YADAMON WONDERLAND DREAMS
(c) 1992 NHK/Sogo Vision/G. TAC/SUEZEN
(c) 1993 TOKUMA SHOTEN
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GUIDE 
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Jean's Room - North
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Move the pointer to the right to enter Jean's Room - East.
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Jean's Room - East
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Move the pointer to the right to enter Jean's Room - South.
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Jean's Room - South
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Mover the pointer on the purple photograph on the wall that's nearby the 
desk & window, and press the X button. The trio will be teleported to the 
Ghost House - Lobby 1F.
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Lobby 1F
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Move the pointer up to enter Lobby 2F.
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Lobby 2F
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Move the pointer on the door on the left to open it. Now, move the pointer on 
the open area of that door to enter the Bedroom.
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Bedroom
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Move the pointer on the top area of the bed, and press the X button three 
times to move the bed to left. After the bed moves to the left, move the 
pointer on the "SILVER KEY," and press the X button to pick it up. After 
that, move the pointer on the boy, Jean, and press the X button. The screen 
will change to the location of places that you have already been to. Now, 
move the pointer on the picture of Lobby 1F, and press the X button to go 
to Lobby 1F.
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Lobby 1F
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Move the pointer on the door on the far right, and press the X button to open 
it. Now, move the pointer on the open area of that door to go into the 
Entrance to the Underground.
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Entrance to the Underground
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Move the pointer on the "HANDLIGHT" that is on the right side of the door, 
and press the x button to pick it up. Now, move the pointer (silver key) into 
the keyhole, and press the X button to open it. After that, press the X 
button to enter the Perplex Underground Passage.
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Perplex Underground Passage
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There are five open areas. Move the pointer on the open area that's in the 
corner on the far right, and press the X button to enter Underground Passage 
which had blue walls.
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Underground Passage
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Move the pointer to the center or middle of the dark area of the tunnel, and 
press the X button to enter the Bottom of the Underground Passage.
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Bottom of the Underground Passage
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There are four rocks. Move the pointers on each of the four rocks, and press 
the X button to make each of them move so that the magic stone (1-3) will 
fall. After that, move the pointer on the magic stone of "COURAGE," and press 
the X button to pick it up. After that, the trio will teleport back to Jean's 
Room - South.
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Jean's Room - South
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Move the pointer to the left to Jean's Room - East.
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Jean's Room - East
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Move the pointer on the image with a lake & trees that's nearby the window & 
bed, and press the X button to enter the Jungle Jorama - Night Jungle.
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Night Jungle
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Move the pointer on the sign with the red arrow, and press the X button on 
the sign to enter the Fairy Waterfall.
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Fairy Waterfall
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Move the pointer on the fire area, and press the X button to enter Rogue's 
Forest.
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Rogue's Forest
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Move the pointer on the Rogue, and press the X button to speak to him. Move 
the pointer on Rogue again, and press the X button to play a shooting game. 
You have to win this game by defeating Rogue. In the game, try to advoid the 
animals, and just aim directly at Rogue to shoot him. After winning the game, 
the trio will go back to the Fairy Waterfall.
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Fairy Waterfall
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Move the pointer on the balloon, and press the X button to make the balloon 
moves to the right. The trio will go to the right to enter Caesar's Meadow.
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Caesar's Meadow
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Move the pointer on the Falcon in the sky, and press the X button. The trio 
will be taken to Falcon Valley.
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Falcon Valley
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Move the pointer on the Falcon, and press the X button to speak to the Falcon
so that the magic stone (2-3) will fall. After that, move the pointer on the 
magic stone of "FRIENDSHIP," and press the X button to pick it up. After 
that, the trio will teleport back to Jean's Room - East.
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Jean's Room - East
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Move the pointer on the blue photograph on the wall that's nearby the bed, 
and press the X button. The trio will be teleported to Tokonatsu's Paradise - 
Mock Beach.
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Mock Beach
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Move the pointer on the turtle's shell, and press the X button to speak to 
the turtle. Move the pointer on the rabbit, and press the X button four times 
to resucitate to the rabbit. Now, move the pointer on the rabbit, and press 
the X button to speak to the rabbit again. After the rabbit disappears, move 
the pointer on the palm tree to the coconut on the right to make it fall to 
the ground. Move the pointer on the cork that came out of the coconut, and 
press the X button to make it fall into the water. After that, Ms. Juuki will 
appear. After speaking to Ms. Juuki, move the pointer on Ms. Juuki again to 
make two objects appear. Now, move the pointer on the cork on the left, and 
press the X button to get the "CORKSCREW." After that, move the pointer down, 
and press the X button to enter Soda Ocean.
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Soda Ocean
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Move the pointer on the rock, and press the X button to move it. Move the 
pointer (corkscrew) on the cork, and press the X button to enter Fairy 
Forest.
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Fairy Forest
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Move the pointer on the second tree on the left (counting from left to 
right), and press the X button to speak to the Wood Amber. Move the pointer 
on the Wood Amber, and press the X button to speak to it to make the 
MAGNIFYING GLASS fall. Now, move the pointer on the magnifying glass to pick 
it up. After that, move to the right to enter Cheshire's Tree.
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Cheshire's Tree
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Move the pointer (magnifying glass) on the smile with the ZZZZZ that's in the 
tree, and press the X button to burn the smile with the ZZZZZ with the 
magnifying glass to make the Cheshire Cat appear, and the gold key will fall. 
Move the pointer on the "GOLDEN KEY," and press the X button to pick it up. 
Now, move the pointer to the left to enter the Fairy Forest again.
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Fairy Forest
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Move the pointer on the log that's on the ground, and press the X button to 
enter the Fortune Hole.
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Fortune Hole
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Move the pointer on the blue open area to enter the Time Door.
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Time Door
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Move the pointer on the door with windows, and press the X button to make the 
rabbit appears. Move the pointer on the rabbit, and press the X button to 
speak to the rabbit to make the magic door appear. Move the pointer (golden 
key) into the keyhole of the magic door, and press the X button to open it to 
enter the Queen's Room.
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Queen's Room
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After speaking to Queen Chris, move the pointer on her, and press the X 
button to speak to her again to play a card game. You have to win this game 
to defeating Queen Chris. In the game, you need to pick a card that has a 
higher number than the Queen's card. You are given six hearts. After winning 
the game, press the X button, and Queen Weil appears. After the magic stone 
(3-3) falls, move the pointer on the magic stone of "LOVE," and press the X 
button to pick it up. Press the X button again to teleport back to Jean's 
Room - West.
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Jean's Room - West
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Yadamon's mother, the Queen will speak to the trio.
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THE END
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Version 1.0
By Ritchie (hidall@hotmail.com)