------------------------------------------------------------------------------
A Complete Guide to Capcom's BREATH OF FIRE
for GameBoy Advance / Super Nintendo Entertainment System
Guide by Flamefury
(c) 2006. No touchy my work!
------------------------------------------------------------------------------
Table of Contents
1) Updates
2) Introduction
3) Characters
4) Walkthrough
4a. A Fated Hero
4b. An Angelic Princess
4c. Third A Beastly Hunter
4d. A Thief in the Night
4e. A Greedy Merchant and a Caring Giant
4f. An Ancient Sorceress
4g. A Silent Dreamer
4h. An Emperor of Darkness
4i. A Goddess of Wishes
5) Enemies
6) Bosses
7) Equipment
7a) Weapons 7b) Armour
7c) Shields 7d) Helmets
7e) Accessories
8) Items
8a) Regular 8b) Quest
9) Magic
10) Shops
11) FAQ
12) Things to come
13) Credits
******************************************************************************
Section 1 - U P D A T E S - I'll be d***ed if I can keep this up-to-date
******************************************************************************
Version 0.92 (21/07/06) - OMG! It actually got released. Every bit of
information I found with one play through of the game. Errors will be fixed,
and missing things will be added, but right now, I'm very, very tired.
Version 0.95 (09/02/07) - Whoa. An update. How is THAT possible? Many people
sent me stuff (more then I thought would), and yeah, I figured I had to add
it in before my inbox crashes and I lose all their e-mails. I was not able to
do a grammar/spelling check yet, but I swear, you'll only need to cope with
that for another couple of months.
******************************************************************************
Section 2 - I N T R O D U C T I O N - Skipped all the time
******************************************************************************
Hello everyone, welcome to my Breath of Fire guide. I really hope I can get
this to become super useful for anyone that needs help, and better then the
ones already at GameFAQs.
I have made this guide using the GBA version. I have played this game on both
systems, and could not recall any differences. If there are any, please
notify me.
If you are new to the Breath of Fire series, then this game would probably be
the best one to start with. I'm not going to provide an intro to the game,
considering that the game itself already does so. So, let this go straight to
the info.
(Psst...If you're too idiotic to figure out the very simple game mechanics,
DO NOT ask me. I'm sure some other guide would love to help you.)
******************************************************************************
Section 3 - C H A R A C T E R S - Know your members!
******************************************************************************
=====================
RYU
---------------------
Height: 160 cm (5'3")
Weight: 52 kg (114 lbs)
Hobby: Fishing
---------------------
Ryu is the main character, and he'll be with you for the entire game. At an
early age, Ryu lost his parents and lives only with his sister. He is also
part of the Dragon Clan, whose members can change into Dragons (didn't see
that coming, did ya?) However, they had sealed their power away, as it had
caused great destruction before in the Goddess War. But as the world falls
into war yet again, perhaps the seal will be lifted...
Ryu is a good fighter. A really, really good fighter. If he's got the right
equipment, he'll be doing some pretty good damage all round the game. His
Dragon magic will also help a load, because it increases defense and damage is
changed to be stronger and stable. Near the end of the game, Ryu can do away
with transforming though, as he may be doing 700+ on each hit with a regular
attack. He levels the slowest, but since he's there from the start, I doubt
it'll matter much. Very, very good character.
MISC. NOTE - The American version for the GBA default name is Zack, however,
considering it's Ryu for the Japanese version, and it WAS Ryu in the SNES,
I'll only refer to him as Ryu.
--------------------
Field Ability
Fishing - Ryu can fish for items if he has a Fishing Rod. He may sometimes
pull out relics rather then just fish.
--------------------
Starting Equipment
====================
Weapon - Dirk Shield - WoodSH
Armour - Robe Helmet - StrawHT
--------------------
Starting Statistics
====================
Level - 1 HP/AP - 20/0
Strength - 10 Attack - 15
Vigor - 10 Defense - 19
Agility - 8 Active - 3
Wisdom - 12 Intelligence - 12
Luck - 12 Fate - 12
MagicDefense - 9
===================
NINA
-------------------
Height: 158 cm (5'2")
Weight: 45 kg (99 lbs)
Hobby: Eating things (This I can't confirm, what with her slim figure and all)
-------------------
The main female character of the game. She's the princess of the Wing Clan,
a group of people that grow wings on their back as they mature. Eventually,
they gain the power to fly, and even carry people on their backs. The clan
does not participate in fighting, and hid during the Goddess War, so
traditions are still intact. Nina has therefore learned healing magic.
Nina is a crappy fighter. She's really quick, but man, she deals crap damage
and can barely take hits. But that's fine. Her purpose isn't to fight. She's
got a slew of healing magic, so she'll be buffing up allies and healing them
when they get hurt. Make sure to stick her in the back row.
-------------------
Field Ability
Fly - Very late in the game, Nina will learn how to fly, and can bring the
party to nearly any place in the world
-------------------
Starting Equipment
===================
Weapon - ShortRP Shield - None
Armour - Dress Helmet - None
-------------------
Starting Statistics
===================
Level - 5 HP/AP - 36/45
Strength - 10 Attack - 15
Vigor - 24 Defense - 32
Agility - 35 Active - 9
Wisdom - 38 Intelligence - 38
Luck - 30 Fate - 30
MagicDefense - 30
====================
BO
-------------------
Height: 182 cm (6'0")
Weight: 87 kg (191 lbs)
Hobby: Traveling
-------------------
The ranger that joins after the General fiasco. He is a part of the Forest
Clan, and was the leader of their armies. He fought many battles against the
Dark Dragons, and often leading his people to victory, but the Dark Dragons
eventually forced them into retreat. He decides to try his luck at beating
them by joining Ryu.
I loved Bo when I first got him. He had some spells to use, though his AP
hindered that ability to reach it's fullest. Still, blasts of 80 damage was
so awesome. And his regular attack rivaled Ryu's pretty closely. Unfortunately
when he started to level up quicker, his attack rise didn't compare to Karn
or Gobi. I ended up forgetting him and left him to be a fusion tool for Karn.
-------------------
Field Abilities
Forest Walk - If Bo is leading the group, the party can walk through trees on
the world map.
Hunting - Bo can shoot arrows. If they hit an animal, the animal will drop an
item.
-------------------
Starting Equipment
===================
Weapon - BronzBW Shield - N/A
Armour - ArmPad Helmet - SuedeHT
-------------------
Starting Statistics
===================
Level - 8 HP/AP - 61/20
Strength - 38
Vigor - 37
Agility - 38
Wisdom - 30
Luck - 8
(Can't give his in-depth stats because I don't understand the formulas and he
levelled on his first fight)
===================
KARN
-------------------
Height: 154 cm (5'1")
Weight: 48 kg (105 lbs)
Hobby: Acquiring shoes (Hehe)
-------------------
Thief that joins at the Krypt. As a young boy, he was found by the guild
leader of Thieves in Bleak. Karn knows nothing about his past, though Karn
couldn't be any less curious. All he wants to do is become the best thief. The
leader had often wondered if he should tell Karn who he really is.
I disliked Karn when I first got him. Crappy damage, and that's all he could
do in battle. With complete lack of ability in battle, he wasn't a favourite.
However, when he started to level, his damage output raised, and his speed was
incredible. It only got better from there, with gaining his fusion spells.
-------------------
Field Ability
LockPicking - Any gate that has a lock on it can be opened if Karn is at the
front.
Trap Search - Karn can detect any holes in the floor.
Disarm Trap - Any trap can be removed if Karn opens the treasure chest.
-------------------
Starting Equipment
===================
Weapon - ThrowDR Shield - None
Armour - SuedeGN Helmet - NiceHT
-------------------
Starting Statistics
===================
Level - 12 HP/AP - 116/53
Strength - 38 Attack - 58
Vigor - 34 Defense - 50
Agility - 69 Active - 59
Wisdom - 42 Intelligence - 42
Luck - 51 Fate - 51
MagicDefense - 45
===================
GOBI
-------------------
Height: 173 cm (5'8")
Weight: 110 kg (242 lbs)
Hobby: Making money
-------------------
He is a part of the Clan of Traders, of a species called Manillos. They are
great salesmen and aim to control the entire world's commerce. Currently, they
are found running shops in any town that is beside the ocean. They are known
for their greed, however, Gobi was so filled with avarice that his own clan
disliked him, going to the extent of removing him from the clan and forbidding
him to use a sphere. These spheres let Manillos become giant fish, speeding up
travels and allowing for more trade. This limited Gobi's trading life greatly,
however, he still tries to make any situation as profitable as possible.
I dislike Gobi. I don't know why, I just do. I guess I never really gave him
the attention he needs. If you actually level him, he might turn out to be a
good fighter with average strength and vigor. His spells are downright crappy
for limited usage.
-------------------
Field Ability
Big Fish - A while after you get him, Gobi will be found worthy of the sphere.
This will let you travel underwater at a much quicker pace and elminate random
encounters. Also, some areas are now traversible.
-------------------
Starting Equipment
===================
Weapon - Pole Shield - None
Armour - BronzAR Helmet - BronzHT
-------------------
Starting Statistics
===================
Level - 15 HP/AP - 90/48
Strength - 35 Attack - 47
Vigor - 40 Defense - 75
Agility - 32 Active - 17
Wisdom - 49 Intelligence - 49
Luck - 69 Fate - 69
MagicDefense - 40
===================
OX
-------------------
Height: 250 cm (8'2")
Weight: 200 kg (440 lbs)
Hobby: Cooking
-------------------
A member of the Iron Ogres. These people resemble oxen, and are large and
powerful beings. They are even strong enough to destroy weak walls or
boulders. They can craft weaponry and armour with such skill that the ability
is traced back to ancient times. Though they have these powers, they are not
clutzy, and can do delicate works. Contrary to their size, power, and ability,
the Iron Ogres detest fighting, and try to leave it out whenever possible.
This makes their smithing a rare used skill.
Ox...what can I say? A fusion tool for Karn is probably it. I mean, he has
hyper attack power (for the sheer strength of his equipment), high vigor for
defense, but god, he's slow as a slug. He has limited magic usage, and well,
you'll get more attack power when you fuse. So, really, I never liked using
him. He's not bad though, if you can handle having him go last every battle.
-------------------
Field Ability
Smash - Ox can destroy crumbling walls and rocks in your path.
-------------------
Starting Equipment
===================
Weapon - Club Shield - SuedeSH
Armour - BronzAR Helmet - None
-------------------
Starting Statistics
===================
Level - 16 HP/AP - 168/30
Strength - 73 Attack - 103
Vigor - 71 Defense - 98
Agility - 14 Active - 0
Wisdom - 40 Intelligence - 40
Luck - 21 Fate - 21
MagicDefense - 30
===================
BLEU
-------------------
Height: Unknown.
Weight: Unknown.
(That's funny, someone should be able to make a guess by looking at her.)
-------------------
The sorceress is a legend among the clans. No one has any idea how long she
has been around, lying in a sleep spell. Her story has circled about for many
years. But finally comes a time where she needs to wake again and lend her
powers to the hero. However, the coma has had it's effects on her, so she will
need experience before remembering all her spells.
We all know the generic spell-caster: weak in physical offence and defense,
but absolutely KILLER when it comes to magic. And that's what Bleu is.
Needless to say, she can dish out some pretty good damage. However, she'll
suffer greatly when she has no more AP, so pack some mana restoratives with
you. She won't be of much use in random encounters if you're an AP conserver.
-------------------
Field Ability
None - Bleu can't do jack-squat when she isn't fighting.
-------------------
Starting Equipment
===================
Weapon - Stick Shield - SuedeSH
Armour - Gown Helmet - None
-------------------
Starting Statistics
===================
Level - 19 HP/AP - 119/159
Strength - 28 Attack - 33
Vigor - 38 Defense - 58
Agility - 59 Active - 56
Wisdom - 75 Intelligence - 75
Luck - 41 Fate - 41
MagicDefense - 69
===================
MOGU
-------------------
Height: 83 cm (2'9")
Weight: 32 kg (70 lbs)
Hobby: Ancient studies
-------------------
Mogu's clan is secretive. They live underneath the land, and have kept to
themselves, not making any noteworthy heroes to the other clans. All of heard
of their special skill, however. They are known to be able to dig very deep
into the ground. Mogu himself is a shy person, but will fight when he needs
to.
I hate Mogu. Even more the Gobi. Why? Well, first off, I can't even call him
a fusion tool. He doesn't have much HP, his skill (in battle) is pretty
useless, and his defense is not that good. He's got average speed and higher
attack power, but heck, why bother? You might as well use Ox if you're not
using a Karn Fusion as he's much more survivable, and he's got a much better
attack rating. They shoulda made him an NPC, or an item. That way, we can dig
without having to share EXP.
-------------------
Field Ability
Dig - On patches of land with a dragon mark, Mogu can dig into it to reveal
a room, that may contain items, or even people.
-------------------
Starting Equipment
===================
Weapon - DigCW Shield - None
Armour - BronzAR Helmet - None
-------------------
Starting Statistics
===================
Level - 22 HP/AP - 91/54
Strength - 80 Attack - 122
Vigor - 52 Defense - 93
Agility - 76 Active - 60
Wisdom - 45 Intelligence - 45
Luck - 22 Fate - 22
MagicDefense - 48
===================
******************************************************************************
Section 4 - W A L K T H R O U G H - The moment you've all been waiting for
******************************************************************************
4a.
------------------------------------------------------------------------------
The First Chapter
A Fated Hero
------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location : Drogen
Party Members : Ryu
Items : V.Ptn, 300GP
Enemies : None
The story starts with a Dragon, and someone calling you to get up. Then you
realize you've been sleeping through a fire! Once you gain control, start
moving out. But wait! There's a drawer! There's always time for treasure,
right? Receive V.Ptn. Proceed to where the old woman is. She'll move ahead
when you get close. Continue to follow, and a wall of flame will seperate you
from her. She'll put it out with some magic so you can continue. Follow her
down the stairs.
Hm, that's funny. There's NO fire here! What gives? The fire came from the
sky? Talk to everyone here. Talk to the old woman, and she'll say that this
building is safe from fire. Uh, hello? The upper half is burning like heck!
In any case, talk to everyone else. Most will just say that the fire is crazy
and that they should leave before Esma (the old lady) can't hold it back
anymore. However, the woman in the center gives a name in red: Sara. And we
all know names in red are important, right?
Once you finished talking to everyone, a cutscene will occur. A common man,
and a woman with a unique sprite (gotta know she's important) will run in,
proclaiming that the Dark Dragons are here. And you'll get a lot of new info
with a lot of names in red. The Dark Dragons fight against the other Dragon
families. Their King is named Zog, and wants to rule the world, targetting
the Light Dragons first. Then a "Why is he attacking us?" So from that, you
can probably figure out that you're in the Light Dragons. But Esma explains
that he fears them, since he doesn't know that they lost the Power of
the Dragon. Now, the elder man says to go out and fight back. Sure, let's
go out and kill ourselves!
The voice of reason comes out from the girl with the unique sprite. But the
Light Dragons refuse to give up. They beckon her to join them in their
suicide party. Through that, you learn that she's Sara. But she says that she
must do this on her own. Sara proceeds to blast the guy with magic, turning
him to stone. Then she'll petrify EVERYONE in the room, including you. Before
she leaves, Sara tells you that you'll bring peace to the land when you're a
warrior.
She'll go out, talk to herself, and get caught. She talks to the commander
(Jade) a bit, but then she'll scare away all the weakling soldiers with
massive bolts of lightning. Sara'll try to blast Jade directly, but he proves
to be too quick. All the while she's shooting and he's dodging, they'll talk
about some nonsense, but then reach the red font words : The Goddess Keys.
Sara asks what they're planning to do with Tyr, but Jade does not answer.
He then blasts smoke (Oh yeah, that'll be super-effective) at Sara, but she
avoids. Sara then shoots fire, which connects. But Jade is completely
unharmed.
Then the legend appears. I don't feel like typing it out, so read it for
yourselves. Though, note that Jade appears for a moment as the soldiers
search for the other dragons. Doesn't look like Sara won. Also note that
their search parties absolutely suck. Everybody was gathered in a single
building, and they didn't even check inside.
Afterwards, everyone is freed from the stone enchantment. The villagers say
that they should fight, but the two elders refuse to give them the option.
They get so pesky and annoying that Esma strikes the room with an Earthquake
to scare 'em off. However, they know how adamant Ryu will be, and they give
him their permission to save the world. Also, they make a chest appear.
Receive 300GP!
Now you can travel the remains of Drogen. You can go back to Esma to heal for
free. There's a Dragon Shrine, remained unharmed by the Dark Dragons, where
you can save. There's also an Item Shop, and an Equipment Store.
=====
Shops
=====
ITEM EQUIPMENT
Mrbl3 - 9G Dirk - 50G
Herb - 9G Sabre - 400G
Antdt - 13G Cloth - 10G
T.Drop - 18G SuedeCP - 240G
Apple - 80G ArmPad - 300G
Life - 450G WoodSH - 300G
Cure - 1800G HairBand - 1000G
SilkGN - 2800G
At this point, I wouldn't recommend any items, other then some packs of herbs
and antidotes. New equipment will arrive very soon.
After shopping, exit Drogen. Let's begin our journey, shall we?
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map (Drogen Area)
Party: Ryu
Items: None
Enemies: Flea, Bulla, Slime
Here we are, the world. The place where your characters all of a sudden gain
8 league boots. Wander around to find some enemies. Fleas and Bullas will lay
some serious hurt on you right now, so don't fight them if they're in groups.
Slimes should do until Level 2. Stay close to Drogen so you can go back and
heal and save often. I'd recommend training until level 4 or so. Once you
level to your hearts' content, heal and save one more time, then head through
the only path given. You'll reach a castle eventually. Enter!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Camlon
Party: Ryu
Items: None
Enemies: None
First things first, run to the Dragon Shrine and save. Now survey the area.
You know, these people are misleading. At first entry, I thought this place
was Nanai, because everyone says it's their hometown and how the Dark Dragons
invaded it. This place certainly has been invaded, and it did seem like their
home, but one guy says that he was chased OUT OF Nanai. Also, this other
person knows your name. Creepy. In any case, talking to the people in front
of the castle will inform you that the castle has been taken over by monsters.
No one here is strong enough to get rid of them. So, who's job has it become?
Enter the castle!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Camlon Castle
Party: Ryu
Items: 70GP(x2), Herb (x5), BronzSD, Gauntlet, SuedeCP, Visor, Antdt(x2),
150GP.
Enemies: Beak, P.Bug, Gloom, Creep
Woo, first dungeon! Proceed forward, taking the only path the game allows.
The other paths have conveniently been blocked by rubble. Eventually, you'll
hit a spring of blue water. Drinking from it restores Ryu to full HP. Funny,
you would have thought the monsters polluted the water already. In any case,
this will allow a beautiful time to buff up your levels again. Fight, drink,
repeat. Do so until you find you're strong enough to take the enemies here
with ease.
While you do that, I'll explain some cruel opponents. P.Bugs have the ability
to poison Ryu, which will make him all funky coloured, plus it'll damage you
over time. Drink from the spring, or if you listened to me, use one of those
Antidotes. Next is the Gloom, who can strike with a T.Bolt spell, causing 12
damage. Pretty hefty at this point in the game, so be wary.
Alright, move along the still-one-option path, and you'll come across a
small room with two chests. Receive two sets of 70GP! Another spring is also
near here. So, technically, you can also level here.
Continuing on no-choice lane will eventually bring you to a set of stairs.
Proceed to Floor 2 of this castle. You'll find a large gate with two chests
behind it. How to get the spoils? Press A, and the door will open. God, crappy
security, huh? Receive Herb and BronzSD! Equip for an upgrade in damage.
Moving on, past the big open space of nothing special, you'll find another
gate, waiting to be opened by anyone who passes. Open the two chests. Receive
Herb and Gauntlet! Equip this as well.
Go up the stairs to be back on Floor 1, and walk to the next set of stairs
leading down. The path beyond is blocked off, so go down these stairs. Yay,
more easy to open gates filled with goodies. Receive SuedeCP and Herb from the
first set and Herb and Visor from the second. Equip the Visor and SuedeCP.
Head up the stairs.
Going through the path, two more chests are here! Open the first one. Oh no!
It was a trap! But...you recover all HP and AP? Eh, I'll take it! Also,
receive Antdt. Open the other one. This was trapped as well, and it reduces
Ryu's AP to 1. Eh, he doesn't use spells anyway. Receive another Antdt. Head
up the stairs.
Oo, torches. Step right up, to find the leader is...a frog? Hah, losers.
Couldn't take care of something this...Oh. The frog gets angry and transforms
into a large mutant creature that slightly resembles its original form. Not
very, though. Engage!
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Frog
HP : 180
AT : 20
EX : 500
GO : 350
Actions : Glob Shot, Tongue Lash, Lunge (All regular attacks, just different
animations). Recover (10HP).
============================
GlobShot and TongueLash does 5-8 damage.
Lunge does 8-11 damage.
He's not too tough. At level 5, I got him down to his second wind before even
healing once. At this point of time, you have no variety in options, so do the
only thing you can do: Attack. If you're slower then he is, heal with an herb
when you're at about 15HP, if you're quicker, heal right before you're going
to die. These are approximations, you never know when he might hit for a high
damage lunge. Still, he's easy to take down.
*=*=*=*=*=*=*=*=*=*=*=*=*=*=
I levelled up three times after fighting him. After he's dead, the foul air is
gone and fresh air comes in. Goodbye, random encounters in this castle! Before
you leave, go out to the side to find two treasure chests. Receive 150GP and
(Yet again) an Herb. Leaving will be very easy, since monsters are now
non-existant. Return to...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Camlon
Party: Ryu
Items: None
Enemies: None
People outside will start to acknowledge you, finding you to be a true hero.
They also note your scar (Ryu has a scar? Never saw that before...Oh wait!
It's the thing on his forehead!). But all is interuppted with an Earthquake.
They'll say the Dark Dragons have the Quake Control, and you should go to
Nanai to find it. Just saved your castle, the least you could do is say
"Thank you." But no, you gotta send me on another quest.
Heck, no one says thanks in the entire town! You learn a bit more about the
Quake Control from one of the royal men. The other says to sneak in Nanai at
night (he says "Let's" but doesn't move from where he stands). People admire
your ability now, but there isn't a "thank you" in sight. Ah well, thems the
breaks. Save, and head out for Nanai.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu
Items: None
Enemies: Slime, Flea, Bulla
Well, seeing as how the other places are blocked off by forest, you have no
choice but to go to Nanai. Enemies shouldn't be a problem, thanks to the
heaps of EXP Frog gave us. Once you reach the castle, wait until it's night
time, then enter.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Nanai
Party: Ryu
Items: S.Ptn, 150GP(x2), Herb(x2)
Enemies: None.
Okay, as you heard from the folks at Camlon, this place has been taken over by
the Dark Dragons. You gotta stealthily avoid the guards to get to the castle.
Proceed upward to the Dragon Shrine and save. Then go inside the Inn next door
and take the S.Ptn in their drawer. Exit and head behind large house. You
should find a sleeping guard infront of another house. Enter the building to
the right of that one and open the chests. Receive 150GP times two.
Exit and head down, past the small house and item shop. You'll be near the
pub with another sleeping guard. You can then travel straight across to the
right and head up to reach the Equipment Store.
=====
Shops
=====
EQUIPMENT
IronRP - 1800G
LongSD - 2250G
Cloth - 9G
SuedeSH - 135G
SuedeCP - 216G
WoodSH - 270G
HairBand - 900G
SilkGN - 2520G
Whoa, did prices just skyrocket? Well, Nanai sells some of the stuff Drogen
sells at a better price, but the new equipment costs a whack more. I'm pretty
sure you don't have enough for a shiny new Long Sword. Luckily, that looks
like the only thing we have on our "to buy" list. If you do have enough, by
all means, buy and equip. Also, sell your old stuff. Anyway, exit.
Head up and around the small pond, as there's a guard hiding behind the small
house where the other guard is sleeping. Continue heading up to hit three
houses side by side. Enter the one on the far right. Raid the two chests.
Receive Herb times two. Exit the house.
Alright, we raided the town for what it's worth, let's get to that Quake
Control. Head back to the pub (remember to go around the pond), and head up.
Make sure you're hugging the right line of the bridge so the guard won't catch
you. Enter the large castle like thing.
There isn't anything of interest around here, so go straight into the dungeon.
The gate blocks the stairs, so work your lockpicking magic on it. Heading down
the steps will bring you to...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Gaia Temple
Party: Ryu
Items: Antdt, 650GP, B.Stn, ArmPad, 70GP, F.Stn, Cure.
Enemies: P.Bug, Gloom, Beak
(NOTE: Since there isn't a way to heal in the dungeon, pack some herbs)
Here we are, the place with the Quake Control. Continuously head down the
stairs and you'll arrive in a large area with (what I'm guessing to be) lava
in the background. Or red smoke or something, I really don't know. In any
case, go straight to the right and down the small ramp to find a treasure
chest. Receive Antdt. Head back to the left, and this time go down and across
the rope bridge. Going to the far left will bring you to a mound. Walk up, and
through another rope bridge. You'll see a chest. Receive 650GP (You
should have enough for that LongSD now. Go get it).
Go all the back down, and head all the way to the right. Another chest is
visible. Receive B.Stn. Go a little to the left and go up the mounds here.
Cross the two rope bridges, and that will bring you to a set of stairs.
Keep going down all the stairs you see.
Hello, floor 2. Head off to the right, crossing the mini-rope bridge, and you
will see two chests, one north and one south. Receive ArmPad and 70GP,
respectively. Equip the ArmPad. Crossing over to the left from the 70GP box
will bring you to a rope bridge. Follow the path, and head down the little
ramp. A chest should be here. Receive F.Stn.
Backtrack up the mound, and head to the right this time. You'll spot another
chest. Raid it! Receive Cure. After getting that, head down the ramp, and go
along the single path given, crossing the rope bridge, going down the mound,
up the other mound and down the stairs.
Here we are, the bottom of Gaia Temple. Where did all the lava / smoke go, I
wonder? Head along the path, to find a block of stone and a Knight in front of
it. Heal before you approach him, because he's going to be angry and attack
you.
*=*=*=*=*=*=*=*=*=*=*=*=*=*=
! ! BOSS BATTLE ! !
============================
Knight
HP : 700
AT : 45
EX : 700
GO : 500
Actions: Attack, T.Bolt(20), Recover(40)
============================
His physical attack does 8-9 damage (Funny, I thought it was set at 8, until
he struck a 9)
Not that hard, but he gets pretty annoying when he's low on HP because he
starts to recover. Since it's all you can do, attack non-stop until he drops
your HP to 20 or below. You should heal with an herb when that happens. Also
you can use that F.Stn and B.Stn you picked up early and let them loose for
a pretty hefty blow. He'll fall eventually.
*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Hah, that wasn't too tough, was it? After you beat him, he'll freak out and
explode. Last I checked, that wasn't how regular humans died, but oh well.
Him aside, walk up to the machine, and steal the key. Obtain E.Key!
Everything will go all shaky, so run to the flashy circle on the right of the
machine.
You'll be teleported outside. How convenient. And you'll witness the
destruction of Nanai. Didn't expect that, now did you? Ohmygod! You just
killed the weapons merchant! Ohmygod again! The man DID come here, but he's
like, soooo late! And it doesn't seem like he figured out that you just blew
up a fortress. He'll bring you to the king.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Camlon
Party: Ryu
Items: None
Enemies: None
Even more convenient. You'll be brought back to Camlon without a walk or
encounter. The king will say you gave up Nanai to beat the Dark Dragons (Oh
yeah, I totally knew taking that key would cause massive destruction, eheh)
He now sees you as an (even more then before) true hero. The other royal man
will point you to Winlan.
Everyone will now give you good lucks and ask for your safety. Still no thank
you. And the idiot at the entrance didn't figure out that their hometown got
blown up. But anyway, run into the castle and heal up at the spring, then save
at the shrine. We're Winlan-bound.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu
Items: None
Enemies: Slime, Bulla, Flea.
With Nanai blown to ashes (it's seriously ashes, you can't even enter to see
the ruins like you could with Drogen and Camlon), we can now pass by to the
land beyond. Awesome.
Oh wait, before I forget, that E.Key you picked up? It's not just a useless
quest item. Use it in battle to activate the spell 3.5, which does 30 damage
to every enemy that isn't airborne (Supposedly. Airborne enemies still get hit
for some reason...). Totally sweet.
Anyway, once you get to the ashes, head off to the east until you hit the
ocean, then head north. There'll be a path eventually, which you can follow
straight to Winlan. Onto...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4b.
------------------------------------------------------------------------------
The Second Chapter
An Angelic Princess
------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Winlan
Party: Ryu
Items: V.Ptn
Enemies: None.
Welcome to Winlan, the place where everyone has wings! As per usual, first
things first, save at the shrine. Now let's explore!
Beside the shrine is the Inn, and on the other side is a house with nothing
important. Heading up will bring you to an intersection. Heading to the right
will show you an unfinished bridge and a house. Go inside and raid the drawer.
Receive V.Ptn.
Go all the way to the left, and you'll find yourself an item shop, and an
equipment store. Now that we're there, I can list the prices for everything
buyable in Winlan.
=====
Shops
=====
Inn: 80G
ITEM EQUIPMENT
Mrbl3 - 10G Sabre - 400G
Herb - 10G BronzSD - 700G
Antdt - 15G BronzRP - 800G
T.Drop - 20G SuedeHT - 200G
Acorn - 30G WoodSH - 300G
Charm - 150G SuedeGN - 500G
Life - 500G Visor - 800G
Cure - 2000G ChainML - 2000G
As you can see, they jacked-up the prices on items. Uncool. And look at the
Inn price! Last time it was free! Ah well...keep your money for now, even if
you do have enough for something. Also, you now have a storage! You can access
it in the item shop, by talking to the man there.
Talk to everyone for many useful tid-bits of info. Read it for yourselves.
After finishing up all your business in Winlan, head into the castle. Talk to
all the guards for some more information. Then talk to the lady. You'll
trigger a small cutscene, with talk of the King having been poisoned, and how
the princess plans to get the remedy on her own.
After that, the lady will bring Ryu to the guest rooms to go sleep. And sleep
he does. And whilst he's doing that, you'll gain control of...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Winlan
Party: Nina
Items: Herb(x4), Antdt(x2), SuedeSH, SuedeHT
Enemies: None
Yeah, a new member! Say hello to Nina. She isn't a fighter, but she is pretty
important to a party's survival. And it's very strange how she just acquired
Ryu's inventory. Anyway, run around this floor and you'll find the king and
his attendants eventually. Talk to them for some more information on the
king's illness and the wizard in Karma (heh, funny name). After that, head
downstairs.
You'll be on ground floor. The guards will tell you that the gates are open.
If you want, you can talk to Ryu, too. He's sleeping, but you'll get more then
"zzz" out of him. Going to the left of the stairs will bring you to a metal
gate, which you can open up for four chests. Receive Herb, Antdt, SuedeSH, and
SuedeHT. Equip them.
Leave that room, and go back to the intersection, this time heading up. Go
right by the ponds and the stairs, and there should be another room with two
chests. Receive two Herbs. Head downstairs.
There'll be a bunch of people running about. Everyone will only ask why Nina's
up this late, but there's the guards from earlier down here too. They say the
same thing to Nina that they did to Ryu, but just in case you need a refresh.
Also, the second room on the left has two chests for your taking. Receive
Antdt and Herb. Castle pillaged, let's head into town.
If you haven't noticed already, Nina has terrible equipment. I mean, god, her
dress's weight is 25, for 8 defense! If you somehow managed to plan ahead of
time, you can equip her with an IronRP, a SilkGN, and a HairBand. Though, I
highly doubt you would have had the money at the time you could buy those.
You can get her a BronzRP from the weaponry. You'll need to deal with the
Dress a bit longer, but I assure you, it'll be gone soon enough. Though, if
you've equipped her with everything so far, her active will be one. Gee, what
a fun way to stary a character who's supposed to be fast.
With that done, let's head into the world.
(NOTE: If you come back here when it's day time, the royal men in the basement
have useful bits of info)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Nina
Items: None
Enemies: Slime, Flea, Bulla
Head into the cave on the west. Very short walk.
SIDE VISIT (Wouldn't call it a quest, really) - If you want, you could travel
to Drogen for that HairBand and SilkGN. I don't think you'll have the money
for both, but if you are going there, pay Camlon a visit. Next section is for
that. Skip until Aura Cave if you're not going back there.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Camlon
Party: Nina
Items: Mrbl1, ProtnA, W.Ptn, DkKiss
Enemies: None
WHOA! Massive re-building! This town is gorgeous! How the hell did they reform
this quick? I swear, last night as Ryu, it was rubble and ashes. Morning as
Nina, and it's a mini-kingdom.
Alright, I'm done being in awe, and I hope you are too. Let's steal! The house
beside the item shop has a drawer. Receive Mrbl1. The house behind the item
shop also has a drawer. Receive ProtnA. Travel across to the right and you'll
find yourself at a hay roof house, with a drawer. Receive W.Ptn. And the house
beside it has one too, on the second level. Receive DkKiss.
Stealing aside, let's check their stores and see what we can buy.
=====
Shops
=====
Inn: 1GP
ITEM
Mrbl3 - 8G
Herb - 8G
Antdt - 12G
T.Drop - 16G
Acorn - 24G
Apple - 80G
Life - 400G
Cure - 1600G
Camlon's people rock. Discounts everywhere! And the inn price! Though, you can
heal for free in the castle with their healing water, but still, the inn price
IS as low as possible that still requires payment. If only they had equipment.
The people outside still don't seem that grateful, 'till you talk to the man
in the middle. They're building a statue to honour the hero! Cool. The King
is also more grateful as well. Heh, guess I didn't need a thank you after all.
Let's get to Drogen now.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Drogen
Party: Nina
Items: None
Enemies: None
Buy your stuff and go. (Drogen, what the heck? Camlon can rebuild,
why can't you?) Alright, let's get back to what we originally had planned.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Aura Cave
Party: Nina, Sr-1, Sr-2
Items: Cure, 150GP, SuedeGN, 70GP, I.Ore, Herb(x2), B.Stn, C.Stn
Enemies: Gloom, Beak, Creep
When you move up a teensy bit, you'll be greeted by some soldiers. Who want to
join you, because they know Nina will never make it on her own. Also, you
can't refuse their help. You can try, but they'll ask again. But why would
you, anyway? Nina sucks on her own. New members, get!
Soldier number two is, in all ways, better then soldier one. But eh, both
together is good. Not much is needed to explain their abilities. They have no
magic, so all they can do is attack and use items.
Move up and go continuously down the stairs. This place sure looks a lot like
Gaia Temple, except it's water in the background. Anyway, go down the hill
and to the right for a treasure box. Receive Cure. Keep going right, and down
a bit to find yourself near two chests, one at the top of the hill, and
another at the foot. Receive 150GP and SuedeGN, respectively. Equip the
SuedeGN on Nina immediately to result in a MAJOR speed boost. Back track to
the intersection and head up this time. There will be a mound with a chest on
it. Receive 70GP. Head off to the left, and there will be another chest.
Obtain I.Ore! Make sure you get this, as it will be important later.
Go back all the way to the stairs. This time, head up and across the rope
bridge. A chest will be plain in sight. Receive Herb. Again, only one option
is given, so follow the path. Once you cross the second rope bridge, head down
the ramps and you'll find a chest. Receive Herb. Continue and you'll reach a
set of stairs. Don't go up just yet, instead, head across to the left and down
the hill. Go up and you'll see more treasure. Receive B.Stn.
Now go up those stairs. Head upward, and walk to the left when you get the
chance. Yay, one more box. Receive C.Stn. Go up the stairs, and head outside.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Nina, Sr-1, Sr-2
Items: None
Enemies: Slime, Flea, Creep
Head off to the west, and you'll see Romero in no time.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Romero
Party: Nina, Sr-1, Sr-2
Items: PrtnB, Map
Enemies: None.
This place is weird. Save at the shrine, and talk to the people. You'll learn
that they are, in fact, undead, and they were resurrected by the Remedy of the
Wizard of Karma (Or you'll learn OF the undead, if you came here during the
day). Dang, I wouldn't feel safe giving this to my dying dad. Heck, the only
reason I can see it working is because I give it to him after the poison kills
him. They'll also say how the young female members are missing.
Anyway, pillaging. Romero doesn't have much to take, actually. Visit the tall
yellow house in the top-right corner and go up to the second floor to find a
drawer. Receive PrtnB. Go into the small yellow house behind the Inn. There
will be a hole in the ground which you can jump into, so do so. Secret
Underground Base! There will be a gate which is ACTUALLY LOCKED, so no peeking
in there, just yet. There will also be a couple of jars. Move 'em in the
proper pattern, and you'll get to the barrel. Move the barrel and press A on
the spot it was on. Obtain Map! Press Start when you're on the World Map, and
well, you'll get a world map of everywhere you have visited. If only they gave
the names of the places too.
Let's check out the shops now.
=====
Shops
=====
Inn: 60G
ITEMS EQUIPMENT
Mrbl3 - 10G Sabre - 400G
Herb - 10G ShortRP - 400G
Antdt - 15G BronzRP - 800G
Acorn - 30G BronzSH - 500G
Life - 500G BronzHT - 1200G
Cure - 2000G Gown - 2000G
ChainML - 2000G
SilkGN - 2800G
No discounts from Romero, stinking Winlan prices. The Inn is affordable. If
you can, trade the SuedeGN for a Gown. When you're done, take the left exit
of the town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Nina, Sr-1, Sr-2
Items: None
Enemies: Slime, Flea, Creep
Head off to the west, and you'll get into a forest.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Ramui Woods
Party: Nina, Sr-1, Sr-2
Items: Herb(x3), 150G, Bandage, A.Ptn
Enemies: Creep, P.Bug, Spider
(Mushrooms on the map are edible. They'll recover health, but some are poison.
They don't give you poison status though)
My first playthrough in these woods was terrible. I hated this place. Most of
the things here, you probably don't want. Most people will skip everything but
the bandage. However, because I'm a perfectionist, I'll include directions to
every item. It will be very difficult to follow, so bear with me. If you just
want the good items, the bottom of this section has easier to follow
guidelines.
Head to the right until you hit an intersection, then take the road north. A
chest is here. Receive Herb. Get back to the intersection and head west. Once
there's another intersection (I'll call this one the main), head upward and
there will be a choice of north or west. Follow the paths north. The path will
curve to the left and you'll be at a chest. Receive 150G.
Backtrack to the last intersection you were at, and take the west road. You'll
hit another box. Receive Herb. Backtrack all the way to the main crossroad
from the entrance, and take the path south. There will be small grove with a
lone tree in the center. Behind the tree is a cleverly hidden chest. Receive
Herb. Head down from that spot, and left a little to find a chest in the open.
Receive Bandage. Equip on Nina this instant.
Return to the main crossroad, and take the west path. Follow the path, and
then you'll find another grove a bit north of the road. It's got a lone tree
in the middle, with a chest behind it. Receive A.Ptn. Continue west along the
road, and you're homefree.
Alright, simplistic. Head west from the entrance, and only west until you get
the option of heading west, north and south. Take the south, and follow the
curving path and you'll be at a box. Receive Bandage. Backtrack to the
crossroads, and head west. You're done.
Now, let's kick the Karma Wizard's butt for making me go through that.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Karma
Party: Nina, Sr-1, Sr-2
Items: Herb(x3), M.Drop(x2), Cure(x2), Charm(x2), Life2
Enemies: P.Bug, Spider, Creep, Gloom, Beak
When you enter, head forward, and you'll see two healing springs relatively
close by each other. Heal up, and head down the steps. Take the two chests
there. Receive two Herbs. Go back up, and head off to the left. You'll see a
set of stairs you can access, so go up them to find yourself at another box.
Receive M.Drop. Go back downstairs, and head around the top of the room, to
reach the right side of the floor. Start going down while hugging the wall,
and you'll see a chest. Receive M.Drop. I'm sure you saw this death look alike
earlier. So, let's beat him up.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Morte
HP: 120
AT: 65
EX: 336
GO: 240
Actions: Attack
Drops: M.Drop
============================
He does 15-25 damage.
(Technically, a mini-boss, but eh)
Do you hear that? The Grim Reaper's calling! But man, what a wuss. His regular
attacks do hyped up damage to anyone on the front row, but he can barely take
a hit himself. Nina should use the E.Key every turn while the soldiers attack.
5 turns, and this guy is done. If someone gets low HP, have Nina heal and one
of the soldiers use the key.
*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Re-heal, and head upstairs.
Once you're on the second level, go south, and you'll find a set of stairs
going up. Heading up will bring you to a chest. Receive Cure. Go back down,
and go south, there will be a set of stairs leading down to a chest. Receive
Charm. Go back up, and go north around the floor. You'll hit another set of
stairs leading up. Go up them.
On this floor, circle around to the left and head down to find a chest.
Receive Charm. Head back north, and follow the path around the entire floor.
You'll reach yet another set of stairs. Head down, and head forward to find
two holes in floor and stairs leading up. Go up the stairs to find a treasure
chest. Receive Herb. You'll also see four holes in the ground. Drop into
the one on the top right, and it'll bring you into a room with one hole and
stairs. Go up 'em, and go up the ones after that until you reach another
reaper figure and stairs that goes down.
Take the set that goes down, and the stairs after. You'll reach a chest.
Receive Life2. Go back up all the stairs to reach the death figure again.
Greet her.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Mortea
HP: 230
AT: 90
EX: 336
GO: 240
Actions: Attack
Drops: Herb
============================
She does 19-36 damage.
(Technically, a mini-boss, but eh)
Mortea's not happy that you owned her brother, and she'll take her shot at
taking you out. But of course, it's futile. She does have a better attack
score then Morte by alot, but it doesn't matter much with the E.Key. Do watch
your characters health, though, and be careful to not have anyone die.
*=*=*=*=*=*=*=*=*=*=*=*=*=*=
With her out of the way, we can go up those stairs she was guarding. You'll be
in a big room, with buttons on the left side. Press them, and watch as a
magical bridge appears. Gaze in awe as it disappears behind you! You'll also
see a group of women, who all say the same thing. Open the purple gate with
your thief skills, and flip the switch. They'll clear a path for you. You can
now go downstairs. Though, go up stairs first, to save and heal.
One girl thanks you, the other is in a rush, and the other will tip you off to
go downstairs. Do so, and take the chest you'll soon see. Receive Cure. Keep
heading down, and you'll find yourself in a room different then the other
places here. Take a couple steps and the Wizard finds you out. He's pissed off
that you released his specimens, and unleashes a barrel full of Xeon Gas.
You'll engage in a battle with everyone at one HP, and Nina has only one AP as
well. You can attack him out of spite, but it won't do any good. (MISC- You
can recover everyone to full with a M.Drop, but that annoying message will
still pop up. Lame.) Eventually, they'll realize it's useless to try and fight
so Nina and one of the soldiers let the other escape to get help while they
hold the wizard off. You'll re-engage, but now the Wizard will use his Freeze
and T.Bolt spells to quickly wipe out Nina and the soldier.
Meanwhile, the other soldier makes it to the roof of the tower. The wizard
will come in close after, but the soldier becomes a bird and flies away.
However, minions are still chasing after him.
So many problems here. For starters, if the soldier could change into a bird
and fly to Winlan, why the heck didn't he do it to get to Karma? And another,
where in the world did the Wizard get access the dragons that won't tear him
limb from limb? Gah.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Winlan
Party: Ryu
Items: None
Enemies: None
Anyway, the soldier makes it back to Winlan to alert everyone there that the
Princess has been captured. He then dies (very undramatic). The guards decide
that since they can't get by the Xeon Gas, they'll get the traveler that
happened by to help them.
The guard comes in to talk with Ryu.
"Hey man, our princess got kidnapped by a wizard, wanna save her?"
"Sure, okay!"
GOD! Some scenes just don't work out. Anyway, that's basically how the guard
approaches Ryu. If you say no, he'll tell you about the gas that takes
strength from their people. And he'll ask again. Lame. Well, since you have no
choice, it's Ryu to the rescue!
Anyway, before you exit town, buy Ryu ChainML, as you should have enough by
now (He magically reacquired all his stuff back from Nina). Now, join the
rescue party outside town. Talk to the red one, and he'll become a bird for
Ryu to ride on. Three others will follow suit, and a partner will jump on
their back. They'll fly to Karma, but the Dragons (where the hell...) will
block most of the party off. The leader with Ryu makes it through, and will
end up on the top of Karma.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Karma
Party: Ryu, Sr-3
Items: Foil (Rang)
Enemies: P.Bug, Spider, Creep, Gloom, Beak, Zard
The soldier will be in your party for a very limited time. Head downstairs
to the Dragon Statue and the Healing Spring. Save if you need to, then
head down all the flights of stairs until you reach the room with the Wizard
inside. The soldier will say that he won't be of any use if he goes with you,
and he'll leave the party. Ah well, didn't need him anyway.
Head south, and go due west. There's an weapon you can get here, so don't
fight straight off. Just keep going west, and that'll bring you to a path
north. Follow it and you'll find your treasure. Receive Foil (Rang in the SNES
version). This is weaker then your long sword, but it can attack all enemies.
However, since you're going to be fighting against the Wizard one-on-one, keep
your sword on. Backtrack to where you had the option of going north, and do so
this time.
You'll run into the Wizard, who immediately sees that you are from the Dragon
Clan. And let's show him our power, shall we?
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Wizard
HP: 180
AT: 40
EX: 1000
GO: 700
Actions: Freeze(15), T.Bolt(10), Petrify
============================
Wow, this is new, an opponent with no physical attacks. Anyway, strike the
hell out of him with your sword until he uses Petrify. Once he does that,
start using your reliable E.Key. Heal if your HP gets to 30 or below (he's
faster then you are, so best to heal early).
*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Woot, Wizard's butt gets handed to him. He'll cry on how he couldn't complete
his immortality potion, freak out, explode, and drop the Remedy. I knew he
wasn't human, so that's perfectly fine if that's how he goes. Nina will thank
Ryu, then faint, forcing him to carry her up the stairs. She'll conveniently
regain consciousness when they hit the roof. Soldier number three gives you a
lift back to Winlan. Yay for no long treks through a twisted forest, undead
city, and cave of uh, auras.
Though, dang, they do some pretty unnecessary aerial tricks on their way back.
Ah well, if they're this happy that they saved the princess, might as well let
them have their fun. Eventually, they'll get you to Winlan.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Winlan
Party: Ryu, Nina
Items: None
Enemies: None
Nina won't waste any time running to the king to give him the remedy. Ryu
quickly follows behind her.
And Winlan's people are nice. They actually thank you. Though, that means I
can't expect any statues. Hehe. Anyway, make your way to the King. Nina will
tell you that the Remedy isn't working. Well, it's to be expected, what with
it having flown off the Wizards' exploding body and all. I'm pretty sure that
undead potions don't cure poison either.
What the hey? He's like, completely revived. Hm...guess undead potions can
do anything. OHMYGOD, Ryu can talk when he's conscious! He'll ask for passage
through the tunnel. Nina will also force herself into his company. And the
King doesn't give much of a fight of holding her back. Ah well. Nina joins the
party! I'd suggest healing at the inn before you continue any further for now.
Head to the basement and go talk to the guards. They'll move to let you by.
Cross the long bridge, and you'll be at the world map. Onto...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4c.
------------------------------------------------------------------------------
The Third Chapter
A Beastly Hunter
------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu, Nina
Items: None
Enemies: Blurb, Stool, Creep, Gloom, Slime, WarHog, Zombie
There's going to a slew of new opponents to face. Equip Ryu with the Foil
(Rang) to let him attack all enemies, and have Nina use the E.Key. You
shouldn't run into much trouble.
From the bridge, head south. Follow the path, and once you head down a rampish
thing, go a little to the east and continue south. You'll see a village
eventually. Enter.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Tantar
Party: Ryu, Nina
Items: Charm, W.Ptn, Saw
Enemies: None
Welcome to Tuntar, home of the Wood Clan. The place is messed up right now
because there isn't any water in the river, and obviously, they need the
water. Let's check out their shops.
=====
Shops
=====
Inn: 60G
EQUIPMENT
Sabre - 400G
BronzRP - 800G
ShortBW - 1000G
Scythe - 1200G
Bandana - 400G
BronzSH - 500G
SuedeAR - 750G
Visor - 800G
Crappity crap stuff they sell here. Your LongSD is stronger then the scythe
by quite a bit. Your ChainML is lighter and provides more DEF. And you already
have a Visor and a Gauntlet which is better then a BronzSH. The only thing
here would probably be a bandana for Nina if you didn't get her a HairBand,
but I did, so...
Let's see what we can take. Head into the inn, and find the dresser. Receive
Charm. Head into the Mayor's house (the tall building apart from everywhere
else) and go up to the second floor to find another dresser. Receive W.Ptn.
That's all. Raids haven't been doing too well lately.
Also, take a visit to the stone house near the bottom of the village. Talk to
the man there, and agree to give him your I.Ore for a Saw. Obtain Saw! We can
use this to get into the Forest of Despair! Though, we got no reason to go.
Yet...Nothing more to do here, for now. Let's take a visit to the neighbouring
village.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Tuntar
Party: Ryu, Nina
Items: Cure, Herb
Enemies: None
Here we are, Tuntar. Talk to everyone here to get some new info. Then check
out their shops.
=====
Shops
=====
Inn: 59G
ITEMS
Mrbl3 - 10G
Herb - 10G
Antdt - 15G
Acorn - 30G
Cure - 2000G
Life - 500G
T.Drop - 20G
Ooo, looks like competition is going on with the inns! The item shop charges
everything at full price, sadly. Items for free time! Check the drawer in the
inn. Receive Cure. Visit the Chief's house and head upstairs to find another
dresser. Receive Herb.
No offence, but I don't like these towns. They hardly give you any tips on
what to do next. But that's why I'm here, right? Leave town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu, Nina
Items: None
Enemies: Blurb, Stool, Creep, Gloom, Slime, WarHog, Zombie
Head up and find the path again. Once you do that, follow it, until you reach
a forest. Try to go in, and Ryu will use the Saw to clear the trees blocking
the way. Enter.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Lament Woods (Forest of Despair)
Party: Ryu, Nina
Items: Herb, T.Drop(x2), Life, Wrist
Enemies: G.Knight, Zombie, Stool, S.Rider
Welcome, to Lament Woods, the Forest of Despair. Lovely titles, no? The place
has a black floor with bones littered about, and a strange gas always fills
the air...
As with the last forest, I hate this one. G.Knights and S.Riders are most
likely faster then you are right now. But, you can still handle the majority
of battles with a Boomerang and Earth Key combo. Again, navigating is going to
be difficult, but I will try to be as clear as possible.
Follow the path, and you'll hit a north/south intersection. Head south and
follow along. Take the inner path when you get the option, and you'll hit a
chest. Receive Herb. Backtrack to the inner/outer paths, and go on the outer.
Ignore all paths and head straight up to find a chest. Receive T.Drop.
Go south a little, and turn right as soon as you can. Head south and turn
right again. Continue to go right until you count the second path going down.
Follow that to bring you to two chests. Receive T.Drop and Life. Take the
road below, and follow it as it goes up. Head north and ignore all paths to
the side to hit another chest. Receive Wrist. Equip onto Nina or Ryu. I'd
personally give it to Ryu, then equip Nina with his old Gauntlet.
Now for the goal. From where the Wrist was, and follow the upper wall of
forest. You'll see the fortress eventually.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Dark D. Fort
Party: Ryu, Nina
Items: Life(x2), LongSD, T.Drop(x3), Herb(x5), Life2, Acorn, WolfHT
Enemies: S.Rider, Midget, WarHog, Zard
When you enter, two dudes in yellow will block your path. Kill them to pieces.
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
=====================
Bowman Lancer
HP: 180 HP: 100
AT: 64 AT: 58
EX: 140 EX: 120
GO: 100 GO: 100
Actions: Attack Actions: Attack
=====================
Boomerang + E.Key multiplied by as many times necessary equals dead. (Killed
them in one turn because Ryu got a slam. Hehe)
*=*=*=*=*=*=*=*=*=*=*
With them out of the way, walk forward. Whoops, fell for a trap. But hey,
there's four chests here! Receive two Lifes, LongSD, and T.Drop. Head up the
stairs.
Alright, we know that part is trapped, so let's go around. Take the outer path
and circle around back down to be relatively close to where we started. From
there, take the upper path, as the bottom one is rigged. You'll encounter two
more dudes in yellow.
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
*=*=*=*=*=*=*=*=*=*=*
Pieces, pieces, make them all into pieces! It's the same enemy type as the
last forced battle, so do away with these guys in the same manner. After you
pass where they guarded, you'll see a set of stairs going down, but there's
four chests just south of here. Go get them. Receive Herb, T.Drop, Life2, and
Acorn. Nothing else on this floor except a table and some coffee, so let's get
to the lower levels.
Take the set of stairs you see going down to find another basement, with
another set of four chests. Receive T.Drop, two Herbs, and a WolfHT. Beware,
though, the WolfHT has a Fire trap that causes 50 damage to the person who
opens it. Remember to heal up after getting it. Head upstairs.
Take the lower path (upper one is trapped), and follow the path. You'll find
a chest in a small room. Receive Herb. Keep going along the path until there's
a small passage going down, leading you to the last treasure box. Receive
Herb. Go north, and you'll see three guys in yellow this time. Have Ryu
re-equip his LongSD. Now challenge 'em.
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
*=*=*=*=*=*=*=*=*=*=*
Same battle as before, except there's two lancers instead of one. Not much
of a difference.
Hooray, you saved the chief. He'll ask if you want to take the enemies
weaponry. You can say no, but he'll say how useful they would be since the
village doesn't have any. He'll ask again. You probably should say yes.
He'll lead you into a trap! And now he'll send his monster to come eat you two
up. Heh, oh well, let's kick it's butt!
(NOTE: You can repeatedly say no to the imposter, and you'll skip the battle
against Pog. I don't recommend it though, Pog gives some nice EXP)
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Pog
HP: 280
AT: 80
EX: 1400
GO: 800
Actions: Attack, Double Attack, Flame Breath, Ice Breath
===================
Any attack Pog uses does 8-11 damage.
Pog's not hard. You might need to recover at the start of the battle because
you just came from legions and legions of battles in a Forest of Despair and
against undead guys, but overall, it isn't that bad. He can attack both Nina
and Ryu in the same turn with his Double Attack, but that probably would have
been more vicious if it hit the same member. Anyway, have Ryu attack, Nina use
the E.Key, and you'll win in no time flat.
*=*=*=*=*=*=*=*=*=*
Afterwards, the chief shows no intention of letting you go. However, screw his
intentions, because an arrow flies in and flips the switch. You're free! A
ranger named Bo will come in, notifying that the REAL chief has been saved
thanks to their distraction. The imposter challenges everyone around to a
fight. He's going to regret that.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
General
HP: 250
AT: 110
EX: 1120
GO: 300
Actions: Attack
===================
He does 16-24 damage.
I wasn't able to see if he had any other abilities, because I owned him in
two turns. If you forgot to use them, toss your stones at him and watch as his
health bar magically disappear. Chances are that you have used them, so
resort to physical attacks with Ryu and Bo, and using the E.Key with Nina. You
can alternatively have Bo blast him with his magic, and have someone restore
his AP afterwards. It really doesn't matter, the General can cause some heavy
damage, but he dies too dang fast for it to matter.
*=*=*=*=*=*=*=*=*=*
He'll cry out that they haven't won completely, as the river is still dry. And
he'll run. The Chief will tell you they were searching for the ring, and that
they should find a way to move the rock. Bo will say that Zog is his enemy,
and he'll ask to join you. New member, get!
Equip the WolfHT onto him, and if you bought it earlier, the ShortBW. And now
the annoying part - You're going to have to walk out of here. Sorry, but you
gotta if you want to leave this pee-pee soaked heck hole. Make your way back
to Tantar.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Tantar and Tuntar
Party: Ryu, Nina, Bo
Items: None
Enemies: None
Go heal, buy Bo a ShortBW because I'm sure you have to have enough money now,
and most importantly, save. Also sell your old junk. Pay the real chief a
visit in Tuntar, and he'll point you to Romero. Not there again! I dislike
their undead folk. But, it seems we have no choice. Let's go.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu, Nina, Bo
Items: None
Enemies: Blurb, Stool, Creep, Gloom, Slime, Flea, WarHog, Zombie
Find the path again. Follow it all the way to hit a forest. If you read what
a villager said in Tuntar, you'll know that if Bo is at the front of the party
then you can walk right through the woods. So, select Change in the Menu
screen and do so. You'll see Romero soon enough.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Romero
Party: Ryu, Nina, Bo
Items: WtrJar, Herb
Enemies: None
If you entered during the day, talk to everyone. You'll find out that the
beings raised from the dead have become zombies. I KNEW IT! I KNEW IT WAS BAD!
Why did I come back here? Some other people will also tell you that there's a
WtrJar which can hold a lot of water and how there's Cleansing Water which
might restore the soil. In the top right corner house, the man there will tell
you about Agua if you remove the Zombies. Oh, that's right. Agua. That's why
we're here. Alright, come back to town at night.
AHH!! ZOMBIES! They won't hurt you, but their blue skin creeps me out. Talk
to the old woman in the graveyard. Ryu will ask for the WtrJar, but the lady
won't give it until her husband says a couple of lines. They'll move a grave
to reveal a secret passage in which you can find the WtrJar. Fall into the
hole. You'll see two chests. Receive Herb. Obtain WtrJar! Exit through the
only exit.
Oh right, before I forget, shop. Get Bo ChainML. Also, if you didn't get the
chance earlier, get Ryu ChainML and Nina Gown. Now let's get to that cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu, Nina, Bo
Items: None
Enemies: Blurb, Stool, Creep, Gloom, Slime, Flea, WarHog, Zombie
Alright, so mister zombie man tipped off us to the west. With Bo in the lead
head west until you see Karma. From there, head down, and you'll see a cave.
Circle around, and enter.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Ease Cave
Party: Ryu, Nina, Bo
Items: Herb(x3), NiceHT, F.Stn, T.Drop, BronzHT, Apple
Enemies: Mage, Ameblob, G.Knight
Ease Cave? Sounds pretty relaxing, as if there isn't any random encounters.
But damn these misleading names, there are new enemies to square off against.
Ah well.
Let's start by taking the right path, straight to a chest. Receive Herb.
Take the left path this time and follow. You'll hit an inner/outer
choice. Go for the inner and you'll see a chest. Receive Herb. Backtrack, and
take the outer path to find another one. Receive NiceHT. Give it to Nina if
you didn't get her a HairBand, elsewise, don't equip to anyone. Go along the
top, and when you need to choose right or down, go right. Follow the path,
and you'll see a set of stairs. Skip 'em for now, continue along the path, and
one more chest awaits you. Receive F.Stn. Go back to those stairs and take
them.
Take the lower path, and follow for a chest. Receive Herb. Circle round back
to the stairs and go north this time. Head off to the right when you can, and
you'll be at a chest. Receive T.Drop. Go back and keep going north, following
the path wherever it may lead. Which happens to be to a set of stairs. Use
'em.
Go take the higher path, and you'll see stairs going up. Use them to find two
chests. Receive BronzHT and Apple. Equip the BronzHT on Ryu. Return down the
stairs, and take the lower path this time. Take the stairs going down, and
you'll be at a small island on a bunch of water. Use the stairs going down,
and press A. Yay, you got the Cleansing Water! Ryu and gang will automatically
run back to Romero.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Romero
Party: Ryu, Nina, Bo
Items: Herb, Antdt, 900GP, Cure, Tablet
Enemies: None
Ryu will run and sprinkle the water all over town. The place will turn a light
green! And the trees will be alive and healthy! Amazing water. Ryu and company
will then go the man who made the deal about Agua earlier. He'll thank you,
and give you five boxes. Receive Herb, Antdt, 900GP, Cure, and obtain Tablet!
We can get into Agua now.
The people will tell you that there's a boss that guards the key in Agua. Also
the old woman will let you keep the Water Jar, so if you want, go refill it.
Why? Because the cleansing water restores all HP, AP, and ailments (including
"Stun," when a character hits 0HP) for the entire party. Very useful. When
you're done doing anything you want to do, head for Agua.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Agua
Party: Ryu, Nina, Bo
Items: Herb(x2), Life2, Acorn(x2), Apple, SunHT, IronSHl, ThiefCL, HairBand,
Bracelet
Enemies: S.Rider, G.Knight, WarHog, Zombie
(NOTE - Skipping World Map sections unless they actually have an addition in
enemies or if directions are confusing. Doing this from now on.)
Agua, like someone in Romero said, is north of Romero. You'll need Bo to
Forest Walk. It's a big flying castle thing. When you enter, walk along the
stone path until you hit it's dead end. Ryu will automatically read the
inscription, and the castle will float close enough for you to enter. Do so.
Run forward and take the stairs. Circle around and stand on the floaty circle.
It'll carry you to the other side. Run all the way to the left, and you'll see
a chest. Receive Herb. Go back just to the right of the hover plate, and run
all the way up to see another chest. Receive Life2. You should be able to see
two other chests, which I'm sure you should have the brains to figure out how
to get there. Receive Apple and Acorn. Follow the path and you'll see stairs.
Take them
In here, we have a hover mini-puzzle. Take the first hover circle you see,
and once that drops you off, take the one just left of where you are, for a
chest. Receive SunHT. Equip onto Ryu. Take the only hover available, and
follow the path to come back to the start point. Again, take the hover, and
this time run to the bottom of the platform for a choice of left and right.
Take the right hover, and follow the path for another chest. Receive IronSH.
Equip onto Ryu. Take the hover back to the start point. Get back the middle
platform, and use the bottom left hover. Follow the path for the last chest on
this floor. Receive ThiefCL. Equip onto Ryu. (Wow, lotta stuff for Ryu here.
All we need a weapon.) Take the hover here to reach the stairs, going up to
the next level.
You'll see a chest immediately once you get up. Receive Acorn. Use the hover,
and you'll be on the middle platform, choices of left and right. Take the left
first, and follow the path, to find a chest. Receive HairBand. Equip onto Nina
if you didn't buy one earlier. Take the hover to fly to another chest. Receive
Herb. Take the hover to get back to the middle platform, and use the right
side. Follow the path, and what do we have? Another chest. Receive Bracelet.
Equip onto Nina. Take the upper hover, and you'll be on the platform leading
to the next staircase.
Once you crawl out, take the right path, and you'll find a hover. Use it to
bring you to the middle, with a pillar and a light. (Change Bo's Helm to a
any other helm in your inventory, it'll work better) Press A against it, and
you'll trigger a battle.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Wisp
HP: 730
AT: 90
EX: 1200
GO: 300
Actions: Attack, Attack All
Drops: Herb
===================
Any attack Wisp uses does 10-19 special damage (meaning Bo wearing the WolfHT
will take double damage).
Here we go, an actual boss fight where we have more then just attack as an
option (well there was Pog and General, but those weren't fun). Have Nina use
Atk-Up on Ryu and Bo, then healing and using the E.Key. Fort will be useless
since all of Wisps' attacks deal special damage. Bo cast Fry until he's
out of AP, then start attacking, and Ryu attacking non-stop. Like Pog, Wisp
can attack all your members, but it won't matter all too much.
*=*=*=*=*=*=*=*=*=*
The Wisp will congratulate you, and tell you to search the pillar for the key.
Do so, and the purple light will do a fancy transformation sequence into a key
which Ryu takes possession of. Obtain KngKey! Take the hover circle, and
prepare to go all the way back down.
Technically, after this point, you can go straight away to the giant robot.
However, I'd suggest taking a pit stop at Romero before heading out, to sell
and store your items and more importantly, to heal and save.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: The Giant
Party: Ryu, Nina, Bo
Items: Herb, BronzHT, Acorn, Life2, Mrbl1
Enemies: Midget, Blurb
To get here from Romero, just follow the ocean line. Keep following to, up the
ramp, until you see a smaller ramp going down. Head down those, and the robot
should be in sight. Walk down and enter through it's right leg (though, it's
left in your view).
Walk forward, and take the stairs up, and go up the next two flights as well.
Walk to the left, and there will be a room with two chests in plain sight.
Receive Herb and BronzHT. Keep going left, and you'll see the next set of
stairs.
Walk down a bit, and you'll see the General with his two goons. Walk right in
front of him, and he'll challenge you.
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
*=*=*=*=*=*=*=*=*=*=*
General + 2 Lancers
Okay, hell, I'm not even going to call this a mini-boss fight, the general and
his lackeys are absolute pushovers. Oh sure, the General has a second wind,
big deal. I don't even need to tell you what to do. Smash their heads in
is all I ask.
After you win (My god, you better have not taken more then one try) walk up to
the stone thingy and press A. Ryu will jab the key in, and it will get the
heart functional. The teleport circles will also start to work. Walk to the
the stairs. There should be to the left of there. Enter it. Skip the first
teleport you see, and follow the path for another one. Take that one, and take
the first teleport you see here. It'll bring you to a chest. Receive Acorn.
Use the only teleport here which brings ya right back to the start.
Again, take the one near the stairs, use the second teleport you see, use the
second one again, and take the closer one this time. You'll be brought to two
chests. Receive Life2 and Mrbl1. Take the only teleport you see. This time,
take the second warp, take the only warp, and you'll be brought to where you
want to be. You know, that rectangular prism looks remarkably like the Quake
Control. Run forward and press A to have Ryu jab the key inside. The mind
is now functional. Seeing as how Ryu can't talk, Nina takes charge and
commands the giant to take them to the lake. After a very lengthy walking
sequence (Capcom got lazy with walking sprites), Nina will tell it to destroy
the rock.
Which, indeed it does, with it's awesome optic beam attack. Cool! The water's
back in the river! Let's go tell the folks in Tantar (Not Tuntar. The chief
made me go through a forest, an enemy fort, an undead village, a cave with a
misleading name, a fortress, and a stone robot).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Tantar
Party: Ryu, Nina, Bo
Items: Herb, Key
Enemies: None
People here will thank you for bringing the water, so no statues here, either.
Pay the Chief a visit. He'll be so happy with what you did, he'll let YOU have
the Ring that the General was so hungry for. He'll move his throne, revealing
a hole in the ground, and he'll give you light directions. Fall down the hole,
and follow the path to find two chets. Receive Herb and obtain Key! Exit.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Lake Cave
Party: Ryu, Nina, Bo
Items: W.Ptn
Enemies: None
To get here, head due north of Tuntar, up the ramp, and you'll see your old
stone robot sitting near a cave. Enter.
Follow the path. You need no navigating. There's also a chest in view at some
point. Receive W.Ptn. Exit the cave.
Once you're outside, head northwest, and you'll see another entrance you
should go into.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Lake Shrine
Party: Ryu, Nina, Bo
Items: Life, Life2, 2000G, Herb, Acorn, SkySH, Ring
Enemies: Ameblob, Zard, WarHog, Zombie
There's a creepy thing about this place. Once you go down the flight of stairs
you won't be able to leave until you get the Ring.
Go forward and you'll hit a door. Use that Key the chief gave you, and it will
open. Head down the stairs and down the next ones. Follow the path and hey, a
flight of stairs going up. Use them, and go down the waterfall. Follow the
stream, and skip the stairs going down. You should see a chest, which I'm sure
you have the brains to reach. Receive Life. Keep going along the only choice
you have, and you'll see stairs. Skip 'em for now, because there's a chest
beyond that. Receive Life2. Now head down the stairs.
Follow the path, and you'll see another set of stairs. That was easy. Head
up all the stairs, and head north when you can for a treasure chest. Receive
2000GP. Head down the stairs into the water, and follow the path. There will
be some stairs that leads onto a platform with a chest. Receive Herb. Now
use the stairs that lead onto the larger platform, and head all the way south.
A bit to the left of there is a chest. Receive Acorn. Backtrack a bit, and
take the left as soon as you can. Follow the path, going down the stairs and
down the waterfall, and continue following. Use the first set of stairs you
see and head up all the ramps for a chest. Receive SkySH. Equip onto Nina.
Go back down, and keep following the stream to another platform, with some
pillars around a blue chest. Receive Ring! Equip onto Ryu, and use the warp to
return to the entrance. Exit the shrine, and get your butt over to Tantar.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Tantar
Party: Ryu, Nina, Bo
Items: None
Enemies: None
(TRIVIAL - Tuntar is empty right now, so no Item Shop or Storage)
When you enter, you'll be greeted by two forest clan members. They'll move
aside to let you pass. Heal and save, sell your old junk, and make your way to
the chief's house. Talk to the Tuntar Chief to trigger the wedding. (Shortest
wedding lines, ever). When you're done, leave the house, and the village.
Oh, crap, shoulda seen that coming. The General has taken control over the
robot whilst you were at the wedding. The Robot then uses it's optic beam
power to blast Tuntar to smithereens. Good thing no one was there, huh? But
the General makes the next order to destroy Tantar. The Robot refuses to move
however. Now is your chance, kick the Generals' butt! Enter the Giant.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: The Giant
Party: Ryu, Nina, Bo
Items: None
Enemies: Blurb, Midget
Quickly make your way back to the brain of the Robot. If you don't remember
how to, follow the path, going up all the stairs until you see a warp to the
left. Take it. Just take the second warp you see, and you'll find reach the
brain. Before you challenge the General again, change Bo's Helm. Now, let's
kick this guy's butt once and for all!
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Gremlin
HP: 1200
AT: 140
EX: 1400
GO: 800
Actions: Attack, Attack All
===================
Any attack Gremlin uses does 15-30 damage.
Whoo, just got a load tougher then his previous wussy form. Alright, like the
Wisp, he deals special damage, so Bo will take massive damage if you had his
WolfHT on. Nina should Atk-up Ryu as soon as possible. Ryu should be attacking
continously. Bo should be casting Fry non-stop, and Nina should be healing
Bo's AP with Acorns and healing the party. If she has a free turn, she should
attack with any stones you may have left and the E.Key. Keep in mind that the
Gremlin is faster than all your characters, so heal ahead of time. If you mess
up, you can still restore a single person's health with Nina's magic, since
that will always go first. Once he's on his second wind, he will ALWAYS use
attack all, so I highly recommend bringing a supply of meats.
*=*=*=*=*=*=*=*=*=*
After you win, the General refuses to give up. He'll try and control the
robot, but it still doesn't listen. The General will explode. The Robot will
then move on it's own. The party will escape as it reaches the volcano south
of where Tuntar used to be.
My god! Ryu said another word, completely consciously! Insane. Anyway, the
robot jumps into the volcano to commit suicide. The volcano erupts, and the
lava somehow manages to only get into the river. The water cools it down very
quickly, hardening it into rock. You can now get to the other side.
This chapter has come to an end, let's get onto...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4d.
------------------------------------------------------------------------------
The Fourth Chapter
A Thief in the Night
------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu, Nina, Bo
Items: None
Enemies: Fungus, Tronk, Midget, S.Rider
(TRIVIAL - The overworld music changed.)
Just south of the igneous rock pile, you should spot a shrine. Enter it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Dragon Shrine
Party: Ryu
Items: Melon
Enemies: None
Go into the shrine, and run forward. Talk with the man here, and he'll say
you need proper training to break the seal. He'll send Ryu in alone. There's
a healing spring to the left and a chest to the right. Receive Melon. Head
into the middle and you'll see the Dragon Lord. Talk to him, and you'll
trigger a battle.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Talon
HP: 700
AT: 70
EX: 400
GO: 190
Actions: Attack
==================
Talon does 9-15 damage. It can cause a slam.
As Ryu, you're out of options again. So, let's attack and heal when necessary.
Heal at about 30HP, and attack with the E.Key.
*=*=*=*=*=*=*=*=*=*
The Dragon Lord will congratulate you, and send sparkles to fly into Ryu. The
screen will glow gold for a moment, and then die back down. He'll ask you to
use your powers to restore peace. You learned the Drake Spells! Heal, and
exit the shrine.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Fairy Woods
Party: Ryu, Nina, Bo
Items: None
Enemies: None
A bit south of the Dragon Shrine, you'll find some patches of flowers. The one
in the middle of the forest will have some fairies, which you should talk to,
and there's another with the flower patches arranged in a circle. Step into
the middle, and you can talk to a man there. Once that's done, head for Cape
Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Cape Cave
Party: Ryu, Nina, Bo
Items: None
Enemies: Fly, Shadow, Midget
South of Fairy Woods, there's an entrance to a cave. Enter.
There's no items here, so you're only goal is the exit. Follow the path until
you hit an intersection, with choices of left or down. Go down, as the left
path will eventually be blocked. You'll be out of here in no time.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Auria
Party: Ryu, Nina, Bo
Items: PrisnCL, Life2, Life(x3), S.Ptn, Cure(x3), W.Ant, V.Ptn, 2000GP(x2),
Mrbl1, L.Ptn, Mrbl3, Acorn, SmartRG, Antdt, G.Tiara, 5000GP, 20000GP
Enemies: None
South of Cape Cave, you'll see a town. Enter it and be amazed at their
all-gold city. Unfortunately, right when you walk up, you'll be arrested (What
the hell? Idiot guards).
Search the fountain thing in the top-right corner. Receive PrisnCL. Talk to
the guy in bed. He'll ask if you want him to help you. Say yes, and he'll pick
the lock with ease. He'll return to sleep right after. Well, let's take it.
Go up stairs and exit this building. (One of the guards is running around for
no reason. They won't see you leave either, and if you didn't notice, they
didn't disarm you. They ARE idiots.)
Because the guards are so protective (IDIOTS!), you'll need to avoid them like
you did the guards in Nanai. If you get caught, just talk to the guy in the
bed again, and he'll let you go.
First things first, save. Now, let's check out their shops. Right beside the
police headquarters.
=====
Shops
=====
Inn: 200G
ITEMS EQUIPMENT
Herb - 13G Rapier - 1650G
Worm - 65G Dagger - 2200G
Life - 650G LongSD - 2750G
Vitamn - 650G LongBW - 2860G
Mrbl1 - 1300G BroadSD - 5500G
Pouch - 1300G Tiara - 1650G
Rod1 - 1300G SunHT - 2750G
G.Bar - 65000G SageML - 3300G
WAH! The guards say you're trying to rob Auria. I say Auria's trying to rob
ME! What the heck is up with that Inn Price? Whatever, get Nina a Rapier and
Tiara and Bo a SageML. The same weapons will appear later, but for a cheaper
price. Also, buy a Vitamn, Pouch. The Vitamn and Pouch you'll need soon (or
more of, want). Head upstairs, and talk to the man at the table, who will ask
you to bring some vitamins (you only need one though). Do so, and he'll give
you 5000GP. That's a nice profit.
You'll also see a drawer, attempting to hide a hole behind it. Push it aside,
and walk in. You'll see a secret home here. If you talk to the man, he'll tell
you about a society of thieves will mysterious powers, who were wiped out by
the Dark Dragons. Also, if you move the pot in the room, and search the floor
there, you'll receive Life2. Nothing more here, so leave the shop.
Now to rob the residents! Behind the police headquarters contains four
mansions. Let's start with the lower-left. Heh, the people here are actually
afraid of people entering their houses. But that's why they should get a LOCK.
In the top left corner is a chest. Receive Life. Across from there is a
drawer. Receive S.Ptn. Head upstairs, and there will be another drawer to the
right. Receive Cure. In the bedroom lies a chest. Receive W.Ant. Exit this
mansion. Next house, the lower-right.
There's a chest and a drawer in the same places as the other house. Receive
Life and V.Ptn. Head upstairs. Again, there's a drawer and a chest in the same
places as the last house. Receive 2000GP and Mrbl1. Next on our to-raid list,
the upper-right.
All in the same spots...HOWEVER! The chest on the first floor is rigged. So
don't touch it. Get to the drawer. Receive L.Ptn. Head upstairs. Nothing here
is rigged, so take from both the chest and drawer. Receive Mrbl3 and Cure.
Don't leave just yet, talk to the old man on the second floor with Nina in
front. After a small scene of glowing pink, you receive 20000GP! Cool!
Here we go, the upper-left house. Same spots, take from the chest and drawer.
Receive Acorn and SmartRG. Equip onto Nina. Head upstairs, and again, take
from the drawer and chest. Receive Life and Antdt. Talk to the woman on the
first floor. If you listened to me earlier and talked to the man and fairies
at Fairy Woods, you'll progress in a little side-quest. If you didn't, you're
going to have to make one more trip then you needed to. In any case, we can't
do any more here, so let's raid the last mansion.
It's at the top of the residential area. Head up the stairs as soon as you can
and make your way to the left. Go up from here, and you'll see a bare room
with two chests. Receive Cure and G.Tiara. Now go to the top-right of the
floor to find a drawer. Receive 2000GP.
Well, that's all the precious items we can steal here. Let's make little
progress with a main quest. Run to the left of the shops, and you'll see a man
with a ship. Talk to him. Run back the the biggest mansion, and talk with
Ross. Agree to help him. (How the heck did he get his daughter locked in a
safe?) Also, sell the G.Tiara, it's too weak to be any good, though it fetches
quite a price. Now, let's help that lady we met earlier get her son back. Get
back to Fairy Woods. You can either go through Cape Cave again, or have Nina
cast Warp to Tantar and walk from there.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Fairy Woods
Party: Ryu, Nina, Bo
Items: None
Enemies: None
Talk the fairies here. Agree to convince the guy from cutting down trees. Go
back to where the guy is running around in circles. Talk to the fairies, then
the guy. Why did they need you? The fairies convinced him fine themselves.
Anyway, get back to Auria, through Cape Cave or warp.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Auria
Party: Ryu, Nina, Bo
Items: 20000GP
Enemies: None
Go back to the old lady's house. She'll give you some money. Receive 20000GP.
Hm, she said this wasn't much. Lousy rich folk, always showing off their
stuff. But eh, might as well take it then.
You know what's REALLY crappy at this point, though? The fact that you'll need
to give up 65000GP, that's what. You'll need to buy a G.Bar, because it's
required to complete the next part. You should have enough money after all
that finding, but if you don't, sell some old stuff and kill some more
monsters. When you can, buy the G.Bar. Sob, I'm sorry money.
Well, all that can be done in Auria has been done, so, let's go to the next
place.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: L & D Cave
Party: Ryu, Nina, Bo
Items: ShellHT, Cure
Enemies: Midget, Bully
To the east of Auria is a cave. Enter it, and talk to the people guarding the
entrance. They'll tell you to be on guard when you enter Bleak, because it's
full of thieves. Head down the stairs.
Like the early caves, you only have one choice to go with. So, follow the
path. You'll see a path to the right, but don't go there, because it's
blocked. Keep following, and skip the thin path to the left. Keep going...and
once you see it, take the wide left path. Take the two chests. Receive ShellHT
and Cure. The ShellHT rocks, but no one in your party can equip it right now,
so it's just a teaser. Lame.
Go back, and return to following path. Head south when you have a choice. The
exit is very close.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu, Nina, Bo
Items: None
Enemies: G.Slime, Fly, Mage, G.Knight
This place is basically the opposite of Auria. Auria is always in day, and
this is always in night. The enemies here are definitely worth spending some
time on. You'll be amazed at how fast your EXP and GP will rise as you fight
here. However, they also hurt pretty bad, so you should familiarize yourself
with the town nearby before you go off training. Just follow the strip of land
as it circles the lake. You'll see it soon enough.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Bleak
Party: Ryu, Nina, Bo
Items: 5000GP, Herb(x4), Life2, Life, W.Ant, Icicle
Enemies: None (Unless you count the thieves trying to steal from you)
As always, save at the shrine before doing anything. Now, talk to some people,
who will happily admit that they are thieves. Well, at least it isn't the
classic "I'm a TREASURE HUNTER, not a thief!" Anyway, let's heal up at the Inn
as well. The man there will say he's giving free admission. If you don't have
the Pouch item in your inventory, he'll steal 200GP from you when you sleep.
If you DID buy it, like I told you to, then a little scene will occur, where
Ryu catches him before he manages to take anything. He'll apologize, and fork
over 5000GP. Knowing him, I bet it's counterfeit, but the shops won't know the
difference. You won't be healed when that happens, so rest again. He'll give
free lodging from now on, so you can do away with your pouch.
Speaking of shops, let's see what Bleak has for sale.
=====
Shops
=====
Inn: Free (200GP if you didn't trigger cutscene)
ITEMS EQUIPMENT
Mrbl3 - 12G Dagger - 2000G
Herb - 12G LongBW - 2600G
Antdt - 18G BroadSD - 5000G
T.Drop - 24G MetalSH - 1400G
Acron - 36G HuntCL - 1500G
Charm - 180G IronSL - 2000G
Life - 600G BronzAR - 3600G
Cure - 2400G WoolRB - 5000G
High prices in the items, cheaper the Auria in the Equipment. Eh, I never
really bought anything from items anyway. Get Bo a LongBW, Ryu a BroadSD and
MetalSH, and Nina a WoolRB.
So, these guys like to steal, huh? Well, let's give them a taste of their own
medicine. Just east of the item shop is a house with a bogus fortune teller
outside. Enter, and walk to the left. Push the barrel and search the ground
there. Receive Life2.
In the house behind the shops, is a bogus magician. However, we're not here
for him (actually, if you want, you can see a cameo of Chun-Li). Head upstairs
and walk on the lower path, to find two chests. Receive two Herbs. Exit, and
go to the house to the right of this one. Go on the second floor, and find
two chests exactly where the last two were in the other house. Receive two
Herbs.
Head into the top house, and go upstairs. Again, there are two chests, right
on spot. Receive Life and W.Ant. Go back downstairs, and have a chat with the
old man. You'll fork over your precious G.Bar, but you'll obtain Icicle! A
requirement for progression. All is done in Bleak. Leave the city.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Desert Cave
Party: Ryu, Nina, Bo
Items: None
Enemies: Midget
(There's probably more, I'll update this later)
The desert cave is just a bit west of Bleak. You'll see the cave entrance
eventually.
There isn't much to say about the Desert Cave, actually. Just follow the path
and you'll be out. Heck, there isn't even any treasure here that will make
your journey through any longer.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu, Nina, Bo
Items: None
Enemies: Prickle, Creeon, Scorp, SandClod, Cactus, Mage, G.Knight, G.Slime
A slew of new opponents who can cause some pretty good hurt on your
characters if you didn't train. Also, lemme tell you, it's difficult to find
Arad in the middle of the desert. When you don't have a guide, that is. Head
south once you exit the cave, but stop when the mountains end. Head to the
right, and when the range begins to retreat upward, start walking down. You'll
run into the wall of the city.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Arad
Party: Ryu, Nina, Bo
Items: Fife
Enemies: Sandworm
I love the people of Arad. I love them so very much. Look at their design for
crying out loud! There are no shops or items to be found, but you can sleep
for free (no joke) in their Inn. Rest and save, then make your way to the
big red tent at the top of the town. Talk to the old man, and agree to help
him for the fife. It'll automatically change to night time, so walk outside
and head into the little seperate section at the top-right of the village.
You'll see a little bit of ground going crazy, so walk to up and trigger a
boss battle.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
SandWorm
HP: 1600
AT: 180
EX: 1200
GO: 1200
Actions: Attack
===================
Sandworm attacks for 15-25 special damage.
Again, if Bo has his WolfHT on, he'll take quite a bit of damage. However,
this fight is over really quickly, so I don't think you'll need to switch it
out. Have Ryu use ThrDr and attack non-stop, Nina Atk-Up herself and Bo, then
attack, and have Bo attack non-stop. Seriously, if Nina can do 50+ on this guy
with an Atk-Up, how tough can he be? (My Nina was kickin' butt with continuous
slam attacks, going upwards to 130+) Heck, you might even consider Atk-Up on
Ryu and have him attack regularly. SandWorm's defense is THAT pathetic. He'll
be down and out before you know it.
(NOTE: SNES Version, SandWorm is weak to ice, so use SnoDr and Frost, if
you're playing that version.)
*=*=*=*=*=*=*=*=*=*
Ryu will strike a pose at the victory, and the Chief will let you have the
Fife. So, run to the chest and take it. Obtain Fife! With this, we can enter
Krypt! Let's go there now.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Krypt
Party: Ryu, Nina, Bo, +Karn
Items: IcyHT, SkullHT(x2), Cure, Antdt, HeadGear, Dagger, IronSH, Herb(x3),
Life(x2), HuntCL
Enemies: Scorp, Mage, E.Chest, Fly, Midget, G.Slime
From Arad, head due south, and you'll see the Krypt with a bunch of whirlpools
around it, and a stone plate. Stand on the stone plate and press A to create a
bridge. Walk inside.
Since the easy way is blocked off, you gotta go the long way round to the
stairs. Head down them.
Personally, I'd recommend skipping all the treasure here because there are
A LOT of traps. You'll get them later, but right now, it's going to murderlize
you. Instead, head to the south-east to find another set going down. Head
north when you can, and skip past the B.Rang in the rock and the chest.
Eventually, you'll confront a monster.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
EyeSpy
HP: 1600
AT: 100
EX: 2800
GO: 2800
Actions: Attack, T.Bolt(All, 25)
===================
EyeSpy deals 9-15 damage.
Not hard at all, Ryu should ThrDr and attack, Bo should attack and use Fry
occasionally, and Nina should Atk-Up Bo and use the E.Key. When it's on it's
second wind, it will use nothing but T.Bolt, but at that point, you can wipe
it out in one turn with ThrDr attack, Bo's Fry spell, and the E.Key.
*=*=*=*=*=*=*=*=*=*
Once you own it, it'll cry out that you're only human and shouldn't be this
powerful. Uhm, take another look pal. I've got a Dragon-Boy, a girl with wings
and a veteran war-wolf. And I thought more eyes let you see better. Head down
stairs, and you'll see a bunch of chests. Take 'em all but the blue one.
Receive IcyHT, Cure, two SkullHT, and Antdt. Now open the blue chest. Trapped!
But it isn't the Boom or Fire or Sproing or whatever, this one will drown you.
Luckily, Karn saves you (hey, it's the guy from Auria) and diss you pretty
badly. But anyway, your group will convince him to join. Follow him downstairs
and he'll join you. New member, get!
Karn is an expert thief, meaning he can disarm any traps, and open any door
that may be locked. However, right now, he sucks at fighting. Whatever, let's
head back upstairs and get those chests we missed.
Back up to where you fought EyeSpy, there's a chest across the B.Rang in the
rock. Receive HeadGear. Head upstairs to the floor that was huge. Alright,
prepare for my bad descriptions. Let's start at the bottom right of the floor.
There's a chest around there. Receive Dagger. Head north from there and hit
the top of the floor. You'll see a chest. Receive IronSH. Head to the left
from there, and another chest lies here. Receive Herb. Continue to the left
for another chest. Receive DreamRG. Head south from there, and one last chest
lays on the platform. Receive Life.
Now, head all the way back down to right after the flooding thing. Open up all
the gates, and proceed to following the path. Once you see a gate, skip it for
now, and head to the left to find two chests. Receive Life and Herb. Go back
to the locked door, and open it. Head down the stairs, follow the path, go up
the stairs and head south. Again, follow the path, and you'll find a chest.
Receive HuntCL. Backtrack the stairs, and take the one on the platform.
Going down all the stairs will bring you to a giant room, with caskets
circling the stairs. Open all of them. On the last one, you'll find out that
the casket IS the book! It won't teach anything, either, because if you got
this far, you're a mast already. Karn gains confidence. Let's free the girl
in the safe now. You're going to have to walk out. Bleh.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Auria
Party: Ryu, Nina, Bo, Karn
Items: None
Enemies: None
Head to rich man Ross's house and go to the basement. With Karn in the lead,
open up all the locked doors. The girl doesn't thank you, but instead tells
you about the LtKey. Her father plans to give it to the Dark Dragons, and that
if her mother were still alive, then she would have told him to do the right
thing. Pieces of the puzzle come together, showing what you'll need to do
next. Pah. Let's raid all the treasure we missed earlier because of locked
doors first.
(NOTE: If you want, you can stop by Camlon to find out what the statue is.)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Winlan
Party: Ryu, Nina, Bo, Karn
Items: Cure, Life, Life2, FlameRP, Turban, BrokenSD
Enemies: None
If you recall, Winlan's basement that leads toward the bridge had a locked
door with a bunch of chests behind it. There's six in total. Receive Cure,
Life2, Life, FlameRP, Turban, and BrokenSD. Next stop, Agua! Warp to Romero.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Agua
Party: Ryu, Nina, Bo, Karn
Items: LavaSH, LifeAR, IcyDR
Enemies: S.Rider, G.Knight, WarHog, Zombie
I'll assume you remember how to get to Agua from Romero. With Karn in the lead
you'll easily get up the tower much quicker then you did before. Just open the
locked doors, and the next set of stairs should be in sight. Once you get to
the floor where you fought with the Wisp, head to the left. Another locked
door, which Karn will make quick work of. Ride the hover to the the other side
and head outside. Follow the path back inside for a chest. Receive LavaSH.
Equip onto Ryu or Karn. Head to the left, skipping the hover, to find a set of
stairs. Going up them will lead you to the true top of the fortress. You
should see two dragon statues. Search in front of them for two godly pieces
of equipment. Receive LifeAR and IcyDR. LifeAR is the best armour for Ryu, and
IcyDR is the second best weapon for Karn (The best one you'll only get if
you're really lucky.) Equip on their respective persons. There isn't much else
to do here. You can look inside the shrine for a foresight on an event that is
to come much later.
Let's get back to the L&D Cave too, whilst we're revisiting places.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: L & D Cave
Party: Ryu, Nina, Bo, Karn
Items: Dart, G.Bar
Enemies: Bully, Fly, Midget
There was a locked door here on the second floor somewhere. It only has a
single chest behind it. Receive Dart. Would have been good if you didn't
already get the IcyDR. There's also a locked door north of the exit to Bleak.
It also only has one chest. Receive G.Bar. Hang onto this.
Now, what was it we had to do again? Oh yeah. Get Ross to talk to his dead
wife. If you remember, some people in Bleak said that there was a mirror which
could let you talk to the afterlife. So, let's head back to Bleak.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: L.D Tower
Party: Ryu, Nina, Bo, Karn
Items: 2000G(x2), B.Stn, Life, Life2, Herb, Cure, HornHT, Turban, DkKey,
Mirror
Enemies: Shadow, Fungus, Chopper
Strange, the people at Bleak called it L.Keep. Anyway, to get here, just go
around the lake at Bleak, and you'll see a tower. Walk up and open the locked
door. There's a chest real close by. Receive 2000G. Go up the stairs. Follow
the lower path, and you'll see an old man. Talk to him, and he'll see if
you're the legendary hero. He'll move back to let you pass, but he'll block
the path to a treasure chest. Ah well. Go up the stairs. Take the left set of
stairs, to find two chests. Receive B.Stn and Life. Go back down, and take
the right set this time. Go north, and up the stairs right in front of you.
A chest lies here. Receive Life2. Go down the left set of stairs, and 3 chests
will await you. Receive Herb, Cure, and HornHT. Equip onto any of the males.
Go back up the stairs, and down the right set. Skip the stairs going down,
and go south, to the right, and north to find stairs going up. Circle around
this floor, and skip the first set of stairs, and take the second flight you
see. Go up the next set, and you'll find yourself at a chest. Receive Turban.
Follow the lower path, and you'll find one last chest. Receive 2000G.
Go down the two sets of stairs, and take the left set. Go up the next set of
stairs as well, and you'll find yourself at a pillar and a ball of light. Talk
to it, and you'll trigger a battle. Here we go again.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Cloud
HP: 1400
AT: 120
EX: 4800
GO: 1200
Actions: T.Bolt(40), Burn Out(40), Devistate(All, 45)
Drops: Herb
===================
Whoo, another no-regular-attacker. Have Nina keep everyone's health above 45,
Atk-Up Bo and Karn, and use the E.Key. Have Ryu use ThrDr and attack non-stop,
Bo Fry until he's out of AP and resort to regular attacks, and Karn attack
non-stop, since that's all he can do. Cloud will be gone soon enough.
*=*=*=*=*=*=*=*=*=*
After that, the Cloud will give you the DkKey. He says to find the LtKey to
complete the pair. Obtain DkKey! With this, you can turn wherever you are to
night time! Alright, that's a sucky ability, but hey, think of it this way: if
it was in real life, it would rock like crazy with your burglary-ness. The
tower will also light up considerably.
As you walk down, remember to talk to the old man before you leave. He'll let
you take his treasure now that you proved yourself. Obtain Mirror! With this,
we can get old man Ross to be a smart person. Let's do that now. We'll also
need to force him to give up the LtKey to us so everywhere won't be constantly
day.
(Trivial - If you head into Bleak, the scammers will be gone or stop
scamming.)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Auria
Party: Ryu, Nina, Bo, Karn
Items: Herb(x5), Dart, MetalSH, B.Stn, F.Stn, LtKey, GnPwdr
Enemies: None
Head to rich man Ross's house. Go to their dining room and talk to Ross.
You'll trigger a small cutscene. Ross hardly needed any convincing. (She says
"Peace!" when she leaves. Blah.) Anyway, after that, head back into the safe
and talk to their daughter. She'll let you pass if you agree to smack the Dark
Dragons coming for the key. Raid the chests! Receive five Herbs, Dart,
MetalSH, and B.Stn. Head up the stairs continuously, and you'll see a room
with a chest. Take it! Receive F.Stn. Go up the last set, and...
WOAH! MINE EYES! The place is very, very bright. Let's take the key on the
pillar. Walk up to it, and press A. Obtain LtKey! As Bleak brightened up when
you took the DkKey, this place will darken when you take the LtKey. With this,
you can change the time of anywhere into day.
Alright, with that taken care of, let's get that ship and sail to Scande.
Unfortunately, the D.Dragons are there. Beat 'em up!
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
=====================
Knight Archer
HP: 450 HP: 180
AT: 115 AT: 92
EX: 2800 EX: 560
GO: 2000 GO: 180
Actions: T.Bolt(25) Actions: Attack
Attack
===================
Easily beaten. You don't even need Ryu to use any of his Drake spells.
*=*=*=*=*=*=*=*=*=*=*
Now that they were killed, they'll be pissed and blow up Ross's ship. Then
they'll run. You'll need to use the North Peninsula to get to someplace or
another, I dunno, I wasn't paying attention. But whatever happens, you'll need
to trade your G.Bar for GnPwdr. Good thing we found one in the L&D Cave huh?
Agree. Obtain GnPwdr! Let's head back into Cape Cave and blast those rocks!
(NOTE - Weapon shop is not accessible now.)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Cape Cave
Party: Ryu, Nina, Bo, Karn
Items: None
Enemies: Ameblob, Fly, Shadow
Alrighty, head up and take a left as soon as you can. Follow the path to run
into some rocks. Ryu'll bomb 'em, so continue on and head out.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Secret Base
Party: Ryu, Nina, Bo, Karn
Items: None
Enemies: None
Head down, around the trees, and left, passing the house. You'll get plunged
into a...
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
=====================
SpearMan
HP: 150
AT: 84
EX: 500
GO: 340
Actions: Attack.
=====================
You'll encounter two. Squash them like the little bugs they are.
*=*=*=*=*=*=*=*=*=*=*
Moving on, you'll reach a ship. Cross the board to get onto it.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Dark D. Ship
Party: Ryu, Nina, Bo, Karn
Items: V.Ptn, Acorn(x2), Herb(x2)
Enemies: None
As soon as you enter, you'll trigger a fight.
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
=====================
Archer
HP: 180
AT: 92
EX: 560
GO: 180
Actions: Attack
Drops: M.Drop
=====================
Sucker didn't get out soon enough. Pulverization time!
*=*=*=*=*=*=*=*=*=*=*
Head down the stairs. Pah, MORE?
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
=====================
A single archer and a single spearman. Not much different then the last
fights.
*=*=*=*=*=*=*=*=*=*=*
Head into the room with the two beds and table, and go up the stairs. You'll
run into a knight. Ohmigosh, he transformed! Get ready.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Squid
HP: 1000
AT: 155
EX: 6000
GO: 4200
Actions: Charge, GlobShot, Attack All
===================
Any of his globshot attacks does about 15-50 damage. However, Ryu will take
considerably less damage because of the super equipment you found in Agua.
This includes damage from his Charge attack. It did 105 to my Bo, but when he
used it on Ryu, it did a measly 11. Used it on Nina, and it caused 28. So, I
can't really pinpoint the ranges.
Being a water creature, electrical attacks should do very nice damage. Ryu
should cast ThrDr and attack, Nina should Atk-Up herself and Karn, then resort
to regular attacks, Bo should cast Fry, and Karn should attack. Squid will
fall before it can do any real damage.
*=*=*=*=*=*=*=*=*=*
He'll explode. Time to raid the goodies. Go to the drawer and check it.
Receive V.Ptn. Go downstairs. Four chests await you. Receive two Acorns and
two Herbs. Nothing more here, so let's get back to Auria.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Auria
Party: Ryu, Nina, Bo, Karn
Items: None
Enemies: None
Talk to the Captain. You'll trigger a cutscene. By stealing the Dark D. Ship,
you can head for Scande now. The fish merchant that stole our G.Bar will
decide to tag along. Unfortunately, three ships will intervene. The fish dude
will say to detonate the gun powder on the ship and make a run for it. Nina'll
point out that they're going to get killed if they try that. The fish merchant
whose name is Gobi, will say that going down isn't a big deal to him. The
General will get smart and command his lackeys to fight you.
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
=====================
2 Archers and a SpearMan.
Kill 'em.
*=*=*=*=*=*=*=*=*=*=*
(Where did the General and Captain go?)
Gobi'll take charge and lead the party inside. Too bad that the General comes
back with more lackeys.
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
=====================
3 Archers.
Oh no, what ever will we do?
*=*=*=*=*=*=*=*=*=*=*
After that fight, Gobi somehow managed to teleport your party through the
walls. He'll lead you to the floor below the chests. The General comes back
with two more idiots.
*=*=*=*=*=*=*=*=*=*=*
! ! FORCED BATTLE ! !
=====================
2 Archers.
If you beat the fight before, I don't see why you need help with this one.
*=*=*=*=*=*=*=*=*=*=*
Right after that, the General transforms.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Octo
HP: 1000
AT: 160
EX: 6000
GO: 1500
Actions: Charge, GlobShot
===================
He's so alike with his brother, in the fact that his attacks are only a tiny
bit stronger (If at all), and he's a wuss when it comes to lightning attacks.
He will, however, use his charge attack much more often then his brother did,
so beware.
Anyway, same strategy as before. Ryu use ThrDr and attack like mad, Nina use
Atk-Up on Karn and herself and attack like mad, Bo cast Fry like a mad man,
and Karn, well, attack like mad. He'll be dead in practically the same time
it took to kill his brother.
*=*=*=*=*=*=*=*=*=*
The General refuses to let you live, so he explodes and sets fire to the gun
powder. Gobi and Karn will leave their first chance, and the rest will quickly
follow. Everybody makes a dive for it. Boom goes your ship. Wow goes Gobi.
Boom goes the other ships. Smart move, mister General, blow up more then you
had to.
The resulting explosion causes a wild torrent in the water, wiping out our
heroes. What goes on next? It's time for...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4e.
------------------------------------------------------------------------------
The Fifth Chapter
A Greedy Merchant and a Caring Giant
------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Gobi
Items: None
Enemies: Slime, Flea
(TRIVIAL - Battle Theme changes.)
The party will find themselves on an island. Gobi says you'll need to travel
underwater, so he'll sell you some gills in order to do so. However, he'll
charge an unrealistic 1,000,000GP for it. You have no choice but to accept.
He'll notice you don't have enough cash, and he'll ask you if you want to pay
him all you have now and loan him the rest. Again, no choice but to agree, the
dirty rat. As he doesn't have the Gills with him now, he'll go out to get
them (Smart move Ryu, the guy can run away with your money!). You'll take
control of Gobi now. Head down the beach and into the water.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Underwater Map
Party: Gobi
Items: None
Enemies: Fishy, CreonX, CactusX, CrawlerX, DogFish
Run from all possible encounters. Gobi sucks and can barely take a single
battle. He has terrible damage outputs, so if you still want to fight, use
the E.Key or EbbX. If you're afraid of running into a battle, use a Mrbl3 if
you have one.
It's a pretty short walk to Prima. Just head west and you'll see it in sight.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Prima
Party: Gobi
Items: None
Enemies: None
SAVE! Go to the shrine and save (How the heck did they get fire underwater,
anyway?). Now, you can wander around and talk to the residents of Prima.
Prima is a place with a ton of shops. You'll find lots and lots of shops with
various items at various prices. And of course, that means an a**load of work
for me.
=====
Shops
=====
Inn(1): 300GP
Inn(2): 200GP
EQUIPMENT(1) ITEMS(1)
Club - 3250G Mrbl3 - 9G
IronHR - 4550G Herb - 9G
PowerSD - 10400G Antdt - 13G
Glove - 3900G Charm - 135G
IcySH - 5200G Life - 450G
HornHT - 6500G Cure - 1800G
FaceMask - 7800G
GoldHT - 26000G
EQUIPMENT(2) ITEMS(2)
LongBW - 2860G Worm - 50G
SteelBW - 4400G Srdine - 50G
PoisonBW - 5500G Worm2 - 100G
ChainHT - 2750G Mackrl - 100G
PlateAR - 3740G Sole - 250G
IronMask - 4400G Trout - 500G
RangerVT - 5500G Rod1 - 1000G
G.Tiara - 22000G Rod2 - 2000G
EQUIPMENT(3) ITEMS(3)
Pike - 2750G Mrbl3 - 13G
Javelin - 4400G Life - 650G
RustCW - 7700G Vitamn - 650G
IronCW - 11000G Mrbl1 - 1300G
DivingHT - 4400G Pouch - 1300G
LightSH - 4400G G.Bar - 65000G
SuedeRB - 6600G
SpineCL - 8800G
EQUIPMENT(4) ITEMS(4)
Dart - 3300G Mrbl3 - 11G
PoisonRP - 3300G B.Stn - 22G
Tri-DR - 4400G F.Stn - 22G
Cane - 6600G Acorn - 33G
Visor - 880G C.Stn - 44G
MetalSL - 3300G Life - 550G
BronzAR - 3960G
IronML - 5500G
EQUIPMENT(5) ITEMS(5)
Dart - 3000G Mrbl3 - 10G
SteelBW - 4000G Herb - 10G
BroadSD - 5000G Antdt - 15G
Sickle - 6500G T.Drop - 20G
EvilRP - 20000G Acorn - 30G
Bandana - 400G Charm - 150G
NiceHT - 600G Mrbl1 - 1000G
WoolRB - 5000G Cure - 2000G
Okay, OW! I hate doing Prima's stuffs because I need to give all the coverage
in the items and equipments sections. And that really, really sucks.
Also, with all these items, don't just buy the first thing you see. Be careful
with your moneys, because you could end up buying something and finding it
cheaper somewhere else, or another equipment piece that's more powerful. When
you're done shopping (I personally didn't buy anything, I don't like using
Gobi) head into the the tallest building with the red manillo head on it.
Talk to the blue manillo. He'll say that they don't have any Gills right now,
and you should go to Gant to get them. Lousy...No choice. Let's go.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Gant
Party: Gobi
Items: HrGlas, L.Ptn, A.Ptn, Goods
Enemies: None
Alright, to get to Gant from Prima, head south from the town until you hit
the south wall. There should be a slope upward to the right of there. Head up
there, and follow the path through the mountains. Gant will be beyond a small
forest of dead trees.
Things to raid, things to raid. The left-most house at the bottom of the town
has a drawer. Receive HrGlas. This item is pretty pointless, since we can have
the same effect by using the Light and Dark Keys. On the second level of the
town, there's a house on the right that has a drawer. Receive L.Ptn. Head into
the top most house, that also happens to be the largest. Head upstairs to find
a drawer. Receive A.Ptn.
And here are the shops.
=====
Shops
=====
Inn Price: 50G
EQUIPMENT ITEMS
IronHR - 3150G Mrbl3 - 8G
GiantHR - 4050G Herb - 8G
HeroSP - 6750G Antdt - 12G
SpineHR - 27000G F.Stn - 16G
IronSL - 1800G B.Stn - 16G
MetalSL - 2700G C.Stn - 32G
IronHT - 6300G Charm - 120G
MetalAR - 8100G Cure - 1600G
Yay for Camlon prices in the Item Shop.
Information hunting will be much shorter since there's hardly anyone here. The
only people that are here other then the business managers is the clan leader
and an old lady. The clan leader will inform you that they got attacked and
their men were kidnapped. Then he'll ask you to deliver goods (uhm? script
needs work). Agree to do so. If you talk to him again, he'll tell you why the
men were taken and where they're being held. We can't worry about that yet, so
go up to the chest and take the chest. Obtain Goods. Get back to Prima.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Prima
Party: Gobi
Items: Gills
Enemies: None
Once you're back here, head to the guild leader. He'll reward you delivering
the Goods with the Gills. Obtain Gills! (WHAT A LIAR! "I don't have the Gills"
Bull****.) He'll also read a letter attached to it, saying that Gant has been
attacked. Then some noise goes on, and two manillos come in to report that
the Dark Dragons smashed a Gant boat, and there's a survivor that needs the
leaders help. Gobi, being curious, decides to follow.
A grim reaper stands before the survivor, ready to whisk him away into the
land of the dead. The guild leader says that the Iron Ogre Clansmen is too
important to lose. Gobi will say that he's got a warrior ready to force the
Grim Reaper away, and charge Mr. Manillo Leader. Refuse his offer twice for
more money. It won't go any higher then 6000G.
Alright, let's go get Ryu and gang! (Wait a second...how is that Ox still
living underwater? Musta gotten a pair of gills for him.)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: World Map
Party: Ryu, Nina, Gobi, Karn
Items: None
Enemies: Slime, Flea
I'm sure you remember how to get back to the island. If not, head east from
Prima and up the shore. Talk with Ryu, and everyone will be in your party. You
now get to choose an active party, but you can switch to your unused character
at any point in battle. Gobi does more damage then Bo if you got a HeroSP from
Gant, and he does need some levels, so I'd switch him out. Bo gains levels
real quick anyway.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Prima
Party: Ryu, Nina, Gobi, Karn
Items: None
Enemies: None
Okay then, if you want, go burn a hole in your money pouch. You can re-equip
your characters with A LOT of stuff. Also, you might or might not noticed, but
the wounds you had from the fight at the ship still remain, so heal. Also,
save. When all is done, head into the more expensive inn and go upstairs.
Go beat up that grim reaper wannabe.
*=*=*=*=*=*=*=*=*=*
! ! BOSS BATTLE ! !
===================
Morteo
HP: 1500
AT: 180
EX: 3200
GO: 3000
Actions: Attack
===================
He does 34-45 damage, except to Ryu if he is wearing LifeAR
Pathetic. I can't believe I decided to call this a boss fight, but I dunno,
calling him a mini-boss doesn't seem right. Anyway, this cousin of Morte and
Mortea is a wimp. You can really just AUTO the fight, and stop it if someone's
health starts to get low. Heck, Nina will do more the then E.Key when she
isn't even powered up (though that may be because I bought an EvilRP for her).
If you want, power-up your characters with Atk-Ups to speed up the fight.
Morteo has a weakness to fire, but you can't really exploit that if Ryu
powered-up is doing past 172 damage.
*=*=*=*=*=*=*=*=*=*
Morteo will disappear, leaving our Iron Ogre here alive. Okay, if you can kill
off the grim reaper like that every time someone is dying, then that is super
power which deserves to be abused. Anyway, Ox will tell you that his clansmen
have been captured. Yeah, we already knew that, remember? I can't believe he
was going to die to tell us that. Peh. Our team, being the good people they
are, decide to pitch in and help out. Gobi sees this as his opportunity to get
his license back. Ox will be happy, and join your party. Member get! (Oh shoot
he screwed up my chapter titles. Two members in one chapter can't be worked
with!)
Ox's strength will let you break a bunch of rocks and weak walls. So, let's
backtrack and treasure hunt! BUT FIRST! We should get a spell for Karn, which
will make him very useful. Get to Gant.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Location: Gant
Party: Ryu, Nina, Gobi, Ox
Items: None
Enemies: None
Go to the clan leader's house, and to where you found the chest with goods.
There should be a moveable drawer to the right, trying to cover a hole. Push
it aside and enter. Have Ox break the rocks, and then have Karn talk to the
man behind it. He'll teach Karn the Shin simultation spell! Awesome! Use it
to fuse together Bo, Gobi, and Karn to create Shin, who will now be your most
powerful member. Also, if you didn't b