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         (__( |  ' (___      |_, |  ) (__/_     |_, (__( (__|   _|_


   ARC THE LAD COLLECTION : Arc The Lad

   Chongara's Monster Book List

   Written by Wanizame
   Ben@sharkme.net
   http://www.sharkme.net

   This guide is best viewed in the Courier Font at     14pts.

   Notes & Updates : 
  7/4/04 - This guide is still in the works, 
   please check back in a few weeks for a full 
   version.
  7/8/04 - Well I went ahead and finished this one 
   ahead of time. I added a section on what all the 
   dropped items effects are.  
  7/10/04 0 The only Monster/Character not in the book is Choko.
   I did search Choko though, she has 999HP when you fight her. 
 
   This Guide was made for Players who may want an 
   advanced warning, or important information on
   what they are up against in battles, you
   may use this guide as long as you link back to 
   my site. With the exception  of GameFAQs who may
   use it willy nilly.


   Notes :
   1. Some 'Monsters' in the book are the game's  
   main Characters, their Status reads as they were
   when you first get them, this also Applies to
   Chongara's Summon Monsters.
   2. The Monster Book is only for use with Arc the
   Lad, not Arc the Lad II, this is because 
   Monster's stats do not change in Arc1, but they  
   do in Arc2.

  Chongara's Monster Book -

  0. Arc
     Level 1           Range 3
     Hit Points 15     Magic Points 6
     Attack 2          Magic 2
     Defense 2         Agility 1
     Jump Level 1      Throw Level 1
     Counter Level 1   Catch Level 0
     Abilities -
     A. Burn Ground
     B. Toltal Healing
     C. Gale Flash
     D. Slow Enemy

  1. Kukuru
     Level 3           Range 4
     Hit Points 14     Magic Points 13
     Attack 4          Magic 3
     Defense 3         Agility 1
     Jump Level 1      Throw Level 1
     Counter Level 0   Catch Level 0
     Abilities -
     A. Cure
     B. Silencer
     C. Divine Judgement
     D. Divide

  2. Tosh
     Level 13          Range 4
     Hit Points 56     Magic Points 32
     Attack 9          Magic 7
     Defense 7         Agility 4
     Jump Level 1      Throw Level 1
     Counter Level 1   Catch Level 0
     Abilities -
     A. Ouka-raibaku-zen
     B. Jubakuken
     C. Shinku-zen
     D. Koei-zen

  3. Poco
     Level 2           Range 3
     Hit Points 18     Magic Points 12
     Attack 3          Magic 2
     Defense 3         Agility 0
     Jump Level 0      Throw Level 1
     Counter Level 0   Catch Level 0
     Abilities -
     A. Lion Drum
     B. Cheer Trumpet
     C. Healing Harp
     D. Slow Bass

  4. Gogen
     Level 15          Range 3
     Hit Points 38     Magic Points 65
     Attack 7          Magic 10
     Defense 8         Agility 3
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 1
     Abilities -
     A. Explosion
     B. Diamond Dust
     C. Wind Slash
     D. Thunderstorm

  5. Iga
     Level 20          Range 3
     Hit Points 80     Magic Points 32
     Attack 14         Magic 11
     Defense 11        Agility 4
     Jump Level 1      Throw Level 1
     Counter Level 1   Catch Level 1
     Abilities -
     A. Senpu-gekishu
     B. Ryusei-baku
     C. Kishinryu-eiha
     D. Messho-reppa

  6. Chongara
     Level 16          Range 3
     Hit Points 42     Magic Points 60
     Attack 10         Magic 10
     Defense 9         Agility 3
     Jump Level 1      Throw Level 0
     Counter Level 1   Catch Level 0
     Abilities -
     A. Summon
     B. Search

  7. Skeleton
     Level 8           Range 3
     Hit Points 25     Magic Points 0
     Attack 5          Magic 0
     Defense 3         Agility 1
     Jump Level 0      Throw Level 0
     Counter Level 1   Catch Level 0
     Abilities -       Drop -
     A. None           Bitter Leaf

  8. Ghost
     Level 5           Range 3
     Hit Points 10     Magic Points 9
     Attack 3          Magic 2
     Defense 1         Agility 0
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Silence        Sacred Water

  9. Zombie
     Level 4           Range 2
     Hit Points 18     Magic Points 0
     Attack 4          Magic 0
     Defense 1         Agility 0
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Paralyze       Poison Berry
     B. Throw

 10. Green Slime
     Level 1           Range 3
     Hit Points 3      Magic Points 3
     Attack 4          Magic 0
     Defense 0         Agility 0
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Split          Herb
     B. Poison

 11. Ninja
     Level 14          Range 3
     Hit Points 35     Magic Points 15
     Attack 8          Magic 4
     Defense 5         Agility 3
     Jump Level 1      Throw Level 1
     Counter Level 1   Catch Level 0
     Abilities -       Drop -
     A. Shuriken Bomb  Small Bomb
     B. Bomb

 12. Witch Doctor
     Level 6          Range 3
     Hit Points 15     Magic Points 14
     Attack 3          Magic 7
     Defense 2         Agility 1
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Dream Knock    Hard Nettle

 13. Warlord
     Level 11          Range 3
     Hit Points 30     Magic Points 12
     Attack 6          Magic 4
     Defense 4         Agility 2
     Jump Level 1      Throw Level 1
     Counter Level 1   Catch Level 1
     Abilities -       Drop -
     A. None           Attack Tonic

 14. Evil Bonze
     Level 7          Range 3
     Hit Points 20     Magic Points 24
     Attack 4          Magic 4
     Defense 3         Agility 1
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 1
     Abilities -       Drop -
     A. Cleanse        Sleep Ball

 15. Giant Bat
     Level 18             Range 4
     Hit Points 32        Magic Points 0
     Attack 15            Magic 5
     Defense 9            Agility 5
     Jump Level 0         Throw Level 0
     Counter Level 0      Catch Level 0
     Abilities -          Drop -
     A. Blood Siphon      Speed Satchel
     B. Supersonice Blast

 16. Doll Master
     Level 15          Range 4
     Hit Points 45     Magic Points 0
     Attack 8          Magic 3
     Defense 5         Agility 3
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Darkness       Paralysis Apple
     B. Doll Dance

 17. Soul Reaper
     Level 22           Range 3
     Hit Points 102     Magic Points 78
     Attack 19          Magic 16
     Defense 15         Agility 6
     Jump Level 0       Throw Level 0
     Counter Level 1    Catch Level 0
     Abilities -        Drop -
     A. Dante's Decent  Attack Tonic
     B. Black Thunder

 18. Fire Elemental
     Level 2           Range 3
     Hit Points 12     Magic Points 9
     Attack 3          Magic 2
     Defense 1         Agility 0
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Fusion         Stone
     B. Bomb

 19. Bloodweed
     Level 10          Range 0
     Hit Points 22     Magic Points 37
     Attack 6          Magic 5
     Defense 4         Agility 1
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Shed Seeds     Neba Neba
     B. Pollen Blast

 20. Dream Cloud
     Level 3           Range 4
     Hit Points 15     Magic Points 10
     Attack 4          Magic 1
     Defense 2         Agility 6
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Inclose        Herb

 21. Stone Jackel
     Level 19          Range 2
     Hit Points 68     Magic Points 40
     Attack 13         Magic 10
     Defense 8         Agility 1
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Zone Attack    Atrophy Ball
     B. Stone

 22. Mighty Fly
     Level 12          Range 4
     Hit Points 35     Magic Points 0
     Attack 6          Magic 2
     Defense 3         Agility 2
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Flame          Small Bomb
     B. Slap

 23. Werewolf
     Level 24          Range 5
     Hit Points 53     Magic Points 23
     Attack 9          Magic 4
     Defense 6         Agility 4
     Jump Level 1      Throw Level 0
     Counter Level 1   Catch Level 0
     Abilities -       Drop -
     A. Bite           Speed Satchel

 24. Blood Skeleton
     Level 24          Range 4
     Hit Points 96     Magic Points 0
     Attack 18         Magic 8
     Defense 13        Agility 5
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. None           Bitter Leaf

 25. Shadow Skeleton
     Level 36          Range 4
     Hit Points 118    Magic Points 0
     Attack 24         Magic 12
     Defense 18        Agility 7
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. None           Sacred Water

 26. Wraith
     Level 9           Range 3
     Hit Points 26     Magic Points 10
     Attack 6          Magic 4
     Defense 4         Agility 2
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Silence        Blindness Grass

 27. Ghoul
     Level 13          Range 2
     Hit Points 38     Magic Points 0
     Attack 7          Magic 2
     Defense 4         Agility 2
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Paralyze       Rue's Satchel
     B. Throw

 28. Water Slime
     Level 20          Range 3
     Hit Points 64     Magic Points 6
     Attack 12         Magic 6
     Defense 11        Agility 4
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Split          Power Jelly
     B. Poison

 29. Blood Slime
     Level 37          Range 3
     Hit Points 104    Magic Points 9
     Attack 15         Magic 11
     Defense 15        Agility 6
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Split          Cure-All
     B. Poison

 30. Assassin
     Level 28          Range 3
     Hit Points 95     Magic Points 29
     Attack 17         Magic 9
     Defense 11        Agility 6
     Jump Level 2      Throw Level 1
     Counter Level 1   Catch Level 1
     Abilities -       Drop -
     A. Shuriken Bomb  Big Bomb
     B. Bomb

 31. Ninja Lord
     Level 40          Range 3
     Hit Points 156    Magic Points 71
     Attack 24         Magic 26
     Defense 18        Agility 7
     Jump Level 2      Throw Level 2
     Counter Level 2   Catch Level 2
     Abilities -       Drop -
     A. Shuriken Bomb  Cure-All
     B. Bomb
     C. Paralyze

 32. Voodoo Man
     Level 15          Range 3
     Hit Points 32     Magic Points 16
     Attack 7          Magic 9
     Defense 5         Agility 3
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Explosion      Hard Nettle

 33. Boogie Man
     Level 23          Range 3
     Hit Points 82     Magic Points 104
     Attack 11         Magic 12
     Defense 9         Agility 4
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Wind Slash     Herb

 34. Necromancer
     Level 27          Range 3
     Hit Points 72     Magic Points 140
     Attack 16         Magic 15
     Defense 10        Agility 4
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Thunderstorm   Cure-All

 35. Wizard
     Level 42          Range 4
     Hit Points 59     Magic Points 164
     Attack 13         Magic 21
     Defense 12        Agility 6
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Diamond Dust   Poison Berry

 36. Demi Monk
     Level 16          Range 3
     Hit Points 43     Magic Points 42
     Attack 11         Magic 7
     Defense 6        Agility 4
     Jump Level 1      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Silence        Nettle

 37. Mad Monk
     Level 24            Range 3
     Hit Points 80       Magic Points 50
     Attack 15           Magic 9
     Defense 10          Agility 5
     Jump Level 1        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Divine Judgement Poison Berry

 38. Dark Monk
     Level 25            Range 3
     Hit Points 87       Magic Points 68
     Attack 17           Magic 16
     Defense 13          Agility 5
     Jump Level 2        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Divine Judgement Bitter Leaf

 39. Wicked Monk
     Level 40          Range 3
     Hit Points 112    Magic Points 78
     Attack 20         Magic 22
     Defense 19        Agility 7
     Jump Level 2      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Divide         Blindness Grass

 40. Mad Puppeteer
     Level 38          Range 4
     Hit Points 138    Magic Points 0
     Attack 18         Magic 8
     Defense 11        Agility 6
     Jump Level 0      Throw Level 0
     Counter Level 0   Catch Level 0
     Abilities -       Drop -
     A. Darkness       Rue's Satchel
     B. Doll Dance

 41. Hellhound
     Level 35          Range 5
     Hit Points 91     Magic Points 76
     Attack 22         Magic 12
     Defense 14        Agility 6
     Jump Level 2      Throw Level 0
     Counter Level 2   Catch Level 0
     Abilities -       Drop -
     A. Bite           Stone

 42. Soul Stealer
     Level 41           Range 3
     Hit Points 168     Magic Points 130
     Attack 19          Magic 16
     Defense 12         Agility 8
     Jump Level 0       Throw Level 0
     Counter Level 1    Catch Level 0
     Abilities -        Drop -
     A. Dante's Decent  Rue's Satchel 
     B. Black Thunder 
     C. Edge of Death 

 43. Vampire Bat
     Level 30            Range 4
     Hit Points 65       Magic Points 0
     Attack 22           Magic 8
     Defense 11          Agility 6
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Blood Siphon     Speed Satchel
     B. Supersonic Blast

 44. Blood Knight
     Level 17            Range 3
     Hit Points 52       Magic Points 44
     Attack 12           Magic 7
     Defense 7           Agility 5
     Jump Level 2        Throw Level 1
     Counter Level 1     Catch Level 1
     Abilities -         Drop - 
     A. Slash            Energy Fruit 

 45. Black Knight
     Level 25            Range 3
     Hit Points 94       Magic Points 88
     Attack 19           Magic 13
     Defense 12          Agility 5
     Jump Level 2        Throw Level 2
     Counter Level 1     Catch Level 2
     Abilities -         Drop -
     A. Cure             Cure-All 
     B. Slash 

 46. Arch Knight
     Level 35            Range 3
     Hit Points 154      Magic Points 80
     Attack 24           Magic 15
     Defense 18          Agility 7
     Jump Level 2        Throw Level 2
     Counter Level 2     Catch Level 2
     Abilities -         Drop -
     A. Cure             Energy Fruit 
     B. Slash 

 47. Poison Cloud
     Level 23            Range 4
     Hit Points 62       Magic Points 0
     Attack 14           Magic 8
     Defense 16          Agility 6
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Poison Drops     Atrophy Ball 

 48. Medusa Lizard 
     Level 32            Range 4
     Hit Points 95       Magic Points 54
     Attack 20           Magic 16
     Defense 10          Agility 3
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Zone Attack      Nettle 
     B. Stone

 49. Dragon Fly
     Level 45            Range 4
     Hit Points 165      Magic Points 0
     Attack 20           Magic 9
     Defense 12          Agility 8
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Flame            Sleep Ball
     B. Slap

 50. Maneater 
     Level 31            Range 0
     Hit Points 78       Magic Points 85
     Attack 16           Magic 13
     Defense 13          Agility 5
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Shed Seeds       Blindness Grass
     B. Pollen Blast 

 51. Soul Flame 
     Level 39            Range 3
     Hit Points 132      Magic Points 9
     Attack 22           Magic 14
     Defense 14          Agility 4
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Fusion           Hard Nettle 
     B. Bomb

 52. Funeral Pyre 
     Level 44            Range 3
     Hit Points 104      Magic Points 1
     Attack 24           Magic 16
     Defense 20          Agility 6
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Bomb             Small Bomb

 53. Wild Hemo-ji 
     Level 27            Range 3
     Hit Points 78       Magic Points 50
     Attack 14           Magic 9
     Defense 10          Agility 4
     Jump Level 1        Throw Level 0
     Counter Level 1     Catch Level 0
     Abilities -         Drop -
     A. Hemo-ji Finger   Power Jelly 

 54. Blood Fiend  
     Level 34            Range 3
     Hit Points 125      Magic Points 40
     Attack 20           Magic 10
     Defense 12          Agility 4
     Jump Level 1        Throw Level 1
     Counter Level 1     Catch Level 1
     Abilities -         Drop -
     A. None             Neba Neba

 55. Arch Fiend 
     Level 38            Range 4
     Hit Points 400      Magic Points 100
     Attack 24           Magic 20
     Defense 16          Agility 6
     Jump Level 0        Throw Level 0
     Counter Level 1     Catch Level 0
     Abilities -         Drop -
     A. Dust Rain        Cure-All 
     B. Death Ball

 56. Stone Golem
     Level 19            Range 2
     Hit Points 95       Magic Points 26
     Attack 12           Magic 11
     Defense 10          Agility 4
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Thunder Wave     Small Bomb
     B. Bomb 

 57. Wyvern
     Level 32            Range 5
     Hit Points 390      Magic Points 60
     Attack 23           Magic 16
     Defense 19          Agility 7
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Death Wing       Attack Tonic
     B. Poison

 58. Insane Minotaur
     Level 27            Range 4
     Hit Points 110      Magic Points 10
     Attack 19           Magic 12
     Defense 15          Agility 5
     Jump Level 2        Throw Level 2
     Counter Level 2     Catch Level 2
     Abilities -         Drop -
     A. None             Atrophy Ball

 59. Ark Ghoul 
     Level 45            Range 4
     Hit Points 420      Magic Points 140
     Attack 25           Magic 21
     Defense 16          Agility 7
     Jump Level 0        Throw Level 0
     Counter Level 1     Catch Level 0
     Abilities -         Drop -
     A. Dust Rain        Poison Berry
     B. Death Ball 

 60. Fire Golem 
     Level 36            Range 3
     Hit Points 125      Magic Points 101
     Attack 19           Magic 12
     Defense 15          Agility 5
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Fire Waves       Atrophy Ball
     B. Bomb

 61. Fate Dragon
     Level 37            Range 6
     Hit Points 450      Magic Points 70
     Attack 24           Magic 14
     Defense 16          Agility 8
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Death Wing       Bitter Leaf
     B. Paralyze 
 
 62. Great Serpent 
     Level 65            Range 5
     Hit Points 525      Magic Points 250
     Attack 26           Magic 26
     Defense 17          Agility 12
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         Drop -
     A. Death Wing       Neba Neba 
     B. Silent Waves 

 63. Novice Monk
     Level 22            Range 3
     Hit Points 85       Magic Points 1
     Attack 14           Magic 8
     Defense 6           Agility 4
     Jump Level 0        Throw Level 0
     Counter Level 1     Catch Level 0
     Abilities -         Drop -
     A. None             Attack Tonic

 64. Amaidar Monk 
     Level 35            Range 2
     Hit Points 158      Magic Points 144
     Attack 17           Magic 14
     Defense 11          Agility 5
     Jump Level 1        Throw Level 0
     Counter Level 2     Catch Level 0
     Abilities -         Drop -
     A. None             Nothing

 65. Brain Picker
     Level 45            Range 3
     Hit Points 480      Magic Points 330
     Attack 20           Magic 15
     Defense 13          Agility 5
     Jump Level 0        Throw Level 0
     Counter Level 2     Catch Level 0
     Abilities -         Drop -
     A. None             Neba Neba 

 66. Fleshripper
     Level 23            Range 3
     Hit Points 85       Magic Points 20
     Attack 17           Magic 13
     Defense 13          Agility 6
     Jump Level 0        Throw Level 0
     Counter Level 1     Catch Level 0
     Abilities -         Drop -
     A. None             Energy Fruit 

 67. Gutwrencher
     Level 60            Range 3
     Hit Points 245      Magic Points 750
     Attack 27           Magic 23
     Defense 25          Agility 13
     Jump Level 0        Throw Level 0
     Counter Level 2     Catch Level 0
     Abilities -         Drop -
     A. None             Sleep Ball

 68. Fleshpicker
     Level 54            Range 5
     Hit Points 130      Magic Points 30
     Attack 22           Magic 20
     Defense 21          Agility 14
     Jump Level 0        Throw Level 0
     Counter Level 1     Catch Level 0
     Abilities -         Drop -
     A. None             Herb

 69. Kelack
     Level 14            Range 4
     Hit Points 60       Magic Points 56
     Attack 8            Magic 16
     Defense 8           Agility 5
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         
     A. Cure 

 70. Mofly
     Level 15            Range 4
     Hit Points 55       Magic Points 40
     Attack 10           Magic 4
     Defense 10          Agility 6
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         
     A. Make Floor 

 71. Fu-jin
     Level 30            Range 5
     Hit Points 84       Magic Points 64
     Attack 17           Magic 94
     Defense 12          Agility 6
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         
     A. Wind 

 72. Rai-jin
     Level 29            Range 5
     Hit Points 78       Magic Points 64
     Attack 17           Magic 94
     Defense 13          Agility 6
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         
     A. Storm 

 73. Odon
     Level 20            Range 4
     Hit Points 67       Magic Points 65
     Attack 15           Magic 15
     Defense 12          Agility 6
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         
     A. Transfer 

 74. Hemo-ji
     Level 10            Range 4
     Hit Points 20       Magic Points 20
     Attack 6            Magic 4
     Defense 2           Agility 5
     Jump Level 0        Throw Level 0
     Counter Level 0     Catch Level 0
     Abilities -         
     A. Hemo-ji Finger  

 75. Dark Arc
     Level 50            Range 3
     Hit Points 144      Magic Points 81
     Attack 26           Magic 18
     Defense 23          Agility 9
     Jump Level 2        Throw Level 2
     Counter Level 2     Catch Level 2
     Abilities -         
     A. Burn Ground
     B. Toltal Healing
     C. Gale Flash
     D. Slow Enemy

 76. Dark Kukuru
     Level 50            Range 4
     Hit Points 136      Magic Points 186
     Attack 21           Magic 28
     Defense 18          Agility 9
     Jump Level 2        Throw Level 2
     Counter Level 2     Catch Level 2
     Abilities -         
     A. Cure
     B. Silencer
     C. Divine Judgement
     D. Divide
  
 77. Dark Tosh
     Level 50            Range 3
     Hit Points 152      Magic Points 94
     Attack 33           Magic 18
     Defense 27          Agility 9
     Jump Level 2        Throw Level 2
     Counter Level 2     Catch Level 2
     Abilities -         
     A. Ouka-raibaku-zen
     B. Jubakuken
     C. Shinku-zen
     D. Koei-zen

 78. Dark Poco
     Level 50            Range 3
     Hit Points 138      Magic Points 140
     Attack 20           Magic 30
     Defense 18          Agility 19
     Jump Level 2        Throw Level 2
     Counter Level 2     Catch Level 2
     Abilities -         
     A. Lion Drum
     B. Cheer Trumpet
     C. Healing Harp
     D. Slowbass

 79. Dark Gogen
     Level 50            Range 3
     Hit Points 94       Magic Points 198
     Attack 21           Magic 28
     Defense 16          Agility 8
     Jump Level 2        Throw Level 2
     Counter Level 2     Catch Level 2
     Abilities -         
     A. Explosion
     B. Diamond Dust
     C. Wind Slash
     D. Thunder Storm

 80. Dark Iga
     Level 50            Range 3
     Hit Points 226      Magic Points 78
     Attack 37           Magic 18
     Defense 20          Agility 9
     Jump Level 2        Throw Level 2
     Counter Level 2     Catch Level 2
     Abilities -         
     A. Senpu-gekishu
     B. Ryusei-baku
     C. Kishinryu-eiha
     D. Messho-reppa 

 81. Dark Chongara
     Level 50            Range 3
     Hit Points 130      Magic Points 215
     Attack 25           Magic 27
     Defense 20          Agility 8
     Jump Level 2        Throw Level 2
     Counter Level 2     Catch Level 2
     Abilities -         
     A. Summon
     B. Search
   --------------------- 
   | Dropped Item Uses |
   --------------------- 
 The Items Listed below are not a complete list of items. 
 They are just Items that Monsters tend to drop. 
 This section explains what each item does. 
  
 1. Herb - Heals about 20HP 
 2. Energy Fruit - Heals about 60HP 
 3. Power Jelly - Cure Hemo-ji condition. 
 4. Rue's Satchel - Cure Paralysis condition. 
 5. Nettle - Cure Stone condition.
 6. Hard Nettle - Cure Silence condition. 
 7. Sacred Water - Cure Poison condition.
 8. Cure-All - Cure all Bad conditions. 
 9. Stone - Throw at Enemy. 
 10. Small Bomb - Throw for a Small Explosion 
 11. Big Bomb - Throw for a Big Explosion. 
 12. Paralysis Apple - Throw to cause Paralysis. 
 13. Blindness Grass - Throw to cause Blindness. 
 14. Sleep Ball - Throw to cause Sleep. 
 15. Poison Berry - Throw to cause Poison. 
 16. Neba Neba - Throw to Decrease Agility. 
 17. Atrophy Ball - Throw to Decrease both Offense & Defense.
 18. Speed Satchel - Temp. Increase Agility.
 19. Attack Tonic - Temp. Increase Offense. 
 
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 | Special Thanks |
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 Orlandu17 - For helping me find #42 Soul Stealer.

  
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 Arc the Lad™ is Trademarked by G-CRAFT, and  
 marketed in the Untited States under the Authority   of Working Designs.