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C H R O N O T R I G G E R
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Chrono Trigger Walkthrough and FAQ
(Final Version)
By: “A” Tadeo
Created: June 23, 2000
Final Release: February 17, 2001
Mail me at: c_trigger@edsamail.com.ph
ICQ#: 12218741
AIM: atadeo020
Home Page: http://surf.to/aaronph
-=-=-=-=-=-=-=-=-=-=-=
DISCLAIMER
=-=-=-=-=-=-=-=-=-=-=-
This Walkthrough/FAQ is created for personal use only. You must not use it
for anything that gains profit. Specifically Magazines, Game Guides,
Commercial Web Sites. You’re also not allowed to rip off part/s of this
Walkthrough/FAQ and put it on your own Walkthrough/FAQ. Anyone doing this is
guilty of “plagiarism”, the act of stealing and passing off of ideas and
words of another as one’s own without crediting the source.
You also cannot use this Walkthrough/FAQ as a guide for you to make your own
Walkthrough/FAQ, you must do everything there is to do in the game yourself
or have others give info about your game and give them proper credit. You
can copy the layout though.
You can put this Walkthrough/FAQ on your non-commercial or non-profit website
provided that not a single character has been edited or removed and you MUST
have permission from me in order to do so. You can also, print a copy of the
entire walkthrough or a part of it, provided you only use it for personal
purposes. Remember “You don’t have to steal, just ask.” - B.O.F.III
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INTRODUCTION
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Hello everyone! Welcome to my very first walkthrough/FAQ. I decided to create
one for myself for many reasons, I want to prove that I can beat a game
efficiently, I also want to prove that I can create a good Walkthrough/FAQ,
and I also want to share to others what I have done and what have I seen so
far regarding the game. I hope I can create this Walkthrough/FAQ well so that
you won’t get lost in the game. Honestly, I prefer not to play a game from the
beginning to the end using a walkthrough. Just play the game and if you
somehow left yourself trapped or stuck in a particular place/event in the
game, use this guide to help you.
Let’s talk about the game itself. In my opinion, Chrono Trigger is the best
RPG ever to appear in the Super Nintendo Entertainment System Console. It has
the best sound track of an RPG game in the SNES console. And the storyline of
the game is excellent. You’ll feel you’re a part of the game. Each character
has his/her own story, and time periods as well. The story might not be clear
at the beginning, but once you play through the game, you’ll see how good the
story square came up with for Chrono Trigger.
In the game, you’ll start off with Crono, a young boy from Truce Village.
You’ll wake up at his house. He will go to Leene’s Square to meet his friend
Lucca. When suddenly destiny calls upon him by receiving the pendant from a
girl named Marle. Thus, the adventures of Crono and his friends through time
begin. I won’t spoil the rest of the story for you so you’ll enjoy the game.
One last thing, if you find any error at all, wrong places, wrong
amount/item/equipments’ descriptions, grammatical errors, etc., please e-mail
it to me so I can repair it and post it at once. Thank you and enjoy playing
Chrono Trigger.
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CONTENTS
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i. E-mail Policy
I. Updates/Revisions
II. Game Information
A. Game Controls
B. Game Menus
C. Game Basics
D. Character Status
E. Status Ailments/Abilities
F. Magic and the Elements
G. How to get/use Techs
III. Character Information
A. Main Characters
B. Supporting Characters
C. Arch-Enemies
IV. Walkthrough
V. Endings
VI. Techniques List
A. Single Techs
B. Dual Techs
C. Triple Techs
VII. Weapons
VIII. Armor
IX. Helmets
X. Accessories
XI. Items
A. Normal Items
B. Special Items
XII. Enemy List
XIII. Sealed Chests and Doors
XIV. Shops
XV. New Game+ Information
XVI. FAQs
XVII. Gameplay Tips
XVIII. Other Stuff (New!)
A. Words of Wisdom
B. Scenes of Humor
C. Screwed Up
XIX. Credits
-=-=-=-=-=-=-
E-MAIL POLICY
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For the past few months, I’ve been receiving such a great number of e-mails
and some of them are quite annoying (very few though, just 2). So, I decided
to put up this e-mail policy as a guide for you if you want to send an e-mail
to me. Here are the things that you must do/must not do in sending an e-mail
regarding this guide and any of my other guides:
Do’s
----
1. Send me a question, which cannot be found on my guide. I will be more that
happy to help you.
2. Try to be specific in order for me to understand what you’re trying to ask
me.
3. You can send in your questions/contributions/other e-mails in text or HTML
format. No executables.
4. Check first if you have the latest version of this guide. If you asked a
question in a previous version, the answer might already in a new version.
Don’ts
------
1. Don’t send any questions which is already answered in my guide.
2. Don’t send nonsense e-mails like “I want to marry you!”, “Can you buy me
this or that?”, etc.
3. Don’t say bad words. F$#k Y%u! and the likes.
4. And, don’t send Chain letters! Please!
(Do any of these, and your e-mail will be most likely be ignored)
5. Don’t send executable files (.exe, .com) as an attachment. I don’t want any
Trojans wandering around. Other files I won’t accept, .pif, .scr
6. Don’t Spam (repeated messages)
Change topic, for those who will send their contributions, I’ll always credit
anything that is from you. I will always make sure of that. If I ever forget,
please remind me nicely. :) I’ll always be there for all you gamers out there.
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UPDATES/REVISIONS
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Final Version (Started: February 5, 2001)
-----------------------------------------
Well, that’s it for this guide. I finally am able to complete it after 7 and
1/2 months. Thanks to all the readers and the contributors and most especially
to CjayC. =) Because of him, my guide was posted and was, and is still helping
people through the game. I also regard this guide as the best guide I’ve
written. In contrary to my FF9 guide. That’s all. I won’t accept contributions
anymore except for very important ones such as endings, if there are still
more. So, c’ya everyone and thanks for the support!
- Walkthrough Update:
- Fix at Cursed Woods (after giving Masamune to Frog)
- Arris Dome (2 consoles)
- New Lavos’ Strategy
- New Ending! =)
- FAQ Section Update
- Scenes of Humor Update
- Screw Up Section Update
- Credits Section Update
Version 1.25 (Started: January 11, 2001)
----------------------------------------
- Walkthrough Update:
- Sewer Access (fixed the directions)
- Black Omen Tips
- Sunken Desert Info (getting the treasures)
- Enemy List Complete (I forgot the Amphibite)
- FAQ #1 Update (new sites)
- Credits Section Update
Version 1.24 (Started: January 2, 2001)
---------------------------------------
- The use of the Beds at the Chief’s Hut in 65,000,000 BC
- FAQ #10 Update
- Credits Section Update
Version 1.23 (Started: December 14, 2000)
-----------------------------------------
- Walkthrough Update:
- New Golem Strategy
- Correction on Ayla’s Bronze Fist (should be level 96)
- FAQ #1 Update (new site)
- Screw up Section Update
- Credits Section Update
Version 1.22 (Started: November 26, 2000)
-----------------------------------------
- New Ending (Wow! I didn’t expect this one.)
- Weapon List Update
- Credits Section Update
Version 1.21 (Started: November 25, 2000)
-----------------------------------------
- Walkthrough Update:
- Special note when battling Magus
- Right Elevator at Factory (everything)
- New Weapon for Robo at Denadoro Mts.
- Weapon List Update
- Enemy List Update
- Credits Section Update
Version 1.20 (Started: November 18, 2000)
-----------------------------------------
- Walkthrough Update:
- Crono’s Dream after beating Magus
- Secret Room in Route 2 at Reptite Lair
- Credits Section Updated
Version 1.19 (Started: November 13, 2000)
-----------------------------------------
- Walkthrough Update:
- New Mother Brain strategy
- Scenes of Humor Section Updated
- Screw Up Section Updated
- FAQ #1 update (new site)
- E-mail Policy revised
- Credits Updated!
Version 1.18 (Started: November 10, 2000)
-----------------------------------------
Now, if only someone could kindly send me a few cheats for the game. I really
don’t like cheating but a lot of people already asked me about cheat codes. I
think the guide is very much complete. I’ll just add some strategies and extra
stuff if there are some. But you can tell me if I still miss something.
- Walkthrough Update:
- Unlimited Power Tabs at Black Omen
- New TerraMutant Strategy
- Scenes of Humor Update
- Credits Section Updated
Version 1.17 (Started: November 4, 2000)
----------------------------------------
- Walkthrough Update:
- I’ve discovered a new Power Tab
(Hero’s Grave 1000 AD)
- New Mother Brain Strategy
- Words of Wisdom Section Update (2 Words of Wisdom)
- Enemy List Finished!
Version 1.16 (Started: October 26, 2000)
----------------------------------------
(I started a new Game in order to know the exact TP gained from the enemies.
Whew! That was very tiring. Note: With Chrono Cross at the same time. Also, e-
mails were quite few these past days but yesterday, 10/28, I received 8 in a
span of 8 hours regarding CT alone. Thanks to all of you. Now, on with the
update...)
- Walkthrough Update:
- Terra Cave Equipment Alternative (See Terra Cave)
- Major Enemy List Update
(Fixed HP,TP and EXP info)
- New GolemTwins Strategy
- Correction on Ayla’s Iron Fist
(Ayla will get it when she reaches level 72)
thanks to Lord Hades for the info
- Screw Up section Updated! (interesting)
- Credits Section Updated
Version 1.15 (Started: October 17, 2000)
----------------------------------------
- New Contact Information, Check the top of the page
- New e-mail address dedicated to Chrono Trigger
- You can chat with me when you see me (aaron020) on DalNet (IRC)
go to #chrono_games which is my channel
Version 1.14 (Started: September 18, 2000)
------------------------------------------
- Walkthrough Update:
- The Cake in Medina Village-Residence (where the portal is)
- Magus’ Castle info
- Another Tab in Geno Dome
- New Guardian and 2 Bits Strategy
- Info on Ending #2 (about Marle)
- New gameplay Tip (recommended!)
- E-mail Policy (new!)
- New FAQ
- Credits Section Updated!
- Included my Home Page on top of this guide!
Version 1.13 (Started: September 15, 2000)
------------------------------------------
- Walkthrough Update:
You MUST speak with the woman, beside the sapling, in Commons
12,000 BC in order to activate Fiona’s Side Quest. If you didn’t
speak to her, Fiona’s husband won’t be at home.
- Five Mid Tonics at Guardia Castle (after the Trial)
- Gameplay tips! (Johnny’s Racing)
- Credits Section Updated
Version 1.12 (Started: September 13, 2000)
------------------------------------------
(My apologies to those who sent their messages through ICQ. I rarely check my
ICQ. Let say, once in a blue moon. I’ve been able to use my excess hours from
my Internet account to log in a few days ago. I wish to congratulate those who
saw me online. Before that, it was almost 1 year since I used ICQ so please
understand. If you want a quicker response from me, e-mail me at my address
above. Thank you.)
- Walkthrough Update:
Fixed Dalton’s HP
- Downside of Ozzie’s Pants being equipped (check out helmet list)
- New Words of Wisdom
- Item list updated
(I finally decided to include trading items)
- Credits Section Updated
- MAJOR Spelling/Grammar Check (again)
(This time, with the spell/grammar checker. Only the some of the
pronouns are mistakes. I.e. I used the word ‘His’ for a female
character. It took me 40 min. to correct A LOT of mistakes)
Version 1.11 (Started: September 8, 2000)
-----------------------------------------
- Walkthrough Update:
Fixed ending #5 in the walkthrough. The condition is correct but
I typed it in the wrong place in the walkthrough.
- Variations for Ending #12 (almost same as #1 except, w/o Crono)
- Correction about Zombor
- Credits Section Updated!
- another spelling/grammar check
Version 1.10 (Started: September 2, 2000)
-----------------------------------------
- Walkthrough update:
Cleared some points at Giant’s Claw. Where there are 2 switches
monsters on both sides. I incorporated the endings to the
walkthrough.
- Hit Stats explanation. Check Character Status section.
- New Giga Gaia Strategy!
- Another Magic Tab location
- Included some Variations of some Endings
- Credits section updated!
- New FAQ at FAQs Section
- Major spelling/grammar check (w/o using spell checker)
Version 1.09 (Started: August 29, 2000)
---------------------------------------
(To those asking for my Chrono Cross guide, it’s on its way :) Please be
patient. Thank you. And I stand corrected! CRONO CAN TALK! Check Ending #11. I
was totally blown away by that Ending!)
- Complete Endings!!! (finally)
Thanks to Mr. Oliver Debski for telling me when to fight Lavos.
I repeated the game once more and I’ve tried to get new endings.
Thanks to Oliver, I managed to see EVERY ending as of now.
To tell you the truth, I’m shocked to see more than 10 endings.
You can try to see them, and you will. There are 12. :)
- Correction on Lavos’ Right Bit HP
- Credits Section Updated
- Weapon List updated
- Enemy List updated
- Words of Wisdom Section Updated
- Scenes of Humor Section Updated
- Credits Section Updated!
- FAQs Section Updated (About Emulation and New Sites for the guide)
- Some spelling and grammar corrections
Version 1.08 (Started: August 25, 2000)
---------------------------------------
(Thought I was gone, eh? Remember, I promised to update this every time! :)
Thanks again to those who sent their e-mails. I appreciate every bit of it.)
- Pillars of Light at the End of Time revealed
- Shop list Updated (new shop!)
- Scenes of Humor updated
- Words of Wisdom updated (CHECK THIS OUT!!!)
(I traveled all over time with the Epoch to get these)
- Screw Up section updated also
- Another Speed Tab location discovered (Toma’s Grave)
- Weapons/armors/helmets sections updated
(some are new ones. I also included the Shops in their locations)
- Accessories Section Updated
- Incorporated Sealed Chest in the walkthrough
- New Magic Tab inside Ozzie’s Fort
- New Sealed Chest Location
- 9999 Point attack revealed (Check ending #2)
- Info about the persons you’ll find inside Magus’ Lair
- FAQ Section Updated
- Cleared confusion about L.A.R.A. Code in Side Quest 1
- Credits Section Updated
Version 1.07 (Started: August 21, 2000)
---------------------------------------
(please take not also that I’m currently working on a guide for the sequel of
this game, Chrono Cross. I’d like to tell everyone that I will always update
this guide and I’ll never abandon it. Thanks.)
- New Golem Twins Strategy
- New Nizbel II strategy
- 2 of the 3 new sections, updated! (the readers approved it!)
- Ayla’s Fists upgrades included
(Check weapon list)
- Son of Sun (new strategy)
- Credits Section Updated
- Few Grammatical and Spelling errors, corrected (again)
Version 1.06 (Started: August 15, 2000)
---------------------------------------
(What an update! I thought I won’t have as many. I stayed up every night
updating and I finally finished the Charmed Items and the updates that were
not included in the previous update. I finished the game within 8 hours with
every side quest done. Of course, my characters are at level 70+ so I just
breezed through the game until the later parts (Black Omen to Lavos). Also,
please check out FAQ #9 in the FAQs section (regarding Other Stuff))
- Continued the Enemy Location and Charmed Items (near completion)
- Corrected the instructions inside the Blackbird
(If you follow the previous one, you’ll surely get lost)
- Status Abilities Info Updated
- Sealed Chest/Doors finished!
- Special Items Updated
- Weapon/Armor/Helmet List Updated
- Accessories Updated
- Shops Updated (I included a few Inns)
- Credits Section Updated
- New ending discovered
- New Condition for Ending #2
- Correction about Naga-Ette bromide. Prize is Magic Tab not Speed.
- FAQs Section Updated
- Accessories are alphabetically arranged due to confusion
(The weapons/armors/helmets need not be arranged)
- Few grammatical and spelling errors, corrected
Version 1.05 (Started: August 11, 2000)
---------------------------------------
(I sent this update early because I might lose track of the updates, which are
too many. I’ll continue the charmed items and enemy location info next update.
Note that I’m repeating the game again.)
- Updated the Walkthrough (I incorporated the endings)
- Small Update on Information regarding monsters
(enemy location and charmed items)
- Sealed Chests and Doors info
- Weapon List Updated/Corrected
- New Triple Tech (Triple Raid)
- Tech Corrections
- New Black Omen Info/Correction
- I finally know what the Naga-ette Bromide is for
- 2 New Endings
- Added new condition for Ending #1
- Boss: MASA AND MUNE (combined) new Strategy
- Credits Section Updated
- Additional questions included in FAQs section
Version 1.04 (Started: August 5, 2000)
--------------------------------------
- New Dual and Triple Techs
- Armors List Updated
- New Accessories (Gold and Silver Rocks)
- Boss: MASA AND MUNE new strategy
- 300G in Mayor’s Manor 1000 AD added
- Credits updated once more! (Thanks again to everyone!)
- Minor update on Special Items Section
- Corrected info about Robo’s Magic affiliation
- Prizes by beating Spekkio included
- FAQ section updated
- Weapon List Updated
- New Gameplay Tip
Version 1.03 (Started: July 30, 2000)
-------------------------------------
- Finally, an info about Save Menu Cursor and Save Battle Cursor
- 2nd Arris Dome section updated (L+R+A Buttons)
- Boss: GOLEM TWINS new strategy
- Cleared minor confusion about Poyozo doll at Crono’s House in
the beginning of the game.
- New FAQs
- Credits Section Updated (contributors and readers)
Version 1.02 (Started: July 23, 2000)
-------------------------------------
- credits section updated
- corrected major error on Side Quest 7
- Included the Black Omen (Side Quest 7)
- Updated the Monster, Weapons, Armor, Helms, Accessories lists
- Updated the Shop list
- New monsters in enemy list
Version 1.01 (Started: July 17, 2000)
-------------------------------------
- Finally included the 7 Side Quests info
- Credits Section updated
- Updated the Tech List
- Updated the Monster List
- Updated the Item List
- Updated the Shops List
- Updated the Weapon/Armor/Helmet/Accessory Lists
- Added some new Sealed Chest Location
- Updated the FAQs section
Check the FAQs, an important info is found there
Thanks to Carl Dexter for the info.
-=-=-=-=-=-=-=-=-=-=-=-=
GAME INFORMATION
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-----------------
A. GAME CONTROLS
-----------------
_______ _______
| L | | R |
--------- __ ---------
/ _ \___|__|___/ \
| _| |_ X |
| |_ _| Sel Start Y A |
| |_| __________ B |
\ / \ /
--------- ---------
Here’s a not so perfect but efficient image of the Super Nintendo Controller.
Here are the descriptions about each button:
Start Button - Start the Game
- Pause the Game during play
Select Button - Toggle Map
L and R Buttons - Scroll down/up in menus respectively
- Move Time dial in Epoch
- There’s a part in the game where you use
the L and R buttons to advance to the next
story/event
Directional Pad - Move the Characters about
- Browse Menus/Inventory
- Select Dialogue Options
X Button - Open the Game Menu
Y Button - Change/Arrange Party Members
A Button - Action button (talk, examine, view, etc.)
B Button - Cancel/Run
- Used in Race against Johnny (booster)
The XYAB buttons will also be used in various mini-games and events in the
game. If you have a turbo button capable Controller then you have an advantage
on the different mini-games. I.e. push “A” as fast as you can, whereas in a
turbo controller, you just have to hold it.
-------------
B. GAME MENUS
-------------
There are various menus that you can see in the game. Push the X button to
open the menu. Here are the images of these menus and what they contain and
do. It’ll also explain to you how to use them.
MAIN MENU
- The main menu is the little horizontal bar in the middle.
___ ___ ___ ___ ___ ___
| A | B | C | D | E | F |
--- --- --- --- --- ---
A. Character/Party/Game Information (Picture of Crono)
B. Items
C. Techs (TEC)
D. Configuration (Image of a Window)
E. Exchange (picture like the ones denoting recycling)
F. Save Menu (Pen and Paper)
CHARACTER/PARTY/GAME MENU
- you can see here some information about your current party.
--------------------------------------
| Char1 LV99 | ---------- Element |
->| HP 999/999 | |Picture of| |
| MP 99/ 99 | |character | Name |
| A200 D210 | ---------- LEVEL99 |
|-------------| |
| Char2 LV10 | Weapon |
| HP 210/210 | Helmet |
| MP 18/ 18 | Armor |
| A120 D 89 | Accessory |
|-------------| |
| Char3 LV50 | pwr. 90 spd. 16 |
| HP 850/875 | hit 24 ev. 20 |
| MP 27/ 89 | mag 28 stam. 98 |
| A190 D101 | M def. 90 |
|-------------| |
| Time 11:11 | EXP 332124 |
| 12232G | NEXT 14344 |
--------------------------------------
The 3 boxes to the left are the 3 characters on your party. The arrow point to
the currently selected character. You can also view the other characters if
you scroll down. The bottom left box shows the time and the amount of money
you have. The large box contains information regarding the currently selected
character. It has information regarding the character’s Level, Status,
Equipments currently equipped, elemental affiliation, and Experience.
If you select a character and pressed the A button, you can change the
equipments of that character. Just select between the weapon, helmet, armor,
accessory, what you want to change. After you’ve selected weapon, for example.
You’ll be shown the different weapons you’ve acquired that are compatible for
the character you chose in the left window. You can select from the weapon
list which one you want to want to equip. As you browse through the weapons,
the box below will tell you of the abilities of the weapons. Example, Crono’s
Red Katana. The horizontal box that appears below will show “Magic + 2” which
is an ability given to Crono. Therefore, Crono’s Magic stat will rise by 2.
Also, when you scroll you’ll see some stats of that character become Blue or
Gray. If you put the cursor beside a weapon and a stat of your character turns
to blue, it means that the weapon where your cursor is, is stronger that the
weapon currently equipped, so I advise pressing A button to equip it. If it
turns gray, it means the opposite. It is weaker. To return back to the main
menu, just press the B or Cancel button.
ITEMS MENU
- Here, you can see the list of items you currently have in your inventory
--------------------------------
| picture Use/Move Organize |
|--------------------------------|
| Restores 50 HP |
|--------------------------------|
| -> Tonic :70 ITEM |
| Mid-tonic :99 ITEM |
| Full Tonic :56 ITEM |
| Ether :59 ITEM |
| Mid-Ether :57 ITEM |
| Full Ether :53 ITEM |
| Elixir :24 ITEM |
| HyperEther :13 ITEM |
| MegaElixir :5 ITEM |
| Heal :99 ITEM |
--------------------------------
After you open the items menu, the cursor will point to the top item at once.
You can see in this menu the items and their quantities. You can see at second
horizontal bar the description about the item that is currently selected. If
you press the B or Cancel button, the cursor will move to the Use/Move option
on top. You can then choose between Use/Move and Organize. If you select
organize, the items will be arranged in order from items, Weapons, Armors,
Helmets, and Accessories. If you select the Use/Move option, you can choose an
item and arrange the items yourself. There are 3 kinds of items, one that can
be used only in battles, one that can be used only out of battles, and the
other one can be used anytime. There are also the special items that are
necessary to the story, like Marle’s Pendant. To use an item, you must press
the A button twice. If you pushed the A button once, another cursor will
appear. If you move the second cursor to another item and pressed A, those
items will then exchange places. So, that’s how the item menu works.
TECHS MENU
- In here you can view all the techniques your characters have learned so
far. You can use some healing techs out of battle also
---------------------------------
| char1 Lv99 | |
->| -P- HP 999/999 | 1 2 3 |
| MP 99/ 99 | |
| MP used |-------------|
| | |
| Char2 Lv99 | Cyclone |
| -P- HP 999/999 | Slash |
| MP 99/ 99 | *Lightning |
| MP used | Spin cut |
| | *Lightning2 |
| Char3 Lv99 | *Life |
| -P- HP 999/999 | Confuse |
| MP 99/ 99 | *Luminaire |
| MP used | |
|---------------------------------|
| Single Tech |
---------------------------------
Once you’ve opened the Techs window, the cursor will point to a character. If
you press left or right on the directional pad, you can view the character’s
Single, Dual and Triple Techs. 1,2,3 Respectively. If you press the A button,
the cursor will be brought to the Techs on the right box. You will be shown
the ability and the MP requirement of the currently selected Technique. By the
way, the -P- before the character is the picture of that character.
You can also use some Techs out of battle. For example, Marle’s Aura Tech.
Just select it from the Tech list of Marle and press A to use it. You will
know if you can use a Tech out of battle if it is colored Yellow.
A “*” before the Tech denotes that, that specific Tech uses Magic.
CONFIGURATION MENU
- you set various configurations of the game.
-----------------------
| | 12345678 |
| A B | b Fast Slow |
| | 12345678 |
| C D | d 12345678 |
| | |
| E F | f Off 1 2 |
| | h Confirm A |
| G H | Cancel B |
| | Menu X |
| I J | Dash B |
| | Map S |
| | Warp Y |
|-----------------------|
| |
-----------------------
You can see many options here. Their description are as follows:
A. Stereo
- Toggle Stereo Sound On/Off
B. Battle Speed
- Set the Battle and Message Speed. The lower the number highlighted,
the faster it is.
- to set the Speed, select B from the left box and the cursor will
go to the b in the right box allowing you to modify the speed
C. Battle Mode
- Toggle Battle Mode to Wait/Active
- “Active” mode means that the computer will not wait for you to
finish your move. It will continue attacking you even while selecting
an item. Recommended for Expert players who move fast.
- “Wait” mode means that the computer will wait for you to finish your
move. While you’re attacking, selecting Items/Magic/Techs, the enemy’s
bar will stop.
D. Window Color
- Change the color of the Menu Window
E. Save Menu Cursor
- The save menu cursor means the cursor will be where you left it when you
exit the menu, when it is off and you exit the menus and then re-enter,
it will have the character menu selected, if it was on and you were in
another menu when you exited, it will then be that menu.
(Thanks to Razer107@aol.com for this info)
F. Battle Gauge
- Select Battle Gauge type or turn it off.
G. Save Battle Cursor
- This is almost the same as the Save Menu Cursor. For example, you used a
Tech for Crono. In Crono’s next turn, the cursor will be pointing at
Tech. In short, it will point to one of the selections in the battle
menu, which you used in the previous turn.
(Thanks to Razer107@aol.com for this info)
H. Control Pad
- Toggle Standard/Custom Control Pad Configuration
- The Standard configuration for the Pad is
Confirm - A
Cancel - B
Menu - X
Dash - B
Map - S
Warp - Y
- if you select the Custom configuration, you specify your own set
of configuration
I. Save Skill/Item Cursor
- Almost the same as the Battle Cursor, except that it will copy the
items and Tech you used in the previous battle and it will be
used in the next battle. Again, please correct me if I’m wrong.
J. Skill/Item Info
- Toggle Skill/Item Info box on/off
EXCHANGE MENU
- Here, all you can do is change the party members’ arrangement in battle.
Hence, you can select here who will be the leader of your party.
------------------
| char1 LV99 |
| HP 999/999 -p- |
| MP 99/ 99 |
| A100 D100 |
|------------------|
| char2 LV99 |
| HP 999/999 -p- |
| MP 99/ 99 |
| A150 D 90 |
|------------------|
| char3 LV20 |
| HP 210/210 -p- |
| MP 1/ 24 |
| A 75 D144 |
|------------------|
| EXCHANGE |
------------------
It easy to use, just select the character you want to replace and then select
the other character that you want to be exchanged with the first one.
SAVE MENU
- Besides from saving, you can see the details of the game. The total
elapsed time, the # of save you made and the party members that you have when
you last saved.
--- ------------------
->| 1 | Info 1 |
|--- ------------------
| 2 | Info 2 |
|--- ------------------
| 3 | Info 3 |
--- ------------------
------------------------------
| Era | character1 info |
| Time 10:10 | character2 info |
| 43544G | character3 info |
| Save #2300 | |
------------------------------
To save, just select from the 3 slots available, which means that you can save
up to 3 different games. The info on the upper box tells you where you are in
the story now. Example, the info one save slot 1 says “The Final Battle”, it
means that you are in the Final Battle of the game.
The box below will hold info about the save slot where the cursor is. You can
see the Era, or the time period where it was saved. You can also see the
Elapsed time, your money, and the number of saves for that particular game. On
the right hand part of the lower box, the 3 party members you are currently
using. That’s how the save point works/looks.
--------------
C. GAME BASICS
--------------
Here are the basic things you have to do in Chrono Trigger to finish the game.
Moving around the world
- Chrono Trigger is an RPG, so like other RPG, you have to go to places,
meet new people, seek help from people, defeat the bad guys and emerge
victorious. The story is so enticing that you may forget to sleep while
playing.
There are many ways to explore the land. You can walk, teleport, and fly.
Remember while exploring and moving on through the story, get all the items
you can see as every one of them will be of help to you. And last but not the
least, talk to everyone to gain information on what to do next. Do this if you
got stuck. If you’re really stuck even after talking to everyone, use this
walkthrough.
Attacking/Battle Information
- Attacking is the most basic thing you have to do in almost every game
today. In Chrono Trigger there are 2 types of enemies. One that will attack
you only if you go near them and the other will attack you even if you don’t
want to (i.e. bosses). When the battle menu appears, the battle gauge of each
character will slowly fill up. Once filled, the character who owns the bar
will have the opportunity to attack the enemy (there are cases where you can’t
control your character even the bar is full, refer to the status
ailments/abilities section later in the walkthrough. When the bar is full, you
can attack, use a Tech or use an item. After that character’s turn, his/her
battle gauge will be emptied. Be aware that the enemy also has his/her/it’s
own battle gauge. Some enemies are so fast that they will attack you right
from the start of the battle.
- there are also many form of attacks that you can do. There are attacks
that damage only one enemy. There are damages that affect every enemy on
screen, examples are the Level 2 Magic Attacks. There are attacks that affect
only enemies in a line. Example, Crono’s Slash Attack. It affects enemies that
form a straight light whatever direction it may be.
Equipments
- Equipments will determine how strong your character can attack, how can
your characters withstand an attack, and how your characters can inflict
status ailments at enemies. It is essential in beating the game. So, if you
happen to be in a Weapon Shop and have lots of Gs, then I suggest you buy that
item/equipment/accessories. Remember also that some equipments have abilities
(refer later to the Status Ailments/Abilities section). And the most important
thing to remember in equipping weapons, armors, helmets, is that some of them
are compatible to one character only. Example, Crono’s weapons cannot be used
by anyone else.
Items
- Items are very important as they assist your battle when your HPs are low
and there’s no healer around. Some items are so important that you can’t
finish the game without it. Example, Marle’s Pendant. It will be automatically
be in your inventory, but imagine if you don’t have it. You won’t be able to
reach some important places in the game.
-------------------
D. CHARACTER STATUS
-------------------
When you open the menu, select the Character/Party/Game Information menu.
You’ll see here the Status of your character. Keep in mind that Character
Status is different from Status Ailments/Abilities. Refer to the Game Menu
section of this walkthrough regarding the different sub-menus.
Now, in the Character/Party/Game menu, you’ll see the different numbers in the
lower right corner of the right box. You’ll see the following:
Pwr. Spd.
Hit. Ev.
Mag. Stam.
M Def.
Pwr. Stands for Power. It determines the character’s attacking power using
his/her weapon.
Spd. Stands for Speed. It determines how fast the Battle gauge will fill up.
The faster the Battle gauge fills, the fast the character moves.
Hit. Stands for Hit Rate. It determines the probability of you characters to
do a critical hit. Take note also that your characters have a success rate of
100% for physical attack. It’s just that the enemies have high evade% that
your attacks will miss.
Ev. Stands for Evade. It determines the chances of your character to evade
attacks. If it says “99”, it means that your character has a 99% chance of
evading the attack.
Mag. Stands for Magic Power. It determines how strong your character’s Magic
Spells are. The higher the Magic Power the bigger damage you inflict on
enemies using Magic.
Stam. Stands for Stamina. It determines the Physical Defense of your character
from a physical attack from the enemy.
M Def. Stands for Magic Defense. It determines the Magical Defense of your
character from a magic attack from an enemy.
Now, you know how strong your character is. Look at the EXP below. It tells
you the total amount of EXP your character has gained throughout the game.
Next, means the total no. of experience points needed by your character to
gain a level, making him/her stronger.
Take note that if any of these stats are at **. It means that it is already in
it’s Maximum.
Here is the Maximum Character Status in the game.
Level: 99
HP: 999 MP: 99
Power: 99 Speed: 16
Hit: 99 Evade: 99
Magic: 99 Stamina: 99
Mg Defense: 99
Maximum of Character Status contributed by:
Brandon Boucher (TheDOORS66@aol.com)
----------------------------
E. STATUS AILMENTS/ABILITIES
----------------------------
Status Ailments can also be called Abnormal Status in the sense that it makes
your character do unnecessary moves or even lower the characters ability to
fight. Status abilities, on the other hand, raise the capabilities of your
characters during battle. Here are the list of Status Ailments and Abilities.
STATUS AILMENTS
these make your character’s life miserable. Ailments will hinder you from
playing well, especially in battles.
Name Effect on Character Cure/Remedy/prevention
-----------------------------------------------------------------------------
Confuse / A star will show up on top of
Chaos The head of the confused party - Use the Heal item
member. You’ll lose control of - Equip Status Ailment
your character but the Battle protective equipments
gauge will continue filling up. - attack that party member
When it fills up, the confused to regain his sanity
Character will randomly pick
One of your characters, or even
The enemy, then it attacks.
Lock/All Lock, literally locks your - Use a memory cap to prevent
characters Techs and items it from happening.
making them unusable. Lock all, - Lock all cannot be cured nor
will lock the Techs and items prevented :)
of ALL your party members.
Slow Slows down the battle gauge of - Cast Haste to negate it
Your character limiting his/her
Movements as well as his/her
Number of turns.
Stop It stops the battle gauge from - Cast Haste on that character
filling halting your character’s to regain his speed. (not
movement/turn. yet tested)
STATUS ABILITIES
Status abilities can help a lot during battle. It raises the Abilities of your
characters and some alter some aspects of the game to help you. Some of them
are Magic, but you can find most of them in weapons/armors/helmets and
especially the accessories.
Name Effect on Character
-----------------------------------------------------------------------------
Absorbs “x” - “x” is any type of element. Every time “x” (elem. Type) is used
Hits against you, the damage will be added to your HP instead of
Losing it
Cuts “E” - E stands for element. Example, Fire. If a fire attack is used
- by “%” against that character with the Cuts “Fire” by “50%”, that
character will only obtain half, or 50% of the total damage.
Evade + x - Increases the chances your characters can evade an attack by
x%
Haste - Increases the Speed of your character making him/her, attack
and turn fast.
Magic + x - Increases the character’s Magic Power by x. For the kids, here’s
An example. If you see Magic + 2 then x is equal to 2. It means
That x will hold the number 2 and therefore raises your
character’s magic power by 2.
Power + x - Increases the Physical Attack of your character by x.
Protects - This will prevent your character from being infected by
Status status Ailments. All ailments except for Lock All.
Speed + x - Increases the Speed of your character by x. This allow your
Character to attack fast. He/she will also gain more turns
Than the enemy.
Stamina + x - Increases the Physical Defense of your character by x. This will
lower the damage from physical attacks of the enemies.
Strike + x - Increases the hit Rate of the character by x. This will add to
The success rate of an attack
Vigor + x - The same as Stamina + x
X Evade - Evade is the ability of the character to make an enemy’s attack
miss. If X is equal to 2, then the Evade Status of the character
will be doubled.
-------------------------
F. MAGIC AND THE ELEMENTS
-------------------------
As with most of the RPGs, Chrono Trigger also involves the Elements. There are
4 elements in the game, Fire, Lightning, Water/Ice (counted as 1), Shadow.
Many enemies, especially bosses, are affiliated with a specific type of
element. You can beat the enemy easily by using the opposite element against
it. Example, a Fire elemental enemy, use Ice or Water against them to beat
them easily. The same also applies for defense, example, you have to use a
fire elemental armor to defend against a fire elemental attack. Be aware that
you’ll see some enemies where you have to use the same element as they have to
damage them. And, last but absolutely not the least. There are enemies that
are impervious to Magic attacks.
Here’s the list of elemental affiliations with the characters in the game.
Crono - Lightning
Marle - Ice
Lucca - Fire
Frog - Water
Magus - Shadow
Robo - Shadow-like (No Magic abilities)
Ayla - no Magic abilities, therefore no affiliation
You can learn how to use Magic when you first arrive at the End of Time. The
Old Man will tell you to visit the room behind him and you’ll see Spekkio.
When you first meet him, he will give your characters’ Magic. Then, he will
ask your party if you want to try your magic. If you want to, you can fight
him using magic only. Physical attacks are useless. He will have different a
different fighting level, depending on the level of your party. If the highest
level of your characters is 20 then, Spekkio will be level 20 also and will
change form every 20th level. I.e. Level 1-19 he will Spekkio, Level 20-39 he
will change into a different monster and will have much stronger attacks and
defense. Don’t worry when you lose, the game will not be over. Your HP/MP will
be fully restored but you won’t get a prize. The prize you get depends on the
level of Spekkio. I’ll try to put up here the different levels of Spekkio on
the next update. I’ll repeat the game again!
When you face an enemy with elemental attribute, you should always use the
magic that is the opposite of that enemy’s element. Example, a monster that is
aligned to Fire Elemental, use an Ice Magic attack to deal a huge amount of
damage to it. It’s opposite for Defense. If an enemy uses a certain elemental
magic, for example Ice, if you have an armor, a helmet or an accessory that is
also Water/Ice affiliated.
-----------------------
G. HOW TO GET/USE TECHS
-----------------------
Techs or Techniques are different abilities you can use during battle which
use your MP. When you use a Tech, that character will launch a special attack
on the enemy but it requires MP to be used. Example, Crono’s Luminaire, which
uses up 20 MPs. If you have 19 MP left, you cannot use Luminaire. However, if
it is 20 and above, you can freely use the Tech.
Some techs are Magic attacks like Fire, Fire2, Ice , Ice2, etc. Each of the
characters has his/her own ultimate tech. Crono has Luminaire, Lucca has
Flare, Marle’s is Life2, Magus has the Dark Matter, Frog has Frog Squash, Ayla
has Triple Kick, and Robo has Shock. I remind you also that majority of these
ultimate techs consume 20 MPs. Marle’s and Frog’s use 15 MP and Robo’s use 17
MP.
I you want to unlock a Tech of a character, you must do them in order of how
powerful the Tech is. Example, you cannot unlock fire2 without fire. And, each
of the Techs can be unlocked by gaining the required number of TP or Tech
points during battles. If the TP required drops to 0, you’re character will
learn that Tech right away.
There are techs that can be combined. 2 Characters can combine their powers by
using Dual Techs to deal more damage to the enemy. There are also Techs that
allows all 3 of your party members to combine their power to attack the
enemies. Some however require a certain item that will activate the Triple
Tech.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
CHARACTER INFORMATION
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
------------------
A. MAIN CHARACTERS
------------------
CRONO (weapon: Swords)
- the hero of the game. A young boy living peacefully with her mother at
Truce Village, Guardia Kingdom 1000 AD. Little does he know that his destiny
was to travel through time and save the world from a mysterious entity. On
this journey, he’ll meet new friends as well as new enemies in his quest to
reveal the true purpose of this evil entity.
MARLE (weapon: Bow)
- Princess Nadia of Guardia Kingdom 1000 AD in real life, accidentally met
our hero at the festivities at Leene’s Square. Her pendant, accidentally
created a time gate and brought her to another time. Together with Crono, our
hero, he vows to protect her people and her loved ones.
LUCCA (weapon: Gun)
- a very bright and brilliant young scientist. She made the Teleporter that
accidentally started the journey of our heroes.
FROG (weapon: Blade)
- a Noble Man.. Err.. Frog, from the Middle Ages. He was known as Glenn and
was transformed into a frog by Magus. He then vowed to protect the kingdom as
Cyrus the Knight is already dead.
AYLA (weapon: Fist)
- a very strong Woman from the Prehistoric Era. Always up for a challenge
even how hard it is to protect his people from the Ioka Village as their
chief. She joins Crono and his friends in fighting the Evil Lavos.
ROBO (weapon: Arms/Hand)
- Code name R-66Y, he was fixed by Lucca in the year 2300 AD. Lucca modified
his chips making him a good robot with emotions. He decides to join your group
as thanks for fixing him.
MAGUS (weapon: Sickle/Scythe)
- At first, he will be one of your formidable enemies. Mastered using Magic,
he will join your group in the later part of the game. Back then, during the
Dark Ages, 12,000 BC, he was formerly known as Janus. The son of Queen Zeal.
He was accidentally brought to the Middle Ages and became a Villain known as
Magus.
------------------------
B. SUPPORTING CHARACTERS
------------------------
KING GUARDIA XXI and XXIII
- King Guardia of the Guardia Kingdom in the year 600 AD, 1000 AD
respectively.
QUEEN LEENE
- the Queen that was kidnapped back in the Middle Ages. Her abduction almost
cost Marle’s demise.
MELCHIOR
- the Guru of Life. He is a master swordsmith able to forge the all-powerful
Masamune Blade.
GASPAR
- the Guru of time. He helps your characters by giving advice on where to go
next. He’ll have a very important role concerning Crono near the end of the
game. I won’t spoil it for you.
BELTHASAR
- the Guru of Reason. Queen Zeal brought him to the future. He created the
Blackbird and the almighty Epoch, which can fly and travel through time.
SCHALA
- she is a warm-hearted woman. The daughter of Queen Zeal. She will help
anyone who fights for the goodwill of others.
JANUS
- also known as Magus. He was brought by her mother, Queen Zeal, to the
Middle Ages and was known as a villain because of his magical powers.
DOAN
- a descendant of Marle in the year 2300 AD. He stands as the chief of the
people who survived the incident back in 1999 AD.
KINO
- we may call him Ayla’s future husband. He tends to create mistakes but
will be of help to you during your journey through the Prehistoric era.
CYRUS
- the Brave and Gallant knight of Guardia Kingdom in the middle ages. Slain
by Magus and changed his friend into a Frog.
---------------
C. ARCH-ENEMIES
---------------
LAVOS
- the ultimate evil in the game. He controls time and sucks up the energy of
the planet for himself withering the life out of it.
QUEEN ZEAL
- the evil minded Queen of Zeal Kingdom in the Dark Ages. He will wake up
Lavos in order to gain immortality. But of course, you won’t allow it do you?
DALTON
- the Assistant of Queen Zeal. He likes stabbing persons in the back. He’s
only waiting for the Queen to go so that he will own the kingdom.
AZALA
- the leader of the Reptites in the Prehistoric Era. He told every reptite
that they must destroy the apes/humans to prove that they are much more
superior.
OZZIE/SLASH/FLEA
- the generals of Magus in the middle ages. Loyal to magus, they are given
abilities strong enough even to match Cyrus.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
WALKTHROUGH
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BEGINNING
---------
At the title screen select a new game. Or, if you already finished the game
select the New Game+ Option (for more information about this, head to the New
Game+ Information section of this Walkthrough/FAQ). After selecting, you will
be asked what battle mode you want. Select active if you want challenge. The
enemies here will not wait for you to finish your move. If you want a more
strategic battle, select the Wait Battle Mode. This will allow you to make
your move first before the enemy does. After selecting the Battle Mode. Name
our Hero. For the sake of the Walkthrough, let’s use his default name, Crono.
CRONO’S HOUSE (1000 AD)
-----------------------
Item/s:
200G
The start of the game will bring you to Crono’s room. After Crono wakes up,
head down the stairs. Crono’s Mom will forget your friends’ name. For this
walkthrough, let’s use her default name, Lucca. Talk to Crono's Mom again
before leaving the house for 200G allowance. Exit Crono's House to the World
Map.
MAYOR’S MANOR (1000 AD)
-----------------------
Item/s:
100G
300G
Tonic
Go southwest a little to one of the houses, and enter the Mayor's Manor. You
can learn about Weapons and Items, save points, use of shelters, Techniques or
Techs, and tips about how the battle system works and how to use the buttons
by speaking to the different people here. Before leaving the manor, take the
Tonic in a chest in the lower floor and take the money (100G) inside the chest
on the second floor. Don’t forget to talk to the man in the middle TWICE and
he’ll give you 300G. (Thanks to Brandon Boucher for the info) Return to World
Map.
LEENE’S SQUARE (1000 AD)
------------------------
You may visit the other houses to gain more info or just talk. Then, head to
the north of Crono's house to Leene’s Square.
There are A LOT of things that you can do here in Leene Square. Upon entering,
you may be wondering why you couldn't talk to a few characters that are
running around (they are busy racing against each other so they won’t bother
talking to you). There are also stalls here that sell items, equipment, and
accessories. Also, remember that the currency that Leene Square uses is silver
points. You can obtain silver points by winning them from the different fun
mini-games.
First of all, don't talk to anyone yet and head north to the next section of
Leene Square. Walk up to the girl that is running around Leene's Bell. Upon
bumping into her, check up on her first then take the pendant. Talk to her and
let’s name her Marle, which is the her default name. Return her pendant and
let her join you. Upon joining, you can now have fun in Leene Square. Note:
don't talk to anyone yet.
Here are the mini-games that you may play here at Leene’s Square that includes
the rules and the requirements in playing.
1. Ring the Bell!
Found in the Southwestern portion of the first section of Leene’s
Square. Your goal is to time it right that Crono can ring the bell.
If you win, you’ll receive 1 Silver Point. Note that this is the
second easiest game here at Leene’s Square.
2. Guess the Winner!
It can be found in the first section of Leene’s Square. Talk to the
person standing in the blue tent, which is to the right of the fountain
In the middle. He will let you guess who will be the winner in the next
race. The racers’ names are, G.I. Jogger (G.I. Joe), Steel Runner
(Armored Knight), Green Ambler (Alien), and Catalack (a Cat!). If you
try to talk to him while the race is going on, he will not entertain
you. Wait for the race to finish before talking to the man. If you win
the man will give you 20 Silver Points as a prize. It’s hard to guess
who the winner is, right? Notice the old man near the Starting Line?
He will guess who the winner will be in the next race. He will sometimes
be wrong but most probably, he will make a correct guess. So, if you’re
tired of guessing, talk to the old geezer BEFORE A RACE for a hint.
3. Norstein Bekkler’s Lab
Located in the eastern portion of the first section of Leene’s Square.
It is in a large pink tent with a skull at the entrance. This place is
pure fun. First, select the amount of silver points you want to bet.
10, 40, or 80 Silver Points can be placed as bet.
At 10 Silver Points, you get to play a game where you must find a
certain person among the 3. They are Vicks, Wedge, and Piette. They will
change places fast. To have an advantage, memorize 2 persons only.
Example, watch Vicks and Wedge’s movement. When the clown asks you where
Vicks or Wedge, you’ll be able to identify the 2. The one whom you
didn’t follow his movement will be Piette. If you win, you’ll get a
Poyozo Doll to use as decoration for Crono’s House. Note that these
Poyozo Dolls play a major role in the late part of the game. It does not
necessarily mean that the Poyozo Dolls in Crono’s house will play that
important part, you will eventually encounter more Poyozo Dolls on the
way. Note also, that the Poyozo Dolls on the second floor of Crono’s
house will change the music if you examine it. Tip: Pick the Soldier
that is farthest from the two. Credit goes to Brandon Boucher.
At 40 Silver Points, you get to play a mimic game. All you have to do
is to Mimic or Copy the movement of the clone using the designated
buttons, L=Left Arm, R=Right Arm, Y=Laugh, A=Surprise. If you managed
to mimic everything, you’ll win a Clone of Crono that you can use also
to decorate Crono’s House. Take note that this Clone will play a MAJOR
role in the game. If you think hard you’ll know it.
At 80 Silver Points, you get to play a Push the monster game. Your goal
in this game is to prevent your character, who is hanged just above a
flame, and push the 3 coins to be able to put monsters into the door at
the back. It’s very challenging. You’re pushing the coins at the same
time preventing your character from being fried. If you see a blue light
Appear at your left side, examine it to raise the rope a bit, then
continue pushing those monsters back. If you win, you’ll get a cat.
These cats will be brought to Crono’s House. You can win as many cats
as you want. When you go to Crono’s house, you’ll see all the cats
you’ve won roaming around the house.
4. Soda Guzzling Contest
This is found in the eastern portion of the second section of Leene’s
Square. Your goal is to drink up 8 cans of Soda within a certain time
limit. Press the A button as fast as you can to drink the cans. Turbo
enabled controllers have the advantage here. All they have to do is to
hold the A button, therefore making this game the easiest one. If you
managed to drink the 8 cans, you’ll receive 5 Silver Points.
5. Beat Gato!
In the second section of Leene’s Square, head all the way to the west
past the old man until you reach Lucca’s Demo Robot, Gato. This mini-
game will train your characters in battle. If you managed to beat Gato,
which I’m sure you will, you’ll receive 10 Experience Points and 15
Silver Points. All you have to do is to attack! If you lose, play
Another game! Just kidding. :) (Note: If you return here with Ayla,
You can charm Gato and receive a Power Meal)
Now, back to the walkthrough. After you’ve played these mini-games, you can
visit the Tribal Dance. It is located to the Northeast of the second section
of Leene’s Square. You can push the buttons to make your characters dance,
laugh, and even surprise them.
Now, there are certain things at Leene’s Square that you can do that will
affect a certain event later in the game. You can do them in any order you
want, but this is the best way, I think.
1. Go to Melchior (Weapons Merchant and Swordsmith in the first section of
Leene’s Square) who is near a woman. Talk to the woman first then talk to
Melchior. He’ll sell his items to you then he will ask if you could persuade
Marle into selling her pendant. Say NO!
2. In the western area of the 2nd section, you'll see and old man walking and
a pack of lunch/food on a table. Don't ever take it. Just leave it there
because you might actually be tempted to get it.
3. Head to the Eastern area of the 2nd Section, you'll find a girl who lost
her cat. Remember a cat near the old man? Examine it and you'll hear a mew. It
will then follow you wherever you go. Lead it to the girl then talk to the
girl and she’ll be glad to have her cat back.
Back to the main story. Head to the fountain at the center of the 1st section
of Leene’s Square. Talk to the girl sitting there. After talking to her, it
will be announced that Lucca and her dad finished their invention. Go north to
the 2nd section. Head north. Upon reaching the stairs to the 3rd section,
Marle will tell you that she wants to buy some candies. While she is buying
the candies, don't push a single button. In other words, don't even try to
move away from her while she is busy buying the candy. This certain event will
also affect the same event in the later part of the game (the one I talked
about a while ago regarding those 3 things you need to do). Then, after buying
the candies head north to the 3rd section. Upon reaching the 3rd section,
you'll see the introduction of Taban about their invention, the teleportation
device (wow! I ought to have one!). Upon regaining control of your characters,
talk to Lucca. You will be asked by her to try out their invention. Step into
the left pod. All goes well (by the way, you can try and try the device to
your hearts’ content).
Note: If you are in the New Game+ Mode, you’ll notice a shining dot in the
right pod of Lucca’s Device. If you examine it now, you’ll fight Lavos right
away in the hardest level of the game. You have to fight Lavos ALONE. :)
There’s a new ending waiting for you if you do this. Check out Ending #2.
Then talk to Marle. When Marle tries the device something wrong happens. Her
pendant reacts to the device and a portal or a gate will appear and will suck
her into it. Upon regaining control of Crono, step into the left pod and take
the pendant. Crono then decides to follow Marle to find out what happened to
her. Lucca tells Crono that she will follow them later after she discovers
what caused this event. Crono will be sucked into the gate and will travel
through time! Now the real adventure of Crono will begin!
TRUCE CANYON (600 AD)
---------------------
Item/s:
Tonic
Power Glove
Upon exiting the gate, you will be greeted by 3 imps. You can easily beat them
w/ normal attacks. No problem at all. Head northwest to the next section. You
will meet a batch of 2 Imps. It’s easy. There are also items that can be found
in this area. A Tonic and a Power Glove. When you see imps playing, just pass
through them quietly. Don’t go near them and they’ll not attack you. Just head
south to exit to the World Map. You’ll see that the place is different from
your time, 1000 AD because you’re in 600 AD!
GUARDIA KINGDOM (600 AD)
------------------------
You can visit the residents of Truce Village. You can buy equipments/item from
the Market. You can also see Lucca’s ancestors in one of the residences here.
You can see them forging Leene’s Bell (w/c you saw at Leene’s Square 1000 AD).
After talking to the villagers and buying anything you want, head to the
Guardia Forest just south of the Castle.
NOTE: Don’t go to the bridge as you can’t pass through here yet. Also, don’t
go to the cathedral yet.
GUARDIA FOREST (600 AD)
-----------------------
Item/s:
Power Tab
Shelter
There are also many item’s here. At the first intersection, head left. At the
next intersection, w/c is almost right after the first one, head to the lower
path. There are two shining dots here. The Northern one contains a Power Tab
as for the southern one, you’ll just invite 2 Roly riders. After getting the
Power Tab head back to the intersection and take the upper path. Don’t mind
the left path of the first intersection, it will meet with the north path of
the second intersection. While walking, you’ll notice 2 bushes that are
moving. The one on the right will house a monkey-like monster w/c will give
you a shelter. You can always exit to the World Map and return here and get
another shelter from him and as many time as you like. The other moving bush
has monster in it. So ignore it, or fight it for EXP. Next, continue on until
you come to another intersection where one path is to the north and the other
to the east. Head to the north, the east past only contains a sealed chest.
Exit to the World Map.
GUARDIA CASTLE (600 AD)
-----------------------
Item/s:
Tonic
Ether
100G
Bronze Mail
Upon entering the castle the guards will stop you when suddenly a familiar
person will come and lets you pass (it’s so obvious who she is). In the throne
room, talk to King Guardia XXI. He will give you permission to sleep in the
Knight’s Quarters that is to the left of the entrance then go down the stairs
you’ll see. The other path will lead you to the kitchen. After resting, if
necessary, head to the throne room and take the right path up to the Queen’s
Room. On your way up, you’ll see a chest with a Tonic. Upon reaching the Room
of the Queen, talk to the guard and he will give you access to the room. Take
the chest with an Ether first then, head to the queen and talk to her. Then,
Marle will feel something then she will disappear! She ceases to exists!
After Marle disappears, head down to the throne room. On the way, you’ll meet
with Lucca. She will tell you that Marle is actually Princess Nadia of the
Guardia Kingdom in 1000 AD. And she was mistaken as Queen Leene therefore the
King stopped the search for the real Queen Leene w/c is actually held captive
somewhere. Lucca explains that Marle disappeared because Queen Leene will be
killed by the hostage-takers because they will think that the King has no more
interest in rescuing the Queen in which the king only mistook Marle for her.
So Marle do not exist anymore (whaaa!). So your mission now is to look for the
missing Queen Leene to save both her and Marle. Before leaving the castle, be
sure to take a rest at the Knight’s Quarters. Also, to the left of the throne
room, there’s a set of stairs leading to the Kings room. On the way, you’ll
find a chest with 100G, then you’ll see a sealed chest w/c you can’t do
anything right now, and finally a Bronze Mail in the King’s room. You may now
exit to the World Map.
GUARDIA FOREST (600 AD)
-----------------------
Item/s:
Shelter
There's nothing much here as you have been here already. Just take another
shelter then head south and exit to the World Map.
CATHEDRAL (600 AD)
------------------
Item/s:
Revive Power Tab Shelter
3 Tonics 100G Iron Sword
Maiden Suit Speed Belt Mid-Ether
2 Ethers Defender
Steel Saber Heal
In the World Map, head west to another forest which fortunately, you can pass
freely. Enter the Cathedral. Upon entering, it seems like the ordinary church
with nuns. But observe the statements of those nuns, they’re not nun-like at
all. Speak to them all then examine the shining dot at the altar, which is the
coral pin of the real Queen Leene. Then, the nuns reveal themselves as Naga-
ettes and will attack your party. After you beat them, another will come in to
surprise Lucca. A Frog will then come to Lucca’s rescue. Go with him and name
him Frog. After joining, check the organ to open a passageway. Upon entering,
ignore the door to your north and head left. Get the 2 chests with Revive and
Tonic. Enter the next door you see then head up the stairs and enter the room
right after the stairs. Get the Maiden Suit, Tonic, and Ether. Then examine
the egg-like thing on the left of the room w/c is a Naga-Ette Bromide. 3
Henches will attack you. Beat them then exit the room. Don’t go down the
stairs, head right then up to a chest with Steel Saber. Head left to the
spikes and examine the skull to the left. The spikes will be removed and you
can now enter the door. Talk to the guard then take the Shining Power Tab.
Exit the room then head back the stairs and go down. Don’t enter the door, go
left past the Main Hall Way. Head up the next set of stairs. Enter the first
door you see and talk to all 3 of the creatures here. Talk to them until the
Diablos leaves the room to go to Magus’ Statue. Follow it. Upon entering a
room, talk to the king, the soldier, and the queen. After talking to them, get
the chests for 100G and Ether.
Head to the right door to enter Magus’ statue. Get the chests for Speed Belt
and Defender Accessories. Leave the 2 rooms. If you try to leave the room of
the king, they’ll turn to Gnashers and attacks you. Head down the stairs and
pass through the Main Hallway and enter the door on top. In the next room, use
the Save Point. Head up the stairs, don’t enter the door and head left. Get
the Chest for a shelter then use the stairs down. Enter the door. In the next
room, (with bats) don’t examine the Skull because it will invite 2 more bats.
Enter the north door. Move on and get the Tonic and Heal inside the chests.
Continue left then down one room wherein you’ll see another room with a skull.
Examine it to lower the spikes. Then, head down one room and go up the stairs.
Take the door in the middle (I suggest you save). Defeat the monsters and take
the chest for an Iron Sword. Examine the organ to reveal a room on the north
side of this area that is beside a note. You can take any of the 2 stairs to
reach that door. Upon entering the door, you’ll reach another hallway. Follow
it then use the Save Point. Enter the Door. Meet the first boss:
Boss: YAKRA
#############################################################################
HP: 900-1000
EXP: 50
TP: 5
G: 600
Charmed Item: not possible
To beat him, use Crono and Frog’s Dual Tech X Strike to deal a big damage to
him. Use items with Lucca to heal everyone. If everyone’s HP goes down, Let
everyone use Tonics then continue on with X Strike until he dies.
#############################################################################
////////////////////////////////////////////////////////////////////////
/ Please take note that the HP of the bosses are my estimates only, I \
/ computed the total damage I did to the boss until it died. So, these \
/ HPs are enough to beat that particular boss. \
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
After beating him, get the right chest for a Mid-Ether. Check the other chest,
which contains the real Chancellor. Talk to Queen Leene Afterwards then you’ll
be back automatically to Guardia Castle.
GUARDIA CASTLE (600 AD)
-----------------------
You’ll start off in the throne room with the King, Queen, and the Chancellor.
After Frog leaves, talk to Queen Leene. She’ll ask you about Marle. Return to
where Marle disappeared. After Marle reappears, answer her back with the
“Wrong!” Option. I think it also affects a future event. After Marle joins
you, go back to the throne room and talk to everyone to hear their reactions
about Marle. Then, exit and you’ll see Frog. After Frog leaves (again), take a
time to rest in the Knight’s Quarters for free. Then, exit the Castle to the
World Map.
GUARDIA FOREST (600 AD)
-----------------------
Item/s:
Shelter
Again, take the Shelter from the monster! Exit to World Map. It’s now time to
return to the present time.
TRUCE CANYON (600 AD)
---------------------
Go to Truce Canyon and go to where the portal is. Lucca will show off his gate
key that can open these portals so it can be used if needed. You’ll then
teleport back to Leene’s Square 1000 AD.
LEENE’S SQUARE (1000 AD)
------------------------
Once back, Lucca will leave and Marle will ask you if you can escort her home.
After regaining control of your characters, you can play with the games as
much as you want, then afterwards exit to the World Map.
Note: If you’re in the new game+ mode, you can examine the shining dot in the
right pod of Lucca’s Device to fight Lavos. You’ll fight Lavos with Crono and
Marle only. The ending here will be quite amusing. Check out Ending #3.
MARKET (TRUCE VILLAGE 1000 AD)
------------------------------
You’ll find new equipments here to buy them if you have the G. Exit to the
World Map.
MAYOR’S MANOR (1000 AD)
-----------------------
Item/s:
300 G
Head to the Mayor’s Manor and talk to the Mayor on the second floor. He will
not only give you hints but also a small amount of 300G. Return to World Map
and go to Guardia Forest.
GUARDIA FOREST (1000 AD)
------------------------
Items/s:
Power Tab
Here, you’ll not see the Monster that carries a shelter. You’ll face some new
enemies here also. There some new items here also. In the place where you
found 2 shining dots, a new Power Tab can be found shimmering near the trees
to the left. You can now exit to north because there aren’t any more items
here.
GUARDIA CASTLE (1000 AD)
------------------------
Item/s:
3 Ethers 1500G
8 Mid-Tonics
Bronze Mail
2 Shelters
Lode Sword
Upon entering you’ll be greeted with a very cold greeting from the Chancellor
of this castle. He will think that you kidnapped the princess. You will be
detained and taken to court. In this court scene, your verdict will be based
on what you did to the princess and the people at Leene’s Square. Remember
those things that would affect a future event? This is that particular event.
Again, your verdict will be based on a couple of things:
1. After you bump into Marle, check on her first before taking the pendant.
2. Don’t talk Marle into selling her pendant to Melchior (equipment shop).
3. Don’t take the old man’s pack of food.
4. Bring the kitty back to the young girl.
5. Wait for Marle to finish buying her candies.
When the Chancellor asks you who started it, tell him it was you. Then when he
asks you if you were tempted with her fortunes, tell him “no” and “not at
all”. With this, you’ll be proven innocent. But it’s just the same if you were
guilty. Here’s what will happen. If you are innocent you’ll be given a maximum
penalty of 3 Days Solitary Confinement (the Chancellor with stir up the system
and tells the guard that you will be executed even if you are innocent. He
wants Crono dead). If you are proven guilty you’ll be detained and executed
within 3 days.
In the detention cell, you’ll find a cup which will restore your all your HP
and MP. If you are innocent, there will be a pack that will contain an ether.
You can also use the Save Point. Now, don’t go near the door. Just stand still
and WAIT for three days to pass. If you irritate the guards they will attack
you and you’re free but you will only be able to meet Lucca before the Boss.
If you wait for 3 days, you will be brought to the execution room. When the
guillotine is ready, Lucca will come in and save you. You can now use Lucca
until you reach the boss. She can gain EXP so the boss will become easier.
Here’s the description of the 2 ways on how you can reach the boss:
1. If you break you way out
After defeating the Guards, leave the detention hall. You’ll arrive at a
place where there are 4 stairs. First, don’t mind the 2 enemies here just pass
by them. Just head to the lower right stairs the continue on until you see a
guard. Beat him and examine the switch to open the room. You’ll find Mid-Tonic
x2, Ether x2. Leave the area and return to the 4-stair room. On your way out,
you’ll see Omnicrone. Just deal a certain amount of damage (218 HP) to him and
he’ll escape. Then, move on and beat those 2 Blue Shields to gain access to
the 2 stairs. The strategy is simple, wait for them to show their bodies then
slash away with your sword. Don’t go to the upper left stairs because you’ll
only have a fight here. So, head to the upper right stairs. On the small
bridge, 2 guards’ll attack you. They’re easy. Beat them and move on until you
reach an intersection. Head left and beat another Guard to enter the execution
room. Help the man in the Guillotine and he’ll tell you about his shop at
Truce Village. Then, get the chest (Mid Tonic) and examine the switch to the
north to open the door. Move north and get the chest for a Bronze Mail. 2
Decedents will attack you. Beat them then return to the intersection and head
north. Move on until you reach the second 4-stair room. Head to the lower-left
stair first and get the chest with a shelter in the right room. Head back to
the 4-stair room and beat the Blue Shields again. Head to the upper left stair
and exit through the hole in the second room. You’ll now be at the walls of
the castle. You can now reach the chest, in which its room cannot be opened,
for a shelter. There will be another hole in the ground. Get in and get the
chests below for a Lode Sword and 1500G. You can return up by examining the
wall where you climbed down. After getting the chests, return to the second 4-
stair room. Head to the upper right exit now. Move on until Lucca saves you.
You can now see a save point and the Manual which gives info about your next
boss. Read it then SAVE. Examine the Supervisor whom Lucca Blasted. You’ll
receive 5 Mid Tonics. Go to “Continuation (Trial)”..
2. If you waited for 3 days to pass
If you waited for 3 days, you will be taken to the execution room. Just
before you are executed, Lucca comes and saves the day. Upon regaining control
of your characters, get the chest for a Bronze Mail. Head down to the next
room and save the man from the Guillotine. He’ll tell you about his shop at
Truce Village. Next, get the chest for a Mid tonic then leave the execution
room. In the intersection, head left first. Move on until you reach a 4-stair
room. Don’t worry about the upper left stairs. You’ll only see an enemy there.
Now, beat those 2 Blue Shields. The lower left stairs will lead you to the
detention cell of Crono. You can restore your HP/MP by using the cup and save
the game! Next, return to the 4-stair room and head down the lower-right
stairs. Move on until you see a door. Beat the guard and open the door.
Inside, you’ll see 4 chests with Mid-Tonic x2, Ether x2. Return all the way
to the execution room. On the way, you’ll have to fight Omnicrone. Just deal
exactly 218 HP damage to him and he’ll escape. When you reach the intersection
near the execution room, head north. Move on until you reach the second 4-
stair room. Head to the lower-left stair first and get the chest with a
shelter in the right room. Head back to the 4-stair room and beat the Blue
Shields again. Head to the upper left stair and exit through the hole in the
second room. You’ll now be at the walls of the castle. You can now reach the
chest in which its room cannot be opened for a shelter. There will be another
hole in the ground. Get in and get the chests below for a Lode Sword and
1500G. You can return up by examining the wall where you climbed down. After
getting the chests, return to the second 4-stair room. Head to the upper right
exit now. Move on until you see a save point and the Manual which gives info
about your next boss. Read it then SAVE.
Continuation (Trial)...
After saving and using a Shelter if necessary, head up the stairs you see. On
the way, the ground will shake. Move on and meet the Boss:
Boss: DRAGON TANK
#############################################################################
Dragon Tank HP: 300
Head HP: 700
Grinder HP: 700
EXP: 40
G : 500
Charmed Item: Not possible
Destroy the head first as it has the ability to restore HP to all parts of the
Tank. Destroying will ease the battle. Kill the grinder then the body. You
cannot use Lucca’s Fire Techs as it will be use if the head is still there.
You can use Crono’s Cyclone to damage every part of the Tank making it a bit
easier to beat.
#############################################################################
After destroying the tank, the bridge will collapse. Don’t worry, the
chancellor will lend you a hand. Move on. Get the chest along the way, it
contains shelter. When you see 2 guards, walk past them then head to the
entrance of the castle. The guards will stop you, but eventually Marle will
reason out to her father and joins you in leaving the castle.
GUARDIA FOREST (1000 AD)
------------------------
After entering the forest, the guards will quickly catch up with you. They got
you cornered and there’s no way out except to the right. Run to the right and
you’ll see a gate. Just before you get captured again, examine the gate and
you'll be able to escape.
BANGOR DOME (2300 AD)
---------------------
You’ll arrive at an unfamiliar place, which is advanced in Technology. Your
party will notice that you’re now in the future. There’s nothing to do here so
leave the Dome and exit to the World Map. And head south and enter Trann Dome.
Take into consideration that if you stay too long on the world map, your
characters’ HP will slowly deteriorate until it becomes 1. So, if you think
you already spent too much time on the World Map, go inside into any of the
domes then come back out to prevent HP loss.
TRANN DOME (2300 AD)
--------------------
You can buy items and equipments here. You can also use the Enertron, which
will recover your HP and MP completely. Use it as you please. After doing
these, there’s nothing else left to do so leave the Dome.
LAB 16 (2300 AD)
----------------
Item/s:
Berserker
Lode Sword
Lode Bow
Ether
Head north in the world map past Bangor Dome and enter Lab 16. There are a few
items here. Just beware of the rats, they will steal Tonics from you if it
touches Crono while running/walking. You can get a Berserker when you go all
the way to the left after entering the Lab entrance near Bangor Dome. On the
way, you’ll see a chest containing another Lode Sword. Now, move on. Again,
you’ll see another chest that is in the way of a running rat. Time it right
that you reach the chest right after the rat runs the opposite way. You’ll get
a Lode Bow for Marle. Move on and you’ll meet a group of shadows. After you
beat the 3 Shadows, ignore the big plant-like creature and head south to get
the chest for an ether. Now, move on and head northeast. You’ll have to fight
the Mutant that you’ll see here. After beating it, exit to the World Map.
ARRIS DOME (2300 AD)
--------------------
Item/s:
2 Mid-Ethers
Head to the Arris dome and enter. You’ll see a small group of people inside.
Their leader is the Old Man Doan. After talking to the people, save and buy
from the kid if necessary. You may also use the Enertron to save shelters.
Now, speak to Doan and he’ll tell you that they cannot get the food from below
because of the robots. Head to the ladder you see which is in the middle of
the room. Upon entering, you’ll see 2 consoles wherein the one to the right is
shining. Ignore it for now and climb up the ladder to the left. There’s a very
simple maze here. You have to cross the steel planks to get to the other side.
When you see a rat, ignore it for now. Here’s the direction where you should
go through the planks to reach the top if ever you didn’t get it. First
intersection, right. second Intersection, up. Third intersection, right then
fourth intersection, up. On the fifth, turn left. Sixth Intersection, left.
Seventh intersection, head up. Eighth intersection, head right then finally,
head north. You’ll reach a room with an alarm. Continue walking/running north
and another boss will stop you:
Boss: GUARDIAN and 2 BITS
#############################################################################
Guardian HP: 1300
Bit HP: 200 each
EXP: 300
*TP: -
G: 1000
Charmed Item: Not possible
Try to kill the 2 bits first as they will launch massive attacks like the
Amplifire attack. When you beat the 2 bits, the Guardian will start a
countdown. When it reaches 0, the 2 bits will re revived. He’s not easy at the
same time not hard. In short, average difficulty. You can beat them by
physical attacks and Single or Dual Techs.
New Strategy: from (Stephen - stephen4188@yahoo.com)
To prevent the Amplifire Attack, destroy one of the 2 bits. Doing this, they
cannot perform the Amplifire Attack. The guardian cannot Revive the single Bit
until both of them are destroyed. So, destroy one bit and concentrate your
attacks at Guardian.
#############################################################################
After beating the Guardian, head north. Your party will see a deceased man.
After regaining control of your characters, examine the man again and you will
now know that the rat, which was at the Steel Planks, is not a statue. Get the
chest for a Mid-Ether. Head back to the Planks. You’ll see the rat. Now, try
to run as fast as you can and catch it. When you think it’s near enough, hit
the A button to catch it. He will tell you that, to gain access to the door
way back in the entrance (the place with 2 consoles), stand in front of the
shining console, hold the L and R buttons then press A. Remember that YOU MUST
talk to the rat first in order to move on. You won’t be able to use the code
at the console if you didn’t talk to the rat in the first place.
Now, go back there and do it. When the new path comes up, you can now enter
the right door. Upon entering, don’t go up to neither of the ladders instead,
head north past the monsters to reach a chest with a Mid-Ether. Now head back
and walk down the stairs to the left. At the end, walk down the stairs. Move
on until you see another set of stairs. Walk up the stairs and head north to a
door. In here, you can actually take any path you like whether take the stairs
or take the right route. When you reach the first Proto 2 (the robot, not the
spider looking ones), head left and walk up the stairs. Move on until you
enter a room with a monitor and a console. Lucca will operate it and you’ll
see the location of the other gate. You will also be shown the Day of Lavos
1999. When the characters talk to each other, select “Okay!”. Once outside the
monitor room, you’ll see another console to your right. To reach it, head to
the place where you saw the first Proto 2 then go north ignoring the ladder.
Upon reaching it, use the LR + A button code you used to enter this place. It
will make a path to the sealed door but you can’t do anything as of now but
when you come back here later, you won’t have to do it anymore. Now, head back
to where Doan was. He’ll be amazed that you survived below. You will give him
the seeds you found from the deceased man and he will give you a Bike key you
can use later at Lab 32. Use the Enertron, save or buy items if necessary,
then head out to the World Map.
SEWER ACCESS (2300 AD)
----------------------
Item/s:
600G
Rage Band
Bolt Sword
If you want to make it easier when you come back here later I suggest you head
left to the Sewer Access. You have to activate the bridge here so that you can
have easy access later. Inside, a guard will pass by. After regaining control,
head right, defeat the enemies and get the chest for 600G. Then, head all the
way to the left until you see a scene with two frogs talking to each other.
Follow them down the ladder. Below, head right. You will see a cat. If you
examine it, you’ll have to fight 3 Nereids. Move on. You’ll then see a can and
a trash bin. If you examine either of them, you’ll fight 4 Nereids. Next,
you’ll see a slice of cheese. If you examine it, you’ll have to fight 2
Nereids and a rat. Move on. Next, you’ll see a save spot. If you examine it,
you’ll fight 3 Nereids. Finally, climb up the stairs. Above, you’ll see a gap
between a bridge and another bridge to your left. Ignore the bridges and head
north. You’ll see a slight opening in between the wall. Go through here to
reach a switch, which will open the opposite door. Head back then up. Continue
pressing the Up Key until Crono Stops. You’ll now be able to head right. When
you see that Crono stops, head down through that door. You’ll see another
scene with the 2 frogs. Anyway, just head right then up to get a Rage Band
from the chest. Now head right to meet:
Mini-Boss: KRAWLIE
#############################################################################
HP: 550
EXP: 100
*TP: -
G: 500
Item: Mid-Ether
Charmed Item: Mid Ether
He is so easy. You can beat him with your eyes closed while pressing the A
button continuously.
* - I haven’t seen it... yet.
#############################################################################
After beating Krawlie, move on until you see a ladder. Go past it fast and get
the chest for a Bolt Sword. Then, press the switch to fill the gap and the
bridge will now be accessible. Now, don’t go back to climb the ladder.
Instead, cross the bridge you just activated and you’ll notice that you’ve
been here already. Now head all the way back to the ladder which you used to
enter this area and exit to the World Map. Note: The ladder at the end will
send you to the World Map but it is on a remote island. You can find the
Keeper’s Dome and the Death Peak there. But you don’t have to go there yet.
LAB 32 (2300 AD)
----------------
Item:
Race Log
Now, head north to Lab 32. In the lab, head north and examine the Jet Bike
(you will automatically use Doan’s Bike key on it). 4 Proto 2s will attack
you. fortunately, Johnny will come and stop the robots from attacking.
Instead, he’ll challenge you to a race through Lab 32. you must beat him in
order to reach the end of Lab 32. Here’s a tip. You can just sit back and
watch until you are close enough to the finish line and push that B Button for
a speed boost. You only have 3 boosts and you must use it only if you are in
front of Johnny. He will always try to stay in front of you so watch out.
Again, if you win, you’ll be at the end of Lab 32. but if you lose, don’t
worry. You can always challenge him to the race or you can ignore him and just
walk/run through Lab 32. I recommend walking because you’ll gain experience in
the process and an item along the way. You can get the race Log item that will
record the scores you get every time you race Johnny. At the start of the race
your score will start from 0 and will increase during the race. But, if you
managed to stay in front and not allow Johnny to even get beside you, when he
bumps your back you’ll receive points. But if Johnny is in your front and you
bump into him, you’ll lose points. Anyway, once you reach the end in any
manner you like, exit to the World Map.
PROTO DOME (2300 AD)
--------------------
In the World Map, don’t go to the factory yet. Head to Proto Dome first.
Inside just move on and use the Enertron if you like. When you see a Robot,
Lucca will repair it. Then, you can name R66-Y as Robo (any name will do,
we’ll just use Robo for the sake of the walkthrough). Then, you’ll tell him
that you need to get to the gate to be transported back to 1000 AD. He will
agree to help you in turn for fixing him. Choose from Marle or Lucca who will
stay behind. As for me, I left Lucca the first time I played because Marle has
Curative Magic. Once Robo joins your party, leave Proto Dome and head to the
Factory up north.
FACTORY (2300 AD)
-----------------
Item/s:
2 Shelters Robin Bow
Titan Vest Plasma Gun
Hammer Arm 2 Ethers
400 G Mid Ether
Bolt Sword
Inside, examine the console that you’ll see there and Robo will deactivate the
laser in front of the conveyor belts so that you can continue on. Kill the
acid that shows up. Use the conveyor belt and use the right elevator first.
In here, there are 2 ladders to the south. Go to the ones on the left and get
the Robin Bow at the end. After getting the Robin Bow, go back up the ladder
and then use the other ladder to the right. Here, move on until you see a door
and the conveyor belt. Now, walk to ON the conveyor belt and go to the left.
Try to evade the Proto 3s here because if they were able to you, you’ll be
taken to another conveyor belt. Now, continue walking to left on the conveyor
belt. Get the chest for an Ether on the way. After getting the ether, continue
going left and enter the door to the south at the end. In the next area, just
move on and enter the door. Next, go to the top of the screen for a Mid-Tonic.
And then, go left a bit and enter the door to the north. Here, get the 2
chests for 400 G and Mid-Ether. Now, examine the computer and it’ll tell you
about the crane controls. Leave this room. Go left from the door and enter
another new room to the left.
Inside, get the 2 chests for a shelter and an Ether. Now, exit through the
lower left door. You’ll be able to control the crane. You have to push 2
buttons in order to command the crane. First, press B and then A and the crane
will remove the barrel. Second, press X and then A and the crane will remove
another Barrel. Now, go back to the previous room. Then, use the ladder to the
left of the door you just came through. You can pass now as the barrels are
gone. At the end, enter the room and get the Bolt Sword from the chest. Then,
examine the computer and it will translate the password “ZABIE” into “XABY”
meaning, you have to press X A B Y (you’ll see what I mean later). Now, leave
this room and go all the way to the right (don’t go up the ladders on the way
just use the ones at the end). After getting the items and knowing the clue to
the password, leave this area and head back to the first room here in the
Factory, then use the left elevator.
Below, there is a save point. You can also head north to a chest containing a
shelter. After beating the Acid and Alkalines, examine the computer to open
the hatch right below the chest and reveal a ladder. Head down. Move on until
you see a laser. Enter the door that you see. You can pass through the wall on
the left to reach the chest containing another Titan Vest. Then, head right
for another chest containing a more powerful arm for Robo, the Hammer Arm.
Now, examine the computer beside the 4 lasers. It will deactivate all lasers
in the factory. But you have to survive the fight against acids and alkalines.
Now head to the elevator to the right of this area. If you select up, you’ll
be brought to the floor with the save point you saw earlier. Save if you want
to then head to the lowest floor. Here, ignore the ladder to your left. It
will lead you back to the computer room where you turned off the lasers. So
follow the hallway north. There is a locked door. There is also a chest
containing a Plasma Gun for Lucca. To open the door you have to press a
sequence of buttons. The clue is “Zabie”. If you pronounce it, you’ll see that
it is equivalent to the buttons “XABY”. So punch X,A,B,Y. The door will open.
Head north then push the switch. The emergency system will activate. You’re so
lucky that you weren’t trapped in. After regaining control of your characters,
use the ladder as the elevators are shut down. On the way, you will encounter
Robo’s past friends. These robots will beat up Robo pretty badly. Now you have
to fight all 6 of them. Together, they are a single boss.
Boss: R SERIES
#############################################################################
HP: 300 each
EXP: 480
*TP: -
G: 600
Charmed Item: not possible
It’s not that hard. Just use Crono’s Cyclone to damage more Robots in one
turn. If you have Marle, have her attack but let her heal the both of them if
their HP runs low. If you have Lucca, use her flame attacks and if your HPs
are low, let her use Tonics or Mid Tonics.
* - Because my party members have complete Single Techs, the amount of TP
gained is not shown. I’ll include this in the next update.
#############################################################################
After you beat them, whoever is in your party will get Robo and you will
automatically go to Proto Dome. You’ll actually see you party members carry
Robo to Proto Dome.
PROTO DOME (2300 AD)
--------------------
Lucca will repair Robo once more then Robo will officially join your party.
The door is now open and your party will now use the Gate.
END OF TIME
-----------
You will arrive in an eerie and dark place. Move on through the door and
you’ll meet up with the an Old Man. He’ll tell you that you are at the end of
time. And that happened because you are in a group of 4. Only a group of 3 can
use the gate at a time. He’ll also tell you that the pillars of light you saw
a while ago connects to different times. After regaining control of your
characters, you may restore you HP/MP if you examine the shining dot near the
save point. Don’t try to use the other shining dot as this one leads directly
to the last boss of the game, LAVOS (if you examined the bucket and defeated
Lavos, you’ll get Ending #4). I’m absolutely, perfectly, undoubtedly sure that
you are not prepared to fight him (unless you’re in the New Game+ mode or you
played for DAYS leveling up your characters to 40+). Let’s move on. Head back
to the pillars of light. On the way, the Old Man will call your attention.
Talk to him and he’ll tell you to take a peek on the next room. Inside, you’ll
find Spekkio the Master of War. His form will depend entirely upon your
levels, more to that later. Talk to him and if he asks you a question, answer
“Strong!”. He’ll the tell you more about Magic. That it was used years before
Crono’s time. He’ll teach you how to use Magic if you WALK around the room
clockwise 3 times. WALK, don’t hold the run button. After walking around 3
times, talk to him again and he’ll give you the power of magic.
Crono/Lightning, Lucca/Fire, Marle/Ice, Robo can’t use Magic but Spekkio will
tell him that his laser attacks have a little Shadow Magic. Then he’ll ask you
if you want to try it out. If you win, you’ll receive items.
Here are the items you can get by beating him:
Level 1 - 19 Special Refresher: 1 Magic Tab, 5 Ethers
Level 20 - 29 Choice: 1 Magic Tab, 5 Mid Ethers
Level 30 - 39 Healthy Choice: 1 Magic Tab, 5 Full Ethers
Level 40 - 98 Graceful: 1 Magic Tab, 1 Speed Tab, and 1 Power Tab
Level 99 Cheerful: 10 Magic Tabs, 10 Speed Tabs, 10 Power Tabs,
and 10 MegaElixirs
(Thanks to Brandon Boucher: TheDOORS66@aol.com for the info)
If you didn’t win, don’t worry, your HP/MP will be restored. After fighting
him, return to the Old Man and talk to him. He’ll tell you that you have to go
to your own time first to be able to change what you want. So go to the light
pillars and go to Pillar #6 to Medina Village 1000AD. Here’s the sketch of the
Pillars:
#1 #2 #3
#4 #5 #6
#7 #8 #9
Locations and Time:
1 - Bangor Dome (2300 AD)
2 - Tyran Fortress (65,000,000 BC)
3 - Truce Canyon (600 AD)
4 - Mystic Mountains (65,000,000 BC)
5 - Proto Dome (2300 AD)
6 - Medina Village (1000 AD)
7 - Leene’s Square (1000 AD)
8 - Earth Bound Island (12,000 BC)
9 - Guardia Forest (1000 AD)
If you use the bucket, the Old Man mentioned, you’ll fight Lavos. The final
boss. If you did, you’ll get ending #4. If you don’t want to fight yet, or if
this is just your first game, don’t examine it.
MEDINA VILLAGE (RESIDENCE 1000 AD)
-----------------------------------
You’ll be transported to a residence of a Mystic in Medina village. When you
try to exit, the Mystic will tell you that there is a man who lives west of
their place. So head out to the World Map. Before leaving, you can examine the
cake here. The mystic will offer it to you. If you accept, it will replenish
the HP and MP of your Team Members.
MEDINA SQUARE (1000 AD)
-----------------------
Go to Medina Square in the middle of the village. Here you’ll learn fact about
what happened years ago in the war of the Mystics vs. humans. Just came here
to learn, that’s all. The game won’t be exciting without the story right? Go
back to World Map again.
EDLER’S HOUSE -MEDINA VILLAGE(1000 AD)
--------------------------------------
Item/s:
Speed Tab
Magic Tab
Go to the Elder’s House. First, get the shining speed Tab in the kitchen. Now,
go to the second floor of the house to get a shining Magic Tab on the desk.
Then, head back out to the World Map. If you want to sleep at Medina Inn, you
have to fight the Hench and the Diablos first. Pay 200 G afterwards.
MARKET -MEDINA VILLAGE(1000 AD)
-------------------------------
When you enter the Market, the Mystics will attack you then they will allow
you to buy from them. But look at that Price, it’s unbelievable. I’ve got
outrageous prices. All the Equipments are at Maximum, 65,000G EACH. The Tonic
is at 2,440G, Revive at 48,800G! I guess this is random, or the battle might
have an effect. If you’re so strong that you can beat the two with one slash
each (i.e. New Game+), the higher the price will be. If you’re quite weak and
took a few hits, the price will be lower. I’ve seen also some of the prices.
The Tonic is at 470G, 1100G. I suggest that you don’t buy anything because you
can’t afford it. Just head back out to the World Map.
FOREST RUINS (1000 AD)
----------------------
Item:
Mid Ether
Go to the Forest ruins, which is like a triangle to the north. Just get the
chest with a Mid Ether then head back out to the world map.
MELCHIOR’S HUT (1000 AD)
------------------------
Go all the way to the east to Melchior’s Hut. You’ll notice that he is the
weapons merchant at Leene’s Square when you started the game, if you don’t
know him. You can buy weapons from him at reasonable prices. After buying
weapons, if necessary, go north to Heckran Cave.
HECKRAN CAVE (1000 AD)
----------------------
Item/s:
2 Ethers
Magic Scarf
Mid Ether
Upon entering, 2 Henches will attack you. After beating them, move on until
you see a ladder. Climb down the ladder and get the Ether inside the chest.
Continue heading down then move on. On the way, a Jinn Bottle and 3
Octoblushes’ll attack you. After beating them, move on. 2 Tempurites will
attack you on the way. If you observe carefully, you’ll notice that most of
them are unsusceptible to physical attacks so use Magic instead. When the path
splits in to 2, head to the south. Fight 3 RolyPolys and get the chest but
just before you do that, 3 Cave Bats’ll attack you. Get that Magic scarf after
beating them. Return back to the intersection and take the upper path. Take
another chest that contains a Mid Ether. Move north until you reach another
chest that contains an Ether. Now head south. Defeat the 4 Tempurites and head
south to the next area. Now fight against 4 more Rolypolys. Now head left and
fight those Cave Bats. Now enter the passageway you see. Fight another batch
of enemies with a Jinn Bottle and 3 Octoblushes. Move on. You’ll see a black
chest here but you can’t do anything to it now so enter the passageway to the
north. When you reach the waterway, head right. You’ll eventually reach a
ladder. Climb up and use that save point. Prepare yourself to battle against:
Boss: HECKRAN
#############################################################################
HP: 2200
EXP: 250
TP: 10
G: 1500
Charmed Item: not possible
He’s a little hard. Physical attacks won’t do well so stick to your magic.
When he tells you to attack him, don’t. Just stall for a moment until he stops
that attacking pose. If you attack him during his pose, he will counter attack
with Water Wave, which you don’t want to happen. You can beat him on your
first try though. Just keep on healing.
#############################################################################
After beating him, Lucca suggests that you use the Gate at Leene Square. So
head north until you see a small pool of water. Jump in. You will be
transported near Lucca’s House through a giant whirlpool. Go to Lucca’s House.
LUCCA’S HOUSE (1000 AD)
-----------------------
Item:
Taban Vest
Go to the second floor of the house using the right stairs. Talk to Lucca’s
Mom. Wait until Taban comes in and gives his earnings to Lucca’s Mom. After he
leaves, return to the Living room and talk to Taban. He will give Lucca a
special armor he made himself. The Taban Vest. Return to the World Map.
MARKET (TRUCE VILLAGE 1000 AD)
------------------------------
Item:
10 Mid Ethers
If you saved Fritz back at Guardia Castle during the execution of Crono, if
you talk to him here, he’ll give you 10 Mid Ethers for your help. After
buying, if necessary, return to the world map.
LEENE’S SQUARE (1000 AD)
------------------------
Go to Leene’s Square and use the Gate where Lucca’s invention is. You’ll end
up at the End of time. Note that you will always pass through here whenever
you use ANY of the gates.
END OF TIME
-----------
Here, you can restore your HP/MP, Save and change party members. You will also
notice that pillars #3 and #7 are now accessible. Use pillar #3 to Truce
Canyon 600 AD.
When you arrive at Truce Canyon. GO BACK to the End of Time and beat Lavos now
and achieve ending #5. Do this only if you are at Levels 40 and above or if
you’re in the New Game+ mode. If not, move on.
ZENAN BRIDGE (600 AD)
---------------------
Item:
Shelter
Leave Truce Canyon. In the World Map, you’ll notice that Zenan Bridge is now
complete. But there seems to be a problem so enter Zenan Bridge. Here, talk to
the Knight Captain and he’ll ask you if the rations from the castle are on the
way. So, go to Guardia Castle. Remember to take that free Shelter on Guardia
Forest.
GUARDIA CASTLE (600 AD)
-----------------------
Item/s:
Ether
Jerky
Power Tab
Shelter
Upon entering, head to the right at once and down the stairs to the Kitchen.
Find the chef who is running all around. Talk to him then take the somewhat
camouflaged chest beside the pot for an ether. Now head back to the entrance.
On the way, the chef will call you and will give you the Jerky so that you can
give it to the army fighting at Zenan Bridge. You’ll also be given a power
tab! Now head back out to the world map and head to Zenan Bridge. Again, get
that shelter from the monster in the forest. This will be the last time I
shall remind of this. You can stock up on as many shelters as you want, just
keep on leaving and coming right back in the forest.
ZENAN BRIDGE (600 AD)
---------------------
Item:
Gold Helm
Once there, give the Jerky to the Knight Captain. Suddenly, one of the
soldiers will come and tell the Captain that Magus’ troops are breaking
through. After regaining your characters, talk to the Captain and tell him
that you agree to help them. He will give you a Gold Helm after agreeing. Now
head left to the bridge and prepare for battle. Here, you’ll be introduced to
Ozzie, Magus’ general. He’ll summon 2 deceased and you’ll have to fight them.
To make the battle short, attack Ozzie instead. He’ll loose his control over
the deceased and will run away. After that, head left for another fight, now
with 3 Deceased. Beat them, and prepare yourself for a boss.
Boss: ZOMBOR
#############################################################################
Upper Body HP: 1300
Lower Body HP: 1000
EXP: 350
TP: 10
G: 1500
Charmed Item: not possible
He’s not that hard. I simply attacked the upper part of his body. But beware!
After you beat the upper body, he’ll use MP Buster that will steal ALL MPs
from one of your party members. For the lower body, it can tolerate physical
attacks better than the upper body. So, use Crono’s Lightning Magic or Lucca’s
Fire Magic to deal a good amount of damage. After you beat both of the parts,
you win! Duh!
#############################################################################
After beating Zombor, continue moving left and you’ll exit to the world map in
the Village of San Dorino. You can but items from the Market also if you need
them. Go to the Elder’s House.
ELDER’S HOUSE -SAN DORINO(600 AD)
---------------------------------
After you enter, you’ll eavesdrop on the chief and a man named Toma talking
about a “Rainbow Shell” which can create reflective armors that are very
strong against magic. Now, return to the World Map and head to the residence.
RESIDENCE -SAN DORINO(600 AD)
-----------------------------
Item:
Magic Tab
Talk to the people here if you like. You’ll find a shining dot in the drawer
but it is locked. Talk to the Old Man that you see and he’ll trade your Naga-
Ette Bromide for a Magic Tab (Thanks to Lorne Dixon for the Info), it’s on the
drawer with the shining dot. Exit to the World Map for now.
FIONA’S VILLA (600 AD)
----------------------
Item/s:
2 Mid Ether
Go to Fiona’s Village in the middle of the desert. Talk to her then take the 2
chests for 2 Mid-Ethers. Return to the World Map again.
CURSED WOODS (600 AD)
---------------------
Item/s:
Shelter
Mid Tonic
Magic Scarf
Now go south a bit then head left through the trees and enter the Cursed
Woods. In Cursed woods, you can find a Mid-Tonic, a Shelter inside 2 chests.
Now, head all the way to the north and move behind the bush where a frog came
out. Enter it, it is a ladder. Below, you’ll see Frog. Talk to him a couple of
times until he says “The hero I am not, I can do naught”. Now go to the pot on
the upper right portion of Frog’s place. Examine it go get another Magic
Scarf. Head back out to the World Map.
MARKET -PORRE(600 AD)
---------------------
Item:
Power Tab
You can go to the Market that is right beside the Inn. You can buy an armor
and a helmet here. You can also find a shining Power Tab to the left. Get it
then head back out to the World Map.
PORRE VILLAGE (600 AD)
----------------------
You can also head to the different houses to learn more info about Tata, the
supposed Legendary Hero with the Medal. After learning that he moved north,
return to the World Map and head north to Denadoro Mountains. Note, don’t go
to the Magic Cave yet because you don’t have the Masamune. We’ll go there
later.
DENADORO MOUNTAINS (600 AD)
---------------------------
Item/s:
Ether 600G
2 Revives 2 Mid Tonics
500G Silver Stud
4 Mid Ethers Silver Erng
300G Magic Tab
Shelter Broken Masamune
Hero Medal MirageHand
Bring Lucca with you. You’ll need her fire magic in this place. Upon reaching
a ladder, you’ll see a kid who is being chased by a Goblin. After beating the
goblin an Ogan will come and attack you. With the hammer, his defense rises
both physically and magically, but if you use any of Lucca’s Fire Magic, the
hammer will burn and you now have a helpless little goblin. Now, don’t go up
the ladder yet. To right and go up the stream onto the next area. Here, you’ll
see a sleeping Ogan on the top. You’ll be able to get a chest here that
contains Robo’s MirageHand. After getting the weapon, go back to where you saw
the Kid.
Climb the ladder. In this area, there’s a sleeping goblin. Don’t come near
him. Instead, move up slowly until the Goblin is lined up with Crono so you
can get the chest to the left. Here’s the diagram if you need it:
Chest ----------- Crono ----------- Sleeping Goblin
|
|
ladder
After aligning the three, push the left button on the Direction-pad to reach
the chest on the left for an ether. Now, head to the top of the ladder and do
not go down. Walk left then head south until you reach the area where you saw
the kid. You’ll now be able to get that chest on the ledge for a Revive. Now
head north again. Fight the goblin if you like. If you examine the Goblin he
will continue to sleep, but when go continue north, a free lancer with throw a
stone to the goblin to wake him up. You have to fight them now. After beating
them, head north and cross the wooden bridge you see. Then, climb up the next
ladder you see. Defeat the 2 Goblins and take the chest for 500G. Cross the
wooden bridge to your right. Now, walk down SLOWLY and when you see a goblin
running, time it right that it doesn’t catch you. Head up the ladder and
continue to the next area. When the path splits into two, take the upper path
first and take the chest for a Mid-Ether. Return to the intersection and head
right. Take the chest you see for a Revive. Now, head up the ladder. Get
another chest for a Gold Helm. Head up the ladder and continue heading left.
When the path splits into 2, head to the lower path first, climb down the
ladder and get the chest for a Mid-Tonic. Head all the way up the left to
enter the area with a big waterfall. Climb up the two ladders here onto the
next area. Don’t forget to get that Mid-Ether on the way. Btw, the free lancer
that throws stones at you will give you an accessory. Take a look at the
accessories section. In this new area, head up another ladder and get the
chest for 600G. Now prepare you characters for 4 continuous fight. It means
that, right after you beat a batch of enemies, you’ll have to fight the next
batch right away. First batch, Ogan and Goblin. Second Batch, Ogan and Free
Lancer. Third batch, Ogan and Goblin again. Fourth Batch, Ogan and 2 Free
Lancers. After that fight, head left to the next area. Here, get the chest
right away for 300G. Head north. After beating the Free Lancers and the
Bellbird, get the chest you see for a Mid-Tonic.
Now if you want, you can get a few extra, but VERY HELPFUL items. In the
river, if you head south, you’ll see a large waterfall. If the waterfall
washes you away, you’ll end up in a new area with one chest. But, there is
another way to get an extra chest. So follow, my instructions carefully.
First, go to the center of the river. WALK down slowly, little by little and
head to the waterfall. When the huge waterfall starts to pull you in, push the
left button on the Directional-pad and run until a small waterfall pulls you
in. Let this small waterfall pull you in and Jump in the waterfall. You’ll
reach a chest with the Silver Stud w/c will cut the MP usage of any Magic/Tech
of the character it is equipped with. Example, if Crono can use Luminaire, the
Ultimate magic, he uses 20 MPs which is 20% of the MAX MP he can have. But if
you equip him with the Silver Stud, he will use only 10 MP or 10% of the MAX
MP he can have w/c is 99. If you you’re thinking that there’s a Gold Stud,
you’re correct, it can be obtained later in the game. It cuts MP use by 75%.
Now, back to the Walkthrough.
After getting the Silver Stud, head towards the cliff and jump off the ledge.
You’ll land on another area and you can get a chest for a SilverErng. It will
increase your Maximum HP by 25%. Example:
If Crono has 500 HPs, if you equip him with the SilverErng, his Maximum HP
will be raised by 25%, w/c is 125. So, his Maximum HP will become 625.
After getting these accessories, head north through the woods and you’ll be
brought to another area. Then, in this area head north right away. You’ll be
back to the place where you fought 4 times in a row. Fortunately, you don’t
have to fight them again. When you reach the river where you jumped off the
waterfall, head north and all the way to the left, and get the chest past the
ladder for a Mid-Ether. Climb down the ladder and head to the next Area. Here,
cross the wooden bridge and you’ll see a monster that looks like Spekkio. Talk
to him 4 times and he’ll give you a Magic Tab. Move on to the next area. Here,
you’ll finally find a Save Point. Save and Restore HP/MP then head down the
ladder on the left. Get another chest for a Mid-Ether then continue heading
down. Head down another set of ladders and go right to another area. Here,
you’ll see a short ladder. Climb down and they will jump once you reach the
end of the ladder. Get the chest you see for a Shelter. After beating the
enemies, head north through a cave-like opening. Head north towards the sword
and the kid will stop you. If he asks you if you want the Masamune, tell him
yes. He’ll call his brother Masa. Then, Masa and Mune will test you and will
engage your party.
Boss: MASA and MUNE
#############################################################################
Masa HP: 1000
Mune HP: 1000
Exp: 400
TP: 4
G: 400
Charmed Item: not possible
They are easy. Just keep on attacking them using physical attacks and Techs
that do physical damage. If one of them goes down, so is the other. After you
beat them you’ll have to fight:
Strategy by: Brandon Boucher (TheDOORS66@aol.com)
Just concentrate on attacking one of them. It will save your characters HP as
well as it will save you time. You don’t have to attack the other one at all.
#############################################################################
Boss: MASA and MUNE (combined)
#############################################################################
HP: 3500
Exp: 500
TP: 10
G: 1500
Charmed Item: not possible
He is pretty tough. You MUST have a healer in your party. Use items with one
of your characters or if you have Marle, make her the healer. Use your 2 other
members to attack and use dual techs if possible.
Strategy by: Lorne Dixon (lornedixon@hotmail.com)
To make the fight a bit easier, when Masa and Mune starts to store its power,
use Crono’s Slash Tech to dissipate the energy so that they can’t use their
most powerful attack.
#############################################################################
After you proved your worth to the 2, you can now retrieve the broken
Masamune. You now have to find who will fix it then. After retrieving it, Masa
and Mune will transport you to the Base of the Mountain. I’m just so glad I
will not have to go through the entire mountain again. You’ll be transported
to the World Map. If you think carefully, you’ll remember that Melchior, the
Swordsmith in Medina Village 1000 AD, is good a sword craftsmanship. But
first, go to Tata’s House in Porre. Talk to Tata, the kid you saw in Denadoro
Mts., and he’ll tell you that he only got it from FROG who dropped the Medal.
Everybody called him hero so he kept it. After talking to him, he’ll give it
to you. Now return the Medal to the rightful owner, Frog.
Right before giving it back to frog. You can go back to the End of Time and
beat Lavos using the bucket, to get ending #6.
CURSED WOODS (600 AD)
---------------------
Go to Cursed woods and talk to Frog. He’ll recognize the Medal. After telling
you that he has no right to wield the Masamune, he’ll move and you shall
notice the pot is now glittering. Examine it and you’ll see the other half of
the Masamune Blade. You will then discover that the word “roichlem” is
written. It’s Melchior! :) Now leave the cursed woods and go to Truce Canyon
and teleport to the End of Time.
END OF TIME
-----------
Now, do what you should always do here. Restore HP/MP, change party members if
necessary and save. After that, use pillar #6 to Medina Village 1000 AD. When
you reach 1000 AD, head to Melchior’s Hut.
MELCHIOR’S HUT (1000 AD)
------------------------
Talk to Melchior. He’ll be surprised that you have the Masamune Blade. He will
then tell you to get Dream stones, which are not around anymore for a long
time. Did you guess it? Yup. You have to go to the prehistoric era to get it.
So go to the Residence and use the gate. Do the thing you normally do at the
End of time then finally, use pillar #4 to Mystic Mountains 65,000,000 BC.
MYSTIC MOUNTAIN (65,000,000 BC)
-------------------------------
Item/s:
Berserker
Third Eye
Right after you are teleported, you’ll fall right away. There will be reptites
roaming around and they will attack your party. The technique in beating these
reptites is for you to use Lightning Attacks. After beating these Reptites,
more will come your way. But then, a cave-woman will come and beat some of the
reptites. All leftovers are for you to deal with. After beating them, the
woman will return and introduce herself. Her name is Ayla. After some talking,
she tells you to follow her to her village, Ioka. Quickly, follow Ayla. On the
way, you’ll see a green chest. Take the first one for a Berserker. When you
have returned to the World Map, head east to see the village. You’ll see 4
huts. Enter the Lower Right Hut first. You can talk to the woman here if you
want to drink some sweet water that will replenish your HP and MP. Next, you
can visit the Upper right hut and trade your G and your items (specifically
the petals, fangs, horns, and feather) here are the items you can trade for
and the quantity you need. Remember that you must have Ayla join your party
first.
Item/Equipment Requirements
Ruby Gun = 3 Petals and 3 Fangs
Sage Bow = 3 Petals and 3 Horns
Stone Arm = 3 Petals and 3 Feathers
Flint Edge = 3 Fangs and 3 Horns
Ruby Vest = 3 Fangs and 3 Feathers
Rock Helm = 3 Horns and 3 Feathers
Note: If you are in need of these items, head to the hunting Range North of
Ioka Village. If it rains, quickly roam around the Hunting Range and find that
Nu (Blue Monster) it’ll give you a good quantity of all items. All enemies
here have items here are the items that you can get from a certain monster:
Group of Amphibite, Croaker, Rain Frog = 2 Feathers, 2 Fangs and 2 Horns
Group of Ion and Anion = 2 Petals and 2 Feathers
Nu = 3 of every trading item (as a bonus, he’ll give you a Third Eye)
Let’s Continue. One of the people in this hut will sell you a Tonic, Mid-
tonic, and Heal. Now, head to the chief’s hut. Talk to Ayla and the scene will
automatically be brought to the Jurassic Party! You can talk to anyone here.
To continue the story. Speak to your party members, including Ayla, until Ayla
offers you the Jurassic Soup. When you regain control of Crono, talk to your
party members and drink the soup. Talk to your party members again until Ayla
brings up the topic regarding the Red rock. She will then challenge you to a
soup race. Gulp as many soup as many you can by tapping the A button as fast
as you can. If you lose to her, start again until you win. After you win
you’ll a good night sleep. But when you wake up, you’ll notice that your Gate
Key is missing. The footprints on the ground suggest that Reptites are the
crooks. Your party will then agree to meet Ayla. In Ayla’s hut, wake her up.
She’ll join you in your search of the Gate Key. When you leave, you can now
trade your petals, etc. for equipments. The items and their requirements are
written above. You can go to the lower right hut and the man in the middle
will give you a Tonic. Now, go to the lower left hut and talk to everyone here
to know where to go next. Now, head south of the village and enter the Forest
Maze.
FOREST MAZE (65,000,000 BC)
---------------------------
Item/s:
3 Mid Tonics
2 Revives
2 Mid Ethers
Shelter
Heal
After entering the Forest Maze, you’ll see Kino. He’ll tell you that he took
the Gate Key because he is jealous. Then, he’ll also tell you that the
Reptites took it away from him. So, to get to the Reptites Lair, follow the
footsteps and go through any path available to get extra items. If you somehow
weren’t able to cross to another part, use a vine as a ladder if you see one
or use the fallen trees as bridges. Just follow the footsteps and you’ll never
be lost. On the way, you’ll find chests that contain, Mid-Tonic x3, Revive x2,
Mid-Ether x2, Shelter, Heal. After following the footsteps, you’ll exit to the
world map near the Reptite Lair. Enter the Lair.
REPTITE LAIR (65,000,000 BC)
----------------------------
Item/s:
2 Mid Ethers Elixir
Ruby Vest
2 Full Tonics
Rock Helm
Full Ether
Inside, head through the cave to the right to the next area. In this area,
you’ll see evilweevils roaming around and digging holes. If you want treasure,
wait until all Evilweevils, the blue shark-like monsters, have finished
digging. For your information, once an Evilweevil digs, he’ll disappear from
the area mainly because it fell down the hole. Now, after waiting for them to
finish. There will be 5 holes in the ground. Don’t worry about it because
these are at random. The holes lead to different rooms/route below, but the
ultimate goal here is to arrive in a big room filled with reptites running
crazy around. There are 4 routes to take. Example, if you take route 1, you’ll
be passing through a set of rooms unique to route 1. It means that, the hole
in route 1 leads to a different path from the holes in route 2, 3, and 4 and
vice-versa. In short, you can t