=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                        C H R O N O   T R I G G E R 
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                    Chrono Trigger Walkthrough and FAQ  
                              (Final Version)
                               By: “A” Tadeo
                           Created: June 23, 2000
                      Final Release: February 17, 2001
                   Mail me at: c_trigger@edsamail.com.ph
                              ICQ#: 12218741
                              AIM: atadeo020
                     Home Page: http://surf.to/aaronph


                           -=-=-=-=-=-=-=-=-=-=-=
                                 DISCLAIMER
                           =-=-=-=-=-=-=-=-=-=-=-

This Walkthrough/FAQ is created for personal use only. You must not use it 
for anything that gains profit. Specifically Magazines, Game Guides, 
Commercial Web Sites. You’re also not allowed to rip off part/s of this 
Walkthrough/FAQ and put it on your own Walkthrough/FAQ. Anyone doing this is 
guilty of “plagiarism”, the act of stealing and passing off of ideas and 
words of another as one’s own without crediting the source.

You also cannot use this Walkthrough/FAQ as a guide for you to make your own 
Walkthrough/FAQ, you must do everything there is to do in the game yourself 
or have others give info about your game and give them proper credit. You 
can copy the layout though. 

You can put this Walkthrough/FAQ on your non-commercial or non-profit website 
provided that not a single character has been edited or removed and you MUST 
have permission from me in order to do so. You can also, print a copy of the 
entire walkthrough or a part of it, provided you only use it for personal 
purposes. Remember “You don’t have to steal, just ask.” - B.O.F.III


                           -=-=-=-=-=-=-=-=-=-=-=
                                INTRODUCTION
                           =-=-=-=-=-=-=-=-=-=-=-

Hello everyone! Welcome to my very first walkthrough/FAQ. I decided to create 
one for myself for many reasons, I want to prove that I can beat a game 
efficiently, I also want to prove that I can create a good Walkthrough/FAQ, 
and I also want to share to others what I have done and what have I seen so 
far regarding the game. I hope I can create this Walkthrough/FAQ well so that 
you won’t get lost in the game. Honestly, I prefer not to play a game from the 
beginning to the end using a walkthrough. Just play the game and if you 
somehow left yourself trapped or stuck in a particular place/event in the 
game, use this guide to help you.

Let’s talk about the game itself. In my opinion, Chrono Trigger is the best 
RPG ever to appear in the Super Nintendo Entertainment System Console. It has 
the best sound track of an RPG game in the SNES console. And the storyline of 
the game is excellent. You’ll feel you’re a part of the game. Each character 
has his/her own story, and time periods as well. The story might not be clear 
at the beginning, but once you play through the game, you’ll see how good the 
story square came up with for Chrono Trigger. 

In the game, you’ll start off with Crono, a young boy from Truce Village. 
You’ll wake up at his house. He will go to Leene’s Square to meet his friend 
Lucca. When suddenly destiny calls upon him by receiving the pendant from a 
girl named Marle. Thus, the adventures of Crono and his friends through time 
begin. I won’t spoil the rest of the story for you so you’ll enjoy the game. 

One last thing, if you find any error at all, wrong places, wrong 
amount/item/equipments’ descriptions, grammatical errors, etc., please e-mail 
it to me so I can repair it and post it at once. Thank you and enjoy playing 
Chrono Trigger.

                           -=-=-=-=-=-=-=-=-=-=-=
                                  CONTENTS
                           =-=-=-=-=-=-=-=-=-=-=-
               
                     i.     E-mail Policy
                     I.     Updates/Revisions
                     II.    Game Information
                            A. Game Controls         
                            B. Game Menus
                            C. Game Basics
                            D. Character Status
                            E. Status Ailments/Abilities
                            F. Magic and the Elements
                            G. How to get/use Techs
                    III.    Character Information
                            A. Main Characters
                            B. Supporting Characters
                            C. Arch-Enemies
                    IV.     Walkthrough 
                    V.      Endings
                    VI.     Techniques List
                            A. Single Techs
                            B. Dual Techs
                            C. Triple Techs
                    VII.    Weapons 
                    VIII.   Armor
                    IX.     Helmets
                    X.      Accessories
                    XI.     Items
                            A. Normal Items
                            B. Special Items
                    XII.    Enemy List 
                    XIII.   Sealed Chests and Doors
                    XIV.    Shops
                    XV.     New Game+ Information
                    XVI.    FAQs 
                    XVII.   Gameplay Tips
                    XVIII.  Other Stuff (New!)
                            A. Words of Wisdom
                            B. Scenes of Humor
                            C. Screwed Up
                    XIX.    Credits  


                               -=-=-=-=-=-=-
                               E-MAIL POLICY
                               =-=-=-=-=-=-=

For the past few months, I’ve been receiving such a great number of e-mails 
and some of them are quite annoying (very few though, just 2). So, I decided 
to put up this e-mail policy as a guide for you if you want to send an e-mail 
to me. Here are the things that you must do/must not do in sending an e-mail 
regarding this guide and any of my other guides:

Do’s
----
1. Send me a question, which cannot be found on my guide. I will be more that 
happy to help you.
2. Try to be specific in order for me to understand what you’re trying to ask 
me.
3. You can send in your questions/contributions/other e-mails in text or HTML 
format. No executables.
4. Check first if you have the latest version of this guide. If you asked a 
question in a previous version, the answer might already in a new version.

Don’ts
------
1. Don’t send any questions which is already answered in my guide.
2. Don’t send nonsense e-mails like “I want to marry you!”, “Can you buy me 
this or that?”, etc.
3. Don’t say bad words. F$#k Y%u! and the likes.
4. And, don’t send Chain letters! Please!
(Do any of these, and your e-mail will be most likely be ignored)
5. Don’t send executable files (.exe, .com) as an attachment. I don’t want any 
Trojans wandering around. Other files I won’t accept, .pif, .scr
6. Don’t Spam (repeated messages)

Change topic, for those who will send their contributions, I’ll always credit 
anything that is from you. I will always make sure of that. If I ever forget, 
please remind me nicely. :) I’ll always be there for all you gamers out there.


                          -=-=-=-=-=-=-=-=-=-=-=-=-
                              UPDATES/REVISIONS
                          =-=-=-=-=-=-=-=-=-=-=-=-=

Final Version (Started: February 5, 2001)
-----------------------------------------
Well, that’s it for this guide. I finally am able to complete it after 7 and 
1/2 months. Thanks to all the readers and the contributors and most especially 
to CjayC. =) Because of him, my guide was posted and was, and is still helping 
people through the game. I also regard this guide as the best guide I’ve 
written. In contrary to my FF9 guide. That’s all. I won’t accept contributions 
anymore except for very important ones such as endings, if there are still 
more. So, c’ya everyone and thanks for the support!
        - Walkthrough Update:
          - Fix at Cursed Woods (after giving Masamune to Frog)
          - Arris Dome (2 consoles)
          - New Lavos’ Strategy
          - New Ending! =)
        - FAQ Section Update
        - Scenes of Humor Update
        - Screw Up Section Update
        - Credits Section Update

Version 1.25 (Started: January 11, 2001)
----------------------------------------
        - Walkthrough Update:
          - Sewer Access (fixed the directions)
          - Black Omen Tips
          - Sunken Desert Info (getting the treasures)
        - Enemy List Complete (I forgot the Amphibite)
        - FAQ #1 Update (new sites)
        - Credits Section Update

Version 1.24 (Started: January 2, 2001)
---------------------------------------
        - The use of the Beds at the Chief’s Hut in 65,000,000 BC
        - FAQ #10 Update
        - Credits Section Update

Version 1.23 (Started: December 14, 2000)
-----------------------------------------
        - Walkthrough Update:
          - New Golem Strategy
        - Correction on Ayla’s Bronze Fist (should be level 96)
        - FAQ #1 Update (new site)
        - Screw up Section Update
        - Credits Section Update

Version 1.22 (Started: November 26, 2000)
-----------------------------------------
        - New Ending (Wow! I didn’t expect this one.)
        - Weapon List Update
        - Credits Section Update

Version 1.21 (Started: November 25, 2000)
-----------------------------------------
        - Walkthrough Update:
          - Special note when battling Magus
          - Right Elevator at Factory (everything)
          - New Weapon for Robo at Denadoro Mts.
        - Weapon List Update
        - Enemy List Update
        - Credits Section Update

Version 1.20 (Started: November 18, 2000)
-----------------------------------------
        - Walkthrough Update:
          - Crono’s Dream after beating Magus
          - Secret Room in Route 2 at Reptite Lair
        - Credits Section Updated

Version 1.19 (Started: November 13, 2000)
-----------------------------------------
        - Walkthrough Update:
          - New Mother Brain strategy
        - Scenes of Humor Section Updated
        - Screw Up Section Updated
        - FAQ #1 update (new site)
        - E-mail Policy revised
        - Credits Updated!

Version 1.18 (Started: November 10, 2000)
-----------------------------------------
Now, if only someone could kindly send me a few cheats for the game. I really 
don’t like cheating but a lot of people already asked me about cheat codes. I 
think the guide is very much complete. I’ll just add some strategies and extra 
stuff if there are some. But you can tell me if I still miss something.
        - Walkthrough Update:
          - Unlimited Power Tabs at Black Omen
          - New TerraMutant Strategy
        - Scenes of Humor Update
        - Credits Section Updated

Version 1.17 (Started: November 4, 2000)
----------------------------------------
        - Walkthrough Update:
          - I’ve discovered a new Power Tab
            (Hero’s Grave 1000 AD)
          - New Mother Brain Strategy
        - Words of Wisdom Section Update (2 Words of Wisdom)
        - Enemy List Finished!

Version 1.16 (Started: October 26, 2000)
----------------------------------------
(I started a new Game in order to know the exact TP gained from the enemies. 
Whew! That was very tiring. Note: With Chrono Cross at the same time. Also, e-
mails were quite few these past days but yesterday, 10/28, I received 8 in a 
span of 8 hours regarding CT alone. Thanks to all of you. Now, on with the 
update...)
        - Walkthrough Update:
          - Terra Cave Equipment Alternative (See Terra Cave)
        - Major Enemy List Update
          (Fixed HP,TP and EXP info)
        - New GolemTwins Strategy
        - Correction on Ayla’s Iron Fist
          (Ayla will get it when she reaches level 72)
          thanks to Lord Hades for the info
        - Screw Up section Updated! (interesting)
        - Credits Section Updated

Version 1.15 (Started: October 17, 2000)
----------------------------------------
        - New Contact Information, Check the top of the page
          - New e-mail address dedicated to Chrono Trigger
          - You can chat with me when you see me (aaron020) on DalNet (IRC)
            go to #chrono_games which is my channel

Version 1.14 (Started: September 18, 2000)
------------------------------------------
         - Walkthrough Update:
           - The Cake in Medina Village-Residence (where the portal is)
           - Magus’ Castle info
           - Another Tab in Geno Dome
           - New Guardian and 2 Bits Strategy
         - Info on Ending #2 (about Marle)
         - New gameplay Tip (recommended!)
         - E-mail Policy (new!)
         - New FAQ
         - Credits Section Updated!
         - Included my Home Page on top of this guide!

Version 1.13 (Started: September 15, 2000)
------------------------------------------
         - Walkthrough Update:
           You MUST speak with the woman, beside the sapling, in Commons 
           12,000 BC in order to activate Fiona’s Side Quest. If you didn’t
           speak to her, Fiona’s husband won’t be at home. 
         - Five Mid Tonics at Guardia Castle (after the Trial)
         - Gameplay tips! (Johnny’s Racing)
         - Credits Section Updated

Version 1.12 (Started: September 13, 2000)
------------------------------------------
(My apologies to those who sent their messages through ICQ. I rarely check my 
ICQ. Let say, once in a blue moon. I’ve been able to use my excess hours from 
my Internet account to log in a few days ago. I wish to congratulate those who 
saw me online. Before that, it was almost 1 year since I used ICQ so please 
understand. If you want a quicker response from me, e-mail me at my address 
above. Thank you.)
         - Walkthrough Update:
           Fixed Dalton’s HP
         - Downside of Ozzie’s Pants being equipped (check out helmet list)
         - New Words of Wisdom
         - Item list updated
           (I finally decided to include trading items)
         - Credits Section Updated
         - MAJOR Spelling/Grammar Check (again)
           (This time, with the spell/grammar checker. Only the some of the
           pronouns are mistakes. I.e. I used the word ‘His’ for a female 
           character. It took me 40 min. to correct A LOT of mistakes)

Version 1.11 (Started: September 8, 2000)
-----------------------------------------
         - Walkthrough Update:
           Fixed ending #5 in the walkthrough. The condition is correct but
           I typed it in the wrong place in the walkthrough.
         - Variations for Ending #12 (almost same as #1 except, w/o Crono)
         - Correction about Zombor
         - Credits Section Updated!
         - another spelling/grammar check

Version 1.10 (Started: September 2, 2000)
-----------------------------------------
         - Walkthrough update:
           Cleared some points at Giant’s Claw. Where there are 2 switches
           monsters on both sides. I incorporated the endings to the 
           walkthrough.
         - Hit Stats explanation. Check Character Status section.
         - New Giga Gaia Strategy!
         - Another Magic Tab location
         - Included some Variations of some Endings
         - Credits section updated!
         - New FAQ at FAQs Section
         - Major spelling/grammar check (w/o using spell checker)

Version 1.09 (Started: August 29, 2000)
---------------------------------------
(To those asking for my Chrono Cross guide, it’s on its way :) Please be 
patient. Thank you. And I stand corrected! CRONO CAN TALK! Check Ending #11. I 
was totally blown away by that Ending!)
         - Complete Endings!!! (finally)
           Thanks to Mr. Oliver Debski for telling me when to fight Lavos.
           I repeated the game once more and I’ve tried to get new endings.
           Thanks to Oliver, I managed to see EVERY ending as of now. 
           To tell you the truth, I’m shocked to see more than 10 endings.
           You can try to see them, and you will. There are 12. :)
         - Correction on Lavos’ Right Bit HP
         - Credits Section Updated
         - Weapon List updated
         - Enemy List updated
         - Words of Wisdom Section Updated
         - Scenes of Humor Section Updated
         - Credits Section Updated!
         - FAQs Section Updated (About Emulation and New Sites for the guide)
         - Some spelling and grammar corrections

Version 1.08 (Started: August 25, 2000)
---------------------------------------
(Thought I was gone, eh? Remember, I promised to update this every time! :) 
Thanks again to those who sent their e-mails. I appreciate every bit of it.)
         - Pillars of Light at the End of Time revealed
         - Shop list Updated (new shop!)
         - Scenes of Humor updated
         - Words of Wisdom updated (CHECK THIS OUT!!!)
           (I traveled all over time with the Epoch to get these)
         - Screw Up section updated also
         - Another Speed Tab location discovered (Toma’s Grave)
         - Weapons/armors/helmets sections updated
           (some are new ones. I also included the Shops in their locations)
         - Accessories Section Updated
         - Incorporated Sealed Chest in the walkthrough
         - New Magic Tab inside Ozzie’s Fort
         - New Sealed Chest Location
         - 9999 Point attack revealed (Check ending #2)
         - Info about the persons you’ll find inside Magus’ Lair
         - FAQ Section Updated
         - Cleared confusion about L.A.R.A. Code in Side Quest 1
         - Credits Section Updated

Version 1.07 (Started: August 21, 2000)
---------------------------------------
(please take not also that I’m currently working on a guide for the sequel of 
this game, Chrono Cross. I’d like to tell everyone that I will always update 
this guide and I’ll never abandon it. Thanks.)
          - New Golem Twins Strategy
          - New Nizbel II strategy
          - 2 of the 3 new sections, updated! (the readers approved it!)
          - Ayla’s Fists upgrades included
            (Check weapon list)
          - Son of Sun (new strategy)
          - Credits Section Updated
          - Few Grammatical and Spelling errors, corrected (again)

Version 1.06 (Started: August 15, 2000)
---------------------------------------
(What an update! I thought I won’t have as many. I stayed up every night 
updating and I finally finished the Charmed Items and the updates that were 
not included in the previous update. I finished the game within 8 hours with 
every side quest done. Of course, my characters are at level 70+ so I just 
breezed through the game until the later parts (Black Omen to Lavos). Also, 
please check out FAQ #9 in the FAQs section (regarding Other Stuff))
          - Continued the Enemy Location and Charmed Items (near completion)
          - Corrected the instructions inside the Blackbird
            (If you follow the previous one, you’ll surely get lost)
          - Status Abilities Info Updated
          - Sealed Chest/Doors finished!
          - Special Items Updated
          - Weapon/Armor/Helmet List Updated
          - Accessories Updated
          - Shops Updated (I included a few Inns)
          - Credits Section Updated
          - New ending discovered
          - New Condition for Ending #2
          - Correction about Naga-Ette bromide. Prize is Magic Tab not Speed.
          - FAQs Section Updated
          - Accessories are alphabetically arranged due to confusion
            (The weapons/armors/helmets need not be arranged)
          - Few grammatical and spelling errors, corrected

Version 1.05 (Started: August 11, 2000)
---------------------------------------
(I sent this update early because I might lose track of the updates, which are 
too many. I’ll continue the charmed items and enemy location info next update. 
Note that I’m repeating the game again.)
          - Updated the Walkthrough (I incorporated the endings)
          - Small Update on Information regarding monsters
            (enemy location and charmed items)
          - Sealed Chests and Doors info
          - Weapon List Updated/Corrected
          - New Triple Tech (Triple Raid)
          - Tech Corrections
          - New Black Omen Info/Correction
          - I finally know what the Naga-ette Bromide is for
          - 2 New Endings
          - Added new condition for Ending #1
          - Boss: MASA AND MUNE (combined) new Strategy
          - Credits Section Updated
          - Additional questions included in FAQs section

Version 1.04 (Started: August 5, 2000)
--------------------------------------
          - New Dual and Triple Techs
          - Armors List Updated
          - New Accessories (Gold and Silver Rocks)
          - Boss: MASA AND MUNE new strategy
          - 300G in Mayor’s Manor 1000 AD added
          - Credits updated once more! (Thanks again to everyone!)
          - Minor update on Special Items Section
          - Corrected info about Robo’s Magic affiliation
          - Prizes by beating Spekkio included
          - FAQ section updated
          - Weapon List Updated
          - New Gameplay Tip 

Version 1.03 (Started: July 30, 2000)
-------------------------------------
          - Finally, an info about Save Menu Cursor and Save Battle Cursor
          - 2nd Arris Dome section updated (L+R+A Buttons)
          - Boss: GOLEM TWINS new strategy
          - Cleared minor confusion about Poyozo doll at Crono’s House in
            the beginning of the game.
          - New FAQs
          - Credits Section Updated (contributors and readers)

Version 1.02 (Started: July 23, 2000)
-------------------------------------
          - credits section updated
          - corrected major error on Side Quest 7
          - Included the Black Omen (Side Quest 7)
          - Updated the Monster, Weapons, Armor, Helms, Accessories lists
          - Updated the Shop list
          - New monsters in enemy list

Version 1.01 (Started: July 17, 2000)
-------------------------------------
          - Finally included the 7 Side Quests info
          - Credits Section updated
          - Updated the Tech List
          - Updated the Monster List       
          - Updated the Item List
          - Updated the Shops List
          - Updated the Weapon/Armor/Helmet/Accessory Lists
          - Added some new Sealed Chest Location
          - Updated the FAQs section
            Check the FAQs, an important info is found there
            Thanks to Carl Dexter for the info.


                          -=-=-=-=-=-=-=-=-=-=-=-=
                              GAME INFORMATION 
                          =-=-=-=-=-=-=-=-=-=-=-=-

-----------------
A. GAME  CONTROLS
-----------------
                        _______              _______
                       |   L   |            |   R   |
                       ---------     __     ---------
                      /    _    \___|__|___/         \
                     |   _| |_                  X     |
                     |  |_   _|  Sel  Start  Y     A  |
                     |    |_|    __________     B     |
                      \         /          \         /
                       ---------            ---------

Here’s a not so perfect but efficient image of the Super Nintendo Controller. 
Here are the descriptions about each button:

     Start Button - Start the Game
- Pause the Game during play
     Select Button - Toggle Map
     L and R Buttons - Scroll down/up in menus respectively
                     - Move Time dial in Epoch
                     - There’s a part in the game where you use
                       the L and R buttons to advance to the next
                       story/event
     Directional Pad - Move the Characters about
                     - Browse Menus/Inventory
                     - Select Dialogue Options
     X Button - Open the Game Menu
     Y Button - Change/Arrange Party Members
     A Button - Action button (talk, examine, view, etc.)
     B Button - Cancel/Run
              - Used in Race against Johnny (booster)

The XYAB buttons will also be used in various mini-games and events in the 
game. If you have a turbo button capable Controller then you have an advantage 
on the different mini-games. I.e. push “A” as fast as you can, whereas in a 
turbo controller, you just have to hold it. 

-------------
B. GAME MENUS
-------------

There are various menus that you can see in the game. Push the X button to 
open the menu. Here are the images of these menus and what they contain and 
do. It’ll also explain to you how to use them.

MAIN MENU
   - The main menu is the little horizontal bar in the middle.

    ___ ___ ___ ___ ___ ___
   | A | B | C | D | E | F |
    --- --- --- --- --- --- 

A. Character/Party/Game Information (Picture of Crono)
B. Items 
C. Techs (TEC)
D. Configuration (Image of a Window)
E. Exchange (picture like the ones denoting recycling)
F. Save Menu (Pen and Paper)

CHARACTER/PARTY/GAME MENU
   - you can see here some information about your current party. 

   --------------------------------------
  | Char1  LV99 |   ----------   Element |
->| HP  999/999 |  |Picture of|          |
  | MP   99/ 99 |  |character |  Name    |
  |  A200  D210 |   ----------   LEVEL99 |
  |-------------|                        |
  | Char2  LV10 |        Weapon          |
  | HP  210/210 |        Helmet          |
  | MP   18/ 18 |        Armor           |
  |  A120  D 89 |        Accessory       |
  |-------------|                        |
  | Char3  LV50 |   pwr. 90      spd. 16 |
  | HP  850/875 |   hit  24      ev.  20 |
  | MP   27/ 89 |   mag  28     stam. 98 | 
  |  A190  D101 |   M def.            90 |
  |-------------|                        |
  | Time  11:11 |   EXP           332124 |
  |      12232G |   NEXT           14344 |
   --------------------------------------

The 3 boxes to the left are the 3 characters on your party. The arrow point to 
the currently selected character. You can also view the other characters if 
you scroll down. The bottom left box shows the time and the amount of money 
you have. The large box contains information regarding the currently selected 
character. It has information regarding the character’s Level, Status, 
Equipments currently equipped, elemental affiliation, and Experience.

If you select a character and pressed the A button, you can change the 
equipments of that character. Just select between the weapon, helmet, armor, 
accessory, what you want to change. After you’ve selected weapon, for example. 
You’ll be shown the different weapons you’ve acquired that are compatible for 
the character you chose in the left window. You can select from the weapon 
list which one you want to want to equip. As you browse through the weapons, 
the box below will tell you of the abilities of the weapons. Example, Crono’s 
Red Katana. The horizontal box that appears below will show “Magic + 2” which 
is an ability given to Crono. Therefore, Crono’s Magic stat will rise by 2. 
Also, when you scroll you’ll see some stats of that character become Blue or 
Gray. If you put the cursor beside a weapon and a stat of your character turns 
to blue, it means that the weapon where your cursor is, is stronger that the 
weapon currently equipped, so I advise pressing A button to equip it. If it 
turns gray, it means the opposite. It is weaker. To return back to the main 
menu, just press the B or Cancel button.

ITEMS MENU
   - Here, you can see the list of items you currently have in your inventory

  --------------------------------
 | picture   Use/Move    Organize |
 |--------------------------------|
 | Restores 50 HP                 |
 |--------------------------------|
 | -> Tonic      :70  ITEM        |
 |    Mid-tonic  :99  ITEM        |
 |    Full Tonic :56  ITEM        |
 |    Ether      :59  ITEM        |
 |    Mid-Ether  :57  ITEM        |
 |    Full Ether :53  ITEM        |
 |    Elixir     :24  ITEM        |
 |    HyperEther :13  ITEM        |
 |    MegaElixir :5   ITEM        |
 |    Heal       :99  ITEM        |
  --------------------------------

After you open the items menu, the cursor will point to the top item at once. 
You can see in this menu the items and their quantities. You can see at second 
horizontal bar the description about the item that is currently selected. If 
you press the B or Cancel button, the cursor will move to the Use/Move option 
on top. You can then choose between Use/Move and Organize. If you select 
organize, the items will be arranged in order from items, Weapons, Armors, 
Helmets, and Accessories. If you select the Use/Move option, you can choose an 
item and arrange the items yourself. There are 3 kinds of items, one that can 
be used only in battles, one that can be used only out of battles, and the 
other one can be used anytime. There are also the special items that are 
necessary to the story, like Marle’s Pendant. To use an item, you must press 
the A button twice. If you pushed the A button once, another cursor will 
appear. If you move the second cursor to another item and pressed A, those 
items will then exchange places. So, that’s how the item menu works.

TECHS MENU
   - In here you can view all the techniques your characters have learned so 
far. You can use some healing techs out of battle also

   ---------------------------------
  |      char1  Lv99  |             |
->| -P-  HP  999/999  | 1    2    3 |
  |      MP   99/ 99  |             |
  |      MP used      |-------------|
  |                   |             |
  |      Char2  Lv99  | Cyclone     |
  | -P-  HP  999/999  | Slash       |
  |      MP   99/ 99  | *Lightning  |
  |      MP used      | Spin cut     |
  |                   | *Lightning2 |
  |      Char3  Lv99  | *Life       |
  | -P-  HP  999/999  | Confuse     |
  |      MP   99/ 99  | *Luminaire  |
  |      MP used      |             |
  |---------------------------------|
  |           Single Tech           |
   ---------------------------------

Once you’ve opened the Techs window, the cursor will point to a character. If 
you press left or right on the directional pad, you can view the character’s 
Single, Dual and Triple Techs. 1,2,3 Respectively. If you press the A button, 
the cursor will be brought to the Techs on the right box. You will be shown 
the ability and the MP requirement of the currently selected Technique. By the 
way, the -P- before the character is the picture of that character. 

You can also use some Techs out of battle. For example, Marle’s Aura Tech. 
Just select it from the Tech list of Marle and press A to use it. You will 
know if you can use a Tech out of battle if it is colored Yellow. 

A “*” before the Tech denotes that, that specific Tech uses Magic.

CONFIGURATION MENU
- you set various configurations of the game. 

     -----------------------
    |        |    12345678  |
    | A    B | b  Fast Slow |
    |        |    12345678  |
    | C    D | d  12345678  |
    |        |              |
    | E    F | f  Off  1  2 |
    |        | h  Confirm A |
    | G    H |    Cancel  B |
    |        |    Menu    X |
    | I    J |    Dash    B |
    |        |    Map     S |
    |        |    Warp    Y |
    |-----------------------|
    |                       |
     -----------------------

You can see many options here. Their description are as follows:

A. Stereo
   - Toggle Stereo Sound On/Off
B. Battle Speed
   - Set the Battle and Message Speed. The lower the number highlighted,
     the faster it is. 
   - to set the Speed, select B from the left box and the cursor will
     go to the b in the right box allowing you to modify the speed
C. Battle Mode
   - Toggle Battle Mode to Wait/Active
   - “Active” mode means that the computer will not wait for you to 
     finish your move. It will continue attacking you even while selecting
     an item. Recommended for Expert players who move fast.
   - “Wait” mode means that the computer will wait for you to finish your
     move. While you’re attacking, selecting Items/Magic/Techs, the enemy’s
     bar will stop. 
D. Window Color
   - Change the color of the Menu Window
E. Save Menu Cursor
   - The save menu cursor means the cursor will be where you left it when you 
     exit the menu, when it is off and you exit the menus and then re-enter,
     it will have the character menu selected, if it was on and you were in
     another menu when you exited, it will then be that menu.
     (Thanks to Razer107@aol.com for this info)
F. Battle Gauge
   - Select Battle Gauge type or turn it off.
G. Save Battle Cursor
   - This is almost the same as the Save Menu Cursor. For example, you used a 
     Tech for Crono. In Crono’s next turn, the cursor will be pointing at 
     Tech. In short, it will point to one of the selections in the battle 
     menu, which you used in the previous turn. 
     (Thanks to Razer107@aol.com for this info)
H. Control Pad
   - Toggle Standard/Custom Control Pad Configuration
   - The Standard configuration for the Pad is
     Confirm    - A  
     Cancel     - B
     Menu       - X
     Dash       - B
     Map        - S
     Warp       - Y
   - if you select the Custom configuration, you specify your own set
     of configuration
I. Save Skill/Item Cursor
   - Almost the same as the Battle Cursor, except that it will copy the
     items and Tech you used in the previous battle and it will be
     used in the next battle. Again, please correct me if I’m wrong.
J. Skill/Item Info
   - Toggle Skill/Item Info box on/off

EXCHANGE MENU
   - Here, all you can do is change the party members’ arrangement in battle. 
Hence, you can select here who will be the leader of your party. 
 
    ------------------
   |  char1  LV99     |
   |  HP  999/999 -p- |
   |  MP   99/ 99     |
   |   A100  D100     |
   |------------------|
   |  char2  LV99     |
   |  HP  999/999 -p- |
   |  MP   99/ 99     |
   |   A150  D 90     |
   |------------------|
   |  char3  LV20     |
   |  HP  210/210 -p- |
   |  MP    1/ 24     |
   |   A 75  D144     |
   |------------------|
   |   EXCHANGE       |
    ------------------

It easy to use, just select the character you want to replace and then select 
the other character that you want to be exchanged with the first one.

SAVE MENU
   - Besides from saving, you can see the details of the game. The total 
elapsed time, the # of save you made and the party members that you have when 
you last saved.

    --- ------------------
 ->| 1 |  Info 1          |
   |--- ------------------
   | 2 |  Info 2          |
   |--- ------------------
   | 3 |  Info 3          |
    --- ------------------

    ------------------------------
   | Era        | character1 info |
   | Time 10:10 | character2 info |
   |     43544G | character3 info |
   | Save #2300 |                 |
    ------------------------------

To save, just select from the 3 slots available, which means that you can save 
up to 3 different games. The info on the upper box tells you where you are in 
the story now. Example, the info one save slot 1 says “The Final Battle”, it 
means that you are in the Final Battle of the game. 

The box below will hold info about the save slot where the cursor is. You can 
see the Era, or the time period where it was saved. You can also see the 
Elapsed time, your money, and the number of saves for that particular game. On 
the right hand part of the lower box, the 3 party members you are currently 
using. That’s how the save point works/looks.

--------------
C. GAME BASICS
--------------

Here are the basic things you have to do in Chrono Trigger to finish the game.
 
Moving around the world

   - Chrono Trigger is an RPG, so like other RPG, you have to go to places, 
meet new people, seek help from people, defeat the bad guys and emerge 
victorious. The story is so enticing that you may forget to sleep while 
playing. 
   There are many ways to explore the land. You can walk, teleport, and fly. 
Remember while exploring and moving on through the story, get all the items 
you can see as every one of them will be of help to you. And last but not the 
least, talk to everyone to gain information on what to do next. Do this if you 
got stuck. If you’re really stuck even after talking to everyone, use this 
walkthrough.

Attacking/Battle Information

   - Attacking is the most basic thing you have to do in almost every game 
today. In Chrono Trigger there are 2 types of enemies. One that will attack 
you only if you go near them and the other will attack you even if you don’t 
want to (i.e. bosses). When the battle menu appears, the battle gauge of each 
character will slowly fill up. Once filled, the character who owns the bar 
will have the opportunity to attack the enemy (there are cases where you can’t 
control your character even the bar is full, refer to the status 
ailments/abilities section later in the walkthrough. When the bar is full, you 
can attack, use a Tech or use an item. After that character’s turn, his/her 
battle gauge will be emptied. Be aware that the enemy also has his/her/it’s 
own battle gauge. Some enemies are so fast that they will attack you right 
from the start of the battle. 
   - there are also many form of attacks that you can do. There are attacks 
that damage only one enemy. There are damages that affect every enemy on 
screen, examples are the Level 2 Magic Attacks. There are attacks that affect 
only enemies in a line. Example, Crono’s Slash Attack. It affects enemies that 
form a straight light whatever direction it may be.    

Equipments

   - Equipments will determine how strong your character can attack, how can 
your characters withstand an attack, and how your characters can inflict 
status ailments at enemies. It is essential in beating the game. So, if you 
happen to be in a Weapon Shop and have lots of Gs, then I suggest you buy that 
item/equipment/accessories. Remember also that some equipments have abilities 
(refer later to the Status Ailments/Abilities section). And the most important 
thing to remember in equipping weapons, armors, helmets, is that some of them 
are compatible to one character only. Example, Crono’s weapons cannot be used 
by anyone else. 

Items

   - Items are very important as they assist your battle when your HPs are low 
and there’s no healer around. Some items are so important that you can’t 
finish the game without it. Example, Marle’s Pendant. It will be automatically 
be in your inventory, but imagine if you don’t have it. You won’t be able to 
reach some important places in the game. 

-------------------
D. CHARACTER STATUS
-------------------

When you open the menu, select the Character/Party/Game Information menu. 
You’ll see here the Status of your character. Keep in mind that Character 
Status is different from Status Ailments/Abilities. Refer to the Game Menu 
section of this walkthrough regarding the different sub-menus. 

Now, in the Character/Party/Game menu, you’ll see the different numbers in the 
lower right corner of the right box. You’ll see the following:

Pwr.     Spd.
Hit.     Ev.
Mag.     Stam.
M Def.

Pwr. Stands for Power. It determines the character’s attacking power using 
his/her weapon.

Spd. Stands for Speed. It determines how fast the Battle gauge will fill up. 
The faster the Battle gauge fills, the fast the character moves.

Hit. Stands for Hit Rate. It determines the probability of you characters to 
do a critical hit. Take note also that your characters have a success rate of 
100% for physical attack. It’s just that the enemies have high evade% that 
your attacks will miss.

Ev. Stands for Evade. It determines the chances of your character to evade 
attacks. If it says “99”, it means that your character has a 99% chance of 
evading the attack.

Mag. Stands for Magic Power. It determines how strong your character’s Magic 
Spells are. The higher the Magic Power the bigger damage you inflict on 
enemies using Magic. 

Stam. Stands for Stamina. It determines the Physical Defense of your character 
from a physical attack from the enemy.

M Def. Stands for Magic Defense. It determines the Magical Defense of your 
character from a magic attack from an enemy.

Now, you know how strong your character is. Look at the EXP below. It tells 
you the total amount of EXP your character has gained throughout the game. 
Next, means the total no. of experience points needed by your character to 
gain a level, making him/her stronger. 

Take note that if any of these stats are at **. It means that it is already in 
it’s Maximum. 

Here is the Maximum Character Status in the game.

Level: 99
HP: 999        MP: 99

Power: 99      Speed: 16
Hit: 99        Evade: 99
Magic: 99      Stamina: 99
Mg Defense: 99

Maximum of Character Status contributed by: 
Brandon Boucher (TheDOORS66@aol.com)

----------------------------
E. STATUS AILMENTS/ABILITIES
----------------------------

Status Ailments can also be called Abnormal Status in the sense that it makes 
your character do unnecessary moves or even lower the characters ability to 
fight. Status abilities, on the other hand, raise the capabilities of your 
characters during battle. Here are the list of Status Ailments and Abilities.

STATUS AILMENTS
these make your character’s life miserable. Ailments will hinder you from 
playing well, especially in battles.

Name        Effect on Character               Cure/Remedy/prevention
-----------------------------------------------------------------------------
Confuse /   A star will show up on top of     
Chaos       The head of the confused party    - Use the Heal item
            member. You’ll lose control of    - Equip Status Ailment
            your character but the Battle       protective equipments
            gauge will continue filling up.   - attack that party member
            When it fills up, the confused      to regain his sanity
            Character will randomly pick 
            One of your characters, or even
            The enemy, then it attacks.

Lock/All    Lock, literally locks your        - Use a memory cap to prevent
            characters Techs and items          it from happening.
            making them unusable. Lock all,   - Lock all cannot be cured nor
            will lock the Techs and items       prevented :)
            of ALL your party members.

Slow        Slows down the battle gauge of    - Cast Haste to negate it
            Your character limiting his/her
            Movements as well as his/her
            Number of turns.

Stop        It stops the battle gauge from    - Cast Haste on that character
            filling halting your character’s  to regain his speed. (not
            movement/turn.                    yet tested)

STATUS ABILITIES
Status abilities can help a lot during battle. It raises the Abilities of your 
characters and some alter some aspects of the game to help you. Some of them 
are Magic, but you can find most of them in weapons/armors/helmets and 
especially the accessories.

Name        Effect on Character
-----------------------------------------------------------------------------
Absorbs “x” - “x” is any type of element. Every time “x” (elem. Type) is used
  Hits      against you, the damage will be added to your HP instead of
            Losing it
Cuts “E”    - E stands for element. Example, Fire. If a fire attack is used 
- by “%”  against that character with the Cuts “Fire” by “50%”, that 
            character will only obtain half, or 50% of the total damage.
Evade + x   - Increases the chances your characters can evade an attack by
            x%
Haste       - Increases the Speed of your character making him/her, attack
            and turn fast.
Magic + x   - Increases the character’s Magic Power by x. For the kids, here’s
            An example. If you see Magic + 2 then x is equal to 2. It means
            That x will hold the number 2 and therefore raises your 
            character’s magic power by 2.
Power + x   - Increases the Physical Attack of your character by x.
Protects    - This will prevent your character from being infected by
  Status    status Ailments. All ailments except for Lock All.
Speed + x   - Increases the Speed of your character by x. This allow your 
            Character to attack fast. He/she will also gain more turns 
            Than the enemy.
Stamina + x - Increases the Physical Defense of your character by x. This will
            lower the damage from physical attacks of the enemies.
Strike + x  - Increases the hit Rate of the character by x. This will add to 
            The success rate of an attack
Vigor + x   - The same as Stamina + x
X Evade     - Evade is the ability of the character to make an enemy’s attack 
            miss. If X is equal to 2, then the Evade Status of the character
            will be doubled.
 
-------------------------  
F. MAGIC AND THE ELEMENTS
-------------------------

As with most of the RPGs, Chrono Trigger also involves the Elements. There are 
4 elements in the game, Fire, Lightning, Water/Ice (counted as 1), Shadow. 
Many enemies, especially bosses, are affiliated with a specific type of 
element. You can beat the enemy easily by using the opposite element against 
it. Example, a Fire elemental enemy, use Ice or Water against them to beat 
them easily. The same also applies for defense, example, you have to use a 
fire elemental armor to defend against a fire elemental attack. Be aware that 
you’ll see some enemies where you have to use the same element as they have to 
damage them. And, last but absolutely not the least. There are enemies that 
are impervious to Magic attacks. 

Here’s the list of elemental affiliations with the characters in the game.
Crono - Lightning
Marle - Ice
Lucca - Fire
Frog  - Water
Magus - Shadow
Robo  - Shadow-like (No Magic abilities)
Ayla  - no Magic abilities, therefore no affiliation

You can learn how to use Magic when you first arrive at the End of Time. The 
Old Man will tell you to visit the room behind him and you’ll see Spekkio. 
When you first meet him, he will give your characters’ Magic. Then, he will 
ask your party if you want to try your magic. If you want to, you can fight 
him using magic only. Physical attacks are useless. He will have different a 
different fighting level, depending on the level of your party. If the highest 
level of your characters is 20 then, Spekkio will be level 20 also and will 
change form every 20th level. I.e. Level 1-19 he will Spekkio, Level 20-39 he 
will change into a different monster and will have much stronger attacks and 
defense. Don’t worry when you lose, the game will not be over. Your HP/MP will 
be fully restored but you won’t get a prize. The prize you get depends on the 
level of Spekkio. I’ll try to put up here the different levels of Spekkio on 
the next update. I’ll repeat the game again!

When you face an enemy with elemental attribute, you should always use the 
magic that is the opposite of that enemy’s element. Example, a monster that is 
aligned to Fire Elemental, use an Ice Magic attack to deal a huge amount of 
damage to it. It’s opposite for Defense. If an enemy uses a certain elemental 
magic, for example Ice, if you have an armor, a helmet or an accessory that is 
also Water/Ice affiliated.

-----------------------
G. HOW TO GET/USE TECHS
-----------------------

Techs or Techniques are different abilities you can use during battle which 
use your MP. When you use a Tech, that character will launch a special attack 
on the enemy but it requires MP to be used. Example, Crono’s Luminaire, which 
uses up 20 MPs. If you have 19 MP left, you cannot use Luminaire. However, if 
it is 20 and above, you can freely use the Tech. 

Some techs are Magic attacks like Fire, Fire2, Ice , Ice2, etc. Each of the 
characters has his/her own ultimate tech. Crono has Luminaire, Lucca has 
Flare, Marle’s is Life2, Magus has the Dark Matter, Frog has Frog Squash, Ayla 
has Triple Kick, and Robo has Shock. I remind you also that majority of these 
ultimate techs consume 20 MPs. Marle’s and Frog’s use 15 MP and Robo’s use 17 
MP. 

I you want to unlock a Tech of a character, you must do them in order of how 
powerful the Tech is. Example, you cannot unlock fire2 without fire. And, each 
of the Techs can be unlocked by gaining the required number of TP or Tech 
points during battles. If the TP required drops to 0, you’re character will 
learn that Tech right away. 

There are techs that can be combined. 2 Characters can combine their powers by 
using Dual Techs to deal more damage to the enemy. There are also Techs that 
allows all 3 of your party members to combine their power to attack the 
enemies. Some however require a certain item that will activate the Triple 
Tech. 


                      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                          CHARACTER INFORMATION
                      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------
A. MAIN CHARACTERS
------------------

CRONO (weapon: Swords)
  - the hero of the game. A young boy living peacefully with her mother at 
Truce Village, Guardia Kingdom 1000 AD. Little does he know that his destiny 
was to travel through time and save the world from a mysterious entity. On 
this journey, he’ll meet new friends as well as new enemies in his quest to 
reveal the true purpose of this evil entity. 

MARLE (weapon: Bow)
  - Princess Nadia of Guardia Kingdom 1000 AD in real life, accidentally met 
our hero at the festivities at Leene’s Square. Her pendant, accidentally 
created a time gate and brought her to another time. Together with Crono, our 
hero, he vows to protect her people and her loved ones. 

LUCCA (weapon: Gun)
  - a very bright and brilliant young scientist. She made the Teleporter that 
accidentally started the journey of our heroes. 

FROG (weapon: Blade)
  - a Noble Man.. Err.. Frog, from the Middle Ages. He was known as Glenn and  
was transformed into a frog by Magus. He then vowed to protect the kingdom as 
Cyrus the Knight is already dead.

AYLA (weapon: Fist)
  - a very strong Woman from the Prehistoric Era. Always up for a challenge 
even how hard it is to protect his people from the Ioka Village as their 
chief. She joins Crono and his friends in fighting the Evil Lavos. 

ROBO (weapon: Arms/Hand)
  - Code name R-66Y, he was fixed by Lucca in the year 2300 AD. Lucca modified 
his chips making him a good robot with emotions. He decides to join your group 
as thanks for fixing him.

MAGUS (weapon: Sickle/Scythe)
  - At first, he will be one of your formidable enemies. Mastered using Magic, 
he will join your group in the later part of the game. Back then, during the 
Dark Ages, 12,000 BC, he was formerly known as Janus. The son of Queen Zeal. 
He was accidentally brought to the Middle Ages and became a Villain known as 
Magus. 

------------------------
B. SUPPORTING CHARACTERS
------------------------

KING GUARDIA XXI and XXIII
  - King Guardia of the Guardia Kingdom in the year 600 AD, 1000 AD 
respectively. 

QUEEN LEENE
  - the Queen that was kidnapped back in the Middle Ages. Her abduction almost 
cost Marle’s demise.

MELCHIOR
  - the Guru of Life. He is a master swordsmith able to forge the all-powerful 
Masamune Blade. 

GASPAR
  - the Guru of time. He helps your characters by giving advice on where to go 
next. He’ll have a very important role concerning Crono near the end of the 
game. I won’t spoil it for you.

BELTHASAR
  - the Guru of Reason. Queen Zeal brought him to the future. He created the 
Blackbird and the almighty Epoch, which can fly and travel through time. 

SCHALA
  - she is a warm-hearted woman. The daughter of Queen Zeal. She will help 
anyone who fights for the goodwill of others.

JANUS
  - also known as Magus. He was brought by her mother, Queen Zeal, to the 
Middle Ages and was known as a villain because of his magical powers.

DOAN
  - a descendant of Marle in the year 2300 AD. He stands as the chief of the 
people who survived the incident back in 1999 AD.

KINO
  - we may call him Ayla’s future husband. He tends to create mistakes but 
will be of help to you during your journey through the Prehistoric era.

CYRUS
  - the Brave and Gallant knight of Guardia Kingdom in the middle ages. Slain 
by Magus and changed his friend into a Frog.

---------------
C. ARCH-ENEMIES
---------------

LAVOS
  - the ultimate evil in the game. He controls time and sucks up the energy of 
the planet for himself withering the life out of it.  

QUEEN ZEAL
  - the evil minded Queen of Zeal Kingdom in the Dark Ages. He will wake up 
Lavos in order to gain immortality. But of course, you won’t allow it do you?

DALTON
  - the Assistant of Queen Zeal. He likes stabbing persons in the back. He’s 
only waiting for the Queen to go so that he will own the kingdom. 

AZALA
  - the leader of the Reptites in the Prehistoric Era. He told every reptite 
that they must destroy the apes/humans to prove that they are much more 
superior. 

OZZIE/SLASH/FLEA
  - the generals of Magus in the middle ages. Loyal to magus, they are given 
abilities strong enough even to match Cyrus. 



        -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                               WALKTHROUGH
        =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-



BEGINNING
---------
At the title screen select a new game. Or, if you already finished the game 
select the New Game+ Option (for more information about this, head to the New 
Game+ Information section of this Walkthrough/FAQ). After selecting, you will 
be asked what battle mode you want. Select active if you want challenge. The 
enemies here will not wait for you to finish your move. If you want a more 
strategic battle, select the Wait Battle Mode. This will allow you to make 
your move first before the enemy does. After selecting the Battle Mode. Name 
our Hero. For the sake of the Walkthrough, let’s use his default name, Crono.

CRONO’S HOUSE (1000 AD)
-----------------------
Item/s:
   200G

The start of the game will bring you to Crono’s room. After Crono wakes up, 
head down the stairs. Crono’s Mom will forget your friends’ name. For this 
walkthrough, let’s use her default name, Lucca. Talk to Crono's Mom again 
before leaving the house for 200G allowance. Exit Crono's House to the World 
Map.

MAYOR’S MANOR (1000 AD)
-----------------------
Item/s:
   100G
   300G
   Tonic

Go southwest a little to one of the houses, and enter the Mayor's Manor. You 
can learn about Weapons and Items, save points, use of shelters, Techniques or 
Techs, and tips about how the battle system works and how to use the buttons 
by speaking to the different people here. Before leaving the manor, take the 
Tonic in a chest in the lower floor and take the money (100G) inside the chest 
on the second floor. Don’t forget to talk to the man in the middle TWICE and 
he’ll give you 300G. (Thanks to Brandon Boucher for the info) Return to World 
Map.

LEENE’S SQUARE (1000 AD)
------------------------

You may visit the other houses to gain more info or just talk. Then, head to 
the north of Crono's house to Leene’s Square.

There are A LOT of things that you can do here in Leene Square. Upon entering, 
you may be wondering why you couldn't talk to a few characters that are 
running around (they are busy racing against each other so they won’t bother 
talking to you). There are also stalls here that sell items, equipment, and 
accessories. Also, remember that the currency that Leene Square uses is silver 
points. You can obtain silver points by winning them from the different fun 
mini-games.

First of all, don't talk to anyone yet and head north to the next section of 
Leene Square. Walk up to the girl that is running around Leene's Bell. Upon 
bumping into her, check up on her first then take the pendant. Talk to her and 
let’s name her Marle, which is the her default name. Return her pendant and 
let her join you. Upon joining, you can now have fun in Leene Square. Note: 
don't talk to anyone yet.

Here are the mini-games that you may play here at Leene’s Square that includes 
the rules and the requirements in playing.

1. Ring the Bell!
     Found in the Southwestern portion of the first section of Leene’s 
     Square. Your goal is to time it right that Crono can ring the bell.
     If you win, you’ll receive 1 Silver Point. Note that this is the 
     second easiest game here at Leene’s Square.

2. Guess the Winner!
     It can be found in the first section of Leene’s Square. Talk to the
     person standing in the blue tent, which is to the right of the fountain
     In the middle. He will let you guess who will be the winner in the next
     race. The racers’ names are, G.I. Jogger (G.I. Joe), Steel Runner 
     (Armored Knight), Green Ambler (Alien), and Catalack (a Cat!). If you 
     try to talk to him while the race is going on, he will not entertain
     you. Wait for the race to finish before talking to the man. If you win
     the man will give you 20 Silver Points as a prize. It’s hard to guess
     who the winner is, right? Notice the old man near the Starting Line?
     He will guess who the winner will be in the next race. He will sometimes
     be wrong but most probably, he will make a correct guess. So, if you’re
     tired of guessing, talk to the old geezer BEFORE A RACE for a hint. 

3. Norstein Bekkler’s Lab
     Located in the eastern portion of the first section of Leene’s Square.
     It is in a large pink tent with a skull at the entrance. This place is 
     pure fun. First, select the amount of silver points you want to bet.
     10, 40, or 80 Silver Points can be placed as bet.

     At 10 Silver Points, you get to play a game where you must find a 
     certain person among the 3. They are Vicks, Wedge, and Piette. They will
     change places fast. To have an advantage, memorize 2 persons only. 
     Example, watch Vicks and Wedge’s movement. When the clown asks you where
     Vicks or Wedge, you’ll be able to identify the 2. The one whom you
     didn’t follow his movement will be Piette. If you win, you’ll get a 
     Poyozo Doll to use as decoration for Crono’s House. Note that these
     Poyozo Dolls play a major role in the late part of the game. It does not
     necessarily mean that the Poyozo Dolls in Crono’s house will play that
     important part, you will eventually encounter more Poyozo Dolls on the
     way. Note also, that the Poyozo Dolls on the second floor of Crono’s 
     house will change the music if you examine it. Tip: Pick the Soldier
     that is farthest from the two. Credit goes to Brandon Boucher.

     At 40 Silver Points, you get to play a mimic game. All you have to do     
     is to Mimic or Copy the movement of the clone using the designated
     buttons, L=Left Arm, R=Right Arm, Y=Laugh, A=Surprise. If you managed
     to mimic everything, you’ll win a Clone of Crono that you can use also   
     to decorate Crono’s House. Take note that this Clone will play a MAJOR
     role in the game. If you think hard you’ll know it. 

     At 80 Silver Points, you get to play a Push the monster game. Your goal
     in this game is to prevent your character, who is hanged just above a
     flame, and push the 3 coins to be able to put monsters into the door at
     the back. It’s very challenging. You’re pushing the coins at the same
     time preventing your character from being fried. If you see a blue light
     Appear at your left side, examine it to raise the rope a bit, then 
     continue pushing those monsters back. If you win, you’ll get a cat.
     These cats will be brought to Crono’s House. You can win as many cats 
     as you want. When you go to Crono’s house, you’ll see all the cats 
     you’ve won roaming around the house.

4. Soda Guzzling Contest
     This is found in the eastern portion of the second section of Leene’s
     Square. Your goal is to drink up 8 cans of Soda within a certain time
     limit. Press the A button as fast as you can to drink the cans. Turbo
     enabled controllers have the advantage here. All they have to do is to
     hold the A button, therefore making this game the easiest one. If you
     managed to drink the 8 cans, you’ll receive 5 Silver Points.

5. Beat Gato!
     In the second section of Leene’s Square, head all the way to the west
     past the old man until you reach Lucca’s Demo Robot, Gato. This mini-
     game will train your characters in battle. If you managed to beat Gato,
     which I’m sure you will, you’ll receive 10 Experience Points and 15
     Silver Points. All you have to do is to attack! If you lose, play 
     Another game! Just kidding. :)  (Note: If you return here with Ayla, 
     You can charm Gato and receive a Power Meal)

Now, back to the walkthrough. After you’ve played these mini-games, you can 
visit the Tribal Dance. It is located to the Northeast of the second section 
of Leene’s Square. You can push the buttons to make your characters dance, 
laugh, and even surprise them.

Now, there are certain things at Leene’s Square that you can do that will 
affect a certain event later in the game. You can do them in any order you 
want, but this is the best way, I think.

1. Go to Melchior (Weapons Merchant and Swordsmith in the first section of 
Leene’s Square) who is near a woman. Talk to the woman first then talk to 
Melchior. He’ll sell his items to you then he will ask if you could persuade 
Marle into selling her pendant. Say NO! 

2. In the western area of the 2nd section, you'll see and old man walking and 
a pack of lunch/food on a table. Don't ever take it. Just leave it there 
because you might actually be tempted to get it.

3. Head to the Eastern area of the 2nd Section, you'll find a girl who lost 
her cat. Remember a cat near the old man? Examine it and you'll hear a mew. It 
will then follow you wherever you go. Lead it to the girl then talk to the 
girl and she’ll be glad to have her cat back.

Back to the main story. Head to the fountain at the center of the 1st section 
of Leene’s Square. Talk to the girl sitting there. After talking to her, it 
will be announced that Lucca and her dad finished their invention. Go north to 
the 2nd section. Head north. Upon reaching the stairs to the 3rd section, 
Marle will tell you that she wants to buy some candies. While she is buying 
the candies, don't push a single button. In other words, don't even try to 
move away from her while she is busy buying the candy. This certain event will 
also affect the same event in the later part of the game (the one I talked 
about a while ago regarding those 3 things you need to do). Then, after buying 
the candies head north to the 3rd section. Upon reaching the 3rd section, 
you'll see the introduction of Taban about their invention, the teleportation 
device (wow! I ought to have one!). Upon regaining control of your characters, 
talk to Lucca. You will be asked by her to try out their invention. Step into 
the left pod. All goes well (by the way, you can try and try the device to 
your hearts’ content). 

Note: If you are in the New Game+ Mode, you’ll notice a shining dot in the 
right pod of Lucca’s Device. If you examine it now, you’ll fight Lavos right 
away in the hardest level of the game. You have to fight Lavos ALONE. :) 
There’s a new ending waiting for you if you do this. Check out Ending #2.

Then talk to Marle. When Marle tries the device something wrong happens. Her 
pendant reacts to the device and a portal or a gate will appear and will suck 
her into it. Upon regaining control of Crono, step into the left pod and take 
the pendant. Crono then decides to follow Marle to find out what happened to 
her. Lucca tells Crono that she will follow them later after she discovers 
what caused this event. Crono will be sucked into the gate and will travel 
through time! Now the real adventure of Crono will begin!

TRUCE CANYON (600 AD)
---------------------
Item/s:
   Tonic
   Power Glove

Upon exiting the gate, you will be greeted by 3 imps. You can easily beat them 
w/ normal attacks. No problem at all. Head northwest to the next section. You 
will meet a batch of 2 Imps. It’s easy. There are also items that can be found 
in this area. A Tonic and a Power Glove. When you see imps playing, just pass 
through them quietly. Don’t go near them and they’ll not attack you. Just head 
south to exit to the World Map. You’ll see that the place is different from 
your time, 1000 AD because you’re in 600 AD!

GUARDIA KINGDOM (600 AD)
------------------------

You can visit the residents of Truce Village. You can buy equipments/item from 
the Market. You can also see Lucca’s ancestors in one of the residences here. 
You can see them forging Leene’s Bell (w/c you saw at Leene’s Square 1000 AD). 
After talking to the villagers and buying anything you want, head to the 
Guardia Forest just south of the Castle.

NOTE: Don’t go to the bridge as you can’t pass through here yet. Also, don’t 
go to the cathedral yet.

GUARDIA FOREST (600 AD)
-----------------------
Item/s:
   Power Tab
   Shelter

There are also many item’s here. At the first intersection, head left. At the 
next intersection, w/c is almost right after the first one, head to the lower 
path. There are two shining dots here. The Northern one contains a Power Tab 
as for the southern one, you’ll just invite 2 Roly riders. After getting the 
Power Tab head back to the intersection and take the upper path. Don’t mind 
the left path of the first intersection, it will meet with the north path of 
the second intersection. While walking, you’ll notice 2 bushes that are 
moving. The one on the right will house a monkey-like monster w/c will give 
you a shelter. You can always exit to the World Map and return here and get 
another shelter from him and as many time as you like. The other moving bush 
has monster in it. So ignore it, or fight it for EXP. Next, continue on until 
you come to another intersection where one path is to the north and the other 
to the east. Head to the north, the east past only contains a sealed chest. 
Exit to the World Map.

GUARDIA CASTLE (600 AD)
-----------------------
Item/s:
   Tonic
   Ether
   100G
   Bronze Mail

Upon entering the castle the guards will stop you when suddenly a familiar 
person will come and lets you pass (it’s so obvious who she is). In the throne 
room, talk to King Guardia XXI. He will give you permission to sleep in the 
Knight’s Quarters that is to the left of the entrance then go down the stairs 
you’ll see. The other path will lead you to the kitchen. After resting, if 
necessary, head to the throne room and take the right path up to the Queen’s 
Room. On your way up, you’ll see a chest with a Tonic. Upon reaching the Room 
of the Queen, talk to the guard and he will give you access to the room. Take 
the chest with an Ether first then, head to the queen and talk to her. Then, 
Marle will feel something then she will disappear! She ceases to exists!

After Marle disappears, head down to the throne room. On the way, you’ll meet 
with Lucca. She will tell you that Marle is actually Princess Nadia of the 
Guardia Kingdom in 1000 AD. And she was mistaken as Queen Leene therefore the 
King stopped the search for the real Queen Leene w/c is actually held captive 
somewhere. Lucca explains that Marle disappeared because Queen Leene will be 
killed by the hostage-takers because they will think that the King has no more 
interest in rescuing the Queen in which the king only mistook Marle for her. 
So Marle do not exist anymore (whaaa!). So your mission now is to look for the 
missing Queen Leene to save both her and Marle. Before leaving the castle, be 
sure to take a rest at the Knight’s Quarters. Also, to the left of the throne 
room, there’s a set of stairs leading to the Kings room. On the way, you’ll 
find a chest with 100G, then you’ll see a sealed chest w/c you can’t do 
anything right now, and finally a Bronze Mail in the King’s room. You may now 
exit to the World Map.

GUARDIA FOREST (600 AD)
-----------------------
Item/s:
   Shelter

There's nothing much here as you have been here already. Just take another 
shelter then head south and exit to the World Map.

CATHEDRAL (600 AD)
------------------
Item/s:
   Revive           Power Tab       Shelter
   3 Tonics         100G            Iron Sword
   Maiden Suit      Speed Belt      Mid-Ether
   2 Ethers         Defender
   Steel Saber      Heal

In the World Map, head west to another forest which fortunately, you can pass 
freely. Enter the Cathedral. Upon entering, it seems like the ordinary church 
with nuns. But observe the statements of those nuns, they’re not nun-like at 
all. Speak to them all then examine the shining dot at the altar, which is the 
coral pin of the real Queen Leene. Then, the nuns reveal themselves as Naga-
ettes and will attack your party. After you beat them, another will come in to 
surprise Lucca. A Frog will then come to Lucca’s rescue. Go with him and name 
him Frog. After joining, check the organ to open a passageway. Upon entering, 
ignore the door to your north and head left. Get the 2 chests with Revive and 
Tonic. Enter the next door you see then head up the stairs and enter the room 
right after the stairs. Get the Maiden Suit, Tonic, and Ether. Then examine 
the egg-like thing on the left of the room w/c is a Naga-Ette Bromide. 3 
Henches will attack you. Beat them then exit the room. Don’t go down the 
stairs, head right then up to a chest with Steel Saber. Head left to the 
spikes and examine the skull to the left. The spikes will be removed and you 
can now enter the door. Talk to the guard then take the Shining Power Tab. 
Exit the room then head back the stairs and go down. Don’t enter the door, go 
left past the Main Hall Way. Head up the next set of stairs. Enter the first 
door you see and talk to all 3 of the creatures here. Talk to them until the 
Diablos leaves the room to go to Magus’ Statue. Follow it. Upon entering a 
room, talk to the king, the soldier, and the queen. After talking to them, get 
the chests for 100G and Ether.

Head to the right door to enter Magus’ statue. Get the chests for Speed Belt 
and Defender Accessories. Leave the 2 rooms. If you try to leave the room of 
the king, they’ll turn to Gnashers and attacks you. Head down the stairs and 
pass through the Main Hallway and enter the door on top. In the next room, use 
the Save Point. Head up the stairs, don’t enter the door and head left. Get 
the Chest for a shelter then use the stairs down. Enter the door. In the next 
room, (with bats) don’t examine the Skull because it will invite 2 more bats. 
Enter the north door. Move on and get the Tonic and Heal inside the chests. 
Continue left then down one room wherein you’ll see another room with a skull. 
Examine it to lower the spikes. Then, head down one room and go up the stairs. 
Take the door in the middle (I suggest you save). Defeat the monsters and take 
the chest for an Iron Sword. Examine the organ to reveal a room on the north 
side of this area that is beside a note. You can take any of the 2 stairs to 
reach that door. Upon entering the door, you’ll reach another hallway. Follow 
it then use the Save Point. Enter the Door. Meet the first boss:

Boss:  YAKRA
#############################################################################
HP:  900-1000 
EXP: 50
TP:  5
G:   600
Charmed Item: not possible

To beat him, use Crono and Frog’s Dual Tech X Strike to deal a big damage to 
him. Use items with Lucca to heal everyone. If everyone’s HP goes down, Let 
everyone use Tonics then continue on with X Strike until he dies.
#############################################################################

////////////////////////////////////////////////////////////////////////
/ Please take note that the HP of the bosses are my estimates only, I  \
/ computed the total damage I did to the boss until it died. So, these \
/ HPs are enough to beat that particular boss.                         \
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

After beating him, get the right chest for a Mid-Ether. Check the other chest, 
which contains the real Chancellor. Talk to Queen Leene Afterwards then you’ll 
be back automatically to Guardia Castle.

GUARDIA CASTLE (600 AD)
-----------------------

You’ll start off in the throne room with the King, Queen, and the Chancellor. 
After Frog leaves, talk to Queen Leene. She’ll ask you about Marle. Return to 
where Marle disappeared. After Marle reappears, answer her back with the 
“Wrong!” Option. I think it also affects a future event. After Marle joins 
you, go back to the throne room and talk to everyone to hear their reactions 
about Marle. Then, exit and you’ll see Frog. After Frog leaves (again), take a 
time to rest in the Knight’s Quarters for free. Then, exit the Castle to the 
World Map.

GUARDIA FOREST (600 AD)
-----------------------
Item/s:
   Shelter

Again, take the Shelter from the monster! Exit to World Map. It’s now time to 
return to the present time.

TRUCE CANYON (600 AD)
---------------------

Go to Truce Canyon and go to where the portal is. Lucca will show off his gate 
key that can open these portals so it can be used if needed. You’ll then 
teleport back to Leene’s Square 1000 AD.

LEENE’S SQUARE (1000 AD)
------------------------

Once back, Lucca will leave and Marle will ask you if you can escort her home. 
After regaining control of your characters, you can play with the games as 
much as you want, then afterwards exit to the World Map.

Note: If you’re in the new game+ mode, you can examine the shining dot in the 
right pod of Lucca’s Device to fight Lavos. You’ll fight Lavos with Crono and 
Marle only. The ending here will be quite amusing. Check out Ending #3. 

MARKET (TRUCE VILLAGE 1000 AD)
------------------------------

You’ll find new equipments here to buy them if you have the G. Exit to the 
World Map.

MAYOR’S MANOR (1000 AD)
-----------------------
Item/s:
   300 G

Head to the Mayor’s Manor and talk to the Mayor on the second floor. He will 
not only give you hints but also a small amount of 300G. Return to World Map 
and go to Guardia Forest.

GUARDIA FOREST (1000 AD)
------------------------
Items/s:
   Power Tab

Here, you’ll not see the Monster that carries a shelter. You’ll face some new 
enemies here also. There some new items here also. In the place where you 
found 2 shining dots, a new Power Tab can be found shimmering near the trees 
to the left. You can now exit to north because there aren’t any more items 
here.

GUARDIA CASTLE (1000 AD)
------------------------
Item/s:
   3 Ethers         1500G
   8 Mid-Tonics
   Bronze Mail
   2 Shelters
   Lode Sword

Upon entering you’ll be greeted with a very cold greeting from the Chancellor 
of this castle. He will think that you kidnapped the princess. You will be 
detained and taken to court. In this court scene, your verdict will be based 
on what you did to the princess and the people at Leene’s Square. Remember 
those things that would affect a future event? This is that particular event. 
Again, your verdict will be based on a couple of things:

1. After you bump into Marle, check on her first before taking the pendant.
2. Don’t talk Marle into selling her pendant to Melchior (equipment shop).
3. Don’t take the old man’s pack of food.
4. Bring the kitty back to the young girl.
5. Wait for Marle to finish buying her candies.

When the Chancellor asks you who started it, tell him it was you. Then when he 
asks you if you were tempted with her fortunes, tell him “no” and “not at 
all”. With this, you’ll be proven innocent. But it’s just the same if you were 
guilty. Here’s what will happen. If you are innocent you’ll be given a maximum 
penalty of 3 Days Solitary Confinement (the Chancellor with stir up the system 
and tells the guard that you will be executed even if you are innocent. He 
wants Crono dead). If you are proven guilty you’ll be detained and executed 
within 3 days. 

In the detention cell, you’ll find a cup which will restore your all your HP 
and MP. If you are innocent, there will be a pack that will contain an ether. 
You can also use the Save Point. Now, don’t go near the door. Just stand still 
and WAIT for three days to pass. If you irritate the guards they will attack 
you and you’re free but you will only be able to meet Lucca before the Boss. 
If you wait for 3 days, you will be brought to the execution room. When the 
guillotine is ready, Lucca will come in and save you. You can now use Lucca 
until you reach the boss. She can gain EXP so the boss will become easier. 
Here’s the description of the 2 ways on how you can reach the boss:

1. If you break you way out
   After defeating the Guards, leave the detention hall. You’ll arrive at a 
place where there are 4 stairs. First, don’t mind the 2 enemies here just pass 
by them. Just head to the lower right stairs the continue on until you see a 
guard. Beat him and examine the switch to open the room. You’ll find Mid-Tonic 
x2, Ether x2. Leave the area and return to the 4-stair room. On your way out, 
you’ll see Omnicrone. Just deal a certain amount of damage (218 HP) to him and 
he’ll escape. Then, move on and beat those 2 Blue Shields to gain access to 
the 2 stairs. The strategy is simple, wait for them to show their bodies then 
slash away with your sword. Don’t go to the upper left stairs because you’ll 
only have a fight here. So, head to the upper right stairs. On the small 
bridge, 2 guards’ll attack you. They’re easy. Beat them and move on until you 
reach an intersection. Head left and beat another Guard to enter the execution 
room. Help the man in the Guillotine and he’ll tell you about his shop at 
Truce Village. Then, get the chest (Mid Tonic) and examine the switch to the 
north to open the door. Move north and get the chest for a Bronze Mail. 2 
Decedents will attack you. Beat them then return to the intersection and head 
north. Move on until you reach the second 4-stair room. Head to the lower-left 
stair first and get the chest with a shelter in the right room. Head back to 
the 4-stair room and beat the Blue Shields again. Head to the upper left stair 
and exit through the hole in the second room. You’ll now be at the walls of 
the castle. You can now reach the chest, in which its room cannot be opened, 
for a shelter. There will be another hole in the ground. Get in and get the 
chests below for a Lode Sword and 1500G. You can return up by examining the 
wall where you climbed down. After getting the chests, return to the second 4-
stair room. Head to the upper right exit now. Move on until Lucca saves you. 
You can now see a save point and the Manual which gives info about your next 
boss. Read it then SAVE. Examine the Supervisor whom Lucca Blasted. You’ll 
receive 5 Mid Tonics. Go to “Continuation (Trial)”..

2. If you waited for 3 days to pass
   If you waited for 3 days, you will be taken to the execution room. Just 
before you are executed, Lucca comes and saves the day. Upon regaining control 
of your characters, get the chest for a Bronze Mail. Head down to the next 
room and save the man from the Guillotine. He’ll tell you about his shop at 
Truce Village. Next, get the chest for a Mid tonic then leave the execution 
room. In the intersection, head left first. Move on until you reach a 4-stair 
room. Don’t worry about the upper left stairs. You’ll only see an enemy there. 
Now, beat those 2 Blue Shields. The lower left stairs will lead you to the 
detention cell of Crono. You can restore your HP/MP by using the cup and save 
the game! Next, return to the 4-stair room and head down the lower-right 
stairs. Move on until you see a door. Beat the guard and open the door. 
Inside, you’ll see 4 chests with Mid-Tonic x2, Ether x2.  Return all the way 
to the execution room. On the way, you’ll have to fight Omnicrone. Just deal 
exactly 218 HP damage to him and he’ll escape. When you reach the intersection 
near the execution room, head north. Move on until you reach the second 4-
stair room. Head to the lower-left stair first and get the chest with a 
shelter in the right room. Head back to the 4-stair room and beat the Blue 
Shields again. Head to the upper left stair and exit through the hole in the 
second room. You’ll now be at the walls of the castle. You can now reach the 
chest in which its room cannot be opened for a shelter. There will be another 
hole in the ground. Get in and get the chests below for a Lode Sword and 
1500G. You can return up by examining the wall where you climbed down. After 
getting the chests, return to the second 4-stair room. Head to the upper right 
exit now. Move on until you see a save point and the Manual which gives info 
about your next boss. Read it then SAVE.

Continuation (Trial)...
After saving and using a Shelter if necessary, head up the stairs you see. On 
the way, the ground will shake. Move on and meet the Boss:

Boss:  DRAGON TANK
#############################################################################
Dragon Tank HP: 300 
Head HP:        700 
Grinder HP:     700 
EXP: 40
G :  500
Charmed Item: Not possible

Destroy the head first as it has the ability to restore HP to all parts of the 
Tank. Destroying will ease the battle. Kill the grinder then the body. You 
cannot use Lucca’s Fire Techs as it will be use if the head is still there. 
You can use Crono’s Cyclone to damage every part of the Tank making it a bit 
easier to beat.
#############################################################################

After destroying the tank, the bridge will collapse. Don’t worry, the 
chancellor will lend you a hand. Move on. Get the chest along the way, it 
contains shelter. When you see 2 guards, walk past them then head to the 
entrance of the castle. The guards will stop you, but eventually Marle will 
reason out to her father and joins you in leaving the castle.

GUARDIA FOREST (1000 AD)
------------------------

After entering the forest, the guards will quickly catch up with you. They got 
you cornered and there’s no way out except to the right. Run to the right and 
you’ll see a gate. Just before you get captured again, examine the gate and 
you'll be able to escape.

BANGOR DOME (2300 AD)
---------------------

You’ll arrive at an unfamiliar place, which is advanced in Technology. Your 
party will notice that you’re now in the future. There’s nothing to do here so 
leave the Dome and exit to the World Map. And head south and enter Trann Dome. 
Take into consideration that if you stay too long on the world map, your 
characters’ HP will slowly deteriorate until it becomes 1. So, if you think 
you already spent too much time on the World Map, go inside into any of the 
domes then come back out to prevent HP loss. 

TRANN DOME (2300 AD)
--------------------

You can buy items and equipments here. You can also use the Enertron, which 
will recover your HP and MP completely. Use it as you please. After doing 
these, there’s nothing else left to do so leave the Dome.

LAB 16 (2300 AD)
----------------
Item/s:
   Berserker
   Lode Sword
   Lode Bow
   Ether

Head north in the world map past Bangor Dome and enter Lab 16. There are a few 
items here. Just beware of the rats, they will steal Tonics from you if it 
touches Crono while running/walking. You can get a Berserker when you go all 
the way to the left after entering the Lab entrance near Bangor Dome. On the 
way, you’ll see a chest containing another Lode Sword. Now, move on. Again, 
you’ll see another chest that is in the way of a running rat. Time it right 
that you reach the chest right after the rat runs the opposite way. You’ll get 
a Lode Bow for Marle. Move on and you’ll meet a group of shadows. After you 
beat the 3 Shadows, ignore the big plant-like creature and head south to get 
the chest for an ether. Now, move on and head northeast. You’ll have to fight 
the Mutant that you’ll see here. After beating it, exit to the World Map.

ARRIS DOME (2300 AD)
--------------------
Item/s:
   2 Mid-Ethers

Head to the Arris dome and enter. You’ll see a small group of people inside. 
Their leader is the Old Man Doan. After talking to the people, save and buy 
from the kid if necessary. You may also use the Enertron to save shelters. 
Now, speak to Doan and he’ll tell you that they cannot get the food from below 
because of the robots. Head to the ladder you see which is in the middle of 
the room. Upon entering, you’ll see 2 consoles wherein the one to the right is 
shining. Ignore it for now and climb up the ladder to the left. There’s a very 
simple maze here. You have to cross the steel planks to get to the other side. 
When you see a rat, ignore it for now. Here’s the direction where you should 
go through the planks to reach the top if ever you didn’t get it. First 
intersection, right. second Intersection, up. Third intersection, right then 
fourth intersection, up. On the fifth, turn left. Sixth Intersection, left. 
Seventh intersection, head up. Eighth intersection, head right then finally, 
head north. You’ll reach a room with an alarm. Continue walking/running north 
and another boss will stop you:

Boss:  GUARDIAN and 2 BITS
#############################################################################
Guardian HP: 1300
Bit HP:      200 each
EXP:   300
*TP:   -
G:     1000
Charmed Item: Not possible

Try to kill the 2 bits first as they will launch massive attacks like the 
Amplifire attack. When you beat the 2 bits, the Guardian will start a 
countdown. When it reaches 0, the 2 bits will re revived. He’s not easy at the 
same time not hard. In short, average difficulty. You can beat them by 
physical attacks and Single or Dual Techs.

New Strategy: from (Stephen - stephen4188@yahoo.com)

To prevent the Amplifire Attack, destroy one of the 2 bits. Doing this, they 
cannot perform the Amplifire Attack. The guardian cannot Revive the single Bit 
until both of them are destroyed. So, destroy one bit and concentrate your 
attacks at Guardian. 
#############################################################################

After beating the Guardian, head north. Your party will see a deceased man. 
After regaining control of your characters, examine the man again and you will 
now know that the rat, which was at the Steel Planks, is not a statue. Get the 
chest for a Mid-Ether. Head back to the Planks. You’ll see the rat. Now, try 
to run as fast as you can and catch it. When you think it’s near enough, hit 
the A button to catch it. He will tell you that, to gain access to the door 
way back in the entrance (the place with 2 consoles), stand in front of the 
shining console, hold the L and R buttons then press A. Remember that YOU MUST 
talk to the rat first in order to move on. You won’t be able to use the code 
at the console if you didn’t talk to the rat in the first place.

Now, go back there and do it. When the new path comes up, you can now enter 
the right door. Upon entering, don’t go up to neither of the ladders instead, 
head north past the monsters to reach a chest with a Mid-Ether. Now head back 
and walk down the stairs to the left. At the end, walk down the stairs. Move 
on until you see another set of stairs. Walk up the stairs and head north to a 
door. In here, you can actually take any path you like whether take the stairs 
or take the right route. When you reach the first Proto 2 (the robot, not the 
spider looking ones), head left and walk up the stairs. Move on until you 
enter a room with a monitor and a console. Lucca will operate it and you’ll 
see the location of the other gate. You will also be shown the Day of Lavos 
1999. When the characters talk to each other, select “Okay!”. Once outside the 
monitor room, you’ll see another console to your right. To reach it, head to 
the place where you saw the first Proto 2 then go north ignoring the ladder. 
Upon reaching it, use the LR + A button code you used to enter this place. It 
will make a path to the sealed door but you can’t do anything as of now but 
when you come back here later, you won’t have to do it anymore. Now, head back 
to where Doan was. He’ll be amazed that you survived below. You will give him 
the seeds you found from the deceased man and he will give you a Bike key you 
can use later at Lab 32. Use the Enertron, save or buy items if necessary, 
then head out to the World Map.

SEWER ACCESS (2300 AD)
----------------------
Item/s:
   600G
   Rage Band
   Bolt Sword

If you want to make it easier when you come back here later I suggest you head 
left to the Sewer Access. You have to activate the bridge here so that you can 
have easy access later. Inside, a guard will pass by. After regaining control, 
head right, defeat the enemies and get the chest for 600G. Then, head all the 
way to the left until you see a scene with two frogs talking to each other. 
Follow them down the ladder. Below, head right. You will see a cat. If you 
examine it, you’ll have to fight 3 Nereids. Move on. You’ll then see a can and 
a trash bin. If you examine either of them, you’ll fight 4 Nereids. Next, 
you’ll see a slice of cheese. If you examine it, you’ll have to fight 2 
Nereids and a rat. Move on. Next, you’ll see a save spot. If you examine it, 
you’ll fight 3 Nereids. Finally, climb up the stairs. Above, you’ll see a gap 
between a bridge and another bridge to your left. Ignore the bridges and head 
north. You’ll see a slight opening in between the wall. Go through here to 
reach a switch, which will open the opposite door. Head back then up. Continue 
pressing the Up Key until Crono Stops. You’ll now be able to head right. When 
you see that Crono stops, head down through that door. You’ll see another 
scene with the 2 frogs. Anyway, just head right then up to get a Rage Band 
from the chest. Now head right to meet:

Mini-Boss:  KRAWLIE
#############################################################################
HP:    550
EXP:   100
*TP:   - 
G:     500
Item:  Mid-Ether
Charmed Item: Mid Ether

He is so easy. You can beat him with your eyes closed while pressing the A 
button continuously.

* - I haven’t seen it... yet.
#############################################################################

After beating Krawlie, move on until you see a ladder. Go past it fast and get 
the chest for a Bolt Sword. Then, press the switch to fill the gap and the 
bridge will now be accessible. Now, don’t go back to climb the ladder. 
Instead, cross the bridge you just activated and you’ll notice that you’ve 
been here already. Now head all the way back to the ladder which you used to 
enter this area and exit to the World Map. Note: The ladder at the end will 
send you to the World Map but it is on a remote island. You can find the 
Keeper’s Dome and the Death Peak there. But you don’t have to go there yet.

LAB 32 (2300 AD)
----------------
Item:
   Race Log

Now, head north to Lab 32. In the lab, head north and examine the Jet Bike 
(you will automatically use Doan’s Bike key on it). 4 Proto 2s will attack 
you. fortunately, Johnny will come and stop the robots from attacking. 
Instead, he’ll challenge you to a race through Lab 32. you must beat him in 
order to reach the end of Lab 32. Here’s a tip. You can just sit back and 
watch until you are close enough to the finish line and push that B Button for 
a speed boost. You only have 3 boosts and you must use it only if you are in 
front of Johnny. He will always try to stay in front of you so watch out. 
Again, if you win, you’ll be at the end of Lab 32. but if you lose, don’t 
worry. You can always challenge him to the race or you can ignore him and just 
walk/run through Lab 32. I recommend walking because you’ll gain experience in 
the process and an item along the way. You can get the race Log item that will 
record the scores you get every time you race Johnny. At the start of the race 
your score will start from 0 and will increase during the race. But, if you 
managed to stay in front and not allow Johnny to even get beside you, when he 
bumps your back you’ll receive points. But if Johnny is in your front and you 
bump into him, you’ll lose points. Anyway, once you reach the end in any 
manner you like, exit to the World Map.

PROTO DOME (2300 AD)
--------------------

In the World Map, don’t go to the factory yet. Head to Proto Dome first. 
Inside just move on and use the Enertron if you like. When you see a Robot, 
Lucca will repair it. Then, you can name R66-Y as Robo (any name will do, 
we’ll just use Robo for the sake of the walkthrough). Then, you’ll tell him 
that you need to get to the gate to be transported back to 1000 AD. He will 
agree to help you in turn for fixing him. Choose from Marle or Lucca who will 
stay behind. As for me, I left Lucca the first time I played because Marle has 
Curative Magic. Once Robo joins your party, leave Proto Dome and head to the 
Factory up north.

FACTORY (2300 AD)
-----------------
Item/s:
   2 Shelters    Robin Bow
   Titan Vest    Plasma Gun
   Hammer Arm    2 Ethers
   400 G         Mid Ether
   Bolt Sword

Inside, examine the console that you’ll see there and Robo will deactivate the 
laser in front of the conveyor belts so that you can continue on. Kill the 
acid that shows up. Use the conveyor belt and use the right elevator first.

In here, there are 2 ladders to the south. Go to the ones on the left and get 
the Robin Bow at the end. After getting the Robin Bow, go back up the ladder 
and then use the other ladder to the right. Here, move on until you see a door 
and the conveyor belt. Now, walk to ON the conveyor belt and go to the left. 
Try to evade the Proto 3s here because if they were able to you, you’ll be 
taken to another conveyor belt. Now, continue walking to left on the conveyor 
belt. Get the chest for an Ether on the way. After getting the ether, continue 
going left and enter the door to the south at the end. In the next area, just 
move on and enter the door. Next, go to the top of the screen for a Mid-Tonic. 
And then, go left a bit and enter the door to the north. Here, get the 2 
chests for 400 G and Mid-Ether. Now, examine the computer and it’ll tell you 
about the crane controls. Leave this room. Go left from the door and enter 
another new room to the left. 

Inside, get the 2 chests for a shelter and an Ether. Now, exit through the 
lower left door. You’ll be able to control the crane. You have to push 2 
buttons in order to command the crane. First, press B and then A and the crane 
will remove the barrel. Second, press X and then A and the crane will remove 
another Barrel. Now, go back to the previous room. Then, use the ladder to the 
left of the door you just came through. You can pass now as the barrels are 
gone. At the end, enter the room and get the Bolt Sword from the chest. Then, 
examine the computer and it will translate the password “ZABIE” into “XABY” 
meaning, you have to press X A B Y (you’ll see what I mean later). Now, leave 
this room and go all the way to the right (don’t go up the ladders on the way 
just use the ones at the end). After getting the items and knowing the clue to 
the password, leave this area and head back to the first room here in the 
Factory, then use the left elevator.

Below, there is a save point. You can also head north to a chest containing a 
shelter. After beating the Acid and Alkalines, examine the computer to open 
the hatch right below the chest and reveal a ladder. Head down. Move on until 
you see a laser. Enter the door that you see. You can pass through the wall on 
the left to reach the chest containing another Titan Vest. Then, head right 
for another chest containing a more powerful arm for Robo, the Hammer Arm. 
Now, examine the computer beside the 4 lasers. It will deactivate all lasers 
in the factory. But you have to survive the fight against acids and alkalines. 
Now head to the elevator to the right of this area. If you select up, you’ll 
be brought to the floor with the save point you saw earlier. Save if you want 
to then head to the lowest floor. Here, ignore the ladder to your left. It 
will lead you back to the computer room where you turned off the lasers. So 
follow the hallway north. There is a locked door. There is also a chest 
containing a Plasma Gun for Lucca. To open the door you have to press a 
sequence of buttons. The clue is “Zabie”. If you pronounce it, you’ll see that 
it is equivalent to the buttons “XABY”. So punch X,A,B,Y. The door will open. 
Head north then push the switch. The emergency system will activate. You’re so 
lucky that you weren’t trapped in. After regaining control of your characters, 
use the ladder as the elevators are shut down. On the way, you will encounter 
Robo’s past friends. These robots will beat up Robo pretty badly. Now you have 
to fight all 6 of them. Together, they are a single boss.

Boss:  R SERIES
#############################################################################
HP:   300 each
EXP:  480
*TP:  -
G:    600
Charmed Item: not possible

It’s not that hard. Just use Crono’s Cyclone to damage more Robots in one 
turn. If you have Marle, have her attack but let her heal the both of them if 
their HP runs low. If you have Lucca, use her flame attacks and if your HPs 
are low, let her use Tonics or Mid Tonics.

* - Because my party members have complete Single Techs, the amount of TP 
gained is not shown. I’ll include this in the next update.
#############################################################################

After you beat them, whoever is in your party will get Robo and you will 
automatically go to Proto Dome. You’ll actually see you party members carry 
Robo to Proto Dome. 

PROTO DOME (2300 AD)
--------------------

Lucca will repair Robo once more then Robo will officially join your party. 
The door is now open and your party will now use the Gate.

END OF TIME
-----------

You will arrive in an eerie and dark place. Move on through the door and 
you’ll meet up with the an Old Man. He’ll tell you that you are at the end of 
time. And that happened because you are in a group of 4. Only a group of 3 can 
use the gate at a time. He’ll also tell you that the pillars of light you saw 
a while ago connects to different times. After regaining control of your 
characters, you may restore you HP/MP if you examine the shining dot near the 
save point. Don’t try to use the other shining dot as this one leads directly 
to the last boss of the game, LAVOS (if you examined the bucket and defeated 
Lavos, you’ll get Ending #4). I’m absolutely, perfectly, undoubtedly sure that 
you are not prepared to fight him (unless you’re in the New Game+ mode or you 
played for DAYS leveling up your characters to 40+). Let’s move on. Head back 
to the pillars of light. On the way, the Old Man will call your attention. 
Talk to him and he’ll tell you to take a peek on the next room. Inside, you’ll 
find Spekkio the Master of War. His form will depend entirely upon your 
levels, more to that later. Talk to him and if he asks you a question, answer 
“Strong!”. He’ll the tell you more about Magic. That it was used years before 
Crono’s time. He’ll teach you how to use Magic if you WALK around the room 
clockwise 3 times. WALK, don’t hold the run button. After walking around 3 
times, talk to him again and he’ll give you the power of magic. 
Crono/Lightning, Lucca/Fire, Marle/Ice, Robo can’t use Magic but Spekkio will 
tell him that his laser attacks have a little Shadow Magic. Then he’ll ask you 
if you want to try it out. If you win, you’ll receive items. 

Here are the items you can get by beating him:

Level 1 - 19     Special Refresher: 1 Magic Tab, 5 Ethers
Level 20 - 29    Choice: 1 Magic Tab, 5 Mid Ethers
Level 30 - 39    Healthy Choice: 1 Magic Tab, 5 Full Ethers
Level 40 - 98    Graceful: 1 Magic Tab, 1 Speed Tab, and 1 Power Tab 
Level 99         Cheerful: 10 Magic Tabs, 10 Speed Tabs, 10 Power Tabs,
                 and 10 MegaElixirs
(Thanks to Brandon Boucher: TheDOORS66@aol.com for the info)

If you didn’t win, don’t worry, your HP/MP will be restored. After fighting 
him, return to the Old Man and talk to him. He’ll tell you that you have to go 
to your own time first to be able to change what you want. So go to the light 
pillars and go to Pillar #6 to Medina Village 1000AD. Here’s the sketch of the 
Pillars:

  #1    #2    #3

  #4    #5    #6
  
  #7    #8    #9

Locations and Time:
1 - Bangor Dome (2300 AD)
2 - Tyran Fortress (65,000,000 BC)
3 - Truce Canyon (600 AD)
4 - Mystic Mountains (65,000,000 BC)
5 - Proto Dome (2300 AD)
6 - Medina Village (1000 AD)
7 - Leene’s Square (1000 AD)
8 - Earth Bound Island (12,000 BC)
9 - Guardia Forest (1000 AD)

If you use the bucket, the Old Man mentioned, you’ll fight Lavos. The final 
boss. If you did, you’ll get ending #4. If you don’t want to fight yet, or if 
this is just your first game, don’t examine it.

MEDINA VILLAGE (RESIDENCE  1000 AD)
-----------------------------------

You’ll be transported to a residence of a Mystic in Medina village. When you 
try to exit, the Mystic will tell you that there is a man who lives west of 
their place. So head out to the World Map. Before leaving, you can examine the 
cake here. The mystic will offer it to you. If you accept, it will replenish 
the HP and MP of your Team Members. 

MEDINA SQUARE (1000 AD)
-----------------------

Go to Medina Square in the middle of the village. Here you’ll learn fact about 
what happened years ago in the war of the Mystics vs. humans. Just came here 
to learn, that’s all. The game won’t be exciting without the story right? Go 
back to World Map again.

EDLER’S HOUSE -MEDINA VILLAGE(1000 AD)
--------------------------------------
Item/s:
   Speed Tab
   Magic Tab

Go to the Elder’s House. First, get the shining speed Tab in the kitchen. Now, 
go to the second floor of the house to get a shining Magic Tab on the desk. 
Then, head back out to the World Map. If you want to sleep at Medina Inn, you 
have to fight the Hench and the Diablos first. Pay 200 G afterwards.

MARKET -MEDINA VILLAGE(1000 AD)
-------------------------------

When you enter the Market, the Mystics will attack you then they will allow 
you to buy from them. But look at that Price, it’s unbelievable. I’ve got 
outrageous prices. All the Equipments are at Maximum, 65,000G EACH. The Tonic 
is at 2,440G, Revive at 48,800G! I guess this is random, or the battle might 
have an effect. If you’re so strong that you can beat the two with one slash 
each (i.e. New Game+), the higher the price will be. If you’re quite weak and 
took a few hits, the price will be lower. I’ve seen also some of the prices. 
The Tonic is at 470G, 1100G. I suggest that you don’t buy anything because you 
can’t afford it. Just head back out to the World Map.

FOREST RUINS (1000 AD)
----------------------
Item:
   Mid Ether

Go to the Forest ruins, which is like a triangle to the north. Just get the 
chest with a Mid Ether then head back out to the world map.

MELCHIOR’S HUT (1000 AD)
------------------------

Go all the way to the east to Melchior’s Hut. You’ll notice that he is the 
weapons merchant at Leene’s Square when you started the game, if you don’t 
know him. You can buy weapons from him at reasonable prices. After buying 
weapons, if necessary, go north to Heckran Cave.

HECKRAN CAVE (1000 AD)
----------------------
Item/s:
   2 Ethers
   Magic Scarf
   Mid Ether

Upon entering, 2 Henches will attack you. After beating them, move on until 
you see a ladder. Climb down the ladder and get the Ether inside the chest. 
Continue heading down then move on. On the way, a Jinn Bottle and 3 
Octoblushes’ll attack you. After beating them, move on. 2 Tempurites will 
attack you on the way. If you observe carefully, you’ll notice that most of 
them are unsusceptible to physical attacks so use Magic instead. When the path 
splits in to 2, head to the south. Fight 3 RolyPolys and get the chest but 
just before you do that, 3 Cave Bats’ll attack you. Get that Magic scarf after 
beating them. Return back to the intersection and take the upper path. Take 
another chest that contains a Mid Ether. Move north until you reach another 
chest that contains an Ether. Now head south. Defeat the 4 Tempurites and head 
south to the next area. Now fight against 4 more Rolypolys. Now head left and 
fight those Cave Bats. Now enter the passageway you see. Fight another batch 
of enemies with a Jinn Bottle and 3 Octoblushes. Move on. You’ll see a black 
chest here but you can’t do anything to it now so enter the passageway to the 
north. When you reach the waterway, head right. You’ll eventually reach a 
ladder. Climb up and use that save point. Prepare yourself to battle against:

Boss:  HECKRAN
#############################################################################
HP:   2200
EXP:  250
TP:   10 
G:    1500
Charmed Item: not possible

He’s a little hard. Physical attacks won’t do well so stick to your magic. 
When he tells you to attack him, don’t. Just stall for a moment until he stops 
that attacking pose. If you attack him during his pose, he will counter attack 
with Water Wave, which you don’t want to happen. You can beat him on your 
first try though. Just keep on healing.
#############################################################################

After beating him, Lucca suggests that you use the Gate at Leene Square. So 
head north until you see a small pool of water. Jump in. You will be 
transported near Lucca’s House through a giant whirlpool. Go to Lucca’s House.

LUCCA’S HOUSE (1000 AD)
-----------------------
Item:
   Taban Vest

Go to the second floor of the house using the right stairs. Talk to Lucca’s 
Mom. Wait until Taban comes in and gives his earnings to Lucca’s Mom. After he 
leaves, return to the Living room and talk to Taban. He will give Lucca a 
special armor he made himself. The Taban Vest. Return to the World Map.

MARKET (TRUCE VILLAGE 1000 AD)
------------------------------
Item:
   10 Mid Ethers

If you saved Fritz back at Guardia Castle during the execution of Crono, if 
you talk to him here, he’ll give you 10 Mid Ethers for your help. After 
buying, if necessary, return to the world map.

LEENE’S SQUARE (1000 AD)
------------------------

Go to Leene’s Square and use the Gate where Lucca’s invention is. You’ll end 
up at the End of time. Note that you will always pass through here whenever 
you use ANY of the gates.

END OF TIME
-----------

Here, you can restore your HP/MP, Save and change party members. You will also 
notice that pillars #3 and #7 are now accessible. Use pillar #3 to Truce 
Canyon 600 AD.

When you arrive at Truce Canyon. GO BACK to the End of Time and beat Lavos now 
and achieve ending #5. Do this only if you are at Levels 40 and above or if 
you’re in the New Game+ mode. If not, move on.

ZENAN BRIDGE (600 AD)
---------------------
Item:
   Shelter

Leave Truce Canyon. In the World Map, you’ll notice that Zenan Bridge is now 
complete. But there seems to be a problem so enter Zenan Bridge. Here, talk to 
the Knight Captain and he’ll ask you if the rations from the castle are on the 
way. So, go to Guardia Castle. Remember to take that free Shelter on Guardia 
Forest.

GUARDIA CASTLE (600 AD)
-----------------------
Item/s:
   Ether
   Jerky
   Power Tab
   Shelter

Upon entering, head to the right at once and down the stairs to the Kitchen. 
Find the chef who is running all around. Talk to him then take the somewhat 
camouflaged chest beside the pot for an ether. Now head back to the entrance. 
On the way, the chef will call you and will give you the Jerky so that you can 
give it to the army fighting at Zenan Bridge. You’ll also be given a power 
tab! Now head back out to the world map and head to Zenan Bridge. Again, get 
that shelter from the monster in the forest. This will be the last time I 
shall remind of this. You can stock up on as many shelters as you want, just 
keep on leaving and coming right back in the forest.

ZENAN BRIDGE (600 AD)
---------------------
Item:
   Gold Helm

Once there, give the Jerky to the Knight Captain. Suddenly, one of the 
soldiers will come and tell the Captain that Magus’ troops are breaking 
through. After regaining your characters, talk to the Captain and tell him 
that you agree to help them. He will give you a Gold Helm after agreeing. Now 
head left to the bridge and prepare for battle. Here, you’ll be introduced to 
Ozzie, Magus’ general. He’ll summon 2 deceased and you’ll have to fight them. 
To make the battle short, attack Ozzie instead. He’ll loose his control over 
the deceased and will run away. After that, head left for another fight, now 
with 3 Deceased. Beat them, and prepare yourself for a boss.

Boss:  ZOMBOR
#############################################################################
Upper Body HP:  1300
Lower Body HP:  1000
EXP:   350
TP:    10
G:     1500
Charmed Item: not possible

He’s not that hard. I simply attacked the upper part of his body. But beware! 
After you beat the upper body, he’ll use MP Buster that will steal ALL MPs 
from one of your party members. For the lower body, it can tolerate physical 
attacks better than the upper body. So, use Crono’s Lightning Magic or Lucca’s 
Fire Magic to deal a good amount of damage. After you beat both of the parts, 
you win! Duh!
#############################################################################

After beating Zombor, continue moving left and you’ll exit to the world map in 
the Village of San Dorino. You can but items from the Market also if you need 
them. Go to the Elder’s House.

ELDER’S HOUSE -SAN DORINO(600 AD)
---------------------------------

After you enter, you’ll eavesdrop on the chief and a man named Toma talking 
about a “Rainbow Shell” which can create reflective armors that are very  
strong against magic.  Now, return to the World Map and head to the residence.

RESIDENCE -SAN DORINO(600 AD)
-----------------------------
Item:
   Magic Tab

Talk to the people here if you like. You’ll find a shining dot in the drawer 
but it is locked. Talk to the Old Man that you see and he’ll trade your Naga-
Ette Bromide for a Magic Tab (Thanks to Lorne Dixon for the Info), it’s on the 
drawer with the shining dot. Exit to the World Map for now.

FIONA’S VILLA (600 AD)
----------------------
Item/s:
   2 Mid Ether

Go to Fiona’s Village in the middle of the desert. Talk to her then take the 2 
chests for 2 Mid-Ethers. Return to the World Map again.

CURSED WOODS (600 AD)
---------------------
Item/s:
   Shelter
   Mid Tonic
   Magic Scarf

Now go south a bit then head left through the trees and enter the Cursed 
Woods. In Cursed woods, you can find a Mid-Tonic, a Shelter inside 2 chests. 
Now, head all the way to the north and move behind the bush where a frog came 
out. Enter it, it is a ladder. Below, you’ll see Frog. Talk to him a couple of 
times until he says “The hero I am not, I can do naught”. Now go to the pot on 
the upper right portion of Frog’s place. Examine it go get another Magic 
Scarf. Head back out to the World Map.

MARKET -PORRE(600 AD)
---------------------
Item:
   Power Tab

You can go to the Market that is right beside the Inn. You can buy an armor 
and a helmet here. You can also find a shining Power Tab to the left. Get it 
then head back out to the World Map.

PORRE VILLAGE (600 AD)
----------------------

You can also head to the different houses to learn more info about Tata, the 
supposed Legendary Hero with the Medal. After learning that he moved north, 
return to the World Map and head north to Denadoro Mountains. Note, don’t go 
to the Magic Cave yet because you don’t have the Masamune. We’ll go there 
later.

DENADORO MOUNTAINS (600 AD)
---------------------------
Item/s:
   Ether          600G
   2 Revives      2 Mid Tonics
   500G           Silver Stud
   4 Mid Ethers   Silver Erng
   300G           Magic Tab
   Shelter        Broken Masamune
   Hero Medal     MirageHand

Bring Lucca with you. You’ll need her fire magic in this place. Upon reaching 
a ladder, you’ll see a kid who is being chased by a Goblin. After beating the 
goblin an Ogan will come and attack you. With the hammer, his defense rises 
both physically and magically, but if you use any of Lucca’s Fire Magic, the 
hammer will burn and you now have a helpless little goblin. Now, don’t go up 
the ladder yet. To right and go up the stream onto the next area. Here, you’ll 
see a sleeping Ogan on the top. You’ll be able to get a chest here that 
contains Robo’s MirageHand. After getting the weapon, go back to where you saw 
the Kid.

Climb the ladder. In this area, there’s a sleeping goblin. Don’t come near 
him. Instead, move up slowly until the Goblin is lined up with Crono so you 
can get the chest to the left. Here’s the diagram if you need it:

    Chest ----------- Crono ----------- Sleeping Goblin
                        |
                        |
                      ladder

After aligning the three, push the left button on the Direction-pad to reach 
the chest on the left for an ether. Now, head to the top of the ladder and do 
not go down. Walk left then head south until you reach the area where you saw 
the kid. You’ll now be able to get that chest on the ledge for a Revive. Now 
head north again. Fight the goblin if you like. If you examine the Goblin he 
will continue to sleep, but when go continue north, a free lancer with throw a 
stone to the goblin to wake him up. You have to fight them now. After beating 
them, head north and cross the wooden bridge you see. Then, climb up the next 
ladder you see. Defeat the 2 Goblins and take the chest for 500G. Cross the 
wooden bridge to your right. Now, walk down SLOWLY and when you see a goblin 
running, time it right that it doesn’t catch you. Head up the ladder and 
continue to the next area. When the path splits into two, take the upper path 
first and take the chest for a Mid-Ether. Return to the intersection and head 
right. Take the chest you see for a Revive. Now, head up the ladder. Get 
another chest for a Gold Helm. Head up the ladder and continue heading left. 
When the path splits into 2, head to the lower path first, climb down the 
ladder and get the chest for a Mid-Tonic. Head all the way up the left to 
enter the area with a big waterfall. Climb up the two ladders here onto the 
next area. Don’t forget to get that Mid-Ether on the way. Btw, the free lancer 
that throws stones at you will give you an accessory. Take a look at the 
accessories section. In this new area, head up another ladder and get the 
chest for 600G. Now prepare you characters for 4 continuous fight. It means 
that, right after you beat a batch of enemies, you’ll have to fight the next 
batch right away. First batch, Ogan and Goblin. Second Batch, Ogan and Free 
Lancer. Third batch, Ogan and Goblin again. Fourth Batch, Ogan and 2 Free 
Lancers. After that fight, head left to the next area. Here, get the chest 
right away for 300G. Head north. After beating the Free Lancers and the 
Bellbird, get the chest you see for a Mid-Tonic.

Now if you want, you can get a few extra, but VERY HELPFUL items. In the 
river, if you head south, you’ll see a large waterfall. If the waterfall 
washes you away, you’ll end up in a new area with one chest. But, there is 
another way to get an extra chest. So follow, my instructions carefully. 
First, go to the center of the river. WALK down slowly, little by little and 
head to the waterfall. When the huge waterfall starts to pull you in, push the 
left button on the Directional-pad and run until a small waterfall pulls you 
in. Let this small waterfall pull you in and Jump in the waterfall. You’ll 
reach a chest with the Silver Stud w/c will cut the MP usage of any Magic/Tech 
of the character it is equipped with. Example, if Crono can use Luminaire, the 
Ultimate magic, he uses 20 MPs which is 20% of the MAX MP he can have. But if 
you equip him with the Silver Stud, he will use only 10 MP or 10% of the MAX 
MP he can have w/c is 99. If you you’re thinking that there’s a Gold Stud, 
you’re correct, it can be obtained later in the game. It cuts MP use by 75%. 
Now, back to the Walkthrough.

After getting the Silver Stud, head towards the cliff and jump off the ledge. 
You’ll land on another area and you can get a chest for a SilverErng. It will 
increase your Maximum HP by 25%. Example:

If Crono has 500 HPs, if you equip him with the SilverErng, his Maximum HP 
will be raised by 25%, w/c is 125. So, his Maximum HP will become 625.

After getting these accessories, head north through the woods and you’ll be 
brought to another area. Then, in this area head north right away. You’ll be 
back to the place where you fought 4 times in a row. Fortunately, you don’t 
have to fight them again. When you reach the river where you jumped off the 
waterfall, head north and all the way to the left, and get the chest past the 
ladder for a Mid-Ether. Climb down the ladder and head to the next Area. Here, 
cross the wooden bridge and you’ll see a monster that looks like Spekkio. Talk 
to him 4 times and he’ll give you a Magic Tab. Move on to the next area. Here, 
you’ll finally find a Save Point. Save and Restore HP/MP then head down the 
ladder on the left. Get another chest for a Mid-Ether then continue heading 
down. Head down another set of ladders and go right to another area. Here, 
you’ll see a short ladder. Climb down and they will jump once you reach the 
end of the ladder. Get the chest you see for a Shelter. After beating the 
enemies, head north through a cave-like opening. Head north towards the sword 
and the kid will stop you. If he asks you if you want the Masamune, tell him 
yes. He’ll call his brother Masa. Then, Masa and Mune will test you and will 
engage your party.

Boss:  MASA and MUNE
#############################################################################
Masa HP: 1000
Mune HP: 1000
Exp:  400
TP:   4
G:    400
Charmed Item: not possible

They are easy. Just keep on attacking them using physical attacks and Techs 
that do physical damage. If one of them goes down, so is the other. After you 
beat them you’ll have to fight:

Strategy by: Brandon Boucher (TheDOORS66@aol.com)

Just concentrate on attacking one of them. It will save your characters HP as 
well as it will save you time. You don’t have to attack the other one at all. 
#############################################################################

Boss:  MASA and MUNE (combined)
#############################################################################
HP:  3500
Exp: 500
TP:  10 
G:   1500
Charmed Item: not possible

He is pretty tough. You MUST have a healer in your party. Use items with one 
of your characters or if you have Marle, make her the healer. Use your 2 other 
members to attack and use dual techs if possible.

Strategy by: Lorne Dixon (lornedixon@hotmail.com)

To make the fight a bit easier, when Masa and Mune starts to store its power, 
use Crono’s Slash Tech to dissipate the energy so that they can’t use their 
most powerful attack. 

#############################################################################

After you proved your worth to the 2, you can now retrieve the broken 
Masamune. You now have to find who will fix it then. After retrieving it, Masa 
and Mune will transport you to the Base of the Mountain. I’m just so glad I 
will not have to go through the entire mountain again. You’ll be transported 
to the World Map. If you think carefully, you’ll remember that Melchior, the 
Swordsmith in Medina Village 1000 AD, is good a sword craftsmanship. But 
first, go to Tata’s House in Porre. Talk to Tata, the kid you saw in Denadoro 
Mts., and he’ll tell you that he only got it from FROG who dropped the Medal. 
Everybody called him hero so he kept it. After talking to him, he’ll give it 
to you. Now return the Medal to the rightful owner, Frog.

Right before giving it back to frog. You can go back to the End of Time and 
beat Lavos using the bucket, to get ending #6.

CURSED WOODS (600 AD)
---------------------

Go to Cursed woods and talk to Frog. He’ll recognize the Medal. After telling 
you that he has no right to wield the Masamune, he’ll move and you shall 
notice the pot is now glittering. Examine it and you’ll see the other half of 
the Masamune Blade. You will then discover that the word “roichlem” is 
written. It’s Melchior! :) Now leave the cursed woods and go to Truce Canyon 
and teleport to the End of Time.

END OF TIME
-----------

Now, do what you should always do here. Restore HP/MP, change party members if 
necessary and save. After that, use pillar #6 to Medina Village 1000 AD. When 
you reach 1000 AD, head to Melchior’s Hut.

MELCHIOR’S HUT (1000 AD)
------------------------

Talk to Melchior. He’ll be surprised that you have the Masamune Blade. He will 
then tell you to get Dream stones, which are not around anymore for a long 
time. Did you guess it? Yup. You have to go to the prehistoric era to get it. 
So go to the Residence and use the gate. Do the thing you normally do at the 
End of time then finally, use pillar #4 to Mystic Mountains 65,000,000 BC.

MYSTIC MOUNTAIN (65,000,000 BC)
-------------------------------
Item/s:
   Berserker
   Third Eye
 
Right after you are teleported, you’ll fall right away. There will be reptites 
roaming around and they will attack your party. The technique in beating these 
reptites is for you to use Lightning Attacks. After beating these Reptites, 
more will come your way. But then, a cave-woman will come and beat some of the 
reptites. All leftovers are for you to deal with. After beating them, the 
woman will return and introduce herself. Her name is Ayla. After some talking, 
she tells you to follow her to her village, Ioka. Quickly, follow Ayla. On the 
way, you’ll see a green chest. Take the first one for a Berserker. When you 
have returned to the World Map, head east to see the village. You’ll see 4 
huts. Enter the Lower Right Hut first. You can talk to the woman here if you 
want to drink some sweet water that will replenish your HP and MP. Next, you 
can visit the Upper right hut and trade your G and your items (specifically 
the petals, fangs, horns, and feather) here are the items you can trade for 
and the quantity you need. Remember that you must have Ayla join your party 
first.

Item/Equipment   Requirements
Ruby Gun         = 3 Petals and 3 Fangs
Sage Bow         = 3 Petals and 3 Horns
Stone Arm        = 3 Petals and 3 Feathers
Flint Edge       = 3 Fangs and 3 Horns
Ruby Vest        = 3 Fangs and 3 Feathers
Rock Helm        = 3 Horns and 3 Feathers

Note: If you are in need of these items, head to the hunting Range North of 
Ioka Village. If it rains, quickly roam around the Hunting Range and find that 
Nu (Blue Monster) it’ll give you a good quantity of all items. All enemies 
here have items here are the items that you can get from a certain monster:

Group of Amphibite, Croaker, Rain Frog = 2 Feathers, 2 Fangs and 2 Horns
Group of Ion and Anion = 2 Petals and 2 Feathers
Nu = 3 of every trading item (as a bonus, he’ll give you a Third Eye)

Let’s Continue. One of the people in this hut will sell you a Tonic, Mid-
tonic, and Heal. Now, head to the chief’s hut. Talk to Ayla and the scene will 
automatically be brought to the Jurassic Party! You can talk to anyone here. 
To continue the story. Speak to your party members, including Ayla, until Ayla 
offers you the Jurassic Soup. When you regain control of Crono, talk to your 
party members and drink the soup. Talk to your party members again until Ayla 
brings up the topic regarding the Red rock. She will then challenge you to a 
soup race. Gulp as many soup as many you can by tapping the A button as fast 
as you can. If you lose to her, start again until you win. After you win 
you’ll a good night sleep. But when you wake up, you’ll notice that your Gate 
Key is missing. The footprints on the ground suggest that Reptites are the 
crooks. Your party will then agree to meet Ayla. In Ayla’s hut, wake her up. 
She’ll join you in your search of the Gate Key. When you leave, you can now 
trade your petals, etc. for equipments. The items and their requirements are 
written above. You can go to the lower right hut and the man in the middle 
will give you a Tonic. Now, go to the lower left hut and talk to everyone here 
to know where to go next. Now, head south of the village and enter the Forest 
Maze.

FOREST MAZE (65,000,000 BC)
---------------------------
Item/s:
   3 Mid Tonics
   2 Revives
   2 Mid Ethers
   Shelter
   Heal

After entering the Forest Maze, you’ll see Kino. He’ll tell you that he took 
the Gate Key because he is jealous. Then, he’ll also tell you that the 
Reptites took it away from him. So, to get to the Reptites Lair, follow the 
footsteps and go through any path available to get extra items. If you somehow 
weren’t able to cross to another part, use a vine as a ladder if you see one 
or use the fallen trees as bridges. Just follow the footsteps and you’ll never 
be lost. On the way, you’ll find chests that contain, Mid-Tonic x3, Revive x2, 
Mid-Ether x2, Shelter, Heal. After following the footsteps, you’ll exit to the 
world map near the Reptite Lair. Enter the Lair.

REPTITE LAIR (65,000,000 BC)
----------------------------
Item/s:
   2 Mid Ethers    Elixir
   Ruby Vest
   2 Full Tonics
   Rock Helm
   Full Ether

Inside, head through the cave to the right to the next area. In this area, 
you’ll see evilweevils roaming around and digging holes. If you want treasure, 
wait until all Evilweevils, the blue shark-like monsters, have finished 
digging. For your information, once an Evilweevil digs, he’ll disappear from 
the area mainly because it fell down the hole. Now, after waiting for them to 
finish. There will be 5 holes in the ground. Don’t worry about it because 
these are at random. The holes lead to different rooms/route below, but the 
ultimate goal here is to arrive in a big room filled with reptites running 
crazy around. There are 4 routes to take. Example, if you take route 1, you’ll 
be passing through a set of rooms unique to route 1. It means that, the hole 
in route 1 leads to a different path from the holes in route 2, 3, and 4 and 
vice-versa. In short, you can t