……….800          BRIG-02700………...900
                 HEIM-03200………..1800               
 ------------------------------------------------------------------------

So now for those sand sensors! One of them is located back in the area where 
the waterfalls are so head back the same way you came from to reach the area 
where that Aveh Excavation Gear is located.  Once you reach the Gear take the 
northwest pathway and follow it northward.  When you reach the end of the path 
you should see a ledge with the sand sensor right on it.  Right behind you is 
another small cliff that you can jump on and use as a stepping stone to get to 
the next level.  Jump onto it and then from there jump onto the ledge with the 
sand sensor.  Once you turn it off you should notice a treasure chest on 
another ledge directly west and next to you.  Go on and open it to get an Iron 
GWhip which you should equip to Bart's Brigandier.  Now go on back to the 
previous area where Ol' Man Bal lives.  You will need to access the area from 
there to get to the second and final sand sensor.  From the Save Point, head 
northwestward and you will come to another path on a higher level which will 
take you to the final sand sensor.  Follow that path to the next area in which 
you will have to cross a bridge which hangs over the waterfall area.  The next 
area will look like the same long corridor that you went through earlier but 
it actually leads to a different area.  Follow it until the exit and you will 
be in what appears to be the exact same area as before when you first pushed 
over the huge boulder.  Don't worry as it isn't so just go north and then turn 
west onto the ledge which, as you will find out, is directly above the same 
cavern that you started off in.  The sand sensor is right up ahead so turn it 
off and return to Ol' Man Bal.  

When you talk to Ol' Man Bal he'll open the sand barrier.  Before they go, 
Bart asks if Ol' Man Bal knows anything about a Gear that is far superior to 
others call the god Gear.  You learn that the real name of it is the Omnigear 
and that it is more powerful than a thousand ordinary Gears.  However, Ol' Man 
Bal just says that it is only a legend and doesn't really exist.  He will then 
do you the favor of taking a look at your Gears to see if he can make any 
repairs or anything like that.  Fei and Bart then engage in a little 
conversation about the Omnigear and about the past of the Gears and how they 
originated.  That is truly a mystery that is only kept in the records of the 
Ethos.  Your conversation is then interrupted by Ol' Man Bal who seems a 
little shocked.  When asked what is wrong he states that Weltall is the host 
for the spirit of slayer of god and seems in a way, kind of frightened and 
shocked.  After that he becomes very unfriendly and asks Fei and Bart to leave 
as they have no more business in his home anymore.  Well, that's about all Ol' 
Man Bal will do anymore so you might as well leave the Stalactite Caves.

Go through the sand barrier and exit the area.  Follow the current path south 
to the ledge of the cliff.  To the west of you there is a elevator and to the 
east of you there a gondola.  Walk up to the gondola and it will ask you if 
you want to get on it.  Select yes and you will get out of your Gears and ride 
the gondola to the other side where you will see another tower-like structure 
right ahead of you.  Activate the red light that is visible from that 
structure to activate the Aveh execution site generator.  This enable you to 
head down the elevator so head back across and down the elevator.  When you 
get to the bottom level head down into that ditch in front of you.  Head east 
along the ditch until you get to the other side.  Once you do get there, climb 
or rather jump up the steps to the next level.  Then head west and use the 
next step to jump to the other side.  You should also have noticed a Save 
Point.   Go ahead and save.  Once you're done with that take the elevator 
right next to the Save Point down to the next area.  Once you get there you 
will notice a huge Gear flying around over Fei and Bart.  Jump down to the 
next level and prepare for another  fight as the Gear engages you. 

```````````````````````````````````````````````````````````````````````````
CALAMITY
HP: 2500
EXPERIENCE GAINED: 8700
TREASURE GAINED: None 
GOLD GAINED: 2000
CURRENT LEVEL-Fei: 23
                      Bart: 20

My advice is to use booster in this fight so that you can use your speed to 
your advantage.  You should also use your level one combos as soon as they 
become available.  If you still do not have the combos then continuous X 
button attacks will have to do. You can also use Bart's Wild Smile Ether skill 
to lower Calamity's ACC/EV.  Fei's Guided Shot Chi skill works as well but 
doesn't do that much damage.  I would just stick to normal fuel attacks.  
Calamity has three types of attacks. One of them causes around 130 HP of 
damage while the other one is more powerful and can cause around 500 HP of 
damage.  The last one is a weak one that does roughly 50 HP of damage.  The 
amount of damage also depends on your current level (I think) and your defense 
statistics.  Overall, it shouldn't be that hard of a battle.  
```````````````````````````````````````````````````````````````````````````

Once you defeat Calamity, it will fall to the ground.  Bart will begin to talk 
big and then says that he exit is very close to them.  But as they are about 
to exit the cavern, Calamity gets up!  Oh no!  Well, looks like more fighting!  
However, not that you can control!  Fei suddenly tells Bart to get out of the 
way.  Fei then unleashes a combo of massive attacks on Calamity that 
completely annihilates it!  Bart is impressed but Fei doesn't seem to know how 
he even did it!  Oh well.  Now you must exit the cavern which isn't that hard.  
The exit is directly south of your current position in the form of an opening 
in the wall.  However, to get there you have to head east around the nearby 
gap in the ground then use the ledges of the elevated ground as stepping 
stones to reach the top.

When Fei and Bart exit they will be close by to the city of Bledavik, the 
capital of Aveh where the Fatima Castle is located.  Bart says that it is his 
old home town and then says that the rendezvous with the Yggdrasil is very 
close to their current position.  

=======================================================================
9. THE YGGDRASIL
========================================================================

Once the Yggdrasil picks Fei and Bart up, you will be shifted to the Gear 
hangers of the Yggdrasil in front of Weltall.  There Citan will greet Fei and 
they will be joined by one of the crew members who apologizes for the earlier 
incident and whose name is Maison.  As soon as that is said, Bart will join 
you and you are formally introduced to the sand pirates leader Bartholomew 
which is in fact Bart!  Yet again, you are joined by another crew member 
except it is the same one that seems to know Citan as you have previously 
seen.  His name is Sigurd (if you didn't notice from before) and he is the 
First Mate of the sand cruiser Yggdrasil.  The three of them walk away with 
Sigurd pulling Bart's ear.  Citan suggests that they go on to their cabin to 
wait but something seems to be bothering Fei.  Fei doesn't admit anything 
though and you now have the freedom to move around and explore the sand 
cruiser Yggdrasil!

It may seem a little hard to navigate around since you are unfamiliar with it 
but in due time, you'll know the ship like the back of your hand!  Look around 
and talk to everyone.  Visit the Gear shop to upgrade your parts.  You should 
also consider buying a few items or supplies from Maison in the Gun Room.

MAISON'S ITEMS
------------------------------------------------------------------------
ITEMS: Aquasol……….20          Brown Star……….500
              Aquasol S…….100         Red Star………….500
              Rosesol……….100         Blue Star…………500
              Rosesol S……..300         Hard Star………...800
              Zetasol………..100         Speed Star……….1000
              Physisol……….10           Omegasol………..50
              Mentsol……….20           Survival  Tent…...150
              White Star…….500
-------------------------------------------------------------------------

MAISON'S WEAPONS/ACCESSORIES
-------------------------------------------------------------------------
ACCESSORIES: Power Ring……….200          Speed Ring………1200
                            Stamina Ring……..150          Guardian Ring……2000
------------------------------------------------------------------------

YGGDRASIL GEAR SHOP (TUNE-UP)
------------------------------------------------------------------------
ENGINES: Z9-1500……….1800          ARMOR: MS 9……….1500

FRAMES: WELT-03000……….1400
------------------------------------------------------------------------

YGGDRASIL GEAR SHOP
------------------------------------------------------------------------
PARTS: Resp Circuit……….2500          Engine Guard……….5000 
              Def Circuit………...2500          Tank Guard…………3000
              C Circuit…………..250            Ar Repairer………….4000
              Magnetic Coat…….4000          Motion Guard……….4000
              Lens Cover………..2500

WEAPONS: Iron GWhip………..1600
                    Snapper GWhip…….2000 
------------------------------------------------------------------------
                
When you're done looking around the Yggdrasil, talk to Sigurd who is at the 
helm in the bridge and he will state that the ship is almost at the hideout; 
which you will stop by to re supply at.  The screen will then switch to the 
World Map and you will see the Yggdrasil moving through the desert.  
Unfortunately you can't control it, yet.  Don't worry, you will soon enough.  

========================================================================
10. BART'S HIDEOUT
========================================================================

When you finally get the hideout you will see the Yggdrasil dock.  Everyone 
will disembark and will be greeted by several soldiers and children of the 
base.  Bart will then state that he is going to go and tune up his Gear.  He 
asks Maison to take Fei and Citan to have a cup of tea.  The computer will 
guide you up the elevator and through the base to the dining hall where you 
all sit down and have some tea.  All of them will also engage in a 
conversation about several important facts and information.  You will learn 
that Bart is the last remainder of the once proud Fatima Dynasty before it was 
destroyed by Shakhan's forces.  It was said that Bart died from an illness 12 
years ago however that was just a cover up for Maison and the others had saved 
Bart from being captured by Shakhan.  The reason why Bart has to resort to 
piracy is because Maison and the others are planning to restore him to the 
throne which require resorting to piracy.  Now the reason for this is because 
a revolution would be futile as Shakhan can easily suppress it.  Instead, they 
resort to scouting the excavation sites for anything that would help.  But 
since excavation takes a tremendous amount of time and power, the best that 
the Yggdrasil could to was find small items.  The reason for the piracy is 
because it is far more effective and logical to attack from the shadows as 
pirates than to excavate from the sites themselves.  That way, Kislev and Aveh 
can do most of the work while the they steal the Gears that the countries dig 
up.  They then go on to talk about the reason why they haven't gone on to 
execute their plan.  The reason for this is because Shakhan appears to have a 
prisoner named Margie.  She seems so important that the pirates dare not 
attack.  It turns out that this Margie is Nisan's Great Mother as well as 
Bart's cousin.  It also turns out that the reason why they took her captive 
was for the Fatima Jasper.  It is said that the Fatima Jasper will show the 
location of the great treasure which is also rumored to be strong enough to 
save the kingdom of Aveh.  Margie, however, only has half of the Fatima Jasper 
while Bart has the other half.  Bart then shows up and explains that the great 
treasure could be a Gear.  He also states that he has picture scrolls to prove 
it.  He'll gladly show you the picture scroll so follow him to the planning 
room.

In the planning room Bart will show you  a special file on the screen (which 
is actually the floor itself).  You will find out that the picture scroll that 
you are viewing is around 500 years old.  Bart then goes on to explain what 
the scroll represents.  He says that the small person in the picture is King 
Fatima I making a blood oath with giants who are cloaked in flames.  He then 
used that strength to create Aveh.  After Aveh was established, King Fatima I 
forced the giants into slumber to protect the people of Aveh.  It is said that 
one of the giants is called the Great Fatima Treasure.  As for the Jasper, it 
would seem that the Jasper is the key to finding the location of the Great 
Fatima Treasure.  It turns out that Gebler is also looking for it as well.  
Bart then asks Fei and Citan for a favor.  That favor is to help him and his 
crew rescue Margie, or Marguerite as that is her actual name.  It is actually 
mutually beneficial since both the Aveh and Kislev Military are after them so 
Citan agrees.  Fei, however, has a different answer.  He goes crazy (not 
literally) with his words and then leaves the room.  Next thing you know it, 
Fei is outside and you have control of him.  You will see two children saying 
that they are going to service the Gears.  That should be the hint to you to 
go down the elevator to the lower levels.  However, before you do so, head on 
to Bart's room which is the room with the sign saying "My Room:  Enter and 
Die."  When you go inside, open the treasure chest to get an Iron Whip.  When 
you are about to leave, Bart comes in so Fei hides.  Bart will then start to 
talk about Fei.  He will say some stuff and then go to say that he doesn't 
want to force Fei to help him.  He will also say that he will ask later again 
and that he'll wait under the elevator.  Now head on down the elevator to the 
lower level.

When you get down, head over to the hatch of the Yggdrasil and Bart will pop 
out.  He'll as you if you want to talk so agree to do so.  He will then say 
that Citan has told him all that has happened and that it sounded very rough.  
He apologizes for a being a jerk previously and as he is about to ask Fei 
something, Fei yells no as if he already knows the question that Bart was 
going to ask him.  He then goes on to say that he only fights because he has 
to and that Bart can have the Gear if he wants it.  Bart responds by saying to 
Fei that he himself doesn't like to fight and does so only because he has to 
too due to his own reasons.  Fei states that he has no reason to do so and 
just wants to live in peace and quiet.  Bart simply replies by saying that Fei 
has very good skills but Fei says that he doesn't like hurting people and that 
he hates it.  Well, by now Bart goes on to say that he knows how Fei feels.  
About how he too wants to run away from reality.  But he also asks Fei if the 
children back at Lahan would understand that.  Once again, Fei hears (this 
time from Bart) on how it wasn't his fault and how getting into the Gear was 
the best decision to make.  However, he mentions something that hasn't been 
mentioned to Fei before.  He states that war, or more the people who start 
wars are the people to blame.  He then goes to say that unless these people 
who start the wars are stopped, it will continue to be that way.  That appears 
to be his overall reasons for fighting.  To close his very convincing lecture, 
Bart says that Fei doesn't have fight to if he doesn't want to, but if he does 
then everything that he fights for could come to an end much quicker.  As he 
leaves, he says that the mechanic wanted to see Fei about his Gear so go on to 
the mechanic who is located on the other side of the elevator.  

Follow the walkway and take the elevator at the end down to the Gear hanger.  
Once you get down, Weltall will be to the immediate east of you.  Head south 
and then east until you get to the walkway that surrounds Weltall.  Jump onto 
it and you will see the mechanic on the eastern side.  Talk to him and he will 
ask you if he knows what certain parts on the Gear do as he cannot dismantle 
them.  Fei simply replies with a no.  Citan and Sigurd then show up and would 
like to talk with Fei.  All of them  will ride up the elevator and then head 
on to the middle of the walkway.  Sigurd will then point out Bart to Fei who 
is standing on the deck of the Yggdrasil talking to what appears to be his 
father.  He says something like how he knows Fei is like him by looking into 
his eyes.  He then puts himself down by saying that he has no confidence and 
that he can't even carry out his father's will or even rescue Margie.  Bart 
also says that he told Fei that he was running away from things when it was he 
himself who was really running away.  Well, Bart actually seems noble eh!  
Sigurd then states that Bart wanted him to apologize to Fei.  He says that 
inside, Bart is actually pretty lonely and is always searching for a friend.  
He also says that the crew of the Yggdrasil or anyone else can't really be 
that because Bart just wouldn't see them like that even if he wanted to.  This 
due, as Sigurd says, to the burden that Bart bears.  The burden of being so 
young and carrying such a heavy responsibility.  The reason why everyone 
sticks with him is because he really tries.  Not because it has anything to do 
with him being the prince or anything like that.  Sigurd, as wise as he is, 
also senses a heavy burden on Fei.  He then requests that Fei helps Bart out.  
He states that he is not asking Fei to put the burden of Bart's problems or 
responsibilities on himself, but more to help each other and become friends.  
It looks like Fei is beginning to understand though not fully because he 
requests time to think about it.  Sigurd agrees and then says that either way, 
the Yggdrasil will be departing the next day as it is just about done 
resupplying.  He then says that Fei and Citan can use the bedroom in the back 
at the residential area to rest until then.  In the mean time, Citan wishes to 
speak with Sigurd so he tells Fei to go on and rest.  Well, there's nothing 
much to do but to visit a few shops.  Be sure to talk to everyone as well!  
Talk to Sigurd who is with Citan in the planning room to learn more about 
Margie, Shakhan, the country of Nisan, and the Fatima Jasper.

HIDEOUT ITEMS
------------------------------------------------------------------------
ITEMS: Aquasol……….20          Brown Star……….500
              Aquasol S…….100         Red Star………….500
              Rosesol……….100         Blue Star…………500
              Rosesol S……..300         Hard Star………...800
              Zetasol………..100         Speed Star……….1000
              Physisol……….10           Omegasol………..50
              Mentsol……….20           Survival  Tent…...150
              White Star…….500
------------------------------------------------------------------------

HIDEOUT ACCESSORIES
------------------------------------------------------------------------
ACCESSORIES: Power Ring……….200          Speed Ring………1200
                            Stamina Ring……..150          Guardian Ring……2000
------------------------------------------------------------------------

HIDEOUT GEAR PARTS (TUNE-UP)
------------------------------------------------------------------------
ENGINES: G6-1200……….1200          ARMOR: MS 7.5……….1000

FRAMES: WELT-02500……….800
                  HEIM-03200……….1800
                  BRIG-02700………..900
------------------------------------------------------------------------

HIDEOUT GEAR PARTS
-----------------------------------------------------------------------
PARTS: Resp Circuit……….2500          Engine Guard……….5000 
              Def Circuit………...2500          Tank Guard…………3000
              C Circuit…………..250            Ar Repairer………….4000
              Magnetic Coat…….4000          Motion Guard……….4000
              Lens Cover………..2500

WEAPONS: Iron GWhip………..1600
------------------------------------------------------------------------

After you are done with that head to the bedroom which is located along the 
north wall of the residential area.  In it, you can save at the Save Point and 
when you are done with everything, talk to the man dressed in brown who is 
directly east of the door and talk to him.  He will ask you if you are ready 
to for tomorrow.  Select yes if you are and go to sleep.

========================================================================
12. SURPRISE ATTACK
========================================================================

Something is happening in the middle of the night!  It appears that some 
unknown invaders have found their way into Bart's hideout!  You should notice 
that one of the invaders referred to Bart and the others as surface dwelling -
Lambs-.  So it would appear that these men are from Gebler!  Damn!  Doesn't 
that suck!  Anyway, the Gebler forces make themselves at home and begin to 
look around the docks.  It appears that they are up to something!  They will 
then make their way to the Gear hanger where they will first find several 
Deurmods, or pirate Gears. Then after that, they launch the attack from within 
the hangers!

There is a loud explosion and everyone wakes up.  A voice comes on over the 
speakers and indicates that five Gebler special force Gears and one single 
large unidentified Gear have attacked.  It is then stated that all pilots head 
to the Gear hangers.  Be sure to save at the Save Point and then head on down 
to the dock where the Yggdrasil is.  

When you get down to the dock, Fei will head toward the top of the Yggdrasil 
and then will be called upon by Citan who is standing across on the walkway 
that leads to the Gear hanger.  Citan yells for Fei to quickly get Weltall 
however it appears that Fei still doesn't really want to fight.  Citan then 
yells out that Bart and the others are already out and fighting.  As Citan 
gets no answer from Fei, he will simply leave.  Once he does so, Fei will ask 
himself a very difficult and complicating question.  "What am I?"  He then 
once again brings up what Ol' Man Bal brought up.  The slayer of god.  He then 
says that he doesn't want that power and just stands there.

The screen then breaks apart indicating that a battle is imminent  You then 
see Bart along with two of his officers in their Gears.  You find out that 
there are at least four or five enemy Gears left and that their performance is 
much better than anything else that they have faced.  All of  sudden, one of 
the Gears approach and you must now fight.  

```````````````````````````````````````````````````````````````````````````
SWORDKNIGHT
HP: 700
EXPERINCE GAINED: 1500
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 300
CURRENT LEVEL-Bart: 24

This fight is pretty simple and straight forward.  Use booster for Bart and 
pound the Swordknight with X button attacks.  Use normal fuel attacks for 
Bart's officers (as that is all that you can use anyway) and use level one 
combos (if you have them of course) for Bart.  The attacks by the Swordknight 
are relatively weak also.  One of them hits twice but only does around 70 HP 
damage.  Another one hits twice also, however is much more powerful than the 
other one as it does a total of around 400 HP damage.  Once you over power it, 
it will retreat.  
```````````````````````````````````````````````````````````````````````````

The screen will then shift to Citan and Maison who are standing in front of 
Heimdal, another Gear found along with Bart's Brigandier.  Citan asks Maison 
if it works and Maison replies by saying that it does however it is still 
under maintenance.  Citan doesn't listen and rushes into Heimdal.  Maison 
tries to stop Citan but Sigurd suddenly pops out of nowhere and states that is 
all right and that he should let him go.  Sigurd also states something 
interesting.  "I don't think that it'll be enough for him."  Hmm……so Citan 
knows how to use a Gear!  But how?  Don't worry, you'll find out in due time 
once again.  In the next battle Citan will now be forced to fight Aegisknight.  

```````````````````````````````````````````````````````````````````````````
AEGISKNIGHT
HP: 700
EXPERIENCE  GAINED: 1500
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 300
CURRENT LEVEL-Citan: 23
```````````````````````````````````````````````````````````````````````````

Once again, use booster and level one combo attacks.  Aegiskinght's attacks 
aren't that bad either.  One of them simply lowers the Gear defense.  Another 
one hits for what appears to be only a few HP of damage!  

As soon as you defeat it, the Aegisknight flies away and you will even hear 
Citan say, "That's it?"  Anyway, after that Citan will wonder why the Gear did 
not fall down at all.  He then states that they must be using "that stuff."  
What is he talking about?  Well, Citan will then meet up with Bart and will 
say that the enemy Gears are using a battle enhancement drug known as Drive.  
It appears that normal attacks won't hurt on them!  You are then attacked, 
once again by two more Gears!  

```````````````````````````````````````````````````````````````````````````
WANDKNIGHTS (x2)
HP: 620
EXPERIENCE GAINED: 1500
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 400
CURRENT LEVEL-Citan: 23
                      Bart: 24

Well, this battle isn't that tough too but the Wandknights can be a pain.  
Simply use the usual stuff, booster and level one attack combos for both Citan 
and Bart.  It is best to concentrate both Citan and Bart's attacks at one 
Wandknight at a time to make the battle quicker and less difficult.  The 
Wandknights both have a weak attack that deals about 30 HP damage with each 
hit.  They also have an attack called Power Beam which is a beam type of 
attack.  It deals about a dozen or so HP of damage! 
```````````````````````````````````````````````````````````````````````````

Well, once you defeat them, you will see several children running away in the 
Gear hanger.  They will be attacked by another Gear but is instantly stopped 
by Fei!  Well, it looks like Fei finally has decided to fight!  

```````````````````````````````````````````````````````````````````````````
CLAWKNIGHT
HP: 600
EXPERIENCE GAINED: 1500
TREASURE GAINED: Extra Ar +2
GOLD GAINED: 300
CURRENT LEVEL-Fei: 26

In this battle, use booster and level one attack combos as usual.  The 
Clawknight was a piece of cake for me as he never got a chance to attack 
thanks to booster!  With that, I can't say what type of attacks Clawknight 
has.  I didn't expect to defeat it that fast after all! 
```````````````````````````````````````````````````````````````````````````

Now Fei joins Citan and Bart and are then attacked by the final, large Gear.  

```````````````````````````````````````````````````````````````````````````
SCHPARIEL
HP: 6000
EXPERINCE GAINED: 18,000
TREASURE GAINED: Beam Coat
GOLD GAINED: 1700
CURRENT LEVEL-Fei: 26
                      Citan: 24
                      Bart: 23

Use the usual booster and level one attack combos and pound on Schpariel.  
Schpariel has several powerful spinning attacks.  One does approximately 150 
HP of damage and the other one misses half the time but does very little, like 
around 20 HP of damage.  Schpariel also has one all Gear attack that deals 
around 140 HP of damage to everyone.  The last one simply lowers your Gear 
defense.  
```````````````````````````````````````````````````````````````````````````

Once you destroy it Bart will thank Fei for his help and walk away.  Sigurd 
thanks you as well and Fei then begins to really think about whether he should 
help Bart out.  He comes to the conclusion that he'll cooperate if Bart wishes 
and also says that he'll find his own path as he helps others such as Bart 
out.  

Well, you now meet at the hatch to the Yggdrasil.  Your new mission is to 
infiltrate Aveh and rescue Margie!  It looks like Gebler has found the base so 
everyone will be forced evacuate the base.  The Yggdrasil was lucky enough to 
escape damage so you can disembark immediately.  So whenever you are ready, 
you can leave.  

========================================================================
12. AVEH
========================================================================

When you get to the Yggdrasil, head to the bridge.  Speak to Sigurd and he 
will state that it is finally time to make raid Aveh.  First off, your party 
should inspect and work out a plan.  Yeah!  You at last can control the 
Yggdrasil!  Depart from the hideout and head to Aveh which is northeast of the 
hideout in the middle of the dessert.  Also feel free to test drive the 
Yggdrasil as random battles will not occur while you are moving around in the 
Yggdrasil.

When you reach Aveh, the World Map will turn into s smaller map of the 
different sections of Aveh.  You are forced to first enter the location but as 
soon as you do so, the map will shift revealing a battleship landing at a dock 
just behind Aveh's Fatima Castle.  You will now see the huge airship as it 
lands in the dock.  Inside the great ship you will see the bridge along with 
the great Commander Ramsus who is in command of it.  His assistant Miang 
states that General Vanderkaum and the Prime Minister are here to greet him.  
Ramsus doesn't seem to like the welcome however, disembarks and meets with his 
"dismal" welcome outside.  Shakhan greets Ramsus and begins to "compliment" 
him on his many successes on the front.  Ramsus doesn't care though and just 
can't believe how Shakhan was defeated by such a small force previously.  He 
also states to Vanderkaum that he already embarrassed and that he has only 
token over his  post a few days ago.  Vanderkaum apologizes and tries to make 
up excuses but Ramsus excepts nothing and tells Vanderkaum that he failed 
because he tries to solve everything by force.  Ramsus then walks away and is 
quickly followed by Shakhan who tells Ramsus that the next day is the 500th 
anniversary of Aveh.  He wants Ramsus to attend the dedication ceremony and 
tournament but Ramsus doesn't seem to care.  Instead, he asks Shakhan about 
some sort of incident report.  Shakhan asks if he is talking about the report 
about the 500 year-old weapon that was excavated but instead, Ramsus says that 
he is talking about the Fatima Jasper.  Well, Shakhan has obtained half of it 
(obviously with the capture of Margie) but is still looking for the other 
half.  It appears that Ramsus also has a soft spot as he will not allow 
Shakhan or anyone for that matter to harm her.  Ramsus goes on to talk to 
Miang about some sort of -Relic- that appears to be in the vicinity (what ever 
that means).  After that, Ramsus goes to Margie to speak to her.  

Ramsus enters the room where Margie is being held and speaks with her.  He is 
actually very nice to her.  Very nice in fact.  Margie seems like a cute girl.  
In fact, she is.  It would also appear that she doesn't know what is going on 
or why she is even where she is.  Ramsus asks Margie if she knows where the 
other half of the Fatima Jasper is but Margie simply states that she doesn't 
know.  Margie then asks Ramsus if he could bring some Chiffon Nisan the next 
time he visits her.  Ramsus agrees to try to find her some and then asks if 
Margie would also like anything else.  She says that she does want to go back 
to Nisan but Ramsus just responds by saying that she will have to just be 
patient and wait a little longer.  In the mean time, this is all be watched by 
Shakhan from a TV monitor outside of the room.  Well, I guess that you could 
say that Ramsus has a way with women.  But in any case Shakhan seems to be 
worried about something as well.  He's worried about something about the 
leaking of information about the Fatima Jasper.  It seems that he has a few 
plans (that doesn't involve Gebler) of his own that could be ruined.  
Hmm……wonder what he is planning?

After that you will then see Fei, Bart, and Citan walk into outskirts of South 
Bledavik.  The screen will make a small shift to quickly show you how the area 
looks like.  It is very busy and looks like you'll be around here for awhile!  
Be sure to talk to everyone you can and shop around.

You will be greeted by a man at the entrance and you will find out that there 
is a celebration going on and that there's a martial arts tournament as well.  
He will then ask you if you have a hotel to stay at.  Answer "Not yet" and he 
will say that you'd better get a room before they are all taken.  He also says 
that he knows a good hotel and the screen then shifts to show you the location 
of the hotel.  To finish up the man says to mention his name at the front desk 
and they'll give you a good deal.      

BLEDAVIK ITEM SHOP
------------------------------------------------------------------------
ITEMS: Aquasol……….20          Mentsol……….20
              Rosesol……….100        Omegasol……..50
              Zetasol………..100        Survival Tent…150
                 Physisol………10
-----------------------------------------------------------------------

BLEDAVIK WEAPONS SHOP
------------------------------------------------------------------------
WEAPONS: Magical Rod……….50       Iron Whip……….120  
                     Arcane Rod………..100     Whippa Snappa…280
------------------------------------------------------------------------

BLEDAVIK ARMOR SHOP
------------------------------------------------------------------------
ARMOR: Leather Vest……….150          Power Ring……….200
                Leather Hat………...80            Speed Ring……….1200
------------------------------------------------------------------------

BLEDAVIK GEAR SHOP (TUNE-UP)
------------------------------------------------------------------------
ENGINES: G6-1200……….1200          ARMOR: MS 7.5……….1000

FRAMES: WELT-02500……….800
                  HEIM-03200……….1800
                  BRIG-02700………..900
------------------------------------------------------------------------

BLEDAVIK GEAR SHOP
------------------------------------------------------------------------
PARTS: Resp Circuit……….2500          Engine Guard……….5000 
              Def Circuit………...2500          Tank Guard…………3000
              C Circuit…………..250            Ar Repairer………….4000
              Magnetic Coat…….4000          Motion Guard……….4000
              Lens Cover………..2500

WEAPONS: Iron GWhip………..1600
------------------------------------------------------------------------

When you are done talking to everyone and done shopping head over to the hotel 
that the man you met before previously pointed out.  Once you get inside a 
woman will come running up to you and ask if Bart us Prince Bartholomew.  Bart 
asks who this person is and the lady responds by saying that she was sent to 
Bledavik by the Nisan Sect to check on Mother Marguerite  (Margie).  The lady 
says that she'll be in her room and that you should go and rest.  She'll show 
you the location of her room before waking away.  Go up to the counter to get 
a room.  The man at the counter says that all the rooms are full for the day, 
but he can get you one by the evening.  He states that it is a whopping 50 G 
per person but remember what the man outside said about bringing up his name?  
Say that "I have a recommendation" and who will now have to pick who sent you.  
Well if you recall, the man did not even give his name so select "I don't 
know."  Looks like you're right as that person never gives his name to anyone.  
The man at the counter then brings it down to 40 G per person.  Not that much 
but hey, at least it's something.  Once you are done resting up head to the 
ladies room and speak to her.  Bart introduces her to Fei and Citan and they 
then talk about how to rescue Margie.  It appears that the only information 
that she has gotten so far about Margie is her location which is currently in 
the Citadel.  So now, how do you get into the castle.  Looks like it's up to 
you to find a way in.  As you've already searched all of Bledavik for 
information, it's time to search other areas.  

Head north to South Shakhan Square and talk to all of the weird people there.  
Still nothing so continue north to head out of Shakhan Square.  However, Bart 
stops you as you're about to leave.  It looks like the castle's up ahead and 
Bart goes, it'll start something so he decides to wait right where he is.  Go 
on ahead and head up the hill to Fatima Castle.  You will immediately be 
greeted by a strange fellow that says to pick the champion.  He seems to be 
talking about the champion of the martial arts tournament that everyone's been 
talking about.  The man then goes on to tell you more about the tournament.  
Once he is done talking Citan seems to have an idea.  He states that they can 
use tournament to their advantage.  He says that if Fei can stir up something 
at the tournament, the guards will be busy watching him instead of watching 
their posts.  That will make it easy for Bart to sneak into the castle.  Fei 
agrees so go ahead and sign up for the tournament at the booth to the east of 
your position.  Hmm……you can now choose name for yourself as you can't enter 
your real name, so feel free to be creative.  Once that is done head back to 
the lady in the hotel to tell her of your plan as the tournament doesn't start 
until tomorrow.  

When you talk to her Citan will inform her of the plan that he has come up 
with.  But now there's one more problem.  With guards distracted how will Bart 
even get into the castle?  Looks like you'll need more information again so 
head on out.  Talk to the lady one more time before you leave and Bart will 
say that he remembers spring water that rises up from under the castle and 
flows to the town by way of underground waterways.  He says that they can 
sneak into the castle by going through these underground waterways via the 
towns well.  Then there is yet another problem as the well is locked so you 
will need to get a key.  Head over to the very eastern side of Bledavik to 
where the well is.  Talk to the man in brown sitting down and he will ask you 
want you want with the key.  It doesn't matter which answer you select as they 
will result in the man giving you the key for the well.  With that done head 
back to the lady in the hotel once again and talk to her.  Looks like 
preparations for the plan are now finally complete and all that is left to do 
is rest up for the tournament.  Talk to Citan and choose to sleep.  

========================================================================
13. 	RESCUING MARGIE
========================================================================

When you get up it is time to execute the plan.  So to sum it up, when the 
tournament starts Bart will enter the waterway  through the well and head to 
the castle.  However, Bart must against the current to reach the castle so 
that will make it a little harder.  While Citan and Fei stir something up at 
the tournament, Bart must quickly rescue Margie.  If you still don't get it, 
then Citan is willing to explain it one more time.  If you got it, then head 
on out to Fatima Castle.  

Talk to the guard standing next to the booth to enter into the arena area.  
Make your way through the crowd (while talking to them if you want to) and 
head north to where the guard is standing.  Well, from here on out Citan will 
have to stay in the crowd.  Head into the tent at the western end to talk to a 
few of the competitors.  Then head over to the eastern tent to visit some more 
of them.  However, once get there, you will be in for a big surprise!  As soon 
as you enter talk to everyone.  When you talk to the boy in the corner you 
find out that it is Dan!  Dan still seems mad at you but this time he seems 
very, very mad as he threatens to kill Fei.  All of a sudden a soldier comes 
in and tells everyone to gather outside by the arena as the tournament will 
begin.  Dan says that he is going to kick Fei's butt and then marches outside.  
When everyone leaves Fei will be greeted by a mysterious man in a cloak who 
asks if Fei si from Lahan.  He then states that it seems that Fei and Dan seem 
to have something to settle.  Fei then yells out for him to mind his own 
business and the mysterious man just laughs.  He then says that it is nothing 
and as he leaves, he says "I am looking forward to the fight, Fei.'  How does 
that man know Fei when he didn't even enter his real name?  

Well, that doesn't matter as it is now Bart's turn.  Bart has a last minute 
conversation with the lady telling her to leave Aveh as well before he leaves 
for the well.  I know recommend that you save your game at the Save Point in 
the hotel before going on.  Now go over to the northwestern side of Bledavik 
to where the Weapons Shop is.  You should see some sort of well in the corner 
near the Weapon Shop.  Go up to it and use the key to open it up.  Jump on in.  
As soon as Bart jumps on the screen will shift back to the tournament and you 
will see Shakhan who gives a very short, touching speech (yeah right).  Ramsus 
and Miang then shows up but Ramsus has no intent in staying.  He simply 
dropped by to say farewell as he must leave.  He says that he finds all of 
this stuff boring but Miang interrupts him by saying that Shakhan is just 
trying to show some hospitality and gladly stays to watch.  Ramsus, on the 
other hand, does not care at all about anything to do with the founding of the 
country and leaves.  The tournament starts with the sound of gong and the 
first match begins.

NOTE: Fei can lose to any of the matches (except the last one).  If he does he 
will not die.  If he does lose during any of the matches, he will simply not 
gain any experience, treasure, or gold that he would normally get if he wins.  
It will also make Bart's job harder at Fatima Castle as there will be more 
guards to deal with.

```````````````````````````````````````````````````````````````````````````
GONZALEZ
HP: 400
EXPERIENCE GAINED: 500
TREASURE GAINED: Survival Tent
GOLD GAINED: 0
CURRENT LEVEL-Fei: 30

Well this is the first fight of the tournament and the easiest one at that.  
All you have to do is continuously pound on Gonzalez with your deathblow 
skills.  Gonzalez has several attacks.  One of them is long combo in which he 
utilizes his club to hit Fei multiple times to cause around 60 HP of damage.  
This is only used, however, immediately after Fei executes a deathblow move. 
His other attack simply does about 30 HP of damage and is nothing to worry 
about.  Just be sure to use Fei's Inner Healing skill when he is low on HP.
```````````````````````````````````````````````````````````````````````````

Once that fight is over, you will have a chance to heal Fei and re equip him.  
Once you are done with that it is now Bart's turn.  Climb down the ladder and 
start to swim northward.  You will most likely have to hold down the Circle 
button to keep up and be overpowered  by the current.  Follow the waterway and 
turn east into the next one.  When you get to the end you will see that it is 
blocked off so turn around.  Once you do so, another fight will begin and you 
will be shifted back to Fei for another round.

```````````````````````````````````````````````````````````````````````````
BIG JOE
HP: 800
EXPERIENCE GAINED: 1
TREASURE GAINED: Metal Vest
GOLD GAINED: 1
CURRENT LEVEL-Fei: 30

Big Joe's attack very weak (cause 1-2 HP of damage) but he can become annoying 
with the help of crowd which can attack Fei by throwing things at him.  This 
causes about 60 HP of damage to Fei.  The cheering of the crowd can also heal 
Big Joe and heal him for 140 HP.  But all in all, it isn't a hard fight at all
```````````````````````````````````````````````````````````````````````````

Well, once that is over you will once again have the chance to do whatever you 
want to Fei.  I recommend that you equip the Metal Vest onto him and heal him 
as necessary.  Now it's Barts turn again.  Head back out to the main waterway 
and continue north.  Don't worry if you get pushed back by a strong current 
because it'll calm down soon and you can once again continue on.  Head east 
once again to the next waterway to pick up a Rosesol S.  Once again head back 
out to the main waterway and head on north again.  At about this time, Fei 
should be initiating into another battle.  

```````````````````````````````````````````````````````````````````````````
SCUD
HP: 300
EXPERINCE GAINED: 500
TRESURE GAINED: Samson's Hair
GOLD GAINED: 0
CURRENT LEVEL-Fei: 30

Scud unleashes several attacks.  One of which is called  Strange Pill that 
casts negative affects on Fei.  At his current level however, Fei was able to 
defeat her in two quick deathblow attacks.  Scud also is able to heal herself 
for 200 HP but that isn't much of a concern.
```````````````````````````````````````````````````````````````````````````

Do whatever is necessary to Fei once more and continue on with Bart.  Head 
north and then turn east into the next waterway.  Continue to follow it north 
and soon yet another battle will begin.  The only thing special about it is 
that it is the tournament's semi-finals.  The bad thing about it is that it is 
Dan!  Fei and Dan have a little lively conversation before they fight and Fei 
will ask Dan why his is here at the tournament.  Dan says that he escaped from 
Yui's place and is here to avenge his sister's death.  Fei begs Dan to stop 
but Dan doesn't listen and says that he will never forgive Fei.  He then calls 
Fei a murderer and the battle begins.

```````````````````````````````````````````````````````````````````````````
DAN
HP: 450
EXPERIENCE GAINED: 500
TREASURE GAINED: None
GOLD GAINED: 5
CURRENT LEVEL-Fei: 30

Dan is actually very easy.  The only attack that that is worth mentioning is a 
Super Beam attack that causes around 90 HP of damage.  Other than that, Dan 
can only cause a few HP of damage to Fei.  Once he is defeated, Dan refers to 
Fei as a bastard and that is that.
```````````````````````````````````````````````````````````````````````````

Heal Fei as necessary and continue on with Bart.  Continue through the 
waterways and in a matter of moments the final battle begins in the 
tournament.

```````````````````````````````````````````````````````````````````````````
WISEMAN
HP: N/A
EXPERIENCE GAINED: 0
TREASURE GAINED: None
GOLD GAINED: 0
CURRENT LEVEL-Fei: 30

If you notice, Fei will miss with all of his attacks.  Wiseman will refer to 
Fei as a wimp so try and attack him again.  He misses yet again!  After 
several misses the crowd will begin to boo at the fight and tells them to 
fight properly.  Wiseman then speaks up and asks Fei where he learned his 
techniques.  Fei doesn't answer him and just says to fight.  Wiseman still 
does not and asks Fei why he does fight.  As Fei questions that, Wiseman will 
state that there has to be a reason for someone to fight.  Wiseman guesses 
that Fei is fighting for no reason at all and all Fei has to say is that he is 
in the middle of finding that purpose.  Wiseman then says to forget as there 
is no way Fei can find such a reason.  Wiseman also seems to know a lot of why 
Fei has his problems.  He states this, "I know…by exchanging blows with you, I 
can tell a great deal…"  Fei then tries to attack Wiseman but misses as usual.  
Wiseman simply says that Fei is weak and then one again mentions Fei's name.  
Fei asks how he knows his name.  Wiseman suddenly kneels down and says that he 
must go.  He jumps off of the arena and disappears.  
```````````````````````````````````````````````````````````````````````````

You then see the spectators grumbling and the referee announces that Fei is 
the winner by default.  Well, it is again Barts turn as the screen shifts to 
the waterways.  Just remember this.  Always head northward and against the 
current.  When you are against the current, that means that you are on the 
right path.  At this point it gets complicating and if you get lost feel free 
to e-mail me <quasar@ffonline.zzn.com> for help if you need it.

You will eventually come to a red floodgate.  Just wait around it until it 
begins to move upward indicating that it is preparing to release water.  
Immediately swim up to it and swim through it when it is big enough to do so.  
When you get to the other side a man will see you in the water and tells you 
to get out of there immediately.  Climb up the ladder to the east and then 
talk to the man.  He seems to remember Bart as he appears to have told him to 
play around in the reservoir many times in the past.  The old man then is then 
hinted that Bart is the former prince.  But he still finds it hard to believe 
since he thought that Bart died a long time ago and is left to think about it.   
Save at the Save Point and climb up the ladder to the court yard.  There will 
be guards roaming around and once they find you, it will be impossible to run 
away from them and you will be forced to fight them.  Well, it's not like they 
are tough to beat though.  Head north into the hallway of the palace.  Turn 
east and around the corner you will be engaged by several guards.  

NOTE: The following that I tell you to do are optional as you will explore the 
palace rooms and fight with many guards.  You should consider going this as it 
will raise your experience and gold.  You can, however not read it and explore 
on your own but this is the fastest way to explore the area.

Once you fight through the first two groups head into the first door next to 
you to engage with another group of soldiers in the room.  Once you defeat 
them head out to the hallway and slowly walk into the next door.  There's 
nothing in this room so head outside where you will be attacked by more 
guards.  Now continue down the hallway and you will be attacked by the final 
group of visible guards.  Now head on into the next door and go to the end of 
the room to where the bed is.  You will see a treasure chest so go on and open 
it to get a Cobra Cracka.  Equip it to Bart and return to the hallway.  As you 
enter back out in the hallway you must once again fight.  When you are done 
with that turn west.  You will see two more guards standing outside of the 
hallway so you might as well attack them.  Once they are taken care of go past 
the large door and continue down the hallway.  Round the corner and you will 
be engaged by more guards.  Follow the hallway north and enter the first door 
that you come across.  Looks like this is a kitchen.  Talk to the cooks and 
one of them will bring up the Wandering Boxers name.  Well, anyway, head into 
the door along the north wall and go into the next room.  There you will see 
more groups of guards sitting down but don't worry, they will not attack 
though you can listen to there conversations.  Once you are done, enter anyone 
of the two doors along the east wall to exit out into the hallway. 

Now that's about all you can do outside so head back to the door you 
preciously skipped along the northern wall of the hallway and go inside.  Take 
the stairs up to the next level and take care of the guards.  Once you are 
through with that head into the door right in front of you and you will now be 
on the second level of the palace.  Follow the hallway and enter the three 
doors as you come across them.  The first one leads to a library where you can 
learn more about the building of Bledavik.  The second one will take you to a 
huge room.  Go across the room and exit out of the door which makes up the 
third and final door for that hallway.  Once you dispose of the guards turn 
east around the corner and fight the guards that appear to be guarding a door.  
When you defeat the guards enter the door you will be in another room of 
staircases.  Take anyone of the staircases up to the next level.  When you get 
to the next level fight the guards that are guarding the huge door along the 
northern wall.  Then fight the guard who is guarding the door to the east 
behind the staircase.  Enter the door the next area should look very familiar.  
Remember previously when Ramsus, Miang, and Shakhan went to see Margie?  Well 
this is the same area and the door to get Margie is to the north.  Take care 
of the guard and then go inside to get Margie.  

When you get inside Bart and Margie exchange greetings as they are glad to see 
each other.  Bart tells Margie to hurry up as they must leave.  Margie agrees 
but first goes to et what appears to be a pick stuffed animal.  Head to the 
Save Point and save. You should also take the time to heal before leaving the 
room.  When you exit the room immediately head back to the door that you came 
from.  However, as you approach it, Ramsus and Miang will emerge from it!  
Ramsus demands that Bart hands over Margie but of course Bart will not allow 
that to happen.  Ramsus draws out his sword and it's time to fight.

```````````````````````````````````````````````````````````````````````````
RAMSUS AND MIANG (FIRST BATTLE)
HP: 400
EXPERIENCE GAINED: N/A
TREASURE GAINED: None
GOLD GAINED: N/A
CURRENT LEVEL-Bart: 29

Before the fighting begins, Miang tells Bart that it would be better if he 
just surrendered.  It also appears that she knows who he is as she refers to 
him as Prince Bartholomew.  Miang then states that if he surrenders to them, 
they will be sure that the punishment will not be as bad as what Shakhan will 
give to him.  Bart (I think)  then yells out jerk and turns down the offer.  
The fight then begins.  

First off, Margie and Miang will be in this fight as well however you can't 
hurt Miang and Ramsus can't hurt Margie (not like he would anyway).  The only 
thing that Miang will do is heal Ramsus for 40 HP and can remove any negative 
status affects such as Bart's Wild Smile ether skill.  Margie can heal Bart 
for a few HP but that misses most of the time.

All you should do is hit Ramsus with deathblow moves however Ramsus has a few 
powerful attacks of his own.  One of them is a three hit combo with this sword 
that deals about 5 Hp of damage.  However, what you must really be careful for 
is his Mirror Stance.  If he is attacked while in this stance he will 
counterattack you for about 150 HP of damage.  So just heal and defend until 
he drops the stance.  Once he does, pound him!
```````````````````````````````````````````````````````````````````````````

After awhile Ramsus will collapse and a familiar voice will call to Bart.  
Then all of a sudden Fei will jump down and hit Ramsus real hard with his 
Raijin deathblow skill.  Fei seems to remind Ramsus of someone in the past.  
He then has a flashback of an evil looking red hair man who destroys a group 
of Gears.  Hmm…….what is going on?  Well that doesn't matter now because 
Ramsus will once again attack.

```````````````````````````````````````````````````````````````````````````
RAMSUS AND MIANG (SECOND BATTLE)
HP: 800
EXPERIENCE GAINED: 7000
TREASURE GAINED: None
GOLD GAINED: 500
CURRENT LEVEL-Fei: 30
                      Bart: 29

This battle is basically the same as the last but know you have Fei on your 
side!  Pound on Ramsus with your deathblow skills and he'll go down in no 
time.  Just watch out for his Mirror Stance.  Miang also can heal Ramsus for 
100 HP but that's no big deal.  
```````````````````````````````````````````````````````````````````````````

As Ramsus falls to the ground he once again mentions about how familiar Fei's 
technique was and begins to remember his name as a child's name.  Well, that 
doesn't matter know becuae Fei attacks one more time to finish off Ramsus 
using Raijin.  Margie then  does something that allows them to escape.  

They then run out into the nearby elevator as it opens and push the man out of 
the way.  Ramsus then begins to talk more about Fei.  He says something like 
if Fei is the "One" then he is a worthless reject.  

As they make their the elevator Bart asks Fei if he knows where it goes but 
Fei doesn't know so you're going to have to find out for yourself!  Head east 
along the corridor into the next door.  You will enter another familiar room.  
It is the same docking bay where the huge Gebler battleship rests.  You then 
see tones of men pour out of the ship and chase after you.  Bart, Fei and 
Margie run into a nearby door and the screen then shifts to a familiar person; 
Elly.  She hears the alarm about the intruders so she goes outside.  She then 
suddenly runs into those intruders and asks what he is doing here.  The guards 
suddenly come through the door and Elly tells them to follow her into her 
room.  As you wait in her room you here the soldiers walk by in search of Fei 
and the others.  When they are gone Bart demands to know what is going one 
with Fei and Elly.  Elly then fully explains what happened to her when she 
crash-landed in Lahan.  Fei then admits that he overheard Elly's conversation 
with Citan and that it wasn't her fault.  Fei then explains to Elly why he is 
here with Bart and Elly then helps you by saying that you can leave through 
the Gear launch door.  Bart however, doesn't trust Elly (do you blame him?) 
and says that it is probably a trap.  Margie then tells Bart to trust her but 
Bart lashes out on her and says that she trusts people too much.  Fei, however 
believes her and so Bart has no choice.  Elly first quickly checks the 
corridor and then leads them to the Gear hanger.  She gives them a Gear that 
they can use to escape but as they are about leave, Fei asks Elly an absurd 
question.  He asks her to go with them!  He says that she is not the type to 
person that should be in her current position.  Elly's refuses the offer as 
she says that her duties are as a Solaris officer and that she belongs here.  
She leaves Fei with these words, "Fei, next time we meet…we'll be enemies."  
They all then get in the Gear and launch out of the hanger.

Meanwhile, Ramsus has gathered his officers together and finds out that the 
intruders has escaped.  

Back at the Yggdrasil Sigurd asks Margie a question.  Why did she go up 
against the enemy by herself.  She said that she heard a rumor in town that 
the Sect's sisters who wee captured in Aveh were still alive.  Sigurd then 
says that it was obviously a rumor started by the Gebler to lure her there.  
Maison then defends her by saying not to be so harsh on her.  But Bart calls 
her stupid and Margie gets hurt.  She says that her mother and grandmother 
were both executed.  How sad!  But at least Margie is not hurt and Maison 
takes her to her room.  Sigurd then leaves by telling Bart that he should be 
more kind to Margie.  

========================================================================
14. NISAN
========================================================================

Now head back down into the Yggdrasil and you will see the same pink stuffed 
animal that Margie took with her from Fatima Castle blocking the entrance to 
the bridge.  When you attempt to go in, Bart will say that Margie should not 
leave her strange stuffed animals lying around.  You suddenly hear a strange 
noise that appears to have come from the stuffed animal.  Bart thinks that it 
is Fei who did that but proves otherwise.  Well, anyway take the elevator down 
and head to the room next to the door that leads to the Gear hanger.

Margie will be inside so go up to her and talk to her.  Bart will tell Margie 
to move the strange stuffed animal that is blocking the entrance to the 
bridge.  However Margie says that it isn't a strange stuffed animal and has a 
name.  You can then name it whatever you want.  I named mine "Pika."  She says 
that she left it here in the room a it was here just a moment ago.  All of a 
sudden the strange stuffed animal walks in!  It's not a stuffed animal at all!  
It's a real animal!  Pika introduces itself and then goes on to say that it 
fell in love with Fei when it first saw him in Bledavik.  It then says that it 
will now follow Fei wherever he goes!  Now that's pretty funny.  Bart then 
goes on to tease Fei a little and then states that he doesn't want to 
interrupt Fei and Pika so he goes outside.  Margie then speaks with Fei.  She 
thanks him and tells Fei about how Bart always brags about the two of them 
being buddies.  She then says that Bart has many scars on his back due to 
protecting her from getting beaten by Shakhan.  She says how she wishes that 
for once, she could help Bart.  When the conversations over head outside and 
back to the bridge.  Talk to Sigurd and he will say that the man that they 
encountered was Kahran Ramsus of the Holy Solaris Empire's Agency of Foreign 
Affairs (or the commander in chief of Gebler).  He goes on to say that Gebler 
isn't just after the excavation sites around Aveh and that if that were 
Gebler's only goal, then it wouldn't send and important man like Ramsus.  You 
should also notice that Citan is no longer with you.  Sigurd says that he will 
rejoin them soon.  Talk to Sigurd one more time and her will say that they 
will need to enter into Nisan through the secret road.  It appears that the 
secret road is a lone tree in the desert.  That shouldn't be too hard to find.  
Simply head northwest to you get to the coast.  Follow it and a lone tree 
should come in site.  Go to it and it will say "Road to Nisan."  Enter it and 
you will now be in Nisan.

When you go through the underground passage you will then see Sigurd and Citan 
talking.  They seem to be talking about Ramsus the reason why he came down.  
Citan then says something very interesting.  He mentions that both Sigurd and 
him were once called Elements and once went to the commander's school called 
Jugend.  So what does that mean?  Well, Citan then brings up the woman who was 
with Ramsus.  It appears that both of them know her from the past.  Sigurd 
refers to Citan as Hyuga and it appears that Miang frightens Sigurd for some 
reason.  The conversations might get a little confusing to follow but don't 
worry.  Sigurd also asks Citan if he obtained any information while he was 
gone and Citan says that he didn't really find anything out.  Meanwhile, it 
looks like Fei and Bart are spying on them and now knows that they know each 
other.  Hmm…….sounds fishy (or something like that).

Anyway, the Yggdrasil will dock and everyone will disembark.  They are then 
met by a few citizens of Nisan who greet Bart.  They begin to have a 
conversation about what's been going on with the people and how they feel 
towards Shakhan.  Bart then turns Margie over to them and you will then see 
the entire country of Nisan on the map laid out before you.  

Head into Nisan itself and when you enter the city you will be greeted by 
Margie and Maison.  Margie will run off and Citan says that they should 
accompany Margie to meet the sisters.  Maison also appears to be crying!  Ha, 
never thought that he would cry over something like this!  Anyway, you can now 
explore Nisan.  Be sure to talk to everyone and explore every house.  Shop 
around and rest as necessary as well.

When you are finished exploring the town, head north to the lower area of the 
town.  There Margie will standing with a group of other townspeople.  Talk to 
the man standing in front of the exit and he will tell you to take Margie up 
to the monastery as soon as possible.  Margie will then run on ahead so follow 
her out of the area.  From the map head right up to the monastery and you will 
see the beauty of it inside.  You will also see the sisters run up to Margie 
and give her a warm welcome.  Sister Agnes also greets her and brings up the 
death of Margie's mother and grandmother.  How tragic!  But in anyway, after 
the warm welcome Margie asks if she may go upstairs.  The sisters will then go 
back to singing their hymn and Margie will offer to show Citan and Fei around 
the cathedral.  She'll run off and Citan and Bart will take a moment to give 
Margie a little praise for her strength.  Head northeast and you will see 
Margie standing in front of  a doorway.  Talk to her and then follow her 
upstairs.  When you reach the next level, you will see the view of the 
ceiling.  Citan will also comment on how magnificent it is.  Margie will upset 
Bart a little and then walk off.  Follow her and then talk to her once again.  
You can now see the cathedral from the best view possible.  You will see the 
magnificent decorations hanging from the roof and two angels that appear to 
float around in the back.  The light that shines through the roof also makes 
it brilliant.  Citan comments on all of these and is quite amazed.  Margie 
points out that those two angels in the back only each have one wing.  She 
explains that in a legend, god could have created humans perfectly.  But if he 
did so, humans would not have helped each other.  So that is what the two 
angels symbolize.  In order for them to fly, they must help one another and 
so, are dependent on each other.   Not bad if you ask me.  Citan also points 
out that one of the angels appear to be more masculine and the other more 
feminine.  Citan, as curious as he always is, begins to question those 
features and he goes to wonder if the space between the two angels is like, 
some sort of advent to god  or perhaps some sort of path leading to god.  
Thankfully, Citan is interrupted by Margie.  Bart then goes on to contradict 
the meaning and says that it would just be better if the two angels could just 
fly on there own.  Margie appears to scold Bart and says that she too wants to 
help others like how it is depicted with the angels.  

You then must go on to the room of Sophia.  Sophia is the founding mother of 
Nisan and also the founder of the Nisan Religion.  The room of Sophia has a 
portrait of Sophia in it and Citan seems to definitely want to see it as well.  
Follow Margie once more and go into the door in which she stops in front of.  
Follow her up the stairs and enter the room of Sophia.  When you enter it you 
will see light shining through a carved hole in the wall which forms a cross.  
Citan inspects the portrait and says that it looks rather familiar.  Fei then 
says that he agrees and that it looks like Elly!  Citan agrees but says that 
that wasn't what he was talking about.  He says that he meant that the brush 
techniques and overall styles of the painting was similar to Fei's!  The 
screen then shifts so that you can see the portrait and it really does look 
like Elly!  Citan will go ahead and explain what he thinks about the portrait 
and will eventually state that the portrait isn't completely finished.  H is 
right as the lower portion of it is clearly incomplete.  Margie has no idea 
and guesses that her grandmother might have known but it's too late for that.  
She says to go ask Agnes.  Go up and talk to Margie and she will say that 
she'll be with Sister Agnes.  Bart says to go back to town however Citan makes 
a request to go and see Sister Agnes.  Margie will exit and you must now find 
Sister Agnes.

As Fei exits, he will turn around and look at the portrait.  All of a sudden 
the screen will change and you will see Sophia and a man with what appears to 
be Fei painting her portrait.  Sophia, however, refers to the man as Lacan.  
The screen will then change back and Citan asks about what happened.  Fei 
doesn't seem to know either so just continue on.

Sister Agnes is in the library so head back out into the hallway and head 
south. Enter the next door to enter into the library.  Sister Agnes is the 
back sitting at her desk with Margie so go and see her.  Sister Agnes will say 
that Sophia's portrait could have been painted around 500 years ago.  Citan 
asks if Sister Agnes currently has any historical records from that era, 
however, Sister Agnes says that all records concerning Sophia have been lost.  
All that she can tell you about Sophia is that she sacrificed her life for the 
people and is now with god.

Well now you must head back to the town.  When you get back head to the 
southern part of town and you will be greeted by Maison.  Talk to him and he 
will say that the people of Nisan have allowed them to rent the house that he 
standing in front of.  He also says that Sigurd wants to talk with Bart 
regarding the next move.  Sigurd is in the house so step inside.  Sigurd 
states that he wants to work out a plan from the current situation.  Before 
that however, Bart asks Sigurd what's going on between him and the Gebler 
forces.  Or why he knows so much about them.  Citan enters and gives Sigurd a 
nod indicating that he should tell Bart something.  So begins a long story.

It turns out that Sigurd and Citan used to live in Solaris. It appears that 
Solaris refers to foreigners as -Lambs-  which they use for manual labor.  
Sigurd and Citan had worked for the Solaris government for a little while, 
however, disliked it and escaped.  Well, Bart isn't angry or anything but he 
does wish that Sigurd had told him sooner.  Sigurd assures Bart that he and 
Citan left for their own reasons and on their own at that so they can't just 
let Solaris run things the way they are now.  You will then have a chance to 
ask Sigurd and Citan more about Solaris, -Lambs-, who Ramsus really is, and 
why Citan and Sigurd left.  I don't need to elaborate on any of this as all 
you have to do is ask them.  After all that is through with, Bart will ask 
Maison if he can go and reserve the town hall for them so that hey can finish 
their discussion.  Bart then steps outside to get some fresh air.  Follow him 
and go outside head north and you'll see Bart standing on the bridge 
overlooking Nisan.  Talk to him and Citan will try to help Bart to coup with 
all that he as just heard.  You will soon learn why Citan wanted to escape as 
well.  Citan says that he realized that Ramsus's way of thinking really wasn't 
that much of a difference for the older system, and that it was no different 
from what Solaris was actually doing at the time.  So in other words, "He had 
no intentions of bringing everyone a better way of life."  Bart asks Citan if 
he thinks that he can defeat Gebler since they are cooperating with Shakhan.  
According to Citan, it is possible to defeat the Gebler forces in Aveh however 
there is still Solaris to deal with.  Bart guesses that the best thing to do 
at this point is to take the throne back then deal with the rest of Gebler.  
Now head to the town hall where Sigurd and Maison are waiting for you.  

It is now time to think of a plan but before that, Bart reaches a little into 
his past and begins to talk about how he always like to play navy on the lake 
around the cathedral.  Well in any case, it is time for the plan.  The first 
big problem is Gebler.  Citan concludes that they need to find a weak point to 
attack.  Bart decides to first take out Shakhan before concentrating on 
Gebler.  It appears that Bart has the strength to deal with the Royal Guards, 
however, the problem is what to do when Shakhan requests help from Gebler.  
Citan will take a look at the map that Sigurd has and states that their 
primary goal is to get Gebler away until Bledavik is taken back.  On the map 
there are three locations of Gebler forces in Aveh; the western guards, the 
Royal Capital defense force, and the units along the front-line near the 
borders of Kislev.  It appears that only the Royal Capital's defense force and 
the Kislev border units are strong while the Western Guards are of no threat.  
Sigurd says that in order to get Bledavik, they will need to draw out the 
defense forces away from the city.  Citan offers that they use some captured 
Kislev Gears to make a raid on the western guards which will make it look like 
Kislev is invading Aveh.  The only problem is if it will convince Gebler that 
Kislev is really attacking.  The solution to that is to make Nisan appear to 
be allying with Kislev.  However Bart and Fei don't like that idea but it 
looks like that is the only thing that will work.  So first, Bledavik must be 
infiltrated, and Bart must meet up with his agents in the city.  But before 
anything else goes on, the Kislev border units must be dealt with.  Citan says 
that the main strength of Aveh's fleet lies in the powerful battleship 
Kefeinzel and that it is currently with the border unit.  But that isn't a 
problem as the former Aveh supreme commander, Vanderkaum, was demoted there.  
It would appear that Vanderkaum has not adapted to the change I tactics of 
warfare following the introduction of Gears.  He is a man that depends on 
large naval guns which makes him only care about size and power.  Bart refers 
to him as the perfect target for pirates.  As a little good news, the amount 
of Gears assigned to the fleet have been greatly reduced which should make it 
easier.  To sum it up, they must prevent the fleet from returning to the 
capital so another unit will be sent to hold them up.  Citan recommends that 
Fei leads that group and Fei agrees.  It turns out that tomorrow is when the 
plan will be put into action.  In the early morning of the next day, everyone 
will be up and Margie will drop by.  She seems to annoy Bart a little at first 
but it calms down.  Bart then says that he'll be waiting and wants you to go 
ahead and make the preparations.  Use this time to shop around if you hadn't 
from before.  Once you're done speak with Bart and say that you're ready to 
go.

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15. RECAPTURING AVEH
========================================================================

Back at the dock Sigurd says that the Yggdrasil will be waiting for the right 
time to hit Bledavik once Nisan hit the western guards.  Bart cautions to 
avoid any unnecessary deaths especially with Gebler and Aveh troops.  Before 
he leaves, Bart and Margie then get into a friendly argument and exchange the 
best of luck.  As the Yggdrasil departs, Sister Agnes will says to Margie that 
she is looking forward to the day when Margie will take her place on the 
throne as Bart's wife!  Margie doesn't like that idea.  As she walks away, 
Sister Agnes states that soon, Bart will no longer be able to ignore Margie!  
That's actually kind of funny.  

Back in the Gear hangers of the Yggdrasil, Fei will be with the squadron Gear 
pilots who will be helping him.  As Fei walks off, Bart will say to be careful 
and a cool scene will be shown showing Weltall taking off from the Yggdrasil.  
The scene will then switch to showing the Yggdrasil trudging through the night 
desert on it's way to Bledavik.  

Citan will then enter the Gun room and Maison will ask from the counter if he 
is going to get any sleep.  Go up and talk to him.  As you talk to him, Maison 
will begin to talk about Bart and his life.  He begins to blame himself for 
putting too much of a burden on Bart but Citan disagrees and says that Bart is 
now far capable of handling any burdens or pressure.  Once you are done 
talking to good ol' Maison, head to the top of the Yggdrasil.  There Sigurd 
and Bart will be talking outside under the blood red moon as the Yggdrasil 
trudges through the sand.  There they talk about the events of the next day 
and how it will feel to get the palace back.  Through that conversation, Bart 
doubts himself and seems to not want to be king.  Sigurd contradicts Bart by 
saying that it is not regaining the kingdom that is his goal, but regaining 
his home.  A little humor is then added but you can find that out for 
yourself.  All the while, Citan is listening to their conversation and he 
seems to really admire Sigurd by what he says.  The same blood red moon 
appears but as it zooms outward, you now see a room which should look familiar 
from the palace in Bledavik.  Anywa