__________________________________ 
            |                                  |
            |   Chocobo's Mysterious Dungeon   |
            |            Item list             |
            |       by Ignacio de Lucas        |
            |      (de_lucas@yahoo.com)        |
            |__________________________________|
   

    Well, this list was almost complete a lot of time ago (about a month
 after the game's release) but lazyness and other things have prevented 
 me from releasing it. I know, it won't be very useful by now, but I
 can't lose anything releasing it.

    I'm afraid I won't be able to answer mails regarding this list,
 since A) I won't make a revision, so contributions are not neccesary
 (yeah, I know I'm missing a lot... life's though), and B) I won't answer 
 any question either. I'm really sorry, but I just don't have the time. 
 I have included my e-mail address because... well, because I always do, 
 but don't use it. I'm not playing the game anymore anyway.

    I compiled this little list file mostly for myself; since the
 excellent FAQ by Scott Dilley explained the game's mechanics really
 well, I didn't feel there was a need to make another one. But after
 I had a more or less complete item list, I thought I might as well
 release it for others to use. 

    Many of the items names / translations are taken from that FAQ.
 I will assume you have read it and won't bother explaining the game's
 mechanics, specially regarding fusing equipment pieces. If you have
 a question, make sure you have read his FAQ first, because chances
 are that the answer will be there. Both his and my FAQ can be found
 at www.gamefaqs.com. 

    Finally, for a FAQ for the Xenogears demo disc that comes with
 the game, check www.gamefaqs.com too. Though it's quite outdated
 too, so you might want to check the Xenogears FAQ itself (I'm everywhere!
 MWAHAHAHAHA! :) ). In the remote chance that someone interested in that
 FAQ is reading this, I haven't updated it because of exams, but if 
 everything goes well, K.M. will be updating until I finish them. 
 Otherwise, I finish exams in early July. So what, you ask? Grrrr...

    One last thing. You need a Japanese ASCII viewer to display the Japanese 
 text within this FAQ correctly. You can get one at www.njstar.com.
    
    On with the FAQ!


    *** Fusion Fruits ***

    Some of the fruits don't have an effect when eaten. Instead, they 
 must be fused with two claws or saddles at either the cooker's or at a
 fireplace. I think the effects of these fruits deserve some more
 explanation:

    The fuse fruits (there are two kind but I've not been able to tell 
 the difference) are probably the most useful. They allow you to keep the 
 abilities of both equipment pieces when they are fused. Let's say you 
 have an Arc Claw (three-way attack) and a Double Knock Claw (attacks
 twice). You fuse them with the unite friut and voila, you have a 
 three-way, twice attacking claw. The claw you selected first will 
 be the "base" claw (the resulting one will keep its attack power,
 speed, description and aspect). The claw's current properties will
 be listed in green font below its description.

    There are some subtleties to this (I will use the word claw but
 all of these are also applicable to saddles).
    
    First, a claw can only hold two different abilities.    
    Second, you CAN'T normally erase the added abilities of a claw, 
 so fusing a two-abilities claw with another one and a unite fruit 
 will have no additional effect. There's a special fruit that allows 
 you to erase the second ability of a claw.
    Third, and most interesting, it IS possible to fuse a claw with
 no abilities (a Mithril claw, for example) with another two claws,
 (via two unite fruits), and keep the characteristics of the first 
 claw with the abilities of the other two. Remember the rule is that
 a claw can't have more than two abilities, so if it hadn't any to 
 start with... Claws with no abilities have a - in their description.

    
    Other fusing fruits include elemental fruits, which will make the
 equipment piece elemental (claws will cause elemental damage, saddles
 will halve that damage done to you). They work exactly as if you fused
 the claw with the Flame Claw, Ice Claw, etc... Remember that it will 
 use up one of the two spaces a claw has for abilities.

    The last and rarest fusion fruit is the level fruit. It instantly 
 doubles the level of the equipment piece! (after adding both pieces 
 levels). Say, you fuse a +15 and a +8 claws, and you will get a +46
 ( (15+18)*2 ) claw. The maximum level for an equipment piece is 99.


    *** The Lists ***

    The item explanations are in the following order : Japanese name,
 English translation, (Attack or Defense power if applicable), selling
 price, comments.

    The reason for listing their selling prices is that the buying ones 
 depend on where you buy them. Also note that each +1 or -1 in claws
 and saddles add or detract a 3% of the original prices, and that oiling
 them adds another 2%.


    * Equipment List *


Claws

$B?j<e$N%D%a(J         Weakness Claw     1    412  Level up ???
$BHi$N%D%a(J           Leather Claw      3     80  -
$BLZ$N%D%a(J           Wood Claw         6    120  -
$BE4$N%D%a(J           Iron Claw         9    240  -
$B7Z$$%D%a(J           Light Claw       11    640  Shortens ATB bar
$B%O%,%M$N%D%a(J       Steel Claw       14    560  -
$B%U%l%$%`%/%m!<(J     Flame Claw       14    480  Fire-elemental
$B%"%$%9%/%m!<(J       Ice Claw         14    480  Ice-elemental
$B%5%s%@!<%/%m!<(J     Thunder Claw     14    480  Thunder-elemental 
$B%&%$%s%I%/%m!<(J     Wind Claw        14    480  Wind-elemental
$B%H!<%I$N%D%a(J       Toad Claw        14   1600  Keeps power when in "Toad" state
$B%]%$%:%s%-%i!<(J     Poison Killer    15    400  Strong against poison enemies
$B%W%i%s%H%-%i!<(J     Plant Killer     15    400  Strong against plants
$B%U%m!<%?!<%-%i!<(J   Floater Killer   15    400  Strong against flying enemies
$B%I%i%4%s%-%i!<(J     Dragon Killer    15    400  Strong against dragons 
$B%8%c%$%"%s%H%-%i!<(J Giant Killer     15    400  Strong against giants
$BFG$N%D%a(J           Poison Claw      15    640  Causes "Poison" on enemies
$B@P2=$N%D%a(J         Petrify Claw     15    640  Causes "Stone" on enemies
$BL2$j$N%D%a(J         Sleep Claw       15    640  Causes "Sleep" on enemies
$BHhO+$N%D%a(J         Fatigue Claw     15    640  Causes "Fatigue" on enemies
$B:.Mp$N%D%a(J         Chaos Claw       15    640  Causes "Confuse" on enemies
$BBg?6$j$N%D%a(J       Large Claw       20    400  Lenghtens ATB bar
$B%l%Y%k#3%G%9$N%D%a(J Level 3 Death C. 20    640  Kill enemies with level 3, 6...
$B%@%V%k%N%C%/%/%m!<(J Double Knock C.  23   1270  Attacks twice 
$B%*!<%@!<%/%m!<(J     Order Claw       28   1060  ???
$B%"!<%/%/%m!<(J       Arc Claw         29   1120  Three-way attack
$B$h$/$P$j$N%D%a(J     Avarice Claw     30    320  Power down if carring many items
$B$b$m$O$N%D%a(J       Two-Edged Claw   30    720  Damages you as well
$B%_%9%j%k%/%m!<(J     Mithril Claw     30    800  -
$BITF0$N%D%a(J         Paralyze Claw    30    720  ???
$B$,$^$s$N%D%a(J       Endurance Claw   33    400  Attack power up as HP goes down
$B2&!)$N%D%a(J         King ??? Claw    50   1040  -
$B$J$i$S$N%D%a(J       Rank Claw        52    480  HP Equalate ???
$B%/%j%9%?%k$N%D%a(J   Crystal Claw     65   1360  -


Saddles

$B?j<e$N%/%i(J         Weakness Saddle   1    400  Level up ???
$BHi$N%/%i(J           Leather Saddle    3     80  -
$BLZ$N%/%i(J           Wood Saddle       6    120  -
$BE4$N%/%i(J           Iron Saddle       9    240  -
$B1j$N%/%i(J           Fire Saddle      14    480  Strong against Fire
$BI9$N%/%i(J           Ice Saddle       14    480  Strong against Ice
$BMk$N%/%i(J           Thunder Saddle   14    480  Strong against Thunder
$BIw$N%/%i(J           Wind Saddle      14    480  Strong against Wind
$B%O%,%M$N%/%i(J       Steel Saddle     14    560  -
$BL2$j$h$1$N%/%i(J     Anti-Sleep S.    14    640  Protection from sleep?
$B:.Mp$h$1$N%/%i(J     Anti-Chaos S.    14    640  Protection from confusion?
$B%9%m%&$h$1$N%/%i(J   Anti-Slow S.     14    640  Protection from slow?
$B%i%U%a%$%k(J         Love Mail        14    720  Big Monsters ???
$BL?$N%/%i(J           Life Saddle      14   1520  HP Max up
$BD@L[$h$1$N%/%i(J     Anti-Silence S.  16    640  Protection from silence? (no)
$B%*%K%*%s$N%/%i(J     Onion Saddle     18    800  ???
$B$h$/$P$j$N%/%i(J     Avarice Saddle   18    320  Def. down if carring many items
$B%\%`$N%/%i(J         Bomb Saddle      20    640  Damage ???
$B$7$s$-$m$&$N%/%i(J   Mirage Saddle    20    800  Evade rate up?
$B!)$@$a$7$N%/%i(J     ??? Saddle       21    400  Damage ???
$B>C=-$N%/%i(J         Deodorant Saddle 24    640  Bad breath ???
$B%i%$%H%a%$%k(J       Light Mail       24    960  Stamina use down
$B%_%9%j%k%a%$%k(J     Mithril Mail     26    800  -
$B2&!)$N%/%i(J         King ??? Saddle  36   1040  -
$B%"%_%e%l%C%H%a%$%k(J Amulet Mail      40    960  Curse ???
$B%/%j%9%?%k%a%$%k(J   Crystal Mail     52   1360  -
$B8;;a$N%/%i(J         Genji Saddle     66    800  -

Note: I'm pretty sure that I stepped on a Silence trap while wearing an
Anti-Silence necklace and I got silenced. It might mean that the saddles
don't protect against traps, though.


Necklaces

$B%,%i%9$N<sNX(J       Glass Necklace         100  Sell for money
$B%k%S!<$N<sNX(J       Ruby Necklace          200  Sell for money
$B%@%$%"$N<sNX(J       Diamond Necklace       800  Sell for money
$BK:$l$J$$<sNX(J       Memory Necklace        500  Prevents forgetting the map
$B%,!<%I$N<sNX(J       Guard Necklace         800  Raises defense
$B$A$C$A$c$J<sNX(J     Tiny Necklace         1800  Protects against Minimum?
$B%H!<%I$N<sNX(J       Toad Necklace         2000  Protects against Toad?
$B7n$"$+$j$N<sNX(J     Moonlight Necklace     900  See as if lights were off
$B%[%?%k2P$N<sNX(J     Firefly Necklace       600  See as if lights were on
$B$+$i$V$j$N<sNX(J     Miss Necklace          150  Evade Rate Up
$BIT9,$N<sNX(J         Unhappiness Necklace  1000  Slower HP recovery
$B2sI|$N<sNX(J         Recovery Necklace     1200  Faster HP recovery
$B8*$3$j$N<sNX(J       Stiff Shoulders N.     200  Use stamina faster
$B%9%?!<%_%i$N<sNX(J   Stamina Necklace       800  Use stamina slower
$B$f$C$/$jFI$`$N<sNX(J Slow Reading Necklace  300  Read spells slower
$BFI$_$H$j$N<sNX(J     Reading Necklace       300  Read spells faster
$BAaFI$_$N<sNX(J       Fast Reading Necklace  600  Read spells even faster
$B$N$s$S$j$N<sNX(J     Lazyness Necklace      300  Kick ATB +3
$B$9$P$d$5$N<sNX(J     Agility Necklace       300  Kick ATB -2
$B%9%T!<%I$N<sNX(J     Speed Necklace         600  Kick ATB -4


    *** General Item List ***


Green Potions

$B%]!<%7%g%s(J         Potion                  50  Recover 50 HP
$B%O%$%]!<%7%g%s(J     Hi-Potion              200  Recover 100 HP
$B%(%j%/%5(J           Elixir                      Recover full HP
$B%@%a!<%8Lt(J         Damage Drink                Halves HP
$BGzH/Lt(J             Explosion Drink         50  Causes damage
$B!)FG!)(J             Poison ??               50  Cures "Poison"
$BF)L@Lt(J             Transparent Drink      100  Causes "Transparent"
$BK|G=Lt(J             Almighty Medicine      300  Heal all status ailments

Blue Potions

$B%@%9%Z%j$NLt(J       Dispel                 150  Unequips all cursed items
$BL\$K$$$$Lt(J         Eye???                 100  ???
$BB-$+$;$NLt(J         Leg potion?                 Can charge only half bar
$B<j=u$1$NLt(J         Helping Hand Potion   1000  ???
$BK:$l$s$\$&$NLt(J     Forget Drink           100  Forget all identified items

Red Potions

$B%\%`;_$a$NLt(J       Bomb Stop Potion?       50  ???
$B!)?e(J               ?? Water                25  ???
$BFGLt(J               Poison Drink           100  Causes "Poison"
$B%9%m%&$NLt(J         Slow Drink              50  Causes "Slow"
$B%X%$%9%H$NLt(J       Haste Drink             50  Causes "Haste
$B@P2=:^(J             Petrification Chemical      Causes "Stone"


Cards

$B<1JL$N%+!<%I(J       Identification Card    300  Identifies one item
$B3N?.$N%+!<%I(J       Confidence Card        900  Identify all items
$B%9%j%W%k%+!<%I(J     Sleep Card             300  Causes "Sleep"
$B%H!<%I%+!<%I(J       Toad Card              600  Causes "Toad"
$B%_%K%^%`%+!<%I(J     Minimum Card           600  Causes "Minimum"
$B%3%s%U%e%+!<%I(J     Confu Card             300  Causes "Confusion"
$B%^%C%W%+!<%I(J       Map Card               300  Reveals map for entire level
$B$o$-?e%+!<%I(J       Gushing Water Card     600  Refills a dry well
$B%F%l%]%+!<%I(J       Telepo Card            450  Teleport out of dungeon
$BL=3&$N%+!<%I(J       Underworld Card        450  Warp to next floor
$B%*%$%k%+!<%I(J       Oil Card               600  Preserve equipment from rust
$B%V%j%s%/%+!<%I(J     Blink Card             300  Creates a distracting decoy


Fruits that should be eaten

$B%J%C%H(J             Nut                    150  Recover 50 Stamina
$B%i%5%s$N<B(J         Lasan Fruit            300  Recover 100 Stamina
$B$D$+$l$k<B(J         Fatigue Fruit          150  Lose 30 Stamina
$B855$$N<B(J           Health Fruit           300  Max Stamina + 10
$B855$$NL5$$<B(J       Health Down Fruit      150  Max Stamina - 10
$B$*$$$7$$<B(J         Delicious Fruit        180  Recover HP and Stamina. HP Max
                                                 up if full
$B$4$A$=$&$N<B(J       Feast Fruit            330  Recover HP and Stamina. HP Max
                                                 up if full
$B$/$5$C$?<B(J         Rotten Fruit            30  Lose 10 HP
$B$$$N$A$N<B(J         Life Fruit             450  HP Max up
$B<:GT$N<B(J           Failure Fruit          150  HP Max down
$B%l%Y%k%@%&%s$N<B(J   Level Down Fruit       150  One level down
$B$9$P$d$5$N<B(J       Agility Fruit         1200  Kick ATB -1
$BCN7C$N<B(J           Wisdom Fruit          1200  Selected spell's ATB -1

Fruits that should be fused with weapons and saddles

$B%l%Y%k$N<B(J         Level Fruit            600  Doubles equipment level
$B2P$N%?%M(J           Fire Seed              450  Makes Fire-elemental
$BI9$N%?%M(J           Ice Seed               450  Makes Ice-elemental
$BMk$N%?%M(J           Thunder Seed           450  Makes Thunder-elemental
$BIw$N%?%M(J           Wind Seed              450  Makes Wind-elemental
$B9gBN$N<B(J           Unite Fruit           1350  Fuses both equip. abilities
$B!)9g$N<B(J           ??? Unite Fruit       1350  Fuses both equip. abilities
$B>C5n$N<B(J           Erasing fruit          750  Erases secondary ability


Books

$B%U%!%$%"$NK\(J       Fire Book              200  Fire Damage
$B%V%j%6%I$NK\(J       Blizzard Book          200  Ice Damage
$B%5%s!<%@$NK\(J       Thunder Book           200  Thunder Damage
$B%(%"%m$NK\(J         Aero Book              200  Air Damage
$B%G%#%`$NK\(J         Dim Book               200  Dark Damage
$B%7%c%$%s$NK\(J       Shine Book             200  Holy Damage
$B%I%l%$%s$NK\(J       Drain Book             200  Drain HP from enemy


Summon Stones

$B%f%K%3!<%s$NKb@P(J   Unicorn Spirit Stone   100  Recover full HP and status
$B%$%U%j!<%H$NKb@P(J   Ifrit Spirit Stone     150  Fire-elemental damage
$B%7%t%!$NKb@P(J       Shiva Spirit Stone     200  Ice-elemental damage
$B%i%`%&$NKb@P(J       Ramuh Spirit Stone     280  Thunder-elemental damage
$B%+!<%P%s%/%k$NKb@P(J Carbuncle Spirit Stone 360  Magic defense up
$B%?%$%?%s$NKb@P(J     Titan Spirit Stone     400  Earth-elemental damage
$B%U%'%K%C%/$NKb@P(J   Phoenix Spirit Stone   400  Fire-elemental damage / revive
$B%*!<%G%#!<%s$NKb@P(J Odin Spirit Stone      600  Instant death attack
$B%j%t%!%$%"%5%sKb@P(J Leviathan Spirit Stone 700  Water-elemental damage
$B%P%O%`!<%H$NKb@P(J   Bahamut Spirit Stone   800  Non-elemental damage
$B%A%e%]!<%s$NKb@P(J   Chupon Spirit Stone    700  Multiple-elemental damage


Gems

$B%/%(%$%/$N<n(J       Quake Gem             1000  Earth-elemental damage (all)
$B%W%A%a%F%*$N<n(J     PuchiMeteo Gem         800  Non-elemental damage (one)
$B%a%F%*$N<n(J         Meteo Gem             1500  Non-elemental damage (all)
$B%P%$%*$N<n(J         Bio Gem                500  Poison-elemental damage (one)
$B%P%$%*%P!<%9%H$N<n(J Bio Burst Gem         1000  Poison-elemental damage (all)
$B%G%9$N<n(J           Death Gem             1000  Instant death (one)
$B%G%8%g%s$N<n(J       Degeon Gem            1000  Instant death (one)
$B%G%8%g%s%:$N<n(J     DegeonZu Gem          1200  Instant death (all)
$B%0%i%S%,$N<n(J       GraviGa Gem            800  Gravity damage (one)
$B%U%l%"$N<n(J         Flare Gem             1000  Non-elemental damage (one)
$B%.%,%U%l%"$N<n(J     Gigaflare Gem         1200  Non-elemental damage (all)
$B%[!<%j!<$N<n(J       Holy Gem              1200  Holy-elemental damage (one)
$B%U%#%i%M%9$N<n(J     Phiranes Gem          1500  ???-elemental damage


Other Items

$B@P(J                 Stone                    2  Damages enemy
$B%o!<%W%9%H!<%s(J     Warp Stone             250  Teleports enemy
$B%O%`%[%$%C%9%k(J     Whistle                500  Recover first item from house
$BH-?"$((J             Potted plant             ?  Give to Camilla
$B%F%l%]%\%C%/%9(J     Teleport Box          1000  Teleport item to house
$BIT;W5D$J$7$*$j(J     Mysterious Bookmark   1000  Gain a level on selected magic
$B%D%d=P$7%/%j!<%`(J   Polishing Cream        500  Gives +1 to claw/saddle
$B%D%d>C$7%/%j!<%`(J   Unpolishing Cream      500  Gives -1 to claw/saddle
$B%I%/%m(J             Dokuro? (it's a Skull) 250  Lose 50 HP
$B6u$N%\%H%k(J         Empty Bottle            10  Fill it at fountains



    An additional couple of random comments. First, spells change their
 appearance at level 10 and at level 30. You can choose to cast
 lower-rank spells by just not letting the ATB fill up. Also, you can
 cast a spell on all enemies within range by just pressing the R1
 button when selecting a target. This is very useful as the spell's
 attack power will not be lowered by a great deal.

    This should be obvious, but most cards / potions can be kicked at the
 enemy thus affecting them.

    The whistle's usefulness comes when paired with the telepo boxes.
 The idea is to teleport five objects out of the dungeon, then using
 the whistle to recover the telepo boxes, since (if you had an empty
 drawer at your house) the telepo boxes will be the first item in the
 list. You can then teleport four more items to the drawer (remember
 six spaces will be taken by the former five items and the telepo
 boxes), or (as I do) teleport three of them, then using the fourth
 telepo box to teleport the fifth. This way you won't stick with the
 fifth telepo box all the time you're in the dungeon (I'd rather have
 a sellable item).

    One of the combinations that generate the Wisdom Fruit (lowers
 a spells' ATB by one) that Scott Dilley's FAQ hints at is Rasan
 Nut + Silence Potion. This is a pretty useful combination as the
 Rasan fruit can be bougth in the store by a mere 600 gil, and the
 silence potion is relatively common (and not very useful). I'm sure
 there are more combinations, though.

    Here's some info on the chocobo's neighbours, thanks to Mariko 
 Hagiwara: to be precise, you have to sell a certain amount of certain 
 items to make them appear.

 For the chocobo family:    sell about 50 Drain books.
 For the fox professor:     sell about 20 Minimum Cards.
 For the moogle tarot lady: ???
 For the raccoon:           sell about 30 Underworld Cards.
 The pond above the dungeon house will become less murky if you keep
 selling Gushing Water Cards.
 Frogs will start living in the pond if you keep selling Toad Cards. 
 ...Or so I've heard. (^_^;

   And here's some more info, this time about how to open Magic Chests
 (you know, the ones with all that decoration), again from Mariko.
 Keep in mind that the chests will always explode if you can't carry 
 any more items:

   Speaking from the answers I got, they say using Drain spells to open
 them is 100% effective, and other magics are 50% effective. 


    I've reached around floor 170 in the 3rd dungeon. From floor 100
 on it just seems to repeat the 1-99 ones. I reached floor 66's boss
 and it counted as already defeated (the stair had already appeared).



    *** Thanks Section ***

    Thanks a lot to Scott Dilley (sdilley@uswest.com) for making the
 original CMD FAQ, without which I might not have even purchased this
 game.

    And lots of thanks also to Mariko Hagiwara for a lot of help with 
 the items translations and effects as well as general assistance and
 some tips.

    That's all. I hope this was useful to you. Bye!