^ ^
\ /
\ / By hArD2CaTcH5501
Spyro: | (hard2catch5501@yahoo.com)
| AIM: musicrox921
~~~ | ~~~
|
| ear of the Dragon FAQ/Walkthrough v. 2.4
(For the PlayStation)
-------------------------------------------------------------------------------
*** Table of Contents ***
1: Introduction
2: Controls
3: Misc. (Setting, portals, speedways, enemies, treasure items, charact-
ers, skateboard tricks, Misc. Misc.)
4: Skill Points
5: Walkthrough
6: FAQ
7: Thanks
8: Version History/Copyright
-------------------------------------------------------------------------------
*** 1: Introduction ***
Yoooo xD I hope you're a Spyro lover. This game is the third in the series and
probably the 2nd best. Although, it is the hardest, so you're going to have to
pay good attention. The controls section will tell you how to control the
character(s) in the game. The Misc section will lay out the game for you and
give you some tips. The Walkthrough section is obviously the longest section
as it leads you through every level of the game, giving you tips and tricks
along the way. The FAQ section will show you my few Frequently Asked Questions
about the game (as I said FEW.) The Thanks section shows my thanks to some
people, for whatever reasons, and the Copyright section is copyright info as
to make this legal. Version History shows my version updates.
P.S. I hope this walkthrough isn't too in-depth for you, just nice and smooth.
During the walkthrough you shouldn't need to go back to different sections of
the guide to find anything. =]
-------------------------------------------------------------------------------
*** 2: Controls ***
-----------------
*** All Characters ***
To pause the menu, press START. While on this menu, use the D-Pad or left
analog stick to navigate. Press X to select an option. Press triangle to go
back one lower list. On the last list triangle returns you to the game. Press
START to resume your game at any time.
To go to the Atlas of the current level you are on, press SELECT. From there,
you can navigate using the same controls as you would on the pause menu (D-
pad, left analog stick, X, and triangle). Press SELECT to resume your game at
any time.
-------------------------------------------------------------------------------
*** Spyro ***
To move around on the ground, move the D-pad or left analog stick.
To jump, press the X button.
To glide, press the X button to jump, and while in the air, press X again. To
change the direction of his glide, [while gliding] move the D-pad or left
analog stick.
To hover, press X to jump, X again to glide, and if you reach the edge of land
but just can't get to the top of it, press triangle right when you reach it to
hover and get youself more distance.
While gliding, you can also float down to the ground by simply pressing down
on the D-pad or left analog stick.
While on the ground, press and hold down triangle and then move the D-pad
around to look around.
To flame, press circle.
To charge, press square. To charge and move around, hold down square and move
around (again, with D-pad or left analog stick).
To headbash, press X and while in the air, press triangle.
To rotate your camera to the left, press and hold down L2.
To rotate your camera to the right, press and hold down R2.
To center your camera press L1 or R1.
If there is a small object on the ground (ex. small rocket, acid rock) Spyro
can swallow it by walking up to it. He can spit it out with the circle button.
To aim before spitting, hold down triangle and move the D-pad.
To climb press X to jump onto a ladder. Climb up and down with the D-pad.
Then press X to jump off.
After completing Spider Town level, press and hold down L1, L2, R1, and R2
to get Sparx to point to nearest gem.
-------------------------------------------------------------------------------
*** Sheila ***
To move around on the ground, move the D-pad or left analog stick.
To jump, press X. To double jump (air hop) press X while in the air.
After jumping, just as you touch the ground, press X again to double jump
miraculously high in the air.
To kick, press square or circle.
To stomp, jump in the air and press triangle.
Use the same controls as Spyro to look around, rotate camera, center
camera, and get Sparx to point to nearest gem.
-------------------------------------------------------------------------------
*** Sgt. Byrd ***
To move around on the ground, move the D-pad or left analog stick.
To fly, press and hold down X. To stop flying let go of X, obviously. While in
the air, use the D-pad or left analog stick to move around [aerially].
To shoot a missile, press circle.
To pick up an object, fly on top of it. To release, press square.
While in the air, press triangle to enter aerial mode, in which you look down.
Use the same controls as Spyro to look around, rotate camera, center
camera, and get Sparx to point to nearest gem.
-------------------------------------------------------------------------------
*** Bentley ***
To move around on the ground, move the D-pad or left analog stick.
To smash press square.
To spin club press circle.
To jump press X.
To push a box walk up to it and lean against it by walking against it (use the
D-pad).
Use the same controls as Spyro to look around, rotate camera, center
camera, and get Sparx to point to nearest gem.
-------------------------------------------------------------------------------
*** Agent 9 ***
To move around on the ground, move the D-pad or left analog stick.
To shoot a laser press circle.
To enter Sniper Mode press triangle. Press triangle again to exit.
To jump press X.
To pick up a bomb walk up to it.
To throw a bomb press square. To aim and throw, hold down square and aim with
the D-pad.
Use the same controls as Spyro to look around, rotate camera, center
camera, and get Sparx to point to nearest gem.
-------------------------------------------------------------------------------
*** Sparx (only on bonus Sparx rounds) ***
To move around move the D-pad or left analog stick.
To fire a fireball press circle.
To charge press and hold down square then move w/ D-pad or left analog stick.
To use a powerup from a butterfly, press X.
To dodge left, hold down L1 and move the D-pad or left analog stick.
To dodge right, hold down R1 and move the D-pad or left analog stick.
-------------------------------------------------------------------------------
*** 3. Miscellaneous ***
-------------------
A brief introductional setting to this game:
Spyro is a purple dragon that lives in the powerful dragon kingdom. One day,
however, a fat guy named Gnasty Gnorc froze all the dragons into crystal,
except Spyro, who luckily escaped the attack. From there, Spyro went on
rescuing his friends, and they gave him advice on how to rescue other dragons.
He also collected all the stolen treasure and rescued a few dragon eggs. Spyro
had saved the day! So Spyro and his pal Sparx went on living a normal,
ordinary life, until one day Sparx suggested that they vacation on Dragon
Shores. So they enter the portal to go but come out in some other place. He is
introduced to some new friends: Elora, The Professor, and Hunter. They tell
him that he needs to collect all the orbs and talismans in their world,
"Avalar", along with their own set of gems, meanwhile trying to rid of the one
who caused all the trouble in the first place, Ripto, along with his "pets",
Crush and Gulp. Once again Spyro saves the day. So awhile later, he and Sparx
are sleeping at night with all the other dragons, along with Hunter, who has
moved in apparently, when a mysterious figure pops out of a hole in the ground
and steals all the dragon eggs! Luckily, she accidentally steps on Hunter's
arm, and he cries out in pain, waking up the others. She barely escapes. She
then brings all the eggs to some fat lizard thing, named "The Sorceress", who
apparently needs them for magic. Thankfully, Zoe the fairy from Avalar
overhears them and brings the dragons the news. Spyro is then sent to find all
of the dragon eggs and find another set of gems. That's where WE leave off. =)
More on the game:
This game will consist of things called portals. You walk through them to
enter another level. They have a background and 3-D letters on them.
AND more...
Some portals will lead you to a speedway, a place where you can fly through
stuff and get 3 dragon eggs. The first challenge is a time attack where you
fly through stuff and flame some things, given a limited amount of time. The
second is a race against some other things where you fly through rings and use
speed boosts and fireballs to speed up yourself and slow down your opponents.
The third is a secret challenge. Once you've completed the first 2 challenges,
you can do the time attack again but have unlimited time. Fly around and you
should find Hunter somewhere. He'll give you an unusual report of happenings
and you get to play as him and do whatever it is he's blabbing about. If you
succeed you get another egg.
-------------------------------------------------------------------------------
*** Enemies ***
You will encounter many enemies in the game, imbeciles who think they're
a match for you. Luckily, they're not, but may knock some health off you if
you don't know what you're in for. Here's an enemy list for all the levels in
the game. Setup:
Enemy #: Enemy name: Found in. Description. His/her attack. Spyro's attack to
defeat.
*Note: Not all have a description.
Enemy #1: Typical roman idiot: Found only in Sunny Villa. Small dude weilding
trumpet. Runs away from you cowardly. Chargeable by Spyro; flammable by Spyro.
Enemy #2: Typical roman guard: Found only in Sunny Villa. Fat dude with a
wooden club. Whacks you with the club. Flammable by Spyro.
Enemy #3: Determined soldier: Found only in the Sheila portal in Sunny Villa.
Purple and orange colored -I think- and looks like your average soldier. Tries
to poke you with his deadly spear. Kickable by Sheila.
Enemy #4: Modern Rhynoc: Found only in Cloud Spires. By modern I mean has a
metal shield, lightning zapper and spiffy viking hat. Zaps you with his light-
ning zapper. Chargeable by Spyro.
Enemy #5: Winged Rhynoc (a.k.a. fake bird): Found only in Cloud Spires. Has
fake wings that he uses to cause dust flow on the ground, which blows you
away. Flammable by Spyro.
Enemy #6: Bell Tower Spirit: Found only in whirlwind portal in Cloud Spires.
[look familiar to that one in Colossus of Spyro 2?] ... Black, Round, With a
face; Has a black dust tail. Flies around menacingly. Flammable by Spyro.
Enemy #7: Grumpy old Rhynoc: Found only in Molten Crater. Looks like a typical
obese, overgrown, overaged rhynoc with a coat. Whips you with a whip. Flamm-
able by Spyro.
Enemy #8: Grumpy Young Rhynoc: Found only in Molten Crater. Looks like a
typical anorexic, undergrown, underaged rhynoc with metal armor. *Tries* to
slash you with a sword. Chargeable by Spyro.
Enemy #9: Warthog: Found only in Molten Crater. Red warthog thing. Charges at
you with fury. Chargeable by Spyro; flammable by Spyro.
Enemy #10: Green thief: Found in Molten Crater and Icy Peak; a green thief;
runs away from you with an egg; chargeable by Spyro, flammable by Spyro.
Enemy #11: Red thief: Found in Molten Crater and Icy Peak; a red thief; runs
away from you with an egg; chargeable by Spyro, flammable by Spyro.
Enemy #12: Invincible bird: Found only in Sgt. Byrd portal in Molten Crater.
Blue. Flies around to block your way through some places. You will get hurt if
hit by it. Respawns when killed. Shootable by Sgt. Byrd.
Enemy #13: Octopus: Found in Seashell Shore and Crystal Islands. A pale octo-
pus with eight legs (absolutely amazing fact eh?) and a jack-o-lantern-ish
face. Spins around like a dingbat. Stays underwater. Chargeable by Spyro.
Enemy #14: Torpedo-holder: Found only in Seashell Shore. An orange rhynoc
weilding a torpedo gun; shoots you with the torpedo. Stays underwater. Charge-
able by Spyro.
Enemy #15: "Meow" Rhynoc: Found only in Seashell Shore. A very small rhynoc
who's probably only 4 years old. Sometimes hides inside seashells. Whacks you
with a shovel. Yells "meee-ow!" when killed. Chargeable by Spyro; flammable by
Spyro; shootable by Spyro (on Bluto section); kickable by Sheila; stompable by
Sheila.
Enemy #16: Barrel thrower: Found only in Seashell Shore. Fat dude that holds a
barrel. Throws the barrel at you to roll you over and constantly restocks.
Flammable by Spyro.
Enemy #17: Bluto the Rhynoc (semi-boss #1): Found only in Seashell Shore
(portal above water in second water section). Fat guy that hides inside his
shark machine. Tries to eat you with his shark machine. Shootable by Spyro
15-20x.
Enemy #18: Monarch Butterfly: Found only in Mushroom Speedway. Orange and
black. In a "heart-pounding" race against YOU, Spyro, and think they can win.
Seriously. Flammable (but not killable) by Spyro. Only in the time attack. =]
Enemy #19: Lumberjack: Found only in Sheila's Alp. Purple dude with an idiotic
expression on his face. Not hard to miss. Whacks you with his axe. Kickable by
Sheila; stompable by Sheila.
Enemy #20: Moose: Found in Sheila's Alp and Bamboo Terrace. A typical brown
moose. Snorts then charges at you. Kickable by Sheila; chargeable by Spyro;
flammable by Spyro.
Enemy #21: Buzz (boss #1): Found only in Buzz's Dungeon. Was once a rabbit,
but with a spell on it is now an ugly, obese, green monster. Tries to kill
you with his charge attack or fire attack. Chargeable into outside lava x6.
Enemy #22: Crawdad: Found only in Crawdad Farm. -no description- Runs at you
and dies when it hits you, but you lose health too. Shootable by Sparx.
Enemy #23: Larger Crawdad: Found only in Crawdad Farm. -no description- Runs
at you snapping his claws, and doesn't get hurt either. Shootable by Sparx x3.
Enemy #24: Crawdad King (semi-boss #2): Found only in Crawdad Farm. Larger
version of the original crawdad. Tries to kill you with his fire and rocket
attacks. Shootable by Sparx 100x.
Enemy #25: TNT Carrier: Found in Icy Peak and Scorch's Pit. Small dude with
TNT in his hands. Runs toward you with TNT. If he hits you, he will die, the
TNT will explode, and you'll lose health. To kill, either run away from him
until the TNT explodes, or flame him before he gets too close.
Enemy #26: Obnoxious snowball firer: Found only in Icy Peak. Small guy with a
snowball gun. Shoots snowballs. Chargeable by Spyro.
Enemy #27: Fat Lumberjack: Found only in Icy Peak. Purple dude with baggy
pants who whacks you with something. Flammable by Spyro.
Enemy #28: Ice Hockey Rhynoc: Found only in Nancy portal in Icy Peak. A
typical rhynoc hockey-player. Whacks Nancy with a stick. Flammable by Spyro.
Enemy #29: Jackhammer Rhynoc: Found only in Enchanted Towers. Red rhynoc with
a jackhammer. Jackhammers toward you menacingly; you'll get hurt if he gets
you. Chargeable and flammable by Spyro.
Enemy #30: Angry Judge: Found only in Enchanted Towers. Whacks his mallet at
you if you get too close. Note: Scared of Farley the Wolf. Flammable by Spyro.
Enemy #31: Purple Dragon: Found only in Enchanted Towers. A sleeping dragon
which awakens if you get too close. Spits fire at you when you get really
close. Flammable by Spyro; spittable-with-a-rock by Spyro; shootable by Sgt.
Byrd.
Enemy #32: Bone holder: Found only in Enchanted Towers. Holds one of the 8
bones that you need to collect for Ooga. Flammable and chargeable by Spyro;
shootable by Sgt. Byrd.
Enemy #33: Gator: Found only in Spooky Swamp. Green. Bites and walks at you at
the same time. Chargeable and flammable by Spyro.
Enemy #34: Chemical lighter: Found only in Spooky Swamp. A red dude. Lights
off a blue chemical which flies at you. Chargeable and flammable by Spyro.
Enemy #35: Flashlight holder: Found only in Spooky Swamp. Obese orange guy
that whacks you with his flashlight-lantern-thingy. Flammable by Spyro.
Enemy #36: Sleepy Head (semi-boss #3): Found only in Spooky Swamp. Fat guy in
a nightsuit. Summons gators to attack you. Killed with 4 bombs.
Enemy #37: Fireworks Dude: Found only in Bamboo Terrace. A typical fireworks
dude. Shoots fireworks at you. Chargeable by Spyro; flammable by Spyro.
Enemy #38: Umbrella Holder: Found only in Bamboo Terrace. Whacks you, or a
panda, with an umbrella. Flammable by Spyro; shootable by Spyro ("Shoot from
the boat" portal); smashable by Bentley.
Enemy #39: Flying Pig: Found only in Country Speedway. Again, another idiot
who thinks he can beat you in a race. Flammable (but not killable) by Spyro.
Enemy #40: Flying Sheep Saucer: Found in Mushroom and Country Speedway. A
typical...flying sheep saucer. Shootable by Hunter.
Enemy #41: Space Cow: Found only in Country Speedway. A...well...space cow.
Possibly even a crazier idea than the flying sheep. Shootable by Hunter.
Enemy #42: Evil-potted-plant-thrower (EPPT): Found only in Sgt. Byrd's Base.
Throws potted plants at you. Shootable by Sgt. Byrd.
Enemy #43: Mini-toilet-plunger-shooter (MTPS): Found only in Sgt. Byrd's Base.
Shoots mini toilet plungers at you. Shootable by Sgt. Byrd.
Enemy #44: Insane Rhynoc with a Butterfly Net (IRWBN): Found only in Sgt.
Byrd's Base. An insane rhynoc weilding a butterfly net. Shootable by Sgt.
Byrd.
Enemy #45: Spike (boss #2): Found only in Spike's Arena. A rhynoc transformed
into a determined yeti. Shoots blue powerballs at you, then a ground of flame,
and lastly an electric shockgun. To kill charge lava ball x3, spit powerflame
x3, and bomb him x2.
Enemy #46: Spider: Found only in Spider Town. Does the exact same thing as the
crawdad but is a spider. Shootable by Sparx.
Enemy #47: Larger Spider: Found only in Spider Town. Shoots at you. Shootable
x10 by Sparx.
Enemy #48: Spider Queen (semi-boss #4): Found only in Spider Town. Gives birth
to spiders extremely fast, which attack you. Shootable 100x by Sparx.
Enemy #49: Snowman: Found only in Frozen Altars. If you get too close he stra-
ngles you. To kill, melt him with the laser from the laser tower.
Enemy #50: Elephant: Found only in Frozen Altars. Your typical elephant here.
Ice-flammable by Spyro; chargeable by Spyro; meltable by laser.
Enemy #51: Very Fat Dingbat: Found only in Frozen Altars. Whacks
you with a club. Ice-flammable by Spyro.
Enemy #52: Unusual Yeti: Found only in Frozen Altars. The reason why he's un-
usual is because he's a strong yeti and he steals a kid's ball. And he calls
himself manly. Sheesh. Punches Bentley in various ways in various places.
With special attacks, defeatable by Bentley.
Enemy #53: Crab: Found in Lost Fleet and Super Bonus Round. RED. Snaps claws
at you. Flammable by Spyro; chargeable by Spyro; roll-over-with-a-skateboard-
able by Spyro.
Enemy #54: Large ghost: Found only in Lost Fleet. White sheet holding a flash-
light. Whacks you with the flashlight. When killed releases 1 or 2 smaller
enemies (see enemy #56). Flammable by Spyro.
Eemy #55: Small Ghost: Found only in Lost Fleet. Same as the large ghost only
smaller and can fly. Chucks acid rocks at you in the air. Flammable by Spyro;
spit-a-rock-at-able by Spyro.
Enemy #56: Fake Ghost Remain: Found only in Lost Fleet. The remains of a fake
ghost: a rhynoc. Chucks acid rocks at you. Chargeable and flammable by Spyro.
Enemy #57: Flying Bird: Found in Lost Fleet and Icy Peak. Flies around. Shoot-
a-cannon-at-able by Spyro.
Enemy #58: Submarine: Found only in Lost Fleet. Drive around; sometimes shoot
mines. Shoot-a-torpedo-at-able by Spyro.
Enemy #59: Ninja: Found only in Fireworks Factory. Whacks you with his staff.
Sometimes comes out of a ninja box (see: items). Flammable by Spyro; charge-
able by Spyro; shootable by Agent 9.
Enemy #60: Modern Ninja: Found only in Fireworks Factory. Shoots with a gun
(we see as more modern than the ordinary ninja =D). Sometimes comes out of a
ninja box (see: items). Flammable by Spyro; chargeable by Spyro; shootable by
Agent 9.
Enemy #61: Genius at work; Found only in Fireworks Factory. You see, I called
him a genius at work because he is a fat dude, walking around with explosives
on his back. What Flammable [on his back] by Spyro; fire-a-rocket-at-
able by Spyro.
Enemy #62: Purple Chinese Dragon (semi-boss #5, part 1): Found only in Fire-
works Factory. Sometimes spits fire at you. Superflammable many times by
Spyro.
Enemy #63: Orange Chinese Dragon (semi-boss #5, part 2): Found only in Fire-
works Factory. Sometimes spits fire at you. Superflammable many times by
Spyro.
Enemy #64: Determined Soldier version 2.0: Found only in Charmed Ridge. Runs
at you with a pointy spear, but gives out an enhanced battle cry! Joy!
Chargeable by Spyro; when enlarged by a cat wizard cannot be killed.
Enemy #65: Crossbow-shooter: Found only in Charmed Ridge. Shoots a crossbow-
thingy at you. Chargeable and flammable by Spyro; when enlarged by a cat
wizard, flammable by Spyro.
Enemy #66: Evil Cat Wizard of Felinia: Found only in Charmed Ridge. Annoying
little imps who use their magic to harm you or mess with other objects.
Flammable by Spyro; chargeable by Spyro.
Enemy #67: Cat Witch: Found only in Charmed Ridge. Fly toward you at super-
fast speed. Shootable by Sgt. Byrd.
Enemy #68: Bumblebee: Found only in Honey Speedway. Yet another determined
racer. Flammable (but not killable) by Spyro.
Enemy #69: Angry Mob Rhynoc: Found only in Bentley's Outpost. The name says it
all...Waves a flaming torch at you. Smashable by Bentley.
Enemy #70: Seal: Found only in Bentley's Outpost. Throws a snowball at you.
To kill deflect the snowball with Bentley's club spin and give it a taste of
its own medicine.
Enemy #71: Scorch (boss #3): Found only in Scorch's Pit. Gives birth to
enemies who attack you, or starts a powerball storm. Shoot missiles at him to
lower his health and eventually he'll be dead.
Enemy #72: Starfish: Found only in Starfish Reef. Like the spider and crawdad,
but it's a starfish. Shootable by Sparx.
Enemy #73: Larger Starfish: Found only in Starfish Reef. When killed releases
2 smaller starfish. Shootable by Sparx.
Enemy #74: Evil Stingray Thingy (semi-boss #6): Found only in Starfish Reef.
Flies around. When reaches half health turns into 2 smaller stingrays which
release starfish. When both of these are killed you just have to kill all the
starfish.
Enemy #75: Angry Local: Found only in Crystal Islands. Throws an exploding
crystal to the ground. Flammable by Spyro.
Enemy #76: Mutated Beaver: Found only in Crystal Islands. Shoots metal things
at you. Flammable by Spyro.
Enemy #77: Metallic Thing: Found only in Desert Ruins. Heats the metal it's
standing on. Chargeable by Spyro; kickable by Sheila.
Enemy #78: Scorpion: Found only in Desert Ruins. Shoots something from its
tail. Flammable by Spyro; chargeable by Spyro; kickable by Sheila.
Enemy #79: Larger Scorpion: Found only in Desert Ruins. Shoots fire on the
ground. Flammable by Spyro.
Enemy #80: Rhynoc on Shark: Found only in Desert Ruins. Shoots a torpedo at
you. Manta-ray-torpedo-fire-able by Spyro.
Enemy #81: Dog: Found only in Haunted Tomb. Charges at you. Chargeable by
Spyro.
Enemy #82: Mummy: Found only in Haunted Tomb. Whacks his stick at you. Re-
spawns when his coffin is still standing. Chargeable and flammable by Spyro.
Enemy #83: Earthshaper: Found only in Haunted Tomb. Throws exploding rocks at
you. To defeat him, swallow a rock before it explodes and spit it at him.
Enemy #84: Tank Rhynoc: Found only in Haunted Tomb. Shoots a turret at you.
Shootable by Spyro.
Enemy #85: Snake: Found only in Haunted Tomb. Breathes a green chemical.
Respawns from a vase (what's with all this respawning?!?!?). Shootable by
Agent 9.
Enemy #86: Green Dino: Found only in Dino Mines. Shoots lasers at you. Flamm-
able by Spyro; shootable by Agent 9.
Enemy #87: Blue Dino: Found only in Dino Mines. Throws TNT at you. Flammable
by Spyro; shootable by Agent 9.
Enemy #88: Modern Dino: Found only in Dino Mines. Shoots a machine gun at you
while sitting on a machine gun pedestal. Chargeable by Spyro.
Enemy #89: Seahorse: Found only in Dino Mines. Gets a waterproof gun out and
shoots. Found only underwater. Chargeable by Spyro.
Enemy #90: Secret Dino: Found only in Dino Mines. -It's a secret, I'll tell
you later on- Shootable by Agent 9.
Enemy #91: Blue-footed Boobie: Found only in Harbor Speedway. The last ding-
bat who thinks he's a match for you in a race. Flammable (but not killable) by
Spyro.
Enemy #92: Basic Rhynoc: Found only in Agent 9's Lab. Shoots a laser gun at
you. Shootable and bombable by Agent 9.
Enemy #93: Evil Bird: Found only in Agent 9's Lab. Flies at you menacingly.
Shootable by Agent 9.
Enemy #94: The Sorceress (boss #4): Found only in Sorceress's Lair. Fires fire
balls or powerballs at you, or starts a powerball storm. Use all the powerups
altogether 15x as Spyro to defeat.
Enemy #95: Bug: Found only in Bugbot Factory. Like a starfish, spider, and
crawdad, but is a bug. Shootable by Sparx.
Enemy #96: Bugbot: Found only in Bugbot Factory. Shoots out fire and bugs.
Shootable by Sparx x10.
Enemy #97: Lizard: Found only in Bugbot Factory. Shoots fire at you. Shootable
by Sparx 5x.
Enemy #98: Metallic Caterpillar (semi-boss #7 [final]): Found only in Bugbot
Factory. Starts as a large metallic caterpillar that shoots. When reaches half
health turns into 2. Defeat this 2 and you get the egg.
Enemy #99: Blue Egg Thief: Found in Cloud Spires, Midday Garden Home, Bamboo
Terrace, Midnight Mountain Home, and Crystal Islands. Your ordinary thief
with no special powerups. Flammable and chargeable by Spyro.
Enemy #100: The Sorceress...again? (boss #5 [final]): Found only in Super
Bonus Round. This time she's on a flying saucer. Just dodge the few attacks
and shoot her whenever possible and you're finished.
-------------------------------------------------------------------------------
*** Treasure Items ***
Here's the main section on treasure. You'll see these colorful things called
'gems' around the level alot. These are used for no purpose except to fully
complete the game. You have to try to collect every single one in the game, so
be ready to explore.
Each gem is one of five colors, and each color is worth a different value.
Red Gem ------------ Worth 1 Treasure
Green Gem ------------ Worth 2 Treasure
Purple Gem ------------ Worth 5 Treasure
Yellow Gem ------------ Worth 10 Treasure
Magenta Gem ------------ Worth 25 Treasure
Next is a list of all the items you can get these gems out of (if they're not
just laying there on the ground).
Setup:
Item #: [Item Name]: Description. How to destroy. Additional notes.
Item #1: Treasure barrel: Yellow and purple wooden cylinder. Can be flamed,
charged, or headbashed by Spyro, kicked or stomped by Sheila, shot or dropped
a rocket on by Sgt. Byrd, smashed by Bentley, or shot by Agent 9. Also can be
supercharged or superflamed by Spyro. Found only above water.
Item #2: Durable Treasure Bottle: Silver with stripes. Can be charged by
Spyro, kicked by Sheila, or smashed by Bentley. Also can be supercharged or
superflamed by Spyro. Found only above water.
Item #3: Standard Treasure bottle: Green with yellow stripes. Can be charged
by Spyro. Found only underwater.
Item #4: Headbash container: Silver with a red-and-white bullseye on top. Can
be headbashed by Spyro or stomped by Sheila. Found only above water.
Item #5: Very durable container: Silver with black stripes and bolts. Cannot
be opened with normal abilites. Must be blown up with a rocket or
supercharged/superflamed by Spyro, or smashed by Bentley.
Item #6: Clue bottle: Yellow and green with a question mark [?] on it. Found
at the end of a level. Once attacked by Spyro's charge or flame, disappears
and reappears somewhere closer to the beginning of the level. Once it appears
at the very start of the level attack it one last time to break it, revealing
some gems. Found only above water.
Item #7: Fireworks container: Three standard treasure bottles strapped toge-
ther with some TNT. Flammable by Spyro. Found only above water.
Item #8: Seashell: A curvy seashell with a pointy tip. These are only found
above water or underwater in Seashell Shore and can be charged by Spyro.
Item #9: Boulder: Big black rock. These are found only in Sheila's Alp (also
found in Spooky Swamp but are not worth gems there) above water and can be
kicked by Sheila.
Item #10: TNT Crate: Brown box with "TNT" printed on it. Found only in Icy
Peak (also found in Dino Mines but are not worth gems there) and can be flamed
by Spyro.
Item #11: Ninja box: Yellow box with the word 'NINJA' and a ninja on it. Found
only in Fireworks Factory above water, shoots out attack ninjas. Can be
charged by Spyro or shot by Agent 9.
Item #12: Coffin: Yellow and white with a ruby, found only in Haunted Tomb,
shoots out mummies. Can be destroyed with an exploding ball (see: Enemy #83).
Item #13: Cactus: Green, found only in Dino Mines. Does nothing. Flammable by
Spyro.
Item #14: Ordinary enemy: A basic enemy from the enemy list; one that attacks
you once then hesitates, then attacks you again. When killed you *usually*
will get a gem.
-------------------------------------------------------------------------------
*** Characters***
Here's a list of the BASIC characters in the game.
*note-these are my own created summaries, I take all credit for creating them
Spyro: The dragon from the beginning, the one who is repeatedly being sent out
on adventures, only to start another one. He's confident in his tasks but
modest when it comes to congratulating him.
Sparx: Spyro's partner, known for always being there for him, and keeping
track of his health.
Zoe: The fairy from Avalar that gives Spyro clues now and then on how to
control the game, zaps him for progress, and helps him complete tasks.
Moneybags: The moron from Avalar who is always making deals with other clans
in order to collect gems. But when push comes to shove, he's with Spyro... so
we think...
Bianca: Being introduced in this game, a sorceress trainee who is beginning to
regret doing so much work for evil.
Hunter: Another from Avalar, he helps Spyro alot, especially considering how
much he knows about flying sheep saucers and space cows.
The Sorceress: Another being introduced in this game, an evil lizard...toad...
frog...mutant....thingy who is trying to collect every dragon for idiotic pur-
poses.
-------------------------------------------------------------------------------
*** Skateboard Tricks ***
We're almost to the walkthrough, don't worry. In this game, you'll find 4
sections where you're going to be performing tricks on a skateboard. This
following section will give you a list of tricks you can perform to score
points.
To jump off an orange skateboard ramp, press X.
While in the air, hold down triangle and move the D-pad up or down to do a
front flip or a back flip. Each are worth 50 points.
To do a double flip, do a flip (see above) and do another flip following it.
A double front flip is worth 100 points and a double back flip is worth 150.
A triple front/back flip is three flips in a row. Worth 350 points.
A quadruple front/back flip is four flips in a row. Worth 1000 points.
-------
While in the air, hold down triangle and move the D-pad left or right to do a
roll left or roll right. Each are worth 50 points.
To do a double roll, do a roll (see above) followed by another roll. A double
roll left/right is worth 100 points.
To do a triple roll, do three rolls in a row. Worth 350 points.
To do a quadruple roll left, called the 'Dr. Shemp', do four rolls left in a
row. Worth 1000 points.
To do a quadruple roll right, called the 'Toasty Twist', do four rolls right
in a row. Worth 1000 points.
-------
To do a spin, get to the end of a blue ramp, press X, and press JUST the left
or right arrows on the D-pad. And only one kind of arrow at a time.
To do a spin left, press X at the end of a blue ramp, press and hold down the
left arrow on the D-pad until the front of Spyro's skateboard has been re-
aligned with the other side of the ramp (the side that goes back down). Worth
50 points.
To do a spin right, do the same exact thing as the spin left but use the right
arrow on the D-pad. Worth 50 points.
To do a double spin left, do a spin left, then keep holding down the left
arrow until you have done 2 revolutions in the air, then re-align yourself
with the side of the ramp that goes back down. Worth 100 points.
To do a double spin right, do the same thing as the double spin left but use
the right arrow on the D-pad. Worth 100 points.
To do a triple spin left or right, do the same exact thing as the double spin
but spin 3 times before re-aligning yourself and coming back down. Worth 200.
To do a quadruple spin left, or a 'Gulp', do the exact same thing as the
triple spin left but spin 4 times before coming back down. Worth 750 points.
To do a quadruple spin right, or a 'Crush', do the exact same thing as the
triple spin right but spin 4 times before coming back down. Worth 750 points.
To do 5 spins left, or a 'Big Gulp', do the exact same thing as the Gulp but
spin 5 times before coming back down. Worth 2000 points.
To do 5 spins right, or an 'Orange Crush', do the same exact thing as the
Crush but spin 5 times before coming back down. Worth 2000 points.
-------
To do a twisted lemon, jump off an orange ramp, press triangle, and then part
of the up arrow and part of the left or right arrow. You'll twist into the air
diagnolly. Worth 300 points.
To do a twisted lime, do the same exact thing as the twisted lemon but press
part of the DOWN arrow and part of the left or right arrow. Worth 150 points.
To do a double twisted lemon or lime, do 2 twisted lemons OR 2 twisted limes
in a row. Worth 750 points.
To do a triple twisted lemon or lime, do 3 twisted lemons OR 3 twisted limes
in a row. Worth 2000 points.
If you CAN, if you do 4 twisted lemons or limes in a row, it will count as two
triple twisted lemons/limes, giving you 2 sets of 2000 points.
--------
I haven't learned how to do a 'Thrash Master' yet, all I know is that it in-
volves jumping off an orange ramp and doing some sort of combination with the
D-pad arrows, and that it's worth 100 points.
--------
To do a 'Gnasty Gnorc', jump off an orange ramp and do two flips and a roll.
Worth 2500 pointz.
I don't exactly know how to do a raging ripto, so you can ask someone or
google "spyro: year of the dragon skateboarding tricks"
--------
The following two tricks can only be done in the Enchanted Towers skate park.
--------
To do the 'Half-pipe leap', jump off the orange ramp that leads you up the
really big hill, to the really big ramp-jump. About 3/4 of your way up the
hill, to your right there's a passageway. Do a U-turn and go down it, and
you'll be lead to a ramp. Jump off this ramp and don't do any tricks. Once you
reach the ramp on the other side of the half-pipe, you'll get 1000 points.
To do the 'Triple Towers', go up the blue ramp at the very left of the park
(don't spin) and go left. Jump up to the tower, and jump over to the next
tower, and the next one. Land on the orange ramp at the end. Worth 1000 pts.
-------
2 more things - when you're in a skateboard 'race', these are the controls:
X - Jump
Circle - Flame or shoot missile
Square - Turbo (when gained)
Directional Pad - Move
You do tricks just like you would in the skate parks.
-------
Lastly, if you want to have fun skateboarding, here's the cheat to turn your
skateboard into a squid: Pause the menu in a skate park, press: Up, up, left,
left, right, right, down, down, square, circle, square. =D
-------------------------------------------------------------------------------
*** Misc. Misc. ***
This is the section that contains miscellaneous miscellaneous information.
Some items you should be looking out for:
Cannons: Jump on these and use the up and down buttons to aim. Press Circle
to shoot.
Extra lives: Multicolor butterflies inside a glass bottle. Break these open so
Sparx can eat one and gain health. If he's not there or low on health, he'll
turn gold and you'll also gain a life.
Lava: DON'T FALL IN THIS. (Just a suggestion).
Acid water: DON'T fall in this unless you are invincible.
Infamous Blue Ooze of Charmed Ridge: I recommend not falling in this also.
Pirahna lake: Don't fall in here. Why? You'll get devoured by Pirahnas. HMMM.
Whirlwinds: Blue sparkles... jump onto these and they'll propel you upward.
Cracks in walls/floors: Break these cracks by charging or headbashing them.
Black portals with a blue swirl and stars: These are challenge portals.
Anything else I didn't already mention, you'll have to figure out yourself.
You do have a brain, you know =D.
-------------------------------------------------------------------------------
*** 4. Skill Points ***
One last thing before we start.
At the end of the game, you will get a special surprise if you have collected
all of the 'Skill Points'. These are not necessary to 'complete' the game, but
if you want to consider yourself completely done with it, they are. Skill
points are sections in the game where you take advantage of your surroundings
and be curious. I'll tell you where they are, but during the game, in the
'Walkthrough' section. Thanks. Good luck!!!
-------------------------------------------------------------------------------
*** 5. Walkthrough ***
Before we start you need to learn what left and right are, because I use them
in almost every sentence. =]
Finally, the section you've all been waiting for. THE WALKTHROUGH. Start by
inserting the disc into the console, and waiting for it to load. When the
start menu comes up, press 'START'. Click 'New Game' and move the D-pad to a
save spot. Select an icon, and press X. You'll see cutscene 'An Evil Plot Un-
folds...' which will be shown below in text form.
-------------------------------------------------------------------------------
The dragons (and Hunter) are asleep in the Dragon Kingdom. 150 dragon eggs are
also sitting in the spot. A mysterious figure pops out of a nearby underground
hole. A few rhynocs also pop out of some nearby holes. She signals them to...
take away the dragon eggs ?!!?!?...and watches as they disappear out of sight
into the holes. She takes the last dragon egg and walks to a hole nearby...
*YAWN* a nearby dragon alerts her, and she goes the other way. On her way to
the next hole, she steps on Hunter's arm! He gives a big yelp, waking the
others (and Spyro). She finds herself in an awkward position and attempts to
escape. Thankfully, Spyro gives her a big flame, but unfortunately, she falls
in the hole and so does the dragon egg...a dragon tries to go after her, but
only gets stuck.
-------------------------------------------------------------------------------
Cutscene #2: 'A Powerful Villain Emerges...'
The figure walks up to a blue lizard thingy with the last dragon egg. She
says (panting), "We managed to capture the eggs, your highness. Every last
one." The lizard replies, "Excellent. Maybe you will amount to something after
all. Now...go guard the tunnels. Stop anyone from coming through!" So, the
figure walks away, and we get a close-up on the window in the room. We see Zoe
the fairy, who's been listening in on the conversation.
-------------------------------------------------------------------------------
Cutscene #3: 'A Desperate Rescue Begins...'
The dragon from before is trying to be pulled out of the hole in the ground.
Zoe pops out of a hole. A dragon asks, "Where are the eggs?" She replies,
"The holes came out on the other side of the dragon worlds. We found some of
the eggs, but they were too heavy to carry back." "The other side of the
world??" Spyro asks. "The forgotten worlds..." the older dragon replies.
"Spyro, you'll have to go. Nobody else can fit down the holes." Hunter says,
"Yeah, come on! Let's go!" and attempts to get into the hole and gets stuck.
The older dragon stamps him through, and says: "Find the eggs, and bring them
back, Spyro. You are our only chance." "You've got it!" says Spyro, and he
jumps down the hole to begin his mission.
-------------------------------------------------------------------------------
Sunrise Spring Home | Dragon eggs - 5 | Gems - 400 | Portals - Sunny Villa,
Cloud Spires, Molten Crater, Seashell Shore, Sheila's Alp | Boss: Buzz
Now, you're in Sunrise Spring Home! Start off this level by getting the few
gems on the platform you're on. Go down the steps and collect the gems in this
pit. Go to the right, get the treasure and the extra life. Hop up the next
step, collect the gems, turn left, and get to the far left of this grass and
get to the egg.
Egg 1/150 | Isabelle | "Egg by the stream" | Sunrise Spring Home
Jump up the next step and talk to Zoe.
Zoe: "Hi Spyro. To look left or right, press the L2 or R2 buttons. To quickly
center the camera behind you, press the L1 or R1 button. You can look all
around by holding the triangle (/_\) button down."
.Use L2 and R2 buttons to rotate camera.
.Press L1 or R1 to center the camera.
.Hold triangle (/_\) to look around.
Go up and you'll talk to Bianca, the "mysterious figure".
Bianca: "So... you're the one in charge of rescuing the eggs, huh? Heh heh
heh... How sad... Look here, dragon, if you know what's good for you, you'll
turn around and crawl back up that hole you came through. Those eggs belong to
us now, and I've hidden them in places you'll never find in a thousand years!
Besides, even if you could find an egg, our expertly trained armies will dis-
pose of it and take it back. Do I make myself clear? If I find you here again,
I am going to be verrrrry angry... and you won't like me when I'm angry!"
Get the rest of the gems in this area and move up the next step. Talk to
Moneybags.
Moneybags: "Spyro! My my, how funny to see you here! Why, I haven't seen you
since we defeated Ripto in Avalar... heh heh... Well, my business went into a
slump after you left, so I came here and struck up a nice deal with the local
Sorceress. Lovely woman, she is. Seems to be very fond of dragons, too...
The Sorceress has asked me to guard Sheila the Kangaroo. I suppose, if you had
a bit more money, I'd be willing to let her escape. Then you could keep her
for a pet or something."
.300 gems needed to free Sheila.
So we now know that the blue lizard thing is a girl. Whoo. And is called "The
Sorceress". Hmm. Turn right, jump up the steps and talk to Hunter.
Hunter: "Yo, Spyro! I just found one of those portal thingamajigs that leads
to a different world, but you'll have to glide to get across to it. Press the
X button to jump, then press the X button again while you're in the air to
glide! Just follow me..."
.Press X button to jump.
.Press X button in mid-air to glide.
Don't follow him. Instead, glide to the small ledge right of where he is. Get
the gems and talk to Hunter again.
Hunter: "To get the best glide, press the X button at the very top of your
jump."
This time, follow him. Again, you must talk to Hunter. Woo..
Hunter: "I saw something shiny in that cave over there...let's go check it
out! You can get there by hovering. To hover, just press the triangle (/_\)
button at the end of your glide!"
.Press the triangle (/_\) button at the end of your glide to hover.
.Hovering will give you extra height and distance.
So, glide and hover to the cave.
Hunter: "Oh, I almost forgot, I found this egg!"
And he gives you your second egg.
Egg 2/150 | Coltrane | "Learn gliding" | Sunrise Spring Home
If you talk to Hunter again, he'll say:
"There's definitely something shiny at the bottom of this hole. I was about
to jump down there, but I think I hear running water and I hate to get wet.
It's a cat thing."
So get the barrels, jump down, and talk to Zoe.
Zoe: "This is a superfly powerup Spyro. Whenever you walk through any powerup
that looks like this one, it will allow you to fly for a while..."
This particular powerup won't give you much time, but just enough to get to
the end of the cave. Walk through it and you'll be sent on a superfly.
When you get to the end you will automatically hover and get the third egg.
Egg 3/150 | Ami | "Fly through the cave" | Sunrise Spring Home
Don't forget to get all the gems in the cave. Now get back on the superfly.
This time, when you get to the end, make a sharp turn left and up (at the same
time) and hover on the tiny ledge. You'll get an extra life. (If you don't get
it the first few tries, stop. It's not worth trying loads of times.) Either
way, get back on the ground and go past where you climbed up the steps to talk
to Hunter the first time. Go through a little forest section then turn right
and talk to Hunter.
"I see an egg at the bottom of this lake. I would go get it, but I don't want
to get my fur all wet. Maybe you could get it. You can dive underwater by
pressing the square ([]) button when you're on the surface, and charge under-
water by holding down the square ([]) button."
.Press square ([]) button to dive underwater
.Press X button to swim
.Hold down square ([]) button to charge underwater
So do what he says and get the egg.
Egg 4/150 | Bruce | "Bottom of the lake" | Sunrise Spring Home
Get all the gems in the lake, then go back to where Hunter just was, go for-
ward and talk to Zoe.
Zoe: "Your game camera is currently in 'Passive' mode. This mode requires you
to control the camera yourself, and moves more slowly.
If you like, I can change the game camera to 'Active' mode. In 'Active' mode,
the camera moves much faster."
Change game camera to 'Active' mode?
I recommend saying yes. This camera mode makes it much easier to react in the
harder levels. You don't HAVE to, but you should...say yes.
Zoe: "Your camera is now in 'Active' mode, and will move faster. If you don't
like it, come back and see me, or change it yourself by using the Options
Menu."
Now collect the treasure around this little spot and then talk to the rock
dude (Rocky!) by the portal that says, *EGG* x 10.
Rocky: "I'm late for a dinner party at the Tiki Lodge, and the portal to my
home just stopped working. Maybe the portal will reactivate after a few more
dragons hatch."
.10 eggs needed to open portal.
Now go back behind the portal and you'll see a rock. Jump on top of it, do a
headbash, and you'll get an egg.
Egg 5/150 | Liam | "Head bash the rock" | Sunrise Spring Home
Yay! 5/5 signal is given. Now go back to the ledge before going into the lake.
Jump and glide to the platform to the right. Go left and read the sign.
"Spyro, I've got a special task for Sparx. Meet me back here later!" - Zoe
Yes, SPARX gets to play. Unfortunately, 'later' means after you've completed
all the levels here, defeated the boss, and moved on to the next world. =\
Oh well. Go inside the building and get the treasu-wait, is that a hot air
balloon? Yes, it is. Nothing you need to know about now, though. Go back out
and glide to the platform with the seal.
Snappy the Seal: "Here I was, about to go for a nice swim at Shell Beach, and
my portal just disappeared right in front of me. If you go find some more of
those dragon eggs, I bet this portal would turn on again."
.14 eggs needed to open portal.
Now, glide to the platform to the left of that. (If you can't make it, jump
from the water.) Get the last of the treasure up these steps, and if you've
collected the level's total, you'll get the 400/400 gems sign, and then the
'Level Complete' sign. Now, you have over 300 gems! You can go and rescue
Sheila! Go back to the beginning of the level and talk to Moneybags again.
Moneybags: "I'm getting paid a fortune to keep Sheila the Kangaroo locked
up... heh heh.. the pesky animal must have been causing a lot of trouble for
that poor Sorceress... I suppose I could accidentally let the kangaroo es-
cape if you were to pay me, say...a small fee."
Pay 300 gems to free Sheila?
"Sure."
Moneybags: "Ahhh, Spyro, I love your sweet naivete... Your kind-hearted nature
might be your downfall someday, but for the time being it's making me rich!"
And then you'll see cutscene #4: No Hard Feelings:
Moneybags says to Sheila, "Ah, heh heh, I hope you appreciate this favor I'm
doing in letting you out." Sheila replies, "As good of you, mate. No hard
feelings, eh?" "Right. After all, I'm just doing my job-" But Sheila inter-
rupts him with a lovely kick at the greedy bear. Spyro looks back as Money-
bags is slammed into the wall and goes dizzy. Sheila says to Spyro, "I reckon
you be one of them dragons, then?" Spyro: "Yeah. Name's Spyro." Sheila: "Never
thought I've had seen one. You dragons used to rule this entire world, you
know. Then all of a sudden you left. Poof!" Spyro: "Dragons used to live here?"
Sheila: "Didn't you know? They say it was over a thousand years ago, I think."
Spyro: "...and they just...left?" Sheila: "Yeah. And the weird thing is, after
they left, all the magic in the world just sorta went with them. Oh, and they
say this world used to have magic coming out the whazoo! Flying sheep, singing
forests, wishing stars, you name it! But when the dragons left, it all just
dried up." Spyro: "Is That why some of the portals don't work?" Sheila: "Yeah.
They're starting to fade out too, one by one...Well, I gotta get back home and
do some damage control. Come visit anytime you like!" Sheila goes through the
portal to her home. Spyro looks slightly confused.
-----------------------
You'll see the portal with the words "SHEILA'S ALP" on it. Enter it.
-------------------------------------------------------------------------------
Sheila's Alp | Dragon eggs - 3 | Gems - 400 | Needed to enter: Rescue Sheila
for 300 gems
Before you enter, you have a talk with Sheila.
"Thanks again, Spyro! Now I have to find out what that nasty Sorceress has
done to my home while I was locked up."
Ok. Enough with the chit-chat, let's get going.
Billy The Mountain Goat:
"Hiya Sheila! While you were gone, a bunch of rhynocs kicked us out of our
houses. It's OK though... Bobby, Pete and I are working on a clever plan to
take them back."
Now talk to him again.
"Follow Bobby and Pete up there using your air-hop! It's easy, just press the
X button again at the top of your jump."
.Press X at the top of your jump to air-hop.
If you talk to Bobby, he'll say:
"You see that rhynoc guy up ahead? He's still mad at us for hanging his under-
pants on top of this tree. We'll just wait over here while you give him a
swift kick."
.Press square ([]) or circle (O) to kick enemies.
Pete will say the same. Air-hop up to the rhynoc and kill him with a kick. He
makes the most annoying sound. Collect the treasure here and talk to Pete.
"You can get up really steep cliffs like this one with your double-jump. Press
the X button to jump, then press it again exactly when you hit the ground to
do the double-jump. Once you've mastered it, you can go anywhere you want!"
.Jump again exactly when you land to double-jump
Go to the right of him and double-jump on the wall to find a headbash cont-
ainer which you should stomp. You get 4 gems; some may fall down to the
ground. Double jump directly above where Pete is and go to the left of his
house. Double jump to the left ledge and get the 2 gems. Now talk to Billy.
"Ahh, home at last! Here, I was saving this to make an omelet, but I think you
deserve it more."
Egg 6/150 | Ruby | "Help Billy get home" | Sheila's Alp
Go right and kill the moose so the goats can get through. Now, kick the
boulder by the stream, and go to the wall at the right of the stream. Double-
jump to reveal 2 boulders. Kick them in the air. Kill the moose, go inside,
and stomp the headbash container. Collect the treasure and go back outside.
Talk to Pete.
"This next guy is a wuss! You go ahead and take him out, we'll get your back!"
Kill the rhynoc and go above the treasure barrels (air-hop), kick the 3
boulders, and stomp the two headbash containers. Collect the treasure, and
also to the left and right of Pete's house. Talk to Pete.
"Don't worry, I'll just keep kicking this rock until it breaks."
Kick the boulder for him.
"Hey, Sheila, let's play a joke! Take this egg and smash it on Billy's house,
OK? I need to get him back for the last time he butted me off the cliff."
Egg 7/150 | Jenny | "Help Pete get home" | Sheila's Alp
Go to the left of the cave, jump up, and kill the moose. Talk to Bobby.
"Those rhynocs have taken over! There'll be no stopping them unless we can
smash their huts. Their huts are too big to smash with your kick attack,
though. Try using your Stomp attack to smash them instead. I'll confuse them
with taunting, while you stomp the huts, OK? You remember how to stomp,
doncha? Just jump, then press the triangle (/_\) button in the air!"
.Smash the huts with your stomp move.
.Eliminate all the blue enemies.
Ok, I recommend stomping all the huts first, and kill the blue enemies only
when they're in your way. Once all the huts have been stomped, kill all the
enemies. Lastly, collect the treasure; don't forget to double-jump to the
lone circular cliff on the right. Now go up and talk to Zoe.
"If you ever forget how to control a character or vehicle, just go to the
Pause menu and select 'Help'."
Talk to Bobby now.
"Thanks for the help, Sheila! You can have this egg I found in my house."
Egg 8/150 | Nan | "Help Bobby get home" | Sheila's Alp
Go to the left of the house, and between the portal and the lone tree. Double-
Jump up and kick the 2 boulders. Go inside and collect the rest of the gems in
here. Go back outside the same way you came in and return home through the
portal. Level complete!
-------------------------------------------------------------------------------
Back in Sunrise Spring Home. Enter the 'SUNNY VILLA' portal, the one right
at the beginning.
-------------------------------------------------------------------------------
Sunny Villa | Dragon eggs - 6 | Gems - 400 | Skill points - 2 | Needed to
enter: Free Sheila for 300 gems
Talk to the bear dude.
"Oh my! Oh my! Can you help us? Hordes of ferocious rhynocs have overrun our
town and kidnapped the mayor."
Go outside and kill the rhynocs that are...scared of you? Collect all the gems
here, including the ones by the stream, and go left.
Kill one rhynoc and talk to the bear.
"Let me catch my breath and I'll kick that other guy's butt."
Kill the other rhynoc.
"We showed those two bullies. If they hadn't outnumbered me two to one, I'd
have finished them off ages ago."
Go back outside and go forward. Get up the brown pathway. Kill the rhynoc and
talk to Zoe.
"This rhynoc is too big to charge. You'll have to flame him using the circle
(O) button."
Kill him and then the two idiots. Kill the next guy and go forward then right
to get the egg.
Egg 9/150 | Vanessa | "Egg by the building" | Sunny Villa
Go up a step and kill the next guy. Go right along the purple path to get a
bit of treasure. Jump down and go between the two buildings to get 2 gems. Get
the few gems at the edge of the buildings and climb up the steps where you got
the egg to get to a platform. Glide to the platform on the right, get the gems
and then glide and hover back. Now get to the platform on the left. Fly to the
whirlwind in the building. See those two tiny white platforms on top of the
pillars? Glide to them. On the second one, glide to the stream's source and
get the egg.
Egg 10/150 | Miles | "Glide to the spring" | Sunny Villa
Jump off and backtrack yourself to the whirlwind. Turn left, turn left again,
so you can get all the gems here. Now glide to the cave-like platform in front
of you. You'll see a challenge portal with a Sheila sign on it. This means
you play as Sheila in a certian part of this level. Enter it.
Note: If you have not yet rescued Sheila, the sign will say:
To Whom it May Concern: Sheila the Kangaroo is currently otherwise
detained -- by me. Please return in a few years. - The Sorceress
Sheila: "Hey Spyro, there are rhynocs everywhere. Maybe I can find some peace
and quiet at the top of the tower..."
***CHALLENGE*** My difficulty rating: ***1/2
Marco: "Alas, I have lost my love, guarded by evil rhynocs at the top of
yonder tower. Can you rescue her for me?"
A desperate fugitive asking you for help. Well, you'll get an egg, so you
must. Slowly walk off the platform and you'll find a red gem on a smaller
platform. MAKE SURE YOU GET THIS GEM. Many people seem to miss it. Kill the
two rhynocs here, make sure you have good timing. Bear right and get to the
wall. Double-jump onto a small ledge. Double-jump again to be led to a room.
Stomp the container and go outside. Jump up to the blue platform and kill the
enemy. Jump down and collect the treasure here. Then, jump up to the second
blue platform and kill another enemy. Also there is a green gem here, don't
miss it. Now, still on the platform, face the wall and double-jump. Kill the
rhynoc and jump off this ledge. Collect all the treasure here and head back
up. Get back onto the 2nd blue platform and jump off. Kill the rhynoc. For
this next part, you'll need very good timing. Double-jump to reach the first
ledge. I think there is a gem on the second ledge so double-jump to that one.
Now go back to the first ledge, double-jump forward, and kill the two rhynocs.
Jump off and kill the enemy. Jump up the steps, kill the rhynoc in this room,
go to the left of the room and climb up the steps. Double-jump forward on the
last step to get to the next room. There is an annoying camera setting here,
so make sure you get all the gems before climbing up the next steps. Kill all
3 rhynocs here, beware of the camera. Climb up the last steps and talk to
Rapunzel.
"What! Marco sent you here? I've got a restraining order against him."
Egg 11/150 | Lucy | "Hop to Rapunzel" | Sunny Villa
Leave this area and return to the main Sunny Villa. Jump off this ledge, head
right, and follow the yellow brick road. =D Talk to Zoe.
"Hi, Spyro! Each time a fairy zaps you, like this..."
She zaps you on the butt. W0W.
"That means your progress has been saved. Each time you get into trouble,
you'll be returned to the last place I zapped you."
Real nice, Zoe. Real nice. Continue on forward. Kill the big dude and look
ahead. Hmm. A giant chicken. Completely normal, I suppose. If you get far
enough towards it a giant rhynoc will chase and kill it. Don't forget to get
the gems in the pit. If you talk to the bear before you kill the idiot, he'll
say, "Whoo I'm dizzy." Kill the rhynoc and then talk to him and he'll say:
"Thanks for the help, but I think I would have worn him down in a minute."
Sure. Get all the gems here and go down the steps. Kill the fat guy and turn
left to talk to the mayor.
"Thank you for rescuing my town. As mayor I award you with one of our famous
giant chicken eggs."
Egg 12/150 | Sanders | "Rescue the Mayor" | Sunny Villa
"I'm sorry, that was the ugliest chicken I've ever seen."
The mayor will exit through the portal. Turn left. Climb up the steps and
enter the challenge portal. Talk to Hunter.
***CHALLENGE*** My difficulty rating: **
"Hi Spyro. I found this gladiator training arena and it makes a pretty cool
skate park! Care for a test of your boarding skills?"
Start boarding challenge now?
Select "Yes".
"I bet you can't catch all fifteen of the lizards running around here... Just
come back if you want some boarding tips from the master."
.Catch the lizards.
Simply walk through a skateboard icon to get on one. To move around, use the
D-pad or left analog stick. When jumping off an orange platform, you'll go
forward. When jumping off a blue platform, you'll be sent up in the air, but
then right back down. (If you wish to jump off a blue platform without doing
so, just don't press X.)
The point of this section is to catch all the lizards
by flaming them or running into them on the skateboard. No, you can't do it
without one, or they'll just crawl back into their holes. To get the first 2
lizards, jump off the orange platform on the far left, kill the one in the
air, and then the one in the blue section. The third can be caught on the blue
platform forward and then left after Hunter. Press X off this ramp and get the
lizard, then come back down. Get the fourth lizard by jumping off the orange
platform left of the blue platform you were just on. The fifth can be caught
by going down the platform left of Hunter. Turn right and go forward. At the
very second you're about to run into the wall, turn right again, and get the
fifth lizard by jumping off the blue platform.
5/12, you're doing great. Get the next two lizards by going through the blue
checkered cave, there's two that run around in there. Just be careful you
don't knock into the posts. 7/12. You'll see #8 running back and forth right
of the blue ramp you got #5 on. Catch him, and you have 8/12.
For the next 3, go up the circular orange path that leads to a large circular
platform. There is a lizard on the left of the first blue ramp, to the right
of the second blue ramp, and in between the two. 11/15.
There's one lizard on top of each blue ramp on the section you're on. Press X
at the top of the first ramp to go up, then flame him, do the same with the
second ramp. 13/15.
The last two can be found by jumping off the orange ramp that is in front of
the blue checkered cave. There are two tricky lizards up here. Get them and
you are partially done.
Hunter: "Hey that was great! And while you were boarding, I found this in a
lizard burrow."
Egg 13/150 | Emily | "Lizard skating I" | Sunny Villa
"Alright, if you can catch all the lizards without wiping out and before time
runs out, I might be able to scrounge up another egg. It's not gonna be easy,
though..."
***CHALLENGE*** My difficulty rating: ***
Start difficult boarding challenge now?
Select "Yes".
"Go get 'em, Spyro!"
This next challenge is very difficult and takes lots of practice. Don't expect
to complete it on your first try. This time, you have to get all the lizards
again, but you're timed and aren't allowed to crash. Good luck!
"Whoa, that was sweet! And look, there was another egg in the lizard burrow."
Egg 14/150 | Daisy | "Lizard skating II" | Sunny Villa
One last thing before you leave: The course record. That's basically the
record of scored points in this park, timed. If you beat it, you get a skill
point!!! Try your best. For tricks help, see "Skateboarding Tricks" of the
Misc. section. Just grab a skateboard to start!
***CHALLENGE*** My difficulty rating: **1/2
I recommend just doing a triple twisted lemon and triple twisted lime off the
orange ramp at the beginning.
Skill Point 1/20 | Skateboarding Course Record I | Complete the course record
in with over 3200 points | Sunny Villa
Remember, the skill points are not necessary to beat the game. Lastly, get
all the treasure here. There's a lot in the skate park. You should have 400
/400 by the time you leave the skate park. Want another skill point? Return
to the main Sunny Villa. Turn left. See that skinny tree? Flame it. There's
tons more like it in Sunny Villa. Flame them all without entering a challenge
portal or dieing and you'll get another skill point.
Skill Point 2/20 | Flame all Trees | Flame all the skinny trees | Sunny Villa
Now you can leave this place, THROUGH THE PORTAL, and you'll see cutscene #5:
The Second Warning.
Spyro and Hunter are walking along in Sunrise Spring. We see Bianca hiding
behind a tree. She scuffles over to another tree and makes a dramatic slide.
Spyro stops in his tracks to see who made the noise and sees Bianca's head
right before she pops it back in back of the tree. Hunter trips on Spyro's
tail because he's stopped. Bianca chuckles. Hunter and Spyro look at her as
she steps from behind the tree. Spyro tells Hunter, "Oohoohoo, look out,
Hunter. It's the 'scary' sorceress." Bianca says, "I've warned you already.
This place isn't safe for small dragons, and..." She looks at Hunter. "Pussy-
cats." Hunter looks offended. Spyro replies, "Thanks, but I think we can look
after ourselves." Bianca yells, "Try looking after THIS!" and throws an orb
of magic at them which Spyro avoids, but Hunter is blown into the air by.
Spyro makes sure Hunter is alright, then looks back at Bianca, angry. Bianca
panics, then runs, but Spyro flames her away, then stops with a smooth slide.
"Haha! Come back when you've finished witch school, OK?" Hunter smooths his
fur, then says to Spyro, "Say... Is it just me, or is she kinda cute when
she's angry?" Spyro shakes his head in disbelief.
-------------------------------------------------------------------------------
Back in Sunrise Spring. Go through the portal entitled "CLOUD SPIRES", the one
you reached when you were learning to glide.
-------------------------------------------------------------------------------
Cloud Spires | Dragon eggs - 6 | Gems - 400
Get the 2 gems and defeat the idiot. Get the rest of the treasure and talk to
the flying thing.
"The rhynocs have shut down our cloud generator and I'll never see a rainbow
again."
Don't forget the gem behind the scrunchy thing. Press the button and get
on the scrunchy-I mean, bellow. Talk to the next dude.
"If my wings were big and strong like yours, I could easily glide across
here."
.Press X button to jump.
.Then press X button in midair to glide.
Glide across here and kill the rhynocs. Go to the back of the whirlwind plat-
form and go down the step to get a gem. Now, get on the whirlwind. Talk to
Zoe after you get on the platform.
"The metal armor those enemies are wearing protects them from your dragon
flame. If you hold down the square ([]) button, you can defeat them with your
charge attack."
Get the rest of the gems in here, then head outside. Get the gem to the right.
Kill the 2 idiots and go back inside. This time, go left. Get the treasure
down here and kill the enemy with wings. Glide down to the next section. Kill
the enemy and go right. Kill this next enemy on the platform and you get an
egg.
Egg 15/150 | Stephanie | "Run along the wall" | Cloud Spires
Get all the rest of the gems in this section, then go back and flame the butt-
on. Get on the bellow and talk to Moneybags. Again.
"Well, well, if it isn't my favorite dragon! The Sorceress has put me in
charge of guarding these bellows. However, I suppose I might look the other
way if I was distracted by counting gems."
Pay 200 gems to activate bellows?
Select, "Sure, whatever."
"Oooooh yes... precious, precious gems... Well then, Spyro, you may now use
the bellows any time you wish. Best of luck on your little egg hunt."
Get on the first bellow. When the second is down and yours is up, glide to the
second bellow. Kill the enemy and wait for it to go up again. Kill the enemy
and talk to Zoe.
"Remember, to get your longest glide press the X button at the very top of
your jump, and use the triangle (/_\) button to hover at the end of your jump.
Glide to the next building. Get all the treasure hidden in this room, then
follow the white path outside. Kill the fake bird, go left, kill the two ene-
mies and talk to the flying dude.
"Oh, you activated the bellows? Maybe I can get the cloud generator working
again..."
The top peak blows out steam and eventually an egg pops out and clouds form!
Rainy day starts now.
"The rhynocs must have been using this thing to clog up the cloud generator."
Egg 16/150 | Henry | "Turn on the cloud generator" | Cloud Spires
Glide forward and enter the challenge portal. Talk to another flying dude.
"Our sun has gone out. We can make a new one with our lava fusion cauldron and
three sun seeds, but they keep burning out before we can get them in the pot.
Step on the switch to get a fresh sun seed and keep flaming it until you get
it into the pot."
***CHALLENGE*** My difficulty rating: *
Basically, just follow the sun seed around and flame it when it stops moving
to prevent it from going out. Do this to all 3 sun seeds and you see a new sun
created.
"Now that's what I call a sun! Here, you can have this last sun seed as a
souvenir. I think it might be a dud, though."
Egg 17/150 | LuLu | "Plant the sun seeds" | Cloud Spires
Get all the trasure here and exit the challenge portal. Go up and turn right.
Get on the whirlwind to enter another challenge portal. Here, catch the egg
thief.
Egg 18/150 | Bryan | "Bell tower thief" | Cloud Spires
Get all the treasure here. Now, talk to the flying dude.
"We usually wake up our rain cloud at the crack of dawn, but these mischievous
spirits are stopping our bells from ringing."
.Use the superfly powerup to flame the spirits in the belltowers.
***CHALLENGE*** My difficulty rating: *
Just do what they say. It's not hard.
"Do you want this doodad? It fell out of the bellfry."
Egg 19/150 | Jake | "Bell tower spirits" | Cloud Spires
Don't forget the 4 gems under the cloud. Leave the challenge portal by falling
into the stars. Backtrack the main section of Cloud Spires until you reach
another whirlwind. Take this short one up to the ledge. Get the green gem and
the extra life, climb the step, and glide to the next ledge. Climb up these
steps and defeat the enemies. Glide to the blue-and-yellow ledge (and hover).
Avoid the flame spitters. Glide and hover to the next ledge. Avoid this last
flame spitter and glide to the ledge with the purple gem. Glide to the island
in the sky and get the egg.
Egg 20/150 | Clare | "Glide to the island" | Cloud Spires
!YAY! Level complete. Relocate the exit portal and leave.
-------------------------------------------------------------------------------
Once back in Sunrise Spring, find Rocky, the rock dude, and talk to him.
"At last, my portal is working again! Come visit me at the tiki lodge!"
He runs through his portal, revealing the words "MOLTEN CRATER". Enter it.
-------------------------------------------------------------------------------
Molten Crater | Dragon eggs - 6 | Gems - 400 | Skill points - 1 | Needed to
enter: 10 dragon eggs
Talk to the rocky guy at the beginning.
"Rhynocs are running rampant around here, but I can't get anyone out of the
Tiki Lodge long enough to do anything about it."
Kill the warthog and the rhynoc, go up the steps and kill the big one. Climb
the steps; kill the warthog; cross the bridge; get the gems; glide over to the
next part; kill ALL the rhynocs. Before going inside the next part, go left
and kill the rhynocs while going down the steps. Eventually you'll get an egg.
Egg 21/150 | Rikki | "Egg by lava river" | Molten Crater
Climb back up the steps, go inside the archway and talk to Zoe.
"Be sure to keep your friend Sparx the Dragonfly healthy Spyro. If his health
is low, torch a little creature like this slug below me to release a butter-
fly."
Go through this section, get all the gems and kill all the rhynocs. Glide to
and kill the big rhynoc up ahead. Now go outside. Kill the enemy and get the
2 treasure barrels. Glide to the ledge directly in front of you (has a barrel
and a red gem on it). Get the barrel and gem. Face the wall. Turn right. Glide
and hover to the island with the big rhynoc. Get the gems and cross the bridge
to your right. Kill the warthog. Get to the spot with the steps you can climb
up. Don't climb the steps. Turn right and glide to the ledge left of you, with
the barrel and 2 purple gems. From there, look ahead. You'll see a ledge with
a barrel. Charge-glide (charge-jump by pressing square and X at the same time,
then press X again to glide, WHILE pressing forward on the D-pad) and hover (I
know it's complicated) to the ledge. Get the treasure barrel. Face forward and
look to your right. You'll see the key! Charge-glide and hover to the ledge.
Get the key and kill the enemy. Glide to the ledge in front of you, kill the
enemy and get the few red gems. Re-find the steps and climb them. Talk to the
Rock dude.
"Here, take this egg. They were giving them away at the Tiki Lodge last
night."
Egg 22/150 | Curlie | "Get to the tiki lodge" | Molten Crater
Rocky will exit the portal. Go down the bridge in front of you and kill the 2
enemies. Get the gems and read the sign.
"Note: Sgt. Byrd is currently on an important mission... to the inside of a
cage! Tough luck. - The Sorceress"
Too bad. You would have been able to play as a bird. We'll come back, don't
worry. For now, glide to the spot to your right and talk to Moneybags.
"Spyro, you're just in time! I saw two egg thieves run through this door! Well
... actually, they paid me to guard their hideout, but that's irrelevant. I'll
happily let you through the gate to chase them down... for, ahem, a small
finder's fee..."
Pay 300 gems to enter the thieves' den?
Select, "Ok, ok..."
"Thank you, Spyro, and best of luck catching those dastardly egg thieves."
The door will open and you'll see a challenge portal. Enter it.
Talk to the rock dude.
"Are you the dragon looking for all those eggs? Because I saw a shifty looking
character with one over there."
***2 CHALLENGES*** My difficulty rating: **
It's probably best if you collect all the treasure around here first. Also,
look for an enormous crack in the wall. Flame or charge it and it will reveal
an extra life. Flame or charge the extra life and you receive a skill point.
Skill point 3/20 | Supercharge the Wall | I don't know why, but it is not
necessary to supercharge. Just charge or flame the crack in the wall in the
egg thief challenge portal, then get the extra life for the skill point. | Mo-
lten Crater
Now, go to the beginning of the path where you chase the egg thief. Charge
directionally on the path until you charge or flame the thief.
Egg 23/150 | Moira | "Catch the thief" | Molten Crater
After you get the egg Stoney will talk to you again.
"Hey, there goes another one. He was really fast...maybe if I activate the
supercharge you'll be able to catch him."
So now the arrows on the path light up, enabling you to supercharge like you
did in Spyro 1. Just start charging and you'll go super fast. This is a bit
harder to control, however, so be careful. Chase the thief and you get another
egg.
Egg 24/150 | Kermitt | "Supercharge after the thief" | Molten Crater
Before you leave, go to the beginning of the supercharge. Look to your left -
oh! A very durable container. Get on the supercharge and charge toward it.
You'll end up supercharging and breaking it.
Now, go through the new passageway that was earlier locked. Get the 2 purple
gems and open the key chest.
Now, LEAVE MOLTEN CRATER. Yes, leave. LEAVE. =o
-------------------------------------------------------------------------------
Back in Sunrise Spring. Re-find the seal and his empty portal.
"Yay, my portal is working! I'll see you at the beach!"
And the portal "SEASHELL SHORE" is revealed. ENTER.
-------------------------------------------------------------------------------
Seashell Shore | Dragon eggs - 6 | Gems - 400 | Skill points - 1 | Needed to
enter: 14 dragon eggs, Free Sheila for 300 gems
You start off underwater. Talk to the seal.
"While I was gone, my friends borrowed the rhynocs' submarine... then they
took it for a joy ride... and then they smashed it into a big pile of rocks.
Oddly enough, the rhynocs failed to see the humor in the story and stuffed my
friends in the jail behind you."
Get the 3 treasure bottles, and go down. Kill all the enemies and get all the
treasure, don't forget to charge the seashell. Break the wall and go right.
Get the gems and the extra life. Go back out and go right from where you are.
Go up and you'll go above the surface. Get the gems and talk to Zoe.
"If you want a quick summary of your progress in a world, you can press the
SELECT button to open the Atlas page for the world you are in."
.Press SELECT button to view Atlas.
Break the 3 barrels and go underwater. Kill the rhynoc, get all the treasure,
and go to the big pink thing to find an egg.
Egg 25/150 | Jason | "Under the docks" | Seashell Shore
Get back over the water. Beware of the barrel throwers. Glide over to the next
platform. Kill the barrel thrower and head right. Beware of the enemies again.
Climb up the steps and kill them. Get the treasure and head back down. Charge
through the wooden gate.
Kill the meowers and head forward. Turn right once you get back outside.
Climb the natural step, then climb 2 of the wooden steps. Turn around, and
you'll see high wooden steps. Glide and hover to the first. Climb the next 2
and run around the wood to get some red gems. Drop back down through the
circle and go outside again. Kill the meowers and the 2 barrel throwers.
Climb the steps. Kill the meower, break the seashell, and go left. Dive into
the water. Kill all the enemies and collect all the treasure here. Once that's
done, look at the enormous seashell with the wooden gate on it. You should
occasionally see a duck that Sparx can get for his health swim behind it. If
you charge and kill that duck, you get a skill point.
Skill point 4/20 | Catch the Funky Chicken | Catch the duck that goes behind
the large seashell | Seashell Shore
Once you've caught the funky chicken, defeated all the enemies, and collected
all the treasure in this pond, break open the wooden gate and go inside the
seashell. Kill the octopus holding the seal.
"My plan worked! That dumb octopus dropped the jail key while he was shaking
me! Now I can free my friends..."
The seals are freed from the jail.
"Oh, I forgot to tell you... one of the rhynocs had this egg in his lunch
box..."
Egg 26/150 | Dizzy | "Free the seals" | Seashell Shore
Backtrack to the section where you were climbing the wooden platforms to get
to the secret red gems. This time, climb all the platforms and talk to Zoe.
"You can hover to get more distance when gliding. Just press the triangle
(/_\) button at the end of your glide."
[same note as last hovering lesson]
Glide and hover to the next platform. Get the treasure and glide to the plat-
form to the left of you. Kill the meowers and you'll see a Sheila challenge
portal. Enter.
"Oh, hi, Spyro! Some of my seal friends are trying to take down a rhynoc fort-
ress! I'm about to go and lend a foot... I love the smell of singed rhynoc in
the morning!"
Air-hop across these 2 platforms. Stomp the cannon. Now, go left and double-
jump to reveal a secret pathway. Go forward and get the egg.
Egg 27/150 | Jared | "Hop to the secret cave" | Seashell Shore
Stomp the container and go back outside. Kill the meower and talk to the seal.
"Hi, Sheila! The rhynocs have built a fortress on our beach and we're going to
blow it to smithereens! We just need you to take out all the turrets for us.
We're lighting the bomb now, just make sure to stomp all those turrets before
the fuse runs out, OK?"
***CHALLENGE*** My difficulty rating: ***1/2
Basically, you have to stomp all the green things, the turrets, and the rhynoc
creator. Also, there are meowers guarding the building, and you're timed, so
this is indeed a difficult challenge.
Once done...
Three seals enter the building with their TNT. But only 2 come out. BOOM! The
fortress explodes. Snappy the seal is however still safe.
"Wow! I can't believe I survived that blast! It's a good thing I kept this egg
nice and safe in my pocket."
Egg 28/150 | Mollie | "Destroy the sand castle" | Seashell Shore
Collect all the treasure here and exit the Sheila portal.
As Spyro, go to the second pond again. In there, there's a challenge portal in
the wall. Enter it.
Sandy the seal: "We had a dragon egg for you, but we used it to test our
ultra-high-speed-super-fluidity tunnel. The good news is that it made it to
the end of the tunnel without a scratch! The bad news is that there's no way
to get it back out now.
The tunnel is chock full of rhynocs and floating mines. The only way to re-
trieve that egg is to defeat every single rhynoc in the tunnel."
***CHALLENGE*** My difficulty rating: ***
So, enter through the bubbles. This section is hard to control, yes. You'll
have to avoid all the mines and kill all the rhynocs. Sounds hard, but with
practice can be done. ONCE done...
"This egg has surprisingly good fluid dynamic characteristics. From now on,
all of our submarines will be egg-shaped."
Egg 29/150 | Duke | "Clear out the pipe" | Seashell Shore
Exit the challenge portal. Now, swim up. Yes, there's something up there! Get
out of the water, get all the treasure here, and enter...ANOTHER challenge
portal.
Talk to the seal.
"Bluto the rhynoc has challenged us to a naval battle. Our speed boat versus
his nuclear shark submarine. If we win, we get the dragon egg he's guarding.
If we lose, we have to spend a month in K.P.
Whaddya say, do you want to take on Bluto?"
Select "Yeehah!"
"OK, good luck! Just remember, stay away from the sharp end!"
.Press the X button to speed up.
.Press the circle (O) button to fire a missile.
.Pick up crates to get more missiles.
***CHALLENGE*** My difficulty rating: ***
By the way, you can also use square ([]) to speed up.
This isn't TOO hard; just fire missiles at the shark when it's not chasing
you. When it IS chasing you, speed up away from him. Try to collect
missiles when he's chasing you. If you wear him out enough, he'll take time to
rebuild the shark's health. SHOOT HIM WHEN HE IS DOING THIS.
Try your best. If you succeed, you get an egg.
"Wow! That's the first time Bluto has ever lost! You've got a lot of talent
for someone so purple... I hope this egg was worth all the trouble."
Egg 30/150 | Jackie | "Defeat the shark sub" | Seashell Shore
And that wraps up the egg section of the level. For the very last of the gems
for here, explore this challenge portal without the boat. Don't forget the
gems in the jail where the seals were. Level complete! Exit through the portal
-------------------------------------------------------------------------------
In Sunrise Spring. To find this portal, go to the big lake. Climb the steps
left of the Seashell Shore portal. And there it is at the top.
-------------------------------------------------------------------------------
Mushroom Speedway | Dragon eggs - 3 | Gems - 400 | Needed to enter: 20 dragon
eggs
Sparx: "Hi Spyro! There are 2 flying challenges available here in Mushroom
Speedway. You can either try Time Attack or Race the Butterflies.
Which challenge would you like to play?"
Choose a challenge:
Select "Time Attack".
"Here's a hint. Try completing each challenge in order. Start with the rings,
then get all the dandelions, the spiders, and save the butterflies for last.
It's not the fastest way, but it is the easiest."
Well we're not doing it that way. We're doing the rings first, then the
spiders (even though they'll be backwards), then the dandelions, then the but-
terflies. 400/400.
"The insects were so impressed with your flying skills they awarded you this
egg."
Egg 31/150 | Sabina | "Time attack" | Mushroom Speedway
"Which challenge would you like to play?"
Select "Race the Butterflies".
"Ok, you're going to race the butterflies. You have to fly through ALL of the
green checkpoint rings in order. The red dots will lead the way."
.Fly through all green rings
.Use the red dots to guide you.
He forgot to add, "Fly through as many blue stars as you can, they give you a
speed boost and are necessary for winning", and "Fly through the red stars to
get a superflame, which you can use once and aims for itself if you are
relatively close to a butterfly".
Win the race and Sparx says,
"Wow! You won first prize."
Egg 32/150 | John | "Race the butterflies" | Mushroom Speedway
"Which challenge would you like to play?"
Select "Time Attack".
"The same thing as I said before."
This time, you can fly free without being timed. Make a sharp turn left. Fly
around the mountain and you'll get to the spot with the spiders on the left
and the dandelions on the right. In front of you is a large mushroom. Go on
the platform with the mushroom and go to the left of the mushroom. YO! Hunter!
"Whoooa! A bunch of sheep in flying saucers just came out of nowhere and
started blasting up the race course!
Looks like I'll have to hop in my plane and teach 'em some manners!"
Shoot down sheep UFOs?
Select "Go for it!"
"Look out sheep, here I come!"
.Circle (O) button to fire.
.X or square ([]) button for turbo.
My notes-
.While following the UFOs around, dodge the fireballs they leave in the air
behind them.
.You have a machine gun on, so you can hold down circle (O) to keep shooting
for as long as you want.
.Don't fall in the water.
.Yes, you're chasing flying sheep saucers. Yes. FLYING SHEEP SAUCERS.
***CHALLENGE*** My difficulty rating: ***1/2
Just shoot down all the flying sheep saucers. My notes are a bit helpful.
Shoot down all flying sheep saucers and you get another egg!
"Wooohooooo! Check it out, the squad leader had abducted this egg!"
Egg 33/150 | Tater | "Hunter's dogfight" | Mushroom Speedway
"Which challenge would you like to play?"
Select "Exit level".
"Alright, we'll try again later."
-------------------------------------------------------------------------------
Back in Sunrise Spring, climb down the steps and go into the building on the
opposite side of the lake. WHOA! Look, a person from each world came in here.
If you talk to them, they each say different things, but Sheila's the one who
knows what she's talking about.
"This balloon will take you to a land closer to the Sorceress, Spyro. You can
also use it to come back here whenever you want to."
So, jump onto the balloon. Select "Midday Gardens". And you go up...
Cutscene #6: Bianca Strikes Back:
The Sorceress and Bianca are back in her office...
Sorceress: "Listen carefully, you stupid girl. I'm only going to ask you one
more time...Why haven't you disposed of that infernal dragon?!?!?"
Bianca: "I..I.. I've tried to scare him off, your highness, but he's just not
afraid of anything." Sorceress: "Not afraid? NOT AFRAID!? Why have I been
training you all these years?" She looks infuriated. "USE. SOME. MAGIC!" She
grabs something and hands it to Bianca, a spellbook. "Here's a spellbook.
Whip up a monster...and eliminate him." Bianca looks in the spellbook. "Uh...
uh..kill him?" "I don't care what you do, you useless brat! As long as you get
rid of him!!" Bianca takes a close look at the spellbook, and flips some
pages. "Let's see what we've got here..." She finds what she's looking for.
"This oughta do it." She gestures to a rhynoc, who's helping the others punish
Sgt. Byrd. "You! Come here." She transforms him into a rabbit, and then into
a mutant rabbit. A mutant, ferocious rabbit. She looks at him and thinks. She
removes the bunny ears and sends him off to battle.
-------------------------------------------------------------------------------
Buzz's Dungeon | Dragon Eggs - 1 | Gems - 0 | Needed to enter: Complete Sunny
Villa, Cloud Spires, Molten Crater, Seashell Shore, and Sheila's Alp
You're then lead to an arena in which you mut face the mutant rabbit before
entering Midday Gardens, and led to Sheila, who's also here.
"When I heard the Sorceress was planning to ambush you, I got here as fast as
I could. No worries, though. This wussy green toad will be no match for the
two of us!"
Now, for this boss battle, he will charge at you. Charge at him so you both
end up rebounded. Then he'll move. Charge him again. Keep charging him until
he ends up in the lava. Sheila will then stomp on him. He'll then lose a bit
of his health, then get back up on the ground. He'll do a wheel-like move,
where he spin-charges at you, flattening you if he gets too close. Get on the
very edge of the arena on the opposite side of him. Wait until
he's about 2/3 across the arena, then start charging away on the edge of the
arena so he doesn't flatten you. When he stops wheeling, restart the process
(charge until he gets into the lava, let Sheila stomp, then charge away).
When he stops charging the second time, do the same as before, but after every
time you charge him, stop and wait for his new circular fire shield to go out,
then charge him again. Keep doing this until he goes into the lava. Let Sheila
stomp him then avoid his wheel attack. Repeat this entire process once.
After he stops charging at you, he'll put a fire sheild around him and blow
rows of fire. To avoid these, simply jump over them. Charge him after he's
done. Then he'll do it again. Keep charging at him when he's done blowing fire
until he's in the lava. Repeat this process once, and congratulations, done.
Egg 34/150 | Grayson | "Defeat Buzz" | Buzz's Dungeon
Now you'll be led out of here, and into the Midday Garden Home! w00t.
-------------------------------------------------------------------------------
Midday Garden Home | Dragon eggs - 5 | Gems - 400 | Portals - Icy Peak,
Enchanted Towers, Spooky Swamp, Bamboo Terrace, Sgt. Byrd's Base | Boss: Spike
Needed to enter: Defeat Buzz
You'll here this highly unusual music that sort of makes you feel like you're
in a dream. Jump out of the balloon, go left and get the 4 treasure barrels.
Go outside and you'll talk to - ugh - Bianca.
"Okay, dragon, you've managed to survive longer than I expected... but you
haven't the the slightest idea what sort of dangers lie ahead of you! I
suggest you grab your cat friend and whatever eggs you have found and high-
tail it back home while you still can... I'm telling you this for your own
good, you know."
Obviously, we ignore her. Get the 2 treasure bottles behind you, and facing
the building you started in, head left. Break the headbash container to your
right. Keep going along this path. Get the treasure barrels and the gems at
the end of it, and kill some rabbits for Sparx if you need to. Go back to the
building, face it, and head right. Go across the bridge. Break the barrels and
climb up the steps to talk to Hunter.
"Hey, Spyro! Zoe told me that if we hit that doodad up there, the portal will
open. Why don't you try spitting this rock at it?"
Swallow, aim, and spit the rock at the target. This reveals a portal entitled,
"ENCHANTED TOWERS".
Jump down the steps and dive into the pool under the bridge. Get all the gems
here, and...
Egg 35/150 | Dave | "Underwater Egg" | Midday Garden Home
Dive out and walk by the steps to Enchanted Towers, but don't climb them. In-
stead, head right. Get the 2 treasure barrels to your left, and keep following
this path (don't climb the orange steps). Get the 3 treasure bottles by this
cave, then enter the cave. Go to your left and you'll enter a secret cave
hidden by the wall. GET THE EGG.
Egg 36/150 | Mingus | "Secret ice cave" | Midday Garden Home
Head back out to the ice cave. Get all the treasure here and don't enter Icy
Peak (yet). Go back outside, head right, and climb up the orange steps. Charge
around this brownish path and you'll find an egg thief! Catch him.
Egg 37/150 | Trixie | "Catch the thief" | Midday Garden Home
Get all the rest of the treasure here, including the 2 barrels and 4 bottles
by the building. Ignore the very durable container if you see it. Go back to
the orange steps, turn around, and you'll see an enormous building. Enter it
from the direction you're facing, climb the steps and we see...Moneybags...
holding captive yet ANOTHER innocent creature?!? We must stop this...TALK.
"Ahh, my good friend Spyro. The Sorceress caught this naughty bird letting off
rockets in her fireworks factory, but I'm willing to release him into your
custody... provided you pay his outstanding fines."
Pay 700 gems to free the penguin?
It's a lot of gems, but select, "Of course."
"Heh heh... what a sucker... err, that is... It's a far, far better thing you
do today, Spyro, than you have ever done, and... err... well so forth, et
cetera, you get the idea..."
And we see cutscene #7: Byrd, James Byrd:
The penguin flies up. He comes back down and talks to Spyro.
"Sgt. Byrd. 90068. Awaiting order, sir." Spyro: "Uh..I think you'll have to
find your commanding officer for that..." He looks at the rockets on the
penguin's shoulders. "Hey, what are those things?" Sgt. Byrd: "These are the
latest military hardware. DB-X9 rocket launchers, state-of-the-art." "So why
didn't you use them to escape?" Spyro replies. "Dehh- err- Because! Because I
have limited ammo...and I wanted to conserve it...for this!" He turns around
and takes a shot at Moneybags. He turns back around to talk to Spyro again.
"Say, where'd you come from? I thought dragons had all been dead for a
thousand years, or something." "Well, the rumors of our extinction were
slightly exaggerated..we just wanted a little peace and quiet." Sgt. Byrd
replies, "Well, if it's peace and quiet you want, you should stay clear of my
homeworld for a bit. I reckon I'll be blowing up rhynocs for weeks. Cheerio!"
He flies into his homeworld and Spyro looks confused again.
The cutscene ends and you see his homeworld portal, "SGT. BYRD'S BASE". Make
sure you get all the treasure in this building. Facing the portal, turn left,
jump down, and go outside. Glide over to the platform with Hunter on it, and
talk to him.
"When you see a ladder, or walls that look climbable, just jump onto it and
you'll grab it with your claws."
There is a portal on top of the ladder that leads to Spooky Swamp. Do not
enter. Yet. Turn left and break the headbash container. Dive into the water
and get all the treasure here. Jump back out. Get all the rest of the gems ar-
ound this section. Go left and climb up the grassy steps. Get the 2 barrels to
your left. Turn right and get the 2 bottles. Go along this wall and climb the
Get the gems hanging around this portal (don't forget the 2 bottles behind it)
and climb back down. Ahead of you you will see some grassy steps, a superflame
powerup, and Zoe. Climb up the steps and talk to Zoe.
"Hi Spyro. This is a superflame powerup. You'll find more just like it sca-
ttered throughout all the worlds. Why don't you try this one out by using it
to break all these planters. I think I saw a rhynoc hide an egg in one of
them."
Walk thorugh the powerup. There are 4 planters, and the last one you destroy
will have the egg. Superflame them all. The planters look like giant vases
with a bush of flowers on the top. The first is at the bottom of the steps
you're on right now. The second is to the right of Bamboo Terrace, or if you
haven't unlocked it yet, the portal with the treasure bottles hidden behind
it. The third is to the left of this same portal. To find the 4th, go to the
powerup again. Go left and glide over the stream. Keep going along this path
to find the last one. Destroy all 4 and you get an egg.
Egg 38/150 | Matt | "Superflame the flowerpots" | Midday Garden Home
Go back to the last area and get all the treasure. Right next to the spot
where the 4th flowerpot was, you'll see a ledge. Climb it to reach an egg.
Egg 39/150 | Modesty | "Climb to the ledge" | Midday Garden Home
Climb back down and read the sign to your left.
"Spyro, I've got a special task for Sparx. Meet me back here later!" -Zoe
Yes, another sparx level. I know, we'll get to the first one soon. For now,
get the gem behind the sign and head back to the superflame powerup. Get the
ability and head to the back of the building with Sgt. Byrd's Base inside.
By the back I mean outside. Head right and you'll see a very durable container
which you superflame. Get all these gems...400/400...Level Complete!
For the next part, find the building with the "SGT. BYRD'S BASE" portal.
ENTER.
-------------------------------------------------------------------------------
Sgt. Byrd's Base | Dragon eggs - 3 | Gems - 500 | Skill points - 1 | Needed to
enter: Defeat Buzz, Rescue Sgt. Byrd for 700 gems
Sgt. Byrd: "I have to train the hummingbirds. They must be in peak physical
condition if we're going to take on the Sorceress."
Talk to the hummingbird in front of you.
"Sir! The situation is this, yesterday at 1845 hours the rhynocs invaded. We
defended as best as we could, sir, but without your leadership we didn't put
up an effective resistance. By 1900 hours the rest of the squad was captured
and the rhynocs had complete control of the base."
Get all the gems around this grassy part and listen to ME. If you see any
gophers, shoot them from mid-air, it's easiest to do when you're aiming from
a nearby ledge. Shoot them when you're not too close and they will die. IF you
get too close they'll hide underground so you can't kill them.
Enter the purple part, still on the ground. Kill the rhynoc and rescue the
hummingbird from its cage. Talk to it outside.
"Thank you, sir."
.Free 4 other hummingbird soldiers.
***CHALLENGE*** My difficulty rating: ** (Rescue the hummingbirds)
Now fly up and enter the purple part up high. Kill the rhynoc and shoot down
the wooden door. Shoot down the rhynoc in the air and shoot the balloon down
also. Kill the 2 rhynocs on the ground and ignore the very durable container.
Fly up to the next ledge. From here, shoot down the rhynoc and the gopher.
Get all the gems here, fly back up and shoot down the door in the air. Doing
this will let Gabrielle through, and she completes a task.
"Sir! I've captured the enemy rations. They won't march far on an empty
stomach."
Egg 40/150 | Sigfried | "Clear the building" | Sgt. Byrd's Base
"Sir! The rhynocs have put up another security door down there, and I don't
think you're going to be able to blast your way through this one. Instead, I
recommend landing on top of the weights to pick them up. Pick up the weights
and carry them to the pressure sensitive security switches either side of the
door. When in position press the square ([]) button to drop the weight. Press
the triangle (/_\) button once to look down, press it again to look up, sir!"
.Land on item to pick it up.
.The square ([]) button drops item.
.Use the triangle (/_\) button to change views.
Go back and get the yellow gem if you haven't yet. Now, shoot down the balloon
and the 2 rhynocs. From the very top right edge of this ledge, aim and shoot
at the gopher right under Gabrielle. Get the other gopher here, he's somewhere
on the ground. Don't forget to rescue the hummingbird hanging from the wall.
"Request permission to cheer, sir... Hip Hip Hooray!"
.Free 3 other hummingbird soldiers.
Get all the rest of the gems and clear out all the rhynocs in this part, and
get the 2 weights on the blue platforms. Enter the newly opened door and kill
the big load of rhynocs here. Don't forget the 2 balloons and the gopher.
Fly up to the next ledge and shoot the barrel. Shoot the 2 rhynocs in the air
and the 2 on the ground, and...
Cpl. Gabrielle: "Mission accomplished. It's great to have you back, sir.
Egg 41/150 | RyanLee | "Clear the caves" | Sgt. Byrd's Base
Fly right so you can get back to where you were. Land on the rockets to pick
them up. Now, backtrack all the way to the very durable container. Drop all
your rockets on it with square ([]) and the floor explodes and you get some
gems. Collect these and head down. From here, shoot the rhynoc up ahead. Aim
if you need to. Do the same with thenext. Fly up and rescue the hummingbird.
"I'm ready to be debriefed, sir."
.Free 2 other hummingbird soldiers.
Collect the treasure here and backtrack to the spot where I first told you to
backtrack, the spot with the rockets. Bomb the gopher. Walk along this spot
and get the gems along the way. Turn left and shoot down the 2 rhynocs, the
gopher, and free the hummingbird hanging from the wall.
"Reporting for duty, sir!"
.Free 1 other hummingbird soldier.
Now, this section you need to be very observant to get all the gems. Make sure
you fly up to some ledges to get some gems just hanging around. To break the
very durable containers, drop rockets on them. For this next section, I'm just
giving you a summary, because you're just finding gems.
.Remember to EXPLORE.
.Shoot down all the balloons.
.Remember, to bomb the gophers, get to a nearby ledge, aim with triangle (/_\)
and shoot.
.Break all the very durable containers with rockets.
.Fly high high up to find some gems along the ledge of the base.
.The last hummingbird can be found at the end of the lava cave.
.It's easier to shoot the rhynocs when you're not close.
Bomb all of those annoying, good-for-nothing gophers and you get...
a skill point!
Skill point 5/20 | Bomb the Gophers | Bomb all the gophers before they hide
underground | Sgt. Byrd's Base
Free the last hummingbird, and...
"Before I was captured, I recovered this egg from the enemy, sir!"
Egg 42/150 | Roy | "Rescue 5 hummingbirds" | Sgt. Byrd's Base
If you followed the instructions of my summary, you should end up with 500/500
and level complete. Exit through the portal.
-------------------------------------------------------------------------------
Why don't we hop on the balloon, go back to Sunrise Spring Home, and
go there again?
-------------------------------------------------------------------------------
Molten Crater (again) | Gems to find - 109 | Eggs to find - 2 | Skill points
to achieve - 1 | Needed to enter: Defeat Buzz, Rescue Sgt. Byrd for 700 gems
Back to Molten Crater. Kill the rhynocs and go right. Jump up to this short-
cut which you will use to get to the top of the building where the return home
portal is. Turn right and kill the 2 rhynocs. Go across the bridge and enter
the Sgt. Byrd portal, which is now...open!
"Hello Spyro, I'm just off to the Tiki Lodge for some R and R."
Yay! More stuff. Go right and shoot the 2 barrels. Talk to the rocky dude.
"I'm playing a game of hide and seek with my friends. If I can't find where
they've hidden their heads they won't let me join the Tiki Lodge. Help me put
them back together and I'll make you an honorary member."
Hide and seek. Pins and needles. Needles and pins. Just great.
***CHALLENGE*** My difficulty rating: ***
Well, first of all, don't put them back together if you want a skill point.
First, find all the heads and put them on the platform where you're on right
now.
Head #1 is alrady there.
Head #2 can be found by flying forward from where you are right now and going
into the cave. Avoid the flame spitters and the respawning birds and turn
left; it is under the flame spitter.
Head #3 can be found by turning right at the platform you started at. You'll
see a tiki head with a treasure barrel in it. Turn right even further and
you'll see a cave way up high. Or maybe you won't see it. Just fly up to it,
avoid the flame spitters, and get the head hidden inside.
From the point of view of the platform you started on: Turn all the way around
and you face the challenge portal. Fly directly above it and you'll land on a
platform. Go through the cave to your right. At the end is head #4.
Get back on the platform over the challenge portal. Face the platform you
started on, and turn left. You will see a tiki's body and 2 birds circling
around a cave. In here is your last head.
Bring all 5 heads to the platform you started on. They will dance around, and
you will get a skill point.
Skill point 6/20 | Assemble Tiki Heads | Place all heads on first platform |
Molten Crater
Now, get all the heads on the bodies. This is not hard to do, they are all
in the first section.
Shale:
"Take this egg as a sign of your honorary membership in the lodge."
Egg 43/150 | Ryan | "Replace idol heads" | Molten Crater
"Well that's never happened before. I hope it's not a bad omen."
Before you leave, look in here for a crack in the wall. Just in the main sec-
tion, look. Once you find it, shoot it and it breaks, revealing a small cave.
Inside this cave is an egg.
Egg 44/150 | Luna | "Sgt. Byrd blows up a wall" | Molten Crater
Make sure you collect all the treasure here before leaving through the
challenge portal. Level complete! Once in the main section of Molten Crater,
exit through the return home portal.
-------------------------------------------------------------------------------
Back in Sunrise Spring. For the last level here, find the sign with Sparx on
it, it's by the room with the balloon. Zoe is now there! Talk to her.
"Spyro, I've found an egg, but only Sparx will be able to reach it. There's a
small hole that leads to a crawdad farm. I can take him there if he's ready."
Enter Crawdad Farm bonus world?
YES.
THE ADVENTURE CONTINUES
-------------------------------------------------------------------------------
Crawdad Farm | Dragon eggs - 1 | Gems - 200 | Needed to enter: Defeat Buzz
***CHALLENGE*** My difficulty rating: ****
Before we start, I'd like to let you know that the POV (point-of-view) I use
for the sparx levels is the top view of the level, not Sparx's point of view.
Zoe: "Hello Sparx, maybe before you take on the nasty crawdads I should give
you some help. To start let's practice shooting. Press the circle (O) button
to shoot these targets."
Shoot the crawdads.
Go through the green wall to your left.
Zoe: "You can also move quickly by charging, like Spyro. To charge, hold down
the square ([]) button. Use your charge to chase down this fast enemy."
Charge into him, by chasing him, and he will die. Go through the walls.
Zoe: "Now for the hard part. Being a maneuverable dragonfly, you can also
slide in any direction. To slide, hold down the L1 or R1 button, then move
with the analog stick or directional button. Try sliding up and down to hit
the targets in this room."
Dodge left/right and kill the targets. Enter through the walls.
Zoe:
"On your travels, you'll notice that there are butterflies that give you
health, just like in the dragon world. Not only are there health butterflies,
but there are some that give you special powers, though only for a short time.
Just eat any powerup butterfly and then press the X button to use that power-
up. Your powerup is shown in the top right of the screen."
Eat the powerup butterfly and use it to defeat the enemies. Go through the
walls and eat another. Use it to defeat these enemies too. Go through the wall
and talk to Zoe.
Zoe: "Looks like you're ready Sparx. If you need any more help, just choose
the HELP option from the Pause Menu."
Get the 4 gems and go left. Kill the crawdads and get the gems. Go up and eat
the powerup butterfly. Use it to defeat the enemies to your right. Kill the
multiplying crawdads and the machine that is respawning them. Go up and get
the red key. Use the powerup that you still have to defeat the enemies. Ignore
the multiplier as you cannot break it yet. Go up and get to the red wall. Go
through here and try to avoid the crawdads. Use the powerup butterfly at the
end to defeat the stalkers and break open the multipliers. Get the green key
and head back out.
Go through the green wall, and kill everything in here. Get the yellow key and
use the sheild butterfly to get to the yellow wall and through the passageway
safely. Fly over the switch to turn off the shields on the multipliers. You
can now grab the blue key and head out. Break open the now unshielded mul-
tiplier to stop those multiplying crawdads from multiplying!! Now you can
safely make sure you have all the gems so far. Get the powerup butterfly if
you haven't already and some health butterflies if you need them too. Enter
through the blue wall.
Kill all the crawdads and their multipliers. Head forward and kill all these
crawdads too. Kill the crabs and their multipliers (hard!) and head up. Get
the gem and enter the wall to your left.
This boss is easy. Just face him and dodge up and down while shooting. This
will maneuver you out of his first attack and stop his second. Avoid his
third attack and you should be done. Not too hard, and a piece of cake
comparing to some of the other Sparx worlds. Egg.
Egg 45/150 | Nora | "Take Sparx to the farm" | Crawdad Farm
1/1. Get all the rest of the treasure here and exit through the challenge
portal. 200/200. Level complete!
-------------------------------------------------------------------------------
Zoe: Nice work Sparx! You've beaten the Crawdad King and found the lost egg.
Not only that but some of the dragon magic seems to have rubbed off on you.
Now you can pick up gems when they're even further away from Spyro."
Yay! You're completely completely COMPLETELY finished with Sunrise Spring Home
and you never have to come back. Get back on the balloon and return to Midday
Gardens.
-------------------------------------------------------------------------------
Now, for the next level, find the ice cave and enter the portal "Icy Peak".
-------------------------------------------------------------------------------
Icy Peak | Dragon eggs - 6 | Gems - 500 | Skill Points - 1 | Needed to enter:
Defeat Buzz
You'll start off the level watching a bear try to shoot at stuff with a
cannon. Talk to him.
"I was supposed to meet Doug to go ice fishing today...but rhynocs have
blocked the path with ice, so I can't get through.
I've been trying to clear the way with this cannon, but it doesn't even shoot
straight. I haven't been able to hit a dang thing all morning."
Get on the cannon and shoot down the ice in front of you. Turn right and shoot
down the ice crystal, revealing a whirlwind. Turn right further and shoot down
the 2 birds flying arond. It takes practice your first time. Get off the can-
non and get on the whirlwind. Get the 2 barrels on the tower and glide back.
Kill the enemy and the TNT on the ice, get all the gems, and climb up the
steps. Get all the stuff inside this cave (and kill the enemy). Glide to the
next section. Kill the 2 enemies. Climb up the steps. Kill the 3 enemies on
ice and head forward. KILL ALL ENEMIES ON THE GROUND. AND ICE. Get off the end
of the ice and head right. Climb the steps and kill the enemy around the
circle. Get all the gems here too. Don't forget to shoot off the rocket. Climb
up the next step and kill the enemy waiting for you there. Climb up the next
step and hop on the cannon. Shoot down the ice block in front of you, and then
the one behind that. Shoot the crack in the wall to your left, the enemy
waiting there, and the very durable container inside. Keep turning left until
you see an ice crystal. Shoot it to reveal another whirlwind. Shoot down the
bird, too. Don't get on this yet. Instead, glide and hover to the cave that
had the very durable container inside. Get the gems here, and the lone gem on
the ice. Jump out of the cave and go left. Get off the ice and go left again.
Kill the 2 enemies, TNT, and headbash container. Go outside and kill another
enemy. Go forward and kill the loads of enemies on ice. Get all the gems here
too. Now, go back to the spot where the TNT and headbash container was. Turn
around and head back to the spot with the ice pond. Before getting on the ice,
turn right, and you'll see steps. Glide to the first one and climb up the
rest. Kill the enemy at the top and turn to your right. Finally! An egg!
Egg 46/150 | Maynard | "On top of a ledge" | Icy Peak
Backtrack down the steps and cross the ice pond. Climb the steps to your left.
Kill the 2 enemies at the top; don't forget to get all the gems before
climbing MORE steps. Kill the fat guy at the top and get on the cannon. Shoot
the ice crystal and the 2 birds in the back, turn left, shoot the ice blocking
the entrance, turn left again, and shoot the ice blocking the cave. Hop off
the cannon and glide to the whirlwind platform (where the ice crystal was).
Let it take you to a tower with a headbash container, which you break. Turn
back around. You'll have to glide back to the ice pond, then find the cannon
again. Once you're on the platform with the cannon again, obviously don't get
on the whirlwind again. This time, glide and hover to the cave with Moneybags.
Talk to him.
"Step right up, Spyro. Behind this door is the single greatest show on earth!
That's right! Ice dancing! Season tickets are available, but you'll have to
act fast."
Pay 500 gems to enter ice rink?
"Sure, it's only money."
"I always knew you were a cultured sort of dragon. Well, step right in, the
show's about to start."
So, enter the challenge portal. *NOTE: If you are still little and believe in
"cooties", this challenge isn't for you. And you won't beat the game. So
there.
Get on the ice and walk up to the bear.
"Tonight is my big ice dance performance, and these hockey players are ruining
it! Every time I start my routine, they come in and smack me with their
sticks. Oh, I sure wish I had a partner... someone courageous and strong and
handsome and... purple... who breathes fire...
Will you please help me perform my ice dance? These mean rhynoc hockey players
keep hogging the ice and all I want to do is dance."
Protect dancer from evil hockey players?
"Yes."
"Thanks! Let's go!"
***CHALLENGE*** My difficulty rating: ***1/2
Not that hard of a challenge, as long as you keep good track of where Nancy
goes. Wherever she dances, a hockey player will come up and try to smack her
with a stick. Flame them whenever they get too close to Nancy. A long routine,
but not that hard, right? (By the way, if you flame Nancy, it won't hurt her,
so sometimes you can flame a rhynoc on the other side of Nancy by just flaming
her. SOMETIMES.)
Once completed, roses will fall by Nancy and she will bow, then...
Nancy: "We did it! That was my best performance ever! I guess one of the
judges didn't like it, though. He threw this egg at me instead of a rose. Why
don't you have it."
Egg 47/150 | Cerny | "Protect Nancy the skater" | Icy Peak
Exit back out through the challenge portal. Go to the edge of the cave and
jump up to the platform on your left. Get all the barrels (and TNT) here, and
go to the built-in building thing to your left. Go forward and talk to the
bear.
"Heh heh... I put up ice blocks this morning so Bob wouldn't beat me to the
ice fishing hole... If you want to try out the hole, you can borrow this fish-
ing lure I've been using."
Egg 48/150 | Chet | "Find Doug the polar bear | Icy Peak
"Oh, by the way, feel free to use our gondola whenever you want."
Now turn around, so the portal is to your right. Go forward, and turn left.
When you get on snow again, turn left again. Hop down all these steps to find
a challenge portal to your left, which you enter. Yay! More egg thieves.
***CHALLENGE*** My difficulty rating: **1/2
The first one is to your right, the green dude. Follow him wherever he goes,
he never chooses the same path. Eventually, you'll catch him.
Egg 49/150 | Betty | "Speedy thieves I" | Icy Peak
Now, you chase the red one. Same thing, this one's a little faster, harder.
***CHALLENGE*** My difficulty rating: ***
Again, catch him. Once done, you get another egg...
Egg 50/150 | Scout | "Speedy thieves II" | Icy Peak
For the rest here. From the beginning, choose the right path. Supercharge
around the first turn, and jump the jump. To your left is some ice and a very
durable container, each breakable by supercharge. Break open the V.D.C. and
head back out. Go up a little bit and you'll get to a fork. Go right. Walk
this part. When you get to the jump, look left and you'll see a ledge. Glide
to it. Get all the gems in here, and at the end of the ledge there is a path-
way to your left. At the end is a whirlwind, which you enter. You'll be led to
the top of a mountain. Get all the treasure at the top. Turn around, and
you'll see a nice overlook of the supercharge section. Now. Remember at the
beginning, the red thief was on top of a tower while you were chasing the
green one? At the beginning, in between the two pathways. From atop this moun-
tain, you're going to glide to it. It's easier if you glide back and forth a
ways and then get to it. Once you do, you get a skill point.
Skill point 7/20 | Glide to the Pedestal | Glide to the tower where the red
thief was | Icy Peak
Now, find the challenge portal and exit. Climb up the steps again. About di-
agonally across from you (about a \ shape) there is another exit with a cannon
and some gems. Get the gems and hop on the cannon. Shoot down the 2 birds and
the ice crystal. Hop off the cannon and glide to the whirlwind. It will take
you to another platform. Look left. You'll see a familiar ice section. Listen
carefully. Get to the very edge of the ledge and press the triangle (/_\) but-
ton to look down. You'll see a crack in the ice. Now, you're going to try to
break the crack, by headbashing it. First, jump, then glide a tiny distance
so you're just above the crack, hover, and headbash. It may take a few tries,
but once done, you've created a swimming hole! Dive down and you'll see a load
of gems. Get them and go through the passageway (still in icewater). Get all
the gems here, too, then head back. Get out of the swimming hole and head back
to the whirlwind that took you to the ledge above the ice crack (you may use
the gondola if you wish). This time, climb up the steps. Flame the barrels and
glide to the next platform. Climb up the steps, and... whaddaya know! The
whirlwind that I told you not to go on before. Well, now I am telling you to
go on it. You'll be led to a platform with some gems and an egg. Get the gems.
500/500. Get the egg. 6/6. LEVEL COMPLETE.
Egg 51/150 | Reez | "Glide to the sky island" | Icy Peak
Exit through the portal. Another cutscene, this one is #8, "Hunter's Tussle".
Bianca is sitting on a rock, reading her spellbook. A flower is in front of
her. She yells, "Fi, fo, fee, fum fum fum vu..." and the flower in front of
her grows. She reads some more. "Fi, fum, grow!", and it shrinks. Hunter,
Spyro and Sparx are watching. Hunter chuckles. She flips some pages and looks
at a rabbit. "Galhem, galhom, galhi!" and the rabbit enlarges. It smashes the
rock in front of Bianca, stunning her. Hunter says to Spyro, "We should help
her!" Spyro: "You're kidding, right? She nearly toasted you!" Hunter: "Yeah,
but she was aiming at you." Bianca looks up and the monster eats her, then
spits out her spellbook. Hunter jumps in and kicks the rabbit. They begin to
tussle. They both fall on the ground. The monster jumps on Hunter, but Hunter
kicks him back in the air, making him spit out Bianca and fall on the ground
again. Bianca falls next to Spyro. The monster is about to stomp on Hunter,
but Bianca decides to be nice and turn him back into a little rabbit. Now, the
rabbit is simply hopping on Hunter's head. Hunter smacks him off. Bianca: "Uh
...thanks." Hunter: "No problem." Spyro: "It's a good thing for you Hunter was
around!" Bianca: "I can look after myself." Spyro: "Oh, sure you can."
Bianca: "Would you like me to show you?" She creates a butterfly, which Sparx
eats. Spyro: "Out of magic, huh? How 'bout I give you a jump-start?"
Bianca: "Hmph! I'll deal with you later!" She walks off. Hunter (to Spyro):
"Hey, why'd you have to scare her off?" Spyro shakes his head.
-------------------------------------------------------------------------------
Pretty long cutscene. For the next part, you should find the portal "Enchanted
Towers". ENTER IT.
-------------------------------------------------------------------------------
Enchanted Towers | Dragon eggs - 6 | Gems - 500 | Skill Points - 1 | Needed to
enter: Spit rock at target above portal, Defeat Buzz, Rescue Sgt. Byrd for 700
gems
Yay! Enchanted towers. A boring main section with 3 awesome challenges. Mix-up
of things, but worth it. Talk to the...uh...thing... in front of you.
"Those crummy rhynocs forced us to build a statue of the Sorceress. Then,
after we built it, she complained it was too ugly! If you ask me, the statue
is much prettier than she is."
So you have to find the statue. Great. Now, get all the gems on this side of
the lava stream and kill the rhynoc. Swallow the rock and spit it at the dra-
gon thingies. Cross the stream and get all the gems. Head left and kill the 2
rhynocs on the bridge. Kill the 2 angry judges too. Go right (up the steps)
and glide to the next tower. Kill the angry judge inside and go left at the
small fork. Glide to the lone tower to get an egg.
Egg 52/150 | Gladys | "Glide to the small island" | Enchanted Towers
Glide back. This time take the other path. Kill the 2 rhynocs and judge. Use
the rock in here to kill the dragon thingy. Glide to the next tower. Get on
the whirlwind. Don't go forward, turn left. Jump up the step and then back
down. Head forward. Once at the end, glide to the pathway right of the tower.
Head up this pathway. Glide to the tower that you see at the end. Get the
extra life and gems. Now, backtrack to the whirlwind. When you get to the top,
head forward this time. Glide to the grassy section, with the huge Sorceress
statue. Light off the rocket that you see right when you glide there. This
will chop off the lower part of the statue's body. Be quick with this part:
Go right and swallow the rock. A dragon thingy will hurt you if you're not
fast going back. Use the rock to kill a dragon thingy. Now, use the next rock
that the lava spits out to defeat the other one.
Now, face the small lava
pond. Turn right and kill the judge and jackhammer rhynocs. The last judge is
standing by grassy steps. Climb these and fire the rocket at the top. This
will chop off the middle part of the statue's body. Now, from the top of the
steps, glide to the platform with the statue's head. Look forward and you'll
see a small tower with gems atop it, and a pathway heading up that is left of
that tower. Glide and walk up this pathway. From the top of the pathway, get
the green gem and turn back around. Glide & hover to the tower with gems.
Now, find the weird looking guy in this part. Looks like the guy at the begi-
nning.
"The world breathlessly awaits my brilliant four-dimensional masterpiece...
just light all the rockets and prepare to be amazed by my genius!"
Right in front of this guy is the last rocket. Light it off! This destroys
the head of the statue.
"Oooops, I forgot I hid this egg inside the statue. I hope the explosion
didn't hard boil it..."
Egg 53/150 | Peanut | "Destroy the sorceress statue" | Enchanted Towers
Now, go right and get all the gems here. Go on the whirlwind. Get the 2 gems
on the top platform and turn around. DO NOT KILL THE DOG WITH THE BONE. In-
stead, look to the right of him. A distance away you should see a grassy hill
with 2 barrels. Glide & hover to it. Break open the 2 barrels and the headbash
container. Near the end of the grass, look left. You should see another island
with another headbash container. Glide to this and break it. Get all the gems
it leaves behind (remember, 2 of them fell on the ground beside it). Now, go
cross the lava stream that was at the beginning to get to the first part. Turn
left to see a whirlwind, which you ride. This will lead you back to the sec-
tion where the statue was. Climb up the grassy steps again. Glide to the spot
where the statue was. Oh look! A hole has been made by the explosion. Fall in
it and go through the challenge portal inside.
I hope you're going to be excited by the fact that we're entering our second
skate park. YAY! Climb down the steps and talk to Hunter.
***CHALLENGE*** My difficulty rating: **
"Isn't this the wildest skateboard park you've ever seen? Once you've mastered
a few tricks, you could score huge points in this place! What do you say I
show you some moves?"
Learn some tricks?
"Of course!"
"Let's start with something easy. You can jump off the end of ramps by press-
ing the X button. I'll show you how to do it once, then it's your turn."
.Press X button at top of ramp to jump.
Hunter will demonstrate. Jump off the ramp.
"OK, now try doing a roll. You can roll in midair by holding down the triangle
(/_\) button and steering left or right."
.Press X button at top of ramp to jump.
.Hold down triangle (/_\) button and steer left or right to roll.
Hunter will demonstrate. Now, you do a roll.
"Hey, nice roll! Now let's see you pull a flip. Flips are exactly like rolls,
only you push up or down instead of left or right. Just jump off the ramp,
hold down the triangle (/_\) button, and push up or down on the directional
pad."
.Press X button to jump off ramp.
.Hold down triangle (/_\) button and push up or down on the directional pad.
.Land on the next ramp.
Just do it.
"Whoa, you must be a natural! Now let's see if you can pull off a half-pipe
spin move. The blue ramps are half-pipes. You can do a spin move by jumping at
the top of the blue ramp, then steering left or right in the air."
.Press X button at top of the blue ramp to jump.
.Steer left or right in air to spin.
Again, Hunter will demonstrate, then you try.
"Alright, you nailed it. Now let's see if you can do a 900! Get as much height
as you can, spin two and a half revolutions in the air and land back on the
ramp."
.Press X button at top of blue ramp.
.Steer left or right to do 3 spins.
.Land it.
One more thing left, Just watch Hunter and then do it yourself.
"Now that was a 900! I have to say, you have got some skills, Spyro. But be-
fore you get too cocky, let's see if you can score some real points on the
giant ski ramp. Do whatever moves you want, and see how many points you can
get."
.Score 500 points on the giant ski ramp.
.Jump on ramp to do half-pipe moves.
.Don't jump on ramp to do rolls and flips.
Watch Hunter. Then do it yourself. I recommend something like a gulp, crush,
or triple flip/roll.
"Wow, you learn fast! Then again, you are being trained by a master boarder..
heh.. Anyway, I almost forgot! I was practicing this nearly impossible new
move that I call the 'Gnasty Gnorc'. I had almost pulled it off when I sudden-
ly ran smack into this dragon egg and wiped out! OK, I made that up, but you
can have this egg..."
Egg 54/150 | Caroline | "Trick skating I" | Enchanted Towers
***CHALLENGE*** My difficulty rating: ***1/2
"I'm thinking you're ready to try some one-on-one competition. Want to try a
freestyle competition for points?"
"Let's go!"
"Alright! Whoever scores the most points in the time limit, wins!"
.Freestyle competition for two minutes.
Just do, like, some medium-hard but good point-scoring tricks, like twisted
lemons and limes off the big ramp, big gulps and orange crushes off the big
ramp, and maybe some triple towers or half-pipe leaps.
...Well, you have two whole minutes. You could probably get away with some
easier tricks and still score over 2000. Just try your best!
"I can't believe it! How did you get so good already? Who knows, someday you
might even break my course record. Naw. Anyway, I guess I should give you this
other egg I found. I was going to keep it for a pet, but I can't get it to
hatch."
Egg 55/150 | Alex | "Trick skating II" | Enchanted Towers
Now, you're going to try for the course record. Again. A new park, a new
record. This time you're going to need to score some pretty high points.
***CHALLENGE*** My difficulty rating: ****
Skill point 8/20 | Skateboarding Course Record II | Score over 10,000 points
in the skate park course record | Enchanted Towers
My current course record is 20,225, no lie. I'm not kidding! I got it just by
doing a big gulp, orange crush, triple towers, half-pipe leap, quadruple twis-
ted lemon, quadruple twisted lime, and throwing in FLIPS AND ROLLS whenever
possible. Try that challenge! I've tried to beat that score ever since I got
it, and now I can't =(
Ok. Back to business. Make sure you get all the treasure in the skate park.
There's a lot.
Exit through the challenge portal. Sadly, you must leave.
Use the whirlwind to take you back up. Now, find but don't exit through the
exit portal. Ahead of it is a whirlwind, which you should take. Facing the
wall, turn right. You'll see another grassy section, which you should glide
to. As soon as you get to solid ground, pause the game. Frozen, you should see
2 dragon thingies awakening, and to your middle right you should see a cave.
Resume the game and quickly charge over to the cave and enter the challenge
portal inside.
Get all the treasure in this cave and talk to the weird looking guy.
"I was playing catch with my pet wolf, Farley, but I accidentally threw his
ball down this hole and he went in after it. Now he's stuck down there. I feel
so helpless... sitting up here... listening to his steadily softening whim-
pers... don't cry, wolf... never cry, wolf..."
***CHALLENGE*** My difficulty rating: ***
Jump down the hole. Get all the treasure here and look at the cute little
wolf! He'll give you his ball. Swallow it and go forward. Get the 3 gems and
step on one of the colored brick hexagons on the other side. Turn around, aim
and spit the ball out on the blue platform button. The wolf will come chasing
after it. He'll step on the blue button, turning the hexagons into steps.
Climb these steps and flame or charge the red button on the top. The door a-
head of you will open and the steps will return to hexagons. The wolf will go
running out this door with his ball. You'll see him chasing an angry judge!
Hilarious! Kill the judge, and he'll start chasing the next one, which you
should also kill. The next one he won't chase. Kill him anyway. Now the wolf
will race up the rest of the hill. Follow him. At the top, he gives you his
ball. Swallow it and get to the very edge of the ledge. Across from you there
is another passageway. Glide to it and spit the ball out. Now go back where
the wolf is and stand on the blue button platform next to him. Wait for him to
cross over the jump, then follow him through the passageway.
This one is tricky. Swallow the ball and stand on the blue button platform.
This will lower the ledge across from you. On the lowered ledge you can
slightly see a blue button platform. Aim and spit the ball on the blue button
platform. The wolf will run over there. As soon as he gets on the ledge, jump
on the platform to your right and it will raise to get you to the red button.
(Make sure the wolf gets there before you jump, and make sure you jump before
the platform gets too high.) Flame or charge the red button. This will get the
wolf to the next section. For this one, common sense! Just charge the wall.
Kill the angry judge. Go back and get Farley's ball. Charge the red button...
Farley will go and see his master!
"Hey! You found Farley! How can I ever thank you? Well, I could give you this
egg... but Farley's been chewing on it... and it's kinda slimy... Oh well.
It's the thought that counts, right?"
Egg 56/150 | Lys | "Rescue the lost wolf" | Enchanted Towers
Spit out Farley's ball and leave through the challenge portal. As soon as you
get back outside, pause as quickly as possible. You should already see some
of the dragon thingies popping up. Now, look ahead of you. To your right,
you should see a pathway, and maybe a small chunk of a challenge portal? Well,
if you don't, it's there. So quickly resume the game and charge over there
really fast. If you get there without getting singed, you'll see it's a Sgt.
Byrd challenge portal. Enter.
Sgt. Byrd: "I'm ready to patrol the towers and the perimeter of the islands
whenever you want me to."
Go on patrol
"Yes sir!"
"It's good to be back in action."
Wow! For this Sgt. Byrd challenge, you're being led right back to the main
level! What a way to run a railroad. Facing the flying dragon ahead of you,
shoot it (and aim). Get on one of the ledges of the bridge. Look down (/_\)
and eventually you should see another one, flying below you. Time your shoot-
ing and kill this one too (you need to aim). Get back on the bridge and slow-
ly head down it. Once the first dragon pops up, shoot him, and the rest that
are sleeping. You need to aim for all these. Go down and get all the green
gems, and ignore the treasure bottle if you haven't gotten it yet, Sgt. Byrd
can't open it. Now, you should be able to see the portal where you found Far-
ley, but with the gates closed. Fly directly above this and you should find a
platform with a strange looking guy with a skull stick, and a broken skeleton.
(If you played Ripto's Rage/Gateway to Glimmer, this should look familiar.)
Talk to Ooga.
"Hello birdy, I was having a lovely vacation with my friend, but he's lost all
his bones. Can you find them and put him together?"
***CHALLENGE*** My difficulty rating: ***
Yes you can. For the first bone, go to your left. The thief is sitting right
there, playing with it. Shoot him and collect the bone. Now, turn around and
face Ooga. Fly up and shoot the treasure bottle in the balloon. Now, go back
to where Ooga is, and turn so you are facing the spot where you came here as
Spyro. You should see two small towers with an arch between the top of them.
Eventually, you should also see a dragon flying around the one on the left,
which you shoot. Now, get on the grassy section next to the left tower. Get on
the little pathway at the end, that goes around the tower. Hug the wall around
the tower to guide you. At the end, the white path turns brown and then ends.
Left of this is another cave-like path. Inside is another bone thief. Collect
your 2nd bone and turn back around. A ways away you should see a small sight-
ing of another one, sitting right under a balloon w/treasure. Fly all the way
over there and get both of those. 3 bones now.
From this platform, turn left and fall off. You should recognize this as where
the level started. Cross the lava and the bridge, as you did before. Now, turn
left and cross the bridge, as you did before. Instead of entering the cave
after the bridge ends, fly up after the bridge ends. Eventually, you will see
a pathway to your left, which you should go through. At the end is your 4th
bone.
Exit the cave. At the very end of the ledge of the cave, turn left. A ways a-
way you should see a triangle fitted into a tower. This is another cave. Fly
over to this cave and get your 5th bone inside.
Exit the cave. At the very end of the ledge of the cave, look forward. A bit
to your left is some familiar grassy hills. Fly to the first one. To get to my
"checkpoint", waddle forward. Ahead is where the Sorceress statue was. If you
can see it by moving around this hill, you're good. To the right of that spot
is some really high grassy spots. Fly to them, and you should see another bone
thief, which you kill. Collect the bone, 6/8.
For the last two, fly to the Sorceress Statue platform. Face the lone tower
where a few gems were that Spyro collected. To the left of that is a tower
with a cave at the top. Fly to that cave and collect #7. And to the right of
this tower is another cave with another bone, #8!
Ooga: "Here have this. I was going to keep it as a souvenir, but I don't have
room in my luggage."
Egg 57/150 | Ralph | "Collect the bones" | Enchanted Towers
"My friend is feeling much better now... Oh, no! He's started his bone dance
again..."
And he'll do the same funny little bone dance from Spyro 2. 6/6 for eggs.
For the last of the treasure, get all the balloons and flying dragons as Sgt.
Byrd, and get all the treasure bottles and headbash containers as Spyro.
Use the challenge portal to switch back and forth.
500/500. Level Complete! Exit through the exit portal. Long level, huh?
---------------------
The next level is entitled "Spooky Swamp". Climb the ladder and press X when
you reach the top to enter it.
-------------------------------------------------------------------------------
Spooky Swamp | Dragon eggs - 6 | Gems - 500 | Skill Points - 1 | Needed to
enter: 25 dragon eggs
REMEMBER, this is home of Pirahna Lake. If you fall in it, they're bound to
chase you.
Starting here you should have exactly 57 dragon eggs, 4900 gems, and 8 skill
points when you pause the game.
As a note, you're going to need to flame all the signs with a pirahna
on them, so be very observant. Start by getting the treasure, flaming the
pirahna sign, and killing the gator. Talk to the gator.
"That gator was mean.
I thought I was a goner.
Thanks for saving me."
Climb the ladder to get into the tea lamp. Flame the candle, and head out. Get
the barrels to your left and kill the fat dude on the bridge. Cross the bridge
kill the gator, and the chemical lighter, then flame the pirahna sign. Go down
the step to the right and get all the treasure down here. Go back up the step
and turn around. This time, go up the steps, to your left. Cross the bridge
and kill the bird. Climb up the ladder and flame the candle. Head out the
other end, just make sure when you touch ground again turn back and get all
the treasure and the pirahna sign under the lamp. Turn back around and climb
the step. Kill the gator and the fat guy whacking it. Ignore the key chest to
your left; just make sure you get the 2 bottles next to it. Don't cross the
bridge; instead, glide to the island to the left of it. Get the egg.
Egg 58/150 | Michael | "Jump to the island" | Spooky Swamp
Also, get the 2 barrels left of it. Now, glide back to the grass. This time,
cross the bridge and kill the chemical lighter. Flame the pirahna sign to your
right. Turn left and get the 2 bottles. Cross the bridge and kill the 2 ga-
tors. Climb the ladder and flame the candle. Fall back down and face the ladd-
er, the side by the bridge. Flame the signs to your left and right. Break open
the headbash container. Break the 3 bottles by the wall. Head forward. Kill
the fat guy, and the bird. Glide over and kill the chemical lighter. Get the
treasure barrels and pirahna sign to your right. Go forward, kill the gators,
and talk to...UGHHHH...Moneybags. Just when you thought you were getting
peaceful in this ratty old swamp.
"This door is jammed shut.
Only the power of gems
Can hope to move it."
Pay 500 gems to open the door?
"Sure, just shut up."
"You've made a wise choice...
It will mean more eggs for you...
And more gems for me.
Best of all, Spyro...
I can stop speaking Haiku.
What a sweet relief!"
Enter through the newly opened door and kill the fat guy. There is a barrel
hidden on the other side of the door. Also get the 3 barrels by the lake.
Cross the bridge and charge the bird. Glide over, kill the chemical lighter,
and get the few gems. Jump up and cross the next bridge. Kill the gator at the
end of it. Go forward and kill the chemical lighter. This will free the fire-
fly. Talk to him.
"You are brave, dragon.
Much braver than I, by far.
Here, take this darn egg."
Egg 59/150 | Thelonious | "Find Shiny the Firefly" | Spooky Swamp
Now, turn around. To your left, you should see another ladder. Climb it and
light the last lamp. You'll see a tiny, tiny cutscene of the door opening.
Don't go there yet. Instead, look forward to the opening. Ahead of it is a
grassy platform with a ladder, a green gem, and a red gem. Glide and hover to
it. Get the gems and go up the ladder. You'll be on top of a blue mushroom. Go
forward and turn right. Glide to another mushroom. Ahead of you is a mushroom
with a red gem. To your left is a mushroom with an egg. To your right is a
mushroom with a key. Glide and hover to the mushroom with the egg.
Egg 60/150 | Frank | "Across the treetops" | Spooky Swamp
Now, turn back around. Directly ahead of you is the mushroom with the gem. To
get to this one, you'll have to charge-jump, glide, and hover (instructions on
this are somewhere in the Molten Crater section). Get the gem. Now look
slightly right. There is the platform with the key. Glide and hover to this
one. Get the key. Now, backtrack to the spot near the beginning where the key
chest was and open it. Get the heap of gems. Now listen: If you've died, the
pirahna signs you've flamed have regrown. Make sure you reflame all of these
if you've died BEFORE backtracking to the last tea lamp.
As I just said, backtrack to the last tea lamp. Don't climb the ladder to go
inside, though. Instead, go to the left of the go home portal ahead of you.
Flame the barrel in your way. Go forward and flame the last piranha sign. Do-
ing so will give you a skill point.
Skill point 9/20 | Destroy all piranha signs | Flame/charge all the signs with
the fish on them | Spooky Swamp
Now, go to your right, and talk to the firefly.
"The tea lamps are lit!
Now I'll tell you the secret
of what's in this house!
A creepy wizard
lives inside, but hates the light.
He has awoken.
He swore to destroy
whoever lights the tea lamps.
Better you than me."
.Use Wizard's bombs against him.
.Avoid Gators.
Go through the challenge portal, and you'll face your third semi-boss. He's
fairly simple; just kill the gators when he makes them appear. When he throws
a bomb at you, just charge it back at him to make him lose health. Do this re-
peatedly to defeat him. (The bombs are timed, so do it fast.) Herbi
Egg 61/150 | Herbi | "Defeat sleepy head" | Spooky Swamp
You'll automatically be led out of the arena. If for some reason you're not,
just pause the game and go to "exit area". Remember, you don't need to flame
the signs anymore. Go to your right. You'll see a barrel, and behind that, a
cave with a Sheila challenge portal inside! (Remember, there is also a barrel
by the edge of the sleepy head portal.) Enter the Sheila CP.
Sheila:
"This swamp smells so sweet.
The springtime trees are fragrant.
I'm off to kick butt."
Ooh whoopee. Kick the boulder in front of you. Get all the gems in this sec-
tion before kicking the next boulder that's in the way and talking to one of
the blind fireflies.
"We have the bombs here.
We try to clear the path
But we just go boom.
Kangaroo can help!
You can clear the path for us!
Will Sheila help us?"
Help the firefly bombers?
"Yes, I love your freestyle Haiku."
"Yes! It's bombing time!
Here I come, my little eggs,
To free you at last!!"
***CHALLENGE*** My difficulty rating: ***1/2
To complete this challenge, walk around the brick path on the ground and kick
the boulders and stomp the mushrooms before the blind guy runs into them. You
have to time this, though, or they will regrow or respawn before the blind
firefly goes through them. Keep up with him, going too far ahead will not do
you good. THIS IS A TEDIOUS SECTION. You may have to keep trying and trying
until you completely complete it. Mainly this is because sometimes he goes off
the path. Usually, you have to work at it for a while until you memorize the
direction he goes in, and finally obtain the egg.
Egg 62/150 | Peggy | "Escort the twins I" | Spooky Swamp
"One egg cage remains.
Will you now help my brother
to free the last egg."
Will you help my brother now?
"Yes."
"If you clear my path
I can blow up the egg cage.
Poor, poor captive eggs."
Help the twin?
"Yes, of course."
"Yes! It's bombing time!
Here I come, my little eggs,
To free you at last!!"
***CHALLENGE*** My difficulty rating: *****
This is a really hard challenge. This firefly just wanders off randomly, so
there is absolutely no way to memorize his path except by working hard. Really
this is a hard challenge. Even more tedious than the last.
Eventually, after WORKING HARD, you'll obtain the last egg here.
Egg 63/150 | Michele | "Escort the twins II" | Spooky Swamp
"The eggs are all free!
Two dragons are born today!
Sheila's my hero."
Alright. 6/6. Now get the treasure barrel to your right. Go forward and get
the red gem. Get the treasure bottle to your right. Go left and break the bot-
tle. Face the orange-red part of the back of the building. Directly behind you
there is a section of wall that is artificial. Kick it to reveal a 25 gem. Go
back outside and turn right. Get the red gem and go around the firefly. LIS-
TEN CAREFULLY: The rest of the gems I'm going to tell you about for this sec-
tion are only the secret ones. The rest are pretty straightforward, they're
just sitting there on the ground.
For the secret gems...go around all these mushrooms and go forward. Go behind
the building and you'll go into a cave. Stomp the 2 headbash containers. At
the end of the cave, there is a crack in the wall up high..to reach it, do a
double jump and break it open with a kick. Inside there are 6 green gems and
a treasure barrel. Collect it all. Exit the cave(s). Once outside, go right.
To your right is another cave. Stomp the headbash container. Up high is ano-
ther crack in the wall. Double-jump and break that. Inside is a yellow gem.
Get it and go back out. Turn right. Go around the left of the building. Ahead
of you is a boulder, and ahead of that is another crack in the wall. Double-
jump up to this and break it. Inside is the last of the treasure. 500/500.
Level complete! Exit this area and go home through the portal.
You should now have: 63 eggs, 2900 gems and 9 skill points when you pause the
game. Now. Just like we
did with Molten Crater, we're entering another portal which we're not going to
complete fully. This portal is Bamboo Terrace.
-------------------------------------------------------------------------------
Bamboo Terrace | Dragon eggs - 6 | Gems - 500 | Needed to enter: 30 dragon
eggs
Another fun world. If you ask me, the music here is very, very odd. Seems very
upbeat and Chinese and calming, but also very haunting and mysterious. Talk to
the panda, whose name is Ling Ling. XD!
"Spyro! Rhynocs have been harassing us all day. The workers haven't been able
to harvest the bamboo needed for the whirligig to take you to Evening Lake.
We've tried asking them to leave, but there's no reasoning with them."
Oh noes! We have to help the pandas, Ling Ling, Li, Sing Sing, Chi Chi, and
Shui.
If you ask me, I'm just glad that they're not speaking Haiku! Get the few gems
in this little enclosed area and head forward. Kill the fireworks dude to your
right. Start on the brown path. Kill the moose. Ahead of you is a guy holding
an umbrella and chasing Chi Chi. Kill him. Turn right and get ALL the gems
before heading through the next part. Next, go through the cave that the pan-
das cleared out for you. Get all the gems in here and head out. Kill the um-
brella dude. Watch out, to your left there is another moose, kill him too. Ac-
tually, since there a lot of gems over there, go left and get them all. Also..
what's this? To your left there also seems to be an egg on a tiny platform.
Why don't you jump & glide to it?
Egg 64/150 | Dwight | "Glide to the small island" | Bamboo Terrace
Grrrrrrrrreat. (Sorry Tony...don't kill me.) Ahem. Turn back around. Get off
the platform and go left. Up ahead is ANOTHER umbrella dude chasing ANOTHER i-
nnocent panda. KILL HIM. Now jump up the steps left of the building you're by.
Kill the umbrella dude along the way. When you get to the top, you'll see a
hidden cave ahead of you. Glide to it, kill the enemy, and obtain the egg.
Egg 65/150 | Madison | "Glide to the hidden cave" | Bamboo Terrace
Stnad on the ledge of the end of the cave. To your far right you should see a
fireworks dude trying to blow up a panda. Kill him and the moose to your left.
Doing this will enable all 3 pandas to pull a switch that makes a bridge ac-
ross the water. Get the treasure barrel that is to the left of the building
that is right of the bridge. Dive into the water and get all the treasure.
Also, in this pond, there is a crack in the wall underwater. Break this and
you'll get - GREAT DEAL - 4 lives! Get out of the pond and cross the bridge.
Kill the umbrella dude and get all the treasure inside the cave. Head outside
and collect the 3 gems to your left. Go to your right and kill the umbrella
dude and the moose. Keep moving forward. Kill the umbrella dude, fireworks
dude, and moose. Go left and dive into the pond. Get all the treasure and go
back out the way you came in. Turn around and cross over the 2 islands, avoid-
ing the fireworks. Kill the fireworks dude once you've crossed. Go forward,
inside the hut, and talk to Sing Sing.
"We would be honored if you would accept this as a token of our appreciation."
Egg 66/150 | Tom | "Clear the pandas' path" | Bamboo Terrace
"Oh! The emergency escape bridge! Why didn't I think of it sooner? I shall
open it right away."
The emergency escape bridge opens up. Get the 2 treasure barrels behind Sing
Sing. Facing the go home portal, turn left and head out. Turn right and go a-
round the hut. Kill the fireworks dude and get the treasure. Keep going around
the hut until you come to a dead end. Now, backtrack. Find the go home portal
and face it again. This time, go right. Cross the bridge and read the sign
with the yeti on it by the door.
"To All Explorers: There is no yeti here, and there never was! He was just a
myth. As far as you know."
- The Sorceress
Of course there is! This means that the next new character is a yeti. But sad-
ly, you can't play him yet. Turn left and climb the steps. Glide to the ledge,
and look forward. Ahead of you is an island with a clue bottle! Repeatedly
flame this until you're back at the beginning again. Break it open and use the
emergency escape bridge to backtrack faster; just kill the fireworks dude a-
long the way. Cross the 2 islands again and look left. Oh! An egg thief. This
one is hard, but you should be able to catch him.
Egg 67/150 | Pee-wee | "Catch the thief" | Bamboo Terrace
Now, find the emergency escape bridge. Cross half of it, then go up the grassy
path to the side. Enter the challenge portal.
Talk to the panda.
"Please help us Spyro! My friends are trying to go home after a long shift in
the fields, but rotten rhynocs keep knocking them down. Can you save the panda
workers?"
Flame all rhynocs?
"You bet!"
"Please, hop aboard. Make sure to toast the rhynocs, but not my friends!"
***CHALLENGE*** My difficulty rating: ***1/2
Shoot down all the rhynocs with the superflame. You need good aiming skills
for this one! Every time you accidentally shoot a panda, or a rhynoc knocks
one down, you have to start over. It's straightforward, but DIFFICULT.
When the rhynocs come down from mid-air shoot them before they hit the ground.
"Please take this shiny egg, it will bring you good luck."
Egg 68/150 | Rusty | "Shoot from the boat" | Bamboo Terrace
Exit through the challenge portal. Find the go home portal and leave. LEAVE.
Sing Sing: "Let's head on over to the whirligig."
You'll be sent to the hall where the balloon was. In its place is some sort of
flying whirligig contraption. Do not get on it yet. Instead, find the portal
entitled "Country Sppedway" and enter it.
-------------------------------------------------------------------------------
Country Speedway | Dragon eggs - 3 | Gems - 400 | Needed to enter: 36 dragon
eggs
Another speedway to conquer. Start with Sparx buzzing in your face.
"Spyro, these are the famous racing grounds known as Country Speedway. They
offer two challenges here: a timed obstacle course, or a race against the lo-
cal speed champions.
Which challenge would you like to play?"
Choose "Time Attack".
"Here's a hint. Try completing each challenge in order. Start with the rings,
then get all the tractors, the cows, and save the planes for last. It's not
the fastest way, but it is the easiest."
Do as he says, and DON'T WASTE TIME. (I recommend supercharging to get the
tractors.) 400/400.
"That was so amazing that everyone in the farmyard clubbed together to buy you
this as a reward."
Egg 69/150 | Gavin | "Time attack" | Country Speedway
"Which challenge would you like to play?"
Choose "Race the Bi-Planes".
"Well the flying pigs are raring to go, let's get started. You have to fly
through ALL of the green checkpoint rings in order. The red dots will lead the
way."
.Fly through all green rings.
.Use the red dots to guide you.
This will be a little harder than the last race. Just follow Sparx's instruc-
tions (and mine from the last race) and you should be able to complete it eas-
ily. You might have to try more than once to win 1st place.
"First place, you're a pretty fancy flyer."
Egg 70/150 | Shemp | "Race the pigs" | Country Speedway
"Which challenge would you like to play?"
Choose "Time Attack". Sparx will say the same as before. When you start at the
rings, turn left and keep flying. You should see a barnhouse. Fly to it and
get on the ground. Now go to the right side of the barnhouse and you should
see an opening in which you can go inside the barnhouse. Go inside and..talk
to Hunter!
"Spyro, you're not gonna believe this, but there are sheep saucers and space
cows all over this place! We gotta stop 'em before they abduct anybody!
I'm gonna strap on my jetpack and blast some space cows!"
Should Hunter go?
"Go for it!"
"Look out cows, here I come!"
***CHALLENGE*** My difficulty rating: ***
OK. For this part, you're going to be guided along a path. An aiming circle is
also on the screen. Use tjhe D-Pad to guide it. Whenever you see a flying sau-
cer or space cow, guide the circle to it and shoot it with the circle (O) but-
ton. This takes time and practice, but it can be done. :)
"We got the last one just before he abducted this egg!"
Egg 71/150 | Roberto | "Hunter's rescue mission" | Country Speedway
"Which challenge would you like to play?"
Select "Quit".
"Aww, do we have to go? I was just kicking back while you were doing all that
flying."
-------------------------------------------------------------------------------
You'll be led back to Midday Gardens. NOW, you return to the whirligig.
Hop on it and select "Evening Lake". But you know it won't be this easy. Next
is the second hardest boss in the game. Spike. Watch the cutscene (#9), "Spike
is Born**".
**Note: Some Spyro 3 Games will not play this cutscene. If this is the case,
you can watch it here: http://www.youtube.com/watch?v=adkEkUUpZO0
The Sorceress and Bianca are standing together. The Sorceress argues, "You
bumbling, idiotic, worthless fool! I ask you to carry out one simple task, and
you fail me! I should have known never then to rely on a child!" Bianca stut-
ters, "B-but.." The Sorceress interrupts her. "Don't worry about it..I'll deal
with them now!" Bianca mutters, "Eggs can't be worth all this trouble.." The
Sorceress replies, "Without dragons, the magic in this world will wither
away. Without magic, I'll die. And so will your ever-so-slim chance of becom-
ing A SORCERESS!" Bianca cringes. "Now..watch how a REAL sorceress dispatches
her enemies!" The camera turns over to a yeti in a cage. The Sorceress looks
at one of the rhynoc servants guarding the cage. She says, "How would you like
some dragon for lunch?" The rhynoc nods his head and walks over to her. He be-
gins to shake. The Sorceress then turns him into a giant, muscular..thing. A
rhynoc hands him a ray gun....
-------------------------------------------------------------------------------
Spike's Arena | Dragon Eggs - 1 | Gems - 0 | Needed to enter: Defeat Buzz,
Complete: Icy Peak, Enchanted Towers, Spooky Swamp, Bamboo Terrace, Sgt.
Byrd's Base
You meet Sgt. Byrd in an arena with the thing named Spike. Sgt. Byrd explains
the situation.
"My tactical instincts told me the Sorceress would attack you here, so I flew
in to help out. It seems my rocket launchers don't affect this creature, but I
can assist you by dropping ammunition. Now get in there and fight the good
fight!"
Read carefully. The first part consists of you charging around the side of the
arena, trying to avoid Spike's blue orbs flying at you from his ray gun.
Whenever you see a red lava ball, if you can get to it without getting hit by
a blue orb, charge it at Spike with the same technique you used while battling
Sleepy Head. THIS IS A VERY HARD BOSS BATTLE. It gets very tedious and frust-
rating here, so have patience. If you can manage to charge 3 lava balls at
him, he will start his next attack. He will stomp the ground, creating cracks
that shoot flame occasionally. Beware of these.
Instead of lava balls, you should see lava crystals appearing now. Walk
through them to get the powerup from them. ALWAYS try to get them before Spike
does, because he can use them too. If he gets a red crystal, he will shoot
a wall of flame that will go across the arena. Jump over this to avoid it. If
you get a red crystal, get relatively close to Spike and flame with the circle
(O) button. This will turn into ONE (1) superflame which will hurt Spike if
you are facing him. If you aim and hit him with the flame, he will stomp and
either shoot blue orbs at you or find another red crystal. If you manage to
shoot him with the superflame from the red crystals 3 times, he will start his
next and final attack.
Blue crystals are the final weapon. If you walk through these you will get a
blue rocket powerup. To use this, press the circle (O) button when you are
facing Spike. The most important aspect of this challenge is: DO NOT LET SPIKE
ABSORB A BLUE CRYSTAL. This will enable him to temporarily shoot a sonic laser
gun path that will follow you and is FASTER than your charge attack. Also,
Spike can shoot up to four blue orbs at you at a time, which get very hard to
avoid. IF, by chance, you can shoot 3 blue rockets at Spike and survive, you
have officially defeated him and are almost halfway through the game.
Egg 72/150 | Monique | "Defeat Spike" | Spike's Arena
You will then be automatically led to the whirligig which will take you to
your next home, Evening Lake.
-------------------------------------------------------------------------------
Evening Lake Home | Dragon eggs - 5 | Gems - 400 | Portals - Frozen Altars,
Lost Fleet, Fireworks Factory, Charmed Ridge, Bentley's Outpost | Boss: Scorch
Needed to enter: Defeat Buzz, Defeat Spike
Bianca is back...
"Listen to me, dragon... Spyro... this is serious now. The Sorceress is plan-
ning a trap for you, and if she catches you... believe me, you don't want to
know what she's going to do... Look, I promise to take good care of the rest
of the eggs. I mean it. Just take Hunter and go back home before... before...
I can't say it, just go!"
Sorry Bianca, we can't trust you yet. (Just to let you know, I LOVE the music
here. It's really calming.) Start by turning around and getting the gem and 2
treasure bottles behind the whirligig. Now go down the steps and turn right.
Get the green gem and head inside the building. Get the purple gem and look at
the rocket. Ooh cool. Step back outside, and with the whirligig to your left,
head forward and get the treasure bottle to the left. Now go forward and get
the 2 gems and 2 bottles on the grassy part with the frogs. Now glide to the
four orange steps, climb them and collect the red gem. Once on the top step,
turn around. In front of you is a ladder. Glide and hover
to the middle of it and start climbing up this big ladder. Once at the top,
collect all the treasure inside and read the sign.
"Spyro, I've got a special task for Sparx. Meet me back here later!" - Zoe
Another one of those Sparx bonus round signs. Now, turn back around and go to
the very edge of this cave. Glide to the left of the four orange steps and you
will land on the right of a platform with an egg inside!
Egg 73/150 | Hannah | "Glide to the Tower" | Evening Lake Home
From here, glide to the left of the ladder and fall into the lake. Swim over
to the land with more frogs on it. Collect the 2 treasure bottles and climb up
the steps. Talk to Zoe at the top.
"Hi again, Spyro. This powerup can make you invincible, but only for a short
while. Use it to get by these flame spitters... you'll find an egg when you
get past them."
***CHALLENGE*** My difficulty rating: *
Quickly go through the powerup portal, glide & hover to the first platform,
then the second. The only challenge here is doing it fast. Get the 2 gems, and
of course, the egg.
Egg 74/150 | Stuart | "I'm Invincible!" | Evening Lake Home
If you get to the edge far enough, you can see another bit of land and another
ladder on the other side of the big rock you're facing. So, glide to it, get
the extra life and break the headbash container. Now climb up the ladder. Get
the 8 gems around the ring. Now go through the opening to your right. Get the
egg on the bridge.
Egg 75/150 | Ted | "On the Bridge" | Evening Lake Home
Now go through one of the holes to your left, and glide to the whirligig. You
might be wondering why we haven't seen any portals yet; that's because we
haven't gone underwater yet. We have a big lake to explore. Turn around, climb
down the steps, and dive underwater. Get the two treasure bottles by the wall
of the lake, and go left. Get the 3 treasure bottles left of the portal. Face
the portal and turn around. Get the treasure bottle in front of you and then
go up the tower. Get all the treasure in this room, and then talk to your
worst nightmare. MONEYBAGS.
"Heh heh, the Sorceress has a real prize on her hands here... it took two doz-
en rhynocs to capture this dimwitted furball, so you'd better believe he's not
going to get out cheap..."
Pay 1000 gems to free the creature?
"OK."
"Where are you getting all this money, Spyro? ... heh heh... It's not just
lying around on the ground, is it? ...err... is it? Ahh, what do I care, it's
mine now!"
Sit back and relax to watch cutscene #10: "A Duplicitous, Larcenous Ursine".
Spyro walks up to the yeti as he walks out of the portal. The yeti says, "Ahh,
the first rejuvenating breath of freedom. With the humility of a wounded
sparrow, I genuflect among noble deliverer." Spyro: "Uh...it was no big deal,
dude." Moneybags: "Yes..ahem..after all, it was I who let you out." The yeti
replies, "Why, you brassily avericious, duplicitous, larcenous ursine!" Money-
bags defends, "Oh, hoho hold on!!" *Whack* Spyro looks back. "OH!" *WHACK*
"OOH hoo.." Moneybags looks dizzy. The yeti says, "One more, perhaps?" Spyro
says, "At least!" Bentley whacks him with his club once more, sending him ac-
ross the room. The yeti walks over to Spyro. "Please do afford me the sublime
honor of enjoying your visitation in the nearest future." Spyro: "..yeah...
sure." The yeti walks out of the portal, and Spyro looks surprised.
I would be surprised too if I saw a yeti with such vocabulary! Hehe. We now
see the portal's name, "Bentley's Outpost", making it obvious that the yeti's
name is Bentley. We'll travel there soon. While you're looking at the portal,
turn around and dive back down. Turn right so you're facing the ship, then
turn left to enter where the red gem is. Cool underwater sparklers. Go inside
the cave and collect all the treasure in there. You will also see the portal,
"Fireworks Factory". Turn back around and head out of the cave. At the edge of
the cave, look at the tower. You should see a crack in it at the bottom right.
Break it open and go inside. Collect all the treasure, and the egg.
Egg 76/150 | Stooby | "Break the tower wall" | Evening Lake Home
Now head out of the tower. Get the treasure bottle to your left. Now go right,
collect the two green gems and the treasure bottle. You'll also notice the
portal is built into the ship, which is pretty cool =).
Turn left and get the 2 treasure bottles behind the ship. Swim down and coll-
ect the purple gem. You should see a whale here. This may sound pretty crazy,
but swim towards his face. He will open his mouth. KEEP swimming until he eats
you. Inside him is an egg! Haha InsOmniac rules.
Egg 77/150 | Jonah | "Belly of the whale" | Evening Lake Home
5/5. Now you can turn around and swim toward his lips. This will spit you out.
Now swim under where the whale is circling. Going counter-clockwise, get the
purple gem, green gem, 2 treasure bottles, purple gem, and 1 treasure bottle.
At the end, turn right and you'll find a narrow cave. Get the purple gem in-
side. Now exit and swim up above the cave to find more gems. Now turn right to
find a purple one. Now go above where the whale is circling to find a bridge
between two portals. Get the two treasure bottles in the room with the Honey
Speedway portal. 400/400, level complete. The next thing you'll want to do is
enter Bentley's Outpost.
-------------------------------------------------------------------------------
Bentley's Outpost | Dragon Eggs - 3 | Gems - 600 | Skill Points - 1 | Needed
to Enter: Defeat Buzz, Defeat Spike, Free Bentley for 1000 gems
Bentley: "I will gladly help you on your quest, Spyro, but first I must attend
to my young sibling. I'm afraid he may have gotten himself into trouble during
my absence."
Smash the two bottles and talk to your sibling Bartholomew.
"Hey bro! It'd be really cool if you smashed that boulder. A swift smack
should do the trick."
So go ahead and smash the snowball boulder thing. (and collect the red gem)
Collect the purple gem and collect the treasure to your right. Smash the ice
right of the first enemy for more treasure (kill the enemy too). Smash the
totem pole until a container appears, then smash that for gems. Kill the next
enemy and smash the totem pole right of him. You cannot get the container that
is high up to your left. Yet. Smash the barrel and talk to your bro.
"If you use your spin move to deflect the snowball into the gong I bet we can
make the roof cave in."
Don't move when the playstation sets the position for you. Press square when
he throws a snowball (time it well) to deflect it into the gong. This, as he
said, will make the roof cave in, creating a pathway. Collect the egg.
Egg 78/150 | Brian | "The gong show" | Bentley's Outpost
Collect the two green gems and talk to your bro again.
"It took me forever to train those seals to throw snowballs. Now they've gone
and turned on me!"
Stand in front of the path where the snowballs are being thrown, and deflect
them with your club spin when they come at you. This will go back at the seal
and kill it. Collect the gem and smash the totem pole. Kill the next 2 seals
and smash the totem pole. Talk to Bartholomew.
"Another gong, great. I bet we can cause an avalanche with this one!"
Hit the gong again. This will make another bridge.
Instead of going forward, go left. Smash the totem pole (be careful, on top of
this one is an enemy), and break the ice in the wall. Go through the cave,
defeating all the enemies and collecting all the gems. Break the ice at the
end to reveal the unreachable container. Smash it, then collect the gems and
jump down because one of them falls down there. Now, backtrack to the second
gong. Cross the bridge, get the yellow gem, and talk to Bartholomew.
"A stinkin' rhynoc has blocked the way with this box. It shouldn't be any
problem for you to push it out of the way though."
Push the box to the right until it falls off the cliff. This will give you a
skill point.
Skill point 10/20 | Push box off the cliff | Push the box to the right until
it falls off the cliffside | Bentley's Outpost
Now go through the building and get the egg.
Egg 79/150 | Charlie | "Snowball's chance" | Bentley's Outpost
Now talk to Bartholomew.
"Hey braniac, you're supposed to be smart. Why don't you try pushing those
blocks around to bridge that gap?"
Go to your right, get the three gems, and break the boulder. Now go left and
break the ice in the wall. Break the contianer and get the gems. Now circle
around the tree and collect the 4 red gems. Now push the box along its path.
Go around to the other side, smash the totem pole and break the ice. Go along
this cave and kill the seal at the end. Smash the container and the barrel
next to it. This time, backtrack down the cave. Turn left, collect the purple
and red gem and smash the barrels. Kill the enemy and break the ice. Smash the
two barrels where the ice was, and then get the 3 red gems outside. Then push
the box along its path. Now follow Bartholomew up the steps and across the
two boxes (this will be a long jump). Smash the two bottles and talk to your
bro.
"Thanks bro! Here's a little something for your rock collection."
Egg 80/150 | Eric | "Help Bartholomew home" | Bentley's Outpost
Bartholomew will exit into his home. 5/5. Smash the two totem poles for the
last of your treasure. 600/600. Level complete! Exit through the portal to the
left.
Back in Evening Lake Home. Another twist: Hop on the whirligig, and return to
Midday Gardens. Then..Re-enter...BAMBOO TERRACE.
-------------------------------------------------------------------------------
Bamboo Terrace (again) | Gems to find - 189 | Eggs to find - 1 | Needed to en-
ter: Rescue Bentley for 1000 gems
For this part, immediately turn right and cross the emergency escape bridge.
Kill the umbrella dude and moose, then cross over the waterfall pond by jump-
ing across the two islands. Kill the firworks dude and head forward. Enter the
room with the exit portal and turn right. Cross the bridge and enter the newly
achieved BENTLEY CHALLENGE PORTAL.
Bentley:
"Ah, a fine day for a bit of a walk. I was just heading to the top of my fav-
orite hill..."
Start off talking to your little bro.
"Hey, I think I saw some rhynocs run up to the top of that hill with an egg!"
***CHALLENGE*** My difficulty rating: ***
OK. Go to your right and collect the three gems. Kill the umbrella dude and
head forward. Smash the panda block before it smashes you. Then smash the pile
it came from and the umbrella dude behind it. Collect the gems and turn left.
Kill the umbrella dude and turn left. Get all the gems around this section and
turn back around. Smash the panda block in front of you and the one that will
roll towards you. *Note: If a TNT ever comes rolling to you, spin it away with
the square ([]) button. Once you've smashed the first rolling block another
one will come rolling. Smash that one too. Go forward and kill the umbrella
dude. Get the treasure to your left and turn back around. Smash the next rol-
ling panda and the umbrella dude. Get the treasure to your left and kill the
bug if you need health. Turn back around and start walking up the hill. Smash
the bouncing block when the time is right. Then smash the 2 panda blocks to
the side and go into the room. Kill everyone in here and smash the container.
Smash the 2 blocks to your right and go left at the T. Kill the umbrella dude
and smash the container. Turn back around and head the other way. Go across
the wooden stuff to get some treasure and an extra life. Just be careful not
to fall off. Turn around and head back across the wooden stuff, then turn
left. Head up the hill and smash the blocks and/or spin the TNTs that come
your way. Turn right and repeat. Turn right again and repeat again. Then go
forward and kill the umbrella dude. Turn right and collect the egg.
Egg 81/150 | Brubeck | "Smash to the mountain top" | Bamboo Terrace
6/6. Kill the umbrella dude in here. Then collect the rest of the gems in
here. 500/500, Level Complete. Go all the way back down the hill to exit
through the challenge portal. Beware, blocks and TNT can still follow you. As
Spyro, quickly find the exit portal and leave.
You should now have exactly 3800 gems and 81 eggs when you pause the game.
Now, turn right and head towards the Sparx sign on the other side of the
Country Speedway portal. Zoe is there now. Talk to her.
"Hi Spyro and Sparx... I've found another lost egg! If Sparx is up to it, he
can try to rescue it from Spider Town."
Enter Spider Town bonus world?
"Yes."
THE ADVENTURE CONTINUES
-------------------------------------------------------------------------------
Spider Town | Dragon eggs - 1 | Gems - 200 | Needed to enter: Defeat Spike
***CHALLENGE*** My difficulty rating: ****
Start by collecting the 3 gems. Go down and kill the spider. Collect the key
and swallow the green butterfly. Go back up and turn left. Kill the spiders
and turn up. Kill all these spiders and the producer of them. Collect the
purple gem. Go right, kill all the spiders and their producer. Head up and
kill the big spider. Swallow both colored butterflies and head down then
turn left. Head up and go through the gate. Kill the spiders and the producer
yo your left. There is another producer in the top right corner, which you de-
stroy. The one in the top left is invincible for now. Go to the top right cor-
ner and turn right. When you get to the end, head up. Kill the spiders along
the way, and ignore the larger spider on your left until you have destroyed
the producer at the top. Then kill him. Go left and kill another one. Get some
gems, a butterfly, and a key. Head right and go down then left. Then go up at
the small gate ahead. Kill the spiders in here and step on the button. Then
head down and quickly use your attack on the spiders and destroy the newly
vincible producer. Get the purple gem. Then, go to the very left of here and
use the key to go through the electric gate. Kill the 2 big spiders. I recom-
mend sing your original attack to kill these spiders, and destroy the producer
THEN swallow the butterfly powerup. Keep using your powerups to destroy these
annoying little spiders. Then go down and get the key. Use this on the gate at
the top. Go up and, CAREFULLY, kill all the spiders and the 2 producers in
here without getting too badly hurt. Go left and kill the big spider. Then co-
lect the key and the gem, swallow the butterfly, and step on the switch. Go
right and then down. Kill the spiders and the newly vincible producer. Now go
down and through the gate. Kill the smaller and big spiders. Swallow the pow-
erup butterfly and go right. This invisible producer is hard to get past; you
have to go either left or right to get by. Step on the switch behind it, then
destroy it. Kill all the leftover spiders, go down and kill the big one. Then
go through the final gate and conquer your boss. Basically, all this boss does
is spin around then stops to hesitate (this is when you attack him WITH CIRCLE
{O}). Then he will release a load of smaller spiders. Kill these with your
powerup while he continues spinning, then try to come back to him to shoot
when he hesitates. Do this repeatedly and you will decrease his health. Even-
tually, he will be defeated, leaving you an egg.
Egg 82/150 | Tootie | "Go to town" | Spider Town
Get the rest of the treasure in this room, and you should have...200/200.
Level complete! Exit through the challenge portal in the ground.
Zoe:
"Excellent work Sparx, and I see that you've gained another new ability. Now
if you hold down the L1,L2, R1 and R2 buttons at the same time, Sparx will
point to any treasure still hanging around."
YAY!! Thank you Tootie! Hehe.
OH MY GOD>>you just completed Midday Gardens!~!~!~!~!~!~!~!~!~! =], Now, hop
onto the whirligig and head to Evening Lake.
Enter the portal "Frozen Altars".
-------------------------------------------------------------------------------
Frozen Altars | Dragon Eggs - 6 | Gems - 600 | Skill Points - 1 | Needed
to Enter: Defeat Buzz, Defeat Spike, Free Bentley for 1000 gems
You start off the level collecting a green gem and talking to the ice fairy,
Gabrielle.
"Welcome to Frozen Altars, Spyro! On behalf of the ice fairies, I want to
grant you a special power for as long as you stay in our world."
She will then blow you an ice kiss. Press the circle button to see what she's
given you. That's right, Ice flame. You can use this to: Freeze enemies,
freeze friends, open treasure. When freezing people, they turn into ice cubes.
After they do, charge the ice to kill them.
Turn around and collect the 2 gems. Go forward and get the other 3 gems. Turn
left and go down the steps to find 2 more green gems and even more treasure
after that. Kill the elephant then go back. Turn around and walk forward, tow-
ards where you came in. Break the 2 bottles and the barrel next to the duck
guy. Then talk to the duck guy.
"Some bear sold us a laser defense system to protect us from Rhynocs, but with
these flippers I can't even turn it on. You'd have no trouble using it though.
Just walk inside. When you're done, press the triangle (/_\) button and you'll
walk back out."
So, do what Alex says. Just make sure you use the D-Pad or Left Analog Stick
to move the flame around. Use it to kill the rhynocs with a simple torch. (You
may have to chase some of them to catch them.) Kill the 2 rhynocs with it then
press triangle (/_\) to go back out. Go over to the spot where the rhynocs
were. Two gems are in their place. Collect them, and the others to the left.
Then go back inside the laser defense system (LDS) to melt the ice block in
front of the steps. Now exit it and climb up them. Get all the gems to your
left and kill the rhynoc and elephant. *Note: Just make sure you don't take
away their rock pile BEFORE you kill them, or else they will moon you. Not
good, trust me!
Go left and go up the hill. Then go left again and kill the rhynoc (be careful
with these guys). Then turn left and jump to the step. Flame the barrel and
glide over to the ledge on the other side. Collect the green and purple gem.
Then jump down and talk to the duck, Ernest.
"Eustace and I were having a snowman building competition when the Sorceress
brought them to life with a spell. Since then they've been stomping around
building ice walls and generally causing trouble."
Go in the LDS. You'll have to chase him, but melt the snowman with the laser
until he pops. Exit the LDS and go to the right of Ernest for a load of gems
and a mooning rhynoc which you kill. Now, flame Ernest and jump on him. To
your right are some stairs. Jump, glide, and hover to the platform by the
stairs. Now go to the left of the stairs and get the 2 gems that you would
have probably missed.
Now climb up the stairs (collecting gems along the way) and break the
headbash container. Collect the treasure and turn around. From the edge of
this room, you can see the top of the LDS a distance away. Glide to it. Walk
around the edge of this and get the 4 gems. Then look behind it. You should
see some sort of island in the sky with an egg on it. Glide to it.
Egg 83/150 | Cecil | "Glide from the temple roof" | Frozen Altars
Now, glide back to Ernest. Go a little ways past the path to the right of him
and flame the treasure barrel to your left. Continue on this path. Before en-
tering the cave collect the yellow gem to your right. Then continue forward.
At the end of the ice, flame then charge the big dude, get the treasure barrel
yo your left, then talk to the duck.
"It would be easy to get up to that treasure if you had something to stand
on."
So, flame Eustace, stand on him, and collect the treasure behind him! Then
jump off, kill the elephant, and collect all the treasure in the cave. Then
head out and collect 3 more along the way. Kill the mooning rhynoc and get all
the treasure inside this room. Then head out and kill the elephant and the
mooning rhynoc to your right. Next to the rhynoc, step inside the LDS. Use it
to kill the elephant and melt the snowman. Exit the LDS, then get ALL the
treasure in this big section. The last of it is the 2 treasure bottles on the
other side, then you stop to go back. Somewhere around here is a Bentley
challenge portal. I'm sorry to say this, but you must enter it.
Bentley:
"Ahh, Spyro. I have just received word from my little brother, he appears to
be having some trouble with a yeti."
Bartholomew:
"That dumb yeti took my ball, I told him to give it back or you'd kick his
lousy butt, but he wouldn't listen."
Fight Yeti?
Unfortunately, you must say "Yes."
"I knew you'd do it. Go and show him not to mess with us. Remember to block
his high punches, and hit him low when he tries to block."
. Use the square ([]) button for a quick jab.
. Use the X button for a boxy blow.
. Use the circle (O) button for the big hookaroo.
. Use the triangle (/_\) button to block high.
. Bentley blocks low automatically.
***CHALLENGE*** My difficulty rating: ****1/2
This is a VERY hard challenge. I don't recommend using the big hookaroo
because it usually is blocked and takes long. Quick jabs and body blows are
more efficient. Try VERY hard and maybe you'll be able to complete it.
Bartholomew:
"heh heh heh... You really showed him... Hey, wait a minute this isn't my
ball!"
Egg 84/150 | Aly | "Box the yeti" | Frozen Altars
"You should go back and kick his butt again! Make him give me my ball back."
Fight yeti again?
"Yes."
"This time it will be a 3 round match, and when you win, don't let him send
you off with a stupid egg!"
***CHALLENGE*** My difficulty rating: *****
This is by far the hardest challenge in the game. Same as before, only this
time you can't mess up as often, because he will regain health. Good luck! =]
If you survive round 1...
"Only two more rounds to go, you're doing great."
Actually, I don't know what happens if you survive round 2, but I know what
happens if you defeat him:
"Hey!!! This isn't my ball, it's just another stupid egg!"
Egg 85/150 | Ricco | "Box the yeti again!" | Frozen Altars
If it only takes you 2 rounds to defeat him instead of 3...you get a SKILL pt.
Skill Point 11/20 | "Beat yeti in two rounds" | Box the yeti and survive the
first round, then beat him during the next round | Frozen Altars
Now you can leave this wretched arena. Back to the ORIGINAL Frozen Altars,
turn right and then left to get to a new area. Then go around the circled
edge. Get the treasure and kill the elephant, once you reach the 3 bottles
break them, then jump down to kill the 3 elephants. Get all the treasure in
this pit, then jump up and kill the mooner. Next get the 2 barrels but ignore
the LDS if you've already killed the elephants in the pit. Face the LDS, then
go left. Jump up the step and head forward then go right. Go inside the room.
Get all the gems in here then talk to Moneybags.
"Say, Spyro, you're a sports fan aren't you? As you probably know, Frozen
Altars is the birthplace of the great sport of cat hockey. Today's match is
sold out, of course, but I just might happen to have a spare ticket that I'll
sell you for... say... a teensy weensy markup..."
Pay 800 gems to enter cat hockey rink?
"Sure, I love cat hockey."
"Head on in, Spyro, it should be a thrilling match! In fact... heh heh... I've
even placed a little wager on the rhynoc team... let's just hope the local
team doesn't have any last minute accidents..."
Go inside the challenge portal. Go around the path and talk to the duck.
"I challenged a rhynoc to a traditional game of cat hockey, but I think I
sprained my flipper during training. Would you mind taking my place?"
Will you play cat hockey?
"Yes."
"Great, freeze the cats and push them into my goal to score."
. Push frozen cats into the blue goal.
. First one with 5 cats wins.
***CHALLENGE*** My difficulty rating: **1/2
Simply freeze the cats and push them into the blue goal. Once you have 5 cats
in the blue goal (and the rhynoc has less) you win. Note: You can also
temporarily stun the rhynoc by freezing him.
"Well done, I think you deserve to keep the champion's cup."
Egg 86/250 | Ba'ah | "Catch the ice cats" | Frozen Altars
Haha, this is a sheep..no it's a dragon in disguise. Hehe. Exit back through
the challenge portal. Go forward, turn left and talk to the duck.
"Thanks for helping out, Spyro. Why don't you take this. The rhynocs were try-
ing to fry it with a laser, but you stopped them just in time."
Egg 87/150 | Jana | "Melt the snowmen" | Frozen Altars
A door will open behind him, leading to the beginning of the level (you don't
need to use this right now). Instead, turn around and head the way you came
from before going through the challenge portal. Tunr left around the path,
then turn right and go across the circled edge. Jump up once you reach the
end of it, then turn left. Collect the 4 red gems then turn right at the last
ledge. Glide and hover to the ledge with the 2 purple gems. Get them then
turn left. Once you've reached the left edge of this ledge, glide to your mid-
dle left ( \ ) and hover to the top of another LDS. Go around the
right edge of this, then turn left. Go forward, walking along this very narrow
path. Once you reach the end, you'll find an egg.
Egg 88/150 | Jasper | "Across the rooftops" | Frozen Altars
6/6. Turn around, and to your middle right ( / ) is another LDS, glide to it.
Get the few gems around the edge, now LISTEN CAREFULLY. Get near one of the
diagnol edges around the upper part of the LDS. Face the diagnol edge and jump
forward (X + up on the D-Pad). CONCENTRATE. It takes a few tries, but you need
to manage to keep your balance on the diagnol edge and not slip off to the
sides. If you do it correctly, you will end up on the upper part of the LDS.
VERY carefully, without falling off, face the spot where you just got your
egg. Now face left of that. You should see a relatively small building with a
flat roof. Try to glide and hover to that, and if you manage, you will get the
last 2 gems. 600/600. Level complete! Note: Some people have said they easily
missed some gems on this level. If you do not have 600/600, just look around
the level and explore more than you usually do. =]
Now rEtUrN to Evening Lake Home through the exit portal.
The next portal you're going to enter is "Lost Fleet".
-------------------------------------------------------------------------------
Lost Fleet | Dragon Eggs - 6 | Gems - 600 | Skill Points - 1 | Needed
to Enter: Defeat Buzz, Defeat Spike
Hmm, 2 levels completed and no cutscene yet? Don't worry, it's coming. Now for
a relatively easy level, and..sorta fun. But challenging. Swimming through an
acid lake. Fighting ghosts. Your third skateboard park which is now a racing
park. Be ready.
"Be careful, roun' dese parts, li'l dragon! Dere be more ghosts in dis here
shipyard den I kin shake me pick at! Durned shame, too, 'cause I was mighty
close tuh findin' me treasure."
Turn around and kill the crab. Get the 2 gems to your right. Then go right at
the fork between the small acid pond (don't jump in yet!) and kill that crab.
Then jump up on the ledge and collect the 3 red gems. Then jump down, take a
LEFT at the fork, and kill another crab. Kill the ghost with your flame. Then
kill the 2 rhynocs pretending to be it. Then kill the other ghosts and the
rhynocs pretending to be them. Get all the gems in this area, then hop on the
cannon. Use it to kill the 2 birds behind you, open the very durable container
and shoot down where the red X is in the wall.
Also: To the left of the red X, there is a small opening in the wall. Use the
cannon to shoot somewhere in there until you hear the sound of gems bur-
sting out of a very durable container. Then go through where the red
X was. Don't forget the treasure barrel right before the red X. INSIDE the red
X, get the treasure barrel and the 2 gems, then turn right. Kill the ghost,
the rhynocs pretending, and the crabs. Use the rock to kill the ghost in the
air, then kill the pretending rhynocs (the one to the left and to the right).
Then collect the gems around where the one to the right was. Then, jump down
into the pit, collect the gems and kill the crab. Now climb back up the steps
and turn right. When you reach the acid stream, turn right again, so you're
facing the pit. Across from you is a ledge with that guy on it. Glide to that.
Then kill the two crabs and the ghost. Before getting the pretending rhynocs,
turn right. Get the 3 red gems and kill the crab. Hop up the steps and jump on
the cannon. Kill the 2 birds (yes, there are 2), and blast down the red X. Now
jump down the steps and turn right so you're facing the island with the crab
and the rhynoc pretender. Glide there and kill them. Then turn right and glide
over to the sunken ship. Kill the ghost, turn right, kill the pretender, then
jump up the steps to the top of the ship. Then, glide to the hole in the ship
(where the red X was). Get the 3 gems and talk to the guy next to the treasure
chest.
"Wouldja lookit that! Some fool hid a dang gum egg in me treasure."
Egg 89/150 | Craig | "Find Crazy Ed's treasure" | Lost Fleet
Ignore the whirlwind for now. Instead, turn right of it and go through the
door. Kill the crab and collect all the gems in this room. Now, LISTEN CARE-
FULLY (again). I'm not going to remind you to go back and get the rest of the
gems that are in the acid. To complete this level, you're later on going to
have to keep going through this shield portal and either going straight
through the acid in front of you, or going left and finding another acid pond
that isn't connected to this one, for the rest of the gems. NOT now, though.
For now, just go through the portal and jump down into the pool. Quickly swim
through the acid, going forward the whole way. At the fork turn right, and at
the second fork turn right again. Then quickly jump out of the acid water. You
should now be right next to steps leading up to an egg.
Egg 90/150 | Chad | "Swim through acid" | Lost Fleet
Now go on the whirlwind. Backtrack to the ship where you got the buried treas-
ure egg. This time, go on the whirlwind by the exit portal. Turn around, then
hop up the steps on the back of the ship to get 2 purple and 2 gold gems. Then
turn back around and go the other way. Collect the purple gem, jump on the
long purple thing, then use it to get onto the cannon. Use it to shoot down 3
birds. Then, turn back around and go back on the long purple thing. Walk to
the end of it. Then, glide into the mouth where acid water is pouring out of.
Collect the purple gem and enter the challenge portal.
Wasn't expecting to find a challenge inside the mouth of a stream, eh? Talk to
the mole thing.
"Dese here waters used to be my favorite divin' spot, but I can't get any loot
with dese subs patrollin' around. Think you kin pilot dis here sub I bought
for scrap?"
Ride the sub?
"Yes."
"Alrighty then. Press the X button to speed on up, and when you get a sub in
your sights, the torpedo will start to lock on. If you get a good lock-on,
fire away with the circle (O) button."
.Press X to speed up.
.Wait for red circles to lock on.
.Fire with circle (O) button!
***CHALLENGE*** My difficulty rating: **
Really easy; just find the subs and follow them until you have 3 red circles
then fire. Also bomb all very durable containers before shooting the last one.
"Well, I'll be durned! You've got some mean sub-drivin' skills. Why don't you
'ave dis here egg as a re-ward."
Egg 91/150 | Ethel | "Sink the subs I" | Lost Fleet
"Well, I hate t' ask yer help again, but dere be even more subs that durn come
outta nowheres. If you could blast 'em, I could use dis acid lake as muh
swimmin' hole again."
Blast some more subs?
"Yes."
"Darn tootin'! Git on little dragon!"
Same as before, this time there are 7 and they shoot mines when you follow
them.
***CHALLENGE*** My difficulty rating: ***
"Hoooohoooo, at last, the acid lake is safe fer swimmin' agin'! I wish I could
re-ward ya better, but all I gots left is dis 'ere other egg. Maybe dere'll be
something better in dis one."
Egg 92/150 | Dolores | "Sink the subs II" | Lost Fleet
Now, for a whole load of treasure, go through the shield powerup gate and dive
into the acid lake WITHOUT using the sub. Like some video games, you will have
to come up back out of the lake for air, or in this case, more shield protect-
ion. Once you have collected all the gems in the lake, head back out of the
challenge portal.
Go out of the cave, glide to your left, and backtrack to the ship where you
got the first egg. Use the whirlwind to go to the top of the ship again. This
time, get onto the platform with the cannon on it. Jump over the cannon and
carefully walk to the end of the white platform. Directly in front of you is
the tiny cave where you destroyed the hidden very durable container with the
cannon. Glide to that and collect all the gems inside. Then jump off. Turn
right and backtrack to the beginning of the level, where there is now a whirl-
wind. Ride it. Go forward and kill the crab. Turn around and get all these
gems. Then turn back around and head forward. Get the three gems to your right
and the one on the boat. Then kill some crabs and get 2 more gems on another
boat. Then kill some more crabs, don't forget the treasure barrel and another
gem on another boat. Use the last boat to get to the next platform. Immediate-
ly kill the load of crabs at the top. Then head forward, get the 2 gems, and
kill the crab. Keep going forward and kill 2 crabs then turn right and kill
the crab across the acid. Then go back and kill the crab in front of you
that's across the acid. Then glide over and kill ANOTHER one. Phew! Finally,
after all those annoying crabs, a challenge portal.
Walk up to Hunter.
"Spyro, you're just in time! A rhynoc skateboard gang has challenged us to a
race. They said you're slower than a Molten Crater fire slug. I stuck up for
you, though! I told them I've seen some pretty fast fire slugs.
So, are you ready to race these guys? They bet us an egg that you won't win!"
Race the rhynocs?
"Bring 'em on!"
"Right on! You can use my special racing board. Every time you do a trick, it
builds up turbo charge. You can use your turbos at any time by pressing the
square ([]) button. Good luck!"
.Do tricks to get turbos.
.Use turbos by pressing the square ([]) button.
.Beat all rhynocs in a 3 lap race.
***CHALLENGE*** My difficulty rating: ***
This is an easy challenge...if you can manage twisted lemons and limes. Every
so often do those off ramps to gain nitro power. Whenever it runs out, do
more. Beat the rhynocs easily, on the last ramp, take the path in the air to
the right.
"Yeeesss!! You schooled 'em like a bunch of dizzy, one-toed sand gnorcs! ...
Oh yeah, I guess we won this egg, too."
Egg 93/150 | Oliver | "Skate race the rhynocs" | Lost Fleet
"Now that the rhynocs are gone, do you want to try a real challenge? I know
you're fast, but I bet you can't defeat all the crabs on the course and still
beat me in a race! Want to give it a shot?"
Accept Hunter's challenge?
"You're on, pal!"
"Alright! Eat my skate-dust, sucker!"
.Defeat all crabs on the course
.Beat Hunter in 3 lap race
***CHALLENGE*** My difficulty rating: ****1/2
Actually pretty hard. You have to kill EVERY crab on the course, and beat
Hunter, in just 3 laps. Not as easy...or, maybe harder...than it looks.
Again, the only advice I can give is TWISTED LEMONS AND LIMES. They give the
most points. Also, try getting all the crabs the first lap (except the one
in the shortcut at the end), and the second time, do tricks and speed right
past Hunter (and get that last crab). Third lap same.
Try your best, and...
"Sheesh, I can't believe you beat me! You must have been practicing the whole
time I thought you were looking for eggs... Hey, speaking of which, one of
those crabs was guarding this one..."
Egg 94/150 | Aiden | "Skate race Hunter" | Lost Fleet
Hey, still want a skill point? If so, follow these instructions, or skip down.
Get on the skateboard and try to beat the record time - 1:45. It is possible.
I swear it. 3 tips:
Twisted Lemons
Twisted Limes
Blue Stars
Skill Point 12/20 | "Skateboard record time" | Skateboard 3 laps in Lost Fleet
in or undre 1 minute, 45 seconds | Lost Fleet
After completing this challenge portal, you should have 2 more eggs! Hooray.
Exit back through the challenge portal.
Now. This is an easy missing gems level. If you do not have Level Complete yet
you should look in these spots for missing gems:
- Acid Ponds unaccessible through the ship
- The Skate Park
- The Acid Lake (where you sunk the subs)
- Birds (make sure you shot all of them down)
- The Spot where I told you to destroy the very durable container
- Near the ship and in the acid under it
Level complete!!!
Exit.
Next, you should see an untitled cutscene. Hunter is walking around. He sees a
red button on the ground. He says, "Hmmm..." then pushes it. It turns green
and opens a trap door. He sreams, "AAAAHHHH!" and falls into an open cage. The
top closes, leaving him trapped. The Sorceress cackles and is heard throughout
the dungeon.
Too bad....no more Hunter challenges for now. =( Don't worry, though, the next
level has great music, fun but difficult challenges, and the two kids you
might remember from Ripto's Rage's SCORCH.
-------------------------------------------------------------------------------
Fireworks Factory | Dragon Eggs - 6 | Gems - 600 | Skill Points - 1 | Needed
to enter: Defeat Buzz, Defeat Spike, 50 Dragon Eggs
Told you the music here was awesome! Start off by getting the 2 gems here,
then walk up to the bridge, and in the distance, you can see a little girl
wrestling an enormous rhynoc, leaving a purple gem next to her. Walk down the
bridge and talk to Greta.
"Oh hewwo, it's good to see you again, Spywo. That naughty sorcewess has
stolen the pwofessor's wocket plans and I'm on a secwet mission to find them.
Handel was supposed to meet me here but I can't find him anywhere. Maybe you
could help?"
She'll run off; don't follow her yet. Turn right, kill the ninja (he will re-
spawn eventually) and collect all the gems around this tower. Then go the
opposite direction. Collect 4 treasure bottles and kill 3 ninjas. Then go down
the path that Greta took. Kill the rocket ninja and the ones to your left and
right.
Now, by the ninja that was to your right, you should see a platform on the
lava. Jump onto that. Then glide to the next one, then the next, then finally
one with an egg.
Egg 95/150 | Noodles | "Hidden in an alcove" | Fireworks Factory
Now backtrack to the first platform and jump off. Swallow the rocket that's
around here somewhere and head forward.
Kill the ninja and continue across the bridge. Kill another ninja, then use
the rocket (Circle [O]) to kill the big dude. Then turn left and open the 3
treasure barrels. Get the 2 red gems to your left, then glide across the lava
to reach another platform with 2 gems and 2 barrels on it. Collect all those
then glide back. Collect the 3 treasure BOTTLES and kill the ninja. To your
right, there is a small opening in a tower with gems inside; collect them.
Head back out and turn right. You should be facing a very durable container.
Open this with one of those small rockets. Collect the gems that come out,
then turn right. Kill all the ninjas and get all the treasure around here be-
fore heading into the building to your left.
IN the building to your left, kill the ninja and collect the gems. Now, make
sure you have a rocket in your mouth, climb up the ladder to your left, and
shoot the rocket at the big guy, killing him. Head forward, kill 4 ninjas, and
open 4 treasure bottles, Head left and go back outside. Open 2 barrels, kill
2 ninjas, and talk to Greta.
"It looks like you'll have to use this cannon to get across here, simply climb
aboard. As for me I just have to fwee my mind..."
Miss Independent here just flies across by freeing her mind or something. To
climb in the cannon, just jump into the black part, and it will shoot you a-
cross. Go into the building right in front of you. Kill the 4 ninjas and col-
lect all the treasure. Then DON'T turn left, but go back out the way you came,
and face the direction the cannon shot you from, then turn right and collect
the lone gem, then turn the other way and go around the tower. Collect 2 red
gems, and 2 barrels, then charge open the ninja box (this will make most of
them stop respawning). Then backtrack, go inside the tower building, and do
turn left this time. Kill both of the big guys with the rocket in this room,
then grab another rocket and head across the bridge. Turn left, charge open
another ninja box, and use the rocket you have to open the very durable con-
tainer. Bad news: One of the gems fell off the cliff. Jump down and collect
it, then backtrack all the way back up to here (GET A ROCKET along the way).
If you're right in the same spot again, with the near beginning of the level
to your LEFT...
You should see a tower building in
front of you with a couple of treasure bottles inside. Go in there and break
them. Then head back out, turn left and kill the gun ninja. Collect all the
gems in this area, find a bumblebee to get you to full health if you aren't
already, then go through the challenge portal in the wall. You can't bring a
rocket.
There's Handel! Talk to him.
"I think I can see an egg behind you, but it's out of weach. You'll have to
take the long way wound through all these whynocs to get to it."
***CHALLENGE*** My difficulty rating: ****
Difficult. Start by backing up against the wall on the opposite side of Handel
only far enough that you can still see the rhynocs on the other side without
them throwing a bomb at you. Time this very carefully. While they're walking
back and forth, you're going to jump out and charge past them as fast as you
can while being as careful as you can, then jump over to the other side and
kill the ninjas. We'll kill the big dudes in just a bit. For now, head forward
to the next part and kill 3 more ninjas, then keep moving forward (=]) and
kill 4 more ninjas. Break open the barrels and swallow the rocket. Backtrack
to the 2 big guys at the beginning. Use this rocket to kill one of them, then
go back and swallow another one, and use it to kill the other guy at the be-
ginning. Don't get too close when doing this, try using triangle (/_\) to aim.
Don't forget to collect the gems that the 2 guys at the beginning were hold-
ing, both purple. Now backtrack to where the rocket was, swallow ANOTHER one,
and use it to kill the rhynoc up ahead (try using traingle again). Then go up
this part and head into a...pink room. Collect 2 gems, then go back and swal-
low ANOTHER rocket. Use it to kill the rhynoc in the next section of the pink
room. Then collect 2 treasure bottles and some gems, and glide into the room
to your right. Kill the ninjas and collect the gems, then glide back. Swallow
the rocket in the pink room (yay) and use it to kill the big guy in the next
room. Glide in there and kill the load of ninjas. Collect all the treasure in
here, then go to the next room. Kill the load of ninjas in here, then turn
right. Collect the gems and then the egg.
Egg 96/150 | Sam | "Ninja HQ" | Fireworks Factory
You can see why they called it Ninja HQ! Hehe. Exit the challenge portal.
When back outside, turn left, then turn left again. Go past the steps with
Greta on it and charge open the ninja box. Then look forward. You should see
a yellow gem in an opening in a tower. Glide and hover to that and collect
the gem. Then glide out of the tower to your left, woo, a hidden challenge
portal, enter.
Go across the bridge. Collect the gem and talk to Handel.
"Uh oh. You'll have to use this combo powerup to take out these fire dwagons.
It will allow you to superfwy and superfwame at the same time."
. Defeat the two flying fire dragons
. The fire dragons will grow back their tails when left alone
***CHALLENGE*** My difficulty rating: ****
This challenge is actually pretty hard. You fly around with unlimited superfly
& superflame and you flame at the dragon's tails. Follow an individual dragon
and start flaming at its tail. Keep flaming its tail and following it until it
explodes, then do the same with the other one. They have superflame too, so
watch out. My advice is: WORK ON ONE dragon at a time. They regain health
quickly if left alone and not superflamed often. You can view each dragon's
health at the bottom.
"Here have this. I fished it out of the molten wava."
Egg 97/150 | Evan | "Bad Dragon!" | Fireworks Factory
Before you leave, get the superfly again and get all the treasure in this
challenge area.
Well, now you're up in the middle of nowhere, so you'll have to backtrack all
the way to the steps where Greta is waiting for you. Climb up them, and talk
to her.
"It looks like the sorcewess has already used the plans to build her own
wocket. We have to destwoy it. Just follow me."
Greta will go in and start doing all these crazy moves and defeating all these
ninjas. Then she'll press a red button, which will launch a rocket with an egg
strapped to it into the sky, and then it will explode. The egg will fall out &
open a cannon that will get you right from the beginning of the level to the
end.
"Hey, look what was in the wocket. They must have been twying to put it into
orbit."
Egg 98/150 | Grady | "Destwoy the wocket!" | Fireworks Factory
"If you see Handel tell him I've gone back to Evening Lake to finish work on
the pwofessor's wocket."
Before you leave, turn right. Get all the treasure in here, then come back.
One more thing: Jump into the hole in the ground. Read the sign.
"Dear Spirow, or whatever your name is, GIVE IT UP! I've got the monkey, and
I'm not giving it back."
Love,
The Sorceress
One more character to play as. For now, leave here via the exit portal.
Time for Cutscene #11: An Apology, and Lunch
Hunter is in a locked cage. Bianca walks in. She takes off her hood, and says,
"Hello...I thought you might be hungry." She gives Hunter an apple. "Thanks!"
he says, and snags it. "Did you bring any chips?" Bianca ignores him and says,
"I'm sorry this happened but...I tried to warn you." Hunter replies, "I had to
help Spyro rescue the eggs!" "You just don't understand. If we don't bring
dragons back to this world soon, all our magic will be lost!" "The dragons
used to live here?" Bianca replies, "Yes. This was their original home. But a
long, long time ago, The Sorceress (shows her doing this) banished them to the
other side of the world! She didn't realize the dragons were the source of all
our magic!" "Maybe I could convince the dragons to come back...if you let me
go." Bianca raises her arms to let him out...but resists. "I'm sorry. I
can't." She runs out of the dungeon. Hunter stares.
The next level to enter is Charmed Ridge. Enter.
-------------------------------------------------------------------------------
Charmed Ridge | Dragon Eggs - 6 | Gems - 600 | Skill Points - 2 | Needed
to enter: Defeat Buzz, Defeat Spike, 58 Dragon Eggs
"Spyro, we urgently need your help! The evil cat wizards of Felinia have
stormed our castle and captured our princess! If we don't stop them right
away, they'll force her to marry Prince Azrael!"
Get the few gems on this platform, then glide down, kill the 2 rhynocs, coll-
ect the few gems around here then climb up the ladder. Turn right then collect
2 red gems. Jump up and kill 3 enemies. Then dodge the next one's moving plat-
form attack, kill it, and talk to the fairy.
"Hurry, Spyro! If we don't get to the castle right away, the princess will be
forced to marry that loser, Prince Azrael!"
Turn back around and jump over the now still platform, then turn right and
look down. You should see 2 butterfly jars. Glide to them, then use triangle
to hover when you're over them, and it will bring you right down to them.
Collect them, then glide to your right to be at the beginning of the level
again. Climb up the ladder again, turn right and jump up again, head forward
and jump over the still platform again, then jump down to your left. Kill all
4 enemies (you have to defeat the cat wizard enlarging the guy in the metal
suit before you defeat the guy in the metal suit. Enlarged, he is invincible.)
Get all the gems up ahead and behind you, then try to charge pass the rook
chess piece as fast as you can, or else you get hurt. Head forward, and talk
to - not again - Moneybags.
"Well, Spyro, today is your lucky day! The wizards and I have worked out a
little deal. If you simply pay a small toll, they'll be happy to raise these
steps and let you pass."
Pay 600 gems to raise the steps?
"Yes."
"You have chosen wisely, Spyro. I'll tell the wizards to raise the steps im-
mediately... And, err, best of luck rescuing that princess, or whatever it is
you're up to..."
The wizards will raise the steps, but then they will lower them, and then
raise them again, then lower, and back and forth so it's actually a challenge
to climb up the steps. For now, get all the gems and kill the enemy in the
pit to your left. Then try to climb up the stairs as fast as you can, time it
wisely. Then kill the 3 enemies to your left. Then glide to the platform to
your right and kill 3 more enemies. Then, instead of gliding forward to a re-
warding treasure barrel, turn around. In a southeast direction (/) you should
see a cave with an egg inside! Glide to it.
Egg 99/150 | Benjamin | "Egg in the cave" | Charmed Ridge
Jump down and collect all the gems / treasure containers you see before the
powerup gate (save the ones past that for a bit later). Climb up the ladder to
your left and light off the rocket at the top. Then turn back around and jump
down to the powerup gate. Quickly go through it and climb back up the ladder.
Directly in front of you, but far away, are 2 cat wizards.
Jump onto the border of the ledge you're on right now. Aiming with trian-
gle, shoot both of them down with the superflame. Then, still on the border,
face your right. Another cat wizard is ahead. Glide to it and kill it with
circle. Now, face directly forward. You should see that annoying chess piece.
Look to the far left of that. You should see 2 red gems on a slanty platform.
Glide and hover to that platform. Then fac right and jump up. Once at the very
top of this green ledge, face left. You should see a tower on the left side of
your screen. Glide and hover to that. sKiLL pOiNt!!!!
Skill Point 13/20 | "The Impossible Tower" | Glide to the tower by the slanty
platform | Charmed Ridge
Now, backtrack to the
slanty platform (along the way, collect the gems from the 2 cat wizards you
killed with the superflame, and the gems that came out of the very durable
container you exploded with the rocket). This time, once you're on the green
ledge by the slanty platform, look forward. You should see a cat wizard on a
tower. Glide to that and kill him. Then, collect your 100th egg!!!!!!!
Egg 100/150 | Moe | "Glide to the tower" | Charmed Ridge
Yay! 100 eggzzzzzzzzzzzzzzz, wooooot. Now face the tower you got the skill pt.
on. Turn right and go back into the cave. Collect all the gems in here and
walk past, not through, the powerup gate. Climb up the ladder again, and once
at the top, glide left. Go across the platform again, this time don't go back
into the cave. Instead, glide to the next platform and collect that treasure
barrel! Then dodge this next platform attack. When the first one moves back
into the wall, go forward. When the second one starts to move back, quickly go
forward. You can just jump over the last one. Collect the 2 gems, then...
"There's no time to lose! Prince Azrael and his cat armies are about to steal
our poor princess!"
Facing the moving platforms, turn left and hug the wall, then jump down. Get
these 3 gems, then climb back up. This time, turn left, and walk across the
tops of the moving platforms. Once on the tallest one, quickly turn left, jump
up, and quickly flame the cat wizard. Time this well, may take a few tries.
Then, look forward and you should see 2 cat wizards. Instead of gliding to
them, look to the right of that cave entrance. You should see another one
that's lower in the wall. Glide to that one. Collect the three gems and kill
the 2 metal suit soldiers (again, when enlarged are invincible). Also kill
the cat wizard. Collect the few gems up ahead, then kill the rhynoc and wizard
to your left. Then turn back around. You should see a challenge portal built
into the wall. Go into it! =]
Talk to Jack.
"According to legends, there's a golden goose at the top of this here moun-
tain. I want to be the first person to the top, so I can grab it!
I just bought some insta-sprout-ultra-super-grow seeds from a bear with a bag
of gems. He said they were magic, but I can't make them do anything. You can
have a couple, if you like."
***CHALLENGE*** My difficulty rating: **1/2
He will hand you two seeds: One sprouts a flower that you can stand on, and
one sprouts a mushroom which will bounce you if you stand on it. Swallow the
yellow seed and spit it into the soil patch to your right. If a flower doesn't
sprout, swallow the seed again and try aiming with traingle right at the cen-
ter of the soil patch. Hooray if a flower sprouts. Then swallow the bouncy red
seed and spit it at the soil patch to your left. Jump onto the top of the
flower and then glide + hover to the mushroom. Once it bounces you, glide over
to the platform with a treasure barrel. *sarcastically* WOW I can't believe
you did it! Hooray! Anywho, flame the barrel, then turn around and jump back
down. Collect the treasure bottles, they are to the left of the flower and
back a ways. Then, flame the flower and mushroom. This will give you the two
seeds back. Swallow the mushroom seed and spit it into the soil patch where
the flower was. Then swallow the flower seed and spit it into the soil patch
where the mushroom was. Now, the plants should be in opposite patches. Stand
on the flower again, and glide + hover to the mushroom again. At the very top
of your bounce, glide to the platform in front of you.
Collect the gems over here, then swallow the yellow seed and spit it into the
right hole. Then swallow the bouncy red one and spit it into the left. Stand
on the flower and glide + hover to the mushroom, then jump up to the platform
with another yellow seed and bars (behind the bars you should see a headbash
container. Ignore it for now.) Swallow the second yellow seed and jump back
down. Spit it aside for now. Switch the flower and the mushroom positions on
the soil patches like you did last time so they are in opposite patches. Now
swallow the yellow seed you spit aside. Stand on the flower and glide + hover
to the mushroom. At the very top of your bounce jump up to the next platform.
Spit the yellow seed in your mouth onto the single soil patch. Stand on it and
jump up to the silver and red platform. Jack will jump REALLY high somehow and
meet you here.
"pant... pant... I found this egg on the way up here... I think it was laid by
a golden goose! We'll have to keep going... We're almost to the top!"
Egg 101/150 | Shelley | "Jack and the beanstalk I" | Charmed Ridge
"You've been doing great so far, why don't you take two more seeds?"
***CHALLENGE*** My difficulty rating: ***1/2
He will give you two bouncy red seeds. Collect the gems on the platform you're
on if you've neglected to. Jump up to your right and collect the gems, then
swallow the red bouncy seed. Spit this out onto the soil patch ahead. Then
swallow one of the seeds Jack gave you and jump back onto the platform where
the third seed was. From here, glide + hover to the mushroom and use it to get
to the next platform. Jump down the step and collect the 2 gems. Then spit
this seed into one of the soil patches. Then jump back down to Jack and swall-
ow the other seed. Then use the mushroom to get onto the platform again, and
spit it into the other soil patch. Now you should see 2 mushrooms in front of
you. Turn back around. Jump up the step and turn around again. Glide + hover
to the first mushroom, and at the very top of your bounce, glide + hover to
the second mushroom. At the top of this bounce, glide to the next platform.
Go forward and collect all the gems up here. Then go back and swallow the yel-
low seed. Instead of going forward, go backwards. Glide past the two mushrooms
and stop at the third mushroom. Spit out the yellow seed and flame the mush-
room, turning it back into a seed. Then swallow the yellow seed and spit it
into this patch. Next, swallow the red bouncy seed and stand on the flower.
Glide to the platform. Glide + hover across the two mushrooms again. Then go
forward and spit this seed into the soil patch. Then use the other two red
bouncy seeds to spit them into the other two soil patches ahead. Then, glide
and hover across all 3 mushrooms. At the top of your bounce on the third mush-
room, jump ahead and you should see a yellow - "golden" - goose. Jack will
make another heroic jump and talk to you.
"At last! I've found the legendary golden goose! You can have another one of
its eggs for a souvenir!"
Egg 102/150 | Chuck | "Jack and the beanstalk II" | Charmed Ridge
Collect all the gems on this tower, then HEADBASH the wooden center of the
platform. You'll go into the spot where the headbash container was. The bars
will also go down. Break the headbash container and head back to the challenge
portal exit at the beginning. And exit of course.
Back to the main level. Turn right. Ahead of you are the 3 moving platforms...
which are no longer moving. Glide back to them and jump up them. Break the
barrel at the top. Then turn right and navigate these rocks as best as you
can. If you survive, turn left, jump up the steps, and kill the cat wizard.
Glide to the platform to your left and talk to the fairy.
"I just saw Prince Azrael run into the castle! We have to stop him before he
reaches the princess!"
Kill the cat wizard in front of you. This will lower the door. Glide inside
where the fairy went. Directly in front of you, kill the rhynoc and Cat Wizard
and the two metal-suit-soldiers to your left and right. Also kill the rhynoc
in the back. Then break open all the containers in here by flaming them then
running away from them to avoid the explosion. This will leave you with a
heapload of gems. Then, go into the tower in the back to go up a whirlwind.
Once up here, kill the cat wizard keeping the door shut. You will automatic-
ally go through it and talk to Princess Ami.
"Ohh... hee hee... Hi, Spyro! Isn't Prince Azrael just the dreamiest? The oth-
er fairies and wizards won't let us get married, so we're going to elope! ...
By the way, Azrael says you can have this egg if you don't tell anyone where
we went!"
Egg 103/150 | Sakura | "Rescue the Fairy Princess" | Charmed Ridge
The Princess and the prince will hop on some flying motorcycle and fly off to
somewhere. Turn around and glide back into the room. Go forward and ride the
whirlwind again. Time this well: Glide to your left and quickly flame the cat
wizard. Then jump down and get on the whirlwind again. This time, turn around
once you get to the top. You should see a clue bottle. Flame it and find its
location, flame it again, and so on, until it is at the beginning of the level
where you flame it the last time. Flame it the last time. Gems ahoy! =]
Now, backtrack to the whirlwind at the end of the level. Ride it again. Now,
to your right, you should see a yellow and green gem. Glide to that platform.
Get the other green gem and head forward...well whaddya know! A Sgt. Byrd
challenge! Haven't seen one of those in ages! Glide over to it and enter.
"Good day, Spyro! I'd like to stay and chat, but I'm late for a... err...
little engagement with a fairy friend of mine... err... she's just a friend,
you understand... it's a strictly platonic relationship... it's certainly not
a violation of military protocol whatsoever... What? What are you giving me
that look for?"
You should see a fairy up ahead, talk to her.
"Where have you been, James? We were supposed to meet in the temple an hour
ago! And don't give me that old 'matters of national security' line again! ...
I guess it doesn't matter, though... the whole temple is full of nasty cat
witches, anyway. We'll just have to call off our date... that is, unless you
want to battle the witches..."
***CHALLENGE*** My difficulty rating: *****
Uh oh, another difficult challenge. Head forward and go to your right, enter
the temple. Cat witches will start flying out. To kill them, shoot them right
before they hit you. If you don't think you can hit them try to dodge them.
This is really hard to do, so try not to waste any lives. Also, you should
see 4 temple windows in here, made out of stained glass. Manage to shoot all
4 of the windows and you get a skill point, which I will reward you for at the
end of the level.
"So, I see those rocket launchers aren't just for show after all... Well, I
just hope your accuracy is better than your punctuality, because there are
still a lot more witches in the temple."
So, do it again, this time be careful because there's more.
"I must admit, James, I am impressed... There are still a few witches left,
though, and this time they mean business! They even turned the floor into
deadly blue ooze. Oh, be careful, ok?"
This time will be really hard, just try your best and DON'T fall to the ground
or you get hurt, and no fodder to heal you here.
"You did it, James!!! I knew you weren't the leader of the Hummingbird
Resistance Movement for nothing! Now we have the temple all to ourselves...
but first, I have a present for you..."
Egg 104/150 | Abby | "Cat witch chaos" | Charmed Ridge
Skill Point 14/20 | "Shoot the Temple windows" | Shoot all 4 of the windows
during the cat witch fight | Charmed Ridge
2/2 SPS, 6/6 Eggs, 600/600 treasure, level complete!!!!!!!! Leave James and
this fairy alone by exiting the challenge portal, then exiting the level
through the exit portal.
-------------------------------------------------------------------------------
Now, you're going to skip Honey Speedway, since Hunter's been captured...
And before I announce what's happening next, I'd like to apologize for leaving
this guide alone for so long. It's been 6 months since I've edited this.. so
if I forget anything that i did before, please e-mail me if you can, and tell
me. THANK YOU!!
Back to the guide now hehe. So.. if we skip the speedway, I guess that means
we're heading right into the boss battle :o Yes........head onto the rocket.
Choose Midnight Mountain - your next world. You know the drill..
-------------------------------------------------------------------------------
Spike's Arena | Dragon Eggs - 1 | Gems - 0 | Needed to enter: Defeat Buzz,
Defeat Spike, 58 Dragon Eggs
Cutscene #12: A Monster to end all Monsters
"That's it! I've had enough! I'm going to create a monster to end ALL
monsters! Heh heh heh. And I'm going to send it out to destroy ALL the
dragons, even the little hatchlings!! Yes! YES! It will smash them and crush
them and grind them and TEAR them!! Ohohhhhh YES! Smear them and smush them
and crack them and CREAK them!!!" The Sorceress bragged about her soon-to-be
creation. "But.. uh, won't that kill them?" Bianca replies shyly. "Tahahahaha,
it doesnt matter! As long as I can still collect their wings.. " "What!?!"
Bianca replies. "All this time you've only wanted them for their wings???"
"Of course, you ignorant girl. I need them for a spell, so I can live
FOREVER!!!!!" "Oh, oh ohhh wait a second. A SPELL??" "What did you think I was
going to DO with all those dragons? Open a zoo?" One of the rhynoc guards
laughs. "You said just keeping them in our world was enough! You never said
you had to KILL them!!" "I don't have to kill them. It just stops them from
wriggling so much! "You're terrible! I can't believe I ever listened to you!!"
She walks out of the room, furious. "Stupid, insolent brat.
I'll take care of her as soon as I finish off that dragon... now... Where was
I... ah, yes..." She beckons to the rhynocs, and one pushes the other to the
Sorceress. It grunts, shakes its head, and tries to pull away... the Sorceress
raises her wand...
"This might be our last stand, Spyro. The Sorceress plans to use this monster
to destroy every iota of her opposition, beginning with the two of us. Alas,
there is no time for ruminating, a battle awaits us... I will endeavor to
assist you by means of a steady provision of combustible projectiles."
Scorch will first throw out 4 red eggs, which will turn into crabs. Simply
charge through them. Then, a crystal ball with a green or red rocket inside
will appear. Charge through it and collect the rocket. Then, Scorch will
release fireballs. Avoid the shadows and you'll avoid the fireballs too. When
Scorch gets rid of his firey, ringed shield, attack him with the one green
rocket, or many red ones. To attack him with the rocket(s), press circle (O).
Continue this process until Scorch is defeated.
Other enemies to avoid:
TNT carriers - To dodge them simply flame them
Flamey guy - A ball of fire that runs around and damages your health if he
touches you. Just run away from him, or flame him
Buzz - Another Buzz, like the first boss. Just attack him like you did at the
beginning, charging him into the lava
Good luck.. this shouldn't be too hard.
Egg 105/150 | James | "Defeat Scorch" | Scorch's Pit
Cutscene #13, The Escape!:
Hunter is in the cage. He sees Bianca. "Hi, Bianca! Did you bring any more
food? I'm starving!" "There's no time for that, Hunter! We have to stop the
Sorceress! She's gonna kill all the dragon hatchlings!" "Wait a minute... Why
should I trust you? This could be another trap!" "You're in a cage, you furry
numskull. How can I trap you by letting you out?" Hunter thinks. "I don't
know... You sorceress types can be sneaky!" She opens the lock. "I never
thought we were gonna hurt the dragons. Come on, we don't have time for this!"
She grabs Hunter and they run out.
-------------------------------------------------------------------------------
Congratulations!! Welcome to Midnight Mountain Home. Get the gems in this room
and walk forward...Bianca's here to help.
"Spyro, I know you don't trust me, but I want to help you stop the Sorceress.
There's a way to open a hidden portal to her lair, but it'll take some very
strong magic... If you can find some more dragon eggs, I think my magic will
be strong enough to open the portal. I'll come find you when you have enough
eggs, okay?"
We already have reached that limit - at 100! :) But we can't battle the Sor-
ceress until we've done everything else here. Well, now we can explore the
new home... First, get the barrels to your left, then jump up the steps. Glide
and hover to the island with the egg.
Egg 106/150 | Saki | "Glide to the island" | Midnight Mountain Home
Jump back down the steps, then turn left. Go across the bridge and collect the
gems along the way. Uh oh, Moneybags ahead -_-
"Well, well, Spyro, look what we have here. It's a life-size space monkey
action figure, complete with a fully operational laser! I'd love to let him
out so you can play with him, but the Sorceress seems to think he's a menace."
Pay 1300 gems to free the monkey?
"Release him."
"Heh heh, you've always had a weakness for helping silly little creatures,
haven't you, Spyro? Ah well, I suppose there couldn't be any harm in letting
him out, could there?"
Cutscene #14: "The Dancing Bear"
The monkey, Agent 9, is let out. "WOOHOO! HEHAA! YIHEE!!! I'm FREE!! Thanks
Spyro! Ohh...say, you ever see a bear dance??? Mhmmhmhhhhhmmhmm.." "Uh...no!"
"Wehehe hell! It's your lucky day!! Check this out..." Moneybags starts to
wave his hands in resistance, and Agent 9 shoots at his feet. He yelps, and
A9 shoots all over the place at Moneybags (I guess you could call those
dancing lessons :p). "Pretty good dancer, isn't he? Not much stamina though,
too bad, I had a lot more ammo left Hoooheeahoahoeahohahaaa..HE.. Anyway, I
heard all about how you've been fighting the Sorceress, and her armies, and
kickin' all that BUTT, and I just wanted to say, HAZAA! YIPPEE!! WOOHOOHOO!!!
Wish I could stay but my homeworld's been overrun by rhynocs since I've been
captured. If you happen to see the Sorceress tell her I'll be givin her
dancin' lessons real soon ya know what I mean? Hmmmhhmmhmhmmhhm?" "You bet!"
"LLLLATER!!" He runs off.
Hmm weird. Get all the gems in the Agent 9 area then head back down the bridge
to the main section. Get all the gems here, in the place you started, then
head up the other bridge. Get the gems up here, behind the Crystal Islands
portal, and the headbash container. Then get that thief on the bridge.
Egg 107/150 | Maiken | "Catch the thief" | Midnight Mountain Home
Now head forward towards the helmet portal. Get all the gems around here (in-
cluding behind the helmet). Near the right of the helmet is a crack in the
wall; charge/flame it. Glide to the island, get the egg, then use the whirl-
wind to get back.
Egg 108/150 | Billy | "Shhh, it's a secret" | Midnight Mountain Home
Step back in, and go to your left (up the steps). Get the gems along the way,
and once you're up there, Bianca's coming to talk.
"You did it, Spyro! You found enough of the dragon eggs for me to unlock the
portal. Once I've opened it, you can confront the Sorceress whenever you're
ready... but be careful, she'll be expecting you..."
Of course, you're not actually fighting the Sorceress yet :P We have a long
way till that time comes. Meanwhile, get all the gems in this room, then face
the little pink lava pond. Glide to the edge (may have to hover), and get the
egg.
Egg 109/150 | Evie | At the top of the waterfall | Midnight Mountain Home
Turn around, glide back, and head out right. When you get off the steps, take
another right. Get the barrels then head in the cave, and get all the gems
in here (go behind Haunted Tomb portal for some). Head back out towards the
helmet portal again, get the treasure bottles, turn right, go back up the
steps, go across the room, go down the steps again, and you'll be in the spot
with the Dino Mines portal. Turn left, get all gems and head bash container.
Turn around, go forward and take a left. Get the barrels by the bridge and
read the final Sparx sign.
Spyro, I've got a special task for Sparx. Meet me back here later!
-Zoe
Turn left and go up the steps , then turn right and you'll see a crack in the
floor. Headbash and you'll fall through. Get the gems and egg.
Egg 110/150 | Buddy | "Stomp the floor" | Midnight Mountain Home
Take the whirlwind back up and jump down. Get any missed treasure then turn
left. Go across the last bridge. Get all the treasure here (including behind
Harbor Speedway) then hop on the piece of land in the pink lava. Glide to
where the lizards are up ahead. You'll see a portal that says 149 eggs and
15000 gems to enter. o_0 We'll come back here way later. Anyway, you've
completed Midnight Mountain Home so ... CONGRATS!! :p Turn around and fly
down to the crystal rock. Take the bridge to your left, then the next bridge,
and head on over to Agent 9's Lab.
-------------------------------------------------------------------------------
Agent 9's Lab | Dragon Eggs - 3 | Gems - 700 | Skill Points - 1 | Needed
to Enter: Defeat Buzz, Defeat Spike, Defeat Scorch, Free Agent 9 for 1300 gems
"What was that? Did you see a rhynoc? I thought I saw a rhynoc! Ooooh, take it
from me, Spyro, never spend a week in a cage. Uh, huh, next thing you know
your whole island will be knee deep in rhynocs. Well, gotta go, Mr. Laser
Blaster and I have a whole lotta work to do."
The Professor is here!
"Ahh, Agent 9, my favorite pupil... welcome back to my island laboratory! I'm
afraid rhynocs have taken over the whole island... perhaps you could stop them
before they destroy all my research."
Head forward, get the gems on the platform, and talk to the Professor.
"Ah, it'll be just like old times! Try shooting these dummies to get warmed
up, but... err, be careful, I think a rhynoc might be hiding among them..."
.Shoot all dummies, and the occasional rhynoc...
Follow the easy instructions, then go back to the platform and turn right. Get
all the gems in here, except the very durable container, save that for later.
Then get all the gems in the place where you shot the dummies. Make sure you
get the barrels behind the palm trees. Then, talk to the Professor.
"A vast number of rhynocs are waiting to ambush us as soon as I lower this
force field. I expect they'll keep coming until you shoot the red panic button
next to the door where they come out."
.Shoot the red panic button to lock the rhynocs in.
Again, easy instructions, just be careful, the rhynocs come fast, and with
dummies in front of them. Talk to the Professor.
"There's another door at the end of this beach, and rhynocs will keep coming
out until you shoot the red panic button. Work your way up the beach by dodg-
ing and using the natural cover on the right side."
.Use L1 and R1 to dodge left and right.
.Shoot the rhynocs to reach the door and retake the beach!
Easy instructions, but it might be a bit harder this time. Make sure you have
full health before entering. Also, shoot the bottle with the balloon above
the first red button for a gem. If you succeed, the force field by the second
red button will disappear, and you can enter the next room.
"These indicators show that a bunch of rhynocs are hiding behind the display
screen. I'll switch on the view pedestal, and you shoot them as they attack!
I recommend using your sniper mode."
.Shoot the rhynocs as they appear in front of the screen.
.Press the triangle (/_\) button to enter sniper mode.
When you get up there, just press triangle, and move left to right, looking
for rhynocs. When you find one, aim the circle at it and shoot. Continue this
until you are done.
"You cleared them out! Let's see what kind of shape the machine room is in...
I have a feeling the rhynocs haven't been keeping it too clean."
Collect all the gems in the "display room", including the bottle and balloon
in the air, then head on to the next room.
"Just as I thought, the machine room is overrun with birds. To target the
birds in their nests, you'll want to use sniper mode, then zoom in for pin-
point accuracy.
.Press the triangle (/_\) button to enter sniper mode.
.Use L1 and R1 to zoom in and out while in sniper mode.
Head forward, stand in one spot, go into sniper mode and shoot at the birds.
One of the birds on the left is in between two nests. Shoot at the tiny bit
of yellow you see.
"Nice work, Agent 9! Err, I'm not sure if this is a bird egg or dragon egg...
what do you think?"
Egg 111/150 | Beulah | "This place has gone to the birds" | Agent 9's Lab
"Now I can switch the gravitonometric generator back on. I hope no birds got
in there..."
He turns it on and a load of birds come out. This time, you have 12 to shoot.
The birds might attack you, too.
"The lab's clear, and it smells better in here already! Follow me outside,
where I expect we'll find some rhynocs wearing armor. You'll need a more
powerful weapon to defeat them."
Lots of gems in this room, don't miss them. Then go ahead and talk to the
Professor.
"By my calculations, the bombs in this handy vending machine should be highly
effective against armor. Give it a shot."
.Press the square ([]) button to throw bombs.
.To carefully aim your throw, press and hold down the square ([]) button.
First, take a bomb and aim and throw at the red button to your left, across
the force field. You must aim from a distance away, and over the force field.
This will destroy it. Head into this section and get the load of gems in here.
For the very durable container, use a bomb. Then, go to the water.
***CHALLENGE*** My difficulty rating: *1/2
To the left, there is an opening. Get there, and snipe (shoot) all the boats
in the water. Sniper mode helps.
Egg 112/150 | Tony | "Snipe the boats" | Agent 9's Lab
Head back to the bomb machine and restock. Up ahead, there are 3 rhynocs. Get
as far away as possible from them, then bomb them. Then, get all the gems in
this section, and the very durable container. Then, restock on bombs, and
talk to the professor.
"Just a few more enemies left! You can do it!"
Ok, back away as far as you can and bomb the rhynocs again. This may take a
few tries.
"Thank you very much for saving my laboratory. Now I can resume thinking..."
Egg 113/150 | Rowan | "Blast and bomb the rhynocs" | Agent 9's Lab
Get all the gems over here, bomb the very durable container, and make sure
you get the 2 bottle and balloons hanging over the section where you sniped
the boats, and the 2 bottles and balloons hanging over the section you just
came from. Then, head back to the beginning and bomb the very durable
container. Now for the skill point. Bomb all the pineapple trees in the level
and you'll get it :D
Skill Point 15/20 | "Blow up all palm trees" | Use the bombs to blow up all
the trees outside | Agent 9's Lab
Level complete =] Go back to the exit portal and leave. Guess what we get to
do now? Go back to Evening Lake :) Head back on the rocket...
Next up is.. HONEY SPEEDWAY!!!
-------------------------------------------------------------------------------
Honey Speedway | Dragon eggs - 3 | Gems - 400 | Needed to enter: 65 dragon
eggs
Yet another speedway to conquer. Sparx is ready =]
"Honeycomb Speedway is home to the fastest racing bees in the world. It's also
one of the only speedways that operates at night!
Which challenge would you like to play?"
Choose "Time Attack".
"The easiest way to complete this time attack is to fly through all the honey-
combs first, then pass through the bee-hives, then defeat the bees, and save
the boat riding bears for last. Once you've solved it that way, you can always
find ways to solve it faster."
Pretty easy. (I recommend watching out for the sharp right turn on the last
bee hive, and also I recommend doing the bears in the river BACKWARDS, after
you kill all the bees.) 400/400.
"Yippee! We won another egg for defeating the time trial!"
Egg 114/150 | Chris | "Time attack" | Honey Speedway
"Which challenge would you like to play?"
Choose "Race the Bumblebees".
"You're opponents are a gang of giant bumblebees this time! The red dots will
mark the course. Make sure to fly through each of the green rings."
.Fly through all green rings.
.Use the red dots to guide you.
This will be a little harder than the last race. Just follow Sparx's instruc-
tions (and mine from the first race) and you should be able to complete it
easily. You might have to try more than once to win 1st place.
"We won an egg for first prize! Those dumblebees should have known better than
to challenge a dragon to a flying race."
Egg 115/150 | Henri | "Race the bees" | Honey Speedway
"Which challenge would you like to play?"
Choose "Time Attack". Sparx will say the same as before. When you start at the
honeycombs, go all the way to the bee hives. When you get to the 6th bee hive,
drop down and talk to Hunter.
"Look out, Spyro, there's a really big sheep UFO around here, and it's trying
to get me! I snatched up a dragon egg it was trying to abduct, and now it
wants revenge!
You wait here, I'll lure the UFO down the river of honey!"
Should Hunter go for it?
"Go ahead, I'll cover you!"
"OK, here I go!"
***CHALLENGE*** My difficulty rating: ****
For this challenge, you have to dodge all the objects in the river.
Navigate left and right to dodge rocks, and jump (X) over logs.
If you cause too much damage to the boat, the sheep abducts you, and you must
start over.
"Ha ha! Did you see that? Nobody outraces a cheetah! And look, I didn't even
drop the egg!"
Egg 116/150 | Nori | "Hunter's narrow escape" | Honey Speedway
"Which challenge would you like to play?"
Select "Exit Level".
"Are you done already? Too bad, I was having fun watching..."
Done with that. However, we're not done with Evening Lake... head to the tower
in the home, climb up it and talk to Zoe.
"Princess Ami showed me a place called Starfish Reef. She says there's an egg
hidden in there. I think Sparx should check it out."
Enter Starfish Reef bonus world?
"Yes."
THE ADVENTURE CONTINUES
-------------------------------------------------------------------------------
Starfish Reef | Dragon eggs - 1 | Gems - 200 | Needed to enter: Defeat Scorch
***CHALLENGE*** My difficulty rating: ****1/2
Start the level, get the 3 gems, and kill the starfish approaching you. Go
forward and through the door. Immediately get the powerup butterfly and kill
all the crowding stars. Enter the next door, and kill the next enemy from far
away. Then kill the crapload of starfish and the seashell. Use the powerup.
Get into the next room, get the powerup, and use it on the big and small star-
fish. Then go up, use the powerup on another pair of larger stars, and get the
health butterfly if you need it. Then go back down and go to the door on the
right. From far away, kill the annoying blue guys with the circle (O) button.
Then take the lower path around the rock for the green gem, but watch out for
the approaching stars. Then immediately charge up the path and destroy the
seashells. Be careful, though; only hit a few times and take a few hits, then
go back down, turn around, and kill the large population of starfish. When you
have the shells destroyed, and the stars dead, go down and turn right; go
through the door. (This is a checkpoint, by the way) Kill the blue dude and go
down for the stars and shell. Then turn right and go through the door. Next
are some very annoying combos; two larger stars (which hatch smaller ones when
killed), and a seashell blowing out larger stars. Try this out, try going back
to regenerate energy and blow up the population whenever you get the chance.
(When I say regenerate energy I mean like get yourself ready) If you can
manage, there is a blue powerup butterfly on the downright path. After that,
kill the blue lizard seashell and all its products. Then go up, and go through
the door at the top. Kill the starfish, get the health butterfly if you need
it (which you probably will), and MAKE SURE YOU GET THE NEW POWERUP BUTTERFLY.
This one is much more effective than the last one you had. Go back down and
enter the door on the right. Get the gems - I recommend saving he health
butterfly if you are almost full. Go down, take a left (from the top view) at
the fork, and kill the stars and shell. Turn right, kill the 2 blue guys, and
get ready for another shell and stars. Turn left again, and go through the
door. Kill the starfish you start out with and then use the powerup you hope-
fully still have to kill the blue dudes. Follow the path, GET THE HEALTH
BUTTERFLY, then enter...boss time. At the beginning, avoid the bombs, and
attack him when he's not bombing you. He flies around fast, so try to catch
him. Keep doing this until he reaches half health...then, it gets harder. The
stingray will turn into two smaller stingrays, which produce even smaller
stingrays constantly. Try not to let the smallest size rays hold you back; aim
for the medium sized ones as much as you can. After you kill them, you get the
epic egg.
Egg 117/150 | Ahnashawn | "Beach Party" | Starfish Reef
Get any missed gems, and you should have...200/200.
Level complete! Exit through the challenge portal in the ground.
Zoe:
"When I saw that giant stingray I thought you were a goner, Sparx, but you
sure showed him. Now the magic from the egg has made you even stronger, so you
can take one more hit for Spyro."
Thanks to Ahnashawn, the gold Sparx now lasts for 2 hits! :]
Now we get to do a very difficult challenge - DUHN DUHN DUHHHHHHHHHHHN...
Head to Fireworks Factory again.
-------------------------------------------------------------------------------
Fireworks Factory (again) | Gems to find - 175 | Eggs to find - 1 | Skill
Points to find - 1 | Needed to enter: Rescue Agent 9 for 1300 gems
Head down the bridge, turn right, and jump on the cannon. Get shot up into
another area, jump up the steps, kill the ninjas, and jump into the hole.
Enter the Agent 9 portal.
"Hey Spyro, I'm helping a kid called Handel recover some secret rocket plans
the Sorceress stole. You know I'm always ready to kick some rhynoc booty."
Talk to Handel.
"Hi, Agent 9! Behind those doors are some pwetty scary ninjas! I bet you could
use your sharp shooter skils to take them out. Wemember, pwess the circle (O)
button to shoot and use L1 and R1 to dodge left and right."
I am going to say this for now.
This is not extremely hard, but it is for me. It's very hard to get through
this section of the game and write a walkthrough for what I've done at the
same time. So I AM going to write a guide for this section. I'm just warning
you now, don't expect it to be super duper perfect.
.Defeat the ninjas to find the baby dragon egg.
.Press the triangle (/_\) button to enter sniper mode
.Use L1 and R1 to zoom in and out while in sniper mode
***CHALLENGE*** My difficulty rating: ****1/2
You start off in sniper mode, actually. Pressing triangle (/_\) will simply
get you a bit closer and make you unable to walk. Get all the gems in here.
Get the extra life, too. You should have 100 lives on the bottom. Every hit
takes away 25. If you didn't complete Starfish Reef, then you will only have
75.
Walk to the door. It will open. Quickly kill all the ninjas before they start
running at you. Stay a distance away, and when the door opens, kill the ninjas
in the next room from a distance away (shoot them). After they're all gone,
wait for the door to open again, kill the respawning ones, and take a few
shots at the ninja box. Repeat this process until all of the ninjas are dead
in that room. Now, listen carefully; before actually entering the third room,
stay in the second room. There are three stained-glass aqua horizontal ceiling
lights on the ceiling. Go back to the first room and turn around. Count to the
third one from the beginning, and walk a few steps. Enter sniper mode. You
should see a tiny slit of red on the top of this ceiling light. Shoot it.
Skill Point 16/20 | "Agent 9's Powerup" | Shoot down the gun in the 2nd room
of the Agent 9 challenge | Fireworks Factory
Now, you are full health again if you got hurt, and you have a better gun with
500 ammo. USE IT WISELY, trust me. You'll see what I mean. Go forward and
enter the 3rd room. Immediately kill the ninjas here, and you notice the fast
speed of the new gun's bullets. Watch out for the respawning ones coming out
of the alcove in the middle. After a few shots at the respawning ninjas, go
through the alcove in the middle of the room, kill the ninjas in here, and
break the ninja box. Get the leftover gems and go back out, then turn left.
If you can see any ninjas through the hole in the wall, shoot them, then turn
left and kill the group of ninjas here. Get any gems you may have missed, then
kill the bee IF YOU NEED HIM. If you still have full health, leave him alone.
For the next door, go through it on the left side. Kill the ninjas that are
coming at you, but don't go anywhere. Go in and out of sniper mode to shoot
the ninjas on the ceiling, and then the ones coming at you from the left side.
Meanwhile, stay on the left side of the wall to avoid the shots from the
ninjas on the left. When you've finished the ninjas on the right side of the
ceiling, move a bit to the right and shoot down the respawning box and the
ninjas coming at you. Then move in and kill the shooter ninjas on the left.
Then, kill any remaining ninjas, on the ground or ceiling.
IF you need health, go through the alcove on the right, kill the one ninja
and get the bee. If not, or if you already have, get all the gems in this huge
room and go through the door on the other side.
Kill the ninjas that are here already, not too hard. Again, only kill the bee
if you need health. Then turn right and kill all the ninjas in here. Go for-
ward after they are dead, and slowly kill the ninjas coming out of the re-
spawning box, then break the box. If you lost any health, there are bees you
can go back for.
When you're ready, go forward and kill anything that's on the ceiling or the
ground that you can see. Except the bee, if you don't need the health. Kill
any ninjas hiding in the curves of the wall, too. Make sure you don't miss
any treasure here. Enter the next room.
Take a step back; a load of ninjas here. Jump over any bullets from the guns.
Kill all the ninjas and the box when you're safe. Try to go back for any bees
if you're on 1 health, but if you're on 25 there's one up ahead so you're ok.
Same for 75 or 100. The last door has one ninja waiting for you. Kill him and
get the egg.
Egg 118/150 | Patty | "You're Doomed" | Fireworks Factory
Handel is being tied to a bomb. "Help, Agent 9! Help...-" A rhynoc is laughing
evilly.
Hah, this is the part where you're probably ready to scream. You have to get
all the way back to the beginning!!!
***CHALLENGE*** My difficulty rating: *****
Over your anger? Haha, good.. If you weren't angry, congratulations (I was)
Get the treasure in here. Go through the door - a few more ninjas, and a box
to the left. Break the box after killing the ninjas, collect the gem, and the
bee if you need it. Careful when entering the next door - there's a crap load
of ninjas in here. Again, jump over the bullets. The box is far away, but you
can get it from here. After that's all done, get the remainder on the ceiling,
go back if you need health, and then proceed. Go through the alcove to the
left. I recommend shooting one, and when they all bombard you, just go shooter
crazy and start shooting them until they are all gone. Go forward, and kill
all the ninjas here. Make sure you break the box, too. Then, watch out up
ahead, because there's a bunch more coming out of another box. Go forward and
conquer this challenge.
If you survive this, you had to also kill ninjas coming out of 2 other boxes,
and some that attacked you from the ceiling. (I hope you made this one) Go
forward if you need the health (which you probably do) and there is a room
with 2 ninjas and a bee. Go back out and enter the door on the left. Kill all
the ninjas here, go forward and get the boxes; this is also a hard challenge
to survive. When you're done, the alcove on te right has 2 ninjas, watch out
for them, and the door farther ahead on the left holds even more surprises.
Watch out for the loads of ninjas here and the boxes on the left and right.
That's it for this room, though. 600/600. Go forward and through the last
door.
Handel is there, sitting on a bomb. Walk forward, and the bomb blows. He is
there, dizzy.
"Thanks for wescuing me, you'd better look after this egg before the whynocs
twy to blow that up too."
Egg 119/150 | Donovan | "You're still doomed!" | Fireworks Factory
Whoo, that was hard for you, AND ME. haha. Go back out the exit portal and
then leave Fireworks Factory.
-------------------------------------------------------------------------------
FINALLY, Evening Lake. Whoo. Well.. guess what? We're done here!! =] complete-
ly.. done! Head back on the rocket and return to Midnight Mountain.
Go over the bridge to your right and head into Crystal Islands.
-------------------------------------------------------------------------------
Crystal Islands | Dragon Eggs - 6 | Gems - 700 | Needed to Enter: Defeat Buzz,
Defeat Spike, Defeat Scorch
I love the background of this place. A little spooky, but it's interesting
(trust me) The music is nice, too! =] Firstly, look behind you - gems already!
Get them then go back and talk to the guy.
"Shhh! Spyro, don't tell anyone but we've stolen some magic from the
Sorceress. We're hiding here whilst we practice using it. Unfortunately we've
had a bit of an accident and turned everything into crystal, and it seems to
have aggravated the indiginous creatures."
Well that's too bad O_o. Start out by jumping into the water, getting all the
gems, and killing the octopus. Do this fast, there's some strange flying
beaver thing on top of you that may chuck metal at you while you're under-
water. When you're done, go back up, and kill him. Then kill the two crystall-
ized guys here. Before gliding to the next area, jump down and you'll find two
steps below you. Get the red and green gem, then glide over. Kill the 3
enemies, don't miss any gems, then head through the next door. Go up the steps
and take a look to your right. 2 beavers are attacking some guy. Kill them,
then get all the gems here (don't forget to go underwater)
"Would you like to see a magic trick? Watch carefully, as you can see there is
nothing up my left sleeve, nothing up my right sleeve, but now with a wave of
my hands and the magic word... ALAKAZAM!"
He makes 3 large gems appear over the water. Quickly climb up these. Go to the
next section. Kill the bear and crystal guy, then go to your right and glide
to the island with the egg.
Egg 120/150 | Manie | "Glide to the island" | Crystal Islands
Now glide to the place next to the ginormous crystal (me and my big words :o)
and climb back up the steps, make him do the trick again, climb up the gems,
and then head forward. Get the rest of the gems, kill the guy on the step, and
head forward. Glide to the next spot, and talk to the next guy.
"All this magic is just misdirection you know. Which is why I'm going to start
that whirlwind over there... ABRACADABRA!"
He starts a whirlwind up ahead. Open the headbash container, kill the 2 bears,
get any remaining gems (psst underwater), then jump on the whirlwind. If it's
gone, go back and ask for another. Immediately kill the enemy in front of you,
then kill the other 2. Get any remaining gems... oh crap. Moneybags *~*
"Spyro, did you know I happen to be a very talented amateur magician? My
specialty is the, err... 'Amazing Extending Bridge' trick. I'd love to show
you, but I need a small donation first... for my expenses, you understand..."
Pay 1000 gems to cross the bridge?
"Not again... Ok, fine..."
"Very good. Errr... let's see... 'Hocus Pocus, Zigglety Zen, Make This Bridge
Get Long Again!'"
The bridge extends. Walk across and talk to the next guy.
"I've been working on a great new magic trick, but this bear keeps spoiling
it."
Go forward and kill it. Then talk to him again.
"Well, I suppose I could show you my new trick. As long as you promise not to
tell the Great Zamboni, he steals all of my best work... ALAKAZAM!"
More gems... woo. Jump up them, then glide forward. Another guy will come to
talk to you.
"Here, you can have this. I was going to use it in a trick, but my magic just
keeps bouncing off."
Egg 121/150 | Lloyd | "Reach the crystal tower" | Crystal Islands
Go back where the flying gems were and kill all the enemies here. Also, get
any remaining gems, and check underwater too. Then, ask the guy to do the
magic trick again to make the gems reappear, or if they're already there and
there's no guy, just climb them anyway. Then go to the left and get the two
treasure barrels. Get any remaining gems or enemies here, then go and enter
the challenge portal to your left.
***CHALLENGE*** My difficulty rating: ****
This is a hard challenge; you have to go down the slide and get every gem on
the slide. Then, without falling, get all the way to the bottom. Every time
you fall off you lose a life... good luck?
Egg 122/150 | Elloise | "Ride the slide" | Crystal Islands
Get any gems at the bottom, then exit. Then go to your left, and head forward.
Glide to the silver box and whirlwind. You don't have the key yet, so you have
to find it in a while. Get on the whirlwind. You'll be next to a Bentley
challenge portal. Enter it!
"Good evening Spyro. The Amazing Randini is about to put on a display of
prestidigitation. I've heard that it's quite impressive so I'm going to watch
the show."
Go to the right and slide the box to the other side of the rails. Smash all
the treasure inside. Go back out and slide the other box. Go forward and talk
to the guy.
"I'm afraid my magic show seems to have over excited the moles. They need a
good bonk on the head to calm them down, and you look like just the man to
help."
Bash the moles?
"Yes."
"A light tap on the head should sort them out, but watch out for my friends,
they're trying to burrow after them."
.Bash the moles with your club.
.Don't bash the gnomes.
***CHALLENGE*** My difficulty rating: ****
All I can say is... try your best, and maybe you'll be able to bash all 20
moles in the time given. The key is being able to smash the moles on the first
hit. Good luck!
"Well done, and look, one of my friends dug up this whilst chasing the moles."
Egg 123/150 | Hank | "Whack a mole" | Crystal Islands
Get any remaining gems in this area, then leave.
Turn left and go forward to the powerup gate. This will give you power to
catch the annoying thief up ahead who is now on a plane (just our luck huh).
Start chasing him. The blue stars give you speed, but you know that. If your
flying power starts to run out, go back to the gate and regain power. Flame
him when you get close enough!
Egg 124/150 | Max | "Catch the flying thief" | Crystal Islands
It would seem like we're done with the level... right? NO. There's one egg
left... Good luck finding it. Step to the powerup gate, but don't go through
it. Directly ahead of you, you should see a green alcove where you entered
before. Start flying and fly to the top of that, and the egg is there.
Egg 125/150 | Grace | "Fly to the hidden egg" | Crystal Islands
6/6.
Go forward and get all the gems here (have fun with the fireworks ;) To get
the key at the top of the next alcove, you have to backtrack and fly back to
that. Then you have to fly to the container that the key can open and open it.
The last gem is on top of the alcove on top of the go home portal. Level
complete!
Find the exit portal and leave.
-------------------------------------------------------------------------------
Back to Midnight Mountain home. You're done with Agent 9's Lab and Crystal
Islands. Now find Desert Ruins.
-------------------------------------------------------------------------------
Desert Ruins | Dragon Eggs - 6 | Gems - 700 | Skill points - 1 | Needed to
Enter: Defeat Buzz, Defeat Spike, Defeat Scorch
This is one of my favorites!!!
Start by going forward and talking to the dog.
"Hello, you must be Spyro! A lot of people are talking about all the things
you've done for them... Do you think you could help find my girlfriend, Tara?
She went off to raid the Tomb of the Stone Golem, and I haven't seen her
since. I'd go look inside the tomb myself, but, you know, there's all these
scorpions and stuff."
Get all the gems around here, kill the 2 scorpions, and head forward. Use the
sinking platform to get across. Go to the left of the hand, get the gems, and
go around the helmet (don't go left). Kill the scorpion, head up 2 steps, kill
another one, then jump up a step. Ignore the chest for now and turn right.
Jump on the hand, then glide to the hand with gems. Jump off and go back to
the metal burning platform. Wait for the fire to disappear, then charge
towards the guy. Jump up the ladder. Watch out for the scorpion. Turn right.
Time this one carefully, then kill the guy. Jump down, kill the scorpion to
your right, and get the gems to your left. Then jump across the 2 sinking
platforms. (QUICKLY)Then step forward, get the treasure, turn right and face
yet another one of these firey platforms. Glide across, get the single red
gem, then turn left and glide to the small platform (kill the scorpion). Turn
right and face another firey platform (aren't you getting tired of these :p).
Jump up the steps, then turn right and look. To your very left, you should
see some green water with a large orange hand inside. Glide to that, and step
on the hand. Get all the obvious gems, then glide ahead. Turn right and get
your egg (Finally).
Egg 126/150 | Andy | "Give me a hand" | Desert Ruins
Now, turn left and glide to the next spot, and get the 2 barrels. Step inside
the cave. Glide across the moving platforms, killing the scorpions. Woot,
another egg
Egg 127/150 | Nelly | "Sink or singe" | Desert Ruins
Glide to the next spot and kill the scorpion. Go left and follow the path.
At the end of the path, there is a crack in the wall. Break through it and
follow the path down and get the key on the hand. To the left, glide, and when
you land, turn right and climb up the ladder. Go across the metal platform,
and go left. When you reach the steps again, go up them and open the chest,
then collect the gems.
Now backtrack waaaaaaaaaaaaaaaaaaaaaaaaaaay back. You should be somewhere
around the area where there's lava all around you, a hand, 2 metal platforms,
and a sheila portal. Climb up the ladder if you haven't yet. Then turn around
and glide to the hand. Then glide across to the headbash container and break
it (make sure to check for any gems that fell off the platform and down onto
the metal one. Now, backtrack yet again and find your way to the ladder. Climb
up it and glide to the Sheila portal.
"Hi, Spyro! Haven't seen you in a while. I'm just off for a bit of a
walkabout, right now. You know, sometimes you just long for the simple, old-
fashioned pleasures of yesteryear, doncha?"
***CHALLENGES*** My difficulty rating for both: ***
For this challenge, you'll be maneuvering sideways. Start off and kill that
scorpion (jump over his attack). Then air hop over the river. Watch out for
another scorpion up ahead. Then jump across the platform and sinking platform.
2 scorpions up ahead, then another on a platform (careful here). Then head
forward and get ready for a moving platform, and a sinking one. Oh goody,
you again! Get past the fiery guy, then time this moving and sinking platform
correctly. Next is your egg :]
Egg 128/150 | Lester | "Krash Kangaroo I" | Desert Ruins
Go to your right. Jump down and kill the next fiery dude. Then jump down and
kill another scorpion. Then air hop or double jump to the next platform, and
do it again, quickly. Kill the scorpions along this pathway, and keep doing so
for a while. Get this nice gem and get the egg.
Egg 129/150 | Pete | "Krash Kangaroo II" | Desert Ruins
Exit to the right
Fly over to the now burnt out metal bridge (there shouldn't be a fiery guy on
it). Now go forward and fly to the next spot, and before entering the building
in front of you, make sure you have full health. Head inside.
Get the few gems and talk to - *~* - Moneybags.
"Well, Spyro, I bet you're glad to see me! It just happens that I know the,
err... password to open the door to the Tomb of the Stone Golem... but, err...
it seems to have slipped my mind for the moment... if you know what I mean."
Pay 800 gems to learn password?
"OK, fine."
"Heh heh, very well then, the password to open the tomb is... are you ready?
... heh heh... 'Gullible'.
The door to your right will open up. Walk up, kill the two scorpions. Time
this well - Fly over to the scorpion, kill it, then immideatly kill the metal
cup guy. Head to the left. For this one, glide to the metal cup guy and then
charge at him. Again, timing is important. Then, jump up the steps to your
left and jump over the next step to kill yet another scorpion. Here it gets
tricky. Another metal cup is lighting up 3 different ladder sections. If you
are on one of those and he lights it on fire, you fall back down and lose some
health. You can barely see him while you're climbing, so anticipate his moves.
When you get to the top, turn left and go around to the next section. Jump in
the hole. Ooh yay! A challenge portal n_n
Jump in the ... water? Maybe it isn't all desert (; Swim ahead and talk to
Hunter.
"I've been training my new pet manta ray to carry the latest super-high-impact
underwater missile launchers! Wanna ride him, and try blastin' some sharks?"
Ride manta ray and shoot sharks?
"Yes"
"Just watch out for the shark riders. They're carrying the latest JX-5 under-
water tracking ammunition."
***CHALLENGE*** My difficulty rating: ***1/2
Okay, to shoot the sharks, press circle (O). The manta ray carries you auto-
matically, so no need for swimming. Remember what hunter said!
"Nice shootin', comrade! Where'd you learn to aim like that? Oh, by the way,
Bianca wanted me to give you this egg. She says she accidentally turned it
into a woolly mammoth for five minutes, but it should still be ok."
Egg 130/150 | Sadie | "Shark shootin'" | Desert Ruins
Alright, before you leave, there's still a lot of gems in the water. Don't
forget to get them all! (= You can ask Hunter to ride the manta ray again if
you need to blast any very durable containers. One more thing before you
leave. There are loads of seaweed around here, so blast all of it on the manta
ray and you get a free skill point!
Skill Point 17/20 | "Destroy all seaweed" | When you're in the underwater
section, blast all the seaweed around the edge of the place | Desert Ruins
Now find your way back out of here! :D Return the manta ray to Hunter. He'll
ask you to ride it again, this time say no.
"OK. By the way, if you see Bianca around, can you tell her to meet me here?
I... uh... promised I'd give her scuba lessons once the sharks were gone."
Mmhmm, sure, Hunter. XD Ok, now you can get out of the water and head back to
the main level.
Go up the whirlwind, and then look to your right. You should see a magenta gem
and a life on a ledge. Glide to that ledge and get them! Then jump down and
start maneuvering through the temple again. Thankfully, there's no monsters
this time =D Right before the 3 metal ladders, turn right and head back out.
Climb the steps and walk forward. You will hear a smashing sound, and a mouse
will come out of the head thing. Oh yay, it's Tara..the dog's girlfriend!?
haha.
"Well, well, look at you... showing up here to raid the tomb, after I've done
all the work. I spend all day pressing switches and shoving boxes around, and
you just waltz in here expecting to claim the treasure! Well, you might as
well have it. It only turned out to be a lousy egg, anyway."
Egg 131/150 | Marty | "Raid the tomb" | Desert Ruins
6/6. In the distance, you will see a portal open up. Get any remaining gems in
this section of the level (includes killing the scorpion to your left).
700/700. Level complete! Head out through the portal.
-------------------------------------------------------------------------------
Now we get to go to a HAAAUUUUNTTTEEEEEDDDDD level!! :o haha. Go to Haunted
Tomb.
-------------------------------------------------------------------------------
Haunted Tomb | Dragon Eggs - 6 | Gems - 700 | Skill points - 1 | Needed to
Enter: Defeat Buzz, Defeat Spike, Defeat Scorch, Free Agent 9 for 1300 gems
Talk to the mummy-ish dog.. 0.o
"Ahhh, yet another dare-devil adventurer has come to rob our catacombs of
loot! Let's just hope you're made of tougher stuff than the last guy... If you
can survive the trials of our catacombs and answer my riddle, we will give you
a prize befitting your efforts.
Here is my riddle:
I am a vessel without hinges, lock or lid,
yet, within my walls, a golden treasure is hid.
What am I?"
Turn around and get the yellow gem. Then get all the rest of the treasure in
here (if the mummy is in your way, kill him, but he will keep respawning).
Then step on the switch and go through the triangular door that will lower for
you. Jump down the steps and turn right. Break the barrels open then look
ahead to the rock monster. Wait for him to throw a ball at you. Dodge it, then
swallow it and run back to where you came in from. Step on the blue switch and
reopen the door. Charge the mummy, then spit the rock onto the mummy's grave.
Ooh a gem :D Now head back out through the door again, and go back to the rock
monster. This time, use it on the rock monster himself. Charge the mummy and
ignore the grave for now. Turn left and get in the water. Follow the water to
the source, whoopee a skill point!?
Skill Point 18/20 | "Swim into the dark hole" | In Haunted Tomb, swim into the
source of the water river | Haunted Tomb
Swim back and jump to your right. Kill the dog, get the 2 treasure bottles and
purple gem. Then, enter the place left of the door, where there are 2 treasure
barrels. Get them, then immediately dodge the rocks the guy is about to throw.
Swallow one, then go back to the grave by the river and spit it out there and
get the gem too. Then head back to the rock throwing monster, and use the next
rock he throws on him. Jump on the ledge to your left, then fly all the way to
the ledge with barrels and an extra life. Get all these, then get all the
treasure by where the falling rocks are (just be careful). Then jump back down
to the ground point and step on the switch by the river. Go through the door.
Go over to the rocky guy and wait for a rock. Swallow it and use it on the
grave up ahead. Do this 2 more times, for there are more graves up ahead. Use
the next rock on him, and then make sure you have all the treasure in this
area. Then, kill the dog and step on the switch to go through the next door.
Get the 2 lone treasure bottles to the left and right of you, and make sure
you have good health if you think navigating through falling rocks isn't your
thing. So next, get through this big falling rock section, and you have to get
EVERY GEM in here. Also, along with the huge boulders, little rocks that you
can swallow will also fall. Swallow one on the way out. Go through the door,
kill the mummy and use the rock on his grave. Next, either wait for the rocky
guy to throw a rock or get one from the falling rock section, and use it to
kill the rocky guy. Climb up the ladder where he was, get the gems in here and
OH MY GOD an egg. -_- it took long enough, eh?
Egg 132/150 | Christine | "Climb the wall" | Haunted Tomb
Jump down. Up ahead is another rocky guy, use the first rock he throws to kill
him. Then go all the way back to the other side of the room, step on the
switch, then quickly charge back to go through the door before it closes.
Get all the treasure and avoid episode 2 of the falling rocks, then use a
small rock to kill the rocky guy, either get it from him or the falling rocks.
Then swallow another small rock from the falling rocks, step on the switch and
quickly run through the door. Use the rock on the grave, kill the mummy, get
any treasure left in this section and step up to the challenge portal.
"The first round of the annual demolition hovercraft competition is about to
begin! There is room for one more contestant, but you'll have to answer a
riddle to qualify."
great, another riddle >.>
"The riddle is this:
If one dragon can lay one egg in twelve years,
how long would it take for 100 dragons to lay
100 eggs?"
The answer:
1200 years
100 years
twelve years
1 year
This is just a trick question. Figure it out yourself, >:]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
\ /
\ /
\ /
.
Ahaha, the answer is 12 years, if you haven't figured that out by now. :D
"Very impressive! That is correct. Good luck in the demolition hovercraft
competition."
.Use the circle (O) button for a straight shot
.Use the square ([]) button for a lob shot
.Use L1 and R1 to dodge left and right.
***CHALLENGE*** My difficulty rating: ****
Good luck with this. The instructions pretty much are going to explain it as
much as possible, so its not that easy. Try your best =\
"Well, well, that was a fierce battle indeed... Please accept this prize for
winning the first round..."
Egg 133/150 | MJ | "Tank blast I" | Haunted Tomb
"You may now enter the championship round... However, this is an exceedingly
dangerous sport. Might I suggest you quit while you're still in one piece?"
Enter the final round?
"Bring it on!"
"My my, such a brave reptile you are... but you'll need much more than bravery
to win the championship..."
(same notes)
***CHALLENGE*** My difficulty rating: *****
This is also by far one of the hardest challenges in the game. Good luck is
all i can say, also, NEVER STAY IN ONE SPOT, keeping moving is key. And it
takes practice, every time I do it I can never get it on the first 20 tries xD
"That was indeed a battle for the ages! You're the first dragon to win the
competition in over a thousand years. I proudly present you this year's grand
prize..."
Egg 134/150 | TJ | "Tank blast II" | Haunted Tomb
Woot, finally done with that @%^#%^ hard challenge.....0:-)....XD leave this
annoying challenge portal.
Jump down and go right. Jump up the steps. Now go forward and talk to this
dog.
"I see you've managed to survive the trials of the catacombs. Now let's find
out if your wits are as quick as your feet. Do you remember the riddle?
I am a vessel without hinges, lock or lid, yet within my walls, a golden
treasure is hid. What am I?"
This is so easy. And if you don't know, it's an egg.
"Hmmmm... have you heard that one before? I never thought you'd get it. Very
well, a bargain is a bargain. You may have the dragon egg that I was guarding
from the Sorceress."
Egg 135/150 | Will | "Release the temple dweller" | Haunted Tomb
"I've waited seven thousand years for someone to solve that riddle... Now I
can finally head off to Seashell Shore to bury some bones!"
I hope you noticed the Agent 9 portal to your right. Maybe not...go in there
anyway... ._.
"One of those dogs with the funny hats put a curse on me, just 'cause I shot
him in the butt a couple times. He said he turned my tail into a snake. Does
it look like a snake to you? It does feel kinda funny, come to think of it.
Hoo boy, that dog's gonna pay!"
The dog says:
"Behind this door lie the five deadly trials of King Rover. No one has ever
survived all five. In fact, it is so dangerous that I cannot let you through
this first door unless you are able to solve my riddle..."
-_- I've had about enough of these riddles...
"Here's the riddle:
I follow you wherever you go,
but the more of me you take,
the more you leave behind."
This is easy too. If you don't think so, it's footsteps... Simple, right?
"My my, you're quite clever for someone with so little fashion sense... You
may proceed to the first trial."
The first trial is easy. Just jump around and avoid the snakes and their
breath, then shoot them.
The second trial is pretty easy too. Just jump over the snakes, but destroy
the vases that respawn the snakes asap.
The third trial...not so easy. Same as the second, but now 2 mummies are there
too. Good luck :|
The fourth trial...ouch. Well, again, I recommend getting rid of all the
graves and vases first. The rest is all pretty straightforward...
The fifth trial... very difficult. Same as the fourth, but more enemies and
there's rocky guys too. Pick up the rocks and use square ([]) to throw them.
The egg...finally x]
Egg 136/150 | Roxy | "Clear the caves" | Haunted Tomb
Head out, get any remaining treasure in this part, then jump on the step to
your left. Climb up the ladder to find yourself on another slide. Finishing
this should put you at 700/700, 6/6 and level complete.
Egg 137/150 | Malcom | "Snake slide" | Haunted Tomb
Alright, time to gooo. :D leave through the exit portal if you must, or just
do exit level.
-------------------------------------------------------------------------------
Back to Midnight Mountain. If you've been playing it for a while, probably a
good time to take a break. Done? Time to go to Dino Mines.
-------------------------------------------------------------------------------
Dino Mines | Dragon Eggs - 6 | Gems - 700 | Skill points - 2 | Needed to
Enter: Defeat Buzz, Defeat Spike, Defeat Scorch, Free Agent 9 for 1300 gems
As soon as you get there, turn left, jump glide and hover around the building.
An egg can be found on a small platform.
Egg 138/150 | Dan | "Leap of faith" | Dino Mines
Get the 2 gems also, then turn around and go back. Hug the wall and jump,
glide, and hover back to the beginning. Turn left, open the treasure barrel,
and watch out for the green dino, which you should kill. While you're at it,
get the next dino immediately after the first is dead. Get any remaining gems
here, then go through the opening in the next building. Talk to the guy in the
cell.
"Well, gosh darn it Spyro. I came in here to check on my prisoner only to find
out he'd somehow got away again. Then, when I came in to look around for
clues, one o' them rowdy dinosaurs went and locked me in. Now they're out
there causin' all sorts o' trouble and there's not a thing I can do about it."
Go to the right and get the bottle and gem, then go around the cell and get
the others. Go back outside, jump up the step, and be ready to face a load of
dinos. Then get the gems on the other side of the building. There is also a
headbash container near the beginning. After that, get rid of the dinos on the
bridge and inside the next building. Get any gems you have missed, and also
the extra life inside the fireplace in the building. Then, head out and be
ready for 2 green dinos. Get the rest of the treasure and jump in the water.
Swim ahead, dodging dinos and TNTs, and around the first corner, to your right
there is a crack in the wall. Break through the crack and you get an egg.
Egg 139/150 | Romey | "Swim through the wall" | Dino Mines
Get the few gems in this cave, then go back out into the main water section.
Go through the rest, getting all the treasure. Dodge TNTs and kill dinos. Then
go out through the surface at the end, and Zoe zaps you right away. Then be
ready for 2 dinos, and lots of treasure. Go right and kill the dino on the
bridge, then go back. Many gems and a headbash container can be found on the
other side (right of the bridge). Head across the bridge. Then go up the steps
(getting treasure along the way) and go right. Then go left and get the few
gems by this seemingly sturdy wall. However, the door is easy to bash through.
Charge through it and get the gems in the jail cell. Then talk to the sheriff.
"Well I'll be, so that's how my prisoners keep escaping! Here take this dino-
saur egg away before it hatches and causes more trouble. I think it must have
been the runt of the litter though."
Egg 140/150 | Kiki | "Jail break!" | Dino Mines
"Jumpin' jehosephat, that's the cutest lookin' dinosaur I ever did see."
The prison wall lowers. Go back from where you came from. Right by the ladder,
turn to your right. Glide to the Agent 9 challenge portal. Enter this one,
but it's going to be hard... So, good luck. =/
"The sheriff promised me I could be a deputy. So I'm off to help clear out all
the dinosaurs."
Go up and talk to Deputy Roy.
"If you'd just calm down for a second and stop all that whoopin' and hollerin'
I could tell you what's goin on. The Bailey gang are holed up in them build-
ings over there. You're gonna have to go in there an' flush 'em out."
Take on the Bailey gang?
"Darn tootin'."
"Well good luck to ya'."
***CHALLENGE*** My difficulty rating: *****
You go into automatic sniper mode, just like the Fireworks Factory challenge.
I can't say it's much easier either... I'll lead you through it as best as I
can. ;)
You are automatically walked up to the first section. Watch out for 2 green
dinos. Then get the next appearing green dino. It will turn you left; 4 green
dinos and 1 blue one with dynamite is up ahead. 3 blue dinos are coming up,
along with 2 green ones, be ready, this is a hard part. 3 Dinos almost attack
you when you turn right. A rampage is ready for you in the next part. This is
hard. It turns you around, then you have a a couple more to deal with, in-
cluding one who jumps off a roof. In the next part, shoot the 3 dinos, and be
aware of the darker green one running behind them. If you shoot him, you get
a skill point.
Skill Point 19/20 | "Hit the secret dino" | Shoot the dark green dino in the
row of 3 in the Agent 9 challenge | Dino Mines
9 dinos are your next challenge. Lots of roof-jumpers might throw you off
track; try to keep going good. Many dinos are the last "finale"-ish challenge.
Good luck here, it's the last one. Congrats =D
"I don't know why the Bailey gang was trying so hard to steal this egg, that's
not like them at all. I reckon someone must have put them up to it."
Egg 141/150 | Sharon | "Gunfight at the Jurassic Corral." | Dino Mines
Get all the rest of the gems in the Agent 9 challenge. Shoot all the windows,
they give you treasure. Remember, Aim and shoot EVERYTHING if you can't find
any missing gems. Near the middle of the challenge, there was a cave-like
building (bank). Jump over the ledge where the dinos were hiding behind.
To your right is an egg.
Egg 142/150 | Sergio | "Take it to the bank" | Dino Mines
Once you have all the gems, go back to the normal Dino Mines. Glide back to
the ledge, where the huge barrel with a ladder on the edge of it is. Climb up
the ladder, and jump in the now visible water. Swim down to the bottom, get
the bottles, and go through the challenge portal.
"One of them dinosaurs threw an egg down this flooded mine shaft. I'd get it
back for you, but I ain't such a strong swimmer."
Ok, remember a similar challenge in Seashell Shore? This is the same idea,
just much, much harder. Good luck is all I can say. Also, this takes practice.
Don't expect to do well on your first few tries. At the end, you must dodge
an army of TNTs.
"That was some mighty fine swimmin', young dragon."
Egg 143/150 | Elliot | "Shafted!" | Dino Mines
Next, go back through the current and kill all the seahorses. You get a free
skill point.
Skill Point 20/20 | "Hit all the seahorses" | Go back through the Shafted!
challenge and kill all the seahorses | Dino Mines
Go back through the level and flame all the cacti (cactuses). When you do that
you should have the level completed :D Exit the level.
-------------------------------------------------------------------------------
Ok, now you may have noticed that that last skill point was the last in the
game. Want to see what happened? Too bad. You have to defeat the Sorceress
first :P One more place you have to go to. A fun place before battling the
Sorceress. Go on to Harbor Speedway.
-------------------------------------------------------------------------------
"This is the world-famous Harbor Speedway, the most elite of all race courses!
Only the world's top racers are allowed to compete here. The local champions
are a group of blue-footed boobies who have never lost a race before.
Which challenge would you like to play?"
"Time attack."
"The easiest way to beat this time trial is to do it in the following order:
seagulls, arches, lobsters, fish. Complete each one before moving on to the
next."
Basically do what he says, and you'll be fine.
"Wow, you just beat the Harbor Speedway time trial! Only a handful of racers
in the world have ever done that! I can't wait to tell the other dragons back
home..."
Egg 144/150 | Kobe | "Time Attack" | Harbor Speedway
"Which challenge would you like to play?"
"Race the blue-footed boobies."
(hahahhahahaaa i still laugh at that)
"The red dots mark the race course, and you have to fly through ALL of the
green checkpoint rings. The blue stars will give you a speed boost so fly
through as many of them as you can."
.Fly through all green rings
.Fly through blue stars for a speed boost
Pretty easy. Anyway, finish that, and you're good.
"The birds said they didn't feel too bad losing to a dragon. After all, people
say dragons used to own all the speed records here, a thousand years ago."
Egg 145/150 | Jessie | "Race the blue footed boobies" | Harbor Speedway
When Sparx asks you next time, you answer "Time Attack" again. Fly to the 6th
arch, then go to the building to your left. Hunter is inside waiting.
"Where do these flying sheep saucers keep coming from? I just saw another one
grab an egg and fly off! This one's super fast, but his saucer is damaged and
it's leaving smoke rings... I think I can keep up with him as long as I can
make it through the rings...
I'm gonna chase him down!"
Should Hunter chase the sheep UFO?
"Hurry up, already!"
"I'll be right back!"
***CHALLENGE*** My difficulty rating: ***1/2
Try your best here, turning sharp is the hardest part. He will crash event-
ually.
"YES!!! That was close! The egg popped out just before the saucer crash land-
ed!"
Egg 146/150 | Sara | "Hunter's Pursuit" | Harbor Speedway
"Which challenge would you like to play?"
"Exit Level"
"I hope we come back soon, I love Harbor Speedway."
-------------------------------------------------------------------------------
Ok, back to Midnight Mountain. Are you ready to battle the Sorceress? I hope
so. Head over to the portal of blackness. Head inside if you're ready.
-------------------------------------------------------------------------------
THE ADVENTURE CONTINUES
-------------------------------------------------------------------------------
Sorceress's Lair | Dragon Eggs - 1 | Gems - 0 | Needed to enter: Defeat Buzz,
Defeat Spike, Defeat Scorch, 100 Dragon Eggs
"Woohoo! Time to kick some Sorceress butt!!" (Agent 9)
OK, for the first round, you'll be using cannons on the Sorceress. Her attacks
are a fireball tracker, an electric shower, and 3 electric balls. Dodge all of
these. After hitting her twice with the cannon, you get to use a moving tank-
like vehicle, which only shoots straight. After hitting her 3 or 4 times with
this, you get to use a hoverboard, in which you fly around in and shoot her
when she's not expecting it. Use this on her until she's dead. Congratulations
:D!
Egg 147/150 | George | "Defeat the Sorceress?" | Sorceress's Lair
You are sent up on a Whirlwind. Then you see an arm coming out of the lava...
Cutscene #15: "Deja Vu?"
Spyro is by a microphone, you might recognize the familiar Stone Hill. In the
background, Bentley talks: "Spyro, you've just defeated the Sorceress, rescued
the dragon eggs, and restored freedom to the lost dragon world. What do you
plan to do next? Hhmmmmm? Perhaps a nice vacation in Dragon Shores?? Hmmm??"
Spyro: "Heheh, you're a real comedian sometimes, Bentley." (Bentley and Spyro
start laughing) Spyro: "You know, I still have to find the rest of the dragon
eggs. Plus, Hunter seems to have disappeared again, so I should go make sure
he's not in more trouble. You haven't seen him, have you?" "Huh, me? Oh,
(smiling) no, no.. If I do happen to encounter him, however, I will most
certainly inform you immediately." Spyro nods, then walks away.
Cutscene #16: "A Familiar Face"
Spyro, Agent 9, The Professor, and Elora from Spyro 2 are at Agent 9's lab.
"It's a funny thing, Spyro. I adjusted Avalar's portals to take me to the
Dragon Worlds, but somehow I ended up here... Maybe my coordinate tables are
out of date-" "By a thousand years!" says Spyro. "That would explain why the
book was so cheap..." Elora says, "So... Now that you're done saving the world
again, are you gonna visit me in Avalar?" "Sure, Elora! But I still have to
find the rest of the eggs, and, well, Hunter's disappeared again." Agent 9
says, "Did you say Hunter!? Well, HEY I can help, I just saw him sneak off
with-" "Ahem." says the Professor. "Uhh, Agent 9, isn't that a rhynoc over in
those bushes?" "A RHYNOC!? Ooh, let me at 'em... You want a piece of me,
rhynoc boy?? Eat laser, punk! Come on now, I know you're hiding..." "Uhh, I'm
Hunter is in good hands..." Elora kicks him. "AH-I mean...I'm sure he will
turn up soon!" "Promise you'll come visit Avalar soon, okay?" says Elora. They
leave.
Cutscene #17: "Billy in the Wall"
"Now how many times have I told you not to tease that moose?" says Sheila. "It
was Billy's idea...uh.. Ya ya...heh.." Billy's head and stomach are in the
wall. "Is that true, Billy?" "Mmmmmmm! MMM!" "Hold that thought, Billy." Spyro
walks in. "Spyro, great to see ya!" "Hi, Sheila. I've been looking for Hunter
all day. Have you seen him?" "Hehe, sorry, Spyro, Hunter made me promise not
to tell you where they went." "They??" "Heheh, you didn't hear anything from
me..." "Oh no, oh, no no no no..."
Cutscene #18: "One Less Noble Warrior"
Hunter and Bianca are on a ledge in Fireworks Factory. Fireworks are booming,
and they kiss. Sgt. Byrd is shown blowing the fireworks. "It's a sad sight,
Sparx. Another noble warrior falls victim to the plague of love. Hmh. Just
look away... Well, I guess we'll have to find the rest of the eggs by our-
selves." Elora goes to Spyro. "C'mon, Spyro. Take a little break. Let's watch
the show." They watch the fireworks, and Sparx concludes the scene.
The credits show. You can skip these by pressing triangle (/_\).
Back to Midnight Mountain. Ok. You're inches away from being done with the
game. You only need two more eggs. Go up the right bridge, and then up the
left bridge, which has... Moneybags on it!? What could he want ~.~ Something
fun is coming up, actually =D
"Don't worry, Spyro, I won't be needing any more of your money... Now, now,
don't look so surprised! I found one of the dragon eggs, and I'm going to sell
it for a fortune back in Avalar! Errr... uh oh... why are you looking at me
like that? I... errr... heh heh... I've got to be going now... toodles!"
He starts running. This is fun =D. Chase him and charge/flame him until he
gives you back all the gems he stole from you.
"...pant pant... Drat! ...pant pant... Double drat! ...pant pant... Drat drat
drat drat drat drat drat! ... pant pant... I never knew dragons were so
fast... That's it... I give up... I'm retiring to Spooky Swamp to become a
haiku poet..."
Egg 148/150 | Al | "Egg for sale" | Midnight Mountain Home
Woot, only two eggs left. You are SO close to beating the game. Next, find
Harbor Speedway. Don't enter; find that small platform and jump over the pink
lava to get to it. Then fly back to that platform with the big goal portal,
and all the lizards on it. Talk to Zoe.
"This portal has been sealed with the strongest magic I've ever seen. You'll
need all the dragon eggs and all the gems from each world to break the seal."
Eh, we already have done that. Almost =D Now, pause the game and go to your
atlas. On the bottom, you should now see:
Press Square ([]) for skill points Press Circle (O) for the epilogue
Press square ([]). You can now look through all of the skill points you have
gained throughout the guide. Now, go back, and press Circle (O) at the atlas
menu. This is an epilogue of what happens at the end of the Spyro 3 story. No,
I'm not telling you what it is if you haven't gotten this far! Muahaha >:D
Ok, now that you've looked through it, you can go back to playing again. Next,
find Dino Mines, but instead of entering, go back and jump up the steps to
your right to find Zoe next to a Sparx sign. Your last Sparx challenge has
arrived, and I'm telling you now:
It's
not
easy.
"Just before you kicked the Sorceress's big, fat, ugly butt she built a
factory to make robotic bugs to fight Sparx, but I don't think they're any
match for him."
Enter Bugbot Factory bonus world?
***CHALLENGE*** My difficulty rating: *****
"Yes."
THE ADVENTURE CONTINUES
Get the 3 gems that you start off with. Go up and chase the bug around to get
the gems around here, then when you get close, shoot him and collect the key.
This unlocks the gate up ahead. Along with this gate is a load of bugs and
a bug generator. Kill all of them. Then you have to deal with another bug
generator, and some bugs too. Then you have to kill a bug holding a key.
Collect the key, then go into the gate up ahead. Immediately you are shot at
by a fire-breathing bug, then you are attacked by some small bugs. Kill them.
Up and to your left there is another generator, get rid of it. Then go right
and open the gate once you have the key. Go up to find another bug with a key.
Get the key, which opens the gate ahead of you. Kill the monster in front of
it, and the monster inside the room. Then get the 2 gems and head back out.
In the upper right of this big room, there is another gate. The previous key
opens up this one too. Kill the bugs then chase around and catch the bug with
a key that comes out of the gate.
Oh my god, my file just exploded. >:( really sorry, guys. I'm going to go off
schedule for now, and re-review the guide, even though I wasn't going to do
that until AFTER I was finished... >.>
*checkpointreview<-------(personal note)
*dialougecharacters<-----(personal note)
----------------------
The rest of part 5 and part 6 are coming up in later versions
-------------------------------------------------------------------------------
- From here is just my thanks and legal stuff.
---------------------
*** 7. Thanks ***
This is the section where I give some things that inspired me to write this.
I thank GameFAQs for letting me use this on their site...
I also thank SpyroCrashJak, his guide helped me with a few things.
I am thanking http://guidesarchive.ign.com/guides/14725/w3.html, this walk-
through helped me with a cutscene when I didn't remember when it occured on
the game.
I give a big thanks to Chase Coy, Owl City, Flyleaf, and Coldplay. Their music
has helped me through a lot. To say more, Yellowcard, Sublime, blink-182, Jack
Johnson, Eminem, and to some of my new discoveries, Nickel Creek, Lifehouse,
Nine Days, the All-American Rejects, Tool, Esmee Denters, Evanescence, Three
Days Grace, and so much more; Music IS my life, and I highly recommend ALL
these bands/artists for good listening =] =D
I'm going to thank kmintram's guide for this game. I'm not sure if I
remember exactly what but her guide helped me with a few things also.
Thanks to my friends at the GameFAQs Spyro board, for some encouragement
throughout the time I worked on this.
A big thanks to all the fans and readers of this guide, I took a look at all
the views this got a few days ago, and I have to say, I was impressed! =)
THANKS to Stewart Copeland, for making all the amazing music in the first 4
Spyro games!
And thanks to InsOmniac games for creating the first 3 Spyro games, which are
by far my favorites out of all the Spyros.
----------------------------------------
*** 8. Version History/Copyright ***
Version 1.0 - Started with parts 1-4 and 7-8 completed, and completed most of
the Sunrise Spring Home section of part 5.
Version 1.1 - Added Midday Garden Home and Sgt. Byrd's Base, and completed
Sunrise Spring.
Version 1.2 - Added Icy Peak, Enchanted Towers, and 1/3 of Spooky Swamp.
Version 1.3 - Finished Spooky Swamp, Most of Bamboo Terrace, Country Speedway,
Spike's Arena, Evening Lake Home, and Bentley's Outpost.
Version 1.4 - Completed Midday Gardens (including Bamboo Terrace and Crawdad
Farm), completed Frozen Altars.
Version 1.5 - Completed 2/3 of Lost Fleet, and 1/3 of Fireworks Factory.
Version 1.6 - Completed another third of Fireworks Factory, and all of Charmed
Ridge. Also spellchecked the beginning of my guide and made it clear for no
one to use this guide on their website.
Version 1.7 - Skimmed through the guide for mistakes - and left some comments
;) - Completed Scorch's Pit and Midnight Mountain Home. Added AIM to my
contact options at the beginning.
Version 1.8 - Finished Agent 9's lab and Lost Fleet, added contact
information to the bottom.
Version 1.9 - Finished Honey Speedway, and Starfish Reef.
Version 2.0 - Finished Fireworks Factory (evening lake completed ^_^)
Version 2.1 - Completed Crystal Islands and part of Desert Ruins.
Version 2.2 - Finished Desert Ruins, started Haunted Tomb, made some minor
changes throughout the guide, added Stewart Copeland to thanks list
Version 2.3 - Made minor changes throughout the guide, edited Thanks, and
completed Haunted Tomb, Dino Mines, Harbor Speedway, and Sorceress's Lair.
Version 2.4 - File exploded while saving, not sure what I'm doing next. I got
half of Bugbot Factory done...eh. Started another file, reviewed my guide up
to the end of the Sunrise Spring level, Sheila's Alp will be up next. Sorry
everyone.
Copyright August 24, 2009 by hArD2CaTcH5501. For now, this guide is not to be
viewed on your website, unless you are Gamefaqs.com or Gamespot.com.
Do not print this for selling; for personal consumption purposes only.
If you have any questions comments or concerns contact me via email
(hard2catch5501@yahoo.com) or via AIM (musicrox921) which is always set on
mobile to contact me at any time. I am more likely to respond to AIM, but NO
AIM SPAMMING PLEASE. Make your request/comment/question clear and understand-
able. Also, don't email my aim address, I don't have internet on my phone.
This guide is only to be viewed on:
www.gamefaqs.com
www.gamespot.com
I do not take credit for discovering all of this information, but it was not
copied from anyone/anything.