Date : Thu, 28 December 2000 03:16:00

          __  __    ______    ______    ______    ______    _    _   ______
         /  \/  \  /      \  /      \  /      \  /      \  / \  / \ /      \
        /       / /       / /  _____/ /       / /       / /   \/  / \_   _ /
        \      / /       / /  / __   /     __/ /       / /       /   /  /
         \    / /  __   / /  /_/  / /  __  \  /  __   / /       /   /  /
          \  / /  /  / / /       / /  /  / / /  /  / / /  /\   /   /  /
           \/  \_/  /_/  \______/  \_/  /_/  \_/  /_/  \_/  \_/    \_/

                   ______   ______    ______    ______    _    _
                  /      \ /      \  /      \  /      \  / \  / \
                 /    ___/ \_   _ / /       / /       / /   \/  /
                 \   \      /  /   /       / /     __/  \      /
               ___\   \    /  /   /       / /  __  \     \    /
              /       /   /  /   /       / /  /  / /     /   /
              \______/    \_/    \______/  \_/  /_/     /___/


---------------------------------------------------------------------------------

                             VAGRANT STORY LIST v0.7
                              for Sony Playstation
                                by Stinger 3:16

This  FAQ  is  for  private  and  personal  use.  It  can  only  be   reproduced
electronically,  and if placed on a web page or site,  may be altered as long as
this disclaimer and the copyright notice appear unaltered and in full.  This FAQ
is not to be used for profitable or promotional purposes, etc. Please do not use
this FAQ on your website without asking my permission first. And don't take some
part  or whole part of this faq and put your names on it.  I don't made this faq
for some damn plagiarist  put their names on it. I work hard on making this faq,
so please don't rip-off my work.
Vagrant Story is (c) SquareSoft and (c) Sony Entertainment.

NOTE : All the story and the character bio is courtesy of Squaresoft. All credit
       goes to them.

                                **ATTENTION**
1. For Webmaster
   If you want to post my faq  in your site, please ask me for permission first.
   I guarantee that I will give you that permission.  However, I have some terms
   that you must fulfill, which is :
   - You don't sell it away or give it for some kind of bonus
   - You don't change anything  inside my faq,  that's  including my name as the
     author and my disclaimer.
   - You must check  for any new updates  from  http://www.cheatcc.com  at least
     once in a month for a new games, or once in 2-3 months for an old games.
   That's all. I'm not asking much and it's not hard to do, so please do that.

2. For Reader
   If you want to ask me a question,  don't forget to put the game's name in the
   subject field.  I had told this  in author's note,  but I keep receiving some
   mail without subject. It's not so hard to do that, right?
   Oh yeah,  never  say this  in your mail "Sorry to waste your time for reading
   my mail".  You're NOT wasting my time.  Trust me.  I like  reading  your mail
   (except those a**holes that send me flames and hate mail) and helping you (if
   I can).
   One last thing,  from now on I will not reply any flames and hate mail.  It's
   only a waste of time.

That's all. I hope you like my faq and can find some useful info.

================================================================================
T A B L E  O F  C O N T E N T S
================================================================================

01.  R E V I S I O N  H I S T O R Y

02.  I N T R O D U C T I O N

03.  F A Q

04.  S T O R Y

05.  C H A R A C T E R S 

06.  A C C E S S O R I E S

07.  B A T T L E  A B I L I T I E S
     * CHAIN ABILITIES
     * DEFENSE ABILITIES

08.  B L A D E S
     * DAGGER
     * SWORD
     * GREAT SWORD
     * AXE & MACE
     * GREAT AXE
     * STAFF
     * HEAVY MACE
     * POLEARM
     * CROSSBOW

09.  B O S S E S

10.  B R E A K  A R T S
     * DAGGER
     * SWORD
     * GREAT SWORD
     * AXE & MACE
     * GREAT AXE
     * STAFF
     * HEAVY MACE
     * POLEARM
     * CROSSBOW
     * BARE HANDS

11.  C H E S T S
     * WINE CELLAR
     * CATACOMBS
     * SANCTUM
     * ABANDONED MINES B1
     * ABANDONED MINES B2
     * LIMESTONE QUARRY
     * TEMPLE OF KILTIA
     * GREAT CATHEDRAL L1
     * GREAT CATHEDRAL L2
     * FORGOTTEN PATHWAY
     * ESCAPEWAY
     * IRON MAIDEN B1
     * IRON MAIDEN B2
     * IRON MAIDEN B3
     * UNDERCITY WEST
     * UNDERCITY EAST
     * THE KEEP
     * SNOWFLY FOREST
     * SNOWFLY FOREST EAST
     * TOWN CENTER SOUTH
     * TOWN CENTER EAST

12.  C I R C L E  O F  M A G I C

13.  C O N T A I N E R

14.  G E M S
     * WEAPON ONLY
     * SHIELD ONLY
     * WEAPON AND SHIELD

15.  G R I M O I R E S

16.  G R I P S
     * GRIP FOR DAGGERS/SWORDS/GREAT SWORDS
     * GRIP FOR AXES/MACES/STAVES
     * GRIP FOR POLEARMS
     * BOLT FOR CROSSBOWS

17.  K E Y S

18.  M A G I C
     * WARLOCK (ATT)
     * SHAMAN (REC)
     * SORCERER (AID)
     * ENCHANTER (AFF)
     * TELEPORTATION

19.  R A N K I N G S

20.  R O O M S
     * WINE CELLAR
     * CATACOMBS
     * SANCTUM
     * ABANDONED MINES B1
     * ABANDONES MINES B2
     * LIMESTONE QUARRY
     * TEMPLE OF KILTIA
     * GREAT CATHEDRAL B1
     * GREAT CATHEDRAL L1
     * GREAT CATHEDRAL L2
     * GREAT CATHEDRAL L3
     * GREAT CATHEDRAL L4
     * ESCAPEWAY
     * IRON MAIDEN B1
     * IRON MAIDEN B2
     * IRON MAIDEN B3
     * UNDERCITY WEST
     * UNDERCITY EAST
     * THE KEEP
     * CITY WALLS WEST
     * CITY WALLS SOUTH
     * CITY WALLS EAST
     * CITY WALLS NORTH
     * SNOWFLY FOREST
     * SNOWFLY FOREST EAST
     * TOWN CENTER WEST
     * TOWN CENTER SOUTH
     * TOWN CENTER EAST

21.  S I G I L S

22.  S U P P L I E S

23.  T I T L E S

24.  T R A I N I N G  D O L L S

25.  W O R K S H O P

26.  C R E D I T S

27.  A C T I O N  R E P L A Y  C O D E S

28.  S P E C I A L  T H A N K S

29.  L I S T  O F  T H E  D A M N E D

30.  I M P O R T A N T  N O T E

31.  A U T H O R ' S  N O T E

================================================================================
01.  R E V I S I O N  H I S T O R Y
================================================================================

VERSION 0.7 (28 December 2000)
Minor update.

VERSION 0.6 (07 October 2000)
Added something here and there.

VERSION 0.5 (06 September 2000)
Added something here and there.

VERSION 0.4 (27 August 2000)
Added FAQ section and some minor update.

VERSION 0.3 (30 July 2000)
Added Supplies, Grimoires, Keys, Sigils, Rankings, Bosses, and Credits section.
Hey reader,  what's your current rank?  Please send me your current rank because
right now,  I'm making a rank list and all I know is my current rank (Level 12).
I'll appreciate any contribution.

VERSION 0.2 (16 July 2000)
Added Blades, Grips, Rooms, and Training Dolls list.

VERSION 0.1 (02 July 2000)
Accessories,  Battle Abilities,  Break Arts, Chests, Circle of Magic, Container,
Gems, Magic, Titles, and Workshop list already available.

================================================================================
02.  I N T R O D U C T I O N
================================================================================

This faq is made only for listing  everything that can be listed in the world of
Vagrant Story. No walkthrough or hint on how to beat the bosses in this faq.  If
you have something in your mind that I haven't listed, please tell me and I will
make it if I can. And,  if you find some item  that I missed, please tell me its
description and where you found it. If I put that in this faq, I will give you a
proper credit.  Right now,  I'm still  on the process  of making  the item list,
Grimoire list, weapon list, shield list, armor list, and the room list. So don't
mail me and tell me to make those list.
That's all and I hope you can enjoy this faq.

================================================================================
03.  F A Q
================================================================================


Q : Where can I find amulets such as Morgan's Nails, Marlene Ring, Talian Ring??
A : You can find them at Iron Maiden B2 and Iron Maiden B3.


Q : How can I get the Holy Win? I have no idea where it is and how to get it.
A : You can get the Holy Win  from the Last Crusader  at the Tormentum Insomniae
    (Iron Maiden B3). Go there with your HP more or less 20% of your maximum HP.
    Instead  of Ogre,  you'll find a Last Crusader wielding a Damascus Holy Win,
    called Excalibur. I don't know how,  but keep killing him until he gives you
    that sword.  Excalibur  also came  with Arturos  (the strongest  gem in this
    game). The grip also great. Be patience and eventually you'll get it.


Q : I'm having trouble against certain class of enemies. Do you have any advice?
A : You can build up your weapons affinity  by using dummies,  or you can find a
    weapon that already have a high affinity against that class.


Q : I forgot how to get into the Iron Maiden B1.
A : The entrance to Iron Maiden B1 is from the Keep. The nearest Circle of Magic
    is the Valdiman Gates.


Q : When I beat the game  it only goes up to 99%.  I am positive I have traveled
    to every part  of the map listed in your Lists.  I was just wondering,  am I
    missing something or does the game not go to 100% the second time through.
A : My lists also only covered 99% of the maps.  I still  miss one or two rooms.
    And I'm sure we can reach 100% if we visited all the rooms.


Q : In the great cathedral,  level three,  there is  a locked door  in  the room
    "heretics story". Where it would normally say "sealed with the rood inverse"
    or something, it simply says "unknown". Do you know how to open this door?
A : You can open that door by finding a lever  and then pull it.  I forgot where
    exactly the lever is, but it's still in the Great Cathedral.


Q : Where can I find Marlene's Ring?
A : You can find it by defeating Asura in Iron Maiden B3. However,you can obtain
    it too by beating Asura in the Keep. If you fail at the first attempt,  keep
    trying.  Do not use anything against her,  just use plain attack.  Don't use
    Magic, Chain Abilities, Defense Abilities, Break Arts, or Potions.

================================================================================
04.  S T O R Y
================================================================================

Lea Monde, you magnificent, wicked city! Your castle walls are mightier than any
fortress, more resplendent than any palace  in the whole of Valendia.  20  years
ago,  a great earthquake  brought  the history  of the people  you housed  to  a
climactic end.  Yet  the sweet air  of past glory  still  lingers.  Observe  the
surface : the holy cathedral,  no longer tended by its pastors,  quietly  decays
while the air corridor,  though crumbling,  can be seen  thrusting out  proudly.
Turn  your attention  underground.  Caves  stretch  forth  infinitely,  and  the
discarded  wine  barrels  exude  the  dreams  of the once-carefree revelers. Lea
Monde, now the abode of the damned. The fissures deeply carved by the earthquake
keep you in proud isolation. Trespassers still overcome formidable obstacles and
disturb  your solitude,  though,  don't they?  The  voice  of evil  calls out to
humans. How can they resist? No matter how dire the circumstances or deluded the
intentions  that compel  these  intrepid visitors, they are merely acting by the
will  of evil nature,  not as masters  of their own destiny.  Lea Monde.  Recall
those events  not too long ago.  You remember Ashley,  the man  who visited you,
don't you? Tell me, were there others? What exactly happened? Only you can speak
the truth.

The gargantuan city of evil, Lea Monde. Said to have been built in ancient times
by  the legendary wizard  Mullenkamp,  it was once a splendor to behold, but has
become a forgotten wasteland since the earthquake that struck 25 years ago.  Now
a battle  was about to break out  for supremacy  over the legacy that lay there.
The main character,  Ashley Riot,  is a Riskbreaker,  a  top-notch agent  of the
Valendia Knights of the Peace  (VKP).  In search of  Sydney Losstarot,  the main
instigator  behind the occupation  of Duke Bardorba's manor,  he penetrated into
the ancient city of Lea Monde.

What he saw, though, was monsters and zombies, which should only have existed in
tales, and the power of magic.

Ashley started to realize that  in pursuing Sydney he was getting intertwined in
a power struggle.  The Mullenkamp cult,  the Council,  and even the VKP  all had
their own designs for the evil city.

What then  was  the legacy  that lay  sleeping  in Lea Monde?  And who was going
to conquer the city of evil?

================================================================================
05.  C H A R A C T E R S
================================================================================

01. Ashley Riot
       Age         : Late 20s
       Height      : 181 cm
       Affiliation : VKP Dangerous Criminal Task Force
       Background  : After graduating as valedictorian from VKP Academy,  Ashley
                     worked  as an elite soldier.  Following the tragic death of
                     his  wife  and  child  at  the  hands  of  a  ruffian,   he
                     transferred  to the Dangerous Criminal  Task Force,  a.k.a.
                     "Riskbreaker," the most danger-ridden post at VKP, where he
                     remains today.
                     Riskbreakers    conduct    their    investigations   alone,
                     infiltrating   into   and    investigating   foreign  crime
                     syndicates over long periods of time, which always puts the
                     individual at high risk. Many lose their lives during their
                     assignments;  the survival rate  stands  at  less  than  30
                     percent.  Ashley,   always  maintaining  his  calm  in  all
                     situations, has succeeded in mission after mission.
                     Having let Sydney slip away  during  the take-over  of Duke
                     Bardorba's manor,  Ashley  was  forced  to  infiltrate  Lea
                     Monde, Mullenkamp's stronghold, to continue his pursuit.
                     While in the labyrinthine city, Ashley felt something right
                     at the moment he was confronted by Sydney, appearing out of
                     nowhere -- Ashley's  odious memories  of the past  and  his
                     infamous killing instincts were revived.
                     Were  these phenomena  due to the powers  of Lea Monde?  Or
                     were they "tricks" Sydney was playing on him?
                     The only way to the truth was to track Sydney down.
                     An acronym  for the  "Valendia  Knights  of the Peace,"  an
                     organization   directly  under  the  command   of  Valendia
                     National Council working night and day to keep the peace of
                     the land.  Divided into several groups  according to duties
                     performed.
                     An alias  for the Dangerous Criminal Task Force of the VKP,
                     and also its agents. These agents execute tasks that engage
                     them  in deadly battles,  clamping down  on  serious crimes
                     that threaten  to undermine  the  security  of  the  entire
                     society  or major incidents  involving state secrets.  They
                     have  the  so-called  "license  to  kill"   criminals  when
                     circumstances demand.

02. Sydney Losstarot
       Age         : Unknown (late 20s?)
       Height      : 178 cm
       Affiliation : The Mullenkamp Cult
       Background  : This charismatic youth leads the religious cult Mullenkamp.
                     Forced into a tight spot by Ashley during the occupation of
                     Duke Bardorba's manor,  he goes into hiding  in the city of
                     evil, Lea Monde.
                     Many  self-proclaimed  prophets  foretell  the  end  of the
                     world,  but Sydney is exceptional.  He can accurately  read
                     people's pasts and their minds,  and can in fact manipulate
                     them. How he obtained such power, no one knows.
                     When he encounters Ashley again in Lea Monde,  Sydney seems
                     to take pleasure  in  the  "game"  between  them,  likening
                     Ashley to a hunter and himself a hare.
                     What  were  Sydney's   real  intentions  in  provoking  and
                     taunting  Ashley  as  though  he knew  everything about the
                     Riskbreaker...?

03. Romeo Guildenstern
       Age         : 34
       Height      : 179 cm
       Affiliation : Knights of the Cross
       Background  : Chieftain  of the "Crimson Blades"--Knights of the Cross, a
                     militia under the direct control of the Cardinal.
                     Although  every bit  a knight of elegance and breeding,  he
                     can be utterly cold-blooded,  hesitating at nothing  in the
                     name of justice for the kingdom.
                     He led  the Knights of the Cross  during  the occupation of
                     Duke Bardorba's manor  and  led  sorties  to  suppress  the
                     following  riots.  Why the Cardinal's  Knights of the Cross
                     became involved  despite having received no orders to do so
                     remains a mystery.
                     The Crimson Blades,  led by  Romeo Guildenstern,  have also
                     infiltrated the city of evil,  Lea Monde.  Their aim is  to
                     extinguish the Mullenkamp cultists,  headed by Sydney,  and
                     to obtain  the legacy of the evil city -- an artifact  they
                     call the "Miracle."

04. John Hardin
       Age         : 29
       Affiliation : Mullenkamp Cult
       Background  : A prominent member of the Mullenkamp Cult, Hardin organized
                     the occupation  of the duke's manor  with Sydney.  Although
                     Sydney is recognized as the leader of the cult,  these  two
                     men are more like comrades-in-arms than master and servant.
                     Hardin is the one  who took Joshua to Lea Monde  during the
                     occupation.
                     His noble stature  hints at his skill in the sword  and his
                     pleasant, open-minded personality.
                     Like  his comrade  Sydney,  who  has the power  to read the
                     minds of others,  Hardin possesses the power  to see events
                     unfold from afar.

05. Jan Rosencrantz
       Age         : Unknown (late 20s?)
       Affiliation : VKP, Dangerous Criminal Task Force?
       Background  : Another  Riskbreaker  dispatched  by  the  VKP  to  support
                     Ashley, Rosencrantz  went  directly  from  Duke  Bardorba's
                     manor to Lea Monde.
                     Having secretly researched  Lea Monde,  he would  of course
                     have more information on Sydney and Mullenkamp,  as well as
                     on Sydney's "powers," than Ashley.
                     Yet Riskbreakers always act alone,  and it is inconceivable
                     that they would change their strategies  in the middle of a
                     mission. Can his words be trusted?  And what of his rumored
                     ties with Duke Bardorba...?

06. Callo Merlose
       Age         : 23
       Heigh       : 173 cm
       Affiliation : VKP Information Analysis Unit
       Background  : Callo is a member of the VKP's Information Analysis Unit, a
                     team   specializing   in  the  collection  of  information,
                     espionage,  and  analysis,  sifting  through  tangible  and
                     intangible  evidence  for  information  that  can  help  in
                     criminal investigations.
                     With  a  Ph.D.  in both  criminal psychology  and religious
                     psychology, Callo entered Info. Analysis as a specialist in
                     the  analysis  of  cults   and  religious  terrorism;   her
                     proficiency in information analysis has drawn the attention
                     of the veteran analysis officers in spite of her young age.
                     As  an  Information Analyst,  she  cooperated  when  Ashley
                     sneaked into the Duke's manor and infiltrated Lea Monde.
                     According to our records,  she hasn't been heard from since
                     she parted with Ashley  at the wine cellar,  the doorway to
                     Lea Monde...

07. Duke Bardorba
       Age         : 64
       Height      : 175 cm
       Affiliation : VKP Dangerous Criminal Task Force
       Background  : One of the heroes  who brought an end  to the civil war  in
                     Valendia.
                     Once the most vocal member of the former House of Lords, he
                     has  withdrawn  from center stage  for  health  reasons. He
                     continues to exercise formidable influence  in the national
                     assembly, though.  Rumored to be  the  financial benefactor
                     for the Mullenkamp cult,  he is a fixer pulling the strings
                     behind the scenes of history.
                     Sydney's legions attacked the Duke's manor -- apparently to
                     acquire something  in the duke's possession.  The  night of
                     the occupation,  however,  the duke was  at  his  secondary
                     residence, and thus escaped harm.

08. Joshua Bardorba
       Age         : 4
       Affiliation : None
       Background  : The duke sired Joshua  at a late age  and treasures his son
                     so much that he calls him "my soul." Unfortunately, the boy
                     becomes a hostage along with the servants in the occupation
                     of the manor,  and  is taken  to Lea Monde  by the hand  of
                     Hardin.
                     Presumably,  the relationship  between  Sydney and the duke
                     came to an end  with  the manor's occupation.  Perhaps  the
                     cult kidnapped Joshua  to keep the duke from intervening in
                     the crisis.

================================================================================
06.  A C C E S S O R I E S
================================================================================

 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Agales's Chain   | Necklace forged to torment Agales, the duke of the   |
|    |                  | underworld, by the great sage Solomon.               |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -05   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast   -05   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     15   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Agrias's Balm    | Balm used by the great knight Agrias as told in the  |
|    |                  | Zodiac Brave Story.                                  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     15   |                  |                      |
|                 |   Dark     -10   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Agrippa's Choker | Choker imbued with evil, made by the alchemist       |
|    |                  | Agrippa. Said to now imprison Agrippa's soul.        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     00   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  10   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light    -10   |                  |                      |
|                 |   Dark      15   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Balam Ring       | Ring bearing one of the 47 scattered shards of the   |
|    |                  | great devil Balam, guardian of knowledge.            |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -12   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast   -12   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     30   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 05 | Beaded Anklet    | Anklet worn by Mullenkamp, a dancer, and the head    |
|    |                  | priestess of Ancient Kiltia.                         |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     10   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  30   |   Earth     00   |                  |                      |
|   Dragon  -12   |   Water     00   |                  |                      |
|   Evil    -12   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 06 | Cross Choker     | Decorative leather choker with a pendant on the      |
|    |                  | shape of a cross.                                    |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     15   |   Intelligence  05   |
|   Undead   30   |   Fire      00   |   Piercing  10   |   Agility       01   |
|   Phantom -12   |   Earth     00   |                  |                      |
|   Dragon  -12   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 07 | Diadra's Earring | Earring favored by the famed beauty Diadra, who was  |
|    |                  | fated to bring sadness and ruin.                     |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     15   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  05   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light    -25   |                  |                      |
|                 |   Dark      30   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 08 | Dragonhead       | Talisman made from dragon skull. Aids slightly in    |
|    |                  | battle against dragons.                              |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -05   |   Physical  00   |   Blunt     05   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     20   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  05   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   15   |   Water     00   |                  |                      |
|   Evil    -05   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 09 | Edgar's Earrings | Earring possessed by a demon-wight, worn by the      |
|    |                  | great necromancer Edgar.                             |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     00   |   Intelligence  03   |
|   Undead   15   |   Fire      00   |   Piercing  05   |   Agility       00   |
|   Phantom -05   |   Earth     00   |                  |                      |
|   Dragon  -05   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 10 | Faufnir's Tear   | Necklace bearing a crystal, Faufnir's tear, wept     |
|    |                  | from the dragon's eye when it died.                  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -12   |   Physical  00   |   Blunt     10   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  10   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   30   |   Water     00   |                  |                      |
|   Evil    -12   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 11 | Ghost Hound      | Armlet imbued with the vain ambition of those whose  |
|    |                  | names the storytellers do not sing.                  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  15   |   Earth     00   |                  |                      |
|   Dragon  -05   |   Water     00   |                  |                      |
|   Evil    -05   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 12 | Gnome Bracelet   | Bracelet imbued with an earth spirit.                |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast    00   |   Air      -10   |   Edged     05   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  00   |   Earth     15   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 13 | Kadesh Ring      | Silver ring with rose and snake motif, symbol of the |
|    |                  | love and fertility goddess, Kadesh.                  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     30   |                  |                      |
|                 |   Dark     -25   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 14 | Lau Fei's Armlet | Armlet of might worn by the legendary queen of the   |
|    |                  | Titans, Lau Fei.                                     |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    30   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast   -12   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead  -12   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 15 | Lionhead         | Necklace with a lion's head motif.                   |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  15   |   Blunt     00   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 16 | Marduk           | Nose-ring that is said to have been owned by Marduk, |
|    |                  | the storm deity.                                     |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      05   |
|   Beast    00   |   Air       30   |   Edged     00   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  05   |   Agility       01   |
|   Phantom  00   |   Earth    -25   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 17 | Marlene's Ring   | Ring worn by the sage Marlene, said to prove her     |
|    |                  | half-devil, half-human blood.                        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    25   |   Physical  25   |   Blunt     00   |   Strength      20   |
|   Beast    25   |   Air       25   |   Edged     00   |   Intelligence  25   |
|   Undead   25   |   Fire      25   |   Piercing  00   |   Agility       05   |
|   Phantom  25   |   Earth     25   |                  |                      |
|   Dragon   25   |   Water     25   |                  |                      |
|   Evil     25   |   Light     25   |                  |                      |
|                 |   Dark      25   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 18 | Morgan's Nails   | Nails worn by the evil sorceress Morrighan in the    |
|    |                  | tales of the old land.                               |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    15   |   Physical  15   |   Blunt     15   |   Strength      10   |
|   Beast    15   |   Air       15   |   Edged     15   |   Intelligence  15   |
|   Undead   15   |   Fire      15   |   Piercing  15   |   Agility       02   |
|   Phantom  15   |   Earth     15   |                  |                      |
|   Dragon   15   |   Water     15   |                  |                      |
|   Evil     15   |   Light     15   |                  |                      |
|                 |   Dark      15   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 19 | Nimje Coif       | Coif worn by the water nymph Nimje in the tales of   |
|    |                  | the old land.                                        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human   -10   |   Physical -15   |   Blunt     20   |   Strength      05   |
|   Beast    15   |   Air       25   |   Edged    -20   |   Intelligence  10   |
|   Undead   25   |   Fire      25   |   Piercing -15   |   Agility       02   |
|   Phantom -15   |   Earth     25   |                  |                      |
|   Dragon   25   |   Water     25   |                  |                      |
|   Evil    -05   |   Light    -05   |                  |                      |
|                 |   Dark     -15   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 20 | Palolo's Ring    | White gold ring adorned with the wings of the earth  |
|    |                  | deity, Palolo.                                       |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     15   |   Strength      05   |
|   Beast    00   |   Air      -25   |   Edged     10   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     30   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 21 | Pushpaka         | Earring made in ancient times to talk with the       |
|    |                  | Pegasi drawing the chariot 'Pushpaka'.               |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      05   |
|   Beast    30   |   Air       00   |   Edged     00   |   Intelligence  05   |
|   Undead  -12   |   Fire      00   |   Piercing  05   |   Agility       01   |
|   Phantom -12   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 22 | Rood Necklace    | Necklace with the rood of the Iocus preisthood. Once |
|    |                  | owned by Tia.                                        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  05   |   Blunt     00   |   Strength      00   |
|   Beast    00   |   Air       00   |   Edged     00   |   Intelligence  01   |
|   Undead   05   |   Fire      00   |   Piercing  00   |   Agility       00   |
|   Phantom -05   |   Earth     00   |                  |                      |
|   Dragon  -05   |   Water     00   |                  |                      |
|   Evil     05   |   Light     05   |                  |                      |
|                 |   Dark     -05   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 23 | Rune Earrings    | Silver earrings engraved with ancient Kildean        |
|    |                  | lettering.                                           |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     00   |   Strength      00   |
|   Beast    00   |   Air       10   |   Edged     00   |   Intelligence  03   |
|   Undead   00   |   Fire      10   |   Piercing -10   |   Agility       01   |
|   Phantom  10   |   Earth     10   |                  |                      |
|   Dragon  -10   |   Water     10   |                  |                      |
|   Evil     10   |   Light     10   |                  |                      |
|                 |   Dark      10   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 24 | Rusted Nails     | Claws of iron worn by Rinomy, the ancient Kildean    |
|    |                  | tactician.                                           |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  30   |   Blunt     15   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire      00   |   Piercing  00   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 25 | Salamander Ring  | Ring imbued with the essence of a salamander fire    |
|    |                  | spirit.                                              |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     00   |   Intelligence  03   |
|   Undead   00   |   Fire      15   |   Piercing  05   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water    -10   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 26 | Swan Song        | Brooch a poor craftsman made for his wife. Lauded    |
|    |                  | for its quality after his death.                     |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      03   |
|   Beast    15   |   Air       00   |   Edged     15   |   Intelligence  03   |
|   Undead  -05   |   Fire      00   |   Piercing  10   |   Agility       00   |
|   Phantom -05   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 27 | Sylphid Ring     | Ring imbued with the essence of a sylph air spirit.  |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      03   |
|   Beast    00   |   Air       15   |   Edged     15   |   Intelligence  03   |
|   Undead   00   |   Fire      00   |   Piercing  10   |   Agility       00   |
|   Phantom  00   |   Earth    -10   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 28 | Talian Ring      | Delicate ring used by the sea spirit, Talia, to      |
|    |                  | pacify the Kraken.                                   |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     10   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     05   |   Intelligence  05   |
|   Undead   00   |   Fire     -25   |   Piercing  10   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     30   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 29 | Tamulis Tongue   | Tongue stud favored by the fire god Tamulis.         |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      05   |
|   Beast    00   |   Air       00   |   Edged     15   |   Intelligence  05   |
|   Undead   00   |   Fire      30   |   Piercing  10   |   Agility       01   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water    -25   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 30 | Titan's Ring     | Ring worn by the Titans of legend, large enough to   |
|    |                  | be used as a bracelet by mortals.                    |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    15   |   Physical  00   |   Blunt     00   |   Strength      03   |
|   Beast   -05   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead  -05   |   Fire      00   |   Piercing  15   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     00   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 31 | Undine Bracelet  | Arm bracelet imbued with the essence of an undine    |
|    |                  | water spirit.                                        |
|____|__________________|______________________________________________________|
|                 |                  |                  |                      |
|   Human    00   |   Physical  00   |   Blunt     05   |   Strength      03   |
|   Beast    00   |   Air       00   |   Edged     10   |   Intelligence  03   |
|   Undead   00   |   Fire     -10   |   Piercing  05   |   Agility       00   |
|   Phantom  00   |   Earth     00   |                  |                      |
|   Dragon   00   |   Water     15   |                  |                      |
|   Evil     00   |   Light     00   |                  |                      |
|                 |   Dark      00   |                  |                      |
|_________________|__________________|__________________|______________________|


================================================================================
07.  B A T T L E  A B I L I T I E S
================================================================================

A. CHAIN ABILITIES
   01. Heavy Shot      : Inflicts an amount of additional damage equal to 70% of
                         damage dealt.
                         RISK : 1
   02. Gain Life       : Regenerates  an amount of Ashley's HP  equal to  30% of
                         damage dealt.
                         RISK : 2
   03. Mind Assault    : Reduces foe's MP by an amount  equal to  30%  of damage
                         dealt.
                         RISK : 1
   04. Gain Magic      : Regenerates  an amount of Ashley's MP  equal to  30% of
                         damage dealt.
                         RISK : 2
   05. Raging Ache     : Inflicts an amount of additional damage equal to 10% of
                         the damage Ashley has sustained.
                         RISK : 1
   06. Mind Ache       : Reduces  foe's MP  by an amount  equal to 20% of the MP
                         Ashley has used.
                         RISK : 1
   07. Temper          : Inflicts an additional 40% of damage on foe and repairs
                         a small amount of weapon DP.
                         RISK : 2
   08. Crimson Pain    : Inflicts  an additional 100% of damage on foe and deals
                         30% of base damage to Ashley.
                         RISK : 2
   09. Instill         : Inflicts additional damage equal to 10% of damage dealt
                         and adds that amount to PP.
                         RISK : 1
   10. Phantom Pain    : Inflicts   additional  damage   equal  to   the   total
                         accumulated Phantom Points in Ashley's weapon.
                         RISK : 3
   11. Paralysis Pulse : Adds Paralysis to attack.
                         RISK : 3
   12. Numbing Claw    : Adds Numbness to attack.
                         RISK : 3
   13. Dulling Impact  : Adds Silent to attack.
                         RISK : 3
   14. Snake Venom     : Adds Poison to attack.
                         RISK : 3

B. DEFENSE ABILITIES
   01. Ward           : Successful use of this ability  prevents  Paralysis  and
                        Numbness.
                        RISK : 1
   02. Siphon Soul    : Adds  50%  of the MP used  in  foe's  magical attack  to
                        Ashley's MP. Effective vs. magical attack.
                        RISK : 6
   03. Reflect Magic  : Reflects 40% of damage. Does not reduce damage received.
                        Effective vs. magical attacks.
                        RISK : 2
   04. Reflect Damage : Reflects 40% of damage. Does not reduce damage received.
                        Effective vs. non-magical attacks.
                        RISK : 2
   05. Absorb Magic   : Reduces  damage received  by 20%.  Effective vs. magical
                        attacks.
                        RISK : 4
   06. Absorb Damage  : Reduces  damage  received  by  20%.  Effective  vs. non-
                        magical attacks.
                        RISK : 4
   07. Impact Guard   : Reduces physical damage by 50%.
                        RISK : 4
   08. Windbreak      : Reduces air-affinity damage by 50%.
                        RISK : 4
   09. Fireproof      : Reduces fire-affinity damage by 50%.
                        RISK : 4
   10. Terra Ward     : Reduces earth-affinity damage by 50%.
                        RISK : 4
   11. Aqua Ward      : Reduces water-affinity damage by 50%.
                        RISK : 4
   12. Shadow Guard   : Reduces light-affinity damage by 50%.
                        RISK : 4
   13. Demonscale     : Reduces dark-affinity damage by 50%.
                        RISK : 4
   14. Phantom Shield : Uses  the accumulated Phantom Points  in Ashley's shield
                        to counter an equal amount of damage.
                        RISK : 6

================================================================================
08.  B L A D E S
================================================================================

All blades listed here is using Hagane  as its material.  You can use this table
to convert its status to other material.
 ___________________________________________________________________
|            |          |          |          |          |          |
|            |  BRONZE  |   IRON   |  HAGANE  |  SILVER  | DAMASCUS |
|____________|__________|__________|__________|__________|__________|
|            |          |          |          |          |          |
| RANGE      |    x     |    x     |    x     |    x     |    x     |
| RISK       |    x     |    x     |    x     |    x     |    x     |
| ATTACK/STR |   x-4    |   x-2    |    x     |   x-3    |   x+2    |
| ATTACK/INT |   x-1    |   x-1    |    x     |   x-1    |   x+1    |
| AGILITY    |   x-1    |   x-1    |    x     |    x     |    x     |
|____________|__________|__________|__________|__________|__________|

A. DAGGER
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Kris                  | An exotic dagger with a wavy blade.             |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  01        |
|   Risk        :  01        |
|   Attack/STR  :  22        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Hatchet               | A small, hatchet-shaped dagger.                 |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  02        |
|   Risk        :  01        |
|   Attack/STR  :  24        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Jamadhar              | An exotic dagger with three blades in one hilt. |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  02        |
|   Risk        :  02        |
|   Attack/STR  :  32        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|


B. SWORD
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Scimitar              | A sword with a wide, curved blade.              |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  13        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Rapier                | A thin sword preferred by the Crimson Blades.   |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  15        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Firangi               | An exotic sword with a long, sharp blade.       |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  19        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Shamshir              | A sword with a single-edged, curved blade.      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  21        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Falchion              | A short sword made for slashing.                |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  23        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Khora                 | A heavy sword that widens at its tip.           |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  27        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Wakizashi             | A sword forged by craftsmen of the Orient.      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  31        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Rhomphaia             | A very long, heavy sword.                       |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  05        |
|   Risk        :  03        |
|   Attack/STR  :  33        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


C. GREAT SWORD
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Broad Sword           | A broad-bladed sword used by the Kingsguard.    |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  16        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Norse Sword           | A heavy sword used by the norsemen.             |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  18        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Katana                | A well-known slashing sword of the Orient.      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  22        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Executioner           | A blunt-tipped sword used for executions.       |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  25        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Claymore              | A 2-handed sword with quillions facing its tip  |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  02        |
|   Attack/STR  :  28        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Schiavona             | A rare, long, single-edged sword.               |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  02        |
|   Attack/STR  :  31        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Bastard Sword         | A long, double-bladed great sword.              |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  02        |
|   Attack/STR  :  33        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Nodachi               | A great sword crafted in the Orient.            |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  03        |
|   Attack/STR  :  36        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Rune Blade            | A heavy sword engraved with sacred spells.      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  05        |
|   Risk        :  03        |
|   Attack/STR  :  39        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


D. AXE & MACE
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Hand Axe              | A lightweight axe used to cut wood.             |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  12        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Battle Axe            | An axe with a blade strong enough to cut Hagane |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  14        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Spiked Club           | A mace with many spikes nailed to its head.     |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  14        |
|   Attack/INT  :  02        |
|   Agility     : -02        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Bec de Corbin         | A battle hammer with a sharp pick at its tip.   |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  28        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | War Maul              | An immensely heavy hammer.                      |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  31        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Crescent              | A wide-bladed axe with a small secondary blade. |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  03        |
|   Risk        :  02        |
|   Attack/STR  :  31        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|


E. GREAT AXE
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Guisarme              | An axe with a long, narrow blade.               |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  01        |
|   Attack/STR  :  17        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Double Blade          | An axe with blades on both sides of the haft.   |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  03        |
|   Attack/STR  :  36        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Halberd               | A polearm that can slash and pierce.            |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  04        |
|   Risk        :  03        |
|   Attack/STR  :  41        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


F. STAFF
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Summoner Baton        | A ceremonial staff encrusted with gems.         |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  02        |
|   Risk        :  01        |
|   Attack/STR  :  09        |
|   Attack/INT  :  17        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Bishop's Crosier      | A ceremonial staff used by Iocus priests of old |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  11        |
|   Attack/INT  :  27        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Sage's Cane           | A staff used by ancient Kildean sages.          |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  03        |
|   Risk        :  01        |
|   Attack/STR  :  12        |
|   Attack/INT  :  32        |
|   Agility     : -04        |
|____________________________|


G. HEAVY MACE
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Hand of Light         | A mace to beat back the Dark.                   |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  07        |
|   Risk        :  01        |
|   Attack/STR  :  36        |
|   Attack/INT  :  02        |
|   Agility     : -08        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Destroyer             | A battle club used by ogres.                    |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  04        |
|   Risk        :  03        |
|   Attack/STR  :  42        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


H. POLEARM
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Spear                 | A basic spear with a leaf-shaped edge           |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  05        |
|   Risk        :  01        |
|   Attack/STR  :  14        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Trident               | A forked polearm with three tines.              |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  06        |
|   Risk        :  02        |
|   Attack/STR  :  23        |
|   Attack/INT  :  02        |
|   Agility     : -04        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Voulge                | A polearm with a sharply spiked blade.          |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Edged     |
|   Range       :  05        |
|   Risk        :  03        |
|   Attack/STR  :  32        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Pole Axe              | A pike with a crescent-shaped axe blade.        |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Blunt     |
|   Range       :  06        |
|   Risk        :  03        |
|   Attack/STR  :  34        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Brandestoc            | A polearm with a long sword-like blade.         |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  06        |
|   Risk        :  03        |
|   Attack/STR  :  39        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


I. CROSSBOW
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Gastraph Bow          | A crossbow with improved drawing mechanism.     |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  09        |
|   Risk        :  02        |
|   Attack/STR  :  15        |
|   Attack/INT  :  02        |
|   Agility     : -03        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Lug Crossbow          | An automatic crossbow for improved speed.       |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  10        |
|   Risk        :  03        |
|   Attack/STR  :  25        |
|   Attack/INT  :  02        |
|   Agility     : -05        |
|____________________________|
 ______________________________________________________________________________
|    |                       |                                                 |
|    | Arbalest              | A powerful bow designed to pierce heavy armor.  |
|____|_______________________|_________________________________________________|
|                            |
|   Type        :  Piercing  |
|   Range       :  12        |
|   Risk        :  04        |
|   Attack/STR  :  29        |
|   Attack/INT  :  02        |
|   Agility     : -06        |
|____________________________|


================================================================================
09.  B O S S E S
================================================================================

The bosses' HP, MP, STR, INT, and AGL are random, so this list can't be accurate
but at least you have a picture about how high is his HP, MP, etc.
Some bosses give a random item  (like the Minotaur, sometime you get the Hand of
Light, sometime you don't).
Some of the bosses listed here aren't available on your first play.
 ____________________________________________________________
|     |                                                      |
| 01  | Minotaur (Beast)                                     |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 300   |   Prize(s) : Hand of Light (Heavy Mace)    |
|   MP  : 010   |                                            |
|   STR : 090   |                                            |
|   INT : 090   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 02  | Dullahan (Evil)                                      |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 200   |   Prize(s) : Elixir of Queens (1)          |
|   MP  : 030   |              Elixir of Mages (1)           |
|   STR : 120   |              Grimoire Lux (1)              |
|   INT : 110   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 03a | Lizrdman (Dragon)                                    |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 240   |   Prize(s) : Spear (Polearm)               |
|   MP  : 030   |              Cuirass (Leggings)            |
|   STR : 120   |              Lily Sigil (1)                |
|   INT : 110   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 03b | Lizardman (Dragon)                                   |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 240   |   Prize(s) : Glaive (Polearm)              |
|   MP  : 030   |              Knuckles (Glove)              |
|   STR : 120   |              Grimoire Antidote (1)         |
|   INT : 120   |              Elixir of Queens (1)          |
|   AGL : 120   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 04  | Golem (Evil)                                         |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 250   |   Prize(s) : Cure Bulb (2)                 |
|   MP  : 020   |              Elixir of Dragoons (1)        |
|   STR : 130   |              Grimoire Ameliorer (1)        |
|   INT : 120   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 05  | Dragon (Dragon)                                      |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 490   |   Prize(s) : Cure Bulb (3)                 |
|   MP  : 000   |              Elixir of Sages (1)           |
|   STR : 120   |              Grimoire Analyse (1)          |
|   INT : 140   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 06a | Sarjik (Human)                                       |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 180   |   Prize(s) : Rapier (Sword)                |
|   MP  : 070   |              Mana Root (3)                 |
|   STR : 120   |                                            |
|   INT : 100   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 06b | Bejart (Human)                                       |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 190   |   Prize(s) : Guisarme (Axe & Mace)         |
|   MP  : 060   |              Cure Root (3)                 |
|   STR : 120   |                                            |
|   INT : 110   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 06c | Duane (Human)                                        |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 250   |   Prize(s) : Magnolia Frau (Staff)         |
|   MP  : ???   |              Wizard Robe (Armor)           |
|   STR : ???   |              Crimson Key (1)               |
|   INT : ???   |              Grimoire Demolir (1)          |
|   AGL : ???   |              Grimoire Clef (1)             |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 07  | Wyvern (Dragon)                                      |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 340   |   Prize(s) : Hyacinth Sigil (1)            |
|   MP  : 000   |              Cure Tonic (1)                |
|   STR : 140   |              Grimoire Ignifuge (1)         |
|   INT : 150   |                                            |
|   AGL : 100   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 08  | Fire Elemental (Phantom)                             |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 320   |   Prize(s) : Grimoire Flamme (1)           |
|   MP  : 140   |              Elixir of Queens (1)          |
|   STR : 130   |              Mana Tonic (1)                |
|   INT : 110   |                                            |
|   AGL : 120   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 09  | Ogre (Beast)                                         |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 540   |   Prize(s) : Cure Bulb (3)                 |
|   MP  : 040   |              Elixir of Kings (1)           |
|   STR : 140   |              Grimoire Rempart (1)          |
|   INT : 140   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|
 ____________________________________________________________
|     |                                                      |
| 10  | Giant Crab (Beast)                                   |
|_____|______________________________________________________|
|               |                                            |
|   HP  : 420   |   Prize(s) : Cure Bulb (3)                 |
|   MP  : 000   |              Elixir of Queens (1)          |
|   STR : 140   |              Grimoire Sylphe (1)           |
|   INT : 140   |                                            |
|   AGL : 110   |                                            |
|_______________|____________________________________________|


================================================================================
10.  B R E A K  A R T S
================================================================================

A. DAGGER
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Whistle Sting    | Bludgeons foe with focused power from the blade.     |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Shadoweave       | Paralyzes foe with a damaging strike.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Dark             |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Double Fang      | Repeatedly strikes the same location.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Wyrm Scorn       | Splits the blade to attack from all directions.      |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  75               |
|__________________________________|


B. SWORD
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Rending Gale     | Launches a sonicwave to shred foe to pieces.         |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Vile Scar        | Forms a poisonous cloud to choke the enemy.          |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Edged            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Cherry Ronde     | Encases both blade and foe in an icy sheath.         |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Water            |
|   Type       :  Edged            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Papillon Reel    | Calls heavenly light down into the blade.            |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Light            |
|   Type       :  Edged            |
|   HP Cost    :  75               |
|__________________________________|


C. GREAT SWORD
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Sunder           | Focused energies cut the life from foe.              |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Thunderwave      | Paralyzes foe with a damaging strike.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air              |
|   Type       :  Edged            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Swallow Slash    | A quick snap of the blade deals double damage.       |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Edged            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Advent Sign      | Rippling holy energy shreads foe.                    |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Light            |
|   Type       :  Edged            |
|   HP Cost    :  75               |
|__________________________________|


D. AXE & MACE
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Mistral Edge     | Whips a stunning sheet of air at foe.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Glacial Gale     | Numbs foe with a damaging strike.                    |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air              |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Killer Mantis    | A blinding rush damages and saps MP from foe.        |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Edged            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Black Nebula     | Blasts foe with a burst of negative energy.          |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Dark             |
|   Type       :  Blunt            |
|   HP Cost    :  75               |
|__________________________________|


E. GREAT AXE
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Bear Claw        | Smashes foe with a luminescent downward strike.      |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Accursed Umbra   | Curses for with a damaging strike.                   |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Iron Ripper      | Powerful blow that damages both armor and foe.       |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Emetic Bomb      | Unleashes a series of slashing blows.                |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Edged            |
|   HP Cost    :  75               |
|__________________________________|


F. STAFF
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Sirocco          | Searing hot winds and wildfire engulf for.           |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Fire             |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Riskbreak        | Focused blow that deals damage and reduces RISK.     |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Gravis Aether    | Solidifies aether to crush foe.                      |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Earth            |
|   Type       :  Blunt            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Trinity Pulse    | Crushes foe with a triad of shock waves.             |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  75               |
|__________________________________|


G. HEAVY MACE
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Bonecrusher      | Energy release meets out a bone-crushing blow.       |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Quickshock       | Numbs foe with a damaging strike.                    |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air              |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Ignis Wheel      | A spreading sheet of flame engulfs foe.              |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon & Fire |
|   Type       :  Piercing         |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Hex Flux         | Fuses powers of light and darkness in one.           |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Light & Dark     |
|   Type       :  Blunt            |
|   HP Cost    :  75               |
|__________________________________|


H. POLEARM
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Ruination        | Lashes out with a focused thrust of energy.          |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Scythe Wind      | Inflicts damage and tarnishes arms and armor.        |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air              |
|   Type       :  Piercing         |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Giga Tempest     | Energy storm damages both armor and foe.             |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  As weapon        |
|   Type       :  Piercing         |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Spiral Scourge   | Whips air moisture into a penetrating whirlwind.     |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Water            |
|   Type       :  Piercing         |
|   HP Cost    :  75               |
|__________________________________|


I. CROSSBOW
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Brimstone Hail   | Unleashes the fury of the Dark to damage foe.        |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Fire & Dark      |
|   Type       :  Piercing         |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Heaven's Scorn   | The haft becomes a conduit for heaven's light.       |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Air & Light      |
|   Type       :  Piercing         |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Death Wail       | Fires a bolt of pure demonic energy.                 |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Earth & Dark     |
|   Type       :  Piercing         |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Sanctus Flare    | Channels the power of the dragons of light.          |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Water & Light    |
|   Type       :  Piercing         |
|   HP Cost    :  75               |
|__________________________________|


J. BARE HANDS
 ______________________________________________________________________________
|    |                  |                                                      |
| 01 | Lotus Palm       | Focuses spirit into Ashley's fist.                   |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Physical         |
|   Type       :  Blunt            |
|   HP Cost    :  25               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 02 | Vertigo          | Numbs foe with a damaging strike.                    |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Physical         |
|   Type       :  Blunt            |
|   HP Cost    :  40               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 03 | Vermillion Aura  | Strikes the Dark using the power of light.           |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Light            |
|   Type       :  Blunt            |
|   HP Cost    :  55               |
|__________________________________|
 ______________________________________________________________________________
|    |                  |                                                      |
| 04 | Retribution      | Turns the power of Dark against itself.              |
|____|__________________|______________________________________________________|
|                                  |
|   Affinity   :  Dark             |
|   Type       :  Blunt            |
|   HP Cost    :  75               |
|__________________________________|


================================================================================
11.  C H E S T S
================================================================================

A. WINE CELLAR
   01. Worker's Breakroom
          - Tovarisch (Bronze/Hand Axe/Wooden Grip)
          - Buckler (Wood/Shield)
          - Leather Glove (Leather/Glove)
          - Vera Bulb (5)
          - Cure Bulb (5)
   02. The Reckoning Room
          - Seventh Heaven (Bronze/Gastraph Bow/Simple Bolt)
          - Reinforced Glove (Leather/Glove)
          - Vera Root (3)
          - Cure Root (3)
   03. Blackmarket of Wines
          - Cure Potion (1)
          - Cure Bulb (5)
   04. The Gallows
          - Pelta Shield (Wood/Shield)
          - Vera Bulb (3)
          - Yggdrasil's Tears (15)
   05. The Hero's Winehall
          - Rusty Nail (Bronze/Spear/Spiculum Pole)
          - Braveheart (Gem)
          - Cure Bulb (3)
   06. The Gallows (Chest Key required)
          - Circle Shield (Damascus/Shield/Titan Malachite)
          - Cure Potion (3)
          - Vera Potion (1)

B. CATACOMBS
   07. Rodent-Ridden Chamber
          - Pink Squirrel (Iron/Goblin Club/Wooden Grip)
          - Cross Guard (Grip)
          - Cuirass (Leather/Armor)
          - Long Boots (Leather/Leggings)
          - Iocus (Gem)
          - Mana Root (3)
          - Cure Bulb (3)
   08. The Lamenting Mother
          - Shandy Gaff (Bronze/Broad Sword/Swept Hilt)
          - Knuckles (Bronze/Glove)
          - Elixir of Queens (1)
   09. Bandits' Hideout
          - Soul Kiss (Silver/Scramasax/Swept Hilt)
          - Targe (Bronze/Shield)
          - Knuckles (Bronze/Glove)
          - Bear Mask (Leather/Helm)
          - Haeralis (Gem)
          - Spirit Orison (3)
          - Eye of Argon (3)

C. SANCTUM
   10. Alchemists' Laboratory
          - Bosom Cleaver (Bronze/Langdebeve/Sand Face)
          - Dragonite (Gem)
          - Grimoire Halte (1)

D. ABANDONED MINES B1
   11. Miners' Resting Hall (Spell 'Unlock' required)
          - Stinger (Bronze/Guisarme/Sand Face)
          - Quad Shield (Bronze/Shield/Salamander Ruby)
          - Ring Mail (Bronze/Armor)
          - Ring Leggings (Bronze/Leggings)
          - White Queen (Gem)
          - Grimoire Visible (1)
          - Cure Bulb (5)
   12. Coal Mine Storage
          - Ring Sleeve (Bronze/Glove)
          - Chain Coif (Bronze/Helm)
          - Undine Jasper (Gem)
          - Fern Sigil (1)
   13. Rust in Peace (Spell 'Unlock' required)
          - Chain Sleeve (Bronze/Glove)
          - Salamander Ring (Accessory)
          - Manabreaker (Gem)
          - Elixir of Sages (1)
          - Grimoire Undine (1)
   14. Mining Regrets
          - White Cargo (Damascus/Voulge/Winged Pole)
          - Polaris (Gem)
          - Mana Potion (3)

E. ABANDONED MINES B2
   15. Delusions of Happiness
          - Pirates's Mate (Hagane/Sabre Halberd/Sarissa Grip)
          - Kris (Damascus/Dagger)
          - Heater Shield (Iron/Shield/Orion)
          - Swan Song (Accessory)
          - Vera Potion (3)
          - Grimoire Salamander (1)
   16. Hidden Resources (Chest Key required)
          - Eviscerator (Silver/Kudi/Knuckle Guard)
          - Tower Shield (Iron/Shield/Gnome Emerald)
          - Breastplate (Iron/Armor)
          - Fusskampf (Hagane/Leggings)
          - Trinity (Gem)
          - Saint's Nostrum (3)
          - Grimoire Mollesse (1)
   17. Acolyte's Burial Vault
          - Affinity (Hagane/Corcesca/Spiculum Pole)
          - Framea Pole (Grip)
          - Circle Shield (Hagane/Shield/Brainshield)
          - Gauntlet (Hagane/Glove)
          - Hellraiser (Gem)
          - Grimoire Vie (1)
   18. Suicidal Desires
          - Dog's Nose (Hagane/Footman's Mace/Sarissa Grip)
          - Target Bow (Iron/Crossbow)
          - Barbut (Silver/Helm)
          - Gnome Bracelet (Accessory)
          - Elixir of Queens (1)
          - Vera Bulb (3)

F. LIMESTONE QUARRY
   19. Bonds of Friendship
          - Matador (Hagane/Schiavona/Counter Guard)
          - Cranequin (Iron/Crossbow)
          - Side Ring (Grip)
          - Brigandine (Hagane/Armor)
          - Rondanche (Hagane/Glove)
          - Lionhead (Accessory)
          - Snowfly Drought (5)
          - Grimoire Benir (1)
   20. Stone and Sulfurous Fire
          - White Lady (Hagane/Morning Star/Runkasyle)
          - Balbriggan (Bronze/Great Axe)
          - Power Palm (Grip)
          - Kite Shield (Hagane/Shield/Silent Queen)
          - Talos Feldspar (Gem)
          - Acolyte's Nostrum (3)
          - Grimoire Egout (1)
   21. Excavated Hollow
          - Angel Face (Hagane/Balbriggan/Heavy Grip)
          - Elephant (Grip)
          - Casserole Shield (Hagane/Shield)
          - Missaglia (Iron/Leggings)
          - Beaded Anklet (Accessory)
          - Elixir of Queens (1)
          - Grimoire Flamme (1)
   22. Drowned in Fleeting Joy
          - Falarica Bolt (Grip)
          - Plate Glove (Hagane/Glove)
          - Elixir of Mages (1)
          - Mana Potion (5)
   23. Companions in Arms (Spell 'Unlock' required)
          - Death Sentence (Damascus/Executioner/Side Ring/Balvus-Beowulf)
          - Spiral Pole (Grip)
          - Casserole Shield (Damascus/Shield/Orlandu-Ogmius)
          - Close Helm (Damascus/Helm)
          - Plate Mail (Damascus/Armor)
          - Edgar's Earrings (Accessory)
          - Grimoire Fleau (1)

G. TEMPLE OF KILTIA
   24. The Chapel of Meschaunce
          - Frost Maiden (Hagane/Mjolnir/Runkasyle)
          - Sonic Bullet (Grip)
          - Ghost Hound (Accessory)
          - Cure Potion (2)
          - Mana Potion (2)
          - Silver Key (1)

H. GREAT CATHEDRAL L1
   25. Where Darkness Spreads
          - Oval Shield (Hagane/Shield/Morlock Jet)
          - Burgonet (Hagane/Helm)
          - Mana Bulb (5)
          - Elixir of Queens (1)
   26. The Flayed Confessional
          - Fluted Armor (Hagane/Armor)
          - Fluted Glove (Hagane/Glove)
          - Vera Potion (3)
          - Saint's Nostrum (1)

I. GREAT CATHEDRAL L2
   27. An Arrow into Darkness
          - Fluted Leggings (Hagane/Leggings)
          - Fluted Glove (Hagane/Glove)
          - Eye of Argon (5)
          - Cure Potion (1)

J. FORGOTTEN PATHWAY
   28. The Fallen Knight
          - Kadesh Ring (Accessory)
          - Orlandu (Gem)
          - Elixir of Queens (1)
          - Steel Key (1)
   29. Awaiting Retribution
          - Diadra's Earring (Accessory)
          - Ogmius (Gem)
          - Elixir of Queens (1)

K. ESCAPEWAY
   30. Where Body and Soul Part (Spell 'Unlock' required)
          - Bellini (Silver/Double Blade/Runkasyle)
          - Vera Bulb (5)
          - Elixir of Mages (1)
   31. Buried Alive
          - White Rose (Damascus/Bec de Corbin/Grimoire Grip)
          - Grimoire Radius (1)
          - Grimoire Meteore (1)

L. IRON MAIDEN B1
   32. The Wheel (Spell 'Unlock' required)
          - Bull Shot (Hagane/Griever/Bhuj Type)
          - Baselard (Hagane/Dageer)
          - Djinn Amber (Gem)
          - Valens (1)
   33. The Judas Cradle
          - Sonora (Hagane/Bastard Sword/Power Palm)
          - Bullova (Hagane/Axe&Mace)
          - Ifrit Carnelian (Gem)
          - Prudens (1)
   34. The Ducking Stool
          - Red Viking (Hagane/Khora/Power Palm)
          - Pole Axe (Hagane/Polearm)
          - Marid Aquamarine (Gem)
          - Virtus (1)
   35. The Branks (Chest Key required)
          - Balalaika (Hagane/Double Blade/Bhuj Type)
          - Bec de Corbin (Hagane/Axe&Mace)
          - Dao Moonstone (Gem)
          - Volare (1)

M. IRON MAIDEN B2
   36. Lead Sprinkler
          - Hoplite Helm (Hagane/Helm)
          - Mana Potion (3)
   37. Squassation
          - Hoplite Shield (Hagane/Shield)
          - Cure Potion (3)

N. IRON MAIDEN B3
   38. Saint Elmo's Belt
          - Hoplite Leggings (Hagane/Leggings)
          - Hoplite Glove (Hagane/Glove)
          - Elixir of Kings (1)
          - Elixir of Queens (1)
   39. Dunking the Witch
          - Hoplite Armor (Hagane/Armor)
          - Hoplite Glove (Hagane/Glove)
          - Elixir of Kings (1)
          - Elixir of Queens (1)

O. UNDERCITY WEST
   40. The Children's Hideout
          - Sweet Death (Silver/Shamshir/Knuckle Guard)
          - Footman's Mace (Hagane/Axe&Mace)
          - Steel Bolt (Grip)
          - Spiked Shield (Iron/Shield/White Queen)
          - Sallet (Hagane/Helm)
          - Undine Bracelet (Accessory)
          - Speedster (Gem)
          - Grimoire Dissiper (1)
   41. Larder for a Lean Winter
          - Balin's Revenge (Hagane/Tabar/Heavy Grip)
          - Vambrace (Hagane/Glove)
          - Elixir of Sages (1)
          - Alchemist's Reagent (5)
          - Clematis Sigil (1)
   42. The Crumbling Market
          - Agales's Chain (Accessory)
          - Elixir of Queens (1)
          - Valens (1)
          - Gold Key (1)

P. UNDERCITY EAST
   43. Weapons Not Allowed
          - Mojito (Bronze/Falchion/Counter Guard)
          - Stone Bullet (Grip)
          - Titan's Ring (Accessory)
          - Grimoire Nuageux (1)
          - Iron Key (1)
   44. Sale of the Sword
          - Ahlspies (Grip)
          - Pushpaka (Accessory)
          - Grimoire Tardif (1)
          - Stock Sigil (1)
   45. Catspaw Blackmarket
          - Round Shield (Hagane/Shield/Dark Queen)
          - Grimoire Paralysie (1)
          - Aster Sigil (1)

Q. THE KEEP
   46. The Warrior's Rest (Chest Key required)
          - Sweet Sorrow (Iron/Francisca/Gendarme)
          - Tower Shield (Iron/Shield/Death Queen)
          - Sallet (Hagane/Helm)
          - Sorcerer's Reagent (3)

R. SNOWFLY FOREST
   47. Forest River
          - Knuckle Guard (Grip)
          - Circle Shield (Hagane/Shield/Djinn Amber)
          - Chain Mail (Iron/Armor)
          - Sylphid Ring (Accesso