___  ___    _   ___  ___  _  _    ___  _   _ ___ ___ _____   ____
|   \| _ \  /_\ / __|/ _ \| \| |  / _ \| | | | __/ __|_   _| |__ /
| |) |   / / _ \ (_ | (_) | .` | | (_) | |_| | _|\__ \ | |    |_ \
|___/|_|_\/_/ \_\___|\___/|_|\_|  \__\_\\___/|___|___/ |_|   |___/
                                                                  
 ___ ___ ___ ___ ___ ___ ___ 
| _ \ __| _ \ _ \_ _/ __| __|
|   / _||  _/   /| |\__ \ _| 
|_|_\___|_| |_|_\___|___/___|

 ___      _        ___              _   
/ __| ___| |___   / _ \ _  _ ___ __| |_ 
\__ \/ _ \ / _ \ | (_) | || / -_|_-<  _|
|___/\___/_\___/  \__\_\\_,_\___/__/\__|

Dragon Quest 3 Reprise for Super Famicom – Solo Quest Guide 
by Roto_Arel
Version 1.0
11/15/09
send comments to: 
roto
DOT
arel
AT
gmail
DOT
com

Contents.
1. Legal--------------------------------------------------------[LGAL]
2. Introduction-------------------------------------------------[INTR]
3. Personality System-------------------------------------------[PSYS]
4. Recommended Personalities------------------------------------[RCPS]
5. Recommended Spells-------------------------------------------[RCSP]
6. Recommended Equipment----------------------------------------[RCEQ]
7. Rare Items---------------------------------------------------[RITM]
8. 20 Mini Medals-----------------------------------------------[20MM]
9. Canniboxes and Mimics----------------------------------------[CNMI]
10. Stunned and Defeated----------------------------------------[STDF]
11. Bosses------------------------------------------------------[BOSS]
12. Other Tips--------------------------------------------------[TIPS]
13. Acknowledgments---------------------------------------------[AKNL]



***********************************************************************

[LGAL] Legal.

All trademarks and copyrights contained in this document are owned by 
their respective trademark and copyright holder, Square Enix. This 
guide may not be reproduced under any circumstances except for 
personal, private use. It may not be placed on any web site or 
otherwise distributed publicly without advance written permission. Use
of this guide on any other web site or as a part of any public display
is strictly prohibited, and a violation of copyright. Stahlbaum’s 
walkthrough on GameFAQs has been used as a reference for the mini 
medal locations and AJackson’s Seikaku FAQ was referenced for the 
personality stat growths.

***********************************************************************



***********************************************************************

[INTR] Introduction.

This is a guide and not a walkthrough for a solo run in Dragon Quest 
III Reprise for the Super Famicom. The reason why I refrained from 
making it a full walkthrough is because the dungeon crawling aspects
are for the most part the same as in a normal game. However, I will 
be covering strategies for other parts of the game. It is recommended
that you attempt a solo run once you have beaten the game the normal 
way with a four member party so that you are familiar where everything
is located. A solo run is actually shorter than a normal game because 
there is less time spent grinding since you are only grinding for one 
person and receiving quadruple the experience.

***********************************************************************



***********************************************************************

[PSYS] Personality System.

Personalities are a new feature of DQ3R and they affect your stat 
growth. There are two stats that are very important for a solo run. The 
most important stat is Wisdom. Do not choose a personality that has 
less than a 100% growth rate for Wisdom as you will need lots of MP for 
healing because some of the boss fights can be quite long. Mystic Nuts 
are quite rare and very difficult to farm so compensating for a low 
Wisdom stat will put you at a disadvantage. The second most important 
stat is Stamina which affects your defence and HP. A high Stamina stat 
means you will do less grinding overall. The only minimum level 
requirements for most bosses is level 34 for HealAll. After you hit 
level 34, you do not need to worry about your level anymore as your 
stats become more important. Once you hit 520 HP, you have levelled 
enough and you should be able to fight the last boss. If your Wisdom 
growth is atleast 100%, then your MP should be sufficient as well.

Strength is a stat you need not worry much about. Over two thirds of the 
personalities have a Strength growth rate of 100% or more. Also, 
Strength Seeds are the most common seed available in the game and if you 
are constantly feeding your hero these seeds, then your Strength stat 
will be close to 255 by the time you are ready for Zoma. Luck is not 
really an important stat and neither is Agility. Your Agility will be 
doubled once you acquire the Starry Ring from Isis Castle.

***********************************************************************



***********************************************************************

[RCPS] Recommended Personalities.

There are three personalities that I would highly recommend and they are 
Lewd, Sexy, and Solitary. Here are the following stat growths for each:

LEWD:  105% Strength, 95% Agility, 120% Vitality, 105% Wisdom, 90% Luck

SEXY:  110% Strength, 120% Agility, 105% Vitality, 115% Wisdom, 120% Luck

SOLITARY:  100% Strength, 110% Agility, 120% Vitality, 110% Wisdom, 70% Luck
 
The Lewd and Soliatary personalities are better than the Sexy personality 
by the end of the game because HP becomes a big issue for two bosses. If 
you chose the Sexy personality, then you will have to farm for Life Nuts
near Samanosa Castle in order to catch up with your HP. The Lewd 
personality is exclusive for male characters, the Sexy personality is 
exclusive for female characters and Solitary is for both genders. There 
are items available in the game that can grant you these personalities such 
as the Naughty Book for Lewd, the Garter Belt for Sexy, and the Rockstar 
Ring for Solitary. However, there is a problem with all of these items. The 
Naughty Book can only be obtained in the bonus dungeon after beating the 
bonus boss and the Garter Belt and Rockstar Ring must be equipped as 
accessories and that means you will have to keep switching between the 
Starry Ring and those accessories each time you are close to a level up. 
Therefore, it is better if you get these personalities as your base right
after the quiz at the beginning. The Lewd and Sexy personality are obtained 
the same way. In order to get them you must answer all the questions of 
written quiz like so: Yes, No, Yes, No, Yes, No, etc. until the written 
portion ends and the dream sequence begins. However, this only works if 
your first question is either about “adventures” or “victories”. The two
questions you need to watch for are:

“Do you get tired of going on adventures?”

OR

“Are victories achieved only through combat?”

After you answer the questions correctly you will be taken to a dream 
sequence inside a castle. As you head for the stairs, the Queen will 
give a speech. Once you are downstairs, the King will speak to his 
soldiers. After he is done, speak to the Chancellor in the room to the 
right and respond with “Yes” to both of his questions, then speak to 
the King and respond with a “Yes” to his question. After you are done, 
walk down the stairs to end the dream sequence.

In order to get the Solitary personality, answer “No” to every question 
on the written quiz. The initial question doesn’t matter. The dream 
sequence will take place in a dance hall. Talk to the fiancé in red, 
then the dancer on stage. Talk to the fiancé one more time and respond 
with “No”.

***********************************************************************



***********************************************************************

[RCSP] Recommended Spells.

Your Hero will be attacking with boomerang for most of the game and 
with a single target weapon for most bosses. There are three spells 
which are important and they are Stopspell, HealAll, and Outside. 
Outside is learned at level 14, Stopspell is learned at 19, and HealAll
is learned at 34. Outside is a good spell to have because it saves you 
the trouble from backtracking in a dungeon when you want to leave. You 
should learn this spell before you enter the Underworld Lake near 
Noaniels. Stopspell is important for several bosses and I will go into 
greater detail in the boss section. Stopspell should be learned before 
you fight Kandar for the second time. HealAll is the most important 
spell for the hero because without this spell he will not survive most 
boss battles. HealAll should be learned before you fight Orochi.

***********************************************************************



***********************************************************************

[RCEQ] Recommended Equipment.

Boomerangs are important as you will be using them for most of the 
game. Their attack power is lower than most weapons but they attack 
all the enemies on screen but the damage scales down as they hit more 
enemies. Boomerangs cannot critical either so unless stated otherwise, 
do not use them on bosses and always have a single target weapon in 
the hero’s inventory. Boomerangs can hit Metalys and Metababbles 
but since they can’t critical and the chances of the hit connecting 
is low, you should equip a single target weapon if you are metal 
hunting.  There are three types of boomerangs in the main game. 
The first is the Boomerang which can be obtained from the chest on 
the Pachisi gameboard to the north of Romaly. There is also Bladerang 
which can be obtained once you exchange 20 mini medals for it in the 
well at Aliahan. You will obtain 20 mini medals by the time you 
complete the Pyramid at Isis. I will explain the locations of the 20 
mini medals later in this guide. Lastly, there is the Flamerang 
which can be obtained from the Pachisi gameboard located south of the 
Dragon Queen’s castle. It can be bought on the gameboard’s shop for 
6,500 gold. Once you have the ship, you can get this. The Flamerang 
can also be found much later in the game in one of the chests on the 
second floor of Rubiss Tower.

The Spiny Whip is a good weapon before you can get the Boomerang or 
Bladerang. However, unlike the boomerangs, it can only attack enemy 
groups. It only costs 5 mini medals and you can get it right after you 
get the Thief Key but before you go to Romaly. If you are having 
trouble landing on the chest square on the first Pachisi board that 
contains the Boomerang, don’t worry because the Spiny Whip is good 
enough until you get the Bladerang.

The Starry Ring doubles your Agility stat and it is obtained in Isis 
Castle. In the courtyard, you will see a break in the colonnade on the 
west side. Go through that break and go north to a doorway. Once 
inside, go down the stairs and take the north path and go down those 
stairs to a treasure room. Open the chest and answer “Yes” to both 
questions to keep the Starry Ring.

The Thunder Sword can be found in Necrogond's Cave. On the second
floor, take the first path that goes south, then take the path to
the west, you'll hit a wall, now take the path that is going south
west to a chest that contains the Thunder Sword. The Thunder Sword
can cast Boom if used as an item but the spell can miss, so the
Bladerang or Flamerang are still better to use. This is the 
strongest weapon you can use for the Baramos battle, so it is
recommended that you find it.

In a solo quest, you will have an abundance of money and treasure that 
you cannot use. Sell that treasure for more money and always put your 
money in the bank at Aliahan before you attempt to explore a dungeon or 
fight a boss. Since you have lots of money, you should always buy the 
most expensive amours and single target weapons whenever you enter a 
new town. Also, stock up on some items such as 99 Medical Herbs, 99 
Antidotes, and 99 Wyvern Wings. You can get 99 Holy Waters too if you 
don’t want to have too many enemy encounters.

When you are ready for the final boss make sure you have the legendary 
equipment: King’s Sword, Light Armour, and Hero Shield. The best helmet 
in the game can be bought in Rimuldar’s weapon shop for 35,000 gold. 
Keep the Starry Ring as your accessory.

In order to forge the King’s Sword you must find the Orichalcum. It is 
located in Domdora. Enter the horsefield and search the green patch in 
the middle. After you receive the Orichalcum, go to Kol and sell it to 
the item shop for 22,500 gold. The weapon smith that runs the item shop 
will now forge the King’s Sword for you. Leave the town and re-enter it 
and purchase the King’s Sword from the item shop for 35,000 gold.

The Light Armour is located in Rubiss Tower. Make your way to the 
fourth floor by using the stairs in the south east section of the 
third floor. Now go north from the stairs until you see three thin 
walkways. Go onto the middle one with the diamond tiles. Step onto the 
first tile and press up three times. Now step onto the first diamond 
tile of the second set and press down three times to reach the chest 
containing the Light Armour. The Light Armour will heal 1 HP with 
every step.

The Hero Shield is located in a cave north of Ludatorm. Magic is sealed 
so you will only be able to heal with Medical Herbs while inside. The 
chest containing the Hero Shield is among the five chests at the end 
of the cave. Backtrack to the exit once you receive it.

***********************************************************************



***********************************************************************

[RITM] Rare Items.

Wizard Rings are pretty rare in DQ3R but at one point in the game you 
have the opportunity to buy them. Once you receive the Change Staff 
after defeating the Boss Troll in Samanosa Castle, you will be able to 
buy Wizard Rings in the hidden Elven Village near Noaniels. Simply keep 
using the Change Staff until you either turn into a dwarf or a slime 
and talk to the shop keeper in the village. Now you can buy Wizard 
Rings for 2,500 gold each. Buy 9 of them and they will last you the 
entire game. Make sure you save 4 or more of them for the boss rush in 
Zoma’s castle so you can replenish your MP after each boss battle. 
After you are done with the Change Staff, take it to the old man in 
Greenland so you can exchange it for the Sailor’s Bone.

Life Stones are another rare item that are useful. If an enemy casts 
Defeat, a Life Stone will break if it was in the hero’s inventory 
thereby saving his or her life. The Life Stone will only break if 
Defeat was a successful hit.  Bomb Crags tend to drop them but it is 
not worth farming for them because defeating Bomb Crags solo can be 
a pain. Vile Shades also drop them if you are inclined to farm for 
them but you probably do not need more than two for the whole game. 
There are three Life Stones that can be found in the main game, 
excluding the prizes on the Pachisi gameboards. The first one can be 
found in the Samanosa Castle dungeon. Go to the former king’s cell and 
search near him. The second Life Stone can be found in the Cave of Ra 
near south east section of the first basement. The Life Stone can be 
found in the north east chest. The last Life Stone can be found in 
Zoma’s castle. It is located in the room before the boss battle in a 
section where there are 6 chests. The Life Stone is in the second 
chest from the left.

The Orochi Sword is a great weapon to use mid game but it has another 
purpose, it can cast the spell Defense. You obtain the Orochi Sword by 
defeating Orochi for the first time. Do not sell this weapon and always 
keep it in your inventory as it will come in handy for many boss fights. 
The hero cannot buff himself or debuff enemies naturally, but with this 
sword, the hero can now reduce the enemy’s defences making his own hits 
stronger. Use the sword multiple times on bosses to really cripple their 
defences.

The All-Knowing Mask is the most important special item in the game 
for a solo run. It can be found in the eastern side of the first 
basement of the cave near Zipangu. This is a cursed helmet that gives
you an additional 255 defence but the penalty is that you are confused 
and cannot use items or spells on the field. However, the confusion is 
ineffective in battle because in a solo game you cannot attack yourself 
so you will be able to attack and heal like normal. You can only use 
this mask once because if you get the curse lifted at a church, the mask 
disappears.

***********************************************************************



***********************************************************************

[20MM] 20 Mini Medals.

Most of the prizes for the mini medals are not worth the hassle in a 
solo game because the hero will not use most of them. There are two 
prizes that are useful for the hero and they are the Spiny Whip which 
you get for 5 mini medals and the Bladerang which you get for 20 mini 
medals. You can stop actively looking for mini medals after that point. 
However, if you chose a female hero you may want to continue to collect 
95 of them so you can obtain the Sacred Bikini. The Sacred Bikini has 
the same effect as the Light Armour but it gives you 6 extra defence 
points and it changes your appearance. This guide will only cover the 
first 20 mini medals as the Sacred Bikini is not necessary for 
completing the game solo. I have also omitted the mini medal located 
on the second Pachisi gameboard as it can be a pain to get.


Mini Medal #1: Go into Aliahan Castle and check the barrels on the first 
floor.

Mini Medal #2: Return to Aliahan at night and go to the house on the 
eastern side of town that was previously blocked by a woman. Upstairs 
you will find a mini medal in a dresser.

Mini Medal #3: Move the boulder in Reeve village and search the spot 
where the boulder used to be.

Mini Medal #4: On the second floor of Najimi Tower, go and take the 
stairs in the eastern room to reach a chest containing a mini medal.

Mini Medal #5: With the Thief Key, return to Aliahan Castle and enter 
the room at the back that has a red door. Check the dresser inside 
for a mini medal. Now exchange your 5 mini medals inside the well at 
the south eastern part of town for the Spiny Whip.

Mini Medal #6: Check the pot at the shrine which is located south east 
of Reeve. The Thief Key is required to enter.

Mini Medal #7: In Romaly, the house to the north west has a mini medal 
in a pot.

Mini Medal #8: Outside of Romaly Castle, search around the eastern 
torch for a mini medal.

Mini Medal #9: Inside Romaly Castle, there is a garden to the south 
east, search the south eastern bush.

Mini Medal #10: In Kazave, a mini medal can be found by searching 
the gravestones near the church.

Mini Medal #11: There is a discoloured patch of grass near Noaniels. 
This is the hidden Elven Village. By the Queen there is some land 
to the west of her barricade. Search the north western spot.

Mini Medal #12: Once you enter the Underworld Lake near Noaniels, 
keep going south until you reach a set of stairs going down. Keep 
following those stairs until you reach a chest with a mini medal 
inside.

Mini Medal #13: The second Pachisi board is located south west of 
Ashalam and north east of Isis. On the west side, part of the floor 
is covered in blue, check the middle of the square.

Mini Medal #14: Reach the goal in the same Pachisi board and one of 
the prizes is a mini medal. This is a fairly easy board, but if you 
do not want to risk losing a Pachisi ticket, then save before 
attempting to play.

Mini Medal #15: There is shrine located to the east of Isis in the 
desert. Search the pot for a mini medal.

Mini Medal #16: In the town of Isis, search the grave in the middle.

Mini Medal #17: In the town of Isis, search the pot in the weapon 
shop.

Mini Medal #18: Inside the Pyramid, you should be weary of the 
chests on the first few floors because they contain Canniboxes. 
The first mini medal is located in a chest on the first floor but 
you need to go through the second floor in order to access it. On 
the second floor, make your way to the north west and go down the 
stairs. Ignore the first two chests as one is empty and the other 
contains a Cannibox and continue west to a chest that contains a 
mini medal.

Mini Medal #19: Once you reach the fourth floor of the Pyramid, 
use the Magic Key to enter the room where there are chests arranged 
in a square formation. If you open a chest you will have to fight 
4 Mummy Men. The one that contains the mini medal is on the left 
side of the “square”, third one down.

Mini Medal #20: Once you reach the top of the Pyramid, check the 
north western spot before jumping off. Now that you have 20 mini 
medals, warp to Aliahan and trade them in at the well for the 
Bladerang.

***********************************************************************



***********************************************************************

[CNMI] Canniboxes and Mimics.

Canniboxes and Mimics both hide in chests and they can be tough if your 
levels are low. Canniboxes are only a problem near the beginning of the 
game when you do not have much HP because the Canniboxes have high attack 
power. The Pyramid in the desert is littered with them on the first two 
floors. With the exception of the mini medal chest, do not open the 
chests on the first two floors of the Pyramid on your first run or you 
might get killed. The Canniboxes that appear after the Pyramid shouldn’t 
pose much of a problem.

Mimics replace Canniboxes later in the game. If you open a chest with a 
Mimic, it will try to cast Beat or Sleep and then it will run out of 
MP and then it will use RobMagic to steal MP from you. Unless you can 
beat them in one or two turns, they can be a very annoying fight solo. 
There is a Mimic in the Lancel solo dungeon, Gaia’s Navel.  Its 
treasure box is located to the south west of the pillars on the first 
floor. Mimics can also be found in the Cave of Ra. They are clustered 
together on the first basement in a separate room to the north east. 
There are also two Mimics in the south east of that room. There are 
three chests in that area, the north east chest is a Life Stone and 
the other two are Mimics. The Mimics that can be found after that point 
will not be much trouble as most of their spells will miss and you will 
be able to kill them quicker as well.

***********************************************************************



***********************************************************************

[STDF] Stunned and Defeated.

In a solo game, getting stunned during battle is the same as an instant 
death. Most of the enemies stun you with their regular attacks with the 
exception of Marauders and Demonswords who use paralyzing breath 
attacks. Sting Wasps, Killer Bees, Stingwings, Man-o-Wars, and Marauders 
can stun you. The majority of these enemies are easy to target and kill 
once you meet them except for the Marauders who have quite a bit of HP. 
What makes Marauders deadly is that they can attack twice per battle and 
usually appear in groups of three. They appear regularly in Necrogond’s 
Cave which is one of the longer dungeons in the game so getting stunned 
by them can be very annoying. It’s up to you whether you want to fight 
them or run from them in Necrogond Cave. Marauders also appear 
infrequently on the overworld near Ludatorm. The Demonswords only appear 
in the bonus dungeon, so you won’t run into them during the main game.

Life Stones may be scarce in the main game but Defeat ends up missing 
most of the time so it is not as big of a problem as getting stunned. 
Vile Shades, Hologhosts, and Balrogs can cast Defeat on you. The shades 
that cast defeat are not a huge threat because they appear infrequently 
in dungeons and they are relegated to specific areas on the overworld
such as the Domdora area. There are some Vile Shades in Rubiss Tower 
and Balrogs only appear on the first section of Zoma’s castle.

***********************************************************************



***********************************************************************

[BOSS] Bosses.


1. Kandar in Shampane Tower: He fights with three henchmen but overall 
this is an easy fight. Take out the henchmen first and cast Heal when 
necessary. You don’t need the Boomerang for this battle because single 
target weapons like Iron Spear are good enough.


2. Kandar in the Kidnapper’s Base near Baharata: Make sure you have 
Stopspell learned. Use Stopspell on both of his henchmen so they won’t 
cast Defense or HealMore. If they manage to cast Defense on you before 
you can mute them, then reset and try again. Use the Bladerang until 
both Henchmen are dead, then switch to a single target weapon for 
Kandar. You do not need to grind until you learn HealMore as Heal 
will be sufficient if you managed to seal the Henchmens’ spells.


3. Orochi in the cave near Zipangu: These are two battles. Use a 
single target weapon such as the Iron Axe for this battle and use 
HealAll when your HP gets too low. Keep track of how much damage 
Orochi is doing to you with his breath attacks so you know the minimum 
amount of HP you need to survive. Heal only when necessary during this 
fight to conserve MP. Please note that you cannot beat him once and 
then rest at an inn and expect to fight his second form. You will have 
to fight both forms, one after another. If you are low on MP, use a 
Wizard Ring. The second battle is almost identical to the first but 
you may wish to equip the Orochi Sword for this battle.


4. Boss Troll in Samanosa Castle: For a single target weapon, I 
recommend the Zombie Killer. Begin the fight with a Stopspell so you 
can make sure he doesn’t cast Defense on you. If he manages to cast 
Defense successfully before you can mute him, then reset. After you 
mute him, lower his Defense by using the Orochi Sword if you like but 
it is not necessary. This is difficult boss as he can land critical 
hits on you. If you want to be on the safe side and always be prepared 
for a critical hit or for the odd chance he goes before you, cast 
HealAll every other turn. The battle will take longer but you should 
have enough MP to last you through the battle. The recommended amount 
of HP for this boss is approximately 300.


5. Baramos in Baramos’s Castle: This is the hardest boss in the game 
for solo run. Equip the Thunder Sword if you found it in Necrogond’s 
Cave. Also make sure you have about 500 HP by now. You can get by with
over 400 HP but you will need to have a high Wisdom rating because the
battle will require more MP usage. The first thing you must do in 
this battle is successfully land a Stopspell on this guy so he won’t 
be able to cast Blazemost anymore. Blazemost is his strongest attack. 
Next, you need to lower his defence considerably with the Orochi 
Sword. Be sure to keep up your healing while you are doing this 
because weakening him will take several tries. Once you have sealed 
his spells, lowered his defences and healed yourself, you must equip 
the All-Knowing Mask. His powerful physical attacks will now be very 
weak and you will be healing a lot less. This will offset his health 
regeneration ability. Now keep attacking him and only heal when you 
get as low as 150 HP. This will be a lengthy battle but it is 
definitely winnable without using a Wizard’s Ring. Remember to have 
the curse removed by visiting a church once the battle is over.


6. King Hydra in Zoma’s Castle: Lower his defences with Orochi Sword, 
attack with King’s Sword, and use HealAll when your HP gets low. If your
Strength is close to 255, you do not need to use the Orochi Sword.
Heal and replenish your MP with Wizard Rings once the battle is over.


7. Barabros in Zoma’s Castle: See above. Stopspell does not work on
Barabros.


8. Barazomb in Zoma’s Castle: He has no spells so Stopspell is pointless 
and you cannot lower his defences so Orochi Sword won’t work either. 
This is a battle of attrition. He does not critical like Boss Troll but 
he does hit very hard. This battle is very long much like the Baramos 
battle. Continue to attack with King’s Sword and only use HealAll 
when your life drops below 270 HP. Make sure you have atleast 520 HP 
and 200 MP for this boss. Heal and replenish your MP with Wizard Rings 
once the battle is over. Barazomb is the second toughest boss in a 
solo run.


9. Zoma: Use the Light Orb first. Do not bother with Orochi Sword as he 
will use Freezing Rays to nullify the effect. Just attack him with King’s 
Sword and use Heal All when your HP drops below 250. His spells are 
fairly weak but his attacks are strong and since he uses Freezing Rays 
a lot, you will be healing less than you did with the other bosses.

***********************************************************************



***********************************************************************

[TIPS] Other Tips.

-Unless you really like the Pachisi game, only focus on winning at the 
second board for the mini medal. All of the other grand prizes are not 
useful for the hero during the main game.

-If a dungeon does not offer a good item for the hero or a necessary 
item for the story, then you don’t need to visit it. You can ignore the 
following dungeons if you so choose:  Underworld Lake (after you obtain 
the mini medal), Garuna Tower, Arb Tower, and Cave of Crags. The towns 
of Dharma, Luzami, Sioux Village, and Mercado can also be ignored.

-Do not attempt the bonus dungeon solo unless you have been farming Life 
Nuts from either Dead Hounds, Ice Dragons, King Squids, Kongs, Kragons, 
Mad Jackals, or Sky Dragons. Some of the enemies in there such as the 
Gate Guards and BaraEvils require a lot of HP to beat.

-If you want to attempt to fight God Dragon, then you need to have 999 HP 
and another All-Knowing Mask which can be found in a pot on the last 
Pachisi board in the well in Zipangu. The last Pachisi board can be 
unlocked if you have beaten God Dragon once and wish for it. Therefore, 
you will have to beat God Dragon with extra party members if you want to 
try to beat him solo. The Rubiss Sword does not exist in the SFC version 
of DQ3R, so you cannot spam infinite Lightnings. It may not even be 
possible to beat God Dragon solo if his health regeneration is too high.

-Save before using seeds or nuts on your character. If you get a low 
stat once you use a seed or nut, then reset and keep trying until you
get 4 points or higher.

-The forests and mountains around Samanosa Castle are a great spot to farm
Life Nuts since Kongs appear frequently there.

-Farm for seeds and nuts with Thieves so your chances of drops will 
increase.

***********************************************************************



***********************************************************************

[AKNL] Acknowledgments.

I would like to thank Enix, now SquareEnix, for making this excellent 
game. A big thanks goes to DaMarsMan for translating this fine game. I 
would like to also thank Dragon’s Den for being the best Dragon Quest 
forum on the internet. Lastly, I would like to thank Stahlbaum, DShort, 
and AJackson for their very helpful FAQs that contributed to greatly 
to my own FAQ.

***********************************************************************
End of File.